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GoldenAssist - GA - Multiple targets playing - Safest script ever made
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var config = { | |
RiskHeader: { label: "Risk Modificators", type: "noop" }, | |
//**************************************************************** */ | |
RISK_FACTOR: { label: "Risk Factor", type: "multiplier", value: 1 }, | |
RISK_MULTIPLIER: { label: "Risk Multiplier", type: "multiplier", value: 0.001 }, | |
RISK_BASE: { label: "Risk Base", type: "multiplier", value: 1.0 }, | |
featuresHeader: { label: " Common Features", type: "noop" }, | |
//**************************************************************** */ | |
change_seed_next: { label: "Seed change", type: "number", value: 50000 }, | |
game_sound: { label: "Game sound", type: "checkbox", value: true }, | |
conditionHeader: { label: "Conditions", type: "noop" }, | |
//**************************************************************** */ | |
minProfit: { label: "minProfit", type: "balance", value: -500000 }, | |
maxProfit: { label: "maxProfit", type: "balance", value: 500000 }, | |
targetsHeader: { label: "Targets", type: "noop" }, | |
//**************************************************************** */ | |
target_1: { label: "Target play", type: "text", value: "2.36" }, | |
bet_1: { label: "Bet", type: "balance", value: 400 }, | |
target236: { label: "Target 2.36x", type: "checkbox", value: true }, | |
target_2: { label: "Target play", type: "text", value: "4.72" }, | |
bet_2: { label: "Bet", type: "balance", value: 300 }, | |
target472: { label: "Target 4.72x", type: "checkbox", value: true }, | |
target_3: { label: "Target play", type: "text", value: "9.44" }, | |
bet_3: { label: "Bet", type: "balance", value: 100 }, | |
target944: { label: "Target 9.44x", type: "checkbox", value: true }, | |
target_4: { label: "Target play", type: "text", value: "15" }, | |
bet_4: { label: "Bet", type: "balance", value: 100 }, | |
target15: { label: "Target 15x", type: "checkbox", value: true }, | |
target_5: { label: "Target play", type: "text", value: "30" }, | |
bet_5: { label: "Bet", type: "balance", value: 200 }, | |
target30: { label: "Target 30x", type: "checkbox", value: false }, | |
target_6: { label: "Target play", type: "text", value: "60" }, | |
bet_6: { label: "Bet", type: "balance", value: 200 }, | |
target60: { label: "Target 60x", type: "checkbox", value: false }, | |
target_7: { label: "Target play", type: "text", value: "100" }, | |
bet_7: { label: "Bet", type: "balance", value: 100 }, | |
target100: { label: "Target 100x", type: "checkbox", value: false }, | |
CustomHeader: { label: "Custom Target", type: "noop" }, | |
//**************************************************************** */ | |
target_8: { label: "Target play", type: "number", value: 3 }, | |
bet_8: { label: "Bet", type: "balance", value: 300 }, | |
target_custom: { label: "Target", type: "checkbox", value: false }, | |
} | |
var RISK_FACTOR = config.RISK_FACTOR.value /* Overall change for all situations to happen. */ | |
var RISK_MULTIPLIER = config.RISK_MULTIPLIER.value /* Overall change for all bets size after lose bet */ | |
var RISK_BASE = config.RISK_BASE.value /* Overall change for all targets base bet by multiple it, for now all targets starting with basebet = 1 */ | |
var minProfit = config.minProfit.value / 100 | |
var maxProfit = config.maxProfit.value / 100 | |
var change_seed_next = config.change_seed_next.value | |
const LONGEST_DIFFCULTY = 16 /* STW calculated based on this formula */ | |
const PLAY_IN_RANGE = 4 /* Seed numbers has 4 distances, early, mid, late, extra late */ | |
function get_multiplier(target){ | |
return (1 / ((target * ex.mul_target) - 1) + 1) + (RISK_MULTIPLIER * (1 / ((target * ex.mul_target) - 1) + 1)) | |
} | |
function get_stw(target){ | |
return Math.round((target * ex.mul_target) * LONGEST_DIFFCULTY / PLAY_IN_RANGE * RISK_FACTOR) | |
} | |
var ex = { | |
mul_target: 1.0, | |
no_waiting_time: false, | |
TARGET_2_36: config.target_1.value, | |
TARGET_4_72: config.target_2.value, | |
TARGET_9_44: config.target_3.value, | |
TARGET_15: config.target_4.value, | |
TARGET_30: config.target_5.value, | |
TARGET_60: config.target_6.value, | |
TARGET_100: config.target_7.value, | |
TARGET_CUSTOM: config.target_8.value, | |
} | |
var game_on_2_36 = { | |
game_2_36_enabled: config.target236.value, | |
basebet: Math.round(config.bet_1.value * RISK_BASE) / 100, bet: Math.round(config.bet_1.value * RISK_BASE) / 100, | |
target: ex.TARGET_2_36 * ex.mul_target, | |
multiplier: get_multiplier(ex.TARGET_2_36), STW: get_stw(ex.TARGET_2_36), | |
LS: 0, PROFIT: 0, RUNS: 0, | |
} | |
var game_on_4_72 = { | |
game_4_72_enabled: config.target472.value, | |
basebet: Math.round(config.bet_2.value * RISK_BASE) / 100, bet: Math.round(config.bet_2.value * RISK_BASE) / 100, | |
target: ex.TARGET_4_72 * ex.mul_target, | |
multiplier: get_multiplier(ex.TARGET_4_72), STW: get_stw(ex.TARGET_4_72), | |
LS: 0, PROFIT: 0, RUNS: 0, | |
} | |
var game_on_9_44 = { | |
game_9_44_enabled: config.target944.value, | |
basebet: Math.round(config.bet_3.value * RISK_BASE) / 100, bet: Math.round(config.bet_3.value * RISK_BASE) / 100, | |
target: ex.TARGET_9_44 * ex.mul_target, | |
multiplier: get_multiplier(ex.TARGET_9_44), STW: get_stw(ex.TARGET_9_44), | |
LS: 0, PROFIT: 0, RUNS: 0, | |
} | |
var game_on_15 = { | |
game_15_enabled: config.target15.value, | |
basebet: Math.round(config.bet_4.value * RISK_BASE) / 100, bet: Math.round(config.bet_4.value * RISK_BASE) / 100, | |
target: ex.TARGET_15 * ex.mul_target, | |
multiplier: get_multiplier(ex.TARGET_15), STW: get_stw(ex.TARGET_15), | |
LS: 0, PROFIT: 0, RUNS: 0, | |
} | |
var game_on_30 = { | |
game_30_enabled: config.target30.value, | |
basebet: Math.round(config.bet_5.value * RISK_BASE) / 100, bet: Math.round(config.bet_5.value * RISK_BASE) / 100, | |
target: ex.TARGET_30 * ex.mul_target, | |
multiplier: get_multiplier(ex.TARGET_30), STW: get_stw(ex.TARGET_30), | |
LS: 0, PROFIT: 0, RUNS: 0, | |
} | |
var game_on_60 = { | |
game_60_enabled: config.target60.value, | |
basebet: Math.round(config.bet_6.value * RISK_BASE) / 100, bet: Math.round(config.bet_6.value * RISK_BASE) / 100, | |
target: ex.TARGET_60 * ex.mul_target, | |
multiplier: get_multiplier(ex.TARGET_60), STW: get_stw(ex.TARGET_60), | |
LS: 0, PROFIT: 0, RUNS: 0, | |
} | |
var game_on_100 = { | |
game_100_enabled: config.target100.value, | |
basebet: Math.round(config.bet_7.value * RISK_BASE) / 100, bet: Math.round(config.bet_7.value * RISK_BASE) / 100, | |
target: ex.TARGET_100 * ex.mul_target, | |
multiplier: get_multiplier(ex.TARGET_100), STW: get_stw(ex.TARGET_100), | |
LS: 0, PROFIT: 0, RUNS: 0, | |
} | |
var game_on_custom = { | |
game_custom_enabled: config.target_custom.value, | |
basebet: Math.round(config.bet_8.value * RISK_BASE) / 100, bet: Math.round(config.bet_8.value * RISK_BASE) / 100, | |
target: ex.TARGET_CUSTOM * ex.mul_target, | |
multiplier: get_multiplier(ex.TARGET_CUSTOM), STW: get_stw(ex.TARGET_CUSTOM), | |
LS: 0, PROFIT: 0, RUNS: 0, | |
} | |
const engine = this | |
var game_sounds = config.game_sound.value | |
var skip_enabled = true | |
var bust_text = `` | |
var bust_array = [] | |
var last_strategy = "none" | |
async function sleep(ms = ex.interval_rolls) { | |
if (ms != 0) return new Promise(resolve => setTimeout(resolve, ms)) | |
} | |
let skipStep = 1 // 0 = skip | 1 = bet | |
let nonce = 0, PROFIT = 0, TOTAL_BETS = 0, STREAK_ROLL = 0 | |
engine.log(`Starting to gather information script made by by Ruzli(Baecoin) 1.07.1v, version with GUI`) | |
await sleep(2000) | |
/* Main loop is starting from here */ | |
while (true) { | |
await gather_information() | |
if (game_on_2_36.game_2_36_enabled) { | |
await STR_2_36() | |
} | |
if (game_on_4_72.game_4_72_enabled) { | |
await STR_4_72() | |
} | |
if (game_on_9_44.game_9_44_enabled) { | |
await STR_9_44() | |
} | |
if (game_on_15.game_15_enabled) { | |
await STR_15() | |
} | |
if (game_on_30.game_30_enabled) { | |
await STR_30() | |
} | |
if (game_on_60.game_60_enabled) { | |
await STR_60() | |
} | |
if (game_on_100.game_100_enabled) { | |
await STR_100() | |
} | |
if (game_on_custom.game_custom_enabled) { | |
await STR_Custom() | |
} | |
} | |
async function gather_information() { | |
if (skip_enabled == true) { | |
const { multiplier } = await analyzeBet() | |
TOTAL_BETS++ | |
await seed_checking() | |
await updateStreaks(multiplier) | |
if (skipStep == 0) { | |
if (multiplier > 1.00) { | |
PROFIT += 0.01 | |
} else { | |
PROFIT -= 1 | |
} | |
} | |
} | |
await updateLog() | |
if (game_on_2_36.LS >= game_on_2_36.STW || game_on_4_72.LS >= game_on_4_72.STW || game_on_9_44.LS >= game_on_9_44.STW || game_on_15.LS >= game_on_15.STW || game_on_30.LS >= game_on_30.STW || game_on_60.LS >= game_on_60.STW || game_on_100.LS >= game_on_100.STW || game_on_custom.LS >= game_on_custom.STW) { | |
return | |
} | |
} | |
async function seed_checking() { | |
nonce++ | |
if (nonce >= change_seed_next) { | |
await generateSeed() | |
nonce = 0 | |
} | |
} | |
async function analyzeBet() { | |
if (skipStep == 0) { | |
skipStep = 1 | |
return await engine.skip(betSize(1), 1.01) | |
} else { | |
skipStep = 0 | |
return await engine.bet(betSize(1), 1.01) | |
} | |
} | |
function increase_profit(game_target) { | |
return (betSize(game_target.bet) / 100) * (game_target.target - 1) | |
} | |
function decrease_profit(game_target) { | |
return betSize(game_target.bet) / 100 | |
} | |
async function STR_Custom() { | |
let RETRY = true | |
if (game_on_custom.LS < game_on_custom.STW) { | |
if (ex.no_waiting_time == false) { | |
return | |
} | |
} | |
game_on_custom.LS = 0 | |
gong() | |
while (RETRY) { | |
const { multiplier } = await engine.bet(betSize(game_on_custom.bet), game_on_custom.target) | |
TOTAL_BETS++ | |
if (multiplier < game_on_custom.target) { // Loose | |
STREAK_ROLL++ | |
PROFIT -= decrease_profit(game_on_custom) | |
game_on_custom.PROFIT -= decrease_profit(game_on_custom) | |
game_on_custom.bet *= game_on_custom.multiplier | |
} else { // Win | |
PROFIT += increase_profit(game_on_custom) | |
game_on_custom.PROFIT += increase_profit(game_on_custom) | |
game_on_custom.bet = game_on_custom.basebet | |
RETRY = false | |
} | |
last_strategy = `Strategy ${game_on_custom.target} with streak ${STREAK_ROLL}` | |
await updateStreaks(multiplier) | |
await updateLog() | |
if (PROFIT > maxProfit || PROFIT - game_on_custom.bet < minProfit) { | |
engine.stop() | |
} | |
} | |
} | |
async function STR_2_36() { | |
let RETRY = true | |
if (game_on_2_36.LS < game_on_2_36.STW) { | |
if (ex.no_waiting_time == false) { | |
return | |
} | |
} | |
game_on_2_36.LS = 0 | |
game_on_2_36.RUNS++ | |
gong() | |
while (RETRY) { | |
const { multiplier } = await engine.bet(betSize(game_on_2_36.bet), game_on_2_36.target) | |
TOTAL_BETS++ | |
if (multiplier < game_on_2_36.target) { // Loose | |
STREAK_ROLL++ | |
PROFIT -= betSize(game_on_2_36.bet) / 100 | |
game_on_2_36.PROFIT -= betSize(game_on_2_36.bet) / 100 | |
game_on_2_36.bet *= game_on_2_36.multiplier | |
} else { // Win | |
PROFIT += (betSize(game_on_2_36.bet) / 100) * (game_on_2_36.target - 1) | |
game_on_2_36.PROFIT += (betSize(game_on_2_36.bet) / 100) * (game_on_2_36.target - 1) | |
game_on_2_36.bet = game_on_2_36.basebet | |
RETRY = false | |
} | |
last_strategy = `Strategy ${game_on_2_36.target} with streak ${STREAK_ROLL}` | |
await updateStreaks(multiplier) | |
Summary(STREAK_ROLL) | |
await updateLog() | |
if (PROFIT > maxProfit || PROFIT - game_on_2_36.bet < minProfit) { | |
engine.stop() | |
} | |
} | |
} | |
async function STR_4_72() { | |
let RETRY = true | |
if (game_on_4_72.LS < game_on_4_72.STW) { | |
if (ex.no_waiting_time == false) { | |
return | |
} | |
} | |
game_on_4_72.LS = 0 | |
game_on_4_72.RUNS++ | |
gong() | |
last_strategy = `Strategy ${game_on_4_72.target}` | |
while (RETRY) { | |
const { multiplier } = await engine.bet(betSize(game_on_4_72.bet), game_on_4_72.target) | |
TOTAL_BETS++ | |
if (multiplier < game_on_4_72.target) { // Loose | |
STREAK_ROLL++ | |
PROFIT -= betSize(game_on_4_72.bet) / 100 | |
game_on_4_72.PROFIT -= betSize(game_on_4_72.bet) / 100 | |
game_on_4_72.bet *= game_on_4_72.multiplier | |
} else { // Win | |
PROFIT += (betSize(game_on_4_72.bet) / 100) * (game_on_4_72.target - 1) | |
game_on_4_72.PROFIT += (betSize(game_on_4_72.bet) / 100) * (game_on_4_72.target - 1) | |
game_on_4_72.bet = game_on_4_72.basebet | |
RETRY = false | |
} | |
await updateStreaks(multiplier) | |
Summary(STREAK_ROLL) | |
await updateLog() | |
if (PROFIT > maxProfit || PROFIT - game_on_4_72.basebet < minProfit) { | |
engine.stop() | |
} | |
} | |
} | |
async function STR_9_44() { | |
let RETRY = true | |
if (game_on_9_44.LS < game_on_9_44.STW) { | |
if (ex.no_waiting_time == false) { | |
return | |
} | |
} | |
game_on_9_44.LS = 0 | |
game_on_9_44.RUNS++ | |
gong() | |
last_strategy = `Strategy ${game_on_9_44.target}` | |
while (RETRY) { | |
const { multiplier } = await engine.bet(betSize(game_on_9_44.bet), game_on_9_44.target) | |
TOTAL_BETS++ | |
if (multiplier < game_on_9_44.target) { // Loose | |
STREAK_ROLL++ | |
PROFIT -= betSize(game_on_9_44.bet) / 100 | |
game_on_9_44.PROFIT -= betSize(game_on_9_44.bet) / 100 | |
game_on_9_44.bet *= game_on_9_44.multiplier | |
} else { // Win | |
PROFIT += (betSize(game_on_9_44.bet) / 100) * (game_on_9_44.target - 1) | |
game_on_9_44.PROFIT += (betSize(game_on_9_44.bet) / 100) * (game_on_9_44.target - 1) | |
game_on_9_44.bet = game_on_9_44.basebet | |
RETRY = false | |
} | |
await updateStreaks(multiplier) | |
Summary(STREAK_ROLL) | |
await updateLog() | |
if (PROFIT > maxProfit || PROFIT - game_on_9_44.bet < minProfit) { | |
engine.stop() | |
} | |
} | |
} | |
async function STR_15() { | |
let RETRY = true | |
if (game_on_15.LS < game_on_15.STW) { | |
if (ex.no_waiting_time == false) { | |
return | |
} | |
} | |
game_on_15.LS = 0 | |
game_on_15.RUNS++ | |
gong() | |
last_strategy = `Strategy ${game_on_15.target}` | |
while (RETRY) { | |
const { multiplier } = await engine.bet(betSize(game_on_15.bet), game_on_15.target) | |
TOTAL_BETS++ | |
if (multiplier < game_on_15.target) { // Loose | |
PROFIT -= betSize(game_on_15.bet) / 100 | |
game_on_15.PROFIT -= betSize(game_on_15.bet) / 100 | |
game_on_15.bet *= game_on_15.multiplier | |
} else { // Win | |
PROFIT += (betSize(game_on_15.bet) / 100) * (game_on_15.target - 1) | |
game_on_15.PROFIT += (betSize(game_on_15.bet) / 100) * (game_on_15.target - 1) | |
game_on_15.bet = game_on_15.basebet | |
RETRY = false | |
} | |
await updateStreaks(multiplier) | |
Summary(STREAK_ROLL) | |
await updateLog() | |
if (PROFIT > maxProfit || PROFIT - game_on_15.bet < minProfit) { | |
engine.stop() | |
} | |
} | |
} | |
async function STR_30() { | |
let RETRY = true | |
if (game_on_30.LS < game_on_30.STW) { | |
if (ex.no_waiting_time == false) { | |
return | |
} | |
} | |
game_on_30.LS = 0 | |
game_on_30.RUNS++ | |
gong() | |
last_strategy = `Strategy ${game_on_30.target}` | |
while (RETRY) { | |
const { multiplier } = await engine.bet(betSize(game_on_30.bet), game_on_30.target) | |
TOTAL_BETS++ | |
if (multiplier < game_on_30.target) { // Loose | |
STREAK_ROLL++ | |
PROFIT -= betSize(game_on_30.bet) / 100 | |
game_on_30.PROFIT -= betSize(game_on_30.bet) / 100 | |
game_on_30.bet *= game_on_30.multiplier | |
} else { // Win | |
PROFIT += (betSize(game_on_30.bet) / 100) * (game_on_30.target - 1) | |
game_on_30.PROFIT += (betSize(game_on_30.bet) / 100) * (game_on_30.target - 1) | |
game_on_30.bet = game_on_30.basebet | |
RETRY = false | |
} | |
await updateStreaks(multiplier) | |
Summary(STREAK_ROLL) | |
await updateLog() | |
if (PROFIT > maxProfit || PROFIT - game_on_30.bet < minProfit) { | |
engine.stop() | |
} | |
} | |
} | |
async function STR_60() { | |
let RETRY = true | |
if (game_on_60.LS < game_on_60.STW) { | |
if (ex.no_waiting_time == false) { | |
return | |
} | |
} | |
game_on_60.LS = 0 | |
game_on_60.RUNS++ | |
gong() | |
last_strategy = `Strategy ${game_on_60.target}` | |
while (RETRY) { | |
const { multiplier } = await engine.bet(betSize(game_on_60.bet), game_on_60.target) | |
TOTAL_BETS++ | |
if (multiplier < game_on_60.target) { // Loose | |
STREAK_ROLL++ | |
PROFIT -= betSize(game_on_60.bet) / 100 | |
game_on_60.PROFIT -= betSize(game_on_60.bet) / 100 | |
game_on_60.bet *= game_on_60.multiplier | |
} else { // Win | |
PROFIT += (betSize(game_on_60.bet) / 100) * (game_on_60.target - 1) | |
game_on_60.PROFIT += (betSize(game_on_60.bet) / 100) * (game_on_60.target - 1) | |
game_on_60.bet = game_on_60.basebet | |
RETRY = false | |
} | |
await updateStreaks(multiplier) | |
Summary(STREAK_ROLL) | |
await updateLog() | |
if (PROFIT > maxProfit || PROFIT - game_on_60.bet < minProfit) { | |
engine.stop() | |
} | |
} | |
} | |
async function STR_100() { | |
let RETRY = true | |
if (game_on_100.LS < game_on_100.STW) { | |
if (ex.no_waiting_time == false) { | |
return | |
} | |
} | |
game_on_100.LS = 0 | |
game_on_100.RUNS++ | |
gong() | |
last_strategy = `Strategy ${game_on_100.target}` | |
while (RETRY) { | |
const { multiplier } = await engine.bet(betSize(game_on_100.bet), game_on_100.target) | |
TOTAL_BETS++ | |
if (multiplier < game_on_100.target) { // Loose | |
STREAK_ROLL++ | |
PROFIT -= betSize(game_on_100.bet) / 100 | |
game_on_100.PROFIT -= betSize(game_on_100.bet) / 100 | |
game_on_100.bet *= game_on_100.multiplier | |
} else { // Win | |
PROFIT += (betSize(game_on_100.bet) / 100) * (game_on_100.target - 1) | |
game_on_100.PROFIT += (betSize(game_on_100.bet) / 100) * (game_on_100.target - 1) | |
game_on_100.bet = game_on_100.basebet | |
RETRY = false | |
} | |
await updateStreaks(multiplier) | |
Summary(STREAK_ROLL) | |
await updateLog() | |
if (PROFIT > maxProfit || PROFIT - game_on_100.bet < minProfit) { | |
engine.stop() | |
} | |
} | |
} | |
async function updateStreaks(multiplier) { | |
if (multiplier < game_on_2_36.target) { // Loose/Increase for all | |
game_on_2_36.LS++ | |
game_on_4_72.LS++ | |
game_on_9_44.LS++ | |
game_on_15.LS++ | |
game_on_30.LS++ | |
game_on_60.LS++ | |
game_on_100.LS++ | |
game_on_custom.LS++ | |
} else if (multiplier < game_on_4_72.target) { | |
game_on_2_36.LS = 0 | |
game_on_4_72.LS++ | |
game_on_9_44.LS++ | |
game_on_15.LS++ | |
game_on_30.LS++ | |
game_on_60.LS++ | |
game_on_100.LS++ | |
game_on_custom.LS++ | |
} else if (multiplier < game_on_9_44.target) { | |
game_on_2_36.LS = 0 | |
game_on_4_72.LS = 0 | |
game_on_9_44.LS++ | |
game_on_15.LS++ | |
game_on_30.LS++ | |
game_on_60.LS++ | |
game_on_100.LS++ | |
game_on_custom.LS++ | |
} else if (multiplier < game_on_15.target) { | |
game_on_2_36.LS = 0 | |
game_on_4_72.LS = 0 | |
game_on_9_44.LS = 0 | |
game_on_15.LS++ | |
game_on_30.LS++ | |
game_on_60.LS++ | |
game_on_100.LS++ | |
game_on_custom.LS++ | |
} else if (multiplier < game_on_30.target) { | |
game_on_2_36.LS = 0 | |
game_on_4_72.LS = 0 | |
game_on_9_44.LS = 0 | |
game_on_15.LS = 0 | |
game_on_30.LS++ | |
game_on_60.LS++ | |
game_on_100.LS++ | |
game_on_custom.LS++ | |
} else if (multiplier < game_on_60.target) { | |
game_on_2_36.LS = 0 | |
game_on_4_72.LS = 0 | |
game_on_9_44.LS = 0 | |
game_on_15.LS = 0 | |
game_on_30.LS = 0 | |
game_on_60.LS++ | |
game_on_100.LS++ | |
game_on_custom.LS++ | |
} else if (multiplier < game_on_100.target) { | |
game_on_2_36.LS = 0 | |
game_on_4_72.LS = 0 | |
game_on_9_44.LS = 0 | |
game_on_15.LS = 0 | |
game_on_30.LS = 0 | |
game_on_60.LS = 0 | |
game_on_100.LS++ | |
game_on_custom.LS++ | |
} else if (multiplier < game_on_custom.target) { | |
game_on_2_36.LS = 0 | |
game_on_4_72.LS = 0 | |
game_on_9_44.LS = 0 | |
game_on_15.LS = 0 | |
game_on_30.LS = 0 | |
game_on_60.LS = 0 | |
game_on_100.LS = 0 | |
game_on_custom.LS++ | |
} else { // Win/Reset for all | |
game_on_2_36.LS = 0 | |
game_on_4_72.LS = 0 | |
game_on_9_44.LS = 0 | |
game_on_15.LS = 0 | |
game_on_30.LS = 0 | |
game_on_60.LS = 0 | |
game_on_100.LS = 0 | |
game_on_custom.LS = 0 | |
} | |
} | |
function Summary(streak_count) { | |
engine.log(`Game ended in size of ${streak_count} streak`) | |
STREAK_ROLL = 0 | |
} | |
function betSize(bet) { | |
return Math.round((bet * 100) / 100) * 100 | |
} | |
async function updateLog() { | |
engine.clearLog() | |
engine.log(`Rolls: ${TOTAL_BETS} Seed: ${nonce}/${change_seed_next} last run ${last_strategy}`) | |
engine.log(stats_show() + `Profit: ${PROFIT.toFixed(2)}`) | |
} | |
function stats_show() { | |
let output = "" | |
if (game_on_2_36.game_2_36_enabled == true) { | |
engine.log(`${game_on_2_36.target.toFixed(2)}x: multiplier ${game_on_2_36.multiplier.toFixed(5)}, PROFIT: ${game_on_2_36.PROFIT.toFixed()}, run ${game_on_2_36.RUNS} times.`) | |
output = output + `${game_on_2_36.target.toFixed(2)}: ${game_on_2_36.LS}/${game_on_2_36.STW} | ` | |
} | |
if (game_on_4_72.game_4_72_enabled == true) { | |
engine.log(`${game_on_4_72.target.toFixed(2)}x: multiplier ${game_on_4_72.multiplier.toFixed(5)}, PROFIT: ${game_on_4_72.PROFIT.toFixed()}, run ${game_on_4_72.RUNS} times.`) | |
output = output + `${game_on_4_72.target.toFixed(2)}: ${game_on_4_72.LS}/${game_on_4_72.STW} | ` | |
} | |
if (game_on_9_44.game_9_44_enabled == true) { | |
engine.log(`${game_on_9_44.target.toFixed(2)}x: multiplier ${game_on_9_44.multiplier.toFixed(5)}, PROFIT: ${game_on_9_44.PROFIT.toFixed()}, run ${game_on_9_44.RUNS} times.`) | |
output = output + `${game_on_9_44.target.toFixed(2)}: ${game_on_9_44.LS}/${game_on_9_44.STW} | ` | |
} | |
if (game_on_15.game_15_enabled == true) { | |
engine.log(`${game_on_15.target.toFixed(2)}x: multiplier ${game_on_15.multiplier.toFixed(5)}, PROFIT: ${game_on_15.PROFIT.toFixed()}, run ${game_on_15.RUNS} times.`) | |
output = output + `${game_on_15.target.toFixed()}: ${game_on_15.LS}/${game_on_15.STW} | ` | |
} | |
if (game_on_30.game_30_enabled == true) { | |
engine.log(`${game_on_30.target.toFixed(2)}x: multiplier ${game_on_30.multiplier.toFixed(5)}, PROFIT: ${game_on_30.PROFIT.toFixed()}, run ${game_on_30.RUNS} times.`) | |
output = output + `${game_on_30.target.toFixed()}: ${game_on_30.LS}/${game_on_30.STW} | ` | |
} | |
if (game_on_60.game_60_enabled == true) { | |
engine.log(`${game_on_60.target.toFixed(2)}x: multiplier ${game_on_60.multiplier.toFixed(5)}, PROFIT: ${game_on_60.PROFIT.toFixed()}, run ${game_on_60.RUNS} times.`) | |
output = output + `${game_on_60.target.toFixed()}: ${game_on_60.LS}/${game_on_60.STW} | ` | |
} | |
if (game_on_100.game_100_enabled == true) { | |
engine.log(`${game_on_100.target.toFixed(2)}x: multiplier ${game_on_100.multiplier.toFixed(5)}, PROFIT: ${game_on_100.PROFIT.toFixed()}, run ${game_on_100.RUNS} times.`) | |
output = output + `${game_on_100.target.toFixed()}: ${game_on_100.LS}/${game_on_100.STW} | ` | |
} | |
if (game_on_custom.game_custom_enabled == true) { | |
engine.log(`${game_on_custom.target.toFixed(2)}x: multiplier ${game_on_custom.multiplier.toFixed(5)}, PROFIT: ${game_on_custom.PROFIT.toFixed()}, run ${game_on_custom.RUNS} times.`) | |
output = output + `${game_on_custom.target.toFixed()}: ${game_on_custom.LS}/${game_on_custom.STW} | ` | |
} | |
return output | |
} | |
/** | |
* Generating new seed pair for client and hash server. | |
*/ | |
async function generateSeed() { | |
try { | |
const { server_seed_hash } = await engine.newSeedPair() | |
engine.log(`Server hash: ${server_seed_hash}`) | |
} | |
catch (e) { | |
engine.log(`Seed is already was reset`) | |
} | |
try { | |
const clientSeed = randomSeed() | |
await engine.setClientSeed(clientSeed) | |
engine.log(`Seed was set to: ${clientSeed}`) | |
} | |
catch (e) { | |
engine.log(`Client seed already is used`) | |
} | |
} | |
/** | |
* Returns a random word for seed generation. | |
*/ | |
function randomSeed() { | |
const words = [ 'aAld5hedfra ', 'aBravfhfd5n ', 'aCh5adrfdlik ', 'aDelf5fhadgo ', 'aZefchf5hso ', 'aFordfehxft5romb ', 'aHoth5felshsa ', 'aGndhomfu5s ', 'aAddd5ihfc6ted ', 'aAu5dh6frelia ', 'aZif56dgalo ', 'aWiverm66fdda ', | |
'aMarid5dfnher ', 'aOctoberdd5ffhfest ', 'aNd5adfshcar ', 'aPdd5affhpaja ', 'aAlbfehf5dds ', 'aGfohfdm5us ', 'aFihfrra ', 'aGT5hdffdO ', 'aUn5dhicofrn ', 'aVicdnfht5us ', 'aShif5dski ', 'aXda6vf5ier ', 'aPoid66upflddet ', 'aAdntu66tdssfulika ' ] | |
return words[ Math.floor(words.length * Math.random()) ] + words[ Math.floor(words.length * Math.random()) ] + words[ Math.floor(words.length * Math.random()) ] | |
} | |
/** | |
* Play sound peak. | |
*/ | |
async function gong() { | |
const audio = new Audio("https://bustadice.com/5bb187b7ef764e76fb519939f77288c1.mp3") | |
if (game_sounds != false) { await audio.play() } | |
return new Promise(resolve => audio.onended = resolve) | |
} | |
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