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using System; | |
using System.Collections.Generic; | |
using System.Reflection; | |
using System.Text; | |
using UnityEditor; | |
using UnityEngine; | |
using UnityEngine.UI; | |
#if UNITY_2021_2_OR_NEWER | |
using PrefabStage = UnityEditor.SceneManagement.PrefabStage; | |
using PrefabStageUtility = UnityEditor.SceneManagement.PrefabStageUtility; |
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using System; | |
using System.Collections.Generic; | |
using System.Reflection; | |
using UnityEngine.UIElements; | |
namespace UI | |
{ | |
public static class BindingExtensions | |
{ | |
public static void Bind(this VisualElement element, object data) |