Created
July 21, 2024 22:14
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InsertIf for Bevy
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use bevy::{ecs::system::EntityCommand, prelude::*}; | |
fn main() { | |
App::new() | |
.add_plugins(DefaultPlugins) | |
.add_systems(Startup, (startup, log).chain()) | |
.run(); | |
} | |
fn startup(mut commands: Commands) { | |
let is_true = true; | |
commands.spawn_empty().add( | |
move |mut entity: EntityWorldMut| { | |
if is_true { | |
entity.insert(SpriteBundle::default()); | |
} | |
}, | |
); | |
commands.spawn_empty().add(InsertIf { | |
bundle: SpriteBundle::default(), | |
cond: || true, | |
}); | |
commands.spawn_empty().add(InsertIf::new( | |
SpriteBundle::default(), | |
|| true, | |
)); | |
} | |
fn log(mut commands: Commands, query: Query<Entity>) { | |
for entity in &query { | |
commands.entity(entity).log_components(); | |
} | |
} | |
/// custom version | |
struct InsertIf< | |
F: FnMut() -> bool + Send + 'static, | |
B: Bundle, | |
> { | |
cond: F, | |
bundle: B, | |
} | |
impl<B: Bundle, F: FnMut() -> bool + Send + 'static> | |
EntityCommand for InsertIf<F, B> | |
{ | |
fn apply(mut self, id: Entity, world: &mut World) { | |
if (self.cond)() { | |
world.entity_mut(id).insert(self.bundle); | |
} | |
} | |
} | |
impl<B: Bundle, F: FnMut() -> bool + Send + 'static> | |
InsertIf<F, B> | |
{ | |
fn new(b: B, f: F) -> Self { | |
Self { cond: f, bundle: b } | |
} | |
} |
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