- three.js: JavaScript 3D library
- stack.gl: an open software ecosystem for WebGL, built on top of browserify and npm.
- PixiJS: Super fast HTML 5 2D rendering engine that uses webGL with canvas fallback
- Pex: Pex is a javascript 3d library / engine allowing for seamless development between Plask and WebGL in the browser.
- Babylon.js: a complete JavaScript framework for building 3D games with HTML 5 and WebGL
- SceneJS: An extensible WebGL-based engine for high-detail 3D visualisation
- regl: Fast functional WebGL
- lightgl.js: A lightweight WebGL library
- TWGL: A Tiny WebGL helper Library
- QTEK: a WebGL graphic library.
- Four: a slightly higher level graphics API based on WebGL 1.0
- TDL: TDL is a low-level library for WebGL apps (see TWGL)
- KickJS: A WebGL game engine for modern web-browsers
- nanogl: webgl micro framework
- Alfrid: A WebGL tool set
- Medium: Progressive WebGL toolkit for art
- WhitestormJS: Super-fast 3D framework for Web Applications & Games. Based on Three.js
- Phaser: Phaser is a fast, free, and fun open source HTML5 game framework. It uses a custom build of Pixi.js.
- OSG.js: Javascript Implementation of OpenSceneGraph
- Ammo.js: Direct port of the Bullet physics engine to JavaScript using Emscripten
- gl-engine: an experimental ES6 WebGL engine built on stack.gl
- Deck.gl: WebGL based visualization layers
- LumaGL: A JavaScript WebGL Framework for Data Visualization
- Cesium: Open-source library for world-class 3D globes and maps.
- xeogl: A data-driven 3D visualization engine on WebGL
- A-Frame: A web framework for building virtual reality experiences.