-
-
Save matklad/2626115 to your computer and use it in GitHub Desktop.
C# Suffix tree implementation based on Ukkonen's algorithm
This file contains hidden or bidirectional Unicode text that may be interpreted or compiled differently than what appears below. To review, open the file in an editor that reveals hidden Unicode characters.
Learn more about bidirectional Unicode characters
using System; | |
using System.Collections.Generic; | |
using System.IO; | |
using System.Linq; | |
namespace Shiny | |
{ | |
public class SuffixTree | |
{ | |
public string Word { get; private set; } | |
private int CurrentSuffixStartIndex { get; set; } | |
private int CurrentSuffixEndIndex { get; set; } | |
private Node LastCreatedNodeInCurrentIteration { get; set; } | |
private int UnresolvedSuffixes { get; set; } | |
public Node RootNode { get; private set; } | |
private Node ActiveNode { get; set; } | |
private Edge ActiveEdge { get; set; } | |
private int DistanceIntoActiveEdge { get; set; } | |
private char LastCharacterOfCurrentSuffix { get; set; } | |
private int NextNodeNumber { get; set; } | |
private SuffixTree(string word) | |
{ | |
Word = word; | |
RootNode = new Node(this); | |
ActiveNode = RootNode; | |
} | |
public static SuffixTree Create(string word, char canonizationChar = '$') | |
{ | |
var tree = new SuffixTree(word); | |
tree.Build(canonizationChar); | |
return tree; | |
} | |
private void Build(char canonizationChar) | |
{ | |
var n = Word.IndexOf(Word[Word.Length - 1]); | |
var mustCanonize = n < Word.Length - 1; | |
if(mustCanonize) | |
Word = string.Concat(Word, canonizationChar); | |
for(CurrentSuffixEndIndex = 0; CurrentSuffixEndIndex < Word.Length; CurrentSuffixEndIndex++) | |
{ | |
Console.WriteLine("=== ITERATION {0} ===", CurrentSuffixEndIndex); | |
LastCreatedNodeInCurrentIteration = null; | |
LastCharacterOfCurrentSuffix = Word[CurrentSuffixEndIndex]; | |
for(CurrentSuffixStartIndex = CurrentSuffixEndIndex - UnresolvedSuffixes; CurrentSuffixStartIndex <= CurrentSuffixEndIndex; CurrentSuffixStartIndex++) | |
{ | |
var wasImplicitlyAdded = !AddNextSuffix(); | |
Console.WriteLine(); | |
Console.WriteLine(RenderTree()); | |
if(wasImplicitlyAdded) | |
{ | |
UnresolvedSuffixes++; | |
break; | |
} | |
if(UnresolvedSuffixes > 0) | |
UnresolvedSuffixes--; | |
} | |
} | |
} | |
private bool AddNextSuffix() | |
{ | |
var suffix = string.Concat(Word.Substring(CurrentSuffixStartIndex, CurrentSuffixEndIndex - CurrentSuffixStartIndex), "{", Word[CurrentSuffixEndIndex], "}"); | |
Console.WriteLine("The next suffix of '{0}' to add is '{1}' at indices {2},{3}", Word, suffix, CurrentSuffixStartIndex, CurrentSuffixEndIndex); | |
Console.WriteLine(" => ActiveNode: {0}", ActiveNode); | |
Console.WriteLine(" => ActiveEdge: {0}", ActiveEdge == null ? "none" : ActiveEdge.ToString()); | |
Console.WriteLine(" => DistanceIntoActiveEdge: {0}", DistanceIntoActiveEdge); | |
Console.WriteLine(" => UnresolvedSuffixes: {0}", UnresolvedSuffixes); | |
if(ActiveEdge != null && DistanceIntoActiveEdge >= ActiveEdge.Length) | |
throw new Exception("BOUNDARY EXCEEDED"); | |
if(ActiveEdge != null) | |
return AddCurrentSuffixToActiveEdge(); | |
if(GetExistingEdgeAndSetAsActive()) | |
return false; | |
ActiveNode.AddNewEdge(); | |
UpdateActivePointAfterAddingNewEdge(); | |
return true; | |
} | |
private bool GetExistingEdgeAndSetAsActive() | |
{ | |
Edge edge; | |
if(ActiveNode.Edges.TryGetValue(LastCharacterOfCurrentSuffix, out edge)) | |
{ | |
Console.WriteLine("Existing edge for {0} starting with '{1}' found. Values adjusted to:", ActiveNode, LastCharacterOfCurrentSuffix); | |
ActiveEdge = edge; | |
DistanceIntoActiveEdge = 1; | |
NormalizeActivePointIfNowAtOrBeyondEdgeBoundary(ActiveEdge.StartIndex); | |
Console.WriteLine(" => ActiveEdge is now: {0}", ActiveEdge); | |
Console.WriteLine(" => DistanceIntoActiveEdge is now: {0}", DistanceIntoActiveEdge); | |
Console.WriteLine(" => UnresolvedSuffixes is now: {0}", UnresolvedSuffixes); | |
return true; | |
} | |
Console.WriteLine("Existing edge for {0} starting with '{1}' not found", ActiveNode, LastCharacterOfCurrentSuffix); | |
return false; | |
} | |
private bool AddCurrentSuffixToActiveEdge() | |
{ | |
var nextCharacterOnEdge = Word[ActiveEdge.StartIndex + DistanceIntoActiveEdge]; | |
if(nextCharacterOnEdge == LastCharacterOfCurrentSuffix) | |
{ | |
Console.WriteLine("The next character on the current edge is '{0}' (suffix added implicitly)", LastCharacterOfCurrentSuffix); | |
DistanceIntoActiveEdge++; | |
Console.WriteLine(" => DistanceIntoActiveEdge is now: {0}", DistanceIntoActiveEdge); | |
NormalizeActivePointIfNowAtOrBeyondEdgeBoundary(ActiveEdge.StartIndex); | |
return false; | |
} | |
SplitActiveEdge(); | |
ActiveEdge.Tail.AddNewEdge(); | |
UpdateActivePointAfterAddingNewEdge(); | |
return true; | |
} | |
private void UpdateActivePointAfterAddingNewEdge() | |
{ | |
if(ReferenceEquals(ActiveNode, RootNode)) | |
{ | |
if(DistanceIntoActiveEdge > 0) | |
{ | |
DistanceIntoActiveEdge--; | |
var firstIndex = ActiveEdge.StartIndex; | |
ActiveEdge = DistanceIntoActiveEdge == 0 ? null : ActiveNode.Edges[Word[CurrentSuffixStartIndex + 1]]; | |
NormalizeActivePointIfNowAtOrBeyondEdgeBoundary(firstIndex); | |
} | |
} | |
else | |
UpdateActivePointToLinkedNodeOrRoot(); | |
} | |
private void NormalizeActivePointIfNowAtOrBeyondEdgeBoundary(int firstIndexOfOriginalActiveEdge) | |
{ | |
var walkDistance = 0; | |
while(ActiveEdge != null && DistanceIntoActiveEdge >= ActiveEdge.Length) | |
{ | |
Console.WriteLine("Active point is now at or beyond edge boundary and will be moved until it falls inside an edge boundary"); | |
DistanceIntoActiveEdge -= ActiveEdge.Length; | |
ActiveNode = ActiveEdge.Tail; | |
if(DistanceIntoActiveEdge == 0) | |
ActiveEdge = null; | |
else | |
{ | |
walkDistance += ActiveEdge.Length; | |
var c = Word[firstIndexOfOriginalActiveEdge + walkDistance]; | |
ActiveEdge = ActiveNode.Edges[c]; | |
} | |
} | |
} | |
private void SplitActiveEdge() | |
{ | |
ActiveEdge = ActiveEdge.SplitAtIndex(ActiveEdge.StartIndex + DistanceIntoActiveEdge); | |
Console.WriteLine(" => ActiveEdge is now: {0}", ActiveEdge); | |
if(LastCreatedNodeInCurrentIteration != null) | |
{ | |
LastCreatedNodeInCurrentIteration.LinkedNode = ActiveEdge.Tail; | |
Console.WriteLine(" => Connected {0} to {1}", LastCreatedNodeInCurrentIteration, ActiveEdge.Tail); | |
} | |
LastCreatedNodeInCurrentIteration = ActiveEdge.Tail; | |
} | |
private void UpdateActivePointToLinkedNodeOrRoot() | |
{ | |
Console.WriteLine("The linked node for active node {0} is {1}", ActiveNode, ActiveNode.LinkedNode == null ? "[null]" : ActiveNode.LinkedNode.ToString()); | |
if(ActiveNode.LinkedNode != null) | |
{ | |
ActiveNode = ActiveNode.LinkedNode; | |
Console.WriteLine(" => ActiveNode is now: {0}", ActiveNode); | |
} | |
else | |
{ | |
ActiveNode = RootNode; | |
} | |
if(ActiveEdge != null) | |
{ | |
var firstIndexOfOriginalActiveEdge = ActiveEdge.StartIndex; | |
ActiveEdge = ActiveNode.Edges[Word[ActiveEdge.StartIndex]]; | |
NormalizeActivePointIfNowAtOrBeyondEdgeBoundary(firstIndexOfOriginalActiveEdge); | |
} | |
} | |
public string RenderTree() | |
{ | |
var writer = new StringWriter(); | |
RootNode.RenderTree(writer, ""); | |
return writer.ToString(); | |
} | |
public class Edge | |
{ | |
private readonly SuffixTree _tree; | |
public Edge(SuffixTree tree, Node head) | |
{ | |
_tree = tree; | |
Head = head; | |
StartIndex = tree.CurrentSuffixEndIndex; | |
} | |
public Node Head { get; private set; } | |
public Node Tail { get; private set; } | |
public int StartIndex { get; private set; } | |
public int? EndIndex { get; set; } | |
public int Length { get { return (EndIndex ?? _tree.Word.Length - 1) - StartIndex + 1; } } | |
public Edge SplitAtIndex(int index) | |
{ | |
Console.WriteLine("Splitting edge {0} at index {1} ('{2}')", this, index, _tree.Word[index]); | |
var newEdge = new Edge(_tree, Head); | |
var newNode = new Node(_tree); | |
newEdge.Tail = newNode; | |
newEdge.StartIndex = StartIndex; | |
newEdge.EndIndex = index - 1; | |
Head = newNode; | |
StartIndex = index; | |
newNode.Edges.Add(_tree.Word[StartIndex], this); | |
newEdge.Head.Edges[_tree.Word[newEdge.StartIndex]] = newEdge; | |
Console.WriteLine(" => Hierarchy is now: {0} --> {1} --> {2} --> {3}", newEdge.Head, newEdge, newNode, this); | |
return newEdge; | |
} | |
public override string ToString() | |
{ | |
return string.Concat(_tree.Word.Substring(StartIndex, (EndIndex ?? _tree.CurrentSuffixEndIndex) - StartIndex + 1), "(", | |
StartIndex, ",", EndIndex.HasValue ? EndIndex.ToString() : "#", ")"); | |
} | |
public string String | |
{ | |
get { return _tree.Word.Substring(StartIndex, (EndIndex ?? _tree.Word.Length - 1) - StartIndex + 1); } | |
} | |
public void RenderTree(TextWriter writer, string prefix, int maxEdgeLength) | |
{ | |
var strEdge = _tree.Word.Substring(StartIndex, (EndIndex ?? _tree.CurrentSuffixEndIndex) - StartIndex + 1); | |
writer.Write(strEdge); | |
if(Tail == null) | |
writer.WriteLine(); | |
else | |
{ | |
var line = new string(RenderChars.HorizontalLine, maxEdgeLength - strEdge.Length + 1); | |
writer.Write(line); | |
Tail.RenderTree(writer, string.Concat(prefix, new string(' ', strEdge.Length + line.Length))); | |
} | |
} | |
} | |
public class Node | |
{ | |
private readonly SuffixTree _tree; | |
public Node(SuffixTree tree) | |
{ | |
_tree = tree; | |
Edges = new Dictionary<char, Edge>(); | |
NodeNumber = _tree.NextNodeNumber++; | |
} | |
public Dictionary<char, Edge> Edges { get; private set; } | |
public Node LinkedNode { get; set; } | |
public int NodeNumber { get; private set; } | |
public void AddNewEdge() | |
{ | |
Console.WriteLine("Adding new edge to {0}", this); | |
var edge = new Edge(_tree, this); | |
Edges.Add(_tree.Word[_tree.CurrentSuffixEndIndex], edge); | |
Console.WriteLine(" => {0} --> {1}", this, edge); | |
} | |
public void RenderTree(TextWriter writer, string prefix) | |
{ | |
var strNode = string.Concat("(", NodeNumber.ToString(new string('0', _tree.NextNodeNumber.ToString().Length)), ")"); | |
writer.Write(strNode); | |
var edges = Edges.Select(kvp => kvp.Value).OrderBy(e => _tree.Word[e.StartIndex]).ToArray(); | |
if(edges.Any()) | |
{ | |
var prefixWithNodePadding = prefix + new string(' ', strNode.Length); | |
var maxEdgeLength = edges.Max(e => (e.EndIndex ?? _tree.CurrentSuffixEndIndex) - e.StartIndex + 1); | |
for(var i = 0; i < edges.Length; i++) | |
{ | |
char connector, extender = ' '; | |
if(i == 0) | |
{ | |
if(edges.Length > 1) | |
{ | |
connector = RenderChars.TJunctionDown; | |
extender = RenderChars.VerticalLine; | |
} | |
else | |
connector = RenderChars.HorizontalLine; | |
} | |
else | |
{ | |
writer.Write(prefixWithNodePadding); | |
if(i == edges.Length - 1) | |
connector = RenderChars.CornerRight; | |
else | |
{ | |
connector = RenderChars.TJunctionRight; | |
extender = RenderChars.VerticalLine; | |
} | |
} | |
writer.Write(string.Concat(connector, RenderChars.HorizontalLine)); | |
var newPrefix = string.Concat(prefixWithNodePadding, extender, ' '); | |
edges[i].RenderTree(writer, newPrefix, maxEdgeLength); | |
} | |
} | |
} | |
public override string ToString() | |
{ | |
return string.Concat("node #", NodeNumber); | |
} | |
} | |
public static class RenderChars | |
{ | |
public const char TJunctionDown = '┬'; | |
public const char HorizontalLine = '─'; | |
public const char VerticalLine = '│'; | |
public const char TJunctionRight = '├'; | |
public const char CornerRight = '└'; | |
} | |
} | |
} |
This file contains hidden or bidirectional Unicode text that may be interpreted or compiled differently than what appears below. To review, open the file in an editor that reveals hidden Unicode characters.
Learn more about bidirectional Unicode characters
static void Main() | |
{ | |
var tree = SuffixTree.Create("abcabxabcd"); | |
} |
This file contains hidden or bidirectional Unicode text that may be interpreted or compiled differently than what appears below. To review, open the file in an editor that reveals hidden Unicode characters.
Learn more about bidirectional Unicode characters
=== ITERATION 0 === | |
The next suffix of 'abcabxabcd' to add is '{a}' at indices 0,0 | |
=> ActiveNode: node #0 | |
=> ActiveEdge: none | |
=> DistanceIntoActiveEdge: 0 | |
=> UnresolvedSuffixes: 0 | |
Existing edge for node #0 starting with 'a' not found | |
Adding new edge to node #0 | |
=> node #0 --> a(0,#) | |
(0)──a | |
=== ITERATION 1 === | |
The next suffix of 'abcabxabcd' to add is '{b}' at indices 1,1 | |
=> ActiveNode: node #0 | |
=> ActiveEdge: none | |
=> DistanceIntoActiveEdge: 0 | |
=> UnresolvedSuffixes: 0 | |
Existing edge for node #0 starting with 'b' not found | |
Adding new edge to node #0 | |
=> node #0 --> b(1,#) | |
(0)┬─ab | |
└─b | |
=== ITERATION 2 === | |
The next suffix of 'abcabxabcd' to add is '{c}' at indices 2,2 | |
=> ActiveNode: node #0 | |
=> ActiveEdge: none | |
=> DistanceIntoActiveEdge: 0 | |
=> UnresolvedSuffixes: 0 | |
Existing edge for node #0 starting with 'c' not found | |
Adding new edge to node #0 | |
=> node #0 --> c(2,#) | |
(0)┬─abc | |
├─bc | |
└─c | |
=== ITERATION 3 === | |
The next suffix of 'abcabxabcd' to add is '{a}' at indices 3,3 | |
=> ActiveNode: node #0 | |
=> ActiveEdge: none | |
=> DistanceIntoActiveEdge: 0 | |
=> UnresolvedSuffixes: 0 | |
Existing edge for node #0 starting with 'a' found. Values adjusted to: | |
=> ActiveEdge is now: abca(0,#) | |
=> DistanceIntoActiveEdge is now: 1 | |
=> UnresolvedSuffixes is now: 0 | |
(0)┬─abca | |
├─bca | |
└─ca | |
=== ITERATION 4 === | |
The next suffix of 'abcabxabcd' to add is 'a{b}' at indices 3,4 | |
=> ActiveNode: node #0 | |
=> ActiveEdge: abcab(0,#) | |
=> DistanceIntoActiveEdge: 1 | |
=> UnresolvedSuffixes: 1 | |
The next character on the current edge is 'b' (suffix added implicitly) | |
=> DistanceIntoActiveEdge is now: 2 | |
(0)┬─abcab | |
├─bcab | |
└─cab | |
=== ITERATION 5 === | |
The next suffix of 'abcabxabcd' to add is 'ab{x}' at indices 3,5 | |
=> ActiveNode: node #0 | |
=> ActiveEdge: abcabx(0,#) | |
=> DistanceIntoActiveEdge: 2 | |
=> UnresolvedSuffixes: 2 | |
Splitting edge abcabx(0,#) at index 2 ('c') | |
=> Hierarchy is now: node #0 --> ab(0,1) --> node #1 --> cabx(2,#) | |
=> ActiveEdge is now: ab(0,1) | |
Adding new edge to node #1 | |
=> node #1 --> x(5,#) | |
(0)┬─ab────(1)┬─cabx | |
│ └─x | |
├─bcabx | |
└─cabx | |
The next suffix of 'abcabxabcd' to add is 'b{x}' at indices 4,5 | |
=> ActiveNode: node #0 | |
=> ActiveEdge: bcabx(1,#) | |
=> DistanceIntoActiveEdge: 1 | |
=> UnresolvedSuffixes: 1 | |
Splitting edge bcabx(1,#) at index 2 ('c') | |
=> Hierarchy is now: node #0 --> b(1,1) --> node #2 --> cabx(2,#) | |
=> ActiveEdge is now: b(1,1) | |
=> Connected node #1 to node #2 | |
Adding new edge to node #2 | |
=> node #2 --> x(5,#) | |
(0)┬─ab───(1)┬─cabx | |
│ └─x | |
├─b────(2)┬─cabx | |
│ └─x | |
└─cabx | |
The next suffix of 'abcabxabcd' to add is '{x}' at indices 5,5 | |
=> ActiveNode: node #0 | |
=> ActiveEdge: none | |
=> DistanceIntoActiveEdge: 0 | |
=> UnresolvedSuffixes: 0 | |
Existing edge for node #0 starting with 'x' not found | |
Adding new edge to node #0 | |
=> node #0 --> x(5,#) | |
(0)┬─ab───(1)┬─cabx | |
│ └─x | |
├─b────(2)┬─cabx | |
│ └─x | |
├─cabx | |
└─x | |
=== ITERATION 6 === | |
The next suffix of 'abcabxabcd' to add is '{a}' at indices 6,6 | |
=> ActiveNode: node #0 | |
=> ActiveEdge: none | |
=> DistanceIntoActiveEdge: 0 | |
=> UnresolvedSuffixes: 0 | |
Existing edge for node #0 starting with 'a' found. Values adjusted to: | |
=> ActiveEdge is now: ab(0,1) | |
=> DistanceIntoActiveEdge is now: 1 | |
=> UnresolvedSuffixes is now: 0 | |
(0)┬─ab────(1)┬─cabxa | |
│ └─xa | |
├─b─────(2)┬─cabxa | |
│ └─xa | |
├─cabxa | |
└─xa | |
=== ITERATION 7 === | |
The next suffix of 'abcabxabcd' to add is 'a{b}' at indices 6,7 | |
=> ActiveNode: node #0 | |
=> ActiveEdge: ab(0,1) | |
=> DistanceIntoActiveEdge: 1 | |
=> UnresolvedSuffixes: 1 | |
The next character on the current edge is 'b' (suffix added implicitly) | |
=> DistanceIntoActiveEdge is now: 2 | |
Active point is now at or beyond edge boundary and will be moved until it falls inside an edge boundary | |
(0)┬─ab─────(1)┬─cabxab | |
│ └─xab | |
├─b──────(2)┬─cabxab | |
│ └─xab | |
├─cabxab | |
└─xab | |
=== ITERATION 8 === | |
The next suffix of 'abcabxabcd' to add is 'ab{c}' at indices 6,8 | |
=> ActiveNode: node #1 | |
=> ActiveEdge: none | |
=> DistanceIntoActiveEdge: 0 | |
=> UnresolvedSuffixes: 2 | |
Existing edge for node #1 starting with 'c' found. Values adjusted to: | |
=> ActiveEdge is now: cabxabc(2,#) | |
=> DistanceIntoActiveEdge is now: 1 | |
=> UnresolvedSuffixes is now: 2 | |
(0)┬─ab──────(1)┬─cabxabc | |
│ └─xabc | |
├─b───────(2)┬─cabxabc | |
│ └─xabc | |
├─cabxabc | |
└─xabc | |
=== ITERATION 9 === | |
The next suffix of 'abcabxabcd' to add is 'abc{d}' at indices 6,9 | |
=> ActiveNode: node #1 | |
=> ActiveEdge: cabxabcd(2,#) | |
=> DistanceIntoActiveEdge: 1 | |
=> UnresolvedSuffixes: 3 | |
Splitting edge cabxabcd(2,#) at index 3 ('a') | |
=> Hierarchy is now: node #1 --> c(2,2) --> node #3 --> abxabcd(3,#) | |
=> ActiveEdge is now: c(2,2) | |
Adding new edge to node #3 | |
=> node #3 --> d(9,#) | |
The linked node for active node node #1 is node #2 | |
=> ActiveNode is now: node #2 | |
(0)┬─ab───────(1)┬─c─────(3)┬─abxabcd | |
│ │ └─d | |
│ └─xabcd | |
├─b────────(2)┬─cabxabcd | |
│ └─xabcd | |
├─cabxabcd | |
└─xabcd | |
The next suffix of 'abcabxabcd' to add is 'bc{d}' at indices 7,9 | |
=> ActiveNode: node #2 | |
=> ActiveEdge: cabxabcd(2,#) | |
=> DistanceIntoActiveEdge: 1 | |
=> UnresolvedSuffixes: 2 | |
Splitting edge cabxabcd(2,#) at index 3 ('a') | |
=> Hierarchy is now: node #2 --> c(2,2) --> node #4 --> abxabcd(3,#) | |
=> ActiveEdge is now: c(2,2) | |
=> Connected node #3 to node #4 | |
Adding new edge to node #4 | |
=> node #4 --> d(9,#) | |
The linked node for active node node #2 is [null] | |
(0)┬─ab───────(1)┬─c─────(3)┬─abxabcd | |
│ │ └─d | |
│ └─xabcd | |
├─b────────(2)┬─c─────(4)┬─abxabcd | |
│ │ └─d | |
│ └─xabcd | |
├─cabxabcd | |
└─xabcd | |
The next suffix of 'abcabxabcd' to add is 'c{d}' at indices 8,9 | |
=> ActiveNode: node #0 | |
=> ActiveEdge: cabxabcd(2,#) | |
=> DistanceIntoActiveEdge: 1 | |
=> UnresolvedSuffixes: 1 | |
Splitting edge cabxabcd(2,#) at index 3 ('a') | |
=> Hierarchy is now: node #0 --> c(2,2) --> node #5 --> abxabcd(3,#) | |
=> ActiveEdge is now: c(2,2) | |
=> Connected node #4 to node #5 | |
Adding new edge to node #5 | |
=> node #5 --> d(9,#) | |
(0)┬─ab────(1)┬─c─────(3)┬─abxabcd | |
│ │ └─d | |
│ └─xabcd | |
├─b─────(2)┬─c─────(4)┬─abxabcd | |
│ │ └─d | |
│ └─xabcd | |
├─c─────(5)┬─abxabcd | |
│ └─d | |
└─xabcd | |
The next suffix of 'abcabxabcd' to add is '{d}' at indices 9,9 | |
=> ActiveNode: node #0 | |
=> ActiveEdge: none | |
=> DistanceIntoActiveEdge: 0 | |
=> UnresolvedSuffixes: 0 | |
Existing edge for node #0 starting with 'd' not found | |
Adding new edge to node #0 | |
=> node #0 --> d(9,#) | |
(0)┬─ab────(1)┬─c─────(3)┬─abxabcd | |
│ │ └─d | |
│ └─xabcd | |
├─b─────(2)┬─c─────(4)┬─abxabcd | |
│ │ └─d | |
│ └─xabcd | |
├─c─────(5)┬─abxabcd | |
│ └─d | |
├─d | |
└─xabcd |
Sign up for free
to join this conversation on GitHub.
Already have an account?
Sign in to comment