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Runs v1 bustabit scripts on bustabit v2
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///////////////////////// PLACE V1 SCRIPT AT THE END OF THIS BLOCK ///////////////////////// | |
var config = {}; | |
var initialized = false; | |
function patchFunctions(debugging = false) { | |
if (!initialized) { | |
engine.placeBet = function (bet, multiplier, callback) { | |
engine.bet(bet, parseFloat(multiplier / 100)); | |
} | |
engine.getMaxBet = function () { | |
return userInfo.balance; | |
} | |
engine.getCurrentPayout = function () { | |
return (engine.gameState != 'IN_PROGRESS' ? null : (engine.bust * 100)); | |
} | |
engine.getBalance = function () { | |
return userInfo.balance; | |
} | |
engine.getUsername = function () { | |
return userInfo.uname; | |
} | |
engine.getEngine = function () { | |
return engine; | |
} | |
engine.lastGamePlayed = function () { | |
return (engine.lastGamePlay() != 'NOT_PLAYED' ? true : false); | |
} | |
engine.lastGamePlay = function () { | |
let lastGame = engine.history.first(); | |
if (lastGame.wager) { | |
if (lastGame.cashedAt) { | |
return 'WON'; | |
} | |
return 'LOST'; | |
} | |
return 'NOT_PLAYED'; | |
} | |
engine.stop = function (reason) { | |
stop(reason); | |
} | |
engine.on('GAME_STARTING', function () { | |
if (this._events['game_starting']) { | |
if (debugging) { console.log(`[debug] Remit 'GAME_STARTING'->'game_starting' {game_id: ${engine.gameId}, time_till_start: 5000}`); } | |
engine.emit('game_starting', { game_id: engine.gameId, time_till_start: 5000 }); | |
} | |
}); | |
engine.on('GAME_STARTED', function () { | |
if (this._events['game_started']) { | |
if (debugging) { console.log(`[debug] Remit 'GAME_STARTED'->'game_started' {${engine.playing}}`); } | |
engine.emit('game_started', engine.playing); | |
} | |
}); | |
engine.on('GAME_ENDED', function () { | |
if (this._events['game_crash']) { | |
let lastGame = engine.history.first(); | |
let elapsed = parseInt(lastGame.lastGameTick - lastGame.startTime); | |
if (debugging) { console.log(`[debug] Remit 'GAME_ENDED'->'game_crash' {elapsed: ${elapsed}, game_crash: ${lastGame.bust}, bonuses: 0, hash: ${lastGame.hash}}`); } | |
engine.emit('game_crash', { elapsed: elapsed, game_crash: (lastGame.bust * 100), bonuses: 0, hash: lastGame.hash }); | |
} | |
}); | |
engine.on('CASHED_OUT', function (bet) { | |
if (this._events['cashed_out']) { | |
if (debugging) { console.log(`[debug] Remit 'CASHED_OUT'->'cashed_out' {username: ${bet.uname}, amount: ${bet.wager}, stopped_at: ${bet.cashedAt}}`); } | |
engine.emit('cashed_out', { username: bet.uname, amount: bet.wager, stopped_at: (bet.cashedAt * 100) }); | |
} | |
}); | |
engine.on('BET_PLACED', function (bet) { | |
if (this._events['player_bet']) { | |
if (debugging) { console.log(`[debug] Remit 'BET_PLACED'->'player_bet' {username: ${bet.uname}, bet: ${bet.wager}`); } | |
engine.emit('player_bet', { username: bet.uname, bet: bet.wager }); | |
} | |
}); | |
initialized = true; | |
} | |
} | |
patchFunctions(); | |
///////////////////////// PLACE BUSTABIT V1 SCRIPT BELOW THIS LINE ///////////////////////// |
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Actually, this is not really valid, you should use:
var config = {};
here paste the script
(e=>{e.placeBet=((a,t,s)=>{e.bet(a,parseFloat(t/100))}),
e.getMaxBet=(()=>userInfo.balance), e.getBalance=(()=>userInfo.balance),
e.getCurrentPayout=(()=>"IN_PROGRESS"!=e.gameState?null:100e.bust),
e.lastGamePlayed=(()=>"NOT_PLAYED"!==e.lastGamePlay()),e.lastGamePlay=(()=>{
let a=e.history.first();return a.wager?a.cashedAt?"WON":"LOST":"NOT_PLAYED"
}),e.getEngine=e.getState,e.stop=stop,e.on("GAME_STARTING",()=>{
e._events.game_starting&&e.emit("game_starting",{game_id:e.gameId,time_till_start:5e3
})}),e.getUsername=(()=>userInfo.uname),e.on("GAME_STARTED",()=>{
e._events.game_started&&e.emit("game_started",e.playing)}),e.on("GAME_ENDED",()=>{
if(e._events.game_crash){let t=e.history.first(),s=parseInt(t.lastGameTick-t.startTime);
e.emit("game_crash",{elapsed:s,game_crash:100t.bust,bonuses:0,hash:t.hash})}
}),e.on("CASHED_OUT",t=>{e._events.cashed_out&&e.emit("cashed_out",{username:t.uname,
amount:t.wager,stopped_at:100*t.cashedAt})}),e.on("BET_PLACED",a=>{
e._events.player_bet&&e.emit("player_bet",{username:a.uname,bet:a.wager})})})(engine);