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using UnityEditor; | |
[InitializeOnLoad] | |
public static class EditorHelper | |
{ | |
#region Constructors | |
static EditorHelper() | |
{ | |
EditorApplication.wantsToQuit += OnEditorWantsToQuit; |
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Hi All! | |
I've recently launched a tool that wraps many of the commands here with a user interface. This desktop application is currently available for macOS. There's a roadmap outlining planned features for the near future. | |
Feel free to request any features you'd like to see, and I'll prioritize them accordingly. | |
One of the most important aspects of this application is that every command executed behind the scenes is displayed in a special log section. This allows you to see exactly what’s happening and learn from it. | |
Here's the link to the repository: https://github.com/Pulimet/ADBugger | |
App Description: | |
ADBugger is a desktop tool designed for debugging and QA of Android devices and emulators. It simplifies testing, debugging, and performance analysis by offering device management, automated testing, log analysis, and remote control capabilities. This ensures smooth app performance across various setups. |
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#!/usr/bin/env python | |
# -*- coding: utf-8 -*- | |
# This script was originally created by by killagreg î Thu Dec 18, 2014 7:53 am | |
# see http://www.raspberrypi.org/forums/viewtopic.php?p=656881#p656881 | |
# This script implements a motion capture surveillance cam for raspberry pi using picam | |
# and is based on the picamera python library. | |
# It uses the "motion vectors" magnitude of the h264 hw-encoder to detect motion activity. |