Created
April 13, 2020 13:07
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Phaser/ Resize
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import Phaser from "phaser"; | |
export class HelloWorldScene extends Phaser.Scene { | |
private logo: null | Phaser.Physics.Arcade.Image = null; | |
constructor() { | |
super("hello-world"); | |
} | |
preload() { | |
this.load.setBaseURL("http://labs.phaser.io"); | |
this.load.image("sky", "assets/skies/space3.png"); | |
this.load.image("logo", "assets/sprites/phaser3-logo.png"); | |
this.load.image("red", "assets/particles/red.png"); | |
} | |
create() { | |
this.scale.on("resize", this.resize, this); | |
this.add.image(400, 300, "sky"); | |
const particles = this.add.particles("red"); | |
const emitter = particles.createEmitter({ | |
speed: 100, | |
scale: { start: 1, end: 0 }, | |
blendMode: "ADD", | |
}); | |
this.logo = this.physics.add.image(400, 100, "logo"); | |
this.logo.setVelocity(100, 200); | |
this.logo.setBounce(1, 1); | |
this.logo.setCollideWorldBounds(true); | |
emitter.startFollow(this.logo); | |
} | |
resize(gameSize, baseSize, displaySize, resolution) { | |
// const width = gameSize.width; | |
// const height = gameSize.height; | |
// this.cameras.resize(width, height); | |
} | |
} |
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<!doctype html> | |
<html lang="en"> | |
<head> | |
<meta charset="UTF-8"> | |
<meta name="viewport" | |
content="width=device-width, user-scalable=no, initial-scale=1.0, maximum-scale=1.0, minimum-scale=1.0"> | |
<meta http-equiv="X-UA-Compatible" content="ie=edge"> | |
<title>Game</title> | |
<style> | |
body, html { | |
margin: 0; | |
padding: 0; | |
height: 100%; | |
} | |
#game { | |
width: 100%; | |
height: 100%; | |
overflow: hidden; | |
} | |
</style> | |
</head> | |
<body> | |
<div id="game"></div> | |
<script src="main.ts"></script> | |
</body> | |
</html> |
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import Phaser from "phaser"; | |
import { HelloWorldScene } from "./scenes/HelloWorldScene"; | |
import ScaleModes = Phaser.Scale.ScaleModes; | |
const config: Phaser.Types.Core.GameConfig = { | |
type: Phaser.AUTO, | |
backgroundColor: '#2dab2d', | |
physics: { | |
default: "arcade", | |
arcade: { | |
gravity: { y: 200 }, | |
}, | |
}, | |
scale: { | |
mode: ScaleModes.RESIZE, | |
parent: 'game', | |
width: '100%', | |
height: '100%', | |
}, | |
scene: [HelloWorldScene], | |
}; | |
export default new Phaser.Game(config); |
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