Last active
December 22, 2015 20:59
An Blank screen Xna App
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namespace BasicExample | |
open Microsoft.Xna.Framework | |
type Basic() as x = | |
inherit Game() | |
let graphics = new GraphicsDeviceManager(x) | |
override x.Draw (gameTime) = x.GraphicsDevice.Clear(Color.CornflowerBlue) |
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namespace Basic | |
open MonoMac.AppKit | |
open MonoMac.Foundation | |
type AppDelegate() = | |
inherit NSApplicationDelegate() | |
override x.FinishedLaunching(notification) = let game = new Basic() in game.Run() | |
override x.ApplicationShouldTerminateAfterLastWindowClosed(sender) = true | |
module main = | |
[<EntryPoint>] | |
let main args = | |
NSApplication.Init () | |
using (new NSAutoreleasePool()) (fun n -> NSApplication.SharedApplication.Delegate <- new AppDelegate() | |
NSApplication.Main(args)) | |
0 |
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