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Pseudo Random Number Generator
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- splitmix64 | |
- xoshiro256+ | |
- xoshiro256++ | |
- xoshiro256** |
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#ifndef SPLITMIX64_H | |
#define SPLITMIX64_H | |
/* Written in 2015 by Sebastiano Vigna ([email protected]) | |
To the extent possible under law, the author has dedicated all copyright | |
and related and neighboring rights to this software to the public domain | |
worldwide. This software is distributed without any warranty. | |
See <http://creativecommons.org/publicdomain/zero/1.0/>. */ | |
#include <stdint.h> | |
/* This is a fixed-increment version of Java 8's SplittableRandom generator | |
See http://dx.doi.org/10.1145/2714064.2660195 and | |
http://docs.oracle.com/javase/8/docs/api/java/util/SplittableRandom.html | |
It is a very fast generator passing BigCrush, and it can be useful if | |
for some reason you absolutely want 64 bits of state. */ | |
#ifdef __cplusplus | |
extern "C" { | |
#endif | |
// The state can be seeded with any value. | |
static inline uint64_t* _splitmix64_x() { | |
static uint64_t x; | |
return &x; | |
} | |
static uint64_t splitmix64_next() { | |
uint64_t z = (*_splitmix64_x() += 0x9e3779b97f4a7c15); | |
z = (z ^ (z >> 30)) * 0xbf58476d1ce4e5b9; | |
z = (z ^ (z >> 27)) * 0x94d049bb133111eb; | |
return z ^ (z >> 31); | |
} | |
static inline void splitmix64_seed(uint64_t seed) { | |
*_splitmix64_x() = seed; | |
} | |
static inline void splitmix64_shuffle() { | |
for (int32_t i = 0; i < 8; ++i) | |
splitmix64_next(); | |
} | |
#ifdef __cplusplus | |
} | |
#endif | |
#endif // SPLITMIX64_H |
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#ifndef XOSHIRO256P_H | |
#define XOSHIRO256P_H | |
/* Written in 2018 by David Blackman and Sebastiano Vigna ([email protected]) | |
To the extent possible under law, the author has dedicated all copyright | |
and related and neighboring rights to this software to the public domain | |
worldwide. This software is distributed without any warranty. | |
See <http://creativecommons.org/publicdomain/zero/1.0/>. */ | |
#include <stdint.h> | |
/* This is xoshiro256+ 1.0, our best and fastest generator for floating-point | |
numbers. We suggest to use its upper bits for floating-point | |
generation, as it is slightly faster than xoshiro256++/xoshiro256**. It | |
passes all tests we are aware of except for the lowest three bits, | |
which might fail linearity tests (and just those), so if low linear | |
complexity is not considered an issue (as it is usually the case) it | |
can be used to generate 64-bit outputs, too. | |
We suggest to use a sign test to extract a random Boolean value, and | |
right shifts to extract subsets of bits. | |
The state must be seeded so that it is not everywhere zero. If you have | |
a 64-bit seed, we suggest to seed a splitmix64 generator and use its | |
output to fill s. */ | |
#ifdef __cplusplus | |
extern "C" { | |
#endif | |
static inline uint64_t _xoshiro256p_rotl(const uint64_t x, int k) { | |
return (x << k) | (x >> (64 - k)); | |
} | |
static inline uint64_t* _xoshiro256p_s() { | |
static uint64_t s[4]; | |
return s; | |
} | |
static uint64_t xoshiro256p_next(void) { | |
uint64_t* s = _xoshiro256p_s(); | |
const uint64_t result = s[0] + s[3]; | |
const uint64_t t = s[1] << 17; | |
s[2] ^= s[0]; | |
s[3] ^= s[1]; | |
s[1] ^= s[2]; | |
s[0] ^= s[3]; | |
s[2] ^= t; | |
s[3] = _xoshiro256p_rotl(s[3], 45); | |
return result; | |
} | |
/* This is the jump function for the generator. It is equivalent | |
to 2^128 calls to next(); it can be used to generate 2^128 | |
non-overlapping subsequences for parallel computations. */ | |
static void xoshiro256p_jump(void) { | |
uint64_t* s = _xoshiro256p_s(); | |
static const uint64_t JUMP[] = { 0x180ec6d33cfd0aba, 0xd5a61266f0c9392c, 0xa9582618e03fc9aa, 0x39abdc4529b1661c }; | |
uint64_t s0 = 0; | |
uint64_t s1 = 0; | |
uint64_t s2 = 0; | |
uint64_t s3 = 0; | |
for(int i = 0; i < sizeof JUMP / sizeof *JUMP; i++) | |
for(int b = 0; b < 64; b++) { | |
if (JUMP[i] & UINT64_C(1) << b) { | |
s0 ^= s[0]; | |
s1 ^= s[1]; | |
s2 ^= s[2]; | |
s3 ^= s[3]; | |
} | |
xoshiro256p_next(); | |
} | |
s[0] = s0; | |
s[1] = s1; | |
s[2] = s2; | |
s[3] = s3; | |
} | |
/* This is the long-jump function for the generator. It is equivalent to | |
2^192 calls to next(); it can be used to generate 2^64 starting points, | |
from each of which jump() will generate 2^64 non-overlapping | |
subsequences for parallel distributed computations. */ | |
static void xoshiro256p_long_jump(void) { | |
uint64_t* s = _xoshiro256p_s(); | |
static const uint64_t LONG_JUMP[] = { 0x76e15d3efefdcbbf, 0xc5004e441c522fb3, 0x77710069854ee241, 0x39109bb02acbe635 }; | |
uint64_t s0 = 0; | |
uint64_t s1 = 0; | |
uint64_t s2 = 0; | |
uint64_t s3 = 0; | |
for(int i = 0; i < sizeof LONG_JUMP / sizeof *LONG_JUMP; i++) | |
for(int b = 0; b < 64; b++) { | |
if (LONG_JUMP[i] & UINT64_C(1) << b) { | |
s0 ^= s[0]; | |
s1 ^= s[1]; | |
s2 ^= s[2]; | |
s3 ^= s[3]; | |
} | |
xoshiro256p_next(); | |
} | |
s[0] = s0; | |
s[1] = s1; | |
s[2] = s2; | |
s[3] = s3; | |
} | |
static inline void xoshiro256p_seed(uint64_t s0, uint64_t s1, uint64_t s2, uint64_t s3) { | |
uint64_t* s = _xoshiro256p_s(); | |
s[0] = s0; | |
s[1] = s1; | |
s[2] = s2; | |
s[3] = s3; | |
} | |
#ifdef __cplusplus | |
} | |
#endif | |
#endif // XOSHIRO256P_H |
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#ifndef XOSHIRO256PP_H | |
#define XOSHIRO256PP_H | |
/* Written in 2019 by David Blackman and Sebastiano Vigna ([email protected]) | |
To the extent possible under law, the author has dedicated all copyright | |
and related and neighboring rights to this software to the public domain | |
worldwide. This software is distributed without any warranty. | |
See <http://creativecommons.org/publicdomain/zero/1.0/>. */ | |
#include <stdint.h> | |
/* This is xoshiro256++ 1.0, one of our all-purpose, rock-solid generators. | |
It has excellent (sub-ns) speed, a state (256 bits) that is large | |
enough for any parallel application, and it passes all tests we are | |
aware of. | |
For generating just floating-point numbers, xoshiro256+ is even faster. | |
The state must be seeded so that it is not everywhere zero. If you have | |
a 64-bit seed, we suggest to seed a splitmix64 generator and use its | |
output to fill s. */ | |
#ifdef __cplusplus | |
extern "C" { | |
#endif | |
static inline uint64_t _xoshiro256pp_rotl(const uint64_t x, int k) { | |
return (x << k) | (x >> (64 - k)); | |
} | |
static inline uint64_t* _xoshiro256pp_s() { | |
static uint64_t s[4]; | |
return s; | |
} | |
static uint64_t xoshiro256pp_next(void) { | |
uint64_t* s = _xoshiro256pp_s(); | |
const uint64_t result = _xoshiro256pp_rotl(s[0] + s[3], 23) + s[0]; | |
const uint64_t t = s[1] << 17; | |
s[2] ^= s[0]; | |
s[3] ^= s[1]; | |
s[1] ^= s[2]; | |
s[0] ^= s[3]; | |
s[2] ^= t; | |
s[3] = _xoshiro256pp_rotl(s[3], 45); | |
return result; | |
} | |
/* This is the jump function for the generator. It is equivalent | |
to 2^128 calls to next(); it can be used to generate 2^128 | |
non-overlapping subsequences for parallel computations. */ | |
static void xoshiro256pp_jump(void) { | |
uint64_t* s = _xoshiro256pp_s(); | |
static const uint64_t JUMP[] = {0x180ec6d33cfd0aba, 0xd5a61266f0c9392c, 0xa9582618e03fc9aa, 0x39abdc4529b1661c}; | |
uint64_t s0 = 0; | |
uint64_t s1 = 0; | |
uint64_t s2 = 0; | |
uint64_t s3 = 0; | |
for (int i = 0; i < sizeof JUMP / sizeof * JUMP; i++) | |
for (int b = 0; b < 64; b++) { | |
if (JUMP[i] & UINT64_C(1) << b) { | |
s0 ^= s[0]; | |
s1 ^= s[1]; | |
s2 ^= s[2]; | |
s3 ^= s[3]; | |
} | |
xoshiro256pp_next(); | |
} | |
s[0] = s0; | |
s[1] = s1; | |
s[2] = s2; | |
s[3] = s3; | |
} | |
/* This is the long-jump function for the generator. It is equivalent to | |
2^192 calls to next(); it can be used to generate 2^64 starting points, | |
from each of which jump() will generate 2^64 non-overlapping | |
subsequences for parallel distributed computations. */ | |
static void xoshiro256pp_long_jump(void) { | |
uint64_t* s = _xoshiro256pp_s(); | |
static const uint64_t LONG_JUMP[] = {0x76e15d3efefdcbbf, 0xc5004e441c522fb3, 0x77710069854ee241, 0x39109bb02acbe635}; | |
uint64_t s0 = 0; | |
uint64_t s1 = 0; | |
uint64_t s2 = 0; | |
uint64_t s3 = 0; | |
for (int i = 0; i < sizeof LONG_JUMP / sizeof * LONG_JUMP; i++) | |
for (int b = 0; b < 64; b++) { | |
if (LONG_JUMP[i] & UINT64_C(1) << b) { | |
s0 ^= s[0]; | |
s1 ^= s[1]; | |
s2 ^= s[2]; | |
s3 ^= s[3]; | |
} | |
xoshiro256pp_next(); | |
} | |
s[0] = s0; | |
s[1] = s1; | |
s[2] = s2; | |
s[3] = s3; | |
} | |
static inline void xoshiro256pp_seed(uint64_t s0, uint64_t s1, uint64_t s2, uint64_t s3) { | |
uint64_t* s = _xoshiro256pp_s(); | |
s[0] = s0; | |
s[1] = s1; | |
s[2] = s2; | |
s[3] = s3; | |
} | |
#ifdef __cplusplus | |
} | |
#endif | |
#endif // XOSHIRO256PP_H |
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#ifndef XOSHIRO256SS_H | |
#define XOSHIRO256SS_H | |
/* Written in 2018 by David Blackman and Sebastiano Vigna ([email protected]) | |
To the extent possible under law, the author has dedicated all copyright | |
and related and neighboring rights to this software to the public domain | |
worldwide. This software is distributed without any warranty. | |
See <http://creativecommons.org/publicdomain/zero/1.0/>. */ | |
#include <stdint.h> | |
/* This is xoshiro256** 1.0, one of our all-purpose, rock-solid | |
generators. It has excellent (sub-ns) speed, a state (256 bits) that is | |
large enough for any parallel application, and it passes all tests we | |
are aware of. | |
For generating just floating-point numbers, xoshiro256+ is even faster. | |
The state must be seeded so that it is not everywhere zero. If you have | |
a 64-bit seed, we suggest to seed a splitmix64 generator and use its | |
output to fill s. */ | |
#ifdef __cplusplus | |
extern "C" { | |
#endif | |
static inline uint64_t _xoshiro256ss_rotl(const uint64_t x, int k) { | |
return (x << k) | (x >> (64 - k)); | |
} | |
static inline uint64_t* _xoshiro256ss_s(void) { | |
static uint64_t s[4]; | |
return s; | |
} | |
static uint64_t xoshiro256ss_next(void) { | |
uint64_t* s = _xoshiro256ss_s(); | |
const uint64_t result = _xoshiro256ss_rotl(s[1] * 5, 7) * 9; | |
const uint64_t t = s[1] << 17; | |
s[2] ^= s[0]; | |
s[3] ^= s[1]; | |
s[1] ^= s[2]; | |
s[0] ^= s[3]; | |
s[2] ^= t; | |
s[3] = _xoshiro256ss_rotl(s[3], 45); | |
return result; | |
} | |
/* This is the jump function for the generator. It is equivalent | |
to 2^128 calls to next(); it can be used to generate 2^128 | |
non-overlapping subsequences for parallel computations. */ | |
static void xoshiro256ss_jump(void) { | |
uint64_t* s = _xoshiro256ss_s(); | |
static const uint64_t JUMP[] = {0x180ec6d33cfd0aba, 0xd5a61266f0c9392c, 0xa9582618e03fc9aa, 0x39abdc4529b1661c}; | |
uint64_t s0 = 0; | |
uint64_t s1 = 0; | |
uint64_t s2 = 0; | |
uint64_t s3 = 0; | |
for (int i = 0; i < sizeof JUMP / sizeof * JUMP; i++) | |
for (int b = 0; b < 64; b++) { | |
if (JUMP[i] & UINT64_C(1) << b) { | |
s0 ^= s[0]; | |
s1 ^= s[1]; | |
s2 ^= s[2]; | |
s3 ^= s[3]; | |
} | |
xoshiro256ss_next(); | |
} | |
s[0] = s0; | |
s[1] = s1; | |
s[2] = s2; | |
s[3] = s3; | |
} | |
/* This is the long-jump function for the generator. It is equivalent to | |
2^192 calls to next(); it can be used to generate 2^64 starting points, | |
from each of which jump() will generate 2^64 non-overlapping | |
subsequences for parallel distributed computations. */ | |
static void xoshiro256ss_long_jump(void) { | |
uint64_t* s = _xoshiro256ss_s(); | |
static const uint64_t LONG_JUMP[] = {0x76e15d3efefdcbbf, 0xc5004e441c522fb3, 0x77710069854ee241, 0x39109bb02acbe635}; | |
uint64_t s0 = 0; | |
uint64_t s1 = 0; | |
uint64_t s2 = 0; | |
uint64_t s3 = 0; | |
for (int i = 0; i < sizeof LONG_JUMP / sizeof * LONG_JUMP; i++) | |
for (int b = 0; b < 64; b++) { | |
if (LONG_JUMP[i] & UINT64_C(1) << b) { | |
s0 ^= s[0]; | |
s1 ^= s[1]; | |
s2 ^= s[2]; | |
s3 ^= s[3]; | |
} | |
xoshiro256ss_next(); | |
} | |
s[0] = s0; | |
s[1] = s1; | |
s[2] = s2; | |
s[3] = s3; | |
} | |
static inline void xoshiro256ss_seed(uint64_t s0, uint64_t s1, uint64_t s2, uint64_t s3) { | |
uint64_t* s = _xoshiro256ss_s(); | |
s[0] = s0; | |
s[1] = s1; | |
s[2] = s2; | |
s[3] = s3; | |
} | |
#ifdef __cplusplus | |
} | |
#endif | |
#endif // XOSHIRO256SS_H_ |
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