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using UnityEngine; | |
using TMPro; | |
using Sirenix.OdinInspector; | |
/// <summary> | |
/// An extension of TextMeshPro that causes the text to be displayed in a | |
/// circular arc. | |
/// | |
/// Adapted from https://github.com/TonyViT/CurvedTextMeshPro and improved. | |
/// TonyViT's version has some unnecessary properties and doesn't use the |