Created
March 31, 2025 04:21
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ScrollingBackground Menu Godot 4.4
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[gd_scene load_steps=3 format=3] | |
[sub_resource type="Gradient" id="Gradient_55y5s"] | |
offsets = PackedFloat32Array(0, 0.498411, 1) | |
colors = PackedColorArray(0, 0, 0, 1, 1, 1, 1, 1, 0, 0, 0, 1) | |
[sub_resource type="GradientTexture2D" id="GradientTexture2D_7yxsr"] | |
gradient = SubResource("Gradient_55y5s") | |
width = 960 | |
height = 540 | |
fill_from = Vector2(0.5, 0) | |
fill_to = Vector2(0.5, 1) | |
[node name="ScrollingBackground" type="Node"] | |
[node name="GameMenu" type="CanvasLayer" parent="."] | |
layer = 100 | |
[node name="VBoxContainer" type="VBoxContainer" parent="GameMenu"] | |
anchors_preset = -1 | |
anchor_left = 0.4 | |
anchor_top = 0.4 | |
anchor_right = 0.6 | |
anchor_bottom = 0.9 | |
grow_horizontal = 2 | |
grow_vertical = 2 | |
[node name="Button" type="Button" parent="GameMenu/VBoxContainer"] | |
layout_mode = 2 | |
text = "Continue" | |
[node name="Button2" type="Button" parent="GameMenu/VBoxContainer"] | |
layout_mode = 2 | |
text = "New Game" | |
[node name="Button3" type="Button" parent="GameMenu/VBoxContainer"] | |
layout_mode = 2 | |
text = "Settings" | |
[node name="Button4" type="Button" parent="GameMenu/VBoxContainer"] | |
layout_mode = 2 | |
text = "Exit" | |
[node name="CanvasLayer" type="CanvasLayer" parent="."] | |
layer = -100 | |
[node name="Timer" type="Timer" parent="CanvasLayer"] | |
wait_time = 2.0 | |
one_shot = true | |
autostart = true | |
[node name="Parallax2D" type="Parallax2D" parent="CanvasLayer"] | |
repeat_size = Vector2(0, 2160) | |
[node name="TextureRect" type="TextureRect" parent="CanvasLayer/Parallax2D"] | |
offset_right = 1920.0 | |
offset_bottom = 2160.0 | |
texture = SubResource("GradientTexture2D_7yxsr") | |
expand_mode = 1 | |
[connection signal="timeout" from="CanvasLayer/Timer" to="CanvasLayer/Parallax2D" method="set_autoscroll" binds= [Vector2(0, 100)]] |
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