Last active
August 22, 2024 17:10
-
-
Save CGamesPlay/bcf5b57c4a49cc487c92ecca61ae47f3 to your computer and use it in GitHub Desktop.
CVA prop splitting
This file contains hidden or bidirectional Unicode text that may be interpreted or compiled differently than what appears below. To review, open the file in an editor that reveals hidden Unicode characters.
Learn more about bidirectional Unicode characters
import { cva } from "cva"; | |
export * from "cva"; | |
type Base = Parameters<typeof cva<unknown>>[0]; | |
type Config<T> = Parameters<typeof cva<T>>[1]; | |
type Simplify<T> = { [KeyType in keyof T]: T[KeyType] } & {}; | |
type Props<T> = Simplify< | |
Omit< | |
Exclude<Parameters<ReturnType<typeof cva<T>>>[0], undefined>, | |
"className" | "class" | |
> | |
>; | |
export const cvaSplit = | |
<T,>(base?: Base, config?: Config<T>) => | |
<U,>( | |
props: Props<T> & U, | |
): Omit<U, keyof Props<T> | "className" | "class"> & { | |
className: string; | |
} => { | |
let rest: any = {}; | |
if (config?.variants) { | |
for (const k in props) { | |
if (!(k in config.variants) && k !== "class" && k !== "className") { | |
rest[k] = (props as any)[k]; | |
} | |
} | |
} else { | |
rest = { ...props }; | |
} | |
rest.className = cva(base, config)(props as any); | |
return rest; | |
}; |
Sign up for free
to join this conversation on GitHub.
Already have an account?
Sign in to comment