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@jamiephan
jamiephan / README.md
Last active April 12, 2026 14:40
A script to automatically add ALL items to your account in quixel

Script to add all items from quixel

As quixel is being removed, all items are free to aquire. This script is to automate the process to add items to your account (As of writing, a total of 18874 items)

Note: This script only tested in the latest version of Chrome.

How to use

  1. Copy the script from below (run.js)
  2. Login into https://quixel.com
@aamiaa
aamiaa / CompleteDiscordQuest.md
Last active May 19, 2026 05:44
Complete Recent Discord Quest

Caution

As of April 7th 2026, Discord has expressed their intent to crack down on automating quest completion.

Some users have received the following system message:

image

There isn't much I can do to make the script undetected, so use it at your own risk, as you most likely WILL get flagged by doing so.

Complete Recent Discord Quest

@FreyaHolmer
FreyaHolmer / AssetCopyUtils.cs
Last active June 12, 2024 07:25
Adds context menu items to assets: Copy/Paste import settings & Copy GUID. Put this script in any Editor/ folder in your project and recompile!
// written by https://github.com/FreyaHolmer so use at your own risk c:
using System.Collections.Generic;
using UnityEditor;
using UnityEngine;
/// <summary>Utility functions to copy GUIDs, as well as Copy/Paste import settings</summary>
public static class AssetCopyUtils {
const int CTX_MENU_LOCATION = 70;
@webbertakken
webbertakken / .gitattributes
Last active May 15, 2026 09:46
.gitattributes for Unity projects
#
# Git attributes for Unity projects
#
# Compiled by the GameCI community under the MIT license - https://game.ci
#
# Latest version at https://gist.github.com/webbertakken/ff250a0d5e59a8aae961c2e509c07fbc
#
# Ensure that text files that any contributor introduces to the repository have their line endings normalized
* text=auto
@xavierfoucrier
xavierfoucrier / gpg-signing.md
Last active April 16, 2026 01:32
GPG signing with Git and Github Desktop

GPG signing – git github-desktop

Here is a short guide that will help you setup your environment to create signed commits or signed tags with Git locally. This has been extensively tested on Windows with Git and the Github Desktop application: I use it every day for my professional development projects.

I you face any issue, feel free to leave a comment below.

Summary

  1. Sign commits or tags
  2. Key passphrase
  3. Disable signatures
  4. Renew a GPG key
@0xjac
0xjac / private_fork.md
Last active May 17, 2026 12:46
Create a private fork of a public repository

The repository for the assignment is public and Github does not allow the creation of private forks for public repositories.

The correct way of creating a private frok by duplicating the repo is documented here.

For this assignment the commands are:

  1. Create a bare clone of the repository. (This is temporary and will be removed so just do it wherever.)

git clone --bare git@github.com:usi-systems/easytrace.git

@Asbra
Asbra / Steam-Upvoter.user.js
Last active September 14, 2022 11:09
Steam Community auto rate up
// ==UserScript==
// @name Steam Community auto rate up
// @version 1.0
// @description Automatically upvote content on Steam Community Activity Feed
// @author Asbra
// @include http*://*steamcommunity.com/id/*/home*
// @homepage https://gist.github.com/Asbra/
// @updateURL https://gist.github.com/Asbra/3126c8737e22392722f5/raw/Steam-Upvoter.user.js
// ==/UserScript==
@McFunkypants
McFunkypants / FlyCamera.cs
Created November 7, 2014 21:59
New Script FlyCamera add to any camera obj: instant unity editor style wasd rightclick debug cam
using UnityEngine;
using System.Collections;
public class FlyCamera : MonoBehaviour {
/*
Writen by Windexglow 11-13-10. Use it, edit it, steal it I don't care.
Converted to C# 27-02-13 - no credit wanted.
Simple flycam I made, since I couldn't find any others made public.
Made simple to use (drag and drop, done) for regular keyboard layout