This file contains hidden or bidirectional Unicode text that may be interpreted or compiled differently than what appears below. To review, open the file in an editor that reveals hidden Unicode characters.
Learn more about bidirectional Unicode characters
using System.Collections; | |
using UnityEngine; | |
using TMPro; | |
using System; | |
/// <summary> | |
/// This class is for creating a custom caret for TextMeshPro InputField GameObjects in Unity. | |
/// </summary> | |
public class Caret : MonoBehaviour | |
{ |