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// ---- | |
// Sass (v3.4.9) | |
// Compass (v1.0.1) | |
// ---- | |
// I stole half the bubble sort from my dearest Hugo | |
// http://thesassway.com/advanced/implementing-bubble-sort-with-sass | |
// COMPARE X COORDINATE | |
@function compare($a, $b) { | |
@return nth($a, 2) - nth($b, 2); | |
} | |
// LIST SWAP | |
@function swap($list, $a, $b) { | |
@if abs($a) > length($list) or abs($b) > length($list) { | |
@return $list; | |
} | |
$tmp: nth($list, $a); | |
$list: set-nth($list, $a, nth($list, $b)); | |
$list: set-nth($list, $b, $tmp); | |
@return $list; | |
} | |
// BUBBLE SORT W/ CALLBACK | |
@function sort($list, $func) { | |
@for $i from 1 through length($list) { | |
@for $j from $i * -1 through -1 { | |
$j: abs($j); | |
@if $j > 1 and call($func, nth($list, $j), nth($list, $j - 1)) { | |
$list: swap($list, $j, $j - 1); | |
} | |
} | |
} | |
@return $list; | |
} | |
// SCALE A PATH | |
@function scale($path, $scale) { | |
@for $n from 1 through length($path) { | |
$coords: nth($path, $n); | |
$path: set-nth($path, $n, ( | |
nth($coords, 1) * $scale, | |
nth($coords, 2) * $scale | |
)); | |
} | |
@return $path; | |
} | |
// TRANSLATE A PATH | |
@function translate($path, $x, $y) { | |
@for $n from 1 through length($path) { | |
$coords: nth($path, $n); | |
$path: set-nth($path, $n, ( | |
nth($coords, 1) + $x, | |
nth($coords, 2) + $y | |
)); | |
} | |
@return $path; | |
} | |
// GET INTERSECTIONS OF A PATH | |
@function intersections($path, $y) { | |
$intersections: (); | |
@for $n from 1 through length($path) { | |
$a: nth($path, $n); | |
$b: nth($path, $n % length($path) + 1); | |
$top: min(nth($a, 2), nth($b, 2)); | |
$bottom: max(nth($a, 2), nth($b, 2)); | |
$left: min(nth($a, 1), nth($b, 1)); | |
@if $top <= $y and $bottom > $y { | |
// Difference between a and b | |
$size: ( | |
abs(nth($b, 1) - nth($a, 1)), | |
abs(nth($b, 2) - nth($a, 2)) | |
); | |
// Get interpolation of line y | |
$lerp: ($y - $top) / nth($size, 2); | |
// If lerp is within boundaries | |
@if($lerp >= 0 and $lerp <= 1) { | |
$x: $lerp * nth($size, 1); | |
$intersections: append($intersections, ( | |
$x + $left, | |
$y + $top | |
)); | |
} | |
} | |
} | |
@return $intersections; | |
} | |
// RENDER A PATH | |
@function render-path($path, $size) { | |
$shadows: (); | |
@for $y from 0 through nth($size, 2) - 1 { | |
$intersections: intersections($path, $y); | |
$intersections: sort($intersections, compare); | |
$draw: false; | |
@for $n from 1 through length($intersections) { | |
$draw: not $draw; | |
@if $draw and length($intersections) > $n { | |
$current: nth($intersections, $n); | |
$next: nth($intersections, $n + 1); | |
$from: round(max(nth($current, 1), 0)); | |
$to: round(min(nth($next, 1), nth($size, 1))); | |
@for $x from $from through $to { | |
$value: $x+0px $y+0px #f00; | |
$shadows: append($shadows, $value, comma); | |
} | |
} | |
} | |
} | |
@return $shadows; | |
} | |
// RENDER THE WHOLE THING | |
@mixin render($paths, $size) { | |
$shadows: (); | |
@for $n from 1 through length($paths) { | |
$path: nth($paths, $n); | |
$shadows: join($shadows, render-path($path, $size), comma); | |
} | |
background-color: transparent; | |
box-shadow: $shadows; | |
height: 1px; | |
width: 1px; | |
} | |
// CREATE SHAPES | |
$square: ( | |
(0, 0), (1, 0), | |
(1, 1), (0, 1) | |
); | |
$triangle: ( | |
(0.5, 0), | |
(1, 1), (0, 1) | |
); | |
$concave: ( | |
(0, 0), (1, 0), | |
(0.5, 0.5), | |
(1, 1), (0, 1) | |
); | |
// CREATE PATHS | |
$paths: ( | |
// translate(scale($square, 20), 10, 10), | |
scale($triangle, 20), | |
// scale($concave, 50) | |
); | |
.output { @include render($paths, (100, 100)); } |
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List index is 2 but list is only 1 item long for `nth' |
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