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October 27, 2020 13:25
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Travis build file for Android: the whole file
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language: java | |
dist: trusty | |
jdk: oraclejdk8 | |
before_cache: | |
# Do not cache a few Gradle files/directories (see https://docs.travis-ci.com/user/languages/java/#Caching) | |
- rm -f $HOME/.gradle/caches/modules-2/modules-2.lock | |
- rm -fr $HOME/.gradle/caches/*/plugin-resolution/ | |
cache: | |
directories: | |
# Android SDK | |
- $HOME/android-cmdline-tools | |
- $HOME/android-sdk | |
# Gradle dependencies | |
- $HOME/.gradle/caches/ | |
- $HOME/.gradle/wrapper/ | |
# Android build cache (see http://tools.android.com/tech-docs/build-cache) | |
- $HOME/.android/build-cache | |
install: | |
# Download and unzip the Android command line tools (if not already there thanks to the cache mechanism) | |
# Latest version of this file available here: https://developer.android.com/studio/#command-tools | |
- if test ! -e $HOME/android-cmdline-tools/cmdline-tools.zip ; then curl https://dl.google.com/android/repository/commandlinetools-linux-6609375_latest.zip > $HOME/android-cmdline-tools/cmdline-tools.zip ; fi | |
- unzip -qq -n $HOME/android-cmdline-tools/cmdline-tools.zip -d $HOME/android-cmdline-tools | |
# Install or update Android SDK components (will not do anything if already up to date thanks to the cache mechanism) | |
- echo y | $HOME/android-cmdline-tools/tools/bin/sdkmanager --sdk_root=$HOME/android-sdk 'platform-tools' > /dev/null | |
# Latest version of build-tools available here: https://developer.android.com/studio/releases/build-tools.html | |
- echo y | $HOME/android-cmdline-tools/tools/bin/sdkmanager --sdk_root=$HOME/android-sdk 'build-tools;29.0.3' > /dev/null | |
- echo y | $HOME/android-cmdline-tools/tools/bin/sdkmanager --sdk_root=$HOME/android-sdk 'platforms;android-29' > /dev/null | |
env: | |
- ANDROID_HOME=$HOME/android-sdk | |
script: ./gradlew --no-daemon --parallel lintDebug testDebug |
@jzferino Well the build tools are always updated (for each build), line 31. But if you need to invalidate the cache for any reason, there is a UI to do that in the Travis interface (on the upper right, More options / Caches).
@BoD Nice!
It'd be great to have also the NDK included.
Thanks for sharing.
Is it possible to run the emulator using this script?
I tried... but it looks can't detect device connect.
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@BoD Very good approach. I want to know, how do you invalidate/clear the cache, when for example there is a new version of build tools.