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@CallocGD
Created October 29, 2024 17:06
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This should be used for ghidra on andriod32. Why do I use android32? It's got the least amount of inline functions involved and since this can't be normally generated. It means different techniques must be used to get that information out.
from pathlib import Path
from orjson import loads
def load_file(path:Path) -> dict[str, list[list[str]]]:
return loads(Path(path).read_bytes())
def write_code(class_name:str, functions:list[str]) -> str:
code = """
typedef struct {}_vtable {}_vtable, *P{}_vtable;
struct {}_vtable {\n""".replace("{}", class_name)
# Mangle Functions and build the structure...
for func in map(lambda f: f.replace("::", "_").replace("~","delete_"), functions):
code += " void* %s;\n" % func.split("(", 1)[0]
code += "};\n"
return code
def write_vtables():
code = "/* Generated by make_vtable2.py version 2.0 */\n\n"
# TODO: Request someone to merge libcocos2d stuff with these vtables...
# you can get this file by running DumpVirtuals.java into ghidra from the geode-bindings but I left you a copy for 2.206
data = load_file("vtables.json")
for name, tables in data.items():
for n, t in enumerate(tables):
if n > 0:
code += "/* %s_%i */\n" % (name, n)
code += (write_code("%s_%i" % (name, n), t) + "\n")
else:
code += "/* %s */\n" % name
code += (write_code(name, t) + "\n")
with open("vtables.h", "w") as w:
w.write(code)
if __name__ == "__main__":
write_vtables()
This file has been truncated, but you can view the full file.
/* Generated by make_vtable2.py version 2.0 */
/* SetupEnterEffectPopup */
typedef struct SetupEnterEffectPopup_vtable SetupEnterEffectPopup_vtable, *PSetupEnterEffectPopup_vtable;
struct SetupEnterEffectPopup_vtable {
void* copyWithZone;
void* delete_SetupEnterEffectPopup;
void* delete_SetupEnterEffectPopup;
void* isEqual;
void* acceptVisitor;
void* update;
void* encodeWithCoder;
void* canEncode;
void* getTag;
void* setTag;
void* init;
void* setZOrder;
void* _setZOrder;
void* getZOrder;
void* setVertexZ;
void* getVertexZ;
void* setScaleX;
void* getScaleX;
void* setScaleY;
void* getScaleY;
void* setScale;
void* getScale;
void* setScale;
void* setPosition;
void* getPosition;
void* setPosition;
void* getPosition;
void* setPositionX;
void* getPositionX;
void* setPositionY;
void* getPositionY;
void* setSkewX;
void* getSkewX;
void* setSkewY;
void* getSkewY;
void* setAnchorPoint;
void* getAnchorPoint;
void* getAnchorPointInPoints;
void* setContentSize;
void* getContentSize;
void* getScaledContentSize;
void* setVisible;
void* isVisible;
void* setRotation;
void* getRotation;
void* setRotationX;
void* getRotationX;
void* setRotationY;
void* getRotationY;
void* setOrderOfArrival;
void* getOrderOfArrival;
void* setGLServerState;
void* getGLServerState;
void* ignoreAnchorPointForPosition;
void* isIgnoreAnchorPointForPosition;
void* addChild;
void* addChild;
void* addChild;
void* getChildByTag;
void* getChildren;
void* getChildrenCount;
void* setParent;
void* getParent;
void* removeFromParent;
void* removeFromParentAndCleanup;
void* removeMeAndCleanup;
void* removeChild;
void* removeChild;
void* removeChildByTag;
void* removeChildByTag;
void* removeAllChildren;
void* removeAllChildrenWithCleanup;
void* reorderChild;
void* sortAllChildren;
void* getGrid;
void* setGrid;
void* getUserData;
void* setUserData;
void* getUserObject;
void* setUserObject;
void* getShaderProgram;
void* setShaderProgram;
void* getCamera;
void* isRunning;
void* registerScriptHandler;
void* unregisterScriptHandler;
void* onEnter;
void* onEnterTransitionDidFinish;
void* onExit;
void* onExitTransitionDidStart;
void* cleanup;
void* draw;
void* visit;
void* setActionManager;
void* getActionManager;
void* setScheduler;
void* getScheduler;
void* updateTransform;
void* nodeToParentTransform;
void* nodeToParentTransformFast;
void* parentToNodeTransform;
void* nodeToWorldTransform;
void* nodeToWorldTransformFast;
void* worldToNodeTransform;
void* addComponent;
void* removeComponent;
void* removeComponent;
void* removeAllComponents;
void* updateTweenAction;
void* updateTweenActionInt;
void* ccTouchBegan;
void* ccTouchMoved;
void* ccTouchEnded;
void* ccTouchCancelled;
void* ccTouchesBegan;
void* ccTouchesMoved;
void* ccTouchesEnded;
void* ccTouchesCancelled;
void* didAccelerate;
void* registerWithTouchDispatcher;
void* registerScriptTouchHandler;
void* unregisterScriptTouchHandler;
void* isTouchEnabled;
void* setTouchEnabled;
void* setTouchMode;
void* getTouchMode;
void* setTouchPriority;
void* getTouchPriority;
void* isAccelerometerEnabled;
void* setAccelerometerEnabled;
void* setAccelerometerInterval;
void* isKeypadEnabled;
void* setKeypadEnabled;
void* isKeyboardEnabled;
void* setKeyboardEnabled;
void* isMouseEnabled;
void* setMouseEnabled;
void* keyBackClicked;
void* keyMenuClicked;
void* keyDown;
void* setPreviousPriority;
void* getPreviousPriority;
void* getOpacity;
void* getDisplayedOpacity;
void* setOpacity;
void* updateDisplayedOpacity;
void* isCascadeOpacityEnabled;
void* setCascadeOpacityEnabled;
void* getColor;
void* getDisplayedColor;
void* setColor;
void* updateDisplayedColor;
void* isCascadeColorEnabled;
void* setCascadeColorEnabled;
void* setOpacityModifyRGB;
void* isOpacityModifyRGB;
void* initWithColor;
void* initWithColor;
void* getBlendFunc;
void* setBlendFunc;
void* updateColor;
void* show;
void* pageChanged;
void* toggleGroup;
void* determineStartValues;
void* onClose;
void* textInputClosed;
void* textChanged;
void* textInputShouldOffset;
void* textInputReturn;
void* updateInputValue;
void* sliderBegan;
void* sliderEnded;
void* onPlusButton;
void* onCustomButton;
void* updateDefaultTriggerValues;
void* updateInputNode;
void* updateToggleItem;
void* valueDidChange;
void* getValue;
void* triggerValueFromSliderValue;
void* triggerSliderValueFromValue;
void* onCustomToggleTriggerValue;
void* valuePopupClosed;
void* hsvPopupClosed;
};
/* SetupEnterEffectPopup_1 */
typedef struct SetupEnterEffectPopup_1_vtable SetupEnterEffectPopup_1_vtable, *PSetupEnterEffectPopup_1_vtable;
struct SetupEnterEffectPopup_1_vtable {
void* delete_SetupEnterEffectPopup;
void* delete_SetupEnterEffectPopup;
void* ccTouchBegan;
void* ccTouchMoved;
void* ccTouchEnded;
void* ccTouchCancelled;
void* ccTouchesBegan;
void* ccTouchesMoved;
void* ccTouchesEnded;
void* ccTouchesCancelled;
void* setPreviousPriority;
void* getPreviousPriority;
};
/* SetupEnterEffectPopup_2 */
typedef struct SetupEnterEffectPopup_2_vtable SetupEnterEffectPopup_2_vtable, *PSetupEnterEffectPopup_2_vtable;
struct SetupEnterEffectPopup_2_vtable {
void* didAccelerate;
};
/* SetupEnterEffectPopup_3 */
typedef struct SetupEnterEffectPopup_3_vtable SetupEnterEffectPopup_3_vtable, *PSetupEnterEffectPopup_3_vtable;
struct SetupEnterEffectPopup_3_vtable {
void* keyBackClicked;
void* keyMenuClicked;
};
/* SetupEnterEffectPopup_4 */
typedef struct SetupEnterEffectPopup_4_vtable SetupEnterEffectPopup_4_vtable, *PSetupEnterEffectPopup_4_vtable;
struct SetupEnterEffectPopup_4_vtable {
void* keyDown;
void* keyUp;
};
/* SetupEnterEffectPopup_5 */
typedef struct SetupEnterEffectPopup_5_vtable SetupEnterEffectPopup_5_vtable, *PSetupEnterEffectPopup_5_vtable;
struct SetupEnterEffectPopup_5_vtable {
void* rightKeyDown;
void* rightKeyUp;
void* scrollWheel;
};
/* SetupEnterEffectPopup_6 */
typedef struct SetupEnterEffectPopup_6_vtable SetupEnterEffectPopup_6_vtable, *PSetupEnterEffectPopup_6_vtable;
struct SetupEnterEffectPopup_6_vtable {
void* setColor;
void* getColor;
void* getDisplayedColor;
void* getDisplayedOpacity;
void* getOpacity;
void* setOpacity;
void* setOpacityModifyRGB;
void* isOpacityModifyRGB;
void* isCascadeColorEnabled;
void* setCascadeColorEnabled;
void* updateDisplayedColor;
void* isCascadeOpacityEnabled;
void* setCascadeOpacityEnabled;
void* updateDisplayedOpacity;
};
/* SetupEnterEffectPopup_7 */
typedef struct SetupEnterEffectPopup_7_vtable SetupEnterEffectPopup_7_vtable, *PSetupEnterEffectPopup_7_vtable;
struct SetupEnterEffectPopup_7_vtable {
void* setBlendFunc;
void* getBlendFunc;
};
/* SetupEnterEffectPopup_8 */
typedef struct SetupEnterEffectPopup_8_vtable SetupEnterEffectPopup_8_vtable, *PSetupEnterEffectPopup_8_vtable;
struct SetupEnterEffectPopup_8_vtable {
void* textChanged;
void* textInputOpened;
void* textInputClosed;
void* textInputShouldOffset;
void* textInputReturn;
void* allowTextInput;
void* enterPressed;
};
/* SetupEnterEffectPopup_9 */
typedef struct SetupEnterEffectPopup_9_vtable SetupEnterEffectPopup_9_vtable, *PSetupEnterEffectPopup_9_vtable;
struct SetupEnterEffectPopup_9_vtable {
void* valuePopupClosed;
};
/* SetupEnterEffectPopup_10 */
typedef struct SetupEnterEffectPopup_10_vtable SetupEnterEffectPopup_10_vtable, *PSetupEnterEffectPopup_10_vtable;
struct SetupEnterEffectPopup_10_vtable {
void* sliderBegan;
void* sliderEnded;
};
/* SetupEnterEffectPopup_11 */
typedef struct SetupEnterEffectPopup_11_vtable SetupEnterEffectPopup_11_vtable, *PSetupEnterEffectPopup_11_vtable;
struct SetupEnterEffectPopup_11_vtable {
void* hsvPopupClosed;
void* hsvChanged;
};
/* BoomScrollLayerDelegate */
typedef struct BoomScrollLayerDelegate_vtable BoomScrollLayerDelegate_vtable, *PBoomScrollLayerDelegate_vtable;
struct BoomScrollLayerDelegate_vtable {
void* scrollLayerScrollingStarted;
void* scrollLayerScrolledToPage;
void* scrollLayerMoved;
void* scrollLayerWillScrollToPage;
};
/* ShareLevelLayer */
typedef struct ShareLevelLayer_vtable ShareLevelLayer_vtable, *PShareLevelLayer_vtable;
struct ShareLevelLayer_vtable {
void* copyWithZone;
void* delete_ShareLevelLayer;
void* delete_ShareLevelLayer;
void* isEqual;
void* acceptVisitor;
void* update;
void* encodeWithCoder;
void* canEncode;
void* getTag;
void* setTag;
void* init;
void* setZOrder;
void* _setZOrder;
void* getZOrder;
void* setVertexZ;
void* getVertexZ;
void* setScaleX;
void* getScaleX;
void* setScaleY;
void* getScaleY;
void* setScale;
void* getScale;
void* setScale;
void* setPosition;
void* getPosition;
void* setPosition;
void* getPosition;
void* setPositionX;
void* getPositionX;
void* setPositionY;
void* getPositionY;
void* setSkewX;
void* getSkewX;
void* setSkewY;
void* getSkewY;
void* setAnchorPoint;
void* getAnchorPoint;
void* getAnchorPointInPoints;
void* setContentSize;
void* getContentSize;
void* getScaledContentSize;
void* setVisible;
void* isVisible;
void* setRotation;
void* getRotation;
void* setRotationX;
void* getRotationX;
void* setRotationY;
void* getRotationY;
void* setOrderOfArrival;
void* getOrderOfArrival;
void* setGLServerState;
void* getGLServerState;
void* ignoreAnchorPointForPosition;
void* isIgnoreAnchorPointForPosition;
void* addChild;
void* addChild;
void* addChild;
void* getChildByTag;
void* getChildren;
void* getChildrenCount;
void* setParent;
void* getParent;
void* removeFromParent;
void* removeFromParentAndCleanup;
void* removeMeAndCleanup;
void* removeChild;
void* removeChild;
void* removeChildByTag;
void* removeChildByTag;
void* removeAllChildren;
void* removeAllChildrenWithCleanup;
void* reorderChild;
void* sortAllChildren;
void* getGrid;
void* setGrid;
void* getUserData;
void* setUserData;
void* getUserObject;
void* setUserObject;
void* getShaderProgram;
void* setShaderProgram;
void* getCamera;
void* isRunning;
void* registerScriptHandler;
void* unregisterScriptHandler;
void* onEnter;
void* onEnterTransitionDidFinish;
void* onExit;
void* onExitTransitionDidStart;
void* cleanup;
void* draw;
void* visit;
void* setActionManager;
void* getActionManager;
void* setScheduler;
void* getScheduler;
void* updateTransform;
void* nodeToParentTransform;
void* nodeToParentTransformFast;
void* parentToNodeTransform;
void* nodeToWorldTransform;
void* nodeToWorldTransformFast;
void* worldToNodeTransform;
void* addComponent;
void* removeComponent;
void* removeComponent;
void* removeAllComponents;
void* updateTweenAction;
void* updateTweenActionInt;
void* ccTouchBegan;
void* ccTouchMoved;
void* ccTouchEnded;
void* ccTouchCancelled;
void* ccTouchesBegan;
void* ccTouchesMoved;
void* ccTouchesEnded;
void* ccTouchesCancelled;
void* didAccelerate;
void* registerWithTouchDispatcher;
void* registerScriptTouchHandler;
void* unregisterScriptTouchHandler;
void* isTouchEnabled;
void* setTouchEnabled;
void* setTouchMode;
void* getTouchMode;
void* setTouchPriority;
void* getTouchPriority;
void* isAccelerometerEnabled;
void* setAccelerometerEnabled;
void* setAccelerometerInterval;
void* isKeypadEnabled;
void* setKeypadEnabled;
void* isKeyboardEnabled;
void* setKeyboardEnabled;
void* isMouseEnabled;
void* setMouseEnabled;
void* keyBackClicked;
void* keyMenuClicked;
void* keyDown;
void* setPreviousPriority;
void* getPreviousPriority;
void* getOpacity;
void* getDisplayedOpacity;
void* setOpacity;
void* updateDisplayedOpacity;
void* isCascadeOpacityEnabled;
void* setCascadeOpacityEnabled;
void* getColor;
void* getDisplayedColor;
void* setColor;
void* updateDisplayedColor;
void* isCascadeColorEnabled;
void* setCascadeColorEnabled;
void* setOpacityModifyRGB;
void* isOpacityModifyRGB;
void* initWithColor;
void* initWithColor;
void* getBlendFunc;
void* setBlendFunc;
void* updateColor;
void* show;
};
/* ShareLevelLayer_1 */
typedef struct ShareLevelLayer_1_vtable ShareLevelLayer_1_vtable, *PShareLevelLayer_1_vtable;
struct ShareLevelLayer_1_vtable {
void* delete_ShareLevelLayer;
void* delete_ShareLevelLayer;
void* ccTouchBegan;
void* ccTouchMoved;
void* ccTouchEnded;
void* ccTouchCancelled;
void* ccTouchesBegan;
void* ccTouchesMoved;
void* ccTouchesEnded;
void* ccTouchesCancelled;
void* setPreviousPriority;
void* getPreviousPriority;
};
/* ShareLevelLayer_2 */
typedef struct ShareLevelLayer_2_vtable ShareLevelLayer_2_vtable, *PShareLevelLayer_2_vtable;
struct ShareLevelLayer_2_vtable {
void* didAccelerate;
};
/* ShareLevelLayer_3 */
typedef struct ShareLevelLayer_3_vtable ShareLevelLayer_3_vtable, *PShareLevelLayer_3_vtable;
struct ShareLevelLayer_3_vtable {
void* keyBackClicked;
void* keyMenuClicked;
};
/* ShareLevelLayer_4 */
typedef struct ShareLevelLayer_4_vtable ShareLevelLayer_4_vtable, *PShareLevelLayer_4_vtable;
struct ShareLevelLayer_4_vtable {
void* keyDown;
void* keyUp;
};
/* ShareLevelLayer_5 */
typedef struct ShareLevelLayer_5_vtable ShareLevelLayer_5_vtable, *PShareLevelLayer_5_vtable;
struct ShareLevelLayer_5_vtable {
void* rightKeyDown;
void* rightKeyUp;
void* scrollWheel;
};
/* ShareLevelLayer_6 */
typedef struct ShareLevelLayer_6_vtable ShareLevelLayer_6_vtable, *PShareLevelLayer_6_vtable;
struct ShareLevelLayer_6_vtable {
void* setColor;
void* getColor;
void* getDisplayedColor;
void* getDisplayedOpacity;
void* getOpacity;
void* setOpacity;
void* setOpacityModifyRGB;
void* isOpacityModifyRGB;
void* isCascadeColorEnabled;
void* setCascadeColorEnabled;
void* updateDisplayedColor;
void* isCascadeOpacityEnabled;
void* setCascadeOpacityEnabled;
void* updateDisplayedOpacity;
};
/* ShareLevelLayer_7 */
typedef struct ShareLevelLayer_7_vtable ShareLevelLayer_7_vtable, *PShareLevelLayer_7_vtable;
struct ShareLevelLayer_7_vtable {
void* setBlendFunc;
void* getBlendFunc;
};
/* FMODLevelVisualizer */
typedef struct FMODLevelVisualizer_vtable FMODLevelVisualizer_vtable, *PFMODLevelVisualizer_vtable;
struct FMODLevelVisualizer_vtable {
void* copyWithZone;
void* delete_FMODLevelVisualizer;
void* delete_FMODLevelVisualizer;
void* isEqual;
void* acceptVisitor;
void* update;
void* encodeWithCoder;
void* canEncode;
void* getTag;
void* setTag;
void* init;
void* setZOrder;
void* _setZOrder;
void* getZOrder;
void* setVertexZ;
void* getVertexZ;
void* setScaleX;
void* getScaleX;
void* setScaleY;
void* getScaleY;
void* setScale;
void* getScale;
void* setScale;
void* setPosition;
void* getPosition;
void* setPosition;
void* getPosition;
void* setPositionX;
void* getPositionX;
void* setPositionY;
void* getPositionY;
void* setSkewX;
void* getSkewX;
void* setSkewY;
void* getSkewY;
void* setAnchorPoint;
void* getAnchorPoint;
void* getAnchorPointInPoints;
void* setContentSize;
void* getContentSize;
void* getScaledContentSize;
void* setVisible;
void* isVisible;
void* setRotation;
void* getRotation;
void* setRotationX;
void* getRotationX;
void* setRotationY;
void* getRotationY;
void* setOrderOfArrival;
void* getOrderOfArrival;
void* setGLServerState;
void* getGLServerState;
void* ignoreAnchorPointForPosition;
void* isIgnoreAnchorPointForPosition;
void* addChild;
void* addChild;
void* addChild;
void* getChildByTag;
void* getChildren;
void* getChildrenCount;
void* setParent;
void* getParent;
void* removeFromParent;
void* removeFromParentAndCleanup;
void* removeMeAndCleanup;
void* removeChild;
void* removeChild;
void* removeChildByTag;
void* removeChildByTag;
void* removeAllChildren;
void* removeAllChildrenWithCleanup;
void* reorderChild;
void* sortAllChildren;
void* getGrid;
void* setGrid;
void* getUserData;
void* setUserData;
void* getUserObject;
void* setUserObject;
void* getShaderProgram;
void* setShaderProgram;
void* getCamera;
void* isRunning;
void* registerScriptHandler;
void* unregisterScriptHandler;
void* onEnter;
void* onEnterTransitionDidFinish;
void* onExit;
void* onExitTransitionDidStart;
void* cleanup;
void* draw;
void* visit;
void* setActionManager;
void* getActionManager;
void* setScheduler;
void* getScheduler;
void* updateTransform;
void* nodeToParentTransform;
void* nodeToParentTransformFast;
void* parentToNodeTransform;
void* nodeToWorldTransform;
void* nodeToWorldTransformFast;
void* worldToNodeTransform;
void* addComponent;
void* removeComponent;
void* removeComponent;
void* removeAllComponents;
void* updateTweenAction;
void* updateTweenActionInt;
};
/* StatsLayer */
typedef struct StatsLayer_vtable StatsLayer_vtable, *PStatsLayer_vtable;
struct StatsLayer_vtable {
void* copyWithZone;
void* delete_StatsLayer;
void* delete_StatsLayer;
void* isEqual;
void* acceptVisitor;
void* update;
void* encodeWithCoder;
void* canEncode;
void* getTag;
void* setTag;
void* init;
void* setZOrder;
void* _setZOrder;
void* getZOrder;
void* setVertexZ;
void* getVertexZ;
void* setScaleX;
void* getScaleX;
void* setScaleY;
void* getScaleY;
void* setScale;
void* getScale;
void* setScale;
void* setPosition;
void* getPosition;
void* setPosition;
void* getPosition;
void* setPositionX;
void* getPositionX;
void* setPositionY;
void* getPositionY;
void* setSkewX;
void* getSkewX;
void* setSkewY;
void* getSkewY;
void* setAnchorPoint;
void* getAnchorPoint;
void* getAnchorPointInPoints;
void* setContentSize;
void* getContentSize;
void* getScaledContentSize;
void* setVisible;
void* isVisible;
void* setRotation;
void* getRotation;
void* setRotationX;
void* getRotationX;
void* setRotationY;
void* getRotationY;
void* setOrderOfArrival;
void* getOrderOfArrival;
void* setGLServerState;
void* getGLServerState;
void* ignoreAnchorPointForPosition;
void* isIgnoreAnchorPointForPosition;
void* addChild;
void* addChild;
void* addChild;
void* getChildByTag;
void* getChildren;
void* getChildrenCount;
void* setParent;
void* getParent;
void* removeFromParent;
void* removeFromParentAndCleanup;
void* removeMeAndCleanup;
void* removeChild;
void* removeChild;
void* removeChildByTag;
void* removeChildByTag;
void* removeAllChildren;
void* removeAllChildrenWithCleanup;
void* reorderChild;
void* sortAllChildren;
void* getGrid;
void* setGrid;
void* getUserData;
void* setUserData;
void* getUserObject;
void* setUserObject;
void* getShaderProgram;
void* setShaderProgram;
void* getCamera;
void* isRunning;
void* registerScriptHandler;
void* unregisterScriptHandler;
void* onEnter;
void* onEnterTransitionDidFinish;
void* onExit;
void* onExitTransitionDidStart;
void* cleanup;
void* draw;
void* visit;
void* setActionManager;
void* getActionManager;
void* setScheduler;
void* getScheduler;
void* updateTransform;
void* nodeToParentTransform;
void* nodeToParentTransformFast;
void* parentToNodeTransform;
void* nodeToWorldTransform;
void* nodeToWorldTransformFast;
void* worldToNodeTransform;
void* addComponent;
void* removeComponent;
void* removeComponent;
void* removeAllComponents;
void* updateTweenAction;
void* updateTweenActionInt;
void* ccTouchBegan;
void* ccTouchMoved;
void* ccTouchEnded;
void* ccTouchCancelled;
void* ccTouchesBegan;
void* ccTouchesMoved;
void* ccTouchesEnded;
void* ccTouchesCancelled;
void* didAccelerate;
void* registerWithTouchDispatcher;
void* registerScriptTouchHandler;
void* unregisterScriptTouchHandler;
void* isTouchEnabled;
void* setTouchEnabled;
void* setTouchMode;
void* getTouchMode;
void* setTouchPriority;
void* getTouchPriority;
void* isAccelerometerEnabled;
void* setAccelerometerEnabled;
void* setAccelerometerInterval;
void* isKeypadEnabled;
void* setKeypadEnabled;
void* isKeyboardEnabled;
void* setKeyboardEnabled;
void* isMouseEnabled;
void* setMouseEnabled;
void* keyBackClicked;
void* keyMenuClicked;
void* keyDown;
void* setPreviousPriority;
void* getPreviousPriority;
void* getOpacity;
void* getDisplayedOpacity;
void* setOpacity;
void* updateDisplayedOpacity;
void* isCascadeOpacityEnabled;
void* setCascadeOpacityEnabled;
void* getColor;
void* getDisplayedColor;
void* setColor;
void* updateDisplayedColor;
void* isCascadeColorEnabled;
void* setCascadeColorEnabled;
void* setOpacityModifyRGB;
void* isOpacityModifyRGB;
void* initWithColor;
void* initWithColor;
void* getBlendFunc;
void* setBlendFunc;
void* updateColor;
void* customSetup;
void* enterLayer;
void* exitLayer;
void* showLayer;
void* hideLayer;
void* layerVisible;
void* layerHidden;
void* enterAnimFinished;
void* disableUI;
void* enableUI;
};
/* StatsLayer_1 */
typedef struct StatsLayer_1_vtable StatsLayer_1_vtable, *PStatsLayer_1_vtable;
struct StatsLayer_1_vtable {
void* delete_StatsLayer;
void* delete_StatsLayer;
void* ccTouchBegan;
void* ccTouchMoved;
void* ccTouchEnded;
void* ccTouchCancelled;
void* ccTouchesBegan;
void* ccTouchesMoved;
void* ccTouchesEnded;
void* ccTouchesCancelled;
void* setPreviousPriority;
void* getPreviousPriority;
};
/* StatsLayer_2 */
typedef struct StatsLayer_2_vtable StatsLayer_2_vtable, *PStatsLayer_2_vtable;
struct StatsLayer_2_vtable {
void* didAccelerate;
};
/* StatsLayer_3 */
typedef struct StatsLayer_3_vtable StatsLayer_3_vtable, *PStatsLayer_3_vtable;
struct StatsLayer_3_vtable {
void* keyBackClicked;
void* keyMenuClicked;
};
/* StatsLayer_4 */
typedef struct StatsLayer_4_vtable StatsLayer_4_vtable, *PStatsLayer_4_vtable;
struct StatsLayer_4_vtable {
void* keyDown;
void* keyUp;
};
/* StatsLayer_5 */
typedef struct StatsLayer_5_vtable StatsLayer_5_vtable, *PStatsLayer_5_vtable;
struct StatsLayer_5_vtable {
void* rightKeyDown;
void* rightKeyUp;
void* scrollWheel;
};
/* StatsLayer_6 */
typedef struct StatsLayer_6_vtable StatsLayer_6_vtable, *PStatsLayer_6_vtable;
struct StatsLayer_6_vtable {
void* setColor;
void* getColor;
void* getDisplayedColor;
void* getDisplayedOpacity;
void* getOpacity;
void* setOpacity;
void* setOpacityModifyRGB;
void* isOpacityModifyRGB;
void* isCascadeColorEnabled;
void* setCascadeColorEnabled;
void* updateDisplayedColor;
void* isCascadeOpacityEnabled;
void* setCascadeOpacityEnabled;
void* updateDisplayedOpacity;
};
/* StatsLayer_7 */
typedef struct StatsLayer_7_vtable StatsLayer_7_vtable, *PStatsLayer_7_vtable;
struct StatsLayer_7_vtable {
void* setBlendFunc;
void* getBlendFunc;
};
/* HSVLiveOverlay */
typedef struct HSVLiveOverlay_vtable HSVLiveOverlay_vtable, *PHSVLiveOverlay_vtable;
struct HSVLiveOverlay_vtable {
void* copyWithZone;
void* delete_HSVLiveOverlay;
void* delete_HSVLiveOverlay;
void* isEqual;
void* acceptVisitor;
void* update;
void* encodeWithCoder;
void* canEncode;
void* getTag;
void* setTag;
void* init;
void* setZOrder;
void* _setZOrder;
void* getZOrder;
void* setVertexZ;
void* getVertexZ;
void* setScaleX;
void* getScaleX;
void* setScaleY;
void* getScaleY;
void* setScale;
void* getScale;
void* setScale;
void* setPosition;
void* getPosition;
void* setPosition;
void* getPosition;
void* setPositionX;
void* getPositionX;
void* setPositionY;
void* getPositionY;
void* setSkewX;
void* getSkewX;
void* setSkewY;
void* getSkewY;
void* setAnchorPoint;
void* getAnchorPoint;
void* getAnchorPointInPoints;
void* setContentSize;
void* getContentSize;
void* getScaledContentSize;
void* setVisible;
void* isVisible;
void* setRotation;
void* getRotation;
void* setRotationX;
void* getRotationX;
void* setRotationY;
void* getRotationY;
void* setOrderOfArrival;
void* getOrderOfArrival;
void* setGLServerState;
void* getGLServerState;
void* ignoreAnchorPointForPosition;
void* isIgnoreAnchorPointForPosition;
void* addChild;
void* addChild;
void* addChild;
void* getChildByTag;
void* getChildren;
void* getChildrenCount;
void* setParent;
void* getParent;
void* removeFromParent;
void* removeFromParentAndCleanup;
void* removeMeAndCleanup;
void* removeChild;
void* removeChild;
void* removeChildByTag;
void* removeChildByTag;
void* removeAllChildren;
void* removeAllChildrenWithCleanup;
void* reorderChild;
void* sortAllChildren;
void* getGrid;
void* setGrid;
void* getUserData;
void* setUserData;
void* getUserObject;
void* setUserObject;
void* getShaderProgram;
void* setShaderProgram;
void* getCamera;
void* isRunning;
void* registerScriptHandler;
void* unregisterScriptHandler;
void* onEnter;
void* onEnterTransitionDidFinish;
void* onExit;
void* onExitTransitionDidStart;
void* cleanup;
void* draw;
void* visit;
void* setActionManager;
void* getActionManager;
void* setScheduler;
void* getScheduler;
void* updateTransform;
void* nodeToParentTransform;
void* nodeToParentTransformFast;
void* parentToNodeTransform;
void* nodeToWorldTransform;
void* nodeToWorldTransformFast;
void* worldToNodeTransform;
void* addComponent;
void* removeComponent;
void* removeComponent;
void* removeAllComponents;
void* updateTweenAction;
void* updateTweenActionInt;
void* ccTouchBegan;
void* ccTouchMoved;
void* ccTouchEnded;
void* ccTouchCancelled;
void* ccTouchesBegan;
void* ccTouchesMoved;
void* ccTouchesEnded;
void* ccTouchesCancelled;
void* didAccelerate;
void* registerWithTouchDispatcher;
void* registerScriptTouchHandler;
void* unregisterScriptTouchHandler;
void* isTouchEnabled;
void* setTouchEnabled;
void* setTouchMode;
void* getTouchMode;
void* setTouchPriority;
void* getTouchPriority;
void* isAccelerometerEnabled;
void* setAccelerometerEnabled;
void* setAccelerometerInterval;
void* isKeypadEnabled;
void* setKeypadEnabled;
void* isKeyboardEnabled;
void* setKeyboardEnabled;
void* isMouseEnabled;
void* setMouseEnabled;
void* keyBackClicked;
void* keyMenuClicked;
void* keyDown;
void* setPreviousPriority;
void* getPreviousPriority;
void* getOpacity;
void* getDisplayedOpacity;
void* setOpacity;
void* updateDisplayedOpacity;
void* isCascadeOpacityEnabled;
void* setCascadeOpacityEnabled;
void* getColor;
void* getDisplayedColor;
void* setColor;
void* updateDisplayedColor;
void* isCascadeColorEnabled;
void* setCascadeColorEnabled;
void* setOpacityModifyRGB;
void* isOpacityModifyRGB;
void* initWithColor;
void* initWithColor;
void* getBlendFunc;
void* setBlendFunc;
void* updateColor;
void* show;
void* hsvChanged;
};
/* HSVLiveOverlay_1 */
typedef struct HSVLiveOverlay_1_vtable HSVLiveOverlay_1_vtable, *PHSVLiveOverlay_1_vtable;
struct HSVLiveOverlay_1_vtable {
void* delete_HSVLiveOverlay;
void* delete_HSVLiveOverlay;
void* ccTouchBegan;
void* ccTouchMoved;
void* ccTouchEnded;
void* ccTouchCancelled;
void* ccTouchesBegan;
void* ccTouchesMoved;
void* ccTouchesEnded;
void* ccTouchesCancelled;
void* setPreviousPriority;
void* getPreviousPriority;
};
/* HSVLiveOverlay_2 */
typedef struct HSVLiveOverlay_2_vtable HSVLiveOverlay_2_vtable, *PHSVLiveOverlay_2_vtable;
struct HSVLiveOverlay_2_vtable {
void* didAccelerate;
};
/* HSVLiveOverlay_3 */
typedef struct HSVLiveOverlay_3_vtable HSVLiveOverlay_3_vtable, *PHSVLiveOverlay_3_vtable;
struct HSVLiveOverlay_3_vtable {
void* keyBackClicked;
void* keyMenuClicked;
};
/* HSVLiveOverlay_4 */
typedef struct HSVLiveOverlay_4_vtable HSVLiveOverlay_4_vtable, *PHSVLiveOverlay_4_vtable;
struct HSVLiveOverlay_4_vtable {
void* keyDown;
void* keyUp;
};
/* HSVLiveOverlay_5 */
typedef struct HSVLiveOverlay_5_vtable HSVLiveOverlay_5_vtable, *PHSVLiveOverlay_5_vtable;
struct HSVLiveOverlay_5_vtable {
void* rightKeyDown;
void* rightKeyUp;
void* scrollWheel;
};
/* HSVLiveOverlay_6 */
typedef struct HSVLiveOverlay_6_vtable HSVLiveOverlay_6_vtable, *PHSVLiveOverlay_6_vtable;
struct HSVLiveOverlay_6_vtable {
void* setColor;
void* getColor;
void* getDisplayedColor;
void* getDisplayedOpacity;
void* getOpacity;
void* setOpacity;
void* setOpacityModifyRGB;
void* isOpacityModifyRGB;
void* isCascadeColorEnabled;
void* setCascadeColorEnabled;
void* updateDisplayedColor;
void* isCascadeOpacityEnabled;
void* setCascadeOpacityEnabled;
void* updateDisplayedOpacity;
};
/* HSVLiveOverlay_7 */
typedef struct HSVLiveOverlay_7_vtable HSVLiveOverlay_7_vtable, *PHSVLiveOverlay_7_vtable;
struct HSVLiveOverlay_7_vtable {
void* setBlendFunc;
void* getBlendFunc;
};
/* HSVLiveOverlay_8 */
typedef struct HSVLiveOverlay_8_vtable HSVLiveOverlay_8_vtable, *PHSVLiveOverlay_8_vtable;
struct HSVLiveOverlay_8_vtable {
void* hsvPopupClosed;
void* hsvChanged;
};
/* ShareLevelSettingsLayer */
typedef struct ShareLevelSettingsLayer_vtable ShareLevelSettingsLayer_vtable, *PShareLevelSettingsLayer_vtable;
struct ShareLevelSettingsLayer_vtable {
void* copyWithZone;
void* delete_ShareLevelSettingsLayer;
void* delete_ShareLevelSettingsLayer;
void* isEqual;
void* acceptVisitor;
void* update;
void* encodeWithCoder;
void* canEncode;
void* getTag;
void* setTag;
void* init;
void* setZOrder;
void* _setZOrder;
void* getZOrder;
void* setVertexZ;
void* getVertexZ;
void* setScaleX;
void* getScaleX;
void* setScaleY;
void* getScaleY;
void* setScale;
void* getScale;
void* setScale;
void* setPosition;
void* getPosition;
void* setPosition;
void* getPosition;
void* setPositionX;
void* getPositionX;
void* setPositionY;
void* getPositionY;
void* setSkewX;
void* getSkewX;
void* setSkewY;
void* getSkewY;
void* setAnchorPoint;
void* getAnchorPoint;
void* getAnchorPointInPoints;
void* setContentSize;
void* getContentSize;
void* getScaledContentSize;
void* setVisible;
void* isVisible;
void* setRotation;
void* getRotation;
void* setRotationX;
void* getRotationX;
void* setRotationY;
void* getRotationY;
void* setOrderOfArrival;
void* getOrderOfArrival;
void* setGLServerState;
void* getGLServerState;
void* ignoreAnchorPointForPosition;
void* isIgnoreAnchorPointForPosition;
void* addChild;
void* addChild;
void* addChild;
void* getChildByTag;
void* getChildren;
void* getChildrenCount;
void* setParent;
void* getParent;
void* removeFromParent;
void* removeFromParentAndCleanup;
void* removeMeAndCleanup;
void* removeChild;
void* removeChild;
void* removeChildByTag;
void* removeChildByTag;
void* removeAllChildren;
void* removeAllChildrenWithCleanup;
void* reorderChild;
void* sortAllChildren;
void* getGrid;
void* setGrid;
void* getUserData;
void* setUserData;
void* getUserObject;
void* setUserObject;
void* getShaderProgram;
void* setShaderProgram;
void* getCamera;
void* isRunning;
void* registerScriptHandler;
void* unregisterScriptHandler;
void* onEnter;
void* onEnterTransitionDidFinish;
void* onExit;
void* onExitTransitionDidStart;
void* cleanup;
void* draw;
void* visit;
void* setActionManager;
void* getActionManager;
void* setScheduler;
void* getScheduler;
void* updateTransform;
void* nodeToParentTransform;
void* nodeToParentTransformFast;
void* parentToNodeTransform;
void* nodeToWorldTransform;
void* nodeToWorldTransformFast;
void* worldToNodeTransform;
void* addComponent;
void* removeComponent;
void* removeComponent;
void* removeAllComponents;
void* updateTweenAction;
void* updateTweenActionInt;
void* ccTouchBegan;
void* ccTouchMoved;
void* ccTouchEnded;
void* ccTouchCancelled;
void* ccTouchesBegan;
void* ccTouchesMoved;
void* ccTouchesEnded;
void* ccTouchesCancelled;
void* didAccelerate;
void* registerWithTouchDispatcher;
void* registerScriptTouchHandler;
void* unregisterScriptTouchHandler;
void* isTouchEnabled;
void* setTouchEnabled;
void* setTouchMode;
void* getTouchMode;
void* setTouchPriority;
void* getTouchPriority;
void* isAccelerometerEnabled;
void* setAccelerometerEnabled;
void* setAccelerometerInterval;
void* isKeypadEnabled;
void* setKeypadEnabled;
void* isKeyboardEnabled;
void* setKeyboardEnabled;
void* isMouseEnabled;
void* setMouseEnabled;
void* keyBackClicked;
void* keyMenuClicked;
void* keyDown;
void* setPreviousPriority;
void* getPreviousPriority;
void* getOpacity;
void* getDisplayedOpacity;
void* setOpacity;
void* updateDisplayedOpacity;
void* isCascadeOpacityEnabled;
void* setCascadeOpacityEnabled;
void* getColor;
void* getDisplayedColor;
void* setColor;
void* updateDisplayedColor;
void* isCascadeColorEnabled;
void* setCascadeColorEnabled;
void* setOpacityModifyRGB;
void* isOpacityModifyRGB;
void* initWithColor;
void* initWithColor;
void* getBlendFunc;
void* setBlendFunc;
void* updateColor;
void* show;
};
/* ShareLevelSettingsLayer_1 */
typedef struct ShareLevelSettingsLayer_1_vtable ShareLevelSettingsLayer_1_vtable, *PShareLevelSettingsLayer_1_vtable;
struct ShareLevelSettingsLayer_1_vtable {
void* delete_ShareLevelSettingsLayer;
void* delete_ShareLevelSettingsLayer;
void* ccTouchBegan;
void* ccTouchMoved;
void* ccTouchEnded;
void* ccTouchCancelled;
void* ccTouchesBegan;
void* ccTouchesMoved;
void* ccTouchesEnded;
void* ccTouchesCancelled;
void* setPreviousPriority;
void* getPreviousPriority;
};
/* ShareLevelSettingsLayer_2 */
typedef struct ShareLevelSettingsLayer_2_vtable ShareLevelSettingsLayer_2_vtable, *PShareLevelSettingsLayer_2_vtable;
struct ShareLevelSettingsLayer_2_vtable {
void* didAccelerate;
};
/* ShareLevelSettingsLayer_3 */
typedef struct ShareLevelSettingsLayer_3_vtable ShareLevelSettingsLayer_3_vtable, *PShareLevelSettingsLayer_3_vtable;
struct ShareLevelSettingsLayer_3_vtable {
void* keyBackClicked;
void* keyMenuClicked;
};
/* ShareLevelSettingsLayer_4 */
typedef struct ShareLevelSettingsLayer_4_vtable ShareLevelSettingsLayer_4_vtable, *PShareLevelSettingsLayer_4_vtable;
struct ShareLevelSettingsLayer_4_vtable {
void* keyDown;
void* keyUp;
};
/* ShareLevelSettingsLayer_5 */
typedef struct ShareLevelSettingsLayer_5_vtable ShareLevelSettingsLayer_5_vtable, *PShareLevelSettingsLayer_5_vtable;
struct ShareLevelSettingsLayer_5_vtable {
void* rightKeyDown;
void* rightKeyUp;
void* scrollWheel;
};
/* ShareLevelSettingsLayer_6 */
typedef struct ShareLevelSettingsLayer_6_vtable ShareLevelSettingsLayer_6_vtable, *PShareLevelSettingsLayer_6_vtable;
struct ShareLevelSettingsLayer_6_vtable {
void* setColor;
void* getColor;
void* getDisplayedColor;
void* getDisplayedOpacity;
void* getOpacity;
void* setOpacity;
void* setOpacityModifyRGB;
void* isOpacityModifyRGB;
void* isCascadeColorEnabled;
void* setCascadeColorEnabled;
void* updateDisplayedColor;
void* isCascadeOpacityEnabled;
void* setCascadeOpacityEnabled;
void* updateDisplayedOpacity;
};
/* ShareLevelSettingsLayer_7 */
typedef struct ShareLevelSettingsLayer_7_vtable ShareLevelSettingsLayer_7_vtable, *PShareLevelSettingsLayer_7_vtable;
struct ShareLevelSettingsLayer_7_vtable {
void* setBlendFunc;
void* getBlendFunc;
};
/* ShareLevelSettingsLayer_8 */
typedef struct ShareLevelSettingsLayer_8_vtable ShareLevelSettingsLayer_8_vtable, *PShareLevelSettingsLayer_8_vtable;
struct ShareLevelSettingsLayer_8_vtable {
void* numberInputClosed;
};
/* SelectSFXSortDelegate */
typedef struct SelectSFXSortDelegate_vtable SelectSFXSortDelegate_vtable, *PSelectSFXSortDelegate_vtable;
struct SelectSFXSortDelegate_vtable {
void* sortSelectClosed;
};
/* GJBigSprite */
typedef struct GJBigSprite_vtable GJBigSprite_vtable, *PGJBigSprite_vtable;
struct GJBigSprite_vtable {
void* copyWithZone;
void* delete_GJBigSprite;
void* delete_GJBigSprite;
void* isEqual;
void* acceptVisitor;
void* update;
void* encodeWithCoder;
void* canEncode;
void* getTag;
void* setTag;
void* init;
void* setZOrder;
void* _setZOrder;
void* getZOrder;
void* setVertexZ;
void* getVertexZ;
void* setScaleX;
void* getScaleX;
void* setScaleY;
void* getScaleY;
void* setScale;
void* getScale;
void* setScale;
void* setPosition;
void* getPosition;
void* setPosition;
void* getPosition;
void* setPositionX;
void* getPositionX;
void* setPositionY;
void* getPositionY;
void* setSkewX;
void* getSkewX;
void* setSkewY;
void* getSkewY;
void* setAnchorPoint;
void* getAnchorPoint;
void* getAnchorPointInPoints;
void* setContentSize;
void* getContentSize;
void* getScaledContentSize;
void* setVisible;
void* isVisible;
void* setRotation;
void* getRotation;
void* setRotationX;
void* getRotationX;
void* setRotationY;
void* getRotationY;
void* setOrderOfArrival;
void* getOrderOfArrival;
void* setGLServerState;
void* getGLServerState;
void* ignoreAnchorPointForPosition;
void* isIgnoreAnchorPointForPosition;
void* addChild;
void* addChild;
void* addChild;
void* getChildByTag;
void* getChildren;
void* getChildrenCount;
void* setParent;
void* getParent;
void* removeFromParent;
void* removeFromParentAndCleanup;
void* removeMeAndCleanup;
void* removeChild;
void* removeChild;
void* removeChildByTag;
void* removeChildByTag;
void* removeAllChildren;
void* removeAllChildrenWithCleanup;
void* reorderChild;
void* sortAllChildren;
void* getGrid;
void* setGrid;
void* getUserData;
void* setUserData;
void* getUserObject;
void* setUserObject;
void* getShaderProgram;
void* setShaderProgram;
void* getCamera;
void* isRunning;
void* registerScriptHandler;
void* unregisterScriptHandler;
void* onEnter;
void* onEnterTransitionDidFinish;
void* onExit;
void* onExitTransitionDidStart;
void* cleanup;
void* draw;
void* visit;
void* setActionManager;
void* getActionManager;
void* setScheduler;
void* getScheduler;
void* updateTransform;
void* nodeToParentTransform;
void* nodeToParentTransformFast;
void* parentToNodeTransform;
void* nodeToWorldTransform;
void* nodeToWorldTransformFast;
void* worldToNodeTransform;
void* addComponent;
void* removeComponent;
void* removeComponent;
void* removeAllComponents;
void* updateTweenAction;
void* updateTweenActionInt;
};
/* SetupAreaRotateTriggerPopup */
typedef struct SetupAreaRotateTriggerPopup_vtable SetupAreaRotateTriggerPopup_vtable, *PSetupAreaRotateTriggerPopup_vtable;
struct SetupAreaRotateTriggerPopup_vtable {
void* copyWithZone;
void* delete_SetupAreaRotateTriggerPopup;
void* delete_SetupAreaRotateTriggerPopup;
void* isEqual;
void* acceptVisitor;
void* update;
void* encodeWithCoder;
void* canEncode;
void* getTag;
void* setTag;
void* init;
void* setZOrder;
void* _setZOrder;
void* getZOrder;
void* setVertexZ;
void* getVertexZ;
void* setScaleX;
void* getScaleX;
void* setScaleY;
void* getScaleY;
void* setScale;
void* getScale;
void* setScale;
void* setPosition;
void* getPosition;
void* setPosition;
void* getPosition;
void* setPositionX;
void* getPositionX;
void* setPositionY;
void* getPositionY;
void* setSkewX;
void* getSkewX;
void* setSkewY;
void* getSkewY;
void* setAnchorPoint;
void* getAnchorPoint;
void* getAnchorPointInPoints;
void* setContentSize;
void* getContentSize;
void* getScaledContentSize;
void* setVisible;
void* isVisible;
void* setRotation;
void* getRotation;
void* setRotationX;
void* getRotationX;
void* setRotationY;
void* getRotationY;
void* setOrderOfArrival;
void* getOrderOfArrival;
void* setGLServerState;
void* getGLServerState;
void* ignoreAnchorPointForPosition;
void* isIgnoreAnchorPointForPosition;
void* addChild;
void* addChild;
void* addChild;
void* getChildByTag;
void* getChildren;
void* getChildrenCount;
void* setParent;
void* getParent;
void* removeFromParent;
void* removeFromParentAndCleanup;
void* removeMeAndCleanup;
void* removeChild;
void* removeChild;
void* removeChildByTag;
void* removeChildByTag;
void* removeAllChildren;
void* removeAllChildrenWithCleanup;
void* reorderChild;
void* sortAllChildren;
void* getGrid;
void* setGrid;
void* getUserData;
void* setUserData;
void* getUserObject;
void* setUserObject;
void* getShaderProgram;
void* setShaderProgram;
void* getCamera;
void* isRunning;
void* registerScriptHandler;
void* unregisterScriptHandler;
void* onEnter;
void* onEnterTransitionDidFinish;
void* onExit;
void* onExitTransitionDidStart;
void* cleanup;
void* draw;
void* visit;
void* setActionManager;
void* getActionManager;
void* setScheduler;
void* getScheduler;
void* updateTransform;
void* nodeToParentTransform;
void* nodeToParentTransformFast;
void* parentToNodeTransform;
void* nodeToWorldTransform;
void* nodeToWorldTransformFast;
void* worldToNodeTransform;
void* addComponent;
void* removeComponent;
void* removeComponent;
void* removeAllComponents;
void* updateTweenAction;
void* updateTweenActionInt;
void* ccTouchBegan;
void* ccTouchMoved;
void* ccTouchEnded;
void* ccTouchCancelled;
void* ccTouchesBegan;
void* ccTouchesMoved;
void* ccTouchesEnded;
void* ccTouchesCancelled;
void* didAccelerate;
void* registerWithTouchDispatcher;
void* registerScriptTouchHandler;
void* unregisterScriptTouchHandler;
void* isTouchEnabled;
void* setTouchEnabled;
void* setTouchMode;
void* getTouchMode;
void* setTouchPriority;
void* getTouchPriority;
void* isAccelerometerEnabled;
void* setAccelerometerEnabled;
void* setAccelerometerInterval;
void* isKeypadEnabled;
void* setKeypadEnabled;
void* isKeyboardEnabled;
void* setKeyboardEnabled;
void* isMouseEnabled;
void* setMouseEnabled;
void* keyBackClicked;
void* keyMenuClicked;
void* keyDown;
void* setPreviousPriority;
void* getPreviousPriority;
void* getOpacity;
void* getDisplayedOpacity;
void* setOpacity;
void* updateDisplayedOpacity;
void* isCascadeOpacityEnabled;
void* setCascadeOpacityEnabled;
void* getColor;
void* getDisplayedColor;
void* setColor;
void* updateDisplayedColor;
void* isCascadeColorEnabled;
void* setCascadeColorEnabled;
void* setOpacityModifyRGB;
void* isOpacityModifyRGB;
void* initWithColor;
void* initWithColor;
void* getBlendFunc;
void* setBlendFunc;
void* updateColor;
void* show;
void* pageChanged;
void* toggleGroup;
void* determineStartValues;
void* onClose;
void* textInputClosed;
void* textChanged;
void* textInputShouldOffset;
void* textInputReturn;
void* updateInputValue;
void* sliderBegan;
void* sliderEnded;
void* onPlusButton;
void* onCustomButton;
void* updateDefaultTriggerValues;
void* updateInputNode;
void* updateToggleItem;
void* valueDidChange;
void* getValue;
void* triggerValueFromSliderValue;
void* triggerSliderValueFromValue;
void* onCustomToggleTriggerValue;
void* valuePopupClosed;
};
/* SetupAreaRotateTriggerPopup_1 */
typedef struct SetupAreaRotateTriggerPopup_1_vtable SetupAreaRotateTriggerPopup_1_vtable, *PSetupAreaRotateTriggerPopup_1_vtable;
struct SetupAreaRotateTriggerPopup_1_vtable {
void* delete_SetupAreaRotateTriggerPopup;
void* delete_SetupAreaRotateTriggerPopup;
void* ccTouchBegan;
void* ccTouchMoved;
void* ccTouchEnded;
void* ccTouchCancelled;
void* ccTouchesBegan;
void* ccTouchesMoved;
void* ccTouchesEnded;
void* ccTouchesCancelled;
void* setPreviousPriority;
void* getPreviousPriority;
};
/* SetupAreaRotateTriggerPopup_2 */
typedef struct SetupAreaRotateTriggerPopup_2_vtable SetupAreaRotateTriggerPopup_2_vtable, *PSetupAreaRotateTriggerPopup_2_vtable;
struct SetupAreaRotateTriggerPopup_2_vtable {
void* didAccelerate;
};
/* SetupAreaRotateTriggerPopup_3 */
typedef struct SetupAreaRotateTriggerPopup_3_vtable SetupAreaRotateTriggerPopup_3_vtable, *PSetupAreaRotateTriggerPopup_3_vtable;
struct SetupAreaRotateTriggerPopup_3_vtable {
void* keyBackClicked;
void* keyMenuClicked;
};
/* SetupAreaRotateTriggerPopup_4 */
typedef struct SetupAreaRotateTriggerPopup_4_vtable SetupAreaRotateTriggerPopup_4_vtable, *PSetupAreaRotateTriggerPopup_4_vtable;
struct SetupAreaRotateTriggerPopup_4_vtable {
void* keyDown;
void* keyUp;
};
/* SetupAreaRotateTriggerPopup_5 */
typedef struct SetupAreaRotateTriggerPopup_5_vtable SetupAreaRotateTriggerPopup_5_vtable, *PSetupAreaRotateTriggerPopup_5_vtable;
struct SetupAreaRotateTriggerPopup_5_vtable {
void* rightKeyDown;
void* rightKeyUp;
void* scrollWheel;
};
/* SetupAreaRotateTriggerPopup_6 */
typedef struct SetupAreaRotateTriggerPopup_6_vtable SetupAreaRotateTriggerPopup_6_vtable, *PSetupAreaRotateTriggerPopup_6_vtable;
struct SetupAreaRotateTriggerPopup_6_vtable {
void* setColor;
void* getColor;
void* getDisplayedColor;
void* getDisplayedOpacity;
void* getOpacity;
void* setOpacity;
void* setOpacityModifyRGB;
void* isOpacityModifyRGB;
void* isCascadeColorEnabled;
void* setCascadeColorEnabled;
void* updateDisplayedColor;
void* isCascadeOpacityEnabled;
void* setCascadeOpacityEnabled;
void* updateDisplayedOpacity;
};
/* SetupAreaRotateTriggerPopup_7 */
typedef struct SetupAreaRotateTriggerPopup_7_vtable SetupAreaRotateTriggerPopup_7_vtable, *PSetupAreaRotateTriggerPopup_7_vtable;
struct SetupAreaRotateTriggerPopup_7_vtable {
void* setBlendFunc;
void* getBlendFunc;
};
/* SetupAreaRotateTriggerPopup_8 */
typedef struct SetupAreaRotateTriggerPopup_8_vtable SetupAreaRotateTriggerPopup_8_vtable, *PSetupAreaRotateTriggerPopup_8_vtable;
struct SetupAreaRotateTriggerPopup_8_vtable {
void* textChanged;
void* textInputOpened;
void* textInputClosed;
void* textInputShouldOffset;
void* textInputReturn;
void* allowTextInput;
void* enterPressed;
};
/* SetupAreaRotateTriggerPopup_9 */
typedef struct SetupAreaRotateTriggerPopup_9_vtable SetupAreaRotateTriggerPopup_9_vtable, *PSetupAreaRotateTriggerPopup_9_vtable;
struct SetupAreaRotateTriggerPopup_9_vtable {
void* valuePopupClosed;
};
/* SetupAreaRotateTriggerPopup_10 */
typedef struct SetupAreaRotateTriggerPopup_10_vtable SetupAreaRotateTriggerPopup_10_vtable, *PSetupAreaRotateTriggerPopup_10_vtable;
struct SetupAreaRotateTriggerPopup_10_vtable {
void* sliderBegan;
void* sliderEnded;
};
/* GJSearchObject */
typedef struct GJSearchObject_vtable GJSearchObject_vtable, *PGJSearchObject_vtable;
struct GJSearchObject_vtable {
void* copyWithZone;
void* delete_GJSearchObject;
void* delete_GJSearchObject;
void* isEqual;
void* acceptVisitor;
void* update;
void* encodeWithCoder;
void* canEncode;
void* getTag;
void* setTag;
void* init;
void* setZOrder;
void* _setZOrder;
void* getZOrder;
void* setVertexZ;
void* getVertexZ;
void* setScaleX;
void* getScaleX;
void* setScaleY;
void* getScaleY;
void* setScale;
void* getScale;
void* setScale;
void* setPosition;
void* getPosition;
void* setPosition;
void* getPosition;
void* setPositionX;
void* getPositionX;
void* setPositionY;
void* getPositionY;
void* setSkewX;
void* getSkewX;
void* setSkewY;
void* getSkewY;
void* setAnchorPoint;
void* getAnchorPoint;
void* getAnchorPointInPoints;
void* setContentSize;
void* getContentSize;
void* getScaledContentSize;
void* setVisible;
void* isVisible;
void* setRotation;
void* getRotation;
void* setRotationX;
void* getRotationX;
void* setRotationY;
void* getRotationY;
void* setOrderOfArrival;
void* getOrderOfArrival;
void* setGLServerState;
void* getGLServerState;
void* ignoreAnchorPointForPosition;
void* isIgnoreAnchorPointForPosition;
void* addChild;
void* addChild;
void* addChild;
void* getChildByTag;
void* getChildren;
void* getChildrenCount;
void* setParent;
void* getParent;
void* removeFromParent;
void* removeFromParentAndCleanup;
void* removeMeAndCleanup;
void* removeChild;
void* removeChild;
void* removeChildByTag;
void* removeChildByTag;
void* removeAllChildren;
void* removeAllChildrenWithCleanup;
void* reorderChild;
void* sortAllChildren;
void* getGrid;
void* setGrid;
void* getUserData;
void* setUserData;
void* getUserObject;
void* setUserObject;
void* getShaderProgram;
void* setShaderProgram;
void* getCamera;
void* isRunning;
void* registerScriptHandler;
void* unregisterScriptHandler;
void* onEnter;
void* onEnterTransitionDidFinish;
void* onExit;
void* onExitTransitionDidStart;
void* cleanup;
void* draw;
void* visit;
void* setActionManager;
void* getActionManager;
void* setScheduler;
void* getScheduler;
void* updateTransform;
void* nodeToParentTransform;
void* nodeToParentTransformFast;
void* parentToNodeTransform;
void* nodeToWorldTransform;
void* nodeToWorldTransformFast;
void* worldToNodeTransform;
void* addComponent;
void* removeComponent;
void* removeComponent;
void* removeAllComponents;
void* updateTweenAction;
void* updateTweenActionInt;
};
/* LevelLeaderboard */
typedef struct LevelLeaderboard_vtable LevelLeaderboard_vtable, *PLevelLeaderboard_vtable;
struct LevelLeaderboard_vtable {
void* copyWithZone;
void* delete_LevelLeaderboard;
void* delete_LevelLeaderboard;
void* isEqual;
void* acceptVisitor;
void* update;
void* encodeWithCoder;
void* canEncode;
void* getTag;
void* setTag;
void* init;
void* setZOrder;
void* _setZOrder;
void* getZOrder;
void* setVertexZ;
void* getVertexZ;
void* setScaleX;
void* getScaleX;
void* setScaleY;
void* getScaleY;
void* setScale;
void* getScale;
void* setScale;
void* setPosition;
void* getPosition;
void* setPosition;
void* getPosition;
void* setPositionX;
void* getPositionX;
void* setPositionY;
void* getPositionY;
void* setSkewX;
void* getSkewX;
void* setSkewY;
void* getSkewY;
void* setAnchorPoint;
void* getAnchorPoint;
void* getAnchorPointInPoints;
void* setContentSize;
void* getContentSize;
void* getScaledContentSize;
void* setVisible;
void* isVisible;
void* setRotation;
void* getRotation;
void* setRotationX;
void* getRotationX;
void* setRotationY;
void* getRotationY;
void* setOrderOfArrival;
void* getOrderOfArrival;
void* setGLServerState;
void* getGLServerState;
void* ignoreAnchorPointForPosition;
void* isIgnoreAnchorPointForPosition;
void* addChild;
void* addChild;
void* addChild;
void* getChildByTag;
void* getChildren;
void* getChildrenCount;
void* setParent;
void* getParent;
void* removeFromParent;
void* removeFromParentAndCleanup;
void* removeMeAndCleanup;
void* removeChild;
void* removeChild;
void* removeChildByTag;
void* removeChildByTag;
void* removeAllChildren;
void* removeAllChildrenWithCleanup;
void* reorderChild;
void* sortAllChildren;
void* getGrid;
void* setGrid;
void* getUserData;
void* setUserData;
void* getUserObject;
void* setUserObject;
void* getShaderProgram;
void* setShaderProgram;
void* getCamera;
void* isRunning;
void* registerScriptHandler;
void* unregisterScriptHandler;
void* onEnter;
void* onEnterTransitionDidFinish;
void* onExit;
void* onExitTransitionDidStart;
void* cleanup;
void* draw;
void* visit;
void* setActionManager;
void* getActionManager;
void* setScheduler;
void* getScheduler;
void* updateTransform;
void* nodeToParentTransform;
void* nodeToParentTransformFast;
void* parentToNodeTransform;
void* nodeToWorldTransform;
void* nodeToWorldTransformFast;
void* worldToNodeTransform;
void* addComponent;
void* removeComponent;
void* removeComponent;
void* removeAllComponents;
void* updateTweenAction;
void* updateTweenActionInt;
void* ccTouchBegan;
void* ccTouchMoved;
void* ccTouchEnded;
void* ccTouchCancelled;
void* ccTouchesBegan;
void* ccTouchesMoved;
void* ccTouchesEnded;
void* ccTouchesCancelled;
void* didAccelerate;
void* registerWithTouchDispatcher;
void* registerScriptTouchHandler;
void* unregisterScriptTouchHandler;
void* isTouchEnabled;
void* setTouchEnabled;
void* setTouchMode;
void* getTouchMode;
void* setTouchPriority;
void* getTouchPriority;
void* isAccelerometerEnabled;
void* setAccelerometerEnabled;
void* setAccelerometerInterval;
void* isKeypadEnabled;
void* setKeypadEnabled;
void* isKeyboardEnabled;
void* setKeyboardEnabled;
void* isMouseEnabled;
void* setMouseEnabled;
void* keyBackClicked;
void* keyMenuClicked;
void* keyDown;
void* setPreviousPriority;
void* getPreviousPriority;
void* getOpacity;
void* getDisplayedOpacity;
void* setOpacity;
void* updateDisplayedOpacity;
void* isCascadeOpacityEnabled;
void* setCascadeOpacityEnabled;
void* getColor;
void* getDisplayedColor;
void* setColor;
void* updateDisplayedColor;
void* isCascadeColorEnabled;
void* setCascadeColorEnabled;
void* setOpacityModifyRGB;
void* isOpacityModifyRGB;
void* initWithColor;
void* initWithColor;
void* getBlendFunc;
void* setBlendFunc;
void* updateColor;
void* show;
void* loadLeaderboardFinished;
void* loadLeaderboardFailed;
void* FLAlert_Clicked;
void* updateUserScoreFinished;
void* updateUserScoreFailed;
};
/* LevelLeaderboard_1 */
typedef struct LevelLeaderboard_1_vtable LevelLeaderboard_1_vtable, *PLevelLeaderboard_1_vtable;
struct LevelLeaderboard_1_vtable {
void* delete_LevelLeaderboard;
void* delete_LevelLeaderboard;
void* ccTouchBegan;
void* ccTouchMoved;
void* ccTouchEnded;
void* ccTouchCancelled;
void* ccTouchesBegan;
void* ccTouchesMoved;
void* ccTouchesEnded;
void* ccTouchesCancelled;
void* setPreviousPriority;
void* getPreviousPriority;
};
/* LevelLeaderboard_2 */
typedef struct LevelLeaderboard_2_vtable LevelLeaderboard_2_vtable, *PLevelLeaderboard_2_vtable;
struct LevelLeaderboard_2_vtable {
void* didAccelerate;
};
/* LevelLeaderboard_3 */
typedef struct LevelLeaderboard_3_vtable LevelLeaderboard_3_vtable, *PLevelLeaderboard_3_vtable;
struct LevelLeaderboard_3_vtable {
void* keyBackClicked;
void* keyMenuClicked;
};
/* LevelLeaderboard_4 */
typedef struct LevelLeaderboard_4_vtable LevelLeaderboard_4_vtable, *PLevelLeaderboard_4_vtable;
struct LevelLeaderboard_4_vtable {
void* keyDown;
void* keyUp;
};
/* LevelLeaderboard_5 */
typedef struct LevelLeaderboard_5_vtable LevelLeaderboard_5_vtable, *PLevelLeaderboard_5_vtable;
struct LevelLeaderboard_5_vtable {
void* rightKeyDown;
void* rightKeyUp;
void* scrollWheel;
};
/* LevelLeaderboard_6 */
typedef struct LevelLeaderboard_6_vtable LevelLeaderboard_6_vtable, *PLevelLeaderboard_6_vtable;
struct LevelLeaderboard_6_vtable {
void* setColor;
void* getColor;
void* getDisplayedColor;
void* getDisplayedOpacity;
void* getOpacity;
void* setOpacity;
void* setOpacityModifyRGB;
void* isOpacityModifyRGB;
void* isCascadeColorEnabled;
void* setCascadeColorEnabled;
void* updateDisplayedColor;
void* isCascadeOpacityEnabled;
void* setCascadeOpacityEnabled;
void* updateDisplayedOpacity;
};
/* LevelLeaderboard_7 */
typedef struct LevelLeaderboard_7_vtable LevelLeaderboard_7_vtable, *PLevelLeaderboard_7_vtable;
struct LevelLeaderboard_7_vtable {
void* setBlendFunc;
void* getBlendFunc;
};
/* LevelLeaderboard_8 */
typedef struct LevelLeaderboard_8_vtable LevelLeaderboard_8_vtable, *PLevelLeaderboard_8_vtable;
struct LevelLeaderboard_8_vtable {
void* updateUserScoreFinished;
void* updateUserScoreFailed;
void* loadLeaderboardFinished;
void* loadLeaderboardFailed;
};
/* LevelLeaderboard_9 */
typedef struct LevelLeaderboard_9_vtable LevelLeaderboard_9_vtable, *PLevelLeaderboard_9_vtable;
struct LevelLeaderboard_9_vtable {
void* FLAlert_Clicked;
};
/* TextAlertPopup */
typedef struct TextAlertPopup_vtable TextAlertPopup_vtable, *PTextAlertPopup_vtable;
struct TextAlertPopup_vtable {
void* copyWithZone;
void* delete_TextAlertPopup;
void* delete_TextAlertPopup;
void* isEqual;
void* acceptVisitor;
void* update;
void* encodeWithCoder;
void* canEncode;
void* getTag;
void* setTag;
void* init;
void* setZOrder;
void* _setZOrder;
void* getZOrder;
void* setVertexZ;
void* getVertexZ;
void* setScaleX;
void* getScaleX;
void* setScaleY;
void* getScaleY;
void* setScale;
void* getScale;
void* setScale;
void* setPosition;
void* getPosition;
void* setPosition;
void* getPosition;
void* setPositionX;
void* getPositionX;
void* setPositionY;
void* getPositionY;
void* setSkewX;
void* getSkewX;
void* setSkewY;
void* getSkewY;
void* setAnchorPoint;
void* getAnchorPoint;
void* getAnchorPointInPoints;
void* setContentSize;
void* getContentSize;
void* getScaledContentSize;
void* setVisible;
void* isVisible;
void* setRotation;
void* getRotation;
void* setRotationX;
void* getRotationX;
void* setRotationY;
void* getRotationY;
void* setOrderOfArrival;
void* getOrderOfArrival;
void* setGLServerState;
void* getGLServerState;
void* ignoreAnchorPointForPosition;
void* isIgnoreAnchorPointForPosition;
void* addChild;
void* addChild;
void* addChild;
void* getChildByTag;
void* getChildren;
void* getChildrenCount;
void* setParent;
void* getParent;
void* removeFromParent;
void* removeFromParentAndCleanup;
void* removeMeAndCleanup;
void* removeChild;
void* removeChild;
void* removeChildByTag;
void* removeChildByTag;
void* removeAllChildren;
void* removeAllChildrenWithCleanup;
void* reorderChild;
void* sortAllChildren;
void* getGrid;
void* setGrid;
void* getUserData;
void* setUserData;
void* getUserObject;
void* setUserObject;
void* getShaderProgram;
void* setShaderProgram;
void* getCamera;
void* isRunning;
void* registerScriptHandler;
void* unregisterScriptHandler;
void* onEnter;
void* onEnterTransitionDidFinish;
void* onExit;
void* onExitTransitionDidStart;
void* cleanup;
void* draw;
void* visit;
void* setActionManager;
void* getActionManager;
void* setScheduler;
void* getScheduler;
void* updateTransform;
void* nodeToParentTransform;
void* nodeToParentTransformFast;
void* parentToNodeTransform;
void* nodeToWorldTransform;
void* nodeToWorldTransformFast;
void* worldToNodeTransform;
void* addComponent;
void* removeComponent;
void* removeComponent;
void* removeAllComponents;
void* updateTweenAction;
void* updateTweenActionInt;
};
/* TutorialLayer */
typedef struct TutorialLayer_vtable TutorialLayer_vtable, *PTutorialLayer_vtable;
struct TutorialLayer_vtable {
void* copyWithZone;
void* delete_TutorialLayer;
void* delete_TutorialLayer;
void* isEqual;
void* acceptVisitor;
void* update;
void* encodeWithCoder;
void* canEncode;
void* getTag;
void* setTag;
void* init;
void* setZOrder;
void* _setZOrder;
void* getZOrder;
void* setVertexZ;
void* getVertexZ;
void* setScaleX;
void* getScaleX;
void* setScaleY;
void* getScaleY;
void* setScale;
void* getScale;
void* setScale;
void* setPosition;
void* getPosition;
void* setPosition;
void* getPosition;
void* setPositionX;
void* getPositionX;
void* setPositionY;
void* getPositionY;
void* setSkewX;
void* getSkewX;
void* setSkewY;
void* getSkewY;
void* setAnchorPoint;
void* getAnchorPoint;
void* getAnchorPointInPoints;
void* setContentSize;
void* getContentSize;
void* getScaledContentSize;
void* setVisible;
void* isVisible;
void* setRotation;
void* getRotation;
void* setRotationX;
void* getRotationX;
void* setRotationY;
void* getRotationY;
void* setOrderOfArrival;
void* getOrderOfArrival;
void* setGLServerState;
void* getGLServerState;
void* ignoreAnchorPointForPosition;
void* isIgnoreAnchorPointForPosition;
void* addChild;
void* addChild;
void* addChild;
void* getChildByTag;
void* getChildren;
void* getChildrenCount;
void* setParent;
void* getParent;
void* removeFromParent;
void* removeFromParentAndCleanup;
void* removeMeAndCleanup;
void* removeChild;
void* removeChild;
void* removeChildByTag;
void* removeChildByTag;
void* removeAllChildren;
void* removeAllChildrenWithCleanup;
void* reorderChild;
void* sortAllChildren;
void* getGrid;
void* setGrid;
void* getUserData;
void* setUserData;
void* getUserObject;
void* setUserObject;
void* getShaderProgram;
void* setShaderProgram;
void* getCamera;
void* isRunning;
void* registerScriptHandler;
void* unregisterScriptHandler;
void* onEnter;
void* onEnterTransitionDidFinish;
void* onExit;
void* onExitTransitionDidStart;
void* cleanup;
void* draw;
void* visit;
void* setActionManager;
void* getActionManager;
void* setScheduler;
void* getScheduler;
void* updateTransform;
void* nodeToParentTransform;
void* nodeToParentTransformFast;
void* parentToNodeTransform;
void* nodeToWorldTransform;
void* nodeToWorldTransformFast;
void* worldToNodeTransform;
void* addComponent;
void* removeComponent;
void* removeComponent;
void* removeAllComponents;
void* updateTweenAction;
void* updateTweenActionInt;
void* ccTouchBegan;
void* ccTouchMoved;
void* ccTouchEnded;
void* ccTouchCancelled;
void* ccTouchesBegan;
void* ccTouchesMoved;
void* ccTouchesEnded;
void* ccTouchesCancelled;
void* didAccelerate;
void* registerWithTouchDispatcher;
void* registerScriptTouchHandler;
void* unregisterScriptTouchHandler;
void* isTouchEnabled;
void* setTouchEnabled;
void* setTouchMode;
void* getTouchMode;
void* setTouchPriority;
void* getTouchPriority;
void* isAccelerometerEnabled;
void* setAccelerometerEnabled;
void* setAccelerometerInterval;
void* isKeypadEnabled;
void* setKeypadEnabled;
void* isKeyboardEnabled;
void* setKeyboardEnabled;
void* isMouseEnabled;
void* setMouseEnabled;
void* keyBackClicked;
void* keyMenuClicked;
void* keyDown;
void* setPreviousPriority;
void* getPreviousPriority;
void* getOpacity;
void* getDisplayedOpacity;
void* setOpacity;
void* updateDisplayedOpacity;
void* isCascadeOpacityEnabled;
void* setCascadeOpacityEnabled;
void* getColor;
void* getDisplayedColor;
void* setColor;
void* updateDisplayedColor;
void* isCascadeColorEnabled;
void* setCascadeColorEnabled;
void* setOpacityModifyRGB;
void* isOpacityModifyRGB;
void* initWithColor;
void* initWithColor;
void* getBlendFunc;
void* setBlendFunc;
void* updateColor;
void* show;
};
/* TutorialLayer_1 */
typedef struct TutorialLayer_1_vtable TutorialLayer_1_vtable, *PTutorialLayer_1_vtable;
struct TutorialLayer_1_vtable {
void* delete_TutorialLayer;
void* delete_TutorialLayer;
void* ccTouchBegan;
void* ccTouchMoved;
void* ccTouchEnded;
void* ccTouchCancelled;
void* ccTouchesBegan;
void* ccTouchesMoved;
void* ccTouchesEnded;
void* ccTouchesCancelled;
void* setPreviousPriority;
void* getPreviousPriority;
};
/* TutorialLayer_2 */
typedef struct TutorialLayer_2_vtable TutorialLayer_2_vtable, *PTutorialLayer_2_vtable;
struct TutorialLayer_2_vtable {
void* didAccelerate;
};
/* TutorialLayer_3 */
typedef struct TutorialLayer_3_vtable TutorialLayer_3_vtable, *PTutorialLayer_3_vtable;
struct TutorialLayer_3_vtable {
void* keyBackClicked;
void* keyMenuClicked;
};
/* TutorialLayer_4 */
typedef struct TutorialLayer_4_vtable TutorialLayer_4_vtable, *PTutorialLayer_4_vtable;
struct TutorialLayer_4_vtable {
void* keyDown;
void* keyUp;
};
/* TutorialLayer_5 */
typedef struct TutorialLayer_5_vtable TutorialLayer_5_vtable, *PTutorialLayer_5_vtable;
struct TutorialLayer_5_vtable {
void* rightKeyDown;
void* rightKeyUp;
void* scrollWheel;
};
/* TutorialLayer_6 */
typedef struct TutorialLayer_6_vtable TutorialLayer_6_vtable, *PTutorialLayer_6_vtable;
struct TutorialLayer_6_vtable {
void* setColor;
void* getColor;
void* getDisplayedColor;
void* getDisplayedOpacity;
void* getOpacity;
void* setOpacity;
void* setOpacityModifyRGB;
void* isOpacityModifyRGB;
void* isCascadeColorEnabled;
void* setCascadeColorEnabled;
void* updateDisplayedColor;
void* isCascadeOpacityEnabled;
void* setCascadeOpacityEnabled;
void* updateDisplayedOpacity;
};
/* TutorialLayer_7 */
typedef struct TutorialLayer_7_vtable TutorialLayer_7_vtable, *PTutorialLayer_7_vtable;
struct TutorialLayer_7_vtable {
void* setBlendFunc;
void* getBlendFunc;
};
/* FLAlertLayer */
typedef struct FLAlertLayer_vtable FLAlertLayer_vtable, *PFLAlertLayer_vtable;
struct FLAlertLayer_vtable {
void* copyWithZone;
void* delete_FLAlertLayer;
void* delete_FLAlertLayer;
void* isEqual;
void* acceptVisitor;
void* update;
void* encodeWithCoder;
void* canEncode;
void* getTag;
void* setTag;
void* init;
void* setZOrder;
void* _setZOrder;
void* getZOrder;
void* setVertexZ;
void* getVertexZ;
void* setScaleX;
void* getScaleX;
void* setScaleY;
void* getScaleY;
void* setScale;
void* getScale;
void* setScale;
void* setPosition;
void* getPosition;
void* setPosition;
void* getPosition;
void* setPositionX;
void* getPositionX;
void* setPositionY;
void* getPositionY;
void* setSkewX;
void* getSkewX;
void* setSkewY;
void* getSkewY;
void* setAnchorPoint;
void* getAnchorPoint;
void* getAnchorPointInPoints;
void* setContentSize;
void* getContentSize;
void* getScaledContentSize;
void* setVisible;
void* isVisible;
void* setRotation;
void* getRotation;
void* setRotationX;
void* getRotationX;
void* setRotationY;
void* getRotationY;
void* setOrderOfArrival;
void* getOrderOfArrival;
void* setGLServerState;
void* getGLServerState;
void* ignoreAnchorPointForPosition;
void* isIgnoreAnchorPointForPosition;
void* addChild;
void* addChild;
void* addChild;
void* getChildByTag;
void* getChildren;
void* getChildrenCount;
void* setParent;
void* getParent;
void* removeFromParent;
void* removeFromParentAndCleanup;
void* removeMeAndCleanup;
void* removeChild;
void* removeChild;
void* removeChildByTag;
void* removeChildByTag;
void* removeAllChildren;
void* removeAllChildrenWithCleanup;
void* reorderChild;
void* sortAllChildren;
void* getGrid;
void* setGrid;
void* getUserData;
void* setUserData;
void* getUserObject;
void* setUserObject;
void* getShaderProgram;
void* setShaderProgram;
void* getCamera;
void* isRunning;
void* registerScriptHandler;
void* unregisterScriptHandler;
void* onEnter;
void* onEnterTransitionDidFinish;
void* onExit;
void* onExitTransitionDidStart;
void* cleanup;
void* draw;
void* visit;
void* setActionManager;
void* getActionManager;
void* setScheduler;
void* getScheduler;
void* updateTransform;
void* nodeToParentTransform;
void* nodeToParentTransformFast;
void* parentToNodeTransform;
void* nodeToWorldTransform;
void* nodeToWorldTransformFast;
void* worldToNodeTransform;
void* addComponent;
void* removeComponent;
void* removeComponent;
void* removeAllComponents;
void* updateTweenAction;
void* updateTweenActionInt;
void* ccTouchBegan;
void* ccTouchMoved;
void* ccTouchEnded;
void* ccTouchCancelled;
void* ccTouchesBegan;
void* ccTouchesMoved;
void* ccTouchesEnded;
void* ccTouchesCancelled;
void* didAccelerate;
void* registerWithTouchDispatcher;
void* registerScriptTouchHandler;
void* unregisterScriptTouchHandler;
void* isTouchEnabled;
void* setTouchEnabled;
void* setTouchMode;
void* getTouchMode;
void* setTouchPriority;
void* getTouchPriority;
void* isAccelerometerEnabled;
void* setAccelerometerEnabled;
void* setAccelerometerInterval;
void* isKeypadEnabled;
void* setKeypadEnabled;
void* isKeyboardEnabled;
void* setKeyboardEnabled;
void* isMouseEnabled;
void* setMouseEnabled;
void* keyBackClicked;
void* keyMenuClicked;
void* keyDown;
void* setPreviousPriority;
void* getPreviousPriority;
void* getOpacity;
void* getDisplayedOpacity;
void* setOpacity;
void* updateDisplayedOpacity;
void* isCascadeOpacityEnabled;
void* setCascadeOpacityEnabled;
void* getColor;
void* getDisplayedColor;
void* setColor;
void* updateDisplayedColor;
void* isCascadeColorEnabled;
void* setCascadeColorEnabled;
void* setOpacityModifyRGB;
void* isOpacityModifyRGB;
void* initWithColor;
void* initWithColor;
void* getBlendFunc;
void* setBlendFunc;
void* updateColor;
void* show;
};
/* FLAlertLayer_1 */
typedef struct FLAlertLayer_1_vtable FLAlertLayer_1_vtable, *PFLAlertLayer_1_vtable;
struct FLAlertLayer_1_vtable {
void* delete_FLAlertLayer;
void* delete_FLAlertLayer;
void* ccTouchBegan;
void* ccTouchMoved;
void* ccTouchEnded;
void* ccTouchCancelled;
void* ccTouchesBegan;
void* ccTouchesMoved;
void* ccTouchesEnded;
void* ccTouchesCancelled;
void* setPreviousPriority;
void* getPreviousPriority;
};
/* FLAlertLayer_2 */
typedef struct FLAlertLayer_2_vtable FLAlertLayer_2_vtable, *PFLAlertLayer_2_vtable;
struct FLAlertLayer_2_vtable {
void* didAccelerate;
};
/* FLAlertLayer_3 */
typedef struct FLAlertLayer_3_vtable FLAlertLayer_3_vtable, *PFLAlertLayer_3_vtable;
struct FLAlertLayer_3_vtable {
void* keyBackClicked;
void* keyMenuClicked;
};
/* FLAlertLayer_4 */
typedef struct FLAlertLayer_4_vtable FLAlertLayer_4_vtable, *PFLAlertLayer_4_vtable;
struct FLAlertLayer_4_vtable {
void* keyDown;
void* keyUp;
};
/* FLAlertLayer_5 */
typedef struct FLAlertLayer_5_vtable FLAlertLayer_5_vtable, *PFLAlertLayer_5_vtable;
struct FLAlertLayer_5_vtable {
void* rightKeyDown;
void* rightKeyUp;
void* scrollWheel;
};
/* FLAlertLayer_6 */
typedef struct FLAlertLayer_6_vtable FLAlertLayer_6_vtable, *PFLAlertLayer_6_vtable;
struct FLAlertLayer_6_vtable {
void* setColor;
void* getColor;
void* getDisplayedColor;
void* getDisplayedOpacity;
void* getOpacity;
void* setOpacity;
void* setOpacityModifyRGB;
void* isOpacityModifyRGB;
void* isCascadeColorEnabled;
void* setCascadeColorEnabled;
void* updateDisplayedColor;
void* isCascadeOpacityEnabled;
void* setCascadeOpacityEnabled;
void* updateDisplayedOpacity;
};
/* FLAlertLayer_7 */
typedef struct FLAlertLayer_7_vtable FLAlertLayer_7_vtable, *PFLAlertLayer_7_vtable;
struct FLAlertLayer_7_vtable {
void* setBlendFunc;
void* getBlendFunc;
};
/* GJOptionsLayer */
typedef struct GJOptionsLayer_vtable GJOptionsLayer_vtable, *PGJOptionsLayer_vtable;
struct GJOptionsLayer_vtable {
void* copyWithZone;
void* delete_GJOptionsLayer;
void* delete_GJOptionsLayer;
void* isEqual;
void* acceptVisitor;
void* update;
void* encodeWithCoder;
void* canEncode;
void* getTag;
void* setTag;
void* init;
void* setZOrder;
void* _setZOrder;
void* getZOrder;
void* setVertexZ;
void* getVertexZ;
void* setScaleX;
void* getScaleX;
void* setScaleY;
void* getScaleY;
void* setScale;
void* getScale;
void* setScale;
void* setPosition;
void* getPosition;
void* setPosition;
void* getPosition;
void* setPositionX;
void* getPositionX;
void* setPositionY;
void* getPositionY;
void* setSkewX;
void* getSkewX;
void* setSkewY;
void* getSkewY;
void* setAnchorPoint;
void* getAnchorPoint;
void* getAnchorPointInPoints;
void* setContentSize;
void* getContentSize;
void* getScaledContentSize;
void* setVisible;
void* isVisible;
void* setRotation;
void* getRotation;
void* setRotationX;
void* getRotationX;
void* setRotationY;
void* getRotationY;
void* setOrderOfArrival;
void* getOrderOfArrival;
void* setGLServerState;
void* getGLServerState;
void* ignoreAnchorPointForPosition;
void* isIgnoreAnchorPointForPosition;
void* addChild;
void* addChild;
void* addChild;
void* getChildByTag;
void* getChildren;
void* getChildrenCount;
void* setParent;
void* getParent;
void* removeFromParent;
void* removeFromParentAndCleanup;
void* removeMeAndCleanup;
void* removeChild;
void* removeChild;
void* removeChildByTag;
void* removeChildByTag;
void* removeAllChildren;
void* removeAllChildrenWithCleanup;
void* reorderChild;
void* sortAllChildren;
void* getGrid;
void* setGrid;
void* getUserData;
void* setUserData;
void* getUserObject;
void* setUserObject;
void* getShaderProgram;
void* setShaderProgram;
void* getCamera;
void* isRunning;
void* registerScriptHandler;
void* unregisterScriptHandler;
void* onEnter;
void* onEnterTransitionDidFinish;
void* onExit;
void* onExitTransitionDidStart;
void* cleanup;
void* draw;
void* visit;
void* setActionManager;
void* getActionManager;
void* setScheduler;
void* getScheduler;
void* updateTransform;
void* nodeToParentTransform;
void* nodeToParentTransformFast;
void* parentToNodeTransform;
void* nodeToWorldTransform;
void* nodeToWorldTransformFast;
void* worldToNodeTransform;
void* addComponent;
void* removeComponent;
void* removeComponent;
void* removeAllComponents;
void* updateTweenAction;
void* updateTweenActionInt;
void* ccTouchBegan;
void* ccTouchMoved;
void* ccTouchEnded;
void* ccTouchCancelled;
void* ccTouchesBegan;
void* ccTouchesMoved;
void* ccTouchesEnded;
void* ccTouchesCancelled;
void* didAccelerate;
void* registerWithTouchDispatcher;
void* registerScriptTouchHandler;
void* unregisterScriptTouchHandler;
void* isTouchEnabled;
void* setTouchEnabled;
void* setTouchMode;
void* getTouchMode;
void* setTouchPriority;
void* getTouchPriority;
void* isAccelerometerEnabled;
void* setAccelerometerEnabled;
void* setAccelerometerInterval;
void* isKeypadEnabled;
void* setKeypadEnabled;
void* isKeyboardEnabled;
void* setKeyboardEnabled;
void* isMouseEnabled;
void* setMouseEnabled;
void* keyBackClicked;
void* keyMenuClicked;
void* keyDown;
void* setPreviousPriority;
void* getPreviousPriority;
void* getOpacity;
void* getDisplayedOpacity;
void* setOpacity;
void* updateDisplayedOpacity;
void* isCascadeOpacityEnabled;
void* setCascadeOpacityEnabled;
void* getColor;
void* getDisplayedColor;
void* setColor;
void* updateDisplayedColor;
void* isCascadeColorEnabled;
void* setCascadeColorEnabled;
void* setOpacityModifyRGB;
void* isOpacityModifyRGB;
void* initWithColor;
void* initWithColor;
void* getBlendFunc;
void* setBlendFunc;
void* updateColor;
void* show;
void* pageChanged;
void* toggleGroup;
void* determineStartValues;
void* onClose;
void* textInputClosed;
void* textChanged;
void* textInputShouldOffset;
void* textInputReturn;
void* updateInputValue;
void* sliderBegan;
void* sliderEnded;
void* onPlusButton;
void* onCustomButton;
void* updateDefaultTriggerValues;
void* updateInputNode;
void* updateToggleItem;
void* valueDidChange;
void* getValue;
void* triggerValueFromSliderValue;
void* triggerSliderValueFromValue;
void* onCustomToggleTriggerValue;
void* valuePopupClosed;
void* setupOptions;
void* didToggleGV;
void* didToggle;
};
/* GJOptionsLayer_1 */
typedef struct GJOptionsLayer_1_vtable GJOptionsLayer_1_vtable, *PGJOptionsLayer_1_vtable;
struct GJOptionsLayer_1_vtable {
void* delete_GJOptionsLayer;
void* delete_GJOptionsLayer;
void* ccTouchBegan;
void* ccTouchMoved;
void* ccTouchEnded;
void* ccTouchCancelled;
void* ccTouchesBegan;
void* ccTouchesMoved;
void* ccTouchesEnded;
void* ccTouchesCancelled;
void* setPreviousPriority;
void* getPreviousPriority;
};
/* GJOptionsLayer_2 */
typedef struct GJOptionsLayer_2_vtable GJOptionsLayer_2_vtable, *PGJOptionsLayer_2_vtable;
struct GJOptionsLayer_2_vtable {
void* didAccelerate;
};
/* GJOptionsLayer_3 */
typedef struct GJOptionsLayer_3_vtable GJOptionsLayer_3_vtable, *PGJOptionsLayer_3_vtable;
struct GJOptionsLayer_3_vtable {
void* keyBackClicked;
void* keyMenuClicked;
};
/* GJOptionsLayer_4 */
typedef struct GJOptionsLayer_4_vtable GJOptionsLayer_4_vtable, *PGJOptionsLayer_4_vtable;
struct GJOptionsLayer_4_vtable {
void* keyDown;
void* keyUp;
};
/* GJOptionsLayer_5 */
typedef struct GJOptionsLayer_5_vtable GJOptionsLayer_5_vtable, *PGJOptionsLayer_5_vtable;
struct GJOptionsLayer_5_vtable {
void* rightKeyDown;
void* rightKeyUp;
void* scrollWheel;
};
/* GJOptionsLayer_6 */
typedef struct GJOptionsLayer_6_vtable GJOptionsLayer_6_vtable, *PGJOptionsLayer_6_vtable;
struct GJOptionsLayer_6_vtable {
void* setColor;
void* getColor;
void* getDisplayedColor;
void* getDisplayedOpacity;
void* getOpacity;
void* setOpacity;
void* setOpacityModifyRGB;
void* isOpacityModifyRGB;
void* isCascadeColorEnabled;
void* setCascadeColorEnabled;
void* updateDisplayedColor;
void* isCascadeOpacityEnabled;
void* setCascadeOpacityEnabled;
void* updateDisplayedOpacity;
};
/* GJOptionsLayer_7 */
typedef struct GJOptionsLayer_7_vtable GJOptionsLayer_7_vtable, *PGJOptionsLayer_7_vtable;
struct GJOptionsLayer_7_vtable {
void* setBlendFunc;
void* getBlendFunc;
};
/* GJOptionsLayer_8 */
typedef struct GJOptionsLayer_8_vtable GJOptionsLayer_8_vtable, *PGJOptionsLayer_8_vtable;
struct GJOptionsLayer_8_vtable {
void* textChanged;
void* textInputOpened;
void* textInputClosed;
void* textInputShouldOffset;
void* textInputReturn;
void* allowTextInput;
void* enterPressed;
};
/* GJOptionsLayer_9 */
typedef struct GJOptionsLayer_9_vtable GJOptionsLayer_9_vtable, *PGJOptionsLayer_9_vtable;
struct GJOptionsLayer_9_vtable {
void* valuePopupClosed;
};
/* GJOptionsLayer_10 */
typedef struct GJOptionsLayer_10_vtable GJOptionsLayer_10_vtable, *PGJOptionsLayer_10_vtable;
struct GJOptionsLayer_10_vtable {
void* sliderBegan;
void* sliderEnded;
};
/* SetupCameraEdgePopup */
typedef struct SetupCameraEdgePopup_vtable SetupCameraEdgePopup_vtable, *PSetupCameraEdgePopup_vtable;
struct SetupCameraEdgePopup_vtable {
void* copyWithZone;
void* delete_SetupCameraEdgePopup;
void* delete_SetupCameraEdgePopup;
void* isEqual;
void* acceptVisitor;
void* update;
void* encodeWithCoder;
void* canEncode;
void* getTag;
void* setTag;
void* init;
void* setZOrder;
void* _setZOrder;
void* getZOrder;
void* setVertexZ;
void* getVertexZ;
void* setScaleX;
void* getScaleX;
void* setScaleY;
void* getScaleY;
void* setScale;
void* getScale;
void* setScale;
void* setPosition;
void* getPosition;
void* setPosition;
void* getPosition;
void* setPositionX;
void* getPositionX;
void* setPositionY;
void* getPositionY;
void* setSkewX;
void* getSkewX;
void* setSkewY;
void* getSkewY;
void* setAnchorPoint;
void* getAnchorPoint;
void* getAnchorPointInPoints;
void* setContentSize;
void* getContentSize;
void* getScaledContentSize;
void* setVisible;
void* isVisible;
void* setRotation;
void* getRotation;
void* setRotationX;
void* getRotationX;
void* setRotationY;
void* getRotationY;
void* setOrderOfArrival;
void* getOrderOfArrival;
void* setGLServerState;
void* getGLServerState;
void* ignoreAnchorPointForPosition;
void* isIgnoreAnchorPointForPosition;
void* addChild;
void* addChild;
void* addChild;
void* getChildByTag;
void* getChildren;
void* getChildrenCount;
void* setParent;
void* getParent;
void* removeFromParent;
void* removeFromParentAndCleanup;
void* removeMeAndCleanup;
void* removeChild;
void* removeChild;
void* removeChildByTag;
void* removeChildByTag;
void* removeAllChildren;
void* removeAllChildrenWithCleanup;
void* reorderChild;
void* sortAllChildren;
void* getGrid;
void* setGrid;
void* getUserData;
void* setUserData;
void* getUserObject;
void* setUserObject;
void* getShaderProgram;
void* setShaderProgram;
void* getCamera;
void* isRunning;
void* registerScriptHandler;
void* unregisterScriptHandler;
void* onEnter;
void* onEnterTransitionDidFinish;
void* onExit;
void* onExitTransitionDidStart;
void* cleanup;
void* draw;
void* visit;
void* setActionManager;
void* getActionManager;
void* setScheduler;
void* getScheduler;
void* updateTransform;
void* nodeToParentTransform;
void* nodeToParentTransformFast;
void* parentToNodeTransform;
void* nodeToWorldTransform;
void* nodeToWorldTransformFast;
void* worldToNodeTransform;
void* addComponent;
void* removeComponent;
void* removeComponent;
void* removeAllComponents;
void* updateTweenAction;
void* updateTweenActionInt;
void* ccTouchBegan;
void* ccTouchMoved;
void* ccTouchEnded;
void* ccTouchCancelled;
void* ccTouchesBegan;
void* ccTouchesMoved;
void* ccTouchesEnded;
void* ccTouchesCancelled;
void* didAccelerate;
void* registerWithTouchDispatcher;
void* registerScriptTouchHandler;
void* unregisterScriptTouchHandler;
void* isTouchEnabled;
void* setTouchEnabled;
void* setTouchMode;
void* getTouchMode;
void* setTouchPriority;
void* getTouchPriority;
void* isAccelerometerEnabled;
void* setAccelerometerEnabled;
void* setAccelerometerInterval;
void* isKeypadEnabled;
void* setKeypadEnabled;
void* isKeyboardEnabled;
void* setKeyboardEnabled;
void* isMouseEnabled;
void* setMouseEnabled;
void* keyBackClicked;
void* keyMenuClicked;
void* keyDown;
void* setPreviousPriority;
void* getPreviousPriority;
void* getOpacity;
void* getDisplayedOpacity;
void* setOpacity;
void* updateDisplayedOpacity;
void* isCascadeOpacityEnabled;
void* setCascadeOpacityEnabled;
void* getColor;
void* getDisplayedColor;
void* setColor;
void* updateDisplayedColor;
void* isCascadeColorEnabled;
void* setCascadeColorEnabled;
void* setOpacityModifyRGB;
void* isOpacityModifyRGB;
void* initWithColor;
void* initWithColor;
void* getBlendFunc;
void* setBlendFunc;
void* updateColor;
void* show;
void* pageChanged;
void* toggleGroup;
void* determineStartValues;
void* onClose;
void* textInputClosed;
void* textChanged;
void* textInputShouldOffset;
void* textInputReturn;
void* updateInputValue;
void* sliderBegan;
void* sliderEnded;
void* onPlusButton;
void* onCustomButton;
void* updateDefaultTriggerValues;
void* updateInputNode;
void* updateToggleItem;
void* valueDidChange;
void* getValue;
void* triggerValueFromSliderValue;
void* triggerSliderValueFromValue;
void* onCustomToggleTriggerValue;
void* valuePopupClosed;
};
/* SetupCameraEdgePopup_1 */
typedef struct SetupCameraEdgePopup_1_vtable SetupCameraEdgePopup_1_vtable, *PSetupCameraEdgePopup_1_vtable;
struct SetupCameraEdgePopup_1_vtable {
void* delete_SetupCameraEdgePopup;
void* delete_SetupCameraEdgePopup;
void* ccTouchBegan;
void* ccTouchMoved;
void* ccTouchEnded;
void* ccTouchCancelled;
void* ccTouchesBegan;
void* ccTouchesMoved;
void* ccTouchesEnded;
void* ccTouchesCancelled;
void* setPreviousPriority;
void* getPreviousPriority;
};
/* SetupCameraEdgePopup_2 */
typedef struct SetupCameraEdgePopup_2_vtable SetupCameraEdgePopup_2_vtable, *PSetupCameraEdgePopup_2_vtable;
struct SetupCameraEdgePopup_2_vtable {
void* didAccelerate;
};
/* SetupCameraEdgePopup_3 */
typedef struct SetupCameraEdgePopup_3_vtable SetupCameraEdgePopup_3_vtable, *PSetupCameraEdgePopup_3_vtable;
struct SetupCameraEdgePopup_3_vtable {
void* keyBackClicked;
void* keyMenuClicked;
};
/* SetupCameraEdgePopup_4 */
typedef struct SetupCameraEdgePopup_4_vtable SetupCameraEdgePopup_4_vtable, *PSetupCameraEdgePopup_4_vtable;
struct SetupCameraEdgePopup_4_vtable {
void* keyDown;
void* keyUp;
};
/* SetupCameraEdgePopup_5 */
typedef struct SetupCameraEdgePopup_5_vtable SetupCameraEdgePopup_5_vtable, *PSetupCameraEdgePopup_5_vtable;
struct SetupCameraEdgePopup_5_vtable {
void* rightKeyDown;
void* rightKeyUp;
void* scrollWheel;
};
/* SetupCameraEdgePopup_6 */
typedef struct SetupCameraEdgePopup_6_vtable SetupCameraEdgePopup_6_vtable, *PSetupCameraEdgePopup_6_vtable;
struct SetupCameraEdgePopup_6_vtable {
void* setColor;
void* getColor;
void* getDisplayedColor;
void* getDisplayedOpacity;
void* getOpacity;
void* setOpacity;
void* setOpacityModifyRGB;
void* isOpacityModifyRGB;
void* isCascadeColorEnabled;
void* setCascadeColorEnabled;
void* updateDisplayedColor;
void* isCascadeOpacityEnabled;
void* setCascadeOpacityEnabled;
void* updateDisplayedOpacity;
};
/* SetupCameraEdgePopup_7 */
typedef struct SetupCameraEdgePopup_7_vtable SetupCameraEdgePopup_7_vtable, *PSetupCameraEdgePopup_7_vtable;
struct SetupCameraEdgePopup_7_vtable {
void* setBlendFunc;
void* getBlendFunc;
};
/* SetupCameraEdgePopup_8 */
typedef struct SetupCameraEdgePopup_8_vtable SetupCameraEdgePopup_8_vtable, *PSetupCameraEdgePopup_8_vtable;
struct SetupCameraEdgePopup_8_vtable {
void* textChanged;
void* textInputOpened;
void* textInputClosed;
void* textInputShouldOffset;
void* textInputReturn;
void* allowTextInput;
void* enterPressed;
};
/* SetupCameraEdgePopup_9 */
typedef struct SetupCameraEdgePopup_9_vtable SetupCameraEdgePopup_9_vtable, *PSetupCameraEdgePopup_9_vtable;
struct SetupCameraEdgePopup_9_vtable {
void* valuePopupClosed;
};
/* SetupCameraEdgePopup_10 */
typedef struct SetupCameraEdgePopup_10_vtable SetupCameraEdgePopup_10_vtable, *PSetupCameraEdgePopup_10_vtable;
struct SetupCameraEdgePopup_10_vtable {
void* sliderBegan;
void* sliderEnded;
};
/* GJMapPack */
typedef struct GJMapPack_vtable GJMapPack_vtable, *PGJMapPack_vtable;
struct GJMapPack_vtable {
void* copyWithZone;
void* delete_GJMapPack;
void* delete_GJMapPack;
void* isEqual;
void* acceptVisitor;
void* update;
void* encodeWithCoder;
void* canEncode;
void* getTag;
void* setTag;
void* init;
void* setZOrder;
void* _setZOrder;
void* getZOrder;
void* setVertexZ;
void* getVertexZ;
void* setScaleX;
void* getScaleX;
void* setScaleY;
void* getScaleY;
void* setScale;
void* getScale;
void* setScale;
void* setPosition;
void* getPosition;
void* setPosition;
void* getPosition;
void* setPositionX;
void* getPositionX;
void* setPositionY;
void* getPositionY;
void* setSkewX;
void* getSkewX;
void* setSkewY;
void* getSkewY;
void* setAnchorPoint;
void* getAnchorPoint;
void* getAnchorPointInPoints;
void* setContentSize;
void* getContentSize;
void* getScaledContentSize;
void* setVisible;
void* isVisible;
void* setRotation;
void* getRotation;
void* setRotationX;
void* getRotationX;
void* setRotationY;
void* getRotationY;
void* setOrderOfArrival;
void* getOrderOfArrival;
void* setGLServerState;
void* getGLServerState;
void* ignoreAnchorPointForPosition;
void* isIgnoreAnchorPointForPosition;
void* addChild;
void* addChild;
void* addChild;
void* getChildByTag;
void* getChildren;
void* getChildrenCount;
void* setParent;
void* getParent;
void* removeFromParent;
void* removeFromParentAndCleanup;
void* removeMeAndCleanup;
void* removeChild;
void* removeChild;
void* removeChildByTag;
void* removeChildByTag;
void* removeAllChildren;
void* removeAllChildrenWithCleanup;
void* reorderChild;
void* sortAllChildren;
void* getGrid;
void* setGrid;
void* getUserData;
void* setUserData;
void* getUserObject;
void* setUserObject;
void* getShaderProgram;
void* setShaderProgram;
void* getCamera;
void* isRunning;
void* registerScriptHandler;
void* unregisterScriptHandler;
void* onEnter;
void* onEnterTransitionDidFinish;
void* onExit;
void* onExitTransitionDidStart;
void* cleanup;
void* draw;
void* visit;
void* setActionManager;
void* getActionManager;
void* setScheduler;
void* getScheduler;
void* updateTransform;
void* nodeToParentTransform;
void* nodeToParentTransformFast;
void* parentToNodeTransform;
void* nodeToWorldTransform;
void* nodeToWorldTransformFast;
void* worldToNodeTransform;
void* addComponent;
void* removeComponent;
void* removeComponent;
void* removeAllComponents;
void* updateTweenAction;
void* updateTweenActionInt;
};
/* GJWorldNode */
typedef struct GJWorldNode_vtable GJWorldNode_vtable, *PGJWorldNode_vtable;
struct GJWorldNode_vtable {
void* copyWithZone;
void* delete_GJWorldNode;
void* delete_GJWorldNode;
void* isEqual;
void* acceptVisitor;
void* update;
void* encodeWithCoder;
void* canEncode;
void* getTag;
void* setTag;
void* init;
void* setZOrder;
void* _setZOrder;
void* getZOrder;
void* setVertexZ;
void* getVertexZ;
void* setScaleX;
void* getScaleX;
void* setScaleY;
void* getScaleY;
void* setScale;
void* getScale;
void* setScale;
void* setPosition;
void* getPosition;
void* setPosition;
void* getPosition;
void* setPositionX;
void* getPositionX;
void* setPositionY;
void* getPositionY;
void* setSkewX;
void* getSkewX;
void* setSkewY;
void* getSkewY;
void* setAnchorPoint;
void* getAnchorPoint;
void* getAnchorPointInPoints;
void* setContentSize;
void* getContentSize;
void* getScaledContentSize;
void* setVisible;
void* isVisible;
void* setRotation;
void* getRotation;
void* setRotationX;
void* getRotationX;
void* setRotationY;
void* getRotationY;
void* setOrderOfArrival;
void* getOrderOfArrival;
void* setGLServerState;
void* getGLServerState;
void* ignoreAnchorPointForPosition;
void* isIgnoreAnchorPointForPosition;
void* addChild;
void* addChild;
void* addChild;
void* getChildByTag;
void* getChildren;
void* getChildrenCount;
void* setParent;
void* getParent;
void* removeFromParent;
void* removeFromParentAndCleanup;
void* removeMeAndCleanup;
void* removeChild;
void* removeChild;
void* removeChildByTag;
void* removeChildByTag;
void* removeAllChildren;
void* removeAllChildrenWithCleanup;
void* reorderChild;
void* sortAllChildren;
void* getGrid;
void* setGrid;
void* getUserData;
void* setUserData;
void* getUserObject;
void* setUserObject;
void* getShaderProgram;
void* setShaderProgram;
void* getCamera;
void* isRunning;
void* registerScriptHandler;
void* unregisterScriptHandler;
void* onEnter;
void* onEnterTransitionDidFinish;
void* onExit;
void* onExitTransitionDidStart;
void* cleanup;
void* draw;
void* visit;
void* setActionManager;
void* getActionManager;
void* setScheduler;
void* getScheduler;
void* updateTransform;
void* nodeToParentTransform;
void* nodeToParentTransformFast;
void* parentToNodeTransform;
void* nodeToWorldTransform;
void* nodeToWorldTransformFast;
void* worldToNodeTransform;
void* addComponent;
void* removeComponent;
void* removeComponent;
void* removeAllComponents;
void* updateTweenAction;
void* updateTweenActionInt;
};
/* FriendsProfilePage */
typedef struct FriendsProfilePage_vtable FriendsProfilePage_vtable, *PFriendsProfilePage_vtable;
struct FriendsProfilePage_vtable {
void* copyWithZone;
void* delete_FriendsProfilePage;
void* delete_FriendsProfilePage;
void* isEqual;
void* acceptVisitor;
void* update;
void* encodeWithCoder;
void* canEncode;
void* getTag;
void* setTag;
void* init;
void* setZOrder;
void* _setZOrder;
void* getZOrder;
void* setVertexZ;
void* getVertexZ;
void* setScaleX;
void* getScaleX;
void* setScaleY;
void* getScaleY;
void* setScale;
void* getScale;
void* setScale;
void* setPosition;
void* getPosition;
void* setPosition;
void* getPosition;
void* setPositionX;
void* getPositionX;
void* setPositionY;
void* getPositionY;
void* setSkewX;
void* getSkewX;
void* setSkewY;
void* getSkewY;
void* setAnchorPoint;
void* getAnchorPoint;
void* getAnchorPointInPoints;
void* setContentSize;
void* getContentSize;
void* getScaledContentSize;
void* setVisible;
void* isVisible;
void* setRotation;
void* getRotation;
void* setRotationX;
void* getRotationX;
void* setRotationY;
void* getRotationY;
void* setOrderOfArrival;
void* getOrderOfArrival;
void* setGLServerState;
void* getGLServerState;
void* ignoreAnchorPointForPosition;
void* isIgnoreAnchorPointForPosition;
void* addChild;
void* addChild;
void* addChild;
void* getChildByTag;
void* getChildren;
void* getChildrenCount;
void* setParent;
void* getParent;
void* removeFromParent;
void* removeFromParentAndCleanup;
void* removeMeAndCleanup;
void* removeChild;
void* removeChild;
void* removeChildByTag;
void* removeChildByTag;
void* removeAllChildren;
void* removeAllChildrenWithCleanup;
void* reorderChild;
void* sortAllChildren;
void* getGrid;
void* setGrid;
void* getUserData;
void* setUserData;
void* getUserObject;
void* setUserObject;
void* getShaderProgram;
void* setShaderProgram;
void* getCamera;
void* isRunning;
void* registerScriptHandler;
void* unregisterScriptHandler;
void* onEnter;
void* onEnterTransitionDidFinish;
void* onExit;
void* onExitTransitionDidStart;
void* cleanup;
void* draw;
void* visit;
void* setActionManager;
void* getActionManager;
void* setScheduler;
void* getScheduler;
void* updateTransform;
void* nodeToParentTransform;
void* nodeToParentTransformFast;
void* parentToNodeTransform;
void* nodeToWorldTransform;
void* nodeToWorldTransformFast;
void* worldToNodeTransform;
void* addComponent;
void* removeComponent;
void* removeComponent;
void* removeAllComponents;
void* updateTweenAction;
void* updateTweenActionInt;
void* ccTouchBegan;
void* ccTouchMoved;
void* ccTouchEnded;
void* ccTouchCancelled;
void* ccTouchesBegan;
void* ccTouchesMoved;
void* ccTouchesEnded;
void* ccTouchesCancelled;
void* didAccelerate;
void* registerWithTouchDispatcher;
void* registerScriptTouchHandler;
void* unregisterScriptTouchHandler;
void* isTouchEnabled;
void* setTouchEnabled;
void* setTouchMode;
void* getTouchMode;
void* setTouchPriority;
void* getTouchPriority;
void* isAccelerometerEnabled;
void* setAccelerometerEnabled;
void* setAccelerometerInterval;
void* isKeypadEnabled;
void* setKeypadEnabled;
void* isKeyboardEnabled;
void* setKeyboardEnabled;
void* isMouseEnabled;
void* setMouseEnabled;
void* keyBackClicked;
void* keyMenuClicked;
void* keyDown;
void* setPreviousPriority;
void* getPreviousPriority;
void* getOpacity;
void* getDisplayedOpacity;
void* setOpacity;
void* updateDisplayedOpacity;
void* isCascadeOpacityEnabled;
void* setCascadeOpacityEnabled;
void* getColor;
void* getDisplayedColor;
void* setColor;
void* updateDisplayedColor;
void* isCascadeColorEnabled;
void* setCascadeColorEnabled;
void* setOpacityModifyRGB;
void* isOpacityModifyRGB;
void* initWithColor;
void* initWithColor;
void* getBlendFunc;
void* setBlendFunc;
void* updateColor;
void* show;
void* getUserListFinished;
void* getUserListFailed;
void* userListChanged;
void* forceReloadList;
};
/* FriendsProfilePage_1 */
typedef struct FriendsProfilePage_1_vtable FriendsProfilePage_1_vtable, *PFriendsProfilePage_1_vtable;
struct FriendsProfilePage_1_vtable {
void* delete_FriendsProfilePage;
void* delete_FriendsProfilePage;
void* ccTouchBegan;
void* ccTouchMoved;
void* ccTouchEnded;
void* ccTouchCancelled;
void* ccTouchesBegan;
void* ccTouchesMoved;
void* ccTouchesEnded;
void* ccTouchesCancelled;
void* setPreviousPriority;
void* getPreviousPriority;
};
/* FriendsProfilePage_2 */
typedef struct FriendsProfilePage_2_vtable FriendsProfilePage_2_vtable, *PFriendsProfilePage_2_vtable;
struct FriendsProfilePage_2_vtable {
void* didAccelerate;
};
/* FriendsProfilePage_3 */
typedef struct FriendsProfilePage_3_vtable FriendsProfilePage_3_vtable, *PFriendsProfilePage_3_vtable;
struct FriendsProfilePage_3_vtable {
void* keyBackClicked;
void* keyMenuClicked;
};
/* FriendsProfilePage_4 */
typedef struct FriendsProfilePage_4_vtable FriendsProfilePage_4_vtable, *PFriendsProfilePage_4_vtable;
struct FriendsProfilePage_4_vtable {
void* keyDown;
void* keyUp;
};
/* FriendsProfilePage_5 */
typedef struct FriendsProfilePage_5_vtable FriendsProfilePage_5_vtable, *PFriendsProfilePage_5_vtable;
struct FriendsProfilePage_5_vtable {
void* rightKeyDown;
void* rightKeyUp;
void* scrollWheel;
};
/* FriendsProfilePage_6 */
typedef struct FriendsProfilePage_6_vtable FriendsProfilePage_6_vtable, *PFriendsProfilePage_6_vtable;
struct FriendsProfilePage_6_vtable {
void* setColor;
void* getColor;
void* getDisplayedColor;
void* getDisplayedOpacity;
void* getOpacity;
void* setOpacity;
void* setOpacityModifyRGB;
void* isOpacityModifyRGB;
void* isCascadeColorEnabled;
void* setCascadeColorEnabled;
void* updateDisplayedColor;
void* isCascadeOpacityEnabled;
void* setCascadeOpacityEnabled;
void* updateDisplayedOpacity;
};
/* FriendsProfilePage_7 */
typedef struct FriendsProfilePage_7_vtable FriendsProfilePage_7_vtable, *PFriendsProfilePage_7_vtable;
struct FriendsProfilePage_7_vtable {
void* setBlendFunc;
void* getBlendFunc;
};
/* FriendsProfilePage_8 */
typedef struct FriendsProfilePage_8_vtable FriendsProfilePage_8_vtable, *PFriendsProfilePage_8_vtable;
struct FriendsProfilePage_8_vtable {
void* FLAlert_Clicked;
};
/* FriendsProfilePage_9 */
typedef struct FriendsProfilePage_9_vtable FriendsProfilePage_9_vtable, *PFriendsProfilePage_9_vtable;
struct FriendsProfilePage_9_vtable {
void* uploadActionFinished;
void* uploadActionFailed;
};
/* FriendsProfilePage_10 */
typedef struct FriendsProfilePage_10_vtable FriendsProfilePage_10_vtable, *PFriendsProfilePage_10_vtable;
struct FriendsProfilePage_10_vtable {
void* onClosePopup;
};
/* FriendsProfilePage_11 */
typedef struct FriendsProfilePage_11_vtable FriendsProfilePage_11_vtable, *PFriendsProfilePage_11_vtable;
struct FriendsProfilePage_11_vtable {
void* getUserListFinished;
void* getUserListFailed;
void* userListChanged;
void* forceReloadList;
};
/* GJRotationControlDelegate */
typedef struct GJRotationControlDelegate_vtable GJRotationControlDelegate_vtable, *PGJRotationControlDelegate_vtable;
struct GJRotationControlDelegate_vtable {
void* angleChanged;
void* angleChangeBegin;
void* angleChangeEnded;
};
/* SetupAreaMoveTriggerPopup */
typedef struct SetupAreaMoveTriggerPopup_vtable SetupAreaMoveTriggerPopup_vtable, *PSetupAreaMoveTriggerPopup_vtable;
struct SetupAreaMoveTriggerPopup_vtable {
void* copyWithZone;
void* delete_SetupAreaMoveTriggerPopup;
void* delete_SetupAreaMoveTriggerPopup;
void* isEqual;
void* acceptVisitor;
void* update;
void* encodeWithCoder;
void* canEncode;
void* getTag;
void* setTag;
void* init;
void* setZOrder;
void* _setZOrder;
void* getZOrder;
void* setVertexZ;
void* getVertexZ;
void* setScaleX;
void* getScaleX;
void* setScaleY;
void* getScaleY;
void* setScale;
void* getScale;
void* setScale;
void* setPosition;
void* getPosition;
void* setPosition;
void* getPosition;
void* setPositionX;
void* getPositionX;
void* setPositionY;
void* getPositionY;
void* setSkewX;
void* getSkewX;
void* setSkewY;
void* getSkewY;
void* setAnchorPoint;
void* getAnchorPoint;
void* getAnchorPointInPoints;
void* setContentSize;
void* getContentSize;
void* getScaledContentSize;
void* setVisible;
void* isVisible;
void* setRotation;
void* getRotation;
void* setRotationX;
void* getRotationX;
void* setRotationY;
void* getRotationY;
void* setOrderOfArrival;
void* getOrderOfArrival;
void* setGLServerState;
void* getGLServerState;
void* ignoreAnchorPointForPosition;
void* isIgnoreAnchorPointForPosition;
void* addChild;
void* addChild;
void* addChild;
void* getChildByTag;
void* getChildren;
void* getChildrenCount;
void* setParent;
void* getParent;
void* removeFromParent;
void* removeFromParentAndCleanup;
void* removeMeAndCleanup;
void* removeChild;
void* removeChild;
void* removeChildByTag;
void* removeChildByTag;
void* removeAllChildren;
void* removeAllChildrenWithCleanup;
void* reorderChild;
void* sortAllChildren;
void* getGrid;
void* setGrid;
void* getUserData;
void* setUserData;
void* getUserObject;
void* setUserObject;
void* getShaderProgram;
void* setShaderProgram;
void* getCamera;
void* isRunning;
void* registerScriptHandler;
void* unregisterScriptHandler;
void* onEnter;
void* onEnterTransitionDidFinish;
void* onExit;
void* onExitTransitionDidStart;
void* cleanup;
void* draw;
void* visit;
void* setActionManager;
void* getActionManager;
void* setScheduler;
void* getScheduler;
void* updateTransform;
void* nodeToParentTransform;
void* nodeToParentTransformFast;
void* parentToNodeTransform;
void* nodeToWorldTransform;
void* nodeToWorldTransformFast;
void* worldToNodeTransform;
void* addComponent;
void* removeComponent;
void* removeComponent;
void* removeAllComponents;
void* updateTweenAction;
void* updateTweenActionInt;
void* ccTouchBegan;
void* ccTouchMoved;
void* ccTouchEnded;
void* ccTouchCancelled;
void* ccTouchesBegan;
void* ccTouchesMoved;
void* ccTouchesEnded;
void* ccTouchesCancelled;
void* didAccelerate;
void* registerWithTouchDispatcher;
void* registerScriptTouchHandler;
void* unregisterScriptTouchHandler;
void* isTouchEnabled;
void* setTouchEnabled;
void* setTouchMode;
void* getTouchMode;
void* setTouchPriority;
void* getTouchPriority;
void* isAccelerometerEnabled;
void* setAccelerometerEnabled;
void* setAccelerometerInterval;
void* isKeypadEnabled;
void* setKeypadEnabled;
void* isKeyboardEnabled;
void* setKeyboardEnabled;
void* isMouseEnabled;
void* setMouseEnabled;
void* keyBackClicked;
void* keyMenuClicked;
void* keyDown;
void* setPreviousPriority;
void* getPreviousPriority;
void* getOpacity;
void* getDisplayedOpacity;
void* setOpacity;
void* updateDisplayedOpacity;
void* isCascadeOpacityEnabled;
void* setCascadeOpacityEnabled;
void* getColor;
void* getDisplayedColor;
void* setColor;
void* updateDisplayedColor;
void* isCascadeColorEnabled;
void* setCascadeColorEnabled;
void* setOpacityModifyRGB;
void* isOpacityModifyRGB;
void* initWithColor;
void* initWithColor;
void* getBlendFunc;
void* setBlendFunc;
void* updateColor;
void* show;
void* pageChanged;
void* toggleGroup;
void* determineStartValues;
void* onClose;
void* textInputClosed;
void* textChanged;
void* textInputShouldOffset;
void* textInputReturn;
void* updateInputValue;
void* sliderBegan;
void* sliderEnded;
void* onPlusButton;
void* onCustomButton;
void* updateDefaultTriggerValues;
void* updateInputNode;
void* updateToggleItem;
void* valueDidChange;
void* getValue;
void* triggerValueFromSliderValue;
void* triggerSliderValueFromValue;
void* onCustomToggleTriggerValue;
void* valuePopupClosed;
};
/* SetupAreaMoveTriggerPopup_1 */
typedef struct SetupAreaMoveTriggerPopup_1_vtable SetupAreaMoveTriggerPopup_1_vtable, *PSetupAreaMoveTriggerPopup_1_vtable;
struct SetupAreaMoveTriggerPopup_1_vtable {
void* delete_SetupAreaMoveTriggerPopup;
void* delete_SetupAreaMoveTriggerPopup;
void* ccTouchBegan;
void* ccTouchMoved;
void* ccTouchEnded;
void* ccTouchCancelled;
void* ccTouchesBegan;
void* ccTouchesMoved;
void* ccTouchesEnded;
void* ccTouchesCancelled;
void* setPreviousPriority;
void* getPreviousPriority;
};
/* SetupAreaMoveTriggerPopup_2 */
typedef struct SetupAreaMoveTriggerPopup_2_vtable SetupAreaMoveTriggerPopup_2_vtable, *PSetupAreaMoveTriggerPopup_2_vtable;
struct SetupAreaMoveTriggerPopup_2_vtable {
void* didAccelerate;
};
/* SetupAreaMoveTriggerPopup_3 */
typedef struct SetupAreaMoveTriggerPopup_3_vtable SetupAreaMoveTriggerPopup_3_vtable, *PSetupAreaMoveTriggerPopup_3_vtable;
struct SetupAreaMoveTriggerPopup_3_vtable {
void* keyBackClicked;
void* keyMenuClicked;
};
/* SetupAreaMoveTriggerPopup_4 */
typedef struct SetupAreaMoveTriggerPopup_4_vtable SetupAreaMoveTriggerPopup_4_vtable, *PSetupAreaMoveTriggerPopup_4_vtable;
struct SetupAreaMoveTriggerPopup_4_vtable {
void* keyDown;
void* keyUp;
};
/* SetupAreaMoveTriggerPopup_5 */
typedef struct SetupAreaMoveTriggerPopup_5_vtable SetupAreaMoveTriggerPopup_5_vtable, *PSetupAreaMoveTriggerPopup_5_vtable;
struct SetupAreaMoveTriggerPopup_5_vtable {
void* rightKeyDown;
void* rightKeyUp;
void* scrollWheel;
};
/* SetupAreaMoveTriggerPopup_6 */
typedef struct SetupAreaMoveTriggerPopup_6_vtable SetupAreaMoveTriggerPopup_6_vtable, *PSetupAreaMoveTriggerPopup_6_vtable;
struct SetupAreaMoveTriggerPopup_6_vtable {
void* setColor;
void* getColor;
void* getDisplayedColor;
void* getDisplayedOpacity;
void* getOpacity;
void* setOpacity;
void* setOpacityModifyRGB;
void* isOpacityModifyRGB;
void* isCascadeColorEnabled;
void* setCascadeColorEnabled;
void* updateDisplayedColor;
void* isCascadeOpacityEnabled;
void* setCascadeOpacityEnabled;
void* updateDisplayedOpacity;
};
/* SetupAreaMoveTriggerPopup_7 */
typedef struct SetupAreaMoveTriggerPopup_7_vtable SetupAreaMoveTriggerPopup_7_vtable, *PSetupAreaMoveTriggerPopup_7_vtable;
struct SetupAreaMoveTriggerPopup_7_vtable {
void* setBlendFunc;
void* getBlendFunc;
};
/* SetupAreaMoveTriggerPopup_8 */
typedef struct SetupAreaMoveTriggerPopup_8_vtable SetupAreaMoveTriggerPopup_8_vtable, *PSetupAreaMoveTriggerPopup_8_vtable;
struct SetupAreaMoveTriggerPopup_8_vtable {
void* textChanged;
void* textInputOpened;
void* textInputClosed;
void* textInputShouldOffset;
void* textInputReturn;
void* allowTextInput;
void* enterPressed;
};
/* SetupAreaMoveTriggerPopup_9 */
typedef struct SetupAreaMoveTriggerPopup_9_vtable SetupAreaMoveTriggerPopup_9_vtable, *PSetupAreaMoveTriggerPopup_9_vtable;
struct SetupAreaMoveTriggerPopup_9_vtable {
void* valuePopupClosed;
};
/* SetupAreaMoveTriggerPopup_10 */
typedef struct SetupAreaMoveTriggerPopup_10_vtable SetupAreaMoveTriggerPopup_10_vtable, *PSetupAreaMoveTriggerPopup_10_vtable;
struct SetupAreaMoveTriggerPopup_10_vtable {
void* sliderBegan;
void* sliderEnded;
};
/* AchievementNotifier */
typedef struct AchievementNotifier_vtable AchievementNotifier_vtable, *PAchievementNotifier_vtable;
struct AchievementNotifier_vtable {
void* copyWithZone;
void* delete_AchievementNotifier;
void* delete_AchievementNotifier;
void* isEqual;
void* acceptVisitor;
void* update;
void* encodeWithCoder;
void* canEncode;
void* getTag;
void* setTag;
void* init;
void* setZOrder;
void* _setZOrder;
void* getZOrder;
void* setVertexZ;
void* getVertexZ;
void* setScaleX;
void* getScaleX;
void* setScaleY;
void* getScaleY;
void* setScale;
void* getScale;
void* setScale;
void* setPosition;
void* getPosition;
void* setPosition;
void* getPosition;
void* setPositionX;
void* getPositionX;
void* setPositionY;
void* getPositionY;
void* setSkewX;
void* getSkewX;
void* setSkewY;
void* getSkewY;
void* setAnchorPoint;
void* getAnchorPoint;
void* getAnchorPointInPoints;
void* setContentSize;
void* getContentSize;
void* getScaledContentSize;
void* setVisible;
void* isVisible;
void* setRotation;
void* getRotation;
void* setRotationX;
void* getRotationX;
void* setRotationY;
void* getRotationY;
void* setOrderOfArrival;
void* getOrderOfArrival;
void* setGLServerState;
void* getGLServerState;
void* ignoreAnchorPointForPosition;
void* isIgnoreAnchorPointForPosition;
void* addChild;
void* addChild;
void* addChild;
void* getChildByTag;
void* getChildren;
void* getChildrenCount;
void* setParent;
void* getParent;
void* removeFromParent;
void* removeFromParentAndCleanup;
void* removeMeAndCleanup;
void* removeChild;
void* removeChild;
void* removeChildByTag;
void* removeChildByTag;
void* removeAllChildren;
void* removeAllChildrenWithCleanup;
void* reorderChild;
void* sortAllChildren;
void* getGrid;
void* setGrid;
void* getUserData;
void* setUserData;
void* getUserObject;
void* setUserObject;
void* getShaderProgram;
void* setShaderProgram;
void* getCamera;
void* isRunning;
void* registerScriptHandler;
void* unregisterScriptHandler;
void* onEnter;
void* onEnterTransitionDidFinish;
void* onExit;
void* onExitTransitionDidStart;
void* cleanup;
void* draw;
void* visit;
void* setActionManager;
void* getActionManager;
void* setScheduler;
void* getScheduler;
void* updateTransform;
void* nodeToParentTransform;
void* nodeToParentTransformFast;
void* parentToNodeTransform;
void* nodeToWorldTransform;
void* nodeToWorldTransformFast;
void* worldToNodeTransform;
void* addComponent;
void* removeComponent;
void* removeComponent;
void* removeAllComponents;
void* updateTweenAction;
void* updateTweenActionInt;
};
/* SongSelectNode */
typedef struct SongSelectNode_vtable SongSelectNode_vtable, *PSongSelectNode_vtable;
struct SongSelectNode_vtable {
void* copyWithZone;
void* delete_SongSelectNode;
void* delete_SongSelectNode;
void* isEqual;
void* acceptVisitor;
void* update;
void* encodeWithCoder;
void* canEncode;
void* getTag;
void* setTag;
void* init;
void* setZOrder;
void* _setZOrder;
void* getZOrder;
void* setVertexZ;
void* getVertexZ;
void* setScaleX;
void* getScaleX;
void* setScaleY;
void* getScaleY;
void* setScale;
void* getScale;
void* setScale;
void* setPosition;
void* getPosition;
void* setPosition;
void* getPosition;
void* setPositionX;
void* getPositionX;
void* setPositionY;
void* getPositionY;
void* setSkewX;
void* getSkewX;
void* setSkewY;
void* getSkewY;
void* setAnchorPoint;
void* getAnchorPoint;
void* getAnchorPointInPoints;
void* setContentSize;
void* getContentSize;
void* getScaledContentSize;
void* setVisible;
void* isVisible;
void* setRotation;
void* getRotation;
void* setRotationX;
void* getRotationX;
void* setRotationY;
void* getRotationY;
void* setOrderOfArrival;
void* getOrderOfArrival;
void* setGLServerState;
void* getGLServerState;
void* ignoreAnchorPointForPosition;
void* isIgnoreAnchorPointForPosition;
void* addChild;
void* addChild;
void* addChild;
void* getChildByTag;
void* getChildren;
void* getChildrenCount;
void* setParent;
void* getParent;
void* removeFromParent;
void* removeFromParentAndCleanup;
void* removeMeAndCleanup;
void* removeChild;
void* removeChild;
void* removeChildByTag;
void* removeChildByTag;
void* removeAllChildren;
void* removeAllChildrenWithCleanup;
void* reorderChild;
void* sortAllChildren;
void* getGrid;
void* setGrid;
void* getUserData;
void* setUserData;
void* getUserObject;
void* setUserObject;
void* getShaderProgram;
void* setShaderProgram;
void* getCamera;
void* isRunning;
void* registerScriptHandler;
void* unregisterScriptHandler;
void* onEnter;
void* onEnterTransitionDidFinish;
void* onExit;
void* onExitTransitionDidStart;
void* cleanup;
void* draw;
void* visit;
void* setActionManager;
void* getActionManager;
void* setScheduler;
void* getScheduler;
void* updateTransform;
void* nodeToParentTransform;
void* nodeToParentTransformFast;
void* parentToNodeTransform;
void* nodeToWorldTransform;
void* nodeToWorldTransformFast;
void* worldToNodeTransform;
void* addComponent;
void* removeComponent;
void* removeComponent;
void* removeAllComponents;
void* updateTweenAction;
void* updateTweenActionInt;
void* FLAlert_Clicked;
void* customSongLayerClosed;
void* songIDChanged;
void* getActiveSongID;
void* getSongFileName;
void* getLevelSettings;
};
/* SongSelectNode_1 */
typedef struct SongSelectNode_1_vtable SongSelectNode_1_vtable, *PSongSelectNode_1_vtable;
struct SongSelectNode_1_vtable {
void* FLAlert_Clicked;
};
/* SongSelectNode_2 */
typedef struct SongSelectNode_2_vtable SongSelectNode_2_vtable, *PSongSelectNode_2_vtable;
struct SongSelectNode_2_vtable {
void* customSongLayerClosed;
};
/* SongSelectNode_3 */
typedef struct SongSelectNode_3_vtable SongSelectNode_3_vtable, *PSongSelectNode_3_vtable;
struct SongSelectNode_3_vtable {
void* songIDChanged;
void* getActiveSongID;
void* getSongFileName;
void* getLevelSettings;
};
/* SelectArtDelegate */
typedef struct SelectArtDelegate_vtable SelectArtDelegate_vtable, *PSelectArtDelegate_vtable;
struct SelectArtDelegate_vtable {
void* selectArtClosed;
};
/* CameraTriggerGameObject */
typedef struct CameraTriggerGameObject_vtable CameraTriggerGameObject_vtable, *PCameraTriggerGameObject_vtable;
struct CameraTriggerGameObject_vtable {
void* copyWithZone;
void* delete_CameraTriggerGameObject;
void* delete_CameraTriggerGameObject;
void* isEqual;
void* acceptVisitor;
void* update;
void* encodeWithCoder;
void* canEncode;
void* getTag;
void* setTag;
void* init;
void* setZOrder;
void* _setZOrder;
void* getZOrder;
void* setVertexZ;
void* getVertexZ;
void* setScaleX;
void* getScaleX;
void* setScaleY;
void* getScaleY;
void* setScale;
void* getScale;
void* setScale;
void* setPosition;
void* getPosition;
void* setPosition;
void* getPosition;
void* setPositionX;
void* getPositionX;
void* setPositionY;
void* getPositionY;
void* setSkewX;
void* getSkewX;
void* setSkewY;
void* getSkewY;
void* setAnchorPoint;
void* getAnchorPoint;
void* getAnchorPointInPoints;
void* setContentSize;
void* getContentSize;
void* getScaledContentSize;
void* setVisible;
void* isVisible;
void* setRotation;
void* getRotation;
void* setRotationX;
void* getRotationX;
void* setRotationY;
void* getRotationY;
void* setOrderOfArrival;
void* getOrderOfArrival;
void* setGLServerState;
void* getGLServerState;
void* ignoreAnchorPointForPosition;
void* isIgnoreAnchorPointForPosition;
void* addChild;
void* addChild;
void* addChild;
void* getChildByTag;
void* getChildren;
void* getChildrenCount;
void* setParent;
void* getParent;
void* removeFromParent;
void* removeFromParentAndCleanup;
void* removeMeAndCleanup;
void* removeChild;
void* removeChild;
void* removeChildByTag;
void* removeChildByTag;
void* removeAllChildren;
void* removeAllChildrenWithCleanup;
void* reorderChild;
void* sortAllChildren;
void* getGrid;
void* setGrid;
void* getUserData;
void* setUserData;
void* getUserObject;
void* setUserObject;
void* getShaderProgram;
void* setShaderProgram;
void* getCamera;
void* isRunning;
void* registerScriptHandler;
void* unregisterScriptHandler;
void* onEnter;
void* onEnterTransitionDidFinish;
void* onExit;
void* onExitTransitionDidStart;
void* cleanup;
void* draw;
void* visit;
void* setActionManager;
void* getActionManager;
void* setScheduler;
void* getScheduler;
void* updateTransform;
void* nodeToParentTransform;
void* nodeToParentTransformFast;
void* parentToNodeTransform;
void* nodeToWorldTransform;
void* nodeToWorldTransformFast;
void* worldToNodeTransform;
void* addComponent;
void* removeComponent;
void* removeComponent;
void* removeAllComponents;
void* updateTweenAction;
void* updateTweenActionInt;
void* getOpacity;
void* getDisplayedOpacity;
void* setOpacity;
void* updateDisplayedOpacity;
void* isCascadeOpacityEnabled;
void* setCascadeOpacityEnabled;
void* getColor;
void* getDisplayedColor;
void* setColor;
void* updateDisplayedColor;
void* isCascadeColorEnabled;
void* setCascadeColorEnabled;
void* setOpacityModifyRGB;
void* isOpacityModifyRGB;
void* initWithTexture;
void* initWithTexture;
void* initWithTexture;
void* initWithSpriteFrame;
void* initWithSpriteFrameName;
void* initWithFile;
void* initWithFile;
void* setTexture;
void* getTexture;
void* setBlendFunc;
void* getBlendFunc;
void* setChildColor;
void* setChildOpacity;
void* getBatchNode;
void* setBatchNode;
void* refreshTextureRect;
void* setTextureRect;
void* setTextureRect;
void* setVertexRect;
void* setDisplayFrame;
void* isFrameDisplayed;
void* displayFrame;
void* setDisplayFrameWithAnimationName;
void* isDirty;
void* setDirty;
void* setTextureCoords;
void* updateBlendFunc;
void* setReorderChildDirtyRecursively;
void* setDirtyRecursively;
void* setFlipX;
void* setFlipY;
void* firstSetup;
void* customSetup;
void* setupCustomSprites;
void* addMainSpriteToParent;
void* resetObject;
void* triggerObject;
void* activateObject;
void* deactivateObject;
void* transferObjectRect;
void* getObjectRect;
void* getObjectRect;
void* getObjectRect2;
void* getObjectTextureRect;
void* getRealPosition;
void* setStartPos;
void* updateStartValues;
void* customObjectSetup;
void* getSaveString;
void* claimParticle;
void* unclaimParticle;
void* particleWasActivated;
void* isFlipX;
void* isFlipY;
void* setRScaleX;
void* setRScaleY;
void* setRScale;
void* getRScaleX;
void* getRScaleY;
void* setRRotation;
void* triggerActivated;
void* setObjectColor;
void* setGlowColor;
void* restoreObject;
void* animationTriggered;
void* selectObject;
void* activatedByPlayer;
void* hasBeenActivatedByPlayer;
void* hasBeenActivated;
void* getOrientedBox;
void* updateOrientedBox;
void* getObjectRotation;
void* updateMainColor;
void* updateSecondaryColor;
void* addToGroup;
void* removeFromGroup;
void* saveActiveColors;
void* spawnXPosition;
void* canAllowMultiActivate;
void* blendModeChanged;
void* updateParticleColor;
void* updateParticleOpacity;
void* updateMainParticleOpacity;
void* updateSecondaryParticleOpacity;
void* canReverse;
void* isSpecialSpawnObject;
void* canBeOrdered;
void* getObjectLabel;
void* setObjectLabel;
void* shouldDrawEditorHitbox;
void* getHasSyncedAnimation;
void* getHasRotateAction;
void* canMultiActivate;
void* updateTextKerning;
void* getTextKerning;
void* getObjectRectDirty;
void* setObjectRectDirty;
void* getOrientedRectDirty;
void* setOrientedRectDirty;
void* getType;
void* setType;
void* getStartPos;
void* powerOnObject;
void* powerOffObject;
void* stateSensitiveOff;
void* updateSyncedAnimation;
void* updateAnimateOnTrigger;
};
/* CameraTriggerGameObject_1 */
typedef struct CameraTriggerGameObject_1_vtable CameraTriggerGameObject_1_vtable, *PCameraTriggerGameObject_1_vtable;
struct CameraTriggerGameObject_1_vtable {
void* setColor;
void* getColor;
void* getDisplayedColor;
void* getDisplayedOpacity;
void* getOpacity;
void* setOpacity;
void* setOpacityModifyRGB;
void* isOpacityModifyRGB;
void* isCascadeColorEnabled;
void* setCascadeColorEnabled;
void* updateDisplayedColor;
void* isCascadeOpacityEnabled;
void* setCascadeOpacityEnabled;
void* updateDisplayedOpacity;
};
/* CameraTriggerGameObject_2 */
typedef struct CameraTriggerGameObject_2_vtable CameraTriggerGameObject_2_vtable, *PCameraTriggerGameObject_2_vtable;
struct CameraTriggerGameObject_2_vtable {
void* setBlendFunc;
void* getBlendFunc;
void* getTexture;
void* setTexture;
};
/* GameLevelOptionsLayer */
typedef struct GameLevelOptionsLayer_vtable GameLevelOptionsLayer_vtable, *PGameLevelOptionsLayer_vtable;
struct GameLevelOptionsLayer_vtable {
void* copyWithZone;
void* delete_GameLevelOptionsLayer;
void* delete_GameLevelOptionsLayer;
void* isEqual;
void* acceptVisitor;
void* update;
void* encodeWithCoder;
void* canEncode;
void* getTag;
void* setTag;
void* init;
void* setZOrder;
void* _setZOrder;
void* getZOrder;
void* setVertexZ;
void* getVertexZ;
void* setScaleX;
void* getScaleX;
void* setScaleY;
void* getScaleY;
void* setScale;
void* getScale;
void* setScale;
void* setPosition;
void* getPosition;
void* setPosition;
void* getPosition;
void* setPositionX;
void* getPositionX;
void* setPositionY;
void* getPositionY;
void* setSkewX;
void* getSkewX;
void* setSkewY;
void* getSkewY;
void* setAnchorPoint;
void* getAnchorPoint;
void* getAnchorPointInPoints;
void* setContentSize;
void* getContentSize;
void* getScaledContentSize;
void* setVisible;
void* isVisible;
void* setRotation;
void* getRotation;
void* setRotationX;
void* getRotationX;
void* setRotationY;
void* getRotationY;
void* setOrderOfArrival;
void* getOrderOfArrival;
void* setGLServerState;
void* getGLServerState;
void* ignoreAnchorPointForPosition;
void* isIgnoreAnchorPointForPosition;
void* addChild;
void* addChild;
void* addChild;
void* getChildByTag;
void* getChildren;
void* getChildrenCount;
void* setParent;
void* getParent;
void* removeFromParent;
void* removeFromParentAndCleanup;
void* removeMeAndCleanup;
void* removeChild;
void* removeChild;
void* removeChildByTag;
void* removeChildByTag;
void* removeAllChildren;
void* removeAllChildrenWithCleanup;
void* reorderChild;
void* sortAllChildren;
void* getGrid;
void* setGrid;
void* getUserData;
void* setUserData;
void* getUserObject;
void* setUserObject;
void* getShaderProgram;
void* setShaderProgram;
void* getCamera;
void* isRunning;
void* registerScriptHandler;
void* unregisterScriptHandler;
void* onEnter;
void* onEnterTransitionDidFinish;
void* onExit;
void* onExitTransitionDidStart;
void* cleanup;
void* draw;
void* visit;
void* setActionManager;
void* getActionManager;
void* setScheduler;
void* getScheduler;
void* updateTransform;
void* nodeToParentTransform;
void* nodeToParentTransformFast;
void* parentToNodeTransform;
void* nodeToWorldTransform;
void* nodeToWorldTransformFast;
void* worldToNodeTransform;
void* addComponent;
void* removeComponent;
void* removeComponent;
void* removeAllComponents;
void* updateTweenAction;
void* updateTweenActionInt;
void* ccTouchBegan;
void* ccTouchMoved;
void* ccTouchEnded;
void* ccTouchCancelled;
void* ccTouchesBegan;
void* ccTouchesMoved;
void* ccTouchesEnded;
void* ccTouchesCancelled;
void* didAccelerate;
void* registerWithTouchDispatcher;
void* registerScriptTouchHandler;
void* unregisterScriptTouchHandler;
void* isTouchEnabled;
void* setTouchEnabled;
void* setTouchMode;
void* getTouchMode;
void* setTouchPriority;
void* getTouchPriority;
void* isAccelerometerEnabled;
void* setAccelerometerEnabled;
void* setAccelerometerInterval;
void* isKeypadEnabled;
void* setKeypadEnabled;
void* isKeyboardEnabled;
void* setKeyboardEnabled;
void* isMouseEnabled;
void* setMouseEnabled;
void* keyBackClicked;
void* keyMenuClicked;
void* keyDown;
void* setPreviousPriority;
void* getPreviousPriority;
void* getOpacity;
void* getDisplayedOpacity;
void* setOpacity;
void* updateDisplayedOpacity;
void* isCascadeOpacityEnabled;
void* setCascadeOpacityEnabled;
void* getColor;
void* getDisplayedColor;
void* setColor;
void* updateDisplayedColor;
void* isCascadeColorEnabled;
void* setCascadeColorEnabled;
void* setOpacityModifyRGB;
void* isOpacityModifyRGB;
void* initWithColor;
void* initWithColor;
void* getBlendFunc;
void* setBlendFunc;
void* updateColor;
void* show;
void* pageChanged;
void* toggleGroup;
void* determineStartValues;
void* onClose;
void* textInputClosed;
void* textChanged;
void* textInputShouldOffset;
void* textInputReturn;
void* updateInputValue;
void* sliderBegan;
void* sliderEnded;
void* onPlusButton;
void* onCustomButton;
void* updateDefaultTriggerValues;
void* updateInputNode;
void* updateToggleItem;
void* valueDidChange;
void* getValue;
void* triggerValueFromSliderValue;
void* triggerSliderValueFromValue;
void* onCustomToggleTriggerValue;
void* valuePopupClosed;
void* setupOptions;
void* didToggleGV;
void* didToggle;
};
/* GameLevelOptionsLayer_1 */
typedef struct GameLevelOptionsLayer_1_vtable GameLevelOptionsLayer_1_vtable, *PGameLevelOptionsLayer_1_vtable;
struct GameLevelOptionsLayer_1_vtable {
void* delete_GameLevelOptionsLayer;
void* delete_GameLevelOptionsLayer;
void* ccTouchBegan;
void* ccTouchMoved;
void* ccTouchEnded;
void* ccTouchCancelled;
void* ccTouchesBegan;
void* ccTouchesMoved;
void* ccTouchesEnded;
void* ccTouchesCancelled;
void* setPreviousPriority;
void* getPreviousPriority;
};
/* GameLevelOptionsLayer_2 */
typedef struct GameLevelOptionsLayer_2_vtable GameLevelOptionsLayer_2_vtable, *PGameLevelOptionsLayer_2_vtable;
struct GameLevelOptionsLayer_2_vtable {
void* didAccelerate;
};
/* GameLevelOptionsLayer_3 */
typedef struct GameLevelOptionsLayer_3_vtable GameLevelOptionsLayer_3_vtable, *PGameLevelOptionsLayer_3_vtable;
struct GameLevelOptionsLayer_3_vtable {
void* keyBackClicked;
void* keyMenuClicked;
};
/* GameLevelOptionsLayer_4 */
typedef struct GameLevelOptionsLayer_4_vtable GameLevelOptionsLayer_4_vtable, *PGameLevelOptionsLayer_4_vtable;
struct GameLevelOptionsLayer_4_vtable {
void* keyDown;
void* keyUp;
};
/* GameLevelOptionsLayer_5 */
typedef struct GameLevelOptionsLayer_5_vtable GameLevelOptionsLayer_5_vtable, *PGameLevelOptionsLayer_5_vtable;
struct GameLevelOptionsLayer_5_vtable {
void* rightKeyDown;
void* rightKeyUp;
void* scrollWheel;
};
/* GameLevelOptionsLayer_6 */
typedef struct GameLevelOptionsLayer_6_vtable GameLevelOptionsLayer_6_vtable, *PGameLevelOptionsLayer_6_vtable;
struct GameLevelOptionsLayer_6_vtable {
void* setColor;
void* getColor;
void* getDisplayedColor;
void* getDisplayedOpacity;
void* getOpacity;
void* setOpacity;
void* setOpacityModifyRGB;
void* isOpacityModifyRGB;
void* isCascadeColorEnabled;
void* setCascadeColorEnabled;
void* updateDisplayedColor;
void* isCascadeOpacityEnabled;
void* setCascadeOpacityEnabled;
void* updateDisplayedOpacity;
};
/* GameLevelOptionsLayer_7 */
typedef struct GameLevelOptionsLayer_7_vtable GameLevelOptionsLayer_7_vtable, *PGameLevelOptionsLayer_7_vtable;
struct GameLevelOptionsLayer_7_vtable {
void* setBlendFunc;
void* getBlendFunc;
};
/* GameLevelOptionsLayer_8 */
typedef struct GameLevelOptionsLayer_8_vtable GameLevelOptionsLayer_8_vtable, *PGameLevelOptionsLayer_8_vtable;
struct GameLevelOptionsLayer_8_vtable {
void* textChanged;
void* textInputOpened;
void* textInputClosed;
void* textInputShouldOffset;
void* textInputReturn;
void* allowTextInput;
void* enterPressed;
};
/* GameLevelOptionsLayer_9 */
typedef struct GameLevelOptionsLayer_9_vtable GameLevelOptionsLayer_9_vtable, *PGameLevelOptionsLayer_9_vtable;
struct GameLevelOptionsLayer_9_vtable {
void* valuePopupClosed;
};
/* GameLevelOptionsLayer_10 */
typedef struct GameLevelOptionsLayer_10_vtable GameLevelOptionsLayer_10_vtable, *PGameLevelOptionsLayer_10_vtable;
struct GameLevelOptionsLayer_10_vtable {
void* sliderBegan;
void* sliderEnded;
};
/* SecretNumberLayer */
typedef struct SecretNumberLayer_vtable SecretNumberLayer_vtable, *PSecretNumberLayer_vtable;
struct SecretNumberLayer_vtable {
void* copyWithZone;
void* delete_SecretNumberLayer;
void* delete_SecretNumberLayer;
void* isEqual;
void* acceptVisitor;
void* update;
void* encodeWithCoder;
void* canEncode;
void* getTag;
void* setTag;
void* init;
void* setZOrder;
void* _setZOrder;
void* getZOrder;
void* setVertexZ;
void* getVertexZ;
void* setScaleX;
void* getScaleX;
void* setScaleY;
void* getScaleY;
void* setScale;
void* getScale;
void* setScale;
void* setPosition;
void* getPosition;
void* setPosition;
void* getPosition;
void* setPositionX;
void* getPositionX;
void* setPositionY;
void* getPositionY;
void* setSkewX;
void* getSkewX;
void* setSkewY;
void* getSkewY;
void* setAnchorPoint;
void* getAnchorPoint;
void* getAnchorPointInPoints;
void* setContentSize;
void* getContentSize;
void* getScaledContentSize;
void* setVisible;
void* isVisible;
void* setRotation;
void* getRotation;
void* setRotationX;
void* getRotationX;
void* setRotationY;
void* getRotationY;
void* setOrderOfArrival;
void* getOrderOfArrival;
void* setGLServerState;
void* getGLServerState;
void* ignoreAnchorPointForPosition;
void* isIgnoreAnchorPointForPosition;
void* addChild;
void* addChild;
void* addChild;
void* getChildByTag;
void* getChildren;
void* getChildrenCount;
void* setParent;
void* getParent;
void* removeFromParent;
void* removeFromParentAndCleanup;
void* removeMeAndCleanup;
void* removeChild;
void* removeChild;
void* removeChildByTag;
void* removeChildByTag;
void* removeAllChildren;
void* removeAllChildrenWithCleanup;
void* reorderChild;
void* sortAllChildren;
void* getGrid;
void* setGrid;
void* getUserData;
void* setUserData;
void* getUserObject;
void* setUserObject;
void* getShaderProgram;
void* setShaderProgram;
void* getCamera;
void* isRunning;
void* registerScriptHandler;
void* unregisterScriptHandler;
void* onEnter;
void* onEnterTransitionDidFinish;
void* onExit;
void* onExitTransitionDidStart;
void* cleanup;
void* draw;
void* visit;
void* setActionManager;
void* getActionManager;
void* setScheduler;
void* getScheduler;
void* updateTransform;
void* nodeToParentTransform;
void* nodeToParentTransformFast;
void* parentToNodeTransform;
void* nodeToWorldTransform;
void* nodeToWorldTransformFast;
void* worldToNodeTransform;
void* addComponent;
void* removeComponent;
void* removeComponent;
void* removeAllComponents;
void* updateTweenAction;
void* updateTweenActionInt;
void* ccTouchBegan;
void* ccTouchMoved;
void* ccTouchEnded;
void* ccTouchCancelled;
void* ccTouchesBegan;
void* ccTouchesMoved;
void* ccTouchesEnded;
void* ccTouchesCancelled;
void* didAccelerate;
void* registerWithTouchDispatcher;
void* registerScriptTouchHandler;
void* unregisterScriptTouchHandler;
void* isTouchEnabled;
void* setTouchEnabled;
void* setTouchMode;
void* getTouchMode;
void* setTouchPriority;
void* getTouchPriority;
void* isAccelerometerEnabled;
void* setAccelerometerEnabled;
void* setAccelerometerInterval;
void* isKeypadEnabled;
void* setKeypadEnabled;
void* isKeyboardEnabled;
void* setKeyboardEnabled;
void* isMouseEnabled;
void* setMouseEnabled;
void* keyBackClicked;
void* keyMenuClicked;
void* keyDown;
void* setPreviousPriority;
void* getPreviousPriority;
};
/* SecretNumberLayer_1 */
typedef struct SecretNumberLayer_1_vtable SecretNumberLayer_1_vtable, *PSecretNumberLayer_1_vtable;
struct SecretNumberLayer_1_vtable {
void* delete_SecretNumberLayer;
void* delete_SecretNumberLayer;
void* ccTouchBegan;
void* ccTouchMoved;
void* ccTouchEnded;
void* ccTouchCancelled;
void* ccTouchesBegan;
void* ccTouchesMoved;
void* ccTouchesEnded;
void* ccTouchesCancelled;
void* setPreviousPriority;
void* getPreviousPriority;
};
/* SecretNumberLayer_2 */
typedef struct SecretNumberLayer_2_vtable SecretNumberLayer_2_vtable, *PSecretNumberLayer_2_vtable;
struct SecretNumberLayer_2_vtable {
void* didAccelerate;
};
/* SecretNumberLayer_3 */
typedef struct SecretNumberLayer_3_vtable SecretNumberLayer_3_vtable, *PSecretNumberLayer_3_vtable;
struct SecretNumberLayer_3_vtable {
void* keyBackClicked;
void* keyMenuClicked;
};
/* SecretNumberLayer_4 */
typedef struct SecretNumberLayer_4_vtable SecretNumberLayer_4_vtable, *PSecretNumberLayer_4_vtable;
struct SecretNumberLayer_4_vtable {
void* keyDown;
void* keyUp;
};
/* SecretNumberLayer_5 */
typedef struct SecretNumberLayer_5_vtable SecretNumberLayer_5_vtable, *PSecretNumberLayer_5_vtable;
struct SecretNumberLayer_5_vtable {
void* rightKeyDown;
void* rightKeyUp;
void* scrollWheel;
};
/* ObjectDecoder */
typedef struct ObjectDecoder_vtable ObjectDecoder_vtable, *PObjectDecoder_vtable;
struct ObjectDecoder_vtable {
void* copyWithZone;
void* delete_ObjectDecoder;
void* delete_ObjectDecoder;
void* isEqual;
void* acceptVisitor;
void* update;
void* encodeWithCoder;
void* canEncode;
void* getTag;
void* setTag;
void* init;
void* setZOrder;
void* _setZOrder;
void* getZOrder;
void* setVertexZ;
void* getVertexZ;
void* setScaleX;
void* getScaleX;
void* setScaleY;
void* getScaleY;
void* setScale;
void* getScale;
void* setScale;
void* setPosition;
void* getPosition;
void* setPosition;
void* getPosition;
void* setPositionX;
void* getPositionX;
void* setPositionY;
void* getPositionY;
void* setSkewX;
void* getSkewX;
void* setSkewY;
void* getSkewY;
void* setAnchorPoint;
void* getAnchorPoint;
void* getAnchorPointInPoints;
void* setContentSize;
void* getContentSize;
void* getScaledContentSize;
void* setVisible;
void* isVisible;
void* setRotation;
void* getRotation;
void* setRotationX;
void* getRotationX;
void* setRotationY;
void* getRotationY;
void* setOrderOfArrival;
void* getOrderOfArrival;
void* setGLServerState;
void* getGLServerState;
void* ignoreAnchorPointForPosition;
void* isIgnoreAnchorPointForPosition;
void* addChild;
void* addChild;
void* addChild;
void* getChildByTag;
void* getChildren;
void* getChildrenCount;
void* setParent;
void* getParent;
void* removeFromParent;
void* removeFromParentAndCleanup;
void* removeMeAndCleanup;
void* removeChild;
void* removeChild;
void* removeChildByTag;
void* removeChildByTag;
void* removeAllChildren;
void* removeAllChildrenWithCleanup;
void* reorderChild;
void* sortAllChildren;
void* getGrid;
void* setGrid;
void* getUserData;
void* setUserData;
void* getUserObject;
void* setUserObject;
void* getShaderProgram;
void* setShaderProgram;
void* getCamera;
void* isRunning;
void* registerScriptHandler;
void* unregisterScriptHandler;
void* onEnter;
void* onEnterTransitionDidFinish;
void* onExit;
void* onExitTransitionDidStart;
void* cleanup;
void* draw;
void* visit;
void* setActionManager;
void* getActionManager;
void* setScheduler;
void* getScheduler;
void* updateTransform;
void* nodeToParentTransform;
void* nodeToParentTransformFast;
void* parentToNodeTransform;
void* nodeToWorldTransform;
void* nodeToWorldTransformFast;
void* worldToNodeTransform;
void* addComponent;
void* removeComponent;
void* removeComponent;
void* removeAllComponents;
void* updateTweenAction;
void* updateTweenActionInt;
};
/* SFXInfoObject */
typedef struct SFXInfoObject_vtable SFXInfoObject_vtable, *PSFXInfoObject_vtable;
struct SFXInfoObject_vtable {
void* copyWithZone;
void* delete_SFXInfoObject;
void* delete_SFXInfoObject;
void* isEqual;
void* acceptVisitor;
void* update;
void* encodeWithCoder;
void* canEncode;
void* getTag;
void* setTag;
};
/* PlayLayer */
typedef struct PlayLayer_vtable PlayLayer_vtable, *PPlayLayer_vtable;
struct PlayLayer_vtable {
void* copyWithZone;
void* delete_PlayLayer;
void* delete_PlayLayer;
void* isEqual;
void* acceptVisitor;
void* update;
void* encodeWithCoder;
void* canEncode;
void* getTag;
void* setTag;
void* init;
void* setZOrder;
void* _setZOrder;
void* getZOrder;
void* setVertexZ;
void* getVertexZ;
void* setScaleX;
void* getScaleX;
void* setScaleY;
void* getScaleY;
void* setScale;
void* getScale;
void* setScale;
void* setPosition;
void* getPosition;
void* setPosition;
void* getPosition;
void* setPositionX;
void* getPositionX;
void* setPositionY;
void* getPositionY;
void* setSkewX;
void* getSkewX;
void* setSkewY;
void* getSkewY;
void* setAnchorPoint;
void* getAnchorPoint;
void* getAnchorPointInPoints;
void* setContentSize;
void* getContentSize;
void* getScaledContentSize;
void* setVisible;
void* isVisible;
void* setRotation;
void* getRotation;
void* setRotationX;
void* getRotationX;
void* setRotationY;
void* getRotationY;
void* setOrderOfArrival;
void* getOrderOfArrival;
void* setGLServerState;
void* getGLServerState;
void* ignoreAnchorPointForPosition;
void* isIgnoreAnchorPointForPosition;
void* addChild;
void* addChild;
void* addChild;
void* getChildByTag;
void* getChildren;
void* getChildrenCount;
void* setParent;
void* getParent;
void* removeFromParent;
void* removeFromParentAndCleanup;
void* removeMeAndCleanup;
void* removeChild;
void* removeChild;
void* removeChildByTag;
void* removeChildByTag;
void* removeAllChildren;
void* removeAllChildrenWithCleanup;
void* reorderChild;
void* sortAllChildren;
void* getGrid;
void* setGrid;
void* getUserData;
void* setUserData;
void* getUserObject;
void* setUserObject;
void* getShaderProgram;
void* setShaderProgram;
void* getCamera;
void* isRunning;
void* registerScriptHandler;
void* unregisterScriptHandler;
void* onEnter;
void* onEnterTransitionDidFinish;
void* onExit;
void* onExitTransitionDidStart;
void* cleanup;
void* draw;
void* visit;
void* setActionManager;
void* getActionManager;
void* setScheduler;
void* getScheduler;
void* updateTransform;
void* nodeToParentTransform;
void* nodeToParentTransformFast;
void* parentToNodeTransform;
void* nodeToWorldTransform;
void* nodeToWorldTransformFast;
void* worldToNodeTransform;
void* addComponent;
void* removeComponent;
void* removeComponent;
void* removeAllComponents;
void* updateTweenAction;
void* updateTweenActionInt;
void* ccTouchBegan;
void* ccTouchMoved;
void* ccTouchEnded;
void* ccTouchCancelled;
void* ccTouchesBegan;
void* ccTouchesMoved;
void* ccTouchesEnded;
void* ccTouchesCancelled;
void* didAccelerate;
void* registerWithTouchDispatcher;
void* registerScriptTouchHandler;
void* unregisterScriptTouchHandler;
void* isTouchEnabled;
void* setTouchEnabled;
void* setTouchMode;
void* getTouchMode;
void* setTouchPriority;
void* getTouchPriority;
void* isAccelerometerEnabled;
void* setAccelerometerEnabled;
void* setAccelerometerInterval;
void* isKeypadEnabled;
void* setKeypadEnabled;
void* isKeyboardEnabled;
void* setKeyboardEnabled;
void* isMouseEnabled;
void* setMouseEnabled;
void* keyBackClicked;
void* keyMenuClicked;
void* keyDown;
void* setPreviousPriority;
void* getPreviousPriority;
void* postUpdate;
void* checkForEnd;
void* testTime;
void* updateVerifyDamage;
void* updateAttemptTime;
void* updateVisibility;
void* playerTookDamage;
void* opacityForObject;
void* addToSpeedObjects;
void* objectsCollided;
void* updateColor;
void* toggleGroupTriggered;
void* spawnGroup;
void* spawnObject;
void* activateEndTrigger;
void* activatePlatformerEndTrigger;
void* toggleGlitter;
void* destroyPlayer;
void* updateDebugDraw;
void* addToSection;
void* addToGroup;
void* removeFromGroup;
void* updateObjectSection;
void* updateDisabledObjectsLastPos;
void* toggleGroundVisibility;
void* toggleMGVisibility;
void* toggleHideAttempts;
void* timeForPos;
void* posForTime;
void* resetSPTriggered;
void* updateScreenRotation;
void* reverseDirection;
void* rotateGameplay;
void* didRotateGameplay;
void* updateTimeWarp;
void* updateTimeWarp;
void* applyTimeWarp;
void* playGravityEffect;
void* manualUpdateObjectColors;
void* createCustomParticle;
void* claimCustomParticle;
void* unclaimCustomParticle;
void* activatedAudioTrigger;
void* checkpointActivated;
void* flipArt;
void* addKeyframe;
void* updateTimeLabel;
void* checkSnapshot;
void* toggleProgressbar;
void* toggleInfoLabel;
void* removeAllCheckpoints;
void* toggleMusicInPractice;
void* currencyWillExit;
void* circleWaveWillBeRemoved;
void* dialogClosed;
};
/* PlayLayer_1 */
typedef struct PlayLayer_1_vtable PlayLayer_1_vtable, *PPlayLayer_1_vtable;
struct PlayLayer_1_vtable {
void* delete_PlayLayer;
void* delete_PlayLayer;
void* ccTouchBegan;
void* ccTouchMoved;
void* ccTouchEnded;
void* ccTouchCancelled;
void* ccTouchesBegan;
void* ccTouchesMoved;
void* ccTouchesEnded;
void* ccTouchesCancelled;
void* setPreviousPriority;
void* getPreviousPriority;
};
/* PlayLayer_2 */
typedef struct PlayLayer_2_vtable PlayLayer_2_vtable, *PPlayLayer_2_vtable;
struct PlayLayer_2_vtable {
void* didAccelerate;
};
/* PlayLayer_3 */
typedef struct PlayLayer_3_vtable PlayLayer_3_vtable, *PPlayLayer_3_vtable;
struct PlayLayer_3_vtable {
void* keyBackClicked;
void* keyMenuClicked;
};
/* PlayLayer_4 */
typedef struct PlayLayer_4_vtable PlayLayer_4_vtable, *PPlayLayer_4_vtable;
struct PlayLayer_4_vtable {
void* keyDown;
void* keyUp;
};
/* PlayLayer_5 */
typedef struct PlayLayer_5_vtable PlayLayer_5_vtable, *PPlayLayer_5_vtable;
struct PlayLayer_5_vtable {
void* rightKeyDown;
void* rightKeyUp;
void* scrollWheel;
};
/* PlayLayer_6 */
typedef struct PlayLayer_6_vtable PlayLayer_6_vtable, *PPlayLayer_6_vtable;
struct PlayLayer_6_vtable {
void* toggleGroupTriggered;
void* spawnGroup;
void* spawnObject;
};
/* PlayLayer_7 */
typedef struct PlayLayer_7_vtable PlayLayer_7_vtable, *PPlayLayer_7_vtable;
struct PlayLayer_7_vtable {
void* circleWaveWillBeRemoved;
};
/* PlayLayer_8 */
typedef struct PlayLayer_8_vtable PlayLayer_8_vtable, *PPlayLayer_8_vtable;
struct PlayLayer_8_vtable {
void* currencyWillExit;
};
/* PlayLayer_9 */
typedef struct PlayLayer_9_vtable PlayLayer_9_vtable, *PPlayLayer_9_vtable;
struct PlayLayer_9_vtable {
void* dialogClosed;
};
/* RewardUnlockLayer */
typedef struct RewardUnlockLayer_vtable RewardUnlockLayer_vtable, *PRewardUnlockLayer_vtable;
struct RewardUnlockLayer_vtable {
void* copyWithZone;
void* delete_RewardUnlockLayer;
void* delete_RewardUnlockLayer;
void* isEqual;
void* acceptVisitor;
void* update;
void* encodeWithCoder;
void* canEncode;
void* getTag;
void* setTag;
void* init;
void* setZOrder;
void* _setZOrder;
void* getZOrder;
void* setVertexZ;
void* getVertexZ;
void* setScaleX;
void* getScaleX;
void* setScaleY;
void* getScaleY;
void* setScale;
void* getScale;
void* setScale;
void* setPosition;
void* getPosition;
void* setPosition;
void* getPosition;
void* setPositionX;
void* getPositionX;
void* setPositionY;
void* getPositionY;
void* setSkewX;
void* getSkewX;
void* setSkewY;
void* getSkewY;
void* setAnchorPoint;
void* getAnchorPoint;
void* getAnchorPointInPoints;
void* setContentSize;
void* getContentSize;
void* getScaledContentSize;
void* setVisible;
void* isVisible;
void* setRotation;
void* getRotation;
void* setRotationX;
void* getRotationX;
void* setRotationY;
void* getRotationY;
void* setOrderOfArrival;
void* getOrderOfArrival;
void* setGLServerState;
void* getGLServerState;
void* ignoreAnchorPointForPosition;
void* isIgnoreAnchorPointForPosition;
void* addChild;
void* addChild;
void* addChild;
void* getChildByTag;
void* getChildren;
void* getChildrenCount;
void* setParent;
void* getParent;
void* removeFromParent;
void* removeFromParentAndCleanup;
void* removeMeAndCleanup;
void* removeChild;
void* removeChild;
void* removeChildByTag;
void* removeChildByTag;
void* removeAllChildren;
void* removeAllChildrenWithCleanup;
void* reorderChild;
void* sortAllChildren;
void* getGrid;
void* setGrid;
void* getUserData;
void* setUserData;
void* getUserObject;
void* setUserObject;
void* getShaderProgram;
void* setShaderProgram;
void* getCamera;
void* isRunning;
void* registerScriptHandler;
void* unregisterScriptHandler;
void* onEnter;
void* onEnterTransitionDidFinish;
void* onExit;
void* onExitTransitionDidStart;
void* cleanup;
void* draw;
void* visit;
void* setActionManager;
void* getActionManager;
void* setScheduler;
void* getScheduler;
void* updateTransform;
void* nodeToParentTransform;
void* nodeToParentTransformFast;
void* parentToNodeTransform;
void* nodeToWorldTransform;
void* nodeToWorldTransformFast;
void* worldToNodeTransform;
void* addComponent;
void* removeComponent;
void* removeComponent;
void* removeAllComponents;
void* updateTweenAction;
void* updateTweenActionInt;
void* ccTouchBegan;
void* ccTouchMoved;
void* ccTouchEnded;
void* ccTouchCancelled;
void* ccTouchesBegan;
void* ccTouchesMoved;
void* ccTouchesEnded;
void* ccTouchesCancelled;
void* didAccelerate;
void* registerWithTouchDispatcher;
void* registerScriptTouchHandler;
void* unregisterScriptTouchHandler;
void* isTouchEnabled;
void* setTouchEnabled;
void* setTouchMode;
void* getTouchMode;
void* setTouchPriority;
void* getTouchPriority;
void* isAccelerometerEnabled;
void* setAccelerometerEnabled;
void* setAccelerometerInterval;
void* isKeypadEnabled;
void* setKeypadEnabled;
void* isKeyboardEnabled;
void* setKeyboardEnabled;
void* isMouseEnabled;
void* setMouseEnabled;
void* keyBackClicked;
void* keyMenuClicked;
void* keyDown;
void* setPreviousPriority;
void* getPreviousPriority;
void* getOpacity;
void* getDisplayedOpacity;
void* setOpacity;
void* updateDisplayedOpacity;
void* isCascadeOpacityEnabled;
void* setCascadeOpacityEnabled;
void* getColor;
void* getDisplayedColor;
void* setColor;
void* updateDisplayedColor;
void* isCascadeColorEnabled;
void* setCascadeColorEnabled;
void* setOpacityModifyRGB;
void* isOpacityModifyRGB;
void* initWithColor;
void* initWithColor;
void* getBlendFunc;
void* setBlendFunc;
void* updateColor;
void* show;
void* currencyWillExit;
};
/* RewardUnlockLayer_1 */
typedef struct RewardUnlockLayer_1_vtable RewardUnlockLayer_1_vtable, *PRewardUnlockLayer_1_vtable;
struct RewardUnlockLayer_1_vtable {
void* delete_RewardUnlockLayer;
void* delete_RewardUnlockLayer;
void* ccTouchBegan;
void* ccTouchMoved;
void* ccTouchEnded;
void* ccTouchCancelled;
void* ccTouchesBegan;
void* ccTouchesMoved;
void* ccTouchesEnded;
void* ccTouchesCancelled;
void* setPreviousPriority;
void* getPreviousPriority;
};
/* RewardUnlockLayer_2 */
typedef struct RewardUnlockLayer_2_vtable RewardUnlockLayer_2_vtable, *PRewardUnlockLayer_2_vtable;
struct RewardUnlockLayer_2_vtable {
void* didAccelerate;
};
/* RewardUnlockLayer_3 */
typedef struct RewardUnlockLayer_3_vtable RewardUnlockLayer_3_vtable, *PRewardUnlockLayer_3_vtable;
struct RewardUnlockLayer_3_vtable {
void* keyBackClicked;
void* keyMenuClicked;
};
/* RewardUnlockLayer_4 */
typedef struct RewardUnlockLayer_4_vtable RewardUnlockLayer_4_vtable, *PRewardUnlockLayer_4_vtable;
struct RewardUnlockLayer_4_vtable {
void* keyDown;
void* keyUp;
};
/* RewardUnlockLayer_5 */
typedef struct RewardUnlockLayer_5_vtable RewardUnlockLayer_5_vtable, *PRewardUnlockLayer_5_vtable;
struct RewardUnlockLayer_5_vtable {
void* rightKeyDown;
void* rightKeyUp;
void* scrollWheel;
};
/* RewardUnlockLayer_6 */
typedef struct RewardUnlockLayer_6_vtable RewardUnlockLayer_6_vtable, *PRewardUnlockLayer_6_vtable;
struct RewardUnlockLayer_6_vtable {
void* setColor;
void* getColor;
void* getDisplayedColor;
void* getDisplayedOpacity;
void* getOpacity;
void* setOpacity;
void* setOpacityModifyRGB;
void* isOpacityModifyRGB;
void* isCascadeColorEnabled;
void* setCascadeColorEnabled;
void* updateDisplayedColor;
void* isCascadeOpacityEnabled;
void* setCascadeOpacityEnabled;
void* updateDisplayedOpacity;
};
/* RewardUnlockLayer_7 */
typedef struct RewardUnlockLayer_7_vtable RewardUnlockLayer_7_vtable, *PRewardUnlockLayer_7_vtable;
struct RewardUnlockLayer_7_vtable {
void* setBlendFunc;
void* getBlendFunc;
};
/* RewardUnlockLayer_8 */
typedef struct RewardUnlockLayer_8_vtable RewardUnlockLayer_8_vtable, *PRewardUnlockLayer_8_vtable;
struct RewardUnlockLayer_8_vtable {
void* currencyWillExit;
};
/* CCAnimateFrameCache */
typedef struct CCAnimateFrameCache_vtable CCAnimateFrameCache_vtable, *PCCAnimateFrameCache_vtable;
struct CCAnimateFrameCache_vtable {
void* copyWithZone;
void* delete_CCAnimateFrameCache;
void* delete_CCAnimateFrameCache;
void* isEqual;
void* acceptVisitor;
void* update;
void* encodeWithCoder;
void* canEncode;
void* getTag;
void* setTag;
};
/* CCSpriteCOpacity */
typedef struct CCSpriteCOpacity_vtable CCSpriteCOpacity_vtable, *PCCSpriteCOpacity_vtable;
struct CCSpriteCOpacity_vtable {
void* copyWithZone;
void* delete_CCSpriteCOpacity;
void* delete_CCSpriteCOpacity;
void* isEqual;
void* acceptVisitor;
void* update;
void* encodeWithCoder;
void* canEncode;
void* getTag;
void* setTag;
void* init;
void* setZOrder;
void* _setZOrder;
void* getZOrder;
void* setVertexZ;
void* getVertexZ;
void* setScaleX;
void* getScaleX;
void* setScaleY;
void* getScaleY;
void* setScale;
void* getScale;
void* setScale;
void* setPosition;
void* getPosition;
void* setPosition;
void* getPosition;
void* setPositionX;
void* getPositionX;
void* setPositionY;
void* getPositionY;
void* setSkewX;
void* getSkewX;
void* setSkewY;
void* getSkewY;
void* setAnchorPoint;
void* getAnchorPoint;
void* getAnchorPointInPoints;
void* setContentSize;
void* getContentSize;
void* getScaledContentSize;
void* setVisible;
void* isVisible;
void* setRotation;
void* getRotation;
void* setRotationX;
void* getRotationX;
void* setRotationY;
void* getRotationY;
void* setOrderOfArrival;
void* getOrderOfArrival;
void* setGLServerState;
void* getGLServerState;
void* ignoreAnchorPointForPosition;
void* isIgnoreAnchorPointForPosition;
void* addChild;
void* addChild;
void* addChild;
void* getChildByTag;
void* getChildren;
void* getChildrenCount;
void* setParent;
void* getParent;
void* removeFromParent;
void* removeFromParentAndCleanup;
void* removeMeAndCleanup;
void* removeChild;
void* removeChild;
void* removeChildByTag;
void* removeChildByTag;
void* removeAllChildren;
void* removeAllChildrenWithCleanup;
void* reorderChild;
void* sortAllChildren;
void* getGrid;
void* setGrid;
void* getUserData;
void* setUserData;
void* getUserObject;
void* setUserObject;
void* getShaderProgram;
void* setShaderProgram;
void* getCamera;
void* isRunning;
void* registerScriptHandler;
void* unregisterScriptHandler;
void* onEnter;
void* onEnterTransitionDidFinish;
void* onExit;
void* onExitTransitionDidStart;
void* cleanup;
void* draw;
void* visit;
void* setActionManager;
void* getActionManager;
void* setScheduler;
void* getScheduler;
void* updateTransform;
void* nodeToParentTransform;
void* nodeToParentTransformFast;
void* parentToNodeTransform;
void* nodeToWorldTransform;
void* nodeToWorldTransformFast;
void* worldToNodeTransform;
void* addComponent;
void* removeComponent;
void* removeComponent;
void* removeAllComponents;
void* updateTweenAction;
void* updateTweenActionInt;
void* getOpacity;
void* getDisplayedOpacity;
void* setOpacity;
void* updateDisplayedOpacity;
void* isCascadeOpacityEnabled;
void* setCascadeOpacityEnabled;
void* getColor;
void* getDisplayedColor;
void* setColor;
void* updateDisplayedColor;
void* isCascadeColorEnabled;
void* setCascadeColorEnabled;
void* setOpacityModifyRGB;
void* isOpacityModifyRGB;
void* initWithTexture;
void* initWithTexture;
void* initWithTexture;
void* initWithSpriteFrame;
void* initWithSpriteFrameName;
void* initWithFile;
void* initWithFile;
void* setTexture;
void* getTexture;
void* setBlendFunc;
void* getBlendFunc;
void* setChildColor;
void* setChildOpacity;
void* getBatchNode;
void* setBatchNode;
void* refreshTextureRect;
void* setTextureRect;
void* setTextureRect;
void* setVertexRect;
void* setDisplayFrame;
void* isFrameDisplayed;
void* displayFrame;
void* setDisplayFrameWithAnimationName;
void* isDirty;
void* setDirty;
void* setTextureCoords;
void* updateBlendFunc;
void* setReorderChildDirtyRecursively;
void* setDirtyRecursively;
};
/* CCSpriteCOpacity_1 */
typedef struct CCSpriteCOpacity_1_vtable CCSpriteCOpacity_1_vtable, *PCCSpriteCOpacity_1_vtable;
struct CCSpriteCOpacity_1_vtable {
void* setColor;
void* getColor;
void* getDisplayedColor;
void* getDisplayedOpacity;
void* getOpacity;
void* setOpacity;
void* setOpacityModifyRGB;
void* isOpacityModifyRGB;
void* isCascadeColorEnabled;
void* setCascadeColorEnabled;
void* updateDisplayedColor;
void* isCascadeOpacityEnabled;
void* setCascadeOpacityEnabled;
void* updateDisplayedOpacity;
};
/* CCSpriteCOpacity_2 */
typedef struct CCSpriteCOpacity_2_vtable CCSpriteCOpacity_2_vtable, *PCCSpriteCOpacity_2_vtable;
struct CCSpriteCOpacity_2_vtable {
void* setBlendFunc;
void* getBlendFunc;
void* getTexture;
void* setTexture;
};
/* SecretRewardsLayer */
typedef struct SecretRewardsLayer_vtable SecretRewardsLayer_vtable, *PSecretRewardsLayer_vtable;
struct SecretRewardsLayer_vtable {
void* copyWithZone;
void* delete_SecretRewardsLayer;
void* delete_SecretRewardsLayer;
void* isEqual;
void* acceptVisitor;
void* update;
void* encodeWithCoder;
void* canEncode;
void* getTag;
void* setTag;
void* init;
void* setZOrder;
void* _setZOrder;
void* getZOrder;
void* setVertexZ;
void* getVertexZ;
void* setScaleX;
void* getScaleX;
void* setScaleY;
void* getScaleY;
void* setScale;
void* getScale;
void* setScale;
void* setPosition;
void* getPosition;
void* setPosition;
void* getPosition;
void* setPositionX;
void* getPositionX;
void* setPositionY;
void* getPositionY;
void* setSkewX;
void* getSkewX;
void* setSkewY;
void* getSkewY;
void* setAnchorPoint;
void* getAnchorPoint;
void* getAnchorPointInPoints;
void* setContentSize;
void* getContentSize;
void* getScaledContentSize;
void* setVisible;
void* isVisible;
void* setRotation;
void* getRotation;
void* setRotationX;
void* getRotationX;
void* setRotationY;
void* getRotationY;
void* setOrderOfArrival;
void* getOrderOfArrival;
void* setGLServerState;
void* getGLServerState;
void* ignoreAnchorPointForPosition;
void* isIgnoreAnchorPointForPosition;
void* addChild;
void* addChild;
void* addChild;
void* getChildByTag;
void* getChildren;
void* getChildrenCount;
void* setParent;
void* getParent;
void* removeFromParent;
void* removeFromParentAndCleanup;
void* removeMeAndCleanup;
void* removeChild;
void* removeChild;
void* removeChildByTag;
void* removeChildByTag;
void* removeAllChildren;
void* removeAllChildrenWithCleanup;
void* reorderChild;
void* sortAllChildren;
void* getGrid;
void* setGrid;
void* getUserData;
void* setUserData;
void* getUserObject;
void* setUserObject;
void* getShaderProgram;
void* setShaderProgram;
void* getCamera;
void* isRunning;
void* registerScriptHandler;
void* unregisterScriptHandler;
void* onEnter;
void* onEnterTransitionDidFinish;
void* onExit;
void* onExitTransitionDidStart;
void* cleanup;
void* draw;
void* visit;
void* setActionManager;
void* getActionManager;
void* setScheduler;
void* getScheduler;
void* updateTransform;
void* nodeToParentTransform;
void* nodeToParentTransformFast;
void* parentToNodeTransform;
void* nodeToWorldTransform;
void* nodeToWorldTransformFast;
void* worldToNodeTransform;
void* addComponent;
void* removeComponent;
void* removeComponent;
void* removeAllComponents;
void* updateTweenAction;
void* updateTweenActionInt;
void* ccTouchBegan;
void* ccTouchMoved;
void* ccTouchEnded;
void* ccTouchCancelled;
void* ccTouchesBegan;
void* ccTouchesMoved;
void* ccTouchesEnded;
void* ccTouchesCancelled;
void* didAccelerate;
void* registerWithTouchDispatcher;
void* registerScriptTouchHandler;
void* unregisterScriptTouchHandler;
void* isTouchEnabled;
void* setTouchEnabled;
void* setTouchMode;
void* getTouchMode;
void* setTouchPriority;
void* getTouchPriority;
void* isAccelerometerEnabled;
void* setAccelerometerEnabled;
void* setAccelerometerInterval;
void* isKeypadEnabled;
void* setKeypadEnabled;
void* isKeyboardEnabled;
void* setKeyboardEnabled;
void* isMouseEnabled;
void* setMouseEnabled;
void* keyBackClicked;
void* keyMenuClicked;
void* keyDown;
void* setPreviousPriority;
void* getPreviousPriority;
void* dialogClosed;
void* scrollLayerMoved;
};
/* SecretRewardsLayer_1 */
typedef struct SecretRewardsLayer_1_vtable SecretRewardsLayer_1_vtable, *PSecretRewardsLayer_1_vtable;
struct SecretRewardsLayer_1_vtable {
void* delete_SecretRewardsLayer;
void* delete_SecretRewardsLayer;
void* ccTouchBegan;
void* ccTouchMoved;
void* ccTouchEnded;
void* ccTouchCancelled;
void* ccTouchesBegan;
void* ccTouchesMoved;
void* ccTouchesEnded;
void* ccTouchesCancelled;
void* setPreviousPriority;
void* getPreviousPriority;
};
/* SecretRewardsLayer_2 */
typedef struct SecretRewardsLayer_2_vtable SecretRewardsLayer_2_vtable, *PSecretRewardsLayer_2_vtable;
struct SecretRewardsLayer_2_vtable {
void* didAccelerate;
};
/* SecretRewardsLayer_3 */
typedef struct SecretRewardsLayer_3_vtable SecretRewardsLayer_3_vtable, *PSecretRewardsLayer_3_vtable;
struct SecretRewardsLayer_3_vtable {
void* keyBackClicked;
void* keyMenuClicked;
};
/* SecretRewardsLayer_4 */
typedef struct SecretRewardsLayer_4_vtable SecretRewardsLayer_4_vtable, *PSecretRewardsLayer_4_vtable;
struct SecretRewardsLayer_4_vtable {
void* keyDown;
void* keyUp;
};
/* SecretRewardsLayer_5 */
typedef struct SecretRewardsLayer_5_vtable SecretRewardsLayer_5_vtable, *PSecretRewardsLayer_5_vtable;
struct SecretRewardsLayer_5_vtable {
void* rightKeyDown;
void* rightKeyUp;
void* scrollWheel;
};
/* SecretRewardsLayer_6 */
typedef struct SecretRewardsLayer_6_vtable SecretRewardsLayer_6_vtable, *PSecretRewardsLayer_6_vtable;
struct SecretRewardsLayer_6_vtable {
void* dialogClosed;
};
/* SecretRewardsLayer_7 */
typedef struct SecretRewardsLayer_7_vtable SecretRewardsLayer_7_vtable, *PSecretRewardsLayer_7_vtable;
struct SecretRewardsLayer_7_vtable {
void* scrollLayerScrollingStarted;
void* scrollLayerScrolledToPage;
void* scrollLayerMoved;
void* scrollLayerWillScrollToPage;
};
/* TableViewDelegate */
typedef struct TableViewDelegate_vtable TableViewDelegate_vtable, *PTableViewDelegate_vtable;
struct TableViewDelegate_vtable {
void* willTweenToIndexPath;
void* didEndTweenToIndexPath;
void* TableViewWillDisplayCellForRowAtIndexPath;
void* TableViewDidDisplayCellForRowAtIndexPath;
void* TableViewWillReloadCellForRowAtIndexPath;
void* pure_virtual_00a22164;
void* pure_virtual_00a22168;
};
/* GJRequestCell */
typedef struct GJRequestCell_vtable GJRequestCell_vtable, *PGJRequestCell_vtable;
struct GJRequestCell_vtable {
void* copyWithZone;
void* delete_GJRequestCell;
void* delete_GJRequestCell;
void* isEqual;
void* acceptVisitor;
void* update;
void* encodeWithCoder;
void* canEncode;
void* getTag;
void* setTag;
void* init;
void* setZOrder;
void* _setZOrder;
void* getZOrder;
void* setVertexZ;
void* getVertexZ;
void* setScaleX;
void* getScaleX;
void* setScaleY;
void* getScaleY;
void* setScale;
void* getScale;
void* setScale;
void* setPosition;
void* getPosition;
void* setPosition;
void* getPosition;
void* setPositionX;
void* getPositionX;
void* setPositionY;
void* getPositionY;
void* setSkewX;
void* getSkewX;
void* setSkewY;
void* getSkewY;
void* setAnchorPoint;
void* getAnchorPoint;
void* getAnchorPointInPoints;
void* setContentSize;
void* getContentSize;
void* getScaledContentSize;
void* setVisible;
void* isVisible;
void* setRotation;
void* getRotation;
void* setRotationX;
void* getRotationX;
void* setRotationY;
void* getRotationY;
void* setOrderOfArrival;
void* getOrderOfArrival;
void* setGLServerState;
void* getGLServerState;
void* ignoreAnchorPointForPosition;
void* isIgnoreAnchorPointForPosition;
void* addChild;
void* addChild;
void* addChild;
void* getChildByTag;
void* getChildren;
void* getChildrenCount;
void* setParent;
void* getParent;
void* removeFromParent;
void* removeFromParentAndCleanup;
void* removeMeAndCleanup;
void* removeChild;
void* removeChild;
void* removeChildByTag;
void* removeChildByTag;
void* removeAllChildren;
void* removeAllChildrenWithCleanup;
void* reorderChild;
void* sortAllChildren;
void* getGrid;
void* setGrid;
void* getUserData;
void* setUserData;
void* getUserObject;
void* setUserObject;
void* getShaderProgram;
void* setShaderProgram;
void* getCamera;
void* isRunning;
void* registerScriptHandler;
void* unregisterScriptHandler;
void* onEnter;
void* onEnterTransitionDidFinish;
void* onExit;
void* onExitTransitionDidStart;
void* cleanup;
void* draw;
void* visit;
void* setActionManager;
void* getActionManager;
void* setScheduler;
void* getScheduler;
void* updateTransform;
void* nodeToParentTransform;
void* nodeToParentTransformFast;
void* parentToNodeTransform;
void* nodeToWorldTransform;
void* nodeToWorldTransformFast;
void* worldToNodeTransform;
void* addComponent;
void* removeComponent;
void* removeComponent;
void* removeAllComponents;
void* updateTweenAction;
void* updateTweenActionInt;
void* ccTouchBegan;
void* ccTouchMoved;
void* ccTouchEnded;
void* ccTouchCancelled;
void* ccTouchesBegan;
void* ccTouchesMoved;
void* ccTouchesEnded;
void* ccTouchesCancelled;
void* didAccelerate;
void* registerWithTouchDispatcher;
void* registerScriptTouchHandler;
void* unregisterScriptTouchHandler;
void* isTouchEnabled;
void* setTouchEnabled;
void* setTouchMode;
void* getTouchMode;
void* setTouchPriority;
void* getTouchPriority;
void* isAccelerometerEnabled;
void* setAccelerometerEnabled;
void* setAccelerometerInterval;
void* isKeypadEnabled;
void* setKeypadEnabled;
void* isKeyboardEnabled;
void* setKeyboardEnabled;
void* isMouseEnabled;
void* setMouseEnabled;
void* keyBackClicked;
void* keyMenuClicked;
void* keyDown;
void* setPreviousPriority;
void* getPreviousPriority;
void* FLAlert_Clicked;
void* uploadActionFinished;
void* uploadActionFailed;
void* onClosePopup;
};
/* GJRequestCell_1 */
typedef struct GJRequestCell_1_vtable GJRequestCell_1_vtable, *PGJRequestCell_1_vtable;
struct GJRequestCell_1_vtable {
void* delete_GJRequestCell;
void* delete_GJRequestCell;
void* ccTouchBegan;
void* ccTouchMoved;
void* ccTouchEnded;
void* ccTouchCancelled;
void* ccTouchesBegan;
void* ccTouchesMoved;
void* ccTouchesEnded;
void* ccTouchesCancelled;
void* setPreviousPriority;
void* getPreviousPriority;
};
/* GJRequestCell_2 */
typedef struct GJRequestCell_2_vtable GJRequestCell_2_vtable, *PGJRequestCell_2_vtable;
struct GJRequestCell_2_vtable {
void* didAccelerate;
};
/* GJRequestCell_3 */
typedef struct GJRequestCell_3_vtable GJRequestCell_3_vtable, *PGJRequestCell_3_vtable;
struct GJRequestCell_3_vtable {
void* keyBackClicked;
void* keyMenuClicked;
};
/* GJRequestCell_4 */
typedef struct GJRequestCell_4_vtable GJRequestCell_4_vtable, *PGJRequestCell_4_vtable;
struct GJRequestCell_4_vtable {
void* keyDown;
void* keyUp;
};
/* GJRequestCell_5 */
typedef struct GJRequestCell_5_vtable GJRequestCell_5_vtable, *PGJRequestCell_5_vtable;
struct GJRequestCell_5_vtable {
void* rightKeyDown;
void* rightKeyUp;
void* scrollWheel;
};
/* GJRequestCell_6 */
typedef struct GJRequestCell_6_vtable GJRequestCell_6_vtable, *PGJRequestCell_6_vtable;
struct GJRequestCell_6_vtable {
void* FLAlert_Clicked;
};
/* GJRequestCell_7 */
typedef struct GJRequestCell_7_vtable GJRequestCell_7_vtable, *PGJRequestCell_7_vtable;
struct GJRequestCell_7_vtable {
void* onClosePopup;
};
/* GJRequestCell_8 */
typedef struct GJRequestCell_8_vtable GJRequestCell_8_vtable, *PGJRequestCell_8_vtable;
struct GJRequestCell_8_vtable {
void* uploadActionFinished;
void* uploadActionFailed;
};
/* GameLevelManager */
typedef struct GameLevelManager_vtable GameLevelManager_vtable, *PGameLevelManager_vtable;
struct GameLevelManager_vtable {
void* copyWithZone;
void* delete_GameLevelManager;
void* delete_GameLevelManager;
void* isEqual;
void* acceptVisitor;
void* update;
void* encodeWithCoder;
void* canEncode;
void* getTag;
void* setTag;
void* init;
void* setZOrder;
void* _setZOrder;
void* getZOrder;
void* setVertexZ;
void* getVertexZ;
void* setScaleX;
void* getScaleX;
void* setScaleY;
void* getScaleY;
void* setScale;
void* getScale;
void* setScale;
void* setPosition;
void* getPosition;
void* setPosition;
void* getPosition;
void* setPositionX;
void* getPositionX;
void* setPositionY;
void* getPositionY;
void* setSkewX;
void* getSkewX;
void* setSkewY;
void* getSkewY;
void* setAnchorPoint;
void* getAnchorPoint;
void* getAnchorPointInPoints;
void* setContentSize;
void* getContentSize;
void* getScaledContentSize;
void* setVisible;
void* isVisible;
void* setRotation;
void* getRotation;
void* setRotationX;
void* getRotationX;
void* setRotationY;
void* getRotationY;
void* setOrderOfArrival;
void* getOrderOfArrival;
void* setGLServerState;
void* getGLServerState;
void* ignoreAnchorPointForPosition;
void* isIgnoreAnchorPointForPosition;
void* addChild;
void* addChild;
void* addChild;
void* getChildByTag;
void* getChildren;
void* getChildrenCount;
void* setParent;
void* getParent;
void* removeFromParent;
void* removeFromParentAndCleanup;
void* removeMeAndCleanup;
void* removeChild;
void* removeChild;
void* removeChildByTag;
void* removeChildByTag;
void* removeAllChildren;
void* removeAllChildrenWithCleanup;
void* reorderChild;
void* sortAllChildren;
void* getGrid;
void* setGrid;
void* getUserData;
void* setUserData;
void* getUserObject;
void* setUserObject;
void* getShaderProgram;
void* setShaderProgram;
void* getCamera;
void* isRunning;
void* registerScriptHandler;
void* unregisterScriptHandler;
void* onEnter;
void* onEnterTransitionDidFinish;
void* onExit;
void* onExitTransitionDidStart;
void* cleanup;
void* draw;
void* visit;
void* setActionManager;
void* getActionManager;
void* setScheduler;
void* getScheduler;
void* updateTransform;
void* nodeToParentTransform;
void* nodeToParentTransformFast;
void* parentToNodeTransform;
void* nodeToWorldTransform;
void* nodeToWorldTransformFast;
void* worldToNodeTransform;
void* addComponent;
void* removeComponent;
void* removeComponent;
void* removeAllComponents;
void* updateTweenAction;
void* updateTweenActionInt;
};
/* KeyframeGameObject */
typedef struct KeyframeGameObject_vtable KeyframeGameObject_vtable, *PKeyframeGameObject_vtable;
struct KeyframeGameObject_vtable {
void* copyWithZone;
void* delete_KeyframeGameObject;
void* delete_KeyframeGameObject;
void* isEqual;
void* acceptVisitor;
void* update;
void* encodeWithCoder;
void* canEncode;
void* getTag;
void* setTag;
void* init;
void* setZOrder;
void* _setZOrder;
void* getZOrder;
void* setVertexZ;
void* getVertexZ;
void* setScaleX;
void* getScaleX;
void* setScaleY;
void* getScaleY;
void* setScale;
void* getScale;
void* setScale;
void* setPosition;
void* getPosition;
void* setPosition;
void* getPosition;
void* setPositionX;
void* getPositionX;
void* setPositionY;
void* getPositionY;
void* setSkewX;
void* getSkewX;
void* setSkewY;
void* getSkewY;
void* setAnchorPoint;
void* getAnchorPoint;
void* getAnchorPointInPoints;
void* setContentSize;
void* getContentSize;
void* getScaledContentSize;
void* setVisible;
void* isVisible;
void* setRotation;
void* getRotation;
void* setRotationX;
void* getRotationX;
void* setRotationY;
void* getRotationY;
void* setOrderOfArrival;
void* getOrderOfArrival;
void* setGLServerState;
void* getGLServerState;
void* ignoreAnchorPointForPosition;
void* isIgnoreAnchorPointForPosition;
void* addChild;
void* addChild;
void* addChild;
void* getChildByTag;
void* getChildren;
void* getChildrenCount;
void* setParent;
void* getParent;
void* removeFromParent;
void* removeFromParentAndCleanup;
void* removeMeAndCleanup;
void* removeChild;
void* removeChild;
void* removeChildByTag;
void* removeChildByTag;
void* removeAllChildren;
void* removeAllChildrenWithCleanup;
void* reorderChild;
void* sortAllChildren;
void* getGrid;
void* setGrid;
void* getUserData;
void* setUserData;
void* getUserObject;
void* setUserObject;
void* getShaderProgram;
void* setShaderProgram;
void* getCamera;
void* isRunning;
void* registerScriptHandler;
void* unregisterScriptHandler;
void* onEnter;
void* onEnterTransitionDidFinish;
void* onExit;
void* onExitTransitionDidStart;
void* cleanup;
void* draw;
void* visit;
void* setActionManager;
void* getActionManager;
void* setScheduler;
void* getScheduler;
void* updateTransform;
void* nodeToParentTransform;
void* nodeToParentTransformFast;
void* parentToNodeTransform;
void* nodeToWorldTransform;
void* nodeToWorldTransformFast;
void* worldToNodeTransform;
void* addComponent;
void* removeComponent;
void* removeComponent;
void* removeAllComponents;
void* updateTweenAction;
void* updateTweenActionInt;
void* getOpacity;
void* getDisplayedOpacity;
void* setOpacity;
void* updateDisplayedOpacity;
void* isCascadeOpacityEnabled;
void* setCascadeOpacityEnabled;
void* getColor;
void* getDisplayedColor;
void* setColor;
void* updateDisplayedColor;
void* isCascadeColorEnabled;
void* setCascadeColorEnabled;
void* setOpacityModifyRGB;
void* isOpacityModifyRGB;
void* initWithTexture;
void* initWithTexture;
void* initWithTexture;
void* initWithSpriteFrame;
void* initWithSpriteFrameName;
void* initWithFile;
void* initWithFile;
void* setTexture;
void* getTexture;
void* setBlendFunc;
void* getBlendFunc;
void* setChildColor;
void* setChildOpacity;
void* getBatchNode;
void* setBatchNode;
void* refreshTextureRect;
void* setTextureRect;
void* setTextureRect;
void* setVertexRect;
void* setDisplayFrame;
void* isFrameDisplayed;
void* displayFrame;
void* setDisplayFrameWithAnimationName;
void* isDirty;
void* setDirty;
void* setTextureCoords;
void* updateBlendFunc;
void* setReorderChildDirtyRecursively;
void* setDirtyRecursively;
void* setFlipX;
void* setFlipY;
void* firstSetup;
void* customSetup;
void* setupCustomSprites;
void* addMainSpriteToParent;
void* resetObject;
void* triggerObject;
void* activateObject;
void* deactivateObject;
void* transferObjectRect;
void* getObjectRect;
void* getObjectRect;
void* getObjectRect2;
void* getObjectTextureRect;
void* getRealPosition;
void* setStartPos;
void* updateStartValues;
void* customObjectSetup;
void* getSaveString;
void* claimParticle;
void* unclaimParticle;
void* particleWasActivated;
void* isFlipX;
void* isFlipY;
void* setRScaleX;
void* setRScaleY;
void* setRScale;
void* getRScaleX;
void* getRScaleY;
void* setRRotation;
void* triggerActivated;
void* setObjectColor;
void* setGlowColor;
void* restoreObject;
void* animationTriggered;
void* selectObject;
void* activatedByPlayer;
void* hasBeenActivatedByPlayer;
void* hasBeenActivated;
void* getOrientedBox;
void* updateOrientedBox;
void* getObjectRotation;
void* updateMainColor;
void* updateSecondaryColor;
void* addToGroup;
void* removeFromGroup;
void* saveActiveColors;
void* spawnXPosition;
void* canAllowMultiActivate;
void* blendModeChanged;
void* updateParticleColor;
void* updateParticleOpacity;
void* updateMainParticleOpacity;
void* updateSecondaryParticleOpacity;
void* canReverse;
void* isSpecialSpawnObject;
void* canBeOrdered;
void* getObjectLabel;
void* setObjectLabel;
void* shouldDrawEditorHitbox;
void* getHasSyncedAnimation;
void* getHasRotateAction;
void* canMultiActivate;
void* updateTextKerning;
void* getTextKerning;
void* getObjectRectDirty;
void* setObjectRectDirty;
void* getOrientedRectDirty;
void* setOrientedRectDirty;
void* getType;
void* setType;
void* getStartPos;
void* powerOnObject;
void* powerOffObject;
void* stateSensitiveOff;
void* updateSyncedAnimation;
void* updateAnimateOnTrigger;
};
/* KeyframeGameObject_1 */
typedef struct KeyframeGameObject_1_vtable KeyframeGameObject_1_vtable, *PKeyframeGameObject_1_vtable;
struct KeyframeGameObject_1_vtable {
void* setColor;
void* getColor;
void* getDisplayedColor;
void* getDisplayedOpacity;
void* getOpacity;
void* setOpacity;
void* setOpacityModifyRGB;
void* isOpacityModifyRGB;
void* isCascadeColorEnabled;
void* setCascadeColorEnabled;
void* updateDisplayedColor;
void* isCascadeOpacityEnabled;
void* setCascadeOpacityEnabled;
void* updateDisplayedOpacity;
};
/* KeyframeGameObject_2 */
typedef struct KeyframeGameObject_2_vtable KeyframeGameObject_2_vtable, *PKeyframeGameObject_2_vtable;
struct KeyframeGameObject_2_vtable {
void* setBlendFunc;
void* getBlendFunc;
void* getTexture;
void* setTexture;
};
/* RateLevelLayer */
typedef struct RateLevelLayer_vtable RateLevelLayer_vtable, *PRateLevelLayer_vtable;
struct RateLevelLayer_vtable {
void* copyWithZone;
void* delete_RateLevelLayer;
void* delete_RateLevelLayer;
void* isEqual;
void* acceptVisitor;
void* update;
void* encodeWithCoder;
void* canEncode;
void* getTag;
void* setTag;
void* init;
void* setZOrder;
void* _setZOrder;
void* getZOrder;
void* setVertexZ;
void* getVertexZ;
void* setScaleX;
void* getScaleX;
void* setScaleY;
void* getScaleY;
void* setScale;
void* getScale;
void* setScale;
void* setPosition;
void* getPosition;
void* setPosition;
void* getPosition;
void* setPositionX;
void* getPositionX;
void* setPositionY;
void* getPositionY;
void* setSkewX;
void* getSkewX;
void* setSkewY;
void* getSkewY;
void* setAnchorPoint;
void* getAnchorPoint;
void* getAnchorPointInPoints;
void* setContentSize;
void* getContentSize;
void* getScaledContentSize;
void* setVisible;
void* isVisible;
void* setRotation;
void* getRotation;
void* setRotationX;
void* getRotationX;
void* setRotationY;
void* getRotationY;
void* setOrderOfArrival;
void* getOrderOfArrival;
void* setGLServerState;
void* getGLServerState;
void* ignoreAnchorPointForPosition;
void* isIgnoreAnchorPointForPosition;
void* addChild;
void* addChild;
void* addChild;
void* getChildByTag;
void* getChildren;
void* getChildrenCount;
void* setParent;
void* getParent;
void* removeFromParent;
void* removeFromParentAndCleanup;
void* removeMeAndCleanup;
void* removeChild;
void* removeChild;
void* removeChildByTag;
void* removeChildByTag;
void* removeAllChildren;
void* removeAllChildrenWithCleanup;
void* reorderChild;
void* sortAllChildren;
void* getGrid;
void* setGrid;
void* getUserData;
void* setUserData;
void* getUserObject;
void* setUserObject;
void* getShaderProgram;
void* setShaderProgram;
void* getCamera;
void* isRunning;
void* registerScriptHandler;
void* unregisterScriptHandler;
void* onEnter;
void* onEnterTransitionDidFinish;
void* onExit;
void* onExitTransitionDidStart;
void* cleanup;
void* draw;
void* visit;
void* setActionManager;
void* getActionManager;
void* setScheduler;
void* getScheduler;
void* updateTransform;
void* nodeToParentTransform;
void* nodeToParentTransformFast;
void* parentToNodeTransform;
void* nodeToWorldTransform;
void* nodeToWorldTransformFast;
void* worldToNodeTransform;
void* addComponent;
void* removeComponent;
void* removeComponent;
void* removeAllComponents;
void* updateTweenAction;
void* updateTweenActionInt;
void* ccTouchBegan;
void* ccTouchMoved;
void* ccTouchEnded;
void* ccTouchCancelled;
void* ccTouchesBegan;
void* ccTouchesMoved;
void* ccTouchesEnded;
void* ccTouchesCancelled;
void* didAccelerate;
void* registerWithTouchDispatcher;
void* registerScriptTouchHandler;
void* unregisterScriptTouchHandler;
void* isTouchEnabled;
void* setTouchEnabled;
void* setTouchMode;
void* getTouchMode;
void* setTouchPriority;
void* getTouchPriority;
void* isAccelerometerEnabled;
void* setAccelerometerEnabled;
void* setAccelerometerInterval;
void* isKeypadEnabled;
void* setKeypadEnabled;
void* isKeyboardEnabled;
void* setKeyboardEnabled;
void* isMouseEnabled;
void* setMouseEnabled;
void* keyBackClicked;
void* keyMenuClicked;
void* keyDown;
void* setPreviousPriority;
void* getPreviousPriority;
void* getOpacity;
void* getDisplayedOpacity;
void* setOpacity;
void* updateDisplayedOpacity;
void* isCascadeOpacityEnabled;
void* setCascadeOpacityEnabled;
void* getColor;
void* getDisplayedColor;
void* setColor;
void* updateDisplayedColor;
void* isCascadeColorEnabled;
void* setCascadeColorEnabled;
void* setOpacityModifyRGB;
void* isOpacityModifyRGB;
void* initWithColor;
void* initWithColor;
void* getBlendFunc;
void* setBlendFunc;
void* updateColor;
void* show;
};
/* RateLevelLayer_1 */
typedef struct RateLevelLayer_1_vtable RateLevelLayer_1_vtable, *PRateLevelLayer_1_vtable;
struct RateLevelLayer_1_vtable {
void* delete_RateLevelLayer;
void* delete_RateLevelLayer;
void* ccTouchBegan;
void* ccTouchMoved;
void* ccTouchEnded;
void* ccTouchCancelled;
void* ccTouchesBegan;
void* ccTouchesMoved;
void* ccTouchesEnded;
void* ccTouchesCancelled;
void* setPreviousPriority;
void* getPreviousPriority;
};
/* RateLevelLayer_2 */
typedef struct RateLevelLayer_2_vtable RateLevelLayer_2_vtable, *PRateLevelLayer_2_vtable;
struct RateLevelLayer_2_vtable {
void* didAccelerate;
};
/* RateLevelLayer_3 */
typedef struct RateLevelLayer_3_vtable RateLevelLayer_3_vtable, *PRateLevelLayer_3_vtable;
struct RateLevelLayer_3_vtable {
void* keyBackClicked;
void* keyMenuClicked;
};
/* RateLevelLayer_4 */
typedef struct RateLevelLayer_4_vtable RateLevelLayer_4_vtable, *PRateLevelLayer_4_vtable;
struct RateLevelLayer_4_vtable {
void* keyDown;
void* keyUp;
};
/* RateLevelLayer_5 */
typedef struct RateLevelLayer_5_vtable RateLevelLayer_5_vtable, *PRateLevelLayer_5_vtable;
struct RateLevelLayer_5_vtable {
void* rightKeyDown;
void* rightKeyUp;
void* scrollWheel;
};
/* RateLevelLayer_6 */
typedef struct RateLevelLayer_6_vtable RateLevelLayer_6_vtable, *PRateLevelLayer_6_vtable;
struct RateLevelLayer_6_vtable {
void* setColor;
void* getColor;
void* getDisplayedColor;
void* getDisplayedOpacity;
void* getOpacity;
void* setOpacity;
void* setOpacityModifyRGB;
void* isOpacityModifyRGB;
void* isCascadeColorEnabled;
void* setCascadeColorEnabled;
void* updateDisplayedColor;
void* isCascadeOpacityEnabled;
void* setCascadeOpacityEnabled;
void* updateDisplayedOpacity;
};
/* RateLevelLayer_7 */
typedef struct RateLevelLayer_7_vtable RateLevelLayer_7_vtable, *PRateLevelLayer_7_vtable;
struct RateLevelLayer_7_vtable {
void* setBlendFunc;
void* getBlendFunc;
};
/* GauntletNode */
typedef struct GauntletNode_vtable GauntletNode_vtable, *PGauntletNode_vtable;
struct GauntletNode_vtable {
void* copyWithZone;
void* delete_GauntletNode;
void* delete_GauntletNode;
void* isEqual;
void* acceptVisitor;
void* update;
void* encodeWithCoder;
void* canEncode;
void* getTag;
void* setTag;
void* init;
void* setZOrder;
void* _setZOrder;
void* getZOrder;
void* setVertexZ;
void* getVertexZ;
void* setScaleX;
void* getScaleX;
void* setScaleY;
void* getScaleY;
void* setScale;
void* getScale;
void* setScale;
void* setPosition;
void* getPosition;
void* setPosition;
void* getPosition;
void* setPositionX;
void* getPositionX;
void* setPositionY;
void* getPositionY;
void* setSkewX;
void* getSkewX;
void* setSkewY;
void* getSkewY;
void* setAnchorPoint;
void* getAnchorPoint;
void* getAnchorPointInPoints;
void* setContentSize;
void* getContentSize;
void* getScaledContentSize;
void* setVisible;
void* isVisible;
void* setRotation;
void* getRotation;
void* setRotationX;
void* getRotationX;
void* setRotationY;
void* getRotationY;
void* setOrderOfArrival;
void* getOrderOfArrival;
void* setGLServerState;
void* getGLServerState;
void* ignoreAnchorPointForPosition;
void* isIgnoreAnchorPointForPosition;
void* addChild;
void* addChild;
void* addChild;
void* getChildByTag;
void* getChildren;
void* getChildrenCount;
void* setParent;
void* getParent;
void* removeFromParent;
void* removeFromParentAndCleanup;
void* removeMeAndCleanup;
void* removeChild;
void* removeChild;
void* removeChildByTag;
void* removeChildByTag;
void* removeAllChildren;
void* removeAllChildrenWithCleanup;
void* reorderChild;
void* sortAllChildren;
void* getGrid;
void* setGrid;
void* getUserData;
void* setUserData;
void* getUserObject;
void* setUserObject;
void* getShaderProgram;
void* setShaderProgram;
void* getCamera;
void* isRunning;
void* registerScriptHandler;
void* unregisterScriptHandler;
void* onEnter;
void* onEnterTransitionDidFinish;
void* onExit;
void* onExitTransitionDidStart;
void* cleanup;
void* draw;
void* visit;
void* setActionManager;
void* getActionManager;
void* setScheduler;
void* getScheduler;
void* updateTransform;
void* nodeToParentTransform;
void* nodeToParentTransformFast;
void* parentToNodeTransform;
void* nodeToWorldTransform;
void* nodeToWorldTransformFast;
void* worldToNodeTransform;
void* addComponent;
void* removeComponent;
void* removeComponent;
void* removeAllComponents;
void* updateTweenAction;
void* updateTweenActionInt;
};
/* EditGameObjectPopup */
typedef struct EditGameObjectPopup_vtable EditGameObjectPopup_vtable, *PEditGameObjectPopup_vtable;
struct EditGameObjectPopup_vtable {
void* copyWithZone;
void* delete_EditGameObjectPopup;
void* delete_EditGameObjectPopup;
void* isEqual;
void* acceptVisitor;
void* update;
void* encodeWithCoder;
void* canEncode;
void* getTag;
void* setTag;
void* init;
void* setZOrder;
void* _setZOrder;
void* getZOrder;
void* setVertexZ;
void* getVertexZ;
void* setScaleX;
void* getScaleX;
void* setScaleY;
void* getScaleY;
void* setScale;
void* getScale;
void* setScale;
void* setPosition;
void* getPosition;
void* setPosition;
void* getPosition;
void* setPositionX;
void* getPositionX;
void* setPositionY;
void* getPositionY;
void* setSkewX;
void* getSkewX;
void* setSkewY;
void* getSkewY;
void* setAnchorPoint;
void* getAnchorPoint;
void* getAnchorPointInPoints;
void* setContentSize;
void* getContentSize;
void* getScaledContentSize;
void* setVisible;
void* isVisible;
void* setRotation;
void* getRotation;
void* setRotationX;
void* getRotationX;
void* setRotationY;
void* getRotationY;
void* setOrderOfArrival;
void* getOrderOfArrival;
void* setGLServerState;
void* getGLServerState;
void* ignoreAnchorPointForPosition;
void* isIgnoreAnchorPointForPosition;
void* addChild;
void* addChild;
void* addChild;
void* getChildByTag;
void* getChildren;
void* getChildrenCount;
void* setParent;
void* getParent;
void* removeFromParent;
void* removeFromParentAndCleanup;
void* removeMeAndCleanup;
void* removeChild;
void* removeChild;
void* removeChildByTag;
void* removeChildByTag;
void* removeAllChildren;
void* removeAllChildrenWithCleanup;
void* reorderChild;
void* sortAllChildren;
void* getGrid;
void* setGrid;
void* getUserData;
void* setUserData;
void* getUserObject;
void* setUserObject;
void* getShaderProgram;
void* setShaderProgram;
void* getCamera;
void* isRunning;
void* registerScriptHandler;
void* unregisterScriptHandler;
void* onEnter;
void* onEnterTransitionDidFinish;
void* onExit;
void* onExitTransitionDidStart;
void* cleanup;
void* draw;
void* visit;
void* setActionManager;
void* getActionManager;
void* setScheduler;
void* getScheduler;
void* updateTransform;
void* nodeToParentTransform;
void* nodeToParentTransformFast;
void* parentToNodeTransform;
void* nodeToWorldTransform;
void* nodeToWorldTransformFast;
void* worldToNodeTransform;
void* addComponent;
void* removeComponent;
void* removeComponent;
void* removeAllComponents;
void* updateTweenAction;
void* updateTweenActionInt;
void* ccTouchBegan;
void* ccTouchMoved;
void* ccTouchEnded;
void* ccTouchCancelled;
void* ccTouchesBegan;
void* ccTouchesMoved;
void* ccTouchesEnded;
void* ccTouchesCancelled;
void* didAccelerate;
void* registerWithTouchDispatcher;
void* registerScriptTouchHandler;
void* unregisterScriptTouchHandler;
void* isTouchEnabled;
void* setTouchEnabled;
void* setTouchMode;
void* getTouchMode;
void* setTouchPriority;
void* getTouchPriority;
void* isAccelerometerEnabled;
void* setAccelerometerEnabled;
void* setAccelerometerInterval;
void* isKeypadEnabled;
void* setKeypadEnabled;
void* isKeyboardEnabled;
void* setKeyboardEnabled;
void* isMouseEnabled;
void* setMouseEnabled;
void* keyBackClicked;
void* keyMenuClicked;
void* keyDown;
void* setPreviousPriority;
void* getPreviousPriority;
void* getOpacity;
void* getDisplayedOpacity;
void* setOpacity;
void* updateDisplayedOpacity;
void* isCascadeOpacityEnabled;
void* setCascadeOpacityEnabled;
void* getColor;
void* getDisplayedColor;
void* setColor;
void* updateDisplayedColor;
void* isCascadeColorEnabled;
void* setCascadeColorEnabled;
void* setOpacityModifyRGB;
void* isOpacityModifyRGB;
void* initWithColor;
void* initWithColor;
void* getBlendFunc;
void* setBlendFunc;
void* updateColor;
void* show;
void* pageChanged;
void* toggleGroup;
void* determineStartValues;
void* onClose;
void* textInputClosed;
void* textChanged;
void* textInputShouldOffset;
void* textInputReturn;
void* updateInputValue;
void* sliderBegan;
void* sliderEnded;
void* onPlusButton;
void* onCustomButton;
void* updateDefaultTriggerValues;
void* updateInputNode;
void* updateToggleItem;
void* valueDidChange;
void* getValue;
void* triggerValueFromSliderValue;
void* triggerSliderValueFromValue;
void* onCustomToggleTriggerValue;
void* valuePopupClosed;
};
/* EditGameObjectPopup_1 */
typedef struct EditGameObjectPopup_1_vtable EditGameObjectPopup_1_vtable, *PEditGameObjectPopup_1_vtable;
struct EditGameObjectPopup_1_vtable {
void* delete_EditGameObjectPopup;
void* delete_EditGameObjectPopup;
void* ccTouchBegan;
void* ccTouchMoved;
void* ccTouchEnded;
void* ccTouchCancelled;
void* ccTouchesBegan;
void* ccTouchesMoved;
void* ccTouchesEnded;
void* ccTouchesCancelled;
void* setPreviousPriority;
void* getPreviousPriority;
};
/* EditGameObjectPopup_2 */
typedef struct EditGameObjectPopup_2_vtable EditGameObjectPopup_2_vtable, *PEditGameObjectPopup_2_vtable;
struct EditGameObjectPopup_2_vtable {
void* didAccelerate;
};
/* EditGameObjectPopup_3 */
typedef struct EditGameObjectPopup_3_vtable EditGameObjectPopup_3_vtable, *PEditGameObjectPopup_3_vtable;
struct EditGameObjectPopup_3_vtable {
void* keyBackClicked;
void* keyMenuClicked;
};
/* EditGameObjectPopup_4 */
typedef struct EditGameObjectPopup_4_vtable EditGameObjectPopup_4_vtable, *PEditGameObjectPopup_4_vtable;
struct EditGameObjectPopup_4_vtable {
void* keyDown;
void* keyUp;
};
/* EditGameObjectPopup_5 */
typedef struct EditGameObjectPopup_5_vtable EditGameObjectPopup_5_vtable, *PEditGameObjectPopup_5_vtable;
struct EditGameObjectPopup_5_vtable {
void* rightKeyDown;
void* rightKeyUp;
void* scrollWheel;
};
/* EditGameObjectPopup_6 */
typedef struct EditGameObjectPopup_6_vtable EditGameObjectPopup_6_vtable, *PEditGameObjectPopup_6_vtable;
struct EditGameObjectPopup_6_vtable {
void* setColor;
void* getColor;
void* getDisplayedColor;
void* getDisplayedOpacity;
void* getOpacity;
void* setOpacity;
void* setOpacityModifyRGB;
void* isOpacityModifyRGB;
void* isCascadeColorEnabled;
void* setCascadeColorEnabled;
void* updateDisplayedColor;
void* isCascadeOpacityEnabled;
void* setCascadeOpacityEnabled;
void* updateDisplayedOpacity;
};
/* EditGameObjectPopup_7 */
typedef struct EditGameObjectPopup_7_vtable EditGameObjectPopup_7_vtable, *PEditGameObjectPopup_7_vtable;
struct EditGameObjectPopup_7_vtable {
void* setBlendFunc;
void* getBlendFunc;
};
/* EditGameObjectPopup_8 */
typedef struct EditGameObjectPopup_8_vtable EditGameObjectPopup_8_vtable, *PEditGameObjectPopup_8_vtable;
struct EditGameObjectPopup_8_vtable {
void* textChanged;
void* textInputOpened;
void* textInputClosed;
void* textInputShouldOffset;
void* textInputReturn;
void* allowTextInput;
void* enterPressed;
};
/* EditGameObjectPopup_9 */
typedef struct EditGameObjectPopup_9_vtable EditGameObjectPopup_9_vtable, *PEditGameObjectPopup_9_vtable;
struct EditGameObjectPopup_9_vtable {
void* valuePopupClosed;
};
/* EditGameObjectPopup_10 */
typedef struct EditGameObjectPopup_10_vtable EditGameObjectPopup_10_vtable, *PEditGameObjectPopup_10_vtable;
struct EditGameObjectPopup_10_vtable {
void* sliderBegan;
void* sliderEnded;
};
/* SetupKeyframeAnimPopup */
typedef struct SetupKeyframeAnimPopup_vtable SetupKeyframeAnimPopup_vtable, *PSetupKeyframeAnimPopup_vtable;
struct SetupKeyframeAnimPopup_vtable {
void* copyWithZone;
void* delete_SetupKeyframeAnimPopup;
void* delete_SetupKeyframeAnimPopup;
void* isEqual;
void* acceptVisitor;
void* update;
void* encodeWithCoder;
void* canEncode;
void* getTag;
void* setTag;
void* init;
void* setZOrder;
void* _setZOrder;
void* getZOrder;
void* setVertexZ;
void* getVertexZ;
void* setScaleX;
void* getScaleX;
void* setScaleY;
void* getScaleY;
void* setScale;
void* getScale;
void* setScale;
void* setPosition;
void* getPosition;
void* setPosition;
void* getPosition;
void* setPositionX;
void* getPositionX;
void* setPositionY;
void* getPositionY;
void* setSkewX;
void* getSkewX;
void* setSkewY;
void* getSkewY;
void* setAnchorPoint;
void* getAnchorPoint;
void* getAnchorPointInPoints;
void* setContentSize;
void* getContentSize;
void* getScaledContentSize;
void* setVisible;
void* isVisible;
void* setRotation;
void* getRotation;
void* setRotationX;
void* getRotationX;
void* setRotationY;
void* getRotationY;
void* setOrderOfArrival;
void* getOrderOfArrival;
void* setGLServerState;
void* getGLServerState;
void* ignoreAnchorPointForPosition;
void* isIgnoreAnchorPointForPosition;
void* addChild;
void* addChild;
void* addChild;
void* getChildByTag;
void* getChildren;
void* getChildrenCount;
void* setParent;
void* getParent;
void* removeFromParent;
void* removeFromParentAndCleanup;
void* removeMeAndCleanup;
void* removeChild;
void* removeChild;
void* removeChildByTag;
void* removeChildByTag;
void* removeAllChildren;
void* removeAllChildrenWithCleanup;
void* reorderChild;
void* sortAllChildren;
void* getGrid;
void* setGrid;
void* getUserData;
void* setUserData;
void* getUserObject;
void* setUserObject;
void* getShaderProgram;
void* setShaderProgram;
void* getCamera;
void* isRunning;
void* registerScriptHandler;
void* unregisterScriptHandler;
void* onEnter;
void* onEnterTransitionDidFinish;
void* onExit;
void* onExitTransitionDidStart;
void* cleanup;
void* draw;
void* visit;
void* setActionManager;
void* getActionManager;
void* setScheduler;
void* getScheduler;
void* updateTransform;
void* nodeToParentTransform;
void* nodeToParentTransformFast;
void* parentToNodeTransform;
void* nodeToWorldTransform;
void* nodeToWorldTransformFast;
void* worldToNodeTransform;
void* addComponent;
void* removeComponent;
void* removeComponent;
void* removeAllComponents;
void* updateTweenAction;
void* updateTweenActionInt;
void* ccTouchBegan;
void* ccTouchMoved;
void* ccTouchEnded;
void* ccTouchCancelled;
void* ccTouchesBegan;
void* ccTouchesMoved;
void* ccTouchesEnded;
void* ccTouchesCancelled;
void* didAccelerate;
void* registerWithTouchDispatcher;
void* registerScriptTouchHandler;
void* unregisterScriptTouchHandler;
void* isTouchEnabled;
void* setTouchEnabled;
void* setTouchMode;
void* getTouchMode;
void* setTouchPriority;
void* getTouchPriority;
void* isAccelerometerEnabled;
void* setAccelerometerEnabled;
void* setAccelerometerInterval;
void* isKeypadEnabled;
void* setKeypadEnabled;
void* isKeyboardEnabled;
void* setKeyboardEnabled;
void* isMouseEnabled;
void* setMouseEnabled;
void* keyBackClicked;
void* keyMenuClicked;
void* keyDown;
void* setPreviousPriority;
void* getPreviousPriority;
void* getOpacity;
void* getDisplayedOpacity;
void* setOpacity;
void* updateDisplayedOpacity;
void* isCascadeOpacityEnabled;
void* setCascadeOpacityEnabled;
void* getColor;
void* getDisplayedColor;
void* setColor;
void* updateDisplayedColor;
void* isCascadeColorEnabled;
void* setCascadeColorEnabled;
void* setOpacityModifyRGB;
void* isOpacityModifyRGB;
void* initWithColor;
void* initWithColor;
void* getBlendFunc;
void* setBlendFunc;
void* updateColor;
void* show;
void* pageChanged;
void* toggleGroup;
void* determineStartValues;
void* onClose;
void* textInputClosed;
void* textChanged;
void* textInputShouldOffset;
void* textInputReturn;
void* updateInputValue;
void* sliderBegan;
void* sliderEnded;
void* onPlusButton;
void* onCustomButton;
void* updateDefaultTriggerValues;
void* updateInputNode;
void* updateToggleItem;
void* valueDidChange;
void* getValue;
void* triggerValueFromSliderValue;
void* triggerSliderValueFromValue;
void* onCustomToggleTriggerValue;
void* valuePopupClosed;
};
/* SetupKeyframeAnimPopup_1 */
typedef struct SetupKeyframeAnimPopup_1_vtable SetupKeyframeAnimPopup_1_vtable, *PSetupKeyframeAnimPopup_1_vtable;
struct SetupKeyframeAnimPopup_1_vtable {
void* delete_SetupKeyframeAnimPopup;
void* delete_SetupKeyframeAnimPopup;
void* ccTouchBegan;
void* ccTouchMoved;
void* ccTouchEnded;
void* ccTouchCancelled;
void* ccTouchesBegan;
void* ccTouchesMoved;
void* ccTouchesEnded;
void* ccTouchesCancelled;
void* setPreviousPriority;
void* getPreviousPriority;
};
/* SetupKeyframeAnimPopup_2 */
typedef struct SetupKeyframeAnimPopup_2_vtable SetupKeyframeAnimPopup_2_vtable, *PSetupKeyframeAnimPopup_2_vtable;
struct SetupKeyframeAnimPopup_2_vtable {
void* didAccelerate;
};
/* SetupKeyframeAnimPopup_3 */
typedef struct SetupKeyframeAnimPopup_3_vtable SetupKeyframeAnimPopup_3_vtable, *PSetupKeyframeAnimPopup_3_vtable;
struct SetupKeyframeAnimPopup_3_vtable {
void* keyBackClicked;
void* keyMenuClicked;
};
/* SetupKeyframeAnimPopup_4 */
typedef struct SetupKeyframeAnimPopup_4_vtable SetupKeyframeAnimPopup_4_vtable, *PSetupKeyframeAnimPopup_4_vtable;
struct SetupKeyframeAnimPopup_4_vtable {
void* keyDown;
void* keyUp;
};
/* SetupKeyframeAnimPopup_5 */
typedef struct SetupKeyframeAnimPopup_5_vtable SetupKeyframeAnimPopup_5_vtable, *PSetupKeyframeAnimPopup_5_vtable;
struct SetupKeyframeAnimPopup_5_vtable {
void* rightKeyDown;
void* rightKeyUp;
void* scrollWheel;
};
/* SetupKeyframeAnimPopup_6 */
typedef struct SetupKeyframeAnimPopup_6_vtable SetupKeyframeAnimPopup_6_vtable, *PSetupKeyframeAnimPopup_6_vtable;
struct SetupKeyframeAnimPopup_6_vtable {
void* setColor;
void* getColor;
void* getDisplayedColor;
void* getDisplayedOpacity;
void* getOpacity;
void* setOpacity;
void* setOpacityModifyRGB;
void* isOpacityModifyRGB;
void* isCascadeColorEnabled;
void* setCascadeColorEnabled;
void* updateDisplayedColor;
void* isCascadeOpacityEnabled;
void* setCascadeOpacityEnabled;
void* updateDisplayedOpacity;
};
/* SetupKeyframeAnimPopup_7 */
typedef struct SetupKeyframeAnimPopup_7_vtable SetupKeyframeAnimPopup_7_vtable, *PSetupKeyframeAnimPopup_7_vtable;
struct SetupKeyframeAnimPopup_7_vtable {
void* setBlendFunc;
void* getBlendFunc;
};
/* SetupKeyframeAnimPopup_8 */
typedef struct SetupKeyframeAnimPopup_8_vtable SetupKeyframeAnimPopup_8_vtable, *PSetupKeyframeAnimPopup_8_vtable;
struct SetupKeyframeAnimPopup_8_vtable {
void* textChanged;
void* textInputOpened;
void* textInputClosed;
void* textInputShouldOffset;
void* textInputReturn;
void* allowTextInput;
void* enterPressed;
};
/* SetupKeyframeAnimPopup_9 */
typedef struct SetupKeyframeAnimPopup_9_vtable SetupKeyframeAnimPopup_9_vtable, *PSetupKeyframeAnimPopup_9_vtable;
struct SetupKeyframeAnimPopup_9_vtable {
void* valuePopupClosed;
};
/* SetupKeyframeAnimPopup_10 */
typedef struct SetupKeyframeAnimPopup_10_vtable SetupKeyframeAnimPopup_10_vtable, *PSetupKeyframeAnimPopup_10_vtable;
struct SetupKeyframeAnimPopup_10_vtable {
void* sliderBegan;
void* sliderEnded;
};
/* SetupRandTriggerPopup */
typedef struct SetupRandTriggerPopup_vtable SetupRandTriggerPopup_vtable, *PSetupRandTriggerPopup_vtable;
struct SetupRandTriggerPopup_vtable {
void* copyWithZone;
void* delete_SetupRandTriggerPopup;
void* delete_SetupRandTriggerPopup;
void* isEqual;
void* acceptVisitor;
void* update;
void* encodeWithCoder;
void* canEncode;
void* getTag;
void* setTag;
void* init;
void* setZOrder;
void* _setZOrder;
void* getZOrder;
void* setVertexZ;
void* getVertexZ;
void* setScaleX;
void* getScaleX;
void* setScaleY;
void* getScaleY;
void* setScale;
void* getScale;
void* setScale;
void* setPosition;
void* getPosition;
void* setPosition;
void* getPosition;
void* setPositionX;
void* getPositionX;
void* setPositionY;
void* getPositionY;
void* setSkewX;
void* getSkewX;
void* setSkewY;
void* getSkewY;
void* setAnchorPoint;
void* getAnchorPoint;
void* getAnchorPointInPoints;
void* setContentSize;
void* getContentSize;
void* getScaledContentSize;
void* setVisible;
void* isVisible;
void* setRotation;
void* getRotation;
void* setRotationX;
void* getRotationX;
void* setRotationY;
void* getRotationY;
void* setOrderOfArrival;
void* getOrderOfArrival;
void* setGLServerState;
void* getGLServerState;
void* ignoreAnchorPointForPosition;
void* isIgnoreAnchorPointForPosition;
void* addChild;
void* addChild;
void* addChild;
void* getChildByTag;
void* getChildren;
void* getChildrenCount;
void* setParent;
void* getParent;
void* removeFromParent;
void* removeFromParentAndCleanup;
void* removeMeAndCleanup;
void* removeChild;
void* removeChild;
void* removeChildByTag;
void* removeChildByTag;
void* removeAllChildren;
void* removeAllChildrenWithCleanup;
void* reorderChild;
void* sortAllChildren;
void* getGrid;
void* setGrid;
void* getUserData;
void* setUserData;
void* getUserObject;
void* setUserObject;
void* getShaderProgram;
void* setShaderProgram;
void* getCamera;
void* isRunning;
void* registerScriptHandler;
void* unregisterScriptHandler;
void* onEnter;
void* onEnterTransitionDidFinish;
void* onExit;
void* onExitTransitionDidStart;
void* cleanup;
void* draw;
void* visit;
void* setActionManager;
void* getActionManager;
void* setScheduler;
void* getScheduler;
void* updateTransform;
void* nodeToParentTransform;
void* nodeToParentTransformFast;
void* parentToNodeTransform;
void* nodeToWorldTransform;
void* nodeToWorldTransformFast;
void* worldToNodeTransform;
void* addComponent;
void* removeComponent;
void* removeComponent;
void* removeAllComponents;
void* updateTweenAction;
void* updateTweenActionInt;
void* ccTouchBegan;
void* ccTouchMoved;
void* ccTouchEnded;
void* ccTouchCancelled;
void* ccTouchesBegan;
void* ccTouchesMoved;
void* ccTouchesEnded;
void* ccTouchesCancelled;
void* didAccelerate;
void* registerWithTouchDispatcher;
void* registerScriptTouchHandler;
void* unregisterScriptTouchHandler;
void* isTouchEnabled;
void* setTouchEnabled;
void* setTouchMode;
void* getTouchMode;
void* setTouchPriority;
void* getTouchPriority;
void* isAccelerometerEnabled;
void* setAccelerometerEnabled;
void* setAccelerometerInterval;
void* isKeypadEnabled;
void* setKeypadEnabled;
void* isKeyboardEnabled;
void* setKeyboardEnabled;
void* isMouseEnabled;
void* setMouseEnabled;
void* keyBackClicked;
void* keyMenuClicked;
void* keyDown;
void* setPreviousPriority;
void* getPreviousPriority;
void* getOpacity;
void* getDisplayedOpacity;
void* setOpacity;
void* updateDisplayedOpacity;
void* isCascadeOpacityEnabled;
void* setCascadeOpacityEnabled;
void* getColor;
void* getDisplayedColor;
void* setColor;
void* updateDisplayedColor;
void* isCascadeColorEnabled;
void* setCascadeColorEnabled;
void* setOpacityModifyRGB;
void* isOpacityModifyRGB;
void* initWithColor;
void* initWithColor;
void* getBlendFunc;
void* setBlendFunc;
void* updateColor;
void* show;
void* pageChanged;
void* toggleGroup;
void* determineStartValues;
void* onClose;
void* textInputClosed;
void* textChanged;
void* textInputShouldOffset;
void* textInputReturn;
void* updateInputValue;
void* sliderBegan;
void* sliderEnded;
void* onPlusButton;
void* onCustomButton;
void* updateDefaultTriggerValues;
void* updateInputNode;
void* updateToggleItem;
void* valueDidChange;
void* getValue;
void* triggerValueFromSliderValue;
void* triggerSliderValueFromValue;
void* onCustomToggleTriggerValue;
void* valuePopupClosed;
};
/* SetupRandTriggerPopup_1 */
typedef struct SetupRandTriggerPopup_1_vtable SetupRandTriggerPopup_1_vtable, *PSetupRandTriggerPopup_1_vtable;
struct SetupRandTriggerPopup_1_vtable {
void* delete_SetupRandTriggerPopup;
void* delete_SetupRandTriggerPopup;
void* ccTouchBegan;
void* ccTouchMoved;
void* ccTouchEnded;
void* ccTouchCancelled;
void* ccTouchesBegan;
void* ccTouchesMoved;
void* ccTouchesEnded;
void* ccTouchesCancelled;
void* setPreviousPriority;
void* getPreviousPriority;
};
/* SetupRandTriggerPopup_2 */
typedef struct SetupRandTriggerPopup_2_vtable SetupRandTriggerPopup_2_vtable, *PSetupRandTriggerPopup_2_vtable;
struct SetupRandTriggerPopup_2_vtable {
void* didAccelerate;
};
/* SetupRandTriggerPopup_3 */
typedef struct SetupRandTriggerPopup_3_vtable SetupRandTriggerPopup_3_vtable, *PSetupRandTriggerPopup_3_vtable;
struct SetupRandTriggerPopup_3_vtable {
void* keyBackClicked;
void* keyMenuClicked;
};
/* SetupRandTriggerPopup_4 */
typedef struct SetupRandTriggerPopup_4_vtable SetupRandTriggerPopup_4_vtable, *PSetupRandTriggerPopup_4_vtable;
struct SetupRandTriggerPopup_4_vtable {
void* keyDown;
void* keyUp;
};
/* SetupRandTriggerPopup_5 */
typedef struct SetupRandTriggerPopup_5_vtable SetupRandTriggerPopup_5_vtable, *PSetupRandTriggerPopup_5_vtable;
struct SetupRandTriggerPopup_5_vtable {
void* rightKeyDown;
void* rightKeyUp;
void* scrollWheel;
};
/* SetupRandTriggerPopup_6 */
typedef struct SetupRandTriggerPopup_6_vtable SetupRandTriggerPopup_6_vtable, *PSetupRandTriggerPopup_6_vtable;
struct SetupRandTriggerPopup_6_vtable {
void* setColor;
void* getColor;
void* getDisplayedColor;
void* getDisplayedOpacity;
void* getOpacity;
void* setOpacity;
void* setOpacityModifyRGB;
void* isOpacityModifyRGB;
void* isCascadeColorEnabled;
void* setCascadeColorEnabled;
void* updateDisplayedColor;
void* isCascadeOpacityEnabled;
void* setCascadeOpacityEnabled;
void* updateDisplayedOpacity;
};
/* SetupRandTriggerPopup_7 */
typedef struct SetupRandTriggerPopup_7_vtable SetupRandTriggerPopup_7_vtable, *PSetupRandTriggerPopup_7_vtable;
struct SetupRandTriggerPopup_7_vtable {
void* setBlendFunc;
void* getBlendFunc;
};
/* SetupRandTriggerPopup_8 */
typedef struct SetupRandTriggerPopup_8_vtable SetupRandTriggerPopup_8_vtable, *PSetupRandTriggerPopup_8_vtable;
struct SetupRandTriggerPopup_8_vtable {
void* textChanged;
void* textInputOpened;
void* textInputClosed;
void* textInputShouldOffset;
void* textInputReturn;
void* allowTextInput;
void* enterPressed;
};
/* SetupRandTriggerPopup_9 */
typedef struct SetupRandTriggerPopup_9_vtable SetupRandTriggerPopup_9_vtable, *PSetupRandTriggerPopup_9_vtable;
struct SetupRandTriggerPopup_9_vtable {
void* valuePopupClosed;
};
/* SetupRandTriggerPopup_10 */
typedef struct SetupRandTriggerPopup_10_vtable SetupRandTriggerPopup_10_vtable, *PSetupRandTriggerPopup_10_vtable;
struct SetupRandTriggerPopup_10_vtable {
void* sliderBegan;
void* sliderEnded;
};
/* GJUserScore */
typedef struct GJUserScore_vtable GJUserScore_vtable, *PGJUserScore_vtable;
struct GJUserScore_vtable {
void* copyWithZone;
void* delete_GJUserScore;
void* delete_GJUserScore;
void* isEqual;
void* acceptVisitor;
void* update;
void* encodeWithCoder;
void* canEncode;
void* getTag;
void* setTag;
void* init;
void* setZOrder;
void* _setZOrder;
void* getZOrder;
void* setVertexZ;
void* getVertexZ;
void* setScaleX;
void* getScaleX;
void* setScaleY;
void* getScaleY;
void* setScale;
void* getScale;
void* setScale;
void* setPosition;
void* getPosition;
void* setPosition;
void* getPosition;
void* setPositionX;
void* getPositionX;
void* setPositionY;
void* getPositionY;
void* setSkewX;
void* getSkewX;
void* setSkewY;
void* getSkewY;
void* setAnchorPoint;
void* getAnchorPoint;
void* getAnchorPointInPoints;
void* setContentSize;
void* getContentSize;
void* getScaledContentSize;
void* setVisible;
void* isVisible;
void* setRotation;
void* getRotation;
void* setRotationX;
void* getRotationX;
void* setRotationY;
void* getRotationY;
void* setOrderOfArrival;
void* getOrderOfArrival;
void* setGLServerState;
void* getGLServerState;
void* ignoreAnchorPointForPosition;
void* isIgnoreAnchorPointForPosition;
void* addChild;
void* addChild;
void* addChild;
void* getChildByTag;
void* getChildren;
void* getChildrenCount;
void* setParent;
void* getParent;
void* removeFromParent;
void* removeFromParentAndCleanup;
void* removeMeAndCleanup;
void* removeChild;
void* removeChild;
void* removeChildByTag;
void* removeChildByTag;
void* removeAllChildren;
void* removeAllChildrenWithCleanup;
void* reorderChild;
void* sortAllChildren;
void* getGrid;
void* setGrid;
void* getUserData;
void* setUserData;
void* getUserObject;
void* setUserObject;
void* getShaderProgram;
void* setShaderProgram;
void* getCamera;
void* isRunning;
void* registerScriptHandler;
void* unregisterScriptHandler;
void* onEnter;
void* onEnterTransitionDidFinish;
void* onExit;
void* onExitTransitionDidStart;
void* cleanup;
void* draw;
void* visit;
void* setActionManager;
void* getActionManager;
void* setScheduler;
void* getScheduler;
void* updateTransform;
void* nodeToParentTransform;
void* nodeToParentTransformFast;
void* parentToNodeTransform;
void* nodeToWorldTransform;
void* nodeToWorldTransformFast;
void* worldToNodeTransform;
void* addComponent;
void* removeComponent;
void* removeComponent;
void* removeAllComponents;
void* updateTweenAction;
void* updateTweenActionInt;
};
/* GJMultiplayerManager */
typedef struct GJMultiplayerManager_vtable GJMultiplayerManager_vtable, *PGJMultiplayerManager_vtable;
struct GJMultiplayerManager_vtable {
void* copyWithZone;
void* delete_GJMultiplayerManager;
void* delete_GJMultiplayerManager;
void* isEqual;
void* acceptVisitor;
void* update;
void* encodeWithCoder;
void* canEncode;
void* getTag;
void* setTag;
void* init;
void* setZOrder;
void* _setZOrder;
void* getZOrder;
void* setVertexZ;
void* getVertexZ;
void* setScaleX;
void* getScaleX;
void* setScaleY;
void* getScaleY;
void* setScale;
void* getScale;
void* setScale;
void* setPosition;
void* getPosition;
void* setPosition;
void* getPosition;
void* setPositionX;
void* getPositionX;
void* setPositionY;
void* getPositionY;
void* setSkewX;
void* getSkewX;
void* setSkewY;
void* getSkewY;
void* setAnchorPoint;
void* getAnchorPoint;
void* getAnchorPointInPoints;
void* setContentSize;
void* getContentSize;
void* getScaledContentSize;
void* setVisible;
void* isVisible;
void* setRotation;
void* getRotation;
void* setRotationX;
void* getRotationX;
void* setRotationY;
void* getRotationY;
void* setOrderOfArrival;
void* getOrderOfArrival;
void* setGLServerState;
void* getGLServerState;
void* ignoreAnchorPointForPosition;
void* isIgnoreAnchorPointForPosition;
void* addChild;
void* addChild;
void* addChild;
void* getChildByTag;
void* getChildren;
void* getChildrenCount;
void* setParent;
void* getParent;
void* removeFromParent;
void* removeFromParentAndCleanup;
void* removeMeAndCleanup;
void* removeChild;
void* removeChild;
void* removeChildByTag;
void* removeChildByTag;
void* removeAllChildren;
void* removeAllChildrenWithCleanup;
void* reorderChild;
void* sortAllChildren;
void* getGrid;
void* setGrid;
void* getUserData;
void* setUserData;
void* getUserObject;
void* setUserObject;
void* getShaderProgram;
void* setShaderProgram;
void* getCamera;
void* isRunning;
void* registerScriptHandler;
void* unregisterScriptHandler;
void* onEnter;
void* onEnterTransitionDidFinish;
void* onExit;
void* onExitTransitionDidStart;
void* cleanup;
void* draw;
void* visit;
void* setActionManager;
void* getActionManager;
void* setScheduler;
void* getScheduler;
void* updateTransform;
void* nodeToParentTransform;
void* nodeToParentTransformFast;
void* parentToNodeTransform;
void* nodeToWorldTransform;
void* nodeToWorldTransformFast;
void* worldToNodeTransform;
void* addComponent;
void* removeComponent;
void* removeComponent;
void* removeAllComponents;
void* updateTweenAction;
void* updateTweenActionInt;
};
/* PlatformDownloadDelegate */
typedef struct PlatformDownloadDelegate_vtable PlatformDownloadDelegate_vtable, *PPlatformDownloadDelegate_vtable;
struct PlatformDownloadDelegate_vtable {
void* downloadFinished;
void* downloadFailed;
};
/* SetupRotateGameplayPopup */
typedef struct SetupRotateGameplayPopup_vtable SetupRotateGameplayPopup_vtable, *PSetupRotateGameplayPopup_vtable;
struct SetupRotateGameplayPopup_vtable {
void* copyWithZone;
void* delete_SetupRotateGameplayPopup;
void* delete_SetupRotateGameplayPopup;
void* isEqual;
void* acceptVisitor;
void* update;
void* encodeWithCoder;
void* canEncode;
void* getTag;
void* setTag;
void* init;
void* setZOrder;
void* _setZOrder;
void* getZOrder;
void* setVertexZ;
void* getVertexZ;
void* setScaleX;
void* getScaleX;
void* setScaleY;
void* getScaleY;
void* setScale;
void* getScale;
void* setScale;
void* setPosition;
void* getPosition;
void* setPosition;
void* getPosition;
void* setPositionX;
void* getPositionX;
void* setPositionY;
void* getPositionY;
void* setSkewX;
void* getSkewX;
void* setSkewY;
void* getSkewY;
void* setAnchorPoint;
void* getAnchorPoint;
void* getAnchorPointInPoints;
void* setContentSize;
void* getContentSize;
void* getScaledContentSize;
void* setVisible;
void* isVisible;
void* setRotation;
void* getRotation;
void* setRotationX;
void* getRotationX;
void* setRotationY;
void* getRotationY;
void* setOrderOfArrival;
void* getOrderOfArrival;
void* setGLServerState;
void* getGLServerState;
void* ignoreAnchorPointForPosition;
void* isIgnoreAnchorPointForPosition;
void* addChild;
void* addChild;
void* addChild;
void* getChildByTag;
void* getChildren;
void* getChildrenCount;
void* setParent;
void* getParent;
void* removeFromParent;
void* removeFromParentAndCleanup;
void* removeMeAndCleanup;
void* removeChild;
void* removeChild;
void* removeChildByTag;
void* removeChildByTag;
void* removeAllChildren;
void* removeAllChildrenWithCleanup;
void* reorderChild;
void* sortAllChildren;
void* getGrid;
void* setGrid;
void* getUserData;
void* setUserData;
void* getUserObject;
void* setUserObject;
void* getShaderProgram;
void* setShaderProgram;
void* getCamera;
void* isRunning;
void* registerScriptHandler;
void* unregisterScriptHandler;
void* onEnter;
void* onEnterTransitionDidFinish;
void* onExit;
void* onExitTransitionDidStart;
void* cleanup;
void* draw;
void* visit;
void* setActionManager;
void* getActionManager;
void* setScheduler;
void* getScheduler;
void* updateTransform;
void* nodeToParentTransform;
void* nodeToParentTransformFast;
void* parentToNodeTransform;
void* nodeToWorldTransform;
void* nodeToWorldTransformFast;
void* worldToNodeTransform;
void* addComponent;
void* removeComponent;
void* removeComponent;
void* removeAllComponents;
void* updateTweenAction;
void* updateTweenActionInt;
void* ccTouchBegan;
void* ccTouchMoved;
void* ccTouchEnded;
void* ccTouchCancelled;
void* ccTouchesBegan;
void* ccTouchesMoved;
void* ccTouchesEnded;
void* ccTouchesCancelled;
void* didAccelerate;
void* registerWithTouchDispatcher;
void* registerScriptTouchHandler;
void* unregisterScriptTouchHandler;
void* isTouchEnabled;
void* setTouchEnabled;
void* setTouchMode;
void* getTouchMode;
void* setTouchPriority;
void* getTouchPriority;
void* isAccelerometerEnabled;
void* setAccelerometerEnabled;
void* setAccelerometerInterval;
void* isKeypadEnabled;
void* setKeypadEnabled;
void* isKeyboardEnabled;
void* setKeyboardEnabled;
void* isMouseEnabled;
void* setMouseEnabled;
void* keyBackClicked;
void* keyMenuClicked;
void* keyDown;
void* setPreviousPriority;
void* getPreviousPriority;
void* getOpacity;
void* getDisplayedOpacity;
void* setOpacity;
void* updateDisplayedOpacity;
void* isCascadeOpacityEnabled;
void* setCascadeOpacityEnabled;
void* getColor;
void* getDisplayedColor;
void* setColor;
void* updateDisplayedColor;
void* isCascadeColorEnabled;
void* setCascadeColorEnabled;
void* setOpacityModifyRGB;
void* isOpacityModifyRGB;
void* initWithColor;
void* initWithColor;
void* getBlendFunc;
void* setBlendFunc;
void* updateColor;
void* show;
void* pageChanged;
void* toggleGroup;
void* determineStartValues;
void* onClose;
void* textInputClosed;
void* textChanged;
void* textInputShouldOffset;
void* textInputReturn;
void* updateInputValue;
void* sliderBegan;
void* sliderEnded;
void* onPlusButton;
void* onCustomButton;
void* updateDefaultTriggerValues;
void* updateInputNode;
void* updateToggleItem;
void* valueDidChange;
void* getValue;
void* triggerValueFromSliderValue;
void* triggerSliderValueFromValue;
void* onCustomToggleTriggerValue;
void* valuePopupClosed;
};
/* SetupRotateGameplayPopup_1 */
typedef struct SetupRotateGameplayPopup_1_vtable SetupRotateGameplayPopup_1_vtable, *PSetupRotateGameplayPopup_1_vtable;
struct SetupRotateGameplayPopup_1_vtable {
void* delete_SetupRotateGameplayPopup;
void* delete_SetupRotateGameplayPopup;
void* ccTouchBegan;
void* ccTouchMoved;
void* ccTouchEnded;
void* ccTouchCancelled;
void* ccTouchesBegan;
void* ccTouchesMoved;
void* ccTouchesEnded;
void* ccTouchesCancelled;
void* setPreviousPriority;
void* getPreviousPriority;
};
/* SetupRotateGameplayPopup_2 */
typedef struct SetupRotateGameplayPopup_2_vtable SetupRotateGameplayPopup_2_vtable, *PSetupRotateGameplayPopup_2_vtable;
struct SetupRotateGameplayPopup_2_vtable {
void* didAccelerate;
};
/* SetupRotateGameplayPopup_3 */
typedef struct SetupRotateGameplayPopup_3_vtable SetupRotateGameplayPopup_3_vtable, *PSetupRotateGameplayPopup_3_vtable;
struct SetupRotateGameplayPopup_3_vtable {
void* keyBackClicked;
void* keyMenuClicked;
};
/* SetupRotateGameplayPopup_4 */
typedef struct SetupRotateGameplayPopup_4_vtable SetupRotateGameplayPopup_4_vtable, *PSetupRotateGameplayPopup_4_vtable;
struct SetupRotateGameplayPopup_4_vtable {
void* keyDown;
void* keyUp;
};
/* SetupRotateGameplayPopup_5 */
typedef struct SetupRotateGameplayPopup_5_vtable SetupRotateGameplayPopup_5_vtable, *PSetupRotateGameplayPopup_5_vtable;
struct SetupRotateGameplayPopup_5_vtable {
void* rightKeyDown;
void* rightKeyUp;
void* scrollWheel;
};
/* SetupRotateGameplayPopup_6 */
typedef struct SetupRotateGameplayPopup_6_vtable SetupRotateGameplayPopup_6_vtable, *PSetupRotateGameplayPopup_6_vtable;
struct SetupRotateGameplayPopup_6_vtable {
void* setColor;
void* getColor;
void* getDisplayedColor;
void* getDisplayedOpacity;
void* getOpacity;
void* setOpacity;
void* setOpacityModifyRGB;
void* isOpacityModifyRGB;
void* isCascadeColorEnabled;
void* setCascadeColorEnabled;
void* updateDisplayedColor;
void* isCascadeOpacityEnabled;
void* setCascadeOpacityEnabled;
void* updateDisplayedOpacity;
};
/* SetupRotateGameplayPopup_7 */
typedef struct SetupRotateGameplayPopup_7_vtable SetupRotateGameplayPopup_7_vtable, *PSetupRotateGameplayPopup_7_vtable;
struct SetupRotateGameplayPopup_7_vtable {
void* setBlendFunc;
void* getBlendFunc;
};
/* SetupRotateGameplayPopup_8 */
typedef struct SetupRotateGameplayPopup_8_vtable SetupRotateGameplayPopup_8_vtable, *PSetupRotateGameplayPopup_8_vtable;
struct SetupRotateGameplayPopup_8_vtable {
void* textChanged;
void* textInputOpened;
void* textInputClosed;
void* textInputShouldOffset;
void* textInputReturn;
void* allowTextInput;
void* enterPressed;
};
/* SetupRotateGameplayPopup_9 */
typedef struct SetupRotateGameplayPopup_9_vtable SetupRotateGameplayPopup_9_vtable, *PSetupRotateGameplayPopup_9_vtable;
struct SetupRotateGameplayPopup_9_vtable {
void* valuePopupClosed;
};
/* SetupRotateGameplayPopup_10 */
typedef struct SetupRotateGameplayPopup_10_vtable SetupRotateGameplayPopup_10_vtable, *PSetupRotateGameplayPopup_10_vtable;
struct SetupRotateGameplayPopup_10_vtable {
void* sliderBegan;
void* sliderEnded;
};
/* MenuLayer */
typedef struct MenuLayer_vtable MenuLayer_vtable, *PMenuLayer_vtable;
struct MenuLayer_vtable {
void* copyWithZone;
void* delete_MenuLayer;
void* delete_MenuLayer;
void* isEqual;
void* acceptVisitor;
void* update;
void* encodeWithCoder;
void* canEncode;
void* getTag;
void* setTag;
void* init;
void* setZOrder;
void* _setZOrder;
void* getZOrder;
void* setVertexZ;
void* getVertexZ;
void* setScaleX;
void* getScaleX;
void* setScaleY;
void* getScaleY;
void* setScale;
void* getScale;
void* setScale;
void* setPosition;
void* getPosition;
void* setPosition;
void* getPosition;
void* setPositionX;
void* getPositionX;
void* setPositionY;
void* getPositionY;
void* setSkewX;
void* getSkewX;
void* setSkewY;
void* getSkewY;
void* setAnchorPoint;
void* getAnchorPoint;
void* getAnchorPointInPoints;
void* setContentSize;
void* getContentSize;
void* getScaledContentSize;
void* setVisible;
void* isVisible;
void* setRotation;
void* getRotation;
void* setRotationX;
void* getRotationX;
void* setRotationY;
void* getRotationY;
void* setOrderOfArrival;
void* getOrderOfArrival;
void* setGLServerState;
void* getGLServerState;
void* ignoreAnchorPointForPosition;
void* isIgnoreAnchorPointForPosition;
void* addChild;
void* addChild;
void* addChild;
void* getChildByTag;
void* getChildren;
void* getChildrenCount;
void* setParent;
void* getParent;
void* removeFromParent;
void* removeFromParentAndCleanup;
void* removeMeAndCleanup;
void* removeChild;
void* removeChild;
void* removeChildByTag;
void* removeChildByTag;
void* removeAllChildren;
void* removeAllChildrenWithCleanup;
void* reorderChild;
void* sortAllChildren;
void* getGrid;
void* setGrid;
void* getUserData;
void* setUserData;
void* getUserObject;
void* setUserObject;
void* getShaderProgram;
void* setShaderProgram;
void* getCamera;
void* isRunning;
void* registerScriptHandler;
void* unregisterScriptHandler;
void* onEnter;
void* onEnterTransitionDidFinish;
void* onExit;
void* onExitTransitionDidStart;
void* cleanup;
void* draw;
void* visit;
void* setActionManager;
void* getActionManager;
void* setScheduler;
void* getScheduler;
void* updateTransform;
void* nodeToParentTransform;
void* nodeToParentTransformFast;
void* parentToNodeTransform;
void* nodeToWorldTransform;
void* nodeToWorldTransformFast;
void* worldToNodeTransform;
void* addComponent;
void* removeComponent;
void* removeComponent;
void* removeAllComponents;
void* updateTweenAction;
void* updateTweenActionInt;
void* ccTouchBegan;
void* ccTouchMoved;
void* ccTouchEnded;
void* ccTouchCancelled;
void* ccTouchesBegan;
void* ccTouchesMoved;
void* ccTouchesEnded;
void* ccTouchesCancelled;
void* didAccelerate;
void* registerWithTouchDispatcher;
void* registerScriptTouchHandler;
void* unregisterScriptTouchHandler;
void* isTouchEnabled;
void* setTouchEnabled;
void* setTouchMode;
void* getTouchMode;
void* setTouchPriority;
void* getTouchPriority;
void* isAccelerometerEnabled;
void* setAccelerometerEnabled;
void* setAccelerometerInterval;
void* isKeypadEnabled;
void* setKeypadEnabled;
void* isKeyboardEnabled;
void* setKeyboardEnabled;
void* isMouseEnabled;
void* setMouseEnabled;
void* keyBackClicked;
void* keyMenuClicked;
void* keyDown;
void* setPreviousPriority;
void* getPreviousPriority;
void* googlePlaySignedIn;
void* FLAlert_Clicked;
};
/* MenuLayer_1 */
typedef struct MenuLayer_1_vtable MenuLayer_1_vtable, *PMenuLayer_1_vtable;
struct MenuLayer_1_vtable {
void* delete_MenuLayer;
void* delete_MenuLayer;
void* ccTouchBegan;
void* ccTouchMoved;
void* ccTouchEnded;
void* ccTouchCancelled;
void* ccTouchesBegan;
void* ccTouchesMoved;
void* ccTouchesEnded;
void* ccTouchesCancelled;
void* setPreviousPriority;
void* getPreviousPriority;
};
/* MenuLayer_2 */
typedef struct MenuLayer_2_vtable MenuLayer_2_vtable, *PMenuLayer_2_vtable;
struct MenuLayer_2_vtable {
void* didAccelerate;
};
/* MenuLayer_3 */
typedef struct MenuLayer_3_vtable MenuLayer_3_vtable, *PMenuLayer_3_vtable;
struct MenuLayer_3_vtable {
void* keyBackClicked;
void* keyMenuClicked;
};
/* MenuLayer_4 */
typedef struct MenuLayer_4_vtable MenuLayer_4_vtable, *PMenuLayer_4_vtable;
struct MenuLayer_4_vtable {
void* keyDown;
void* keyUp;
};
/* MenuLayer_5 */
typedef struct MenuLayer_5_vtable MenuLayer_5_vtable, *PMenuLayer_5_vtable;
struct MenuLayer_5_vtable {
void* rightKeyDown;
void* rightKeyUp;
void* scrollWheel;
};
/* MenuLayer_6 */
typedef struct MenuLayer_6_vtable MenuLayer_6_vtable, *PMenuLayer_6_vtable;
struct MenuLayer_6_vtable {
void* FLAlert_Clicked;
};
/* MenuLayer_7 */
typedef struct MenuLayer_7_vtable MenuLayer_7_vtable, *PMenuLayer_7_vtable;
struct MenuLayer_7_vtable {
void* googlePlaySignedIn;
};
/* AccountRegisterLayer */
typedef struct AccountRegisterLayer_vtable AccountRegisterLayer_vtable, *PAccountRegisterLayer_vtable;
struct AccountRegisterLayer_vtable {
void* copyWithZone;
void* delete_AccountRegisterLayer;
void* delete_AccountRegisterLayer;
void* isEqual;
void* acceptVisitor;
void* update;
void* encodeWithCoder;
void* canEncode;
void* getTag;
void* setTag;
void* init;
void* setZOrder;
void* _setZOrder;
void* getZOrder;
void* setVertexZ;
void* getVertexZ;
void* setScaleX;
void* getScaleX;
void* setScaleY;
void* getScaleY;
void* setScale;
void* getScale;
void* setScale;
void* setPosition;
void* getPosition;
void* setPosition;
void* getPosition;
void* setPositionX;
void* getPositionX;
void* setPositionY;
void* getPositionY;
void* setSkewX;
void* getSkewX;
void* setSkewY;
void* getSkewY;
void* setAnchorPoint;
void* getAnchorPoint;
void* getAnchorPointInPoints;
void* setContentSize;
void* getContentSize;
void* getScaledContentSize;
void* setVisible;
void* isVisible;
void* setRotation;
void* getRotation;
void* setRotationX;
void* getRotationX;
void* setRotationY;
void* getRotationY;
void* setOrderOfArrival;
void* getOrderOfArrival;
void* setGLServerState;
void* getGLServerState;
void* ignoreAnchorPointForPosition;
void* isIgnoreAnchorPointForPosition;
void* addChild;
void* addChild;
void* addChild;
void* getChildByTag;
void* getChildren;
void* getChildrenCount;
void* setParent;
void* getParent;
void* removeFromParent;
void* removeFromParentAndCleanup;
void* removeMeAndCleanup;
void* removeChild;
void* removeChild;
void* removeChildByTag;
void* removeChildByTag;
void* removeAllChildren;
void* removeAllChildrenWithCleanup;
void* reorderChild;
void* sortAllChildren;
void* getGrid;
void* setGrid;
void* getUserData;
void* setUserData;
void* getUserObject;
void* setUserObject;
void* getShaderProgram;
void* setShaderProgram;
void* getCamera;
void* isRunning;
void* registerScriptHandler;
void* unregisterScriptHandler;
void* onEnter;
void* onEnterTransitionDidFinish;
void* onExit;
void* onExitTransitionDidStart;
void* cleanup;
void* draw;
void* visit;
void* setActionManager;
void* getActionManager;
void* setScheduler;
void* getScheduler;
void* updateTransform;
void* nodeToParentTransform;
void* nodeToParentTransformFast;
void* parentToNodeTransform;
void* nodeToWorldTransform;
void* nodeToWorldTransformFast;
void* worldToNodeTransform;
void* addComponent;
void* removeComponent;
void* removeComponent;
void* removeAllComponents;
void* updateTweenAction;
void* updateTweenActionInt;
void* ccTouchBegan;
void* ccTouchMoved;
void* ccTouchEnded;
void* ccTouchCancelled;
void* ccTouchesBegan;
void* ccTouchesMoved;
void* ccTouchesEnded;
void* ccTouchesCancelled;
void* didAccelerate;
void* registerWithTouchDispatcher;
void* registerScriptTouchHandler;
void* unregisterScriptTouchHandler;
void* isTouchEnabled;
void* setTouchEnabled;
void* setTouchMode;
void* getTouchMode;
void* setTouchPriority;
void* getTouchPriority;
void* isAccelerometerEnabled;
void* setAccelerometerEnabled;
void* setAccelerometerInterval;
void* isKeypadEnabled;
void* setKeypadEnabled;
void* isKeyboardEnabled;
void* setKeyboardEnabled;
void* isMouseEnabled;
void* setMouseEnabled;
void* keyBackClicked;
void* keyMenuClicked;
void* keyDown;
void* setPreviousPriority;
void* getPreviousPriority;
void* getOpacity;
void* getDisplayedOpacity;
void* setOpacity;
void* updateDisplayedOpacity;
void* isCascadeOpacityEnabled;
void* setCascadeOpacityEnabled;
void* getColor;
void* getDisplayedColor;
void* setColor;
void* updateDisplayedColor;
void* isCascadeColorEnabled;
void* setCascadeColorEnabled;
void* setOpacityModifyRGB;
void* isOpacityModifyRGB;
void* initWithColor;
void* initWithColor;
void* getBlendFunc;
void* setBlendFunc;
void* updateColor;
void* show;
void* FLAlert_Clicked;
void* textInputOpened;
void* textInputClosed;
void* textChanged;
void* textInputShouldOffset;
void* textInputReturn;
void* allowTextInput;
void* registerAccountFinished;
void* registerAccountFailed;
};
/* AccountRegisterLayer_1 */
typedef struct AccountRegisterLayer_1_vtable AccountRegisterLayer_1_vtable, *PAccountRegisterLayer_1_vtable;
struct AccountRegisterLayer_1_vtable {
void* delete_AccountRegisterLayer;
void* delete_AccountRegisterLayer;
void* ccTouchBegan;
void* ccTouchMoved;
void* ccTouchEnded;
void* ccTouchCancelled;
void* ccTouchesBegan;
void* ccTouchesMoved;
void* ccTouchesEnded;
void* ccTouchesCancelled;
void* setPreviousPriority;
void* getPreviousPriority;
};
/* AccountRegisterLayer_2 */
typedef struct AccountRegisterLayer_2_vtable AccountRegisterLayer_2_vtable, *PAccountRegisterLayer_2_vtable;
struct AccountRegisterLayer_2_vtable {
void* didAccelerate;
};
/* AccountRegisterLayer_3 */
typedef struct AccountRegisterLayer_3_vtable AccountRegisterLayer_3_vtable, *PAccountRegisterLayer_3_vtable;
struct AccountRegisterLayer_3_vtable {
void* keyBackClicked;
void* keyMenuClicked;
};
/* AccountRegisterLayer_4 */
typedef struct AccountRegisterLayer_4_vtable AccountRegisterLayer_4_vtable, *PAccountRegisterLayer_4_vtable;
struct AccountRegisterLayer_4_vtable {
void* keyDown;
void* keyUp;
};
/* AccountRegisterLayer_5 */
typedef struct AccountRegisterLayer_5_vtable AccountRegisterLayer_5_vtable, *PAccountRegisterLayer_5_vtable;
struct AccountRegisterLayer_5_vtable {
void* rightKeyDown;
void* rightKeyUp;
void* scrollWheel;
};
/* AccountRegisterLayer_6 */
typedef struct AccountRegisterLayer_6_vtable AccountRegisterLayer_6_vtable, *PAccountRegisterLayer_6_vtable;
struct AccountRegisterLayer_6_vtable {
void* setColor;
void* getColor;
void* getDisplayedColor;
void* getDisplayedOpacity;
void* getOpacity;
void* setOpacity;
void* setOpacityModifyRGB;
void* isOpacityModifyRGB;
void* isCascadeColorEnabled;
void* setCascadeColorEnabled;
void* updateDisplayedColor;
void* isCascadeOpacityEnabled;
void* setCascadeOpacityEnabled;
void* updateDisplayedOpacity;
};
/* AccountRegisterLayer_7 */
typedef struct AccountRegisterLayer_7_vtable AccountRegisterLayer_7_vtable, *PAccountRegisterLayer_7_vtable;
struct AccountRegisterLayer_7_vtable {
void* setBlendFunc;
void* getBlendFunc;
};
/* AccountRegisterLayer_8 */
typedef struct AccountRegisterLayer_8_vtable AccountRegisterLayer_8_vtable, *PAccountRegisterLayer_8_vtable;
struct AccountRegisterLayer_8_vtable {
void* textChanged;
void* textInputOpened;
void* textInputClosed;
void* textInputShouldOffset;
void* textInputReturn;
void* allowTextInput;
void* enterPressed;
};
/* AccountRegisterLayer_9 */
typedef struct AccountRegisterLayer_9_vtable AccountRegisterLayer_9_vtable, *PAccountRegisterLayer_9_vtable;
struct AccountRegisterLayer_9_vtable {
void* registerAccountFinished;
void* registerAccountFailed;
};
/* AccountRegisterLayer_10 */
typedef struct AccountRegisterLayer_10_vtable AccountRegisterLayer_10_vtable, *PAccountRegisterLayer_10_vtable;
struct AccountRegisterLayer_10_vtable {
void* FLAlert_Clicked;
};
/* CCMenuItemSpriteExtra */
typedef struct CCMenuItemSpriteExtra_vtable CCMenuItemSpriteExtra_vtable, *PCCMenuItemSpriteExtra_vtable;
struct CCMenuItemSpriteExtra_vtable {
void* copyWithZone;
void* delete_CCMenuItemSpriteExtra;
void* delete_CCMenuItemSpriteExtra;
void* isEqual;
void* acceptVisitor;
void* update;
void* encodeWithCoder;
void* canEncode;
void* getTag;
void* setTag;
void* init;
void* setZOrder;
void* _setZOrder;
void* getZOrder;
void* setVertexZ;
void* getVertexZ;
void* setScaleX;
void* getScaleX;
void* setScaleY;
void* getScaleY;
void* setScale;
void* getScale;
void* setScale;
void* setPosition;
void* getPosition;
void* setPosition;
void* getPosition;
void* setPositionX;
void* getPositionX;
void* setPositionY;
void* getPositionY;
void* setSkewX;
void* getSkewX;
void* setSkewY;
void* getSkewY;
void* setAnchorPoint;
void* getAnchorPoint;
void* getAnchorPointInPoints;
void* setContentSize;
void* getContentSize;
void* getScaledContentSize;
void* setVisible;
void* isVisible;
void* setRotation;
void* getRotation;
void* setRotationX;
void* getRotationX;
void* setRotationY;
void* getRotationY;
void* setOrderOfArrival;
void* getOrderOfArrival;
void* setGLServerState;
void* getGLServerState;
void* ignoreAnchorPointForPosition;
void* isIgnoreAnchorPointForPosition;
void* addChild;
void* addChild;
void* addChild;
void* getChildByTag;
void* getChildren;
void* getChildrenCount;
void* setParent;
void* getParent;
void* removeFromParent;
void* removeFromParentAndCleanup;
void* removeMeAndCleanup;
void* removeChild;
void* removeChild;
void* removeChildByTag;
void* removeChildByTag;
void* removeAllChildren;
void* removeAllChildrenWithCleanup;
void* reorderChild;
void* sortAllChildren;
void* getGrid;
void* setGrid;
void* getUserData;
void* setUserData;
void* getUserObject;
void* setUserObject;
void* getShaderProgram;
void* setShaderProgram;
void* getCamera;
void* isRunning;
void* registerScriptHandler;
void* unregisterScriptHandler;
void* onEnter;
void* onEnterTransitionDidFinish;
void* onExit;
void* onExitTransitionDidStart;
void* cleanup;
void* draw;
void* visit;
void* setActionManager;
void* getActionManager;
void* setScheduler;
void* getScheduler;
void* updateTransform;
void* nodeToParentTransform;
void* nodeToParentTransformFast;
void* parentToNodeTransform;
void* nodeToWorldTransform;
void* nodeToWorldTransformFast;
void* worldToNodeTransform;
void* addComponent;
void* removeComponent;
void* removeComponent;
void* removeAllComponents;
void* updateTweenAction;
void* updateTweenActionInt;
void* getOpacity;
void* getDisplayedOpacity;
void* setOpacity;
void* updateDisplayedOpacity;
void* isCascadeOpacityEnabled;
void* setCascadeOpacityEnabled;
void* getColor;
void* getDisplayedColor;
void* setColor;
void* updateDisplayedColor;
void* isCascadeColorEnabled;
void* setCascadeColorEnabled;
void* setOpacityModifyRGB;
void* isOpacityModifyRGB;
void* activate;
void* selected;
void* unselected;
void* registerScriptTapHandler;
void* unregisterScriptTapHandler;
void* isEnabled;
void* setEnabled;
void* isSelected;
void* getNormalImage;
void* setNormalImage;
void* getSelectedImage;
void* setSelectedImage;
void* getDisabledImage;
void* setDisabledImage;
void* updateImagesVisibility;
};
/* CCMenuItemSpriteExtra_1 */
typedef struct CCMenuItemSpriteExtra_1_vtable CCMenuItemSpriteExtra_1_vtable, *PCCMenuItemSpriteExtra_1_vtable;
struct CCMenuItemSpriteExtra_1_vtable {
void* setColor;
void* getColor;
void* getDisplayedColor;
void* getDisplayedOpacity;
void* getOpacity;
void* setOpacity;
void* setOpacityModifyRGB;
void* isOpacityModifyRGB;
void* isCascadeColorEnabled;
void* setCascadeColorEnabled;
void* updateDisplayedColor;
void* isCascadeOpacityEnabled;
void* setCascadeOpacityEnabled;
void* updateDisplayedOpacity;
};
/* GJAccountDelegate */
typedef struct GJAccountDelegate_vtable GJAccountDelegate_vtable, *PGJAccountDelegate_vtable;
struct GJAccountDelegate_vtable {
void* accountStatusChanged;
};
/* SetupPersistentItemTriggerPopup */
typedef struct SetupPersistentItemTriggerPopup_vtable SetupPersistentItemTriggerPopup_vtable, *PSetupPersistentItemTriggerPopup_vtable;
struct SetupPersistentItemTriggerPopup_vtable {
void* copyWithZone;
void* delete_SetupPersistentItemTriggerPopup;
void* delete_SetupPersistentItemTriggerPopup;
void* isEqual;
void* acceptVisitor;
void* update;
void* encodeWithCoder;
void* canEncode;
void* getTag;
void* setTag;
void* init;
void* setZOrder;
void* _setZOrder;
void* getZOrder;
void* setVertexZ;
void* getVertexZ;
void* setScaleX;
void* getScaleX;
void* setScaleY;
void* getScaleY;
void* setScale;
void* getScale;
void* setScale;
void* setPosition;
void* getPosition;
void* setPosition;
void* getPosition;
void* setPositionX;
void* getPositionX;
void* setPositionY;
void* getPositionY;
void* setSkewX;
void* getSkewX;
void* setSkewY;
void* getSkewY;
void* setAnchorPoint;
void* getAnchorPoint;
void* getAnchorPointInPoints;
void* setContentSize;
void* getContentSize;
void* getScaledContentSize;
void* setVisible;
void* isVisible;
void* setRotation;
void* getRotation;
void* setRotationX;
void* getRotationX;
void* setRotationY;
void* getRotationY;
void* setOrderOfArrival;
void* getOrderOfArrival;
void* setGLServerState;
void* getGLServerState;
void* ignoreAnchorPointForPosition;
void* isIgnoreAnchorPointForPosition;
void* addChild;
void* addChild;
void* addChild;
void* getChildByTag;
void* getChildren;
void* getChildrenCount;
void* setParent;
void* getParent;
void* removeFromParent;
void* removeFromParentAndCleanup;
void* removeMeAndCleanup;
void* removeChild;
void* removeChild;
void* removeChildByTag;
void* removeChildByTag;
void* removeAllChildren;
void* removeAllChildrenWithCleanup;
void* reorderChild;
void* sortAllChildren;
void* getGrid;
void* setGrid;
void* getUserData;
void* setUserData;
void* getUserObject;
void* setUserObject;
void* getShaderProgram;
void* setShaderProgram;
void* getCamera;
void* isRunning;
void* registerScriptHandler;
void* unregisterScriptHandler;
void* onEnter;
void* onEnterTransitionDidFinish;
void* onExit;
void* onExitTransitionDidStart;
void* cleanup;
void* draw;
void* visit;
void* setActionManager;
void* getActionManager;
void* setScheduler;
void* getScheduler;
void* updateTransform;
void* nodeToParentTransform;
void* nodeToParentTransformFast;
void* parentToNodeTransform;
void* nodeToWorldTransform;
void* nodeToWorldTransformFast;
void* worldToNodeTransform;
void* addComponent;
void* removeComponent;
void* removeComponent;
void* removeAllComponents;
void* updateTweenAction;
void* updateTweenActionInt;
void* ccTouchBegan;
void* ccTouchMoved;
void* ccTouchEnded;
void* ccTouchCancelled;
void* ccTouchesBegan;
void* ccTouchesMoved;
void* ccTouchesEnded;
void* ccTouchesCancelled;
void* didAccelerate;
void* registerWithTouchDispatcher;
void* registerScriptTouchHandler;
void* unregisterScriptTouchHandler;
void* isTouchEnabled;
void* setTouchEnabled;
void* setTouchMode;
void* getTouchMode;
void* setTouchPriority;
void* getTouchPriority;
void* isAccelerometerEnabled;
void* setAccelerometerEnabled;
void* setAccelerometerInterval;
void* isKeypadEnabled;
void* setKeypadEnabled;
void* isKeyboardEnabled;
void* setKeyboardEnabled;
void* isMouseEnabled;
void* setMouseEnabled;
void* keyBackClicked;
void* keyMenuClicked;
void* keyDown;
void* setPreviousPriority;
void* getPreviousPriority;
void* getOpacity;
void* getDisplayedOpacity;
void* setOpacity;
void* updateDisplayedOpacity;
void* isCascadeOpacityEnabled;
void* setCascadeOpacityEnabled;
void* getColor;
void* getDisplayedColor;
void* setColor;
void* updateDisplayedColor;
void* isCascadeColorEnabled;
void* setCascadeColorEnabled;
void* setOpacityModifyRGB;
void* isOpacityModifyRGB;
void* initWithColor;
void* initWithColor;
void* getBlendFunc;
void* setBlendFunc;
void* updateColor;
void* show;
void* pageChanged;
void* toggleGroup;
void* determineStartValues;
void* onClose;
void* textInputClosed;
void* textChanged;
void* textInputShouldOffset;
void* textInputReturn;
void* updateInputValue;
void* sliderBegan;
void* sliderEnded;
void* onPlusButton;
void* onCustomButton;
void* updateDefaultTriggerValues;
void* updateInputNode;
void* updateToggleItem;
void* valueDidChange;
void* getValue;
void* triggerValueFromSliderValue;
void* triggerSliderValueFromValue;
void* onCustomToggleTriggerValue;
void* valuePopupClosed;
};
/* SetupPersistentItemTriggerPopup_1 */
typedef struct SetupPersistentItemTriggerPopup_1_vtable SetupPersistentItemTriggerPopup_1_vtable, *PSetupPersistentItemTriggerPopup_1_vtable;
struct SetupPersistentItemTriggerPopup_1_vtable {
void* delete_SetupPersistentItemTriggerPopup;
void* delete_SetupPersistentItemTriggerPopup;
void* ccTouchBegan;
void* ccTouchMoved;
void* ccTouchEnded;
void* ccTouchCancelled;
void* ccTouchesBegan;
void* ccTouchesMoved;
void* ccTouchesEnded;
void* ccTouchesCancelled;
void* setPreviousPriority;
void* getPreviousPriority;
};
/* SetupPersistentItemTriggerPopup_2 */
typedef struct SetupPersistentItemTriggerPopup_2_vtable SetupPersistentItemTriggerPopup_2_vtable, *PSetupPersistentItemTriggerPopup_2_vtable;
struct SetupPersistentItemTriggerPopup_2_vtable {
void* didAccelerate;
};
/* SetupPersistentItemTriggerPopup_3 */
typedef struct SetupPersistentItemTriggerPopup_3_vtable SetupPersistentItemTriggerPopup_3_vtable, *PSetupPersistentItemTriggerPopup_3_vtable;
struct SetupPersistentItemTriggerPopup_3_vtable {
void* keyBackClicked;
void* keyMenuClicked;
};
/* SetupPersistentItemTriggerPopup_4 */
typedef struct SetupPersistentItemTriggerPopup_4_vtable SetupPersistentItemTriggerPopup_4_vtable, *PSetupPersistentItemTriggerPopup_4_vtable;
struct SetupPersistentItemTriggerPopup_4_vtable {
void* keyDown;
void* keyUp;
};
/* SetupPersistentItemTriggerPopup_5 */
typedef struct SetupPersistentItemTriggerPopup_5_vtable SetupPersistentItemTriggerPopup_5_vtable, *PSetupPersistentItemTriggerPopup_5_vtable;
struct SetupPersistentItemTriggerPopup_5_vtable {
void* rightKeyDown;
void* rightKeyUp;
void* scrollWheel;
};
/* SetupPersistentItemTriggerPopup_6 */
typedef struct SetupPersistentItemTriggerPopup_6_vtable SetupPersistentItemTriggerPopup_6_vtable, *PSetupPersistentItemTriggerPopup_6_vtable;
struct SetupPersistentItemTriggerPopup_6_vtable {
void* setColor;
void* getColor;
void* getDisplayedColor;
void* getDisplayedOpacity;
void* getOpacity;
void* setOpacity;
void* setOpacityModifyRGB;
void* isOpacityModifyRGB;
void* isCascadeColorEnabled;
void* setCascadeColorEnabled;
void* updateDisplayedColor;
void* isCascadeOpacityEnabled;
void* setCascadeOpacityEnabled;
void* updateDisplayedOpacity;
};
/* SetupPersistentItemTriggerPopup_7 */
typedef struct SetupPersistentItemTriggerPopup_7_vtable SetupPersistentItemTriggerPopup_7_vtable, *PSetupPersistentItemTriggerPopup_7_vtable;
struct SetupPersistentItemTriggerPopup_7_vtable {
void* setBlendFunc;
void* getBlendFunc;
};
/* SetupPersistentItemTriggerPopup_8 */
typedef struct SetupPersistentItemTriggerPopup_8_vtable SetupPersistentItemTriggerPopup_8_vtable, *PSetupPersistentItemTriggerPopup_8_vtable;
struct SetupPersistentItemTriggerPopup_8_vtable {
void* textChanged;
void* textInputOpened;
void* textInputClosed;
void* textInputShouldOffset;
void* textInputReturn;
void* allowTextInput;
void* enterPressed;
};
/* SetupPersistentItemTriggerPopup_9 */
typedef struct SetupPersistentItemTriggerPopup_9_vtable SetupPersistentItemTriggerPopup_9_vtable, *PSetupPersistentItemTriggerPopup_9_vtable;
struct SetupPersistentItemTriggerPopup_9_vtable {
void* valuePopupClosed;
};
/* SetupPersistentItemTriggerPopup_10 */
typedef struct SetupPersistentItemTriggerPopup_10_vtable SetupPersistentItemTriggerPopup_10_vtable, *PSetupPersistentItemTriggerPopup_10_vtable;
struct SetupPersistentItemTriggerPopup_10_vtable {
void* sliderBegan;
void* sliderEnded;
};
/* EndLevelLayer */
typedef struct EndLevelLayer_vtable EndLevelLayer_vtable, *PEndLevelLayer_vtable;
struct EndLevelLayer_vtable {
void* copyWithZone;
void* delete_EndLevelLayer;
void* delete_EndLevelLayer;
void* isEqual;
void* acceptVisitor;
void* update;
void* encodeWithCoder;
void* canEncode;
void* getTag;
void* setTag;
void* init;
void* setZOrder;
void* _setZOrder;
void* getZOrder;
void* setVertexZ;
void* getVertexZ;
void* setScaleX;
void* getScaleX;
void* setScaleY;
void* getScaleY;
void* setScale;
void* getScale;
void* setScale;
void* setPosition;
void* getPosition;
void* setPosition;
void* getPosition;
void* setPositionX;
void* getPositionX;
void* setPositionY;
void* getPositionY;
void* setSkewX;
void* getSkewX;
void* setSkewY;
void* getSkewY;
void* setAnchorPoint;
void* getAnchorPoint;
void* getAnchorPointInPoints;
void* setContentSize;
void* getContentSize;
void* getScaledContentSize;
void* setVisible;
void* isVisible;
void* setRotation;
void* getRotation;
void* setRotationX;
void* getRotationX;
void* setRotationY;
void* getRotationY;
void* setOrderOfArrival;
void* getOrderOfArrival;
void* setGLServerState;
void* getGLServerState;
void* ignoreAnchorPointForPosition;
void* isIgnoreAnchorPointForPosition;
void* addChild;
void* addChild;
void* addChild;
void* getChildByTag;
void* getChildren;
void* getChildrenCount;
void* setParent;
void* getParent;
void* removeFromParent;
void* removeFromParentAndCleanup;
void* removeMeAndCleanup;
void* removeChild;
void* removeChild;
void* removeChildByTag;
void* removeChildByTag;
void* removeAllChildren;
void* removeAllChildrenWithCleanup;
void* reorderChild;
void* sortAllChildren;
void* getGrid;
void* setGrid;
void* getUserData;
void* setUserData;
void* getUserObject;
void* setUserObject;
void* getShaderProgram;
void* setShaderProgram;
void* getCamera;
void* isRunning;
void* registerScriptHandler;
void* unregisterScriptHandler;
void* onEnter;
void* onEnterTransitionDidFinish;
void* onExit;
void* onExitTransitionDidStart;
void* cleanup;
void* draw;
void* visit;
void* setActionManager;
void* getActionManager;
void* setScheduler;
void* getScheduler;
void* updateTransform;
void* nodeToParentTransform;
void* nodeToParentTransformFast;
void* parentToNodeTransform;
void* nodeToWorldTransform;
void* nodeToWorldTransformFast;
void* worldToNodeTransform;
void* addComponent;
void* removeComponent;
void* removeComponent;
void* removeAllComponents;
void* updateTweenAction;
void* updateTweenActionInt;
void* ccTouchBegan;
void* ccTouchMoved;
void* ccTouchEnded;
void* ccTouchCancelled;
void* ccTouchesBegan;
void* ccTouchesMoved;
void* ccTouchesEnded;
void* ccTouchesCancelled;
void* didAccelerate;
void* registerWithTouchDispatcher;
void* registerScriptTouchHandler;
void* unregisterScriptTouchHandler;
void* isTouchEnabled;
void* setTouchEnabled;
void* setTouchMode;
void* getTouchMode;
void* setTouchPriority;
void* getTouchPriority;
void* isAccelerometerEnabled;
void* setAccelerometerEnabled;
void* setAccelerometerInterval;
void* isKeypadEnabled;
void* setKeypadEnabled;
void* isKeyboardEnabled;
void* setKeyboardEnabled;
void* isMouseEnabled;
void* setMouseEnabled;
void* keyBackClicked;
void* keyMenuClicked;
void* keyDown;
void* setPreviousPriority;
void* getPreviousPriority;
void* getOpacity;
void* getDisplayedOpacity;
void* setOpacity;
void* updateDisplayedOpacity;
void* isCascadeOpacityEnabled;
void* setCascadeOpacityEnabled;
void* getColor;
void* getDisplayedColor;
void* setColor;
void* updateDisplayedColor;
void* isCascadeColorEnabled;
void* setCascadeColorEnabled;
void* setOpacityModifyRGB;
void* isOpacityModifyRGB;
void* initWithColor;
void* initWithColor;
void* getBlendFunc;
void* setBlendFunc;
void* updateColor;
void* customSetup;
void* enterLayer;
void* exitLayer;
void* showLayer;
void* hideLayer;
void* layerVisible;
void* layerHidden;
void* enterAnimFinished;
void* disableUI;
void* enableUI;
void* keyUp;
};
/* EndLevelLayer_1 */
typedef struct EndLevelLayer_1_vtable EndLevelLayer_1_vtable, *PEndLevelLayer_1_vtable;
struct EndLevelLayer_1_vtable {
void* delete_EndLevelLayer;
void* delete_EndLevelLayer;
void* ccTouchBegan;
void* ccTouchMoved;
void* ccTouchEnded;
void* ccTouchCancelled;
void* ccTouchesBegan;
void* ccTouchesMoved;
void* ccTouchesEnded;
void* ccTouchesCancelled;
void* setPreviousPriority;
void* getPreviousPriority;
};
/* EndLevelLayer_2 */
typedef struct EndLevelLayer_2_vtable EndLevelLayer_2_vtable, *PEndLevelLayer_2_vtable;
struct EndLevelLayer_2_vtable {
void* didAccelerate;
};
/* EndLevelLayer_3 */
typedef struct EndLevelLayer_3_vtable EndLevelLayer_3_vtable, *PEndLevelLayer_3_vtable;
struct EndLevelLayer_3_vtable {
void* keyBackClicked;
void* keyMenuClicked;
};
/* EndLevelLayer_4 */
typedef struct EndLevelLayer_4_vtable EndLevelLayer_4_vtable, *PEndLevelLayer_4_vtable;
struct EndLevelLayer_4_vtable {
void* keyDown;
void* keyUp;
};
/* EndLevelLayer_5 */
typedef struct EndLevelLayer_5_vtable EndLevelLayer_5_vtable, *PEndLevelLayer_5_vtable;
struct EndLevelLayer_5_vtable {
void* rightKeyDown;
void* rightKeyUp;
void* scrollWheel;
};
/* EndLevelLayer_6 */
typedef struct EndLevelLayer_6_vtable EndLevelLayer_6_vtable, *PEndLevelLayer_6_vtable;
struct EndLevelLayer_6_vtable {
void* setColor;
void* getColor;
void* getDisplayedColor;
void* getDisplayedOpacity;
void* getOpacity;
void* setOpacity;
void* setOpacityModifyRGB;
void* isOpacityModifyRGB;
void* isCascadeColorEnabled;
void* setCascadeColorEnabled;
void* updateDisplayedColor;
void* isCascadeOpacityEnabled;
void* setCascadeOpacityEnabled;
void* updateDisplayedOpacity;
};
/* EndLevelLayer_7 */
typedef struct EndLevelLayer_7_vtable EndLevelLayer_7_vtable, *PEndLevelLayer_7_vtable;
struct EndLevelLayer_7_vtable {
void* setBlendFunc;
void* getBlendFunc;
};
/* GJPathSprite */
typedef struct GJPathSprite_vtable GJPathSprite_vtable, *PGJPathSprite_vtable;
struct GJPathSprite_vtable {
void* copyWithZone;
void* delete_GJPathSprite;
void* delete_GJPathSprite;
void* isEqual;
void* acceptVisitor;
void* update;
void* encodeWithCoder;
void* canEncode;
void* getTag;
void* setTag;
void* init;
void* setZOrder;
void* _setZOrder;
void* getZOrder;
void* setVertexZ;
void* getVertexZ;
void* setScaleX;
void* getScaleX;
void* setScaleY;
void* getScaleY;
void* setScale;
void* getScale;
void* setScale;
void* setPosition;
void* getPosition;
void* setPosition;
void* getPosition;
void* setPositionX;
void* getPositionX;
void* setPositionY;
void* getPositionY;
void* setSkewX;
void* getSkewX;
void* setSkewY;
void* getSkewY;
void* setAnchorPoint;
void* getAnchorPoint;
void* getAnchorPointInPoints;
void* setContentSize;
void* getContentSize;
void* getScaledContentSize;
void* setVisible;
void* isVisible;
void* setRotation;
void* getRotation;
void* setRotationX;
void* getRotationX;
void* setRotationY;
void* getRotationY;
void* setOrderOfArrival;
void* getOrderOfArrival;
void* setGLServerState;
void* getGLServerState;
void* ignoreAnchorPointForPosition;
void* isIgnoreAnchorPointForPosition;
void* addChild;
void* addChild;
void* addChild;
void* getChildByTag;
void* getChildren;
void* getChildrenCount;
void* setParent;
void* getParent;
void* removeFromParent;
void* removeFromParentAndCleanup;
void* removeMeAndCleanup;
void* removeChild;
void* removeChild;
void* removeChildByTag;
void* removeChildByTag;
void* removeAllChildren;
void* removeAllChildrenWithCleanup;
void* reorderChild;
void* sortAllChildren;
void* getGrid;
void* setGrid;
void* getUserData;
void* setUserData;
void* getUserObject;
void* setUserObject;
void* getShaderProgram;
void* setShaderProgram;
void* getCamera;
void* isRunning;
void* registerScriptHandler;
void* unregisterScriptHandler;
void* onEnter;
void* onEnterTransitionDidFinish;
void* onExit;
void* onExitTransitionDidStart;
void* cleanup;
void* draw;
void* visit;
void* setActionManager;
void* getActionManager;
void* setScheduler;
void* getScheduler;
void* updateTransform;
void* nodeToParentTransform;
void* nodeToParentTransformFast;
void* parentToNodeTransform;
void* nodeToWorldTransform;
void* nodeToWorldTransformFast;
void* worldToNodeTransform;
void* addComponent;
void* removeComponent;
void* removeComponent;
void* removeAllComponents;
void* updateTweenAction;
void* updateTweenActionInt;
void* getOpacity;
void* getDisplayedOpacity;
void* setOpacity;
void* updateDisplayedOpacity;
void* isCascadeOpacityEnabled;
void* setCascadeOpacityEnabled;
void* getColor;
void* getDisplayedColor;
void* setColor;
void* updateDisplayedColor;
void* isCascadeColorEnabled;
void* setCascadeColorEnabled;
void* setOpacityModifyRGB;
void* isOpacityModifyRGB;
void* initWithTexture;
void* initWithTexture;
void* initWithTexture;
void* initWithSpriteFrame;
void* initWithSpriteFrameName;
void* initWithFile;
void* initWithFile;
void* setTexture;
void* getTexture;
void* setBlendFunc;
void* getBlendFunc;
void* setChildColor;
void* setChildOpacity;
void* getBatchNode;
void* setBatchNode;
void* refreshTextureRect;
void* setTextureRect;
void* setTextureRect;
void* setVertexRect;
void* setDisplayFrame;
void* isFrameDisplayed;
void* displayFrame;
void* setDisplayFrameWithAnimationName;
void* isDirty;
void* setDirty;
void* setTextureCoords;
void* updateBlendFunc;
void* setReorderChildDirtyRecursively;
void* setDirtyRecursively;
};
/* GJPathSprite_1 */
typedef struct GJPathSprite_1_vtable GJPathSprite_1_vtable, *PGJPathSprite_1_vtable;
struct GJPathSprite_1_vtable {
void* setColor;
void* getColor;
void* getDisplayedColor;
void* getDisplayedOpacity;
void* getOpacity;
void* setOpacity;
void* setOpacityModifyRGB;
void* isOpacityModifyRGB;
void* isCascadeColorEnabled;
void* setCascadeColorEnabled;
void* updateDisplayedColor;
void* isCascadeOpacityEnabled;
void* setCascadeOpacityEnabled;
void* updateDisplayedOpacity;
};
/* GJPathSprite_2 */
typedef struct GJPathSprite_2_vtable GJPathSprite_2_vtable, *PGJPathSprite_2_vtable;
struct GJPathSprite_2_vtable {
void* setBlendFunc;
void* getBlendFunc;
void* getTexture;
void* setTexture;
};
/* CreatorLayer */
typedef struct CreatorLayer_vtable CreatorLayer_vtable, *PCreatorLayer_vtable;
struct CreatorLayer_vtable {
void* copyWithZone;
void* delete_CreatorLayer;
void* delete_CreatorLayer;
void* isEqual;
void* acceptVisitor;
void* update;
void* encodeWithCoder;
void* canEncode;
void* getTag;
void* setTag;
void* init;
void* setZOrder;
void* _setZOrder;
void* getZOrder;
void* setVertexZ;
void* getVertexZ;
void* setScaleX;
void* getScaleX;
void* setScaleY;
void* getScaleY;
void* setScale;
void* getScale;
void* setScale;
void* setPosition;
void* getPosition;
void* setPosition;
void* getPosition;
void* setPositionX;
void* getPositionX;
void* setPositionY;
void* getPositionY;
void* setSkewX;
void* getSkewX;
void* setSkewY;
void* getSkewY;
void* setAnchorPoint;
void* getAnchorPoint;
void* getAnchorPointInPoints;
void* setContentSize;
void* getContentSize;
void* getScaledContentSize;
void* setVisible;
void* isVisible;
void* setRotation;
void* getRotation;
void* setRotationX;
void* getRotationX;
void* setRotationY;
void* getRotationY;
void* setOrderOfArrival;
void* getOrderOfArrival;
void* setGLServerState;
void* getGLServerState;
void* ignoreAnchorPointForPosition;
void* isIgnoreAnchorPointForPosition;
void* addChild;
void* addChild;
void* addChild;
void* getChildByTag;
void* getChildren;
void* getChildrenCount;
void* setParent;
void* getParent;
void* removeFromParent;
void* removeFromParentAndCleanup;
void* removeMeAndCleanup;
void* removeChild;
void* removeChild;
void* removeChildByTag;
void* removeChildByTag;
void* removeAllChildren;
void* removeAllChildrenWithCleanup;
void* reorderChild;
void* sortAllChildren;
void* getGrid;
void* setGrid;
void* getUserData;
void* setUserData;
void* getUserObject;
void* setUserObject;
void* getShaderProgram;
void* setShaderProgram;
void* getCamera;
void* isRunning;
void* registerScriptHandler;
void* unregisterScriptHandler;
void* onEnter;
void* onEnterTransitionDidFinish;
void* onExit;
void* onExitTransitionDidStart;
void* cleanup;
void* draw;
void* visit;
void* setActionManager;
void* getActionManager;
void* setScheduler;
void* getScheduler;
void* updateTransform;
void* nodeToParentTransform;
void* nodeToParentTransformFast;
void* parentToNodeTransform;
void* nodeToWorldTransform;
void* nodeToWorldTransformFast;
void* worldToNodeTransform;
void* addComponent;
void* removeComponent;
void* removeComponent;
void* removeAllComponents;
void* updateTweenAction;
void* updateTweenActionInt;
void* ccTouchBegan;
void* ccTouchMoved;
void* ccTouchEnded;
void* ccTouchCancelled;
void* ccTouchesBegan;
void* ccTouchesMoved;
void* ccTouchesEnded;
void* ccTouchesCancelled;
void* didAccelerate;
void* registerWithTouchDispatcher;
void* registerScriptTouchHandler;
void* unregisterScriptTouchHandler;
void* isTouchEnabled;
void* setTouchEnabled;
void* setTouchMode;
void* getTouchMode;
void* setTouchPriority;
void* getTouchPriority;
void* isAccelerometerEnabled;
void* setAccelerometerEnabled;
void* setAccelerometerInterval;
void* isKeypadEnabled;
void* setKeypadEnabled;
void* isKeyboardEnabled;
void* setKeyboardEnabled;
void* isMouseEnabled;
void* setMouseEnabled;
void* keyBackClicked;
void* keyMenuClicked;
void* keyDown;
void* setPreviousPriority;
void* getPreviousPriority;
void* sceneWillResume;
void* dialogClosed;
};
/* CreatorLayer_1 */
typedef struct CreatorLayer_1_vtable CreatorLayer_1_vtable, *PCreatorLayer_1_vtable;
struct CreatorLayer_1_vtable {
void* delete_CreatorLayer;
void* delete_CreatorLayer;
void* ccTouchBegan;
void* ccTouchMoved;
void* ccTouchEnded;
void* ccTouchCancelled;
void* ccTouchesBegan;
void* ccTouchesMoved;
void* ccTouchesEnded;
void* ccTouchesCancelled;
void* setPreviousPriority;
void* getPreviousPriority;
};
/* CreatorLayer_2 */
typedef struct CreatorLayer_2_vtable CreatorLayer_2_vtable, *PCreatorLayer_2_vtable;
struct CreatorLayer_2_vtable {
void* didAccelerate;
};
/* CreatorLayer_3 */
typedef struct CreatorLayer_3_vtable CreatorLayer_3_vtable, *PCreatorLayer_3_vtable;
struct CreatorLayer_3_vtable {
void* keyBackClicked;
void* keyMenuClicked;
};
/* CreatorLayer_4 */
typedef struct CreatorLayer_4_vtable CreatorLayer_4_vtable, *PCreatorLayer_4_vtable;
struct CreatorLayer_4_vtable {
void* keyDown;
void* keyUp;
};
/* CreatorLayer_5 */
typedef struct CreatorLayer_5_vtable CreatorLayer_5_vtable, *PCreatorLayer_5_vtable;
struct CreatorLayer_5_vtable {
void* rightKeyDown;
void* rightKeyUp;
void* scrollWheel;
};
/* CreatorLayer_6 */
typedef struct CreatorLayer_6_vtable CreatorLayer_6_vtable, *PCreatorLayer_6_vtable;
struct CreatorLayer_6_vtable {
void* sceneWillResume;
};
/* CreatorLayer_7 */
typedef struct CreatorLayer_7_vtable CreatorLayer_7_vtable, *PCreatorLayer_7_vtable;
struct CreatorLayer_7_vtable {
void* dialogClosed;
};
/* AchievementManager */
typedef struct AchievementManager_vtable AchievementManager_vtable, *PAchievementManager_vtable;
struct AchievementManager_vtable {
void* copyWithZone;
void* delete_AchievementManager;
void* delete_AchievementManager;
void* isEqual;
void* acceptVisitor;
void* update;
void* encodeWithCoder;
void* canEncode;
void* getTag;
void* setTag;
void* init;
void* setZOrder;
void* _setZOrder;
void* getZOrder;
void* setVertexZ;
void* getVertexZ;
void* setScaleX;
void* getScaleX;
void* setScaleY;
void* getScaleY;
void* setScale;
void* getScale;
void* setScale;
void* setPosition;
void* getPosition;
void* setPosition;
void* getPosition;
void* setPositionX;
void* getPositionX;
void* setPositionY;
void* getPositionY;
void* setSkewX;
void* getSkewX;
void* setSkewY;
void* getSkewY;
void* setAnchorPoint;
void* getAnchorPoint;
void* getAnchorPointInPoints;
void* setContentSize;
void* getContentSize;
void* getScaledContentSize;
void* setVisible;
void* isVisible;
void* setRotation;
void* getRotation;
void* setRotationX;
void* getRotationX;
void* setRotationY;
void* getRotationY;
void* setOrderOfArrival;
void* getOrderOfArrival;
void* setGLServerState;
void* getGLServerState;
void* ignoreAnchorPointForPosition;
void* isIgnoreAnchorPointForPosition;
void* addChild;
void* addChild;
void* addChild;
void* getChildByTag;
void* getChildren;
void* getChildrenCount;
void* setParent;
void* getParent;
void* removeFromParent;
void* removeFromParentAndCleanup;
void* removeMeAndCleanup;
void* removeChild;
void* removeChild;
void* removeChildByTag;
void* removeChildByTag;
void* removeAllChildren;
void* removeAllChildrenWithCleanup;
void* reorderChild;
void* sortAllChildren;
void* getGrid;
void* setGrid;
void* getUserData;
void* setUserData;
void* getUserObject;
void* setUserObject;
void* getShaderProgram;
void* setShaderProgram;
void* getCamera;
void* isRunning;
void* registerScriptHandler;
void* unregisterScriptHandler;
void* onEnter;
void* onEnterTransitionDidFinish;
void* onExit;
void* onExitTransitionDidStart;
void* cleanup;
void* draw;
void* visit;
void* setActionManager;
void* getActionManager;
void* setScheduler;
void* getScheduler;
void* updateTransform;
void* nodeToParentTransform;
void* nodeToParentTransformFast;
void* parentToNodeTransform;
void* nodeToWorldTransform;
void* nodeToWorldTransformFast;
void* worldToNodeTransform;
void* addComponent;
void* removeComponent;
void* removeComponent;
void* removeAllComponents;
void* updateTweenAction;
void* updateTweenActionInt;
};
/* GradientTriggerObject */
typedef struct GradientTriggerObject_vtable GradientTriggerObject_vtable, *PGradientTriggerObject_vtable;
struct GradientTriggerObject_vtable {
void* copyWithZone;
void* delete_GradientTriggerObject;
void* delete_GradientTriggerObject;
void* isEqual;
void* acceptVisitor;
void* update;
void* encodeWithCoder;
void* canEncode;
void* getTag;
void* setTag;
void* init;
void* setZOrder;
void* _setZOrder;
void* getZOrder;
void* setVertexZ;
void* getVertexZ;
void* setScaleX;
void* getScaleX;
void* setScaleY;
void* getScaleY;
void* setScale;
void* getScale;
void* setScale;
void* setPosition;
void* getPosition;
void* setPosition;
void* getPosition;
void* setPositionX;
void* getPositionX;
void* setPositionY;
void* getPositionY;
void* setSkewX;
void* getSkewX;
void* setSkewY;
void* getSkewY;
void* setAnchorPoint;
void* getAnchorPoint;
void* getAnchorPointInPoints;
void* setContentSize;
void* getContentSize;
void* getScaledContentSize;
void* setVisible;
void* isVisible;
void* setRotation;
void* getRotation;
void* setRotationX;
void* getRotationX;
void* setRotationY;
void* getRotationY;
void* setOrderOfArrival;
void* getOrderOfArrival;
void* setGLServerState;
void* getGLServerState;
void* ignoreAnchorPointForPosition;
void* isIgnoreAnchorPointForPosition;
void* addChild;
void* addChild;
void* addChild;
void* getChildByTag;
void* getChildren;
void* getChildrenCount;
void* setParent;
void* getParent;
void* removeFromParent;
void* removeFromParentAndCleanup;
void* removeMeAndCleanup;
void* removeChild;
void* removeChild;
void* removeChildByTag;
void* removeChildByTag;
void* removeAllChildren;
void* removeAllChildrenWithCleanup;
void* reorderChild;
void* sortAllChildren;
void* getGrid;
void* setGrid;
void* getUserData;
void* setUserData;
void* getUserObject;
void* setUserObject;
void* getShaderProgram;
void* setShaderProgram;
void* getCamera;
void* isRunning;
void* registerScriptHandler;
void* unregisterScriptHandler;
void* onEnter;
void* onEnterTransitionDidFinish;
void* onExit;
void* onExitTransitionDidStart;
void* cleanup;
void* draw;
void* visit;
void* setActionManager;
void* getActionManager;
void* setScheduler;
void* getScheduler;
void* updateTransform;
void* nodeToParentTransform;
void* nodeToParentTransformFast;
void* parentToNodeTransform;
void* nodeToWorldTransform;
void* nodeToWorldTransformFast;
void* worldToNodeTransform;
void* addComponent;
void* removeComponent;
void* removeComponent;
void* removeAllComponents;
void* updateTweenAction;
void* updateTweenActionInt;
void* getOpacity;
void* getDisplayedOpacity;
void* setOpacity;
void* updateDisplayedOpacity;
void* isCascadeOpacityEnabled;
void* setCascadeOpacityEnabled;
void* getColor;
void* getDisplayedColor;
void* setColor;
void* updateDisplayedColor;
void* isCascadeColorEnabled;
void* setCascadeColorEnabled;
void* setOpacityModifyRGB;
void* isOpacityModifyRGB;
void* initWithTexture;
void* initWithTexture;
void* initWithTexture;
void* initWithSpriteFrame;
void* initWithSpriteFrameName;
void* initWithFile;
void* initWithFile;
void* setTexture;
void* getTexture;
void* setBlendFunc;
void* getBlendFunc;
void* setChildColor;
void* setChildOpacity;
void* getBatchNode;
void* setBatchNode;
void* refreshTextureRect;
void* setTextureRect;
void* setTextureRect;
void* setVertexRect;
void* setDisplayFrame;
void* isFrameDisplayed;
void* displayFrame;
void* setDisplayFrameWithAnimationName;
void* isDirty;
void* setDirty;
void* setTextureCoords;
void* updateBlendFunc;
void* setReorderChildDirtyRecursively;
void* setDirtyRecursively;
void* setFlipX;
void* setFlipY;
void* firstSetup;
void* customSetup;
void* setupCustomSprites;
void* addMainSpriteToParent;
void* resetObject;
void* triggerObject;
void* activateObject;
void* deactivateObject;
void* transferObjectRect;
void* getObjectRect;
void* getObjectRect;
void* getObjectRect2;
void* getObjectTextureRect;
void* getRealPosition;
void* setStartPos;
void* updateStartValues;
void* customObjectSetup;
void* getSaveString;
void* claimParticle;
void* unclaimParticle;
void* particleWasActivated;
void* isFlipX;
void* isFlipY;
void* setRScaleX;
void* setRScaleY;
void* setRScale;
void* getRScaleX;
void* getRScaleY;
void* setRRotation;
void* triggerActivated;
void* setObjectColor;
void* setGlowColor;
void* restoreObject;
void* animationTriggered;
void* selectObject;
void* activatedByPlayer;
void* hasBeenActivatedByPlayer;
void* hasBeenActivated;
void* getOrientedBox;
void* updateOrientedBox;
void* getObjectRotation;
void* updateMainColor;
void* updateSecondaryColor;
void* addToGroup;
void* removeFromGroup;
void* saveActiveColors;
void* spawnXPosition;
void* canAllowMultiActivate;
void* blendModeChanged;
void* updateParticleColor;
void* updateParticleOpacity;
void* updateMainParticleOpacity;
void* updateSecondaryParticleOpacity;
void* canReverse;
void* isSpecialSpawnObject;
void* canBeOrdered;
void* getObjectLabel;
void* setObjectLabel;
void* shouldDrawEditorHitbox;
void* getHasSyncedAnimation;
void* getHasRotateAction;
void* canMultiActivate;
void* updateTextKerning;
void* getTextKerning;
void* getObjectRectDirty;
void* setObjectRectDirty;
void* getOrientedRectDirty;
void* setOrientedRectDirty;
void* getType;
void* setType;
void* getStartPos;
void* powerOnObject;
void* powerOffObject;
void* stateSensitiveOff;
void* updateSyncedAnimation;
void* updateAnimateOnTrigger;
};
/* GradientTriggerObject_1 */
typedef struct GradientTriggerObject_1_vtable GradientTriggerObject_1_vtable, *PGradientTriggerObject_1_vtable;
struct GradientTriggerObject_1_vtable {
void* setColor;
void* getColor;
void* getDisplayedColor;
void* getDisplayedOpacity;
void* getOpacity;
void* setOpacity;
void* setOpacityModifyRGB;
void* isOpacityModifyRGB;
void* isCascadeColorEnabled;
void* setCascadeColorEnabled;
void* updateDisplayedColor;
void* isCascadeOpacityEnabled;
void* setCascadeOpacityEnabled;
void* updateDisplayedOpacity;
};
/* GradientTriggerObject_2 */
typedef struct GradientTriggerObject_2_vtable GradientTriggerObject_2_vtable, *PGradientTriggerObject_2_vtable;
struct GradientTriggerObject_2_vtable {
void* setBlendFunc;
void* getBlendFunc;
void* getTexture;
void* setTexture;
};
/* CCCounterLabel */
typedef struct CCCounterLabel_vtable CCCounterLabel_vtable, *PCCCounterLabel_vtable;
struct CCCounterLabel_vtable {
void* copyWithZone;
void* delete_CCCounterLabel;
void* delete_CCCounterLabel;
void* isEqual;
void* acceptVisitor;
void* update;
void* encodeWithCoder;
void* canEncode;
void* getTag;
void* setTag;
void* init;
void* setZOrder;
void* _setZOrder;
void* getZOrder;
void* setVertexZ;
void* getVertexZ;
void* setScaleX;
void* getScaleX;
void* setScaleY;
void* getScaleY;
void* setScale;
void* getScale;
void* setScale;
void* setPosition;
void* getPosition;
void* setPosition;
void* getPosition;
void* setPositionX;
void* getPositionX;
void* setPositionY;
void* getPositionY;
void* setSkewX;
void* getSkewX;
void* setSkewY;
void* getSkewY;
void* setAnchorPoint;
void* getAnchorPoint;
void* getAnchorPointInPoints;
void* setContentSize;
void* getContentSize;
void* getScaledContentSize;
void* setVisible;
void* isVisible;
void* setRotation;
void* getRotation;
void* setRotationX;
void* getRotationX;
void* setRotationY;
void* getRotationY;
void* setOrderOfArrival;
void* getOrderOfArrival;
void* setGLServerState;
void* getGLServerState;
void* ignoreAnchorPointForPosition;
void* isIgnoreAnchorPointForPosition;
void* addChild;
void* addChild;
void* addChild;
void* getChildByTag;
void* getChildren;
void* getChildrenCount;
void* setParent;
void* getParent;
void* removeFromParent;
void* removeFromParentAndCleanup;
void* removeMeAndCleanup;
void* removeChild;
void* removeChild;
void* removeChildByTag;
void* removeChildByTag;
void* removeAllChildren;
void* removeAllChildrenWithCleanup;
void* reorderChild;
void* sortAllChildren;
void* getGrid;
void* setGrid;
void* getUserData;
void* setUserData;
void* getUserObject;
void* setUserObject;
void* getShaderProgram;
void* setShaderProgram;
void* getCamera;
void* isRunning;
void* registerScriptHandler;
void* unregisterScriptHandler;
void* onEnter;
void* onEnterTransitionDidFinish;
void* onExit;
void* onExitTransitionDidStart;
void* cleanup;
void* draw;
void* visit;
void* setActionManager;
void* getActionManager;
void* setScheduler;
void* getScheduler;
void* updateTransform;
void* nodeToParentTransform;
void* nodeToParentTransformFast;
void* parentToNodeTransform;
void* nodeToWorldTransform;
void* nodeToWorldTransformFast;
void* worldToNodeTransform;
void* addComponent;
void* removeComponent;
void* removeComponent;
void* removeAllComponents;
void* updateTweenAction;
void* updateTweenActionInt;
void* getTexture;
void* setTexture;
void* setBlendFunc;
void* getBlendFunc;
void* setString;
void* setString;
void* getString;
void* setCString;
void* updateLabel;
void* setAlignment;
void* setWidth;
void* setLineBreakWithoutSpace;
void* isOpacityModifyRGB;
void* setOpacityModifyRGB;
void* getOpacity;
void* getDisplayedOpacity;
void* setOpacity;
void* updateDisplayedOpacity;
void* isCascadeOpacityEnabled;
void* setCascadeOpacityEnabled;
void* getColor;
void* getDisplayedColor;
void* setColor;
void* updateDisplayedColor;
void* isCascadeColorEnabled;
void* setCascadeColorEnabled;
void* setString;
};
/* CCCounterLabel_1 */
typedef struct CCCounterLabel_1_vtable CCCounterLabel_1_vtable, *PCCCounterLabel_1_vtable;
struct CCCounterLabel_1_vtable {
void* setBlendFunc;
void* getBlendFunc;
void* getTexture;
void* setTexture;
};
/* CCCounterLabel_2 */
typedef struct CCCounterLabel_2_vtable CCCounterLabel_2_vtable, *PCCCounterLabel_2_vtable;
struct CCCounterLabel_2_vtable {
void* setString;
void* getString;
};
/* CCCounterLabel_3 */
typedef struct CCCounterLabel_3_vtable CCCounterLabel_3_vtable, *PCCCounterLabel_3_vtable;
struct CCCounterLabel_3_vtable {
void* setColor;
void* getColor;
void* getDisplayedColor;
void* getDisplayedOpacity;
void* getOpacity;
void* setOpacity;
void* setOpacityModifyRGB;
void* isOpacityModifyRGB;
void* isCascadeColorEnabled;
void* setCascadeColorEnabled;
void* updateDisplayedColor;
void* isCascadeOpacityEnabled;
void* setCascadeOpacityEnabled;
void* updateDisplayedOpacity;
};
/* GJLevelScoreCell */
typedef struct GJLevelScoreCell_vtable GJLevelScoreCell_vtable, *PGJLevelScoreCell_vtable;
struct GJLevelScoreCell_vtable {
void* copyWithZone;
void* delete_GJLevelScoreCell;
void* delete_GJLevelScoreCell;
void* isEqual;
void* acceptVisitor;
void* update;
void* encodeWithCoder;
void* canEncode;
void* getTag;
void* setTag;
void* init;
void* setZOrder;
void* _setZOrder;
void* getZOrder;
void* setVertexZ;
void* getVertexZ;
void* setScaleX;
void* getScaleX;
void* setScaleY;
void* getScaleY;
void* setScale;
void* getScale;
void* setScale;
void* setPosition;
void* getPosition;
void* setPosition;
void* getPosition;
void* setPositionX;
void* getPositionX;
void* setPositionY;
void* getPositionY;
void* setSkewX;
void* getSkewX;
void* setSkewY;
void* getSkewY;
void* setAnchorPoint;
void* getAnchorPoint;
void* getAnchorPointInPoints;
void* setContentSize;
void* getContentSize;
void* getScaledContentSize;
void* setVisible;
void* isVisible;
void* setRotation;
void* getRotation;
void* setRotationX;
void* getRotationX;
void* setRotationY;
void* getRotationY;
void* setOrderOfArrival;
void* getOrderOfArrival;
void* setGLServerState;
void* getGLServerState;
void* ignoreAnchorPointForPosition;
void* isIgnoreAnchorPointForPosition;
void* addChild;
void* addChild;
void* addChild;
void* getChildByTag;
void* getChildren;
void* getChildrenCount;
void* setParent;
void* getParent;
void* removeFromParent;
void* removeFromParentAndCleanup;
void* removeMeAndCleanup;
void* removeChild;
void* removeChild;
void* removeChildByTag;
void* removeChildByTag;
void* removeAllChildren;
void* removeAllChildrenWithCleanup;
void* reorderChild;
void* sortAllChildren;
void* getGrid;
void* setGrid;
void* getUserData;
void* setUserData;
void* getUserObject;
void* setUserObject;
void* getShaderProgram;
void* setShaderProgram;
void* getCamera;
void* isRunning;
void* registerScriptHandler;
void* unregisterScriptHandler;
void* onEnter;
void* onEnterTransitionDidFinish;
void* onExit;
void* onExitTransitionDidStart;
void* cleanup;
void* draw;
void* visit;
void* setActionManager;
void* getActionManager;
void* setScheduler;
void* getScheduler;
void* updateTransform;
void* nodeToParentTransform;
void* nodeToParentTransformFast;
void* parentToNodeTransform;
void* nodeToWorldTransform;
void* nodeToWorldTransformFast;
void* worldToNodeTransform;
void* addComponent;
void* removeComponent;
void* removeComponent;
void* removeAllComponents;
void* updateTweenAction;
void* updateTweenActionInt;
void* ccTouchBegan;
void* ccTouchMoved;
void* ccTouchEnded;
void* ccTouchCancelled;
void* ccTouchesBegan;
void* ccTouchesMoved;
void* ccTouchesEnded;
void* ccTouchesCancelled;
void* didAccelerate;
void* registerWithTouchDispatcher;
void* registerScriptTouchHandler;
void* unregisterScriptTouchHandler;
void* isTouchEnabled;
void* setTouchEnabled;
void* setTouchMode;
void* getTouchMode;
void* setTouchPriority;
void* getTouchPriority;
void* isAccelerometerEnabled;
void* setAccelerometerEnabled;
void* setAccelerometerInterval;
void* isKeypadEnabled;
void* setKeypadEnabled;
void* isKeyboardEnabled;
void* setKeyboardEnabled;
void* isMouseEnabled;
void* setMouseEnabled;
void* keyBackClicked;
void* keyMenuClicked;
void* keyDown;
void* setPreviousPriority;
void* getPreviousPriority;
};
/* GJLevelScoreCell_1 */
typedef struct GJLevelScoreCell_1_vtable GJLevelScoreCell_1_vtable, *PGJLevelScoreCell_1_vtable;
struct GJLevelScoreCell_1_vtable {
void* delete_GJLevelScoreCell;
void* delete_GJLevelScoreCell;
void* ccTouchBegan;
void* ccTouchMoved;
void* ccTouchEnded;
void* ccTouchCancelled;
void* ccTouchesBegan;
void* ccTouchesMoved;
void* ccTouchesEnded;
void* ccTouchesCancelled;
void* setPreviousPriority;
void* getPreviousPriority;
};
/* GJLevelScoreCell_2 */
typedef struct GJLevelScoreCell_2_vtable GJLevelScoreCell_2_vtable, *PGJLevelScoreCell_2_vtable;
struct GJLevelScoreCell_2_vtable {
void* didAccelerate;
};
/* GJLevelScoreCell_3 */
typedef struct GJLevelScoreCell_3_vtable GJLevelScoreCell_3_vtable, *PGJLevelScoreCell_3_vtable;
struct GJLevelScoreCell_3_vtable {
void* keyBackClicked;
void* keyMenuClicked;
};
/* GJLevelScoreCell_4 */
typedef struct GJLevelScoreCell_4_vtable GJLevelScoreCell_4_vtable, *PGJLevelScoreCell_4_vtable;
struct GJLevelScoreCell_4_vtable {
void* keyDown;
void* keyUp;
};
/* GJLevelScoreCell_5 */
typedef struct GJLevelScoreCell_5_vtable GJLevelScoreCell_5_vtable, *PGJLevelScoreCell_5_vtable;
struct GJLevelScoreCell_5_vtable {
void* rightKeyDown;
void* rightKeyUp;
void* scrollWheel;
};
/* SimpleObject */
typedef struct SimpleObject_vtable SimpleObject_vtable, *PSimpleObject_vtable;
struct SimpleObject_vtable {
void* copyWithZone;
void* delete_SimpleObject;
void* delete_SimpleObject;
void* isEqual;
void* acceptVisitor;
void* update;
void* encodeWithCoder;
void* canEncode;
void* getTag;
void* setTag;
};
/* SetupAnimSettingsPopup */
typedef struct SetupAnimSettingsPopup_vtable SetupAnimSettingsPopup_vtable, *PSetupAnimSettingsPopup_vtable;
struct SetupAnimSettingsPopup_vtable {
void* copyWithZone;
void* delete_SetupAnimSettingsPopup;
void* delete_SetupAnimSettingsPopup;
void* isEqual;
void* acceptVisitor;
void* update;
void* encodeWithCoder;
void* canEncode;
void* getTag;
void* setTag;
void* init;
void* setZOrder;
void* _setZOrder;
void* getZOrder;
void* setVertexZ;
void* getVertexZ;
void* setScaleX;
void* getScaleX;
void* setScaleY;
void* getScaleY;
void* setScale;
void* getScale;
void* setScale;
void* setPosition;
void* getPosition;
void* setPosition;
void* getPosition;
void* setPositionX;
void* getPositionX;
void* setPositionY;
void* getPositionY;
void* setSkewX;
void* getSkewX;
void* setSkewY;
void* getSkewY;
void* setAnchorPoint;
void* getAnchorPoint;
void* getAnchorPointInPoints;
void* setContentSize;
void* getContentSize;
void* getScaledContentSize;
void* setVisible;
void* isVisible;
void* setRotation;
void* getRotation;
void* setRotationX;
void* getRotationX;
void* setRotationY;
void* getRotationY;
void* setOrderOfArrival;
void* getOrderOfArrival;
void* setGLServerState;
void* getGLServerState;
void* ignoreAnchorPointForPosition;
void* isIgnoreAnchorPointForPosition;
void* addChild;
void* addChild;
void* addChild;
void* getChildByTag;
void* getChildren;
void* getChildrenCount;
void* setParent;
void* getParent;
void* removeFromParent;
void* removeFromParentAndCleanup;
void* removeMeAndCleanup;
void* removeChild;
void* removeChild;
void* removeChildByTag;
void* removeChildByTag;
void* removeAllChildren;
void* removeAllChildrenWithCleanup;
void* reorderChild;
void* sortAllChildren;
void* getGrid;
void* setGrid;
void* getUserData;
void* setUserData;
void* getUserObject;
void* setUserObject;
void* getShaderProgram;
void* setShaderProgram;
void* getCamera;
void* isRunning;
void* registerScriptHandler;
void* unregisterScriptHandler;
void* onEnter;
void* onEnterTransitionDidFinish;
void* onExit;
void* onExitTransitionDidStart;
void* cleanup;
void* draw;
void* visit;
void* setActionManager;
void* getActionManager;
void* setScheduler;
void* getScheduler;
void* updateTransform;
void* nodeToParentTransform;
void* nodeToParentTransformFast;
void* parentToNodeTransform;
void* nodeToWorldTransform;
void* nodeToWorldTransformFast;
void* worldToNodeTransform;
void* addComponent;
void* removeComponent;
void* removeComponent;
void* removeAllComponents;
void* updateTweenAction;
void* updateTweenActionInt;
void* ccTouchBegan;
void* ccTouchMoved;
void* ccTouchEnded;
void* ccTouchCancelled;
void* ccTouchesBegan;
void* ccTouchesMoved;
void* ccTouchesEnded;
void* ccTouchesCancelled;
void* didAccelerate;
void* registerWithTouchDispatcher;
void* registerScriptTouchHandler;
void* unregisterScriptTouchHandler;
void* isTouchEnabled;
void* setTouchEnabled;
void* setTouchMode;
void* getTouchMode;
void* setTouchPriority;
void* getTouchPriority;
void* isAccelerometerEnabled;
void* setAccelerometerEnabled;
void* setAccelerometerInterval;
void* isKeypadEnabled;
void* setKeypadEnabled;
void* isKeyboardEnabled;
void* setKeyboardEnabled;
void* isMouseEnabled;
void* setMouseEnabled;
void* keyBackClicked;
void* keyMenuClicked;
void* keyDown;
void* setPreviousPriority;
void* getPreviousPriority;
void* getOpacity;
void* getDisplayedOpacity;
void* setOpacity;
void* updateDisplayedOpacity;
void* isCascadeOpacityEnabled;
void* setCascadeOpacityEnabled;
void* getColor;
void* getDisplayedColor;
void* setColor;
void* updateDisplayedColor;
void* isCascadeColorEnabled;
void* setCascadeColorEnabled;
void* setOpacityModifyRGB;
void* isOpacityModifyRGB;
void* initWithColor;
void* initWithColor;
void* getBlendFunc;
void* setBlendFunc;
void* updateColor;
void* show;
void* pageChanged;
void* toggleGroup;
void* determineStartValues;
void* onClose;
void* textInputClosed;
void* textChanged;
void* textInputShouldOffset;
void* textInputReturn;
void* updateInputValue;
void* sliderBegan;
void* sliderEnded;
void* onPlusButton;
void* onCustomButton;
void* updateDefaultTriggerValues;
void* updateInputNode;
void* updateToggleItem;
void* valueDidChange;
void* getValue;
void* triggerValueFromSliderValue;
void* triggerSliderValueFromValue;
void* onCustomToggleTriggerValue;
void* valuePopupClosed;
};
/* SetupAnimSettingsPopup_1 */
typedef struct SetupAnimSettingsPopup_1_vtable SetupAnimSettingsPopup_1_vtable, *PSetupAnimSettingsPopup_1_vtable;
struct SetupAnimSettingsPopup_1_vtable {
void* delete_SetupAnimSettingsPopup;
void* delete_SetupAnimSettingsPopup;
void* ccTouchBegan;
void* ccTouchMoved;
void* ccTouchEnded;
void* ccTouchCancelled;
void* ccTouchesBegan;
void* ccTouchesMoved;
void* ccTouchesEnded;
void* ccTouchesCancelled;
void* setPreviousPriority;
void* getPreviousPriority;
};
/* SetupAnimSettingsPopup_2 */
typedef struct SetupAnimSettingsPopup_2_vtable SetupAnimSettingsPopup_2_vtable, *PSetupAnimSettingsPopup_2_vtable;
struct SetupAnimSettingsPopup_2_vtable {
void* didAccelerate;
};
/* SetupAnimSettingsPopup_3 */
typedef struct SetupAnimSettingsPopup_3_vtable SetupAnimSettingsPopup_3_vtable, *PSetupAnimSettingsPopup_3_vtable;
struct SetupAnimSettingsPopup_3_vtable {
void* keyBackClicked;
void* keyMenuClicked;
};
/* SetupAnimSettingsPopup_4 */
typedef struct SetupAnimSettingsPopup_4_vtable SetupAnimSettingsPopup_4_vtable, *PSetupAnimSettingsPopup_4_vtable;
struct SetupAnimSettingsPopup_4_vtable {
void* keyDown;
void* keyUp;
};
/* SetupAnimSettingsPopup_5 */
typedef struct SetupAnimSettingsPopup_5_vtable SetupAnimSettingsPopup_5_vtable, *PSetupAnimSettingsPopup_5_vtable;
struct SetupAnimSettingsPopup_5_vtable {
void* rightKeyDown;
void* rightKeyUp;
void* scrollWheel;
};
/* SetupAnimSettingsPopup_6 */
typedef struct SetupAnimSettingsPopup_6_vtable SetupAnimSettingsPopup_6_vtable, *PSetupAnimSettingsPopup_6_vtable;
struct SetupAnimSettingsPopup_6_vtable {
void* setColor;
void* getColor;
void* getDisplayedColor;
void* getDisplayedOpacity;
void* getOpacity;
void* setOpacity;
void* setOpacityModifyRGB;
void* isOpacityModifyRGB;
void* isCascadeColorEnabled;
void* setCascadeColorEnabled;
void* updateDisplayedColor;
void* isCascadeOpacityEnabled;
void* setCascadeOpacityEnabled;
void* updateDisplayedOpacity;
};
/* SetupAnimSettingsPopup_7 */
typedef struct SetupAnimSettingsPopup_7_vtable SetupAnimSettingsPopup_7_vtable, *PSetupAnimSettingsPopup_7_vtable;
struct SetupAnimSettingsPopup_7_vtable {
void* setBlendFunc;
void* getBlendFunc;
};
/* SetupAnimSettingsPopup_8 */
typedef struct SetupAnimSettingsPopup_8_vtable SetupAnimSettingsPopup_8_vtable, *PSetupAnimSettingsPopup_8_vtable;
struct SetupAnimSettingsPopup_8_vtable {
void* textChanged;
void* textInputOpened;
void* textInputClosed;
void* textInputShouldOffset;
void* textInputReturn;
void* allowTextInput;
void* enterPressed;
};
/* SetupAnimSettingsPopup_9 */
typedef struct SetupAnimSettingsPopup_9_vtable SetupAnimSettingsPopup_9_vtable, *PSetupAnimSettingsPopup_9_vtable;
struct SetupAnimSettingsPopup_9_vtable {
void* valuePopupClosed;
};
/* SetupAnimSettingsPopup_10 */
typedef struct SetupAnimSettingsPopup_10_vtable SetupAnimSettingsPopup_10_vtable, *PSetupAnimSettingsPopup_10_vtable;
struct SetupAnimSettingsPopup_10_vtable {
void* sliderBegan;
void* sliderEnded;
};
/* DailyLevelPage */
typedef struct DailyLevelPage_vtable DailyLevelPage_vtable, *PDailyLevelPage_vtable;
struct DailyLevelPage_vtable {
void* copyWithZone;
void* delete_DailyLevelPage;
void* delete_DailyLevelPage;
void* isEqual;
void* acceptVisitor;
void* update;
void* encodeWithCoder;
void* canEncode;
void* getTag;
void* setTag;
void* init;
void* setZOrder;
void* _setZOrder;
void* getZOrder;
void* setVertexZ;
void* getVertexZ;
void* setScaleX;
void* getScaleX;
void* setScaleY;
void* getScaleY;
void* setScale;
void* getScale;
void* setScale;
void* setPosition;
void* getPosition;
void* setPosition;
void* getPosition;
void* setPositionX;
void* getPositionX;
void* setPositionY;
void* getPositionY;
void* setSkewX;
void* getSkewX;
void* setSkewY;
void* getSkewY;
void* setAnchorPoint;
void* getAnchorPoint;
void* getAnchorPointInPoints;
void* setContentSize;
void* getContentSize;
void* getScaledContentSize;
void* setVisible;
void* isVisible;
void* setRotation;
void* getRotation;
void* setRotationX;
void* getRotationX;
void* setRotationY;
void* getRotationY;
void* setOrderOfArrival;
void* getOrderOfArrival;
void* setGLServerState;
void* getGLServerState;
void* ignoreAnchorPointForPosition;
void* isIgnoreAnchorPointForPosition;
void* addChild;
void* addChild;
void* addChild;
void* getChildByTag;
void* getChildren;
void* getChildrenCount;
void* setParent;
void* getParent;
void* removeFromParent;
void* removeFromParentAndCleanup;
void* removeMeAndCleanup;
void* removeChild;
void* removeChild;
void* removeChildByTag;
void* removeChildByTag;
void* removeAllChildren;
void* removeAllChildrenWithCleanup;
void* reorderChild;
void* sortAllChildren;
void* getGrid;
void* setGrid;
void* getUserData;
void* setUserData;
void* getUserObject;
void* setUserObject;
void* getShaderProgram;
void* setShaderProgram;
void* getCamera;
void* isRunning;
void* registerScriptHandler;
void* unregisterScriptHandler;
void* onEnter;
void* onEnterTransitionDidFinish;
void* onExit;
void* onExitTransitionDidStart;
void* cleanup;
void* draw;
void* visit;
void* setActionManager;
void* getActionManager;
void* setScheduler;
void* getScheduler;
void* updateTransform;
void* nodeToParentTransform;
void* nodeToParentTransformFast;
void* parentToNodeTransform;
void* nodeToWorldTransform;
void* nodeToWorldTransformFast;
void* worldToNodeTransform;
void* addComponent;
void* removeComponent;
void* removeComponent;
void* removeAllComponents;
void* updateTweenAction;
void* updateTweenActionInt;
void* ccTouchBegan;
void* ccTouchMoved;
void* ccTouchEnded;
void* ccTouchCancelled;
void* ccTouchesBegan;
void* ccTouchesMoved;
void* ccTouchesEnded;
void* ccTouchesCancelled;
void* didAccelerate;
void* registerWithTouchDispatcher;
void* registerScriptTouchHandler;
void* unregisterScriptTouchHandler;
void* isTouchEnabled;
void* setTouchEnabled;
void* setTouchMode;
void* getTouchMode;
void* setTouchPriority;
void* getTouchPriority;
void* isAccelerometerEnabled;
void* setAccelerometerEnabled;
void* setAccelerometerInterval;
void* isKeypadEnabled;
void* setKeypadEnabled;
void* isKeyboardEnabled;
void* setKeyboardEnabled;
void* isMouseEnabled;
void* setMouseEnabled;
void* keyBackClicked;
void* keyMenuClicked;
void* keyDown;
void* setPreviousPriority;
void* getPreviousPriority;
void* getOpacity;
void* getDisplayedOpacity;
void* setOpacity;
void* updateDisplayedOpacity;
void* isCascadeOpacityEnabled;
void* setCascadeOpacityEnabled;
void* getColor;
void* getDisplayedColor;
void* setColor;
void* updateDisplayedColor;
void* isCascadeColorEnabled;
void* setCascadeColorEnabled;
void* setOpacityModifyRGB;
void* isOpacityModifyRGB;
void* initWithColor;
void* initWithColor;
void* getBlendFunc;
void* setBlendFunc;
void* updateColor;
void* show;
void* FLAlert_Clicked;
void* dailyStatusFinished;
void* dailyStatusFailed;
void* levelDownloadFinished;
void* levelDownloadFailed;
};
/* DailyLevelPage_1 */
typedef struct DailyLevelPage_1_vtable DailyLevelPage_1_vtable, *PDailyLevelPage_1_vtable;
struct DailyLevelPage_1_vtable {
void* delete_DailyLevelPage;
void* delete_DailyLevelPage;
void* ccTouchBegan;
void* ccTouchMoved;
void* ccTouchEnded;
void* ccTouchCancelled;
void* ccTouchesBegan;
void* ccTouchesMoved;
void* ccTouchesEnded;
void* ccTouchesCancelled;
void* setPreviousPriority;
void* getPreviousPriority;
};
/* DailyLevelPage_2 */
typedef struct DailyLevelPage_2_vtable DailyLevelPage_2_vtable, *PDailyLevelPage_2_vtable;
struct DailyLevelPage_2_vtable {
void* didAccelerate;
};
/* DailyLevelPage_3 */
typedef struct DailyLevelPage_3_vtable DailyLevelPage_3_vtable, *PDailyLevelPage_3_vtable;
struct DailyLevelPage_3_vtable {
void* keyBackClicked;
void* keyMenuClicked;
};
/* DailyLevelPage_4 */
typedef struct DailyLevelPage_4_vtable DailyLevelPage_4_vtable, *PDailyLevelPage_4_vtable;
struct DailyLevelPage_4_vtable {
void* keyDown;
void* keyUp;
};
/* DailyLevelPage_5 */
typedef struct DailyLevelPage_5_vtable DailyLevelPage_5_vtable, *PDailyLevelPage_5_vtable;
struct DailyLevelPage_5_vtable {
void* rightKeyDown;
void* rightKeyUp;
void* scrollWheel;
};
/* DailyLevelPage_6 */
typedef struct DailyLevelPage_6_vtable DailyLevelPage_6_vtable, *PDailyLevelPage_6_vtable;
struct DailyLevelPage_6_vtable {
void* setColor;
void* getColor;
void* getDisplayedColor;
void* getDisplayedOpacity;
void* getOpacity;
void* setOpacity;
void* setOpacityModifyRGB;
void* isOpacityModifyRGB;
void* isCascadeColorEnabled;
void* setCascadeColorEnabled;
void* updateDisplayedColor;
void* isCascadeOpacityEnabled;
void* setCascadeOpacityEnabled;
void* updateDisplayedOpacity;
};
/* DailyLevelPage_7 */
typedef struct DailyLevelPage_7_vtable DailyLevelPage_7_vtable, *PDailyLevelPage_7_vtable;
struct DailyLevelPage_7_vtable {
void* setBlendFunc;
void* getBlendFunc;
};
/* DailyLevelPage_8 */
typedef struct DailyLevelPage_8_vtable DailyLevelPage_8_vtable, *PDailyLevelPage_8_vtable;
struct DailyLevelPage_8_vtable {
void* FLAlert_Clicked;
};
/* DailyLevelPage_9 */
typedef struct DailyLevelPage_9_vtable DailyLevelPage_9_vtable, *PDailyLevelPage_9_vtable;
struct DailyLevelPage_9_vtable {
void* dailyStatusFinished;
void* dailyStatusFailed;
};
/* DailyLevelPage_10 */
typedef struct DailyLevelPage_10_vtable DailyLevelPage_10_vtable, *PDailyLevelPage_10_vtable;
struct DailyLevelPage_10_vtable {
void* levelDownloadFinished;
void* levelDownloadFailed;
};
/* GJRewardDelegate */
typedef struct GJRewardDelegate_vtable GJRewardDelegate_vtable, *PGJRewardDelegate_vtable;
struct GJRewardDelegate_vtable {
void* rewardsStatusFinished;
void* rewardsStatusFailed;
};
/* SpriteDescription */
typedef struct SpriteDescription_vtable SpriteDescription_vtable, *PSpriteDescription_vtable;
struct SpriteDescription_vtable {
void* copyWithZone;
void* delete_SpriteDescription;
void* delete_SpriteDescription;
void* isEqual;
void* acceptVisitor;
void* update;
void* encodeWithCoder;
void* canEncode;
void* getTag;
void* setTag;
};
/* SetupAreaTransformTriggerPopup */
typedef struct SetupAreaTransformTriggerPopup_vtable SetupAreaTransformTriggerPopup_vtable, *PSetupAreaTransformTriggerPopup_vtable;
struct SetupAreaTransformTriggerPopup_vtable {
void* copyWithZone;
void* delete_SetupAreaTransformTriggerPopup;
void* delete_SetupAreaTransformTriggerPopup;
void* isEqual;
void* acceptVisitor;
void* update;
void* encodeWithCoder;
void* canEncode;
void* getTag;
void* setTag;
void* init;
void* setZOrder;
void* _setZOrder;
void* getZOrder;
void* setVertexZ;
void* getVertexZ;
void* setScaleX;
void* getScaleX;
void* setScaleY;
void* getScaleY;
void* setScale;
void* getScale;
void* setScale;
void* setPosition;
void* getPosition;
void* setPosition;
void* getPosition;
void* setPositionX;
void* getPositionX;
void* setPositionY;
void* getPositionY;
void* setSkewX;
void* getSkewX;
void* setSkewY;
void* getSkewY;
void* setAnchorPoint;
void* getAnchorPoint;
void* getAnchorPointInPoints;
void* setContentSize;
void* getContentSize;
void* getScaledContentSize;
void* setVisible;
void* isVisible;
void* setRotation;
void* getRotation;
void* setRotationX;
void* getRotationX;
void* setRotationY;
void* getRotationY;
void* setOrderOfArrival;
void* getOrderOfArrival;
void* setGLServerState;
void* getGLServerState;
void* ignoreAnchorPointForPosition;
void* isIgnoreAnchorPointForPosition;
void* addChild;
void* addChild;
void* addChild;
void* getChildByTag;
void* getChildren;
void* getChildrenCount;
void* setParent;
void* getParent;
void* removeFromParent;
void* removeFromParentAndCleanup;
void* removeMeAndCleanup;
void* removeChild;
void* removeChild;
void* removeChildByTag;
void* removeChildByTag;
void* removeAllChildren;
void* removeAllChildrenWithCleanup;
void* reorderChild;
void* sortAllChildren;
void* getGrid;
void* setGrid;
void* getUserData;
void* setUserData;
void* getUserObject;
void* setUserObject;
void* getShaderProgram;
void* setShaderProgram;
void* getCamera;
void* isRunning;
void* registerScriptHandler;
void* unregisterScriptHandler;
void* onEnter;
void* onEnterTransitionDidFinish;
void* onExit;
void* onExitTransitionDidStart;
void* cleanup;
void* draw;
void* visit;
void* setActionManager;
void* getActionManager;
void* setScheduler;
void* getScheduler;
void* updateTransform;
void* nodeToParentTransform;
void* nodeToParentTransformFast;
void* parentToNodeTransform;
void* nodeToWorldTransform;
void* nodeToWorldTransformFast;
void* worldToNodeTransform;
void* addComponent;
void* removeComponent;
void* removeComponent;
void* removeAllComponents;
void* updateTweenAction;
void* updateTweenActionInt;
void* ccTouchBegan;
void* ccTouchMoved;
void* ccTouchEnded;
void* ccTouchCancelled;
void* ccTouchesBegan;
void* ccTouchesMoved;
void* ccTouchesEnded;
void* ccTouchesCancelled;
void* didAccelerate;
void* registerWithTouchDispatcher;
void* registerScriptTouchHandler;
void* unregisterScriptTouchHandler;
void* isTouchEnabled;
void* setTouchEnabled;
void* setTouchMode;
void* getTouchMode;
void* setTouchPriority;
void* getTouchPriority;
void* isAccelerometerEnabled;
void* setAccelerometerEnabled;
void* setAccelerometerInterval;
void* isKeypadEnabled;
void* setKeypadEnabled;
void* isKeyboardEnabled;
void* setKeyboardEnabled;
void* isMouseEnabled;
void* setMouseEnabled;
void* keyBackClicked;
void* keyMenuClicked;
void* keyDown;
void* setPreviousPriority;
void* getPreviousPriority;
void* getOpacity;
void* getDisplayedOpacity;
void* setOpacity;
void* updateDisplayedOpacity;
void* isCascadeOpacityEnabled;
void* setCascadeOpacityEnabled;
void* getColor;
void* getDisplayedColor;
void* setColor;
void* updateDisplayedColor;
void* isCascadeColorEnabled;
void* setCascadeColorEnabled;
void* setOpacityModifyRGB;
void* isOpacityModifyRGB;
void* initWithColor;
void* initWithColor;
void* getBlendFunc;
void* setBlendFunc;
void* updateColor;
void* show;
void* pageChanged;
void* toggleGroup;
void* determineStartValues;
void* onClose;
void* textInputClosed;
void* textChanged;
void* textInputShouldOffset;
void* textInputReturn;
void* updateInputValue;
void* sliderBegan;
void* sliderEnded;
void* onPlusButton;
void* onCustomButton;
void* updateDefaultTriggerValues;
void* updateInputNode;
void* updateToggleItem;
void* valueDidChange;
void* getValue;
void* triggerValueFromSliderValue;
void* triggerSliderValueFromValue;
void* onCustomToggleTriggerValue;
void* valuePopupClosed;
};
/* SetupAreaTransformTriggerPopup_1 */
typedef struct SetupAreaTransformTriggerPopup_1_vtable SetupAreaTransformTriggerPopup_1_vtable, *PSetupAreaTransformTriggerPopup_1_vtable;
struct SetupAreaTransformTriggerPopup_1_vtable {
void* delete_SetupAreaTransformTriggerPopup;
void* delete_SetupAreaTransformTriggerPopup;
void* ccTouchBegan;
void* ccTouchMoved;
void* ccTouchEnded;
void* ccTouchCancelled;
void* ccTouchesBegan;
void* ccTouchesMoved;
void* ccTouchesEnded;
void* ccTouchesCancelled;
void* setPreviousPriority;
void* getPreviousPriority;
};
/* SetupAreaTransformTriggerPopup_2 */
typedef struct SetupAreaTransformTriggerPopup_2_vtable SetupAreaTransformTriggerPopup_2_vtable, *PSetupAreaTransformTriggerPopup_2_vtable;
struct SetupAreaTransformTriggerPopup_2_vtable {
void* didAccelerate;
};
/* SetupAreaTransformTriggerPopup_3 */
typedef struct SetupAreaTransformTriggerPopup_3_vtable SetupAreaTransformTriggerPopup_3_vtable, *PSetupAreaTransformTriggerPopup_3_vtable;
struct SetupAreaTransformTriggerPopup_3_vtable {
void* keyBackClicked;
void* keyMenuClicked;
};
/* SetupAreaTransformTriggerPopup_4 */
typedef struct SetupAreaTransformTriggerPopup_4_vtable SetupAreaTransformTriggerPopup_4_vtable, *PSetupAreaTransformTriggerPopup_4_vtable;
struct SetupAreaTransformTriggerPopup_4_vtable {
void* keyDown;
void* keyUp;
};
/* SetupAreaTransformTriggerPopup_5 */
typedef struct SetupAreaTransformTriggerPopup_5_vtable SetupAreaTransformTriggerPopup_5_vtable, *PSetupAreaTransformTriggerPopup_5_vtable;
struct SetupAreaTransformTriggerPopup_5_vtable {
void* rightKeyDown;
void* rightKeyUp;
void* scrollWheel;
};
/* SetupAreaTransformTriggerPopup_6 */
typedef struct SetupAreaTransformTriggerPopup_6_vtable SetupAreaTransformTriggerPopup_6_vtable, *PSetupAreaTransformTriggerPopup_6_vtable;
struct SetupAreaTransformTriggerPopup_6_vtable {
void* setColor;
void* getColor;
void* getDisplayedColor;
void* getDisplayedOpacity;
void* getOpacity;
void* setOpacity;
void* setOpacityModifyRGB;
void* isOpacityModifyRGB;
void* isCascadeColorEnabled;
void* setCascadeColorEnabled;
void* updateDisplayedColor;
void* isCascadeOpacityEnabled;
void* setCascadeOpacityEnabled;
void* updateDisplayedOpacity;
};
/* SetupAreaTransformTriggerPopup_7 */
typedef struct SetupAreaTransformTriggerPopup_7_vtable SetupAreaTransformTriggerPopup_7_vtable, *PSetupAreaTransformTriggerPopup_7_vtable;
struct SetupAreaTransformTriggerPopup_7_vtable {
void* setBlendFunc;
void* getBlendFunc;
};
/* SetupAreaTransformTriggerPopup_8 */
typedef struct SetupAreaTransformTriggerPopup_8_vtable SetupAreaTransformTriggerPopup_8_vtable, *PSetupAreaTransformTriggerPopup_8_vtable;
struct SetupAreaTransformTriggerPopup_8_vtable {
void* textChanged;
void* textInputOpened;
void* textInputClosed;
void* textInputShouldOffset;
void* textInputReturn;
void* allowTextInput;
void* enterPressed;
};
/* SetupAreaTransformTriggerPopup_9 */
typedef struct SetupAreaTransformTriggerPopup_9_vtable SetupAreaTransformTriggerPopup_9_vtable, *PSetupAreaTransformTriggerPopup_9_vtable;
struct SetupAreaTransformTriggerPopup_9_vtable {
void* valuePopupClosed;
};
/* SetupAreaTransformTriggerPopup_10 */
typedef struct SetupAreaTransformTriggerPopup_10_vtable SetupAreaTransformTriggerPopup_10_vtable, *PSetupAreaTransformTriggerPopup_10_vtable;
struct SetupAreaTransformTriggerPopup_10_vtable {
void* sliderBegan;
void* sliderEnded;
};
/* FRequestProfilePage */
typedef struct FRequestProfilePage_vtable FRequestProfilePage_vtable, *PFRequestProfilePage_vtable;
struct FRequestProfilePage_vtable {
void* copyWithZone;
void* delete_FRequestProfilePage;
void* delete_FRequestProfilePage;
void* isEqual;
void* acceptVisitor;
void* update;
void* encodeWithCoder;
void* canEncode;
void* getTag;
void* setTag;
void* init;
void* setZOrder;
void* _setZOrder;
void* getZOrder;
void* setVertexZ;
void* getVertexZ;
void* setScaleX;
void* getScaleX;
void* setScaleY;
void* getScaleY;
void* setScale;
void* getScale;
void* setScale;
void* setPosition;
void* getPosition;
void* setPosition;
void* getPosition;
void* setPositionX;
void* getPositionX;
void* setPositionY;
void* getPositionY;
void* setSkewX;
void* getSkewX;
void* setSkewY;
void* getSkewY;
void* setAnchorPoint;
void* getAnchorPoint;
void* getAnchorPointInPoints;
void* setContentSize;
void* getContentSize;
void* getScaledContentSize;
void* setVisible;
void* isVisible;
void* setRotation;
void* getRotation;
void* setRotationX;
void* getRotationX;
void* setRotationY;
void* getRotationY;
void* setOrderOfArrival;
void* getOrderOfArrival;
void* setGLServerState;
void* getGLServerState;
void* ignoreAnchorPointForPosition;
void* isIgnoreAnchorPointForPosition;
void* addChild;
void* addChild;
void* addChild;
void* getChildByTag;
void* getChildren;
void* getChildrenCount;
void* setParent;
void* getParent;
void* removeFromParent;
void* removeFromParentAndCleanup;
void* removeMeAndCleanup;
void* removeChild;
void* removeChild;
void* removeChildByTag;
void* removeChildByTag;
void* removeAllChildren;
void* removeAllChildrenWithCleanup;
void* reorderChild;
void* sortAllChildren;
void* getGrid;
void* setGrid;
void* getUserData;
void* setUserData;
void* getUserObject;
void* setUserObject;
void* getShaderProgram;
void* setShaderProgram;
void* getCamera;
void* isRunning;
void* registerScriptHandler;
void* unregisterScriptHandler;
void* onEnter;
void* onEnterTransitionDidFinish;
void* onExit;
void* onExitTransitionDidStart;
void* cleanup;
void* draw;
void* visit;
void* setActionManager;
void* getActionManager;
void* setScheduler;
void* getScheduler;
void* updateTransform;
void* nodeToParentTransform;
void* nodeToParentTransformFast;
void* parentToNodeTransform;
void* nodeToWorldTransform;
void* nodeToWorldTransformFast;
void* worldToNodeTransform;
void* addComponent;
void* removeComponent;
void* removeComponent;
void* removeAllComponents;
void* updateTweenAction;
void* updateTweenActionInt;
void* ccTouchBegan;
void* ccTouchMoved;
void* ccTouchEnded;
void* ccTouchCancelled;
void* ccTouchesBegan;
void* ccTouchesMoved;
void* ccTouchesEnded;
void* ccTouchesCancelled;
void* didAccelerate;
void* registerWithTouchDispatcher;
void* registerScriptTouchHandler;
void* unregisterScriptTouchHandler;
void* isTouchEnabled;
void* setTouchEnabled;
void* setTouchMode;
void* getTouchMode;
void* setTouchPriority;
void* getTouchPriority;
void* isAccelerometerEnabled;
void* setAccelerometerEnabled;
void* setAccelerometerInterval;
void* isKeypadEnabled;
void* setKeypadEnabled;
void* isKeyboardEnabled;
void* setKeyboardEnabled;
void* isMouseEnabled;
void* setMouseEnabled;
void* keyBackClicked;
void* keyMenuClicked;
void* keyDown;
void* setPreviousPriority;
void* getPreviousPriority;
void* getOpacity;
void* getDisplayedOpacity;
void* setOpacity;
void* updateDisplayedOpacity;
void* isCascadeOpacityEnabled;
void* setCascadeOpacityEnabled;
void* getColor;
void* getDisplayedColor;
void* setColor;
void* updateDisplayedColor;
void* isCascadeColorEnabled;
void* setCascadeColorEnabled;
void* setOpacityModifyRGB;
void* isOpacityModifyRGB;
void* initWithColor;
void* initWithColor;
void* getBlendFunc;
void* setBlendFunc;
void* updateColor;
void* show;
void* FLAlert_Clicked;
void* onClosePopup;
void* uploadActionFinished;
void* uploadActionFailed;
void* loadFRequestsFinished;
void* loadFRequestsFailed;
void* setupPageInfo;
void* forceReloadRequests;
};
/* FRequestProfilePage_1 */
typedef struct FRequestProfilePage_1_vtable FRequestProfilePage_1_vtable, *PFRequestProfilePage_1_vtable;
struct FRequestProfilePage_1_vtable {
void* delete_FRequestProfilePage;
void* delete_FRequestProfilePage;
void* ccTouchBegan;
void* ccTouchMoved;
void* ccTouchEnded;
void* ccTouchCancelled;
void* ccTouchesBegan;
void* ccTouchesMoved;
void* ccTouchesEnded;
void* ccTouchesCancelled;
void* setPreviousPriority;
void* getPreviousPriority;
};
/* FRequestProfilePage_2 */
typedef struct FRequestProfilePage_2_vtable FRequestProfilePage_2_vtable, *PFRequestProfilePage_2_vtable;
struct FRequestProfilePage_2_vtable {
void* didAccelerate;
};
/* FRequestProfilePage_3 */
typedef struct FRequestProfilePage_3_vtable FRequestProfilePage_3_vtable, *PFRequestProfilePage_3_vtable;
struct FRequestProfilePage_3_vtable {
void* keyBackClicked;
void* keyMenuClicked;
};
/* FRequestProfilePage_4 */
typedef struct FRequestProfilePage_4_vtable FRequestProfilePage_4_vtable, *PFRequestProfilePage_4_vtable;
struct FRequestProfilePage_4_vtable {
void* keyDown;
void* keyUp;
};
/* FRequestProfilePage_5 */
typedef struct FRequestProfilePage_5_vtable FRequestProfilePage_5_vtable, *PFRequestProfilePage_5_vtable;
struct FRequestProfilePage_5_vtable {
void* rightKeyDown;
void* rightKeyUp;
void* scrollWheel;
};
/* FRequestProfilePage_6 */
typedef struct FRequestProfilePage_6_vtable FRequestProfilePage_6_vtable, *PFRequestProfilePage_6_vtable;
struct FRequestProfilePage_6_vtable {
void* setColor;
void* getColor;
void* getDisplayedColor;
void* getDisplayedOpacity;
void* getOpacity;
void* setOpacity;
void* setOpacityModifyRGB;
void* isOpacityModifyRGB;
void* isCascadeColorEnabled;
void* setCascadeColorEnabled;
void* updateDisplayedColor;
void* isCascadeOpacityEnabled;
void* setCascadeOpacityEnabled;
void* updateDisplayedOpacity;
};
/* FRequestProfilePage_7 */
typedef struct FRequestProfilePage_7_vtable FRequestProfilePage_7_vtable, *PFRequestProfilePage_7_vtable;
struct FRequestProfilePage_7_vtable {
void* setBlendFunc;
void* getBlendFunc;
};
/* FRequestProfilePage_8 */
typedef struct FRequestProfilePage_8_vtable FRequestProfilePage_8_vtable, *PFRequestProfilePage_8_vtable;
struct FRequestProfilePage_8_vtable {
void* FLAlert_Clicked;
};
/* FRequestProfilePage_9 */
typedef struct FRequestProfilePage_9_vtable FRequestProfilePage_9_vtable, *PFRequestProfilePage_9_vtable;
struct FRequestProfilePage_9_vtable {
void* uploadActionFinished;
void* uploadActionFailed;
};
/* FRequestProfilePage_10 */
typedef struct FRequestProfilePage_10_vtable FRequestProfilePage_10_vtable, *PFRequestProfilePage_10_vtable;
struct FRequestProfilePage_10_vtable {
void* onClosePopup;
};
/* FRequestProfilePage_11 */
typedef struct FRequestProfilePage_11_vtable FRequestProfilePage_11_vtable, *PFRequestProfilePage_11_vtable;
struct FRequestProfilePage_11_vtable {
void* loadFRequestsFinished;
void* loadFRequestsFailed;
void* setupPageInfo;
void* forceReloadRequests;
};
/* GJHttpResult */
typedef struct GJHttpResult_vtable GJHttpResult_vtable, *PGJHttpResult_vtable;
struct GJHttpResult_vtable {
void* copyWithZone;
void* delete_GJHttpResult;
void* delete_GJHttpResult;
void* isEqual;
void* acceptVisitor;
void* update;
void* encodeWithCoder;
void* canEncode;
void* getTag;
void* setTag;
void* init;
void* setZOrder;
void* _setZOrder;
void* getZOrder;
void* setVertexZ;
void* getVertexZ;
void* setScaleX;
void* getScaleX;
void* setScaleY;
void* getScaleY;
void* setScale;
void* getScale;
void* setScale;
void* setPosition;
void* getPosition;
void* setPosition;
void* getPosition;
void* setPositionX;
void* getPositionX;
void* setPositionY;
void* getPositionY;
void* setSkewX;
void* getSkewX;
void* setSkewY;
void* getSkewY;
void* setAnchorPoint;
void* getAnchorPoint;
void* getAnchorPointInPoints;
void* setContentSize;
void* getContentSize;
void* getScaledContentSize;
void* setVisible;
void* isVisible;
void* setRotation;
void* getRotation;
void* setRotationX;
void* getRotationX;
void* setRotationY;
void* getRotationY;
void* setOrderOfArrival;
void* getOrderOfArrival;
void* setGLServerState;
void* getGLServerState;
void* ignoreAnchorPointForPosition;
void* isIgnoreAnchorPointForPosition;
void* addChild;
void* addChild;
void* addChild;
void* getChildByTag;
void* getChildren;
void* getChildrenCount;
void* setParent;
void* getParent;
void* removeFromParent;
void* removeFromParentAndCleanup;
void* removeMeAndCleanup;
void* removeChild;
void* removeChild;
void* removeChildByTag;
void* removeChildByTag;
void* removeAllChildren;
void* removeAllChildrenWithCleanup;
void* reorderChild;
void* sortAllChildren;
void* getGrid;
void* setGrid;
void* getUserData;
void* setUserData;
void* getUserObject;
void* setUserObject;
void* getShaderProgram;
void* setShaderProgram;
void* getCamera;
void* isRunning;
void* registerScriptHandler;
void* unregisterScriptHandler;
void* onEnter;
void* onEnterTransitionDidFinish;
void* onExit;
void* onExitTransitionDidStart;
void* cleanup;
void* draw;
void* visit;
void* setActionManager;
void* getActionManager;
void* setScheduler;
void* getScheduler;
void* updateTransform;
void* nodeToParentTransform;
void* nodeToParentTransformFast;
void* parentToNodeTransform;
void* nodeToWorldTransform;
void* nodeToWorldTransformFast;
void* worldToNodeTransform;
void* addComponent;
void* removeComponent;
void* removeComponent;
void* removeAllComponents;
void* updateTweenAction;
void* updateTweenActionInt;
};
/* SetupTransformPopup */
typedef struct SetupTransformPopup_vtable SetupTransformPopup_vtable, *PSetupTransformPopup_vtable;
struct SetupTransformPopup_vtable {
void* copyWithZone;
void* delete_SetupTransformPopup;
void* delete_SetupTransformPopup;
void* isEqual;
void* acceptVisitor;
void* update;
void* encodeWithCoder;
void* canEncode;
void* getTag;
void* setTag;
void* init;
void* setZOrder;
void* _setZOrder;
void* getZOrder;
void* setVertexZ;
void* getVertexZ;
void* setScaleX;
void* getScaleX;
void* setScaleY;
void* getScaleY;
void* setScale;
void* getScale;
void* setScale;
void* setPosition;
void* getPosition;
void* setPosition;
void* getPosition;
void* setPositionX;
void* getPositionX;
void* setPositionY;
void* getPositionY;
void* setSkewX;
void* getSkewX;
void* setSkewY;
void* getSkewY;
void* setAnchorPoint;
void* getAnchorPoint;
void* getAnchorPointInPoints;
void* setContentSize;
void* getContentSize;
void* getScaledContentSize;
void* setVisible;
void* isVisible;
void* setRotation;
void* getRotation;
void* setRotationX;
void* getRotationX;
void* setRotationY;
void* getRotationY;
void* setOrderOfArrival;
void* getOrderOfArrival;
void* setGLServerState;
void* getGLServerState;
void* ignoreAnchorPointForPosition;
void* isIgnoreAnchorPointForPosition;
void* addChild;
void* addChild;
void* addChild;
void* getChildByTag;
void* getChildren;
void* getChildrenCount;
void* setParent;
void* getParent;
void* removeFromParent;
void* removeFromParentAndCleanup;
void* removeMeAndCleanup;
void* removeChild;
void* removeChild;
void* removeChildByTag;
void* removeChildByTag;
void* removeAllChildren;
void* removeAllChildrenWithCleanup;
void* reorderChild;
void* sortAllChildren;
void* getGrid;
void* setGrid;
void* getUserData;
void* setUserData;
void* getUserObject;
void* setUserObject;
void* getShaderProgram;
void* setShaderProgram;
void* getCamera;
void* isRunning;
void* registerScriptHandler;
void* unregisterScriptHandler;
void* onEnter;
void* onEnterTransitionDidFinish;
void* onExit;
void* onExitTransitionDidStart;
void* cleanup;
void* draw;
void* visit;
void* setActionManager;
void* getActionManager;
void* setScheduler;
void* getScheduler;
void* updateTransform;
void* nodeToParentTransform;
void* nodeToParentTransformFast;
void* parentToNodeTransform;
void* nodeToWorldTransform;
void* nodeToWorldTransformFast;
void* worldToNodeTransform;
void* addComponent;
void* removeComponent;
void* removeComponent;
void* removeAllComponents;
void* updateTweenAction;
void* updateTweenActionInt;
void* ccTouchBegan;
void* ccTouchMoved;
void* ccTouchEnded;
void* ccTouchCancelled;
void* ccTouchesBegan;
void* ccTouchesMoved;
void* ccTouchesEnded;
void* ccTouchesCancelled;
void* didAccelerate;
void* registerWithTouchDispatcher;
void* registerScriptTouchHandler;
void* unregisterScriptTouchHandler;
void* isTouchEnabled;
void* setTouchEnabled;
void* setTouchMode;
void* getTouchMode;
void* setTouchPriority;
void* getTouchPriority;
void* isAccelerometerEnabled;
void* setAccelerometerEnabled;
void* setAccelerometerInterval;
void* isKeypadEnabled;
void* setKeypadEnabled;
void* isKeyboardEnabled;
void* setKeyboardEnabled;
void* isMouseEnabled;
void* setMouseEnabled;
void* keyBackClicked;
void* keyMenuClicked;
void* keyDown;
void* setPreviousPriority;
void* getPreviousPriority;
void* getOpacity;
void* getDisplayedOpacity;
void* setOpacity;
void* updateDisplayedOpacity;
void* isCascadeOpacityEnabled;
void* setCascadeOpacityEnabled;
void* getColor;
void* getDisplayedColor;
void* setColor;
void* updateDisplayedColor;
void* isCascadeColorEnabled;
void* setCascadeColorEnabled;
void* setOpacityModifyRGB;
void* isOpacityModifyRGB;
void* initWithColor;
void* initWithColor;
void* getBlendFunc;
void* setBlendFunc;
void* updateColor;
void* show;
void* pageChanged;
void* toggleGroup;
void* determineStartValues;
void* onClose;
void* textInputClosed;
void* textChanged;
void* textInputShouldOffset;
void* textInputReturn;
void* updateInputValue;
void* sliderBegan;
void* sliderEnded;
void* onPlusButton;
void* onCustomButton;
void* updateDefaultTriggerValues;
void* updateInputNode;
void* updateToggleItem;
void* valueDidChange;
void* getValue;
void* triggerValueFromSliderValue;
void* triggerSliderValueFromValue;
void* onCustomToggleTriggerValue;
void* valuePopupClosed;
};
/* SetupTransformPopup_1 */
typedef struct SetupTransformPopup_1_vtable SetupTransformPopup_1_vtable, *PSetupTransformPopup_1_vtable;
struct SetupTransformPopup_1_vtable {
void* delete_SetupTransformPopup;
void* delete_SetupTransformPopup;
void* ccTouchBegan;
void* ccTouchMoved;
void* ccTouchEnded;
void* ccTouchCancelled;
void* ccTouchesBegan;
void* ccTouchesMoved;
void* ccTouchesEnded;
void* ccTouchesCancelled;
void* setPreviousPriority;
void* getPreviousPriority;
};
/* SetupTransformPopup_2 */
typedef struct SetupTransformPopup_2_vtable SetupTransformPopup_2_vtable, *PSetupTransformPopup_2_vtable;
struct SetupTransformPopup_2_vtable {
void* didAccelerate;
};
/* SetupTransformPopup_3 */
typedef struct SetupTransformPopup_3_vtable SetupTransformPopup_3_vtable, *PSetupTransformPopup_3_vtable;
struct SetupTransformPopup_3_vtable {
void* keyBackClicked;
void* keyMenuClicked;
};
/* SetupTransformPopup_4 */
typedef struct SetupTransformPopup_4_vtable SetupTransformPopup_4_vtable, *PSetupTransformPopup_4_vtable;
struct SetupTransformPopup_4_vtable {
void* keyDown;
void* keyUp;
};
/* SetupTransformPopup_5 */
typedef struct SetupTransformPopup_5_vtable SetupTransformPopup_5_vtable, *PSetupTransformPopup_5_vtable;
struct SetupTransformPopup_5_vtable {
void* rightKeyDown;
void* rightKeyUp;
void* scrollWheel;
};
/* SetupTransformPopup_6 */
typedef struct SetupTransformPopup_6_vtable SetupTransformPopup_6_vtable, *PSetupTransformPopup_6_vtable;
struct SetupTransformPopup_6_vtable {
void* setColor;
void* getColor;
void* getDisplayedColor;
void* getDisplayedOpacity;
void* getOpacity;
void* setOpacity;
void* setOpacityModifyRGB;
void* isOpacityModifyRGB;
void* isCascadeColorEnabled;
void* setCascadeColorEnabled;
void* updateDisplayedColor;
void* isCascadeOpacityEnabled;
void* setCascadeOpacityEnabled;
void* updateDisplayedOpacity;
};
/* SetupTransformPopup_7 */
typedef struct SetupTransformPopup_7_vtable SetupTransformPopup_7_vtable, *PSetupTransformPopup_7_vtable;
struct SetupTransformPopup_7_vtable {
void* setBlendFunc;
void* getBlendFunc;
};
/* SetupTransformPopup_8 */
typedef struct SetupTransformPopup_8_vtable SetupTransformPopup_8_vtable, *PSetupTransformPopup_8_vtable;
struct SetupTransformPopup_8_vtable {
void* textChanged;
void* textInputOpened;
void* textInputClosed;
void* textInputShouldOffset;
void* textInputReturn;
void* allowTextInput;
void* enterPressed;
};
/* SetupTransformPopup_9 */
typedef struct SetupTransformPopup_9_vtable SetupTransformPopup_9_vtable, *PSetupTransformPopup_9_vtable;
struct SetupTransformPopup_9_vtable {
void* valuePopupClosed;
};
/* SetupTransformPopup_10 */
typedef struct SetupTransformPopup_10_vtable SetupTransformPopup_10_vtable, *PSetupTransformPopup_10_vtable;
struct SetupTransformPopup_10_vtable {
void* sliderBegan;
void* sliderEnded;
};
/* CCCircleAlert */
typedef struct CCCircleAlert_vtable CCCircleAlert_vtable, *PCCCircleAlert_vtable;
struct CCCircleAlert_vtable {
void* copyWithZone;
void* delete_CCCircleAlert;
void* delete_CCCircleAlert;
void* isEqual;
void* acceptVisitor;
void* update;
void* encodeWithCoder;
void* canEncode;
void* getTag;
void* setTag;
void* init;
void* setZOrder;
void* _setZOrder;
void* getZOrder;
void* setVertexZ;
void* getVertexZ;
void* setScaleX;
void* getScaleX;
void* setScaleY;
void* getScaleY;
void* setScale;
void* getScale;
void* setScale;
void* setPosition;
void* getPosition;
void* setPosition;
void* getPosition;
void* setPositionX;
void* getPositionX;
void* setPositionY;
void* getPositionY;
void* setSkewX;
void* getSkewX;
void* setSkewY;
void* getSkewY;
void* setAnchorPoint;
void* getAnchorPoint;
void* getAnchorPointInPoints;
void* setContentSize;
void* getContentSize;
void* getScaledContentSize;
void* setVisible;
void* isVisible;
void* setRotation;
void* getRotation;
void* setRotationX;
void* getRotationX;
void* setRotationY;
void* getRotationY;
void* setOrderOfArrival;
void* getOrderOfArrival;
void* setGLServerState;
void* getGLServerState;
void* ignoreAnchorPointForPosition;
void* isIgnoreAnchorPointForPosition;
void* addChild;
void* addChild;
void* addChild;
void* getChildByTag;
void* getChildren;
void* getChildrenCount;
void* setParent;
void* getParent;
void* removeFromParent;
void* removeFromParentAndCleanup;
void* removeMeAndCleanup;
void* removeChild;
void* removeChild;
void* removeChildByTag;
void* removeChildByTag;
void* removeAllChildren;
void* removeAllChildrenWithCleanup;
void* reorderChild;
void* sortAllChildren;
void* getGrid;
void* setGrid;
void* getUserData;
void* setUserData;
void* getUserObject;
void* setUserObject;
void* getShaderProgram;
void* setShaderProgram;
void* getCamera;
void* isRunning;
void* registerScriptHandler;
void* unregisterScriptHandler;
void* onEnter;
void* onEnterTransitionDidFinish;
void* onExit;
void* onExitTransitionDidStart;
void* cleanup;
void* draw;
void* visit;
void* setActionManager;
void* getActionManager;
void* setScheduler;
void* getScheduler;
void* updateTransform;
void* nodeToParentTransform;
void* nodeToParentTransformFast;
void* parentToNodeTransform;
void* nodeToWorldTransform;
void* nodeToWorldTransformFast;
void* worldToNodeTransform;
void* addComponent;
void* removeComponent;
void* removeComponent;
void* removeAllComponents;
void* updateTweenAction;
void* updateTweenActionInt;
};
/* EditLevelLayer */
typedef struct EditLevelLayer_vtable EditLevelLayer_vtable, *PEditLevelLayer_vtable;
struct EditLevelLayer_vtable {
void* copyWithZone;
void* delete_EditLevelLayer;
void* delete_EditLevelLayer;
void* isEqual;
void* acceptVisitor;
void* update;
void* encodeWithCoder;
void* canEncode;
void* getTag;
void* setTag;
void* init;
void* setZOrder;
void* _setZOrder;
void* getZOrder;
void* setVertexZ;
void* getVertexZ;
void* setScaleX;
void* getScaleX;
void* setScaleY;
void* getScaleY;
void* setScale;
void* getScale;
void* setScale;
void* setPosition;
void* getPosition;
void* setPosition;
void* getPosition;
void* setPositionX;
void* getPositionX;
void* setPositionY;
void* getPositionY;
void* setSkewX;
void* getSkewX;
void* setSkewY;
void* getSkewY;
void* setAnchorPoint;
void* getAnchorPoint;
void* getAnchorPointInPoints;
void* setContentSize;
void* getContentSize;
void* getScaledContentSize;
void* setVisible;
void* isVisible;
void* setRotation;
void* getRotation;
void* setRotationX;
void* getRotationX;
void* setRotationY;
void* getRotationY;
void* setOrderOfArrival;
void* getOrderOfArrival;
void* setGLServerState;
void* getGLServerState;
void* ignoreAnchorPointForPosition;
void* isIgnoreAnchorPointForPosition;
void* addChild;
void* addChild;
void* addChild;
void* getChildByTag;
void* getChildren;
void* getChildrenCount;
void* setParent;
void* getParent;
void* removeFromParent;
void* removeFromParentAndCleanup;
void* removeMeAndCleanup;
void* removeChild;
void* removeChild;
void* removeChildByTag;
void* removeChildByTag;
void* removeAllChildren;
void* removeAllChildrenWithCleanup;
void* reorderChild;
void* sortAllChildren;
void* getGrid;
void* setGrid;
void* getUserData;
void* setUserData;
void* getUserObject;
void* setUserObject;
void* getShaderProgram;
void* setShaderProgram;
void* getCamera;
void* isRunning;
void* registerScriptHandler;
void* unregisterScriptHandler;
void* onEnter;
void* onEnterTransitionDidFinish;
void* onExit;
void* onExitTransitionDidStart;
void* cleanup;
void* draw;
void* visit;
void* setActionManager;
void* getActionManager;
void* setScheduler;
void* getScheduler;
void* updateTransform;
void* nodeToParentTransform;
void* nodeToParentTransformFast;
void* parentToNodeTransform;
void* nodeToWorldTransform;
void* nodeToWorldTransformFast;
void* worldToNodeTransform;
void* addComponent;
void* removeComponent;
void* removeComponent;
void* removeAllComponents;
void* updateTweenAction;
void* updateTweenActionInt;
void* ccTouchBegan;
void* ccTouchMoved;
void* ccTouchEnded;
void* ccTouchCancelled;
void* ccTouchesBegan;
void* ccTouchesMoved;
void* ccTouchesEnded;
void* ccTouchesCancelled;
void* didAccelerate;
void* registerWithTouchDispatcher;
void* registerScriptTouchHandler;
void* unregisterScriptTouchHandler;
void* isTouchEnabled;
void* setTouchEnabled;
void* setTouchMode;
void* getTouchMode;
void* setTouchPriority;
void* getTouchPriority;
void* isAccelerometerEnabled;
void* setAccelerometerEnabled;
void* setAccelerometerInterval;
void* isKeypadEnabled;
void* setKeypadEnabled;
void* isKeyboardEnabled;
void* setKeyboardEnabled;
void* isMouseEnabled;
void* setMouseEnabled;
void* keyBackClicked;
void* keyMenuClicked;
void* keyDown;
void* setPreviousPriority;
void* getPreviousPriority;
void* setIDPopupClosed;
void* FLAlert_Clicked;
void* textInputOpened;
void* textInputClosed;
void* textChanged;
void* uploadActionFinished;
void* uploadActionFailed;
void* onClosePopup;
};
/* EditLevelLayer_1 */
typedef struct EditLevelLayer_1_vtable EditLevelLayer_1_vtable, *PEditLevelLayer_1_vtable;
struct EditLevelLayer_1_vtable {
void* delete_EditLevelLayer;
void* delete_EditLevelLayer;
void* ccTouchBegan;
void* ccTouchMoved;
void* ccTouchEnded;
void* ccTouchCancelled;
void* ccTouchesBegan;
void* ccTouchesMoved;
void* ccTouchesEnded;
void* ccTouchesCancelled;
void* setPreviousPriority;
void* getPreviousPriority;
};
/* EditLevelLayer_2 */
typedef struct EditLevelLayer_2_vtable EditLevelLayer_2_vtable, *PEditLevelLayer_2_vtable;
struct EditLevelLayer_2_vtable {
void* didAccelerate;
};
/* EditLevelLayer_3 */
typedef struct EditLevelLayer_3_vtable EditLevelLayer_3_vtable, *PEditLevelLayer_3_vtable;
struct EditLevelLayer_3_vtable {
void* keyBackClicked;
void* keyMenuClicked;
};
/* EditLevelLayer_4 */
typedef struct EditLevelLayer_4_vtable EditLevelLayer_4_vtable, *PEditLevelLayer_4_vtable;
struct EditLevelLayer_4_vtable {
void* keyDown;
void* keyUp;
};
/* EditLevelLayer_5 */
typedef struct EditLevelLayer_5_vtable EditLevelLayer_5_vtable, *PEditLevelLayer_5_vtable;
struct EditLevelLayer_5_vtable {
void* rightKeyDown;
void* rightKeyUp;
void* scrollWheel;
};
/* EditLevelLayer_6 */
typedef struct EditLevelLayer_6_vtable EditLevelLayer_6_vtable, *PEditLevelLayer_6_vtable;
struct EditLevelLayer_6_vtable {
void* textChanged;
void* textInputOpened;
void* textInputClosed;
void* textInputShouldOffset;
void* textInputReturn;
void* allowTextInput;
void* enterPressed;
};
/* EditLevelLayer_7 */
typedef struct EditLevelLayer_7_vtable EditLevelLayer_7_vtable, *PEditLevelLayer_7_vtable;
struct EditLevelLayer_7_vtable {
void* FLAlert_Clicked;
};
/* EditLevelLayer_8 */
typedef struct EditLevelLayer_8_vtable EditLevelLayer_8_vtable, *PEditLevelLayer_8_vtable;
struct EditLevelLayer_8_vtable {
void* uploadActionFinished;
void* uploadActionFailed;
};
/* EditLevelLayer_9 */
typedef struct EditLevelLayer_9_vtable EditLevelLayer_9_vtable, *PEditLevelLayer_9_vtable;
struct EditLevelLayer_9_vtable {
void* onClosePopup;
};
/* EditLevelLayer_10 */
typedef struct EditLevelLayer_10_vtable EditLevelLayer_10_vtable, *PEditLevelLayer_10_vtable;
struct EditLevelLayer_10_vtable {
void* setIDPopupClosed;
};
/* CCBlockLayer */
typedef struct CCBlockLayer_vtable CCBlockLayer_vtable, *PCCBlockLayer_vtable;
struct CCBlockLayer_vtable {
void* copyWithZone;
void* delete_CCBlockLayer;
void* delete_CCBlockLayer;
void* isEqual;
void* acceptVisitor;
void* update;
void* encodeWithCoder;
void* canEncode;
void* getTag;
void* setTag;
void* init;
void* setZOrder;
void* _setZOrder;
void* getZOrder;
void* setVertexZ;
void* getVertexZ;
void* setScaleX;
void* getScaleX;
void* setScaleY;
void* getScaleY;
void* setScale;
void* getScale;
void* setScale;
void* setPosition;
void* getPosition;
void* setPosition;
void* getPosition;
void* setPositionX;
void* getPositionX;
void* setPositionY;
void* getPositionY;
void* setSkewX;
void* getSkewX;
void* setSkewY;
void* getSkewY;
void* setAnchorPoint;
void* getAnchorPoint;
void* getAnchorPointInPoints;
void* setContentSize;
void* getContentSize;
void* getScaledContentSize;
void* setVisible;
void* isVisible;
void* setRotation;
void* getRotation;
void* setRotationX;
void* getRotationX;
void* setRotationY;
void* getRotationY;
void* setOrderOfArrival;
void* getOrderOfArrival;
void* setGLServerState;
void* getGLServerState;
void* ignoreAnchorPointForPosition;
void* isIgnoreAnchorPointForPosition;
void* addChild;
void* addChild;
void* addChild;
void* getChildByTag;
void* getChildren;
void* getChildrenCount;
void* setParent;
void* getParent;
void* removeFromParent;
void* removeFromParentAndCleanup;
void* removeMeAndCleanup;
void* removeChild;
void* removeChild;
void* removeChildByTag;
void* removeChildByTag;
void* removeAllChildren;
void* removeAllChildrenWithCleanup;
void* reorderChild;
void* sortAllChildren;
void* getGrid;
void* setGrid;
void* getUserData;
void* setUserData;
void* getUserObject;
void* setUserObject;
void* getShaderProgram;
void* setShaderProgram;
void* getCamera;
void* isRunning;
void* registerScriptHandler;
void* unregisterScriptHandler;
void* onEnter;
void* onEnterTransitionDidFinish;
void* onExit;
void* onExitTransitionDidStart;
void* cleanup;
void* draw;
void* visit;
void* setActionManager;
void* getActionManager;
void* setScheduler;
void* getScheduler;
void* updateTransform;
void* nodeToParentTransform;
void* nodeToParentTransformFast;
void* parentToNodeTransform;
void* nodeToWorldTransform;
void* nodeToWorldTransformFast;
void* worldToNodeTransform;
void* addComponent;
void* removeComponent;
void* removeComponent;
void* removeAllComponents;
void* updateTweenAction;
void* updateTweenActionInt;
void* ccTouchBegan;
void* ccTouchMoved;
void* ccTouchEnded;
void* ccTouchCancelled;
void* ccTouchesBegan;
void* ccTouchesMoved;
void* ccTouchesEnded;
void* ccTouchesCancelled;
void* didAccelerate;
void* registerWithTouchDispatcher;
void* registerScriptTouchHandler;
void* unregisterScriptTouchHandler;
void* isTouchEnabled;
void* setTouchEnabled;
void* setTouchMode;
void* getTouchMode;
void* setTouchPriority;
void* getTouchPriority;
void* isAccelerometerEnabled;
void* setAccelerometerEnabled;
void* setAccelerometerInterval;
void* isKeypadEnabled;
void* setKeypadEnabled;
void* isKeyboardEnabled;
void* setKeyboardEnabled;
void* isMouseEnabled;
void* setMouseEnabled;
void* keyBackClicked;
void* keyMenuClicked;
void* keyDown;
void* setPreviousPriority;
void* getPreviousPriority;
void* getOpacity;
void* getDisplayedOpacity;
void* setOpacity;
void* updateDisplayedOpacity;
void* isCascadeOpacityEnabled;
void* setCascadeOpacityEnabled;
void* getColor;
void* getDisplayedColor;
void* setColor;
void* updateDisplayedColor;
void* isCascadeColorEnabled;
void* setCascadeColorEnabled;
void* setOpacityModifyRGB;
void* isOpacityModifyRGB;
void* initWithColor;
void* initWithColor;
void* getBlendFunc;
void* setBlendFunc;
void* updateColor;
void* customSetup;
void* enterLayer;
void* exitLayer;
void* showLayer;
void* hideLayer;
void* layerVisible;
void* layerHidden;
void* enterAnimFinished;
void* disableUI;
void* enableUI;
};
/* CCBlockLayer_1 */
typedef struct CCBlockLayer_1_vtable CCBlockLayer_1_vtable, *PCCBlockLayer_1_vtable;
struct CCBlockLayer_1_vtable {
void* delete_CCBlockLayer;
void* delete_CCBlockLayer;
void* ccTouchBegan;
void* ccTouchMoved;
void* ccTouchEnded;
void* ccTouchCancelled;
void* ccTouchesBegan;
void* ccTouchesMoved;
void* ccTouchesEnded;
void* ccTouchesCancelled;
void* setPreviousPriority;
void* getPreviousPriority;
};
/* CCBlockLayer_2 */
typedef struct CCBlockLayer_2_vtable CCBlockLayer_2_vtable, *PCCBlockLayer_2_vtable;
struct CCBlockLayer_2_vtable {
void* didAccelerate;
};
/* CCBlockLayer_3 */
typedef struct CCBlockLayer_3_vtable CCBlockLayer_3_vtable, *PCCBlockLayer_3_vtable;
struct CCBlockLayer_3_vtable {
void* keyBackClicked;
void* keyMenuClicked;
};
/* CCBlockLayer_4 */
typedef struct CCBlockLayer_4_vtable CCBlockLayer_4_vtable, *PCCBlockLayer_4_vtable;
struct CCBlockLayer_4_vtable {
void* keyDown;
void* keyUp;
};
/* CCBlockLayer_5 */
typedef struct CCBlockLayer_5_vtable CCBlockLayer_5_vtable, *PCCBlockLayer_5_vtable;
struct CCBlockLayer_5_vtable {
void* rightKeyDown;
void* rightKeyUp;
void* scrollWheel;
};
/* CCBlockLayer_6 */
typedef struct CCBlockLayer_6_vtable CCBlockLayer_6_vtable, *PCCBlockLayer_6_vtable;
struct CCBlockLayer_6_vtable {
void* setColor;
void* getColor;
void* getDisplayedColor;
void* getDisplayedOpacity;
void* getOpacity;
void* setOpacity;
void* setOpacityModifyRGB;
void* isOpacityModifyRGB;
void* isCascadeColorEnabled;
void* setCascadeColorEnabled;
void* updateDisplayedColor;
void* isCascadeOpacityEnabled;
void* setCascadeOpacityEnabled;
void* updateDisplayedOpacity;
};
/* CCBlockLayer_7 */
typedef struct CCBlockLayer_7_vtable CCBlockLayer_7_vtable, *PCCBlockLayer_7_vtable;
struct CCBlockLayer_7_vtable {
void* setBlendFunc;
void* getBlendFunc;
};
/* CommentCell */
typedef struct CommentCell_vtable CommentCell_vtable, *PCommentCell_vtable;
struct CommentCell_vtable {
void* copyWithZone;
void* delete_CommentCell;
void* delete_CommentCell;
void* isEqual;
void* acceptVisitor;
void* update;
void* encodeWithCoder;
void* canEncode;
void* getTag;
void* setTag;
void* init;
void* setZOrder;
void* _setZOrder;
void* getZOrder;
void* setVertexZ;
void* getVertexZ;
void* setScaleX;
void* getScaleX;
void* setScaleY;
void* getScaleY;
void* setScale;
void* getScale;
void* setScale;
void* setPosition;
void* getPosition;
void* setPosition;
void* getPosition;
void* setPositionX;
void* getPositionX;
void* setPositionY;
void* getPositionY;
void* setSkewX;
void* getSkewX;
void* setSkewY;
void* getSkewY;
void* setAnchorPoint;
void* getAnchorPoint;
void* getAnchorPointInPoints;
void* setContentSize;
void* getContentSize;
void* getScaledContentSize;
void* setVisible;
void* isVisible;
void* setRotation;
void* getRotation;
void* setRotationX;
void* getRotationX;
void* setRotationY;
void* getRotationY;
void* setOrderOfArrival;
void* getOrderOfArrival;
void* setGLServerState;
void* getGLServerState;
void* ignoreAnchorPointForPosition;
void* isIgnoreAnchorPointForPosition;
void* addChild;
void* addChild;
void* addChild;
void* getChildByTag;
void* getChildren;
void* getChildrenCount;
void* setParent;
void* getParent;
void* removeFromParent;
void* removeFromParentAndCleanup;
void* removeMeAndCleanup;
void* removeChild;
void* removeChild;
void* removeChildByTag;
void* removeChildByTag;
void* removeAllChildren;
void* removeAllChildrenWithCleanup;
void* reorderChild;
void* sortAllChildren;
void* getGrid;
void* setGrid;
void* getUserData;
void* setUserData;
void* getUserObject;
void* setUserObject;
void* getShaderProgram;
void* setShaderProgram;
void* getCamera;
void* isRunning;
void* registerScriptHandler;
void* unregisterScriptHandler;
void* onEnter;
void* onEnterTransitionDidFinish;
void* onExit;
void* onExitTransitionDidStart;
void* cleanup;
void* draw;
void* visit;
void* setActionManager;
void* getActionManager;
void* setScheduler;
void* getScheduler;
void* updateTransform;
void* nodeToParentTransform;
void* nodeToParentTransformFast;
void* parentToNodeTransform;
void* nodeToWorldTransform;
void* nodeToWorldTransformFast;
void* worldToNodeTransform;
void* addComponent;
void* removeComponent;
void* removeComponent;
void* removeAllComponents;
void* updateTweenAction;
void* updateTweenActionInt;
void* ccTouchBegan;
void* ccTouchMoved;
void* ccTouchEnded;
void* ccTouchCancelled;
void* ccTouchesBegan;
void* ccTouchesMoved;
void* ccTouchesEnded;
void* ccTouchesCancelled;
void* didAccelerate;
void* registerWithTouchDispatcher;
void* registerScriptTouchHandler;
void* unregisterScriptTouchHandler;
void* isTouchEnabled;
void* setTouchEnabled;
void* setTouchMode;
void* getTouchMode;
void* setTouchPriority;
void* getTouchPriority;
void* isAccelerometerEnabled;
void* setAccelerometerEnabled;
void* setAccelerometerInterval;
void* isKeypadEnabled;
void* setKeypadEnabled;
void* isKeyboardEnabled;
void* setKeyboardEnabled;
void* isMouseEnabled;
void* setMouseEnabled;
void* keyBackClicked;
void* keyMenuClicked;
void* keyDown;
void* setPreviousPriority;
void* getPreviousPriority;
void* likedItem;
void* FLAlert_Clicked;
};
/* CommentCell_1 */
typedef struct CommentCell_1_vtable CommentCell_1_vtable, *PCommentCell_1_vtable;
struct CommentCell_1_vtable {
void* delete_CommentCell;
void* delete_CommentCell;
void* ccTouchBegan;
void* ccTouchMoved;
void* ccTouchEnded;
void* ccTouchCancelled;
void* ccTouchesBegan;
void* ccTouchesMoved;
void* ccTouchesEnded;
void* ccTouchesCancelled;
void* setPreviousPriority;
void* getPreviousPriority;
};
/* CommentCell_2 */
typedef struct CommentCell_2_vtable CommentCell_2_vtable, *PCommentCell_2_vtable;
struct CommentCell_2_vtable {
void* didAccelerate;
};
/* CommentCell_3 */
typedef struct CommentCell_3_vtable CommentCell_3_vtable, *PCommentCell_3_vtable;
struct CommentCell_3_vtable {
void* keyBackClicked;
void* keyMenuClicked;
};
/* CommentCell_4 */
typedef struct CommentCell_4_vtable CommentCell_4_vtable, *PCommentCell_4_vtable;
struct CommentCell_4_vtable {
void* keyDown;
void* keyUp;
};
/* CommentCell_5 */
typedef struct CommentCell_5_vtable CommentCell_5_vtable, *PCommentCell_5_vtable;
struct CommentCell_5_vtable {
void* rightKeyDown;
void* rightKeyUp;
void* scrollWheel;
};
/* CommentCell_6 */
typedef struct CommentCell_6_vtable CommentCell_6_vtable, *PCommentCell_6_vtable;
struct CommentCell_6_vtable {
void* likedItem;
};
/* CommentCell_7 */
typedef struct CommentCell_7_vtable CommentCell_7_vtable, *PCommentCell_7_vtable;
struct CommentCell_7_vtable {
void* FLAlert_Clicked;
};
/* FileSaveManager */
typedef struct FileSaveManager_vtable FileSaveManager_vtable, *PFileSaveManager_vtable;
struct FileSaveManager_vtable {
void* copyWithZone;
void* delete_FileSaveManager;
void* delete_FileSaveManager;
void* isEqual;
void* acceptVisitor;
void* update;
void* encodeWithCoder;
void* canEncode;
void* getTag;
void* setTag;
void* init;
void* setZOrder;
void* _setZOrder;
void* getZOrder;
void* setVertexZ;
void* getVertexZ;
void* setScaleX;
void* getScaleX;
void* setScaleY;
void* getScaleY;
void* setScale;
void* getScale;
void* setScale;
void* setPosition;
void* getPosition;
void* setPosition;
void* getPosition;
void* setPositionX;
void* getPositionX;
void* setPositionY;
void* getPositionY;
void* setSkewX;
void* getSkewX;
void* setSkewY;
void* getSkewY;
void* setAnchorPoint;
void* getAnchorPoint;
void* getAnchorPointInPoints;
void* setContentSize;
void* getContentSize;
void* getScaledContentSize;
void* setVisible;
void* isVisible;
void* setRotation;
void* getRotation;
void* setRotationX;
void* getRotationX;
void* setRotationY;
void* getRotationY;
void* setOrderOfArrival;
void* getOrderOfArrival;
void* setGLServerState;
void* getGLServerState;
void* ignoreAnchorPointForPosition;
void* isIgnoreAnchorPointForPosition;
void* addChild;
void* addChild;
void* addChild;
void* getChildByTag;
void* getChildren;
void* getChildrenCount;
void* setParent;
void* getParent;
void* removeFromParent;
void* removeFromParentAndCleanup;
void* removeMeAndCleanup;
void* removeChild;
void* removeChild;
void* removeChildByTag;
void* removeChildByTag;
void* removeAllChildren;
void* removeAllChildrenWithCleanup;
void* reorderChild;
void* sortAllChildren;
void* getGrid;
void* setGrid;
void* getUserData;
void* setUserData;
void* getUserObject;
void* setUserObject;
void* getShaderProgram;
void* setShaderProgram;
void* getCamera;
void* isRunning;
void* registerScriptHandler;
void* unregisterScriptHandler;
void* onEnter;
void* onEnterTransitionDidFinish;
void* onExit;
void* onExitTransitionDidStart;
void* cleanup;
void* draw;
void* visit;
void* setActionManager;
void* getActionManager;
void* setScheduler;
void* getScheduler;
void* updateTransform;
void* nodeToParentTransform;
void* nodeToParentTransformFast;
void* parentToNodeTransform;
void* nodeToWorldTransform;
void* nodeToWorldTransformFast;
void* worldToNodeTransform;
void* addComponent;
void* removeComponent;
void* removeComponent;
void* removeAllComponents;
void* updateTweenAction;
void* updateTweenActionInt;
void* setup;
void* encodeDataTo;
void* dataLoaded;
void* firstLoad;
};
/* TextArea */
typedef struct TextArea_vtable TextArea_vtable, *PTextArea_vtable;
struct TextArea_vtable {
void* copyWithZone;
void* delete_TextArea;
void* delete_TextArea;
void* isEqual;
void* acceptVisitor;
void* update;
void* encodeWithCoder;
void* canEncode;
void* getTag;
void* setTag;
void* init;
void* setZOrder;
void* _setZOrder;
void* getZOrder;
void* setVertexZ;
void* getVertexZ;
void* setScaleX;
void* getScaleX;
void* setScaleY;
void* getScaleY;
void* setScale;
void* getScale;
void* setScale;
void* setPosition;
void* getPosition;
void* setPosition;
void* getPosition;
void* setPositionX;
void* getPositionX;
void* setPositionY;
void* getPositionY;
void* setSkewX;
void* getSkewX;
void* setSkewY;
void* getSkewY;
void* setAnchorPoint;
void* getAnchorPoint;
void* getAnchorPointInPoints;
void* setContentSize;
void* getContentSize;
void* getScaledContentSize;
void* setVisible;
void* isVisible;
void* setRotation;
void* getRotation;
void* setRotationX;
void* getRotationX;
void* setRotationY;
void* getRotationY;
void* setOrderOfArrival;
void* getOrderOfArrival;
void* setGLServerState;
void* getGLServerState;
void* ignoreAnchorPointForPosition;
void* isIgnoreAnchorPointForPosition;
void* addChild;
void* addChild;
void* addChild;
void* getChildByTag;
void* getChildren;
void* getChildrenCount;
void* setParent;
void* getParent;
void* removeFromParent;
void* removeFromParentAndCleanup;
void* removeMeAndCleanup;
void* removeChild;
void* removeChild;
void* removeChildByTag;
void* removeChildByTag;
void* removeAllChildren;
void* removeAllChildrenWithCleanup;
void* reorderChild;
void* sortAllChildren;
void* getGrid;
void* setGrid;
void* getUserData;
void* setUserData;
void* getUserObject;
void* setUserObject;
void* getShaderProgram;
void* setShaderProgram;
void* getCamera;
void* isRunning;
void* registerScriptHandler;
void* unregisterScriptHandler;
void* onEnter;
void* onEnterTransitionDidFinish;
void* onExit;
void* onExitTransitionDidStart;
void* cleanup;
void* draw;
void* visit;
void* setActionManager;
void* getActionManager;
void* setScheduler;
void* getScheduler;
void* updateTransform;
void* nodeToParentTransform;
void* nodeToParentTransformFast;
void* parentToNodeTransform;
void* nodeToWorldTransform;
void* nodeToWorldTransformFast;
void* worldToNodeTransform;
void* addComponent;
void* removeComponent;
void* removeComponent;
void* removeAllComponents;
void* updateTweenAction;
void* updateTweenActionInt;
void* getOpacity;
void* getDisplayedOpacity;
void* setOpacity;
void* updateDisplayedOpacity;
void* isCascadeOpacityEnabled;
void* setCascadeOpacityEnabled;
void* getColor;
void* getDisplayedColor;
void* setColor;
void* updateDisplayedColor;
void* isCascadeColorEnabled;
void* setCascadeColorEnabled;
void* setOpacityModifyRGB;
void* isOpacityModifyRGB;
void* initWithTexture;
void* initWithTexture;
void* initWithTexture;
void* initWithSpriteFrame;
void* initWithSpriteFrameName;
void* initWithFile;
void* initWithFile;
void* setTexture;
void* getTexture;
void* setBlendFunc;
void* getBlendFunc;
void* setChildColor;
void* setChildOpacity;
void* getBatchNode;
void* setBatchNode;
void* refreshTextureRect;
void* setTextureRect;
void* setTextureRect;
void* setVertexRect;
void* setDisplayFrame;
void* isFrameDisplayed;
void* displayFrame;
void* setDisplayFrameWithAnimationName;
void* isDirty;
void* setDirty;
void* setTextureCoords;
void* updateBlendFunc;
void* setReorderChildDirtyRecursively;
void* setDirtyRecursively;
};
/* TextArea_1 */
typedef struct TextArea_1_vtable TextArea_1_vtable, *PTextArea_1_vtable;
struct TextArea_1_vtable {
void* setColor;
void* getColor;
void* getDisplayedColor;
void* getDisplayedOpacity;
void* getOpacity;
void* setOpacity;
void* setOpacityModifyRGB;
void* isOpacityModifyRGB;
void* isCascadeColorEnabled;
void* setCascadeColorEnabled;
void* updateDisplayedColor;
void* isCascadeOpacityEnabled;
void* setCascadeOpacityEnabled;
void* updateDisplayedOpacity;
};
/* TextArea_2 */
typedef struct TextArea_2_vtable TextArea_2_vtable, *PTextArea_2_vtable;
struct TextArea_2_vtable {
void* setBlendFunc;
void* getBlendFunc;
void* getTexture;
void* setTexture;
};
/* AchievementCell */
typedef struct AchievementCell_vtable AchievementCell_vtable, *PAchievementCell_vtable;
struct AchievementCell_vtable {
void* copyWithZone;
void* delete_AchievementCell;
void* delete_AchievementCell;
void* isEqual;
void* acceptVisitor;
void* update;
void* encodeWithCoder;
void* canEncode;
void* getTag;
void* setTag;
void* init;
void* setZOrder;
void* _setZOrder;
void* getZOrder;
void* setVertexZ;
void* getVertexZ;
void* setScaleX;
void* getScaleX;
void* setScaleY;
void* getScaleY;
void* setScale;
void* getScale;
void* setScale;
void* setPosition;
void* getPosition;
void* setPosition;
void* getPosition;
void* setPositionX;
void* getPositionX;
void* setPositionY;
void* getPositionY;
void* setSkewX;
void* getSkewX;
void* setSkewY;
void* getSkewY;
void* setAnchorPoint;
void* getAnchorPoint;
void* getAnchorPointInPoints;
void* setContentSize;
void* getContentSize;
void* getScaledContentSize;
void* setVisible;
void* isVisible;
void* setRotation;
void* getRotation;
void* setRotationX;
void* getRotationX;
void* setRotationY;
void* getRotationY;
void* setOrderOfArrival;
void* getOrderOfArrival;
void* setGLServerState;
void* getGLServerState;
void* ignoreAnchorPointForPosition;
void* isIgnoreAnchorPointForPosition;
void* addChild;
void* addChild;
void* addChild;
void* getChildByTag;
void* getChildren;
void* getChildrenCount;
void* setParent;
void* getParent;
void* removeFromParent;
void* removeFromParentAndCleanup;
void* removeMeAndCleanup;
void* removeChild;
void* removeChild;
void* removeChildByTag;
void* removeChildByTag;
void* removeAllChildren;
void* removeAllChildrenWithCleanup;
void* reorderChild;
void* sortAllChildren;
void* getGrid;
void* setGrid;
void* getUserData;
void* setUserData;
void* getUserObject;
void* setUserObject;
void* getShaderProgram;
void* setShaderProgram;
void* getCamera;
void* isRunning;
void* registerScriptHandler;
void* unregisterScriptHandler;
void* onEnter;
void* onEnterTransitionDidFinish;
void* onExit;
void* onExitTransitionDidStart;
void* cleanup;
void* draw;
void* visit;
void* setActionManager;
void* getActionManager;
void* setScheduler;
void* getScheduler;
void* updateTransform;
void* nodeToParentTransform;
void* nodeToParentTransformFast;
void* parentToNodeTransform;
void* nodeToWorldTransform;
void* nodeToWorldTransformFast;
void* worldToNodeTransform;
void* addComponent;
void* removeComponent;
void* removeComponent;
void* removeAllComponents;
void* updateTweenAction;
void* updateTweenActionInt;
void* ccTouchBegan;
void* ccTouchMoved;
void* ccTouchEnded;
void* ccTouchCancelled;
void* ccTouchesBegan;
void* ccTouchesMoved;
void* ccTouchesEnded;
void* ccTouchesCancelled;
void* didAccelerate;
void* registerWithTouchDispatcher;
void* registerScriptTouchHandler;
void* unregisterScriptTouchHandler;
void* isTouchEnabled;
void* setTouchEnabled;
void* setTouchMode;
void* getTouchMode;
void* setTouchPriority;
void* getTouchPriority;
void* isAccelerometerEnabled;
void* setAccelerometerEnabled;
void* setAccelerometerInterval;
void* isKeypadEnabled;
void* setKeypadEnabled;
void* isKeyboardEnabled;
void* setKeyboardEnabled;
void* isMouseEnabled;
void* setMouseEnabled;
void* keyBackClicked;
void* keyMenuClicked;
void* keyDown;
void* setPreviousPriority;
void* getPreviousPriority;
};
/* AchievementCell_1 */
typedef struct AchievementCell_1_vtable AchievementCell_1_vtable, *PAchievementCell_1_vtable;
struct AchievementCell_1_vtable {
void* delete_AchievementCell;
void* delete_AchievementCell;
void* ccTouchBegan;
void* ccTouchMoved;
void* ccTouchEnded;
void* ccTouchCancelled;
void* ccTouchesBegan;
void* ccTouchesMoved;
void* ccTouchesEnded;
void* ccTouchesCancelled;
void* setPreviousPriority;
void* getPreviousPriority;
};
/* AchievementCell_2 */
typedef struct AchievementCell_2_vtable AchievementCell_2_vtable, *PAchievementCell_2_vtable;
struct AchievementCell_2_vtable {
void* didAccelerate;
};
/* AchievementCell_3 */
typedef struct AchievementCell_3_vtable AchievementCell_3_vtable, *PAchievementCell_3_vtable;
struct AchievementCell_3_vtable {
void* keyBackClicked;
void* keyMenuClicked;
};
/* AchievementCell_4 */
typedef struct AchievementCell_4_vtable AchievementCell_4_vtable, *PAchievementCell_4_vtable;
struct AchievementCell_4_vtable {
void* keyDown;
void* keyUp;
};
/* AchievementCell_5 */
typedef struct AchievementCell_5_vtable AchievementCell_5_vtable, *PAchievementCell_5_vtable;
struct AchievementCell_5_vtable {
void* rightKeyDown;
void* rightKeyUp;
void* scrollWheel;
};
/* GameRateDelegate */
typedef struct GameRateDelegate_vtable GameRateDelegate_vtable, *PGameRateDelegate_vtable;
struct GameRateDelegate_vtable {
void* updateRate;
};
/* ObjectDecoderDelegate */
typedef struct ObjectDecoderDelegate_vtable ObjectDecoderDelegate_vtable, *PObjectDecoderDelegate_vtable;
struct ObjectDecoderDelegate_vtable {
void* getDecodedObject;
};
/* HSVWidgetDelegate */
typedef struct HSVWidgetDelegate_vtable HSVWidgetDelegate_vtable, *PHSVWidgetDelegate_vtable;
struct HSVWidgetDelegate_vtable {
void* hsvPopupClosed;
void* hsvChanged;
};
/* BoomListView */
typedef struct BoomListView_vtable BoomListView_vtable, *PBoomListView_vtable;
struct BoomListView_vtable {
void* copyWithZone;
void* delete_BoomListView;
void* delete_BoomListView;
void* isEqual;
void* acceptVisitor;
void* update;
void* encodeWithCoder;
void* canEncode;
void* getTag;
void* setTag;
void* init;
void* setZOrder;
void* _setZOrder;
void* getZOrder;
void* setVertexZ;
void* getVertexZ;
void* setScaleX;
void* getScaleX;
void* setScaleY;
void* getScaleY;
void* setScale;
void* getScale;
void* setScale;
void* setPosition;
void* getPosition;
void* setPosition;
void* getPosition;
void* setPositionX;
void* getPositionX;
void* setPositionY;
void* getPositionY;
void* setSkewX;
void* getSkewX;
void* setSkewY;
void* getSkewY;
void* setAnchorPoint;
void* getAnchorPoint;
void* getAnchorPointInPoints;
void* setContentSize;
void* getContentSize;
void* getScaledContentSize;
void* setVisible;
void* isVisible;
void* setRotation;
void* getRotation;
void* setRotationX;
void* getRotationX;
void* setRotationY;
void* getRotationY;
void* setOrderOfArrival;
void* getOrderOfArrival;
void* setGLServerState;
void* getGLServerState;
void* ignoreAnchorPointForPosition;
void* isIgnoreAnchorPointForPosition;
void* addChild;
void* addChild;
void* addChild;
void* getChildByTag;
void* getChildren;
void* getChildrenCount;
void* setParent;
void* getParent;
void* removeFromParent;
void* removeFromParentAndCleanup;
void* removeMeAndCleanup;
void* removeChild;
void* removeChild;
void* removeChildByTag;
void* removeChildByTag;
void* removeAllChildren;
void* removeAllChildrenWithCleanup;
void* reorderChild;
void* sortAllChildren;
void* getGrid;
void* setGrid;
void* getUserData;
void* setUserData;
void* getUserObject;
void* setUserObject;
void* getShaderProgram;
void* setShaderProgram;
void* getCamera;
void* isRunning;
void* registerScriptHandler;
void* unregisterScriptHandler;
void* onEnter;
void* onEnterTransitionDidFinish;
void* onExit;
void* onExitTransitionDidStart;
void* cleanup;
void* draw;
void* visit;
void* setActionManager;
void* getActionManager;
void* setScheduler;
void* getScheduler;
void* updateTransform;
void* nodeToParentTransform;
void* nodeToParentTransformFast;
void* parentToNodeTransform;
void* nodeToWorldTransform;
void* nodeToWorldTransformFast;
void* worldToNodeTransform;
void* addComponent;
void* removeComponent;
void* removeComponent;
void* removeAllComponents;
void* updateTweenAction;
void* updateTweenActionInt;
void* ccTouchBegan;
void* ccTouchMoved;
void* ccTouchEnded;
void* ccTouchCancelled;
void* ccTouchesBegan;
void* ccTouchesMoved;
void* ccTouchesEnded;
void* ccTouchesCancelled;
void* didAccelerate;
void* registerWithTouchDispatcher;
void* registerScriptTouchHandler;
void* unregisterScriptTouchHandler;
void* isTouchEnabled;
void* setTouchEnabled;
void* setTouchMode;
void* getTouchMode;
void* setTouchPriority;
void* getTouchPriority;
void* isAccelerometerEnabled;
void* setAccelerometerEnabled;
void* setAccelerometerInterval;
void* isKeypadEnabled;
void* setKeypadEnabled;
void* isKeyboardEnabled;
void* setKeyboardEnabled;
void* isMouseEnabled;
void* setMouseEnabled;
void* keyBackClicked;
void* keyMenuClicked;
void* keyDown;
void* setPreviousPriority;
void* getPreviousPriority;
void* setupList;
void* TableViewWillDisplayCellForRowAtIndexPath;
void* cellHeightForRowAtIndexPath;
void* didSelectRowAtIndexPath;
void* numberOfRowsInSection;
void* numberOfSectionsInTableView;
void* cellForRowAtIndexPath;
void* TableViewCommitCellEditingStyleForRowAtIndexPath;
void* TableViewWillReloadCellForRowAtIndexPath;
void* getListCell;
void* loadCell;
};
/* BoomListView_1 */
typedef struct BoomListView_1_vtable BoomListView_1_vtable, *PBoomListView_1_vtable;
struct BoomListView_1_vtable {
void* delete_BoomListView;
void* delete_BoomListView;
void* ccTouchBegan;
void* ccTouchMoved;
void* ccTouchEnded;
void* ccTouchCancelled;
void* ccTouchesBegan;
void* ccTouchesMoved;
void* ccTouchesEnded;
void* ccTouchesCancelled;
void* setPreviousPriority;
void* getPreviousPriority;
};
/* BoomListView_2 */
typedef struct BoomListView_2_vtable BoomListView_2_vtable, *PBoomListView_2_vtable;
struct BoomListView_2_vtable {
void* didAccelerate;
};
/* BoomListView_3 */
typedef struct BoomListView_3_vtable BoomListView_3_vtable, *PBoomListView_3_vtable;
struct BoomListView_3_vtable {
void* keyBackClicked;
void* keyMenuClicked;
};
/* BoomListView_4 */
typedef struct BoomListView_4_vtable BoomListView_4_vtable, *PBoomListView_4_vtable;
struct BoomListView_4_vtable {
void* keyDown;
void* keyUp;
};
/* BoomListView_5 */
typedef struct BoomListView_5_vtable BoomListView_5_vtable, *PBoomListView_5_vtable;
struct BoomListView_5_vtable {
void* rightKeyDown;
void* rightKeyUp;
void* scrollWheel;
};
/* BoomListView_6 */
typedef struct BoomListView_6_vtable BoomListView_6_vtable, *PBoomListView_6_vtable;
struct BoomListView_6_vtable {
void* willTweenToIndexPath;
void* didEndTweenToIndexPath;
void* TableViewWillDisplayCellForRowAtIndexPath;
void* TableViewDidDisplayCellForRowAtIndexPath;
void* TableViewWillReloadCellForRowAtIndexPath;
void* cellHeightForRowAtIndexPath;
void* didSelectRowAtIndexPath;
};
/* BoomListView_7 */
typedef struct BoomListView_7_vtable BoomListView_7_vtable, *PBoomListView_7_vtable;
struct BoomListView_7_vtable {
void* numberOfRowsInSection;
void* numberOfSectionsInTableView;
void* TableViewCommitCellEditingStyleForRowAtIndexPath;
void* cellForRowAtIndexPath;
};
/* MoreVideoOptionsLayer */
typedef struct MoreVideoOptionsLayer_vtable MoreVideoOptionsLayer_vtable, *PMoreVideoOptionsLayer_vtable;
struct MoreVideoOptionsLayer_vtable {
void* copyWithZone;
void* delete_MoreVideoOptionsLayer;
void* delete_MoreVideoOptionsLayer;
void* isEqual;
void* acceptVisitor;
void* update;
void* encodeWithCoder;
void* canEncode;
void* getTag;
void* setTag;
void* init;
void* setZOrder;
void* _setZOrder;
void* getZOrder;
void* setVertexZ;
void* getVertexZ;
void* setScaleX;
void* getScaleX;
void* setScaleY;
void* getScaleY;
void* setScale;
void* getScale;
void* setScale;
void* setPosition;
void* getPosition;
void* setPosition;
void* getPosition;
void* setPositionX;
void* getPositionX;
void* setPositionY;
void* getPositionY;
void* setSkewX;
void* getSkewX;
void* setSkewY;
void* getSkewY;
void* setAnchorPoint;
void* getAnchorPoint;
void* getAnchorPointInPoints;
void* setContentSize;
void* getContentSize;
void* getScaledContentSize;
void* setVisible;
void* isVisible;
void* setRotation;
void* getRotation;
void* setRotationX;
void* getRotationX;
void* setRotationY;
void* getRotationY;
void* setOrderOfArrival;
void* getOrderOfArrival;
void* setGLServerState;
void* getGLServerState;
void* ignoreAnchorPointForPosition;
void* isIgnoreAnchorPointForPosition;
void* addChild;
void* addChild;
void* addChild;
void* getChildByTag;
void* getChildren;
void* getChildrenCount;
void* setParent;
void* getParent;
void* removeFromParent;
void* removeFromParentAndCleanup;
void* removeMeAndCleanup;
void* removeChild;
void* removeChild;
void* removeChildByTag;
void* removeChildByTag;
void* removeAllChildren;
void* removeAllChildrenWithCleanup;
void* reorderChild;
void* sortAllChildren;
void* getGrid;
void* setGrid;
void* getUserData;
void* setUserData;
void* getUserObject;
void* setUserObject;
void* getShaderProgram;
void* setShaderProgram;
void* getCamera;
void* isRunning;
void* registerScriptHandler;
void* unregisterScriptHandler;
void* onEnter;
void* onEnterTransitionDidFinish;
void* onExit;
void* onExitTransitionDidStart;
void* cleanup;
void* draw;
void* visit;
void* setActionManager;
void* getActionManager;
void* setScheduler;
void* getScheduler;
void* updateTransform;
void* nodeToParentTransform;
void* nodeToParentTransformFast;
void* parentToNodeTransform;
void* nodeToWorldTransform;
void* nodeToWorldTransformFast;
void* worldToNodeTransform;
void* addComponent;
void* removeComponent;
void* removeComponent;
void* removeAllComponents;
void* updateTweenAction;
void* updateTweenActionInt;
void* ccTouchBegan;
void* ccTouchMoved;
void* ccTouchEnded;
void* ccTouchCancelled;
void* ccTouchesBegan;
void* ccTouchesMoved;
void* ccTouchesEnded;
void* ccTouchesCancelled;
void* didAccelerate;
void* registerWithTouchDispatcher;
void* registerScriptTouchHandler;
void* unregisterScriptTouchHandler;
void* isTouchEnabled;
void* setTouchEnabled;
void* setTouchMode;
void* getTouchMode;
void* setTouchPriority;
void* getTouchPriority;
void* isAccelerometerEnabled;
void* setAccelerometerEnabled;
void* setAccelerometerInterval;
void* isKeypadEnabled;
void* setKeypadEnabled;
void* isKeyboardEnabled;
void* setKeyboardEnabled;
void* isMouseEnabled;
void* setMouseEnabled;
void* keyBackClicked;
void* keyMenuClicked;
void* keyDown;
void* setPreviousPriority;
void* getPreviousPriority;
void* getOpacity;
void* getDisplayedOpacity;
void* setOpacity;
void* updateDisplayedOpacity;
void* isCascadeOpacityEnabled;
void* setCascadeOpacityEnabled;
void* getColor;
void* getDisplayedColor;
void* setColor;
void* updateDisplayedColor;
void* isCascadeColorEnabled;
void* setCascadeColorEnabled;
void* setOpacityModifyRGB;
void* isOpacityModifyRGB;
void* initWithColor;
void* initWithColor;
void* getBlendFunc;
void* setBlendFunc;
void* updateColor;
void* show;
};
/* MoreVideoOptionsLayer_1 */
typedef struct MoreVideoOptionsLayer_1_vtable MoreVideoOptionsLayer_1_vtable, *PMoreVideoOptionsLayer_1_vtable;
struct MoreVideoOptionsLayer_1_vtable {
void* delete_MoreVideoOptionsLayer;
void* delete_MoreVideoOptionsLayer;
void* ccTouchBegan;
void* ccTouchMoved;
void* ccTouchEnded;
void* ccTouchCancelled;
void* ccTouchesBegan;
void* ccTouchesMoved;
void* ccTouchesEnded;
void* ccTouchesCancelled;
void* setPreviousPriority;
void* getPreviousPriority;
};
/* MoreVideoOptionsLayer_2 */
typedef struct MoreVideoOptionsLayer_2_vtable MoreVideoOptionsLayer_2_vtable, *PMoreVideoOptionsLayer_2_vtable;
struct MoreVideoOptionsLayer_2_vtable {
void* didAccelerate;
};
/* MoreVideoOptionsLayer_3 */
typedef struct MoreVideoOptionsLayer_3_vtable MoreVideoOptionsLayer_3_vtable, *PMoreVideoOptionsLayer_3_vtable;
struct MoreVideoOptionsLayer_3_vtable {
void* keyBackClicked;
void* keyMenuClicked;
};
/* MoreVideoOptionsLayer_4 */
typedef struct MoreVideoOptionsLayer_4_vtable MoreVideoOptionsLayer_4_vtable, *PMoreVideoOptionsLayer_4_vtable;
struct MoreVideoOptionsLayer_4_vtable {
void* keyDown;
void* keyUp;
};
/* MoreVideoOptionsLayer_5 */
typedef struct MoreVideoOptionsLayer_5_vtable MoreVideoOptionsLayer_5_vtable, *PMoreVideoOptionsLayer_5_vtable;
struct MoreVideoOptionsLayer_5_vtable {
void* rightKeyDown;
void* rightKeyUp;
void* scrollWheel;
};
/* MoreVideoOptionsLayer_6 */
typedef struct MoreVideoOptionsLayer_6_vtable MoreVideoOptionsLayer_6_vtable, *PMoreVideoOptionsLayer_6_vtable;
struct MoreVideoOptionsLayer_6_vtable {
void* setColor;
void* getColor;
void* getDisplayedColor;
void* getDisplayedOpacity;
void* getOpacity;
void* setOpacity;
void* setOpacityModifyRGB;
void* isOpacityModifyRGB;
void* isCascadeColorEnabled;
void* setCascadeColorEnabled;
void* updateDisplayedColor;
void* isCascadeOpacityEnabled;
void* setCascadeOpacityEnabled;
void* updateDisplayedOpacity;
};
/* MoreVideoOptionsLayer_7 */
typedef struct MoreVideoOptionsLayer_7_vtable MoreVideoOptionsLayer_7_vtable, *PMoreVideoOptionsLayer_7_vtable;
struct MoreVideoOptionsLayer_7_vtable {
void* setBlendFunc;
void* getBlendFunc;
};
/* MoreVideoOptionsLayer_8 */
typedef struct MoreVideoOptionsLayer_8_vtable MoreVideoOptionsLayer_8_vtable, *PMoreVideoOptionsLayer_8_vtable;
struct MoreVideoOptionsLayer_8_vtable {
void* textChanged;
void* textInputOpened;
void* textInputClosed;
void* textInputShouldOffset;
void* textInputReturn;
void* allowTextInput;
void* enterPressed;
};
/* LevelCommentDelegate */
typedef struct LevelCommentDelegate_vtable LevelCommentDelegate_vtable, *PLevelCommentDelegate_vtable;
struct LevelCommentDelegate_vtable {
void* loadCommentsFinished;
void* loadCommentsFailed;
void* updateUserScoreFinished;
void* setupPageInfo;
};
/* FriendRequestDelegate */
typedef struct FriendRequestDelegate_vtable FriendRequestDelegate_vtable, *PFriendRequestDelegate_vtable;
struct FriendRequestDelegate_vtable {
void* loadFRequestsFinished;
void* loadFRequestsFailed;
void* setupPageInfo;
void* forceReloadRequests;
};
/* CheckpointGameObject */
typedef struct CheckpointGameObject_vtable CheckpointGameObject_vtable, *PCheckpointGameObject_vtable;
struct CheckpointGameObject_vtable {
void* copyWithZone;
void* delete_CheckpointGameObject;
void* delete_CheckpointGameObject;
void* isEqual;
void* acceptVisitor;
void* update;
void* encodeWithCoder;
void* canEncode;
void* getTag;
void* setTag;
void* init;
void* setZOrder;
void* _setZOrder;
void* getZOrder;
void* setVertexZ;
void* getVertexZ;
void* setScaleX;
void* getScaleX;
void* setScaleY;
void* getScaleY;
void* setScale;
void* getScale;
void* setScale;
void* setPosition;
void* getPosition;
void* setPosition;
void* getPosition;
void* setPositionX;
void* getPositionX;
void* setPositionY;
void* getPositionY;
void* setSkewX;
void* getSkewX;
void* setSkewY;
void* getSkewY;
void* setAnchorPoint;
void* getAnchorPoint;
void* getAnchorPointInPoints;
void* setContentSize;
void* getContentSize;
void* getScaledContentSize;
void* setVisible;
void* isVisible;
void* setRotation;
void* getRotation;
void* setRotationX;
void* getRotationX;
void* setRotationY;
void* getRotationY;
void* setOrderOfArrival;
void* getOrderOfArrival;
void* setGLServerState;
void* getGLServerState;
void* ignoreAnchorPointForPosition;
void* isIgnoreAnchorPointForPosition;
void* addChild;
void* addChild;
void* addChild;
void* getChildByTag;
void* getChildren;
void* getChildrenCount;
void* setParent;
void* getParent;
void* removeFromParent;
void* removeFromParentAndCleanup;
void* removeMeAndCleanup;
void* removeChild;
void* removeChild;
void* removeChildByTag;
void* removeChildByTag;
void* removeAllChildren;
void* removeAllChildrenWithCleanup;
void* reorderChild;
void* sortAllChildren;
void* getGrid;
void* setGrid;
void* getUserData;
void* setUserData;
void* getUserObject;
void* setUserObject;
void* getShaderProgram;
void* setShaderProgram;
void* getCamera;
void* isRunning;
void* registerScriptHandler;
void* unregisterScriptHandler;
void* onEnter;
void* onEnterTransitionDidFinish;
void* onExit;
void* onExitTransitionDidStart;
void* cleanup;
void* draw;
void* visit;
void* setActionManager;
void* getActionManager;
void* setScheduler;
void* getScheduler;
void* updateTransform;
void* nodeToParentTransform;
void* nodeToParentTransformFast;
void* parentToNodeTransform;
void* nodeToWorldTransform;
void* nodeToWorldTransformFast;
void* worldToNodeTransform;
void* addComponent;
void* removeComponent;
void* removeComponent;
void* removeAllComponents;
void* updateTweenAction;
void* updateTweenActionInt;
void* getOpacity;
void* getDisplayedOpacity;
void* setOpacity;
void* updateDisplayedOpacity;
void* isCascadeOpacityEnabled;
void* setCascadeOpacityEnabled;
void* getColor;
void* getDisplayedColor;
void* setColor;
void* updateDisplayedColor;
void* isCascadeColorEnabled;
void* setCascadeColorEnabled;
void* setOpacityModifyRGB;
void* isOpacityModifyRGB;
void* initWithTexture;
void* initWithTexture;
void* initWithTexture;
void* initWithSpriteFrame;
void* initWithSpriteFrameName;
void* initWithFile;
void* initWithFile;
void* setTexture;
void* getTexture;
void* setBlendFunc;
void* getBlendFunc;
void* setChildColor;
void* setChildOpacity;
void* getBatchNode;
void* setBatchNode;
void* refreshTextureRect;
void* setTextureRect;
void* setTextureRect;
void* setVertexRect;
void* setDisplayFrame;
void* isFrameDisplayed;
void* displayFrame;
void* setDisplayFrameWithAnimationName;
void* isDirty;
void* setDirty;
void* setTextureCoords;
void* updateBlendFunc;
void* setReorderChildDirtyRecursively;
void* setDirtyRecursively;
void* setFlipX;
void* setFlipY;
void* firstSetup;
void* customSetup;
void* setupCustomSprites;
void* addMainSpriteToParent;
void* resetObject;
void* triggerObject;
void* activateObject;
void* deactivateObject;
void* transferObjectRect;
void* getObjectRect;
void* getObjectRect;
void* getObjectRect2;
void* getObjectTextureRect;
void* getRealPosition;
void* setStartPos;
void* updateStartValues;
void* customObjectSetup;
void* getSaveString;
void* claimParticle;
void* unclaimParticle;
void* particleWasActivated;
void* isFlipX;
void* isFlipY;
void* setRScaleX;
void* setRScaleY;
void* setRScale;
void* getRScaleX;
void* getRScaleY;
void* setRRotation;
void* triggerActivated;
void* setObjectColor;
void* setGlowColor;
void* restoreObject;
void* animationTriggered;
void* selectObject;
void* activatedByPlayer;
void* hasBeenActivatedByPlayer;
void* hasBeenActivated;
void* getOrientedBox;
void* updateOrientedBox;
void* getObjectRotation;
void* updateMainColor;
void* updateSecondaryColor;
void* addToGroup;
void* removeFromGroup;
void* saveActiveColors;
void* spawnXPosition;
void* canAllowMultiActivate;
void* blendModeChanged;
void* updateParticleColor;
void* updateParticleOpacity;
void* updateMainParticleOpacity;
void* updateSecondaryParticleOpacity;
void* canReverse;
void* isSpecialSpawnObject;
void* canBeOrdered;
void* getObjectLabel;
void* setObjectLabel;
void* shouldDrawEditorHitbox;
void* getHasSyncedAnimation;
void* getHasRotateAction;
void* canMultiActivate;
void* updateTextKerning;
void* getTextKerning;
void* getObjectRectDirty;
void* setObjectRectDirty;
void* getOrientedRectDirty;
void* setOrientedRectDirty;
void* getType;
void* setType;
void* getStartPos;
void* powerOnObject;
void* powerOffObject;
void* stateSensitiveOff;
void* updateSyncedAnimation;
void* updateAnimateOnTrigger;
};
/* CheckpointGameObject_1 */
typedef struct CheckpointGameObject_1_vtable CheckpointGameObject_1_vtable, *PCheckpointGameObject_1_vtable;
struct CheckpointGameObject_1_vtable {
void* setColor;
void* getColor;
void* getDisplayedColor;
void* getDisplayedOpacity;
void* getOpacity;
void* setOpacity;
void* setOpacityModifyRGB;
void* isOpacityModifyRGB;
void* isCascadeColorEnabled;
void* setCascadeColorEnabled;
void* updateDisplayedColor;
void* isCascadeOpacityEnabled;
void* setCascadeOpacityEnabled;
void* updateDisplayedOpacity;
};
/* CheckpointGameObject_2 */
typedef struct CheckpointGameObject_2_vtable CheckpointGameObject_2_vtable, *PCheckpointGameObject_2_vtable;
struct CheckpointGameObject_2_vtable {
void* setBlendFunc;
void* getBlendFunc;
void* getTexture;
void* setTexture;
};
/* LevelSettingsDelegate */
typedef struct LevelSettingsDelegate_vtable LevelSettingsDelegate_vtable, *PLevelSettingsDelegate_vtable;
struct LevelSettingsDelegate_vtable {
void* levelSettingsUpdated;
};
/* GJSmartBlockPreview */
typedef struct GJSmartBlockPreview_vtable GJSmartBlockPreview_vtable, *PGJSmartBlockPreview_vtable;
struct GJSmartBlockPreview_vtable {
void* copyWithZone;
void* delete_GJSmartBlockPreview;
void* delete_GJSmartBlockPreview;
void* isEqual;
void* acceptVisitor;
void* update;
void* encodeWithCoder;
void* canEncode;
void* getTag;
void* setTag;
void* init;
void* setZOrder;
void* _setZOrder;
void* getZOrder;
void* setVertexZ;
void* getVertexZ;
void* setScaleX;
void* getScaleX;
void* setScaleY;
void* getScaleY;
void* setScale;
void* getScale;
void* setScale;
void* setPosition;
void* getPosition;
void* setPosition;
void* getPosition;
void* setPositionX;
void* getPositionX;
void* setPositionY;
void* getPositionY;
void* setSkewX;
void* getSkewX;
void* setSkewY;
void* getSkewY;
void* setAnchorPoint;
void* getAnchorPoint;
void* getAnchorPointInPoints;
void* setContentSize;
void* getContentSize;
void* getScaledContentSize;
void* setVisible;
void* isVisible;
void* setRotation;
void* getRotation;
void* setRotationX;
void* getRotationX;
void* setRotationY;
void* getRotationY;
void* setOrderOfArrival;
void* getOrderOfArrival;
void* setGLServerState;
void* getGLServerState;
void* ignoreAnchorPointForPosition;
void* isIgnoreAnchorPointForPosition;
void* addChild;
void* addChild;
void* addChild;
void* getChildByTag;
void* getChildren;
void* getChildrenCount;
void* setParent;
void* getParent;
void* removeFromParent;
void* removeFromParentAndCleanup;
void* removeMeAndCleanup;
void* removeChild;
void* removeChild;
void* removeChildByTag;
void* removeChildByTag;
void* removeAllChildren;
void* removeAllChildrenWithCleanup;
void* reorderChild;
void* sortAllChildren;
void* getGrid;
void* setGrid;
void* getUserData;
void* setUserData;
void* getUserObject;
void* setUserObject;
void* getShaderProgram;
void* setShaderProgram;
void* getCamera;
void* isRunning;
void* registerScriptHandler;
void* unregisterScriptHandler;
void* onEnter;
void* onEnterTransitionDidFinish;
void* onExit;
void* onExitTransitionDidStart;
void* cleanup;
void* draw;
void* visit;
void* setActionManager;
void* getActionManager;
void* setScheduler;
void* getScheduler;
void* updateTransform;
void* nodeToParentTransform;
void* nodeToParentTransformFast;
void* parentToNodeTransform;
void* nodeToWorldTransform;
void* nodeToWorldTransformFast;
void* worldToNodeTransform;
void* addComponent;
void* removeComponent;
void* removeComponent;
void* removeAllComponents;
void* updateTweenAction;
void* updateTweenActionInt;
};
/* UndoObject */
typedef struct UndoObject_vtable UndoObject_vtable, *PUndoObject_vtable;
struct UndoObject_vtable {
void* copyWithZone;
void* delete_UndoObject;
void* delete_UndoObject;
void* isEqual;
void* acceptVisitor;
void* update;
void* encodeWithCoder;
void* canEncode;
void* getTag;
void* setTag;
};
/* SetupResetTriggerPopup */
typedef struct SetupResetTriggerPopup_vtable SetupResetTriggerPopup_vtable, *PSetupResetTriggerPopup_vtable;
struct SetupResetTriggerPopup_vtable {
void* copyWithZone;
void* delete_SetupResetTriggerPopup;
void* delete_SetupResetTriggerPopup;
void* isEqual;
void* acceptVisitor;
void* update;
void* encodeWithCoder;
void* canEncode;
void* getTag;
void* setTag;
void* init;
void* setZOrder;
void* _setZOrder;
void* getZOrder;
void* setVertexZ;
void* getVertexZ;
void* setScaleX;
void* getScaleX;
void* setScaleY;
void* getScaleY;
void* setScale;
void* getScale;
void* setScale;
void* setPosition;
void* getPosition;
void* setPosition;
void* getPosition;
void* setPositionX;
void* getPositionX;
void* setPositionY;
void* getPositionY;
void* setSkewX;
void* getSkewX;
void* setSkewY;
void* getSkewY;
void* setAnchorPoint;
void* getAnchorPoint;
void* getAnchorPointInPoints;
void* setContentSize;
void* getContentSize;
void* getScaledContentSize;
void* setVisible;
void* isVisible;
void* setRotation;
void* getRotation;
void* setRotationX;
void* getRotationX;
void* setRotationY;
void* getRotationY;
void* setOrderOfArrival;
void* getOrderOfArrival;
void* setGLServerState;
void* getGLServerState;
void* ignoreAnchorPointForPosition;
void* isIgnoreAnchorPointForPosition;
void* addChild;
void* addChild;
void* addChild;
void* getChildByTag;
void* getChildren;
void* getChildrenCount;
void* setParent;
void* getParent;
void* removeFromParent;
void* removeFromParentAndCleanup;
void* removeMeAndCleanup;
void* removeChild;
void* removeChild;
void* removeChildByTag;
void* removeChildByTag;
void* removeAllChildren;
void* removeAllChildrenWithCleanup;
void* reorderChild;
void* sortAllChildren;
void* getGrid;
void* setGrid;
void* getUserData;
void* setUserData;
void* getUserObject;
void* setUserObject;
void* getShaderProgram;
void* setShaderProgram;
void* getCamera;
void* isRunning;
void* registerScriptHandler;
void* unregisterScriptHandler;
void* onEnter;
void* onEnterTransitionDidFinish;
void* onExit;
void* onExitTransitionDidStart;
void* cleanup;
void* draw;
void* visit;
void* setActionManager;
void* getActionManager;
void* setScheduler;
void* getScheduler;
void* updateTransform;
void* nodeToParentTransform;
void* nodeToParentTransformFast;
void* parentToNodeTransform;
void* nodeToWorldTransform;
void* nodeToWorldTransformFast;
void* worldToNodeTransform;
void* addComponent;
void* removeComponent;
void* removeComponent;
void* removeAllComponents;
void* updateTweenAction;
void* updateTweenActionInt;
void* ccTouchBegan;
void* ccTouchMoved;
void* ccTouchEnded;
void* ccTouchCancelled;
void* ccTouchesBegan;
void* ccTouchesMoved;
void* ccTouchesEnded;
void* ccTouchesCancelled;
void* didAccelerate;
void* registerWithTouchDispatcher;
void* registerScriptTouchHandler;
void* unregisterScriptTouchHandler;
void* isTouchEnabled;
void* setTouchEnabled;
void* setTouchMode;
void* getTouchMode;
void* setTouchPriority;
void* getTouchPriority;
void* isAccelerometerEnabled;
void* setAccelerometerEnabled;
void* setAccelerometerInterval;
void* isKeypadEnabled;
void* setKeypadEnabled;
void* isKeyboardEnabled;
void* setKeyboardEnabled;
void* isMouseEnabled;
void* setMouseEnabled;
void* keyBackClicked;
void* keyMenuClicked;
void* keyDown;
void* setPreviousPriority;
void* getPreviousPriority;
void* getOpacity;
void* getDisplayedOpacity;
void* setOpacity;
void* updateDisplayedOpacity;
void* isCascadeOpacityEnabled;
void* setCascadeOpacityEnabled;
void* getColor;
void* getDisplayedColor;
void* setColor;
void* updateDisplayedColor;
void* isCascadeColorEnabled;
void* setCascadeColorEnabled;
void* setOpacityModifyRGB;
void* isOpacityModifyRGB;
void* initWithColor;
void* initWithColor;
void* getBlendFunc;
void* setBlendFunc;
void* updateColor;
void* show;
void* pageChanged;
void* toggleGroup;
void* determineStartValues;
void* onClose;
void* textInputClosed;
void* textChanged;
void* textInputShouldOffset;
void* textInputReturn;
void* updateInputValue;
void* sliderBegan;
void* sliderEnded;
void* onPlusButton;
void* onCustomButton;
void* updateDefaultTriggerValues;
void* updateInputNode;
void* updateToggleItem;
void* valueDidChange;
void* getValue;
void* triggerValueFromSliderValue;
void* triggerSliderValueFromValue;
void* onCustomToggleTriggerValue;
void* valuePopupClosed;
};
/* SetupResetTriggerPopup_1 */
typedef struct SetupResetTriggerPopup_1_vtable SetupResetTriggerPopup_1_vtable, *PSetupResetTriggerPopup_1_vtable;
struct SetupResetTriggerPopup_1_vtable {
void* delete_SetupResetTriggerPopup;
void* delete_SetupResetTriggerPopup;
void* ccTouchBegan;
void* ccTouchMoved;
void* ccTouchEnded;
void* ccTouchCancelled;
void* ccTouchesBegan;
void* ccTouchesMoved;
void* ccTouchesEnded;
void* ccTouchesCancelled;
void* setPreviousPriority;
void* getPreviousPriority;
};
/* SetupResetTriggerPopup_2 */
typedef struct SetupResetTriggerPopup_2_vtable SetupResetTriggerPopup_2_vtable, *PSetupResetTriggerPopup_2_vtable;
struct SetupResetTriggerPopup_2_vtable {
void* didAccelerate;
};
/* SetupResetTriggerPopup_3 */
typedef struct SetupResetTriggerPopup_3_vtable SetupResetTriggerPopup_3_vtable, *PSetupResetTriggerPopup_3_vtable;
struct SetupResetTriggerPopup_3_vtable {
void* keyBackClicked;
void* keyMenuClicked;
};
/* SetupResetTriggerPopup_4 */
typedef struct SetupResetTriggerPopup_4_vtable SetupResetTriggerPopup_4_vtable, *PSetupResetTriggerPopup_4_vtable;
struct SetupResetTriggerPopup_4_vtable {
void* keyDown;
void* keyUp;
};
/* SetupResetTriggerPopup_5 */
typedef struct SetupResetTriggerPopup_5_vtable SetupResetTriggerPopup_5_vtable, *PSetupResetTriggerPopup_5_vtable;
struct SetupResetTriggerPopup_5_vtable {
void* rightKeyDown;
void* rightKeyUp;
void* scrollWheel;
};
/* SetupResetTriggerPopup_6 */
typedef struct SetupResetTriggerPopup_6_vtable SetupResetTriggerPopup_6_vtable, *PSetupResetTriggerPopup_6_vtable;
struct SetupResetTriggerPopup_6_vtable {
void* setColor;
void* getColor;
void* getDisplayedColor;
void* getDisplayedOpacity;
void* getOpacity;
void* setOpacity;
void* setOpacityModifyRGB;
void* isOpacityModifyRGB;
void* isCascadeColorEnabled;
void* setCascadeColorEnabled;
void* updateDisplayedColor;
void* isCascadeOpacityEnabled;
void* setCascadeOpacityEnabled;
void* updateDisplayedOpacity;
};
/* SetupResetTriggerPopup_7 */
typedef struct SetupResetTriggerPopup_7_vtable SetupResetTriggerPopup_7_vtable, *PSetupResetTriggerPopup_7_vtable;
struct SetupResetTriggerPopup_7_vtable {
void* setBlendFunc;
void* getBlendFunc;
};
/* SetupResetTriggerPopup_8 */
typedef struct SetupResetTriggerPopup_8_vtable SetupResetTriggerPopup_8_vtable, *PSetupResetTriggerPopup_8_vtable;
struct SetupResetTriggerPopup_8_vtable {
void* textChanged;
void* textInputOpened;
void* textInputClosed;
void* textInputShouldOffset;
void* textInputReturn;
void* allowTextInput;
void* enterPressed;
};
/* SetupResetTriggerPopup_9 */
typedef struct SetupResetTriggerPopup_9_vtable SetupResetTriggerPopup_9_vtable, *PSetupResetTriggerPopup_9_vtable;
struct SetupResetTriggerPopup_9_vtable {
void* valuePopupClosed;
};
/* SetupResetTriggerPopup_10 */
typedef struct SetupResetTriggerPopup_10_vtable SetupResetTriggerPopup_10_vtable, *PSetupResetTriggerPopup_10_vtable;
struct SetupResetTriggerPopup_10_vtable {
void* sliderBegan;
void* sliderEnded;
};
/* SetupEndPopup */
typedef struct SetupEndPopup_vtable SetupEndPopup_vtable, *PSetupEndPopup_vtable;
struct SetupEndPopup_vtable {
void* copyWithZone;
void* delete_SetupEndPopup;
void* delete_SetupEndPopup;
void* isEqual;
void* acceptVisitor;
void* update;
void* encodeWithCoder;
void* canEncode;
void* getTag;
void* setTag;
void* init;
void* setZOrder;
void* _setZOrder;
void* getZOrder;
void* setVertexZ;
void* getVertexZ;
void* setScaleX;
void* getScaleX;
void* setScaleY;
void* getScaleY;
void* setScale;
void* getScale;
void* setScale;
void* setPosition;
void* getPosition;
void* setPosition;
void* getPosition;
void* setPositionX;
void* getPositionX;
void* setPositionY;
void* getPositionY;
void* setSkewX;
void* getSkewX;
void* setSkewY;
void* getSkewY;
void* setAnchorPoint;
void* getAnchorPoint;
void* getAnchorPointInPoints;
void* setContentSize;
void* getContentSize;
void* getScaledContentSize;
void* setVisible;
void* isVisible;
void* setRotation;
void* getRotation;
void* setRotationX;
void* getRotationX;
void* setRotationY;
void* getRotationY;
void* setOrderOfArrival;
void* getOrderOfArrival;
void* setGLServerState;
void* getGLServerState;
void* ignoreAnchorPointForPosition;
void* isIgnoreAnchorPointForPosition;
void* addChild;
void* addChild;
void* addChild;
void* getChildByTag;
void* getChildren;
void* getChildrenCount;
void* setParent;
void* getParent;
void* removeFromParent;
void* removeFromParentAndCleanup;
void* removeMeAndCleanup;
void* removeChild;
void* removeChild;
void* removeChildByTag;
void* removeChildByTag;
void* removeAllChildren;
void* removeAllChildrenWithCleanup;
void* reorderChild;
void* sortAllChildren;
void* getGrid;
void* setGrid;
void* getUserData;
void* setUserData;
void* getUserObject;
void* setUserObject;
void* getShaderProgram;
void* setShaderProgram;
void* getCamera;
void* isRunning;
void* registerScriptHandler;
void* unregisterScriptHandler;
void* onEnter;
void* onEnterTransitionDidFinish;
void* onExit;
void* onExitTransitionDidStart;
void* cleanup;
void* draw;
void* visit;
void* setActionManager;
void* getActionManager;
void* setScheduler;
void* getScheduler;
void* updateTransform;
void* nodeToParentTransform;
void* nodeToParentTransformFast;
void* parentToNodeTransform;
void* nodeToWorldTransform;
void* nodeToWorldTransformFast;
void* worldToNodeTransform;
void* addComponent;
void* removeComponent;
void* removeComponent;
void* removeAllComponents;
void* updateTweenAction;
void* updateTweenActionInt;
void* ccTouchBegan;
void* ccTouchMoved;
void* ccTouchEnded;
void* ccTouchCancelled;
void* ccTouchesBegan;
void* ccTouchesMoved;
void* ccTouchesEnded;
void* ccTouchesCancelled;
void* didAccelerate;
void* registerWithTouchDispatcher;
void* registerScriptTouchHandler;
void* unregisterScriptTouchHandler;
void* isTouchEnabled;
void* setTouchEnabled;
void* setTouchMode;
void* getTouchMode;
void* setTouchPriority;
void* getTouchPriority;
void* isAccelerometerEnabled;
void* setAccelerometerEnabled;
void* setAccelerometerInterval;
void* isKeypadEnabled;
void* setKeypadEnabled;
void* isKeyboardEnabled;
void* setKeyboardEnabled;
void* isMouseEnabled;
void* setMouseEnabled;
void* keyBackClicked;
void* keyMenuClicked;
void* keyDown;
void* setPreviousPriority;
void* getPreviousPriority;
void* getOpacity;
void* getDisplayedOpacity;
void* setOpacity;
void* updateDisplayedOpacity;
void* isCascadeOpacityEnabled;
void* setCascadeOpacityEnabled;
void* getColor;
void* getDisplayedColor;
void* setColor;
void* updateDisplayedColor;
void* isCascadeColorEnabled;
void* setCascadeColorEnabled;
void* setOpacityModifyRGB;
void* isOpacityModifyRGB;
void* initWithColor;
void* initWithColor;
void* getBlendFunc;
void* setBlendFunc;
void* updateColor;
void* show;
void* pageChanged;
void* toggleGroup;
void* determineStartValues;
void* onClose;
void* textInputClosed;
void* textChanged;
void* textInputShouldOffset;
void* textInputReturn;
void* updateInputValue;
void* sliderBegan;
void* sliderEnded;
void* onPlusButton;
void* onCustomButton;
void* updateDefaultTriggerValues;
void* updateInputNode;
void* updateToggleItem;
void* valueDidChange;
void* getValue;
void* triggerValueFromSliderValue;
void* triggerSliderValueFromValue;
void* onCustomToggleTriggerValue;
void* valuePopupClosed;
};
/* SetupEndPopup_1 */
typedef struct SetupEndPopup_1_vtable SetupEndPopup_1_vtable, *PSetupEndPopup_1_vtable;
struct SetupEndPopup_1_vtable {
void* delete_SetupEndPopup;
void* delete_SetupEndPopup;
void* ccTouchBegan;
void* ccTouchMoved;
void* ccTouchEnded;
void* ccTouchCancelled;
void* ccTouchesBegan;
void* ccTouchesMoved;
void* ccTouchesEnded;
void* ccTouchesCancelled;
void* setPreviousPriority;
void* getPreviousPriority;
};
/* SetupEndPopup_2 */
typedef struct SetupEndPopup_2_vtable SetupEndPopup_2_vtable, *PSetupEndPopup_2_vtable;
struct SetupEndPopup_2_vtable {
void* didAccelerate;
};
/* SetupEndPopup_3 */
typedef struct SetupEndPopup_3_vtable SetupEndPopup_3_vtable, *PSetupEndPopup_3_vtable;
struct SetupEndPopup_3_vtable {
void* keyBackClicked;
void* keyMenuClicked;
};
/* SetupEndPopup_4 */
typedef struct SetupEndPopup_4_vtable SetupEndPopup_4_vtable, *PSetupEndPopup_4_vtable;
struct SetupEndPopup_4_vtable {
void* keyDown;
void* keyUp;
};
/* SetupEndPopup_5 */
typedef struct SetupEndPopup_5_vtable SetupEndPopup_5_vtable, *PSetupEndPopup_5_vtable;
struct SetupEndPopup_5_vtable {
void* rightKeyDown;
void* rightKeyUp;
void* scrollWheel;
};
/* SetupEndPopup_6 */
typedef struct SetupEndPopup_6_vtable SetupEndPopup_6_vtable, *PSetupEndPopup_6_vtable;
struct SetupEndPopup_6_vtable {
void* setColor;
void* getColor;
void* getDisplayedColor;
void* getDisplayedOpacity;
void* getOpacity;
void* setOpacity;
void* setOpacityModifyRGB;
void* isOpacityModifyRGB;
void* isCascadeColorEnabled;
void* setCascadeColorEnabled;
void* updateDisplayedColor;
void* isCascadeOpacityEnabled;
void* setCascadeOpacityEnabled;
void* updateDisplayedOpacity;
};
/* SetupEndPopup_7 */
typedef struct SetupEndPopup_7_vtable SetupEndPopup_7_vtable, *PSetupEndPopup_7_vtable;
struct SetupEndPopup_7_vtable {
void* setBlendFunc;
void* getBlendFunc;
};
/* SetupEndPopup_8 */
typedef struct SetupEndPopup_8_vtable SetupEndPopup_8_vtable, *PSetupEndPopup_8_vtable;
struct SetupEndPopup_8_vtable {
void* textChanged;
void* textInputOpened;
void* textInputClosed;
void* textInputShouldOffset;
void* textInputReturn;
void* allowTextInput;
void* enterPressed;
};
/* SetupEndPopup_9 */
typedef struct SetupEndPopup_9_vtable SetupEndPopup_9_vtable, *PSetupEndPopup_9_vtable;
struct SetupEndPopup_9_vtable {
void* valuePopupClosed;
};
/* SetupEndPopup_10 */
typedef struct SetupEndPopup_10_vtable SetupEndPopup_10_vtable, *PSetupEndPopup_10_vtable;
struct SetupEndPopup_10_vtable {
void* sliderBegan;
void* sliderEnded;
};
/* SetupAreaTriggerPopup */
typedef struct SetupAreaTriggerPopup_vtable SetupAreaTriggerPopup_vtable, *PSetupAreaTriggerPopup_vtable;
struct SetupAreaTriggerPopup_vtable {
void* copyWithZone;
void* delete_SetupAreaTriggerPopup;
void* delete_SetupAreaTriggerPopup;
void* isEqual;
void* acceptVisitor;
void* update;
void* encodeWithCoder;
void* canEncode;
void* getTag;
void* setTag;
void* init;
void* setZOrder;
void* _setZOrder;
void* getZOrder;
void* setVertexZ;
void* getVertexZ;
void* setScaleX;
void* getScaleX;
void* setScaleY;
void* getScaleY;
void* setScale;
void* getScale;
void* setScale;
void* setPosition;
void* getPosition;
void* setPosition;
void* getPosition;
void* setPositionX;
void* getPositionX;
void* setPositionY;
void* getPositionY;
void* setSkewX;
void* getSkewX;
void* setSkewY;
void* getSkewY;
void* setAnchorPoint;
void* getAnchorPoint;
void* getAnchorPointInPoints;
void* setContentSize;
void* getContentSize;
void* getScaledContentSize;
void* setVisible;
void* isVisible;
void* setRotation;
void* getRotation;
void* setRotationX;
void* getRotationX;
void* setRotationY;
void* getRotationY;
void* setOrderOfArrival;
void* getOrderOfArrival;
void* setGLServerState;
void* getGLServerState;
void* ignoreAnchorPointForPosition;
void* isIgnoreAnchorPointForPosition;
void* addChild;
void* addChild;
void* addChild;
void* getChildByTag;
void* getChildren;
void* getChildrenCount;
void* setParent;
void* getParent;
void* removeFromParent;
void* removeFromParentAndCleanup;
void* removeMeAndCleanup;
void* removeChild;
void* removeChild;
void* removeChildByTag;
void* removeChildByTag;
void* removeAllChildren;
void* removeAllChildrenWithCleanup;
void* reorderChild;
void* sortAllChildren;
void* getGrid;
void* setGrid;
void* getUserData;
void* setUserData;
void* getUserObject;
void* setUserObject;
void* getShaderProgram;
void* setShaderProgram;
void* getCamera;
void* isRunning;
void* registerScriptHandler;
void* unregisterScriptHandler;
void* onEnter;
void* onEnterTransitionDidFinish;
void* onExit;
void* onExitTransitionDidStart;
void* cleanup;
void* draw;
void* visit;
void* setActionManager;
void* getActionManager;
void* setScheduler;
void* getScheduler;
void* updateTransform;
void* nodeToParentTransform;
void* nodeToParentTransformFast;
void* parentToNodeTransform;
void* nodeToWorldTransform;
void* nodeToWorldTransformFast;
void* worldToNodeTransform;
void* addComponent;
void* removeComponent;
void* removeComponent;
void* removeAllComponents;
void* updateTweenAction;
void* updateTweenActionInt;
void* ccTouchBegan;
void* ccTouchMoved;
void* ccTouchEnded;
void* ccTouchCancelled;
void* ccTouchesBegan;
void* ccTouchesMoved;
void* ccTouchesEnded;
void* ccTouchesCancelled;
void* didAccelerate;
void* registerWithTouchDispatcher;
void* registerScriptTouchHandler;
void* unregisterScriptTouchHandler;
void* isTouchEnabled;
void* setTouchEnabled;
void* setTouchMode;
void* getTouchMode;
void* setTouchPriority;
void* getTouchPriority;
void* isAccelerometerEnabled;
void* setAccelerometerEnabled;
void* setAccelerometerInterval;
void* isKeypadEnabled;
void* setKeypadEnabled;
void* isKeyboardEnabled;
void* setKeyboardEnabled;
void* isMouseEnabled;
void* setMouseEnabled;
void* keyBackClicked;
void* keyMenuClicked;
void* keyDown;
void* setPreviousPriority;
void* getPreviousPriority;
void* getOpacity;
void* getDisplayedOpacity;
void* setOpacity;
void* updateDisplayedOpacity;
void* isCascadeOpacityEnabled;
void* setCascadeOpacityEnabled;
void* getColor;
void* getDisplayedColor;
void* setColor;
void* updateDisplayedColor;
void* isCascadeColorEnabled;
void* setCascadeColorEnabled;
void* setOpacityModifyRGB;
void* isOpacityModifyRGB;
void* initWithColor;
void* initWithColor;
void* getBlendFunc;
void* setBlendFunc;
void* updateColor;
void* show;
void* pageChanged;
void* toggleGroup;
void* determineStartValues;
void* onClose;
void* textInputClosed;
void* textChanged;
void* textInputShouldOffset;
void* textInputReturn;
void* updateInputValue;
void* sliderBegan;
void* sliderEnded;
void* onPlusButton;
void* onCustomButton;
void* updateDefaultTriggerValues;
void* updateInputNode;
void* updateToggleItem;
void* valueDidChange;
void* getValue;
void* triggerValueFromSliderValue;
void* triggerSliderValueFromValue;
void* onCustomToggleTriggerValue;
void* valuePopupClosed;
};
/* SetupAreaTriggerPopup_1 */
typedef struct SetupAreaTriggerPopup_1_vtable SetupAreaTriggerPopup_1_vtable, *PSetupAreaTriggerPopup_1_vtable;
struct SetupAreaTriggerPopup_1_vtable {
void* delete_SetupAreaTriggerPopup;
void* delete_SetupAreaTriggerPopup;
void* ccTouchBegan;
void* ccTouchMoved;
void* ccTouchEnded;
void* ccTouchCancelled;
void* ccTouchesBegan;
void* ccTouchesMoved;
void* ccTouchesEnded;
void* ccTouchesCancelled;
void* setPreviousPriority;
void* getPreviousPriority;
};
/* SetupAreaTriggerPopup_2 */
typedef struct SetupAreaTriggerPopup_2_vtable SetupAreaTriggerPopup_2_vtable, *PSetupAreaTriggerPopup_2_vtable;
struct SetupAreaTriggerPopup_2_vtable {
void* didAccelerate;
};
/* SetupAreaTriggerPopup_3 */
typedef struct SetupAreaTriggerPopup_3_vtable SetupAreaTriggerPopup_3_vtable, *PSetupAreaTriggerPopup_3_vtable;
struct SetupAreaTriggerPopup_3_vtable {
void* keyBackClicked;
void* keyMenuClicked;
};
/* SetupAreaTriggerPopup_4 */
typedef struct SetupAreaTriggerPopup_4_vtable SetupAreaTriggerPopup_4_vtable, *PSetupAreaTriggerPopup_4_vtable;
struct SetupAreaTriggerPopup_4_vtable {
void* keyDown;
void* keyUp;
};
/* SetupAreaTriggerPopup_5 */
typedef struct SetupAreaTriggerPopup_5_vtable SetupAreaTriggerPopup_5_vtable, *PSetupAreaTriggerPopup_5_vtable;
struct SetupAreaTriggerPopup_5_vtable {
void* rightKeyDown;
void* rightKeyUp;
void* scrollWheel;
};
/* SetupAreaTriggerPopup_6 */
typedef struct SetupAreaTriggerPopup_6_vtable SetupAreaTriggerPopup_6_vtable, *PSetupAreaTriggerPopup_6_vtable;
struct SetupAreaTriggerPopup_6_vtable {
void* setColor;
void* getColor;
void* getDisplayedColor;
void* getDisplayedOpacity;
void* getOpacity;
void* setOpacity;
void* setOpacityModifyRGB;
void* isOpacityModifyRGB;
void* isCascadeColorEnabled;
void* setCascadeColorEnabled;
void* updateDisplayedColor;
void* isCascadeOpacityEnabled;
void* setCascadeOpacityEnabled;
void* updateDisplayedOpacity;
};
/* SetupAreaTriggerPopup_7 */
typedef struct SetupAreaTriggerPopup_7_vtable SetupAreaTriggerPopup_7_vtable, *PSetupAreaTriggerPopup_7_vtable;
struct SetupAreaTriggerPopup_7_vtable {
void* setBlendFunc;
void* getBlendFunc;
};
/* SetupAreaTriggerPopup_8 */
typedef struct SetupAreaTriggerPopup_8_vtable SetupAreaTriggerPopup_8_vtable, *PSetupAreaTriggerPopup_8_vtable;
struct SetupAreaTriggerPopup_8_vtable {
void* textChanged;
void* textInputOpened;
void* textInputClosed;
void* textInputShouldOffset;
void* textInputReturn;
void* allowTextInput;
void* enterPressed;
};
/* SetupAreaTriggerPopup_9 */
typedef struct SetupAreaTriggerPopup_9_vtable SetupAreaTriggerPopup_9_vtable, *PSetupAreaTriggerPopup_9_vtable;
struct SetupAreaTriggerPopup_9_vtable {
void* valuePopupClosed;
};
/* SetupAreaTriggerPopup_10 */
typedef struct SetupAreaTriggerPopup_10_vtable SetupAreaTriggerPopup_10_vtable, *PSetupAreaTriggerPopup_10_vtable;
struct SetupAreaTriggerPopup_10_vtable {
void* sliderBegan;
void* sliderEnded;
};
/* NumberInputDelegate */
typedef struct NumberInputDelegate_vtable NumberInputDelegate_vtable, *PNumberInputDelegate_vtable;
struct NumberInputDelegate_vtable {
void* numberInputClosed;
};
/* LevelDeleteDelegate */
typedef struct LevelDeleteDelegate_vtable LevelDeleteDelegate_vtable, *PLevelDeleteDelegate_vtable;
struct LevelDeleteDelegate_vtable {
void* levelDeleteFinished;
void* levelDeleteFailed;
};
/* CCLightFlash */
typedef struct CCLightFlash_vtable CCLightFlash_vtable, *PCCLightFlash_vtable;
struct CCLightFlash_vtable {
void* copyWithZone;
void* delete_CCLightFlash;
void* delete_CCLightFlash;
void* isEqual;
void* acceptVisitor;
void* update;
void* encodeWithCoder;
void* canEncode;
void* getTag;
void* setTag;
void* init;
void* setZOrder;
void* _setZOrder;
void* getZOrder;
void* setVertexZ;
void* getVertexZ;
void* setScaleX;
void* getScaleX;
void* setScaleY;
void* getScaleY;
void* setScale;
void* getScale;
void* setScale;
void* setPosition;
void* getPosition;
void* setPosition;
void* getPosition;
void* setPositionX;
void* getPositionX;
void* setPositionY;
void* getPositionY;
void* setSkewX;
void* getSkewX;
void* setSkewY;
void* getSkewY;
void* setAnchorPoint;
void* getAnchorPoint;
void* getAnchorPointInPoints;
void* setContentSize;
void* getContentSize;
void* getScaledContentSize;
void* setVisible;
void* isVisible;
void* setRotation;
void* getRotation;
void* setRotationX;
void* getRotationX;
void* setRotationY;
void* getRotationY;
void* setOrderOfArrival;
void* getOrderOfArrival;
void* setGLServerState;
void* getGLServerState;
void* ignoreAnchorPointForPosition;
void* isIgnoreAnchorPointForPosition;
void* addChild;
void* addChild;
void* addChild;
void* getChildByTag;
void* getChildren;
void* getChildrenCount;
void* setParent;
void* getParent;
void* removeFromParent;
void* removeFromParentAndCleanup;
void* removeMeAndCleanup;
void* removeChild;
void* removeChild;
void* removeChildByTag;
void* removeChildByTag;
void* removeAllChildren;
void* removeAllChildrenWithCleanup;
void* reorderChild;
void* sortAllChildren;
void* getGrid;
void* setGrid;
void* getUserData;
void* setUserData;
void* getUserObject;
void* setUserObject;
void* getShaderProgram;
void* setShaderProgram;
void* getCamera;
void* isRunning;
void* registerScriptHandler;
void* unregisterScriptHandler;
void* onEnter;
void* onEnterTransitionDidFinish;
void* onExit;
void* onExitTransitionDidStart;
void* cleanup;
void* draw;
void* visit;
void* setActionManager;
void* getActionManager;
void* setScheduler;
void* getScheduler;
void* updateTransform;
void* nodeToParentTransform;
void* nodeToParentTransformFast;
void* parentToNodeTransform;
void* nodeToWorldTransform;
void* nodeToWorldTransformFast;
void* worldToNodeTransform;
void* addComponent;
void* removeComponent;
void* removeComponent;
void* removeAllComponents;
void* updateTweenAction;
void* updateTweenActionInt;
};
/* UISaveLoadLayer */
typedef struct UISaveLoadLayer_vtable UISaveLoadLayer_vtable, *PUISaveLoadLayer_vtable;
struct UISaveLoadLayer_vtable {
void* copyWithZone;
void* delete_UISaveLoadLayer;
void* delete_UISaveLoadLayer;
void* isEqual;
void* acceptVisitor;
void* update;
void* encodeWithCoder;
void* canEncode;
void* getTag;
void* setTag;
void* init;
void* setZOrder;
void* _setZOrder;
void* getZOrder;
void* setVertexZ;
void* getVertexZ;
void* setScaleX;
void* getScaleX;
void* setScaleY;
void* getScaleY;
void* setScale;
void* getScale;
void* setScale;
void* setPosition;
void* getPosition;
void* setPosition;
void* getPosition;
void* setPositionX;
void* getPositionX;
void* setPositionY;
void* getPositionY;
void* setSkewX;
void* getSkewX;
void* setSkewY;
void* getSkewY;
void* setAnchorPoint;
void* getAnchorPoint;
void* getAnchorPointInPoints;
void* setContentSize;
void* getContentSize;
void* getScaledContentSize;
void* setVisible;
void* isVisible;
void* setRotation;
void* getRotation;
void* setRotationX;
void* getRotationX;
void* setRotationY;
void* getRotationY;
void* setOrderOfArrival;
void* getOrderOfArrival;
void* setGLServerState;
void* getGLServerState;
void* ignoreAnchorPointForPosition;
void* isIgnoreAnchorPointForPosition;
void* addChild;
void* addChild;
void* addChild;
void* getChildByTag;
void* getChildren;
void* getChildrenCount;
void* setParent;
void* getParent;
void* removeFromParent;
void* removeFromParentAndCleanup;
void* removeMeAndCleanup;
void* removeChild;
void* removeChild;
void* removeChildByTag;
void* removeChildByTag;
void* removeAllChildren;
void* removeAllChildrenWithCleanup;
void* reorderChild;
void* sortAllChildren;
void* getGrid;
void* setGrid;
void* getUserData;
void* setUserData;
void* getUserObject;
void* setUserObject;
void* getShaderProgram;
void* setShaderProgram;
void* getCamera;
void* isRunning;
void* registerScriptHandler;
void* unregisterScriptHandler;
void* onEnter;
void* onEnterTransitionDidFinish;
void* onExit;
void* onExitTransitionDidStart;
void* cleanup;
void* draw;
void* visit;
void* setActionManager;
void* getActionManager;
void* setScheduler;
void* getScheduler;
void* updateTransform;
void* nodeToParentTransform;
void* nodeToParentTransformFast;
void* parentToNodeTransform;
void* nodeToWorldTransform;
void* nodeToWorldTransformFast;
void* worldToNodeTransform;
void* addComponent;
void* removeComponent;
void* removeComponent;
void* removeAllComponents;
void* updateTweenAction;
void* updateTweenActionInt;
void* ccTouchBegan;
void* ccTouchMoved;
void* ccTouchEnded;
void* ccTouchCancelled;
void* ccTouchesBegan;
void* ccTouchesMoved;
void* ccTouchesEnded;
void* ccTouchesCancelled;
void* didAccelerate;
void* registerWithTouchDispatcher;
void* registerScriptTouchHandler;
void* unregisterScriptTouchHandler;
void* isTouchEnabled;
void* setTouchEnabled;
void* setTouchMode;
void* getTouchMode;
void* setTouchPriority;
void* getTouchPriority;
void* isAccelerometerEnabled;
void* setAccelerometerEnabled;
void* setAccelerometerInterval;
void* isKeypadEnabled;
void* setKeypadEnabled;
void* isKeyboardEnabled;
void* setKeyboardEnabled;
void* isMouseEnabled;
void* setMouseEnabled;
void* keyBackClicked;
void* keyMenuClicked;
void* keyDown;
void* setPreviousPriority;
void* getPreviousPriority;
void* getOpacity;
void* getDisplayedOpacity;
void* setOpacity;
void* updateDisplayedOpacity;
void* isCascadeOpacityEnabled;
void* setCascadeOpacityEnabled;
void* getColor;
void* getDisplayedColor;
void* setColor;
void* updateDisplayedColor;
void* isCascadeColorEnabled;
void* setCascadeColorEnabled;
void* setOpacityModifyRGB;
void* isOpacityModifyRGB;
void* initWithColor;
void* initWithColor;
void* getBlendFunc;
void* setBlendFunc;
void* updateColor;
void* show;
void* pageChanged;
void* toggleGroup;
void* determineStartValues;
void* onClose;
void* textInputClosed;
void* textChanged;
void* textInputShouldOffset;
void* textInputReturn;
void* updateInputValue;
void* sliderBegan;
void* sliderEnded;
void* onPlusButton;
void* onCustomButton;
void* updateDefaultTriggerValues;
void* updateInputNode;
void* updateToggleItem;
void* valueDidChange;
void* getValue;
void* triggerValueFromSliderValue;
void* triggerSliderValueFromValue;
void* onCustomToggleTriggerValue;
void* valuePopupClosed;
};
/* UISaveLoadLayer_1 */
typedef struct UISaveLoadLayer_1_vtable UISaveLoadLayer_1_vtable, *PUISaveLoadLayer_1_vtable;
struct UISaveLoadLayer_1_vtable {
void* delete_UISaveLoadLayer;
void* delete_UISaveLoadLayer;
void* ccTouchBegan;
void* ccTouchMoved;
void* ccTouchEnded;
void* ccTouchCancelled;
void* ccTouchesBegan;
void* ccTouchesMoved;
void* ccTouchesEnded;
void* ccTouchesCancelled;
void* setPreviousPriority;
void* getPreviousPriority;
};
/* UISaveLoadLayer_2 */
typedef struct UISaveLoadLayer_2_vtable UISaveLoadLayer_2_vtable, *PUISaveLoadLayer_2_vtable;
struct UISaveLoadLayer_2_vtable {
void* didAccelerate;
};
/* UISaveLoadLayer_3 */
typedef struct UISaveLoadLayer_3_vtable UISaveLoadLayer_3_vtable, *PUISaveLoadLayer_3_vtable;
struct UISaveLoadLayer_3_vtable {
void* keyBackClicked;
void* keyMenuClicked;
};
/* UISaveLoadLayer_4 */
typedef struct UISaveLoadLayer_4_vtable UISaveLoadLayer_4_vtable, *PUISaveLoadLayer_4_vtable;
struct UISaveLoadLayer_4_vtable {
void* keyDown;
void* keyUp;
};
/* UISaveLoadLayer_5 */
typedef struct UISaveLoadLayer_5_vtable UISaveLoadLayer_5_vtable, *PUISaveLoadLayer_5_vtable;
struct UISaveLoadLayer_5_vtable {
void* rightKeyDown;
void* rightKeyUp;
void* scrollWheel;
};
/* UISaveLoadLayer_6 */
typedef struct UISaveLoadLayer_6_vtable UISaveLoadLayer_6_vtable, *PUISaveLoadLayer_6_vtable;
struct UISaveLoadLayer_6_vtable {
void* setColor;
void* getColor;
void* getDisplayedColor;
void* getDisplayedOpacity;
void* getOpacity;
void* setOpacity;
void* setOpacityModifyRGB;
void* isOpacityModifyRGB;
void* isCascadeColorEnabled;
void* setCascadeColorEnabled;
void* updateDisplayedColor;
void* isCascadeOpacityEnabled;
void* setCascadeOpacityEnabled;
void* updateDisplayedOpacity;
};
/* UISaveLoadLayer_7 */
typedef struct UISaveLoadLayer_7_vtable UISaveLoadLayer_7_vtable, *PUISaveLoadLayer_7_vtable;
struct UISaveLoadLayer_7_vtable {
void* setBlendFunc;
void* getBlendFunc;
};
/* UISaveLoadLayer_8 */
typedef struct UISaveLoadLayer_8_vtable UISaveLoadLayer_8_vtable, *PUISaveLoadLayer_8_vtable;
struct UISaveLoadLayer_8_vtable {
void* textChanged;
void* textInputOpened;
void* textInputClosed;
void* textInputShouldOffset;
void* textInputReturn;
void* allowTextInput;
void* enterPressed;
};
/* UISaveLoadLayer_9 */
typedef struct UISaveLoadLayer_9_vtable UISaveLoadLayer_9_vtable, *PUISaveLoadLayer_9_vtable;
struct UISaveLoadLayer_9_vtable {
void* valuePopupClosed;
};
/* UISaveLoadLayer_10 */
typedef struct UISaveLoadLayer_10_vtable UISaveLoadLayer_10_vtable, *PUISaveLoadLayer_10_vtable;
struct UISaveLoadLayer_10_vtable {
void* sliderBegan;
void* sliderEnded;
};
/* ExplodeItemSprite */
typedef struct ExplodeItemSprite_vtable ExplodeItemSprite_vtable, *PExplodeItemSprite_vtable;
struct ExplodeItemSprite_vtable {
void* copyWithZone;
void* delete_ExplodeItemSprite;
void* delete_ExplodeItemSprite;
void* isEqual;
void* acceptVisitor;
void* update;
void* encodeWithCoder;
void* canEncode;
void* getTag;
void* setTag;
void* init;
void* setZOrder;
void* _setZOrder;
void* getZOrder;
void* setVertexZ;
void* getVertexZ;
void* setScaleX;
void* getScaleX;
void* setScaleY;
void* getScaleY;
void* setScale;
void* getScale;
void* setScale;
void* setPosition;
void* getPosition;
void* setPosition;
void* getPosition;
void* setPositionX;
void* getPositionX;
void* setPositionY;
void* getPositionY;
void* setSkewX;
void* getSkewX;
void* setSkewY;
void* getSkewY;
void* setAnchorPoint;
void* getAnchorPoint;
void* getAnchorPointInPoints;
void* setContentSize;
void* getContentSize;
void* getScaledContentSize;
void* setVisible;
void* isVisible;
void* setRotation;
void* getRotation;
void* setRotationX;
void* getRotationX;
void* setRotationY;
void* getRotationY;
void* setOrderOfArrival;
void* getOrderOfArrival;
void* setGLServerState;
void* getGLServerState;
void* ignoreAnchorPointForPosition;
void* isIgnoreAnchorPointForPosition;
void* addChild;
void* addChild;
void* addChild;
void* getChildByTag;
void* getChildren;
void* getChildrenCount;
void* setParent;
void* getParent;
void* removeFromParent;
void* removeFromParentAndCleanup;
void* removeMeAndCleanup;
void* removeChild;
void* removeChild;
void* removeChildByTag;
void* removeChildByTag;
void* removeAllChildren;
void* removeAllChildrenWithCleanup;
void* reorderChild;
void* sortAllChildren;
void* getGrid;
void* setGrid;
void* getUserData;
void* setUserData;
void* getUserObject;
void* setUserObject;
void* getShaderProgram;
void* setShaderProgram;
void* getCamera;
void* isRunning;
void* registerScriptHandler;
void* unregisterScriptHandler;
void* onEnter;
void* onEnterTransitionDidFinish;
void* onExit;
void* onExitTransitionDidStart;
void* cleanup;
void* draw;
void* visit;
void* setActionManager;
void* getActionManager;
void* setScheduler;
void* getScheduler;
void* updateTransform;
void* nodeToParentTransform;
void* nodeToParentTransformFast;
void* parentToNodeTransform;
void* nodeToWorldTransform;
void* nodeToWorldTransformFast;
void* worldToNodeTransform;
void* addComponent;
void* removeComponent;
void* removeComponent;
void* removeAllComponents;
void* updateTweenAction;
void* updateTweenActionInt;
void* getOpacity;
void* getDisplayedOpacity;
void* setOpacity;
void* updateDisplayedOpacity;
void* isCascadeOpacityEnabled;
void* setCascadeOpacityEnabled;
void* getColor;
void* getDisplayedColor;
void* setColor;
void* updateDisplayedColor;
void* isCascadeColorEnabled;
void* setCascadeColorEnabled;
void* setOpacityModifyRGB;
void* isOpacityModifyRGB;
void* initWithTexture;
void* initWithTexture;
void* initWithTexture;
void* initWithSpriteFrame;
void* initWithSpriteFrameName;
void* initWithFile;
void* initWithFile;
void* setTexture;
void* getTexture;
void* setBlendFunc;
void* getBlendFunc;
void* setChildColor;
void* setChildOpacity;
void* getBatchNode;
void* setBatchNode;
void* refreshTextureRect;
void* setTextureRect;
void* setTextureRect;
void* setVertexRect;
void* setDisplayFrame;
void* isFrameDisplayed;
void* displayFrame;
void* setDisplayFrameWithAnimationName;
void* isDirty;
void* setDirty;
void* setTextureCoords;
void* updateBlendFunc;
void* setReorderChildDirtyRecursively;
void* setDirtyRecursively;
};
/* ExplodeItemSprite_1 */
typedef struct ExplodeItemSprite_1_vtable ExplodeItemSprite_1_vtable, *PExplodeItemSprite_1_vtable;
struct ExplodeItemSprite_1_vtable {
void* setColor;
void* getColor;
void* getDisplayedColor;
void* getDisplayedOpacity;
void* getOpacity;
void* setOpacity;
void* setOpacityModifyRGB;
void* isOpacityModifyRGB;
void* isCascadeColorEnabled;
void* setCascadeColorEnabled;
void* updateDisplayedColor;
void* isCascadeOpacityEnabled;
void* setCascadeOpacityEnabled;
void* updateDisplayedOpacity;
};
/* ExplodeItemSprite_2 */
typedef struct ExplodeItemSprite_2_vtable ExplodeItemSprite_2_vtable, *PExplodeItemSprite_2_vtable;
struct ExplodeItemSprite_2_vtable {
void* setBlendFunc;
void* getBlendFunc;
void* getTexture;
void* setTexture;
};
/* UploadListPopup */
typedef struct UploadListPopup_vtable UploadListPopup_vtable, *PUploadListPopup_vtable;
struct UploadListPopup_vtable {
void* copyWithZone;
void* delete_UploadListPopup;
void* delete_UploadListPopup;
void* isEqual;
void* acceptVisitor;
void* update;
void* encodeWithCoder;
void* canEncode;
void* getTag;
void* setTag;
void* init;
void* setZOrder;
void* _setZOrder;
void* getZOrder;
void* setVertexZ;
void* getVertexZ;
void* setScaleX;
void* getScaleX;
void* setScaleY;
void* getScaleY;
void* setScale;
void* getScale;
void* setScale;
void* setPosition;
void* getPosition;
void* setPosition;
void* getPosition;
void* setPositionX;
void* getPositionX;
void* setPositionY;
void* getPositionY;
void* setSkewX;
void* getSkewX;
void* setSkewY;
void* getSkewY;
void* setAnchorPoint;
void* getAnchorPoint;
void* getAnchorPointInPoints;
void* setContentSize;
void* getContentSize;
void* getScaledContentSize;
void* setVisible;
void* isVisible;
void* setRotation;
void* getRotation;
void* setRotationX;
void* getRotationX;
void* setRotationY;
void* getRotationY;
void* setOrderOfArrival;
void* getOrderOfArrival;
void* setGLServerState;
void* getGLServerState;
void* ignoreAnchorPointForPosition;
void* isIgnoreAnchorPointForPosition;
void* addChild;
void* addChild;
void* addChild;
void* getChildByTag;
void* getChildren;
void* getChildrenCount;
void* setParent;
void* getParent;
void* removeFromParent;
void* removeFromParentAndCleanup;
void* removeMeAndCleanup;
void* removeChild;
void* removeChild;
void* removeChildByTag;
void* removeChildByTag;
void* removeAllChildren;
void* removeAllChildrenWithCleanup;
void* reorderChild;
void* sortAllChildren;
void* getGrid;
void* setGrid;
void* getUserData;
void* setUserData;
void* getUserObject;
void* setUserObject;
void* getShaderProgram;
void* setShaderProgram;
void* getCamera;
void* isRunning;
void* registerScriptHandler;
void* unregisterScriptHandler;
void* onEnter;
void* onEnterTransitionDidFinish;
void* onExit;
void* onExitTransitionDidStart;
void* cleanup;
void* draw;
void* visit;
void* setActionManager;
void* getActionManager;
void* setScheduler;
void* getScheduler;
void* updateTransform;
void* nodeToParentTransform;
void* nodeToParentTransformFast;
void* parentToNodeTransform;
void* nodeToWorldTransform;
void* nodeToWorldTransformFast;
void* worldToNodeTransform;
void* addComponent;
void* removeComponent;
void* removeComponent;
void* removeAllComponents;
void* updateTweenAction;
void* updateTweenActionInt;
void* ccTouchBegan;
void* ccTouchMoved;
void* ccTouchEnded;
void* ccTouchCancelled;
void* ccTouchesBegan;
void* ccTouchesMoved;
void* ccTouchesEnded;
void* ccTouchesCancelled;
void* didAccelerate;
void* registerWithTouchDispatcher;
void* registerScriptTouchHandler;
void* unregisterScriptTouchHandler;
void* isTouchEnabled;
void* setTouchEnabled;
void* setTouchMode;
void* getTouchMode;
void* setTouchPriority;
void* getTouchPriority;
void* isAccelerometerEnabled;
void* setAccelerometerEnabled;
void* setAccelerometerInterval;
void* isKeypadEnabled;
void* setKeypadEnabled;
void* isKeyboardEnabled;
void* setKeyboardEnabled;
void* isMouseEnabled;
void* setMouseEnabled;
void* keyBackClicked;
void* keyMenuClicked;
void* keyDown;
void* setPreviousPriority;
void* getPreviousPriority;
void* getOpacity;
void* getDisplayedOpacity;
void* setOpacity;
void* updateDisplayedOpacity;
void* isCascadeOpacityEnabled;
void* setCascadeOpacityEnabled;
void* getColor;
void* getDisplayedColor;
void* setColor;
void* updateDisplayedColor;
void* isCascadeColorEnabled;
void* setCascadeColorEnabled;
void* setOpacityModifyRGB;
void* isOpacityModifyRGB;
void* initWithColor;
void* initWithColor;
void* getBlendFunc;
void* setBlendFunc;
void* updateColor;
void* show;
void* listUploadFinished;
void* listUploadFailed;
};
/* UploadListPopup_1 */
typedef struct UploadListPopup_1_vtable UploadListPopup_1_vtable, *PUploadListPopup_1_vtable;
struct UploadListPopup_1_vtable {
void* delete_UploadListPopup;
void* delete_UploadListPopup;
void* ccTouchBegan;
void* ccTouchMoved;
void* ccTouchEnded;
void* ccTouchCancelled;
void* ccTouchesBegan;
void* ccTouchesMoved;
void* ccTouchesEnded;
void* ccTouchesCancelled;
void* setPreviousPriority;
void* getPreviousPriority;
};
/* UploadListPopup_2 */
typedef struct UploadListPopup_2_vtable UploadListPopup_2_vtable, *PUploadListPopup_2_vtable;
struct UploadListPopup_2_vtable {
void* didAccelerate;
};
/* UploadListPopup_3 */
typedef struct UploadListPopup_3_vtable UploadListPopup_3_vtable, *PUploadListPopup_3_vtable;
struct UploadListPopup_3_vtable {
void* keyBackClicked;
void* keyMenuClicked;
};
/* UploadListPopup_4 */
typedef struct UploadListPopup_4_vtable UploadListPopup_4_vtable, *PUploadListPopup_4_vtable;
struct UploadListPopup_4_vtable {
void* keyDown;
void* keyUp;
};
/* UploadListPopup_5 */
typedef struct UploadListPopup_5_vtable UploadListPopup_5_vtable, *PUploadListPopup_5_vtable;
struct UploadListPopup_5_vtable {
void* rightKeyDown;
void* rightKeyUp;
void* scrollWheel;
};
/* UploadListPopup_6 */
typedef struct UploadListPopup_6_vtable UploadListPopup_6_vtable, *PUploadListPopup_6_vtable;
struct UploadListPopup_6_vtable {
void* setColor;
void* getColor;
void* getDisplayedColor;
void* getDisplayedOpacity;
void* getOpacity;
void* setOpacity;
void* setOpacityModifyRGB;
void* isOpacityModifyRGB;
void* isCascadeColorEnabled;
void* setCascadeColorEnabled;
void* updateDisplayedColor;
void* isCascadeOpacityEnabled;
void* setCascadeOpacityEnabled;
void* updateDisplayedOpacity;
};
/* UploadListPopup_7 */
typedef struct UploadListPopup_7_vtable UploadListPopup_7_vtable, *PUploadListPopup_7_vtable;
struct UploadListPopup_7_vtable {
void* setBlendFunc;
void* getBlendFunc;
};
/* UploadListPopup_8 */
typedef struct UploadListPopup_8_vtable UploadListPopup_8_vtable, *PUploadListPopup_8_vtable;
struct UploadListPopup_8_vtable {
void* listUploadFinished;
void* listUploadFailed;
};
/* SetupShaderEffectPopup */
typedef struct SetupShaderEffectPopup_vtable SetupShaderEffectPopup_vtable, *PSetupShaderEffectPopup_vtable;
struct SetupShaderEffectPopup_vtable {
void* copyWithZone;
void* delete_SetupShaderEffectPopup;
void* delete_SetupShaderEffectPopup;
void* isEqual;
void* acceptVisitor;
void* update;
void* encodeWithCoder;
void* canEncode;
void* getTag;
void* setTag;
void* init;
void* setZOrder;
void* _setZOrder;
void* getZOrder;
void* setVertexZ;
void* getVertexZ;
void* setScaleX;
void* getScaleX;
void* setScaleY;
void* getScaleY;
void* setScale;
void* getScale;
void* setScale;
void* setPosition;
void* getPosition;
void* setPosition;
void* getPosition;
void* setPositionX;
void* getPositionX;
void* setPositionY;
void* getPositionY;
void* setSkewX;
void* getSkewX;
void* setSkewY;
void* getSkewY;
void* setAnchorPoint;
void* getAnchorPoint;
void* getAnchorPointInPoints;
void* setContentSize;
void* getContentSize;
void* getScaledContentSize;
void* setVisible;
void* isVisible;
void* setRotation;
void* getRotation;
void* setRotationX;
void* getRotationX;
void* setRotationY;
void* getRotationY;
void* setOrderOfArrival;
void* getOrderOfArrival;
void* setGLServerState;
void* getGLServerState;
void* ignoreAnchorPointForPosition;
void* isIgnoreAnchorPointForPosition;
void* addChild;
void* addChild;
void* addChild;
void* getChildByTag;
void* getChildren;
void* getChildrenCount;
void* setParent;
void* getParent;
void* removeFromParent;
void* removeFromParentAndCleanup;
void* removeMeAndCleanup;
void* removeChild;
void* removeChild;
void* removeChildByTag;
void* removeChildByTag;
void* removeAllChildren;
void* removeAllChildrenWithCleanup;
void* reorderChild;
void* sortAllChildren;
void* getGrid;
void* setGrid;
void* getUserData;
void* setUserData;
void* getUserObject;
void* setUserObject;
void* getShaderProgram;
void* setShaderProgram;
void* getCamera;
void* isRunning;
void* registerScriptHandler;
void* unregisterScriptHandler;
void* onEnter;
void* onEnterTransitionDidFinish;
void* onExit;
void* onExitTransitionDidStart;
void* cleanup;
void* draw;
void* visit;
void* setActionManager;
void* getActionManager;
void* setScheduler;
void* getScheduler;
void* updateTransform;
void* nodeToParentTransform;
void* nodeToParentTransformFast;
void* parentToNodeTransform;
void* nodeToWorldTransform;
void* nodeToWorldTransformFast;
void* worldToNodeTransform;
void* addComponent;
void* removeComponent;
void* removeComponent;
void* removeAllComponents;
void* updateTweenAction;
void* updateTweenActionInt;
void* ccTouchBegan;
void* ccTouchMoved;
void* ccTouchEnded;
void* ccTouchCancelled;
void* ccTouchesBegan;
void* ccTouchesMoved;
void* ccTouchesEnded;
void* ccTouchesCancelled;
void* didAccelerate;
void* registerWithTouchDispatcher;
void* registerScriptTouchHandler;
void* unregisterScriptTouchHandler;
void* isTouchEnabled;
void* setTouchEnabled;
void* setTouchMode;
void* getTouchMode;
void* setTouchPriority;
void* getTouchPriority;
void* isAccelerometerEnabled;
void* setAccelerometerEnabled;
void* setAccelerometerInterval;
void* isKeypadEnabled;
void* setKeypadEnabled;
void* isKeyboardEnabled;
void* setKeyboardEnabled;
void* isMouseEnabled;
void* setMouseEnabled;
void* keyBackClicked;
void* keyMenuClicked;
void* keyDown;
void* setPreviousPriority;
void* getPreviousPriority;
void* getOpacity;
void* getDisplayedOpacity;
void* setOpacity;
void* updateDisplayedOpacity;
void* isCascadeOpacityEnabled;
void* setCascadeOpacityEnabled;
void* getColor;
void* getDisplayedColor;
void* setColor;
void* updateDisplayedColor;
void* isCascadeColorEnabled;
void* setCascadeColorEnabled;
void* setOpacityModifyRGB;
void* isOpacityModifyRGB;
void* initWithColor;
void* initWithColor;
void* getBlendFunc;
void* setBlendFunc;
void* updateColor;
void* show;
void* pageChanged;
void* toggleGroup;
void* determineStartValues;
void* onClose;
void* textInputClosed;
void* textChanged;
void* textInputShouldOffset;
void* textInputReturn;
void* updateInputValue;
void* sliderBegan;
void* sliderEnded;
void* onPlusButton;
void* onCustomButton;
void* updateDefaultTriggerValues;
void* updateInputNode;
void* updateToggleItem;
void* valueDidChange;
void* getValue;
void* triggerValueFromSliderValue;
void* triggerSliderValueFromValue;
void* onCustomToggleTriggerValue;
void* valuePopupClosed;
};
/* SetupShaderEffectPopup_1 */
typedef struct SetupShaderEffectPopup_1_vtable SetupShaderEffectPopup_1_vtable, *PSetupShaderEffectPopup_1_vtable;
struct SetupShaderEffectPopup_1_vtable {
void* delete_SetupShaderEffectPopup;
void* delete_SetupShaderEffectPopup;
void* ccTouchBegan;
void* ccTouchMoved;
void* ccTouchEnded;
void* ccTouchCancelled;
void* ccTouchesBegan;
void* ccTouchesMoved;
void* ccTouchesEnded;
void* ccTouchesCancelled;
void* setPreviousPriority;
void* getPreviousPriority;
};
/* SetupShaderEffectPopup_2 */
typedef struct SetupShaderEffectPopup_2_vtable SetupShaderEffectPopup_2_vtable, *PSetupShaderEffectPopup_2_vtable;
struct SetupShaderEffectPopup_2_vtable {
void* didAccelerate;
};
/* SetupShaderEffectPopup_3 */
typedef struct SetupShaderEffectPopup_3_vtable SetupShaderEffectPopup_3_vtable, *PSetupShaderEffectPopup_3_vtable;
struct SetupShaderEffectPopup_3_vtable {
void* keyBackClicked;
void* keyMenuClicked;
};
/* SetupShaderEffectPopup_4 */
typedef struct SetupShaderEffectPopup_4_vtable SetupShaderEffectPopup_4_vtable, *PSetupShaderEffectPopup_4_vtable;
struct SetupShaderEffectPopup_4_vtable {
void* keyDown;
void* keyUp;
};
/* SetupShaderEffectPopup_5 */
typedef struct SetupShaderEffectPopup_5_vtable SetupShaderEffectPopup_5_vtable, *PSetupShaderEffectPopup_5_vtable;
struct SetupShaderEffectPopup_5_vtable {
void* rightKeyDown;
void* rightKeyUp;
void* scrollWheel;
};
/* SetupShaderEffectPopup_6 */
typedef struct SetupShaderEffectPopup_6_vtable SetupShaderEffectPopup_6_vtable, *PSetupShaderEffectPopup_6_vtable;
struct SetupShaderEffectPopup_6_vtable {
void* setColor;
void* getColor;
void* getDisplayedColor;
void* getDisplayedOpacity;
void* getOpacity;
void* setOpacity;
void* setOpacityModifyRGB;
void* isOpacityModifyRGB;
void* isCascadeColorEnabled;
void* setCascadeColorEnabled;
void* updateDisplayedColor;
void* isCascadeOpacityEnabled;
void* setCascadeOpacityEnabled;
void* updateDisplayedOpacity;
};
/* SetupShaderEffectPopup_7 */
typedef struct SetupShaderEffectPopup_7_vtable SetupShaderEffectPopup_7_vtable, *PSetupShaderEffectPopup_7_vtable;
struct SetupShaderEffectPopup_7_vtable {
void* setBlendFunc;
void* getBlendFunc;
};
/* SetupShaderEffectPopup_8 */
typedef struct SetupShaderEffectPopup_8_vtable SetupShaderEffectPopup_8_vtable, *PSetupShaderEffectPopup_8_vtable;
struct SetupShaderEffectPopup_8_vtable {
void* textChanged;
void* textInputOpened;
void* textInputClosed;
void* textInputShouldOffset;
void* textInputReturn;
void* allowTextInput;
void* enterPressed;
};
/* SetupShaderEffectPopup_9 */
typedef struct SetupShaderEffectPopup_9_vtable SetupShaderEffectPopup_9_vtable, *PSetupShaderEffectPopup_9_vtable;
struct SetupShaderEffectPopup_9_vtable {
void* valuePopupClosed;
};
/* SetupShaderEffectPopup_10 */
typedef struct SetupShaderEffectPopup_10_vtable SetupShaderEffectPopup_10_vtable, *PSetupShaderEffectPopup_10_vtable;
struct SetupShaderEffectPopup_10_vtable {
void* sliderBegan;
void* sliderEnded;
};
/* SFXSearchResult */
typedef struct SFXSearchResult_vtable SFXSearchResult_vtable, *PSFXSearchResult_vtable;
struct SFXSearchResult_vtable {
void* copyWithZone;
void* delete_SFXSearchResult;
void* delete_SFXSearchResult;
void* isEqual;
void* acceptVisitor;
void* update;
void* encodeWithCoder;
void* canEncode;
void* getTag;
void* setTag;
void* updateObjects;
void* stateChanged;
};
/* SFXSearchResult_1 */
typedef struct SFXSearchResult_1_vtable SFXSearchResult_1_vtable, *PSFXSearchResult_1_vtable;
struct SFXSearchResult_1_vtable {
void* stateChanged;
};
/* LevelPage */
typedef struct LevelPage_vtable LevelPage_vtable, *PLevelPage_vtable;
struct LevelPage_vtable {
void* copyWithZone;
void* delete_LevelPage;
void* delete_LevelPage;
void* isEqual;
void* acceptVisitor;
void* update;
void* encodeWithCoder;
void* canEncode;
void* getTag;
void* setTag;
void* init;
void* setZOrder;
void* _setZOrder;
void* getZOrder;
void* setVertexZ;
void* getVertexZ;
void* setScaleX;
void* getScaleX;
void* setScaleY;
void* getScaleY;
void* setScale;
void* getScale;
void* setScale;
void* setPosition;
void* getPosition;
void* setPosition;
void* getPosition;
void* setPositionX;
void* getPositionX;
void* setPositionY;
void* getPositionY;
void* setSkewX;
void* getSkewX;
void* setSkewY;
void* getSkewY;
void* setAnchorPoint;
void* getAnchorPoint;
void* getAnchorPointInPoints;
void* setContentSize;
void* getContentSize;
void* getScaledContentSize;
void* setVisible;
void* isVisible;
void* setRotation;
void* getRotation;
void* setRotationX;
void* getRotationX;
void* setRotationY;
void* getRotationY;
void* setOrderOfArrival;
void* getOrderOfArrival;
void* setGLServerState;
void* getGLServerState;
void* ignoreAnchorPointForPosition;
void* isIgnoreAnchorPointForPosition;
void* addChild;
void* addChild;
void* addChild;
void* getChildByTag;
void* getChildren;
void* getChildrenCount;
void* setParent;
void* getParent;
void* removeFromParent;
void* removeFromParentAndCleanup;
void* removeMeAndCleanup;
void* removeChild;
void* removeChild;
void* removeChildByTag;
void* removeChildByTag;
void* removeAllChildren;
void* removeAllChildrenWithCleanup;
void* reorderChild;
void* sortAllChildren;
void* getGrid;
void* setGrid;
void* getUserData;
void* setUserData;
void* getUserObject;
void* setUserObject;
void* getShaderProgram;
void* setShaderProgram;
void* getCamera;
void* isRunning;
void* registerScriptHandler;
void* unregisterScriptHandler;
void* onEnter;
void* onEnterTransitionDidFinish;
void* onExit;
void* onExitTransitionDidStart;
void* cleanup;
void* draw;
void* visit;
void* setActionManager;
void* getActionManager;
void* setScheduler;
void* getScheduler;
void* updateTransform;
void* nodeToParentTransform;
void* nodeToParentTransformFast;
void* parentToNodeTransform;
void* nodeToWorldTransform;
void* nodeToWorldTransformFast;
void* worldToNodeTransform;
void* addComponent;
void* removeComponent;
void* removeComponent;
void* removeAllComponents;
void* updateTweenAction;
void* updateTweenActionInt;
void* ccTouchBegan;
void* ccTouchMoved;
void* ccTouchEnded;
void* ccTouchCancelled;
void* ccTouchesBegan;
void* ccTouchesMoved;
void* ccTouchesEnded;
void* ccTouchesCancelled;
void* didAccelerate;
void* registerWithTouchDispatcher;
void* registerScriptTouchHandler;
void* unregisterScriptTouchHandler;
void* isTouchEnabled;
void* setTouchEnabled;
void* setTouchMode;
void* getTouchMode;
void* setTouchPriority;
void* getTouchPriority;
void* isAccelerometerEnabled;
void* setAccelerometerEnabled;
void* setAccelerometerInterval;
void* isKeypadEnabled;
void* setKeypadEnabled;
void* isKeyboardEnabled;
void* setKeyboardEnabled;
void* isMouseEnabled;
void* setMouseEnabled;
void* keyBackClicked;
void* keyMenuClicked;
void* keyDown;
void* setPreviousPriority;
void* getPreviousPriority;
void* dialogClosed;
};
/* LevelPage_1 */
typedef struct LevelPage_1_vtable LevelPage_1_vtable, *PLevelPage_1_vtable;
struct LevelPage_1_vtable {
void* delete_LevelPage;
void* delete_LevelPage;
void* ccTouchBegan;
void* ccTouchMoved;
void* ccTouchEnded;
void* ccTouchCancelled;
void* ccTouchesBegan;
void* ccTouchesMoved;
void* ccTouchesEnded;
void* ccTouchesCancelled;
void* setPreviousPriority;
void* getPreviousPriority;
};
/* LevelPage_2 */
typedef struct LevelPage_2_vtable LevelPage_2_vtable, *PLevelPage_2_vtable;
struct LevelPage_2_vtable {
void* didAccelerate;
};
/* LevelPage_3 */
typedef struct LevelPage_3_vtable LevelPage_3_vtable, *PLevelPage_3_vtable;
struct LevelPage_3_vtable {
void* keyBackClicked;
void* keyMenuClicked;
};
/* LevelPage_4 */
typedef struct LevelPage_4_vtable LevelPage_4_vtable, *PLevelPage_4_vtable;
struct LevelPage_4_vtable {
void* keyDown;
void* keyUp;
};
/* LevelPage_5 */
typedef struct LevelPage_5_vtable LevelPage_5_vtable, *PLevelPage_5_vtable;
struct LevelPage_5_vtable {
void* rightKeyDown;
void* rightKeyUp;
void* scrollWheel;
};
/* LevelPage_6 */
typedef struct LevelPage_6_vtable LevelPage_6_vtable, *PLevelPage_6_vtable;
struct LevelPage_6_vtable {
void* dialogClosed;
};
/* CCNodeContainer */
typedef struct CCNodeContainer_vtable CCNodeContainer_vtable, *PCCNodeContainer_vtable;
struct CCNodeContainer_vtable {
void* copyWithZone;
void* delete_CCNodeContainer;
void* delete_CCNodeContainer;
void* isEqual;
void* acceptVisitor;
void* update;
void* encodeWithCoder;
void* canEncode;
void* getTag;
void* setTag;
void* init;
void* setZOrder;
void* _setZOrder;
void* getZOrder;
void* setVertexZ;
void* getVertexZ;
void* setScaleX;
void* getScaleX;
void* setScaleY;
void* getScaleY;
void* setScale;
void* getScale;
void* setScale;
void* setPosition;
void* getPosition;
void* setPosition;
void* getPosition;
void* setPositionX;
void* getPositionX;
void* setPositionY;
void* getPositionY;
void* setSkewX;
void* getSkewX;
void* setSkewY;
void* getSkewY;
void* setAnchorPoint;
void* getAnchorPoint;
void* getAnchorPointInPoints;
void* setContentSize;
void* getContentSize;
void* getScaledContentSize;
void* setVisible;
void* isVisible;
void* setRotation;
void* getRotation;
void* setRotationX;
void* getRotationX;
void* setRotationY;
void* getRotationY;
void* setOrderOfArrival;
void* getOrderOfArrival;
void* setGLServerState;
void* getGLServerState;
void* ignoreAnchorPointForPosition;
void* isIgnoreAnchorPointForPosition;
void* addChild;
void* addChild;
void* addChild;
void* getChildByTag;
void* getChildren;
void* getChildrenCount;
void* setParent;
void* getParent;
void* removeFromParent;
void* removeFromParentAndCleanup;
void* removeMeAndCleanup;
void* removeChild;
void* removeChild;
void* removeChildByTag;
void* removeChildByTag;
void* removeAllChildren;
void* removeAllChildrenWithCleanup;
void* reorderChild;
void* sortAllChildren;
void* getGrid;
void* setGrid;
void* getUserData;
void* setUserData;
void* getUserObject;
void* setUserObject;
void* getShaderProgram;
void* setShaderProgram;
void* getCamera;
void* isRunning;
void* registerScriptHandler;
void* unregisterScriptHandler;
void* onEnter;
void* onEnterTransitionDidFinish;
void* onExit;
void* onExitTransitionDidStart;
void* cleanup;
void* draw;
void* visit;
void* setActionManager;
void* getActionManager;
void* setScheduler;
void* getScheduler;
void* updateTransform;
void* nodeToParentTransform;
void* nodeToParentTransformFast;
void* parentToNodeTransform;
void* nodeToWorldTransform;
void* nodeToWorldTransformFast;
void* worldToNodeTransform;
void* addComponent;
void* removeComponent;
void* removeComponent;
void* removeAllComponents;
void* updateTweenAction;
void* updateTweenActionInt;
};
/* CollisionBlockPopup */
typedef struct CollisionBlockPopup_vtable CollisionBlockPopup_vtable, *PCollisionBlockPopup_vtable;
struct CollisionBlockPopup_vtable {
void* copyWithZone;
void* delete_CollisionBlockPopup;
void* delete_CollisionBlockPopup;
void* isEqual;
void* acceptVisitor;
void* update;
void* encodeWithCoder;
void* canEncode;
void* getTag;
void* setTag;
void* init;
void* setZOrder;
void* _setZOrder;
void* getZOrder;
void* setVertexZ;
void* getVertexZ;
void* setScaleX;
void* getScaleX;
void* setScaleY;
void* getScaleY;
void* setScale;
void* getScale;
void* setScale;
void* setPosition;
void* getPosition;
void* setPosition;
void* getPosition;
void* setPositionX;
void* getPositionX;
void* setPositionY;
void* getPositionY;
void* setSkewX;
void* getSkewX;
void* setSkewY;
void* getSkewY;
void* setAnchorPoint;
void* getAnchorPoint;
void* getAnchorPointInPoints;
void* setContentSize;
void* getContentSize;
void* getScaledContentSize;
void* setVisible;
void* isVisible;
void* setRotation;
void* getRotation;
void* setRotationX;
void* getRotationX;
void* setRotationY;
void* getRotationY;
void* setOrderOfArrival;
void* getOrderOfArrival;
void* setGLServerState;
void* getGLServerState;
void* ignoreAnchorPointForPosition;
void* isIgnoreAnchorPointForPosition;
void* addChild;
void* addChild;
void* addChild;
void* getChildByTag;
void* getChildren;
void* getChildrenCount;
void* setParent;
void* getParent;
void* removeFromParent;
void* removeFromParentAndCleanup;
void* removeMeAndCleanup;
void* removeChild;
void* removeChild;
void* removeChildByTag;
void* removeChildByTag;
void* removeAllChildren;
void* removeAllChildrenWithCleanup;
void* reorderChild;
void* sortAllChildren;
void* getGrid;
void* setGrid;
void* getUserData;
void* setUserData;
void* getUserObject;
void* setUserObject;
void* getShaderProgram;
void* setShaderProgram;
void* getCamera;
void* isRunning;
void* registerScriptHandler;
void* unregisterScriptHandler;
void* onEnter;
void* onEnterTransitionDidFinish;
void* onExit;
void* onExitTransitionDidStart;
void* cleanup;
void* draw;
void* visit;
void* setActionManager;
void* getActionManager;
void* setScheduler;
void* getScheduler;
void* updateTransform;
void* nodeToParentTransform;
void* nodeToParentTransformFast;
void* parentToNodeTransform;
void* nodeToWorldTransform;
void* nodeToWorldTransformFast;
void* worldToNodeTransform;
void* addComponent;
void* removeComponent;
void* removeComponent;
void* removeAllComponents;
void* updateTweenAction;
void* updateTweenActionInt;
void* ccTouchBegan;
void* ccTouchMoved;
void* ccTouchEnded;
void* ccTouchCancelled;
void* ccTouchesBegan;
void* ccTouchesMoved;
void* ccTouchesEnded;
void* ccTouchesCancelled;
void* didAccelerate;
void* registerWithTouchDispatcher;
void* registerScriptTouchHandler;
void* unregisterScriptTouchHandler;
void* isTouchEnabled;
void* setTouchEnabled;
void* setTouchMode;
void* getTouchMode;
void* setTouchPriority;
void* getTouchPriority;
void* isAccelerometerEnabled;
void* setAccelerometerEnabled;
void* setAccelerometerInterval;
void* isKeypadEnabled;
void* setKeypadEnabled;
void* isKeyboardEnabled;
void* setKeyboardEnabled;
void* isMouseEnabled;
void* setMouseEnabled;
void* keyBackClicked;
void* keyMenuClicked;
void* keyDown;
void* setPreviousPriority;
void* getPreviousPriority;
void* getOpacity;
void* getDisplayedOpacity;
void* setOpacity;
void* updateDisplayedOpacity;
void* isCascadeOpacityEnabled;
void* setCascadeOpacityEnabled;
void* getColor;
void* getDisplayedColor;
void* setColor;
void* updateDisplayedColor;
void* isCascadeColorEnabled;
void* setCascadeColorEnabled;
void* setOpacityModifyRGB;
void* isOpacityModifyRGB;
void* initWithColor;
void* initWithColor;
void* getBlendFunc;
void* setBlendFunc;
void* updateColor;
void* show;
void* textInputClosed;
void* textChanged;
void* textInputShouldOffset;
void* textInputReturn;
};
/* CollisionBlockPopup_1 */
typedef struct CollisionBlockPopup_1_vtable CollisionBlockPopup_1_vtable, *PCollisionBlockPopup_1_vtable;
struct CollisionBlockPopup_1_vtable {
void* delete_CollisionBlockPopup;
void* delete_CollisionBlockPopup;
void* ccTouchBegan;
void* ccTouchMoved;
void* ccTouchEnded;
void* ccTouchCancelled;
void* ccTouchesBegan;
void* ccTouchesMoved;
void* ccTouchesEnded;
void* ccTouchesCancelled;
void* setPreviousPriority;
void* getPreviousPriority;
};
/* CollisionBlockPopup_2 */
typedef struct CollisionBlockPopup_2_vtable CollisionBlockPopup_2_vtable, *PCollisionBlockPopup_2_vtable;
struct CollisionBlockPopup_2_vtable {
void* didAccelerate;
};
/* CollisionBlockPopup_3 */
typedef struct CollisionBlockPopup_3_vtable CollisionBlockPopup_3_vtable, *PCollisionBlockPopup_3_vtable;
struct CollisionBlockPopup_3_vtable {
void* keyBackClicked;
void* keyMenuClicked;
};
/* CollisionBlockPopup_4 */
typedef struct CollisionBlockPopup_4_vtable CollisionBlockPopup_4_vtable, *PCollisionBlockPopup_4_vtable;
struct CollisionBlockPopup_4_vtable {
void* keyDown;
void* keyUp;
};
/* CollisionBlockPopup_5 */
typedef struct CollisionBlockPopup_5_vtable CollisionBlockPopup_5_vtable, *PCollisionBlockPopup_5_vtable;
struct CollisionBlockPopup_5_vtable {
void* rightKeyDown;
void* rightKeyUp;
void* scrollWheel;
};
/* CollisionBlockPopup_6 */
typedef struct CollisionBlockPopup_6_vtable CollisionBlockPopup_6_vtable, *PCollisionBlockPopup_6_vtable;
struct CollisionBlockPopup_6_vtable {
void* setColor;
void* getColor;
void* getDisplayedColor;
void* getDisplayedOpacity;
void* getOpacity;
void* setOpacity;
void* setOpacityModifyRGB;
void* isOpacityModifyRGB;
void* isCascadeColorEnabled;
void* setCascadeColorEnabled;
void* updateDisplayedColor;
void* isCascadeOpacityEnabled;
void* setCascadeOpacityEnabled;
void* updateDisplayedOpacity;
};
/* CollisionBlockPopup_7 */
typedef struct CollisionBlockPopup_7_vtable CollisionBlockPopup_7_vtable, *PCollisionBlockPopup_7_vtable;
struct CollisionBlockPopup_7_vtable {
void* setBlendFunc;
void* getBlendFunc;
};
/* CollisionBlockPopup_8 */
typedef struct CollisionBlockPopup_8_vtable CollisionBlockPopup_8_vtable, *PCollisionBlockPopup_8_vtable;
struct CollisionBlockPopup_8_vtable {
void* textChanged;
void* textInputOpened;
void* textInputClosed;
void* textInputShouldOffset;
void* textInputReturn;
void* allowTextInput;
void* enterPressed;
};
/* GJMapObject */
typedef struct GJMapObject_vtable GJMapObject_vtable, *PGJMapObject_vtable;
struct GJMapObject_vtable {
void* copyWithZone;
void* delete_GJMapObject;
void* delete_GJMapObject;
void* isEqual;
void* acceptVisitor;
void* update;
void* encodeWithCoder;
void* canEncode;
void* getTag;
void* setTag;
void* init;
void* setZOrder;
void* _setZOrder;
void* getZOrder;
void* setVertexZ;
void* getVertexZ;
void* setScaleX;
void* getScaleX;
void* setScaleY;
void* getScaleY;
void* setScale;
void* getScale;
void* setScale;
void* setPosition;
void* getPosition;
void* setPosition;
void* getPosition;
void* setPositionX;
void* getPositionX;
void* setPositionY;
void* getPositionY;
void* setSkewX;
void* getSkewX;
void* setSkewY;
void* getSkewY;
void* setAnchorPoint;
void* getAnchorPoint;
void* getAnchorPointInPoints;
void* setContentSize;
void* getContentSize;
void* getScaledContentSize;
void* setVisible;
void* isVisible;
void* setRotation;
void* getRotation;
void* setRotationX;
void* getRotationX;
void* setRotationY;
void* getRotationY;
void* setOrderOfArrival;
void* getOrderOfArrival;
void* setGLServerState;
void* getGLServerState;
void* ignoreAnchorPointForPosition;
void* isIgnoreAnchorPointForPosition;
void* addChild;
void* addChild;
void* addChild;
void* getChildByTag;
void* getChildren;
void* getChildrenCount;
void* setParent;
void* getParent;
void* removeFromParent;
void* removeFromParentAndCleanup;
void* removeMeAndCleanup;
void* removeChild;
void* removeChild;
void* removeChildByTag;
void* removeChildByTag;
void* removeAllChildren;
void* removeAllChildrenWithCleanup;
void* reorderChild;
void* sortAllChildren;
void* getGrid;
void* setGrid;
void* getUserData;
void* setUserData;
void* getUserObject;
void* setUserObject;
void* getShaderProgram;
void* setShaderProgram;
void* getCamera;
void* isRunning;
void* registerScriptHandler;
void* unregisterScriptHandler;
void* onEnter;
void* onEnterTransitionDidFinish;
void* onExit;
void* onExitTransitionDidStart;
void* cleanup;
void* draw;
void* visit;
void* setActionManager;
void* getActionManager;
void* setScheduler;
void* getScheduler;
void* updateTransform;
void* nodeToParentTransform;
void* nodeToParentTransformFast;
void* parentToNodeTransform;
void* nodeToWorldTransform;
void* nodeToWorldTransformFast;
void* worldToNodeTransform;
void* addComponent;
void* removeComponent;
void* removeComponent;
void* removeAllComponents;
void* updateTweenAction;
void* updateTweenActionInt;
};
/* URLViewLayer */
typedef struct URLViewLayer_vtable URLViewLayer_vtable, *PURLViewLayer_vtable;
struct URLViewLayer_vtable {
void* copyWithZone;
void* delete_URLViewLayer;
void* delete_URLViewLayer;
void* isEqual;
void* acceptVisitor;
void* update;
void* encodeWithCoder;
void* canEncode;
void* getTag;
void* setTag;
void* init;
void* setZOrder;
void* _setZOrder;
void* getZOrder;
void* setVertexZ;
void* getVertexZ;
void* setScaleX;
void* getScaleX;
void* setScaleY;
void* getScaleY;
void* setScale;
void* getScale;
void* setScale;
void* setPosition;
void* getPosition;
void* setPosition;
void* getPosition;
void* setPositionX;
void* getPositionX;
void* setPositionY;
void* getPositionY;
void* setSkewX;
void* getSkewX;
void* setSkewY;
void* getSkewY;
void* setAnchorPoint;
void* getAnchorPoint;
void* getAnchorPointInPoints;
void* setContentSize;
void* getContentSize;
void* getScaledContentSize;
void* setVisible;
void* isVisible;
void* setRotation;
void* getRotation;
void* setRotationX;
void* getRotationX;
void* setRotationY;
void* getRotationY;
void* setOrderOfArrival;
void* getOrderOfArrival;
void* setGLServerState;
void* getGLServerState;
void* ignoreAnchorPointForPosition;
void* isIgnoreAnchorPointForPosition;
void* addChild;
void* addChild;
void* addChild;
void* getChildByTag;
void* getChildren;
void* getChildrenCount;
void* setParent;
void* getParent;
void* removeFromParent;
void* removeFromParentAndCleanup;
void* removeMeAndCleanup;
void* removeChild;
void* removeChild;
void* removeChildByTag;
void* removeChildByTag;
void* removeAllChildren;
void* removeAllChildrenWithCleanup;
void* reorderChild;
void* sortAllChildren;
void* getGrid;
void* setGrid;
void* getUserData;
void* setUserData;
void* getUserObject;
void* setUserObject;
void* getShaderProgram;
void* setShaderProgram;
void* getCamera;
void* isRunning;
void* registerScriptHandler;
void* unregisterScriptHandler;
void* onEnter;
void* onEnterTransitionDidFinish;
void* onExit;
void* onExitTransitionDidStart;
void* cleanup;
void* draw;
void* visit;
void* setActionManager;
void* getActionManager;
void* setScheduler;
void* getScheduler;
void* updateTransform;
void* nodeToParentTransform;
void* nodeToParentTransformFast;
void* parentToNodeTransform;
void* nodeToWorldTransform;
void* nodeToWorldTransformFast;
void* worldToNodeTransform;
void* addComponent;
void* removeComponent;
void* removeComponent;
void* removeAllComponents;
void* updateTweenAction;
void* updateTweenActionInt;
void* ccTouchBegan;
void* ccTouchMoved;
void* ccTouchEnded;
void* ccTouchCancelled;
void* ccTouchesBegan;
void* ccTouchesMoved;
void* ccTouchesEnded;
void* ccTouchesCancelled;
void* didAccelerate;
void* registerWithTouchDispatcher;
void* registerScriptTouchHandler;
void* unregisterScriptTouchHandler;
void* isTouchEnabled;
void* setTouchEnabled;
void* setTouchMode;
void* getTouchMode;
void* setTouchPriority;
void* getTouchPriority;
void* isAccelerometerEnabled;
void* setAccelerometerEnabled;
void* setAccelerometerInterval;
void* isKeypadEnabled;
void* setKeypadEnabled;
void* isKeyboardEnabled;
void* setKeyboardEnabled;
void* isMouseEnabled;
void* setMouseEnabled;
void* keyBackClicked;
void* keyMenuClicked;
void* keyDown;
void* setPreviousPriority;
void* getPreviousPriority;
void* getOpacity;
void* getDisplayedOpacity;
void* setOpacity;
void* updateDisplayedOpacity;
void* isCascadeOpacityEnabled;
void* setCascadeOpacityEnabled;
void* getColor;
void* getDisplayedColor;
void* setColor;
void* updateDisplayedColor;
void* isCascadeColorEnabled;
void* setCascadeColorEnabled;
void* setOpacityModifyRGB;
void* isOpacityModifyRGB;
void* initWithColor;
void* initWithColor;
void* getBlendFunc;
void* setBlendFunc;
void* updateColor;
void* customSetup;
void* enterLayer;
void* exitLayer;
void* showLayer;
void* hideLayer;
void* layerVisible;
void* layerHidden;
void* enterAnimFinished;
void* disableUI;
void* enableUI;
};
/* URLViewLayer_1 */
typedef struct URLViewLayer_1_vtable URLViewLayer_1_vtable, *PURLViewLayer_1_vtable;
struct URLViewLayer_1_vtable {
void* delete_URLViewLayer;
void* delete_URLViewLayer;
void* ccTouchBegan;
void* ccTouchMoved;
void* ccTouchEnded;
void* ccTouchCancelled;
void* ccTouchesBegan;
void* ccTouchesMoved;
void* ccTouchesEnded;
void* ccTouchesCancelled;
void* setPreviousPriority;
void* getPreviousPriority;
};
/* URLViewLayer_2 */
typedef struct URLViewLayer_2_vtable URLViewLayer_2_vtable, *PURLViewLayer_2_vtable;
struct URLViewLayer_2_vtable {
void* didAccelerate;
};
/* URLViewLayer_3 */
typedef struct URLViewLayer_3_vtable URLViewLayer_3_vtable, *PURLViewLayer_3_vtable;
struct URLViewLayer_3_vtable {
void* keyBackClicked;
void* keyMenuClicked;
};
/* URLViewLayer_4 */
typedef struct URLViewLayer_4_vtable URLViewLayer_4_vtable, *PURLViewLayer_4_vtable;
struct URLViewLayer_4_vtable {
void* keyDown;
void* keyUp;
};
/* URLViewLayer_5 */
typedef struct URLViewLayer_5_vtable URLViewLayer_5_vtable, *PURLViewLayer_5_vtable;
struct URLViewLayer_5_vtable {
void* rightKeyDown;
void* rightKeyUp;
void* scrollWheel;
};
/* URLViewLayer_6 */
typedef struct URLViewLayer_6_vtable URLViewLayer_6_vtable, *PURLViewLayer_6_vtable;
struct URLViewLayer_6_vtable {
void* setColor;
void* getColor;
void* getDisplayedColor;
void* getDisplayedOpacity;
void* getOpacity;
void* setOpacity;
void* setOpacityModifyRGB;
void* isOpacityModifyRGB;
void* isCascadeColorEnabled;
void* setCascadeColorEnabled;
void* updateDisplayedColor;
void* isCascadeOpacityEnabled;
void* setCascadeOpacityEnabled;
void* updateDisplayedOpacity;
};
/* URLViewLayer_7 */
typedef struct URLViewLayer_7_vtable URLViewLayer_7_vtable, *PURLViewLayer_7_vtable;
struct URLViewLayer_7_vtable {
void* setBlendFunc;
void* getBlendFunc;
};
/* LevelAreaLayer */
typedef struct LevelAreaLayer_vtable LevelAreaLayer_vtable, *PLevelAreaLayer_vtable;
struct LevelAreaLayer_vtable {
void* copyWithZone;
void* delete_LevelAreaLayer;
void* delete_LevelAreaLayer;
void* isEqual;
void* acceptVisitor;
void* update;
void* encodeWithCoder;
void* canEncode;
void* getTag;
void* setTag;
void* init;
void* setZOrder;
void* _setZOrder;
void* getZOrder;
void* setVertexZ;
void* getVertexZ;
void* setScaleX;
void* getScaleX;
void* setScaleY;
void* getScaleY;
void* setScale;
void* getScale;
void* setScale;
void* setPosition;
void* getPosition;
void* setPosition;
void* getPosition;
void* setPositionX;
void* getPositionX;
void* setPositionY;
void* getPositionY;
void* setSkewX;
void* getSkewX;
void* setSkewY;
void* getSkewY;
void* setAnchorPoint;
void* getAnchorPoint;
void* getAnchorPointInPoints;
void* setContentSize;
void* getContentSize;
void* getScaledContentSize;
void* setVisible;
void* isVisible;
void* setRotation;
void* getRotation;
void* setRotationX;
void* getRotationX;
void* setRotationY;
void* getRotationY;
void* setOrderOfArrival;
void* getOrderOfArrival;
void* setGLServerState;
void* getGLServerState;
void* ignoreAnchorPointForPosition;
void* isIgnoreAnchorPointForPosition;
void* addChild;
void* addChild;
void* addChild;
void* getChildByTag;
void* getChildren;
void* getChildrenCount;
void* setParent;
void* getParent;
void* removeFromParent;
void* removeFromParentAndCleanup;
void* removeMeAndCleanup;
void* removeChild;
void* removeChild;
void* removeChildByTag;
void* removeChildByTag;
void* removeAllChildren;
void* removeAllChildrenWithCleanup;
void* reorderChild;
void* sortAllChildren;
void* getGrid;
void* setGrid;
void* getUserData;
void* setUserData;
void* getUserObject;
void* setUserObject;
void* getShaderProgram;
void* setShaderProgram;
void* getCamera;
void* isRunning;
void* registerScriptHandler;
void* unregisterScriptHandler;
void* onEnter;
void* onEnterTransitionDidFinish;
void* onExit;
void* onExitTransitionDidStart;
void* cleanup;
void* draw;
void* visit;
void* setActionManager;
void* getActionManager;
void* setScheduler;
void* getScheduler;
void* updateTransform;
void* nodeToParentTransform;
void* nodeToParentTransformFast;
void* parentToNodeTransform;
void* nodeToWorldTransform;
void* nodeToWorldTransformFast;
void* worldToNodeTransform;
void* addComponent;
void* removeComponent;
void* removeComponent;
void* removeAllComponents;
void* updateTweenAction;
void* updateTweenActionInt;
void* ccTouchBegan;
void* ccTouchMoved;
void* ccTouchEnded;
void* ccTouchCancelled;
void* ccTouchesBegan;
void* ccTouchesMoved;
void* ccTouchesEnded;
void* ccTouchesCancelled;
void* didAccelerate;
void* registerWithTouchDispatcher;
void* registerScriptTouchHandler;
void* unregisterScriptTouchHandler;
void* isTouchEnabled;
void* setTouchEnabled;
void* setTouchMode;
void* getTouchMode;
void* setTouchPriority;
void* getTouchPriority;
void* isAccelerometerEnabled;
void* setAccelerometerEnabled;
void* setAccelerometerInterval;
void* isKeypadEnabled;
void* setKeypadEnabled;
void* isKeyboardEnabled;
void* setKeyboardEnabled;
void* isMouseEnabled;
void* setMouseEnabled;
void* keyBackClicked;
void* keyMenuClicked;
void* keyDown;
void* setPreviousPriority;
void* getPreviousPriority;
void* dialogClosed;
};
/* LevelAreaLayer_1 */
typedef struct LevelAreaLayer_1_vtable LevelAreaLayer_1_vtable, *PLevelAreaLayer_1_vtable;
struct LevelAreaLayer_1_vtable {
void* delete_LevelAreaLayer;
void* delete_LevelAreaLayer;
void* ccTouchBegan;
void* ccTouchMoved;
void* ccTouchEnded;
void* ccTouchCancelled;
void* ccTouchesBegan;
void* ccTouchesMoved;
void* ccTouchesEnded;
void* ccTouchesCancelled;
void* setPreviousPriority;
void* getPreviousPriority;
};
/* LevelAreaLayer_2 */
typedef struct LevelAreaLayer_2_vtable LevelAreaLayer_2_vtable, *PLevelAreaLayer_2_vtable;
struct LevelAreaLayer_2_vtable {
void* didAccelerate;
};
/* LevelAreaLayer_3 */
typedef struct LevelAreaLayer_3_vtable LevelAreaLayer_3_vtable, *PLevelAreaLayer_3_vtable;
struct LevelAreaLayer_3_vtable {
void* keyBackClicked;
void* keyMenuClicked;
};
/* LevelAreaLayer_4 */
typedef struct LevelAreaLayer_4_vtable LevelAreaLayer_4_vtable, *PLevelAreaLayer_4_vtable;
struct LevelAreaLayer_4_vtable {
void* keyDown;
void* keyUp;
};
/* LevelAreaLayer_5 */
typedef struct LevelAreaLayer_5_vtable LevelAreaLayer_5_vtable, *PLevelAreaLayer_5_vtable;
struct LevelAreaLayer_5_vtable {
void* rightKeyDown;
void* rightKeyUp;
void* scrollWheel;
};
/* LevelAreaLayer_6 */
typedef struct LevelAreaLayer_6_vtable LevelAreaLayer_6_vtable, *PLevelAreaLayer_6_vtable;
struct LevelAreaLayer_6_vtable {
void* dialogClosed;
};
/* SliderTouchLogic */
typedef struct SliderTouchLogic_vtable SliderTouchLogic_vtable, *PSliderTouchLogic_vtable;
struct SliderTouchLogic_vtable {
void* copyWithZone;
void* delete_SliderTouchLogic;
void* delete_SliderTouchLogic;
void* isEqual;
void* acceptVisitor;
void* update;
void* encodeWithCoder;
void* canEncode;
void* getTag;
void* setTag;
void* init;
void* setZOrder;
void* _setZOrder;
void* getZOrder;
void* setVertexZ;
void* getVertexZ;
void* setScaleX;
void* getScaleX;
void* setScaleY;
void* getScaleY;
void* setScale;
void* getScale;
void* setScale;
void* setPosition;
void* getPosition;
void* setPosition;
void* getPosition;
void* setPositionX;
void* getPositionX;
void* setPositionY;
void* getPositionY;
void* setSkewX;
void* getSkewX;
void* setSkewY;
void* getSkewY;
void* setAnchorPoint;
void* getAnchorPoint;
void* getAnchorPointInPoints;
void* setContentSize;
void* getContentSize;
void* getScaledContentSize;
void* setVisible;
void* isVisible;
void* setRotation;
void* getRotation;
void* setRotationX;
void* getRotationX;
void* setRotationY;
void* getRotationY;
void* setOrderOfArrival;
void* getOrderOfArrival;
void* setGLServerState;
void* getGLServerState;
void* ignoreAnchorPointForPosition;
void* isIgnoreAnchorPointForPosition;
void* addChild;
void* addChild;
void* addChild;
void* getChildByTag;
void* getChildren;
void* getChildrenCount;
void* setParent;
void* getParent;
void* removeFromParent;
void* removeFromParentAndCleanup;
void* removeMeAndCleanup;
void* removeChild;
void* removeChild;
void* removeChildByTag;
void* removeChildByTag;
void* removeAllChildren;
void* removeAllChildrenWithCleanup;
void* reorderChild;
void* sortAllChildren;
void* getGrid;
void* setGrid;
void* getUserData;
void* setUserData;
void* getUserObject;
void* setUserObject;
void* getShaderProgram;
void* setShaderProgram;
void* getCamera;
void* isRunning;
void* registerScriptHandler;
void* unregisterScriptHandler;
void* onEnter;
void* onEnterTransitionDidFinish;
void* onExit;
void* onExitTransitionDidStart;
void* cleanup;
void* draw;
void* visit;
void* setActionManager;
void* getActionManager;
void* setScheduler;
void* getScheduler;
void* updateTransform;
void* nodeToParentTransform;
void* nodeToParentTransformFast;
void* parentToNodeTransform;
void* nodeToWorldTransform;
void* nodeToWorldTransformFast;
void* worldToNodeTransform;
void* addComponent;
void* removeComponent;
void* removeComponent;
void* removeAllComponents;
void* updateTweenAction;
void* updateTweenActionInt;
void* ccTouchBegan;
void* ccTouchMoved;
void* ccTouchEnded;
void* ccTouchCancelled;
void* ccTouchesBegan;
void* ccTouchesMoved;
void* ccTouchesEnded;
void* ccTouchesCancelled;
void* didAccelerate;
void* registerWithTouchDispatcher;
void* registerScriptTouchHandler;
void* unregisterScriptTouchHandler;
void* isTouchEnabled;
void* setTouchEnabled;
void* setTouchMode;
void* getTouchMode;
void* setTouchPriority;
void* getTouchPriority;
void* isAccelerometerEnabled;
void* setAccelerometerEnabled;
void* setAccelerometerInterval;
void* isKeypadEnabled;
void* setKeypadEnabled;
void* isKeyboardEnabled;
void* setKeyboardEnabled;
void* isMouseEnabled;
void* setMouseEnabled;
void* keyBackClicked;
void* keyMenuClicked;
void* keyDown;
void* setPreviousPriority;
void* getPreviousPriority;
void* getOpacity;
void* getDisplayedOpacity;
void* setOpacity;
void* updateDisplayedOpacity;
void* isCascadeOpacityEnabled;
void* setCascadeOpacityEnabled;
void* getColor;
void* getDisplayedColor;
void* setColor;
void* updateDisplayedColor;
void* isCascadeColorEnabled;
void* setCascadeColorEnabled;
void* setOpacityModifyRGB;
void* isOpacityModifyRGB;
void* isEnabled;
void* setEnabled;
};
/* SliderTouchLogic_1 */
typedef struct SliderTouchLogic_1_vtable SliderTouchLogic_1_vtable, *PSliderTouchLogic_1_vtable;
struct SliderTouchLogic_1_vtable {
void* delete_SliderTouchLogic;
void* delete_SliderTouchLogic;
void* ccTouchBegan;
void* ccTouchMoved;
void* ccTouchEnded;
void* ccTouchCancelled;
void* ccTouchesBegan;
void* ccTouchesMoved;
void* ccTouchesEnded;
void* ccTouchesCancelled;
void* setPreviousPriority;
void* getPreviousPriority;
};
/* SliderTouchLogic_2 */
typedef struct SliderTouchLogic_2_vtable SliderTouchLogic_2_vtable, *PSliderTouchLogic_2_vtable;
struct SliderTouchLogic_2_vtable {
void* didAccelerate;
};
/* SliderTouchLogic_3 */
typedef struct SliderTouchLogic_3_vtable SliderTouchLogic_3_vtable, *PSliderTouchLogic_3_vtable;
struct SliderTouchLogic_3_vtable {
void* keyBackClicked;
void* keyMenuClicked;
};
/* SliderTouchLogic_4 */
typedef struct SliderTouchLogic_4_vtable SliderTouchLogic_4_vtable, *PSliderTouchLogic_4_vtable;
struct SliderTouchLogic_4_vtable {
void* keyDown;
void* keyUp;
};
/* SliderTouchLogic_5 */
typedef struct SliderTouchLogic_5_vtable SliderTouchLogic_5_vtable, *PSliderTouchLogic_5_vtable;
struct SliderTouchLogic_5_vtable {
void* rightKeyDown;
void* rightKeyUp;
void* scrollWheel;
};
/* SliderTouchLogic_6 */
typedef struct SliderTouchLogic_6_vtable SliderTouchLogic_6_vtable, *PSliderTouchLogic_6_vtable;
struct SliderTouchLogic_6_vtable {
void* setColor;
void* getColor;
void* getDisplayedColor;
void* getDisplayedOpacity;
void* getOpacity;
void* setOpacity;
void* setOpacityModifyRGB;
void* isOpacityModifyRGB;
void* isCascadeColorEnabled;
void* setCascadeColorEnabled;
void* updateDisplayedColor;
void* isCascadeOpacityEnabled;
void* setCascadeOpacityEnabled;
void* updateDisplayedOpacity;
};
/* EnterEffectObject */
typedef struct EnterEffectObject_vtable EnterEffectObject_vtable, *PEnterEffectObject_vtable;
struct EnterEffectObject_vtable {
void* copyWithZone;
void* delete_EnterEffectObject;
void* delete_EnterEffectObject;
void* isEqual;
void* acceptVisitor;
void* update;
void* encodeWithCoder;
void* canEncode;
void* getTag;
void* setTag;
void* init;
void* setZOrder;
void* _setZOrder;
void* getZOrder;
void* setVertexZ;
void* getVertexZ;
void* setScaleX;
void* getScaleX;
void* setScaleY;
void* getScaleY;
void* setScale;
void* getScale;
void* setScale;
void* setPosition;
void* getPosition;
void* setPosition;
void* getPosition;
void* setPositionX;
void* getPositionX;
void* setPositionY;
void* getPositionY;
void* setSkewX;
void* getSkewX;
void* setSkewY;
void* getSkewY;
void* setAnchorPoint;
void* getAnchorPoint;
void* getAnchorPointInPoints;
void* setContentSize;
void* getContentSize;
void* getScaledContentSize;
void* setVisible;
void* isVisible;
void* setRotation;
void* getRotation;
void* setRotationX;
void* getRotationX;
void* setRotationY;
void* getRotationY;
void* setOrderOfArrival;
void* getOrderOfArrival;
void* setGLServerState;
void* getGLServerState;
void* ignoreAnchorPointForPosition;
void* isIgnoreAnchorPointForPosition;
void* addChild;
void* addChild;
void* addChild;
void* getChildByTag;
void* getChildren;
void* getChildrenCount;
void* setParent;
void* getParent;
void* removeFromParent;
void* removeFromParentAndCleanup;
void* removeMeAndCleanup;
void* removeChild;
void* removeChild;
void* removeChildByTag;
void* removeChildByTag;
void* removeAllChildren;
void* removeAllChildrenWithCleanup;
void* reorderChild;
void* sortAllChildren;
void* getGrid;
void* setGrid;
void* getUserData;
void* setUserData;
void* getUserObject;
void* setUserObject;
void* getShaderProgram;
void* setShaderProgram;
void* getCamera;
void* isRunning;
void* registerScriptHandler;
void* unregisterScriptHandler;
void* onEnter;
void* onEnterTransitionDidFinish;
void* onExit;
void* onExitTransitionDidStart;
void* cleanup;
void* draw;
void* visit;
void* setActionManager;
void* getActionManager;
void* setScheduler;
void* getScheduler;
void* updateTransform;
void* nodeToParentTransform;
void* nodeToParentTransformFast;
void* parentToNodeTransform;
void* nodeToWorldTransform;
void* nodeToWorldTransformFast;
void* worldToNodeTransform;
void* addComponent;
void* removeComponent;
void* removeComponent;
void* removeAllComponents;
void* updateTweenAction;
void* updateTweenActionInt;
void* getOpacity;
void* getDisplayedOpacity;
void* setOpacity;
void* updateDisplayedOpacity;
void* isCascadeOpacityEnabled;
void* setCascadeOpacityEnabled;
void* getColor;
void* getDisplayedColor;
void* setColor;
void* updateDisplayedColor;
void* isCascadeColorEnabled;
void* setCascadeColorEnabled;
void* setOpacityModifyRGB;
void* isOpacityModifyRGB;
void* initWithTexture;
void* initWithTexture;
void* initWithTexture;
void* initWithSpriteFrame;
void* initWithSpriteFrameName;
void* initWithFile;
void* initWithFile;
void* setTexture;
void* getTexture;
void* setBlendFunc;
void* getBlendFunc;
void* setChildColor;
void* setChildOpacity;
void* getBatchNode;
void* setBatchNode;
void* refreshTextureRect;
void* setTextureRect;
void* setTextureRect;
void* setVertexRect;
void* setDisplayFrame;
void* isFrameDisplayed;
void* displayFrame;
void* setDisplayFrameWithAnimationName;
void* isDirty;
void* setDirty;
void* setTextureCoords;
void* updateBlendFunc;
void* setReorderChildDirtyRecursively;
void* setDirtyRecursively;
void* setFlipX;
void* setFlipY;
void* firstSetup;
void* customSetup;
void* setupCustomSprites;
void* addMainSpriteToParent;
void* resetObject;
void* triggerObject;
void* activateObject;
void* deactivateObject;
void* transferObjectRect;
void* getObjectRect;
void* getObjectRect;
void* getObjectRect2;
void* getObjectTextureRect;
void* getRealPosition;
void* setStartPos;
void* updateStartValues;
void* customObjectSetup;
void* getSaveString;
void* claimParticle;
void* unclaimParticle;
void* particleWasActivated;
void* isFlipX;
void* isFlipY;
void* setRScaleX;
void* setRScaleY;
void* setRScale;
void* getRScaleX;
void* getRScaleY;
void* setRRotation;
void* triggerActivated;
void* setObjectColor;
void* setGlowColor;
void* restoreObject;
void* animationTriggered;
void* selectObject;
void* activatedByPlayer;
void* hasBeenActivatedByPlayer;
void* hasBeenActivated;
void* getOrientedBox;
void* updateOrientedBox;
void* getObjectRotation;
void* updateMainColor;
void* updateSecondaryColor;
void* addToGroup;
void* removeFromGroup;
void* saveActiveColors;
void* spawnXPosition;
void* canAllowMultiActivate;
void* blendModeChanged;
void* updateParticleColor;
void* updateParticleOpacity;
void* updateMainParticleOpacity;
void* updateSecondaryParticleOpacity;
void* canReverse;
void* isSpecialSpawnObject;
void* canBeOrdered;
void* getObjectLabel;
void* setObjectLabel;
void* shouldDrawEditorHitbox;
void* getHasSyncedAnimation;
void* getHasRotateAction;
void* canMultiActivate;
void* updateTextKerning;
void* getTextKerning;
void* getObjectRectDirty;
void* setObjectRectDirty;
void* getOrientedRectDirty;
void* setOrientedRectDirty;
void* getType;
void* setType;
void* getStartPos;
void* powerOnObject;
void* powerOffObject;
void* stateSensitiveOff;
void* updateSyncedAnimation;
void* updateAnimateOnTrigger;
};
/* EnterEffectObject_1 */
typedef struct EnterEffectObject_1_vtable EnterEffectObject_1_vtable, *PEnterEffectObject_1_vtable;
struct EnterEffectObject_1_vtable {
void* setColor;
void* getColor;
void* getDisplayedColor;
void* getDisplayedOpacity;
void* getOpacity;
void* setOpacity;
void* setOpacityModifyRGB;
void* isOpacityModifyRGB;
void* isCascadeColorEnabled;
void* setCascadeColorEnabled;
void* updateDisplayedColor;
void* isCascadeOpacityEnabled;
void* setCascadeOpacityEnabled;
void* updateDisplayedOpacity;
};
/* EnterEffectObject_2 */
typedef struct EnterEffectObject_2_vtable EnterEffectObject_2_vtable, *PEnterEffectObject_2_vtable;
struct EnterEffectObject_2_vtable {
void* setBlendFunc;
void* getBlendFunc;
void* getTexture;
void* setTexture;
};
/* SetupTriggerPopup */
typedef struct SetupTriggerPopup_vtable SetupTriggerPopup_vtable, *PSetupTriggerPopup_vtable;
struct SetupTriggerPopup_vtable {
void* copyWithZone;
void* delete_SetupTriggerPopup;
void* delete_SetupTriggerPopup;
void* isEqual;
void* acceptVisitor;
void* update;
void* encodeWithCoder;
void* canEncode;
void* getTag;
void* setTag;
void* init;
void* setZOrder;
void* _setZOrder;
void* getZOrder;
void* setVertexZ;
void* getVertexZ;
void* setScaleX;
void* getScaleX;
void* setScaleY;
void* getScaleY;
void* setScale;
void* getScale;
void* setScale;
void* setPosition;
void* getPosition;
void* setPosition;
void* getPosition;
void* setPositionX;
void* getPositionX;
void* setPositionY;
void* getPositionY;
void* setSkewX;
void* getSkewX;
void* setSkewY;
void* getSkewY;
void* setAnchorPoint;
void* getAnchorPoint;
void* getAnchorPointInPoints;
void* setContentSize;
void* getContentSize;
void* getScaledContentSize;
void* setVisible;
void* isVisible;
void* setRotation;
void* getRotation;
void* setRotationX;
void* getRotationX;
void* setRotationY;
void* getRotationY;
void* setOrderOfArrival;
void* getOrderOfArrival;
void* setGLServerState;
void* getGLServerState;
void* ignoreAnchorPointForPosition;
void* isIgnoreAnchorPointForPosition;
void* addChild;
void* addChild;
void* addChild;
void* getChildByTag;
void* getChildren;
void* getChildrenCount;
void* setParent;
void* getParent;
void* removeFromParent;
void* removeFromParentAndCleanup;
void* removeMeAndCleanup;
void* removeChild;
void* removeChild;
void* removeChildByTag;
void* removeChildByTag;
void* removeAllChildren;
void* removeAllChildrenWithCleanup;
void* reorderChild;
void* sortAllChildren;
void* getGrid;
void* setGrid;
void* getUserData;
void* setUserData;
void* getUserObject;
void* setUserObject;
void* getShaderProgram;
void* setShaderProgram;
void* getCamera;
void* isRunning;
void* registerScriptHandler;
void* unregisterScriptHandler;
void* onEnter;
void* onEnterTransitionDidFinish;
void* onExit;
void* onExitTransitionDidStart;
void* cleanup;
void* draw;
void* visit;
void* setActionManager;
void* getActionManager;
void* setScheduler;
void* getScheduler;
void* updateTransform;
void* nodeToParentTransform;
void* nodeToParentTransformFast;
void* parentToNodeTransform;
void* nodeToWorldTransform;
void* nodeToWorldTransformFast;
void* worldToNodeTransform;
void* addComponent;
void* removeComponent;
void* removeComponent;
void* removeAllComponents;
void* updateTweenAction;
void* updateTweenActionInt;
void* ccTouchBegan;
void* ccTouchMoved;
void* ccTouchEnded;
void* ccTouchCancelled;
void* ccTouchesBegan;
void* ccTouchesMoved;
void* ccTouchesEnded;
void* ccTouchesCancelled;
void* didAccelerate;
void* registerWithTouchDispatcher;
void* registerScriptTouchHandler;
void* unregisterScriptTouchHandler;
void* isTouchEnabled;
void* setTouchEnabled;
void* setTouchMode;
void* getTouchMode;
void* setTouchPriority;
void* getTouchPriority;
void* isAccelerometerEnabled;
void* setAccelerometerEnabled;
void* setAccelerometerInterval;
void* isKeypadEnabled;
void* setKeypadEnabled;
void* isKeyboardEnabled;
void* setKeyboardEnabled;
void* isMouseEnabled;
void* setMouseEnabled;
void* keyBackClicked;
void* keyMenuClicked;
void* keyDown;
void* setPreviousPriority;
void* getPreviousPriority;
void* getOpacity;
void* getDisplayedOpacity;
void* setOpacity;
void* updateDisplayedOpacity;
void* isCascadeOpacityEnabled;
void* setCascadeOpacityEnabled;
void* getColor;
void* getDisplayedColor;
void* setColor;
void* updateDisplayedColor;
void* isCascadeColorEnabled;
void* setCascadeColorEnabled;
void* setOpacityModifyRGB;
void* isOpacityModifyRGB;
void* initWithColor;
void* initWithColor;
void* getBlendFunc;
void* setBlendFunc;
void* updateColor;
void* show;
void* pageChanged;
void* toggleGroup;
void* determineStartValues;
void* onClose;
void* textInputClosed;
void* textChanged;
void* textInputShouldOffset;
void* textInputReturn;
void* updateInputValue;
void* sliderBegan;
void* sliderEnded;
void* onPlusButton;
void* onCustomButton;
void* updateDefaultTriggerValues;
void* updateInputNode;
void* updateToggleItem;
void* valueDidChange;
void* getValue;
void* triggerValueFromSliderValue;
void* triggerSliderValueFromValue;
void* onCustomToggleTriggerValue;
void* valuePopupClosed;
};
/* SetupTriggerPopup_1 */
typedef struct SetupTriggerPopup_1_vtable SetupTriggerPopup_1_vtable, *PSetupTriggerPopup_1_vtable;
struct SetupTriggerPopup_1_vtable {
void* delete_SetupTriggerPopup;
void* delete_SetupTriggerPopup;
void* ccTouchBegan;
void* ccTouchMoved;
void* ccTouchEnded;
void* ccTouchCancelled;
void* ccTouchesBegan;
void* ccTouchesMoved;
void* ccTouchesEnded;
void* ccTouchesCancelled;
void* setPreviousPriority;
void* getPreviousPriority;
};
/* SetupTriggerPopup_2 */
typedef struct SetupTriggerPopup_2_vtable SetupTriggerPopup_2_vtable, *PSetupTriggerPopup_2_vtable;
struct SetupTriggerPopup_2_vtable {
void* didAccelerate;
};
/* SetupTriggerPopup_3 */
typedef struct SetupTriggerPopup_3_vtable SetupTriggerPopup_3_vtable, *PSetupTriggerPopup_3_vtable;
struct SetupTriggerPopup_3_vtable {
void* keyBackClicked;
void* keyMenuClicked;
};
/* SetupTriggerPopup_4 */
typedef struct SetupTriggerPopup_4_vtable SetupTriggerPopup_4_vtable, *PSetupTriggerPopup_4_vtable;
struct SetupTriggerPopup_4_vtable {
void* keyDown;
void* keyUp;
};
/* SetupTriggerPopup_5 */
typedef struct SetupTriggerPopup_5_vtable SetupTriggerPopup_5_vtable, *PSetupTriggerPopup_5_vtable;
struct SetupTriggerPopup_5_vtable {
void* rightKeyDown;
void* rightKeyUp;
void* scrollWheel;
};
/* SetupTriggerPopup_6 */
typedef struct SetupTriggerPopup_6_vtable SetupTriggerPopup_6_vtable, *PSetupTriggerPopup_6_vtable;
struct SetupTriggerPopup_6_vtable {
void* setColor;
void* getColor;
void* getDisplayedColor;
void* getDisplayedOpacity;
void* getOpacity;
void* setOpacity;
void* setOpacityModifyRGB;
void* isOpacityModifyRGB;
void* isCascadeColorEnabled;
void* setCascadeColorEnabled;
void* updateDisplayedColor;
void* isCascadeOpacityEnabled;
void* setCascadeOpacityEnabled;
void* updateDisplayedOpacity;
};
/* SetupTriggerPopup_7 */
typedef struct SetupTriggerPopup_7_vtable SetupTriggerPopup_7_vtable, *PSetupTriggerPopup_7_vtable;
struct SetupTriggerPopup_7_vtable {
void* setBlendFunc;
void* getBlendFunc;
};
/* SetupTriggerPopup_8 */
typedef struct SetupTriggerPopup_8_vtable SetupTriggerPopup_8_vtable, *PSetupTriggerPopup_8_vtable;
struct SetupTriggerPopup_8_vtable {
void* textChanged;
void* textInputOpened;
void* textInputClosed;
void* textInputShouldOffset;
void* textInputReturn;
void* allowTextInput;
void* enterPressed;
};
/* SetupTriggerPopup_9 */
typedef struct SetupTriggerPopup_9_vtable SetupTriggerPopup_9_vtable, *PSetupTriggerPopup_9_vtable;
struct SetupTriggerPopup_9_vtable {
void* valuePopupClosed;
};
/* SetupTriggerPopup_10 */
typedef struct SetupTriggerPopup_10_vtable SetupTriggerPopup_10_vtable, *PSetupTriggerPopup_10_vtable;
struct SetupTriggerPopup_10_vtable {
void* sliderBegan;
void* sliderEnded;
};
/* LikeItemDelegate */
typedef struct LikeItemDelegate_vtable LikeItemDelegate_vtable, *PLikeItemDelegate_vtable;
struct LikeItemDelegate_vtable {
void* likedItem;
};
/* GJDropDownLayerDelegate */
typedef struct GJDropDownLayerDelegate_vtable GJDropDownLayerDelegate_vtable, *PGJDropDownLayerDelegate_vtable;
struct GJDropDownLayerDelegate_vtable {
void* dropDownLayerWillClose;
};
/* SelectPremadeLayer */
typedef struct SelectPremadeLayer_vtable SelectPremadeLayer_vtable, *PSelectPremadeLayer_vtable;
struct SelectPremadeLayer_vtable {
void* copyWithZone;
void* delete_SelectPremadeLayer;
void* delete_SelectPremadeLayer;
void* isEqual;
void* acceptVisitor;
void* update;
void* encodeWithCoder;
void* canEncode;
void* getTag;
void* setTag;
void* init;
void* setZOrder;
void* _setZOrder;
void* getZOrder;
void* setVertexZ;
void* getVertexZ;
void* setScaleX;
void* getScaleX;
void* setScaleY;
void* getScaleY;
void* setScale;
void* getScale;
void* setScale;
void* setPosition;
void* getPosition;
void* setPosition;
void* getPosition;
void* setPositionX;
void* getPositionX;
void* setPositionY;
void* getPositionY;
void* setSkewX;
void* getSkewX;
void* setSkewY;
void* getSkewY;
void* setAnchorPoint;
void* getAnchorPoint;
void* getAnchorPointInPoints;
void* setContentSize;
void* getContentSize;
void* getScaledContentSize;
void* setVisible;
void* isVisible;
void* setRotation;
void* getRotation;
void* setRotationX;
void* getRotationX;
void* setRotationY;
void* getRotationY;
void* setOrderOfArrival;
void* getOrderOfArrival;
void* setGLServerState;
void* getGLServerState;
void* ignoreAnchorPointForPosition;
void* isIgnoreAnchorPointForPosition;
void* addChild;
void* addChild;
void* addChild;
void* getChildByTag;
void* getChildren;
void* getChildrenCount;
void* setParent;
void* getParent;
void* removeFromParent;
void* removeFromParentAndCleanup;
void* removeMeAndCleanup;
void* removeChild;
void* removeChild;
void* removeChildByTag;
void* removeChildByTag;
void* removeAllChildren;
void* removeAllChildrenWithCleanup;
void* reorderChild;
void* sortAllChildren;
void* getGrid;
void* setGrid;
void* getUserData;
void* setUserData;
void* getUserObject;
void* setUserObject;
void* getShaderProgram;
void* setShaderProgram;
void* getCamera;
void* isRunning;
void* registerScriptHandler;
void* unregisterScriptHandler;
void* onEnter;
void* onEnterTransitionDidFinish;
void* onExit;
void* onExitTransitionDidStart;
void* cleanup;
void* draw;
void* visit;
void* setActionManager;
void* getActionManager;
void* setScheduler;
void* getScheduler;
void* updateTransform;
void* nodeToParentTransform;
void* nodeToParentTransformFast;
void* parentToNodeTransform;
void* nodeToWorldTransform;
void* nodeToWorldTransformFast;
void* worldToNodeTransform;
void* addComponent;
void* removeComponent;
void* removeComponent;
void* removeAllComponents;
void* updateTweenAction;
void* updateTweenActionInt;
void* ccTouchBegan;
void* ccTouchMoved;
void* ccTouchEnded;
void* ccTouchCancelled;
void* ccTouchesBegan;
void* ccTouchesMoved;
void* ccTouchesEnded;
void* ccTouchesCancelled;
void* didAccelerate;
void* registerWithTouchDispatcher;
void* registerScriptTouchHandler;
void* unregisterScriptTouchHandler;
void* isTouchEnabled;
void* setTouchEnabled;
void* setTouchMode;
void* getTouchMode;
void* setTouchPriority;
void* getTouchPriority;
void* isAccelerometerEnabled;
void* setAccelerometerEnabled;
void* setAccelerometerInterval;
void* isKeypadEnabled;
void* setKeypadEnabled;
void* isKeyboardEnabled;
void* setKeyboardEnabled;
void* isMouseEnabled;
void* setMouseEnabled;
void* keyBackClicked;
void* keyMenuClicked;
void* keyDown;
void* setPreviousPriority;
void* getPreviousPriority;
void* getOpacity;
void* getDisplayedOpacity;
void* setOpacity;
void* updateDisplayedOpacity;
void* isCascadeOpacityEnabled;
void* setCascadeOpacityEnabled;
void* getColor;
void* getDisplayedColor;
void* setColor;
void* updateDisplayedColor;
void* isCascadeColorEnabled;
void* setCascadeColorEnabled;
void* setOpacityModifyRGB;
void* isOpacityModifyRGB;
void* initWithColor;
void* initWithColor;
void* getBlendFunc;
void* setBlendFunc;
void* updateColor;
void* show;
};
/* SelectPremadeLayer_1 */
typedef struct SelectPremadeLayer_1_vtable SelectPremadeLayer_1_vtable, *PSelectPremadeLayer_1_vtable;
struct SelectPremadeLayer_1_vtable {
void* delete_SelectPremadeLayer;
void* delete_SelectPremadeLayer;
void* ccTouchBegan;
void* ccTouchMoved;
void* ccTouchEnded;
void* ccTouchCancelled;
void* ccTouchesBegan;
void* ccTouchesMoved;
void* ccTouchesEnded;
void* ccTouchesCancelled;
void* setPreviousPriority;
void* getPreviousPriority;
};
/* SelectPremadeLayer_2 */
typedef struct SelectPremadeLayer_2_vtable SelectPremadeLayer_2_vtable, *PSelectPremadeLayer_2_vtable;
struct SelectPremadeLayer_2_vtable {
void* didAccelerate;
};
/* SelectPremadeLayer_3 */
typedef struct SelectPremadeLayer_3_vtable SelectPremadeLayer_3_vtable, *PSelectPremadeLayer_3_vtable;
struct SelectPremadeLayer_3_vtable {
void* keyBackClicked;
void* keyMenuClicked;
};
/* SelectPremadeLayer_4 */
typedef struct SelectPremadeLayer_4_vtable SelectPremadeLayer_4_vtable, *PSelectPremadeLayer_4_vtable;
struct SelectPremadeLayer_4_vtable {
void* keyDown;
void* keyUp;
};
/* SelectPremadeLayer_5 */
typedef struct SelectPremadeLayer_5_vtable SelectPremadeLayer_5_vtable, *PSelectPremadeLayer_5_vtable;
struct SelectPremadeLayer_5_vtable {
void* rightKeyDown;
void* rightKeyUp;
void* scrollWheel;
};
/* SelectPremadeLayer_6 */
typedef struct SelectPremadeLayer_6_vtable SelectPremadeLayer_6_vtable, *PSelectPremadeLayer_6_vtable;
struct SelectPremadeLayer_6_vtable {
void* setColor;
void* getColor;
void* getDisplayedColor;
void* getDisplayedOpacity;
void* getOpacity;
void* setOpacity;
void* setOpacityModifyRGB;
void* isOpacityModifyRGB;
void* isCascadeColorEnabled;
void* setCascadeColorEnabled;
void* updateDisplayedColor;
void* isCascadeOpacityEnabled;
void* setCascadeOpacityEnabled;
void* updateDisplayedOpacity;
};
/* SelectPremadeLayer_7 */
typedef struct SelectPremadeLayer_7_vtable SelectPremadeLayer_7_vtable, *PSelectPremadeLayer_7_vtable;
struct SelectPremadeLayer_7_vtable {
void* setBlendFunc;
void* getBlendFunc;
};
/* SetupSFXPopup */
typedef struct SetupSFXPopup_vtable SetupSFXPopup_vtable, *PSetupSFXPopup_vtable;
struct SetupSFXPopup_vtable {
void* copyWithZone;
void* delete_SetupSFXPopup;
void* delete_SetupSFXPopup;
void* isEqual;
void* acceptVisitor;
void* update;
void* encodeWithCoder;
void* canEncode;
void* getTag;
void* setTag;
void* init;
void* setZOrder;
void* _setZOrder;
void* getZOrder;
void* setVertexZ;
void* getVertexZ;
void* setScaleX;
void* getScaleX;
void* setScaleY;
void* getScaleY;
void* setScale;
void* getScale;
void* setScale;
void* setPosition;
void* getPosition;
void* setPosition;
void* getPosition;
void* setPositionX;
void* getPositionX;
void* setPositionY;
void* getPositionY;
void* setSkewX;
void* getSkewX;
void* setSkewY;
void* getSkewY;
void* setAnchorPoint;
void* getAnchorPoint;
void* getAnchorPointInPoints;
void* setContentSize;
void* getContentSize;
void* getScaledContentSize;
void* setVisible;
void* isVisible;
void* setRotation;
void* getRotation;
void* setRotationX;
void* getRotationX;
void* setRotationY;
void* getRotationY;
void* setOrderOfArrival;
void* getOrderOfArrival;
void* setGLServerState;
void* getGLServerState;
void* ignoreAnchorPointForPosition;
void* isIgnoreAnchorPointForPosition;
void* addChild;
void* addChild;
void* addChild;
void* getChildByTag;
void* getChildren;
void* getChildrenCount;
void* setParent;
void* getParent;
void* removeFromParent;
void* removeFromParentAndCleanup;
void* removeMeAndCleanup;
void* removeChild;
void* removeChild;
void* removeChildByTag;
void* removeChildByTag;
void* removeAllChildren;
void* removeAllChildrenWithCleanup;
void* reorderChild;
void* sortAllChildren;
void* getGrid;
void* setGrid;
void* getUserData;
void* setUserData;
void* getUserObject;
void* setUserObject;
void* getShaderProgram;
void* setShaderProgram;
void* getCamera;
void* isRunning;
void* registerScriptHandler;
void* unregisterScriptHandler;
void* onEnter;
void* onEnterTransitionDidFinish;
void* onExit;
void* onExitTransitionDidStart;
void* cleanup;
void* draw;
void* visit;
void* setActionManager;
void* getActionManager;
void* setScheduler;
void* getScheduler;
void* updateTransform;
void* nodeToParentTransform;
void* nodeToParentTransformFast;
void* parentToNodeTransform;
void* nodeToWorldTransform;
void* nodeToWorldTransformFast;
void* worldToNodeTransform;
void* addComponent;
void* removeComponent;
void* removeComponent;
void* removeAllComponents;
void* updateTweenAction;
void* updateTweenActionInt;
void* ccTouchBegan;
void* ccTouchMoved;
void* ccTouchEnded;
void* ccTouchCancelled;
void* ccTouchesBegan;
void* ccTouchesMoved;
void* ccTouchesEnded;
void* ccTouchesCancelled;
void* didAccelerate;
void* registerWithTouchDispatcher;
void* registerScriptTouchHandler;
void* unregisterScriptTouchHandler;
void* isTouchEnabled;
void* setTouchEnabled;
void* setTouchMode;
void* getTouchMode;
void* setTouchPriority;
void* getTouchPriority;
void* isAccelerometerEnabled;
void* setAccelerometerEnabled;
void* setAccelerometerInterval;
void* isKeypadEnabled;
void* setKeypadEnabled;
void* isKeyboardEnabled;
void* setKeyboardEnabled;
void* isMouseEnabled;
void* setMouseEnabled;
void* keyBackClicked;
void* keyMenuClicked;
void* keyDown;
void* setPreviousPriority;
void* getPreviousPriority;
void* getOpacity;
void* getDisplayedOpacity;
void* setOpacity;
void* updateDisplayedOpacity;
void* isCascadeOpacityEnabled;
void* setCascadeOpacityEnabled;
void* getColor;
void* getDisplayedColor;
void* setColor;
void* updateDisplayedColor;
void* isCascadeColorEnabled;
void* setCascadeColorEnabled;
void* setOpacityModifyRGB;
void* isOpacityModifyRGB;
void* initWithColor;
void* initWithColor;
void* getBlendFunc;
void* setBlendFunc;
void* updateColor;
void* show;
void* pageChanged;
void* toggleGroup;
void* determineStartValues;
void* onClose;
void* textInputClosed;
void* textChanged;
void* textInputShouldOffset;
void* textInputReturn;
void* updateInputValue;
void* sliderBegan;
void* sliderEnded;
void* onPlusButton;
void* onCustomButton;
void* updateDefaultTriggerValues;
void* updateInputNode;
void* updateToggleItem;
void* valueDidChange;
void* getValue;
void* triggerValueFromSliderValue;
void* triggerSliderValueFromValue;
void* onCustomToggleTriggerValue;
void* valuePopupClosed;
void* sfxObjectSelected;
void* getActiveSFXID;
void* overridePlaySFX;
void* sfxBrowserClosed;
};
/* SetupSFXPopup_1 */
typedef struct SetupSFXPopup_1_vtable SetupSFXPopup_1_vtable, *PSetupSFXPopup_1_vtable;
struct SetupSFXPopup_1_vtable {
void* delete_SetupSFXPopup;
void* delete_SetupSFXPopup;
void* ccTouchBegan;
void* ccTouchMoved;
void* ccTouchEnded;
void* ccTouchCancelled;
void* ccTouchesBegan;
void* ccTouchesMoved;
void* ccTouchesEnded;
void* ccTouchesCancelled;
void* setPreviousPriority;
void* getPreviousPriority;
};
/* SetupSFXPopup_2 */
typedef struct SetupSFXPopup_2_vtable SetupSFXPopup_2_vtable, *PSetupSFXPopup_2_vtable;
struct SetupSFXPopup_2_vtable {
void* didAccelerate;
};
/* SetupSFXPopup_3 */
typedef struct SetupSFXPopup_3_vtable SetupSFXPopup_3_vtable, *PSetupSFXPopup_3_vtable;
struct SetupSFXPopup_3_vtable {
void* keyBackClicked;
void* keyMenuClicked;
};
/* SetupSFXPopup_4 */
typedef struct SetupSFXPopup_4_vtable SetupSFXPopup_4_vtable, *PSetupSFXPopup_4_vtable;
struct SetupSFXPopup_4_vtable {
void* keyDown;
void* keyUp;
};
/* SetupSFXPopup_5 */
typedef struct SetupSFXPopup_5_vtable SetupSFXPopup_5_vtable, *PSetupSFXPopup_5_vtable;
struct SetupSFXPopup_5_vtable {
void* rightKeyDown;
void* rightKeyUp;
void* scrollWheel;
};
/* SetupSFXPopup_6 */
typedef struct SetupSFXPopup_6_vtable SetupSFXPopup_6_vtable, *PSetupSFXPopup_6_vtable;
struct SetupSFXPopup_6_vtable {
void* setColor;
void* getColor;
void* getDisplayedColor;
void* getDisplayedOpacity;
void* getOpacity;
void* setOpacity;
void* setOpacityModifyRGB;
void* isOpacityModifyRGB;
void* isCascadeColorEnabled;
void* setCascadeColorEnabled;
void* updateDisplayedColor;
void* isCascadeOpacityEnabled;
void* setCascadeOpacityEnabled;
void* updateDisplayedOpacity;
};
/* SetupSFXPopup_7 */
typedef struct SetupSFXPopup_7_vtable SetupSFXPopup_7_vtable, *PSetupSFXPopup_7_vtable;
struct SetupSFXPopup_7_vtable {
void* setBlendFunc;
void* getBlendFunc;
};
/* SetupSFXPopup_8 */
typedef struct SetupSFXPopup_8_vtable SetupSFXPopup_8_vtable, *PSetupSFXPopup_8_vtable;
struct SetupSFXPopup_8_vtable {
void* textChanged;
void* textInputOpened;
void* textInputClosed;
void* textInputShouldOffset;
void* textInputReturn;
void* allowTextInput;
void* enterPressed;
};
/* SetupSFXPopup_9 */
typedef struct SetupSFXPopup_9_vtable SetupSFXPopup_9_vtable, *PSetupSFXPopup_9_vtable;
struct SetupSFXPopup_9_vtable {
void* valuePopupClosed;
};
/* SetupSFXPopup_10 */
typedef struct SetupSFXPopup_10_vtable SetupSFXPopup_10_vtable, *PSetupSFXPopup_10_vtable;
struct SetupSFXPopup_10_vtable {
void* sliderBegan;
void* sliderEnded;
};
/* SetupSFXPopup_11 */
typedef struct SetupSFXPopup_11_vtable SetupSFXPopup_11_vtable, *PSetupSFXPopup_11_vtable;
struct SetupSFXPopup_11_vtable {
void* sfxObjectSelected;
void* getActiveSFXID;
void* overridePlaySFX;
};
/* SetupSFXPopup_12 */
typedef struct SetupSFXPopup_12_vtable SetupSFXPopup_12_vtable, *PSetupSFXPopup_12_vtable;
struct SetupSFXPopup_12_vtable {
void* sfxBrowserClosed;
};
/* WorldLevelPage */
typedef struct WorldLevelPage_vtable WorldLevelPage_vtable, *PWorldLevelPage_vtable;
struct WorldLevelPage_vtable {
void* copyWithZone;
void* delete_WorldLevelPage;
void* delete_WorldLevelPage;
void* isEqual;
void* acceptVisitor;
void* update;
void* encodeWithCoder;
void* canEncode;
void* getTag;
void* setTag;
void* init;
void* setZOrder;
void* _setZOrder;
void* getZOrder;
void* setVertexZ;
void* getVertexZ;
void* setScaleX;
void* getScaleX;
void* setScaleY;
void* getScaleY;
void* setScale;
void* getScale;
void* setScale;
void* setPosition;
void* getPosition;
void* setPosition;
void* getPosition;
void* setPositionX;
void* getPositionX;
void* setPositionY;
void* getPositionY;
void* setSkewX;
void* getSkewX;
void* setSkewY;
void* getSkewY;
void* setAnchorPoint;
void* getAnchorPoint;
void* getAnchorPointInPoints;
void* setContentSize;
void* getContentSize;
void* getScaledContentSize;
void* setVisible;
void* isVisible;
void* setRotation;
void* getRotation;
void* setRotationX;
void* getRotationX;
void* setRotationY;
void* getRotationY;
void* setOrderOfArrival;
void* getOrderOfArrival;
void* setGLServerState;
void* getGLServerState;
void* ignoreAnchorPointForPosition;
void* isIgnoreAnchorPointForPosition;
void* addChild;
void* addChild;
void* addChild;
void* getChildByTag;
void* getChildren;
void* getChildrenCount;
void* setParent;
void* getParent;
void* removeFromParent;
void* removeFromParentAndCleanup;
void* removeMeAndCleanup;
void* removeChild;
void* removeChild;
void* removeChildByTag;
void* removeChildByTag;
void* removeAllChildren;
void* removeAllChildrenWithCleanup;
void* reorderChild;
void* sortAllChildren;
void* getGrid;
void* setGrid;
void* getUserData;
void* setUserData;
void* getUserObject;
void* setUserObject;
void* getShaderProgram;
void* setShaderProgram;
void* getCamera;
void* isRunning;
void* registerScriptHandler;
void* unregisterScriptHandler;
void* onEnter;
void* onEnterTransitionDidFinish;
void* onExit;
void* onExitTransitionDidStart;
void* cleanup;
void* draw;
void* visit;
void* setActionManager;
void* getActionManager;
void* setScheduler;
void* getScheduler;
void* updateTransform;
void* nodeToParentTransform;
void* nodeToParentTransformFast;
void* parentToNodeTransform;
void* nodeToWorldTransform;
void* nodeToWorldTransformFast;
void* worldToNodeTransform;
void* addComponent;
void* removeComponent;
void* removeComponent;
void* removeAllComponents;
void* updateTweenAction;
void* updateTweenActionInt;
void* ccTouchBegan;
void* ccTouchMoved;
void* ccTouchEnded;
void* ccTouchCancelled;
void* ccTouchesBegan;
void* ccTouchesMoved;
void* ccTouchesEnded;
void* ccTouchesCancelled;
void* didAccelerate;
void* registerWithTouchDispatcher;
void* registerScriptTouchHandler;
void* unregisterScriptTouchHandler;
void* isTouchEnabled;
void* setTouchEnabled;
void* setTouchMode;
void* getTouchMode;
void* setTouchPriority;
void* getTouchPriority;
void* isAccelerometerEnabled;
void* setAccelerometerEnabled;
void* setAccelerometerInterval;
void* isKeypadEnabled;
void* setKeypadEnabled;
void* isKeyboardEnabled;
void* setKeyboardEnabled;
void* isMouseEnabled;
void* setMouseEnabled;
void* keyBackClicked;
void* keyMenuClicked;
void* keyDown;
void* setPreviousPriority;
void* getPreviousPriority;
void* getOpacity;
void* getDisplayedOpacity;
void* setOpacity;
void* updateDisplayedOpacity;
void* isCascadeOpacityEnabled;
void* setCascadeOpacityEnabled;
void* getColor;
void* getDisplayedColor;
void* setColor;
void* updateDisplayedColor;
void* isCascadeColorEnabled;
void* setCascadeColorEnabled;
void* setOpacityModifyRGB;
void* isOpacityModifyRGB;
void* initWithColor;
void* initWithColor;
void* getBlendFunc;
void* setBlendFunc;
void* updateColor;
void* show;
};
/* WorldLevelPage_1 */
typedef struct WorldLevelPage_1_vtable WorldLevelPage_1_vtable, *PWorldLevelPage_1_vtable;
struct WorldLevelPage_1_vtable {
void* delete_WorldLevelPage;
void* delete_WorldLevelPage;
void* ccTouchBegan;
void* ccTouchMoved;
void* ccTouchEnded;
void* ccTouchCancelled;
void* ccTouchesBegan;
void* ccTouchesMoved;
void* ccTouchesEnded;
void* ccTouchesCancelled;
void* setPreviousPriority;
void* getPreviousPriority;
};
/* WorldLevelPage_2 */
typedef struct WorldLevelPage_2_vtable WorldLevelPage_2_vtable, *PWorldLevelPage_2_vtable;
struct WorldLevelPage_2_vtable {
void* didAccelerate;
};
/* WorldLevelPage_3 */
typedef struct WorldLevelPage_3_vtable WorldLevelPage_3_vtable, *PWorldLevelPage_3_vtable;
struct WorldLevelPage_3_vtable {
void* keyBackClicked;
void* keyMenuClicked;
};
/* WorldLevelPage_4 */
typedef struct WorldLevelPage_4_vtable WorldLevelPage_4_vtable, *PWorldLevelPage_4_vtable;
struct WorldLevelPage_4_vtable {
void* keyDown;
void* keyUp;
};
/* WorldLevelPage_5 */
typedef struct WorldLevelPage_5_vtable WorldLevelPage_5_vtable, *PWorldLevelPage_5_vtable;
struct WorldLevelPage_5_vtable {
void* rightKeyDown;
void* rightKeyUp;
void* scrollWheel;
};
/* WorldLevelPage_6 */
typedef struct WorldLevelPage_6_vtable WorldLevelPage_6_vtable, *PWorldLevelPage_6_vtable;
struct WorldLevelPage_6_vtable {
void* setColor;
void* getColor;
void* getDisplayedColor;
void* getDisplayedOpacity;
void* getOpacity;
void* setOpacity;
void* setOpacityModifyRGB;
void* isOpacityModifyRGB;
void* isCascadeColorEnabled;
void* setCascadeColorEnabled;
void* updateDisplayedColor;
void* isCascadeOpacityEnabled;
void* setCascadeOpacityEnabled;
void* updateDisplayedOpacity;
};
/* WorldLevelPage_7 */
typedef struct WorldLevelPage_7_vtable WorldLevelPage_7_vtable, *PWorldLevelPage_7_vtable;
struct WorldLevelPage_7_vtable {
void* setBlendFunc;
void* getBlendFunc;
};
/* GJTransformControl */
typedef struct GJTransformControl_vtable GJTransformControl_vtable, *PGJTransformControl_vtable;
struct GJTransformControl_vtable {
void* copyWithZone;
void* delete_GJTransformControl;
void* delete_GJTransformControl;
void* isEqual;
void* acceptVisitor;
void* update;
void* encodeWithCoder;
void* canEncode;
void* getTag;
void* setTag;
void* init;
void* setZOrder;
void* _setZOrder;
void* getZOrder;
void* setVertexZ;
void* getVertexZ;
void* setScaleX;
void* getScaleX;
void* setScaleY;
void* getScaleY;
void* setScale;
void* getScale;
void* setScale;
void* setPosition;
void* getPosition;
void* setPosition;
void* getPosition;
void* setPositionX;
void* getPositionX;
void* setPositionY;
void* getPositionY;
void* setSkewX;
void* getSkewX;
void* setSkewY;
void* getSkewY;
void* setAnchorPoint;
void* getAnchorPoint;
void* getAnchorPointInPoints;
void* setContentSize;
void* getContentSize;
void* getScaledContentSize;
void* setVisible;
void* isVisible;
void* setRotation;
void* getRotation;
void* setRotationX;
void* getRotationX;
void* setRotationY;
void* getRotationY;
void* setOrderOfArrival;
void* getOrderOfArrival;
void* setGLServerState;
void* getGLServerState;
void* ignoreAnchorPointForPosition;
void* isIgnoreAnchorPointForPosition;
void* addChild;
void* addChild;
void* addChild;
void* getChildByTag;
void* getChildren;
void* getChildrenCount;
void* setParent;
void* getParent;
void* removeFromParent;
void* removeFromParentAndCleanup;
void* removeMeAndCleanup;
void* removeChild;
void* removeChild;
void* removeChildByTag;
void* removeChildByTag;
void* removeAllChildren;
void* removeAllChildrenWithCleanup;
void* reorderChild;
void* sortAllChildren;
void* getGrid;
void* setGrid;
void* getUserData;
void* setUserData;
void* getUserObject;
void* setUserObject;
void* getShaderProgram;
void* setShaderProgram;
void* getCamera;
void* isRunning;
void* registerScriptHandler;
void* unregisterScriptHandler;
void* onEnter;
void* onEnterTransitionDidFinish;
void* onExit;
void* onExitTransitionDidStart;
void* cleanup;
void* draw;
void* visit;
void* setActionManager;
void* getActionManager;
void* setScheduler;
void* getScheduler;
void* updateTransform;
void* nodeToParentTransform;
void* nodeToParentTransformFast;
void* parentToNodeTransform;
void* nodeToWorldTransform;
void* nodeToWorldTransformFast;
void* worldToNodeTransform;
void* addComponent;
void* removeComponent;
void* removeComponent;
void* removeAllComponents;
void* updateTweenAction;
void* updateTweenActionInt;
void* ccTouchBegan;
void* ccTouchMoved;
void* ccTouchEnded;
void* ccTouchCancelled;
void* ccTouchesBegan;
void* ccTouchesMoved;
void* ccTouchesEnded;
void* ccTouchesCancelled;
void* didAccelerate;
void* registerWithTouchDispatcher;
void* registerScriptTouchHandler;
void* unregisterScriptTouchHandler;
void* isTouchEnabled;
void* setTouchEnabled;
void* setTouchMode;
void* getTouchMode;
void* setTouchPriority;
void* getTouchPriority;
void* isAccelerometerEnabled;
void* setAccelerometerEnabled;
void* setAccelerometerInterval;
void* isKeypadEnabled;
void* setKeypadEnabled;
void* isKeyboardEnabled;
void* setKeyboardEnabled;
void* isMouseEnabled;
void* setMouseEnabled;
void* keyBackClicked;
void* keyMenuClicked;
void* keyDown;
void* setPreviousPriority;
void* getPreviousPriority;
};
/* GJTransformControl_1 */
typedef struct GJTransformControl_1_vtable GJTransformControl_1_vtable, *PGJTransformControl_1_vtable;
struct GJTransformControl_1_vtable {
void* delete_GJTransformControl;
void* delete_GJTransformControl;
void* ccTouchBegan;
void* ccTouchMoved;
void* ccTouchEnded;
void* ccTouchCancelled;
void* ccTouchesBegan;
void* ccTouchesMoved;
void* ccTouchesEnded;
void* ccTouchesCancelled;
void* setPreviousPriority;
void* getPreviousPriority;
};
/* GJTransformControl_2 */
typedef struct GJTransformControl_2_vtable GJTransformControl_2_vtable, *PGJTransformControl_2_vtable;
struct GJTransformControl_2_vtable {
void* didAccelerate;
};
/* GJTransformControl_3 */
typedef struct GJTransformControl_3_vtable GJTransformControl_3_vtable, *PGJTransformControl_3_vtable;
struct GJTransformControl_3_vtable {
void* keyBackClicked;
void* keyMenuClicked;
};
/* GJTransformControl_4 */
typedef struct GJTransformControl_4_vtable GJTransformControl_4_vtable, *PGJTransformControl_4_vtable;
struct GJTransformControl_4_vtable {
void* keyDown;
void* keyUp;
};
/* GJTransformControl_5 */
typedef struct GJTransformControl_5_vtable GJTransformControl_5_vtable, *PGJTransformControl_5_vtable;
struct GJTransformControl_5_vtable {
void* rightKeyDown;
void* rightKeyUp;
void* scrollWheel;
};
/* GJScaleControl */
typedef struct GJScaleControl_vtable GJScaleControl_vtable, *PGJScaleControl_vtable;
struct GJScaleControl_vtable {
void* copyWithZone;
void* delete_GJScaleControl;
void* delete_GJScaleControl;
void* isEqual;
void* acceptVisitor;
void* update;
void* encodeWithCoder;
void* canEncode;
void* getTag;
void* setTag;
void* init;
void* setZOrder;
void* _setZOrder;
void* getZOrder;
void* setVertexZ;
void* getVertexZ;
void* setScaleX;
void* getScaleX;
void* setScaleY;
void* getScaleY;
void* setScale;
void* getScale;
void* setScale;
void* setPosition;
void* getPosition;
void* setPosition;
void* getPosition;
void* setPositionX;
void* getPositionX;
void* setPositionY;
void* getPositionY;
void* setSkewX;
void* getSkewX;
void* setSkewY;
void* getSkewY;
void* setAnchorPoint;
void* getAnchorPoint;
void* getAnchorPointInPoints;
void* setContentSize;
void* getContentSize;
void* getScaledContentSize;
void* setVisible;
void* isVisible;
void* setRotation;
void* getRotation;
void* setRotationX;
void* getRotationX;
void* setRotationY;
void* getRotationY;
void* setOrderOfArrival;
void* getOrderOfArrival;
void* setGLServerState;
void* getGLServerState;
void* ignoreAnchorPointForPosition;
void* isIgnoreAnchorPointForPosition;
void* addChild;
void* addChild;
void* addChild;
void* getChildByTag;
void* getChildren;
void* getChildrenCount;
void* setParent;
void* getParent;
void* removeFromParent;
void* removeFromParentAndCleanup;
void* removeMeAndCleanup;
void* removeChild;
void* removeChild;
void* removeChildByTag;
void* removeChildByTag;
void* removeAllChildren;
void* removeAllChildrenWithCleanup;
void* reorderChild;
void* sortAllChildren;
void* getGrid;
void* setGrid;
void* getUserData;
void* setUserData;
void* getUserObject;
void* setUserObject;
void* getShaderProgram;
void* setShaderProgram;
void* getCamera;
void* isRunning;
void* registerScriptHandler;
void* unregisterScriptHandler;
void* onEnter;
void* onEnterTransitionDidFinish;
void* onExit;
void* onExitTransitionDidStart;
void* cleanup;
void* draw;
void* visit;
void* setActionManager;
void* getActionManager;
void* setScheduler;
void* getScheduler;
void* updateTransform;
void* nodeToParentTransform;
void* nodeToParentTransformFast;
void* parentToNodeTransform;
void* nodeToWorldTransform;
void* nodeToWorldTransformFast;
void* worldToNodeTransform;
void* addComponent;
void* removeComponent;
void* removeComponent;
void* removeAllComponents;
void* updateTweenAction;
void* updateTweenActionInt;
void* ccTouchBegan;
void* ccTouchMoved;
void* ccTouchEnded;
void* ccTouchCancelled;
void* ccTouchesBegan;
void* ccTouchesMoved;
void* ccTouchesEnded;
void* ccTouchesCancelled;
void* didAccelerate;
void* registerWithTouchDispatcher;
void* registerScriptTouchHandler;
void* unregisterScriptTouchHandler;
void* isTouchEnabled;
void* setTouchEnabled;
void* setTouchMode;
void* getTouchMode;
void* setTouchPriority;
void* getTouchPriority;
void* isAccelerometerEnabled;
void* setAccelerometerEnabled;
void* setAccelerometerInterval;
void* isKeypadEnabled;
void* setKeypadEnabled;
void* isKeyboardEnabled;
void* setKeyboardEnabled;
void* isMouseEnabled;
void* setMouseEnabled;
void* keyBackClicked;
void* keyMenuClicked;
void* keyDown;
void* setPreviousPriority;
void* getPreviousPriority;
};
/* GJScaleControl_1 */
typedef struct GJScaleControl_1_vtable GJScaleControl_1_vtable, *PGJScaleControl_1_vtable;
struct GJScaleControl_1_vtable {
void* delete_GJScaleControl;
void* delete_GJScaleControl;
void* ccTouchBegan;
void* ccTouchMoved;
void* ccTouchEnded;
void* ccTouchCancelled;
void* ccTouchesBegan;
void* ccTouchesMoved;
void* ccTouchesEnded;
void* ccTouchesCancelled;
void* setPreviousPriority;
void* getPreviousPriority;
};
/* GJScaleControl_2 */
typedef struct GJScaleControl_2_vtable GJScaleControl_2_vtable, *PGJScaleControl_2_vtable;
struct GJScaleControl_2_vtable {
void* didAccelerate;
};
/* GJScaleControl_3 */
typedef struct GJScaleControl_3_vtable GJScaleControl_3_vtable, *PGJScaleControl_3_vtable;
struct GJScaleControl_3_vtable {
void* keyBackClicked;
void* keyMenuClicked;
};
/* GJScaleControl_4 */
typedef struct GJScaleControl_4_vtable GJScaleControl_4_vtable, *PGJScaleControl_4_vtable;
struct GJScaleControl_4_vtable {
void* keyDown;
void* keyUp;
};
/* GJScaleControl_5 */
typedef struct GJScaleControl_5_vtable GJScaleControl_5_vtable, *PGJScaleControl_5_vtable;
struct GJScaleControl_5_vtable {
void* rightKeyDown;
void* rightKeyUp;
void* scrollWheel;
};
/* GJAccountBackupDelegate */
typedef struct GJAccountBackupDelegate_vtable GJAccountBackupDelegate_vtable, *PGJAccountBackupDelegate_vtable;
struct GJAccountBackupDelegate_vtable {
void* backupAccountFinished;
void* backupAccountFailed;
};
/* SetupKeyframePopup */
typedef struct SetupKeyframePopup_vtable SetupKeyframePopup_vtable, *PSetupKeyframePopup_vtable;
struct SetupKeyframePopup_vtable {
void* copyWithZone;
void* delete_SetupKeyframePopup;
void* delete_SetupKeyframePopup;
void* isEqual;
void* acceptVisitor;
void* update;
void* encodeWithCoder;
void* canEncode;
void* getTag;
void* setTag;
void* init;
void* setZOrder;
void* _setZOrder;
void* getZOrder;
void* setVertexZ;
void* getVertexZ;
void* setScaleX;
void* getScaleX;
void* setScaleY;
void* getScaleY;
void* setScale;
void* getScale;
void* setScale;
void* setPosition;
void* getPosition;
void* setPosition;
void* getPosition;
void* setPositionX;
void* getPositionX;
void* setPositionY;
void* getPositionY;
void* setSkewX;
void* getSkewX;
void* setSkewY;
void* getSkewY;
void* setAnchorPoint;
void* getAnchorPoint;
void* getAnchorPointInPoints;
void* setContentSize;
void* getContentSize;
void* getScaledContentSize;
void* setVisible;
void* isVisible;
void* setRotation;
void* getRotation;
void* setRotationX;
void* getRotationX;
void* setRotationY;
void* getRotationY;
void* setOrderOfArrival;
void* getOrderOfArrival;
void* setGLServerState;
void* getGLServerState;
void* ignoreAnchorPointForPosition;
void* isIgnoreAnchorPointForPosition;
void* addChild;
void* addChild;
void* addChild;
void* getChildByTag;
void* getChildren;
void* getChildrenCount;
void* setParent;
void* getParent;
void* removeFromParent;
void* removeFromParentAndCleanup;
void* removeMeAndCleanup;
void* removeChild;
void* removeChild;
void* removeChildByTag;
void* removeChildByTag;
void* removeAllChildren;
void* removeAllChildrenWithCleanup;
void* reorderChild;
void* sortAllChildren;
void* getGrid;
void* setGrid;
void* getUserData;
void* setUserData;
void* getUserObject;
void* setUserObject;
void* getShaderProgram;
void* setShaderProgram;
void* getCamera;
void* isRunning;
void* registerScriptHandler;
void* unregisterScriptHandler;
void* onEnter;
void* onEnterTransitionDidFinish;
void* onExit;
void* onExitTransitionDidStart;
void* cleanup;
void* draw;
void* visit;
void* setActionManager;
void* getActionManager;
void* setScheduler;
void* getScheduler;
void* updateTransform;
void* nodeToParentTransform;
void* nodeToParentTransformFast;
void* parentToNodeTransform;
void* nodeToWorldTransform;
void* nodeToWorldTransformFast;
void* worldToNodeTransform;
void* addComponent;
void* removeComponent;
void* removeComponent;
void* removeAllComponents;
void* updateTweenAction;
void* updateTweenActionInt;
void* ccTouchBegan;
void* ccTouchMoved;
void* ccTouchEnded;
void* ccTouchCancelled;
void* ccTouchesBegan;
void* ccTouchesMoved;
void* ccTouchesEnded;
void* ccTouchesCancelled;
void* didAccelerate;
void* registerWithTouchDispatcher;
void* registerScriptTouchHandler;
void* unregisterScriptTouchHandler;
void* isTouchEnabled;
void* setTouchEnabled;
void* setTouchMode;
void* getTouchMode;
void* setTouchPriority;
void* getTouchPriority;
void* isAccelerometerEnabled;
void* setAccelerometerEnabled;
void* setAccelerometerInterval;
void* isKeypadEnabled;
void* setKeypadEnabled;
void* isKeyboardEnabled;
void* setKeyboardEnabled;
void* isMouseEnabled;
void* setMouseEnabled;
void* keyBackClicked;
void* keyMenuClicked;
void* keyDown;
void* setPreviousPriority;
void* getPreviousPriority;
void* getOpacity;
void* getDisplayedOpacity;
void* setOpacity;
void* updateDisplayedOpacity;
void* isCascadeOpacityEnabled;
void* setCascadeOpacityEnabled;
void* getColor;
void* getDisplayedColor;
void* setColor;
void* updateDisplayedColor;
void* isCascadeColorEnabled;
void* setCascadeColorEnabled;
void* setOpacityModifyRGB;
void* isOpacityModifyRGB;
void* initWithColor;
void* initWithColor;
void* getBlendFunc;
void* setBlendFunc;
void* updateColor;
void* show;
void* pageChanged;
void* toggleGroup;
void* determineStartValues;
void* onClose;
void* textInputClosed;
void* textChanged;
void* textInputShouldOffset;
void* textInputReturn;
void* updateInputValue;
void* sliderBegan;
void* sliderEnded;
void* onPlusButton;
void* onCustomButton;
void* updateDefaultTriggerValues;
void* updateInputNode;
void* updateToggleItem;
void* valueDidChange;
void* getValue;
void* triggerValueFromSliderValue;
void* triggerSliderValueFromValue;
void* onCustomToggleTriggerValue;
void* valuePopupClosed;
};
/* SetupKeyframePopup_1 */
typedef struct SetupKeyframePopup_1_vtable SetupKeyframePopup_1_vtable, *PSetupKeyframePopup_1_vtable;
struct SetupKeyframePopup_1_vtable {
void* delete_SetupKeyframePopup;
void* delete_SetupKeyframePopup;
void* ccTouchBegan;
void* ccTouchMoved;
void* ccTouchEnded;
void* ccTouchCancelled;
void* ccTouchesBegan;
void* ccTouchesMoved;
void* ccTouchesEnded;
void* ccTouchesCancelled;
void* setPreviousPriority;
void* getPreviousPriority;
};
/* SetupKeyframePopup_2 */
typedef struct SetupKeyframePopup_2_vtable SetupKeyframePopup_2_vtable, *PSetupKeyframePopup_2_vtable;
struct SetupKeyframePopup_2_vtable {
void* didAccelerate;
};
/* SetupKeyframePopup_3 */
typedef struct SetupKeyframePopup_3_vtable SetupKeyframePopup_3_vtable, *PSetupKeyframePopup_3_vtable;
struct SetupKeyframePopup_3_vtable {
void* keyBackClicked;
void* keyMenuClicked;
};
/* SetupKeyframePopup_4 */
typedef struct SetupKeyframePopup_4_vtable SetupKeyframePopup_4_vtable, *PSetupKeyframePopup_4_vtable;
struct SetupKeyframePopup_4_vtable {
void* keyDown;
void* keyUp;
};
/* SetupKeyframePopup_5 */
typedef struct SetupKeyframePopup_5_vtable SetupKeyframePopup_5_vtable, *PSetupKeyframePopup_5_vtable;
struct SetupKeyframePopup_5_vtable {
void* rightKeyDown;
void* rightKeyUp;
void* scrollWheel;
};
/* SetupKeyframePopup_6 */
typedef struct SetupKeyframePopup_6_vtable SetupKeyframePopup_6_vtable, *PSetupKeyframePopup_6_vtable;
struct SetupKeyframePopup_6_vtable {
void* setColor;
void* getColor;
void* getDisplayedColor;
void* getDisplayedOpacity;
void* getOpacity;
void* setOpacity;
void* setOpacityModifyRGB;
void* isOpacityModifyRGB;
void* isCascadeColorEnabled;
void* setCascadeColorEnabled;
void* updateDisplayedColor;
void* isCascadeOpacityEnabled;
void* setCascadeOpacityEnabled;
void* updateDisplayedOpacity;
};
/* SetupKeyframePopup_7 */
typedef struct SetupKeyframePopup_7_vtable SetupKeyframePopup_7_vtable, *PSetupKeyframePopup_7_vtable;
struct SetupKeyframePopup_7_vtable {
void* setBlendFunc;
void* getBlendFunc;
};
/* SetupKeyframePopup_8 */
typedef struct SetupKeyframePopup_8_vtable SetupKeyframePopup_8_vtable, *PSetupKeyframePopup_8_vtable;
struct SetupKeyframePopup_8_vtable {
void* textChanged;
void* textInputOpened;
void* textInputClosed;
void* textInputShouldOffset;
void* textInputReturn;
void* allowTextInput;
void* enterPressed;
};
/* SetupKeyframePopup_9 */
typedef struct SetupKeyframePopup_9_vtable SetupKeyframePopup_9_vtable, *PSetupKeyframePopup_9_vtable;
struct SetupKeyframePopup_9_vtable {
void* valuePopupClosed;
};
/* SetupKeyframePopup_10 */
typedef struct SetupKeyframePopup_10_vtable SetupKeyframePopup_10_vtable, *PSetupKeyframePopup_10_vtable;
struct SetupKeyframePopup_10_vtable {
void* sliderBegan;
void* sliderEnded;
};
/* ConfigureValuePopupDelegate */
typedef struct ConfigureValuePopupDelegate_vtable ConfigureValuePopupDelegate_vtable, *PConfigureValuePopupDelegate_vtable;
struct ConfigureValuePopupDelegate_vtable {
void* valuePopupClosed;
};
/* SetupMGTrigger */
typedef struct SetupMGTrigger_vtable SetupMGTrigger_vtable, *PSetupMGTrigger_vtable;
struct SetupMGTrigger_vtable {
void* copyWithZone;
void* delete_SetupMGTrigger;
void* delete_SetupMGTrigger;
void* isEqual;
void* acceptVisitor;
void* update;
void* encodeWithCoder;
void* canEncode;
void* getTag;
void* setTag;
void* init;
void* setZOrder;
void* _setZOrder;
void* getZOrder;
void* setVertexZ;
void* getVertexZ;
void* setScaleX;
void* getScaleX;
void* setScaleY;
void* getScaleY;
void* setScale;
void* getScale;
void* setScale;
void* setPosition;
void* getPosition;
void* setPosition;
void* getPosition;
void* setPositionX;
void* getPositionX;
void* setPositionY;
void* getPositionY;
void* setSkewX;
void* getSkewX;
void* setSkewY;
void* getSkewY;
void* setAnchorPoint;
void* getAnchorPoint;
void* getAnchorPointInPoints;
void* setContentSize;
void* getContentSize;
void* getScaledContentSize;
void* setVisible;
void* isVisible;
void* setRotation;
void* getRotation;
void* setRotationX;
void* getRotationX;
void* setRotationY;
void* getRotationY;
void* setOrderOfArrival;
void* getOrderOfArrival;
void* setGLServerState;
void* getGLServerState;
void* ignoreAnchorPointForPosition;
void* isIgnoreAnchorPointForPosition;
void* addChild;
void* addChild;
void* addChild;
void* getChildByTag;
void* getChildren;
void* getChildrenCount;
void* setParent;
void* getParent;
void* removeFromParent;
void* removeFromParentAndCleanup;
void* removeMeAndCleanup;
void* removeChild;
void* removeChild;
void* removeChildByTag;
void* removeChildByTag;
void* removeAllChildren;
void* removeAllChildrenWithCleanup;
void* reorderChild;
void* sortAllChildren;
void* getGrid;
void* setGrid;
void* getUserData;
void* setUserData;
void* getUserObject;
void* setUserObject;
void* getShaderProgram;
void* setShaderProgram;
void* getCamera;
void* isRunning;
void* registerScriptHandler;
void* unregisterScriptHandler;
void* onEnter;
void* onEnterTransitionDidFinish;
void* onExit;
void* onExitTransitionDidStart;
void* cleanup;
void* draw;
void* visit;
void* setActionManager;
void* getActionManager;
void* setScheduler;
void* getScheduler;
void* updateTransform;
void* nodeToParentTransform;
void* nodeToParentTransformFast;
void* parentToNodeTransform;
void* nodeToWorldTransform;
void* nodeToWorldTransformFast;
void* worldToNodeTransform;
void* addComponent;
void* removeComponent;
void* removeComponent;
void* removeAllComponents;
void* updateTweenAction;
void* updateTweenActionInt;
void* ccTouchBegan;
void* ccTouchMoved;
void* ccTouchEnded;
void* ccTouchCancelled;
void* ccTouchesBegan;
void* ccTouchesMoved;
void* ccTouchesEnded;
void* ccTouchesCancelled;
void* didAccelerate;
void* registerWithTouchDispatcher;
void* registerScriptTouchHandler;
void* unregisterScriptTouchHandler;
void* isTouchEnabled;
void* setTouchEnabled;
void* setTouchMode;
void* getTouchMode;
void* setTouchPriority;
void* getTouchPriority;
void* isAccelerometerEnabled;
void* setAccelerometerEnabled;
void* setAccelerometerInterval;
void* isKeypadEnabled;
void* setKeypadEnabled;
void* isKeyboardEnabled;
void* setKeyboardEnabled;
void* isMouseEnabled;
void* setMouseEnabled;
void* keyBackClicked;
void* keyMenuClicked;
void* keyDown;
void* setPreviousPriority;
void* getPreviousPriority;
void* getOpacity;
void* getDisplayedOpacity;
void* setOpacity;
void* updateDisplayedOpacity;
void* isCascadeOpacityEnabled;
void* setCascadeOpacityEnabled;
void* getColor;
void* getDisplayedColor;
void* setColor;
void* updateDisplayedColor;
void* isCascadeColorEnabled;
void* setCascadeColorEnabled;
void* setOpacityModifyRGB;
void* isOpacityModifyRGB;
void* initWithColor;
void* initWithColor;
void* getBlendFunc;
void* setBlendFunc;
void* updateColor;
void* show;
void* pageChanged;
void* toggleGroup;
void* determineStartValues;
void* onClose;
void* textInputClosed;
void* textChanged;
void* textInputShouldOffset;
void* textInputReturn;
void* updateInputValue;
void* sliderBegan;
void* sliderEnded;
void* onPlusButton;
void* onCustomButton;
void* updateDefaultTriggerValues;
void* updateInputNode;
void* updateToggleItem;
void* valueDidChange;
void* getValue;
void* triggerValueFromSliderValue;
void* triggerSliderValueFromValue;
void* onCustomToggleTriggerValue;
void* valuePopupClosed;
};
/* SetupMGTrigger_1 */
typedef struct SetupMGTrigger_1_vtable SetupMGTrigger_1_vtable, *PSetupMGTrigger_1_vtable;
struct SetupMGTrigger_1_vtable {
void* delete_SetupMGTrigger;
void* delete_SetupMGTrigger;
void* ccTouchBegan;
void* ccTouchMoved;
void* ccTouchEnded;
void* ccTouchCancelled;
void* ccTouchesBegan;
void* ccTouchesMoved;
void* ccTouchesEnded;
void* ccTouchesCancelled;
void* setPreviousPriority;
void* getPreviousPriority;
};
/* SetupMGTrigger_2 */
typedef struct SetupMGTrigger_2_vtable SetupMGTrigger_2_vtable, *PSetupMGTrigger_2_vtable;
struct SetupMGTrigger_2_vtable {
void* didAccelerate;
};
/* SetupMGTrigger_3 */
typedef struct SetupMGTrigger_3_vtable SetupMGTrigger_3_vtable, *PSetupMGTrigger_3_vtable;
struct SetupMGTrigger_3_vtable {
void* keyBackClicked;
void* keyMenuClicked;
};
/* SetupMGTrigger_4 */
typedef struct SetupMGTrigger_4_vtable SetupMGTrigger_4_vtable, *PSetupMGTrigger_4_vtable;
struct SetupMGTrigger_4_vtable {
void* keyDown;
void* keyUp;
};
/* SetupMGTrigger_5 */
typedef struct SetupMGTrigger_5_vtable SetupMGTrigger_5_vtable, *PSetupMGTrigger_5_vtable;
struct SetupMGTrigger_5_vtable {
void* rightKeyDown;
void* rightKeyUp;
void* scrollWheel;
};
/* SetupMGTrigger_6 */
typedef struct SetupMGTrigger_6_vtable SetupMGTrigger_6_vtable, *PSetupMGTrigger_6_vtable;
struct SetupMGTrigger_6_vtable {
void* setColor;
void* getColor;
void* getDisplayedColor;
void* getDisplayedOpacity;
void* getOpacity;
void* setOpacity;
void* setOpacityModifyRGB;
void* isOpacityModifyRGB;
void* isCascadeColorEnabled;
void* setCascadeColorEnabled;
void* updateDisplayedColor;
void* isCascadeOpacityEnabled;
void* setCascadeOpacityEnabled;
void* updateDisplayedOpacity;
};
/* SetupMGTrigger_7 */
typedef struct SetupMGTrigger_7_vtable SetupMGTrigger_7_vtable, *PSetupMGTrigger_7_vtable;
struct SetupMGTrigger_7_vtable {
void* setBlendFunc;
void* getBlendFunc;
};
/* SetupMGTrigger_8 */
typedef struct SetupMGTrigger_8_vtable SetupMGTrigger_8_vtable, *PSetupMGTrigger_8_vtable;
struct SetupMGTrigger_8_vtable {
void* textChanged;
void* textInputOpened;
void* textInputClosed;
void* textInputShouldOffset;
void* textInputReturn;
void* allowTextInput;
void* enterPressed;
};
/* SetupMGTrigger_9 */
typedef struct SetupMGTrigger_9_vtable SetupMGTrigger_9_vtable, *PSetupMGTrigger_9_vtable;
struct SetupMGTrigger_9_vtable {
void* valuePopupClosed;
};
/* SetupMGTrigger_10 */
typedef struct SetupMGTrigger_10_vtable SetupMGTrigger_10_vtable, *PSetupMGTrigger_10_vtable;
struct SetupMGTrigger_10_vtable {
void* sliderBegan;
void* sliderEnded;
};
/* GJLocalLevelScoreCell */
typedef struct GJLocalLevelScoreCell_vtable GJLocalLevelScoreCell_vtable, *PGJLocalLevelScoreCell_vtable;
struct GJLocalLevelScoreCell_vtable {
void* copyWithZone;
void* delete_GJLocalLevelScoreCell;
void* delete_GJLocalLevelScoreCell;
void* isEqual;
void* acceptVisitor;
void* update;
void* encodeWithCoder;
void* canEncode;
void* getTag;
void* setTag;
void* init;
void* setZOrder;
void* _setZOrder;
void* getZOrder;
void* setVertexZ;
void* getVertexZ;
void* setScaleX;
void* getScaleX;
void* setScaleY;
void* getScaleY;
void* setScale;
void* getScale;
void* setScale;
void* setPosition;
void* getPosition;
void* setPosition;
void* getPosition;
void* setPositionX;
void* getPositionX;
void* setPositionY;
void* getPositionY;
void* setSkewX;
void* getSkewX;
void* setSkewY;
void* getSkewY;
void* setAnchorPoint;
void* getAnchorPoint;
void* getAnchorPointInPoints;
void* setContentSize;
void* getContentSize;
void* getScaledContentSize;
void* setVisible;
void* isVisible;
void* setRotation;
void* getRotation;
void* setRotationX;
void* getRotationX;
void* setRotationY;
void* getRotationY;
void* setOrderOfArrival;
void* getOrderOfArrival;
void* setGLServerState;
void* getGLServerState;
void* ignoreAnchorPointForPosition;
void* isIgnoreAnchorPointForPosition;
void* addChild;
void* addChild;
void* addChild;
void* getChildByTag;
void* getChildren;
void* getChildrenCount;
void* setParent;
void* getParent;
void* removeFromParent;
void* removeFromParentAndCleanup;
void* removeMeAndCleanup;
void* removeChild;
void* removeChild;
void* removeChildByTag;
void* removeChildByTag;
void* removeAllChildren;
void* removeAllChildrenWithCleanup;
void* reorderChild;
void* sortAllChildren;
void* getGrid;
void* setGrid;
void* getUserData;
void* setUserData;
void* getUserObject;
void* setUserObject;
void* getShaderProgram;
void* setShaderProgram;
void* getCamera;
void* isRunning;
void* registerScriptHandler;
void* unregisterScriptHandler;
void* onEnter;
void* onEnterTransitionDidFinish;
void* onExit;
void* onExitTransitionDidStart;
void* cleanup;
void* draw;
void* visit;
void* setActionManager;
void* getActionManager;
void* setScheduler;
void* getScheduler;
void* updateTransform;
void* nodeToParentTransform;
void* nodeToParentTransformFast;
void* parentToNodeTransform;
void* nodeToWorldTransform;
void* nodeToWorldTransformFast;
void* worldToNodeTransform;
void* addComponent;
void* removeComponent;
void* removeComponent;
void* removeAllComponents;
void* updateTweenAction;
void* updateTweenActionInt;
void* ccTouchBegan;
void* ccTouchMoved;
void* ccTouchEnded;
void* ccTouchCancelled;
void* ccTouchesBegan;
void* ccTouchesMoved;
void* ccTouchesEnded;
void* ccTouchesCancelled;
void* didAccelerate;
void* registerWithTouchDispatcher;
void* registerScriptTouchHandler;
void* unregisterScriptTouchHandler;
void* isTouchEnabled;
void* setTouchEnabled;
void* setTouchMode;
void* getTouchMode;
void* setTouchPriority;
void* getTouchPriority;
void* isAccelerometerEnabled;
void* setAccelerometerEnabled;
void* setAccelerometerInterval;
void* isKeypadEnabled;
void* setKeypadEnabled;
void* isKeyboardEnabled;
void* setKeyboardEnabled;
void* isMouseEnabled;
void* setMouseEnabled;
void* keyBackClicked;
void* keyMenuClicked;
void* keyDown;
void* setPreviousPriority;
void* getPreviousPriority;
};
/* GJLocalLevelScoreCell_1 */
typedef struct GJLocalLevelScoreCell_1_vtable GJLocalLevelScoreCell_1_vtable, *PGJLocalLevelScoreCell_1_vtable;
struct GJLocalLevelScoreCell_1_vtable {
void* delete_GJLocalLevelScoreCell;
void* delete_GJLocalLevelScoreCell;
void* ccTouchBegan;
void* ccTouchMoved;
void* ccTouchEnded;
void* ccTouchCancelled;
void* ccTouchesBegan;
void* ccTouchesMoved;
void* ccTouchesEnded;
void* ccTouchesCancelled;
void* setPreviousPriority;
void* getPreviousPriority;
};
/* GJLocalLevelScoreCell_2 */
typedef struct GJLocalLevelScoreCell_2_vtable GJLocalLevelScoreCell_2_vtable, *PGJLocalLevelScoreCell_2_vtable;
struct GJLocalLevelScoreCell_2_vtable {
void* didAccelerate;
};
/* GJLocalLevelScoreCell_3 */
typedef struct GJLocalLevelScoreCell_3_vtable GJLocalLevelScoreCell_3_vtable, *PGJLocalLevelScoreCell_3_vtable;
struct GJLocalLevelScoreCell_3_vtable {
void* keyBackClicked;
void* keyMenuClicked;
};
/* GJLocalLevelScoreCell_4 */
typedef struct GJLocalLevelScoreCell_4_vtable GJLocalLevelScoreCell_4_vtable, *PGJLocalLevelScoreCell_4_vtable;
struct GJLocalLevelScoreCell_4_vtable {
void* keyDown;
void* keyUp;
};
/* GJLocalLevelScoreCell_5 */
typedef struct GJLocalLevelScoreCell_5_vtable GJLocalLevelScoreCell_5_vtable, *PGJLocalLevelScoreCell_5_vtable;
struct GJLocalLevelScoreCell_5_vtable {
void* rightKeyDown;
void* rightKeyUp;
void* scrollWheel;
};
/* GJChallengeItem */
typedef struct GJChallengeItem_vtable GJChallengeItem_vtable, *PGJChallengeItem_vtable;
struct GJChallengeItem_vtable {
void* copyWithZone;
void* delete_GJChallengeItem;
void* delete_GJChallengeItem;
void* isEqual;
void* acceptVisitor;
void* update;
void* encodeWithCoder;
void* canEncode;
void* getTag;
void* setTag;
};
/* SetupShakePopup */
typedef struct SetupShakePopup_vtable SetupShakePopup_vtable, *PSetupShakePopup_vtable;
struct SetupShakePopup_vtable {
void* copyWithZone;
void* delete_SetupShakePopup;
void* delete_SetupShakePopup;
void* isEqual;
void* acceptVisitor;
void* update;
void* encodeWithCoder;
void* canEncode;
void* getTag;
void* setTag;
void* init;
void* setZOrder;
void* _setZOrder;
void* getZOrder;
void* setVertexZ;
void* getVertexZ;
void* setScaleX;
void* getScaleX;
void* setScaleY;
void* getScaleY;
void* setScale;
void* getScale;
void* setScale;
void* setPosition;
void* getPosition;
void* setPosition;
void* getPosition;
void* setPositionX;
void* getPositionX;
void* setPositionY;
void* getPositionY;
void* setSkewX;
void* getSkewX;
void* setSkewY;
void* getSkewY;
void* setAnchorPoint;
void* getAnchorPoint;
void* getAnchorPointInPoints;
void* setContentSize;
void* getContentSize;
void* getScaledContentSize;
void* setVisible;
void* isVisible;
void* setRotation;
void* getRotation;
void* setRotationX;
void* getRotationX;
void* setRotationY;
void* getRotationY;
void* setOrderOfArrival;
void* getOrderOfArrival;
void* setGLServerState;
void* getGLServerState;
void* ignoreAnchorPointForPosition;
void* isIgnoreAnchorPointForPosition;
void* addChild;
void* addChild;
void* addChild;
void* getChildByTag;
void* getChildren;
void* getChildrenCount;
void* setParent;
void* getParent;
void* removeFromParent;
void* removeFromParentAndCleanup;
void* removeMeAndCleanup;
void* removeChild;
void* removeChild;
void* removeChildByTag;
void* removeChildByTag;
void* removeAllChildren;
void* removeAllChildrenWithCleanup;
void* reorderChild;
void* sortAllChildren;
void* getGrid;
void* setGrid;
void* getUserData;
void* setUserData;
void* getUserObject;
void* setUserObject;
void* getShaderProgram;
void* setShaderProgram;
void* getCamera;
void* isRunning;
void* registerScriptHandler;
void* unregisterScriptHandler;
void* onEnter;
void* onEnterTransitionDidFinish;
void* onExit;
void* onExitTransitionDidStart;
void* cleanup;
void* draw;
void* visit;
void* setActionManager;
void* getActionManager;
void* setScheduler;
void* getScheduler;
void* updateTransform;
void* nodeToParentTransform;
void* nodeToParentTransformFast;
void* parentToNodeTransform;
void* nodeToWorldTransform;
void* nodeToWorldTransformFast;
void* worldToNodeTransform;
void* addComponent;
void* removeComponent;
void* removeComponent;
void* removeAllComponents;
void* updateTweenAction;
void* updateTweenActionInt;
void* ccTouchBegan;
void* ccTouchMoved;
void* ccTouchEnded;
void* ccTouchCancelled;
void* ccTouchesBegan;
void* ccTouchesMoved;
void* ccTouchesEnded;
void* ccTouchesCancelled;
void* didAccelerate;
void* registerWithTouchDispatcher;
void* registerScriptTouchHandler;
void* unregisterScriptTouchHandler;
void* isTouchEnabled;
void* setTouchEnabled;
void* setTouchMode;
void* getTouchMode;
void* setTouchPriority;
void* getTouchPriority;
void* isAccelerometerEnabled;
void* setAccelerometerEnabled;
void* setAccelerometerInterval;
void* isKeypadEnabled;
void* setKeypadEnabled;
void* isKeyboardEnabled;
void* setKeyboardEnabled;
void* isMouseEnabled;
void* setMouseEnabled;
void* keyBackClicked;
void* keyMenuClicked;
void* keyDown;
void* setPreviousPriority;
void* getPreviousPriority;
void* getOpacity;
void* getDisplayedOpacity;
void* setOpacity;
void* updateDisplayedOpacity;
void* isCascadeOpacityEnabled;
void* setCascadeOpacityEnabled;
void* getColor;
void* getDisplayedColor;
void* setColor;
void* updateDisplayedColor;
void* isCascadeColorEnabled;
void* setCascadeColorEnabled;
void* setOpacityModifyRGB;
void* isOpacityModifyRGB;
void* initWithColor;
void* initWithColor;
void* getBlendFunc;
void* setBlendFunc;
void* updateColor;
void* show;
void* pageChanged;
void* toggleGroup;
void* determineStartValues;
void* onClose;
void* textInputClosed;
void* textChanged;
void* textInputShouldOffset;
void* textInputReturn;
void* updateInputValue;
void* sliderBegan;
void* sliderEnded;
void* onPlusButton;
void* onCustomButton;
void* updateDefaultTriggerValues;
void* updateInputNode;
void* updateToggleItem;
void* valueDidChange;
void* getValue;
void* triggerValueFromSliderValue;
void* triggerSliderValueFromValue;
void* onCustomToggleTriggerValue;
void* valuePopupClosed;
};
/* SetupShakePopup_1 */
typedef struct SetupShakePopup_1_vtable SetupShakePopup_1_vtable, *PSetupShakePopup_1_vtable;
struct SetupShakePopup_1_vtable {
void* delete_SetupShakePopup;
void* delete_SetupShakePopup;
void* ccTouchBegan;
void* ccTouchMoved;
void* ccTouchEnded;
void* ccTouchCancelled;
void* ccTouchesBegan;
void* ccTouchesMoved;
void* ccTouchesEnded;
void* ccTouchesCancelled;
void* setPreviousPriority;
void* getPreviousPriority;
};
/* SetupShakePopup_2 */
typedef struct SetupShakePopup_2_vtable SetupShakePopup_2_vtable, *PSetupShakePopup_2_vtable;
struct SetupShakePopup_2_vtable {
void* didAccelerate;
};
/* SetupShakePopup_3 */
typedef struct SetupShakePopup_3_vtable SetupShakePopup_3_vtable, *PSetupShakePopup_3_vtable;
struct SetupShakePopup_3_vtable {
void* keyBackClicked;
void* keyMenuClicked;
};
/* SetupShakePopup_4 */
typedef struct SetupShakePopup_4_vtable SetupShakePopup_4_vtable, *PSetupShakePopup_4_vtable;
struct SetupShakePopup_4_vtable {
void* keyDown;
void* keyUp;
};
/* SetupShakePopup_5 */
typedef struct SetupShakePopup_5_vtable SetupShakePopup_5_vtable, *PSetupShakePopup_5_vtable;
struct SetupShakePopup_5_vtable {
void* rightKeyDown;
void* rightKeyUp;
void* scrollWheel;
};
/* SetupShakePopup_6 */
typedef struct SetupShakePopup_6_vtable SetupShakePopup_6_vtable, *PSetupShakePopup_6_vtable;
struct SetupShakePopup_6_vtable {
void* setColor;
void* getColor;
void* getDisplayedColor;
void* getDisplayedOpacity;
void* getOpacity;
void* setOpacity;
void* setOpacityModifyRGB;
void* isOpacityModifyRGB;
void* isCascadeColorEnabled;
void* setCascadeColorEnabled;
void* updateDisplayedColor;
void* isCascadeOpacityEnabled;
void* setCascadeOpacityEnabled;
void* updateDisplayedOpacity;
};
/* SetupShakePopup_7 */
typedef struct SetupShakePopup_7_vtable SetupShakePopup_7_vtable, *PSetupShakePopup_7_vtable;
struct SetupShakePopup_7_vtable {
void* setBlendFunc;
void* getBlendFunc;
};
/* SetupShakePopup_8 */
typedef struct SetupShakePopup_8_vtable SetupShakePopup_8_vtable, *PSetupShakePopup_8_vtable;
struct SetupShakePopup_8_vtable {
void* textChanged;
void* textInputOpened;
void* textInputClosed;
void* textInputShouldOffset;
void* textInputReturn;
void* allowTextInput;
void* enterPressed;
};
/* SetupShakePopup_9 */
typedef struct SetupShakePopup_9_vtable SetupShakePopup_9_vtable, *PSetupShakePopup_9_vtable;
struct SetupShakePopup_9_vtable {
void* valuePopupClosed;
};
/* SetupShakePopup_10 */
typedef struct SetupShakePopup_10_vtable SetupShakePopup_10_vtable, *PSetupShakePopup_10_vtable;
struct SetupShakePopup_10_vtable {
void* sliderBegan;
void* sliderEnded;
};
/* EndTriggerGameObject */
typedef struct EndTriggerGameObject_vtable EndTriggerGameObject_vtable, *PEndTriggerGameObject_vtable;
struct EndTriggerGameObject_vtable {
void* copyWithZone;
void* delete_EndTriggerGameObject;
void* delete_EndTriggerGameObject;
void* isEqual;
void* acceptVisitor;
void* update;
void* encodeWithCoder;
void* canEncode;
void* getTag;
void* setTag;
void* init;
void* setZOrder;
void* _setZOrder;
void* getZOrder;
void* setVertexZ;
void* getVertexZ;
void* setScaleX;
void* getScaleX;
void* setScaleY;
void* getScaleY;
void* setScale;
void* getScale;
void* setScale;
void* setPosition;
void* getPosition;
void* setPosition;
void* getPosition;
void* setPositionX;
void* getPositionX;
void* setPositionY;
void* getPositionY;
void* setSkewX;
void* getSkewX;
void* setSkewY;
void* getSkewY;
void* setAnchorPoint;
void* getAnchorPoint;
void* getAnchorPointInPoints;
void* setContentSize;
void* getContentSize;
void* getScaledContentSize;
void* setVisible;
void* isVisible;
void* setRotation;
void* getRotation;
void* setRotationX;
void* getRotationX;
void* setRotationY;
void* getRotationY;
void* setOrderOfArrival;
void* getOrderOfArrival;
void* setGLServerState;
void* getGLServerState;
void* ignoreAnchorPointForPosition;
void* isIgnoreAnchorPointForPosition;
void* addChild;
void* addChild;
void* addChild;
void* getChildByTag;
void* getChildren;
void* getChildrenCount;
void* setParent;
void* getParent;
void* removeFromParent;
void* removeFromParentAndCleanup;
void* removeMeAndCleanup;
void* removeChild;
void* removeChild;
void* removeChildByTag;
void* removeChildByTag;
void* removeAllChildren;
void* removeAllChildrenWithCleanup;
void* reorderChild;
void* sortAllChildren;
void* getGrid;
void* setGrid;
void* getUserData;
void* setUserData;
void* getUserObject;
void* setUserObject;
void* getShaderProgram;
void* setShaderProgram;
void* getCamera;
void* isRunning;
void* registerScriptHandler;
void* unregisterScriptHandler;
void* onEnter;
void* onEnterTransitionDidFinish;
void* onExit;
void* onExitTransitionDidStart;
void* cleanup;
void* draw;
void* visit;
void* setActionManager;
void* getActionManager;
void* setScheduler;
void* getScheduler;
void* updateTransform;
void* nodeToParentTransform;
void* nodeToParentTransformFast;
void* parentToNodeTransform;
void* nodeToWorldTransform;
void* nodeToWorldTransformFast;
void* worldToNodeTransform;
void* addComponent;
void* removeComponent;
void* removeComponent;
void* removeAllComponents;
void* updateTweenAction;
void* updateTweenActionInt;
void* getOpacity;
void* getDisplayedOpacity;
void* setOpacity;
void* updateDisplayedOpacity;
void* isCascadeOpacityEnabled;
void* setCascadeOpacityEnabled;
void* getColor;
void* getDisplayedColor;
void* setColor;
void* updateDisplayedColor;
void* isCascadeColorEnabled;
void* setCascadeColorEnabled;
void* setOpacityModifyRGB;
void* isOpacityModifyRGB;
void* initWithTexture;
void* initWithTexture;
void* initWithTexture;
void* initWithSpriteFrame;
void* initWithSpriteFrameName;
void* initWithFile;
void* initWithFile;
void* setTexture;
void* getTexture;
void* setBlendFunc;
void* getBlendFunc;
void* setChildColor;
void* setChildOpacity;
void* getBatchNode;
void* setBatchNode;
void* refreshTextureRect;
void* setTextureRect;
void* setTextureRect;
void* setVertexRect;
void* setDisplayFrame;
void* isFrameDisplayed;
void* displayFrame;
void* setDisplayFrameWithAnimationName;
void* isDirty;
void* setDirty;
void* setTextureCoords;
void* updateBlendFunc;
void* setReorderChildDirtyRecursively;
void* setDirtyRecursively;
void* setFlipX;
void* setFlipY;
void* firstSetup;
void* customSetup;
void* setupCustomSprites;
void* addMainSpriteToParent;
void* resetObject;
void* triggerObject;
void* activateObject;
void* deactivateObject;
void* transferObjectRect;
void* getObjectRect;
void* getObjectRect;
void* getObjectRect2;
void* getObjectTextureRect;
void* getRealPosition;
void* setStartPos;
void* updateStartValues;
void* customObjectSetup;
void* getSaveString;
void* claimParticle;
void* unclaimParticle;
void* particleWasActivated;
void* isFlipX;
void* isFlipY;
void* setRScaleX;
void* setRScaleY;
void* setRScale;
void* getRScaleX;
void* getRScaleY;
void* setRRotation;
void* triggerActivated;
void* setObjectColor;
void* setGlowColor;
void* restoreObject;
void* animationTriggered;
void* selectObject;
void* activatedByPlayer;
void* hasBeenActivatedByPlayer;
void* hasBeenActivated;
void* getOrientedBox;
void* updateOrientedBox;
void* getObjectRotation;
void* updateMainColor;
void* updateSecondaryColor;
void* addToGroup;
void* removeFromGroup;
void* saveActiveColors;
void* spawnXPosition;
void* canAllowMultiActivate;
void* blendModeChanged;
void* updateParticleColor;
void* updateParticleOpacity;
void* updateMainParticleOpacity;
void* updateSecondaryParticleOpacity;
void* canReverse;
void* isSpecialSpawnObject;
void* canBeOrdered;
void* getObjectLabel;
void* setObjectLabel;
void* shouldDrawEditorHitbox;
void* getHasSyncedAnimation;
void* getHasRotateAction;
void* canMultiActivate;
void* updateTextKerning;
void* getTextKerning;
void* getObjectRectDirty;
void* setObjectRectDirty;
void* getOrientedRectDirty;
void* setOrientedRectDirty;
void* getType;
void* setType;
void* getStartPos;
void* powerOnObject;
void* powerOffObject;
void* stateSensitiveOff;
void* updateSyncedAnimation;
void* updateAnimateOnTrigger;
};
/* EndTriggerGameObject_1 */
typedef struct EndTriggerGameObject_1_vtable EndTriggerGameObject_1_vtable, *PEndTriggerGameObject_1_vtable;
struct EndTriggerGameObject_1_vtable {
void* setColor;
void* getColor;
void* getDisplayedColor;
void* getDisplayedOpacity;
void* getOpacity;
void* setOpacity;
void* setOpacityModifyRGB;
void* isOpacityModifyRGB;
void* isCascadeColorEnabled;
void* setCascadeColorEnabled;
void* updateDisplayedColor;
void* isCascadeOpacityEnabled;
void* setCascadeOpacityEnabled;
void* updateDisplayedOpacity;
};
/* EndTriggerGameObject_2 */
typedef struct EndTriggerGameObject_2_vtable EndTriggerGameObject_2_vtable, *PEndTriggerGameObject_2_vtable;
struct EndTriggerGameObject_2_vtable {
void* setBlendFunc;
void* getBlendFunc;
void* getTexture;
void* setTexture;
};
/* AudioLineGuideGameObject */
typedef struct AudioLineGuideGameObject_vtable AudioLineGuideGameObject_vtable, *PAudioLineGuideGameObject_vtable;
struct AudioLineGuideGameObject_vtable {
void* copyWithZone;
void* delete_AudioLineGuideGameObject;
void* delete_AudioLineGuideGameObject;
void* isEqual;
void* acceptVisitor;
void* update;
void* encodeWithCoder;
void* canEncode;
void* getTag;
void* setTag;
void* init;
void* setZOrder;
void* _setZOrder;
void* getZOrder;
void* setVertexZ;
void* getVertexZ;
void* setScaleX;
void* getScaleX;
void* setScaleY;
void* getScaleY;
void* setScale;
void* getScale;
void* setScale;
void* setPosition;
void* getPosition;
void* setPosition;
void* getPosition;
void* setPositionX;
void* getPositionX;
void* setPositionY;
void* getPositionY;
void* setSkewX;
void* getSkewX;
void* setSkewY;
void* getSkewY;
void* setAnchorPoint;
void* getAnchorPoint;
void* getAnchorPointInPoints;
void* setContentSize;
void* getContentSize;
void* getScaledContentSize;
void* setVisible;
void* isVisible;
void* setRotation;
void* getRotation;
void* setRotationX;
void* getRotationX;
void* setRotationY;
void* getRotationY;
void* setOrderOfArrival;
void* getOrderOfArrival;
void* setGLServerState;
void* getGLServerState;
void* ignoreAnchorPointForPosition;
void* isIgnoreAnchorPointForPosition;
void* addChild;
void* addChild;
void* addChild;
void* getChildByTag;
void* getChildren;
void* getChildrenCount;
void* setParent;
void* getParent;
void* removeFromParent;
void* removeFromParentAndCleanup;
void* removeMeAndCleanup;
void* removeChild;
void* removeChild;
void* removeChildByTag;
void* removeChildByTag;
void* removeAllChildren;
void* removeAllChildrenWithCleanup;
void* reorderChild;
void* sortAllChildren;
void* getGrid;
void* setGrid;
void* getUserData;
void* setUserData;
void* getUserObject;
void* setUserObject;
void* getShaderProgram;
void* setShaderProgram;
void* getCamera;
void* isRunning;
void* registerScriptHandler;
void* unregisterScriptHandler;
void* onEnter;
void* onEnterTransitionDidFinish;
void* onExit;
void* onExitTransitionDidStart;
void* cleanup;
void* draw;
void* visit;
void* setActionManager;
void* getActionManager;
void* setScheduler;
void* getScheduler;
void* updateTransform;
void* nodeToParentTransform;
void* nodeToParentTransformFast;
void* parentToNodeTransform;
void* nodeToWorldTransform;
void* nodeToWorldTransformFast;
void* worldToNodeTransform;
void* addComponent;
void* removeComponent;
void* removeComponent;
void* removeAllComponents;
void* updateTweenAction;
void* updateTweenActionInt;
void* getOpacity;
void* getDisplayedOpacity;
void* setOpacity;
void* updateDisplayedOpacity;
void* isCascadeOpacityEnabled;
void* setCascadeOpacityEnabled;
void* getColor;
void* getDisplayedColor;
void* setColor;
void* updateDisplayedColor;
void* isCascadeColorEnabled;
void* setCascadeColorEnabled;
void* setOpacityModifyRGB;
void* isOpacityModifyRGB;
void* initWithTexture;
void* initWithTexture;
void* initWithTexture;
void* initWithSpriteFrame;
void* initWithSpriteFrameName;
void* initWithFile;
void* initWithFile;
void* setTexture;
void* getTexture;
void* setBlendFunc;
void* getBlendFunc;
void* setChildColor;
void* setChildOpacity;
void* getBatchNode;
void* setBatchNode;
void* refreshTextureRect;
void* setTextureRect;
void* setTextureRect;
void* setVertexRect;
void* setDisplayFrame;
void* isFrameDisplayed;
void* displayFrame;
void* setDisplayFrameWithAnimationName;
void* isDirty;
void* setDirty;
void* setTextureCoords;
void* updateBlendFunc;
void* setReorderChildDirtyRecursively;
void* setDirtyRecursively;
void* setFlipX;
void* setFlipY;
void* firstSetup;
void* customSetup;
void* setupCustomSprites;
void* addMainSpriteToParent;
void* resetObject;
void* triggerObject;
void* activateObject;
void* deactivateObject;
void* transferObjectRect;
void* getObjectRect;
void* getObjectRect;
void* getObjectRect2;
void* getObjectTextureRect;
void* getRealPosition;
void* setStartPos;
void* updateStartValues;
void* customObjectSetup;
void* getSaveString;
void* claimParticle;
void* unclaimParticle;
void* particleWasActivated;
void* isFlipX;
void* isFlipY;
void* setRScaleX;
void* setRScaleY;
void* setRScale;
void* getRScaleX;
void* getRScaleY;
void* setRRotation;
void* triggerActivated;
void* setObjectColor;
void* setGlowColor;
void* restoreObject;
void* animationTriggered;
void* selectObject;
void* activatedByPlayer;
void* hasBeenActivatedByPlayer;
void* hasBeenActivated;
void* getOrientedBox;
void* updateOrientedBox;
void* getObjectRotation;
void* updateMainColor;
void* updateSecondaryColor;
void* addToGroup;
void* removeFromGroup;
void* saveActiveColors;
void* spawnXPosition;
void* canAllowMultiActivate;
void* blendModeChanged;
void* updateParticleColor;
void* updateParticleOpacity;
void* updateMainParticleOpacity;
void* updateSecondaryParticleOpacity;
void* canReverse;
void* isSpecialSpawnObject;
void* canBeOrdered;
void* getObjectLabel;
void* setObjectLabel;
void* shouldDrawEditorHitbox;
void* getHasSyncedAnimation;
void* getHasRotateAction;
void* canMultiActivate;
void* updateTextKerning;
void* getTextKerning;
void* getObjectRectDirty;
void* setObjectRectDirty;
void* getOrientedRectDirty;
void* setOrientedRectDirty;
void* getType;
void* setType;
void* getStartPos;
void* powerOnObject;
void* powerOffObject;
void* stateSensitiveOff;
void* updateSyncedAnimation;
void* updateAnimateOnTrigger;
};
/* AudioLineGuideGameObject_1 */
typedef struct AudioLineGuideGameObject_1_vtable AudioLineGuideGameObject_1_vtable, *PAudioLineGuideGameObject_1_vtable;
struct AudioLineGuideGameObject_1_vtable {
void* setColor;
void* getColor;
void* getDisplayedColor;
void* getDisplayedOpacity;
void* getOpacity;
void* setOpacity;
void* setOpacityModifyRGB;
void* isOpacityModifyRGB;
void* isCascadeColorEnabled;
void* setCascadeColorEnabled;
void* updateDisplayedColor;
void* isCascadeOpacityEnabled;
void* setCascadeOpacityEnabled;
void* updateDisplayedOpacity;
};
/* AudioLineGuideGameObject_2 */
typedef struct AudioLineGuideGameObject_2_vtable AudioLineGuideGameObject_2_vtable, *PAudioLineGuideGameObject_2_vtable;
struct AudioLineGuideGameObject_2_vtable {
void* setBlendFunc;
void* getBlendFunc;
void* getTexture;
void* setTexture;
};
/* SetupPortalPopup */
typedef struct SetupPortalPopup_vtable SetupPortalPopup_vtable, *PSetupPortalPopup_vtable;
struct SetupPortalPopup_vtable {
void* copyWithZone;
void* delete_SetupPortalPopup;
void* delete_SetupPortalPopup;
void* isEqual;
void* acceptVisitor;
void* update;
void* encodeWithCoder;
void* canEncode;
void* getTag;
void* setTag;
void* init;
void* setZOrder;
void* _setZOrder;
void* getZOrder;
void* setVertexZ;
void* getVertexZ;
void* setScaleX;
void* getScaleX;
void* setScaleY;
void* getScaleY;
void* setScale;
void* getScale;
void* setScale;
void* setPosition;
void* getPosition;
void* setPosition;
void* getPosition;
void* setPositionX;
void* getPositionX;
void* setPositionY;
void* getPositionY;
void* setSkewX;
void* getSkewX;
void* setSkewY;
void* getSkewY;
void* setAnchorPoint;
void* getAnchorPoint;
void* getAnchorPointInPoints;
void* setContentSize;
void* getContentSize;
void* getScaledContentSize;
void* setVisible;
void* isVisible;
void* setRotation;
void* getRotation;
void* setRotationX;
void* getRotationX;
void* setRotationY;
void* getRotationY;
void* setOrderOfArrival;
void* getOrderOfArrival;
void* setGLServerState;
void* getGLServerState;
void* ignoreAnchorPointForPosition;
void* isIgnoreAnchorPointForPosition;
void* addChild;
void* addChild;
void* addChild;
void* getChildByTag;
void* getChildren;
void* getChildrenCount;
void* setParent;
void* getParent;
void* removeFromParent;
void* removeFromParentAndCleanup;
void* removeMeAndCleanup;
void* removeChild;
void* removeChild;
void* removeChildByTag;
void* removeChildByTag;
void* removeAllChildren;
void* removeAllChildrenWithCleanup;
void* reorderChild;
void* sortAllChildren;
void* getGrid;
void* setGrid;
void* getUserData;
void* setUserData;
void* getUserObject;
void* setUserObject;
void* getShaderProgram;
void* setShaderProgram;
void* getCamera;
void* isRunning;
void* registerScriptHandler;
void* unregisterScriptHandler;
void* onEnter;
void* onEnterTransitionDidFinish;
void* onExit;
void* onExitTransitionDidStart;
void* cleanup;
void* draw;
void* visit;
void* setActionManager;
void* getActionManager;
void* setScheduler;
void* getScheduler;
void* updateTransform;
void* nodeToParentTransform;
void* nodeToParentTransformFast;
void* parentToNodeTransform;
void* nodeToWorldTransform;
void* nodeToWorldTransformFast;
void* worldToNodeTransform;
void* addComponent;
void* removeComponent;
void* removeComponent;
void* removeAllComponents;
void* updateTweenAction;
void* updateTweenActionInt;
void* ccTouchBegan;
void* ccTouchMoved;
void* ccTouchEnded;
void* ccTouchCancelled;
void* ccTouchesBegan;
void* ccTouchesMoved;
void* ccTouchesEnded;
void* ccTouchesCancelled;
void* didAccelerate;
void* registerWithTouchDispatcher;
void* registerScriptTouchHandler;
void* unregisterScriptTouchHandler;
void* isTouchEnabled;
void* setTouchEnabled;
void* setTouchMode;
void* getTouchMode;
void* setTouchPriority;
void* getTouchPriority;
void* isAccelerometerEnabled;
void* setAccelerometerEnabled;
void* setAccelerometerInterval;
void* isKeypadEnabled;
void* setKeypadEnabled;
void* isKeyboardEnabled;
void* setKeyboardEnabled;
void* isMouseEnabled;
void* setMouseEnabled;
void* keyBackClicked;
void* keyMenuClicked;
void* keyDown;
void* setPreviousPriority;
void* getPreviousPriority;
void* getOpacity;
void* getDisplayedOpacity;
void* setOpacity;
void* updateDisplayedOpacity;
void* isCascadeOpacityEnabled;
void* setCascadeOpacityEnabled;
void* getColor;
void* getDisplayedColor;
void* setColor;
void* updateDisplayedColor;
void* isCascadeColorEnabled;
void* setCascadeColorEnabled;
void* setOpacityModifyRGB;
void* isOpacityModifyRGB;
void* initWithColor;
void* initWithColor;
void* getBlendFunc;
void* setBlendFunc;
void* updateColor;
void* show;
};
/* SetupPortalPopup_1 */
typedef struct SetupPortalPopup_1_vtable SetupPortalPopup_1_vtable, *PSetupPortalPopup_1_vtable;
struct SetupPortalPopup_1_vtable {
void* delete_SetupPortalPopup;
void* delete_SetupPortalPopup;
void* ccTouchBegan;
void* ccTouchMoved;
void* ccTouchEnded;
void* ccTouchCancelled;
void* ccTouchesBegan;
void* ccTouchesMoved;
void* ccTouchesEnded;
void* ccTouchesCancelled;
void* setPreviousPriority;
void* getPreviousPriority;
};
/* SetupPortalPopup_2 */
typedef struct SetupPortalPopup_2_vtable SetupPortalPopup_2_vtable, *PSetupPortalPopup_2_vtable;
struct SetupPortalPopup_2_vtable {
void* didAccelerate;
};
/* SetupPortalPopup_3 */
typedef struct SetupPortalPopup_3_vtable SetupPortalPopup_3_vtable, *PSetupPortalPopup_3_vtable;
struct SetupPortalPopup_3_vtable {
void* keyBackClicked;
void* keyMenuClicked;
};
/* SetupPortalPopup_4 */
typedef struct SetupPortalPopup_4_vtable SetupPortalPopup_4_vtable, *PSetupPortalPopup_4_vtable;
struct SetupPortalPopup_4_vtable {
void* keyDown;
void* keyUp;
};
/* SetupPortalPopup_5 */
typedef struct SetupPortalPopup_5_vtable SetupPortalPopup_5_vtable, *PSetupPortalPopup_5_vtable;
struct SetupPortalPopup_5_vtable {
void* rightKeyDown;
void* rightKeyUp;
void* scrollWheel;
};
/* SetupPortalPopup_6 */
typedef struct SetupPortalPopup_6_vtable SetupPortalPopup_6_vtable, *PSetupPortalPopup_6_vtable;
struct SetupPortalPopup_6_vtable {
void* setColor;
void* getColor;
void* getDisplayedColor;
void* getDisplayedOpacity;
void* getOpacity;
void* setOpacity;
void* setOpacityModifyRGB;
void* isOpacityModifyRGB;
void* isCascadeColorEnabled;
void* setCascadeColorEnabled;
void* updateDisplayedColor;
void* isCascadeOpacityEnabled;
void* setCascadeOpacityEnabled;
void* updateDisplayedOpacity;
};
/* SetupPortalPopup_7 */
typedef struct SetupPortalPopup_7_vtable SetupPortalPopup_7_vtable, *PSetupPortalPopup_7_vtable;
struct SetupPortalPopup_7_vtable {
void* setBlendFunc;
void* getBlendFunc;
};
/* SetupPortalPopup_8 */
typedef struct SetupPortalPopup_8_vtable SetupPortalPopup_8_vtable, *PSetupPortalPopup_8_vtable;
struct SetupPortalPopup_8_vtable {
void* textChanged;
void* textInputOpened;
void* textInputClosed;
void* textInputShouldOffset;
void* textInputReturn;
void* allowTextInput;
void* enterPressed;
};
/* SecretLayer2 */
typedef struct SecretLayer2_vtable SecretLayer2_vtable, *PSecretLayer2_vtable;
struct SecretLayer2_vtable {
void* copyWithZone;
void* delete_SecretLayer2;
void* delete_SecretLayer2;
void* isEqual;
void* acceptVisitor;
void* update;
void* encodeWithCoder;
void* canEncode;
void* getTag;
void* setTag;
void* init;
void* setZOrder;
void* _setZOrder;
void* getZOrder;
void* setVertexZ;
void* getVertexZ;
void* setScaleX;
void* getScaleX;
void* setScaleY;
void* getScaleY;
void* setScale;
void* getScale;
void* setScale;
void* setPosition;
void* getPosition;
void* setPosition;
void* getPosition;
void* setPositionX;
void* getPositionX;
void* setPositionY;
void* getPositionY;
void* setSkewX;
void* getSkewX;
void* setSkewY;
void* getSkewY;
void* setAnchorPoint;
void* getAnchorPoint;
void* getAnchorPointInPoints;
void* setContentSize;
void* getContentSize;
void* getScaledContentSize;
void* setVisible;
void* isVisible;
void* setRotation;
void* getRotation;
void* setRotationX;
void* getRotationX;
void* setRotationY;
void* getRotationY;
void* setOrderOfArrival;
void* getOrderOfArrival;
void* setGLServerState;
void* getGLServerState;
void* ignoreAnchorPointForPosition;
void* isIgnoreAnchorPointForPosition;
void* addChild;
void* addChild;
void* addChild;
void* getChildByTag;
void* getChildren;
void* getChildrenCount;
void* setParent;
void* getParent;
void* removeFromParent;
void* removeFromParentAndCleanup;
void* removeMeAndCleanup;
void* removeChild;
void* removeChild;
void* removeChildByTag;
void* removeChildByTag;
void* removeAllChildren;
void* removeAllChildrenWithCleanup;
void* reorderChild;
void* sortAllChildren;
void* getGrid;
void* setGrid;
void* getUserData;
void* setUserData;
void* getUserObject;
void* setUserObject;
void* getShaderProgram;
void* setShaderProgram;
void* getCamera;
void* isRunning;
void* registerScriptHandler;
void* unregisterScriptHandler;
void* onEnter;
void* onEnterTransitionDidFinish;
void* onExit;
void* onExitTransitionDidStart;
void* cleanup;
void* draw;
void* visit;
void* setActionManager;
void* getActionManager;
void* setScheduler;
void* getScheduler;
void* updateTransform;
void* nodeToParentTransform;
void* nodeToParentTransformFast;
void* parentToNodeTransform;
void* nodeToWorldTransform;
void* nodeToWorldTransformFast;
void* worldToNodeTransform;
void* addComponent;
void* removeComponent;
void* removeComponent;
void* removeAllComponents;
void* updateTweenAction;
void* updateTweenActionInt;
void* ccTouchBegan;
void* ccTouchMoved;
void* ccTouchEnded;
void* ccTouchCancelled;
void* ccTouchesBegan;
void* ccTouchesMoved;
void* ccTouchesEnded;
void* ccTouchesCancelled;
void* didAccelerate;
void* registerWithTouchDispatcher;
void* registerScriptTouchHandler;
void* unregisterScriptTouchHandler;
void* isTouchEnabled;
void* setTouchEnabled;
void* setTouchMode;
void* getTouchMode;
void* setTouchPriority;
void* getTouchPriority;
void* isAccelerometerEnabled;
void* setAccelerometerEnabled;
void* setAccelerometerInterval;
void* isKeypadEnabled;
void* setKeypadEnabled;
void* isKeyboardEnabled;
void* setKeyboardEnabled;
void* isMouseEnabled;
void* setMouseEnabled;
void* keyBackClicked;
void* keyMenuClicked;
void* keyDown;
void* setPreviousPriority;
void* getPreviousPriority;
void* textInputOpened;
void* textInputClosed;
void* textChanged;
void* FLAlert_Clicked;
void* dialogClosed;
};
/* SecretLayer2_1 */
typedef struct SecretLayer2_1_vtable SecretLayer2_1_vtable, *PSecretLayer2_1_vtable;
struct SecretLayer2_1_vtable {
void* delete_SecretLayer2;
void* delete_SecretLayer2;
void* ccTouchBegan;
void* ccTouchMoved;
void* ccTouchEnded;
void* ccTouchCancelled;
void* ccTouchesBegan;
void* ccTouchesMoved;
void* ccTouchesEnded;
void* ccTouchesCancelled;
void* setPreviousPriority;
void* getPreviousPriority;
};
/* SecretLayer2_2 */
typedef struct SecretLayer2_2_vtable SecretLayer2_2_vtable, *PSecretLayer2_2_vtable;
struct SecretLayer2_2_vtable {
void* didAccelerate;
};
/* SecretLayer2_3 */
typedef struct SecretLayer2_3_vtable SecretLayer2_3_vtable, *PSecretLayer2_3_vtable;
struct SecretLayer2_3_vtable {
void* keyBackClicked;
void* keyMenuClicked;
};
/* SecretLayer2_4 */
typedef struct SecretLayer2_4_vtable SecretLayer2_4_vtable, *PSecretLayer2_4_vtable;
struct SecretLayer2_4_vtable {
void* keyDown;
void* keyUp;
};
/* SecretLayer2_5 */
typedef struct SecretLayer2_5_vtable SecretLayer2_5_vtable, *PSecretLayer2_5_vtable;
struct SecretLayer2_5_vtable {
void* rightKeyDown;
void* rightKeyUp;
void* scrollWheel;
};
/* SecretLayer2_6 */
typedef struct SecretLayer2_6_vtable SecretLayer2_6_vtable, *PSecretLayer2_6_vtable;
struct SecretLayer2_6_vtable {
void* textChanged;
void* textInputOpened;
void* textInputClosed;
void* textInputShouldOffset;
void* textInputReturn;
void* allowTextInput;
void* enterPressed;
};
/* SecretLayer2_7 */
typedef struct SecretLayer2_7_vtable SecretLayer2_7_vtable, *PSecretLayer2_7_vtable;
struct SecretLayer2_7_vtable {
void* FLAlert_Clicked;
};
/* SecretLayer2_8 */
typedef struct SecretLayer2_8_vtable SecretLayer2_8_vtable, *PSecretLayer2_8_vtable;
struct SecretLayer2_8_vtable {
void* dialogClosed;
};
/* SecretLayer3 */
typedef struct SecretLayer3_vtable SecretLayer3_vtable, *PSecretLayer3_vtable;
struct SecretLayer3_vtable {
void* copyWithZone;
void* delete_SecretLayer3;
void* delete_SecretLayer3;
void* isEqual;
void* acceptVisitor;
void* update;
void* encodeWithCoder;
void* canEncode;
void* getTag;
void* setTag;
void* init;
void* setZOrder;
void* _setZOrder;
void* getZOrder;
void* setVertexZ;
void* getVertexZ;
void* setScaleX;
void* getScaleX;
void* setScaleY;
void* getScaleY;
void* setScale;
void* getScale;
void* setScale;
void* setPosition;
void* getPosition;
void* setPosition;
void* getPosition;
void* setPositionX;
void* getPositionX;
void* setPositionY;
void* getPositionY;
void* setSkewX;
void* getSkewX;
void* setSkewY;
void* getSkewY;
void* setAnchorPoint;
void* getAnchorPoint;
void* getAnchorPointInPoints;
void* setContentSize;
void* getContentSize;
void* getScaledContentSize;
void* setVisible;
void* isVisible;
void* setRotation;
void* getRotation;
void* setRotationX;
void* getRotationX;
void* setRotationY;
void* getRotationY;
void* setOrderOfArrival;
void* getOrderOfArrival;
void* setGLServerState;
void* getGLServerState;
void* ignoreAnchorPointForPosition;
void* isIgnoreAnchorPointForPosition;
void* addChild;
void* addChild;
void* addChild;
void* getChildByTag;
void* getChildren;
void* getChildrenCount;
void* setParent;
void* getParent;
void* removeFromParent;
void* removeFromParentAndCleanup;
void* removeMeAndCleanup;
void* removeChild;
void* removeChild;
void* removeChildByTag;
void* removeChildByTag;
void* removeAllChildren;
void* removeAllChildrenWithCleanup;
void* reorderChild;
void* sortAllChildren;
void* getGrid;
void* setGrid;
void* getUserData;
void* setUserData;
void* getUserObject;
void* setUserObject;
void* getShaderProgram;
void* setShaderProgram;
void* getCamera;
void* isRunning;
void* registerScriptHandler;
void* unregisterScriptHandler;
void* onEnter;
void* onEnterTransitionDidFinish;
void* onExit;
void* onExitTransitionDidStart;
void* cleanup;
void* draw;
void* visit;
void* setActionManager;
void* getActionManager;
void* setScheduler;
void* getScheduler;
void* updateTransform;
void* nodeToParentTransform;
void* nodeToParentTransformFast;
void* parentToNodeTransform;
void* nodeToWorldTransform;
void* nodeToWorldTransformFast;
void* worldToNodeTransform;
void* addComponent;
void* removeComponent;
void* removeComponent;
void* removeAllComponents;
void* updateTweenAction;
void* updateTweenActionInt;
void* ccTouchBegan;
void* ccTouchMoved;
void* ccTouchEnded;
void* ccTouchCancelled;
void* ccTouchesBegan;
void* ccTouchesMoved;
void* ccTouchesEnded;
void* ccTouchesCancelled;
void* didAccelerate;
void* registerWithTouchDispatcher;
void* registerScriptTouchHandler;
void* unregisterScriptTouchHandler;
void* isTouchEnabled;
void* setTouchEnabled;
void* setTouchMode;
void* getTouchMode;
void* setTouchPriority;
void* getTouchPriority;
void* isAccelerometerEnabled;
void* setAccelerometerEnabled;
void* setAccelerometerInterval;
void* isKeypadEnabled;
void* setKeypadEnabled;
void* isKeyboardEnabled;
void* setKeyboardEnabled;
void* isMouseEnabled;
void* setMouseEnabled;
void* keyBackClicked;
void* keyMenuClicked;
void* keyDown;
void* setPreviousPriority;
void* getPreviousPriority;
void* dialogClosed;
};
/* SecretLayer3_1 */
typedef struct SecretLayer3_1_vtable SecretLayer3_1_vtable, *PSecretLayer3_1_vtable;
struct SecretLayer3_1_vtable {
void* delete_SecretLayer3;
void* delete_SecretLayer3;
void* ccTouchBegan;
void* ccTouchMoved;
void* ccTouchEnded;
void* ccTouchCancelled;
void* ccTouchesBegan;
void* ccTouchesMoved;
void* ccTouchesEnded;
void* ccTouchesCancelled;
void* setPreviousPriority;
void* getPreviousPriority;
};
/* SecretLayer3_2 */
typedef struct SecretLayer3_2_vtable SecretLayer3_2_vtable, *PSecretLayer3_2_vtable;
struct SecretLayer3_2_vtable {
void* didAccelerate;
};
/* SecretLayer3_3 */
typedef struct SecretLayer3_3_vtable SecretLayer3_3_vtable, *PSecretLayer3_3_vtable;
struct SecretLayer3_3_vtable {
void* keyBackClicked;
void* keyMenuClicked;
};
/* SecretLayer3_4 */
typedef struct SecretLayer3_4_vtable SecretLayer3_4_vtable, *PSecretLayer3_4_vtable;
struct SecretLayer3_4_vtable {
void* keyDown;
void* keyUp;
};
/* SecretLayer3_5 */
typedef struct SecretLayer3_5_vtable SecretLayer3_5_vtable, *PSecretLayer3_5_vtable;
struct SecretLayer3_5_vtable {
void* rightKeyDown;
void* rightKeyUp;
void* scrollWheel;
};
/* SecretLayer3_6 */
typedef struct SecretLayer3_6_vtable SecretLayer3_6_vtable, *PSecretLayer3_6_vtable;
struct SecretLayer3_6_vtable {
void* dialogClosed;
};
/* SecretLayer4 */
typedef struct SecretLayer4_vtable SecretLayer4_vtable, *PSecretLayer4_vtable;
struct SecretLayer4_vtable {
void* copyWithZone;
void* delete_SecretLayer4;
void* delete_SecretLayer4;
void* isEqual;
void* acceptVisitor;
void* update;
void* encodeWithCoder;
void* canEncode;
void* getTag;
void* setTag;
void* init;
void* setZOrder;
void* _setZOrder;
void* getZOrder;
void* setVertexZ;
void* getVertexZ;
void* setScaleX;
void* getScaleX;
void* setScaleY;
void* getScaleY;
void* setScale;
void* getScale;
void* setScale;
void* setPosition;
void* getPosition;
void* setPosition;
void* getPosition;
void* setPositionX;
void* getPositionX;
void* setPositionY;
void* getPositionY;
void* setSkewX;
void* getSkewX;
void* setSkewY;
void* getSkewY;
void* setAnchorPoint;
void* getAnchorPoint;
void* getAnchorPointInPoints;
void* setContentSize;
void* getContentSize;
void* getScaledContentSize;
void* setVisible;
void* isVisible;
void* setRotation;
void* getRotation;
void* setRotationX;
void* getRotationX;
void* setRotationY;
void* getRotationY;
void* setOrderOfArrival;
void* getOrderOfArrival;
void* setGLServerState;
void* getGLServerState;
void* ignoreAnchorPointForPosition;
void* isIgnoreAnchorPointForPosition;
void* addChild;
void* addChild;
void* addChild;
void* getChildByTag;
void* getChildren;
void* getChildrenCount;
void* setParent;
void* getParent;
void* removeFromParent;
void* removeFromParentAndCleanup;
void* removeMeAndCleanup;
void* removeChild;
void* removeChild;
void* removeChildByTag;
void* removeChildByTag;
void* removeAllChildren;
void* removeAllChildrenWithCleanup;
void* reorderChild;
void* sortAllChildren;
void* getGrid;
void* setGrid;
void* getUserData;
void* setUserData;
void* getUserObject;
void* setUserObject;
void* getShaderProgram;
void* setShaderProgram;
void* getCamera;
void* isRunning;
void* registerScriptHandler;
void* unregisterScriptHandler;
void* onEnter;
void* onEnterTransitionDidFinish;
void* onExit;
void* onExitTransitionDidStart;
void* cleanup;
void* draw;
void* visit;
void* setActionManager;
void* getActionManager;
void* setScheduler;
void* getScheduler;
void* updateTransform;
void* nodeToParentTransform;
void* nodeToParentTransformFast;
void* parentToNodeTransform;
void* nodeToWorldTransform;
void* nodeToWorldTransformFast;
void* worldToNodeTransform;
void* addComponent;
void* removeComponent;
void* removeComponent;
void* removeAllComponents;
void* updateTweenAction;
void* updateTweenActionInt;
void* ccTouchBegan;
void* ccTouchMoved;
void* ccTouchEnded;
void* ccTouchCancelled;
void* ccTouchesBegan;
void* ccTouchesMoved;
void* ccTouchesEnded;
void* ccTouchesCancelled;
void* didAccelerate;
void* registerWithTouchDispatcher;
void* registerScriptTouchHandler;
void* unregisterScriptTouchHandler;
void* isTouchEnabled;
void* setTouchEnabled;
void* setTouchMode;
void* getTouchMode;
void* setTouchPriority;
void* getTouchPriority;
void* isAccelerometerEnabled;
void* setAccelerometerEnabled;
void* setAccelerometerInterval;
void* isKeypadEnabled;
void* setKeypadEnabled;
void* isKeyboardEnabled;
void* setKeyboardEnabled;
void* isMouseEnabled;
void* setMouseEnabled;
void* keyBackClicked;
void* keyMenuClicked;
void* keyDown;
void* setPreviousPriority;
void* getPreviousPriority;
void* textInputOpened;
void* textInputClosed;
void* textChanged;
void* FLAlert_Clicked;
void* dialogClosed;
};
/* SecretLayer4_1 */
typedef struct SecretLayer4_1_vtable SecretLayer4_1_vtable, *PSecretLayer4_1_vtable;
struct SecretLayer4_1_vtable {
void* delete_SecretLayer4;
void* delete_SecretLayer4;
void* ccTouchBegan;
void* ccTouchMoved;
void* ccTouchEnded;
void* ccTouchCancelled;
void* ccTouchesBegan;
void* ccTouchesMoved;
void* ccTouchesEnded;
void* ccTouchesCancelled;
void* setPreviousPriority;
void* getPreviousPriority;
};
/* SecretLayer4_2 */
typedef struct SecretLayer4_2_vtable SecretLayer4_2_vtable, *PSecretLayer4_2_vtable;
struct SecretLayer4_2_vtable {
void* didAccelerate;
};
/* SecretLayer4_3 */
typedef struct SecretLayer4_3_vtable SecretLayer4_3_vtable, *PSecretLayer4_3_vtable;
struct SecretLayer4_3_vtable {
void* keyBackClicked;
void* keyMenuClicked;
};
/* SecretLayer4_4 */
typedef struct SecretLayer4_4_vtable SecretLayer4_4_vtable, *PSecretLayer4_4_vtable;
struct SecretLayer4_4_vtable {
void* keyDown;
void* keyUp;
};
/* SecretLayer4_5 */
typedef struct SecretLayer4_5_vtable SecretLayer4_5_vtable, *PSecretLayer4_5_vtable;
struct SecretLayer4_5_vtable {
void* rightKeyDown;
void* rightKeyUp;
void* scrollWheel;
};
/* SecretLayer4_6 */
typedef struct SecretLayer4_6_vtable SecretLayer4_6_vtable, *PSecretLayer4_6_vtable;
struct SecretLayer4_6_vtable {
void* textChanged;
void* textInputOpened;
void* textInputClosed;
void* textInputShouldOffset;
void* textInputReturn;
void* allowTextInput;
void* enterPressed;
};
/* SecretLayer4_7 */
typedef struct SecretLayer4_7_vtable SecretLayer4_7_vtable, *PSecretLayer4_7_vtable;
struct SecretLayer4_7_vtable {
void* FLAlert_Clicked;
};
/* SecretLayer4_8 */
typedef struct SecretLayer4_8_vtable SecretLayer4_8_vtable, *PSecretLayer4_8_vtable;
struct SecretLayer4_8_vtable {
void* dialogClosed;
};
/* UploadActionDelegate */
typedef struct UploadActionDelegate_vtable UploadActionDelegate_vtable, *PUploadActionDelegate_vtable;
struct UploadActionDelegate_vtable {
void* uploadActionFinished;
void* uploadActionFailed;
};
/* GauntletSprite */
typedef struct GauntletSprite_vtable GauntletSprite_vtable, *PGauntletSprite_vtable;
struct GauntletSprite_vtable {
void* copyWithZone;
void* delete_GauntletSprite;
void* delete_GauntletSprite;
void* isEqual;
void* acceptVisitor;
void* update;
void* encodeWithCoder;
void* canEncode;
void* getTag;
void* setTag;
void* init;
void* setZOrder;
void* _setZOrder;
void* getZOrder;
void* setVertexZ;
void* getVertexZ;
void* setScaleX;
void* getScaleX;
void* setScaleY;
void* getScaleY;
void* setScale;
void* getScale;
void* setScale;
void* setPosition;
void* getPosition;
void* setPosition;
void* getPosition;
void* setPositionX;
void* getPositionX;
void* setPositionY;
void* getPositionY;
void* setSkewX;
void* getSkewX;
void* setSkewY;
void* getSkewY;
void* setAnchorPoint;
void* getAnchorPoint;
void* getAnchorPointInPoints;
void* setContentSize;
void* getContentSize;
void* getScaledContentSize;
void* setVisible;
void* isVisible;
void* setRotation;
void* getRotation;
void* setRotationX;
void* getRotationX;
void* setRotationY;
void* getRotationY;
void* setOrderOfArrival;
void* getOrderOfArrival;
void* setGLServerState;
void* getGLServerState;
void* ignoreAnchorPointForPosition;
void* isIgnoreAnchorPointForPosition;
void* addChild;
void* addChild;
void* addChild;
void* getChildByTag;
void* getChildren;
void* getChildrenCount;
void* setParent;
void* getParent;
void* removeFromParent;
void* removeFromParentAndCleanup;
void* removeMeAndCleanup;
void* removeChild;
void* removeChild;
void* removeChildByTag;
void* removeChildByTag;
void* removeAllChildren;
void* removeAllChildrenWithCleanup;
void* reorderChild;
void* sortAllChildren;
void* getGrid;
void* setGrid;
void* getUserData;
void* setUserData;
void* getUserObject;
void* setUserObject;
void* getShaderProgram;
void* setShaderProgram;
void* getCamera;
void* isRunning;
void* registerScriptHandler;
void* unregisterScriptHandler;
void* onEnter;
void* onEnterTransitionDidFinish;
void* onExit;
void* onExitTransitionDidStart;
void* cleanup;
void* draw;
void* visit;
void* setActionManager;
void* getActionManager;
void* setScheduler;
void* getScheduler;
void* updateTransform;
void* nodeToParentTransform;
void* nodeToParentTransformFast;
void* parentToNodeTransform;
void* nodeToWorldTransform;
void* nodeToWorldTransformFast;
void* worldToNodeTransform;
void* addComponent;
void* removeComponent;
void* removeComponent;
void* removeAllComponents;
void* updateTweenAction;
void* updateTweenActionInt;
};
/* TextStyleSection */
typedef struct TextStyleSection_vtable TextStyleSection_vtable, *PTextStyleSection_vtable;
struct TextStyleSection_vtable {
void* copyWithZone;
void* delete_TextStyleSection;
void* delete_TextStyleSection;
void* isEqual;
void* acceptVisitor;
void* update;
void* encodeWithCoder;
void* canEncode;
void* getTag;
void* setTag;
};
/* AudioAssetsBrowser */
typedef struct AudioAssetsBrowser_vtable AudioAssetsBrowser_vtable, *PAudioAssetsBrowser_vtable;
struct AudioAssetsBrowser_vtable {
void* copyWithZone;
void* delete_AudioAssetsBrowser;
void* delete_AudioAssetsBrowser;
void* isEqual;
void* acceptVisitor;
void* update;
void* encodeWithCoder;
void* canEncode;
void* getTag;
void* setTag;
void* init;
void* setZOrder;
void* _setZOrder;
void* getZOrder;
void* setVertexZ;
void* getVertexZ;
void* setScaleX;
void* getScaleX;
void* setScaleY;
void* getScaleY;
void* setScale;
void* getScale;
void* setScale;
void* setPosition;
void* getPosition;
void* setPosition;
void* getPosition;
void* setPositionX;
void* getPositionX;
void* setPositionY;
void* getPositionY;
void* setSkewX;
void* getSkewX;
void* setSkewY;
void* getSkewY;
void* setAnchorPoint;
void* getAnchorPoint;
void* getAnchorPointInPoints;
void* setContentSize;
void* getContentSize;
void* getScaledContentSize;
void* setVisible;
void* isVisible;
void* setRotation;
void* getRotation;
void* setRotationX;
void* getRotationX;
void* setRotationY;
void* getRotationY;
void* setOrderOfArrival;
void* getOrderOfArrival;
void* setGLServerState;
void* getGLServerState;
void* ignoreAnchorPointForPosition;
void* isIgnoreAnchorPointForPosition;
void* addChild;
void* addChild;
void* addChild;
void* getChildByTag;
void* getChildren;
void* getChildrenCount;
void* setParent;
void* getParent;
void* removeFromParent;
void* removeFromParentAndCleanup;
void* removeMeAndCleanup;
void* removeChild;
void* removeChild;
void* removeChildByTag;
void* removeChildByTag;
void* removeAllChildren;
void* removeAllChildrenWithCleanup;
void* reorderChild;
void* sortAllChildren;
void* getGrid;
void* setGrid;
void* getUserData;
void* setUserData;
void* getUserObject;
void* setUserObject;
void* getShaderProgram;
void* setShaderProgram;
void* getCamera;
void* isRunning;
void* registerScriptHandler;
void* unregisterScriptHandler;
void* onEnter;
void* onEnterTransitionDidFinish;
void* onExit;
void* onExitTransitionDidStart;
void* cleanup;
void* draw;
void* visit;
void* setActionManager;
void* getActionManager;
void* setScheduler;
void* getScheduler;
void* updateTransform;
void* nodeToParentTransform;
void* nodeToParentTransformFast;
void* parentToNodeTransform;
void* nodeToWorldTransform;
void* nodeToWorldTransformFast;
void* worldToNodeTransform;
void* addComponent;
void* removeComponent;
void* removeComponent;
void* removeAllComponents;
void* updateTweenAction;
void* updateTweenActionInt;
void* ccTouchBegan;
void* ccTouchMoved;
void* ccTouchEnded;
void* ccTouchCancelled;
void* ccTouchesBegan;
void* ccTouchesMoved;
void* ccTouchesEnded;
void* ccTouchesCancelled;
void* didAccelerate;
void* registerWithTouchDispatcher;
void* registerScriptTouchHandler;
void* unregisterScriptTouchHandler;
void* isTouchEnabled;
void* setTouchEnabled;
void* setTouchMode;
void* getTouchMode;
void* setTouchPriority;
void* getTouchPriority;
void* isAccelerometerEnabled;
void* setAccelerometerEnabled;
void* setAccelerometerInterval;
void* isKeypadEnabled;
void* setKeypadEnabled;
void* isKeyboardEnabled;
void* setKeyboardEnabled;
void* isMouseEnabled;
void* setMouseEnabled;
void* keyBackClicked;
void* keyMenuClicked;
void* keyDown;
void* setPreviousPriority;
void* getPreviousPriority;
void* getOpacity;
void* getDisplayedOpacity;
void* setOpacity;
void* updateDisplayedOpacity;
void* isCascadeOpacityEnabled;
void* setCascadeOpacityEnabled;
void* getColor;
void* getDisplayedColor;
void* setColor;
void* updateDisplayedColor;
void* isCascadeColorEnabled;
void* setCascadeColorEnabled;
void* setOpacityModifyRGB;
void* isOpacityModifyRGB;
void* initWithColor;
void* initWithColor;
void* getBlendFunc;
void* setBlendFunc;
void* updateColor;
void* show;
void* musicActionFinished;
void* musicActionFailed;
void* cellPerformedAction;
void* getSelectedCellIdx;
void* getCellDelegateType;
};
/* AudioAssetsBrowser_1 */
typedef struct AudioAssetsBrowser_1_vtable AudioAssetsBrowser_1_vtable, *PAudioAssetsBrowser_1_vtable;
struct AudioAssetsBrowser_1_vtable {
void* delete_AudioAssetsBrowser;
void* delete_AudioAssetsBrowser;
void* ccTouchBegan;
void* ccTouchMoved;
void* ccTouchEnded;
void* ccTouchCancelled;
void* ccTouchesBegan;
void* ccTouchesMoved;
void* ccTouchesEnded;
void* ccTouchesCancelled;
void* setPreviousPriority;
void* getPreviousPriority;
};
/* AudioAssetsBrowser_2 */
typedef struct AudioAssetsBrowser_2_vtable AudioAssetsBrowser_2_vtable, *PAudioAssetsBrowser_2_vtable;
struct AudioAssetsBrowser_2_vtable {
void* didAccelerate;
};
/* AudioAssetsBrowser_3 */
typedef struct AudioAssetsBrowser_3_vtable AudioAssetsBrowser_3_vtable, *PAudioAssetsBrowser_3_vtable;
struct AudioAssetsBrowser_3_vtable {
void* keyBackClicked;
void* keyMenuClicked;
};
/* AudioAssetsBrowser_4 */
typedef struct AudioAssetsBrowser_4_vtable AudioAssetsBrowser_4_vtable, *PAudioAssetsBrowser_4_vtable;
struct AudioAssetsBrowser_4_vtable {
void* keyDown;
void* keyUp;
};
/* AudioAssetsBrowser_5 */
typedef struct AudioAssetsBrowser_5_vtable AudioAssetsBrowser_5_vtable, *PAudioAssetsBrowser_5_vtable;
struct AudioAssetsBrowser_5_vtable {
void* rightKeyDown;
void* rightKeyUp;
void* scrollWheel;
};
/* AudioAssetsBrowser_6 */
typedef struct AudioAssetsBrowser_6_vtable AudioAssetsBrowser_6_vtable, *PAudioAssetsBrowser_6_vtable;
struct AudioAssetsBrowser_6_vtable {
void* setColor;
void* getColor;
void* getDisplayedColor;
void* getDisplayedOpacity;
void* getOpacity;
void* setOpacity;
void* setOpacityModifyRGB;
void* isOpacityModifyRGB;
void* isCascadeColorEnabled;
void* setCascadeColorEnabled;
void* updateDisplayedColor;
void* isCascadeOpacityEnabled;
void* setCascadeOpacityEnabled;
void* updateDisplayedOpacity;
};
/* AudioAssetsBrowser_7 */
typedef struct AudioAssetsBrowser_7_vtable AudioAssetsBrowser_7_vtable, *PAudioAssetsBrowser_7_vtable;
struct AudioAssetsBrowser_7_vtable {
void* setBlendFunc;
void* getBlendFunc;
};
/* AudioAssetsBrowser_8 */
typedef struct AudioAssetsBrowser_8_vtable AudioAssetsBrowser_8_vtable, *PAudioAssetsBrowser_8_vtable;
struct AudioAssetsBrowser_8_vtable {
void* cellPerformedAction;
void* getSelectedCellIdx;
void* shouldSnapToSelected;
void* getCellDelegateType;
};
/* AudioAssetsBrowser_9 */
typedef struct AudioAssetsBrowser_9_vtable AudioAssetsBrowser_9_vtable, *PAudioAssetsBrowser_9_vtable;
struct AudioAssetsBrowser_9_vtable {
void* loadSongInfoFinished;
void* loadSongInfoFailed;
void* downloadSongFinished;
void* downloadSongFailed;
void* songStateChanged;
void* downloadSFXFinished;
void* downloadSFXFailed;
void* musicActionFinished;
void* musicActionFailed;
};
/* UploadPopupDelegate */
typedef struct UploadPopupDelegate_vtable UploadPopupDelegate_vtable, *PUploadPopupDelegate_vtable;
struct UploadPopupDelegate_vtable {
void* onClosePopup;
};
/* SongOptionsLayer */
typedef struct SongOptionsLayer_vtable SongOptionsLayer_vtable, *PSongOptionsLayer_vtable;
struct SongOptionsLayer_vtable {
void* copyWithZone;
void* delete_SongOptionsLayer;
void* delete_SongOptionsLayer;
void* isEqual;
void* acceptVisitor;
void* update;
void* encodeWithCoder;
void* canEncode;
void* getTag;
void* setTag;
void* init;
void* setZOrder;
void* _setZOrder;
void* getZOrder;
void* setVertexZ;
void* getVertexZ;
void* setScaleX;
void* getScaleX;
void* setScaleY;
void* getScaleY;
void* setScale;
void* getScale;
void* setScale;
void* setPosition;
void* getPosition;
void* setPosition;
void* getPosition;
void* setPositionX;
void* getPositionX;
void* setPositionY;
void* getPositionY;
void* setSkewX;
void* getSkewX;
void* setSkewY;
void* getSkewY;
void* setAnchorPoint;
void* getAnchorPoint;
void* getAnchorPointInPoints;
void* setContentSize;
void* getContentSize;
void* getScaledContentSize;
void* setVisible;
void* isVisible;
void* setRotation;
void* getRotation;
void* setRotationX;
void* getRotationX;
void* setRotationY;
void* getRotationY;
void* setOrderOfArrival;
void* getOrderOfArrival;
void* setGLServerState;
void* getGLServerState;
void* ignoreAnchorPointForPosition;
void* isIgnoreAnchorPointForPosition;
void* addChild;
void* addChild;
void* addChild;
void* getChildByTag;
void* getChildren;
void* getChildrenCount;
void* setParent;
void* getParent;
void* removeFromParent;
void* removeFromParentAndCleanup;
void* removeMeAndCleanup;
void* removeChild;
void* removeChild;
void* removeChildByTag;
void* removeChildByTag;
void* removeAllChildren;
void* removeAllChildrenWithCleanup;
void* reorderChild;
void* sortAllChildren;
void* getGrid;
void* setGrid;
void* getUserData;
void* setUserData;
void* getUserObject;
void* setUserObject;
void* getShaderProgram;
void* setShaderProgram;
void* getCamera;
void* isRunning;
void* registerScriptHandler;
void* unregisterScriptHandler;
void* onEnter;
void* onEnterTransitionDidFinish;
void* onExit;
void* onExitTransitionDidStart;
void* cleanup;
void* draw;
void* visit;
void* setActionManager;
void* getActionManager;
void* setScheduler;
void* getScheduler;
void* updateTransform;
void* nodeToParentTransform;
void* nodeToParentTransformFast;
void* parentToNodeTransform;
void* nodeToWorldTransform;
void* nodeToWorldTransformFast;
void* worldToNodeTransform;
void* addComponent;
void* removeComponent;
void* removeComponent;
void* removeAllComponents;
void* updateTweenAction;
void* updateTweenActionInt;
void* ccTouchBegan;
void* ccTouchMoved;
void* ccTouchEnded;
void* ccTouchCancelled;
void* ccTouchesBegan;
void* ccTouchesMoved;
void* ccTouchesEnded;
void* ccTouchesCancelled;
void* didAccelerate;
void* registerWithTouchDispatcher;
void* registerScriptTouchHandler;
void* unregisterScriptTouchHandler;
void* isTouchEnabled;
void* setTouchEnabled;
void* setTouchMode;
void* getTouchMode;
void* setTouchPriority;
void* getTouchPriority;
void* isAccelerometerEnabled;
void* setAccelerometerEnabled;
void* setAccelerometerInterval;
void* isKeypadEnabled;
void* setKeypadEnabled;
void* isKeyboardEnabled;
void* setKeyboardEnabled;
void* isMouseEnabled;
void* setMouseEnabled;
void* keyBackClicked;
void* keyMenuClicked;
void* keyDown;
void* setPreviousPriority;
void* getPreviousPriority;
void* getOpacity;
void* getDisplayedOpacity;
void* setOpacity;
void* updateDisplayedOpacity;
void* isCascadeOpacityEnabled;
void* setCascadeOpacityEnabled;
void* getColor;
void* getDisplayedColor;
void* setColor;
void* updateDisplayedColor;
void* isCascadeColorEnabled;
void* setCascadeColorEnabled;
void* setOpacityModifyRGB;
void* isOpacityModifyRGB;
void* initWithColor;
void* initWithColor;
void* getBlendFunc;
void* setBlendFunc;
void* updateColor;
void* show;
};
/* SongOptionsLayer_1 */
typedef struct SongOptionsLayer_1_vtable SongOptionsLayer_1_vtable, *PSongOptionsLayer_1_vtable;
struct SongOptionsLayer_1_vtable {
void* delete_SongOptionsLayer;
void* delete_SongOptionsLayer;
void* ccTouchBegan;
void* ccTouchMoved;
void* ccTouchEnded;
void* ccTouchCancelled;
void* ccTouchesBegan;
void* ccTouchesMoved;
void* ccTouchesEnded;
void* ccTouchesCancelled;
void* setPreviousPriority;
void* getPreviousPriority;
};
/* SongOptionsLayer_2 */
typedef struct SongOptionsLayer_2_vtable SongOptionsLayer_2_vtable, *PSongOptionsLayer_2_vtable;
struct SongOptionsLayer_2_vtable {
void* didAccelerate;
};
/* SongOptionsLayer_3 */
typedef struct SongOptionsLayer_3_vtable SongOptionsLayer_3_vtable, *PSongOptionsLayer_3_vtable;
struct SongOptionsLayer_3_vtable {
void* keyBackClicked;
void* keyMenuClicked;
};
/* SongOptionsLayer_4 */
typedef struct SongOptionsLayer_4_vtable SongOptionsLayer_4_vtable, *PSongOptionsLayer_4_vtable;
struct SongOptionsLayer_4_vtable {
void* keyDown;
void* keyUp;
};
/* SongOptionsLayer_5 */
typedef struct SongOptionsLayer_5_vtable SongOptionsLayer_5_vtable, *PSongOptionsLayer_5_vtable;
struct SongOptionsLayer_5_vtable {
void* rightKeyDown;
void* rightKeyUp;
void* scrollWheel;
};
/* SongOptionsLayer_6 */
typedef struct SongOptionsLayer_6_vtable SongOptionsLayer_6_vtable, *PSongOptionsLayer_6_vtable;
struct SongOptionsLayer_6_vtable {
void* setColor;
void* getColor;
void* getDisplayedColor;
void* getDisplayedOpacity;
void* getOpacity;
void* setOpacity;
void* setOpacityModifyRGB;
void* isOpacityModifyRGB;
void* isCascadeColorEnabled;
void* setCascadeColorEnabled;
void* updateDisplayedColor;
void* isCascadeOpacityEnabled;
void* setCascadeOpacityEnabled;
void* updateDisplayedOpacity;
};
/* SongOptionsLayer_7 */
typedef struct SongOptionsLayer_7_vtable SongOptionsLayer_7_vtable, *PSongOptionsLayer_7_vtable;
struct SongOptionsLayer_7_vtable {
void* setBlendFunc;
void* getBlendFunc;
};
/* LevelSettingsObject */
typedef struct LevelSettingsObject_vtable LevelSettingsObject_vtable, *PLevelSettingsObject_vtable;
struct LevelSettingsObject_vtable {
void* copyWithZone;
void* delete_LevelSettingsObject;
void* delete_LevelSettingsObject;
void* isEqual;
void* acceptVisitor;
void* update;
void* encodeWithCoder;
void* canEncode;
void* getTag;
void* setTag;
void* init;
void* setZOrder;
void* _setZOrder;
void* getZOrder;
void* setVertexZ;
void* getVertexZ;
void* setScaleX;
void* getScaleX;
void* setScaleY;
void* getScaleY;
void* setScale;
void* getScale;
void* setScale;
void* setPosition;
void* getPosition;
void* setPosition;
void* getPosition;
void* setPositionX;
void* getPositionX;
void* setPositionY;
void* getPositionY;
void* setSkewX;
void* getSkewX;
void* setSkewY;
void* getSkewY;
void* setAnchorPoint;
void* getAnchorPoint;
void* getAnchorPointInPoints;
void* setContentSize;
void* getContentSize;
void* getScaledContentSize;
void* setVisible;
void* isVisible;
void* setRotation;
void* getRotation;
void* setRotationX;
void* getRotationX;
void* setRotationY;
void* getRotationY;
void* setOrderOfArrival;
void* getOrderOfArrival;
void* setGLServerState;
void* getGLServerState;
void* ignoreAnchorPointForPosition;
void* isIgnoreAnchorPointForPosition;
void* addChild;
void* addChild;
void* addChild;
void* getChildByTag;
void* getChildren;
void* getChildrenCount;
void* setParent;
void* getParent;
void* removeFromParent;
void* removeFromParentAndCleanup;
void* removeMeAndCleanup;
void* removeChild;
void* removeChild;
void* removeChildByTag;
void* removeChildByTag;
void* removeAllChildren;
void* removeAllChildrenWithCleanup;
void* reorderChild;
void* sortAllChildren;
void* getGrid;
void* setGrid;
void* getUserData;
void* setUserData;
void* getUserObject;
void* setUserObject;
void* getShaderProgram;
void* setShaderProgram;
void* getCamera;
void* isRunning;
void* registerScriptHandler;
void* unregisterScriptHandler;
void* onEnter;
void* onEnterTransitionDidFinish;
void* onExit;
void* onExitTransitionDidStart;
void* cleanup;
void* draw;
void* visit;
void* setActionManager;
void* getActionManager;
void* setScheduler;
void* getScheduler;
void* updateTransform;
void* nodeToParentTransform;
void* nodeToParentTransformFast;
void* parentToNodeTransform;
void* nodeToWorldTransform;
void* nodeToWorldTransformFast;
void* worldToNodeTransform;
void* addComponent;
void* removeComponent;
void* removeComponent;
void* removeAllComponents;
void* updateTweenAction;
void* updateTweenActionInt;
};
/* ShareListLayer */
typedef struct ShareListLayer_vtable ShareListLayer_vtable, *PShareListLayer_vtable;
struct ShareListLayer_vtable {
void* copyWithZone;
void* delete_ShareListLayer;
void* delete_ShareListLayer;
void* isEqual;
void* acceptVisitor;
void* update;
void* encodeWithCoder;
void* canEncode;
void* getTag;
void* setTag;
void* init;
void* setZOrder;
void* _setZOrder;
void* getZOrder;
void* setVertexZ;
void* getVertexZ;
void* setScaleX;
void* getScaleX;
void* setScaleY;
void* getScaleY;
void* setScale;
void* getScale;
void* setScale;
void* setPosition;
void* getPosition;
void* setPosition;
void* getPosition;
void* setPositionX;
void* getPositionX;
void* setPositionY;
void* getPositionY;
void* setSkewX;
void* getSkewX;
void* setSkewY;
void* getSkewY;
void* setAnchorPoint;
void* getAnchorPoint;
void* getAnchorPointInPoints;
void* setContentSize;
void* getContentSize;
void* getScaledContentSize;
void* setVisible;
void* isVisible;
void* setRotation;
void* getRotation;
void* setRotationX;
void* getRotationX;
void* setRotationY;
void* getRotationY;
void* setOrderOfArrival;
void* getOrderOfArrival;
void* setGLServerState;
void* getGLServerState;
void* ignoreAnchorPointForPosition;
void* isIgnoreAnchorPointForPosition;
void* addChild;
void* addChild;
void* addChild;
void* getChildByTag;
void* getChildren;
void* getChildrenCount;
void* setParent;
void* getParent;
void* removeFromParent;
void* removeFromParentAndCleanup;
void* removeMeAndCleanup;
void* removeChild;
void* removeChild;
void* removeChildByTag;
void* removeChildByTag;
void* removeAllChildren;
void* removeAllChildrenWithCleanup;
void* reorderChild;
void* sortAllChildren;
void* getGrid;
void* setGrid;
void* getUserData;
void* setUserData;
void* getUserObject;
void* setUserObject;
void* getShaderProgram;
void* setShaderProgram;
void* getCamera;
void* isRunning;
void* registerScriptHandler;
void* unregisterScriptHandler;
void* onEnter;
void* onEnterTransitionDidFinish;
void* onExit;
void* onExitTransitionDidStart;
void* cleanup;
void* draw;
void* visit;
void* setActionManager;
void* getActionManager;
void* setScheduler;
void* getScheduler;
void* updateTransform;
void* nodeToParentTransform;
void* nodeToParentTransformFast;
void* parentToNodeTransform;
void* nodeToWorldTransform;
void* nodeToWorldTransformFast;
void* worldToNodeTransform;
void* addComponent;
void* removeComponent;
void* removeComponent;
void* removeAllComponents;
void* updateTweenAction;
void* updateTweenActionInt;
void* ccTouchBegan;
void* ccTouchMoved;
void* ccTouchEnded;
void* ccTouchCancelled;
void* ccTouchesBegan;
void* ccTouchesMoved;
void* ccTouchesEnded;
void* ccTouchesCancelled;
void* didAccelerate;
void* registerWithTouchDispatcher;
void* registerScriptTouchHandler;
void* unregisterScriptTouchHandler;
void* isTouchEnabled;
void* setTouchEnabled;
void* setTouchMode;
void* getTouchMode;
void* setTouchPriority;
void* getTouchPriority;
void* isAccelerometerEnabled;
void* setAccelerometerEnabled;
void* setAccelerometerInterval;
void* isKeypadEnabled;
void* setKeypadEnabled;
void* isKeyboardEnabled;
void* setKeyboardEnabled;
void* isMouseEnabled;
void* setMouseEnabled;
void* keyBackClicked;
void* keyMenuClicked;
void* keyDown;
void* setPreviousPriority;
void* getPreviousPriority;
void* getOpacity;
void* getDisplayedOpacity;
void* setOpacity;
void* updateDisplayedOpacity;
void* isCascadeOpacityEnabled;
void* setCascadeOpacityEnabled;
void* getColor;
void* getDisplayedColor;
void* setColor;
void* updateDisplayedColor;
void* isCascadeColorEnabled;
void* setCascadeColorEnabled;
void* setOpacityModifyRGB;
void* isOpacityModifyRGB;
void* initWithColor;
void* initWithColor;
void* getBlendFunc;
void* setBlendFunc;
void* updateColor;
void* show;
};
/* ShareListLayer_1 */
typedef struct ShareListLayer_1_vtable ShareListLayer_1_vtable, *PShareListLayer_1_vtable;
struct ShareListLayer_1_vtable {
void* delete_ShareListLayer;
void* delete_ShareListLayer;
void* ccTouchBegan;
void* ccTouchMoved;
void* ccTouchEnded;
void* ccTouchCancelled;
void* ccTouchesBegan;
void* ccTouchesMoved;
void* ccTouchesEnded;
void* ccTouchesCancelled;
void* setPreviousPriority;
void* getPreviousPriority;
};
/* ShareListLayer_2 */
typedef struct ShareListLayer_2_vtable ShareListLayer_2_vtable, *PShareListLayer_2_vtable;
struct ShareListLayer_2_vtable {
void* didAccelerate;
};
/* ShareListLayer_3 */
typedef struct ShareListLayer_3_vtable ShareListLayer_3_vtable, *PShareListLayer_3_vtable;
struct ShareListLayer_3_vtable {
void* keyBackClicked;
void* keyMenuClicked;
};
/* ShareListLayer_4 */
typedef struct ShareListLayer_4_vtable ShareListLayer_4_vtable, *PShareListLayer_4_vtable;
struct ShareListLayer_4_vtable {
void* keyDown;
void* keyUp;
};
/* ShareListLayer_5 */
typedef struct ShareListLayer_5_vtable ShareListLayer_5_vtable, *PShareListLayer_5_vtable;
struct ShareListLayer_5_vtable {
void* rightKeyDown;
void* rightKeyUp;
void* scrollWheel;
};
/* ShareListLayer_6 */
typedef struct ShareListLayer_6_vtable ShareListLayer_6_vtable, *PShareListLayer_6_vtable;
struct ShareListLayer_6_vtable {
void* setColor;
void* getColor;
void* getDisplayedColor;
void* getDisplayedOpacity;
void* getOpacity;
void* setOpacity;
void* setOpacityModifyRGB;
void* isOpacityModifyRGB;
void* isCascadeColorEnabled;
void* setCascadeColorEnabled;
void* updateDisplayedColor;
void* isCascadeOpacityEnabled;
void* setCascadeOpacityEnabled;
void* updateDisplayedOpacity;
};
/* ShareListLayer_7 */
typedef struct ShareListLayer_7_vtable ShareListLayer_7_vtable, *PShareListLayer_7_vtable;
struct ShareListLayer_7_vtable {
void* setBlendFunc;
void* getBlendFunc;
};
/* GJAccountSyncDelegate */
typedef struct GJAccountSyncDelegate_vtable GJAccountSyncDelegate_vtable, *PGJAccountSyncDelegate_vtable;
struct GJAccountSyncDelegate_vtable {
void* syncAccountFinished;
void* syncAccountFailed;
};
/* SelectListIconLayer */
typedef struct SelectListIconLayer_vtable SelectListIconLayer_vtable, *PSelectListIconLayer_vtable;
struct SelectListIconLayer_vtable {
void* copyWithZone;
void* delete_SelectListIconLayer;
void* delete_SelectListIconLayer;
void* isEqual;
void* acceptVisitor;
void* update;
void* encodeWithCoder;
void* canEncode;
void* getTag;
void* setTag;
void* init;
void* setZOrder;
void* _setZOrder;
void* getZOrder;
void* setVertexZ;
void* getVertexZ;
void* setScaleX;
void* getScaleX;
void* setScaleY;
void* getScaleY;
void* setScale;
void* getScale;
void* setScale;
void* setPosition;
void* getPosition;
void* setPosition;
void* getPosition;
void* setPositionX;
void* getPositionX;
void* setPositionY;
void* getPositionY;
void* setSkewX;
void* getSkewX;
void* setSkewY;
void* getSkewY;
void* setAnchorPoint;
void* getAnchorPoint;
void* getAnchorPointInPoints;
void* setContentSize;
void* getContentSize;
void* getScaledContentSize;
void* setVisible;
void* isVisible;
void* setRotation;
void* getRotation;
void* setRotationX;
void* getRotationX;
void* setRotationY;
void* getRotationY;
void* setOrderOfArrival;
void* getOrderOfArrival;
void* setGLServerState;
void* getGLServerState;
void* ignoreAnchorPointForPosition;
void* isIgnoreAnchorPointForPosition;
void* addChild;
void* addChild;
void* addChild;
void* getChildByTag;
void* getChildren;
void* getChildrenCount;
void* setParent;
void* getParent;
void* removeFromParent;
void* removeFromParentAndCleanup;
void* removeMeAndCleanup;
void* removeChild;
void* removeChild;
void* removeChildByTag;
void* removeChildByTag;
void* removeAllChildren;
void* removeAllChildrenWithCleanup;
void* reorderChild;
void* sortAllChildren;
void* getGrid;
void* setGrid;
void* getUserData;
void* setUserData;
void* getUserObject;
void* setUserObject;
void* getShaderProgram;
void* setShaderProgram;
void* getCamera;
void* isRunning;
void* registerScriptHandler;
void* unregisterScriptHandler;
void* onEnter;
void* onEnterTransitionDidFinish;
void* onExit;
void* onExitTransitionDidStart;
void* cleanup;
void* draw;
void* visit;
void* setActionManager;
void* getActionManager;
void* setScheduler;
void* getScheduler;
void* updateTransform;
void* nodeToParentTransform;
void* nodeToParentTransformFast;
void* parentToNodeTransform;
void* nodeToWorldTransform;
void* nodeToWorldTransformFast;
void* worldToNodeTransform;
void* addComponent;
void* removeComponent;
void* removeComponent;
void* removeAllComponents;
void* updateTweenAction;
void* updateTweenActionInt;
void* ccTouchBegan;
void* ccTouchMoved;
void* ccTouchEnded;
void* ccTouchCancelled;
void* ccTouchesBegan;
void* ccTouchesMoved;
void* ccTouchesEnded;
void* ccTouchesCancelled;
void* didAccelerate;
void* registerWithTouchDispatcher;
void* registerScriptTouchHandler;
void* unregisterScriptTouchHandler;
void* isTouchEnabled;
void* setTouchEnabled;
void* setTouchMode;
void* getTouchMode;
void* setTouchPriority;
void* getTouchPriority;
void* isAccelerometerEnabled;
void* setAccelerometerEnabled;
void* setAccelerometerInterval;
void* isKeypadEnabled;
void* setKeypadEnabled;
void* isKeyboardEnabled;
void* setKeyboardEnabled;
void* isMouseEnabled;
void* setMouseEnabled;
void* keyBackClicked;
void* keyMenuClicked;
void* keyDown;
void* setPreviousPriority;
void* getPreviousPriority;
void* getOpacity;
void* getDisplayedOpacity;
void* setOpacity;
void* updateDisplayedOpacity;
void* isCascadeOpacityEnabled;
void* setCascadeOpacityEnabled;
void* getColor;
void* getDisplayedColor;
void* setColor;
void* updateDisplayedColor;
void* isCascadeColorEnabled;
void* setCascadeColorEnabled;
void* setOpacityModifyRGB;
void* isOpacityModifyRGB;
void* initWithColor;
void* initWithColor;
void* getBlendFunc;
void* setBlendFunc;
void* updateColor;
void* show;
};
/* SelectListIconLayer_1 */
typedef struct SelectListIconLayer_1_vtable SelectListIconLayer_1_vtable, *PSelectListIconLayer_1_vtable;
struct SelectListIconLayer_1_vtable {
void* delete_SelectListIconLayer;
void* delete_SelectListIconLayer;
void* ccTouchBegan;
void* ccTouchMoved;
void* ccTouchEnded;
void* ccTouchCancelled;
void* ccTouchesBegan;
void* ccTouchesMoved;
void* ccTouchesEnded;
void* ccTouchesCancelled;
void* setPreviousPriority;
void* getPreviousPriority;
};
/* SelectListIconLayer_2 */
typedef struct SelectListIconLayer_2_vtable SelectListIconLayer_2_vtable, *PSelectListIconLayer_2_vtable;
struct SelectListIconLayer_2_vtable {
void* didAccelerate;
};
/* SelectListIconLayer_3 */
typedef struct SelectListIconLayer_3_vtable SelectListIconLayer_3_vtable, *PSelectListIconLayer_3_vtable;
struct SelectListIconLayer_3_vtable {
void* keyBackClicked;
void* keyMenuClicked;
};
/* SelectListIconLayer_4 */
typedef struct SelectListIconLayer_4_vtable SelectListIconLayer_4_vtable, *PSelectListIconLayer_4_vtable;
struct SelectListIconLayer_4_vtable {
void* keyDown;
void* keyUp;
};
/* SelectListIconLayer_5 */
typedef struct SelectListIconLayer_5_vtable SelectListIconLayer_5_vtable, *PSelectListIconLayer_5_vtable;
struct SelectListIconLayer_5_vtable {
void* rightKeyDown;
void* rightKeyUp;
void* scrollWheel;
};
/* SelectListIconLayer_6 */
typedef struct SelectListIconLayer_6_vtable SelectListIconLayer_6_vtable, *PSelectListIconLayer_6_vtable;
struct SelectListIconLayer_6_vtable {
void* setColor;
void* getColor;
void* getDisplayedColor;
void* getDisplayedOpacity;
void* getOpacity;
void* setOpacity;
void* setOpacityModifyRGB;
void* isOpacityModifyRGB;
void* isCascadeColorEnabled;
void* setCascadeColorEnabled;
void* updateDisplayedColor;
void* isCascadeOpacityEnabled;
void* setCascadeOpacityEnabled;
void* updateDisplayedOpacity;
};
/* SelectListIconLayer_7 */
typedef struct SelectListIconLayer_7_vtable SelectListIconLayer_7_vtable, *PSelectListIconLayer_7_vtable;
struct SelectListIconLayer_7_vtable {
void* setBlendFunc;
void* getBlendFunc;
};
/* UploadPopup */
typedef struct UploadPopup_vtable UploadPopup_vtable, *PUploadPopup_vtable;
struct UploadPopup_vtable {
void* copyWithZone;
void* delete_UploadPopup;
void* delete_UploadPopup;
void* isEqual;
void* acceptVisitor;
void* update;
void* encodeWithCoder;
void* canEncode;
void* getTag;
void* setTag;
void* init;
void* setZOrder;
void* _setZOrder;
void* getZOrder;
void* setVertexZ;
void* getVertexZ;
void* setScaleX;
void* getScaleX;
void* setScaleY;
void* getScaleY;
void* setScale;
void* getScale;
void* setScale;
void* setPosition;
void* getPosition;
void* setPosition;
void* getPosition;
void* setPositionX;
void* getPositionX;
void* setPositionY;
void* getPositionY;
void* setSkewX;
void* getSkewX;
void* setSkewY;
void* getSkewY;
void* setAnchorPoint;
void* getAnchorPoint;
void* getAnchorPointInPoints;
void* setContentSize;
void* getContentSize;
void* getScaledContentSize;
void* setVisible;
void* isVisible;
void* setRotation;
void* getRotation;
void* setRotationX;
void* getRotationX;
void* setRotationY;
void* getRotationY;
void* setOrderOfArrival;
void* getOrderOfArrival;
void* setGLServerState;
void* getGLServerState;
void* ignoreAnchorPointForPosition;
void* isIgnoreAnchorPointForPosition;
void* addChild;
void* addChild;
void* addChild;
void* getChildByTag;
void* getChildren;
void* getChildrenCount;
void* setParent;
void* getParent;
void* removeFromParent;
void* removeFromParentAndCleanup;
void* removeMeAndCleanup;
void* removeChild;
void* removeChild;
void* removeChildByTag;
void* removeChildByTag;
void* removeAllChildren;
void* removeAllChildrenWithCleanup;
void* reorderChild;
void* sortAllChildren;
void* getGrid;
void* setGrid;
void* getUserData;
void* setUserData;
void* getUserObject;
void* setUserObject;
void* getShaderProgram;
void* setShaderProgram;
void* getCamera;
void* isRunning;
void* registerScriptHandler;
void* unregisterScriptHandler;
void* onEnter;
void* onEnterTransitionDidFinish;
void* onExit;
void* onExitTransitionDidStart;
void* cleanup;
void* draw;
void* visit;
void* setActionManager;
void* getActionManager;
void* setScheduler;
void* getScheduler;
void* updateTransform;
void* nodeToParentTransform;
void* nodeToParentTransformFast;
void* parentToNodeTransform;
void* nodeToWorldTransform;
void* nodeToWorldTransformFast;
void* worldToNodeTransform;
void* addComponent;
void* removeComponent;
void* removeComponent;
void* removeAllComponents;
void* updateTweenAction;
void* updateTweenActionInt;
void* ccTouchBegan;
void* ccTouchMoved;
void* ccTouchEnded;
void* ccTouchCancelled;
void* ccTouchesBegan;
void* ccTouchesMoved;
void* ccTouchesEnded;
void* ccTouchesCancelled;
void* didAccelerate;
void* registerWithTouchDispatcher;
void* registerScriptTouchHandler;
void* unregisterScriptTouchHandler;
void* isTouchEnabled;
void* setTouchEnabled;
void* setTouchMode;
void* getTouchMode;
void* setTouchPriority;
void* getTouchPriority;
void* isAccelerometerEnabled;
void* setAccelerometerEnabled;
void* setAccelerometerInterval;
void* isKeypadEnabled;
void* setKeypadEnabled;
void* isKeyboardEnabled;
void* setKeyboardEnabled;
void* isMouseEnabled;
void* setMouseEnabled;
void* keyBackClicked;
void* keyMenuClicked;
void* keyDown;
void* setPreviousPriority;
void* getPreviousPriority;
void* getOpacity;
void* getDisplayedOpacity;
void* setOpacity;
void* updateDisplayedOpacity;
void* isCascadeOpacityEnabled;
void* setCascadeOpacityEnabled;
void* getColor;
void* getDisplayedColor;
void* setColor;
void* updateDisplayedColor;
void* isCascadeColorEnabled;
void* setCascadeColorEnabled;
void* setOpacityModifyRGB;
void* isOpacityModifyRGB;
void* initWithColor;
void* initWithColor;
void* getBlendFunc;
void* setBlendFunc;
void* updateColor;
void* show;
void* levelUploadFinished;
void* levelUploadFailed;
};
/* UploadPopup_1 */
typedef struct UploadPopup_1_vtable UploadPopup_1_vtable, *PUploadPopup_1_vtable;
struct UploadPopup_1_vtable {
void* delete_UploadPopup;
void* delete_UploadPopup;
void* ccTouchBegan;
void* ccTouchMoved;
void* ccTouchEnded;
void* ccTouchCancelled;
void* ccTouchesBegan;
void* ccTouchesMoved;
void* ccTouchesEnded;
void* ccTouchesCancelled;
void* setPreviousPriority;
void* getPreviousPriority;
};
/* UploadPopup_2 */
typedef struct UploadPopup_2_vtable UploadPopup_2_vtable, *PUploadPopup_2_vtable;
struct UploadPopup_2_vtable {
void* didAccelerate;
};
/* UploadPopup_3 */
typedef struct UploadPopup_3_vtable UploadPopup_3_vtable, *PUploadPopup_3_vtable;
struct UploadPopup_3_vtable {
void* keyBackClicked;
void* keyMenuClicked;
};
/* UploadPopup_4 */
typedef struct UploadPopup_4_vtable UploadPopup_4_vtable, *PUploadPopup_4_vtable;
struct UploadPopup_4_vtable {
void* keyDown;
void* keyUp;
};
/* UploadPopup_5 */
typedef struct UploadPopup_5_vtable UploadPopup_5_vtable, *PUploadPopup_5_vtable;
struct UploadPopup_5_vtable {
void* rightKeyDown;
void* rightKeyUp;
void* scrollWheel;
};
/* UploadPopup_6 */
typedef struct UploadPopup_6_vtable UploadPopup_6_vtable, *PUploadPopup_6_vtable;
struct UploadPopup_6_vtable {
void* setColor;
void* getColor;
void* getDisplayedColor;
void* getDisplayedOpacity;
void* getOpacity;
void* setOpacity;
void* setOpacityModifyRGB;
void* isOpacityModifyRGB;
void* isCascadeColorEnabled;
void* setCascadeColorEnabled;
void* updateDisplayedColor;
void* isCascadeOpacityEnabled;
void* setCascadeOpacityEnabled;
void* updateDisplayedOpacity;
};
/* UploadPopup_7 */
typedef struct UploadPopup_7_vtable UploadPopup_7_vtable, *PUploadPopup_7_vtable;
struct UploadPopup_7_vtable {
void* setBlendFunc;
void* getBlendFunc;
};
/* UploadPopup_8 */
typedef struct UploadPopup_8_vtable UploadPopup_8_vtable, *PUploadPopup_8_vtable;
struct UploadPopup_8_vtable {
void* levelUploadFinished;
void* levelUploadFailed;
};
/* LoadingCircle */
typedef struct LoadingCircle_vtable LoadingCircle_vtable, *PLoadingCircle_vtable;
struct LoadingCircle_vtable {
void* copyWithZone;
void* delete_LoadingCircle;
void* delete_LoadingCircle;
void* isEqual;
void* acceptVisitor;
void* update;
void* encodeWithCoder;
void* canEncode;
void* getTag;
void* setTag;
void* init;
void* setZOrder;
void* _setZOrder;
void* getZOrder;
void* setVertexZ;
void* getVertexZ;
void* setScaleX;
void* getScaleX;
void* setScaleY;
void* getScaleY;
void* setScale;
void* getScale;
void* setScale;
void* setPosition;
void* getPosition;
void* setPosition;
void* getPosition;
void* setPositionX;
void* getPositionX;
void* setPositionY;
void* getPositionY;
void* setSkewX;
void* getSkewX;
void* setSkewY;
void* getSkewY;
void* setAnchorPoint;
void* getAnchorPoint;
void* getAnchorPointInPoints;
void* setContentSize;
void* getContentSize;
void* getScaledContentSize;
void* setVisible;
void* isVisible;
void* setRotation;
void* getRotation;
void* setRotationX;
void* getRotationX;
void* setRotationY;
void* getRotationY;
void* setOrderOfArrival;
void* getOrderOfArrival;
void* setGLServerState;
void* getGLServerState;
void* ignoreAnchorPointForPosition;
void* isIgnoreAnchorPointForPosition;
void* addChild;
void* addChild;
void* addChild;
void* getChildByTag;
void* getChildren;
void* getChildrenCount;
void* setParent;
void* getParent;
void* removeFromParent;
void* removeFromParentAndCleanup;
void* removeMeAndCleanup;
void* removeChild;
void* removeChild;
void* removeChildByTag;
void* removeChildByTag;
void* removeAllChildren;
void* removeAllChildrenWithCleanup;
void* reorderChild;
void* sortAllChildren;
void* getGrid;
void* setGrid;
void* getUserData;
void* setUserData;
void* getUserObject;
void* setUserObject;
void* getShaderProgram;
void* setShaderProgram;
void* getCamera;
void* isRunning;
void* registerScriptHandler;
void* unregisterScriptHandler;
void* onEnter;
void* onEnterTransitionDidFinish;
void* onExit;
void* onExitTransitionDidStart;
void* cleanup;
void* draw;
void* visit;
void* setActionManager;
void* getActionManager;
void* setScheduler;
void* getScheduler;
void* updateTransform;
void* nodeToParentTransform;
void* nodeToParentTransformFast;
void* parentToNodeTransform;
void* nodeToWorldTransform;
void* nodeToWorldTransformFast;
void* worldToNodeTransform;
void* addComponent;
void* removeComponent;
void* removeComponent;
void* removeAllComponents;
void* updateTweenAction;
void* updateTweenActionInt;
void* ccTouchBegan;
void* ccTouchMoved;
void* ccTouchEnded;
void* ccTouchCancelled;
void* ccTouchesBegan;
void* ccTouchesMoved;
void* ccTouchesEnded;
void* ccTouchesCancelled;
void* didAccelerate;
void* registerWithTouchDispatcher;
void* registerScriptTouchHandler;
void* unregisterScriptTouchHandler;
void* isTouchEnabled;
void* setTouchEnabled;
void* setTouchMode;
void* getTouchMode;
void* setTouchPriority;
void* getTouchPriority;
void* isAccelerometerEnabled;
void* setAccelerometerEnabled;
void* setAccelerometerInterval;
void* isKeypadEnabled;
void* setKeypadEnabled;
void* isKeyboardEnabled;
void* setKeyboardEnabled;
void* isMouseEnabled;
void* setMouseEnabled;
void* keyBackClicked;
void* keyMenuClicked;
void* keyDown;
void* setPreviousPriority;
void* getPreviousPriority;
void* getOpacity;
void* getDisplayedOpacity;
void* setOpacity;
void* updateDisplayedOpacity;
void* isCascadeOpacityEnabled;
void* setCascadeOpacityEnabled;
void* getColor;
void* getDisplayedColor;
void* setColor;
void* updateDisplayedColor;
void* isCascadeColorEnabled;
void* setCascadeColorEnabled;
void* setOpacityModifyRGB;
void* isOpacityModifyRGB;
void* initWithColor;
void* initWithColor;
void* getBlendFunc;
void* setBlendFunc;
void* updateColor;
};
/* LoadingCircle_1 */
typedef struct LoadingCircle_1_vtable LoadingCircle_1_vtable, *PLoadingCircle_1_vtable;
struct LoadingCircle_1_vtable {
void* delete_LoadingCircle;
void* delete_LoadingCircle;
void* ccTouchBegan;
void* ccTouchMoved;
void* ccTouchEnded;
void* ccTouchCancelled;
void* ccTouchesBegan;
void* ccTouchesMoved;
void* ccTouchesEnded;
void* ccTouchesCancelled;
void* setPreviousPriority;
void* getPreviousPriority;
};
/* LoadingCircle_2 */
typedef struct LoadingCircle_2_vtable LoadingCircle_2_vtable, *PLoadingCircle_2_vtable;
struct LoadingCircle_2_vtable {
void* didAccelerate;
};
/* LoadingCircle_3 */
typedef struct LoadingCircle_3_vtable LoadingCircle_3_vtable, *PLoadingCircle_3_vtable;
struct LoadingCircle_3_vtable {
void* keyBackClicked;
void* keyMenuClicked;
};
/* LoadingCircle_4 */
typedef struct LoadingCircle_4_vtable LoadingCircle_4_vtable, *PLoadingCircle_4_vtable;
struct LoadingCircle_4_vtable {
void* keyDown;
void* keyUp;
};
/* LoadingCircle_5 */
typedef struct LoadingCircle_5_vtable LoadingCircle_5_vtable, *PLoadingCircle_5_vtable;
struct LoadingCircle_5_vtable {
void* rightKeyDown;
void* rightKeyUp;
void* scrollWheel;
};
/* LoadingCircle_6 */
typedef struct LoadingCircle_6_vtable LoadingCircle_6_vtable, *PLoadingCircle_6_vtable;
struct LoadingCircle_6_vtable {
void* setColor;
void* getColor;
void* getDisplayedColor;
void* getDisplayedOpacity;
void* getOpacity;
void* setOpacity;
void* setOpacityModifyRGB;
void* isOpacityModifyRGB;
void* isCascadeColorEnabled;
void* setCascadeColorEnabled;
void* updateDisplayedColor;
void* isCascadeOpacityEnabled;
void* setCascadeOpacityEnabled;
void* updateDisplayedOpacity;
};
/* LoadingCircle_7 */
typedef struct LoadingCircle_7_vtable LoadingCircle_7_vtable, *PLoadingCircle_7_vtable;
struct LoadingCircle_7_vtable {
void* setBlendFunc;
void* getBlendFunc;
};
/* NewgroundsInfoLayer */
typedef struct NewgroundsInfoLayer_vtable NewgroundsInfoLayer_vtable, *PNewgroundsInfoLayer_vtable;
struct NewgroundsInfoLayer_vtable {
void* copyWithZone;
void* delete_NewgroundsInfoLayer;
void* delete_NewgroundsInfoLayer;
void* isEqual;
void* acceptVisitor;
void* update;
void* encodeWithCoder;
void* canEncode;
void* getTag;
void* setTag;
void* init;
void* setZOrder;
void* _setZOrder;
void* getZOrder;
void* setVertexZ;
void* getVertexZ;
void* setScaleX;
void* getScaleX;
void* setScaleY;
void* getScaleY;
void* setScale;
void* getScale;
void* setScale;
void* setPosition;
void* getPosition;
void* setPosition;
void* getPosition;
void* setPositionX;
void* getPositionX;
void* setPositionY;
void* getPositionY;
void* setSkewX;
void* getSkewX;
void* setSkewY;
void* getSkewY;
void* setAnchorPoint;
void* getAnchorPoint;
void* getAnchorPointInPoints;
void* setContentSize;
void* getContentSize;
void* getScaledContentSize;
void* setVisible;
void* isVisible;
void* setRotation;
void* getRotation;
void* setRotationX;
void* getRotationX;
void* setRotationY;
void* getRotationY;
void* setOrderOfArrival;
void* getOrderOfArrival;
void* setGLServerState;
void* getGLServerState;
void* ignoreAnchorPointForPosition;
void* isIgnoreAnchorPointForPosition;
void* addChild;
void* addChild;
void* addChild;
void* getChildByTag;
void* getChildren;
void* getChildrenCount;
void* setParent;
void* getParent;
void* removeFromParent;
void* removeFromParentAndCleanup;
void* removeMeAndCleanup;
void* removeChild;
void* removeChild;
void* removeChildByTag;
void* removeChildByTag;
void* removeAllChildren;
void* removeAllChildrenWithCleanup;
void* reorderChild;
void* sortAllChildren;
void* getGrid;
void* setGrid;
void* getUserData;
void* setUserData;
void* getUserObject;
void* setUserObject;
void* getShaderProgram;
void* setShaderProgram;
void* getCamera;
void* isRunning;
void* registerScriptHandler;
void* unregisterScriptHandler;
void* onEnter;
void* onEnterTransitionDidFinish;
void* onExit;
void* onExitTransitionDidStart;
void* cleanup;
void* draw;
void* visit;
void* setActionManager;
void* getActionManager;
void* setScheduler;
void* getScheduler;
void* updateTransform;
void* nodeToParentTransform;
void* nodeToParentTransformFast;
void* parentToNodeTransform;
void* nodeToWorldTransform;
void* nodeToWorldTransformFast;
void* worldToNodeTransform;
void* addComponent;
void* removeComponent;
void* removeComponent;
void* removeAllComponents;
void* updateTweenAction;
void* updateTweenActionInt;
void* ccTouchBegan;
void* ccTouchMoved;
void* ccTouchEnded;
void* ccTouchCancelled;
void* ccTouchesBegan;
void* ccTouchesMoved;
void* ccTouchesEnded;
void* ccTouchesCancelled;
void* didAccelerate;
void* registerWithTouchDispatcher;
void* registerScriptTouchHandler;
void* unregisterScriptTouchHandler;
void* isTouchEnabled;
void* setTouchEnabled;
void* setTouchMode;
void* getTouchMode;
void* setTouchPriority;
void* getTouchPriority;
void* isAccelerometerEnabled;
void* setAccelerometerEnabled;
void* setAccelerometerInterval;
void* isKeypadEnabled;
void* setKeypadEnabled;
void* isKeyboardEnabled;
void* setKeyboardEnabled;
void* isMouseEnabled;
void* setMouseEnabled;
void* keyBackClicked;
void* keyMenuClicked;
void* keyDown;
void* setPreviousPriority;
void* getPreviousPriority;
void* getOpacity;
void* getDisplayedOpacity;
void* setOpacity;
void* updateDisplayedOpacity;
void* isCascadeOpacityEnabled;
void* setCascadeOpacityEnabled;
void* getColor;
void* getDisplayedColor;
void* setColor;
void* updateDisplayedColor;
void* isCascadeColorEnabled;
void* setCascadeColorEnabled;
void* setOpacityModifyRGB;
void* isOpacityModifyRGB;
void* initWithColor;
void* initWithColor;
void* getBlendFunc;
void* setBlendFunc;
void* updateColor;
void* show;
void* FLAlert_Clicked;
};
/* NewgroundsInfoLayer_1 */
typedef struct NewgroundsInfoLayer_1_vtable NewgroundsInfoLayer_1_vtable, *PNewgroundsInfoLayer_1_vtable;
struct NewgroundsInfoLayer_1_vtable {
void* delete_NewgroundsInfoLayer;
void* delete_NewgroundsInfoLayer;
void* ccTouchBegan;
void* ccTouchMoved;
void* ccTouchEnded;
void* ccTouchCancelled;
void* ccTouchesBegan;
void* ccTouchesMoved;
void* ccTouchesEnded;
void* ccTouchesCancelled;
void* setPreviousPriority;
void* getPreviousPriority;
};
/* NewgroundsInfoLayer_2 */
typedef struct NewgroundsInfoLayer_2_vtable NewgroundsInfoLayer_2_vtable, *PNewgroundsInfoLayer_2_vtable;
struct NewgroundsInfoLayer_2_vtable {
void* didAccelerate;
};
/* NewgroundsInfoLayer_3 */
typedef struct NewgroundsInfoLayer_3_vtable NewgroundsInfoLayer_3_vtable, *PNewgroundsInfoLayer_3_vtable;
struct NewgroundsInfoLayer_3_vtable {
void* keyBackClicked;
void* keyMenuClicked;
};
/* NewgroundsInfoLayer_4 */
typedef struct NewgroundsInfoLayer_4_vtable NewgroundsInfoLayer_4_vtable, *PNewgroundsInfoLayer_4_vtable;
struct NewgroundsInfoLayer_4_vtable {
void* keyDown;
void* keyUp;
};
/* NewgroundsInfoLayer_5 */
typedef struct NewgroundsInfoLayer_5_vtable NewgroundsInfoLayer_5_vtable, *PNewgroundsInfoLayer_5_vtable;
struct NewgroundsInfoLayer_5_vtable {
void* rightKeyDown;
void* rightKeyUp;
void* scrollWheel;
};
/* NewgroundsInfoLayer_6 */
typedef struct NewgroundsInfoLayer_6_vtable NewgroundsInfoLayer_6_vtable, *PNewgroundsInfoLayer_6_vtable;
struct NewgroundsInfoLayer_6_vtable {
void* setColor;
void* getColor;
void* getDisplayedColor;
void* getDisplayedOpacity;
void* getOpacity;
void* setOpacity;
void* setOpacityModifyRGB;
void* isOpacityModifyRGB;
void* isCascadeColorEnabled;
void* setCascadeColorEnabled;
void* updateDisplayedColor;
void* isCascadeOpacityEnabled;
void* setCascadeOpacityEnabled;
void* updateDisplayedOpacity;
};
/* NewgroundsInfoLayer_7 */
typedef struct NewgroundsInfoLayer_7_vtable NewgroundsInfoLayer_7_vtable, *PNewgroundsInfoLayer_7_vtable;
struct NewgroundsInfoLayer_7_vtable {
void* setBlendFunc;
void* getBlendFunc;
};
/* NewgroundsInfoLayer_8 */
typedef struct NewgroundsInfoLayer_8_vtable NewgroundsInfoLayer_8_vtable, *PNewgroundsInfoLayer_8_vtable;
struct NewgroundsInfoLayer_8_vtable {
void* FLAlert_Clicked;
};
/* AchievementsLayer */
typedef struct AchievementsLayer_vtable AchievementsLayer_vtable, *PAchievementsLayer_vtable;
struct AchievementsLayer_vtable {
void* copyWithZone;
void* delete_AchievementsLayer;
void* delete_AchievementsLayer;
void* isEqual;
void* acceptVisitor;
void* update;
void* encodeWithCoder;
void* canEncode;
void* getTag;
void* setTag;
void* init;
void* setZOrder;
void* _setZOrder;
void* getZOrder;
void* setVertexZ;
void* getVertexZ;
void* setScaleX;
void* getScaleX;
void* setScaleY;
void* getScaleY;
void* setScale;
void* getScale;
void* setScale;
void* setPosition;
void* getPosition;
void* setPosition;
void* getPosition;
void* setPositionX;
void* getPositionX;
void* setPositionY;
void* getPositionY;
void* setSkewX;
void* getSkewX;
void* setSkewY;
void* getSkewY;
void* setAnchorPoint;
void* getAnchorPoint;
void* getAnchorPointInPoints;
void* setContentSize;
void* getContentSize;
void* getScaledContentSize;
void* setVisible;
void* isVisible;
void* setRotation;
void* getRotation;
void* setRotationX;
void* getRotationX;
void* setRotationY;
void* getRotationY;
void* setOrderOfArrival;
void* getOrderOfArrival;
void* setGLServerState;
void* getGLServerState;
void* ignoreAnchorPointForPosition;
void* isIgnoreAnchorPointForPosition;
void* addChild;
void* addChild;
void* addChild;
void* getChildByTag;
void* getChildren;
void* getChildrenCount;
void* setParent;
void* getParent;
void* removeFromParent;
void* removeFromParentAndCleanup;
void* removeMeAndCleanup;
void* removeChild;
void* removeChild;
void* removeChildByTag;
void* removeChildByTag;
void* removeAllChildren;
void* removeAllChildrenWithCleanup;
void* reorderChild;
void* sortAllChildren;
void* getGrid;
void* setGrid;
void* getUserData;
void* setUserData;
void* getUserObject;
void* setUserObject;
void* getShaderProgram;
void* setShaderProgram;
void* getCamera;
void* isRunning;
void* registerScriptHandler;
void* unregisterScriptHandler;
void* onEnter;
void* onEnterTransitionDidFinish;
void* onExit;
void* onExitTransitionDidStart;
void* cleanup;
void* draw;
void* visit;
void* setActionManager;
void* getActionManager;
void* setScheduler;
void* getScheduler;
void* updateTransform;
void* nodeToParentTransform;
void* nodeToParentTransformFast;
void* parentToNodeTransform;
void* nodeToWorldTransform;
void* nodeToWorldTransformFast;
void* worldToNodeTransform;
void* addComponent;
void* removeComponent;
void* removeComponent;
void* removeAllComponents;
void* updateTweenAction;
void* updateTweenActionInt;
void* ccTouchBegan;
void* ccTouchMoved;
void* ccTouchEnded;
void* ccTouchCancelled;
void* ccTouchesBegan;
void* ccTouchesMoved;
void* ccTouchesEnded;
void* ccTouchesCancelled;
void* didAccelerate;
void* registerWithTouchDispatcher;
void* registerScriptTouchHandler;
void* unregisterScriptTouchHandler;
void* isTouchEnabled;
void* setTouchEnabled;
void* setTouchMode;
void* getTouchMode;
void* setTouchPriority;
void* getTouchPriority;
void* isAccelerometerEnabled;
void* setAccelerometerEnabled;
void* setAccelerometerInterval;
void* isKeypadEnabled;
void* setKeypadEnabled;
void* isKeyboardEnabled;
void* setKeyboardEnabled;
void* isMouseEnabled;
void* setMouseEnabled;
void* keyBackClicked;
void* keyMenuClicked;
void* keyDown;
void* setPreviousPriority;
void* getPreviousPriority;
void* getOpacity;
void* getDisplayedOpacity;
void* setOpacity;
void* updateDisplayedOpacity;
void* isCascadeOpacityEnabled;
void* setCascadeOpacityEnabled;
void* getColor;
void* getDisplayedColor;
void* setColor;
void* updateDisplayedColor;
void* isCascadeColorEnabled;
void* setCascadeColorEnabled;
void* setOpacityModifyRGB;
void* isOpacityModifyRGB;
void* initWithColor;
void* initWithColor;
void* getBlendFunc;
void* setBlendFunc;
void* updateColor;
void* customSetup;
void* enterLayer;
void* exitLayer;
void* showLayer;
void* hideLayer;
void* layerVisible;
void* layerHidden;
void* enterAnimFinished;
void* disableUI;
void* enableUI;
};
/* AchievementsLayer_1 */
typedef struct AchievementsLayer_1_vtable AchievementsLayer_1_vtable, *PAchievementsLayer_1_vtable;
struct AchievementsLayer_1_vtable {
void* delete_AchievementsLayer;
void* delete_AchievementsLayer;
void* ccTouchBegan;
void* ccTouchMoved;
void* ccTouchEnded;
void* ccTouchCancelled;
void* ccTouchesBegan;
void* ccTouchesMoved;
void* ccTouchesEnded;
void* ccTouchesCancelled;
void* setPreviousPriority;
void* getPreviousPriority;
};
/* AchievementsLayer_2 */
typedef struct AchievementsLayer_2_vtable AchievementsLayer_2_vtable, *PAchievementsLayer_2_vtable;
struct AchievementsLayer_2_vtable {
void* didAccelerate;
};
/* AchievementsLayer_3 */
typedef struct AchievementsLayer_3_vtable AchievementsLayer_3_vtable, *PAchievementsLayer_3_vtable;
struct AchievementsLayer_3_vtable {
void* keyBackClicked;
void* keyMenuClicked;
};
/* AchievementsLayer_4 */
typedef struct AchievementsLayer_4_vtable AchievementsLayer_4_vtable, *PAchievementsLayer_4_vtable;
struct AchievementsLayer_4_vtable {
void* keyDown;
void* keyUp;
};
/* AchievementsLayer_5 */
typedef struct AchievementsLayer_5_vtable AchievementsLayer_5_vtable, *PAchievementsLayer_5_vtable;
struct AchievementsLayer_5_vtable {
void* rightKeyDown;
void* rightKeyUp;
void* scrollWheel;
};
/* AchievementsLayer_6 */
typedef struct AchievementsLayer_6_vtable AchievementsLayer_6_vtable, *PAchievementsLayer_6_vtable;
struct AchievementsLayer_6_vtable {
void* setColor;
void* getColor;
void* getDisplayedColor;
void* getDisplayedOpacity;
void* getOpacity;
void* setOpacity;
void* setOpacityModifyRGB;
void* isOpacityModifyRGB;
void* isCascadeColorEnabled;
void* setCascadeColorEnabled;
void* updateDisplayedColor;
void* isCascadeOpacityEnabled;
void* setCascadeOpacityEnabled;
void* updateDisplayedOpacity;
};
/* AchievementsLayer_7 */
typedef struct AchievementsLayer_7_vtable AchievementsLayer_7_vtable, *PAchievementsLayer_7_vtable;
struct AchievementsLayer_7_vtable {
void* setBlendFunc;
void* getBlendFunc;
};
/* CreateMenuItem */
typedef struct CreateMenuItem_vtable CreateMenuItem_vtable, *PCreateMenuItem_vtable;
struct CreateMenuItem_vtable {
void* copyWithZone;
void* delete_CreateMenuItem;
void* delete_CreateMenuItem;
void* isEqual;
void* acceptVisitor;
void* update;
void* encodeWithCoder;
void* canEncode;
void* getTag;
void* setTag;
void* init;
void* setZOrder;
void* _setZOrder;
void* getZOrder;
void* setVertexZ;
void* getVertexZ;
void* setScaleX;
void* getScaleX;
void* setScaleY;
void* getScaleY;
void* setScale;
void* getScale;
void* setScale;
void* setPosition;
void* getPosition;
void* setPosition;
void* getPosition;
void* setPositionX;
void* getPositionX;
void* setPositionY;
void* getPositionY;
void* setSkewX;
void* getSkewX;
void* setSkewY;
void* getSkewY;
void* setAnchorPoint;
void* getAnchorPoint;
void* getAnchorPointInPoints;
void* setContentSize;
void* getContentSize;
void* getScaledContentSize;
void* setVisible;
void* isVisible;
void* setRotation;
void* getRotation;
void* setRotationX;
void* getRotationX;
void* setRotationY;
void* getRotationY;
void* setOrderOfArrival;
void* getOrderOfArrival;
void* setGLServerState;
void* getGLServerState;
void* ignoreAnchorPointForPosition;
void* isIgnoreAnchorPointForPosition;
void* addChild;
void* addChild;
void* addChild;
void* getChildByTag;
void* getChildren;
void* getChildrenCount;
void* setParent;
void* getParent;
void* removeFromParent;
void* removeFromParentAndCleanup;
void* removeMeAndCleanup;
void* removeChild;
void* removeChild;
void* removeChildByTag;
void* removeChildByTag;
void* removeAllChildren;
void* removeAllChildrenWithCleanup;
void* reorderChild;
void* sortAllChildren;
void* getGrid;
void* setGrid;
void* getUserData;
void* setUserData;
void* getUserObject;
void* setUserObject;
void* getShaderProgram;
void* setShaderProgram;
void* getCamera;
void* isRunning;
void* registerScriptHandler;
void* unregisterScriptHandler;
void* onEnter;
void* onEnterTransitionDidFinish;
void* onExit;
void* onExitTransitionDidStart;
void* cleanup;
void* draw;
void* visit;
void* setActionManager;
void* getActionManager;
void* setScheduler;
void* getScheduler;
void* updateTransform;
void* nodeToParentTransform;
void* nodeToParentTransformFast;
void* parentToNodeTransform;
void* nodeToWorldTransform;
void* nodeToWorldTransformFast;
void* worldToNodeTransform;
void* addComponent;
void* removeComponent;
void* removeComponent;
void* removeAllComponents;
void* updateTweenAction;
void* updateTweenActionInt;
void* getOpacity;
void* getDisplayedOpacity;
void* setOpacity;
void* updateDisplayedOpacity;
void* isCascadeOpacityEnabled;
void* setCascadeOpacityEnabled;
void* getColor;
void* getDisplayedColor;
void* setColor;
void* updateDisplayedColor;
void* isCascadeColorEnabled;
void* setCascadeColorEnabled;
void* setOpacityModifyRGB;
void* isOpacityModifyRGB;
void* activate;
void* selected;
void* unselected;
void* registerScriptTapHandler;
void* unregisterScriptTapHandler;
void* isEnabled;
void* setEnabled;
void* isSelected;
void* getNormalImage;
void* setNormalImage;
void* getSelectedImage;
void* setSelectedImage;
void* getDisabledImage;
void* setDisabledImage;
void* updateImagesVisibility;
};
/* CreateMenuItem_1 */
typedef struct CreateMenuItem_1_vtable CreateMenuItem_1_vtable, *PCreateMenuItem_1_vtable;
struct CreateMenuItem_1_vtable {
void* setColor;
void* getColor;
void* getDisplayedColor;
void* getDisplayedOpacity;
void* getOpacity;
void* setOpacity;
void* setOpacityModifyRGB;
void* isOpacityModifyRGB;
void* isCascadeColorEnabled;
void* setCascadeColorEnabled;
void* updateDisplayedColor;
void* isCascadeOpacityEnabled;
void* setCascadeOpacityEnabled;
void* updateDisplayedOpacity;
};
/* SetupPulsePopup */
typedef struct SetupPulsePopup_vtable SetupPulsePopup_vtable, *PSetupPulsePopup_vtable;
struct SetupPulsePopup_vtable {
void* copyWithZone;
void* delete_SetupPulsePopup;
void* delete_SetupPulsePopup;
void* isEqual;
void* acceptVisitor;
void* update;
void* encodeWithCoder;
void* canEncode;
void* getTag;
void* setTag;
void* init;
void* setZOrder;
void* _setZOrder;
void* getZOrder;
void* setVertexZ;
void* getVertexZ;
void* setScaleX;
void* getScaleX;
void* setScaleY;
void* getScaleY;
void* setScale;
void* getScale;
void* setScale;
void* setPosition;
void* getPosition;
void* setPosition;
void* getPosition;
void* setPositionX;
void* getPositionX;
void* setPositionY;
void* getPositionY;
void* setSkewX;
void* getSkewX;
void* setSkewY;
void* getSkewY;
void* setAnchorPoint;
void* getAnchorPoint;
void* getAnchorPointInPoints;
void* setContentSize;
void* getContentSize;
void* getScaledContentSize;
void* setVisible;
void* isVisible;
void* setRotation;
void* getRotation;
void* setRotationX;
void* getRotationX;
void* setRotationY;
void* getRotationY;
void* setOrderOfArrival;
void* getOrderOfArrival;
void* setGLServerState;
void* getGLServerState;
void* ignoreAnchorPointForPosition;
void* isIgnoreAnchorPointForPosition;
void* addChild;
void* addChild;
void* addChild;
void* getChildByTag;
void* getChildren;
void* getChildrenCount;
void* setParent;
void* getParent;
void* removeFromParent;
void* removeFromParentAndCleanup;
void* removeMeAndCleanup;
void* removeChild;
void* removeChild;
void* removeChildByTag;
void* removeChildByTag;
void* removeAllChildren;
void* removeAllChildrenWithCleanup;
void* reorderChild;
void* sortAllChildren;
void* getGrid;
void* setGrid;
void* getUserData;
void* setUserData;
void* getUserObject;
void* setUserObject;
void* getShaderProgram;
void* setShaderProgram;
void* getCamera;
void* isRunning;
void* registerScriptHandler;
void* unregisterScriptHandler;
void* onEnter;
void* onEnterTransitionDidFinish;
void* onExit;
void* onExitTransitionDidStart;
void* cleanup;
void* draw;
void* visit;
void* setActionManager;
void* getActionManager;
void* setScheduler;
void* getScheduler;
void* updateTransform;
void* nodeToParentTransform;
void* nodeToParentTransformFast;
void* parentToNodeTransform;
void* nodeToWorldTransform;
void* nodeToWorldTransformFast;
void* worldToNodeTransform;
void* addComponent;
void* removeComponent;
void* removeComponent;
void* removeAllComponents;
void* updateTweenAction;
void* updateTweenActionInt;
void* ccTouchBegan;
void* ccTouchMoved;
void* ccTouchEnded;
void* ccTouchCancelled;
void* ccTouchesBegan;
void* ccTouchesMoved;
void* ccTouchesEnded;
void* ccTouchesCancelled;
void* didAccelerate;
void* registerWithTouchDispatcher;
void* registerScriptTouchHandler;
void* unregisterScriptTouchHandler;
void* isTouchEnabled;
void* setTouchEnabled;
void* setTouchMode;
void* getTouchMode;
void* setTouchPriority;
void* getTouchPriority;
void* isAccelerometerEnabled;
void* setAccelerometerEnabled;
void* setAccelerometerInterval;
void* isKeypadEnabled;
void* setKeypadEnabled;
void* isKeyboardEnabled;
void* setKeyboardEnabled;
void* isMouseEnabled;
void* setMouseEnabled;
void* keyBackClicked;
void* keyMenuClicked;
void* keyDown;
void* setPreviousPriority;
void* getPreviousPriority;
void* getOpacity;
void* getDisplayedOpacity;
void* setOpacity;
void* updateDisplayedOpacity;
void* isCascadeOpacityEnabled;
void* setCascadeOpacityEnabled;
void* getColor;
void* getDisplayedColor;
void* setColor;
void* updateDisplayedColor;
void* isCascadeColorEnabled;
void* setCascadeColorEnabled;
void* setOpacityModifyRGB;
void* isOpacityModifyRGB;
void* initWithColor;
void* initWithColor;
void* getBlendFunc;
void* setBlendFunc;
void* updateColor;
void* show;
void* pageChanged;
void* toggleGroup;
void* determineStartValues;
void* onClose;
void* textInputClosed;
void* textChanged;
void* textInputShouldOffset;
void* textInputReturn;
void* updateInputValue;
void* sliderBegan;
void* sliderEnded;
void* onPlusButton;
void* onCustomButton;
void* updateDefaultTriggerValues;
void* updateInputNode;
void* updateToggleItem;
void* valueDidChange;
void* getValue;
void* triggerValueFromSliderValue;
void* triggerSliderValueFromValue;
void* onCustomToggleTriggerValue;
void* valuePopupClosed;
void* colorValueChanged;
void* textInputOpened;
void* colorSelectClosed;
};
/* SetupPulsePopup_1 */
typedef struct SetupPulsePopup_1_vtable SetupPulsePopup_1_vtable, *PSetupPulsePopup_1_vtable;
struct SetupPulsePopup_1_vtable {
void* delete_SetupPulsePopup;
void* delete_SetupPulsePopup;
void* ccTouchBegan;
void* ccTouchMoved;
void* ccTouchEnded;
void* ccTouchCancelled;
void* ccTouchesBegan;
void* ccTouchesMoved;
void* ccTouchesEnded;
void* ccTouchesCancelled;
void* setPreviousPriority;
void* getPreviousPriority;
};
/* SetupPulsePopup_2 */
typedef struct SetupPulsePopup_2_vtable SetupPulsePopup_2_vtable, *PSetupPulsePopup_2_vtable;
struct SetupPulsePopup_2_vtable {
void* didAccelerate;
};
/* SetupPulsePopup_3 */
typedef struct SetupPulsePopup_3_vtable SetupPulsePopup_3_vtable, *PSetupPulsePopup_3_vtable;
struct SetupPulsePopup_3_vtable {
void* keyBackClicked;
void* keyMenuClicked;
};
/* SetupPulsePopup_4 */
typedef struct SetupPulsePopup_4_vtable SetupPulsePopup_4_vtable, *PSetupPulsePopup_4_vtable;
struct SetupPulsePopup_4_vtable {
void* keyDown;
void* keyUp;
};
/* SetupPulsePopup_5 */
typedef struct SetupPulsePopup_5_vtable SetupPulsePopup_5_vtable, *PSetupPulsePopup_5_vtable;
struct SetupPulsePopup_5_vtable {
void* rightKeyDown;
void* rightKeyUp;
void* scrollWheel;
};
/* SetupPulsePopup_6 */
typedef struct SetupPulsePopup_6_vtable SetupPulsePopup_6_vtable, *PSetupPulsePopup_6_vtable;
struct SetupPulsePopup_6_vtable {
void* setColor;
void* getColor;
void* getDisplayedColor;
void* getDisplayedOpacity;
void* getOpacity;
void* setOpacity;
void* setOpacityModifyRGB;
void* isOpacityModifyRGB;
void* isCascadeColorEnabled;
void* setCascadeColorEnabled;
void* updateDisplayedColor;
void* isCascadeOpacityEnabled;
void* setCascadeOpacityEnabled;
void* updateDisplayedOpacity;
};
/* SetupPulsePopup_7 */
typedef struct SetupPulsePopup_7_vtable SetupPulsePopup_7_vtable, *PSetupPulsePopup_7_vtable;
struct SetupPulsePopup_7_vtable {
void* setBlendFunc;
void* getBlendFunc;
};
/* SetupPulsePopup_8 */
typedef struct SetupPulsePopup_8_vtable SetupPulsePopup_8_vtable, *PSetupPulsePopup_8_vtable;
struct SetupPulsePopup_8_vtable {
void* textChanged;
void* textInputOpened;
void* textInputClosed;
void* textInputShouldOffset;
void* textInputReturn;
void* allowTextInput;
void* enterPressed;
};
/* SetupPulsePopup_9 */
typedef struct SetupPulsePopup_9_vtable SetupPulsePopup_9_vtable, *PSetupPulsePopup_9_vtable;
struct SetupPulsePopup_9_vtable {
void* valuePopupClosed;
};
/* SetupPulsePopup_10 */
typedef struct SetupPulsePopup_10_vtable SetupPulsePopup_10_vtable, *PSetupPulsePopup_10_vtable;
struct SetupPulsePopup_10_vtable {
void* sliderBegan;
void* sliderEnded;
};
/* SetupPulsePopup_11 */
typedef struct SetupPulsePopup_11_vtable SetupPulsePopup_11_vtable, *PSetupPulsePopup_11_vtable;
struct SetupPulsePopup_11_vtable {
void* colorValueChanged;
};
/* SetupPulsePopup_12 */
typedef struct SetupPulsePopup_12_vtable SetupPulsePopup_12_vtable, *PSetupPulsePopup_12_vtable;
struct SetupPulsePopup_12_vtable {
void* colorSelectClosed;
};
/* CustomSongWidget */
typedef struct CustomSongWidget_vtable CustomSongWidget_vtable, *PCustomSongWidget_vtable;
struct CustomSongWidget_vtable {
void* copyWithZone;
void* delete_CustomSongWidget;
void* delete_CustomSongWidget;
void* isEqual;
void* acceptVisitor;
void* update;
void* encodeWithCoder;
void* canEncode;
void* getTag;
void* setTag;
void* init;
void* setZOrder;
void* _setZOrder;
void* getZOrder;
void* setVertexZ;
void* getVertexZ;
void* setScaleX;
void* getScaleX;
void* setScaleY;
void* getScaleY;
void* setScale;
void* getScale;
void* setScale;
void* setPosition;
void* getPosition;
void* setPosition;
void* getPosition;
void* setPositionX;
void* getPositionX;
void* setPositionY;
void* getPositionY;
void* setSkewX;
void* getSkewX;
void* setSkewY;
void* getSkewY;
void* setAnchorPoint;
void* getAnchorPoint;
void* getAnchorPointInPoints;
void* setContentSize;
void* getContentSize;
void* getScaledContentSize;
void* setVisible;
void* isVisible;
void* setRotation;
void* getRotation;
void* setRotationX;
void* getRotationX;
void* setRotationY;
void* getRotationY;
void* setOrderOfArrival;
void* getOrderOfArrival;
void* setGLServerState;
void* getGLServerState;
void* ignoreAnchorPointForPosition;
void* isIgnoreAnchorPointForPosition;
void* addChild;
void* addChild;
void* addChild;
void* getChildByTag;
void* getChildren;
void* getChildrenCount;
void* setParent;
void* getParent;
void* removeFromParent;
void* removeFromParentAndCleanup;
void* removeMeAndCleanup;
void* removeChild;
void* removeChild;
void* removeChildByTag;
void* removeChildByTag;
void* removeAllChildren;
void* removeAllChildrenWithCleanup;
void* reorderChild;
void* sortAllChildren;
void* getGrid;
void* setGrid;
void* getUserData;
void* setUserData;
void* getUserObject;
void* setUserObject;
void* getShaderProgram;
void* setShaderProgram;
void* getCamera;
void* isRunning;
void* registerScriptHandler;
void* unregisterScriptHandler;
void* onEnter;
void* onEnterTransitionDidFinish;
void* onExit;
void* onExitTransitionDidStart;
void* cleanup;
void* draw;
void* visit;
void* setActionManager;
void* getActionManager;
void* setScheduler;
void* getScheduler;
void* updateTransform;
void* nodeToParentTransform;
void* nodeToParentTransformFast;
void* parentToNodeTransform;
void* nodeToWorldTransform;
void* nodeToWorldTransformFast;
void* worldToNodeTransform;
void* addComponent;
void* removeComponent;
void* removeComponent;
void* removeAllComponents;
void* updateTweenAction;
void* updateTweenActionInt;
void* loadSongInfoFinished;
void* loadSongInfoFailed;
void* downloadSongFinished;
void* downloadSongFailed;
void* downloadSFXFinished;
void* downloadSFXFailed;
void* musicActionFinished;
void* musicActionFailed;
void* songStateChanged;
void* FLAlert_Clicked;
};
/* CustomSongWidget_1 */
typedef struct CustomSongWidget_1_vtable CustomSongWidget_1_vtable, *PCustomSongWidget_1_vtable;
struct CustomSongWidget_1_vtable {
void* loadSongInfoFinished;
void* loadSongInfoFailed;
void* downloadSongFinished;
void* downloadSongFailed;
void* songStateChanged;
void* downloadSFXFinished;
void* downloadSFXFailed;
void* musicActionFinished;
void* musicActionFailed;
};
/* CustomSongWidget_2 */
typedef struct CustomSongWidget_2_vtable CustomSongWidget_2_vtable, *PCustomSongWidget_2_vtable;
struct CustomSongWidget_2_vtable {
void* FLAlert_Clicked;
};
/* SetupTeleportPopup */
typedef struct SetupTeleportPopup_vtable SetupTeleportPopup_vtable, *PSetupTeleportPopup_vtable;
struct SetupTeleportPopup_vtable {
void* copyWithZone;
void* delete_SetupTeleportPopup;
void* delete_SetupTeleportPopup;
void* isEqual;
void* acceptVisitor;
void* update;
void* encodeWithCoder;
void* canEncode;
void* getTag;
void* setTag;
void* init;
void* setZOrder;
void* _setZOrder;
void* getZOrder;
void* setVertexZ;
void* getVertexZ;
void* setScaleX;
void* getScaleX;
void* setScaleY;
void* getScaleY;
void* setScale;
void* getScale;
void* setScale;
void* setPosition;
void* getPosition;
void* setPosition;
void* getPosition;
void* setPositionX;
void* getPositionX;
void* setPositionY;
void* getPositionY;
void* setSkewX;
void* getSkewX;
void* setSkewY;
void* getSkewY;
void* setAnchorPoint;
void* getAnchorPoint;
void* getAnchorPointInPoints;
void* setContentSize;
void* getContentSize;
void* getScaledContentSize;
void* setVisible;
void* isVisible;
void* setRotation;
void* getRotation;
void* setRotationX;
void* getRotationX;
void* setRotationY;
void* getRotationY;
void* setOrderOfArrival;
void* getOrderOfArrival;
void* setGLServerState;
void* getGLServerState;
void* ignoreAnchorPointForPosition;
void* isIgnoreAnchorPointForPosition;
void* addChild;
void* addChild;
void* addChild;
void* getChildByTag;
void* getChildren;
void* getChildrenCount;
void* setParent;
void* getParent;
void* removeFromParent;
void* removeFromParentAndCleanup;
void* removeMeAndCleanup;
void* removeChild;
void* removeChild;
void* removeChildByTag;
void* removeChildByTag;
void* removeAllChildren;
void* removeAllChildrenWithCleanup;
void* reorderChild;
void* sortAllChildren;
void* getGrid;
void* setGrid;
void* getUserData;
void* setUserData;
void* getUserObject;
void* setUserObject;
void* getShaderProgram;
void* setShaderProgram;
void* getCamera;
void* isRunning;
void* registerScriptHandler;
void* unregisterScriptHandler;
void* onEnter;
void* onEnterTransitionDidFinish;
void* onExit;
void* onExitTransitionDidStart;
void* cleanup;
void* draw;
void* visit;
void* setActionManager;
void* getActionManager;
void* setScheduler;
void* getScheduler;
void* updateTransform;
void* nodeToParentTransform;
void* nodeToParentTransformFast;
void* parentToNodeTransform;
void* nodeToWorldTransform;
void* nodeToWorldTransformFast;
void* worldToNodeTransform;
void* addComponent;
void* removeComponent;
void* removeComponent;
void* removeAllComponents;
void* updateTweenAction;
void* updateTweenActionInt;
void* ccTouchBegan;
void* ccTouchMoved;
void* ccTouchEnded;
void* ccTouchCancelled;
void* ccTouchesBegan;
void* ccTouchesMoved;
void* ccTouchesEnded;
void* ccTouchesCancelled;
void* didAccelerate;
void* registerWithTouchDispatcher;
void* registerScriptTouchHandler;
void* unregisterScriptTouchHandler;
void* isTouchEnabled;
void* setTouchEnabled;
void* setTouchMode;
void* getTouchMode;
void* setTouchPriority;
void* getTouchPriority;
void* isAccelerometerEnabled;
void* setAccelerometerEnabled;
void* setAccelerometerInterval;
void* isKeypadEnabled;
void* setKeypadEnabled;
void* isKeyboardEnabled;
void* setKeyboardEnabled;
void* isMouseEnabled;
void* setMouseEnabled;
void* keyBackClicked;
void* keyMenuClicked;
void* keyDown;
void* setPreviousPriority;
void* getPreviousPriority;
void* getOpacity;
void* getDisplayedOpacity;
void* setOpacity;
void* updateDisplayedOpacity;
void* isCascadeOpacityEnabled;
void* setCascadeOpacityEnabled;
void* getColor;
void* getDisplayedColor;
void* setColor;
void* updateDisplayedColor;
void* isCascadeColorEnabled;
void* setCascadeColorEnabled;
void* setOpacityModifyRGB;
void* isOpacityModifyRGB;
void* initWithColor;
void* initWithColor;
void* getBlendFunc;
void* setBlendFunc;
void* updateColor;
void* show;
void* pageChanged;
void* toggleGroup;
void* determineStartValues;
void* onClose;
void* textInputClosed;
void* textChanged;
void* textInputShouldOffset;
void* textInputReturn;
void* updateInputValue;
void* sliderBegan;
void* sliderEnded;
void* onPlusButton;
void* onCustomButton;
void* updateDefaultTriggerValues;
void* updateInputNode;
void* updateToggleItem;
void* valueDidChange;
void* getValue;
void* triggerValueFromSliderValue;
void* triggerSliderValueFromValue;
void* onCustomToggleTriggerValue;
void* valuePopupClosed;
};
/* SetupTeleportPopup_1 */
typedef struct SetupTeleportPopup_1_vtable SetupTeleportPopup_1_vtable, *PSetupTeleportPopup_1_vtable;
struct SetupTeleportPopup_1_vtable {
void* delete_SetupTeleportPopup;
void* delete_SetupTeleportPopup;
void* ccTouchBegan;
void* ccTouchMoved;
void* ccTouchEnded;
void* ccTouchCancelled;
void* ccTouchesBegan;
void* ccTouchesMoved;
void* ccTouchesEnded;
void* ccTouchesCancelled;
void* setPreviousPriority;
void* getPreviousPriority;
};
/* SetupTeleportPopup_2 */
typedef struct SetupTeleportPopup_2_vtable SetupTeleportPopup_2_vtable, *PSetupTeleportPopup_2_vtable;
struct SetupTeleportPopup_2_vtable {
void* didAccelerate;
};
/* SetupTeleportPopup_3 */
typedef struct SetupTeleportPopup_3_vtable SetupTeleportPopup_3_vtable, *PSetupTeleportPopup_3_vtable;
struct SetupTeleportPopup_3_vtable {
void* keyBackClicked;
void* keyMenuClicked;
};
/* SetupTeleportPopup_4 */
typedef struct SetupTeleportPopup_4_vtable SetupTeleportPopup_4_vtable, *PSetupTeleportPopup_4_vtable;
struct SetupTeleportPopup_4_vtable {
void* keyDown;
void* keyUp;
};
/* SetupTeleportPopup_5 */
typedef struct SetupTeleportPopup_5_vtable SetupTeleportPopup_5_vtable, *PSetupTeleportPopup_5_vtable;
struct SetupTeleportPopup_5_vtable {
void* rightKeyDown;
void* rightKeyUp;
void* scrollWheel;
};
/* SetupTeleportPopup_6 */
typedef struct SetupTeleportPopup_6_vtable SetupTeleportPopup_6_vtable, *PSetupTeleportPopup_6_vtable;
struct SetupTeleportPopup_6_vtable {
void* setColor;
void* getColor;
void* getDisplayedColor;
void* getDisplayedOpacity;
void* getOpacity;
void* setOpacity;
void* setOpacityModifyRGB;
void* isOpacityModifyRGB;
void* isCascadeColorEnabled;
void* setCascadeColorEnabled;
void* updateDisplayedColor;
void* isCascadeOpacityEnabled;
void* setCascadeOpacityEnabled;
void* updateDisplayedOpacity;
};
/* SetupTeleportPopup_7 */
typedef struct SetupTeleportPopup_7_vtable SetupTeleportPopup_7_vtable, *PSetupTeleportPopup_7_vtable;
struct SetupTeleportPopup_7_vtable {
void* setBlendFunc;
void* getBlendFunc;
};
/* SetupTeleportPopup_8 */
typedef struct SetupTeleportPopup_8_vtable SetupTeleportPopup_8_vtable, *PSetupTeleportPopup_8_vtable;
struct SetupTeleportPopup_8_vtable {
void* textChanged;
void* textInputOpened;
void* textInputClosed;
void* textInputShouldOffset;
void* textInputReturn;
void* allowTextInput;
void* enterPressed;
};
/* SetupTeleportPopup_9 */
typedef struct SetupTeleportPopup_9_vtable SetupTeleportPopup_9_vtable, *PSetupTeleportPopup_9_vtable;
struct SetupTeleportPopup_9_vtable {
void* valuePopupClosed;
};
/* SetupTeleportPopup_10 */
typedef struct SetupTeleportPopup_10_vtable SetupTeleportPopup_10_vtable, *PSetupTeleportPopup_10_vtable;
struct SetupTeleportPopup_10_vtable {
void* sliderBegan;
void* sliderEnded;
};
/* ConfigureValuePopup */
typedef struct ConfigureValuePopup_vtable ConfigureValuePopup_vtable, *PConfigureValuePopup_vtable;
struct ConfigureValuePopup_vtable {
void* copyWithZone;
void* delete_ConfigureValuePopup;
void* delete_ConfigureValuePopup;
void* isEqual;
void* acceptVisitor;
void* update;
void* encodeWithCoder;
void* canEncode;
void* getTag;
void* setTag;
void* init;
void* setZOrder;
void* _setZOrder;
void* getZOrder;
void* setVertexZ;
void* getVertexZ;
void* setScaleX;
void* getScaleX;
void* setScaleY;
void* getScaleY;
void* setScale;
void* getScale;
void* setScale;
void* setPosition;
void* getPosition;
void* setPosition;
void* getPosition;
void* setPositionX;
void* getPositionX;
void* setPositionY;
void* getPositionY;
void* setSkewX;
void* getSkewX;
void* setSkewY;
void* getSkewY;
void* setAnchorPoint;
void* getAnchorPoint;
void* getAnchorPointInPoints;
void* setContentSize;
void* getContentSize;
void* getScaledContentSize;
void* setVisible;
void* isVisible;
void* setRotation;
void* getRotation;
void* setRotationX;
void* getRotationX;
void* setRotationY;
void* getRotationY;
void* setOrderOfArrival;
void* getOrderOfArrival;
void* setGLServerState;
void* getGLServerState;
void* ignoreAnchorPointForPosition;
void* isIgnoreAnchorPointForPosition;
void* addChild;
void* addChild;
void* addChild;
void* getChildByTag;
void* getChildren;
void* getChildrenCount;
void* setParent;
void* getParent;
void* removeFromParent;
void* removeFromParentAndCleanup;
void* removeMeAndCleanup;
void* removeChild;
void* removeChild;
void* removeChildByTag;
void* removeChildByTag;
void* removeAllChildren;
void* removeAllChildrenWithCleanup;
void* reorderChild;
void* sortAllChildren;
void* getGrid;
void* setGrid;
void* getUserData;
void* setUserData;
void* getUserObject;
void* setUserObject;
void* getShaderProgram;
void* setShaderProgram;
void* getCamera;
void* isRunning;
void* registerScriptHandler;
void* unregisterScriptHandler;
void* onEnter;
void* onEnterTransitionDidFinish;
void* onExit;
void* onExitTransitionDidStart;
void* cleanup;
void* draw;
void* visit;
void* setActionManager;
void* getActionManager;
void* setScheduler;
void* getScheduler;
void* updateTransform;
void* nodeToParentTransform;
void* nodeToParentTransformFast;
void* parentToNodeTransform;
void* nodeToWorldTransform;
void* nodeToWorldTransformFast;
void* worldToNodeTransform;
void* addComponent;
void* removeComponent;
void* removeComponent;
void* removeAllComponents;
void* updateTweenAction;
void* updateTweenActionInt;
void* ccTouchBegan;
void* ccTouchMoved;
void* ccTouchEnded;
void* ccTouchCancelled;
void* ccTouchesBegan;
void* ccTouchesMoved;
void* ccTouchesEnded;
void* ccTouchesCancelled;
void* didAccelerate;
void* registerWithTouchDispatcher;
void* registerScriptTouchHandler;
void* unregisterScriptTouchHandler;
void* isTouchEnabled;
void* setTouchEnabled;
void* setTouchMode;
void* getTouchMode;
void* setTouchPriority;
void* getTouchPriority;
void* isAccelerometerEnabled;
void* setAccelerometerEnabled;
void* setAccelerometerInterval;
void* isKeypadEnabled;
void* setKeypadEnabled;
void* isKeyboardEnabled;
void* setKeyboardEnabled;
void* isMouseEnabled;
void* setMouseEnabled;
void* keyBackClicked;
void* keyMenuClicked;
void* keyDown;
void* setPreviousPriority;
void* getPreviousPriority;
void* getOpacity;
void* getDisplayedOpacity;
void* setOpacity;
void* updateDisplayedOpacity;
void* isCascadeOpacityEnabled;
void* setCascadeOpacityEnabled;
void* getColor;
void* getDisplayedColor;
void* setColor;
void* updateDisplayedColor;
void* isCascadeColorEnabled;
void* setCascadeColorEnabled;
void* setOpacityModifyRGB;
void* isOpacityModifyRGB;
void* initWithColor;
void* initWithColor;
void* getBlendFunc;
void* setBlendFunc;
void* updateColor;
void* show;
void* textInputClosed;
void* textChanged;
};
/* ConfigureValuePopup_1 */
typedef struct ConfigureValuePopup_1_vtable ConfigureValuePopup_1_vtable, *PConfigureValuePopup_1_vtable;
struct ConfigureValuePopup_1_vtable {
void* delete_ConfigureValuePopup;
void* delete_ConfigureValuePopup;
void* ccTouchBegan;
void* ccTouchMoved;
void* ccTouchEnded;
void* ccTouchCancelled;
void* ccTouchesBegan;
void* ccTouchesMoved;
void* ccTouchesEnded;
void* ccTouchesCancelled;
void* setPreviousPriority;
void* getPreviousPriority;
};
/* ConfigureValuePopup_2 */
typedef struct ConfigureValuePopup_2_vtable ConfigureValuePopup_2_vtable, *PConfigureValuePopup_2_vtable;
struct ConfigureValuePopup_2_vtable {
void* didAccelerate;
};
/* ConfigureValuePopup_3 */
typedef struct ConfigureValuePopup_3_vtable ConfigureValuePopup_3_vtable, *PConfigureValuePopup_3_vtable;
struct ConfigureValuePopup_3_vtable {
void* keyBackClicked;
void* keyMenuClicked;
};
/* ConfigureValuePopup_4 */
typedef struct ConfigureValuePopup_4_vtable ConfigureValuePopup_4_vtable, *PConfigureValuePopup_4_vtable;
struct ConfigureValuePopup_4_vtable {
void* keyDown;
void* keyUp;
};
/* ConfigureValuePopup_5 */
typedef struct ConfigureValuePopup_5_vtable ConfigureValuePopup_5_vtable, *PConfigureValuePopup_5_vtable;
struct ConfigureValuePopup_5_vtable {
void* rightKeyDown;
void* rightKeyUp;
void* scrollWheel;
};
/* ConfigureValuePopup_6 */
typedef struct ConfigureValuePopup_6_vtable ConfigureValuePopup_6_vtable, *PConfigureValuePopup_6_vtable;
struct ConfigureValuePopup_6_vtable {
void* setColor;
void* getColor;
void* getDisplayedColor;
void* getDisplayedOpacity;
void* getOpacity;
void* setOpacity;
void* setOpacityModifyRGB;
void* isOpacityModifyRGB;
void* isCascadeColorEnabled;
void* setCascadeColorEnabled;
void* updateDisplayedColor;
void* isCascadeOpacityEnabled;
void* setCascadeOpacityEnabled;
void* updateDisplayedOpacity;
};
/* ConfigureValuePopup_7 */
typedef struct ConfigureValuePopup_7_vtable ConfigureValuePopup_7_vtable, *PConfigureValuePopup_7_vtable;
struct ConfigureValuePopup_7_vtable {
void* setBlendFunc;
void* getBlendFunc;
};
/* ConfigureValuePopup_8 */
typedef struct ConfigureValuePopup_8_vtable ConfigureValuePopup_8_vtable, *PConfigureValuePopup_8_vtable;
struct ConfigureValuePopup_8_vtable {
void* textChanged;
void* textInputOpened;
void* textInputClosed;
void* textInputShouldOffset;
void* textInputReturn;
void* allowTextInput;
void* enterPressed;
};
/* SetupCameraRotatePopup */
typedef struct SetupCameraRotatePopup_vtable SetupCameraRotatePopup_vtable, *PSetupCameraRotatePopup_vtable;
struct SetupCameraRotatePopup_vtable {
void* copyWithZone;
void* delete_SetupCameraRotatePopup;
void* delete_SetupCameraRotatePopup;
void* isEqual;
void* acceptVisitor;
void* update;
void* encodeWithCoder;
void* canEncode;
void* getTag;
void* setTag;
void* init;
void* setZOrder;
void* _setZOrder;
void* getZOrder;
void* setVertexZ;
void* getVertexZ;
void* setScaleX;
void* getScaleX;
void* setScaleY;
void* getScaleY;
void* setScale;
void* getScale;
void* setScale;
void* setPosition;
void* getPosition;
void* setPosition;
void* getPosition;
void* setPositionX;
void* getPositionX;
void* setPositionY;
void* getPositionY;
void* setSkewX;
void* getSkewX;
void* setSkewY;
void* getSkewY;
void* setAnchorPoint;
void* getAnchorPoint;
void* getAnchorPointInPoints;
void* setContentSize;
void* getContentSize;
void* getScaledContentSize;
void* setVisible;
void* isVisible;
void* setRotation;
void* getRotation;
void* setRotationX;
void* getRotationX;
void* setRotationY;
void* getRotationY;
void* setOrderOfArrival;
void* getOrderOfArrival;
void* setGLServerState;
void* getGLServerState;
void* ignoreAnchorPointForPosition;
void* isIgnoreAnchorPointForPosition;
void* addChild;
void* addChild;
void* addChild;
void* getChildByTag;
void* getChildren;
void* getChildrenCount;
void* setParent;
void* getParent;
void* removeFromParent;
void* removeFromParentAndCleanup;
void* removeMeAndCleanup;
void* removeChild;
void* removeChild;
void* removeChildByTag;
void* removeChildByTag;
void* removeAllChildren;
void* removeAllChildrenWithCleanup;
void* reorderChild;
void* sortAllChildren;
void* getGrid;
void* setGrid;
void* getUserData;
void* setUserData;
void* getUserObject;
void* setUserObject;
void* getShaderProgram;
void* setShaderProgram;
void* getCamera;
void* isRunning;
void* registerScriptHandler;
void* unregisterScriptHandler;
void* onEnter;
void* onEnterTransitionDidFinish;
void* onExit;
void* onExitTransitionDidStart;
void* cleanup;
void* draw;
void* visit;
void* setActionManager;
void* getActionManager;
void* setScheduler;
void* getScheduler;
void* updateTransform;
void* nodeToParentTransform;
void* nodeToParentTransformFast;
void* parentToNodeTransform;
void* nodeToWorldTransform;
void* nodeToWorldTransformFast;
void* worldToNodeTransform;
void* addComponent;
void* removeComponent;
void* removeComponent;
void* removeAllComponents;
void* updateTweenAction;
void* updateTweenActionInt;
void* ccTouchBegan;
void* ccTouchMoved;
void* ccTouchEnded;
void* ccTouchCancelled;
void* ccTouchesBegan;
void* ccTouchesMoved;
void* ccTouchesEnded;
void* ccTouchesCancelled;
void* didAccelerate;
void* registerWithTouchDispatcher;
void* registerScriptTouchHandler;
void* unregisterScriptTouchHandler;
void* isTouchEnabled;
void* setTouchEnabled;
void* setTouchMode;
void* getTouchMode;
void* setTouchPriority;
void* getTouchPriority;
void* isAccelerometerEnabled;
void* setAccelerometerEnabled;
void* setAccelerometerInterval;
void* isKeypadEnabled;
void* setKeypadEnabled;
void* isKeyboardEnabled;
void* setKeyboardEnabled;
void* isMouseEnabled;
void* setMouseEnabled;
void* keyBackClicked;
void* keyMenuClicked;
void* keyDown;
void* setPreviousPriority;
void* getPreviousPriority;
void* getOpacity;
void* getDisplayedOpacity;
void* setOpacity;
void* updateDisplayedOpacity;
void* isCascadeOpacityEnabled;
void* setCascadeOpacityEnabled;
void* getColor;
void* getDisplayedColor;
void* setColor;
void* updateDisplayedColor;
void* isCascadeColorEnabled;
void* setCascadeColorEnabled;
void* setOpacityModifyRGB;
void* isOpacityModifyRGB;
void* initWithColor;
void* initWithColor;
void* getBlendFunc;
void* setBlendFunc;
void* updateColor;
void* show;
void* pageChanged;
void* toggleGroup;
void* determineStartValues;
void* onClose;
void* textInputClosed;
void* textChanged;
void* textInputShouldOffset;
void* textInputReturn;
void* updateInputValue;
void* sliderBegan;
void* sliderEnded;
void* onPlusButton;
void* onCustomButton;
void* updateDefaultTriggerValues;
void* updateInputNode;
void* updateToggleItem;
void* valueDidChange;
void* getValue;
void* triggerValueFromSliderValue;
void* triggerSliderValueFromValue;
void* onCustomToggleTriggerValue;
void* valuePopupClosed;
};
/* SetupCameraRotatePopup_1 */
typedef struct SetupCameraRotatePopup_1_vtable SetupCameraRotatePopup_1_vtable, *PSetupCameraRotatePopup_1_vtable;
struct SetupCameraRotatePopup_1_vtable {
void* delete_SetupCameraRotatePopup;
void* delete_SetupCameraRotatePopup;
void* ccTouchBegan;
void* ccTouchMoved;
void* ccTouchEnded;
void* ccTouchCancelled;
void* ccTouchesBegan;
void* ccTouchesMoved;
void* ccTouchesEnded;
void* ccTouchesCancelled;
void* setPreviousPriority;
void* getPreviousPriority;
};
/* SetupCameraRotatePopup_2 */
typedef struct SetupCameraRotatePopup_2_vtable SetupCameraRotatePopup_2_vtable, *PSetupCameraRotatePopup_2_vtable;
struct SetupCameraRotatePopup_2_vtable {
void* didAccelerate;
};
/* SetupCameraRotatePopup_3 */
typedef struct SetupCameraRotatePopup_3_vtable SetupCameraRotatePopup_3_vtable, *PSetupCameraRotatePopup_3_vtable;
struct SetupCameraRotatePopup_3_vtable {
void* keyBackClicked;
void* keyMenuClicked;
};
/* SetupCameraRotatePopup_4 */
typedef struct SetupCameraRotatePopup_4_vtable SetupCameraRotatePopup_4_vtable, *PSetupCameraRotatePopup_4_vtable;
struct SetupCameraRotatePopup_4_vtable {
void* keyDown;
void* keyUp;
};
/* SetupCameraRotatePopup_5 */
typedef struct SetupCameraRotatePopup_5_vtable SetupCameraRotatePopup_5_vtable, *PSetupCameraRotatePopup_5_vtable;
struct SetupCameraRotatePopup_5_vtable {
void* rightKeyDown;
void* rightKeyUp;
void* scrollWheel;
};
/* SetupCameraRotatePopup_6 */
typedef struct SetupCameraRotatePopup_6_vtable SetupCameraRotatePopup_6_vtable, *PSetupCameraRotatePopup_6_vtable;
struct SetupCameraRotatePopup_6_vtable {
void* setColor;
void* getColor;
void* getDisplayedColor;
void* getDisplayedOpacity;
void* getOpacity;
void* setOpacity;
void* setOpacityModifyRGB;
void* isOpacityModifyRGB;
void* isCascadeColorEnabled;
void* setCascadeColorEnabled;
void* updateDisplayedColor;
void* isCascadeOpacityEnabled;
void* setCascadeOpacityEnabled;
void* updateDisplayedOpacity;
};
/* SetupCameraRotatePopup_7 */
typedef struct SetupCameraRotatePopup_7_vtable SetupCameraRotatePopup_7_vtable, *PSetupCameraRotatePopup_7_vtable;
struct SetupCameraRotatePopup_7_vtable {
void* setBlendFunc;
void* getBlendFunc;
};
/* SetupCameraRotatePopup_8 */
typedef struct SetupCameraRotatePopup_8_vtable SetupCameraRotatePopup_8_vtable, *PSetupCameraRotatePopup_8_vtable;
struct SetupCameraRotatePopup_8_vtable {
void* textChanged;
void* textInputOpened;
void* textInputClosed;
void* textInputShouldOffset;
void* textInputReturn;
void* allowTextInput;
void* enterPressed;
};
/* SetupCameraRotatePopup_9 */
typedef struct SetupCameraRotatePopup_9_vtable SetupCameraRotatePopup_9_vtable, *PSetupCameraRotatePopup_9_vtable;
struct SetupCameraRotatePopup_9_vtable {
void* valuePopupClosed;
};
/* SetupCameraRotatePopup_10 */
typedef struct SetupCameraRotatePopup_10_vtable SetupCameraRotatePopup_10_vtable, *PSetupCameraRotatePopup_10_vtable;
struct SetupCameraRotatePopup_10_vtable {
void* sliderBegan;
void* sliderEnded;
};
/* GJEffectManager */
typedef struct GJEffectManager_vtable GJEffectManager_vtable, *PGJEffectManager_vtable;
struct GJEffectManager_vtable {
void* copyWithZone;
void* delete_GJEffectManager;
void* delete_GJEffectManager;
void* isEqual;
void* acceptVisitor;
void* update;
void* encodeWithCoder;
void* canEncode;
void* getTag;
void* setTag;
void* init;
void* setZOrder;
void* _setZOrder;
void* getZOrder;
void* setVertexZ;
void* getVertexZ;
void* setScaleX;
void* getScaleX;
void* setScaleY;
void* getScaleY;
void* setScale;
void* getScale;
void* setScale;
void* setPosition;
void* getPosition;
void* setPosition;
void* getPosition;
void* setPositionX;
void* getPositionX;
void* setPositionY;
void* getPositionY;
void* setSkewX;
void* getSkewX;
void* setSkewY;
void* getSkewY;
void* setAnchorPoint;
void* getAnchorPoint;
void* getAnchorPointInPoints;
void* setContentSize;
void* getContentSize;
void* getScaledContentSize;
void* setVisible;
void* isVisible;
void* setRotation;
void* getRotation;
void* setRotationX;
void* getRotationX;
void* setRotationY;
void* getRotationY;
void* setOrderOfArrival;
void* getOrderOfArrival;
void* setGLServerState;
void* getGLServerState;
void* ignoreAnchorPointForPosition;
void* isIgnoreAnchorPointForPosition;
void* addChild;
void* addChild;
void* addChild;
void* getChildByTag;
void* getChildren;
void* getChildrenCount;
void* setParent;
void* getParent;
void* removeFromParent;
void* removeFromParentAndCleanup;
void* removeMeAndCleanup;
void* removeChild;
void* removeChild;
void* removeChildByTag;
void* removeChildByTag;
void* removeAllChildren;
void* removeAllChildrenWithCleanup;
void* reorderChild;
void* sortAllChildren;
void* getGrid;
void* setGrid;
void* getUserData;
void* setUserData;
void* getUserObject;
void* setUserObject;
void* getShaderProgram;
void* setShaderProgram;
void* getCamera;
void* isRunning;
void* registerScriptHandler;
void* unregisterScriptHandler;
void* onEnter;
void* onEnterTransitionDidFinish;
void* onExit;
void* onExitTransitionDidStart;
void* cleanup;
void* draw;
void* visit;
void* setActionManager;
void* getActionManager;
void* setScheduler;
void* getScheduler;
void* updateTransform;
void* nodeToParentTransform;
void* nodeToParentTransformFast;
void* parentToNodeTransform;
void* nodeToWorldTransform;
void* nodeToWorldTransformFast;
void* worldToNodeTransform;
void* addComponent;
void* removeComponent;
void* removeComponent;
void* removeAllComponents;
void* updateTweenAction;
void* updateTweenActionInt;
};
/* GManager */
typedef struct GManager_vtable GManager_vtable, *PGManager_vtable;
struct GManager_vtable {
void* copyWithZone;
void* delete_GManager;
void* delete_GManager;
void* isEqual;
void* acceptVisitor;
void* update;
void* encodeWithCoder;
void* canEncode;
void* getTag;
void* setTag;
void* init;
void* setZOrder;
void* _setZOrder;
void* getZOrder;
void* setVertexZ;
void* getVertexZ;
void* setScaleX;
void* getScaleX;
void* setScaleY;
void* getScaleY;
void* setScale;
void* getScale;
void* setScale;
void* setPosition;
void* getPosition;
void* setPosition;
void* getPosition;
void* setPositionX;
void* getPositionX;
void* setPositionY;
void* getPositionY;
void* setSkewX;
void* getSkewX;
void* setSkewY;
void* getSkewY;
void* setAnchorPoint;
void* getAnchorPoint;
void* getAnchorPointInPoints;
void* setContentSize;
void* getContentSize;
void* getScaledContentSize;
void* setVisible;
void* isVisible;
void* setRotation;
void* getRotation;
void* setRotationX;
void* getRotationX;
void* setRotationY;
void* getRotationY;
void* setOrderOfArrival;
void* getOrderOfArrival;
void* setGLServerState;
void* getGLServerState;
void* ignoreAnchorPointForPosition;
void* isIgnoreAnchorPointForPosition;
void* addChild;
void* addChild;
void* addChild;
void* getChildByTag;
void* getChildren;
void* getChildrenCount;
void* setParent;
void* getParent;
void* removeFromParent;
void* removeFromParentAndCleanup;
void* removeMeAndCleanup;
void* removeChild;
void* removeChild;
void* removeChildByTag;
void* removeChildByTag;
void* removeAllChildren;
void* removeAllChildrenWithCleanup;
void* reorderChild;
void* sortAllChildren;
void* getGrid;
void* setGrid;
void* getUserData;
void* setUserData;
void* getUserObject;
void* setUserObject;
void* getShaderProgram;
void* setShaderProgram;
void* getCamera;
void* isRunning;
void* registerScriptHandler;
void* unregisterScriptHandler;
void* onEnter;
void* onEnterTransitionDidFinish;
void* onExit;
void* onExitTransitionDidStart;
void* cleanup;
void* draw;
void* visit;
void* setActionManager;
void* getActionManager;
void* setScheduler;
void* getScheduler;
void* updateTransform;
void* nodeToParentTransform;
void* nodeToParentTransformFast;
void* parentToNodeTransform;
void* nodeToWorldTransform;
void* nodeToWorldTransformFast;
void* worldToNodeTransform;
void* addComponent;
void* removeComponent;
void* removeComponent;
void* removeAllComponents;
void* updateTweenAction;
void* updateTweenActionInt;
void* setup;
void* encodeDataTo;
void* dataLoaded;
void* firstLoad;
};
/* SetColorIDPopup */
typedef struct SetColorIDPopup_vtable SetColorIDPopup_vtable, *PSetColorIDPopup_vtable;
struct SetColorIDPopup_vtable {
void* copyWithZone;
void* delete_SetColorIDPopup;
void* delete_SetColorIDPopup;
void* isEqual;
void* acceptVisitor;
void* update;
void* encodeWithCoder;
void* canEncode;
void* getTag;
void* setTag;
void* init;
void* setZOrder;
void* _setZOrder;
void* getZOrder;
void* setVertexZ;
void* getVertexZ;
void* setScaleX;
void* getScaleX;
void* setScaleY;
void* getScaleY;
void* setScale;
void* getScale;
void* setScale;
void* setPosition;
void* getPosition;
void* setPosition;
void* getPosition;
void* setPositionX;
void* getPositionX;
void* setPositionY;
void* getPositionY;
void* setSkewX;
void* getSkewX;
void* setSkewY;
void* getSkewY;
void* setAnchorPoint;
void* getAnchorPoint;
void* getAnchorPointInPoints;
void* setContentSize;
void* getContentSize;
void* getScaledContentSize;
void* setVisible;
void* isVisible;
void* setRotation;
void* getRotation;
void* setRotationX;
void* getRotationX;
void* setRotationY;
void* getRotationY;
void* setOrderOfArrival;
void* getOrderOfArrival;
void* setGLServerState;
void* getGLServerState;
void* ignoreAnchorPointForPosition;
void* isIgnoreAnchorPointForPosition;
void* addChild;
void* addChild;
void* addChild;
void* getChildByTag;
void* getChildren;
void* getChildrenCount;
void* setParent;
void* getParent;
void* removeFromParent;
void* removeFromParentAndCleanup;
void* removeMeAndCleanup;
void* removeChild;
void* removeChild;
void* removeChildByTag;
void* removeChildByTag;
void* removeAllChildren;
void* removeAllChildrenWithCleanup;
void* reorderChild;
void* sortAllChildren;
void* getGrid;
void* setGrid;
void* getUserData;
void* setUserData;
void* getUserObject;
void* setUserObject;
void* getShaderProgram;
void* setShaderProgram;
void* getCamera;
void* isRunning;
void* registerScriptHandler;
void* unregisterScriptHandler;
void* onEnter;
void* onEnterTransitionDidFinish;
void* onExit;
void* onExitTransitionDidStart;
void* cleanup;
void* draw;
void* visit;
void* setActionManager;
void* getActionManager;
void* setScheduler;
void* getScheduler;
void* updateTransform;
void* nodeToParentTransform;
void* nodeToParentTransformFast;
void* parentToNodeTransform;
void* nodeToWorldTransform;
void* nodeToWorldTransformFast;
void* worldToNodeTransform;
void* addComponent;
void* removeComponent;
void* removeComponent;
void* removeAllComponents;
void* updateTweenAction;
void* updateTweenActionInt;
void* ccTouchBegan;
void* ccTouchMoved;
void* ccTouchEnded;
void* ccTouchCancelled;
void* ccTouchesBegan;
void* ccTouchesMoved;
void* ccTouchesEnded;
void* ccTouchesCancelled;
void* didAccelerate;
void* registerWithTouchDispatcher;
void* registerScriptTouchHandler;
void* unregisterScriptTouchHandler;
void* isTouchEnabled;
void* setTouchEnabled;
void* setTouchMode;
void* getTouchMode;
void* setTouchPriority;
void* getTouchPriority;
void* isAccelerometerEnabled;
void* setAccelerometerEnabled;
void* setAccelerometerInterval;
void* isKeypadEnabled;
void* setKeypadEnabled;
void* isKeyboardEnabled;
void* setKeyboardEnabled;
void* isMouseEnabled;
void* setMouseEnabled;
void* keyBackClicked;
void* keyMenuClicked;
void* keyDown;
void* setPreviousPriority;
void* getPreviousPriority;
void* getOpacity;
void* getDisplayedOpacity;
void* setOpacity;
void* updateDisplayedOpacity;
void* isCascadeOpacityEnabled;
void* setCascadeOpacityEnabled;
void* getColor;
void* getDisplayedColor;
void* setColor;
void* updateDisplayedColor;
void* isCascadeColorEnabled;
void* setCascadeColorEnabled;
void* setOpacityModifyRGB;
void* isOpacityModifyRGB;
void* initWithColor;
void* initWithColor;
void* getBlendFunc;
void* setBlendFunc;
void* updateColor;
void* show;
void* textInputClosed;
void* textChanged;
void* valueChanged;
void* colorSelectClosed;
};
/* SetColorIDPopup_1 */
typedef struct SetColorIDPopup_1_vtable SetColorIDPopup_1_vtable, *PSetColorIDPopup_1_vtable;
struct SetColorIDPopup_1_vtable {
void* delete_SetColorIDPopup;
void* delete_SetColorIDPopup;
void* ccTouchBegan;
void* ccTouchMoved;
void* ccTouchEnded;
void* ccTouchCancelled;
void* ccTouchesBegan;
void* ccTouchesMoved;
void* ccTouchesEnded;
void* ccTouchesCancelled;
void* setPreviousPriority;
void* getPreviousPriority;
};
/* SetColorIDPopup_2 */
typedef struct SetColorIDPopup_2_vtable SetColorIDPopup_2_vtable, *PSetColorIDPopup_2_vtable;
struct SetColorIDPopup_2_vtable {
void* didAccelerate;
};
/* SetColorIDPopup_3 */
typedef struct SetColorIDPopup_3_vtable SetColorIDPopup_3_vtable, *PSetColorIDPopup_3_vtable;
struct SetColorIDPopup_3_vtable {
void* keyBackClicked;
void* keyMenuClicked;
};
/* SetColorIDPopup_4 */
typedef struct SetColorIDPopup_4_vtable SetColorIDPopup_4_vtable, *PSetColorIDPopup_4_vtable;
struct SetColorIDPopup_4_vtable {
void* keyDown;
void* keyUp;
};
/* SetColorIDPopup_5 */
typedef struct SetColorIDPopup_5_vtable SetColorIDPopup_5_vtable, *PSetColorIDPopup_5_vtable;
struct SetColorIDPopup_5_vtable {
void* rightKeyDown;
void* rightKeyUp;
void* scrollWheel;
};
/* SetColorIDPopup_6 */
typedef struct SetColorIDPopup_6_vtable SetColorIDPopup_6_vtable, *PSetColorIDPopup_6_vtable;
struct SetColorIDPopup_6_vtable {
void* setColor;
void* getColor;
void* getDisplayedColor;
void* getDisplayedOpacity;
void* getOpacity;
void* setOpacity;
void* setOpacityModifyRGB;
void* isOpacityModifyRGB;
void* isCascadeColorEnabled;
void* setCascadeColorEnabled;
void* updateDisplayedColor;
void* isCascadeOpacityEnabled;
void* setCascadeOpacityEnabled;
void* updateDisplayedOpacity;
};
/* SetColorIDPopup_7 */
typedef struct SetColorIDPopup_7_vtable SetColorIDPopup_7_vtable, *PSetColorIDPopup_7_vtable;
struct SetColorIDPopup_7_vtable {
void* setBlendFunc;
void* getBlendFunc;
};
/* SetColorIDPopup_8 */
typedef struct SetColorIDPopup_8_vtable SetColorIDPopup_8_vtable, *PSetColorIDPopup_8_vtable;
struct SetColorIDPopup_8_vtable {
void* textChanged;
void* textInputOpened;
void* textInputClosed;
void* textInputShouldOffset;
void* textInputReturn;
void* allowTextInput;
void* enterPressed;
};
/* SetColorIDPopup_9 */
typedef struct SetColorIDPopup_9_vtable SetColorIDPopup_9_vtable, *PSetColorIDPopup_9_vtable;
struct SetColorIDPopup_9_vtable {
void* colorSelectClosed;
};
/* ColorAction */
typedef struct ColorAction_vtable ColorAction_vtable, *PColorAction_vtable;
struct ColorAction_vtable {
void* copyWithZone;
void* delete_ColorAction;
void* delete_ColorAction;
void* isEqual;
void* acceptVisitor;
void* update;
void* encodeWithCoder;
void* canEncode;
void* getTag;
void* setTag;
};
/* SetupGradientPopup */
typedef struct SetupGradientPopup_vtable SetupGradientPopup_vtable, *PSetupGradientPopup_vtable;
struct SetupGradientPopup_vtable {
void* copyWithZone;
void* delete_SetupGradientPopup;
void* delete_SetupGradientPopup;
void* isEqual;
void* acceptVisitor;
void* update;
void* encodeWithCoder;
void* canEncode;
void* getTag;
void* setTag;
void* init;
void* setZOrder;
void* _setZOrder;
void* getZOrder;
void* setVertexZ;
void* getVertexZ;
void* setScaleX;
void* getScaleX;
void* setScaleY;
void* getScaleY;
void* setScale;
void* getScale;
void* setScale;
void* setPosition;
void* getPosition;
void* setPosition;
void* getPosition;
void* setPositionX;
void* getPositionX;
void* setPositionY;
void* getPositionY;
void* setSkewX;
void* getSkewX;
void* setSkewY;
void* getSkewY;
void* setAnchorPoint;
void* getAnchorPoint;
void* getAnchorPointInPoints;
void* setContentSize;
void* getContentSize;
void* getScaledContentSize;
void* setVisible;
void* isVisible;
void* setRotation;
void* getRotation;
void* setRotationX;
void* getRotationX;
void* setRotationY;
void* getRotationY;
void* setOrderOfArrival;
void* getOrderOfArrival;
void* setGLServerState;
void* getGLServerState;
void* ignoreAnchorPointForPosition;
void* isIgnoreAnchorPointForPosition;
void* addChild;
void* addChild;
void* addChild;
void* getChildByTag;
void* getChildren;
void* getChildrenCount;
void* setParent;
void* getParent;
void* removeFromParent;
void* removeFromParentAndCleanup;
void* removeMeAndCleanup;
void* removeChild;
void* removeChild;
void* removeChildByTag;
void* removeChildByTag;
void* removeAllChildren;
void* removeAllChildrenWithCleanup;
void* reorderChild;
void* sortAllChildren;
void* getGrid;
void* setGrid;
void* getUserData;
void* setUserData;
void* getUserObject;
void* setUserObject;
void* getShaderProgram;
void* setShaderProgram;
void* getCamera;
void* isRunning;
void* registerScriptHandler;
void* unregisterScriptHandler;
void* onEnter;
void* onEnterTransitionDidFinish;
void* onExit;
void* onExitTransitionDidStart;
void* cleanup;
void* draw;
void* visit;
void* setActionManager;
void* getActionManager;
void* setScheduler;
void* getScheduler;
void* updateTransform;
void* nodeToParentTransform;
void* nodeToParentTransformFast;
void* parentToNodeTransform;
void* nodeToWorldTransform;
void* nodeToWorldTransformFast;
void* worldToNodeTransform;
void* addComponent;
void* removeComponent;
void* removeComponent;
void* removeAllComponents;
void* updateTweenAction;
void* updateTweenActionInt;
void* ccTouchBegan;
void* ccTouchMoved;
void* ccTouchEnded;
void* ccTouchCancelled;
void* ccTouchesBegan;
void* ccTouchesMoved;
void* ccTouchesEnded;
void* ccTouchesCancelled;
void* didAccelerate;
void* registerWithTouchDispatcher;
void* registerScriptTouchHandler;
void* unregisterScriptTouchHandler;
void* isTouchEnabled;
void* setTouchEnabled;
void* setTouchMode;
void* getTouchMode;
void* setTouchPriority;
void* getTouchPriority;
void* isAccelerometerEnabled;
void* setAccelerometerEnabled;
void* setAccelerometerInterval;
void* isKeypadEnabled;
void* setKeypadEnabled;
void* isKeyboardEnabled;
void* setKeyboardEnabled;
void* isMouseEnabled;
void* setMouseEnabled;
void* keyBackClicked;
void* keyMenuClicked;
void* keyDown;
void* setPreviousPriority;
void* getPreviousPriority;
void* getOpacity;
void* getDisplayedOpacity;
void* setOpacity;
void* updateDisplayedOpacity;
void* isCascadeOpacityEnabled;
void* setCascadeOpacityEnabled;
void* getColor;
void* getDisplayedColor;
void* setColor;
void* updateDisplayedColor;
void* isCascadeColorEnabled;
void* setCascadeColorEnabled;
void* setOpacityModifyRGB;
void* isOpacityModifyRGB;
void* initWithColor;
void* initWithColor;
void* getBlendFunc;
void* setBlendFunc;
void* updateColor;
void* show;
void* pageChanged;
void* toggleGroup;
void* determineStartValues;
void* onClose;
void* textInputClosed;
void* textChanged;
void* textInputShouldOffset;
void* textInputReturn;
void* updateInputValue;
void* sliderBegan;
void* sliderEnded;
void* onPlusButton;
void* onCustomButton;
void* updateDefaultTriggerValues;
void* updateInputNode;
void* updateToggleItem;
void* valueDidChange;
void* getValue;
void* triggerValueFromSliderValue;
void* triggerSliderValueFromValue;
void* onCustomToggleTriggerValue;
void* valuePopupClosed;
};
/* SetupGradientPopup_1 */
typedef struct SetupGradientPopup_1_vtable SetupGradientPopup_1_vtable, *PSetupGradientPopup_1_vtable;
struct SetupGradientPopup_1_vtable {
void* delete_SetupGradientPopup;
void* delete_SetupGradientPopup;
void* ccTouchBegan;
void* ccTouchMoved;
void* ccTouchEnded;
void* ccTouchCancelled;
void* ccTouchesBegan;
void* ccTouchesMoved;
void* ccTouchesEnded;
void* ccTouchesCancelled;
void* setPreviousPriority;
void* getPreviousPriority;
};
/* SetupGradientPopup_2 */
typedef struct SetupGradientPopup_2_vtable SetupGradientPopup_2_vtable, *PSetupGradientPopup_2_vtable;
struct SetupGradientPopup_2_vtable {
void* didAccelerate;
};
/* SetupGradientPopup_3 */
typedef struct SetupGradientPopup_3_vtable SetupGradientPopup_3_vtable, *PSetupGradientPopup_3_vtable;
struct SetupGradientPopup_3_vtable {
void* keyBackClicked;
void* keyMenuClicked;
};
/* SetupGradientPopup_4 */
typedef struct SetupGradientPopup_4_vtable SetupGradientPopup_4_vtable, *PSetupGradientPopup_4_vtable;
struct SetupGradientPopup_4_vtable {
void* keyDown;
void* keyUp;
};
/* SetupGradientPopup_5 */
typedef struct SetupGradientPopup_5_vtable SetupGradientPopup_5_vtable, *PSetupGradientPopup_5_vtable;
struct SetupGradientPopup_5_vtable {
void* rightKeyDown;
void* rightKeyUp;
void* scrollWheel;
};
/* SetupGradientPopup_6 */
typedef struct SetupGradientPopup_6_vtable SetupGradientPopup_6_vtable, *PSetupGradientPopup_6_vtable;
struct SetupGradientPopup_6_vtable {
void* setColor;
void* getColor;
void* getDisplayedColor;
void* getDisplayedOpacity;
void* getOpacity;
void* setOpacity;
void* setOpacityModifyRGB;
void* isOpacityModifyRGB;
void* isCascadeColorEnabled;
void* setCascadeColorEnabled;
void* updateDisplayedColor;
void* isCascadeOpacityEnabled;
void* setCascadeOpacityEnabled;
void* updateDisplayedOpacity;
};
/* SetupGradientPopup_7 */
typedef struct SetupGradientPopup_7_vtable SetupGradientPopup_7_vtable, *PSetupGradientPopup_7_vtable;
struct SetupGradientPopup_7_vtable {
void* setBlendFunc;
void* getBlendFunc;
};
/* SetupGradientPopup_8 */
typedef struct SetupGradientPopup_8_vtable SetupGradientPopup_8_vtable, *PSetupGradientPopup_8_vtable;
struct SetupGradientPopup_8_vtable {
void* textChanged;
void* textInputOpened;
void* textInputClosed;
void* textInputShouldOffset;
void* textInputReturn;
void* allowTextInput;
void* enterPressed;
};
/* SetupGradientPopup_9 */
typedef struct SetupGradientPopup_9_vtable SetupGradientPopup_9_vtable, *PSetupGradientPopup_9_vtable;
struct SetupGradientPopup_9_vtable {
void* valuePopupClosed;
};
/* SetupGradientPopup_10 */
typedef struct SetupGradientPopup_10_vtable SetupGradientPopup_10_vtable, *PSetupGradientPopup_10_vtable;
struct SetupGradientPopup_10_vtable {
void* sliderBegan;
void* sliderEnded;
};
/* SelectSFXSortLayer */
typedef struct SelectSFXSortLayer_vtable SelectSFXSortLayer_vtable, *PSelectSFXSortLayer_vtable;
struct SelectSFXSortLayer_vtable {
void* copyWithZone;
void* delete_SelectSFXSortLayer;
void* delete_SelectSFXSortLayer;
void* isEqual;
void* acceptVisitor;
void* update;
void* encodeWithCoder;
void* canEncode;
void* getTag;
void* setTag;
void* init;
void* setZOrder;
void* _setZOrder;
void* getZOrder;
void* setVertexZ;
void* getVertexZ;
void* setScaleX;
void* getScaleX;
void* setScaleY;
void* getScaleY;
void* setScale;
void* getScale;
void* setScale;
void* setPosition;
void* getPosition;
void* setPosition;
void* getPosition;
void* setPositionX;
void* getPositionX;
void* setPositionY;
void* getPositionY;
void* setSkewX;
void* getSkewX;
void* setSkewY;
void* getSkewY;
void* setAnchorPoint;
void* getAnchorPoint;
void* getAnchorPointInPoints;
void* setContentSize;
void* getContentSize;
void* getScaledContentSize;
void* setVisible;
void* isVisible;
void* setRotation;
void* getRotation;
void* setRotationX;
void* getRotationX;
void* setRotationY;
void* getRotationY;
void* setOrderOfArrival;
void* getOrderOfArrival;
void* setGLServerState;
void* getGLServerState;
void* ignoreAnchorPointForPosition;
void* isIgnoreAnchorPointForPosition;
void* addChild;
void* addChild;
void* addChild;
void* getChildByTag;
void* getChildren;
void* getChildrenCount;
void* setParent;
void* getParent;
void* removeFromParent;
void* removeFromParentAndCleanup;
void* removeMeAndCleanup;
void* removeChild;
void* removeChild;
void* removeChildByTag;
void* removeChildByTag;
void* removeAllChildren;
void* removeAllChildrenWithCleanup;
void* reorderChild;
void* sortAllChildren;
void* getGrid;
void* setGrid;
void* getUserData;
void* setUserData;
void* getUserObject;
void* setUserObject;
void* getShaderProgram;
void* setShaderProgram;
void* getCamera;
void* isRunning;
void* registerScriptHandler;
void* unregisterScriptHandler;
void* onEnter;
void* onEnterTransitionDidFinish;
void* onExit;
void* onExitTransitionDidStart;
void* cleanup;
void* draw;
void* visit;
void* setActionManager;
void* getActionManager;
void* setScheduler;
void* getScheduler;
void* updateTransform;
void* nodeToParentTransform;
void* nodeToParentTransformFast;
void* parentToNodeTransform;
void* nodeToWorldTransform;
void* nodeToWorldTransformFast;
void* worldToNodeTransform;
void* addComponent;
void* removeComponent;
void* removeComponent;
void* removeAllComponents;
void* updateTweenAction;
void* updateTweenActionInt;
void* ccTouchBegan;
void* ccTouchMoved;
void* ccTouchEnded;
void* ccTouchCancelled;
void* ccTouchesBegan;
void* ccTouchesMoved;
void* ccTouchesEnded;
void* ccTouchesCancelled;
void* didAccelerate;
void* registerWithTouchDispatcher;
void* registerScriptTouchHandler;
void* unregisterScriptTouchHandler;
void* isTouchEnabled;
void* setTouchEnabled;
void* setTouchMode;
void* getTouchMode;
void* setTouchPriority;
void* getTouchPriority;
void* isAccelerometerEnabled;
void* setAccelerometerEnabled;
void* setAccelerometerInterval;
void* isKeypadEnabled;
void* setKeypadEnabled;
void* isKeyboardEnabled;
void* setKeyboardEnabled;
void* isMouseEnabled;
void* setMouseEnabled;
void* keyBackClicked;
void* keyMenuClicked;
void* keyDown;
void* setPreviousPriority;
void* getPreviousPriority;
void* getOpacity;
void* getDisplayedOpacity;
void* setOpacity;
void* updateDisplayedOpacity;
void* isCascadeOpacityEnabled;
void* setCascadeOpacityEnabled;
void* getColor;
void* getDisplayedColor;
void* setColor;
void* updateDisplayedColor;
void* isCascadeColorEnabled;
void* setCascadeColorEnabled;
void* setOpacityModifyRGB;
void* isOpacityModifyRGB;
void* initWithColor;
void* initWithColor;
void* getBlendFunc;
void* setBlendFunc;
void* updateColor;
void* show;
};
/* SelectSFXSortLayer_1 */
typedef struct SelectSFXSortLayer_1_vtable SelectSFXSortLayer_1_vtable, *PSelectSFXSortLayer_1_vtable;
struct SelectSFXSortLayer_1_vtable {
void* delete_SelectSFXSortLayer;
void* delete_SelectSFXSortLayer;
void* ccTouchBegan;
void* ccTouchMoved;
void* ccTouchEnded;
void* ccTouchCancelled;
void* ccTouchesBegan;
void* ccTouchesMoved;
void* ccTouchesEnded;
void* ccTouchesCancelled;
void* setPreviousPriority;
void* getPreviousPriority;
};
/* SelectSFXSortLayer_2 */
typedef struct SelectSFXSortLayer_2_vtable SelectSFXSortLayer_2_vtable, *PSelectSFXSortLayer_2_vtable;
struct SelectSFXSortLayer_2_vtable {
void* didAccelerate;
};
/* SelectSFXSortLayer_3 */
typedef struct SelectSFXSortLayer_3_vtable SelectSFXSortLayer_3_vtable, *PSelectSFXSortLayer_3_vtable;
struct SelectSFXSortLayer_3_vtable {
void* keyBackClicked;
void* keyMenuClicked;
};
/* SelectSFXSortLayer_4 */
typedef struct SelectSFXSortLayer_4_vtable SelectSFXSortLayer_4_vtable, *PSelectSFXSortLayer_4_vtable;
struct SelectSFXSortLayer_4_vtable {
void* keyDown;
void* keyUp;
};
/* SelectSFXSortLayer_5 */
typedef struct SelectSFXSortLayer_5_vtable SelectSFXSortLayer_5_vtable, *PSelectSFXSortLayer_5_vtable;
struct SelectSFXSortLayer_5_vtable {
void* rightKeyDown;
void* rightKeyUp;
void* scrollWheel;
};
/* SelectSFXSortLayer_6 */
typedef struct SelectSFXSortLayer_6_vtable SelectSFXSortLayer_6_vtable, *PSelectSFXSortLayer_6_vtable;
struct SelectSFXSortLayer_6_vtable {
void* setColor;
void* getColor;
void* getDisplayedColor;
void* getDisplayedOpacity;
void* getOpacity;
void* setOpacity;
void* setOpacityModifyRGB;
void* isOpacityModifyRGB;
void* isCascadeColorEnabled;
void* setCascadeColorEnabled;
void* updateDisplayedColor;
void* isCascadeOpacityEnabled;
void* setCascadeOpacityEnabled;
void* updateDisplayedOpacity;
};
/* SelectSFXSortLayer_7 */
typedef struct SelectSFXSortLayer_7_vtable SelectSFXSortLayer_7_vtable, *PSelectSFXSortLayer_7_vtable;
struct SelectSFXSortLayer_7_vtable {
void* setBlendFunc;
void* getBlendFunc;
};
/* GJStoreItem */
typedef struct GJStoreItem_vtable GJStoreItem_vtable, *PGJStoreItem_vtable;
struct GJStoreItem_vtable {
void* copyWithZone;
void* delete_GJStoreItem;
void* delete_GJStoreItem;
void* isEqual;
void* acceptVisitor;
void* update;
void* encodeWithCoder;
void* canEncode;
void* getTag;
void* setTag;
void* init;
void* setZOrder;
void* _setZOrder;
void* getZOrder;
void* setVertexZ;
void* getVertexZ;
void* setScaleX;
void* getScaleX;
void* setScaleY;
void* getScaleY;
void* setScale;
void* getScale;
void* setScale;
void* setPosition;
void* getPosition;
void* setPosition;
void* getPosition;
void* setPositionX;
void* getPositionX;
void* setPositionY;
void* getPositionY;
void* setSkewX;
void* getSkewX;
void* setSkewY;
void* getSkewY;
void* setAnchorPoint;
void* getAnchorPoint;
void* getAnchorPointInPoints;
void* setContentSize;
void* getContentSize;
void* getScaledContentSize;
void* setVisible;
void* isVisible;
void* setRotation;
void* getRotation;
void* setRotationX;
void* getRotationX;
void* setRotationY;
void* getRotationY;
void* setOrderOfArrival;
void* getOrderOfArrival;
void* setGLServerState;
void* getGLServerState;
void* ignoreAnchorPointForPosition;
void* isIgnoreAnchorPointForPosition;
void* addChild;
void* addChild;
void* addChild;
void* getChildByTag;
void* getChildren;
void* getChildrenCount;
void* setParent;
void* getParent;
void* removeFromParent;
void* removeFromParentAndCleanup;
void* removeMeAndCleanup;
void* removeChild;
void* removeChild;
void* removeChildByTag;
void* removeChildByTag;
void* removeAllChildren;
void* removeAllChildrenWithCleanup;
void* reorderChild;
void* sortAllChildren;
void* getGrid;
void* setGrid;
void* getUserData;
void* setUserData;
void* getUserObject;
void* setUserObject;
void* getShaderProgram;
void* setShaderProgram;
void* getCamera;
void* isRunning;
void* registerScriptHandler;
void* unregisterScriptHandler;
void* onEnter;
void* onEnterTransitionDidFinish;
void* onExit;
void* onExitTransitionDidStart;
void* cleanup;
void* draw;
void* visit;
void* setActionManager;
void* getActionManager;
void* setScheduler;
void* getScheduler;
void* updateTransform;
void* nodeToParentTransform;
void* nodeToParentTransformFast;
void* parentToNodeTransform;
void* nodeToWorldTransform;
void* nodeToWorldTransformFast;
void* worldToNodeTransform;
void* addComponent;
void* removeComponent;
void* removeComponent;
void* removeAllComponents;
void* updateTweenAction;
void* updateTweenActionInt;
};
/* GJRobotSprite */
typedef struct GJRobotSprite_vtable GJRobotSprite_vtable, *PGJRobotSprite_vtable;
struct GJRobotSprite_vtable {
void* copyWithZone;
void* delete_GJRobotSprite;
void* delete_GJRobotSprite;
void* isEqual;
void* acceptVisitor;
void* update;
void* encodeWithCoder;
void* canEncode;
void* getTag;
void* setTag;
void* init;
void* setZOrder;
void* _setZOrder;
void* getZOrder;
void* setVertexZ;
void* getVertexZ;
void* setScaleX;
void* getScaleX;
void* setScaleY;
void* getScaleY;
void* setScale;
void* getScale;
void* setScale;
void* setPosition;
void* getPosition;
void* setPosition;
void* getPosition;
void* setPositionX;
void* getPositionX;
void* setPositionY;
void* getPositionY;
void* setSkewX;
void* getSkewX;
void* setSkewY;
void* getSkewY;
void* setAnchorPoint;
void* getAnchorPoint;
void* getAnchorPointInPoints;
void* setContentSize;
void* getContentSize;
void* getScaledContentSize;
void* setVisible;
void* isVisible;
void* setRotation;
void* getRotation;
void* setRotationX;
void* getRotationX;
void* setRotationY;
void* getRotationY;
void* setOrderOfArrival;
void* getOrderOfArrival;
void* setGLServerState;
void* getGLServerState;
void* ignoreAnchorPointForPosition;
void* isIgnoreAnchorPointForPosition;
void* addChild;
void* addChild;
void* addChild;
void* getChildByTag;
void* getChildren;
void* getChildrenCount;
void* setParent;
void* getParent;
void* removeFromParent;
void* removeFromParentAndCleanup;
void* removeMeAndCleanup;
void* removeChild;
void* removeChild;
void* removeChildByTag;
void* removeChildByTag;
void* removeAllChildren;
void* removeAllChildrenWithCleanup;
void* reorderChild;
void* sortAllChildren;
void* getGrid;
void* setGrid;
void* getUserData;
void* setUserData;
void* getUserObject;
void* setUserObject;
void* getShaderProgram;
void* setShaderProgram;
void* getCamera;
void* isRunning;
void* registerScriptHandler;
void* unregisterScriptHandler;
void* onEnter;
void* onEnterTransitionDidFinish;
void* onExit;
void* onExitTransitionDidStart;
void* cleanup;
void* draw;
void* visit;
void* setActionManager;
void* getActionManager;
void* setScheduler;
void* getScheduler;
void* updateTransform;
void* nodeToParentTransform;
void* nodeToParentTransformFast;
void* parentToNodeTransform;
void* nodeToWorldTransform;
void* nodeToWorldTransformFast;
void* worldToNodeTransform;
void* addComponent;
void* removeComponent;
void* removeComponent;
void* removeAllComponents;
void* updateTweenAction;
void* updateTweenActionInt;
void* getOpacity;
void* getDisplayedOpacity;
void* setOpacity;
void* updateDisplayedOpacity;
void* isCascadeOpacityEnabled;
void* setCascadeOpacityEnabled;
void* getColor;
void* getDisplayedColor;
void* setColor;
void* updateDisplayedColor;
void* isCascadeColorEnabled;
void* setCascadeColorEnabled;
void* setOpacityModifyRGB;
void* isOpacityModifyRGB;
void* initWithTexture;
void* initWithTexture;
void* initWithTexture;
void* initWithSpriteFrame;
void* initWithSpriteFrameName;
void* initWithFile;
void* initWithFile;
void* setTexture;
void* getTexture;
void* setBlendFunc;
void* getBlendFunc;
void* setChildColor;
void* setChildOpacity;
void* getBatchNode;
void* setBatchNode;
void* refreshTextureRect;
void* setTextureRect;
void* setTextureRect;
void* setVertexRect;
void* setDisplayFrame;
void* isFrameDisplayed;
void* displayFrame;
void* setDisplayFrameWithAnimationName;
void* isDirty;
void* setDirty;
void* setTextureCoords;
void* updateBlendFunc;
void* setReorderChildDirtyRecursively;
void* setDirtyRecursively;
void* animationFinished;
void* animationFinishedO;
void* hideSecondary;
};
/* GJRobotSprite_1 */
typedef struct GJRobotSprite_1_vtable GJRobotSprite_1_vtable, *PGJRobotSprite_1_vtable;
struct GJRobotSprite_1_vtable {
void* setColor;
void* getColor;
void* getDisplayedColor;
void* getDisplayedOpacity;
void* getOpacity;
void* setOpacity;
void* setOpacityModifyRGB;
void* isOpacityModifyRGB;
void* isCascadeColorEnabled;
void* setCascadeColorEnabled;
void* updateDisplayedColor;
void* isCascadeOpacityEnabled;
void* setCascadeOpacityEnabled;
void* updateDisplayedOpacity;
};
/* GJRobotSprite_2 */
typedef struct GJRobotSprite_2_vtable GJRobotSprite_2_vtable, *PGJRobotSprite_2_vtable;
struct GJRobotSprite_2_vtable {
void* setBlendFunc;
void* getBlendFunc;
void* getTexture;
void* setTexture;
};
/* RewardedVideoDelegate */
typedef struct RewardedVideoDelegate_vtable RewardedVideoDelegate_vtable, *PRewardedVideoDelegate_vtable;
struct RewardedVideoDelegate_vtable {
void* rewardedVideoFinished;
void* shouldOffsetRewardCurrency;
};
/* SetupTimerEventTriggerPopup */
typedef struct SetupTimerEventTriggerPopup_vtable SetupTimerEventTriggerPopup_vtable, *PSetupTimerEventTriggerPopup_vtable;
struct SetupTimerEventTriggerPopup_vtable {
void* copyWithZone;
void* delete_SetupTimerEventTriggerPopup;
void* delete_SetupTimerEventTriggerPopup;
void* isEqual;
void* acceptVisitor;
void* update;
void* encodeWithCoder;
void* canEncode;
void* getTag;
void* setTag;
void* init;
void* setZOrder;
void* _setZOrder;
void* getZOrder;
void* setVertexZ;
void* getVertexZ;
void* setScaleX;
void* getScaleX;
void* setScaleY;
void* getScaleY;
void* setScale;
void* getScale;
void* setScale;
void* setPosition;
void* getPosition;
void* setPosition;
void* getPosition;
void* setPositionX;
void* getPositionX;
void* setPositionY;
void* getPositionY;
void* setSkewX;
void* getSkewX;
void* setSkewY;
void* getSkewY;
void* setAnchorPoint;
void* getAnchorPoint;
void* getAnchorPointInPoints;
void* setContentSize;
void* getContentSize;
void* getScaledContentSize;
void* setVisible;
void* isVisible;
void* setRotation;
void* getRotation;
void* setRotationX;
void* getRotationX;
void* setRotationY;
void* getRotationY;
void* setOrderOfArrival;
void* getOrderOfArrival;
void* setGLServerState;
void* getGLServerState;
void* ignoreAnchorPointForPosition;
void* isIgnoreAnchorPointForPosition;
void* addChild;
void* addChild;
void* addChild;
void* getChildByTag;
void* getChildren;
void* getChildrenCount;
void* setParent;
void* getParent;
void* removeFromParent;
void* removeFromParentAndCleanup;
void* removeMeAndCleanup;
void* removeChild;
void* removeChild;
void* removeChildByTag;
void* removeChildByTag;
void* removeAllChildren;
void* removeAllChildrenWithCleanup;
void* reorderChild;
void* sortAllChildren;
void* getGrid;
void* setGrid;
void* getUserData;
void* setUserData;
void* getUserObject;
void* setUserObject;
void* getShaderProgram;
void* setShaderProgram;
void* getCamera;
void* isRunning;
void* registerScriptHandler;
void* unregisterScriptHandler;
void* onEnter;
void* onEnterTransitionDidFinish;
void* onExit;
void* onExitTransitionDidStart;
void* cleanup;
void* draw;
void* visit;
void* setActionManager;
void* getActionManager;
void* setScheduler;
void* getScheduler;
void* updateTransform;
void* nodeToParentTransform;
void* nodeToParentTransformFast;
void* parentToNodeTransform;
void* nodeToWorldTransform;
void* nodeToWorldTransformFast;
void* worldToNodeTransform;
void* addComponent;
void* removeComponent;
void* removeComponent;
void* removeAllComponents;
void* updateTweenAction;
void* updateTweenActionInt;
void* ccTouchBegan;
void* ccTouchMoved;
void* ccTouchEnded;
void* ccTouchCancelled;
void* ccTouchesBegan;
void* ccTouchesMoved;
void* ccTouchesEnded;
void* ccTouchesCancelled;
void* didAccelerate;
void* registerWithTouchDispatcher;
void* registerScriptTouchHandler;
void* unregisterScriptTouchHandler;
void* isTouchEnabled;
void* setTouchEnabled;
void* setTouchMode;
void* getTouchMode;
void* setTouchPriority;
void* getTouchPriority;
void* isAccelerometerEnabled;
void* setAccelerometerEnabled;
void* setAccelerometerInterval;
void* isKeypadEnabled;
void* setKeypadEnabled;
void* isKeyboardEnabled;
void* setKeyboardEnabled;
void* isMouseEnabled;
void* setMouseEnabled;
void* keyBackClicked;
void* keyMenuClicked;
void* keyDown;
void* setPreviousPriority;
void* getPreviousPriority;
void* getOpacity;
void* getDisplayedOpacity;
void* setOpacity;
void* updateDisplayedOpacity;
void* isCascadeOpacityEnabled;
void* setCascadeOpacityEnabled;
void* getColor;
void* getDisplayedColor;
void* setColor;
void* updateDisplayedColor;
void* isCascadeColorEnabled;
void* setCascadeColorEnabled;
void* setOpacityModifyRGB;
void* isOpacityModifyRGB;
void* initWithColor;
void* initWithColor;
void* getBlendFunc;
void* setBlendFunc;
void* updateColor;
void* show;
void* pageChanged;
void* toggleGroup;
void* determineStartValues;
void* onClose;
void* textInputClosed;
void* textChanged;
void* textInputShouldOffset;
void* textInputReturn;
void* updateInputValue;
void* sliderBegan;
void* sliderEnded;
void* onPlusButton;
void* onCustomButton;
void* updateDefaultTriggerValues;
void* updateInputNode;
void* updateToggleItem;
void* valueDidChange;
void* getValue;
void* triggerValueFromSliderValue;
void* triggerSliderValueFromValue;
void* onCustomToggleTriggerValue;
void* valuePopupClosed;
};
/* SetupTimerEventTriggerPopup_1 */
typedef struct SetupTimerEventTriggerPopup_1_vtable SetupTimerEventTriggerPopup_1_vtable, *PSetupTimerEventTriggerPopup_1_vtable;
struct SetupTimerEventTriggerPopup_1_vtable {
void* delete_SetupTimerEventTriggerPopup;
void* delete_SetupTimerEventTriggerPopup;
void* ccTouchBegan;
void* ccTouchMoved;
void* ccTouchEnded;
void* ccTouchCancelled;
void* ccTouchesBegan;
void* ccTouchesMoved;
void* ccTouchesEnded;
void* ccTouchesCancelled;
void* setPreviousPriority;
void* getPreviousPriority;
};
/* SetupTimerEventTriggerPopup_2 */
typedef struct SetupTimerEventTriggerPopup_2_vtable SetupTimerEventTriggerPopup_2_vtable, *PSetupTimerEventTriggerPopup_2_vtable;
struct SetupTimerEventTriggerPopup_2_vtable {
void* didAccelerate;
};
/* SetupTimerEventTriggerPopup_3 */
typedef struct SetupTimerEventTriggerPopup_3_vtable SetupTimerEventTriggerPopup_3_vtable, *PSetupTimerEventTriggerPopup_3_vtable;
struct SetupTimerEventTriggerPopup_3_vtable {
void* keyBackClicked;
void* keyMenuClicked;
};
/* SetupTimerEventTriggerPopup_4 */
typedef struct SetupTimerEventTriggerPopup_4_vtable SetupTimerEventTriggerPopup_4_vtable, *PSetupTimerEventTriggerPopup_4_vtable;
struct SetupTimerEventTriggerPopup_4_vtable {
void* keyDown;
void* keyUp;
};
/* SetupTimerEventTriggerPopup_5 */
typedef struct SetupTimerEventTriggerPopup_5_vtable SetupTimerEventTriggerPopup_5_vtable, *PSetupTimerEventTriggerPopup_5_vtable;
struct SetupTimerEventTriggerPopup_5_vtable {
void* rightKeyDown;
void* rightKeyUp;
void* scrollWheel;
};
/* SetupTimerEventTriggerPopup_6 */
typedef struct SetupTimerEventTriggerPopup_6_vtable SetupTimerEventTriggerPopup_6_vtable, *PSetupTimerEventTriggerPopup_6_vtable;
struct SetupTimerEventTriggerPopup_6_vtable {
void* setColor;
void* getColor;
void* getDisplayedColor;
void* getDisplayedOpacity;
void* getOpacity;
void* setOpacity;
void* setOpacityModifyRGB;
void* isOpacityModifyRGB;
void* isCascadeColorEnabled;
void* setCascadeColorEnabled;
void* updateDisplayedColor;
void* isCascadeOpacityEnabled;
void* setCascadeOpacityEnabled;
void* updateDisplayedOpacity;
};
/* SetupTimerEventTriggerPopup_7 */
typedef struct SetupTimerEventTriggerPopup_7_vtable SetupTimerEventTriggerPopup_7_vtable, *PSetupTimerEventTriggerPopup_7_vtable;
struct SetupTimerEventTriggerPopup_7_vtable {
void* setBlendFunc;
void* getBlendFunc;
};
/* SetupTimerEventTriggerPopup_8 */
typedef struct SetupTimerEventTriggerPopup_8_vtable SetupTimerEventTriggerPopup_8_vtable, *PSetupTimerEventTriggerPopup_8_vtable;
struct SetupTimerEventTriggerPopup_8_vtable {
void* textChanged;
void* textInputOpened;
void* textInputClosed;
void* textInputShouldOffset;
void* textInputReturn;
void* allowTextInput;
void* enterPressed;
};
/* SetupTimerEventTriggerPopup_9 */
typedef struct SetupTimerEventTriggerPopup_9_vtable SetupTimerEventTriggerPopup_9_vtable, *PSetupTimerEventTriggerPopup_9_vtable;
struct SetupTimerEventTriggerPopup_9_vtable {
void* valuePopupClosed;
};
/* SetupTimerEventTriggerPopup_10 */
typedef struct SetupTimerEventTriggerPopup_10_vtable SetupTimerEventTriggerPopup_10_vtable, *PSetupTimerEventTriggerPopup_10_vtable;
struct SetupTimerEventTriggerPopup_10_vtable {
void* sliderBegan;
void* sliderEnded;
};
/* SlideInLayer */
typedef struct SlideInLayer_vtable SlideInLayer_vtable, *PSlideInLayer_vtable;
struct SlideInLayer_vtable {
void* copyWithZone;
void* delete_SlideInLayer;
void* delete_SlideInLayer;
void* isEqual;
void* acceptVisitor;
void* update;
void* encodeWithCoder;
void* canEncode;
void* getTag;
void* setTag;
void* init;
void* setZOrder;
void* _setZOrder;
void* getZOrder;
void* setVertexZ;
void* getVertexZ;
void* setScaleX;
void* getScaleX;
void* setScaleY;
void* getScaleY;
void* setScale;
void* getScale;
void* setScale;
void* setPosition;
void* getPosition;
void* setPosition;
void* getPosition;
void* setPositionX;
void* getPositionX;
void* setPositionY;
void* getPositionY;
void* setSkewX;
void* getSkewX;
void* setSkewY;
void* getSkewY;
void* setAnchorPoint;
void* getAnchorPoint;
void* getAnchorPointInPoints;
void* setContentSize;
void* getContentSize;
void* getScaledContentSize;
void* setVisible;
void* isVisible;
void* setRotation;
void* getRotation;
void* setRotationX;
void* getRotationX;
void* setRotationY;
void* getRotationY;
void* setOrderOfArrival;
void* getOrderOfArrival;
void* setGLServerState;
void* getGLServerState;
void* ignoreAnchorPointForPosition;
void* isIgnoreAnchorPointForPosition;
void* addChild;
void* addChild;
void* addChild;
void* getChildByTag;
void* getChildren;
void* getChildrenCount;
void* setParent;
void* getParent;
void* removeFromParent;
void* removeFromParentAndCleanup;
void* removeMeAndCleanup;
void* removeChild;
void* removeChild;
void* removeChildByTag;
void* removeChildByTag;
void* removeAllChildren;
void* removeAllChildrenWithCleanup;
void* reorderChild;
void* sortAllChildren;
void* getGrid;
void* setGrid;
void* getUserData;
void* setUserData;
void* getUserObject;
void* setUserObject;
void* getShaderProgram;
void* setShaderProgram;
void* getCamera;
void* isRunning;
void* registerScriptHandler;
void* unregisterScriptHandler;
void* onEnter;
void* onEnterTransitionDidFinish;
void* onExit;
void* onExitTransitionDidStart;
void* cleanup;
void* draw;
void* visit;
void* setActionManager;
void* getActionManager;
void* setScheduler;
void* getScheduler;
void* updateTransform;
void* nodeToParentTransform;
void* nodeToParentTransformFast;
void* parentToNodeTransform;
void* nodeToWorldTransform;
void* nodeToWorldTransformFast;
void* worldToNodeTransform;
void* addComponent;
void* removeComponent;
void* removeComponent;
void* removeAllComponents;
void* updateTweenAction;
void* updateTweenActionInt;
void* ccTouchBegan;
void* ccTouchMoved;
void* ccTouchEnded;
void* ccTouchCancelled;
void* ccTouchesBegan;
void* ccTouchesMoved;
void* ccTouchesEnded;
void* ccTouchesCancelled;
void* didAccelerate;
void* registerWithTouchDispatcher;
void* registerScriptTouchHandler;
void* unregisterScriptTouchHandler;
void* isTouchEnabled;
void* setTouchEnabled;
void* setTouchMode;
void* getTouchMode;
void* setTouchPriority;
void* getTouchPriority;
void* isAccelerometerEnabled;
void* setAccelerometerEnabled;
void* setAccelerometerInterval;
void* isKeypadEnabled;
void* setKeypadEnabled;
void* isKeyboardEnabled;
void* setKeyboardEnabled;
void* isMouseEnabled;
void* setMouseEnabled;
void* keyBackClicked;
void* keyMenuClicked;
void* keyDown;
void* setPreviousPriority;
void* getPreviousPriority;
void* getOpacity;
void* getDisplayedOpacity;
void* setOpacity;
void* updateDisplayedOpacity;
void* isCascadeOpacityEnabled;
void* setCascadeOpacityEnabled;
void* getColor;
void* getDisplayedColor;
void* setColor;
void* updateDisplayedColor;
void* isCascadeColorEnabled;
void* setCascadeColorEnabled;
void* setOpacityModifyRGB;
void* isOpacityModifyRGB;
void* initWithColor;
void* initWithColor;
void* getBlendFunc;
void* setBlendFunc;
void* updateColor;
void* customSetup;
void* enterLayer;
void* exitLayer;
void* showLayer;
void* hideLayer;
void* layerVisible;
void* layerHidden;
void* enterAnimFinished;
void* disableUI;
void* enableUI;
};
/* SlideInLayer_1 */
typedef struct SlideInLayer_1_vtable SlideInLayer_1_vtable, *PSlideInLayer_1_vtable;
struct SlideInLayer_1_vtable {
void* delete_SlideInLayer;
void* delete_SlideInLayer;
void* ccTouchBegan;
void* ccTouchMoved;
void* ccTouchEnded;
void* ccTouchCancelled;
void* ccTouchesBegan;
void* ccTouchesMoved;
void* ccTouchesEnded;
void* ccTouchesCancelled;
void* setPreviousPriority;
void* getPreviousPriority;
};
/* SlideInLayer_2 */
typedef struct SlideInLayer_2_vtable SlideInLayer_2_vtable, *PSlideInLayer_2_vtable;
struct SlideInLayer_2_vtable {
void* didAccelerate;
};
/* SlideInLayer_3 */
typedef struct SlideInLayer_3_vtable SlideInLayer_3_vtable, *PSlideInLayer_3_vtable;
struct SlideInLayer_3_vtable {
void* keyBackClicked;
void* keyMenuClicked;
};
/* SlideInLayer_4 */
typedef struct SlideInLayer_4_vtable SlideInLayer_4_vtable, *PSlideInLayer_4_vtable;
struct SlideInLayer_4_vtable {
void* keyDown;
void* keyUp;
};
/* SlideInLayer_5 */
typedef struct SlideInLayer_5_vtable SlideInLayer_5_vtable, *PSlideInLayer_5_vtable;
struct SlideInLayer_5_vtable {
void* rightKeyDown;
void* rightKeyUp;
void* scrollWheel;
};
/* SlideInLayer_6 */
typedef struct SlideInLayer_6_vtable SlideInLayer_6_vtable, *PSlideInLayer_6_vtable;
struct SlideInLayer_6_vtable {
void* setColor;
void* getColor;
void* getDisplayedColor;
void* getDisplayedOpacity;
void* getOpacity;
void* setOpacity;
void* setOpacityModifyRGB;
void* isOpacityModifyRGB;
void* isCascadeColorEnabled;
void* setCascadeColorEnabled;
void* updateDisplayedColor;
void* isCascadeOpacityEnabled;
void* setCascadeOpacityEnabled;
void* updateDisplayedOpacity;
};
/* SlideInLayer_7 */
typedef struct SlideInLayer_7_vtable SlideInLayer_7_vtable, *PSlideInLayer_7_vtable;
struct SlideInLayer_7_vtable {
void* setBlendFunc;
void* getBlendFunc;
};
/* SetupArtSwitchPopup */
typedef struct SetupArtSwitchPopup_vtable SetupArtSwitchPopup_vtable, *PSetupArtSwitchPopup_vtable;
struct SetupArtSwitchPopup_vtable {
void* copyWithZone;
void* delete_SetupArtSwitchPopup;
void* delete_SetupArtSwitchPopup;
void* isEqual;
void* acceptVisitor;
void* update;
void* encodeWithCoder;
void* canEncode;
void* getTag;
void* setTag;
void* init;
void* setZOrder;
void* _setZOrder;
void* getZOrder;
void* setVertexZ;
void* getVertexZ;
void* setScaleX;
void* getScaleX;
void* setScaleY;
void* getScaleY;
void* setScale;
void* getScale;
void* setScale;
void* setPosition;
void* getPosition;
void* setPosition;
void* getPosition;
void* setPositionX;
void* getPositionX;
void* setPositionY;
void* getPositionY;
void* setSkewX;
void* getSkewX;
void* setSkewY;
void* getSkewY;
void* setAnchorPoint;
void* getAnchorPoint;
void* getAnchorPointInPoints;
void* setContentSize;
void* getContentSize;
void* getScaledContentSize;
void* setVisible;
void* isVisible;
void* setRotation;
void* getRotation;
void* setRotationX;
void* getRotationX;
void* setRotationY;
void* getRotationY;
void* setOrderOfArrival;
void* getOrderOfArrival;
void* setGLServerState;
void* getGLServerState;
void* ignoreAnchorPointForPosition;
void* isIgnoreAnchorPointForPosition;
void* addChild;
void* addChild;
void* addChild;
void* getChildByTag;
void* getChildren;
void* getChildrenCount;
void* setParent;
void* getParent;
void* removeFromParent;
void* removeFromParentAndCleanup;
void* removeMeAndCleanup;
void* removeChild;
void* removeChild;
void* removeChildByTag;
void* removeChildByTag;
void* removeAllChildren;
void* removeAllChildrenWithCleanup;
void* reorderChild;
void* sortAllChildren;
void* getGrid;
void* setGrid;
void* getUserData;
void* setUserData;
void* getUserObject;
void* setUserObject;
void* getShaderProgram;
void* setShaderProgram;
void* getCamera;
void* isRunning;
void* registerScriptHandler;
void* unregisterScriptHandler;
void* onEnter;
void* onEnterTransitionDidFinish;
void* onExit;
void* onExitTransitionDidStart;
void* cleanup;
void* draw;
void* visit;
void* setActionManager;
void* getActionManager;
void* setScheduler;
void* getScheduler;
void* updateTransform;
void* nodeToParentTransform;
void* nodeToParentTransformFast;
void* parentToNodeTransform;
void* nodeToWorldTransform;
void* nodeToWorldTransformFast;
void* worldToNodeTransform;
void* addComponent;
void* removeComponent;
void* removeComponent;
void* removeAllComponents;
void* updateTweenAction;
void* updateTweenActionInt;
void* ccTouchBegan;
void* ccTouchMoved;
void* ccTouchEnded;
void* ccTouchCancelled;
void* ccTouchesBegan;
void* ccTouchesMoved;
void* ccTouchesEnded;
void* ccTouchesCancelled;
void* didAccelerate;
void* registerWithTouchDispatcher;
void* registerScriptTouchHandler;
void* unregisterScriptTouchHandler;
void* isTouchEnabled;
void* setTouchEnabled;
void* setTouchMode;
void* getTouchMode;
void* setTouchPriority;
void* getTouchPriority;
void* isAccelerometerEnabled;
void* setAccelerometerEnabled;
void* setAccelerometerInterval;
void* isKeypadEnabled;
void* setKeypadEnabled;
void* isKeyboardEnabled;
void* setKeyboardEnabled;
void* isMouseEnabled;
void* setMouseEnabled;
void* keyBackClicked;
void* keyMenuClicked;
void* keyDown;
void* setPreviousPriority;
void* getPreviousPriority;
void* getOpacity;
void* getDisplayedOpacity;
void* setOpacity;
void* updateDisplayedOpacity;
void* isCascadeOpacityEnabled;
void* setCascadeOpacityEnabled;
void* getColor;
void* getDisplayedColor;
void* setColor;
void* updateDisplayedColor;
void* isCascadeColorEnabled;
void* setCascadeColorEnabled;
void* setOpacityModifyRGB;
void* isOpacityModifyRGB;
void* initWithColor;
void* initWithColor;
void* getBlendFunc;
void* setBlendFunc;
void* updateColor;
void* show;
void* pageChanged;
void* toggleGroup;
void* determineStartValues;
void* onClose;
void* textInputClosed;
void* textChanged;
void* textInputShouldOffset;
void* textInputReturn;
void* updateInputValue;
void* sliderBegan;
void* sliderEnded;
void* onPlusButton;
void* onCustomButton;
void* updateDefaultTriggerValues;
void* updateInputNode;
void* updateToggleItem;
void* valueDidChange;
void* getValue;
void* triggerValueFromSliderValue;
void* triggerSliderValueFromValue;
void* onCustomToggleTriggerValue;
void* valuePopupClosed;
void* selectArtClosed;
};
/* SetupArtSwitchPopup_1 */
typedef struct SetupArtSwitchPopup_1_vtable SetupArtSwitchPopup_1_vtable, *PSetupArtSwitchPopup_1_vtable;
struct SetupArtSwitchPopup_1_vtable {
void* delete_SetupArtSwitchPopup;
void* delete_SetupArtSwitchPopup;
void* ccTouchBegan;
void* ccTouchMoved;
void* ccTouchEnded;
void* ccTouchCancelled;
void* ccTouchesBegan;
void* ccTouchesMoved;
void* ccTouchesEnded;
void* ccTouchesCancelled;
void* setPreviousPriority;
void* getPreviousPriority;
};
/* SetupArtSwitchPopup_2 */
typedef struct SetupArtSwitchPopup_2_vtable SetupArtSwitchPopup_2_vtable, *PSetupArtSwitchPopup_2_vtable;
struct SetupArtSwitchPopup_2_vtable {
void* didAccelerate;
};
/* SetupArtSwitchPopup_3 */
typedef struct SetupArtSwitchPopup_3_vtable SetupArtSwitchPopup_3_vtable, *PSetupArtSwitchPopup_3_vtable;
struct SetupArtSwitchPopup_3_vtable {
void* keyBackClicked;
void* keyMenuClicked;
};
/* SetupArtSwitchPopup_4 */
typedef struct SetupArtSwitchPopup_4_vtable SetupArtSwitchPopup_4_vtable, *PSetupArtSwitchPopup_4_vtable;
struct SetupArtSwitchPopup_4_vtable {
void* keyDown;
void* keyUp;
};
/* SetupArtSwitchPopup_5 */
typedef struct SetupArtSwitchPopup_5_vtable SetupArtSwitchPopup_5_vtable, *PSetupArtSwitchPopup_5_vtable;
struct SetupArtSwitchPopup_5_vtable {
void* rightKeyDown;
void* rightKeyUp;
void* scrollWheel;
};
/* SetupArtSwitchPopup_6 */
typedef struct SetupArtSwitchPopup_6_vtable SetupArtSwitchPopup_6_vtable, *PSetupArtSwitchPopup_6_vtable;
struct SetupArtSwitchPopup_6_vtable {
void* setColor;
void* getColor;
void* getDisplayedColor;
void* getDisplayedOpacity;
void* getOpacity;
void* setOpacity;
void* setOpacityModifyRGB;
void* isOpacityModifyRGB;
void* isCascadeColorEnabled;
void* setCascadeColorEnabled;
void* updateDisplayedColor;
void* isCascadeOpacityEnabled;
void* setCascadeOpacityEnabled;
void* updateDisplayedOpacity;
};
/* SetupArtSwitchPopup_7 */
typedef struct SetupArtSwitchPopup_7_vtable SetupArtSwitchPopup_7_vtable, *PSetupArtSwitchPopup_7_vtable;
struct SetupArtSwitchPopup_7_vtable {
void* setBlendFunc;
void* getBlendFunc;
};
/* SetupArtSwitchPopup_8 */
typedef struct SetupArtSwitchPopup_8_vtable SetupArtSwitchPopup_8_vtable, *PSetupArtSwitchPopup_8_vtable;
struct SetupArtSwitchPopup_8_vtable {
void* textChanged;
void* textInputOpened;
void* textInputClosed;
void* textInputShouldOffset;
void* textInputReturn;
void* allowTextInput;
void* enterPressed;
};
/* SetupArtSwitchPopup_9 */
typedef struct SetupArtSwitchPopup_9_vtable SetupArtSwitchPopup_9_vtable, *PSetupArtSwitchPopup_9_vtable;
struct SetupArtSwitchPopup_9_vtable {
void* valuePopupClosed;
};
/* SetupArtSwitchPopup_10 */
typedef struct SetupArtSwitchPopup_10_vtable SetupArtSwitchPopup_10_vtable, *PSetupArtSwitchPopup_10_vtable;
struct SetupArtSwitchPopup_10_vtable {
void* sliderBegan;
void* sliderEnded;
};
/* SetupArtSwitchPopup_11 */
typedef struct SetupArtSwitchPopup_11_vtable SetupArtSwitchPopup_11_vtable, *PSetupArtSwitchPopup_11_vtable;
struct SetupArtSwitchPopup_11_vtable {
void* selectArtClosed;
};
/* CheckpointObject */
typedef struct CheckpointObject_vtable CheckpointObject_vtable, *PCheckpointObject_vtable;
struct CheckpointObject_vtable {
void* copyWithZone;
void* delete_CheckpointObject;
void* delete_CheckpointObject;
void* isEqual;
void* acceptVisitor;
void* update;
void* encodeWithCoder;
void* canEncode;
void* getTag;
void* setTag;
void* init;
void* setZOrder;
void* _setZOrder;
void* getZOrder;
void* setVertexZ;
void* getVertexZ;
void* setScaleX;
void* getScaleX;
void* setScaleY;
void* getScaleY;
void* setScale;
void* getScale;
void* setScale;
void* setPosition;
void* getPosition;
void* setPosition;
void* getPosition;
void* setPositionX;
void* getPositionX;
void* setPositionY;
void* getPositionY;
void* setSkewX;
void* getSkewX;
void* setSkewY;
void* getSkewY;
void* setAnchorPoint;
void* getAnchorPoint;
void* getAnchorPointInPoints;
void* setContentSize;
void* getContentSize;
void* getScaledContentSize;
void* setVisible;
void* isVisible;
void* setRotation;
void* getRotation;
void* setRotationX;
void* getRotationX;
void* setRotationY;
void* getRotationY;
void* setOrderOfArrival;
void* getOrderOfArrival;
void* setGLServerState;
void* getGLServerState;
void* ignoreAnchorPointForPosition;
void* isIgnoreAnchorPointForPosition;
void* addChild;
void* addChild;
void* addChild;
void* getChildByTag;
void* getChildren;
void* getChildrenCount;
void* setParent;
void* getParent;
void* removeFromParent;
void* removeFromParentAndCleanup;
void* removeMeAndCleanup;
void* removeChild;
void* removeChild;
void* removeChildByTag;
void* removeChildByTag;
void* removeAllChildren;
void* removeAllChildrenWithCleanup;
void* reorderChild;
void* sortAllChildren;
void* getGrid;
void* setGrid;
void* getUserData;
void* setUserData;
void* getUserObject;
void* setUserObject;
void* getShaderProgram;
void* setShaderProgram;
void* getCamera;
void* isRunning;
void* registerScriptHandler;
void* unregisterScriptHandler;
void* onEnter;
void* onEnterTransitionDidFinish;
void* onExit;
void* onExitTransitionDidStart;
void* cleanup;
void* draw;
void* visit;
void* setActionManager;
void* getActionManager;
void* setScheduler;
void* getScheduler;
void* updateTransform;
void* nodeToParentTransform;
void* nodeToParentTransformFast;
void* parentToNodeTransform;
void* nodeToWorldTransform;
void* nodeToWorldTransformFast;
void* worldToNodeTransform;
void* addComponent;
void* removeComponent;
void* removeComponent;
void* removeAllComponents;
void* updateTweenAction;
void* updateTweenActionInt;
};
/* ButtonPage */
typedef struct ButtonPage_vtable ButtonPage_vtable, *PButtonPage_vtable;
struct ButtonPage_vtable {
void* copyWithZone;
void* delete_ButtonPage;
void* delete_ButtonPage;
void* isEqual;
void* acceptVisitor;
void* update;
void* encodeWithCoder;
void* canEncode;
void* getTag;
void* setTag;
void* init;
void* setZOrder;
void* _setZOrder;
void* getZOrder;
void* setVertexZ;
void* getVertexZ;
void* setScaleX;
void* getScaleX;
void* setScaleY;
void* getScaleY;
void* setScale;
void* getScale;
void* setScale;
void* setPosition;
void* getPosition;
void* setPosition;
void* getPosition;
void* setPositionX;
void* getPositionX;
void* setPositionY;
void* getPositionY;
void* setSkewX;
void* getSkewX;
void* setSkewY;
void* getSkewY;
void* setAnchorPoint;
void* getAnchorPoint;
void* getAnchorPointInPoints;
void* setContentSize;
void* getContentSize;
void* getScaledContentSize;
void* setVisible;
void* isVisible;
void* setRotation;
void* getRotation;
void* setRotationX;
void* getRotationX;
void* setRotationY;
void* getRotationY;
void* setOrderOfArrival;
void* getOrderOfArrival;
void* setGLServerState;
void* getGLServerState;
void* ignoreAnchorPointForPosition;
void* isIgnoreAnchorPointForPosition;
void* addChild;
void* addChild;
void* addChild;
void* getChildByTag;
void* getChildren;
void* getChildrenCount;
void* setParent;
void* getParent;
void* removeFromParent;
void* removeFromParentAndCleanup;
void* removeMeAndCleanup;
void* removeChild;
void* removeChild;
void* removeChildByTag;
void* removeChildByTag;
void* removeAllChildren;
void* removeAllChildrenWithCleanup;
void* reorderChild;
void* sortAllChildren;
void* getGrid;
void* setGrid;
void* getUserData;
void* setUserData;
void* getUserObject;
void* setUserObject;
void* getShaderProgram;
void* setShaderProgram;
void* getCamera;
void* isRunning;
void* registerScriptHandler;
void* unregisterScriptHandler;
void* onEnter;
void* onEnterTransitionDidFinish;
void* onExit;
void* onExitTransitionDidStart;
void* cleanup;
void* draw;
void* visit;
void* setActionManager;
void* getActionManager;
void* setScheduler;
void* getScheduler;
void* updateTransform;
void* nodeToParentTransform;
void* nodeToParentTransformFast;
void* parentToNodeTransform;
void* nodeToWorldTransform;
void* nodeToWorldTransformFast;
void* worldToNodeTransform;
void* addComponent;
void* removeComponent;
void* removeComponent;
void* removeAllComponents;
void* updateTweenAction;
void* updateTweenActionInt;
void* ccTouchBegan;
void* ccTouchMoved;
void* ccTouchEnded;
void* ccTouchCancelled;
void* ccTouchesBegan;
void* ccTouchesMoved;
void* ccTouchesEnded;
void* ccTouchesCancelled;
void* didAccelerate;
void* registerWithTouchDispatcher;
void* registerScriptTouchHandler;
void* unregisterScriptTouchHandler;
void* isTouchEnabled;
void* setTouchEnabled;
void* setTouchMode;
void* getTouchMode;
void* setTouchPriority;
void* getTouchPriority;
void* isAccelerometerEnabled;
void* setAccelerometerEnabled;
void* setAccelerometerInterval;
void* isKeypadEnabled;
void* setKeypadEnabled;
void* isKeyboardEnabled;
void* setKeyboardEnabled;
void* isMouseEnabled;
void* setMouseEnabled;
void* keyBackClicked;
void* keyMenuClicked;
void* keyDown;
void* setPreviousPriority;
void* getPreviousPriority;
};
/* ButtonPage_1 */
typedef struct ButtonPage_1_vtable ButtonPage_1_vtable, *PButtonPage_1_vtable;
struct ButtonPage_1_vtable {
void* delete_ButtonPage;
void* delete_ButtonPage;
void* ccTouchBegan;
void* ccTouchMoved;
void* ccTouchEnded;
void* ccTouchCancelled;
void* ccTouchesBegan;
void* ccTouchesMoved;
void* ccTouchesEnded;
void* ccTouchesCancelled;
void* setPreviousPriority;
void* getPreviousPriority;
};
/* ButtonPage_2 */
typedef struct ButtonPage_2_vtable ButtonPage_2_vtable, *PButtonPage_2_vtable;
struct ButtonPage_2_vtable {
void* didAccelerate;
};
/* ButtonPage_3 */
typedef struct ButtonPage_3_vtable ButtonPage_3_vtable, *PButtonPage_3_vtable;
struct ButtonPage_3_vtable {
void* keyBackClicked;
void* keyMenuClicked;
};
/* ButtonPage_4 */
typedef struct ButtonPage_4_vtable ButtonPage_4_vtable, *PButtonPage_4_vtable;
struct ButtonPage_4_vtable {
void* keyDown;
void* keyUp;
};
/* ButtonPage_5 */
typedef struct ButtonPage_5_vtable ButtonPage_5_vtable, *PButtonPage_5_vtable;
struct ButtonPage_5_vtable {
void* rightKeyDown;
void* rightKeyUp;
void* scrollWheel;
};
/* CCLightStrip */
typedef struct CCLightStrip_vtable CCLightStrip_vtable, *PCCLightStrip_vtable;
struct CCLightStrip_vtable {
void* copyWithZone;
void* delete_CCLightStrip;
void* delete_CCLightStrip;
void* isEqual;
void* acceptVisitor;
void* update;
void* encodeWithCoder;
void* canEncode;
void* getTag;
void* setTag;
void* init;
void* setZOrder;
void* _setZOrder;
void* getZOrder;
void* setVertexZ;
void* getVertexZ;
void* setScaleX;
void* getScaleX;
void* setScaleY;
void* getScaleY;
void* setScale;
void* getScale;
void* setScale;
void* setPosition;
void* getPosition;
void* setPosition;
void* getPosition;
void* setPositionX;
void* getPositionX;
void* setPositionY;
void* getPositionY;
void* setSkewX;
void* getSkewX;
void* setSkewY;
void* getSkewY;
void* setAnchorPoint;
void* getAnchorPoint;
void* getAnchorPointInPoints;
void* setContentSize;
void* getContentSize;
void* getScaledContentSize;
void* setVisible;
void* isVisible;
void* setRotation;
void* getRotation;
void* setRotationX;
void* getRotationX;
void* setRotationY;
void* getRotationY;
void* setOrderOfArrival;
void* getOrderOfArrival;
void* setGLServerState;
void* getGLServerState;
void* ignoreAnchorPointForPosition;
void* isIgnoreAnchorPointForPosition;
void* addChild;
void* addChild;
void* addChild;
void* getChildByTag;
void* getChildren;
void* getChildrenCount;
void* setParent;
void* getParent;
void* removeFromParent;
void* removeFromParentAndCleanup;
void* removeMeAndCleanup;
void* removeChild;
void* removeChild;
void* removeChildByTag;
void* removeChildByTag;
void* removeAllChildren;
void* removeAllChildrenWithCleanup;
void* reorderChild;
void* sortAllChildren;
void* getGrid;
void* setGrid;
void* getUserData;
void* setUserData;
void* getUserObject;
void* setUserObject;
void* getShaderProgram;
void* setShaderProgram;
void* getCamera;
void* isRunning;
void* registerScriptHandler;
void* unregisterScriptHandler;
void* onEnter;
void* onEnterTransitionDidFinish;
void* onExit;
void* onExitTransitionDidStart;
void* cleanup;
void* draw;
void* visit;
void* setActionManager;
void* getActionManager;
void* setScheduler;
void* getScheduler;
void* updateTransform;
void* nodeToParentTransform;
void* nodeToParentTransformFast;
void* parentToNodeTransform;
void* nodeToWorldTransform;
void* nodeToWorldTransformFast;
void* worldToNodeTransform;
void* addComponent;
void* removeComponent;
void* removeComponent;
void* removeAllComponents;
void* updateTweenAction;
void* updateTweenActionInt;
};
/* ColorSetupDelegate */
typedef struct ColorSetupDelegate_vtable ColorSetupDelegate_vtable, *PColorSetupDelegate_vtable;
struct ColorSetupDelegate_vtable {
void* colorSetupClosed;
};
/* CCSpriteWithHue */
typedef struct CCSpriteWithHue_vtable CCSpriteWithHue_vtable, *PCCSpriteWithHue_vtable;
struct CCSpriteWithHue_vtable {
void* copyWithZone;
void* delete_CCSpriteWithHue;
void* delete_CCSpriteWithHue;
void* isEqual;
void* acceptVisitor;
void* update;
void* encodeWithCoder;
void* canEncode;
void* getTag;
void* setTag;
void* init;
void* setZOrder;
void* _setZOrder;
void* getZOrder;
void* setVertexZ;
void* getVertexZ;
void* setScaleX;
void* getScaleX;
void* setScaleY;
void* getScaleY;
void* setScale;
void* getScale;
void* setScale;
void* setPosition;
void* getPosition;
void* setPosition;
void* getPosition;
void* setPositionX;
void* getPositionX;
void* setPositionY;
void* getPositionY;
void* setSkewX;
void* getSkewX;
void* setSkewY;
void* getSkewY;
void* setAnchorPoint;
void* getAnchorPoint;
void* getAnchorPointInPoints;
void* setContentSize;
void* getContentSize;
void* getScaledContentSize;
void* setVisible;
void* isVisible;
void* setRotation;
void* getRotation;
void* setRotationX;
void* getRotationX;
void* setRotationY;
void* getRotationY;
void* setOrderOfArrival;
void* getOrderOfArrival;
void* setGLServerState;
void* getGLServerState;
void* ignoreAnchorPointForPosition;
void* isIgnoreAnchorPointForPosition;
void* addChild;
void* addChild;
void* addChild;
void* getChildByTag;
void* getChildren;
void* getChildrenCount;
void* setParent;
void* getParent;
void* removeFromParent;
void* removeFromParentAndCleanup;
void* removeMeAndCleanup;
void* removeChild;
void* removeChild;
void* removeChildByTag;
void* removeChildByTag;
void* removeAllChildren;
void* removeAllChildrenWithCleanup;
void* reorderChild;
void* sortAllChildren;
void* getGrid;
void* setGrid;
void* getUserData;
void* setUserData;
void* getUserObject;
void* setUserObject;
void* getShaderProgram;
void* setShaderProgram;
void* getCamera;
void* isRunning;
void* registerScriptHandler;
void* unregisterScriptHandler;
void* onEnter;
void* onEnterTransitionDidFinish;
void* onExit;
void* onExitTransitionDidStart;
void* cleanup;
void* draw;
void* visit;
void* setActionManager;
void* getActionManager;
void* setScheduler;
void* getScheduler;
void* updateTransform;
void* nodeToParentTransform;
void* nodeToParentTransformFast;
void* parentToNodeTransform;
void* nodeToWorldTransform;
void* nodeToWorldTransformFast;
void* worldToNodeTransform;
void* addComponent;
void* removeComponent;
void* removeComponent;
void* removeAllComponents;
void* updateTweenAction;
void* updateTweenActionInt;
void* getOpacity;
void* getDisplayedOpacity;
void* setOpacity;
void* updateDisplayedOpacity;
void* isCascadeOpacityEnabled;
void* setCascadeOpacityEnabled;
void* getColor;
void* getDisplayedColor;
void* setColor;
void* updateDisplayedColor;
void* isCascadeColorEnabled;
void* setCascadeColorEnabled;
void* setOpacityModifyRGB;
void* isOpacityModifyRGB;
void* initWithTexture;
void* initWithTexture;
void* initWithTexture;
void* initWithSpriteFrame;
void* initWithSpriteFrameName;
void* initWithFile;
void* initWithFile;
void* setTexture;
void* getTexture;
void* setBlendFunc;
void* getBlendFunc;
void* setChildColor;
void* setChildOpacity;
void* getBatchNode;
void* setBatchNode;
void* refreshTextureRect;
void* setTextureRect;
void* setTextureRect;
void* setVertexRect;
void* setDisplayFrame;
void* isFrameDisplayed;
void* displayFrame;
void* setDisplayFrameWithAnimationName;
void* isDirty;
void* setDirty;
void* setTextureCoords;
void* updateBlendFunc;
void* setReorderChildDirtyRecursively;
void* setDirtyRecursively;
void* getShaderName;
void* shaderBody;
void* updateColor;
};
/* CCSpriteWithHue_1 */
typedef struct CCSpriteWithHue_1_vtable CCSpriteWithHue_1_vtable, *PCCSpriteWithHue_1_vtable;
struct CCSpriteWithHue_1_vtable {
void* setColor;
void* getColor;
void* getDisplayedColor;
void* getDisplayedOpacity;
void* getOpacity;
void* setOpacity;
void* setOpacityModifyRGB;
void* isOpacityModifyRGB;
void* isCascadeColorEnabled;
void* setCascadeColorEnabled;
void* updateDisplayedColor;
void* isCascadeOpacityEnabled;
void* setCascadeOpacityEnabled;
void* updateDisplayedOpacity;
};
/* CCSpriteWithHue_2 */
typedef struct CCSpriteWithHue_2_vtable CCSpriteWithHue_2_vtable, *PCCSpriteWithHue_2_vtable;
struct CCSpriteWithHue_2_vtable {
void* setBlendFunc;
void* getBlendFunc;
void* getTexture;
void* setTexture;
};
/* GJAccountManager */
typedef struct GJAccountManager_vtable GJAccountManager_vtable, *PGJAccountManager_vtable;
struct GJAccountManager_vtable {
void* copyWithZone;
void* delete_GJAccountManager;
void* delete_GJAccountManager;
void* isEqual;
void* acceptVisitor;
void* update;
void* encodeWithCoder;
void* canEncode;
void* getTag;
void* setTag;
void* init;
void* setZOrder;
void* _setZOrder;
void* getZOrder;
void* setVertexZ;
void* getVertexZ;
void* setScaleX;
void* getScaleX;
void* setScaleY;
void* getScaleY;
void* setScale;
void* getScale;
void* setScale;
void* setPosition;
void* getPosition;
void* setPosition;
void* getPosition;
void* setPositionX;
void* getPositionX;
void* setPositionY;
void* getPositionY;
void* setSkewX;
void* getSkewX;
void* setSkewY;
void* getSkewY;
void* setAnchorPoint;
void* getAnchorPoint;
void* getAnchorPointInPoints;
void* setContentSize;
void* getContentSize;
void* getScaledContentSize;
void* setVisible;
void* isVisible;
void* setRotation;
void* getRotation;
void* setRotationX;
void* getRotationX;
void* setRotationY;
void* getRotationY;
void* setOrderOfArrival;
void* getOrderOfArrival;
void* setGLServerState;
void* getGLServerState;
void* ignoreAnchorPointForPosition;
void* isIgnoreAnchorPointForPosition;
void* addChild;
void* addChild;
void* addChild;
void* getChildByTag;
void* getChildren;
void* getChildrenCount;
void* setParent;
void* getParent;
void* removeFromParent;
void* removeFromParentAndCleanup;
void* removeMeAndCleanup;
void* removeChild;
void* removeChild;
void* removeChildByTag;
void* removeChildByTag;
void* removeAllChildren;
void* removeAllChildrenWithCleanup;
void* reorderChild;
void* sortAllChildren;
void* getGrid;
void* setGrid;
void* getUserData;
void* setUserData;
void* getUserObject;
void* setUserObject;
void* getShaderProgram;
void* setShaderProgram;
void* getCamera;
void* isRunning;
void* registerScriptHandler;
void* unregisterScriptHandler;
void* onEnter;
void* onEnterTransitionDidFinish;
void* onExit;
void* onExitTransitionDidStart;
void* cleanup;
void* draw;
void* visit;
void* setActionManager;
void* getActionManager;
void* setScheduler;
void* getScheduler;
void* updateTransform;
void* nodeToParentTransform;
void* nodeToParentTransformFast;
void* parentToNodeTransform;
void* nodeToWorldTransform;
void* nodeToWorldTransformFast;
void* worldToNodeTransform;
void* addComponent;
void* removeComponent;
void* removeComponent;
void* removeAllComponents;
void* updateTweenAction;
void* updateTweenActionInt;
};
/* CustomSongLayerDelegate */
typedef struct CustomSongLayerDelegate_vtable CustomSongLayerDelegate_vtable, *PCustomSongLayerDelegate_vtable;
struct CustomSongLayerDelegate_vtable {
void* customSongLayerClosed;
};
/* AnimatedSpriteDelegate */
typedef struct AnimatedSpriteDelegate_vtable AnimatedSpriteDelegate_vtable, *PAnimatedSpriteDelegate_vtable;
struct AnimatedSpriteDelegate_vtable {
void* animationFinished;
};
/* SetupSpawnParticlePopup */
typedef struct SetupSpawnParticlePopup_vtable SetupSpawnParticlePopup_vtable, *PSetupSpawnParticlePopup_vtable;
struct SetupSpawnParticlePopup_vtable {
void* copyWithZone;
void* delete_SetupSpawnParticlePopup;
void* delete_SetupSpawnParticlePopup;
void* isEqual;
void* acceptVisitor;
void* update;
void* encodeWithCoder;
void* canEncode;
void* getTag;
void* setTag;
void* init;
void* setZOrder;
void* _setZOrder;
void* getZOrder;
void* setVertexZ;
void* getVertexZ;
void* setScaleX;
void* getScaleX;
void* setScaleY;
void* getScaleY;
void* setScale;
void* getScale;
void* setScale;
void* setPosition;
void* getPosition;
void* setPosition;
void* getPosition;
void* setPositionX;
void* getPositionX;
void* setPositionY;
void* getPositionY;
void* setSkewX;
void* getSkewX;
void* setSkewY;
void* getSkewY;
void* setAnchorPoint;
void* getAnchorPoint;
void* getAnchorPointInPoints;
void* setContentSize;
void* getContentSize;
void* getScaledContentSize;
void* setVisible;
void* isVisible;
void* setRotation;
void* getRotation;
void* setRotationX;
void* getRotationX;
void* setRotationY;
void* getRotationY;
void* setOrderOfArrival;
void* getOrderOfArrival;
void* setGLServerState;
void* getGLServerState;
void* ignoreAnchorPointForPosition;
void* isIgnoreAnchorPointForPosition;
void* addChild;
void* addChild;
void* addChild;
void* getChildByTag;
void* getChildren;
void* getChildrenCount;
void* setParent;
void* getParent;
void* removeFromParent;
void* removeFromParentAndCleanup;
void* removeMeAndCleanup;
void* removeChild;
void* removeChild;
void* removeChildByTag;
void* removeChildByTag;
void* removeAllChildren;
void* removeAllChildrenWithCleanup;
void* reorderChild;
void* sortAllChildren;
void* getGrid;
void* setGrid;
void* getUserData;
void* setUserData;
void* getUserObject;
void* setUserObject;
void* getShaderProgram;
void* setShaderProgram;
void* getCamera;
void* isRunning;
void* registerScriptHandler;
void* unregisterScriptHandler;
void* onEnter;
void* onEnterTransitionDidFinish;
void* onExit;
void* onExitTransitionDidStart;
void* cleanup;
void* draw;
void* visit;
void* setActionManager;
void* getActionManager;
void* setScheduler;
void* getScheduler;
void* updateTransform;
void* nodeToParentTransform;
void* nodeToParentTransformFast;
void* parentToNodeTransform;
void* nodeToWorldTransform;
void* nodeToWorldTransformFast;
void* worldToNodeTransform;
void* addComponent;
void* removeComponent;
void* removeComponent;
void* removeAllComponents;
void* updateTweenAction;
void* updateTweenActionInt;
void* ccTouchBegan;
void* ccTouchMoved;
void* ccTouchEnded;
void* ccTouchCancelled;
void* ccTouchesBegan;
void* ccTouchesMoved;
void* ccTouchesEnded;
void* ccTouchesCancelled;
void* didAccelerate;
void* registerWithTouchDispatcher;
void* registerScriptTouchHandler;
void* unregisterScriptTouchHandler;
void* isTouchEnabled;
void* setTouchEnabled;
void* setTouchMode;
void* getTouchMode;
void* setTouchPriority;
void* getTouchPriority;
void* isAccelerometerEnabled;
void* setAccelerometerEnabled;
void* setAccelerometerInterval;
void* isKeypadEnabled;
void* setKeypadEnabled;
void* isKeyboardEnabled;
void* setKeyboardEnabled;
void* isMouseEnabled;
void* setMouseEnabled;
void* keyBackClicked;
void* keyMenuClicked;
void* keyDown;
void* setPreviousPriority;
void* getPreviousPriority;
void* getOpacity;
void* getDisplayedOpacity;
void* setOpacity;
void* updateDisplayedOpacity;
void* isCascadeOpacityEnabled;
void* setCascadeOpacityEnabled;
void* getColor;
void* getDisplayedColor;
void* setColor;
void* updateDisplayedColor;
void* isCascadeColorEnabled;
void* setCascadeColorEnabled;
void* setOpacityModifyRGB;
void* isOpacityModifyRGB;
void* initWithColor;
void* initWithColor;
void* getBlendFunc;
void* setBlendFunc;
void* updateColor;
void* show;
void* pageChanged;
void* toggleGroup;
void* determineStartValues;
void* onClose;
void* textInputClosed;
void* textChanged;
void* textInputShouldOffset;
void* textInputReturn;
void* updateInputValue;
void* sliderBegan;
void* sliderEnded;
void* onPlusButton;
void* onCustomButton;
void* updateDefaultTriggerValues;
void* updateInputNode;
void* updateToggleItem;
void* valueDidChange;
void* getValue;
void* triggerValueFromSliderValue;
void* triggerSliderValueFromValue;
void* onCustomToggleTriggerValue;
void* valuePopupClosed;
};
/* SetupSpawnParticlePopup_1 */
typedef struct SetupSpawnParticlePopup_1_vtable SetupSpawnParticlePopup_1_vtable, *PSetupSpawnParticlePopup_1_vtable;
struct SetupSpawnParticlePopup_1_vtable {
void* delete_SetupSpawnParticlePopup;
void* delete_SetupSpawnParticlePopup;
void* ccTouchBegan;
void* ccTouchMoved;
void* ccTouchEnded;
void* ccTouchCancelled;
void* ccTouchesBegan;
void* ccTouchesMoved;
void* ccTouchesEnded;
void* ccTouchesCancelled;
void* setPreviousPriority;
void* getPreviousPriority;
};
/* SetupSpawnParticlePopup_2 */
typedef struct SetupSpawnParticlePopup_2_vtable SetupSpawnParticlePopup_2_vtable, *PSetupSpawnParticlePopup_2_vtable;
struct SetupSpawnParticlePopup_2_vtable {
void* didAccelerate;
};
/* SetupSpawnParticlePopup_3 */
typedef struct SetupSpawnParticlePopup_3_vtable SetupSpawnParticlePopup_3_vtable, *PSetupSpawnParticlePopup_3_vtable;
struct SetupSpawnParticlePopup_3_vtable {
void* keyBackClicked;
void* keyMenuClicked;
};
/* SetupSpawnParticlePopup_4 */
typedef struct SetupSpawnParticlePopup_4_vtable SetupSpawnParticlePopup_4_vtable, *PSetupSpawnParticlePopup_4_vtable;
struct SetupSpawnParticlePopup_4_vtable {
void* keyDown;
void* keyUp;
};
/* SetupSpawnParticlePopup_5 */
typedef struct SetupSpawnParticlePopup_5_vtable SetupSpawnParticlePopup_5_vtable, *PSetupSpawnParticlePopup_5_vtable;
struct SetupSpawnParticlePopup_5_vtable {
void* rightKeyDown;
void* rightKeyUp;
void* scrollWheel;
};
/* SetupSpawnParticlePopup_6 */
typedef struct SetupSpawnParticlePopup_6_vtable SetupSpawnParticlePopup_6_vtable, *PSetupSpawnParticlePopup_6_vtable;
struct SetupSpawnParticlePopup_6_vtable {
void* setColor;
void* getColor;
void* getDisplayedColor;
void* getDisplayedOpacity;
void* getOpacity;
void* setOpacity;
void* setOpacityModifyRGB;
void* isOpacityModifyRGB;
void* isCascadeColorEnabled;
void* setCascadeColorEnabled;
void* updateDisplayedColor;
void* isCascadeOpacityEnabled;
void* setCascadeOpacityEnabled;
void* updateDisplayedOpacity;
};
/* SetupSpawnParticlePopup_7 */
typedef struct SetupSpawnParticlePopup_7_vtable SetupSpawnParticlePopup_7_vtable, *PSetupSpawnParticlePopup_7_vtable;
struct SetupSpawnParticlePopup_7_vtable {
void* setBlendFunc;
void* getBlendFunc;
};
/* SetupSpawnParticlePopup_8 */
typedef struct SetupSpawnParticlePopup_8_vtable SetupSpawnParticlePopup_8_vtable, *PSetupSpawnParticlePopup_8_vtable;
struct SetupSpawnParticlePopup_8_vtable {
void* textChanged;
void* textInputOpened;
void* textInputClosed;
void* textInputShouldOffset;
void* textInputReturn;
void* allowTextInput;
void* enterPressed;
};
/* SetupSpawnParticlePopup_9 */
typedef struct SetupSpawnParticlePopup_9_vtable SetupSpawnParticlePopup_9_vtable, *PSetupSpawnParticlePopup_9_vtable;
struct SetupSpawnParticlePopup_9_vtable {
void* valuePopupClosed;
};
/* SetupSpawnParticlePopup_10 */
typedef struct SetupSpawnParticlePopup_10_vtable SetupSpawnParticlePopup_10_vtable, *PSetupSpawnParticlePopup_10_vtable;
struct SetupSpawnParticlePopup_10_vtable {
void* sliderBegan;
void* sliderEnded;
};
/* ListUploadDelegate */
typedef struct ListUploadDelegate_vtable ListUploadDelegate_vtable, *PListUploadDelegate_vtable;
struct ListUploadDelegate_vtable {
void* listUploadFinished;
void* listUploadFailed;
};
/* ArtistCell */
typedef struct ArtistCell_vtable ArtistCell_vtable, *PArtistCell_vtable;
struct ArtistCell_vtable {
void* copyWithZone;
void* delete_ArtistCell;
void* delete_ArtistCell;
void* isEqual;
void* acceptVisitor;
void* update;
void* encodeWithCoder;
void* canEncode;
void* getTag;
void* setTag;
void* init;
void* setZOrder;
void* _setZOrder;
void* getZOrder;
void* setVertexZ;
void* getVertexZ;
void* setScaleX;
void* getScaleX;
void* setScaleY;
void* getScaleY;
void* setScale;
void* getScale;
void* setScale;
void* setPosition;
void* getPosition;
void* setPosition;
void* getPosition;
void* setPositionX;
void* getPositionX;
void* setPositionY;
void* getPositionY;
void* setSkewX;
void* getSkewX;
void* setSkewY;
void* getSkewY;
void* setAnchorPoint;
void* getAnchorPoint;
void* getAnchorPointInPoints;
void* setContentSize;
void* getContentSize;
void* getScaledContentSize;
void* setVisible;
void* isVisible;
void* setRotation;
void* getRotation;
void* setRotationX;
void* getRotationX;
void* setRotationY;
void* getRotationY;
void* setOrderOfArrival;
void* getOrderOfArrival;
void* setGLServerState;
void* getGLServerState;
void* ignoreAnchorPointForPosition;
void* isIgnoreAnchorPointForPosition;
void* addChild;
void* addChild;
void* addChild;
void* getChildByTag;
void* getChildren;
void* getChildrenCount;
void* setParent;
void* getParent;
void* removeFromParent;
void* removeFromParentAndCleanup;
void* removeMeAndCleanup;
void* removeChild;
void* removeChild;
void* removeChildByTag;
void* removeChildByTag;
void* removeAllChildren;
void* removeAllChildrenWithCleanup;
void* reorderChild;
void* sortAllChildren;
void* getGrid;
void* setGrid;
void* getUserData;
void* setUserData;
void* getUserObject;
void* setUserObject;
void* getShaderProgram;
void* setShaderProgram;
void* getCamera;
void* isRunning;
void* registerScriptHandler;
void* unregisterScriptHandler;
void* onEnter;
void* onEnterTransitionDidFinish;
void* onExit;
void* onExitTransitionDidStart;
void* cleanup;
void* draw;
void* visit;
void* setActionManager;
void* getActionManager;
void* setScheduler;
void* getScheduler;
void* updateTransform;
void* nodeToParentTransform;
void* nodeToParentTransformFast;
void* parentToNodeTransform;
void* nodeToWorldTransform;
void* nodeToWorldTransformFast;
void* worldToNodeTransform;
void* addComponent;
void* removeComponent;
void* removeComponent;
void* removeAllComponents;
void* updateTweenAction;
void* updateTweenActionInt;
void* ccTouchBegan;
void* ccTouchMoved;
void* ccTouchEnded;
void* ccTouchCancelled;
void* ccTouchesBegan;
void* ccTouchesMoved;
void* ccTouchesEnded;
void* ccTouchesCancelled;
void* didAccelerate;
void* registerWithTouchDispatcher;
void* registerScriptTouchHandler;
void* unregisterScriptTouchHandler;
void* isTouchEnabled;
void* setTouchEnabled;
void* setTouchMode;
void* getTouchMode;
void* setTouchPriority;
void* getTouchPriority;
void* isAccelerometerEnabled;
void* setAccelerometerEnabled;
void* setAccelerometerInterval;
void* isKeypadEnabled;
void* setKeypadEnabled;
void* isKeyboardEnabled;
void* setKeyboardEnabled;
void* isMouseEnabled;
void* setMouseEnabled;
void* keyBackClicked;
void* keyMenuClicked;
void* keyDown;
void* setPreviousPriority;
void* getPreviousPriority;
};
/* ArtistCell_1 */
typedef struct ArtistCell_1_vtable ArtistCell_1_vtable, *PArtistCell_1_vtable;
struct ArtistCell_1_vtable {
void* delete_ArtistCell;
void* delete_ArtistCell;
void* ccTouchBegan;
void* ccTouchMoved;
void* ccTouchEnded;
void* ccTouchCancelled;
void* ccTouchesBegan;
void* ccTouchesMoved;
void* ccTouchesEnded;
void* ccTouchesCancelled;
void* setPreviousPriority;
void* getPreviousPriority;
};
/* ArtistCell_2 */
typedef struct ArtistCell_2_vtable ArtistCell_2_vtable, *PArtistCell_2_vtable;
struct ArtistCell_2_vtable {
void* didAccelerate;
};
/* ArtistCell_3 */
typedef struct ArtistCell_3_vtable ArtistCell_3_vtable, *PArtistCell_3_vtable;
struct ArtistCell_3_vtable {
void* keyBackClicked;
void* keyMenuClicked;
};
/* ArtistCell_4 */
typedef struct ArtistCell_4_vtable ArtistCell_4_vtable, *PArtistCell_4_vtable;
struct ArtistCell_4_vtable {
void* keyDown;
void* keyUp;
};
/* ArtistCell_5 */
typedef struct ArtistCell_5_vtable ArtistCell_5_vtable, *PArtistCell_5_vtable;
struct ArtistCell_5_vtable {
void* rightKeyDown;
void* rightKeyUp;
void* scrollWheel;
};
/* SimplePlayer */
typedef struct SimplePlayer_vtable SimplePlayer_vtable, *PSimplePlayer_vtable;
struct SimplePlayer_vtable {
void* copyWithZone;
void* delete_SimplePlayer;
void* delete_SimplePlayer;
void* isEqual;
void* acceptVisitor;
void* update;
void* encodeWithCoder;
void* canEncode;
void* getTag;
void* setTag;
void* init;
void* setZOrder;
void* _setZOrder;
void* getZOrder;
void* setVertexZ;
void* getVertexZ;
void* setScaleX;
void* getScaleX;
void* setScaleY;
void* getScaleY;
void* setScale;
void* getScale;
void* setScale;
void* setPosition;
void* getPosition;
void* setPosition;
void* getPosition;
void* setPositionX;
void* getPositionX;
void* setPositionY;
void* getPositionY;
void* setSkewX;
void* getSkewX;
void* setSkewY;
void* getSkewY;
void* setAnchorPoint;
void* getAnchorPoint;
void* getAnchorPointInPoints;
void* setContentSize;
void* getContentSize;
void* getScaledContentSize;
void* setVisible;
void* isVisible;
void* setRotation;
void* getRotation;
void* setRotationX;
void* getRotationX;
void* setRotationY;
void* getRotationY;
void* setOrderOfArrival;
void* getOrderOfArrival;
void* setGLServerState;
void* getGLServerState;
void* ignoreAnchorPointForPosition;
void* isIgnoreAnchorPointForPosition;
void* addChild;
void* addChild;
void* addChild;
void* getChildByTag;
void* getChildren;
void* getChildrenCount;
void* setParent;
void* getParent;
void* removeFromParent;
void* removeFromParentAndCleanup;
void* removeMeAndCleanup;
void* removeChild;
void* removeChild;
void* removeChildByTag;
void* removeChildByTag;
void* removeAllChildren;
void* removeAllChildrenWithCleanup;
void* reorderChild;
void* sortAllChildren;
void* getGrid;
void* setGrid;
void* getUserData;
void* setUserData;
void* getUserObject;
void* setUserObject;
void* getShaderProgram;
void* setShaderProgram;
void* getCamera;
void* isRunning;
void* registerScriptHandler;
void* unregisterScriptHandler;
void* onEnter;
void* onEnterTransitionDidFinish;
void* onExit;
void* onExitTransitionDidStart;
void* cleanup;
void* draw;
void* visit;
void* setActionManager;
void* getActionManager;
void* setScheduler;
void* getScheduler;
void* updateTransform;
void* nodeToParentTransform;
void* nodeToParentTransformFast;
void* parentToNodeTransform;
void* nodeToWorldTransform;
void* nodeToWorldTransformFast;
void* worldToNodeTransform;
void* addComponent;
void* removeComponent;
void* removeComponent;
void* removeAllComponents;
void* updateTweenAction;
void* updateTweenActionInt;
void* getOpacity;
void* getDisplayedOpacity;
void* setOpacity;
void* updateDisplayedOpacity;
void* isCascadeOpacityEnabled;
void* setCascadeOpacityEnabled;
void* getColor;
void* getDisplayedColor;
void* setColor;
void* updateDisplayedColor;
void* isCascadeColorEnabled;
void* setCascadeColorEnabled;
void* setOpacityModifyRGB;
void* isOpacityModifyRGB;
void* initWithTexture;
void* initWithTexture;
void* initWithTexture;
void* initWithSpriteFrame;
void* initWithSpriteFrameName;
void* initWithFile;
void* initWithFile;
void* setTexture;
void* getTexture;
void* setBlendFunc;
void* getBlendFunc;
void* setChildColor;
void* setChildOpacity;
void* getBatchNode;
void* setBatchNode;
void* refreshTextureRect;
void* setTextureRect;
void* setTextureRect;
void* setVertexRect;
void* setDisplayFrame;
void* isFrameDisplayed;
void* displayFrame;
void* setDisplayFrameWithAnimationName;
void* isDirty;
void* setDirty;
void* setTextureCoords;
void* updateBlendFunc;
void* setReorderChildDirtyRecursively;
void* setDirtyRecursively;
};
/* SimplePlayer_1 */
typedef struct SimplePlayer_1_vtable SimplePlayer_1_vtable, *PSimplePlayer_1_vtable;
struct SimplePlayer_1_vtable {
void* setColor;
void* getColor;
void* getDisplayedColor;
void* getDisplayedOpacity;
void* getOpacity;
void* setOpacity;
void* setOpacityModifyRGB;
void* isOpacityModifyRGB;
void* isCascadeColorEnabled;
void* setCascadeColorEnabled;
void* updateDisplayedColor;
void* isCascadeOpacityEnabled;
void* setCascadeOpacityEnabled;
void* updateDisplayedOpacity;
};
/* SimplePlayer_2 */
typedef struct SimplePlayer_2_vtable SimplePlayer_2_vtable, *PSimplePlayer_2_vtable;
struct SimplePlayer_2_vtable {
void* setBlendFunc;
void* getBlendFunc;
void* getTexture;
void* setTexture;
};
/* GJMGLayer */
typedef struct GJMGLayer_vtable GJMGLayer_vtable, *PGJMGLayer_vtable;
struct GJMGLayer_vtable {
void* copyWithZone;
void* delete_GJMGLayer;
void* delete_GJMGLayer;
void* isEqual;
void* acceptVisitor;
void* update;
void* encodeWithCoder;
void* canEncode;
void* getTag;
void* setTag;
void* init;
void* setZOrder;
void* _setZOrder;
void* getZOrder;
void* setVertexZ;
void* getVertexZ;
void* setScaleX;
void* getScaleX;
void* setScaleY;
void* getScaleY;
void* setScale;
void* getScale;
void* setScale;
void* setPosition;
void* getPosition;
void* setPosition;
void* getPosition;
void* setPositionX;
void* getPositionX;
void* setPositionY;
void* getPositionY;
void* setSkewX;
void* getSkewX;
void* setSkewY;
void* getSkewY;
void* setAnchorPoint;
void* getAnchorPoint;
void* getAnchorPointInPoints;
void* setContentSize;
void* getContentSize;
void* getScaledContentSize;
void* setVisible;
void* isVisible;
void* setRotation;
void* getRotation;
void* setRotationX;
void* getRotationX;
void* setRotationY;
void* getRotationY;
void* setOrderOfArrival;
void* getOrderOfArrival;
void* setGLServerState;
void* getGLServerState;
void* ignoreAnchorPointForPosition;
void* isIgnoreAnchorPointForPosition;
void* addChild;
void* addChild;
void* addChild;
void* getChildByTag;
void* getChildren;
void* getChildrenCount;
void* setParent;
void* getParent;
void* removeFromParent;
void* removeFromParentAndCleanup;
void* removeMeAndCleanup;
void* removeChild;
void* removeChild;
void* removeChildByTag;
void* removeChildByTag;
void* removeAllChildren;
void* removeAllChildrenWithCleanup;
void* reorderChild;
void* sortAllChildren;
void* getGrid;
void* setGrid;
void* getUserData;
void* setUserData;
void* getUserObject;
void* setUserObject;
void* getShaderProgram;
void* setShaderProgram;
void* getCamera;
void* isRunning;
void* registerScriptHandler;
void* unregisterScriptHandler;
void* onEnter;
void* onEnterTransitionDidFinish;
void* onExit;
void* onExitTransitionDidStart;
void* cleanup;
void* draw;
void* visit;
void* setActionManager;
void* getActionManager;
void* setScheduler;
void* getScheduler;
void* updateTransform;
void* nodeToParentTransform;
void* nodeToParentTransformFast;
void* parentToNodeTransform;
void* nodeToWorldTransform;
void* nodeToWorldTransformFast;
void* worldToNodeTransform;
void* addComponent;
void* removeComponent;
void* removeComponent;
void* removeAllComponents;
void* updateTweenAction;
void* updateTweenActionInt;
void* ccTouchBegan;
void* ccTouchMoved;
void* ccTouchEnded;
void* ccTouchCancelled;
void* ccTouchesBegan;
void* ccTouchesMoved;
void* ccTouchesEnded;
void* ccTouchesCancelled;
void* didAccelerate;
void* registerWithTouchDispatcher;
void* registerScriptTouchHandler;
void* unregisterScriptTouchHandler;
void* isTouchEnabled;
void* setTouchEnabled;
void* setTouchMode;
void* getTouchMode;
void* setTouchPriority;
void* getTouchPriority;
void* isAccelerometerEnabled;
void* setAccelerometerEnabled;
void* setAccelerometerInterval;
void* isKeypadEnabled;
void* setKeypadEnabled;
void* isKeyboardEnabled;
void* setKeyboardEnabled;
void* isMouseEnabled;
void* setMouseEnabled;
void* keyBackClicked;
void* keyMenuClicked;
void* keyDown;
void* setPreviousPriority;
void* getPreviousPriority;
void* showGround;
};
/* GJMGLayer_1 */
typedef struct GJMGLayer_1_vtable GJMGLayer_1_vtable, *PGJMGLayer_1_vtable;
struct GJMGLayer_1_vtable {
void* delete_GJMGLayer;
void* delete_GJMGLayer;
void* ccTouchBegan;
void* ccTouchMoved;
void* ccTouchEnded;
void* ccTouchCancelled;
void* ccTouchesBegan;
void* ccTouchesMoved;
void* ccTouchesEnded;
void* ccTouchesCancelled;
void* setPreviousPriority;
void* getPreviousPriority;
};
/* GJMGLayer_2 */
typedef struct GJMGLayer_2_vtable GJMGLayer_2_vtable, *PGJMGLayer_2_vtable;
struct GJMGLayer_2_vtable {
void* didAccelerate;
};
/* GJMGLayer_3 */
typedef struct GJMGLayer_3_vtable GJMGLayer_3_vtable, *PGJMGLayer_3_vtable;
struct GJMGLayer_3_vtable {
void* keyBackClicked;
void* keyMenuClicked;
};
/* GJMGLayer_4 */
typedef struct GJMGLayer_4_vtable GJMGLayer_4_vtable, *PGJMGLayer_4_vtable;
struct GJMGLayer_4_vtable {
void* keyDown;
void* keyUp;
};
/* GJMGLayer_5 */
typedef struct GJMGLayer_5_vtable GJMGLayer_5_vtable, *PGJMGLayer_5_vtable;
struct GJMGLayer_5_vtable {
void* rightKeyDown;
void* rightKeyUp;
void* scrollWheel;
};
/* DashRingObject */
typedef struct DashRingObject_vtable DashRingObject_vtable, *PDashRingObject_vtable;
struct DashRingObject_vtable {
void* copyWithZone;
void* delete_DashRingObject;
void* delete_DashRingObject;
void* isEqual;
void* acceptVisitor;
void* update;
void* encodeWithCoder;
void* canEncode;
void* getTag;
void* setTag;
void* init;
void* setZOrder;
void* _setZOrder;
void* getZOrder;
void* setVertexZ;
void* getVertexZ;
void* setScaleX;
void* getScaleX;
void* setScaleY;
void* getScaleY;
void* setScale;
void* getScale;
void* setScale;
void* setPosition;
void* getPosition;
void* setPosition;
void* getPosition;
void* setPositionX;
void* getPositionX;
void* setPositionY;
void* getPositionY;
void* setSkewX;
void* getSkewX;
void* setSkewY;
void* getSkewY;
void* setAnchorPoint;
void* getAnchorPoint;
void* getAnchorPointInPoints;
void* setContentSize;
void* getContentSize;
void* getScaledContentSize;
void* setVisible;
void* isVisible;
void* setRotation;
void* getRotation;
void* setRotationX;
void* getRotationX;
void* setRotationY;
void* getRotationY;
void* setOrderOfArrival;
void* getOrderOfArrival;
void* setGLServerState;
void* getGLServerState;
void* ignoreAnchorPointForPosition;
void* isIgnoreAnchorPointForPosition;
void* addChild;
void* addChild;
void* addChild;
void* getChildByTag;
void* getChildren;
void* getChildrenCount;
void* setParent;
void* getParent;
void* removeFromParent;
void* removeFromParentAndCleanup;
void* removeMeAndCleanup;
void* removeChild;
void* removeChild;
void* removeChildByTag;
void* removeChildByTag;
void* removeAllChildren;
void* removeAllChildrenWithCleanup;
void* reorderChild;
void* sortAllChildren;
void* getGrid;
void* setGrid;
void* getUserData;
void* setUserData;
void* getUserObject;
void* setUserObject;
void* getShaderProgram;
void* setShaderProgram;
void* getCamera;
void* isRunning;
void* registerScriptHandler;
void* unregisterScriptHandler;
void* onEnter;
void* onEnterTransitionDidFinish;
void* onExit;
void* onExitTransitionDidStart;
void* cleanup;
void* draw;
void* visit;
void* setActionManager;
void* getActionManager;
void* setScheduler;
void* getScheduler;
void* updateTransform;
void* nodeToParentTransform;
void* nodeToParentTransformFast;
void* parentToNodeTransform;
void* nodeToWorldTransform;
void* nodeToWorldTransformFast;
void* worldToNodeTransform;
void* addComponent;
void* removeComponent;
void* removeComponent;
void* removeAllComponents;
void* updateTweenAction;
void* updateTweenActionInt;
void* getOpacity;
void* getDisplayedOpacity;
void* setOpacity;
void* updateDisplayedOpacity;
void* isCascadeOpacityEnabled;
void* setCascadeOpacityEnabled;
void* getColor;
void* getDisplayedColor;
void* setColor;
void* updateDisplayedColor;
void* isCascadeColorEnabled;
void* setCascadeColorEnabled;
void* setOpacityModifyRGB;
void* isOpacityModifyRGB;
void* initWithTexture;
void* initWithTexture;
void* initWithTexture;
void* initWithSpriteFrame;
void* initWithSpriteFrameName;
void* initWithFile;
void* initWithFile;
void* setTexture;
void* getTexture;
void* setBlendFunc;
void* getBlendFunc;
void* setChildColor;
void* setChildOpacity;
void* getBatchNode;
void* setBatchNode;
void* refreshTextureRect;
void* setTextureRect;
void* setTextureRect;
void* setVertexRect;
void* setDisplayFrame;
void* isFrameDisplayed;
void* displayFrame;
void* setDisplayFrameWithAnimationName;
void* isDirty;
void* setDirty;
void* setTextureCoords;
void* updateBlendFunc;
void* setReorderChildDirtyRecursively;
void* setDirtyRecursively;
void* setFlipX;
void* setFlipY;
void* firstSetup;
void* customSetup;
void* setupCustomSprites;
void* addMainSpriteToParent;
void* resetObject;
void* triggerObject;
void* activateObject;
void* deactivateObject;
void* transferObjectRect;
void* getObjectRect;
void* getObjectRect;
void* getObjectRect2;
void* getObjectTextureRect;
void* getRealPosition;
void* setStartPos;
void* updateStartValues;
void* customObjectSetup;
void* getSaveString;
void* claimParticle;
void* unclaimParticle;
void* particleWasActivated;
void* isFlipX;
void* isFlipY;
void* setRScaleX;
void* setRScaleY;
void* setRScale;
void* getRScaleX;
void* getRScaleY;
void* setRRotation;
void* triggerActivated;
void* setObjectColor;
void* setGlowColor;
void* restoreObject;
void* animationTriggered;
void* selectObject;
void* activatedByPlayer;
void* hasBeenActivatedByPlayer;
void* hasBeenActivated;
void* getOrientedBox;
void* updateOrientedBox;
void* getObjectRotation;
void* updateMainColor;
void* updateSecondaryColor;
void* addToGroup;
void* removeFromGroup;
void* saveActiveColors;
void* spawnXPosition;
void* canAllowMultiActivate;
void* blendModeChanged;
void* updateParticleColor;
void* updateParticleOpacity;
void* updateMainParticleOpacity;
void* updateSecondaryParticleOpacity;
void* canReverse;
void* isSpecialSpawnObject;
void* canBeOrdered;
void* getObjectLabel;
void* setObjectLabel;
void* shouldDrawEditorHitbox;
void* getHasSyncedAnimation;
void* getHasRotateAction;
void* canMultiActivate;
void* updateTextKerning;
void* getTextKerning;
void* getObjectRectDirty;
void* setObjectRectDirty;
void* getOrientedRectDirty;
void* setOrientedRectDirty;
void* getType;
void* setType;
void* getStartPos;
void* powerOnObject;
void* powerOffObject;
void* stateSensitiveOff;
void* updateSyncedAnimation;
void* updateAnimateOnTrigger;
};
/* DashRingObject_1 */
typedef struct DashRingObject_1_vtable DashRingObject_1_vtable, *PDashRingObject_1_vtable;
struct DashRingObject_1_vtable {
void* setColor;
void* getColor;
void* getDisplayedColor;
void* getDisplayedOpacity;
void* getOpacity;
void* setOpacity;
void* setOpacityModifyRGB;
void* isOpacityModifyRGB;
void* isCascadeColorEnabled;
void* setCascadeColorEnabled;
void* updateDisplayedColor;
void* isCascadeOpacityEnabled;
void* setCascadeOpacityEnabled;
void* updateDisplayedOpacity;
};
/* DashRingObject_2 */
typedef struct DashRingObject_2_vtable DashRingObject_2_vtable, *PDashRingObject_2_vtable;
struct DashRingObject_2_vtable {
void* setBlendFunc;
void* getBlendFunc;
void* getTexture;
void* setTexture;
};
/* PlayerControlGameObject */
typedef struct PlayerControlGameObject_vtable PlayerControlGameObject_vtable, *PPlayerControlGameObject_vtable;
struct PlayerControlGameObject_vtable {
void* copyWithZone;
void* delete_PlayerControlGameObject;
void* delete_PlayerControlGameObject;
void* isEqual;
void* acceptVisitor;
void* update;
void* encodeWithCoder;
void* canEncode;
void* getTag;
void* setTag;
void* init;
void* setZOrder;
void* _setZOrder;
void* getZOrder;
void* setVertexZ;
void* getVertexZ;
void* setScaleX;
void* getScaleX;
void* setScaleY;
void* getScaleY;
void* setScale;
void* getScale;
void* setScale;
void* setPosition;
void* getPosition;
void* setPosition;
void* getPosition;
void* setPositionX;
void* getPositionX;
void* setPositionY;
void* getPositionY;
void* setSkewX;
void* getSkewX;
void* setSkewY;
void* getSkewY;
void* setAnchorPoint;
void* getAnchorPoint;
void* getAnchorPointInPoints;
void* setContentSize;
void* getContentSize;
void* getScaledContentSize;
void* setVisible;
void* isVisible;
void* setRotation;
void* getRotation;
void* setRotationX;
void* getRotationX;
void* setRotationY;
void* getRotationY;
void* setOrderOfArrival;
void* getOrderOfArrival;
void* setGLServerState;
void* getGLServerState;
void* ignoreAnchorPointForPosition;
void* isIgnoreAnchorPointForPosition;
void* addChild;
void* addChild;
void* addChild;
void* getChildByTag;
void* getChildren;
void* getChildrenCount;
void* setParent;
void* getParent;
void* removeFromParent;
void* removeFromParentAndCleanup;
void* removeMeAndCleanup;
void* removeChild;
void* removeChild;
void* removeChildByTag;
void* removeChildByTag;
void* removeAllChildren;
void* removeAllChildrenWithCleanup;
void* reorderChild;
void* sortAllChildren;
void* getGrid;
void* setGrid;
void* getUserData;
void* setUserData;
void* getUserObject;
void* setUserObject;
void* getShaderProgram;
void* setShaderProgram;
void* getCamera;
void* isRunning;
void* registerScriptHandler;
void* unregisterScriptHandler;
void* onEnter;
void* onEnterTransitionDidFinish;
void* onExit;
void* onExitTransitionDidStart;
void* cleanup;
void* draw;
void* visit;
void* setActionManager;
void* getActionManager;
void* setScheduler;
void* getScheduler;
void* updateTransform;
void* nodeToParentTransform;
void* nodeToParentTransformFast;
void* parentToNodeTransform;
void* nodeToWorldTransform;
void* nodeToWorldTransformFast;
void* worldToNodeTransform;
void* addComponent;
void* removeComponent;
void* removeComponent;
void* removeAllComponents;
void* updateTweenAction;
void* updateTweenActionInt;
void* getOpacity;
void* getDisplayedOpacity;
void* setOpacity;
void* updateDisplayedOpacity;
void* isCascadeOpacityEnabled;
void* setCascadeOpacityEnabled;
void* getColor;
void* getDisplayedColor;
void* setColor;
void* updateDisplayedColor;
void* isCascadeColorEnabled;
void* setCascadeColorEnabled;
void* setOpacityModifyRGB;
void* isOpacityModifyRGB;
void* initWithTexture;
void* initWithTexture;
void* initWithTexture;
void* initWithSpriteFrame;
void* initWithSpriteFrameName;
void* initWithFile;
void* initWithFile;
void* setTexture;
void* getTexture;
void* setBlendFunc;
void* getBlendFunc;
void* setChildColor;
void* setChildOpacity;
void* getBatchNode;
void* setBatchNode;
void* refreshTextureRect;
void* setTextureRect;
void* setTextureRect;
void* setVertexRect;
void* setDisplayFrame;
void* isFrameDisplayed;
void* displayFrame;
void* setDisplayFrameWithAnimationName;
void* isDirty;
void* setDirty;
void* setTextureCoords;
void* updateBlendFunc;
void* setReorderChildDirtyRecursively;
void* setDirtyRecursively;
void* setFlipX;
void* setFlipY;
void* firstSetup;
void* customSetup;
void* setupCustomSprites;
void* addMainSpriteToParent;
void* resetObject;
void* triggerObject;
void* activateObject;
void* deactivateObject;
void* transferObjectRect;
void* getObjectRect;
void* getObjectRect;
void* getObjectRect2;
void* getObjectTextureRect;
void* getRealPosition;
void* setStartPos;
void* updateStartValues;
void* customObjectSetup;
void* getSaveString;
void* claimParticle;
void* unclaimParticle;
void* particleWasActivated;
void* isFlipX;
void* isFlipY;
void* setRScaleX;
void* setRScaleY;
void* setRScale;
void* getRScaleX;
void* getRScaleY;
void* setRRotation;
void* triggerActivated;
void* setObjectColor;
void* setGlowColor;
void* restoreObject;
void* animationTriggered;
void* selectObject;
void* activatedByPlayer;
void* hasBeenActivatedByPlayer;
void* hasBeenActivated;
void* getOrientedBox;
void* updateOrientedBox;
void* getObjectRotation;
void* updateMainColor;
void* updateSecondaryColor;
void* addToGroup;
void* removeFromGroup;
void* saveActiveColors;
void* spawnXPosition;
void* canAllowMultiActivate;
void* blendModeChanged;
void* updateParticleColor;
void* updateParticleOpacity;
void* updateMainParticleOpacity;
void* updateSecondaryParticleOpacity;
void* canReverse;
void* isSpecialSpawnObject;
void* canBeOrdered;
void* getObjectLabel;
void* setObjectLabel;
void* shouldDrawEditorHitbox;
void* getHasSyncedAnimation;
void* getHasRotateAction;
void* canMultiActivate;
void* updateTextKerning;
void* getTextKerning;
void* getObjectRectDirty;
void* setObjectRectDirty;
void* getOrientedRectDirty;
void* setOrientedRectDirty;
void* getType;
void* setType;
void* getStartPos;
void* powerOnObject;
void* powerOffObject;
void* stateSensitiveOff;
void* updateSyncedAnimation;
void* updateAnimateOnTrigger;
};
/* PlayerControlGameObject_1 */
typedef struct PlayerControlGameObject_1_vtable PlayerControlGameObject_1_vtable, *PPlayerControlGameObject_1_vtable;
struct PlayerControlGameObject_1_vtable {
void* setColor;
void* getColor;
void* getDisplayedColor;
void* getDisplayedOpacity;
void* getOpacity;
void* setOpacity;
void* setOpacityModifyRGB;
void* isOpacityModifyRGB;
void* isCascadeColorEnabled;
void* setCascadeColorEnabled;
void* updateDisplayedColor;
void* isCascadeOpacityEnabled;
void* setCascadeOpacityEnabled;
void* updateDisplayedOpacity;
};
/* PlayerControlGameObject_2 */
typedef struct PlayerControlGameObject_2_vtable PlayerControlGameObject_2_vtable, *PPlayerControlGameObject_2_vtable;
struct PlayerControlGameObject_2_vtable {
void* setBlendFunc;
void* getBlendFunc;
void* getTexture;
void* setTexture;
};
/* UIObjectSettingsPopup */
typedef struct UIObjectSettingsPopup_vtable UIObjectSettingsPopup_vtable, *PUIObjectSettingsPopup_vtable;
struct UIObjectSettingsPopup_vtable {
void* copyWithZone;
void* delete_UIObjectSettingsPopup;
void* delete_UIObjectSettingsPopup;
void* isEqual;
void* acceptVisitor;
void* update;
void* encodeWithCoder;
void* canEncode;
void* getTag;
void* setTag;
void* init;
void* setZOrder;
void* _setZOrder;
void* getZOrder;
void* setVertexZ;
void* getVertexZ;
void* setScaleX;
void* getScaleX;
void* setScaleY;
void* getScaleY;
void* setScale;
void* getScale;
void* setScale;
void* setPosition;
void* getPosition;
void* setPosition;
void* getPosition;
void* setPositionX;
void* getPositionX;
void* setPositionY;
void* getPositionY;
void* setSkewX;
void* getSkewX;
void* setSkewY;
void* getSkewY;
void* setAnchorPoint;
void* getAnchorPoint;
void* getAnchorPointInPoints;
void* setContentSize;
void* getContentSize;
void* getScaledContentSize;
void* setVisible;
void* isVisible;
void* setRotation;
void* getRotation;
void* setRotationX;
void* getRotationX;
void* setRotationY;
void* getRotationY;
void* setOrderOfArrival;
void* getOrderOfArrival;
void* setGLServerState;
void* getGLServerState;
void* ignoreAnchorPointForPosition;
void* isIgnoreAnchorPointForPosition;
void* addChild;
void* addChild;
void* addChild;
void* getChildByTag;
void* getChildren;
void* getChildrenCount;
void* setParent;
void* getParent;
void* removeFromParent;
void* removeFromParentAndCleanup;
void* removeMeAndCleanup;
void* removeChild;
void* removeChild;
void* removeChildByTag;
void* removeChildByTag;
void* removeAllChildren;
void* removeAllChildrenWithCleanup;
void* reorderChild;
void* sortAllChildren;
void* getGrid;
void* setGrid;
void* getUserData;
void* setUserData;
void* getUserObject;
void* setUserObject;
void* getShaderProgram;
void* setShaderProgram;
void* getCamera;
void* isRunning;
void* registerScriptHandler;
void* unregisterScriptHandler;
void* onEnter;
void* onEnterTransitionDidFinish;
void* onExit;
void* onExitTransitionDidStart;
void* cleanup;
void* draw;
void* visit;
void* setActionManager;
void* getActionManager;
void* setScheduler;
void* getScheduler;
void* updateTransform;
void* nodeToParentTransform;
void* nodeToParentTransformFast;
void* parentToNodeTransform;
void* nodeToWorldTransform;
void* nodeToWorldTransformFast;
void* worldToNodeTransform;
void* addComponent;
void* removeComponent;
void* removeComponent;
void* removeAllComponents;
void* updateTweenAction;
void* updateTweenActionInt;
void* ccTouchBegan;
void* ccTouchMoved;
void* ccTouchEnded;
void* ccTouchCancelled;
void* ccTouchesBegan;
void* ccTouchesMoved;
void* ccTouchesEnded;
void* ccTouchesCancelled;
void* didAccelerate;
void* registerWithTouchDispatcher;
void* registerScriptTouchHandler;
void* unregisterScriptTouchHandler;
void* isTouchEnabled;
void* setTouchEnabled;
void* setTouchMode;
void* getTouchMode;
void* setTouchPriority;
void* getTouchPriority;
void* isAccelerometerEnabled;
void* setAccelerometerEnabled;
void* setAccelerometerInterval;
void* isKeypadEnabled;
void* setKeypadEnabled;
void* isKeyboardEnabled;
void* setKeyboardEnabled;
void* isMouseEnabled;
void* setMouseEnabled;
void* keyBackClicked;
void* keyMenuClicked;
void* keyDown;
void* setPreviousPriority;
void* getPreviousPriority;
void* getOpacity;
void* getDisplayedOpacity;
void* setOpacity;
void* updateDisplayedOpacity;
void* isCascadeOpacityEnabled;
void* setCascadeOpacityEnabled;
void* getColor;
void* getDisplayedColor;
void* setColor;
void* updateDisplayedColor;
void* isCascadeColorEnabled;
void* setCascadeColorEnabled;
void* setOpacityModifyRGB;
void* isOpacityModifyRGB;
void* initWithColor;
void* initWithColor;
void* getBlendFunc;
void* setBlendFunc;
void* updateColor;
void* show;
void* pageChanged;
void* toggleGroup;
void* determineStartValues;
void* onClose;
void* textInputClosed;
void* textChanged;
void* textInputShouldOffset;
void* textInputReturn;
void* updateInputValue;
void* sliderBegan;
void* sliderEnded;
void* onPlusButton;
void* onCustomButton;
void* updateDefaultTriggerValues;
void* updateInputNode;
void* updateToggleItem;
void* valueDidChange;
void* getValue;
void* triggerValueFromSliderValue;
void* triggerSliderValueFromValue;
void* onCustomToggleTriggerValue;
void* valuePopupClosed;
};
/* UIObjectSettingsPopup_1 */
typedef struct UIObjectSettingsPopup_1_vtable UIObjectSettingsPopup_1_vtable, *PUIObjectSettingsPopup_1_vtable;
struct UIObjectSettingsPopup_1_vtable {
void* delete_UIObjectSettingsPopup;
void* delete_UIObjectSettingsPopup;
void* ccTouchBegan;
void* ccTouchMoved;
void* ccTouchEnded;
void* ccTouchCancelled;
void* ccTouchesBegan;
void* ccTouchesMoved;
void* ccTouchesEnded;
void* ccTouchesCancelled;
void* setPreviousPriority;
void* getPreviousPriority;
};
/* UIObjectSettingsPopup_2 */
typedef struct UIObjectSettingsPopup_2_vtable UIObjectSettingsPopup_2_vtable, *PUIObjectSettingsPopup_2_vtable;
struct UIObjectSettingsPopup_2_vtable {
void* didAccelerate;
};
/* UIObjectSettingsPopup_3 */
typedef struct UIObjectSettingsPopup_3_vtable UIObjectSettingsPopup_3_vtable, *PUIObjectSettingsPopup_3_vtable;
struct UIObjectSettingsPopup_3_vtable {
void* keyBackClicked;
void* keyMenuClicked;
};
/* UIObjectSettingsPopup_4 */
typedef struct UIObjectSettingsPopup_4_vtable UIObjectSettingsPopup_4_vtable, *PUIObjectSettingsPopup_4_vtable;
struct UIObjectSettingsPopup_4_vtable {
void* keyDown;
void* keyUp;
};
/* UIObjectSettingsPopup_5 */
typedef struct UIObjectSettingsPopup_5_vtable UIObjectSettingsPopup_5_vtable, *PUIObjectSettingsPopup_5_vtable;
struct UIObjectSettingsPopup_5_vtable {
void* rightKeyDown;
void* rightKeyUp;
void* scrollWheel;
};
/* UIObjectSettingsPopup_6 */
typedef struct UIObjectSettingsPopup_6_vtable UIObjectSettingsPopup_6_vtable, *PUIObjectSettingsPopup_6_vtable;
struct UIObjectSettingsPopup_6_vtable {
void* setColor;
void* getColor;
void* getDisplayedColor;
void* getDisplayedOpacity;
void* getOpacity;
void* setOpacity;
void* setOpacityModifyRGB;
void* isOpacityModifyRGB;
void* isCascadeColorEnabled;
void* setCascadeColorEnabled;
void* updateDisplayedColor;
void* isCascadeOpacityEnabled;
void* setCascadeOpacityEnabled;
void* updateDisplayedOpacity;
};
/* UIObjectSettingsPopup_7 */
typedef struct UIObjectSettingsPopup_7_vtable UIObjectSettingsPopup_7_vtable, *PUIObjectSettingsPopup_7_vtable;
struct UIObjectSettingsPopup_7_vtable {
void* setBlendFunc;
void* getBlendFunc;
};
/* UIObjectSettingsPopup_8 */
typedef struct UIObjectSettingsPopup_8_vtable UIObjectSettingsPopup_8_vtable, *PUIObjectSettingsPopup_8_vtable;
struct UIObjectSettingsPopup_8_vtable {
void* textChanged;
void* textInputOpened;
void* textInputClosed;
void* textInputShouldOffset;
void* textInputReturn;
void* allowTextInput;
void* enterPressed;
};
/* UIObjectSettingsPopup_9 */
typedef struct UIObjectSettingsPopup_9_vtable UIObjectSettingsPopup_9_vtable, *PUIObjectSettingsPopup_9_vtable;
struct UIObjectSettingsPopup_9_vtable {
void* valuePopupClosed;
};
/* UIObjectSettingsPopup_10 */
typedef struct UIObjectSettingsPopup_10_vtable UIObjectSettingsPopup_10_vtable, *PUIObjectSettingsPopup_10_vtable;
struct UIObjectSettingsPopup_10_vtable {
void* sliderBegan;
void* sliderEnded;
};
/* BonusDropdown */
typedef struct BonusDropdown_vtable BonusDropdown_vtable, *PBonusDropdown_vtable;
struct BonusDropdown_vtable {
void* copyWithZone;
void* delete_BonusDropdown;
void* delete_BonusDropdown;
void* isEqual;
void* acceptVisitor;
void* update;
void* encodeWithCoder;
void* canEncode;
void* getTag;
void* setTag;
void* init;
void* setZOrder;
void* _setZOrder;
void* getZOrder;
void* setVertexZ;
void* getVertexZ;
void* setScaleX;
void* getScaleX;
void* setScaleY;
void* getScaleY;
void* setScale;
void* getScale;
void* setScale;
void* setPosition;
void* getPosition;
void* setPosition;
void* getPosition;
void* setPositionX;
void* getPositionX;
void* setPositionY;
void* getPositionY;
void* setSkewX;
void* getSkewX;
void* setSkewY;
void* getSkewY;
void* setAnchorPoint;
void* getAnchorPoint;
void* getAnchorPointInPoints;
void* setContentSize;
void* getContentSize;
void* getScaledContentSize;
void* setVisible;
void* isVisible;
void* setRotation;
void* getRotation;
void* setRotationX;
void* getRotationX;
void* setRotationY;
void* getRotationY;
void* setOrderOfArrival;
void* getOrderOfArrival;
void* setGLServerState;
void* getGLServerState;
void* ignoreAnchorPointForPosition;
void* isIgnoreAnchorPointForPosition;
void* addChild;
void* addChild;
void* addChild;
void* getChildByTag;
void* getChildren;
void* getChildrenCount;
void* setParent;
void* getParent;
void* removeFromParent;
void* removeFromParentAndCleanup;
void* removeMeAndCleanup;
void* removeChild;
void* removeChild;
void* removeChildByTag;
void* removeChildByTag;
void* removeAllChildren;
void* removeAllChildrenWithCleanup;
void* reorderChild;
void* sortAllChildren;
void* getGrid;
void* setGrid;
void* getUserData;
void* setUserData;
void* getUserObject;
void* setUserObject;
void* getShaderProgram;
void* setShaderProgram;
void* getCamera;
void* isRunning;
void* registerScriptHandler;
void* unregisterScriptHandler;
void* onEnter;
void* onEnterTransitionDidFinish;
void* onExit;
void* onExitTransitionDidStart;
void* cleanup;
void* draw;
void* visit;
void* setActionManager;
void* getActionManager;
void* setScheduler;
void* getScheduler;
void* updateTransform;
void* nodeToParentTransform;
void* nodeToParentTransformFast;
void* parentToNodeTransform;
void* nodeToWorldTransform;
void* nodeToWorldTransformFast;
void* worldToNodeTransform;
void* addComponent;
void* removeComponent;
void* removeComponent;
void* removeAllComponents;
void* updateTweenAction;
void* updateTweenActionInt;
};
/* LoadingLayer */
typedef struct LoadingLayer_vtable LoadingLayer_vtable, *PLoadingLayer_vtable;
struct LoadingLayer_vtable {
void* copyWithZone;
void* delete_LoadingLayer;
void* delete_LoadingLayer;
void* isEqual;
void* acceptVisitor;
void* update;
void* encodeWithCoder;
void* canEncode;
void* getTag;
void* setTag;
void* init;
void* setZOrder;
void* _setZOrder;
void* getZOrder;
void* setVertexZ;
void* getVertexZ;
void* setScaleX;
void* getScaleX;
void* setScaleY;
void* getScaleY;
void* setScale;
void* getScale;
void* setScale;
void* setPosition;
void* getPosition;
void* setPosition;
void* getPosition;
void* setPositionX;
void* getPositionX;
void* setPositionY;
void* getPositionY;
void* setSkewX;
void* getSkewX;
void* setSkewY;
void* getSkewY;
void* setAnchorPoint;
void* getAnchorPoint;
void* getAnchorPointInPoints;
void* setContentSize;
void* getContentSize;
void* getScaledContentSize;
void* setVisible;
void* isVisible;
void* setRotation;
void* getRotation;
void* setRotationX;
void* getRotationX;
void* setRotationY;
void* getRotationY;
void* setOrderOfArrival;
void* getOrderOfArrival;
void* setGLServerState;
void* getGLServerState;
void* ignoreAnchorPointForPosition;
void* isIgnoreAnchorPointForPosition;
void* addChild;
void* addChild;
void* addChild;
void* getChildByTag;
void* getChildren;
void* getChildrenCount;
void* setParent;
void* getParent;
void* removeFromParent;
void* removeFromParentAndCleanup;
void* removeMeAndCleanup;
void* removeChild;
void* removeChild;
void* removeChildByTag;
void* removeChildByTag;
void* removeAllChildren;
void* removeAllChildrenWithCleanup;
void* reorderChild;
void* sortAllChildren;
void* getGrid;
void* setGrid;
void* getUserData;
void* setUserData;
void* getUserObject;
void* setUserObject;
void* getShaderProgram;
void* setShaderProgram;
void* getCamera;
void* isRunning;
void* registerScriptHandler;
void* unregisterScriptHandler;
void* onEnter;
void* onEnterTransitionDidFinish;
void* onExit;
void* onExitTransitionDidStart;
void* cleanup;
void* draw;
void* visit;
void* setActionManager;
void* getActionManager;
void* setScheduler;
void* getScheduler;
void* updateTransform;
void* nodeToParentTransform;
void* nodeToParentTransformFast;
void* parentToNodeTransform;
void* nodeToWorldTransform;
void* nodeToWorldTransformFast;
void* worldToNodeTransform;
void* addComponent;
void* removeComponent;
void* removeComponent;
void* removeAllComponents;
void* updateTweenAction;
void* updateTweenActionInt;
void* ccTouchBegan;
void* ccTouchMoved;
void* ccTouchEnded;
void* ccTouchCancelled;
void* ccTouchesBegan;
void* ccTouchesMoved;
void* ccTouchesEnded;
void* ccTouchesCancelled;
void* didAccelerate;
void* registerWithTouchDispatcher;
void* registerScriptTouchHandler;
void* unregisterScriptTouchHandler;
void* isTouchEnabled;
void* setTouchEnabled;
void* setTouchMode;
void* getTouchMode;
void* setTouchPriority;
void* getTouchPriority;
void* isAccelerometerEnabled;
void* setAccelerometerEnabled;
void* setAccelerometerInterval;
void* isKeypadEnabled;
void* setKeypadEnabled;
void* isKeyboardEnabled;
void* setKeyboardEnabled;
void* isMouseEnabled;
void* setMouseEnabled;
void* keyBackClicked;
void* keyMenuClicked;
void* keyDown;
void* setPreviousPriority;
void* getPreviousPriority;
};
/* LoadingLayer_1 */
typedef struct LoadingLayer_1_vtable LoadingLayer_1_vtable, *PLoadingLayer_1_vtable;
struct LoadingLayer_1_vtable {
void* delete_LoadingLayer;
void* delete_LoadingLayer;
void* ccTouchBegan;
void* ccTouchMoved;
void* ccTouchEnded;
void* ccTouchCancelled;
void* ccTouchesBegan;
void* ccTouchesMoved;
void* ccTouchesEnded;
void* ccTouchesCancelled;
void* setPreviousPriority;
void* getPreviousPriority;
};
/* LoadingLayer_2 */
typedef struct LoadingLayer_2_vtable LoadingLayer_2_vtable, *PLoadingLayer_2_vtable;
struct LoadingLayer_2_vtable {
void* didAccelerate;
};
/* LoadingLayer_3 */
typedef struct LoadingLayer_3_vtable LoadingLayer_3_vtable, *PLoadingLayer_3_vtable;
struct LoadingLayer_3_vtable {
void* keyBackClicked;
void* keyMenuClicked;
};
/* LoadingLayer_4 */
typedef struct LoadingLayer_4_vtable LoadingLayer_4_vtable, *PLoadingLayer_4_vtable;
struct LoadingLayer_4_vtable {
void* keyDown;
void* keyUp;
};
/* LoadingLayer_5 */
typedef struct LoadingLayer_5_vtable LoadingLayer_5_vtable, *PLoadingLayer_5_vtable;
struct LoadingLayer_5_vtable {
void* rightKeyDown;
void* rightKeyUp;
void* scrollWheel;
};
/* MessagesProfilePage */
typedef struct MessagesProfilePage_vtable MessagesProfilePage_vtable, *PMessagesProfilePage_vtable;
struct MessagesProfilePage_vtable {
void* copyWithZone;
void* delete_MessagesProfilePage;
void* delete_MessagesProfilePage;
void* isEqual;
void* acceptVisitor;
void* update;
void* encodeWithCoder;
void* canEncode;
void* getTag;
void* setTag;
void* init;
void* setZOrder;
void* _setZOrder;
void* getZOrder;
void* setVertexZ;
void* getVertexZ;
void* setScaleX;
void* getScaleX;
void* setScaleY;
void* getScaleY;
void* setScale;
void* getScale;
void* setScale;
void* setPosition;
void* getPosition;
void* setPosition;
void* getPosition;
void* setPositionX;
void* getPositionX;
void* setPositionY;
void* getPositionY;
void* setSkewX;
void* getSkewX;
void* setSkewY;
void* getSkewY;
void* setAnchorPoint;
void* getAnchorPoint;
void* getAnchorPointInPoints;
void* setContentSize;
void* getContentSize;
void* getScaledContentSize;
void* setVisible;
void* isVisible;
void* setRotation;
void* getRotation;
void* setRotationX;
void* getRotationX;
void* setRotationY;
void* getRotationY;
void* setOrderOfArrival;
void* getOrderOfArrival;
void* setGLServerState;
void* getGLServerState;
void* ignoreAnchorPointForPosition;
void* isIgnoreAnchorPointForPosition;
void* addChild;
void* addChild;
void* addChild;
void* getChildByTag;
void* getChildren;
void* getChildrenCount;
void* setParent;
void* getParent;
void* removeFromParent;
void* removeFromParentAndCleanup;
void* removeMeAndCleanup;
void* removeChild;
void* removeChild;
void* removeChildByTag;
void* removeChildByTag;
void* removeAllChildren;
void* removeAllChildrenWithCleanup;
void* reorderChild;
void* sortAllChildren;
void* getGrid;
void* setGrid;
void* getUserData;
void* setUserData;
void* getUserObject;
void* setUserObject;
void* getShaderProgram;
void* setShaderProgram;
void* getCamera;
void* isRunning;
void* registerScriptHandler;
void* unregisterScriptHandler;
void* onEnter;
void* onEnterTransitionDidFinish;
void* onExit;
void* onExitTransitionDidStart;
void* cleanup;
void* draw;
void* visit;
void* setActionManager;
void* getActionManager;
void* setScheduler;
void* getScheduler;
void* updateTransform;
void* nodeToParentTransform;
void* nodeToParentTransformFast;
void* parentToNodeTransform;
void* nodeToWorldTransform;
void* nodeToWorldTransformFast;
void* worldToNodeTransform;
void* addComponent;
void* removeComponent;
void* removeComponent;
void* removeAllComponents;
void* updateTweenAction;
void* updateTweenActionInt;
void* ccTouchBegan;
void* ccTouchMoved;
void* ccTouchEnded;
void* ccTouchCancelled;
void* ccTouchesBegan;
void* ccTouchesMoved;
void* ccTouchesEnded;
void* ccTouchesCancelled;
void* didAccelerate;
void* registerWithTouchDispatcher;
void* registerScriptTouchHandler;
void* unregisterScriptTouchHandler;
void* isTouchEnabled;
void* setTouchEnabled;
void* setTouchMode;
void* getTouchMode;
void* setTouchPriority;
void* getTouchPriority;
void* isAccelerometerEnabled;
void* setAccelerometerEnabled;
void* setAccelerometerInterval;
void* isKeypadEnabled;
void* setKeypadEnabled;
void* isKeyboardEnabled;
void* setKeyboardEnabled;
void* isMouseEnabled;
void* setMouseEnabled;
void* keyBackClicked;
void* keyMenuClicked;
void* keyDown;
void* setPreviousPriority;
void* getPreviousPriority;
void* getOpacity;
void* getDisplayedOpacity;
void* setOpacity;
void* updateDisplayedOpacity;
void* isCascadeOpacityEnabled;
void* setCascadeOpacityEnabled;
void* getColor;
void* getDisplayedColor;
void* setColor;
void* updateDisplayedColor;
void* isCascadeColorEnabled;
void* setCascadeColorEnabled;
void* setOpacityModifyRGB;
void* isOpacityModifyRGB;
void* initWithColor;
void* initWithColor;
void* getBlendFunc;
void* setBlendFunc;
void* updateColor;
void* show;
void* FLAlert_Clicked;
void* onClosePopup;
void* uploadActionFinished;
void* uploadActionFailed;
void* loadMessagesFinished;
void* loadMessagesFailed;
void* forceReloadMessages;
void* setupPageInfo;
};
/* MessagesProfilePage_1 */
typedef struct MessagesProfilePage_1_vtable MessagesProfilePage_1_vtable, *PMessagesProfilePage_1_vtable;
struct MessagesProfilePage_1_vtable {
void* delete_MessagesProfilePage;
void* delete_MessagesProfilePage;
void* ccTouchBegan;
void* ccTouchMoved;
void* ccTouchEnded;
void* ccTouchCancelled;
void* ccTouchesBegan;
void* ccTouchesMoved;
void* ccTouchesEnded;
void* ccTouchesCancelled;
void* setPreviousPriority;
void* getPreviousPriority;
};
/* MessagesProfilePage_2 */
typedef struct MessagesProfilePage_2_vtable MessagesProfilePage_2_vtable, *PMessagesProfilePage_2_vtable;
struct MessagesProfilePage_2_vtable {
void* didAccelerate;
};
/* MessagesProfilePage_3 */
typedef struct MessagesProfilePage_3_vtable MessagesProfilePage_3_vtable, *PMessagesProfilePage_3_vtable;
struct MessagesProfilePage_3_vtable {
void* keyBackClicked;
void* keyMenuClicked;
};
/* MessagesProfilePage_4 */
typedef struct MessagesProfilePage_4_vtable MessagesProfilePage_4_vtable, *PMessagesProfilePage_4_vtable;
struct MessagesProfilePage_4_vtable {
void* keyDown;
void* keyUp;
};
/* MessagesProfilePage_5 */
typedef struct MessagesProfilePage_5_vtable MessagesProfilePage_5_vtable, *PMessagesProfilePage_5_vtable;
struct MessagesProfilePage_5_vtable {
void* rightKeyDown;
void* rightKeyUp;
void* scrollWheel;
};
/* MessagesProfilePage_6 */
typedef struct MessagesProfilePage_6_vtable MessagesProfilePage_6_vtable, *PMessagesProfilePage_6_vtable;
struct MessagesProfilePage_6_vtable {
void* setColor;
void* getColor;
void* getDisplayedColor;
void* getDisplayedOpacity;
void* getOpacity;
void* setOpacity;
void* setOpacityModifyRGB;
void* isOpacityModifyRGB;
void* isCascadeColorEnabled;
void* setCascadeColorEnabled;
void* updateDisplayedColor;
void* isCascadeOpacityEnabled;
void* setCascadeOpacityEnabled;
void* updateDisplayedOpacity;
};
/* MessagesProfilePage_7 */
typedef struct MessagesProfilePage_7_vtable MessagesProfilePage_7_vtable, *PMessagesProfilePage_7_vtable;
struct MessagesProfilePage_7_vtable {
void* setBlendFunc;
void* getBlendFunc;
};
/* MessagesProfilePage_8 */
typedef struct MessagesProfilePage_8_vtable MessagesProfilePage_8_vtable, *PMessagesProfilePage_8_vtable;
struct MessagesProfilePage_8_vtable {
void* FLAlert_Clicked;
};
/* MessagesProfilePage_9 */
typedef struct MessagesProfilePage_9_vtable MessagesProfilePage_9_vtable, *PMessagesProfilePage_9_vtable;
struct MessagesProfilePage_9_vtable {
void* uploadActionFinished;
void* uploadActionFailed;
};
/* MessagesProfilePage_10 */
typedef struct MessagesProfilePage_10_vtable MessagesProfilePage_10_vtable, *PMessagesProfilePage_10_vtable;
struct MessagesProfilePage_10_vtable {
void* onClosePopup;
};
/* MessagesProfilePage_11 */
typedef struct MessagesProfilePage_11_vtable MessagesProfilePage_11_vtable, *PMessagesProfilePage_11_vtable;
struct MessagesProfilePage_11_vtable {
void* loadMessagesFinished;
void* loadMessagesFailed;
void* forceReloadMessages;
void* setupPageInfo;
};
/* ShaderGameObject */
typedef struct ShaderGameObject_vtable ShaderGameObject_vtable, *PShaderGameObject_vtable;
struct ShaderGameObject_vtable {
void* copyWithZone;
void* delete_ShaderGameObject;
void* delete_ShaderGameObject;
void* isEqual;
void* acceptVisitor;
void* update;
void* encodeWithCoder;
void* canEncode;
void* getTag;
void* setTag;
void* init;
void* setZOrder;
void* _setZOrder;
void* getZOrder;
void* setVertexZ;
void* getVertexZ;
void* setScaleX;
void* getScaleX;
void* setScaleY;
void* getScaleY;
void* setScale;
void* getScale;
void* setScale;
void* setPosition;
void* getPosition;
void* setPosition;
void* getPosition;
void* setPositionX;
void* getPositionX;
void* setPositionY;
void* getPositionY;
void* setSkewX;
void* getSkewX;
void* setSkewY;
void* getSkewY;
void* setAnchorPoint;
void* getAnchorPoint;
void* getAnchorPointInPoints;
void* setContentSize;
void* getContentSize;
void* getScaledContentSize;
void* setVisible;
void* isVisible;
void* setRotation;
void* getRotation;
void* setRotationX;
void* getRotationX;
void* setRotationY;
void* getRotationY;
void* setOrderOfArrival;
void* getOrderOfArrival;
void* setGLServerState;
void* getGLServerState;
void* ignoreAnchorPointForPosition;
void* isIgnoreAnchorPointForPosition;
void* addChild;
void* addChild;
void* addChild;
void* getChildByTag;
void* getChildren;
void* getChildrenCount;
void* setParent;
void* getParent;
void* removeFromParent;
void* removeFromParentAndCleanup;
void* removeMeAndCleanup;
void* removeChild;
void* removeChild;
void* removeChildByTag;
void* removeChildByTag;
void* removeAllChildren;
void* removeAllChildrenWithCleanup;
void* reorderChild;
void* sortAllChildren;
void* getGrid;
void* setGrid;
void* getUserData;
void* setUserData;
void* getUserObject;
void* setUserObject;
void* getShaderProgram;
void* setShaderProgram;
void* getCamera;
void* isRunning;
void* registerScriptHandler;
void* unregisterScriptHandler;
void* onEnter;
void* onEnterTransitionDidFinish;
void* onExit;
void* onExitTransitionDidStart;
void* cleanup;
void* draw;
void* visit;
void* setActionManager;
void* getActionManager;
void* setScheduler;
void* getScheduler;
void* updateTransform;
void* nodeToParentTransform;
void* nodeToParentTransformFast;
void* parentToNodeTransform;
void* nodeToWorldTransform;
void* nodeToWorldTransformFast;
void* worldToNodeTransform;
void* addComponent;
void* removeComponent;
void* removeComponent;
void* removeAllComponents;
void* updateTweenAction;
void* updateTweenActionInt;
void* getOpacity;
void* getDisplayedOpacity;
void* setOpacity;
void* updateDisplayedOpacity;
void* isCascadeOpacityEnabled;
void* setCascadeOpacityEnabled;
void* getColor;
void* getDisplayedColor;
void* setColor;
void* updateDisplayedColor;
void* isCascadeColorEnabled;
void* setCascadeColorEnabled;
void* setOpacityModifyRGB;
void* isOpacityModifyRGB;
void* initWithTexture;
void* initWithTexture;
void* initWithTexture;
void* initWithSpriteFrame;
void* initWithSpriteFrameName;
void* initWithFile;
void* initWithFile;
void* setTexture;
void* getTexture;
void* setBlendFunc;
void* getBlendFunc;
void* setChildColor;
void* setChildOpacity;
void* getBatchNode;
void* setBatchNode;
void* refreshTextureRect;
void* setTextureRect;
void* setTextureRect;
void* setVertexRect;
void* setDisplayFrame;
void* isFrameDisplayed;
void* displayFrame;
void* setDisplayFrameWithAnimationName;
void* isDirty;
void* setDirty;
void* setTextureCoords;
void* updateBlendFunc;
void* setReorderChildDirtyRecursively;
void* setDirtyRecursively;
void* setFlipX;
void* setFlipY;
void* firstSetup;
void* customSetup;
void* setupCustomSprites;
void* addMainSpriteToParent;
void* resetObject;
void* triggerObject;
void* activateObject;
void* deactivateObject;
void* transferObjectRect;
void* getObjectRect;
void* getObjectRect;
void* getObjectRect2;
void* getObjectTextureRect;
void* getRealPosition;
void* setStartPos;
void* updateStartValues;
void* customObjectSetup;
void* getSaveString;
void* claimParticle;
void* unclaimParticle;
void* particleWasActivated;
void* isFlipX;
void* isFlipY;
void* setRScaleX;
void* setRScaleY;
void* setRScale;
void* getRScaleX;
void* getRScaleY;
void* setRRotation;
void* triggerActivated;
void* setObjectColor;
void* setGlowColor;
void* restoreObject;
void* animationTriggered;
void* selectObject;
void* activatedByPlayer;
void* hasBeenActivatedByPlayer;
void* hasBeenActivated;
void* getOrientedBox;
void* updateOrientedBox;
void* getObjectRotation;
void* updateMainColor;
void* updateSecondaryColor;
void* addToGroup;
void* removeFromGroup;
void* saveActiveColors;
void* spawnXPosition;
void* canAllowMultiActivate;
void* blendModeChanged;
void* updateParticleColor;
void* updateParticleOpacity;
void* updateMainParticleOpacity;
void* updateSecondaryParticleOpacity;
void* canReverse;
void* isSpecialSpawnObject;
void* canBeOrdered;
void* getObjectLabel;
void* setObjectLabel;
void* shouldDrawEditorHitbox;
void* getHasSyncedAnimation;
void* getHasRotateAction;
void* canMultiActivate;
void* updateTextKerning;
void* getTextKerning;
void* getObjectRectDirty;
void* setObjectRectDirty;
void* getOrientedRectDirty;
void* setOrientedRectDirty;
void* getType;
void* setType;
void* getStartPos;
void* powerOnObject;
void* powerOffObject;
void* stateSensitiveOff;
void* updateSyncedAnimation;
void* updateAnimateOnTrigger;
};
/* ShaderGameObject_1 */
typedef struct ShaderGameObject_1_vtable ShaderGameObject_1_vtable, *PShaderGameObject_1_vtable;
struct ShaderGameObject_1_vtable {
void* setColor;
void* getColor;
void* getDisplayedColor;
void* getDisplayedOpacity;
void* getOpacity;
void* setOpacity;
void* setOpacityModifyRGB;
void* isOpacityModifyRGB;
void* isCascadeColorEnabled;
void* setCascadeColorEnabled;
void* updateDisplayedColor;
void* isCascadeOpacityEnabled;
void* setCascadeOpacityEnabled;
void* updateDisplayedOpacity;
};
/* ShaderGameObject_2 */
typedef struct ShaderGameObject_2_vtable ShaderGameObject_2_vtable, *PShaderGameObject_2_vtable;
struct ShaderGameObject_2_vtable {
void* setBlendFunc;
void* getBlendFunc;
void* getTexture;
void* setTexture;
};
/* UpdateAccountSettingsPopup */
typedef struct UpdateAccountSettingsPopup_vtable UpdateAccountSettingsPopup_vtable, *PUpdateAccountSettingsPopup_vtable;
struct UpdateAccountSettingsPopup_vtable {
void* copyWithZone;
void* delete_UpdateAccountSettingsPopup;
void* delete_UpdateAccountSettingsPopup;
void* isEqual;
void* acceptVisitor;
void* update;
void* encodeWithCoder;
void* canEncode;
void* getTag;
void* setTag;
void* init;
void* setZOrder;
void* _setZOrder;
void* getZOrder;
void* setVertexZ;
void* getVertexZ;
void* setScaleX;
void* getScaleX;
void* setScaleY;
void* getScaleY;
void* setScale;
void* getScale;
void* setScale;
void* setPosition;
void* getPosition;
void* setPosition;
void* getPosition;
void* setPositionX;
void* getPositionX;
void* setPositionY;
void* getPositionY;
void* setSkewX;
void* getSkewX;
void* setSkewY;
void* getSkewY;
void* setAnchorPoint;
void* getAnchorPoint;
void* getAnchorPointInPoints;
void* setContentSize;
void* getContentSize;
void* getScaledContentSize;
void* setVisible;
void* isVisible;
void* setRotation;
void* getRotation;
void* setRotationX;
void* getRotationX;
void* setRotationY;
void* getRotationY;
void* setOrderOfArrival;
void* getOrderOfArrival;
void* setGLServerState;
void* getGLServerState;
void* ignoreAnchorPointForPosition;
void* isIgnoreAnchorPointForPosition;
void* addChild;
void* addChild;
void* addChild;
void* getChildByTag;
void* getChildren;
void* getChildrenCount;
void* setParent;
void* getParent;
void* removeFromParent;
void* removeFromParentAndCleanup;
void* removeMeAndCleanup;
void* removeChild;
void* removeChild;
void* removeChildByTag;
void* removeChildByTag;
void* removeAllChildren;
void* removeAllChildrenWithCleanup;
void* reorderChild;
void* sortAllChildren;
void* getGrid;
void* setGrid;
void* getUserData;
void* setUserData;
void* getUserObject;
void* setUserObject;
void* getShaderProgram;
void* setShaderProgram;
void* getCamera;
void* isRunning;
void* registerScriptHandler;
void* unregisterScriptHandler;
void* onEnter;
void* onEnterTransitionDidFinish;
void* onExit;
void* onExitTransitionDidStart;
void* cleanup;
void* draw;
void* visit;
void* setActionManager;
void* getActionManager;
void* setScheduler;
void* getScheduler;
void* updateTransform;
void* nodeToParentTransform;
void* nodeToParentTransformFast;
void* parentToNodeTransform;
void* nodeToWorldTransform;
void* nodeToWorldTransformFast;
void* worldToNodeTransform;
void* addComponent;
void* removeComponent;
void* removeComponent;
void* removeAllComponents;
void* updateTweenAction;
void* updateTweenActionInt;
void* ccTouchBegan;
void* ccTouchMoved;
void* ccTouchEnded;
void* ccTouchCancelled;
void* ccTouchesBegan;
void* ccTouchesMoved;
void* ccTouchesEnded;
void* ccTouchesCancelled;
void* didAccelerate;
void* registerWithTouchDispatcher;
void* registerScriptTouchHandler;
void* unregisterScriptTouchHandler;
void* isTouchEnabled;
void* setTouchEnabled;
void* setTouchMode;
void* getTouchMode;
void* setTouchPriority;
void* getTouchPriority;
void* isAccelerometerEnabled;
void* setAccelerometerEnabled;
void* setAccelerometerInterval;
void* isKeypadEnabled;
void* setKeypadEnabled;
void* isKeyboardEnabled;
void* setKeyboardEnabled;
void* isMouseEnabled;
void* setMouseEnabled;
void* keyBackClicked;
void* keyMenuClicked;
void* keyDown;
void* setPreviousPriority;
void* getPreviousPriority;
void* getOpacity;
void* getDisplayedOpacity;
void* setOpacity;
void* updateDisplayedOpacity;
void* isCascadeOpacityEnabled;
void* setCascadeOpacityEnabled;
void* getColor;
void* getDisplayedColor;
void* setColor;
void* updateDisplayedColor;
void* isCascadeColorEnabled;
void* setCascadeColorEnabled;
void* setOpacityModifyRGB;
void* isOpacityModifyRGB;
void* initWithColor;
void* initWithColor;
void* getBlendFunc;
void* setBlendFunc;
void* updateColor;
void* show;
void* updateSettingsFinished;
void* updateSettingsFailed;
};
/* UpdateAccountSettingsPopup_1 */
typedef struct UpdateAccountSettingsPopup_1_vtable UpdateAccountSettingsPopup_1_vtable, *PUpdateAccountSettingsPopup_1_vtable;
struct UpdateAccountSettingsPopup_1_vtable {
void* delete_UpdateAccountSettingsPopup;
void* delete_UpdateAccountSettingsPopup;
void* ccTouchBegan;
void* ccTouchMoved;
void* ccTouchEnded;
void* ccTouchCancelled;
void* ccTouchesBegan;
void* ccTouchesMoved;
void* ccTouchesEnded;
void* ccTouchesCancelled;
void* setPreviousPriority;
void* getPreviousPriority;
};
/* UpdateAccountSettingsPopup_2 */
typedef struct UpdateAccountSettingsPopup_2_vtable UpdateAccountSettingsPopup_2_vtable, *PUpdateAccountSettingsPopup_2_vtable;
struct UpdateAccountSettingsPopup_2_vtable {
void* didAccelerate;
};
/* UpdateAccountSettingsPopup_3 */
typedef struct UpdateAccountSettingsPopup_3_vtable UpdateAccountSettingsPopup_3_vtable, *PUpdateAccountSettingsPopup_3_vtable;
struct UpdateAccountSettingsPopup_3_vtable {
void* keyBackClicked;
void* keyMenuClicked;
};
/* UpdateAccountSettingsPopup_4 */
typedef struct UpdateAccountSettingsPopup_4_vtable UpdateAccountSettingsPopup_4_vtable, *PUpdateAccountSettingsPopup_4_vtable;
struct UpdateAccountSettingsPopup_4_vtable {
void* keyDown;
void* keyUp;
};
/* UpdateAccountSettingsPopup_5 */
typedef struct UpdateAccountSettingsPopup_5_vtable UpdateAccountSettingsPopup_5_vtable, *PUpdateAccountSettingsPopup_5_vtable;
struct UpdateAccountSettingsPopup_5_vtable {
void* rightKeyDown;
void* rightKeyUp;
void* scrollWheel;
};
/* UpdateAccountSettingsPopup_6 */
typedef struct UpdateAccountSettingsPopup_6_vtable UpdateAccountSettingsPopup_6_vtable, *PUpdateAccountSettingsPopup_6_vtable;
struct UpdateAccountSettingsPopup_6_vtable {
void* setColor;
void* getColor;
void* getDisplayedColor;
void* getDisplayedOpacity;
void* getOpacity;
void* setOpacity;
void* setOpacityModifyRGB;
void* isOpacityModifyRGB;
void* isCascadeColorEnabled;
void* setCascadeColorEnabled;
void* updateDisplayedColor;
void* isCascadeOpacityEnabled;
void* setCascadeOpacityEnabled;
void* updateDisplayedOpacity;
};
/* UpdateAccountSettingsPopup_7 */
typedef struct UpdateAccountSettingsPopup_7_vtable UpdateAccountSettingsPopup_7_vtable, *PUpdateAccountSettingsPopup_7_vtable;
struct UpdateAccountSettingsPopup_7_vtable {
void* setBlendFunc;
void* getBlendFunc;
};
/* UpdateAccountSettingsPopup_8 */
typedef struct UpdateAccountSettingsPopup_8_vtable UpdateAccountSettingsPopup_8_vtable, *PUpdateAccountSettingsPopup_8_vtable;
struct UpdateAccountSettingsPopup_8_vtable {
void* updateSettingsFinished;
void* updateSettingsFailed;
};
/* TriggerControlGameObject */
typedef struct TriggerControlGameObject_vtable TriggerControlGameObject_vtable, *PTriggerControlGameObject_vtable;
struct TriggerControlGameObject_vtable {
void* copyWithZone;
void* delete_TriggerControlGameObject;
void* delete_TriggerControlGameObject;
void* isEqual;
void* acceptVisitor;
void* update;
void* encodeWithCoder;
void* canEncode;
void* getTag;
void* setTag;
void* init;
void* setZOrder;
void* _setZOrder;
void* getZOrder;
void* setVertexZ;
void* getVertexZ;
void* setScaleX;
void* getScaleX;
void* setScaleY;
void* getScaleY;
void* setScale;
void* getScale;
void* setScale;
void* setPosition;
void* getPosition;
void* setPosition;
void* getPosition;
void* setPositionX;
void* getPositionX;
void* setPositionY;
void* getPositionY;
void* setSkewX;
void* getSkewX;
void* setSkewY;
void* getSkewY;
void* setAnchorPoint;
void* getAnchorPoint;
void* getAnchorPointInPoints;
void* setContentSize;
void* getContentSize;
void* getScaledContentSize;
void* setVisible;
void* isVisible;
void* setRotation;
void* getRotation;
void* setRotationX;
void* getRotationX;
void* setRotationY;
void* getRotationY;
void* setOrderOfArrival;
void* getOrderOfArrival;
void* setGLServerState;
void* getGLServerState;
void* ignoreAnchorPointForPosition;
void* isIgnoreAnchorPointForPosition;
void* addChild;
void* addChild;
void* addChild;
void* getChildByTag;
void* getChildren;
void* getChildrenCount;
void* setParent;
void* getParent;
void* removeFromParent;
void* removeFromParentAndCleanup;
void* removeMeAndCleanup;
void* removeChild;
void* removeChild;
void* removeChildByTag;
void* removeChildByTag;
void* removeAllChildren;
void* removeAllChildrenWithCleanup;
void* reorderChild;
void* sortAllChildren;
void* getGrid;
void* setGrid;
void* getUserData;
void* setUserData;
void* getUserObject;
void* setUserObject;
void* getShaderProgram;
void* setShaderProgram;
void* getCamera;
void* isRunning;
void* registerScriptHandler;
void* unregisterScriptHandler;
void* onEnter;
void* onEnterTransitionDidFinish;
void* onExit;
void* onExitTransitionDidStart;
void* cleanup;
void* draw;
void* visit;
void* setActionManager;
void* getActionManager;
void* setScheduler;
void* getScheduler;
void* updateTransform;
void* nodeToParentTransform;
void* nodeToParentTransformFast;
void* parentToNodeTransform;
void* nodeToWorldTransform;
void* nodeToWorldTransformFast;
void* worldToNodeTransform;
void* addComponent;
void* removeComponent;
void* removeComponent;
void* removeAllComponents;
void* updateTweenAction;
void* updateTweenActionInt;
void* getOpacity;
void* getDisplayedOpacity;
void* setOpacity;
void* updateDisplayedOpacity;
void* isCascadeOpacityEnabled;
void* setCascadeOpacityEnabled;
void* getColor;
void* getDisplayedColor;
void* setColor;
void* updateDisplayedColor;
void* isCascadeColorEnabled;
void* setCascadeColorEnabled;
void* setOpacityModifyRGB;
void* isOpacityModifyRGB;
void* initWithTexture;
void* initWithTexture;
void* initWithTexture;
void* initWithSpriteFrame;
void* initWithSpriteFrameName;
void* initWithFile;
void* initWithFile;
void* setTexture;
void* getTexture;
void* setBlendFunc;
void* getBlendFunc;
void* setChildColor;
void* setChildOpacity;
void* getBatchNode;
void* setBatchNode;
void* refreshTextureRect;
void* setTextureRect;
void* setTextureRect;
void* setVertexRect;
void* setDisplayFrame;
void* isFrameDisplayed;
void* displayFrame;
void* setDisplayFrameWithAnimationName;
void* isDirty;
void* setDirty;
void* setTextureCoords;
void* updateBlendFunc;
void* setReorderChildDirtyRecursively;
void* setDirtyRecursively;
void* setFlipX;
void* setFlipY;
void* firstSetup;
void* customSetup;
void* setupCustomSprites;
void* addMainSpriteToParent;
void* resetObject;
void* triggerObject;
void* activateObject;
void* deactivateObject;
void* transferObjectRect;
void* getObjectRect;
void* getObjectRect;
void* getObjectRect2;
void* getObjectTextureRect;
void* getRealPosition;
void* setStartPos;
void* updateStartValues;
void* customObjectSetup;
void* getSaveString;
void* claimParticle;
void* unclaimParticle;
void* particleWasActivated;
void* isFlipX;
void* isFlipY;
void* setRScaleX;
void* setRScaleY;
void* setRScale;
void* getRScaleX;
void* getRScaleY;
void* setRRotation;
void* triggerActivated;
void* setObjectColor;
void* setGlowColor;
void* restoreObject;
void* animationTriggered;
void* selectObject;
void* activatedByPlayer;
void* hasBeenActivatedByPlayer;
void* hasBeenActivated;
void* getOrientedBox;
void* updateOrientedBox;
void* getObjectRotation;
void* updateMainColor;
void* updateSecondaryColor;
void* addToGroup;
void* removeFromGroup;
void* saveActiveColors;
void* spawnXPosition;
void* canAllowMultiActivate;
void* blendModeChanged;
void* updateParticleColor;
void* updateParticleOpacity;
void* updateMainParticleOpacity;
void* updateSecondaryParticleOpacity;
void* canReverse;
void* isSpecialSpawnObject;
void* canBeOrdered;
void* getObjectLabel;
void* setObjectLabel;
void* shouldDrawEditorHitbox;
void* getHasSyncedAnimation;
void* getHasRotateAction;
void* canMultiActivate;
void* updateTextKerning;
void* getTextKerning;
void* getObjectRectDirty;
void* setObjectRectDirty;
void* getOrientedRectDirty;
void* setOrientedRectDirty;
void* getType;
void* setType;
void* getStartPos;
void* powerOnObject;
void* powerOffObject;
void* stateSensitiveOff;
void* updateSyncedAnimation;
void* updateAnimateOnTrigger;
};
/* TriggerControlGameObject_1 */
typedef struct TriggerControlGameObject_1_vtable TriggerControlGameObject_1_vtable, *PTriggerControlGameObject_1_vtable;
struct TriggerControlGameObject_1_vtable {
void* setColor;
void* getColor;
void* getDisplayedColor;
void* getDisplayedOpacity;
void* getOpacity;
void* setOpacity;
void* setOpacityModifyRGB;
void* isOpacityModifyRGB;
void* isCascadeColorEnabled;
void* setCascadeColorEnabled;
void* updateDisplayedColor;
void* isCascadeOpacityEnabled;
void* setCascadeOpacityEnabled;
void* updateDisplayedOpacity;
};
/* TriggerControlGameObject_2 */
typedef struct TriggerControlGameObject_2_vtable TriggerControlGameObject_2_vtable, *PTriggerControlGameObject_2_vtable;
struct TriggerControlGameObject_2_vtable {
void* setBlendFunc;
void* getBlendFunc;
void* getTexture;
void* setTexture;
};
/* EditorOptionsLayer */
typedef struct EditorOptionsLayer_vtable EditorOptionsLayer_vtable, *PEditorOptionsLayer_vtable;
struct EditorOptionsLayer_vtable {
void* copyWithZone;
void* delete_EditorOptionsLayer;
void* delete_EditorOptionsLayer;
void* isEqual;
void* acceptVisitor;
void* update;
void* encodeWithCoder;
void* canEncode;
void* getTag;
void* setTag;
void* init;
void* setZOrder;
void* _setZOrder;
void* getZOrder;
void* setVertexZ;
void* getVertexZ;
void* setScaleX;
void* getScaleX;
void* setScaleY;
void* getScaleY;
void* setScale;
void* getScale;
void* setScale;
void* setPosition;
void* getPosition;
void* setPosition;
void* getPosition;
void* setPositionX;
void* getPositionX;
void* setPositionY;
void* getPositionY;
void* setSkewX;
void* getSkewX;
void* setSkewY;
void* getSkewY;
void* setAnchorPoint;
void* getAnchorPoint;
void* getAnchorPointInPoints;
void* setContentSize;
void* getContentSize;
void* getScaledContentSize;
void* setVisible;
void* isVisible;
void* setRotation;
void* getRotation;
void* setRotationX;
void* getRotationX;
void* setRotationY;
void* getRotationY;
void* setOrderOfArrival;
void* getOrderOfArrival;
void* setGLServerState;
void* getGLServerState;
void* ignoreAnchorPointForPosition;
void* isIgnoreAnchorPointForPosition;
void* addChild;
void* addChild;
void* addChild;
void* getChildByTag;
void* getChildren;
void* getChildrenCount;
void* setParent;
void* getParent;
void* removeFromParent;
void* removeFromParentAndCleanup;
void* removeMeAndCleanup;
void* removeChild;
void* removeChild;
void* removeChildByTag;
void* removeChildByTag;
void* removeAllChildren;
void* removeAllChildrenWithCleanup;
void* reorderChild;
void* sortAllChildren;
void* getGrid;
void* setGrid;
void* getUserData;
void* setUserData;
void* getUserObject;
void* setUserObject;
void* getShaderProgram;
void* setShaderProgram;
void* getCamera;
void* isRunning;
void* registerScriptHandler;
void* unregisterScriptHandler;
void* onEnter;
void* onEnterTransitionDidFinish;
void* onExit;
void* onExitTransitionDidStart;
void* cleanup;
void* draw;
void* visit;
void* setActionManager;
void* getActionManager;
void* setScheduler;
void* getScheduler;
void* updateTransform;
void* nodeToParentTransform;
void* nodeToParentTransformFast;
void* parentToNodeTransform;
void* nodeToWorldTransform;
void* nodeToWorldTransformFast;
void* worldToNodeTransform;
void* addComponent;
void* removeComponent;
void* removeComponent;
void* removeAllComponents;
void* updateTweenAction;
void* updateTweenActionInt;
void* ccTouchBegan;
void* ccTouchMoved;
void* ccTouchEnded;
void* ccTouchCancelled;
void* ccTouchesBegan;
void* ccTouchesMoved;
void* ccTouchesEnded;
void* ccTouchesCancelled;
void* didAccelerate;
void* registerWithTouchDispatcher;
void* registerScriptTouchHandler;
void* unregisterScriptTouchHandler;
void* isTouchEnabled;
void* setTouchEnabled;
void* setTouchMode;
void* getTouchMode;
void* setTouchPriority;
void* getTouchPriority;
void* isAccelerometerEnabled;
void* setAccelerometerEnabled;
void* setAccelerometerInterval;
void* isKeypadEnabled;
void* setKeypadEnabled;
void* isKeyboardEnabled;
void* setKeyboardEnabled;
void* isMouseEnabled;
void* setMouseEnabled;
void* keyBackClicked;
void* keyMenuClicked;
void* keyDown;
void* setPreviousPriority;
void* getPreviousPriority;
void* getOpacity;
void* getDisplayedOpacity;
void* setOpacity;
void* updateDisplayedOpacity;
void* isCascadeOpacityEnabled;
void* setCascadeOpacityEnabled;
void* getColor;
void* getDisplayedColor;
void* setColor;
void* updateDisplayedColor;
void* isCascadeColorEnabled;
void* setCascadeColorEnabled;
void* setOpacityModifyRGB;
void* isOpacityModifyRGB;
void* initWithColor;
void* initWithColor;
void* getBlendFunc;
void* setBlendFunc;
void* updateColor;
void* show;
void* pageChanged;
void* toggleGroup;
void* determineStartValues;
void* onClose;
void* textInputClosed;
void* textChanged;
void* textInputShouldOffset;
void* textInputReturn;
void* updateInputValue;
void* sliderBegan;
void* sliderEnded;
void* onPlusButton;
void* onCustomButton;
void* updateDefaultTriggerValues;
void* updateInputNode;
void* updateToggleItem;
void* valueDidChange;
void* getValue;
void* triggerValueFromSliderValue;
void* triggerSliderValueFromValue;
void* onCustomToggleTriggerValue;
void* valuePopupClosed;
void* setupOptions;
void* didToggleGV;
void* didToggle;
};
/* EditorOptionsLayer_1 */
typedef struct EditorOptionsLayer_1_vtable EditorOptionsLayer_1_vtable, *PEditorOptionsLayer_1_vtable;
struct EditorOptionsLayer_1_vtable {
void* delete_EditorOptionsLayer;
void* delete_EditorOptionsLayer;
void* ccTouchBegan;
void* ccTouchMoved;
void* ccTouchEnded;
void* ccTouchCancelled;
void* ccTouchesBegan;
void* ccTouchesMoved;
void* ccTouchesEnded;
void* ccTouchesCancelled;
void* setPreviousPriority;
void* getPreviousPriority;
};
/* EditorOptionsLayer_2 */
typedef struct EditorOptionsLayer_2_vtable EditorOptionsLayer_2_vtable, *PEditorOptionsLayer_2_vtable;
struct EditorOptionsLayer_2_vtable {
void* didAccelerate;
};
/* EditorOptionsLayer_3 */
typedef struct EditorOptionsLayer_3_vtable EditorOptionsLayer_3_vtable, *PEditorOptionsLayer_3_vtable;
struct EditorOptionsLayer_3_vtable {
void* keyBackClicked;
void* keyMenuClicked;
};
/* EditorOptionsLayer_4 */
typedef struct EditorOptionsLayer_4_vtable EditorOptionsLayer_4_vtable, *PEditorOptionsLayer_4_vtable;
struct EditorOptionsLayer_4_vtable {
void* keyDown;
void* keyUp;
};
/* EditorOptionsLayer_5 */
typedef struct EditorOptionsLayer_5_vtable EditorOptionsLayer_5_vtable, *PEditorOptionsLayer_5_vtable;
struct EditorOptionsLayer_5_vtable {
void* rightKeyDown;
void* rightKeyUp;
void* scrollWheel;
};
/* EditorOptionsLayer_6 */
typedef struct EditorOptionsLayer_6_vtable EditorOptionsLayer_6_vtable, *PEditorOptionsLayer_6_vtable;
struct EditorOptionsLayer_6_vtable {
void* setColor;
void* getColor;
void* getDisplayedColor;
void* getDisplayedOpacity;
void* getOpacity;
void* setOpacity;
void* setOpacityModifyRGB;
void* isOpacityModifyRGB;
void* isCascadeColorEnabled;
void* setCascadeColorEnabled;
void* updateDisplayedColor;
void* isCascadeOpacityEnabled;
void* setCascadeOpacityEnabled;
void* updateDisplayedOpacity;
};
/* EditorOptionsLayer_7 */
typedef struct EditorOptionsLayer_7_vtable EditorOptionsLayer_7_vtable, *PEditorOptionsLayer_7_vtable;
struct EditorOptionsLayer_7_vtable {
void* setBlendFunc;
void* getBlendFunc;
};
/* EditorOptionsLayer_8 */
typedef struct EditorOptionsLayer_8_vtable EditorOptionsLayer_8_vtable, *PEditorOptionsLayer_8_vtable;
struct EditorOptionsLayer_8_vtable {
void* textChanged;
void* textInputOpened;
void* textInputClosed;
void* textInputShouldOffset;
void* textInputReturn;
void* allowTextInput;
void* enterPressed;
};
/* EditorOptionsLayer_9 */
typedef struct EditorOptionsLayer_9_vtable EditorOptionsLayer_9_vtable, *PEditorOptionsLayer_9_vtable;
struct EditorOptionsLayer_9_vtable {
void* valuePopupClosed;
};
/* EditorOptionsLayer_10 */
typedef struct EditorOptionsLayer_10_vtable EditorOptionsLayer_10_vtable, *PEditorOptionsLayer_10_vtable;
struct EditorOptionsLayer_10_vtable {
void* sliderBegan;
void* sliderEnded;
};
/* UploadMessageDelegate */
typedef struct UploadMessageDelegate_vtable UploadMessageDelegate_vtable, *PUploadMessageDelegate_vtable;
struct UploadMessageDelegate_vtable {
void* uploadMessageFinished;
void* uploadMessageFailed;
};
/* GJWriteMessagePopup */
typedef struct GJWriteMessagePopup_vtable GJWriteMessagePopup_vtable, *PGJWriteMessagePopup_vtable;
struct GJWriteMessagePopup_vtable {
void* copyWithZone;
void* delete_GJWriteMessagePopup;
void* delete_GJWriteMessagePopup;
void* isEqual;
void* acceptVisitor;
void* update;
void* encodeWithCoder;
void* canEncode;
void* getTag;
void* setTag;
void* init;
void* setZOrder;
void* _setZOrder;
void* getZOrder;
void* setVertexZ;
void* getVertexZ;
void* setScaleX;
void* getScaleX;
void* setScaleY;
void* getScaleY;
void* setScale;
void* getScale;
void* setScale;
void* setPosition;
void* getPosition;
void* setPosition;
void* getPosition;
void* setPositionX;
void* getPositionX;
void* setPositionY;
void* getPositionY;
void* setSkewX;
void* getSkewX;
void* setSkewY;
void* getSkewY;
void* setAnchorPoint;
void* getAnchorPoint;
void* getAnchorPointInPoints;
void* setContentSize;
void* getContentSize;
void* getScaledContentSize;
void* setVisible;
void* isVisible;
void* setRotation;
void* getRotation;
void* setRotationX;
void* getRotationX;
void* setRotationY;
void* getRotationY;
void* setOrderOfArrival;
void* getOrderOfArrival;
void* setGLServerState;
void* getGLServerState;
void* ignoreAnchorPointForPosition;
void* isIgnoreAnchorPointForPosition;
void* addChild;
void* addChild;
void* addChild;
void* getChildByTag;
void* getChildren;
void* getChildrenCount;
void* setParent;
void* getParent;
void* removeFromParent;
void* removeFromParentAndCleanup;
void* removeMeAndCleanup;
void* removeChild;
void* removeChild;
void* removeChildByTag;
void* removeChildByTag;
void* removeAllChildren;
void* removeAllChildrenWithCleanup;
void* reorderChild;
void* sortAllChildren;
void* getGrid;
void* setGrid;
void* getUserData;
void* setUserData;
void* getUserObject;
void* setUserObject;
void* getShaderProgram;
void* setShaderProgram;
void* getCamera;
void* isRunning;
void* registerScriptHandler;
void* unregisterScriptHandler;
void* onEnter;
void* onEnterTransitionDidFinish;
void* onExit;
void* onExitTransitionDidStart;
void* cleanup;
void* draw;
void* visit;
void* setActionManager;
void* getActionManager;
void* setScheduler;
void* getScheduler;
void* updateTransform;
void* nodeToParentTransform;
void* nodeToParentTransformFast;
void* parentToNodeTransform;
void* nodeToWorldTransform;
void* nodeToWorldTransformFast;
void* worldToNodeTransform;
void* addComponent;
void* removeComponent;
void* removeComponent;
void* removeAllComponents;
void* updateTweenAction;
void* updateTweenActionInt;
void* ccTouchBegan;
void* ccTouchMoved;
void* ccTouchEnded;
void* ccTouchCancelled;
void* ccTouchesBegan;
void* ccTouchesMoved;
void* ccTouchesEnded;
void* ccTouchesCancelled;
void* didAccelerate;
void* registerWithTouchDispatcher;
void* registerScriptTouchHandler;
void* unregisterScriptTouchHandler;
void* isTouchEnabled;
void* setTouchEnabled;
void* setTouchMode;
void* getTouchMode;
void* setTouchPriority;
void* getTouchPriority;
void* isAccelerometerEnabled;
void* setAccelerometerEnabled;
void* setAccelerometerInterval;
void* isKeypadEnabled;
void* setKeypadEnabled;
void* isKeyboardEnabled;
void* setKeyboardEnabled;
void* isMouseEnabled;
void* setMouseEnabled;
void* keyBackClicked;
void* keyMenuClicked;
void* keyDown;
void* setPreviousPriority;
void* getPreviousPriority;
void* getOpacity;
void* getDisplayedOpacity;
void* setOpacity;
void* updateDisplayedOpacity;
void* isCascadeOpacityEnabled;
void* setCascadeOpacityEnabled;
void* getColor;
void* getDisplayedColor;
void* setColor;
void* updateDisplayedColor;
void* isCascadeColorEnabled;
void* setCascadeColorEnabled;
void* setOpacityModifyRGB;
void* isOpacityModifyRGB;
void* initWithColor;
void* initWithColor;
void* getBlendFunc;
void* setBlendFunc;
void* updateColor;
void* show;
void* textInputOpened;
void* textInputClosed;
void* textChanged;
void* uploadMessageFinished;
void* uploadMessageFailed;
void* onClosePopup;
void* FLAlert_Clicked;
void* textInputShouldOffset;
void* textInputReturn;
};
/* GJWriteMessagePopup_1 */
typedef struct GJWriteMessagePopup_1_vtable GJWriteMessagePopup_1_vtable, *PGJWriteMessagePopup_1_vtable;
struct GJWriteMessagePopup_1_vtable {
void* delete_GJWriteMessagePopup;
void* delete_GJWriteMessagePopup;
void* ccTouchBegan;
void* ccTouchMoved;
void* ccTouchEnded;
void* ccTouchCancelled;
void* ccTouchesBegan;
void* ccTouchesMoved;
void* ccTouchesEnded;
void* ccTouchesCancelled;
void* setPreviousPriority;
void* getPreviousPriority;
};
/* GJWriteMessagePopup_2 */
typedef struct GJWriteMessagePopup_2_vtable GJWriteMessagePopup_2_vtable, *PGJWriteMessagePopup_2_vtable;
struct GJWriteMessagePopup_2_vtable {
void* didAccelerate;
};
/* GJWriteMessagePopup_3 */
typedef struct GJWriteMessagePopup_3_vtable GJWriteMessagePopup_3_vtable, *PGJWriteMessagePopup_3_vtable;
struct GJWriteMessagePopup_3_vtable {
void* keyBackClicked;
void* keyMenuClicked;
};
/* GJWriteMessagePopup_4 */
typedef struct GJWriteMessagePopup_4_vtable GJWriteMessagePopup_4_vtable, *PGJWriteMessagePopup_4_vtable;
struct GJWriteMessagePopup_4_vtable {
void* keyDown;
void* keyUp;
};
/* GJWriteMessagePopup_5 */
typedef struct GJWriteMessagePopup_5_vtable GJWriteMessagePopup_5_vtable, *PGJWriteMessagePopup_5_vtable;
struct GJWriteMessagePopup_5_vtable {
void* rightKeyDown;
void* rightKeyUp;
void* scrollWheel;
};
/* GJWriteMessagePopup_6 */
typedef struct GJWriteMessagePopup_6_vtable GJWriteMessagePopup_6_vtable, *PGJWriteMessagePopup_6_vtable;
struct GJWriteMessagePopup_6_vtable {
void* setColor;
void* getColor;
void* getDisplayedColor;
void* getDisplayedOpacity;
void* getOpacity;
void* setOpacity;
void* setOpacityModifyRGB;
void* isOpacityModifyRGB;
void* isCascadeColorEnabled;
void* setCascadeColorEnabled;
void* updateDisplayedColor;
void* isCascadeOpacityEnabled;
void* setCascadeOpacityEnabled;
void* updateDisplayedOpacity;
};
/* GJWriteMessagePopup_7 */
typedef struct GJWriteMessagePopup_7_vtable GJWriteMessagePopup_7_vtable, *PGJWriteMessagePopup_7_vtable;
struct GJWriteMessagePopup_7_vtable {
void* setBlendFunc;
void* getBlendFunc;
};
/* GJWriteMessagePopup_8 */
typedef struct GJWriteMessagePopup_8_vtable GJWriteMessagePopup_8_vtable, *PGJWriteMessagePopup_8_vtable;
struct GJWriteMessagePopup_8_vtable {
void* textChanged;
void* textInputOpened;
void* textInputClosed;
void* textInputShouldOffset;
void* textInputReturn;
void* allowTextInput;
void* enterPressed;
};
/* GJWriteMessagePopup_9 */
typedef struct GJWriteMessagePopup_9_vtable GJWriteMessagePopup_9_vtable, *PGJWriteMessagePopup_9_vtable;
struct GJWriteMessagePopup_9_vtable {
void* uploadMessageFinished;
void* uploadMessageFailed;
};
/* GJWriteMessagePopup_10 */
typedef struct GJWriteMessagePopup_10_vtable GJWriteMessagePopup_10_vtable, *PGJWriteMessagePopup_10_vtable;
struct GJWriteMessagePopup_10_vtable {
void* onClosePopup;
};
/* GJWriteMessagePopup_11 */
typedef struct GJWriteMessagePopup_11_vtable GJWriteMessagePopup_11_vtable, *PGJWriteMessagePopup_11_vtable;
struct GJWriteMessagePopup_11_vtable {
void* FLAlert_Clicked;
};
/* StatsCell */
typedef struct StatsCell_vtable StatsCell_vtable, *PStatsCell_vtable;
struct StatsCell_vtable {
void* copyWithZone;
void* delete_StatsCell;
void* delete_StatsCell;
void* isEqual;
void* acceptVisitor;
void* update;
void* encodeWithCoder;
void* canEncode;
void* getTag;
void* setTag;
void* init;
void* setZOrder;
void* _setZOrder;
void* getZOrder;
void* setVertexZ;
void* getVertexZ;
void* setScaleX;
void* getScaleX;
void* setScaleY;
void* getScaleY;
void* setScale;
void* getScale;
void* setScale;
void* setPosition;
void* getPosition;
void* setPosition;
void* getPosition;
void* setPositionX;
void* getPositionX;
void* setPositionY;
void* getPositionY;
void* setSkewX;
void* getSkewX;
void* setSkewY;
void* getSkewY;
void* setAnchorPoint;
void* getAnchorPoint;
void* getAnchorPointInPoints;
void* setContentSize;
void* getContentSize;
void* getScaledContentSize;
void* setVisible;
void* isVisible;
void* setRotation;
void* getRotation;
void* setRotationX;
void* getRotationX;
void* setRotationY;
void* getRotationY;
void* setOrderOfArrival;
void* getOrderOfArrival;
void* setGLServerState;
void* getGLServerState;
void* ignoreAnchorPointForPosition;
void* isIgnoreAnchorPointForPosition;
void* addChild;
void* addChild;
void* addChild;
void* getChildByTag;
void* getChildren;
void* getChildrenCount;
void* setParent;
void* getParent;
void* removeFromParent;
void* removeFromParentAndCleanup;
void* removeMeAndCleanup;
void* removeChild;
void* removeChild;
void* removeChildByTag;
void* removeChildByTag;
void* removeAllChildren;
void* removeAllChildrenWithCleanup;
void* reorderChild;
void* sortAllChildren;
void* getGrid;
void* setGrid;
void* getUserData;
void* setUserData;
void* getUserObject;
void* setUserObject;
void* getShaderProgram;
void* setShaderProgram;
void* getCamera;
void* isRunning;
void* registerScriptHandler;
void* unregisterScriptHandler;
void* onEnter;
void* onEnterTransitionDidFinish;
void* onExit;
void* onExitTransitionDidStart;
void* cleanup;
void* draw;
void* visit;
void* setActionManager;
void* getActionManager;
void* setScheduler;
void* getScheduler;
void* updateTransform;
void* nodeToParentTransform;
void* nodeToParentTransformFast;
void* parentToNodeTransform;
void* nodeToWorldTransform;
void* nodeToWorldTransformFast;
void* worldToNodeTransform;
void* addComponent;
void* removeComponent;
void* removeComponent;
void* removeAllComponents;
void* updateTweenAction;
void* updateTweenActionInt;
void* ccTouchBegan;
void* ccTouchMoved;
void* ccTouchEnded;
void* ccTouchCancelled;
void* ccTouchesBegan;
void* ccTouchesMoved;
void* ccTouchesEnded;
void* ccTouchesCancelled;
void* didAccelerate;
void* registerWithTouchDispatcher;
void* registerScriptTouchHandler;
void* unregisterScriptTouchHandler;
void* isTouchEnabled;
void* setTouchEnabled;
void* setTouchMode;
void* getTouchMode;
void* setTouchPriority;
void* getTouchPriority;
void* isAccelerometerEnabled;
void* setAccelerometerEnabled;
void* setAccelerometerInterval;
void* isKeypadEnabled;
void* setKeypadEnabled;
void* isKeyboardEnabled;
void* setKeyboardEnabled;
void* isMouseEnabled;
void* setMouseEnabled;
void* keyBackClicked;
void* keyMenuClicked;
void* keyDown;
void* setPreviousPriority;
void* getPreviousPriority;
};
/* StatsCell_1 */
typedef struct StatsCell_1_vtable StatsCell_1_vtable, *PStatsCell_1_vtable;
struct StatsCell_1_vtable {
void* delete_StatsCell;
void* delete_StatsCell;
void* ccTouchBegan;
void* ccTouchMoved;
void* ccTouchEnded;
void* ccTouchCancelled;
void* ccTouchesBegan;
void* ccTouchesMoved;
void* ccTouchesEnded;
void* ccTouchesCancelled;
void* setPreviousPriority;
void* getPreviousPriority;
};
/* StatsCell_2 */
typedef struct StatsCell_2_vtable StatsCell_2_vtable, *PStatsCell_2_vtable;
struct StatsCell_2_vtable {
void* didAccelerate;
};
/* StatsCell_3 */
typedef struct StatsCell_3_vtable StatsCell_3_vtable, *PStatsCell_3_vtable;
struct StatsCell_3_vtable {
void* keyBackClicked;
void* keyMenuClicked;
};
/* StatsCell_4 */
typedef struct StatsCell_4_vtable StatsCell_4_vtable, *PStatsCell_4_vtable;
struct StatsCell_4_vtable {
void* keyDown;
void* keyUp;
};
/* StatsCell_5 */
typedef struct StatsCell_5_vtable StatsCell_5_vtable, *PStatsCell_5_vtable;
struct StatsCell_5_vtable {
void* rightKeyDown;
void* rightKeyUp;
void* scrollWheel;
};
/* LevelSelectLayer */
typedef struct LevelSelectLayer_vtable LevelSelectLayer_vtable, *PLevelSelectLayer_vtable;
struct LevelSelectLayer_vtable {
void* copyWithZone;
void* delete_LevelSelectLayer;
void* delete_LevelSelectLayer;
void* isEqual;
void* acceptVisitor;
void* update;
void* encodeWithCoder;
void* canEncode;
void* getTag;
void* setTag;
void* init;
void* setZOrder;
void* _setZOrder;
void* getZOrder;
void* setVertexZ;
void* getVertexZ;
void* setScaleX;
void* getScaleX;
void* setScaleY;
void* getScaleY;
void* setScale;
void* getScale;
void* setScale;
void* setPosition;
void* getPosition;
void* setPosition;
void* getPosition;
void* setPositionX;
void* getPositionX;
void* setPositionY;
void* getPositionY;
void* setSkewX;
void* getSkewX;
void* setSkewY;
void* getSkewY;
void* setAnchorPoint;
void* getAnchorPoint;
void* getAnchorPointInPoints;
void* setContentSize;
void* getContentSize;
void* getScaledContentSize;
void* setVisible;
void* isVisible;
void* setRotation;
void* getRotation;
void* setRotationX;
void* getRotationX;
void* setRotationY;
void* getRotationY;
void* setOrderOfArrival;
void* getOrderOfArrival;
void* setGLServerState;
void* getGLServerState;
void* ignoreAnchorPointForPosition;
void* isIgnoreAnchorPointForPosition;
void* addChild;
void* addChild;
void* addChild;
void* getChildByTag;
void* getChildren;
void* getChildrenCount;
void* setParent;
void* getParent;
void* removeFromParent;
void* removeFromParentAndCleanup;
void* removeMeAndCleanup;
void* removeChild;
void* removeChild;
void* removeChildByTag;
void* removeChildByTag;
void* removeAllChildren;
void* removeAllChildrenWithCleanup;
void* reorderChild;
void* sortAllChildren;
void* getGrid;
void* setGrid;
void* getUserData;
void* setUserData;
void* getUserObject;
void* setUserObject;
void* getShaderProgram;
void* setShaderProgram;
void* getCamera;
void* isRunning;
void* registerScriptHandler;
void* unregisterScriptHandler;
void* onEnter;
void* onEnterTransitionDidFinish;
void* onExit;
void* onExitTransitionDidStart;
void* cleanup;
void* draw;
void* visit;
void* setActionManager;
void* getActionManager;
void* setScheduler;
void* getScheduler;
void* updateTransform;
void* nodeToParentTransform;
void* nodeToParentTransformFast;
void* parentToNodeTransform;
void* nodeToWorldTransform;
void* nodeToWorldTransformFast;
void* worldToNodeTransform;
void* addComponent;
void* removeComponent;
void* removeComponent;
void* removeAllComponents;
void* updateTweenAction;
void* updateTweenActionInt;
void* ccTouchBegan;
void* ccTouchMoved;
void* ccTouchEnded;
void* ccTouchCancelled;
void* ccTouchesBegan;
void* ccTouchesMoved;
void* ccTouchesEnded;
void* ccTouchesCancelled;
void* didAccelerate;
void* registerWithTouchDispatcher;
void* registerScriptTouchHandler;
void* unregisterScriptTouchHandler;
void* isTouchEnabled;
void* setTouchEnabled;
void* setTouchMode;
void* getTouchMode;
void* setTouchPriority;
void* getTouchPriority;
void* isAccelerometerEnabled;
void* setAccelerometerEnabled;
void* setAccelerometerInterval;
void* isKeypadEnabled;
void* setKeypadEnabled;
void* isKeyboardEnabled;
void* setKeyboardEnabled;
void* isMouseEnabled;
void* setMouseEnabled;
void* keyBackClicked;
void* keyMenuClicked;
void* keyDown;
void* setPreviousPriority;
void* getPreviousPriority;
void* updatePageWithObject;
void* scrollLayerMoved;
};
/* LevelSelectLayer_1 */
typedef struct LevelSelectLayer_1_vtable LevelSelectLayer_1_vtable, *PLevelSelectLayer_1_vtable;
struct LevelSelectLayer_1_vtable {
void* delete_LevelSelectLayer;
void* delete_LevelSelectLayer;
void* ccTouchBegan;
void* ccTouchMoved;
void* ccTouchEnded;
void* ccTouchCancelled;
void* ccTouchesBegan;
void* ccTouchesMoved;
void* ccTouchesEnded;
void* ccTouchesCancelled;
void* setPreviousPriority;
void* getPreviousPriority;
};
/* LevelSelectLayer_2 */
typedef struct LevelSelectLayer_2_vtable LevelSelectLayer_2_vtable, *PLevelSelectLayer_2_vtable;
struct LevelSelectLayer_2_vtable {
void* didAccelerate;
};
/* LevelSelectLayer_3 */
typedef struct LevelSelectLayer_3_vtable LevelSelectLayer_3_vtable, *PLevelSelectLayer_3_vtable;
struct LevelSelectLayer_3_vtable {
void* keyBackClicked;
void* keyMenuClicked;
};
/* LevelSelectLayer_4 */
typedef struct LevelSelectLayer_4_vtable LevelSelectLayer_4_vtable, *PLevelSelectLayer_4_vtable;
struct LevelSelectLayer_4_vtable {
void* keyDown;
void* keyUp;
};
/* LevelSelectLayer_5 */
typedef struct LevelSelectLayer_5_vtable LevelSelectLayer_5_vtable, *PLevelSelectLayer_5_vtable;
struct LevelSelectLayer_5_vtable {
void* rightKeyDown;
void* rightKeyUp;
void* scrollWheel;
};
/* LevelSelectLayer_6 */
typedef struct LevelSelectLayer_6_vtable LevelSelectLayer_6_vtable, *PLevelSelectLayer_6_vtable;
struct LevelSelectLayer_6_vtable {
void* scrollLayerScrollingStarted;
void* scrollLayerScrolledToPage;
void* scrollLayerMoved;
void* scrollLayerWillScrollToPage;
};
/* LevelSelectLayer_7 */
typedef struct LevelSelectLayer_7_vtable LevelSelectLayer_7_vtable, *PLevelSelectLayer_7_vtable;
struct LevelSelectLayer_7_vtable {
void* updatePageWithObject;
};
/* SecretLayer */
typedef struct SecretLayer_vtable SecretLayer_vtable, *PSecretLayer_vtable;
struct SecretLayer_vtable {
void* copyWithZone;
void* delete_SecretLayer;
void* delete_SecretLayer;
void* isEqual;
void* acceptVisitor;
void* update;
void* encodeWithCoder;
void* canEncode;
void* getTag;
void* setTag;
void* init;
void* setZOrder;
void* _setZOrder;
void* getZOrder;
void* setVertexZ;
void* getVertexZ;
void* setScaleX;
void* getScaleX;
void* setScaleY;
void* getScaleY;
void* setScale;
void* getScale;
void* setScale;
void* setPosition;
void* getPosition;
void* setPosition;
void* getPosition;
void* setPositionX;
void* getPositionX;
void* setPositionY;
void* getPositionY;
void* setSkewX;
void* getSkewX;
void* setSkewY;
void* getSkewY;
void* setAnchorPoint;
void* getAnchorPoint;
void* getAnchorPointInPoints;
void* setContentSize;
void* getContentSize;
void* getScaledContentSize;
void* setVisible;
void* isVisible;
void* setRotation;
void* getRotation;
void* setRotationX;
void* getRotationX;
void* setRotationY;
void* getRotationY;
void* setOrderOfArrival;
void* getOrderOfArrival;
void* setGLServerState;
void* getGLServerState;
void* ignoreAnchorPointForPosition;
void* isIgnoreAnchorPointForPosition;
void* addChild;
void* addChild;
void* addChild;
void* getChildByTag;
void* getChildren;
void* getChildrenCount;
void* setParent;
void* getParent;
void* removeFromParent;
void* removeFromParentAndCleanup;
void* removeMeAndCleanup;
void* removeChild;
void* removeChild;
void* removeChildByTag;
void* removeChildByTag;
void* removeAllChildren;
void* removeAllChildrenWithCleanup;
void* reorderChild;
void* sortAllChildren;
void* getGrid;
void* setGrid;
void* getUserData;
void* setUserData;
void* getUserObject;
void* setUserObject;
void* getShaderProgram;
void* setShaderProgram;
void* getCamera;
void* isRunning;
void* registerScriptHandler;
void* unregisterScriptHandler;
void* onEnter;
void* onEnterTransitionDidFinish;
void* onExit;
void* onExitTransitionDidStart;
void* cleanup;
void* draw;
void* visit;
void* setActionManager;
void* getActionManager;
void* setScheduler;
void* getScheduler;
void* updateTransform;
void* nodeToParentTransform;
void* nodeToParentTransformFast;
void* parentToNodeTransform;
void* nodeToWorldTransform;
void* nodeToWorldTransformFast;
void* worldToNodeTransform;
void* addComponent;
void* removeComponent;
void* removeComponent;
void* removeAllComponents;
void* updateTweenAction;
void* updateTweenActionInt;
void* ccTouchBegan;
void* ccTouchMoved;
void* ccTouchEnded;
void* ccTouchCancelled;
void* ccTouchesBegan;
void* ccTouchesMoved;
void* ccTouchesEnded;
void* ccTouchesCancelled;
void* didAccelerate;
void* registerWithTouchDispatcher;
void* registerScriptTouchHandler;
void* unregisterScriptTouchHandler;
void* isTouchEnabled;
void* setTouchEnabled;
void* setTouchMode;
void* getTouchMode;
void* setTouchPriority;
void* getTouchPriority;
void* isAccelerometerEnabled;
void* setAccelerometerEnabled;
void* setAccelerometerInterval;
void* isKeypadEnabled;
void* setKeypadEnabled;
void* isKeyboardEnabled;
void* setKeyboardEnabled;
void* isMouseEnabled;
void* setMouseEnabled;
void* keyBackClicked;
void* keyMenuClicked;
void* keyDown;
void* setPreviousPriority;
void* getPreviousPriority;
void* textInputOpened;
void* textInputClosed;
void* textChanged;
void* FLAlert_Clicked;
};
/* SecretLayer_1 */
typedef struct SecretLayer_1_vtable SecretLayer_1_vtable, *PSecretLayer_1_vtable;
struct SecretLayer_1_vtable {
void* delete_SecretLayer;
void* delete_SecretLayer;
void* ccTouchBegan;
void* ccTouchMoved;
void* ccTouchEnded;
void* ccTouchCancelled;
void* ccTouchesBegan;
void* ccTouchesMoved;
void* ccTouchesEnded;
void* ccTouchesCancelled;
void* setPreviousPriority;
void* getPreviousPriority;
};
/* SecretLayer_2 */
typedef struct SecretLayer_2_vtable SecretLayer_2_vtable, *PSecretLayer_2_vtable;
struct SecretLayer_2_vtable {
void* didAccelerate;
};
/* SecretLayer_3 */
typedef struct SecretLayer_3_vtable SecretLayer_3_vtable, *PSecretLayer_3_vtable;
struct SecretLayer_3_vtable {
void* keyBackClicked;
void* keyMenuClicked;
};
/* SecretLayer_4 */
typedef struct SecretLayer_4_vtable SecretLayer_4_vtable, *PSecretLayer_4_vtable;
struct SecretLayer_4_vtable {
void* keyDown;
void* keyUp;
};
/* SecretLayer_5 */
typedef struct SecretLayer_5_vtable SecretLayer_5_vtable, *PSecretLayer_5_vtable;
struct SecretLayer_5_vtable {
void* rightKeyDown;
void* rightKeyUp;
void* scrollWheel;
};
/* SecretLayer_6 */
typedef struct SecretLayer_6_vtable SecretLayer_6_vtable, *PSecretLayer_6_vtable;
struct SecretLayer_6_vtable {
void* textChanged;
void* textInputOpened;
void* textInputClosed;
void* textInputShouldOffset;
void* textInputReturn;
void* allowTextInput;
void* enterPressed;
};
/* SecretLayer_7 */
typedef struct SecretLayer_7_vtable SecretLayer_7_vtable, *PSecretLayer_7_vtable;
struct SecretLayer_7_vtable {
void* FLAlert_Clicked;
};
/* CCMenuItemToggler */
typedef struct CCMenuItemToggler_vtable CCMenuItemToggler_vtable, *PCCMenuItemToggler_vtable;
struct CCMenuItemToggler_vtable {
void* copyWithZone;
void* delete_CCMenuItemToggler;
void* delete_CCMenuItemToggler;
void* isEqual;
void* acceptVisitor;
void* update;
void* encodeWithCoder;
void* canEncode;
void* getTag;
void* setTag;
void* init;
void* setZOrder;
void* _setZOrder;
void* getZOrder;
void* setVertexZ;
void* getVertexZ;
void* setScaleX;
void* getScaleX;
void* setScaleY;
void* getScaleY;
void* setScale;
void* getScale;
void* setScale;
void* setPosition;
void* getPosition;
void* setPosition;
void* getPosition;
void* setPositionX;
void* getPositionX;
void* setPositionY;
void* getPositionY;
void* setSkewX;
void* getSkewX;
void* setSkewY;
void* getSkewY;
void* setAnchorPoint;
void* getAnchorPoint;
void* getAnchorPointInPoints;
void* setContentSize;
void* getContentSize;
void* getScaledContentSize;
void* setVisible;
void* isVisible;
void* setRotation;
void* getRotation;
void* setRotationX;
void* getRotationX;
void* setRotationY;
void* getRotationY;
void* setOrderOfArrival;
void* getOrderOfArrival;
void* setGLServerState;
void* getGLServerState;
void* ignoreAnchorPointForPosition;
void* isIgnoreAnchorPointForPosition;
void* addChild;
void* addChild;
void* addChild;
void* getChildByTag;
void* getChildren;
void* getChildrenCount;
void* setParent;
void* getParent;
void* removeFromParent;
void* removeFromParentAndCleanup;
void* removeMeAndCleanup;
void* removeChild;
void* removeChild;
void* removeChildByTag;
void* removeChildByTag;
void* removeAllChildren;
void* removeAllChildrenWithCleanup;
void* reorderChild;
void* sortAllChildren;
void* getGrid;
void* setGrid;
void* getUserData;
void* setUserData;
void* getUserObject;
void* setUserObject;
void* getShaderProgram;
void* setShaderProgram;
void* getCamera;
void* isRunning;
void* registerScriptHandler;
void* unregisterScriptHandler;
void* onEnter;
void* onEnterTransitionDidFinish;
void* onExit;
void* onExitTransitionDidStart;
void* cleanup;
void* draw;
void* visit;
void* setActionManager;
void* getActionManager;
void* setScheduler;
void* getScheduler;
void* updateTransform;
void* nodeToParentTransform;
void* nodeToParentTransformFast;
void* parentToNodeTransform;
void* nodeToWorldTransform;
void* nodeToWorldTransformFast;
void* worldToNodeTransform;
void* addComponent;
void* removeComponent;
void* removeComponent;
void* removeAllComponents;
void* updateTweenAction;
void* updateTweenActionInt;
void* getOpacity;
void* getDisplayedOpacity;
void* setOpacity;
void* updateDisplayedOpacity;
void* isCascadeOpacityEnabled;
void* setCascadeOpacityEnabled;
void* getColor;
void* getDisplayedColor;
void* setColor;
void* updateDisplayedColor;
void* isCascadeColorEnabled;
void* setCascadeColorEnabled;
void* setOpacityModifyRGB;
void* isOpacityModifyRGB;
void* activate;
void* selected;
void* unselected;
void* registerScriptTapHandler;
void* unregisterScriptTapHandler;
void* isEnabled;
void* setEnabled;
void* isSelected;
};
/* CCMenuItemToggler_1 */
typedef struct CCMenuItemToggler_1_vtable CCMenuItemToggler_1_vtable, *PCCMenuItemToggler_1_vtable;
struct CCMenuItemToggler_1_vtable {
void* setColor;
void* getColor;
void* getDisplayedColor;
void* getDisplayedOpacity;
void* getOpacity;
void* setOpacity;
void* setOpacityModifyRGB;
void* isOpacityModifyRGB;
void* isCascadeColorEnabled;
void* setCascadeColorEnabled;
void* updateDisplayedColor;
void* isCascadeOpacityEnabled;
void* setCascadeOpacityEnabled;
void* updateDisplayedOpacity;
};
/* SetupObjectControlPopup */
typedef struct SetupObjectControlPopup_vtable SetupObjectControlPopup_vtable, *PSetupObjectControlPopup_vtable;
struct SetupObjectControlPopup_vtable {
void* copyWithZone;
void* delete_SetupObjectControlPopup;
void* delete_SetupObjectControlPopup;
void* isEqual;
void* acceptVisitor;
void* update;
void* encodeWithCoder;
void* canEncode;
void* getTag;
void* setTag;
void* init;
void* setZOrder;
void* _setZOrder;
void* getZOrder;
void* setVertexZ;
void* getVertexZ;
void* setScaleX;
void* getScaleX;
void* setScaleY;
void* getScaleY;
void* setScale;
void* getScale;
void* setScale;
void* setPosition;
void* getPosition;
void* setPosition;
void* getPosition;
void* setPositionX;
void* getPositionX;
void* setPositionY;
void* getPositionY;
void* setSkewX;
void* getSkewX;
void* setSkewY;
void* getSkewY;
void* setAnchorPoint;
void* getAnchorPoint;
void* getAnchorPointInPoints;
void* setContentSize;
void* getContentSize;
void* getScaledContentSize;
void* setVisible;
void* isVisible;
void* setRotation;
void* getRotation;
void* setRotationX;
void* getRotationX;
void* setRotationY;
void* getRotationY;
void* setOrderOfArrival;
void* getOrderOfArrival;
void* setGLServerState;
void* getGLServerState;
void* ignoreAnchorPointForPosition;
void* isIgnoreAnchorPointForPosition;
void* addChild;
void* addChild;
void* addChild;
void* getChildByTag;
void* getChildren;
void* getChildrenCount;
void* setParent;
void* getParent;
void* removeFromParent;
void* removeFromParentAndCleanup;
void* removeMeAndCleanup;
void* removeChild;
void* removeChild;
void* removeChildByTag;
void* removeChildByTag;
void* removeAllChildren;
void* removeAllChildrenWithCleanup;
void* reorderChild;
void* sortAllChildren;
void* getGrid;
void* setGrid;
void* getUserData;
void* setUserData;
void* getUserObject;
void* setUserObject;
void* getShaderProgram;
void* setShaderProgram;
void* getCamera;
void* isRunning;
void* registerScriptHandler;
void* unregisterScriptHandler;
void* onEnter;
void* onEnterTransitionDidFinish;
void* onExit;
void* onExitTransitionDidStart;
void* cleanup;
void* draw;
void* visit;
void* setActionManager;
void* getActionManager;
void* setScheduler;
void* getScheduler;
void* updateTransform;
void* nodeToParentTransform;
void* nodeToParentTransformFast;
void* parentToNodeTransform;
void* nodeToWorldTransform;
void* nodeToWorldTransformFast;
void* worldToNodeTransform;
void* addComponent;
void* removeComponent;
void* removeComponent;
void* removeAllComponents;
void* updateTweenAction;
void* updateTweenActionInt;
void* ccTouchBegan;
void* ccTouchMoved;
void* ccTouchEnded;
void* ccTouchCancelled;
void* ccTouchesBegan;
void* ccTouchesMoved;
void* ccTouchesEnded;
void* ccTouchesCancelled;
void* didAccelerate;
void* registerWithTouchDispatcher;
void* registerScriptTouchHandler;
void* unregisterScriptTouchHandler;
void* isTouchEnabled;
void* setTouchEnabled;
void* setTouchMode;
void* getTouchMode;
void* setTouchPriority;
void* getTouchPriority;
void* isAccelerometerEnabled;
void* setAccelerometerEnabled;
void* setAccelerometerInterval;
void* isKeypadEnabled;
void* setKeypadEnabled;
void* isKeyboardEnabled;
void* setKeyboardEnabled;
void* isMouseEnabled;
void* setMouseEnabled;
void* keyBackClicked;
void* keyMenuClicked;
void* keyDown;
void* setPreviousPriority;
void* getPreviousPriority;
void* getOpacity;
void* getDisplayedOpacity;
void* setOpacity;
void* updateDisplayedOpacity;
void* isCascadeOpacityEnabled;
void* setCascadeOpacityEnabled;
void* getColor;
void* getDisplayedColor;
void* setColor;
void* updateDisplayedColor;
void* isCascadeColorEnabled;
void* setCascadeColorEnabled;
void* setOpacityModifyRGB;
void* isOpacityModifyRGB;
void* initWithColor;
void* initWithColor;
void* getBlendFunc;
void* setBlendFunc;
void* updateColor;
void* show;
void* pageChanged;
void* toggleGroup;
void* determineStartValues;
void* onClose;
void* textInputClosed;
void* textChanged;
void* textInputShouldOffset;
void* textInputReturn;
void* updateInputValue;
void* sliderBegan;
void* sliderEnded;
void* onPlusButton;
void* onCustomButton;
void* updateDefaultTriggerValues;
void* updateInputNode;
void* updateToggleItem;
void* valueDidChange;
void* getValue;
void* triggerValueFromSliderValue;
void* triggerSliderValueFromValue;
void* onCustomToggleTriggerValue;
void* valuePopupClosed;
};
/* SetupObjectControlPopup_1 */
typedef struct SetupObjectControlPopup_1_vtable SetupObjectControlPopup_1_vtable, *PSetupObjectControlPopup_1_vtable;
struct SetupObjectControlPopup_1_vtable {
void* delete_SetupObjectControlPopup;
void* delete_SetupObjectControlPopup;
void* ccTouchBegan;
void* ccTouchMoved;
void* ccTouchEnded;
void* ccTouchCancelled;
void* ccTouchesBegan;
void* ccTouchesMoved;
void* ccTouchesEnded;
void* ccTouchesCancelled;
void* setPreviousPriority;
void* getPreviousPriority;
};
/* SetupObjectControlPopup_2 */
typedef struct SetupObjectControlPopup_2_vtable SetupObjectControlPopup_2_vtable, *PSetupObjectControlPopup_2_vtable;
struct SetupObjectControlPopup_2_vtable {
void* didAccelerate;
};
/* SetupObjectControlPopup_3 */
typedef struct SetupObjectControlPopup_3_vtable SetupObjectControlPopup_3_vtable, *PSetupObjectControlPopup_3_vtable;
struct SetupObjectControlPopup_3_vtable {
void* keyBackClicked;
void* keyMenuClicked;
};
/* SetupObjectControlPopup_4 */
typedef struct SetupObjectControlPopup_4_vtable SetupObjectControlPopup_4_vtable, *PSetupObjectControlPopup_4_vtable;
struct SetupObjectControlPopup_4_vtable {
void* keyDown;
void* keyUp;
};
/* SetupObjectControlPopup_5 */
typedef struct SetupObjectControlPopup_5_vtable SetupObjectControlPopup_5_vtable, *PSetupObjectControlPopup_5_vtable;
struct SetupObjectControlPopup_5_vtable {
void* rightKeyDown;
void* rightKeyUp;
void* scrollWheel;
};
/* SetupObjectControlPopup_6 */
typedef struct SetupObjectControlPopup_6_vtable SetupObjectControlPopup_6_vtable, *PSetupObjectControlPopup_6_vtable;
struct SetupObjectControlPopup_6_vtable {
void* setColor;
void* getColor;
void* getDisplayedColor;
void* getDisplayedOpacity;
void* getOpacity;
void* setOpacity;
void* setOpacityModifyRGB;
void* isOpacityModifyRGB;
void* isCascadeColorEnabled;
void* setCascadeColorEnabled;
void* updateDisplayedColor;
void* isCascadeOpacityEnabled;
void* setCascadeOpacityEnabled;
void* updateDisplayedOpacity;
};
/* SetupObjectControlPopup_7 */
typedef struct SetupObjectControlPopup_7_vtable SetupObjectControlPopup_7_vtable, *PSetupObjectControlPopup_7_vtable;
struct SetupObjectControlPopup_7_vtable {
void* setBlendFunc;
void* getBlendFunc;
};
/* SetupObjectControlPopup_8 */
typedef struct SetupObjectControlPopup_8_vtable SetupObjectControlPopup_8_vtable, *PSetupObjectControlPopup_8_vtable;
struct SetupObjectControlPopup_8_vtable {
void* textChanged;
void* textInputOpened;
void* textInputClosed;
void* textInputShouldOffset;
void* textInputReturn;
void* allowTextInput;
void* enterPressed;
};
/* SetupObjectControlPopup_9 */
typedef struct SetupObjectControlPopup_9_vtable SetupObjectControlPopup_9_vtable, *PSetupObjectControlPopup_9_vtable;
struct SetupObjectControlPopup_9_vtable {
void* valuePopupClosed;
};
/* SetupObjectControlPopup_10 */
typedef struct SetupObjectControlPopup_10_vtable SetupObjectControlPopup_10_vtable, *PSetupObjectControlPopup_10_vtable;
struct SetupObjectControlPopup_10_vtable {
void* sliderBegan;
void* sliderEnded;
};
/* CustomSongCell */
typedef struct CustomSongCell_vtable CustomSongCell_vtable, *PCustomSongCell_vtable;
struct CustomSongCell_vtable {
void* copyWithZone;
void* delete_CustomSongCell;
void* delete_CustomSongCell;
void* isEqual;
void* acceptVisitor;
void* update;
void* encodeWithCoder;
void* canEncode;
void* getTag;
void* setTag;
void* init;
void* setZOrder;
void* _setZOrder;
void* getZOrder;
void* setVertexZ;
void* getVertexZ;
void* setScaleX;
void* getScaleX;
void* setScaleY;
void* getScaleY;
void* setScale;
void* getScale;
void* setScale;
void* setPosition;
void* getPosition;
void* setPosition;
void* getPosition;
void* setPositionX;
void* getPositionX;
void* setPositionY;
void* getPositionY;
void* setSkewX;
void* getSkewX;
void* setSkewY;
void* getSkewY;
void* setAnchorPoint;
void* getAnchorPoint;
void* getAnchorPointInPoints;
void* setContentSize;
void* getContentSize;
void* getScaledContentSize;
void* setVisible;
void* isVisible;
void* setRotation;
void* getRotation;
void* setRotationX;
void* getRotationX;
void* setRotationY;
void* getRotationY;
void* setOrderOfArrival;
void* getOrderOfArrival;
void* setGLServerState;
void* getGLServerState;
void* ignoreAnchorPointForPosition;
void* isIgnoreAnchorPointForPosition;
void* addChild;
void* addChild;
void* addChild;
void* getChildByTag;
void* getChildren;
void* getChildrenCount;
void* setParent;
void* getParent;
void* removeFromParent;
void* removeFromParentAndCleanup;
void* removeMeAndCleanup;
void* removeChild;
void* removeChild;
void* removeChildByTag;
void* removeChildByTag;
void* removeAllChildren;
void* removeAllChildrenWithCleanup;
void* reorderChild;
void* sortAllChildren;
void* getGrid;
void* setGrid;
void* getUserData;
void* setUserData;
void* getUserObject;
void* setUserObject;
void* getShaderProgram;
void* setShaderProgram;
void* getCamera;
void* isRunning;
void* registerScriptHandler;
void* unregisterScriptHandler;
void* onEnter;
void* onEnterTransitionDidFinish;
void* onExit;
void* onExitTransitionDidStart;
void* cleanup;
void* draw;
void* visit;
void* setActionManager;
void* getActionManager;
void* setScheduler;
void* getScheduler;
void* updateTransform;
void* nodeToParentTransform;
void* nodeToParentTransformFast;
void* parentToNodeTransform;
void* nodeToWorldTransform;
void* nodeToWorldTransformFast;
void* worldToNodeTransform;
void* addComponent;
void* removeComponent;
void* removeComponent;
void* removeAllComponents;
void* updateTweenAction;
void* updateTweenActionInt;
void* ccTouchBegan;
void* ccTouchMoved;
void* ccTouchEnded;
void* ccTouchCancelled;
void* ccTouchesBegan;
void* ccTouchesMoved;
void* ccTouchesEnded;
void* ccTouchesCancelled;
void* didAccelerate;
void* registerWithTouchDispatcher;
void* registerScriptTouchHandler;
void* unregisterScriptTouchHandler;
void* isTouchEnabled;
void* setTouchEnabled;
void* setTouchMode;
void* getTouchMode;
void* setTouchPriority;
void* getTouchPriority;
void* isAccelerometerEnabled;
void* setAccelerometerEnabled;
void* setAccelerometerInterval;
void* isKeypadEnabled;
void* setKeypadEnabled;
void* isKeyboardEnabled;
void* setKeyboardEnabled;
void* isMouseEnabled;
void* setMouseEnabled;
void* keyBackClicked;
void* keyMenuClicked;
void* keyDown;
void* setPreviousPriority;
void* getPreviousPriority;
void* songIDChanged;
void* getActiveSongID;
void* getSongFileName;
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