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PuzzleScript Cell Machine Test (PuzzleScript Script)
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Play this game by pasting the script in http://www.puzzlescript.net/editor.html |
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( | |
PuzzleScript Cell Machine | |
By CST1229 | |
A demake of Sam Hogan's Cell Machine | |
made in PuzzleScript | |
Todo: | |
More types of cells | |
And more | |
) | |
title PuzzleScript Cell Machine Test | |
author CST1229 | |
homepage cst1229.github.io | |
realtime_interval 0.4 | |
key_repeat_interval 0.2 | |
norepeat_action | |
noundo | |
throttle_movement | |
======== | |
OBJECTS | |
======== | |
Background | |
Black | |
(Placer Stuff) | |
PlacerChanger (Change what you place) | |
Darkgray Lightgreen | |
01110 | |
11111 | |
11111 | |
11111 | |
01110 | |
CanPlaceTile (You can only place stuff on this) | |
Darkgray | |
PlacerUp | |
Transparent Darkblue Blue White | |
02020 | |
20301 | |
03030 | |
20201 | |
01010 | |
PlacerDown | |
Transparent Darkblue Blue White | |
02020 | |
20201 | |
03030 | |
20301 | |
01010 | |
PlacerLeft | |
Transparent Darkblue Blue White | |
02020 | |
20301 | |
03020 | |
20301 | |
01010 | |
PlacerRight | |
Transparent Darkblue Blue White | |
02020 | |
20301 | |
02030 | |
20301 | |
01010 | |
(Actual Cells) | |
Wall (just can't be moved) | |
Transparent Darkgray Gray | |
02220 | |
22121 | |
12221 | |
22211 | |
01110 | |
(Mover, just moves) | |
MoverUp | |
Transparent Darkblue Blue White | |
02220 | |
22321 | |
23331 | |
22211 | |
01110 | |
MoverDown | |
Transparent Darkblue Blue White | |
02220 | |
22221 | |
23331 | |
22311 | |
01110 | |
MoverLeft | |
Transparent Darkblue Blue White | |
02220 | |
22321 | |
23321 | |
22311 | |
01110 | |
MoverRight | |
Transparent Darkblue Blue White | |
02220 | |
22321 | |
22331 | |
22311 | |
01110 | |
(Rotator, rotates cells) | |
RotatorCW | |
Transparent Orange Brown White | |
01110 | |
13312 | |
31132 | |
11333 | |
02230 | |
RotatorCCW | |
Transparent Orange Brown White | |
01110 | |
11332 | |
13113 | |
33322 | |
03220 | |
PushCell (can be pushed by movers) | |
Transparent Yellow Orange White | |
01310 | |
11312 | |
33333 | |
11322 | |
02320 | |
TrashCell (deletes cells. New to this demake) | |
Transparent Gray Darkgray White | |
01310 | |
11312 | |
11312 | |
11122 | |
02320 | |
Enemy (cells destroy this) | |
Transparent Darkred Red Black | |
02320 | |
23231 | |
22221 | |
23331 | |
01110 | |
(temporary mover objects for rotation) | |
MoverLeftTemp | |
transparent | |
MoverDownTemp | |
transparent | |
======= | |
LEGEND | |
======= | |
. = Background | |
, = CanPlaceTile | |
X = PlacerChanger | |
# = Wall | |
O = PlacerUp and CanPlaceTile | |
! = Enemy | |
w = MoverUp | |
s = MoverDown | |
a = MoverLeft | |
d = MoverRight | |
Q = RotatorCCW | |
E = RotatorCW | |
P = PushCell | |
T = TrashCell | |
Mover = MoverUp or MoverDown or MoverLeft or MoverRight or MoverLeftTemp or MoverDownTemp | |
Rotator = RotatorCW or RotatorCCW | |
Pushable = PushCell or Mover | |
Cell = Mover or Rotator or Wall or Pushable | |
Placer = PlacerUp or PlacerDown or PlacerLeft or PlacerRight | |
Player = Placer (IS YOU) | |
Anything = Cell or Player or Background or CanPlaceTile or PlacerChanger | |
======= | |
SOUNDS | |
======= | |
Cell Move 69985907 | |
Enemy Destroy 97781702 | |
Placer Move 61745904 | |
ShowMessage 36208306 | |
StartGame 23796900 | |
TitleScreen 83115300 | |
SFX0 81224104 (Changing placetile) | |
SFX1 64214904 (Placing cells) | |
SFX2 38281507 (Rotator rotating cells) | |
SFX3 34432502 (Trash Cells destroying stuff) | |
================ | |
COLLISIONLAYERS | |
================ | |
Background | |
CanPlaceTile | |
PlacerChanger | |
TrashCell | |
Enemy | |
Cell | |
Placer | |
====== | |
RULES | |
====== | |
(Rotating) | |
(Clockwise) | |
[MoverDown | RotatorCW] -> [MoverLeftTemp | RotatorCW] SFX2 | |
[MoverRight | RotatorCW] -> [MoverDown | RotatorCW] SFX2 | |
[MoverUp | RotatorCW] -> [MoverRight | RotatorCW] SFX2 | |
[MoverLeft | RotatorCW] -> [MoverUp | RotatorCW] SFX2 | |
(Counter-clockwise) | |
[MoverLeft | RotatorCCW] -> [MoverDownTemp | RotatorCCW] SFX2 | |
[MoverUp | RotatorCCW] -> [MoverLeft | RotatorCCW] SFX2 | |
[MoverRight | RotatorCCW] -> [MoverUp | RotatorCCW] SFX2 | |
[MoverDown | RotatorCCW] -> [MoverRight | RotatorCCW] SFX2 | |
(Transform temp objects to correct rotation) | |
[MoverLeftTemp] -> [MoverLeft] | |
[MoverDownTemp] -> [MoverDownTemp] | |
(Mover Cells) | |
UP [MoverUp | ] -> [> MoverUp | ] | |
DOWN [MoverDown | ] -> [> MoverDown | ] | |
LEFT [MoverLeft | ] -> [> MoverLeft | ] | |
RIGHT [MoverRight | ] -> [> MoverRight | ] | |
(Pushing) | |
[> Mover | Pushable] -> [> Mover | > Pushable] | |
[> Pushable | Pushable] -> [> Pushable | > Pushable] | |
(Fix movers pushing against eachother behavior) | |
Right [MoverRight | > MoverLeft] -> [> MoverRight | MoverLeft] | |
Down [MoverDown | MoverUp] -> [ > MoverDown | MoverUp ] | |
(Changing placetile) | |
[Action PlacerUp PlacerChanger] -> [PlacerRight PlacerChanger ] SFX0 | |
[Action PlacerRight PlacerChanger] -> [PlacerDown PlacerChanger] SFX0 | |
[Action PlacerDown PlacerChanger] -> [PlacerLeft PlacerChanger] SFX0 | |
[Action PlacerLeft PlacerChanger] -> [PlacerUp PlacerChanger] SFX0 | |
(Placing cells) | |
[Action PlacerUp CanPlaceTile ] -> [PlacerUp MoverUp CanPlaceTile] SFX1 | |
[Action PlacerDown CanPlaceTile] -> [PlacerDown MoverDown CanPlaceTile] SFX1 | |
[Action PlacerLeft CanPlaceTile] -> [PlacerLeft MoverLeft CanPlaceTile] SFX1 | |
[Action PlacerRight CanPlaceTile ] -> [PlacerRight MoverRight CanPlaceTile] SFX1 | |
(Killing enemies) | |
late [Cell Enemy] -> [] | |
(Trash Cells) | |
late [TrashCell Cell] -> [TrashCell] SFX3 | |
============== | |
WINCONDITIONS | |
============== | |
No Enemy | |
======= | |
LEVELS | |
======= | |
Message Cells do stuff automatically. | |
Message Defeat all enemies (red). | |
Message Press ACTION to place cells on the gray tiles (not walls), | |
Message and if you press it on the green tile, you change what you place. | |
Message Movers move. | |
######### | |
#...,,OX# | |
#...,,,,# | |
#!..,,,,# | |
#...,,,,# | |
#...,,,,# | |
######### | |
Message Rotators rotate cells. | |
######### | |
#.e.....# | |
#.....!!# | |
#...##### | |
#e....ox# | |
#.......# | |
######### | |
Message Push Cells are pushable. | |
######### | |
#.......# | |
#xo,...e# | |
#.......# | |
#.......# | |
#!!pp...# | |
#.....e.# | |
######### | |
Message Trash (!) Cells, new to this demake, delete cells that come in contact with them. | |
######### | |
#......q# | |
#.!.!.!.# | |
#.tptpt.# | |
#..p.p..# | |
#.ppppp.# | |
#,,,,,,,# | |
#,,,o,,,# | |
#,,,x,,,# | |
######### | |
Message You Win! | |
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