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@HugsLibRecordKeeper
Created October 9, 2025 04:01
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Rimworld output log published using HugsLib
This file has been truncated, but you can view the full file.
Log uploaded on Wednesday, October 8, 2025, 11:01:02 PM
Loaded mods:
Harmony(brrainz.harmony)[mv:2.4.2.0]: 0Harmony(2.4.1), HarmonyMod(2.4.2)
Core(Ludeon.RimWorld): (no assemblies)
Royalty(Ludeon.RimWorld.Royalty): (no assemblies)
Ideology(Ludeon.RimWorld.Ideology): (no assemblies)
Biotech(Ludeon.RimWorld.Biotech): (no assemblies)
Anomaly(Ludeon.RimWorld.Anomaly): (no assemblies)
Odyssey(Ludeon.RimWorld.Odyssey): (no assemblies)
Vehicle Framework(SmashPhil.VehicleFramework): SmashTools(av:1.6.0,fv:1.6.0), UpdateLogTool(av:1.6.0,fv:1.6.0), Vehicles(av:1.6.0,fv:1.6.0)
You Drive, I Sleep(Spacemoth.YouDriveISleep)[mv:1.1.0.0]: YouDriveISleep(1.6.0)
HugsLib(UnlimitedHugs.HugsLib)[ov:12.0.0]: 0Harmony(av:2.4.1,fv:1.2.0.1), HugsLib(av:1.0.0,fv:12.0.0)
Yayo's Animation (Continued)(com.yayo.yayoAni.continued): 0PrepatcherAPI(1.2.0), yayoAni(1.0.0)
What's That Mod(co.uk.epicguru.whatsthatmod): 0ColourPicker(1.0.0), WhatsThatMod(1.0.0)
WASDed Pawn(addvans.WASDedPawn): Source(1.0.0)
Adaptive Storage Framework(adaptive.storage.framework): 0MultiplayerAPI(av:0.5.0,fv:0.5.0), 1ITransformable(1.0.0), AdaptiveStorageFramework(1.2.4), CopyOperation(1.0.0), DefNameLink(1.0.0), GeneratorOperation(1.0.0), GeneratorOperationV2(1.0.0), PatchOperationSet(1.0.0), PatchOperationTryAdd(1.0.0), PostInheritanceOperation(1.0.0), SaveGameCompatibility(1.0.0)
Warehouse Storage(vin.warehouse.storage): (no assemblies)
Vanilla Expanded Framework(OskarPotocki.VanillaFactionsExpanded.Core): 0ModSettingsFramework(1.0.0), 0PrepatcherAPI(1.2.0), KCSG(av:1.1.2,fv:25.10.3), MVCF(2.0.0.1), Outposts(av:3.0.0,fv:1.0.0), PipeSystem(av:1.0.1,fv:22.7.29), VEF(av:1.1.7,fv:1.1.9)
Vanilla Vehicles Expanded(OskarPotocki.VanillaVehiclesExpanded): VanillaVehiclesExpanded(1.0.0)
Vanilla Vehicles Expanded - Tier 3(OskarPotocki.VanillaVehiclesExpandedTier3): VanillaVehiclesExpanded-Tier3(1.0.0)
Vanilla Vehicles Expanded - Upgrades(OskarPotocki.VanillaVehiclesExpandedUpgrades): (no assemblies)
VVE - Secondary Weapons(tgbm.vve.secondary.weapons): (no assemblies)
Rimsenal: Murder diversified(rimsenal.core): (no assemblies)
Vault Walls and Doors(SickBoyWi.Vault.OnePointOne): SBW_Vault(1.6.0)
Vanilla Weapons Expanded(VanillaExpanded.VWE)[mv:1.0.5.0]: (no assemblies)
Vanilla Weapons Expanded - Quickdraw(VanillaExpanded.VWEQ)[mv:1.1.0]: (no assemblies)
Vanilla Weapons Expanded - Non-Lethal(VanillaExpanded.VWENL): VanillaWeaponsExpandedNonLethal(1.0.0)
Vanilla Weapons Expanded - Makeshift(VanillaExpanded.VWEMS): (no assemblies)
Vanilla Weapons Expanded - Laser(VanillaExpanded.VWEL)[mv:1.1.0]: (no assemblies)
Vanilla Weapons Expanded - Heavy Weapons(VanillaExpanded.VWEHW): (no assemblies)
Vanilla Weapons Expanded - Grenades(VanillaExpanded.VWEG): (no assemblies)
Vanilla Weapons Expanded - Coilguns(VanillaExpanded.VWEC): (no assemblies)
Vanilla Factions Expanded - Settlers(OskarPotocki.VanillaFactionsExpanded.SettlersModule)[mv:1.2.0.0]: VFE_Settlers(1.0.0)
Vanilla Weapons Expanded - Frontier(VanillaExpanded.VWEFT): (no assemblies)
Vanilla Weapons Expanded - Bioferrite(VanillaExpanded.VWEBF): VanillaWeaponsExpanded_Bioferrite(1.0.0)
Vanilla Trading Expanded(VanillaExpanded.VanillaTradingExpanded): VanillaTradingExpanded(1.0.0)
Vanilla Factions Expanded - Empire(OskarPotocki.VFE.Empire): VFEEmpire(1.0.0)
Vanilla Textures Expanded(VanillaExpanded.VTEXE)[mv:1.0.0]: VanillaTexturesExpanded(1.0.1)
Vanilla Quests Expanded - The Generator(vanillaquestsexpanded.generator): VanillaQuestsExpandedTheGenerator(1.0.0)
Vanilla Quests Expanded - Deadlife(vanillaquestsexpanded.deadlife): VanillaQuestsExpandedDeadlife(1.0.0)
Vanilla Quests Expanded - Cryptoforge(vanillaquestsexpanded.cryptoforge): VanillaQuestsExpandedCryptoforge(1.0.0)
Adaptive Primitive Storage(Adaptive.PrimitiveStorage): (no assemblies)
Vanilla Psycasts Expanded(VanillaExpanded.VPsycastsE): VanillaPsycastsExpanded(1.1.0)
Vanilla Outposts Expanded(vanillaexpanded.outposts): VOE(av:3.0.0,fv:1.0.0)
Vanilla Furniture Expanded - Power(VanillaExpanded.VFEPower): VanillaPowerExpanded(1.0.0)
Vanilla Factions Expanded - Tribals(OskarPotocki.VFE.Tribals): VFETribals(1.0.0)
Vanilla Factions Expanded - Pirates(OskarPotocki.VFE.Pirates): VFEPirates(1.0.0)
Vanilla Factions Expanded - Medieval 2(OskarPotocki.VFE.Medieval2): VFEMedieval(1.0.6)
Vanilla Factions Expanded - Classical(OskarPotocki.VFE.Classical): VFEC(1.0.0)
Vanilla Factions Expanded - Insectoids 2(OskarPotocki.VFE.Insectoid2): VFEInsectoids(0.0.0)
Vanilla Factions Expanded - Deserters(OskarPotocki.VFE.Deserters): VFED(1.0.0)
Vanilla Cooking Expanded(VanillaExpanded.VCookE): VanillaCookingExpanded(1.0.0)
Vanilla Christmas Expanded(VE.VanillaChristmasExpanded): VanillaChristmasExpanded(1.0.0)
Vanilla Books Expanded(VanillaExpanded.VBooksE): VanillaBooksExpanded(1.0.0)
Vanilla Base Generation Expanded(VanillaExpanded.BaseGeneration): (no assemblies)
Vanilla Armour Expanded(VanillaExpanded.VARME)[mv:1.2.0]: (no assemblies)
Vanilla Apparel Expanded — Accessories(VanillaExpanded.VAEAccessories): VAE Accessories(1.0.0)
Vanilla Apparel Expanded(VanillaExpanded.VAPPE)[mv:1.2.0]: (no assemblies)
Utility Columns(nephlite.orbitaltradecolumn): 0Harmony(av:2.4.1,fv:2.2.2), RimWorldColumns(1.0.0)
Ushankas Hacking Expansion(Ushanka.HackingExpansion): HackingExpansion(0.1.0)
Use This Instead(Mlie.UseThisInstead)[mv:1.6.107]: UseThisInstead(0.0.0), VersionFromManifest(0.0.0)
Universal Blueprints(trigger.universalblueprints)[mv:1.0.0.0]: RimworldPrefabProject(1.0.0)
Fortified Features Framework(AOBA.Framework): Fortified(1.0.0)
The Dead Man's Switch(Aoba.DeadManSwitch.Core): DMS(1.0.0)
The Dead Man's Switch-more dozer(DMS.MOREDozer): Missile(1.0.0), MultiMechCarrier(1.0.0), PawnToBuilding(1.0.0), RocketTail(1.0.0)
The Dead Man's Switch - Synthetic(Aoba.DeadManSwitch.Synthetic): (no assemblies)
The Dead Man's Switch - Sisters Retexture(G13.DeadManSwitch.SynRTex): (no assemblies)
Exosuit Framework(Aoba.Exosuit.Framework): Exosuit(1.0.0)
[NL] Facial Animation - WIP(Nals.FacialAnimation): FacialAnimation(1.0.0)
Cinders of the Embergarden(BreadMo.Cinders): Embergarden(1.0.0)
The Dead Man's Switch - MobileDragoon(Aoba.DeadManSwitch.MobileDragoon): (no assemblies)
The Dead Man's Switch - AncientCorps(Aoba.DeadManSwitch.AncientCorps): AncientCorps(1.0.0)
The Corporation - Mort's Factions(MortStrudel.CorporationFaction): MF_Corporation(1.0.0)
The Brotherhood Compendium 1.6(altushka.BosCompendium): FlameWeapons(0.6.0)
Multi-Doctor Surgery(MasterPNJ.MultiDoctor): MultiMedecin(1.0.0)
Stellic Arsenal(CAT.StellicArsenal): (no assemblies)
Sparkling Worlds - Full Mod(Albion.SparklingWorlds.Full)[mv:2.6.0]: SparklingWorldsBlueMoon(1.0.0), SparklingWorldsCore(1.0.0), SparklingWorldsEvents(1.0.0), SparklingWorldsMAD(1.0.0), SparklingWorldsMechanites(1.0.0)
Space Turbulence(HaiLuan.SpaceTurbulence): SpaceTurbulence(1.0.0)
Smarter Construction(dhultgren.smarterconstruction): SmarterConstruction(1.6.1)
Muzzle Flash(IssacZhuang.MuzzleFlash): 0Harmony(av:2.4.1,fv:2.3.3), MuzzleFlash(1.0.0)
Smart Pistol(rabiosus.smartpistol): SmartPistol(1.0.0), SmartPistol_MF(1.0.0)
Smart Odyssey(sarg.smartodyssey): SmartOdyssey(1.0.0)
Simple sidearms(PeteTimesSix.SimpleSidearms): SimpleSidearms(1.4.6)
Rustspark Crisis(HaiLuan.AllsparkCrisis): AllsparkCrisis(1.0.0)
RunAndGun(roolo.RunAndGun.kotobike): 0Harmony(av:2.4.1,fv:2.3.3), RunAndGun(1.0.0)
RPG Style Inventory Revamped(Sandy.RPGStyleInventory.avilmask.Revamped): 0Harmony(av:2.4.1,fv:2.3.3), CEPatches(1.0.0), Sandy_Detailed_RPG_Inventory(1.0.0)
Romance On The Rim(telardo.RomanceOnTheRim): RomanceOnTheRim(1.6.1)
RimTraits - Vanilla Trait Colors(Sierra.RT.VanillaTraitColors): (no assemblies)
RimTraits - Medieval Talents(Sierra.RT.MedievalTalents): 0Harmony(av:2.4.1,fv:2.2.2), RimTraits(1.0.0)
RimTraits - General Traits(Sierra.RT.GeneralTraits): (no assemblies)
RimThunder - Mobile Infantry(AOBA.RimThunder.MobileInfantry): (no assemblies)
Rimsenal Faction Pack - Spacer(Rimsenal.Spacer): (no assemblies)
Rimsenal - Security Pack(rimsenal.security): RimsenalSecurity(1.0.0)
Rimsenal - Augmented Vanilla Pack(rimsenal.EVP): (no assemblies)
RimSaves(aRandomKiwi.RimSaves): RimSaves(2024.0.1.27)
RimCities(Cabbage.RimCities): 0Harmony(av:2.4.1,fv:2.3.3), RimCities(1.0.0)
Reinforced Mechanoid 2 (Continued)(Mlie.ReinforcedMechanoid2)[mv:1.6.1]: GestaltEngine(0.0.0), LogModVersion(1.0.0), ReinforcedMechanoids(0.0.0)
Real Ruins(Woolstrand.RealRuins): 0Harmony(av:2.4.1,fv:1.2.0.1), RealRuins(2.2.2.2257 [no FileVersionInfo])
Range Finder(brrainz.rangefinder)[mv:2.6.1.0]: 0Harmony(av:2.4.1,fv:1.2.0.1), CrossPromotion(1.1.2), RangeFinder(2.6.1)
Possessed Weapons(BotchJob.PossessedWeapons): (no assemblies)
Pick Up And Haul(Mehni.PickUpAndHaul): IHoldMultipleThings(1.0.0), PickUpAndHaul(1.0.0)
Phaneron's Basic Storage(phaneron.basic.storage): (no assemblies)
Misc. Training(Haplo.Miscellaneous.Training)[mv:1.6.3]: TrainingFacility(1.6.3)
Nice Short Female Hairs(Andromeda.NiceHairs): (no assemblies)
Nice Bill Tab(Andromeda.NiceBillTab): FloatSubMenu(av:1.0.0,fv:1.0.0), NiceBillTab(1.0.0)
Mythic Ages: Megafauna Bestiary(veterano.mythicages.megafaunabestiary): MythicAges(1.0.0)
Mines(WexMan.Mines): (no assemblies)
Mid-saver Saver(Owlchemist.MidSaverSaver): 0Harmony(av:2.4.1,fv:2.3.3), midsaversaver(av:1.10.1,fv:1.10.1)
Melee Animation(co.uk.epicguru.meleeanimation): 0BetterFloatMenu(av:16.0.0,fv:16.0.0), 0ColourPicker(1.0.0), AMRetextureSupport(0.0.0), Meta.Numerics(3.1.0), ModRequestAPI(1.0.0), ModRequestAPI.Models(1.0.0), Unity.Newtonsoft.Json(av:7.0.0,fv:7.0.1.18304), zAnimationMod(1.0.0), AM.FacialAnimationPatch(0.0.0), AM.VehiclesPatch(0.0.0)
[ARY] Automatic Stump Chopping [1.5 - 1.6](Arylice.Rimworld.AutomaticStumpChopping): ARY_AutomaticStumpChopping(1.0.0)
[BTD] REMIX: Gravship Blueprints(btd.remix.gravshipblueprints): RWM_BTD_Remix_GravshipBlueprints(1.0.0)
Mechanitor Orbital Platform(zoarak.mechplat): MechSpace(1.0.0)
Map Preview(m00nl1ght.MapPreview): LunarLoader(1.1.16), LunarFramework(1.1.16), HugsLogPublisher(2.1.8), MapPreview(1.12.22), MapPreviewMod(1.12.22)
Map Designer(zylle.MapDesigner): MapDesigner(1.0.0)
Malang Bodies (plaxen.MalangBodies): (no assemblies)
Industrial concrete(Aoba.Fortress.Industrial.Concrete): (no assemblies)
Land On Anything(nep.landonanything)[mv:1.0.3]: 0Harmony(av:2.4.1,fv:2.3.6), LandOnAnything(1.0.0)
Joint Battles (Continued)(zal.jointbattles)[mv:1.0.3.0]: BattleQuests(0.0.0)
Integrated Implants(lts.I): Implants(1.0.0), Implants(1.0.0)
Increased Stack(Taveron.IncreasedStack): (no assemblies)
GTek's Arsenal 2.0 - Ultimate Survival and Colony Defense(killerbot.GTekV2Arsenal): (no assemblies)
Gravship Exporter(Arcjc007.GravshipExporter): GravshipExport(1.0.344.2305), Hjg.Pngcs(1.1.4)
Gravship Crashes(Arcjc007.GravshipCrashes): GravshipCrashes(1.0.344.2305)
Go Explore!(Albion.GoExplore)[mv:1.1.0]: LetsGoExplore(av:0.1.0.1,fv:1.0.0)
Geological Landforms(m00nl1ght.GeologicalLandforms): LunarLoader(1.1.16), TerrainGraph(1.2.2), GeologicalLandforms(1.7.11), GeologicalLandformsMod(1.7.11)
Fortifications - Neolithic(Aoba.Fortress.Neolithic): (no assemblies)
Fortifications - Medieval(Aoba.Fortress.Medieval): FortificationMedieval(1.0.0)
Fortifications - Industrial(Aoba.Fortress.Industrial): (no assemblies)
Fortification Industrial - Frontier(Aoba.Fortress.Frontier): (no assemblies)
Fortification Industrial - Citadel(Aoba.Fortress.Industrial.Citadel): (no assemblies)
EdB Prepare Carefully(EdB.PrepareCarefully)[mv:1.6.2]: EdBPrepareCarefully(av:1.1.1,fv:1.6.2)
Echoes of the Rim(Ghastly.EchoesOfTheRim): EOTR(1.0.0), AncientUrbanRuinsCompat(1.0.0), VehicleFrameworkCompat(1.0.0)
Dubs Mint Menus(Dubwise.DubsMintMenus): 0Harmony(av:2.4.1,fv:2.3.6), DubsMintMenus(av:1.2.9326.41237,fv:1.0.0)
DragSelect(telardo.DragSelect): DragSelect(1.6.0.2)
Deployable Turret(Pal5k.DeployableTurret): Deployables_Utilities(0.0.0)
Deep And Deeper(Shashlichnik.DeepAndDeeper): DeepAndDeeper(1.2.1.9)
Dead Space Equipment(IssacZhuang.DeadSpace.Equipment): EquipmentEx(1.0.0)
Dark Ages : Beasts and Monsters(Van.Beasts): Bestiary(1.0.0), BestiaryGoldilox(1.0.0), BloodSuckingAnimals(1.0.0), EmergingAnimals(1.0.0), IllogicalPredator(1.0.9312.17556), WanderPreference(1.0.0)
Damage Indicators [1.6](CaesarV6.DamageIndicators): DamageMotes(1.0.0)
Custom Quest Framework(HaiLuan.CustomQuestFramework): QuestEditor_Library(1.0.0), CQFAndRS(1.0.0)
Crypto-Tech : Craftable(Joedox.CryptoCraftable.Fr): (no assemblies)
Common Sense(avilmask.CommonSense): CommonSense(1.0.9386.30450)
CM Color Coded Mood Bar [1.1+](CrashM.ColorCodedMoodBar.11): 0Harmony(av:2.4.1,fv:2.1.1), 1SettingsHelper(av:1.3.0.18911,fv:1.3.0), CMColoredMoodBar(1.6.4553.2)
Alpha Animals(sarg.alphaanimals): AlphaBehavioursAndEvents(1.0.0)
Clean Textures(IH.Clean.Textures): (no assemblies)
Choose Your Outfit(oels.chooseyouroutfit): ChooseYourOutfit(0.0.0)
Choose Where To Land(kearril.ChooseWhereToLand): ChooseWhereToLand(1.0.0)
Character Editor(void.charactereditor): CharacterEditor(1.6.3.3)
CeleTech Arsenal MKIII(TOT.CeleTech.MKIII): Notice(1.0.0), TOT_DLL_test(1.0.0)
Cargo container(Aoba.CargoContainer): (no assemblies)
Camera+(brrainz.cameraplus)[mv:3.3.2.0]: CameraPlus(3.3.2), CrossPromotion(1.1.2)
Automatic Hydroponics(Poncho.AutomaticHydroponics): AutomaticHydroponics(1.0.0)
Bionic icons(automatic.bionicicons): BionicIcons(1.0.0)
Bean's Turret Pack(Bean.TurretPack): (no assemblies)
Alpha Mechs(sarg.alphamechs): AlphaMechs(1.0.0)
Ancient urban ruins(XMB.AncientUrbanrUins.MO): ACM_RandomBuildings(1.0.0), AncientMarket_Libraray(1.0.0), AncientMarketAI_Libraray(1.0.0), BuildingExtraRenderer(1.0.0), DebugLogHarmony(1.0.0), 手电筒(1.0.0)
Ancient mining industry(XMB.AncientMiningIndustry.MO): AncientMining(1.0.0)
Ancient hydroponic farm facilities(XMB.AncientHydroponicFarmFacilities.MO): BreadMoAncientFarm(1.0.0)
Ancient amorphous threat(XMB.AncientThreat.MO): AncientAmorphousThreat(1.0.0), FS_MeleeAnimationWhitelist(1.0.0), AncientAmorphousThreatHarmony(1.0.0)
Alpha Books(sarg.alphabooks): AlphaBooks(1.0.0)
AirtightGarageDoors(Endy.Airtightgarage): (no assemblies)
Adaptive Ideology Storage(Adaptive.Ideology.Storage): (no assemblies)
2035 Armories - Arma 3 Weapons(killerbot.armagear): (no assemblies)
[YH]Misc - Training Outpost(NightOcean.Misc.TrainingOutpost): Outpost_Training(1.0.0)
[sbz] Neat Storage(sbz.NeatStorage): (no assemblies)
[sbz] Fridge(sbz.NeatStorageFridge): FixesForSBZFridge(1.0.0)
[RH2] Faction: The Rangers(RH2.Faction.Rangers): CPBackpacks(1.0.0), Enlist(1.0.0), HiringPawns(1.0.0), JetPacks(1.0.0), RH_PawnKindSkills(1.0.0), RH_ShieldApparel(1.0.0), RH_ShieldApparel_2ElectricBoogaloo(1.0.0)
[lmgginspace] Traducción al español mejorada - Mods(lmgginspace.betterspanish.mods): (no assemblies)
[Kit] Graze up(kittahkhan.grazeup): 0Harmony(av:2.4.1,fv:2.2.2), GrazeUp(1.0.0)
[FSF] More Quests(FrozenSnowFox.MoreQuests): (no assemblies)
[FSF] Filth Vanishes With Rain And Time(FrozenSnowFox.FilthVanishesWithRainAndTime): (no assemblies)
[FSF] Better Exploration Loot(FrozenSnowFox.BetterExplorationLoot): (no assemblies)
Lost Factory Mechanoids(GoGaTio.LostFactoryMechanoids): LostFactoryMechanoids(1.0.0)
Taste of Vanilla - Bean Turrets(ICC.TOV.BT): (no assemblies)
Mechanoid Upgrades(GoGaTio.MechanoidUpgrades): MechanoidUpgrades(1.0.0)
Mechanoid Upgrades - Anomaly(GoGaTio.MechanoidUpgrades.Anomaly): (no assemblies)
Active Harmony patches:
AerialVehicleInFlight.ArriveAtTile: PRE: VehicleFrameworkCompat.Patch_AerialVehicleInFlight_ArriveAtTile_Event.Prefix
Alert_BrawlerHasRangedWeapon.GetReport: PRE: MVCF.PatchSets.PatchSet_Brawlers.GetReport_Prefix
Alert_CaravanIdle.get_IdleCaravans: post: Vehicles.Patch_CaravanHandling.IdleVehicleCaravans
Alert_StarvationAnimals.get_StarvingAnimals: post: Embergarden.Alert_StarvationAnimals_Postfix.Postfix
AnomalyUtility.TryDuplicatePawn: PRE: AncientAmorphousThreatHarmony.TryDuplicatePawn_Prefix.Prefix
ApparelGraphicRecordGetter.TryGetGraphicApparel: TRANS: VEF.Apparels.VanillaExpandedFramework_ApparelGraphicRecordGetter_TryGetGraphicApparel_Transpiler.Transpiler, VFEMedieval.ApparelGraphicRecordGetter_TryGetGraphicApparel_Patch.Transpiler, Exosuit.NoGenederApparelExt.TryGetGraphicApparel_NoGenderTranspiler
ApparelUtility.CanWearTogether: post: TOT_DLL_test.Harmony_AppareltPatch+Harmony_CheckCanWearTogether.Postfix
AreaManager.AddStartingAreas: post: Vehicles.Patch_Areas.AddVehicleAreas, VFEInsectoids.AreaManager_AddStartingAreas_Patch.Postfix
ArmorUtility.ApplyArmor: TRANS: [800]VEF.Apparels.Patch_ArmorUtility+VanillaExpandedFramework_ArmorUtility_ApplyArmor.Transpiler
ArmorUtility.GetPostArmorDamage: PRE: VEF.Apparels.Patch_ArmorUtility+VanillaExpandedFramework_ArmorUtility_GetPostArmorDamage.Prefix
AttachableThing.get_DrawPos: post: YayoAnimation.HarmonyPatches.OffsetAttachableThing.Postfix
AttackTargetFinder.<>c__DisplayClass5_0.<BestAttackTarget>b__1: TRANS: VanillaPsycastsExpanded.Technomancer.HaywireManager+OverrideBestAttackTargetValidator.Transpiler
AttackTargetFinder.BestAttackTarget: PRE: VEF.Weapons.VanillaExpandedFramework_AttackTargetFinder_BestAttackTarget_Patch.Prefix, VanillaPsycastsExpanded.Nightstalker.Decoy.BestAttackTarget_Prefix
AttackTargetFinder.FindBestReachableMeleeTarget: PRE: VEF.Weapons.VanillaExpandedFramework_AttackTargetFinder_FindBestReachableMeleeTarget_Patch.Prefix
AttackTargetsCache.GetPotentialTargetsFor: post: VanillaPsycastsExpanded.Technomancer.HaywireManager.ChangeTargets
AutoUndrafter.AutoUndraftTickInterval: post: PeteTimesSix.SimpleSidearms.Intercepts.AutoUndrafter_AutoUndraftTick_Postfix.AutoUndraftTickInterval
Autosaver.AutosaverTick: PRE: aRandomKiwi.ARS.Autosaver_Patch+AutosaverTick.Listener
Autosaver.NewAutosaveFileName: PRE: aRandomKiwi.ARS.Autosaver_Patch+SaveGame.Listener
AvoidGrid.PrintAvoidGridAroundTurret: PRE: VFED.HarmonyPatches.MiscPatches.NoAvoidGridForLargeRange
BackCompatibility.GetBackCompatibleType: PRE: SaveGameCompatibility.BackCompatibilityPatch.GetBackCompatibleType, AdaptiveStorage.HarmonyPatches.SaveGameCompatibility.GetBackCompatibleType
BackstoryDef.BodyTypeFor: post: VEF.Pawns.VanillaExpandedFramework_BackstoryDef_BodyTypeFor_Patch.Postfix
BackstoryDef.FullDescriptionFor: TRANS: VEF.VanillaExpandedFramework_BackstoryDef_FullDescriptionFor_Patch.Transpiler
BestCaravanPawnUtility.FindBestNegotiator: PRE: Vehicles.Patch_CaravanHandling.FindBestNegotiatorInVehicle
BillStack.AddBill: post: VFEMedieval.RecipePatches+BillStack_AddBill_Patch.Postfix
BillStack.DoListing: PRE: DubsMintMenus.Patch_BillStack_DoListing.Prefix
BillUtility.IsSurgeryViolationOnExtraFactionMember: post: VEF.Planet.HireableSystemStaticInitialization.IsSurgeryViolation_Postfix
BillUtility.MakeNewBill: post: MU.Patch_Bill.Postfix, Fortified.Harmony_BillUtility+MakeNewBill_PostFix.PostFix
Bill_Mech.Notify_DoBillStarted: post: GestaltEngine.Bill_Mech_Notify_DoBillStarted.Postfix
Bill_Mech.PawnAllowedToStartAnew: PRE: GestaltEngine.Bill_Mech_PawnAllowedToStartAnew.Prefix
Bill_Production.Clone: post: VFEMedieval.RecipePatches+Bill_Production_Clone_Patch.Postfix
Bill_Production.ExposeData: post: VFEMedieval.RecipePatches+Bill_Production_ExposeData_Patch.Postfix
Bill_Production.Notify_IterationCompleted: post: VanillaQuestsExpandedCryptoforge.Bill_Production_Notify_IterationCompleted_Patch.Postfix
Bill_ProductionMech.CreateProducts: post: Fortified.Patch_Bill_ProductionMech_CreateProducts.Postfix
BiomeDef.CommonalityOfAnimal: post: AlphaBehavioursAndEvents.AlphaAnimals_BiomeDef_CommonalityOfAnimal_Patch.MultiplyAlphaAnimalCommonality
Blueprint_Build.MakeSolidThing: post: VEF.Buildings.CustomizableGraphicsPatches+PreserveBlueprintOverride.Postfix
Book.GenerateBook: PRE: VanillaBooksExpanded.Book_GenerateBook_Patch.Prefix
BookOutcomeDoerGainSkillExp.OnBookGenerated: PRE: VanillaBooksExpanded.BookOutcomeDoerGainSkillExp_OnBookGenerated_Patch.Prefix
BookUtility.IsValidBook: post: AlphaBooks.AlphaBooks_BookUtility_IsValidBook_Patch.RemoveBooks
BreachingUtility.FindVerbToUseForBreaching: post: MVCF.PatchSets.PatchSet_MultiVerb.FindVerbToUseForBreaching
BuildCopyCommandUtility.BuildCopyCommand: PRE: Vehicles.Patch_Gizmos.VehicleMaterialOnCopyBuildGizmo post: VanillaQuestsExpandedTheGenerator.VanillaQuestsExpandedTheGenerator_BuildCopyCommandUtility_BuildCopyCommand_Patch.RemoveCopyButton
Building.ClaimableBy: post: QuestEditor_Library.Patch_DisableClaim.PostFix
Building.DeSpawn: PRE: FixesForSBZFridge.OtherPatches+Building_DeSpawn_Patch.Prefix
Building.Destroy: PRE: VEF.Buildings.VanillaExpandedFramework_Building_Destroy_Patch.Prefix, QuestEditor_Library.Patch_BuildingDestroy.PreFix
Building.GetGizmos: post: RWM_BTD_Remix_GravshipBlueprints.Building_GetGizmos_Patch.Postfix
Building.PostApplyDamage: post: AllsparkCrisis.Patch_BuildingDamaged.PostFix
Building.PreApplyDamage: post: QuestEditor_Library.Patch_BuildingDamaged.PostFix
BuildingTrader.GiveSoldThingToPlayer: PRE: VanillaTradingExpanded.GiveSoldThingToPlayer_Patch.Prefix
BuildingTrader.GiveSoldThingToTrader: PRE: VanillaTradingExpanded.GiveSoldThingToTrader_Patch.Prefix
Building_CommsConsole.GetCommTargets: post: VEF.Factions.VanillaExpandedFramework_Building_CommsConsole_GetCommTargets_Patch.Postfix, VFED.WorldComponent_Deserters.GetCommTargets_Postfix, VEF.Planet.HireableSystemStaticInitialization.GetCommTargets_Postfix
Building_GravEngine.GetGizmos: post: GravshipExport.Patch_GravEngine_GetGizmos.Postfix
Building_MechCharger.IsCompatibleWithCharger: post: AlphaMechs.AlphaMechs_Building_MechCharger_IsCompatibleWithCharger_Patch.AddBossMechsToCharger
Building_NutrientPasteDispenser.TryDispenseFood: TRANS: CommonSense.GenRecipe_TryDispenseFood_CommonSensePatch.CleanIngList
Building_OutfitStand.DrawAt: post: VEF.Apparels.VanillaExpandedFramework_Building_OutfitStand_DrawAt_Patch.Postfix
Building_OutfitStand.GetFloatMenuOptionToEquipWeapon: post: VEF.AnimalBehaviours.VanillaExpandedFramework_Building_OutfitStand_GetFloatMenuOptionToEquipWeapon_Patch.NoWeaponEquipping
Building_OutfitStand.GetFloatMenuOptionToWear: post: MVCF.PatchSets.PatchSet_Brawlers.GetFloatMenuOptionToWear_Postfix
Building_OutfitStand.GetFloatMenuOptions: post: VEF.Apparels.VanillaExpandedFramework_Building_OutfitStand_GetFloatMenuOptionToWear_Patch.Postfix
Building_PlantGrower.TickRare: post: BreadMoAncientFarm.Harmony_PlantGrower+TickRare_PostFix.PostFix
Building_ProximityDetector.RunDetection: PRE: [800]AM.Patches.Patch_Building_ProximityDetector_RunDetection.Prefix post: [800]AM.Patches.Patch_Building_ProximityDetector_RunDetection.Postfix
Building_SteamGeyser.Tick: PRE: VanillaQuestsExpandedTheGenerator.VanillaQuestsExpandedTheGenerator_Building_SteamGeyser_Tick_Patch.DisableSteam
Building_Storage.GetGizmos: post: AdaptiveStorage.HarmonyPatches.HideStorageGizmos.Postfix
Building_Storage.GetInspectString: PRE: [600]AdaptiveStorage.HarmonyPatches.ReplaceLegacyStorageInspectString.Prefix
Building_Trap.KnowsOfTrap: post: VFETribals.Building_AnimalTrap+Building_Trap_KnowsOfTrap_Patch.Postfix
Building_Turret.ThreatDisabled: post: RimWorldColumns.Patch_Building_Turret_ThreatDisabled.Postfix, Fortified.Patch_ThreatDisabled.PostBuilding_Turret_ThreatDisabled
Building_TurretGun.BurstComplete: post: VFED.Building_TurretGunBarrels.BurstComplete_Postfix
Building_TurretGun.DrawExtraSelectionOverlays: post: VEF.Weapons.VanillaExpandedFramework_Building_TurretGun_DrawExtraSelectionOverlays_Patch.Postfix TRANS: VEF.Weapons.VanillaExpandedFramework_Building_TurretGun_DrawExtraSelectionOverlays_Transpiler.Transpiler
Building_TurretGun.IsValidTarget: post: VEF.Weapons.VanillaExpandedFramework_Building_TurretGun_IsValidTarget_Patch.Postfix TRANS: VanillaPsycastsExpanded.Technomancer.HaywireManager.Transpiler
Building_TurretGun.TryStartShootSomething: post: VFEInsectoids.VFEInsectoids_Building_TurretGun_TryStartShootSomething_Patch.Postfix
Building_TurretGun.get_CanSetForcedTarget: post: Fortified.Patch_CanSetForcedTarget.Postfix
Building_TurretGun.get_IsMortar: post: FortificationMedieval.Harmony_IsMortar.Postfix
CallBossgroupUtility.BossgroupEverCallable: PRE: Fortified.Patch_BossgroupEverCallable.Prefix, DMS.MechanitorPatch.Prefix, Embergarden.FuckMechanitorPatch.Prefix
CameraDriver.ApplyPositionToGameObject: TRANS: CameraPlus.CameraDriver_ApplyPositionToGameObject_Patch.Transpiler
CameraDriver.CalculateCurInputDollyVect: post: CameraPlus.CameraDriver_CalculateCurInputDollyVect_Patch.Postfix
CameraDriver.Update: PRE: CameraPlus.CameraDriver_Update_Patch.Prefix, wasdedPawn.WASDHarmonyPatch.Prefix_Update TRANS: CameraPlus.CameraDriver_Update_Patch.Transpiler
CameraDriver.get_CurrentViewRect: TRANS: CameraPlus.CameraDriver_CurrentViewRect_Patch.Transpiler
CameraDriver.get_CurrentZoom: PRE: CameraPlus.CameraDriver_CurrentZoom_Patch.Prefix
CameraJumper.GetAdjustedTarget: post: Vehicles.Patch_WorldObjects.GetAdjustedTargetForAerialVehicle
CameraJumper.TryJumpAndSelect: PRE: GestaltEngine.CameraJumper_TryJumpAndSelect.Prefix
CameraJumper.TryShowWorld: PRE: Vehicles.Patch_WorldHandling.ForcedTargetingDontShowWorld
Caravan.AddPawn: post: Vehicles.Patch_CaravanHandling.AddPawnInVehicleCaravan
Caravan.ContainsPawn: post: Vehicles.Patch_CaravanHandling.ContainsPawnInVehicle
Caravan.GetGizmos: post: VEF.Abilities.VanillaExpandedFramework_Caravan_GetGizmos_Patch.Postfix, Outposts.HarmonyPatches.AddCaravanGizmos, VFEC.WorldComponent_RoadBuilding.AddRoadGizmos, QuestEditor_Library.Patch_AddCaravanAction.PostFix, JetPacks.Caravan_GetGizmos_Patch.Postfix
Caravan.GetInspectString: post: Outposts.HarmonyPatches.AddRestingAtOutpost, VFEC.WorldComponent_RoadBuilding.AddToString
Caravan.GiveSoldThingToPlayer: PRE: VanillaTradingExpanded.GiveSoldThingToPlayer_Patch.Prefix
Caravan.GiveSoldThingToTrader: PRE: VanillaTradingExpanded.GiveSoldThingToTrader_Patch.Prefix
Caravan.IsOwner: post: Vehicles.Patch_CaravanHandling.IsOwnerOfVehicle
Caravan.Notify_PawnAdded: post: Vehicles.Patch_CaravanHandling.NotifyVehicleCaravanPawnAdded
Caravan.Notify_PawnRemoved: post: Vehicles.Patch_CaravanHandling.NotifyVehicleCaravanPawnRemoved
Caravan.TickInterval: post: VFEC.WorldComponent_RoadBuilding.PostTick
Caravan.get_AllOwnersDowned: PRE: Vehicles.Patch_CaravanHandling.AllOwnersDownedVehicle
Caravan.get_AllOwnersHaveMentalBreak: PRE: Vehicles.Patch_CaravanHandling.AllOwnersMentalBreakVehicle
Caravan.get_NightResting: PRE: Vehicles.Patch_CaravanHandling.NoRestForVehicles
Caravan.get_PawnsListForReading: PRE: Vehicles.Patch_CaravanHandling.AllPawnsAndVehiclePassengers
Caravan.get_TicksPerMove: PRE: Vehicles.Patch_CaravanHandling.VehicleCaravanTicksPerMove
Caravan.get_TicksPerMoveExplanation: PRE: Vehicles.Patch_CaravanHandling.VehicleCaravanTicksPerMoveExplanation
CaravanArrivalAction_OfferGifts.CanOfferGiftsTo: PRE: Cities.CaravanArrivalAction_OfferGifts_CanOfferGiftsTo.Prefix
CaravanArrivalAction_Trade.CanTradeWith: post: Vehicles.Patch_CaravanHandling.NoTradingUndocked
CaravanArrivalAction_VisitSite.DoEnter: TRANS: Vehicles.Patch_CaravanHandling.DoEnterWithShipsTranspiler
CaravanEnterMapUtility.Enter: PRE: Vehicles.Patch_CaravanHandling.EnterMapVehiclesCatchAll1
CaravanEnterMapUtility.Enter: PRE: Vehicles.Patch_CaravanHandling.EnterMapVehiclesCatchAll2, PeteTimesSix.SimpleSidearms.Intercepts.CaravanEnterMapUtility_Enter.Prefix post: PeteTimesSix.SimpleSidearms.Intercepts.CaravanEnterMapUtility_Enter.Postfix
CaravanEnterMapUtility.GetEnterCell: PRE: Cities.CaravanEnterMapUtility_GetEnterCell.Prefix
CaravanExitMapUtility.CanExitMapAndJoinOrCreateCaravanNow: post: Vehicles.Patch_CaravanFormation.CanVehicleExitMapAndJoinOrCreateCaravanNow
CaravanExitMapUtility.ExitMapAndJoinOrCreateCaravan: PRE: Vehicles.Patch_CaravanFormation.ExitMapAndJoinOrCreateVehicleCaravan
CaravanFormingUtility.AllSendablePawns: post: Vehicles.Patch_FormCaravanDialog.AllSendablePawnsInVehicles TRANS: VEF.Planet.HireableSystemStaticInitialization.CaravanAllSendablePawns_Transpiler
CaravanFormingUtility.GetGizmos: post: Vehicles.Patch_Gizmos.GizmosForVehicleCaravans
CaravanFormingUtility.IsFormingCaravan: PRE: Vehicles.Patch_CaravanFormation.IsFormingCaravanVehicle
CaravanFormingUtility.IsFormingCaravanOrDownedPawnToBeTakenByCaravan: PRE: VanillaTradingExpanded.IsFormingCaravanOrDownedPawnToBeTakenByCaravanPatch.Prefix
CaravanInventoryUtility.FindPawnToMoveInventoryTo: PRE: Vehicles.Patch_CaravanHandling.FindVehicleToMoveInventoryTo
CaravanMaker.MakeCaravan: PRE: Vehicles.Patch_CaravanHandling.MakeVehicleCaravan
CaravanMergeUtility.MergeCaravans: post: Vehicles.Patch_CaravanHandling.MergeCaravansWithVehicle
CaravanMergeUtility.MergeCommand: post: Vehicles.Patch_CaravanHandling.DisableMergeForAerialVehicles
CaravanNeedsTabUtility.DoRows: PRE: Vehicles.Patch_CaravanHandling.NoVehiclesNeedNeeds
CaravanNeedsTabUtility.GetSize: PRE: Vehicles.Patch_CaravanHandling.NoVehiclesNeedNeeds
CaravanTweenerUtility.PatherTweenedPosRoot: PRE: Vehicles.Patch_CaravanHandling.VehicleCaravanTweenedPosRoot
CaravanUIUtility.<>c.<AddPawnsSections>b__8_6: post: ReinforcedMechanoids.Harmony.CaravanUIUtility_AddPawnsSections_MechSection.Postfix
CaravanUIUtility.AddPawnsSections: post: ReinforcedMechanoids.Harmony.CaravanUIUtility_AddPawnsSections.Postfix
CaravanUIUtility.CreateCaravanTransferableWidgets: post: Vehicles.Patch_FormCaravanDialog.CreateTransferableVehicleWidget
CaravanUtility.GetCaravan: post: Vehicles.Patch_CaravanHandling.GetParentCaravan
CaravanUtility.RandomOwner: PRE: Vehicles.Patch_CaravanHandling.RandomVehicleOwner
CaravanVisibilityCalculator.Visibility: TRANS: Vehicles.Patch_CaravanHandling.VehicleVisibilityInCaravanTranspiler
CaravanVisitUtility.TradeCommand: post: Enlist.CaravanVisitUtility_TradeCommand_Patch.Postfix
Caravan_NeedsTracker.TrySatisfyPawnNeeds: post: ReinforcedMechanoids.Harmony.Caravan_NeedsTracker_TrySatisfyPawnNeeds.Postfix
Caravan_NeedsTracker.TrySatisfyPawnsNeeds: post: SM.YouDriveISleep.PatchedTrySatisfyPawnNeeds.PostFix
Caravan_PathFollower.ExposeData: post: VEF.Planet.VanillaExpandedFramework_Caravan_PathFollower_ExposeData_Patch.Postfix
Caravan_PathFollower.PatherTickInterval: PRE: VEF.Planet.VanillaExpandedFramework_Caravan_PathFollower_PatherTickInterval_Patch.Prefix
Caravan_PathFollower.StartPath: PRE: Vehicles.Patch_WorldPathing.StartVehicleCaravanPath post: VEF.Planet.Caravan_PathFollower_StartPath_Patch.Postfix
Caravan_PathFollower.TryEnterNextPathTile: post: EOTR.HarmonyPatches.Patch_Caravan_PathFollower_TryEnterNextPathTile_Event.Postfix
Caravan_PathFollower.get_Moving: post: Vehicles.Patch_CaravanHandling.VehicleCaravanMoving
Caravan_PathFollower.get_MovingNow: post: Vehicles.Patch_CaravanHandling.VehicleCaravanMovingNow
Caravan_TraderTracker.ColonyThingsWillingToBuy: post: PeteTimesSix.SimpleSidearms.Intercepts.Caravan_TraderTracker_ColonyThingsWillingToBuy.Postfix
Caravan_Tweener.TweenerTickInterval: PRE: Vehicles.Patch_CaravanHandling.VehicleCaravanTweenerTick
CastPositionFinder.TryFindCastPosition: PRE: VEF.Weapons.VanillaExpandedFramework_CastPositionFinder_TryFindCastPosition_Patch.Prefix
CellFinder.TryFindRandomPawnExitCell: post: [200]GeologicalLandforms.Patches.Patch_RimWorld_CellFinder.TryFindRandomPawnExitCell
CellFinderLoose.TryFindRandomNotEdgeCellWith: post: [200]GeologicalLandforms.Patches.Patch_RimWorld_CellFinder.TryFindRandomNotEdgeCellWith
CellFinderLoose.TryGetRandomCellWith: post: [200]GeologicalLandforms.Patches.Patch_RimWorld_CellFinder.TryGetRandomCellWith
CellInspectorDrawer.DrawMapInspector: post: GeologicalLandforms.Patches.Patch_Verse_CellInspectorDrawer.DrawMapInspector
CellInspectorDrawer.DrawThingRow: PRE: Vehicles.Patch_Rendering.CellInspectorDrawVehicle
CellInspectorDrawer.DrawWorldInspector: post: GeologicalLandforms.Patches.Patch_Verse_CellInspectorDrawer.DrawWorldInspector
CharacterCardUtility.DoLeftSection: TRANS: VFEEmpire.HarmonyPatches.Patch_DoLeftSection.Transpiler
CharacterCardUtility.DrawCharacterCard: TRANS: VFEEmpire.HarmonyPatches.Patch_StripTitles.Transpiler
CharacterCardUtility.GetWorkTypeDisableCauses: TRANS: VFEEmpire.HarmonyPatches.Patch_Conceit+Work.Transpiler
CharacterCardUtility.GetWorkTypeDisabledCausedBy: post: VFETribals.CharacterCardUtility_GetWorkTypeDisabledCausedBy_Patch.Postfix
CollectionsMassCalculator.Capacity: TRANS: Vehicles.Patch_CaravanHandling.PawnCapacityInVehicleTranspiler
CollectionsMassCalculator.MassUsage: TRANS: Vehicles.Patch_CaravanHandling.IgnorePawnGearAndInventoryMassTranspiler
ColonistBar.CheckRecacheEntries: TRANS: Vehicles.Patch_Rendering.CheckRecacheVehicleEntriesTranspiler
ColonistBarColonistDrawer.DrawColonist: PRE: ColoredMoodBar13.VanillaDrawColonist.Prefix
ColonistBarColonistDrawer.DrawIcons: post: Vehicles.Patch_Rendering.DrawIconsVehicles
ColonistBarColonistDrawer.Notify_RecachedEntries: PRE: ColoredMoodBar13.VanillaNotifyRecachedEntries.Prefix
Command.GizmoOnGUIInt: post: VEF.AI.DraftGizmos.GizmoOnGUIPostfix TRANS: MVCF.PatchSets.PatchSet_IntegratedToggle.GizmoOnGUI_Transpile
Command_Ability.get_BGTexture: post: AlphaBooks.AlphaBooks_Command_Ability_BGTexture_Patch.ChangeBG
Command_Ability.get_BGTextureShrunk: post: AlphaBooks.AlphaBooks_Command_Ability_BGTextureShrunk_Patch.ChangeBGShrunk
Command_SetPlantToGrow.ProcessInput: PRE: DubsMintMenus.Patch_Command_SetPlantToGrow.Prefix
CompAbilities.GetGizmos: post: VanillaPsycastsExpanded.CompAbilities_GetGizmos_Patch.Postfix
CompAdvancedResourceProcessor.PostDraw: PRE: AutomaticHydroponics.CompAdvancedResourceProcessor_Patch.PostDraw_Prefix
CompAffectedByFacilities.LinkToNearbyFacilities: post: VFEMedieval.RecipePatches+CompAffectedByFacilities_LinkToNearbyFacilities_Patch.Postfix
CompAffectedByFacilities.Notify_NewLink: post: VFEMedieval.RecipePatches+CompAffectedByFacilities_Notify_NewLink_Patch.Postfix
CompApparelVerbOwner.CreateVerbTargetCommand: post: VFEPirates.HarmonyPatches.CompReloadable_CreateVerbTargetCommand_Patch.Postfix
CompArt.JustCreatedBy: post: VFEEmpire.HarmonyPatches.CompArt_JustCreatedBy_Patch.Postfix
CompAssignableToPawn.<CompGetGizmosExtra>b__31_0: PRE: DubsMintMenus.Patch_CompAssignableToPawn.Prefix
CompBandNode.CompGetGizmosExtra: post: GestaltEngine.CompBandNode_CompGetGizmosExtra.Postfix
CompBiocodable.CodeFor: PRE: Fortified.Patch_Biocode.Prefix
CompBiocodable.IsBiocodedFor: post: LTS_Implants.CompBiocodable_IsBiocodedFor_Patch.Hediff_PostAdd_Postfix
CompBladelinkWeapon.Notify_KilledPawn: post: VFEEmpire.HarmonyPatches.Patch_HonorsMisc.Postfix_KilledPawn
CompBreakdownable.Notify_Repaired: post: VanillaQuestsExpandedTheGenerator.VanillaQuestsExpandedTheGenerator_CompBreakdownable_Notify_Repaired_Patch.NotifyComponentCalibration
CompCanBeDormant.ToSleep: PRE: VFEInsectoids.CompCanBeDormant_ToSleep_Patch.Prefix
CompCauseGameCondition.get_Active: post: ReinforcedMechanoids.CompCauseGameCondition_ActivePatch.Postfix
CompCauseGameCondition_ForceWeather.<>c.<RandomizeSettings>b__6_0: post: VEF.Weathers.VanillaExpandedFramework_GameCondition_ForceWeather_RandomizeSettings_Patch.Postfix
CompDevourer.CompTick: post: LTS_Implants.CompDevourer_CompTick_Patch.CompTickPostfix
CompDevourer.GetDigestionTicks: post: LTS_Implants.CompDevourer_GetDigestionTicks_Patch.GetDigestionTicksPostfix
CompEggLayer.ProduceEgg: TRANS: VEF.AnimalBehaviours.VanillaExpandedFramework_CompEggLayer_ProduceEgg.ModifyCrossbreedEggThingDef
CompEquippable.CompGetEquippedGizmosExtra: post: VFEMedieval.CompEquippable_CompGetEquippedGizmosExtra_Patch.Postfix
CompEquippable.GetVerbsCommands: PRE: MVCF.PatchSets.PatchSet_ExtraEquipment.GetVerbsCommands_Prefix
CompExplosive.Detonate: PRE: VEF.Weapons.CompExplosive_Shells.Detonate_Prefix, VanillaQuestsExpandedDeadlife.CompExplosive_Detonate_Patch.Prefix
CompForbiddable.CompGetGizmosExtra: PRE: Cities.CompForbiddable_CompGetGizmosExtra.Prefix
CompFueledTravel.get_FuelEfficiency: post: VanillaVehiclesExpanded.VanillaVehiclesExpanded_CompFueledTravel_FuelEfficiency_Patch.Postfix
CompGlower.ReceiveCompSignal: post: PipeSystem.ReceiveCompSignal_Postfix.Postfix
CompGlower.SetGlowColorInternal: post: VEF.Buildings.CompGlowerExtended+CompGlower_SetGlowColorInternal_Patch.Postfix
CompGlower.get_ShouldBeLitNow: post: PipeSystem.ShouldBeLitNow_Postfix.Postfix
CompGravshipThruster.IsBlocked: PRE: NepLandOnAnything.LandOnAnythingPatches.CompGravshipThruster_IsBlocked_Patch
CompGravshipThruster.IsOutdoors: PRE: NepLandOnAnything.LandOnAnythingPatches.CompGravshipThruster_IsOutdoors_Patch
CompHackable.CanHackNow: post: USH_HE.Patch_CompHackable_CanHackNow.Postfix
CompHackable.Hack: post: USH_HE.Patch_CompHackable_Hack.Postfix
CompHackable.ProcessHacked: post: USH_HE.Patch_CompHackable_ProcessHack.Postfix
CompLaunchable.get_AnyInGroupIsUnderRoof: post: QuestEditor_Library.Patch_DisableLaunch.postfix
CompMaintainable.CheckTakeDamage: post: VFEInsectoids.CompMaintenableHive+CompMaintainable_CheckTakeDamage_Patch.Postfix
CompMaintainable.get_CurStage: PRE: VFEInsectoids.CompMaintenableHive+CompMaintainable_CurStage_Patch.Prefix
CompOverseerSubject.get_State: post: Fortified.Patch_CompOverseerSubject_State.Postfix
CompPowerBattery.get_AmountCanAccept: PRE: VFEPirates.CompPowerBattery_AmountCanAccept_Patch.Prefix
CompPowerTrader.CompInspectStringExtra: PRE: GestaltEngine.CompPowerTrader_CompInspectStringExtra.Prefix post: GestaltEngine.CompPowerTrader_CompInspectStringExtra.Postfix
CompPowerTrader.SetUpPowerVars: PRE: GestaltEngine.CompPowerTrader_SetUpPowerVars.Prefix post: GestaltEngine.CompPowerTrader_SetUpPowerVars.Postfix
CompProjectileInterceptor.PostDraw: PRE: AlphaMechs.AlphaMechs_CompProjectileInterceptor_PostDraw_Patch.ChangeShieldColour
CompProjectileInterceptor.get_Active: post: VFED.CompProperties_ProjectileInterceptor_Powered.Active_Postfix
CompProperties_Power.get_PowerConsumption: post: GestaltEngine.CompProperties_Power_PowerConsumption.Postfix
CompRefuelable.CompInspectStringExtra: TRANS: VFEMedieval.CompRefuelablePatches.Transpiler
CompRefuelable.ConsumeFuel: TRANS: VFEEmpire.HarmonyPatches.Patch_CompRefuelable_ConsumeFuel.Transpiler
CompRefuelable.get_ConsumptionRatePerTick: TRANS: VFEMedieval.CompRefuelablePatches.Transpiler
CompRottable.get_Active: PRE: VanillaVehiclesExpanded.CompRottable_Active_Patch.Prefix
CompShield.Draw: PRE: AlphaMechs.AlphaMechs_CompShield_Draw_Patch.ChangeShieldColour
CompShield.PostPreApplyDamage: post: DamageMotes.ShieldBelt_Patch.Postfix
CompSightstealer.GetPawnSightRadius: post: LTS_Implants.CompSightstealer_GetPawnSightRadius_Patch.CompSightstealer_GetPawnSightRadius_Postfix
CompSpawnerPawn.RandomPawnKindDef: PRE: VFEInsectoids.CompInsectSpawner+CompSpawnerPawn_RandomPawnKindDef_Patch.Prefix
CompStatue.CreateSnapshotOfPawn_HookForMods: PRE: FacialAnimation.HarmonyPatches.PrefixCreateSnapshotOfPawn_HookForMods
CompStatue.InitFakePawn: PRE: Embergarden.Patch_InitFakePawn.Prefix post: Embergarden.Patch_InitFakePawn.Postfix
CompStatue.InitFakePawn_HookForMods: PRE: FacialAnimation.HarmonyPatches.PrefixInitFakePawn_HookForMods
CopyPasteUI.DoCopyPasteButtons: TRANS: DragSelect.HarmonyPatch_CopyPasteUI.AddDraggablePasteButton
Current.Notify_LoadedSceneChanged: post: aRandomKiwi.ARS.Notify_LoadedSceneChanged_Patch.Listener
DamageFlasher.GetDamagedMat: PRE: VanillaPsycastsExpanded.Nightstalker.Decoy.GetDuplicateMat
DamageWorker.ExplosionDamageThing: post: Vehicles.Patch_Combat.VehicleMultipleExplosionInstances TRANS: Vehicles.Patch_Combat.VehicleExplosionDamageTranspiler
DamageWorker_AddInjury.Apply: post: LTS_Implants.DamageWorker_AddInjury_Apply_Patch.ApplyPostfix
DamageWorker_AddInjury.ApplyDamageToPart: PRE: VEF.Storyteller.VanillaExpandedFramework_DamageWorker_AddInjury_ApplyDamageToPart_Patch.Prefix
DamageWorker_AddInjury.ApplyToPawn: TRANS: VEF.Genes.VanillaExpandedFramework__DamageWorker_AddInjury_ApplyToPawn_Patch.Transpiler
DamageWorker_AddInjury.GetExactPartFromDamageInfo: PRE: ReinforcedMechanoids.Harmony.DamageWorker_AddInjury_GetExactPartFromDamageInfo.Prefix post: ReinforcedMechanoids.Harmony.DamageWorker_AddInjury_GetExactPartFromDamageInfo.Postfix
DebugActionsMisc.SetFactionRelations: PRE: VFEMedieval.DebugActionsMisc_SetFactionRelations_Patch.Prefix post: VFEMedieval.DebugActionsMisc_SetFactionRelations_Patch.Postfix
DebugTabMenu_Settings.InitActions: post: MoreWidgets.Patch_ShowCoords.InitActions_Post
DebugToolsPawns.GivePsylink: TRANS: VanillaPsycastsExpanded.DebugToolsPawns_GivePsylink.Transpiler
DebugToolsSpawning.SpawnPawn: post: Vehicles.Patch_Debug.DebugHideVehiclesFromPawnSpawner
DebugWindowsOpener.DevToolStarterOnGUI: PRE: VEF.Sounds.VanillaExpandedFramework_DebugWindowsOpener_DevToolStarterOnGUI_Patch.Prefix
DebugWindowsOpener.DrawButtons: PRE: QuestEditor_Library.Patch_AddQuestEditorInDebug.PreFix TRANS: HugsLib.Patches.DebugWindowsOpener_Patch.DrawAdditionalButtons, VEF.Sounds.VanillaExpandedFramework_DebugWindowsOpener_DrawButtons_Patch.Transpiler
DeepResourceGrid.DeepResourcesOnGUI: post: VEF.Maps.VanillaExpandedFramework_DeepResourceGrid_DeepResourcesOnGUI.Postfix
DeepResourceGrid.GetCellExtraColor: post: VEF.Maps.VanillaExpandedFramework_DeepResourceGrid_GetCellExtraColor.PostFix
Def.SpecialDisplayStats: post: VEF.VanillaExpandedFramework_Def_SpecialDisplayStats_Patch.Postfix
DefGenerator.GenerateImpliedDefs_PostResolve: post: [0]DefNameLink.DefDatabaseInsertion.DefGeneratorPostfix
DefGenerator.GenerateImpliedDefs_PreResolve: PRE: SmashTools.GameEvent.RaiseOnGenerateImpliedDefs, VFEMedieval.VFEMedieval_DefGenerator_GenerateImpliedDefs_PreResolve_Patch.GenerateTerrainDefs
DefOfHelper.RebindAllDefOfs: post: USH_HE.Patch_DefOfHelper_RebindAllDefOfs.Postfix
Designation.Notify_Added: post: VFED.HarmonyPatches.MiscPatches.BiosecurityWarning
DesignationCategoryDef.get_ResolvedAllowedDesignators: post: VEF.Buildings.VanillaExpandedFramework_DesignationCategoryDef_ResolvedAllowedDesignators_Patch.AllowBuild, PipeSystem.ResolvedAllowedDesignators_Patch.Postfix, VanillaQuestsExpandedTheGenerator.VanillaQuestsExpandedTheGenerator_DesignationCategoryDef_ResolvedAllowedDesignators_Patch.AllowBuild
DesignationManager.AddDesignation: PRE: VFETribals.DesignationManager_AddDesignation_Patch.Prefix
Designator.CreateReverseDesignationGizmo: post: VFETribals.Designator_CreateReverseDesignationGizmo_Patch.Postfix
Designator.GizmoOnGUI: post: VFETribals.Designator_GizmoOnGUI_Patch.Postfix
Designator_Adopt.DesignateThing: PRE: VFETribals.Designator_DesignateThing_Patch.Prefix
Designator_AllStumpsChop.DesignateThing: PRE: VFETribals.Designator_DesignateThing_Patch.Prefix
Designator_Build.DesignateSingleCell: post: RimworldPrefabProject.Core.Patches.DesignatorBuildClickCellPatch.Postfix
Designator_Build.DrawPanelReadout: TRANS: VEF.Pawns.VanillaExpandedFramework_Designator_Build_DrawPanelReadout_Patch.Transpiler
Designator_Build.GizmoOnGUI: PRE: Vehicles.Patch_Gizmos.VehicleMaterialOnBuildGizmo
Designator_Build.SelectedUpdate: post: RimworldPrefabProject.Core.Patches.DesignatorBuildSelectedUpdatePatch.Postfix, PipeSystem.Designator_Build_Patch.Postfix
Designator_Cancel.DesignateThing: PRE: VFETribals.Designator_DesignateThing_Patch.Prefix
Designator_Claim.DesignateThing: PRE: VFETribals.Designator_DesignateThing_Patch.Prefix
Designator_Deconstruct.CanDesignateThing: post: Vehicles.Patch_Construction.AllowDeconstructVehicle
Designator_Deconstruct.DesignateThing: PRE: VFETribals.Designator_DesignateThing_Patch.Prefix
Designator_Disdestroy.DesignateThing: PRE: VFETribals.Designator_DesignateThing_Patch.Prefix
Designator_Disgenerate.DesignateThing: PRE: VFETribals.Designator_DesignateThing_Patch.Prefix
Designator_EjectFuel.DesignateThing: PRE: VFETribals.Designator_DesignateThing_Patch.Prefix
Designator_ExtractSkull.DesignateThing: PRE: VFETribals.Designator_DesignateThing_Patch.Prefix
Designator_ExtractTree.DesignateThing: PRE: VFETribals.Designator_DesignateThing_Patch.Prefix
Designator_FillIn.DesignateThing: PRE: VFETribals.Designator_DesignateThing_Patch.Prefix
Designator_Forbid.DesignateThing: PRE: VFETribals.Designator_DesignateThing_Patch.Prefix
Designator_FullyGrownCropsChop.DesignateThing: PRE: VFETribals.Designator_DesignateThing_Patch.Prefix
Designator_FullyGrownTreesChop.DesignateThing: PRE: VFETribals.Designator_DesignateThing_Patch.Prefix
Designator_Haul.DesignateThing: PRE: VFETribals.Designator_DesignateThing_Patch.Prefix
Designator_Hunt.DesignateThing: PRE: VFETribals.Designator_DesignateThing_Patch.Prefix
Designator_Install.SelectedUpdate: post: PipeSystem.Designator_Install_Patch.Postfix
Designator_MechControlGroup.DesignateThing: PRE: VFETribals.Designator_DesignateThing_Patch.Prefix
Designator_Mine.DesignateThing: PRE: VFETribals.Designator_DesignateThing_Patch.Prefix
Designator_MoveGravship.IsValidCell: PRE: NepLandOnAnything.ShuttlePrivatePatch+GravshipPrivatePatch.Prefix
Designator_MoveIn.DesignateThing: PRE: VFETribals.Designator_DesignateThing_Patch.Prefix
Designator_MoveOut.DesignateThing: PRE: VFETribals.Designator_DesignateThing_Patch.Prefix
Designator_Open.DesignateThing: PRE: VFETribals.Designator_DesignateThing_Patch.Prefix
Designator_Open.DesignateThing: PRE: VFETribals.Designator_DesignateThing_Patch.Prefix
Designator_PaintBuilding.DesignateThing: PRE: VFETribals.Designator_DesignateThing_Patch.Prefix
Designator_PaintGun.DesignateThing: PRE: VFETribals.Designator_DesignateThing_Patch.Prefix
Designator_Plants.DesignateThing: PRE: VFETribals.Designator_DesignateThing_Patch.Prefix
Designator_PlantsCut.DesignateThing: PRE: VFETribals.Designator_DesignateThing_Patch.Prefix
Designator_PlantsHarvestWood.DesignateThing: PRE: VFETribals.Designator_DesignateThing_Patch.Prefix
Designator_ReleaseAnimalToWild.CanDesignateThing: PRE: VFEInsectoids.Designator_ReleaseAnimalToWild_CanDesignateThing_Patch.Prefix
Designator_ReleaseAnimalToWild.DesignateThing: PRE: VFETribals.Designator_DesignateThing_Patch.Prefix
Designator_RemovePaint.DesignateThing: PRE: VFETribals.Designator_DesignateThing_Patch.Prefix
Designator_SaveZoneAsDef.DesignateThing: PRE: VFETribals.Designator_DesignateThing_Patch.Prefix
Designator_Slaughter.CanDesignateThing: PRE: VFEInsectoids.Designator_Slaughter_CanDesignateThing_Patch.Prefix
Designator_Slaughter.DesignateThing: PRE: VFETribals.Designator_DesignateThing_Patch.Prefix
Designator_SmoothSurface.DesignateThing: PRE: VFETribals.Designator_DesignateThing_Patch.Prefix
Designator_SmoothWalls.DesignateThing: PRE: VFETribals.Designator_DesignateThing_Patch.Prefix
Designator_Strip.DesignateThing: PRE: VFETribals.Designator_DesignateThing_Patch.Prefix
Designator_Tame.DesignateThing: PRE: VFETribals.Designator_DesignateThing_Patch.Prefix
Designator_Unforbid.DesignateThing: PRE: VFETribals.Designator_DesignateThing_Patch.Prefix
Designator_Uninstall.DesignateThing: PRE: VFETribals.Designator_DesignateThing_Patch.Prefix
Dialog_AdvancedGameConfig.DoWindowContents: post: CharacterEditor.CEditor.AddMapSizeSlider, MapPreview.Patches.Patch_RimWorld_Dialog_AdvancedGameConfig.DoWindowContents
Dialog_BeginRitual.BlockingIssues: post: VFETribals.VFETribals_Dialog_BeginRitual_BlockingIssues_Patch.Postfix
Dialog_ChooseMemes.DoAcceptChanges: post: VEF.Memes.VanillaExpandedFramework_Dialog_ChooseMemes_DoAcceptChanges_Patch.ForceTraitAndAbilitiesOnChooseMemeDialog
Dialog_ChooseMemes.GetFirstIncompatibleMemePair: post: VEF.Memes.VanillaExpandedFramework_Dialog_ChooseMemes_GetFirstIncompatibleMemePair_Patch.DetectIfRequiredMeme
Dialog_ChooseMemes.TryAccept: PRE: VEF.Memes.VanillaExpandedFramework_Dialog_ChooseMemes_TryAccept_Patch.DetectIfPairedMeme
Dialog_CreateXenotype.DrawGene: PRE: VEF.Genes.VanillaExpandedFramework__Dialog_CreateXenotype_DrawGene_Patch.Prefix
Dialog_FileList.DoWindowContents: PRE: aRandomKiwi.ARS.Dialog_FileList_Patch+DoWindowContents.Listener
Dialog_FileList.get_InitialSize: PRE: aRandomKiwi.ARS.Dialog_FileList_Patch+get_InitialSize.Listener
Dialog_FormCaravan.DebugTryFormCaravanInstantly: PRE: Vehicles.Patch_FormCaravanDialog.TryFormCaravanInstantly
Dialog_FormCaravan.DoBottomButtons: TRANS: Vehicles.Patch_FormCaravanDialog.StartRoutePlanningForVehiclesTranspiler
Dialog_FormCaravan.DoWindowContents: TRANS: Vehicles.Patch_FormCaravanDialog.FormCaravanTabsTranspiler
Dialog_FormCaravan.PostClose: post: Vehicles.Patch_FormCaravanDialog.FormCaravanPostClose
Dialog_FormCaravan.PostOpen: TRANS: Vehicles.Patch_FormCaravanDialog.FormCaravanPostOpenTranspiler
Dialog_FormCaravan.TryReformCaravan: PRE: RealRuins.RealRuins+DialogFormCaravan_Patch.Prefix
Dialog_FormCaravan.TrySend: PRE: Vehicles.Patch_FormCaravanDialog.TryAndSendWithVehicles
Dialog_InfoCard..ctor: post: VFEEmpire.HarmonyPatches.Patch_RoyalTitleIcons.Dialog_InfoCard_Postfix
Dialog_InfoCard.DoWindowContents: PRE: Vehicles.Patch_Gizmos.VehicleInfoCardOverride
Dialog_InfoCard.FillCard: PRE: VEF.AnimalBehaviours.VanillaExpandedFramework_Dialog_InfoCard_FillCard_Patch.Prefix
Dialog_ManagePolicies`1.DoWindowContents: TRANS: ChooseYourOutfit.Patch_Dialog_ManagePolicies_ApparelPolicy_DoWindowContents.Transpiler
Dialog_ManageReadingPolicies.get_PolicyGlobalFilter: post: AlphaBooks.AlphaBooks_Dialog_ManageReadingPolicies_PolicyGlobalFilter_Patch.ModifyPolicyFilter
Dialog_ModSettings.DoWindowContents: post: ModSettingsFramework.Dialog_ModSettings_Patch.Postfix
Dialog_Options.DoModOptions: TRANS: HugsLib.Patches.DialogOptions_DoModOptions_Patch.InterceptWindowOpening
Dialog_Options.PostOpen: post: HugsLib.Patches.DialogOptions_PostOpen_Patch.InjectHugsLibEntries
Dialog_SaveFileList_Save.DoFileInteraction: PRE: aRandomKiwi.ARS.Dialog_SaveFileList_Save_Patch+Dialog_SaveFileList_Save_DoFileInteraction.Listener
Dialog_SplitCaravan.AddItemsToTransferables: post: PeteTimesSix.SimpleSidearms.Intercepts.Dialog_SplitCaravan_AddItemsToTransferables.Postfix
Dialog_SplitCaravan.DoWindowContents: TRANS: Vehicles.Patch_FormCaravanDialog.SplitCaravanTabsTranspiler
Dialog_SplitCaravan.PostOpen: PRE: Vehicles.Patch_FormCaravanDialog.SplitCaravanPostOpen
Dialog_SplitCaravan.TrySplitCaravan: PRE: PeteTimesSix.SimpleSidearms.Intercepts.Dialog_SplitCaravan_TrySplitCaravan.Prefix post: PeteTimesSix.SimpleSidearms.Intercepts.Dialog_SplitCaravan_TrySplitCaravan.Postfix
Dialog_Trade.CountToTransferChanged: post: Vehicles.Patch_CaravanHandling.AerialVehicleCountPawnsToTransfer
Dialog_WorldSearch.InitializeSearchSet: post: GeologicalLandforms.Patches.Patch_RimWorld_Dialog_WorldSearch.InitializeSearchSet_Postfix
DirectXmlCrossRefLoader.ResolveAllWantedCrossReferences: PRE: [800]DefNameLink.DefDatabaseInsertion.CrossRefLoaderPrefix
DirectXmlLoader.DefFromNode: PRE: SmashTools.Patching.Patch_XmlParsing.PreProcessAttributesOnDef post: SmashTools.Patching.Patch_XmlParsing.ReadCustomAttributesOnDef
DirectXmlSaver.XElementFromObject: PRE: QuestEditor_Library.Patch_SaveXml.PreFix post: QuestEditor_Library.Patch_SaveXml.PostFix
DrawFaceGraphicsComp.get_EnableDrawing: post: Exosuit.CompatPatches.FacialAnimationIgnoreDummy
DrawPosition.ForRot: PRE: ReinforcedMechanoids.Harmony.DrawPosition_ForRot.Prefix
DropCellFinder.FindSafeLandingSpot: post: [200]GeologicalLandforms.Patches.Patch_RimWorld_CellFinder.FindSafeLandingSpot
DrugPolicy.ExposeData: PRE: VEF.Pawns.Patch_DrugPolicy+VanillaExpandedFramework_DrugPolicy_ExposeData_Patch.Prefix
DrugPolicyDatabase.GenerateStartingDrugPolicies: post: VFEMedieval.VFEMedieval_DrugPolicyDatabase_GenerateStartingDrugPolicies_Patch.Postfix
DynamicDrawManager.DrawDynamicThings: post: CameraPlus.DynamicDrawManager_DrawDynamicThings_Patch.Postfix
DynamicPawnRenderNodeSetup_Apparel.<GetDynamicNodes>d__3.MoveNext: TRANS: ChooseYourOutfit.Patch_PawnRenderTree_SetupApparelNodes.Transpiler
DynamicPawnRenderNodeSetup_Apparel.ProcessApparel: post: VEF.Apparels.VanillaExpandedFramework_DynamicPawnRenderNodeSetup_Apparel_ProcessApparel_Patch.Postfix
EditWindow_Log.DoMessagesListing: PRE: HugsLib.Patches.EditWindow_Log_Patch.ExtraLogWindowButtons
Environment.GetStackTrace: PRE: HarmonyMod.Environment_GetStackTrace_Patch.Prefix
EquipmentUtility.CanEquip: PRE: Exosuit.EquipmentUtility_CanEquip.Prefix post: VEF.Weapons.VanillaExpandedFramework_EquipmentUtility_CanEquip_Patch.Postfix, VanillaQuestsExpandedTheGenerator.VanillaQuestsExpandedTheGenerator_EquipmentUtility_CanEquip_Postfix.PostFix, Fortified.Patch_EquipmentUtility_CanEquip.Postfix
EquipmentUtility.QuestLodgerCanUnequip: post: VEF.Planet.HireableSystemStaticInitialization.QuestLodgerCanUnequip_Postfix
ExitMapGrid.get_MapUsesExitGrid: post: QuestEditor_Library.Patch_MapExit.postfix
ExpandableLandmarksUtility.get_LandmarksToShow: TRANS: GeologicalLandforms.Patches.Patch_RimWorld_ExpandableLandmarksUtility.GetLandmarksToShow_Transpiler
ExpectationsUtility.CurrentExpectationFor: TRANS: VFEEmpire.HarmonyPatches.Patch_Conceit.Expectations
Explosion.AffectCell: PRE: Vehicles.Patch_Combat.AffectVehicleInCell
Extensions.HasRangedWeapon: post: MVCF.PatchSets.PatchSet_RunAndGun.RunAndGunHasRangedWeapon
Faction.CanChangeGoodwillFor: post: VFED.HarmonyPatches.GoodwillPatches.CanChangeGoodwillFor_Postfix, VFEC.Senators.WorldComponent_Senators.LockGoodwill2
Faction.ExposeData: post: HiringPawns.Faction_ExposeData_Patch.Postfix
Faction.GoodwillWith: post: VFEC.Senators.WorldComponent_Senators.LockGoodwill1
Faction.Notify_MemberExitedMap: post: VanillaChristmasExpanded.VanillaChristmasExpanded_Faction_Notify_MemberExitedMap_Patch.Postfix
Faction.Notify_MemberTookDamage: post: BloodSuckingAnimals.HarmonyPatches.MemberTookDamagePostfix
Faction.RelationKindWith: post: VFEC.Senators.WorldComponent_Senators.ForceAlly
Faction.TryAffectGoodwillWith: post: Enlist.Patch_TryAffectGoodwillWith.Postfix, HiringPawns.Faction_TryAffectGoodwillWith_Patch.Postfix
Faction.TryMakeInitialRelationsWith: post: VEF.Factions.VanillaExpandedFramework_Faction_TryMakeInitialRelationsWith_Patch.Postfix, VFED.HarmonyPatches.GoodwillPatches.TryMakeInitialRelationsWith_Postfix
Faction.get_Color: post: VFEC.Senators.WorldComponent_Senators.OverrideColor
Faction.get_HasGoodwill: post: VFEMedieval.Faction_HasGoodwill_Patch.Postfix, VFEInsectoids.Faction_HasGoodwill_Patch.Postfix
Faction.get_LeaderTitle: PRE: VFEC.Senators.SenatorQuests.ForceTitle
Faction.get_NaturalGoodwill: post: VEF.Storyteller.VanillaExpandedFramework_Faction_NaturalGoodwill_Patch.Postfix
Faction.get_ShouldHaveLeader: PRE: ReinforcedMechanoids.Harmony.Faction_ShouldHaveLeader.Prefix
FactionDef.RaidCommonalityFromPoints: post: VFED.HarmonyPatches.MiscPatches.EmpireRaidChance
FactionDef.get_Description: PRE: VEF.Factions.FactionDef_Description_Patch.Prefix post: VEF.Factions.FactionDef_Description_Patch.Postfix
FactionDialogMaker.FactionDialogFor: post: HiringPawns.FactionDialogMaker_FactionDialogFor_Patch.Postfix, RomanceOnTheRim.RequestDiplomaticMarriageFromComms.AddDiplomaticMarriageOptions
FactionGenerator.NewGeneratedFaction: post: VEF.Planet.VanillaExpandedFramework_FactionGenerator_NewGeneratedFaction_Patch.Postfix
FactionGiftUtility.GiveGift: PRE: VanillaChristmasExpanded.VanillaChristmasExpanded_FactionGiftUtility_GiveGift_DropPods_Patch.Prefix
FactionGiftUtility.GiveGift: post: VanillaChristmasExpanded.VanillaChristmasExpanded_FactionGiftUtility_GiveGift_Patch.Postfix
FactionGiftUtility.OfferGiftsCommand: post: Enlist.FactionGiftUtility_OfferGiftsCommand_Patch.Postfix
FactionIdeosTracker.RecalculateIdeosBasedOnPlayerPawns: PRE: VFETribals.FactionIdeosTracker_RecalculateIdeosBasedOnPlayerPawns_Patch.Prefix
FactionUIUtility.DoWindowContents: PRE: VFEMedieval.FactionUIUtility_DoWindowContents_Patch.Prefix post: VFEMedieval.FactionUIUtility_DoWindowContents_Patch.Postfix, VFETribals.FactionUIUtility_DoWindowContents_Patch.Postfix, VFEC.Senators.SenatorUIUtility.DoPerkButton
FactionUIUtility.DrawFactionRow: PRE: VFEC.Senators.SenatorUIUtility.DoSenatorInfoButton
FallingStructureArrival.Arrive: post: VEF.Storyteller.RaidPatches.RaidGroupChecker
FilthMonitor.FilthMonitorTick: post: AdaptiveStorage.HarmonyPatches.UpdateInvalidHaulablesAndMergeables.Postfix
FishingUtility.GetNegativeFishingOutcomes: post: Bestiary.FishingUtility_GetNegativeFishingOutcomes.Postfix
FleshTypeDef.ChooseWoundOverlay: post: VEF.Genes.VanillaExpandedFramework__FleshTypeDef_ChooseWoundOverlay_Patch.Postfix
FleshTypeDef.Wound.Resolve: TRANS: VanillaPsycastsExpanded.WoundWithShader.Resolve_Transpiler
FloatMenu.UpdateBaseColor: PRE: FloatSubMenus.Patches.UpdateBaseColor_Pre post: FloatSubMenus.Patches.UpdateBaseColor_Post
FloatMenuMakerMap.GetOptions: post: AM.Patches.Patch_FloatMenuMakerMap_GetOptions.Postfix
FloatMenuOptionProvider.Applies: PRE: Vehicles.Patch_VehiclePathing.DontVanillaDraftMoveVehicles
FloatMenuOptionProvider_DraftedMove.PawnCanGoto: PRE: Vehicles.Patch_VehiclePathing.MultiselectVehicleGotoBlocked
FloatMenuOptionProvider_DressOtherPawn.GetSingleOptionFor: post: VEF.Apparels.VanillaExpandedFramework_FloatMenuOptionProvider_DressOtherPawn_GetSingleOptionFor_Patch.Postfix
FloatMenuOptionProvider_Equip.AppliesInt: post: VEF.AnimalBehaviours.VanillaExpandedFramework_FloatMenuOptionProvider_Equip_AppliesInt_Patch.NoWeaponEquipping
FloatMenuOptionProvider_Equip.GetSingleOptionFor: PRE: VEF.Weapons.VanillaExpandedFramework_FloatMenuOptionProvider_Equip_GetSingleOptionFor_Patch.Prefix post: VEF.Weapons.VanillaExpandedFramework_FloatMenuOptionProvider_Equip_GetSingleOptionFor_Patch.Postfix, VEF.Apparels.VanillaExpandedFramework_FloatMenuOptionProvider_Equip_GetSingleOptionFor_Patch.Postfix
FloatMenuOptionProvider_Ingest.GetSingleOptionFor: post: VEF.AnimalBehaviours.VanillaExpandedFramework_FloatMenuOptionProvider_Ingest_GetSingleOptionFor_Patch.RemoveErrorForNonForbiddables
FloatMenuOptionProvider_OpenThing.GetSingleOptionFor: post: VFED.HarmonyPatches.MiscPatches.Postfix
FloatMenuOptionProvider_Wear.GetSingleOptionFor: post: VEF.Apparels.VanillaExpandedFramework_FloatMenuOptionProvider_Wear_GetSingleOptionFor_Patch.Postfix, VanillaPsycastsExpanded.Technomancer.Psyring.EquipConditions, MVCF.PatchSets.PatchSet_Brawlers.GetSingleOptionFor_Postfix
FloatMenuOptionProvider_WorkGivers.GetWorkGiverOption: post: VEF.AnimalBehaviours.VanillaExpandedFramework_FloatMenuOptionProvider_WorkGivers_GetWorkGiverOption_Patch.NoWorkBesidesAttacks
FloatMenuUtility.GetMeleeAttackAction: PRE: Vehicles.Patch_Components.NoMeleeForVehicles
FloatMenuUtility.ValidateTakeToBedOption: post: Exosuit.FloatMenuUtility_ValidateTakeToBedOption.Postfix
FogGrid.NotifyAreaRevealed: PRE: Cities.FogGrid_NotifyAreaRevealed.Prefix
FoodUtility.<>c__DisplayClass16_0.<BestFoodSourceOnMap>b__0: TRANS: VanillaCookingExpanded.HarmonyPatches.H_FoodUtility_TryFindBestFoodSourceFor.Transpiler
FoodUtility.<>c__DisplayClass16_0.<BestFoodSourceOnMap>b__1: TRANS: VanillaCookingExpanded.HarmonyPatches.H_FoodUtility_TryFindBestFoodSourceFor.Transpiler
FoodUtility.<>c__DisplayClass16_0.<BestFoodSourceOnMap>b__2: TRANS: VanillaCookingExpanded.HarmonyPatches.H_FoodUtility_TryFindBestFoodSourceFor.Transpiler
FoodUtility.BestFoodInInventory: TRANS: VanillaCookingExpanded.HarmonyPatches.H_FoodUtility_BestFoodInInventory.Transpiler
FoodUtility.FoodOptimality: post: CommonSense.FoodUtility_FoodOptimality.Postfix
FoodUtility.GetMeatSourceCategory: PRE: VEF.Genes.VanillaExpandedFramework_FoodUtility_GetMeatSourceCategory.Prefix, VEF.Cooking.VanillaExpandedFramework_FoodUtility_GetMeatSourceCategory_Patch.DontCrapTheBedWithIngredientsWithoutNutrition
FoodUtility.GetMeatSourceCategoryFromCorpse: PRE: VEF.Genes.VanillaExpandedFramework_FoodUtility_GetMeatSourceCategoryFromCorpse.Prefix
FoodUtility.IsAcceptablePreyFor: post: IllogicalPredator.HarmonyPatches.IsAcceptablePreyForPostfix
FoodUtility.ThoughtsFromIngesting: PRE: VEF.Genes.ThingIngestingPatches.Prefix
FoodUtility.WillIngestFromInventoryNow: PRE: CommonSense.FoodUtility_WillIngestFromInventoryNow_CommonSensePatch.Prefix
ForagedFoodPerDayCalculator.GetBaseForagedNutritionPerDay: PRE: Vehicles.Patch_CaravanHandling.GetBaseForagedNutritionPerDayInVehicle
ForbidUtility.CaresAboutForbidden: post: VEF.Planet.HireableSystemStaticInitialization.CaresAboutForbidden_Postfix
FormCaravanComp.<GetGizmos>d__18.MoveNext: TRANS: Vehicles.Patch_FormCaravanDialog.ReformCaravanWithVehiclesGizmoTranspiler
FormCaravanComp.CanReformNow: PRE: Vehicles.Patch_FormCaravanDialog.ReformWithVehicles
Frame.CompleteConstruction: PRE: Vehicles.Patch_Construction.CompleteConstructionVehicle, AlphaBooks.AlphaBooks_Frame_CompleteConstruction_Patch.StoreCrafter post: AlphaBooks.AlphaBooks_Frame_CompleteConstruction_Patch.RemoveCrafter TRANS: VEF.Pawns.VanillaExpandedFramework_Frame_CompleteConstruction_Patch.Transpiler
Frame.Destroy: PRE: VanillaVehiclesExpanded.Frame_Destroy_Patch.Prefix post: VanillaVehiclesExpanded.Frame_Destroy_Patch.Postfix
Game.AddMap: post: SmashTools.ComponentCache.PreCache
Game.ClearCaches: post: PipeSystem.Game_ClearCaches.Postfix
Game.DeinitAndRemoveMap: post: HugsLib.Patches.Game_DeinitAndRemoveMap_Patch.MapRemovalHook
Game.Dispose: PRE: SmashTools.GameEvent.RaiseOnGameDisposing post: SmashTools.GameEvent.RaiseOnGameDisposed
Game.FillComponents: PRE: HugsLib.Patches.Game_FillComponents_Patch.GameInitializationHook
Game.FinalizeInit: post: [800]MidsaverSaver.RunFixesAfterGameLoads.Postfix, HugsLib.Patches.Game_FinalizeInit_Patch.WorldLoadedHook
Game.InitNewGame: PRE: VFETribals.Game_InitNewGame_Patch.Prefix, GestaltEngine.Utils.ResetStaticData post: EdB.PrepareCarefully.HarmonyPatches.ReplaceScenarioPatch.Postfix, MapPreview.Patches.Patch_Verse_Game.InitNewGame_Postfix
Game.LoadGame: PRE: [800]MidsaverSaver.LogFixesBeingUsed.Prefix, GestaltEngine.Utils.ResetStaticData post: CharacterEditor.CEditor.OnSavegameLoaded, RealRuins.RealRuins+LoadGame_Patch.Postfix, MapPreview.Patches.Patch_Verse_Game.LoadGame_Postfix
Game.UpdatePlay: post: CameraPlus.Game_UpdatePlay_Patch.Postfix
GameComponentUtility.FinalizeInit: post: UpdateLogTool.Patches.UpdateOnGameInit
GameComponentUtility.GameComponentOnGUI: post: MoreWidgets.Patch_ShowCoords.DrawUI_Post
GameComponentUtility.GameComponentTick: post: YayoAnimation.HarmonyPatches.GameComponentUtilityPatch+DoTicking.Postfix
GameComponentUtility.LoadedGame: post: SmashTools.GameEvent.RaiseOnLoadGame, UpdateLogTool.Patches.UpdateOnLoadedGame, YayoAnimation.HarmonyPatches.GameComponentUtilityPatch+ResetOnStartedOrLoaded.Postfix, VEF.Factions.VanillaExpandedFramework_GameComponentUtility_LoadedGame_Patch+LoadedGame.Postfix
GameComponentUtility.StartedNewGame: post: SmashTools.GameEvent.RaiseOnNewGame, UpdateLogTool.Patches.UpdateOnNewGame, VEF.Factions.VanillaExpandedFramework_GameComponentUtility_LoadedGame_Patch+StartedNewGame.Postfix
GameConditionManager.DoConditionsUI: PRE: MoreWidgets.Patch_ShowCoords.DoConditionsUI_Pre
GameConditionManager.ExposeData: post: MidsaverSaver.Patch_GameConditionManager_ExposeData.Postfix
GameConditionManager.TotalHeightAt: post: MoreWidgets.Patch_ShowCoords.TotalHeightAt_Post
GameCondition_ForceWeather.<>c.<RandomizeSettings>b__4_0: post: VEF.Weathers.VanillaExpandedFramework_GameCondition_ForceWeather_RandomizeSettings_Patch.Postfix
GameDataSaveLoader.LoadGame: PRE: aRandomKiwi.ARS.GameDataSaveLoader_Patch+LoadGame.Listener
GameDataSaveLoader.SaveGame: PRE: aRandomKiwi.ARS.GameDataSaveLoader_Patch+SaveGame.Listener post: RealRuins.RealRuins+SaveGame_Patch.Postfix
GameEnder.CheckOrUpdateGameOver: post: Vehicles.Patch_WorldHandling.GameEnderWithVehicles
GasGrid.GasCanMoveTo: post: Vehicles.Patch_MapHandling.GasCanMoveThroughVehicle
GatheringsUtility.ShouldGuestKeepAttendingGathering: PRE: [800]Vehicles.Patch_LordAi.VehiclesDontParty
GenAdj.AdjacentTo8WayOrInside: PRE: Vehicles.Patch_VehiclePathing.AdjacentTo8WayOrInsideVehicle
GenAdj.OccupiedRect: PRE: Vehicles.Patch_VehiclePathing.OccupiedRectVehicles
GenCelestial.CurShadowStrength: post: VanillaPsycastsExpanded.Nightstalker.GameCondition_IntenseShadows.CurShadowStrength_Postfix
GenCity.<>c__DisplayClass1_0.<RandomCityFaction>b__0: post: VEF.Factions.Patch_Cities_GenCity+manual_RandomCityFaction_predicate.Postfix
GenClosest.ClosestThingReachable: PRE: FixesForSBZFridge.GenClosest_ClosestThingReachable.Prefix
GenConstruct.BlocksConstruction: post: VEF.Buildings.VanillaExpandedFramework_GenConstruct_BlocksConstruction_Patch.Postfix
GenConstruct.CanConstruct: PRE: VEF.Pawns.VanillaExpandedFramework_GenConstruct_CanConstruct_Patch.Prefix
GenConstruct.CanConstruct: PRE: VEF.Pawns.VanillaExpandedFramework_GenConstruct_CanConstruct_Patch2.Prefix post: VEF.Buildings.VanillaExpandedFramework_GenConstruct_CanConstruct_Patch.Postfix, VanillaQuestsExpandedTheGenerator.VanillaQuestsExpandedTheGenerator_GenConstruct_CanConstruct_Postfix.PostFix, VFEInsectoids.GenConstruct_CanConstruct_Patch.Postfix
GenConstruct.CanPlaceBlueprintAt: TRANS: VFEInsectoids.GenConstruct_CanPlaceBlueprintAt_NewTemp_Patch.Transpiler
GenDefDatabase.GetDef: PRE: VanillaPsycastsExpanded.PsycastsMod.PreGetDef
GenDefDatabase.GetDefSilentFail: PRE: VanillaPsycastsExpanded.PsycastsMod.PreGetDef
GenDraw.DrawAimPie: TRANS: VFED.Building_TurretGunBarrels+CastSourceReplacer.ReplaceCall
GenDrop.TryDropSpawn: post: CommonSense.GenPlace_TryDropSpawn_NewTmp_CommonSensePatch.Postfix
GenFilePaths.get_AllSavedGameFiles: PRE: aRandomKiwi.ARS.GenFilePaths_Patch+get_AllSavedGameFiles.Listener
GenGameEnd.EndGameDialogMessage: post: RealRuins.RealRuins+GameOver_Patch.Postfix
GenGrid.WalkableBy: PRE: VEF.Hediffs.PhasingPatches.WalkableBy_Prefix
GenHostility.AnyHostileActiveThreatToPlayer: post: VFED.HarmonyPatches.MiscPatches.ComplexHostileWithQuest
GenLeaving.DoLeavingsFor: PRE: Vehicles.Patch_Construction.DoUnsupportedVehicleRefunds
GenMapUI.DrawPawnLabel: PRE: [10000]CameraPlus.DotTools+GenMapUI_DrawPawnLabel_Patch.Prefix
GenMapUI.DrawThingLabel: PRE: [10000]CameraPlus.GenMapUI_DrawThingLabel_Patch.Prefix TRANS: CameraPlus.GenMapUI_DrawThingLabel_Patch.Transpiler
GenRecipe.<MakeRecipeProducts>d__0.MoveNext: TRANS: CommonSense.GenRecipe_MakeRecipeProducts_CommonSensePatch.CleanIngList
GenRecipe.MakeRecipeProducts: PRE: [2147483647]VanillaBooksExpanded.GenRecipe_MakeRecipeProducts_Patch.Prefix post: VFEMedieval.VFEMedieval_GenRecipe_MakeRecipeProducts_Patch.Postfix, VanillaCookingExpanded.VanillaCookingExpanded_GenRecipe_MakeRecipeProducts_Patch.Postfix, Bestiary.HarmonyPatches.MakeRecipeProductsPostfix, AlphaBooks.AlphaBooks_GenRecipe_MakeRecipeProducts_Patch.Postfix, [-2147483648]VanillaBooksExpanded.GenRecipe_MakeRecipeProducts_Patch.Postfix
GenRecipe.PostProcessProduct: post: AlphaBooks.AlphaBooks_GenRecipe_PostProcessProduct_Patch.HandleCraftModifications
GenSpawn.Spawn: PRE: Vehicles.Patch_Construction.RegisterThingSpawned, VFEPirates.GenSpawn_Spawn_Patch.Prefix, Fortified.Patch_Replace.Prefix post: Cities.GenSpawn_Spawn.Postfix
GenSpawn.SpawningWipes: post: VanillaQuestsExpandedTheGenerator.VanillaQuestsExpandedTheGenerator_GenSpawn_SpawningWipes_Patch.DisableDeconstruct
GenStep_AnimaTrees.DesiredTreeCountForMap: post: MapDesigner.Patches.AnimaTreePatch.Postfix
GenStep_Animals.Generate: PRE: [600]GeologicalLandforms.Patches.Patch_RimWorld_GenStep_Animals.Generate_Prefix
GenStep_Asteroid.GenerateArcheanTree: PRE: MapPreview.Patches.Patch_RimWorld_GenStep_Asteroid.GenerateArcheanTree
GenStep_Asteroid.GenerateRuins: PRE: MapPreview.Patches.Patch_RimWorld_GenStep_Asteroid.GenerateRuins
GenStep_Asteroid.SpawnOres: PRE: MapPreview.Patches.Patch_RimWorld_GenStep_Asteroid.SpawnOres
GenStep_CaveHives.Generate: TRANS: [100]GeologicalLandforms.Patches.Patch_RimWorld_GenStep_CaveHives.Generate_Transpiler
GenStep_ElevationFertility.Generate: PRE: MapDesigner.Patches.MountainSettingsPatch.Prefix post: MapDesigner.Patches.MountainSettingsPatch.Postfix TRANS: MapDesigner.Patches.MountainSettingsPatch.Transpiler
GenStep_FindPlayerStartSpot.Generate: post: Cities.GenStep_FindPlayerStartSpot_Generate.Postfix
GenStep_Outpost.Generate: PRE: QuestEditor_Library.Patch_OutpostGeneration.prefix
GenStep_PoluxTrees.DesiredTreeCountForMap: post: MapDesigner.Patches.PoluxTreesPatch.Postfix
GenStep_Power.Generate: PRE: KCSG.Prefix_GenStep_Power.Prefix
GenStep_PreciousLump.Generate: PRE: VanillaTradingExpanded.ResetMarketValue_Patch.Prefix post: VanillaTradingExpanded.ResetMarketValue_Patch.Postfix
GenStep_RockChunks.Generate: PRE: MapDesigner.Patches.RockChunkPatch.Prefix
GenStep_RocksFromGrid.Generate: PRE: Vehicles.Patch_VehiclePathing.DisableRegionUpdatingRockGen TRANS: [100]GeologicalLandforms.Patches.Patch_RimWorld_GenStep_RocksFromGrid.Generate_Transpiler
GenStep_ScatterAncientFences.Generate: PRE: MapDesigner.Patches.IdeologyPatch.AncientFences
GenStep_ScatterAncientLandingPad.Generate: PRE: MapDesigner.Patches.IdeologyPatch.AncientLandingPad
GenStep_ScatterAncientMechs.Generate: PRE: MapDesigner.Patches.IdeologyPatch.AncientMechs
GenStep_ScatterAncientTurret.Generate: PRE: MapDesigner.Patches.IdeologyPatch.AncientTurret
GenStep_ScatterAncientUtilityBuilding.Generate: PRE: MapDesigner.Patches.IdeologyPatch.AncientUtilityBuilding
GenStep_ScatterCaveDebris.Generate: PRE: MapDesigner.Patches.IdeologyPatch.CaveDebris
GenStep_ScatterLumpsMineable.ChooseThingDef: PRE: MidsaverSaver.Patch_GenStep_ScatterLumpsMineable.Prefix, VanillaTradingExpanded.ResetMarketValue_Patch.Prefix post: VanillaTradingExpanded.ResetMarketValue_Patch.Postfix
GenStep_ScatterLumpsMineable.Generate: PRE: MapDesigner.Patches.OreDensityPatch.Prefix
GenStep_ScatterRoadDebris.Generate: PRE: MapDesigner.Patches.IdeologyPatch.RoadDebris
GenStep_ScatterRoadDebris.get_Debris: post: ReinforcedMechanoids.Harmony.AddDebris.Postfix
GenStep_ScatterRuinsSimple.ScatterAt: PRE: RealRuins.RealRuins+GenStep_ScatterRuinsSimple_ScatterAt_Patch.Prefix
GenStep_Scatterer.Generate: PRE: [600]GeologicalLandforms.Patches.Patch_RimWorld_GenStep_Scatterer.Generate_Prefix post: [200]GeologicalLandforms.Patches.Patch_RimWorld_GenStep_Scatterer.Generate_Postfix
GenStep_Settlement.ScatterAt: PRE: [0]VFE_Settlers.Utilities.Harmony+GenStep_SettlementScatterAt_Patch.PreFix TRANS: VEF.Factions.VanillaExpandedFramework_GenStep_Settlement_ScatterAt_Patch.Transpiler
GenStuff.RandomStuffInexpensiveFor: TRANS: [0]VEF.Things.VanillaExpandedFramework_GenStuff_RandomStuffInexpensiveFor_Patch.Transpiler
GenStuff.TryRandomStuffByCommonalityFor: PRE: [800]VEF.Things.VanillaExpandedFramework_GenStuff_TryRandomStuffByCommonalityFor_Patch.Prefix
GenTemperature.GetTemperatureForCell: PRE: VanillaPsycastsExpanded.GenTemperature_GetTemperatureForCell_Patch.Prefix
GenThing.TrueCenter: PRE: Vehicles.Patch_Rendering.TrueCenterVehicle
GenUI.DistFromRect: PRE: FloatSubMenus.Patches.DistFromRect_Pre
Gene.ExposeData: post: VEF.Genes.VanillaExpandedFramework_Gene_ExposeData_Patch.Postfix
Gene.OverrideBy: post: VEF.Genes.VanillaExpandedFramework_Gene_OverrideBy_Patch.Postfix
Gene.PostAdd: post: VEF.Genes.VanillaExpandedFramework_Gene_PostAdd_Patch.Postfix, CharacterEditor.CEditor.OnPostAddGene
Gene.PostRemove: post: VEF.Genes.VanillaExpandedFramework_Gene_PostRemove_Patch.Postfix, CharacterEditor.CEditor.OnPostRemoveGene
GeneUIUtility.DrawGene: TRANS: VEF.Genes.VanillaExpandedFramework_GeneUIUtility_DrawGene_Patch.Transpiler
GeneUIUtility.DrawGeneBasics: TRANS: VEF.Genes.VanillaExpandedFramework_GeneUIUtility_DrawGeneBasics_Patch.Transpiler
Gene_Deathrest.RemoveOldDeathrestBonuses: post: LTS_Implants.Gene_Deathrest_RemoveOldDeathrestBonuses_Patch.RemoveOldDeathrestBonusesPostfix
Gene_Deathrest.TickDeathresting: post: LTS_Implants.Gene_Deathrest_TickDeathresting_patch.TickDeathrestingPostfix
GeneralCard.ResetAllSettings: post: GeologicalLandforms.Compatibility.ModCompat_MapDesigner.GeneralCard_ResetAllSettings_Postfix
GhostDrawer.DrawGhostThing: PRE: VanillaVehiclesExpanded.GhostDrawer_DrawGhostThing_Patch.Prefix post: Vehicles.Patch_Rendering.DrawGhostVehicle, VanillaVehiclesExpanded.GhostDrawer_DrawGhostThing_Patch.Postfix
GhostUtility.GhostGraphicFor: post: VEF.Buildings.VanillaExpandedFramework_GhostUtility_GhostGraphicFor_Patch.DisplayBlueprintGraphic TRANS: VEF.Buildings.CustomizableGraphicsPatches+UseUiIconForCustomizableGraphicGhosts.Transpiler
GiveToPackAnimalUtility.UsablePackAnimalWithTheMostFreeSpace: PRE: Vehicles.Patch_CaravanFormation.UsableVehicleWithMostFreeSpace
GizmoGridDrawer.<DrawGizmoGrid>g__ProcessGizmoState|18_0: PRE: DubsMintMenus.HarmonyPatches+H_GizmoGridDrawer.Prefix
GlobalControls.TemperatureString: TRANS: [-2147483648]VanillaPsycastsExpanded.GlobalControls_TemperatureString_Patch.Transpiler
GlowGrid.GroundGlowAt: PRE: VanillaPsycastsExpanded.Nightstalker.CompDarkener.IgnoreSkyDark post: VanillaPsycastsExpanded.Nightstalker.GameCondition_IntenseShadows.GameGlowAt_Postfix
GoodwillSituationManager.GetNaturalGoodwill: post: VFEMedieval.GoodwillSituationManager_GetNaturalGoodwill_Patch.Postfix
GoodwillSituationWorker_MemeCompatibility.Applies: PRE: AncientCorps.Patch_GoodwillSituationWorker_MemeCompatibility.Prefix
GoodwillSituationWorker_PermanentEnemy.ArePermanentEnemies: post: VFED.HarmonyPatches.GoodwillPatches.ArePermanentEnemies_Postfix
GoodwillSituationWorker_SameIdeo.GetNaturalGoodwillOffset: PRE: AncientCorps.Patch_GoodwillSituationWorker_SameIdeo.Prefix
GraphicData.GraphicColoredFor: PRE: EmergingAnimals.HarmonyPatches.GraphicColoredForPrefix
GraphicData.Init: post: Vehicles.Patch_Graphics.GraphicInit
GraphicUtility.ExtractInnerGraphicFor: PRE: VEF.Buildings.CustomizableGraphicsPatches+UseCorrectGraphicForMinifiedThing.Prefix
GravshipPlacementUtility.PlaceGravshipInMap: PRE: NepLandOnAnything.LandOnAnythingPatches.GravshipPlacementUtility_PlaceGravshipInMap_Prefix
GravshipUtility.ArriveExistingMap: PRE: EOTR.HarmonyPatches.Patch_GravshipUtility_ArriveExistingMap_Event.Prefix
GravshipUtility.ArriveNewMap: PRE: EOTR.HarmonyPatches.Patch_GravshipUtility_ArriveNewMap_Event.Prefix
GridsUtility.GetMaxItemsAllowedInCell: TRANS: AdaptiveStorage.HarmonyPatches.StorageLimit.Transpiler
GuestUtility.IsSellingToSlavery: PRE: Enlist.GuestUtility_IsSellingToSlavery_Patch.Prefix
HeadTypeDef.GetGraphic: TRANS: VEF.Pawns.VanillaExpandedFramework_HeadTypeDef_GetGraphic_Patch.Transpiler
HealthCardUtility.CreateSurgeryBill: PRE: MultiDoctorSurgery.Patches.Patch_HealthCardUtility_CreateSurgeryBill.Prefix
HealthCardUtility.DrawHediffRow: PRE: VEF.Genes.VanillaExpandedFramework_HealthCardUtility_DrawHediffRow_Patch.Prefix post: VEF.Genes.VanillaExpandedFramework_HealthCardUtility_DrawHediffRow_Patch.Postfix TRANS: VEF.Genes.VanillaExpandedFramework_HealthCardUtility_DrawHediffRow_Patch.Transpiler
HealthCardUtility.DrawPawnHealthCard: post: DubsMintMenus.Patch_HealthCardUtility.Postfix
HealthCardUtility.GenerateSurgeryOption: post: MVCF.PatchSets.PatchSet_Brawlers.GenerateSurgeryOption_Postfix
HealthUtility.DamageUntilDead: PRE: Vehicles.Patch_Debug.DebugDamagePawnsInVehicleUntilDead
HealthUtility.DamageUntilDowned: PRE: Vehicles.Patch_Debug.DebugDamagePawnsInVehicleUntilDowned
HealthUtility.GetGeneralConditionLabel: PRE: Vehicles.Patch_HealthAndStats.ReplaceConditionLabel post: GestaltEngine.HealthUtility_GetGeneralConditionLabel.Postfix
HealthUtility.GetPartConditionLabel: post: VanillaPsycastsExpanded.HealthUtility_GetPartConditionLabel_Patch.Postfix
Hediff.PostAdd: post: LTS_Implants.Hediff_PostAdd_Patch_CryptosleepSickness.Hediff_PostAdd_Postfix
Hediff.PostRemoved: PRE: MVCF.PatchSets.Trackers.PatchSet_Hediffs.PostRemoved_Prefix
HediffComp_Immunizable.get_SeverityFactorFromHediffs: post: VEF.Genes.VanillaExpandedFramework_HediffComp_Immunizable_SeverityFactorFromHediffs_Patch.AddDiseaseFactor
HediffComp_PregnantHuman.get_CompTipStringExtra: post: VEF.Genes.VanillaExpandedFramework_HediffComp_PregnantHuman_CompTipStringExtra_Patch.AddGeneMultiplierExplanation
HediffComp_ReactOnDamage.Notify_PawnPostApplyDamage: PRE: LTS_Implants.HediffComp_ReactOnDamage_Notify_PawnPostApplyDamage_Patch_EMP.HediffComp_ReactOnDamage_Notify_PawnPostApplyDamage_Prefix
HediffSet.CalculatePain: post: VEF.Pawns.VanillaExpandedFramework_HediffSet_CalculatePain_Patch.Postfix
HediffSet.DirtyCache: post: VEF.Weapons.VanillaExpandedFramework_HediffSet_DirtyCache_Patch.Postfix, VanillaPsycastsExpanded.HediffSet_DirtyCache_Patch.Postfix, ReinforcedMechanoids.Harmony.HediffSet_DirtyCache.Postfix
HediffSet.GetHungerRateFactor: post: VFEPirates.HediffSet_GetHungerRateFactor_Patch.Postfix
HediffSet.GetRandomNotMissingPart: post: ReinforcedMechanoids.Harmony.HediffSet_GetRandomNotMissingPart.Postfix
HediffSet.get_BleedRateTotal: post: VEF.Apparels.VanillaExpandedFramework_HediffSet_BleedRateTotal_Patch.Postfix, VanillaPsycastsExpanded.HediffSet_BleedRateTotal_Patch.Postfix
HediffSet.get_HasHead: PRE: [800]AM.Patches.Patch_HediffSet_HasHead.Prefix
HediffStatsUtility.SpecialDisplayStats: post: AncientMarket_Libraray.Patch_Stat.postfix
HediffUtility.CanHealFromTending: PRE: Vehicles.Patch_HealthAndStats.VehiclesDontHealTended
HediffUtility.CanHealNaturally: PRE: Vehicles.Patch_HealthAndStats.VehiclesDontHeal post: VanillaPsycastsExpanded.HediffUtility_CanHealNaturally_Patch.Postfix
Hediff_Pregnant.DoBirthSpawn: TRANS: VEF.AnimalBehaviours.VanillaExpandedFramework_Hediff_Pregnant_DoBirthSpawn_Patch.ModifyCrossbreedKindDef
Hediff_Pregnant.PostAdd: post: VEF.Genes.VanillaExpandedFramework_Hediff_Pregnant_PostAdd_Patch.CauseEggFertilization
Hediff_Psylink.ChangeLevel: PRE: VanillaPsycastsExpanded.Hediff_Psylink_ChangeLevel.Prefix
Hediff_Psylink.PostAdd: post: VanillaPsycastsExpanded.Hediff_Psylink_PostAdd.Postfix
Hediff_Psylink.TryGiveAbilityOfLevel: PRE: VanillaPsycastsExpanded.Hediff_Psylink_TryGiveAbilityOfLevel.Prefix
Hediff_Shambler.FinishRising: post: LTS_Implants.Pawn_MutantTracker_Hediff_Patch.Hediff_Postfix
Hediff_Shambler.PostMake: post: VEF.Genes.VanillaExpandedFramework_Hediff_Shambler_PostMake_Patch.ActivateShamblerGenes
HistoryAutoRecorder.Tick: PRE: Cities.HistoryAutoRecorder_Tick.Prefix
HistoryEventUtility.IsKillingInnocentAnimal: post: BloodSuckingAnimals.HarmonyPatches.IsKillingInnocentAnimalPostfix
HugsLibUtility.GetModAssemblyFileInfo: post: LunarFramework.Internal.Compatibility.ModCompat_HugsLib.HugsLibUtility_GetModAssemblyFileInfo
HumanlikeMeshPoolUtility.GetHumanlikeBeardSetForPawn: post: FacialAnimation.HarmonyPatches.PostfixGetHumanlikeBeardSetForPawn
HumanlikeMeshPoolUtility.GetHumanlikeHairSetForPawn: post: FacialAnimation.HarmonyPatches.PostfixGetHumanlikeHairSetForPawn
ITab.CloseTab: PRE: NiceBillTab.Patch_ITab_CloseTab.Prefix
ITab_Bills..ctor: PRE: NiceBillTab.ITab_Bills_Constructor_Patch.Prefix
ITab_Bills.<>c__DisplayClass10_3.<FillTab>b__2: TRANS: GestaltEngine.ITab_Bills_FillTab_NoMechanitorWarning.Transpiler
ITab_Bills.FillTab: PRE: [2147483647]VFEMedieval.RecipePatches+ITab_Bills_FillTab_Patch.Prefix, [2147483647]GestaltEngine.ITab_Bills_FillTab.Prefix, NiceBillTab.ITab_Bills_FillTab_Patch.Prefix post: [-2147483648]VFEMedieval.RecipePatches+ITab_Bills_FillTab_Patch.Postfix, [-2147483648]GestaltEngine.ITab_Bills_FillTab.Postfix
ITab_Pawn_Character.get_IsVisible: post: Fortified.Patch_ITab_Pawn_Character_IsVisible.Postfix, ReinforcedMechanoids.Harmony.ITab_Pawn_Character_IsVisible.Postfix
ITab_Pawn_FormingCaravan.DoPeopleAndAnimals: PRE: Vehicles.Patch_CaravanHandling.DoPeopleAnimalsAndVehicle
ITab_Pawn_FormingCaravan.FillTab: PRE: Vehicles.Patch_CaravanHandling.FillTabVehicleCaravan
ITab_Pawn_Gear.DrawThingRow: PRE: CommonSense.ITab_Pawn_Gear_DrawThingRow_CommonSensePatch.Prefix, ReinforcedMechanoids.Harmony.ITab_Pawn_Gear_Patch.Prefix, Exosuit.ITab_Pawn_Gear_DrawThingRow.DrawThingRow post: ReinforcedMechanoids.Harmony.ITab_Pawn_Gear_Patch.Postfix TRANS: VFEPirates.ITab_Pawn_Gear_DrawThingRow_Transpiler.Transpiler, PickUpAndHaul.HarmonyPatches.GearTabHighlightTranspiler
ITab_Pawn_Gear.InterfaceDrop: PRE: PeteTimesSix.SimpleSidearms.Intercepts.ITab_Pawn_Gear_InterfaceDrop_Prefix.InterfaceDrop
ITab_Pawn_Gear.ShouldShowEquipment: post: VEF.AnimalBehaviours.VanillaExpandedFramework_ITab_Pawn_Gear_IsVisible_Patch.RemoveTab
ITab_Pawn_Gear.TryDrawOverallArmor: TRANS: VEF.Apparels.Patch_ITab_Pawn_Gear+VanillaExpandedFramework_ITab_Pawn_Gear_TryDrawOverallArmor.Transpiler
ITab_Pawn_Gear.get_CanControl: post: ReinforcedMechanoids.Harmony.ITab_Pawn_Gear_CanControl.Postfix
ITab_Pawn_Gear.get_CanControlColonist: post: Fortified.Patch_CanDropWeapon.CanControl
ITab_Pawn_Training.get_IsVisible: post: VFEInsectoids.ITab_Pawn_Training_IsVisible_Patch.Postfix
Ideo.ExposeData: TRANS: VEF.Memes.VanillaExpandedFramework_Ideo_ExposeData_Patch.Transpiler
IdeoUIUtility.DoFactionIcons: PRE: VFETribals.IdeoUIUtility_DoFactionIcons_Patch.Prefix
IdeoUIUtility.DoIdeoList: TRANS: VFETribals.IdeoUIUtilityDoIdeoList_Patch.Transpiler
IdeoUIUtility.DoIdeoListAndDetails: PRE: VFETribals.IdeoUIUtility_DoIdeoListAndDetails_Patch.Prefix
IdeoUIUtility.DrawIdeoRow: PRE: VFETribals.IdeoUIUtility_DrawIdeoRow_Patch.Prefix
IdeoUtility.Notify_QuestCleanedUp: post: VanillaChristmasExpanded.VanillaChristmasExpanded_IdeoUtility_Notify_QuestCleanedUp_Patch.Postfix
ImmunityHandler.DiseaseContractChanceFactor: post: Fortified.Patch_DiseaseContractChanceFactor.Postfix
IncidentWorker.CanFireNow: PRE: VFED.HarmonyPatches.MiscPatches.CheckForVisibility, QuestEditor_Library.Patch_DisableIncident.prefix post: [200]GeologicalLandforms.Patches.Patch_RimWorld_IncidentWorker.CanFireNow
IncidentWorker.TryExecute: PRE: VEF.Storyteller.VanillaExpandedFramework_IncidentWorker_TryExecute_Patch.Prefix, Fortified.Patch_IncidentWork.Prefix, Fortified.Patch_IncidentWorkerForDevice.Prefix
IncidentWorker_Disease.PotentialVictims: post: VEF.AnimalBehaviours.VanillaExpandedFramework_IncidentWorker_Disease_PotentialVictims_Patch.Postfix
IncidentWorker_Infestation.CanFireNowSub: TRANS: VFEInsectoids.IncidentWorker_Infestation_CanFireNowSub_Patch.Transpiler
IncidentWorker_NeutralGroup.SpawnPawns: post: VFEEmpire.HarmonyPatches.Patch_SpawnPawns.Postfix, QuestEditor_Library.Patch_GenerateSpecialPawns.postfix
IncidentWorker_Raid.TryExecuteWorker: PRE: VEF.Storyteller.VanillaExpandedFramework_IncidentWorker_Raid_TryExecuteWorker_Patch.Prefix, Embergarden.IncidentWorker_RaidPatch.Prefix
IncidentWorker_RaidEnemy.GetLetterText: PRE: VFEEmpire.HarmonyPatches.Patch_GetLetterText.Prefix, VanillaPsycastsExpanded.IncidentWorker_RaidEnemy_GetLetterText_Patch.Prefix
IncidentWorker_RaidEnemy.ResolveRaidStrategy: post: VEF.Factions.VanillaExpandedFramework_IncidentWorker_RaidEnemy_ResolveRaidStrategy_Patch.Postfix
IncidentWorker_RaidEnemy.TryExecuteWorker: PRE: VOE.Outpost_Defensive.InterceptRaid
IncidentWorker_SelfTame.Candidates: post: VEF.AnimalBehaviours.VanillaExpandedFramework_IncidentWorker_SelfTame_Candidates_Patch.Postfix
IncidentWorker_WandererJoin.GeneratePawn: post: VFETribals.IncidentWorker_WandererJoin_GeneratePawn_Patch.Postfix TRANS: VEF.Storyteller.VanillaExpandedFramework_IncidentWorker_WandererJoin_GeneratePawn+TryExecuteWorker.Transpiler
IncidentWorker_WandererJoin.TryExecuteWorker: PRE: VFETribals.IncidentWorker_WandererJoin_TryExecuteWorker_Patch.Prefix post: VFETribals.IncidentWorker_WandererJoin_TryExecuteWorker_Patch.Postfix
InfestationCellFinder.GetScoreAt: PRE: VFEInsectoids.InfestationCellFinder_GetScoreAt_Patch.Prefix
InfestationUtility.FindRootTunnelLoc: PRE: VFEInsectoids.InfestationUtility_FindRootTunnelLoc_Patch.Prefix
InspectPaneFiller.DrawAreaAllowed: PRE: VFEInsectoids.InspectPaneFiller_DrawAreaAllowed_Patch.Prefix
InspectPaneFiller.DrawHealth: post: VanillaQuestsExpandedTheGenerator.InspectPaneFiller_DrawHealth_Patch.Postfix
InspectTabBase.get_TabRect: post: DubsMintMenus.HarmonyPatches.TabSizeAdjuster
InspirationHandler.TryStartInspiration: post: VanillaChristmasExpanded.VanillaChristmasExpanded_InspirationHandler_TryStartInspiration_Patch.Postfix
InteractionWorker.Interacted: post: VanillaChristmasExpanded.VanillaChristmasExpanded_InteractionWorker_Interacted_Patch.PostFix
InteractionWorker_Breakup.Interacted: post: RomanceOnTheRim.HarmonyPatch_AddRekindleQuestAfterBreakup.AddListenerAfterDivorce
InteractionWorker_Breakup.RandomSelectionWeight: post: [50]RomanceOnTheRim.HarmonyPatch_InteractionWorker_Breakup.RandomSelectionWeightPostfix
InteractionWorker_MarriageProposal.AcceptanceChance: post: [50]RomanceOnTheRim.HarmonyPatch_InteractionWorker_MarriageProposal.AcceptanceChancePostfix
InteractionWorker_MarriageProposal.Interacted: TRANS: RomanceOnTheRim.HarmonyPatch_PreventBreakupFromRejectingProposal.CheckBreakupPrecept
InteractionWorker_MarriageProposal.RandomSelectionWeight: post: [50]RomanceOnTheRim.HarmonyPatch_InteractionWorker_MarriageProposal.RandomSelectionWeightPostfix
InteractionWorker_RomanceAttempt.GetNewLoversLetter: post: VanillaChristmasExpanded.VanillaChristmasExpanded_InteractionWorker_RomanceAttempt_GetNewLoversLetter_Patch.Postfix
InteractionWorker_RomanceAttempt.RandomSelectionWeight: post: [50]RomanceOnTheRim.HarmonyPatch_InteractionWorker_RomanceAttempt.RandomSelectionWeightPostfix
InteractionWorker_RomanceAttempt.SuccessChance: post: [50]RomanceOnTheRim.HarmonyPatch_InteractionWorker_RomanceAttempt.SuccessChancePostfix
InventoryCalculatorsUtility.ShouldIgnoreInventoryOf: post: Vehicles.Patch_CaravanHandling.ShouldIgnoreInventoryPawnInVehicle
InvisibilityUtility.IsPsychologicallyInvisible: PRE: [800]AM.Patches.Patch_InvisibilityUtility_IsPsychologicallyInvisible.Prefix
JobDriver.Cleanup: post: VanillaChristmasExpanded.VanillaChristmasExpanded_JobDriver_ClearSnow_MakeNewToils_Patch.Postfix
JobDriver.SetupToils: post: RunAndGun.Harmony.JobDriver_SetupToils.Postfix
JobDriver_AttackMelee.TryMakePreToilReservations: post: PeteTimesSix.SimpleSidearms.Intercepts.JobDriver_AttackMelee_TryMakePreToilReservations.Postfix
JobDriver_Blind.Blind: post: Embergarden.JobDriver_BlindPatch.Postfix
JobDriver_CleanFilth.<>c__DisplayClass7_0.<MakeNewToils>b__1: TRANS: VFED.HarmonyPatches.FilthCleaningPatch.Transpiler
JobDriver_ConstructFinishFrame.<>c__DisplayClass8_0.<MakeNewToils>b__1: post: VFETribals.JobDriver_ConstructFinishFrame_MakeNewToils_TickAction_Patch.Postfix TRANS: VEF.Pawns.VanillaExpandedFramework_JobDriver_ConstructFinishFrame_MakeNewToils_TickAction_Patch.Transpiler, SmarterConstruction.Patches.Patch_JobDriver_MakeNewToils.Transpiler
JobDriver_ConstructFinishFrame.MakeNewToils: post: VEF.Pawns.VanillaExpandedFramework_JobDriver_ConstructFinishFrame_MakeNewToils_Patch.Postfix, SmarterConstruction.Patches.Patch_PawnsGettingStuck.Postfix
JobDriver_DoBill.MakeNewToils: PRE: CommonSense.JobDriver_DoBill_MakeNewToils_CommonSensePatch.Prefix post: MultiDoctorSurgery.Patches.Patch_MakeNewToils.Postfix
JobDriver_DropEquipment.<MakeNewToils>b__4_1: TRANS: PeteTimesSix.SimpleSidearms.Intercepts.JobDriver_DropEquipment_MakeNewToils_Patches.JobDriver_DropEquipment_MakeNewToils_Patches_initAction_Transpiler
JobDriver_Equip.<MakeNewToils>b__10_1: TRANS: PeteTimesSix.SimpleSidearms.Intercepts.JobDriver_Equip_MakeNewToils_Patches.JobDriver_Equip_MakeNewToils_Patches_initAction_Transpiler
JobDriver_Equip.<MakeNewToils>b__10_2: TRANS: PeteTimesSix.SimpleSidearms.Intercepts.JobDriver_Equip_MakeNewToils_Patches.JobDriver_Equip_MakeNewToils_Patches_initAction_Transpiler
JobDriver_Fish.<CompleteFishingToil>b__4_0: TRANS: Bestiary.JobDriver_Fish_CompleteFishingToil_Transpile.Transpiler
JobDriver_Fish.CompleteFishingToil: TRANS: Bestiary.JobDriver_Fish_CompleteFishingToil_Helper.Transpiler
JobDriver_Flee.<MakeNewToils>b__3_0: TRANS: ReinforcedMechanoids.Harmony.JobDriver_Flee_MakeNewToils.Transpiler
JobDriver_Goto.<MakeNewToils>d__1.MoveNext: TRANS: CommonSense.JobDriver_Goto_MoveNext_CommonSensePatch.Transpiler
JobDriver_HaulToCell.MakeNewToils: post: PickUpAndHaul.HarmonyPatches.JobDriver_HaulToCell_PostFix
JobDriver_Hunt.MakeNewToils: post: MVCF.PatchSets.PatchSet_Hunting.MakeNewToils
JobDriver_Ingest.MakeNewToils: post: AlphaBehavioursAndEvents.AlphaAnimals_JobDriver_Ingest_MakeNewToils_Patch.ApplyHediffIfCorpseEaten
JobDriver_Ingest.PrepareToIngestToils_Dispenser: PRE: CommonSense.JobDriver_PrepareToIngestToils_Dispenser_CommonSensePatch.Prefix
JobDriver_Ingest.PrepareToIngestToils_ToolUser: PRE: CommonSense.JobDriver_PrepareToIngestToils_ToolUser_CommonSensePatch.Prefix, GrazeUp.Patch.PatchJobDriver_Ingest_PrepareToIngestToils_ToolUser.Prefix
JobDriver_Lovin.<MakeNewToils>b__12_1: TRANS: VEF.Pawns.VanillaExpandedFramework_JobDriver_Lovin_Patch.Transpiler
JobDriver_Lovin.<MakeNewToils>b__12_4: TRANS: VEF.Pawns.VanillaExpandedFramework_JobDriver_Lovin_FinishAction_Vanilla.Transpiler, RomanceOnTheRim.HarmonyPatch_JobDriver_Lovin.GainRomanceNeed
JobDriver_Lovin.<MakeNewToils>d__12.MoveNext: TRANS: VEF.Pawns.VanillaExpandedFramework_JobDriver_Lovin_MoveNext_Patch.Transpiler
JobDriver_Lovin.GenerateRandomMinTicksToNextLovin: post: VEF.Pawns.VanillaExpandedFramework_JobDriver_Lovin_GenerateRandomMinTicksToNextLovin_Patch.ModifyMTB
JobDriver_Meditate.MeditationTick: post: CommonSense.JobDriver_MeditationTick_CommonSensePatch.Postfix
JobDriver_Mine.ResetTicksToPickHit: post: VFEInsectoids.VFEInsectoids_JobDriver_Mine_ResetTicksToPickHit_Patch.Postfix
JobDriver_PrepareCaravan_GatherItems.get_Transferables: PRE: Vehicles.Patch_JobSystem.TransferablesVehicle
JobDriver_Reading.ReadBook: PRE: VanillaBooksExpanded.JobDriver_Reading_ReadBook_Patch.Prefix post: VanillaBooksExpanded.JobDriver_Reading_ReadBook_Patch.Postfix, AlphaBooks.AlphaBooks_JobDriver_Reading_ReadBook_Patch.CommunicateFinishedReading
JobDriver_Reign.<MakeNewToils>b__7_3: PRE: VanillaPsycastsExpanded.JobDriver_Reign_Patch.Prefix post: VanillaPsycastsExpanded.JobDriver_Reign_Patch.Postfix
JobDriver_SocialRelax.<MakeNewToils>d__12.MoveNext: TRANS: FixesForSBZFridge.JobDriver_SocialRelax_MakeNewToils.Transpiler
JobDriver_SocialRelax.MakeNewToils: PRE: CommonSense.JobDriver_SocialRelax_MakeNewToils_CommonSensePatch.Prefix
JobDriver_Vomit.<MakeNewToils>b__4_1: TRANS: VEF.Genes.VanillaExpandedFramework_JobDriver_Vomit_MakeNewToils_Transpiler_Patch.Transpiler
JobDriver_Vomit.<MakeNewToils>d__4.MoveNext: TRANS: VEF.Genes.VanillaExpandedFramework_JobDriver_Vomit_MoveNext_Patch.Transpiler
JobDriver_Vomit.MakeNewToils: PRE: VEF.Genes.VanillaExpandedFramework_JobDriver_Vomit_MakeNewToils_Patch.StorePawn
JobDriver_Wait.CheckForAutoAttack: PRE: ReinforcedMechanoids.Harmony.JobDriver_Wait_CheckForAutoAttack.Prefix, MVCF.PatchSets.PatchSet_Reloading.PreCheckAutoAttack TRANS: VEF.Weapons.VanillaExpandedFramework_JobDriver_Wait_CheckForAutoAttack_Patch.Transpiler, MVCF.PatchSets.PatchSet_TargetFinder.BestTargetTranspiler
JobDriver_WatchTelevision.WatchTickAction: PRE: VanillaQuestsExpandedDeadlife.JobDriver_WatchTelevision_WatchTickAction_Patch.Prefix post: VanillaQuestsExpandedDeadlife.JobDriver_WatchTelevision_WatchTickAction_Patch.Postfix
JobGiver_AIFightEnemy.FindAttackTarget: PRE: ReinforcedMechanoids.Harmony.JobGiver_AIFightEnemy_FindAttackTarget.Prefix TRANS: MVCF.PatchSets.PatchSet_TargetFinder.AttackTargetTranspiler
JobGiver_AIFightEnemy.TryGiveJob: PRE: ReinforcedMechanoids.Harmony.JobGiver_AIFightEnemy_TryGiveJob_HotSwappable.Prefix, MVCF.PatchSets.PatchSet_Reloading.PreTryGiveJob post: ReinforcedMechanoids.Harmony.JobGiver_AIFightEnemy_TryGiveJob.Postfix, ReinforcedMechanoids.Harmony.JobGiver_AIFightEnemy_TryGiveJob_HotSwappable.Postfix
JobGiver_AIFightEnemy.UpdateEnemyTarget: PRE: VanillaPsycastsExpanded.Nightstalker.Decoy.UpdateEnemyTarget_Prefix
JobGiver_AIFollowPawn.TryGiveJob: post: VEF.Buildings.DoorTeleporter+JobGiver_AIFollowPawn_TryGiveJob_Patch.Postfix
JobGiver_AIGotoNearestHostile.TryGiveJob: PRE: ReinforcedMechanoids.Harmony.JobGiver_AIGotoNearestHostile_TryGiveJob.Prefix post: VFEInsectoids.JobGiver_AIGotoNearestHostile_TryGiveJob_Patch.Postfix, ReinforcedMechanoids.Harmony.JobGiver_AIGotoNearestHostile_TryGiveJob.Postfix
JobGiver_AISapper.TryGiveJob: PRE: ReinforcedMechanoids.Harmony.JobGiver_AISapper_TryGiveJob.Prefix
JobGiver_AITrashBuildingsDistant.TryGiveJob: PRE: ReinforcedMechanoids.Harmony.JobGiver_AITrashBuildingsDistant_TryGiveJob.Prefix
JobGiver_AITrashColonyClose.TryGiveJob: PRE: ReinforcedMechanoids.Harmony.JobGiver_AITrashColonyClose_TryGiveJob.Prefix
JobGiver_ConfigurableHostilityResponse.TryGetAttackNearbyEnemyJob: PRE: VEF.Weapons.VanillaExpandedFramework_JobGiver_ConfigurableHostilityResponse_TryGetAttackNearbyEnemyJob_Patch.Prefix TRANS: MVCF.PatchSets.PatchSet_TargetFinder.AttackTargetTranspiler
JobGiver_DropUnusedInventory.Drop: PRE: PeteTimesSix.SimpleSidearms.Intercepts.JobGiver_DropUnusedInventory_Drop.Prefix, PickUpAndHaul.HarmonyPatches.Drop_Prefix
JobGiver_DropUnusedInventory.TryGiveJob: post: PickUpAndHaul.HarmonyPatches.DropUnusedInventory_PostFix
JobGiver_ExitMap.TryGiveJob: PRE: Shashlichnik.JobGiver_ExitMap_Patch.Prefix post: AncientMarketAI_Libraray.Patch_Exit.postfix
JobGiver_GetFood.TryGiveJob: PRE: VEF.AnimalBehaviours.VanillaExpandedFramework_JobGiver_GetFood_GetPriority_Patch.StopEatingThings post: BloodSuckingAnimals.HarmonyPatches.TryGiveFoodJobPostfix
JobGiver_GetJoy.TryGiveJob: PRE: CommonSense.JobGiver_GetJoy_TryGiveJob_CommonSensePatch.Prefix
JobGiver_GetRest.GetPriority: PRE: Exosuit.JobGiver_GetRest_GetPriority_Patch.Prefix TRANS: VEF.AnimalBehaviours.JobGiver_GetRest_Patch+VanillaExpandedFramework_JobGiver_GetRest_GetPriority_Patch.Transpiler
JobGiver_GetRest.TryGiveJob: post: AncientMarketAI_Libraray.Patch_Rest.postfix
JobGiver_Haul.TryGiveJob: TRANS: PickUpAndHaul.HarmonyPatches.JobGiver_Haul_TryGiveJob_Transpiler
JobGiver_Idle.TryGiveJob: post: PickUpAndHaul.HarmonyPatches.IdleJoy_Postfix
JobGiver_OptimizeApparel.ApparelScoreGain: post: VanillaQuestsExpandedTheGenerator.VanillaQuestsExpandedTheGenerator_JobGiver_OptimizeApparel_ApparelScoreGain_Postfix.PostFix
JobGiver_OptimizeApparel.TryGiveJob: PRE: VFEPirates.JobGiver_OptimizeApparel_TryGiveJob_Patch.Prefix
JobGiver_UnloadYourInventory.TryGiveJob: PRE: CommonSense.JobGiver_UnloadYourInventory_TryGiveJob_CommonSensePatch.Prefix
JobGiver_Wander.TryGiveJob: PRE: Vehicles.Patch_JobSystem.VehiclesDontWander, CommonSense.JobGiver_Wander_TryGiveJob_CommonSensePatch.Prefix post: CommonSense.JobGiver_Wander_TryGiveJob_CommonSensePatch.Postfix
JobGiver_Work.GetPriority: PRE: Exosuit.JobGiver_Work_GetPriority_Patch.Prefix
JobGiver_Work.PawnCanUseWorkGiver: post: ReinforcedMechanoids.Harmony.JobGiver_Work_PawnCanUseWorkGiver.Postfix
JobGiver_Work.TryIssueJobPackage: post: ReinforcedMechanoids.Harmony.JobGiver_Work_TryIssueJobPackage.Postfix TRANS: SmarterConstruction.Patches.PatchMakeFinishFramesPrioritized.Transpiler
JobUtility.TryStartErrorRecoverJob: PRE: Vehicles.Patch_JobSystem.VehicleErrorRecoverJob
JoyGiver_Ingest.CreateIngestJob: post: CommonSense.JoyGiver_Ingest_CreateIngestJob_CommonSensePatch.Postfix
JoyGiver_WatchBuilding.CanInteractWith: post: VanillaQuestsExpandedDeadlife.JoyGiver_WatchBuilding_CanInteractWith_Patch.Postfix
JoyUtility.TryGainRecRoomThought: PRE: VanillaPsycastsExpanded.JoyUtility_TryGainRecRoomThought_Patch.Prefix post: VanillaPsycastsExpanded.JoyUtility_TryGainRecRoomThought_Patch.Postfix
KeyBindingDef.get_KeyDownEvent: PRE: CameraPlus.KeyBindingDef_KeyDownEvent_Patch.Prefix
KillPawnWorker.Run: PRE: FS_MeleeAnimationWhitelist.Patch_Run.prefix post: FS_MeleeAnimationWhitelist.Patch_Run.postifix
Landed_CMCTS.GiveSoldThingToPlayer: PRE: VanillaTradingExpanded.GiveSoldThingToPlayer_Patch.Prefix
LandformGraphEditor.Init: PRE: MapPreview.Compatibility.ModCompat_GeologicalLandforms+LandformGraphEditor_Init.Prefix
LanguageDatabase.SelectLanguage: PRE: HugsLib.Patches.LanguageDatabase_Patch.ForceRestartAfterLangChange
LearningReadout.LearningReadoutOnGUI: PRE: [600]GeologicalLandforms.Patches.Patch_RimWorld_LearningReadout.LearningReadoutOnGUI, [600]MapPreview.Patches.Patch_RimWorld_LearningReadout.LearningReadoutOnGUI
LearningUtility.SchoolDeskLearningRate: PRE: VEF.Buildings.VanillaExpandedFramework_LearningUtility_SchoolDeskLearningRate.Prefix
LetterStack.ReceiveLetter: post: aRandomKiwi.ARS.ReceiveLetter_Patch.Listener
LifeStageWorker.Notify_LifeStageStarted: post: VEF.Genes.VanillaExpandedFramework_LifeStageWorker_Notify_LifeStageStarted_Patch.Postfix
ListerBuildingsRepairable.Notify_BuildingRepaired: PRE: Vehicles.Patch_Construction.Notify_RepairedVehicle
ListerMergeables.Notify_ThingStackChanged: post: AdaptiveStorage.HarmonyPatches.NotifyItemStackChanged.Postfix
ListerThings.EverListable: post: VanillaPsycastsExpanded.HarmonyPatches.ListerThings_EverListable_Patch.Postfix
Listing_ResourceReadout.DoCategory: TRANS: DubsMintMenus.PinningSys+Patch_DoCategory.Transpiler
Listing_ResourceReadout.DoThingDef: TRANS: DubsMintMenus.PinningSys+Patch_DoThingDef.Transpiler
Listing_TreeThingFilter.DoThingDef: PRE: DubsMintMenus.HarmonyPatches+Harmony_DoThingDef.Prefix
LoadedModManager.ApplyPatches: PRE: ModSettingsFramework.LoadedModManager_ApplyPatches_Patch.Prefix
LoadedModManager.ParseAndProcessXML: TRANS: PostInheritanceOperation.XmlInheritanceResolvePostfix.Transpiler
LoadedModManager.get_ModHandles: post: ModSettingsFramework.LoadedModManager_ModHandles_Patch.Postfix
LoadedObjectDirectory.Clear: post: VEF.Planet.HireableSystemStaticInitialization.AddHireablesToLoadedObjectDirectory
Log.Error: PRE: ModSettingsFramework.Log_Error_Patch.Prefix
Log.Notify_MessageReceivedThreadedInternal: PRE: [800]MidsaverSaver.Patch_Notify_MessageReceivedThreadedInternal.Prefix
Log.ResetMessageCount: post: HarmonyMod.Log_ResetMessageCount_Patch.Postfix
LongEventHandler.LongEventsOnGUI: TRANS: MoreWidgets.Patch_DoTooltipGUI.Transpiler
Lord.AddPawn: post: VEF.Storyteller.VanillaExpandedFramework_Lord_AddPawn_Patch.Postfix
Lord.CheckTransitionOnSignal: post: VFEEmpire.HarmonyPatches.Patch_Lords.CheckTransitionOnSignal_Postfix
Lord.Cleanup: PRE: VEF.Storyteller.VanillaExpandedFramework_Lord_Cleanup_Patch.Prefix
Lord.GotoToil: post: VFEEmpire.HarmonyPatches.Patch_Lords.GotoToil_Postfix
LordJob_FormAndSendCaravan.get_GatheringItemsNow: PRE: VanillaTradingExpanded.GatheringItemsNowPatch.Prefix
LordJob_Joinable_MarriageCeremony.WeddingSucceeded: post: VanillaChristmasExpanded.VanillaChristmasExpanded_LordJob_Joinable_MarriageCeremony_WeddingSucceeded_Patch.Postfix
LordJob_Joinable_Party.ApplyOutcome: post: VanillaChristmasExpanded.VanillaChristmasExpanded_LordJob_Joinable_Party_ApplyOutcome_Patch.Postfix
LordMaker.MakeNewLord: PRE: ReinforcedMechanoids.Harmony.LordMaker_MakeNewLord.Prefix post: VFEEmpire.HarmonyPatches.Patch_Lords.MakeNewLord_Postfix
LordManager.RemoveLord: post: VFEEmpire.HarmonyPatches.Patch_Lords.RemoveLord_Prefix
LordToil_BestowingCeremony_Wait.StartRitual: PRE: RomanceOnTheRim.HarmonyPatch_FixStuckBestowingCeremony.RemoveCurrentRomanticInteractionLord
LordToil_DefendAndExpandHive.UpdateAllDuties: PRE: VFEInsectoids.LordToil_DefendAndExpandHive_UpdateAllDuties_Patch.Prefix
LordToil_HiveRelated.FindClosestHive: PRE: VFEInsectoids.LordToil_HiveRelated_FindClosestHive_Patch.Prefix
LordToil_Siege.SetAsBuilder: PRE: Fortified.Patch_SiegeAsBuilder.Prefix
MainButtonDef.get_Icon: post: VanillaTexturesExpanded.Patch_MainButtonDef+get_Icon.Postfix
MainButtonWorker.DoButton: TRANS: VanillaTexturesExpanded.Patch_MainButtonWorker+DoButton.Transpiler
MainButtonWorker_ToggleWorld.Activate: PRE: Vehicles.Patch_WorldHandling.ForcedTargetingDontToggleWorld
MainButtonsRoot.MainButtonsOnGUI: PRE: DubsMintMenus.HarmonyPatches+Patch_MainButtonsOnGUI.Prefix
MainMenuDrawer.DoMainMenuControls: TRANS: HugsLib.Patches.MainMenuDrawer_Quickstart_Patch.QuicktestButtonUsesQuickstarter
MainMenuDrawer.Init: post: LunarFramework.Internal.Patches.Patch_RimWorld_MainMenuDrawer.Init_Postfix, CharacterEditor.CEditor.OnMainMenuInit, aRandomKiwi.ARS.MainMenuDrawer_Patch+MainMenuDrawer_Init.Listener
MainMenuDrawer.MainMenuOnGUI: post: CharacterEditor.CEditor.OnMainMenuOnGUI
MainTabWindow_Animals.get_Pawns: post: VFEInsectoids.MainTabWindow_Animals_Pawns_Patch.Postfix
MainTabWindow_Inspect.CloseOpenTab: post: NiceBillTab.Patch_MainTabWindow_Inspect_CloseOpenTab.Postfix
MainTabWindow_Inspect.DoInspectPaneButtons: PRE: [800]SmashTools.Patching.Patch_Rendering.InspectablePaneButtons post: ReinforcedMechanoids.Harmony.MainTabWindow_Inspect_Renaming.Postfix
MainTabWindow_Menu.PreOpen: post: CameraPlus.MainTabWindow_Menu_PreOpen_Patch.Postfix
MainTabWindow_MintResearch.MysterBox.SetTargetProject: PRE: VanillaVehiclesExpanded.MainTabWindow_MintResearch_SetTargetProject_Patch.Prefix
MainTabWindow_Quests.DoCharityIcon: post: VEF.Storyteller.VanillaExpandedFramework_MainTabWindow_Quests_DoCharityIcon_Patch.Postfix, VFED.HarmonyPatches.MiscPatches.AddDeserterIcon
MainTabWindow_Quests.DoRow: post: VEF.Storyteller.VanillaExpandedFramework_MainTabWindow_Quests_DoRow_Patch.Postfix
MainTabWindow_Research.DoBeginResearch: PRE: VanillaVehiclesExpanded.MainTabWindow_Research_DoBeginResearch_Patch.Prefix
MainTabWindow_Research.DrawContentSource: PRE: VEF.VanillaExpandedFramework_MainTabWindow_Research_DrawContentSource_Patch.Prefix
MainTabWindow_Research.DrawResearchPrerequisites: PRE: VFEMedieval.MainTabWindow_Research_DrawResearchPrerequisites_Patch.Prefix
MainTabWindow_Research.DrawStartButton: TRANS: VanillaVehiclesExpanded.MainTabWindow_Research_DrawStartButton_Patch.Transpiler
MainTabsRoot.HandleLowPriorityShortcuts: PRE: DubsMintMenus.HarmonyPatches+Patch_InterfaceTryActivate.Prefix post: RangeFinder.MainTabsRoot_HandleLowPriorityShortcuts_Patch.Postfix
MainTabsRoot.ToggleTab: PRE: DubsMintMenus.HarmonyPatches+Patch_MainTabsRoot.Prefix
Map.ConstructComponents: post: HugsLib.Patches.Map_ConstructComponents_Patch.MapComponentsInitHook, MapPreview.Patches.Patch_Verse_Map.ConstructComponents_Postfix
Map.ExposeData: PRE: KCSG.Prefix_Map_ExposeData.Prefix
Map.FillComponents: PRE: MapPreview.Patches.Patch_Verse_Map.FillComponents_Prefix
Map.FinalizeInit: post: Vehicles.Patch_Areas.BackfillVehicleAreas, HugsLib.Patches.Map_FinalizeInit_Patch.MapLoadedHook, CharacterEditor.CEditor.OnMapLoaded
Map.FinalizeLoading: PRE: SmashTools.ComponentCache.PreCacheInst post: RangeFinder.Map_FinalizeLoading_Patch.Postfix, aRandomKiwi.ARS.MapFinalizeLoadPatch.Postfix
Map.MapPostTick: post: RimworldPrefabProject.Core.Patches.ProjectionManagerPatch.Postfix, VFEInsectoids.Map_MapPostTick_Patch.Postfix
Map.get_Biomes: PRE: GeologicalLandforms.Patches.Patch_Verse_Map.GetBiomes_Prefix
Map.get_PlayerPawnsForStoryteller: post: Embergarden.PlayerPawnsForStoryteller_Postfix.Postfix
MapComponentUtility.MapGenerated: post: HugsLib.Patches.MapComponentUtility_MapGenerated_Patch.MapGeneratedHook, VFEInsectoids.MapComponentUtility_GenerateMap_Patch.Postfix
MapDeiniter.Deinit: PRE: VEF.Buildings.DoorTeleporterPatches.VanillaExpandedFramework_MapDeiniter_Deinit_Prefix post: SmashTools.ComponentCache.ClearMap, VanillaPsycastsExpanded.GenRadialCached.Deinit_Postfix
MapDrawer.SectionAt: PRE: [800]MidsaverSaver.Patch_SectionAt.Prefix
MapGenUtility.BiomeAt: PRE: [600]GeologicalLandforms.Patches.Patch_RimWorld_MapGenUtility.BiomeAt_Prefix
MapGenUtility.IsMixedBiome: PRE: [600]GeologicalLandforms.Patches.Patch_RimWorld_MapGenUtility.IsMixedBiome_Prefix
MapGenerator.GenerateContentsIntoMap: PRE: [800]GeologicalLandforms.Patches.Patch_Verse_MapGenerator.GenerateContentsIntoMap_Prefix, QuestEditor_Library.Patch_ExtraGenStepDefs.postfix post: [0]GeologicalLandforms.Patches.Patch_Verse_MapGenerator.GenerateContentsIntoMap_Postfix
MapGenerator.GenerateMap: PRE: [800]MapPreview.Patches.Patch_Verse_MapGenerator.GenerateMap, SpaceTurbulence.Patch_Size.prefix, Cities.MapGenerator_GenerateMap.Prefix, RealRuins.RealRuins+MapGenerator_GenerateMap_Patch.Prefix, QuestEditor_Library.Patch_MapGenerate.prefix post: VEF.Maps.VanillaExpandedFramework_MapGenerator_GenerateMap_Patch.Postfix, VFETribals.MapGenerator_GenerateMap_Patch.Postfix TRANS: [200]MapPreview.Patches.Patch_Verse_MapGenerator.GenerateMap_Transpiler
MapInfo.get_Tile: PRE: Shashlichnik.MapInfo_Tile_Patch.Prefix
MapInterface.MapInterfaceOnGUI_AfterMainTabs: post: Vehicles.Patch_MapHandling.DebugOnGUIVehicleRegions
MapInterface.MapInterfaceUpdate: post: Vehicles.Patch_MapHandling.DebugUpdateVehicleRegions
MapNoiseUtility.AddDisplacementNoise: PRE: MapPreview.Patches.Patch_RimWorld_MapNoiseUtility.AddDisplacementNoise_Prefix
MapParent.CheckRemoveMapNow: PRE: TOT_DLL_test.HarmonyPatches+MapParent_CheckRemoveMapNow_Patch.Prefix
MapParent.get_MapGeneratorDef: post: KCSG.Postfix_MapParent_MapGeneratorDef+MapParent_MapGeneratorDef_Patch.Postfix
MapPawns.PlayerEjectablePodHolder: PRE: Vehicles.Patch_MapPawns.PlayerEjectableVehicles post: TOT_DLL_test.HarmonyPatches+PlayerEjectablePodHolder_PostFix.PostFix
MapPawns.get_AnyPawnBlockingMapRemoval: post: Vehicles.Patch_MapHandling.AnyVehicleBlockingMapRemoval, JetPacks.MapPawns_AnyPawnBlockingMapRemoval_Patch.Postfix
MapPlantGrowthRateCalculator.BuildFor: TRANS: GeologicalLandforms.Patches.Patch_Verse_MapPlantGrowthRateCalculator.BuildFor_Transpiler
MapTemperature.SeasonAcceptableFor: post: VEF.AnimalBehaviours.VanillaExpandedFramework_MapTemperature_SeasonAcceptableFor_Patch.AllowAnimalSpawns, AlphaBehavioursAndEvents.AlphaAnimals_MapTemperature_SeasonAcceptableFor_Patch.AllowAnimalSpawns
MapTemperature.get_OutdoorTemp: PRE: Shashlichnik.MapTemperature_Patch+OutdoorTemperature_Patch.Prefix
MapTemperature.get_SeasonalTemp: PRE: Shashlichnik.MapTemperature_Patch+SeasonalTemperature_Patch.Prefix
MassUtility.CanEverCarryAnything: PRE: Vehicles.Patch_CaravanHandling.CanCarryIfVehicle, Vehicles.Patch_CaravanHandling.CanCarryIfVehicle
MassUtility.Capacity: PRE: Vehicles.Patch_CaravanHandling.CapacityOfVehicle post: AlphaMechs.AlphaMechs_MassUtility_Capacity_Patch.IncreaseCarrying, MU.Patch_CarriedMassOffset.Postfix, CPBackpacks.HarmonyBackpacks.Capacity_PostFix TRANS: VEF.Pawns.VanillaExpandedFramework_MassUtility_Capacity_Patch.Transpiler
MechClusterGenerator.MechKindSuitableForCluster: post: VFEPirates.HarmonyPatches.MechKindSuitableForCluster_Patch.Postfix, ReinforcedMechanoids.Harmony.MechClusterGenerator_MechKindSuitableForCluster.Postfix
MechRepairUtility.IsMissingWeapon: post: Fortified.Patch_IsMissingWeapon.Postfix
MechanitorBandwidthGizmo.get_Visible: post: GestaltEngine.MechanitorBandwidthGizmo_Visible.Postfix
MechanitorUtility.CanDraftMech: post: Fortified.Patch_CanDraftMech.Postfix, Fortified.Patch_MechanitorUtility_CanDraftMech.Postfix, Embergarden.MechanitorUtility_Postfix.Postfix
MechanitorUtility.GetMechGizmos: post: GestaltEngine.MechanitorUtility_GetMechGizmos.Postfix
MechanitorUtility.InMechanitorCommandRange: post: MU.Patch_CommandRange.Postfix, Fortified.Patch_InMechanitorCommandRange.Postfix, Embergarden.InMechanitorCommandRange_Postfix.Postfix, GestaltEngine.MechanitorUtility_InMechanitorCommandRange.Postfix, ReinforcedMechanoids.Harmony.MechanitorUtility_InMechanitorCommandRange.Postfix
MeditationFocusDef.EnablingThingsExplanation: post: VanillaPsycastsExpanded.MeditationFocusDef_EnablingThingsExplanation_Patch.Postfix
MeditationFocusTypeAvailabilityCache.PawnCanUseInt: post: VanillaPsycastsExpanded.MeditationFocusTypeAvailabilityCache_PawnCanUse_Patch.Postfix
MemoryThoughtHandler.TryGainMemory: post: VEF.Pawns.VanillaExpandedFramework_MemoryThoughtHandler_TryGainMemory_Patch.Postfix TRANS: VFEEmpire.HarmonyPatches.Patch_ThoughtStacking.Transpiler
MemoryUtility.ClearAllMapsAndWorld: PRE: SmashTools.GameEvent.RaiseOnWorldUnloading, DubsMintMenus.HarmonyPatches+Patch_ClearAllMapsAndWorld.Prefix post: SmashTools.GameEvent.RaiseOnWorldRemoved, RomanceOnTheRim.HarmonyPatch_ClearStaticCache.ClearStaticCache, MapPreview.Patches.Patch_Verse_MemoryUtility.ClearAllMapsAndWorld_Postfix, GeologicalLandforms.Patches.Patch_Verse_MemoryUtility.ClearAllMapsAndWorld
MemoryUtility.UnloadUnusedUnityAssets: post: VEF.VanillaExpandedFramework_MemoryUtility_UnloadUnusedUnityAssets.Postfix, VanillaVehiclesExpanded.MemoryUtility_UnloadUnusedUnityAssets_Patch.Postfix, VFETribals.MemoryUtility_UnloadUnusedUnityAssets_Patch.Postfix
MentalBreakWorker.BreakCanOccur: PRE: Vehicles.Patch_HealthAndStats.VehiclesCantEnterMentalBreak post: VEF.Pawns.VanillaExpandedFramework_MentaBreakWorker_Patches.BreakCanOccur_PostFix
MentalBreakWorker.CommonalityFor: post: VEF.Pawns.VanillaExpandedFramework_MentaBreakWorker_Patches.CommonalityFor_PostFix
MentalBreakWorker.TryStart: PRE: VFEMedieval.MentalBreakWorker_TryStart_Patch.Prefix
MentalStateHandler.TryStartMentalState: PRE: Vehicles.Patch_PawnAi.EjectPawnForMentalState, VFEPirates.MentalStateHandler_TryStartMentalState_Patch.Prefix, VFEMedieval.MentalStateHandler_TryStartMentalState_Patch.Prefix post: RunAndGun.Harmony.MentalStateHandler_TryStartMentalState.Postfix
MentalStateWorker.StateCanOccur: PRE: Vehicles.Patch_HealthAndStats.VehiclesCantEnterMentalState
MentalState_Manhunter.ForceHostileTo: post: Vehicles.Patch_Misc.ManhunterDontAttackVehicles
MentalState_TargetedTantrum.TryFindNewTarget: post: VanillaQuestsExpandedTheGenerator.VanillaQuestsExpandedTheGenerator_MentalState_TargetedTantrum_TryFindNewTarget_Patch.TargetARC
MerchantGuild.GiveSoldThingToPlayer: PRE: VanillaTradingExpanded.GiveSoldThingToPlayer_Patch.Prefix
MerchantGuild.GiveSoldThingToTrader: PRE: VanillaTradingExpanded.GiveSoldThingToTrader_Patch.Prefix
MetalhorrorUtility.CanBeInfected: post: Fortified.Patch_CanBeInfected.Postfix
Mineable.PreApplyDamage: post: AncientMining.PreApplyDamage_PostFix.Postfix
MinifyUtility.MakeMinified: TRANS: AdaptiveStorage.HarmonyPatches.EnablePackingOnMinify.Transpiler
ModContentPack.LoadPatches: post: ModSettingsFramework.ModContentPack_LoadPatches_Patch.Postfix
ModLister.RebuildModList: post: Brrainz.CrossPromotion.ModLister_RebuildModList_Postfix
ModsConfig.RestartFromChangedMods: PRE: HugsLib.Patches.ModsConfig_RestartFromChangedMods_Patch.QuickRestartInDevMode
MoteMaker.ThrowText: PRE: CameraPlus.MoteMaker_ThrowText_Patch.Prefix
MouseoverReadout.MouseoverReadoutOnGUI: TRANS: VanillaQuestsExpandedCryptoforge.MouseoverReadout_MouseoverReadoutOnGUI_Patch.Transpiler
MusicManagerPlay.ChooseNextSong: PRE: VEF.Sounds.ForcedMusicManager.ChooseNextSong_Prefix
MusicManagerPlay.get_DangerMusicMode: PRE: VEF.Sounds.ForcedMusicManager.DangerMusicMode_Prefix
MutantUtility.ResurrectAsShambler: PRE: VanillaQuestsExpandedDeadlife.MutantUtility_ResurrectAsShambler_Patch.Prefix post: VanillaQuestsExpandedDeadlife.MutantUtility_ResurrectAsShambler_Patch.Postfix
MutantUtility.SetPawnAsMutantInstantly: PRE: AncientAmorphousThreatHarmony.Bread_Mutant_Patch.Prefix post: VEF.Genes.VanillaExpandedFramework_MutantUtility_SetPawnAsMutantInstantly_Patch.ActivateGhoulGenes
MuzzleFlashUtility.MuzzleFlashAvailable: PRE: RB_SmartPistol.Patch.Patch_DisableDefaultMuzzleFlashForSmartPistol.Prefix
Need_Deathrest.GetTipString: post: LTS_Implants.Need_Deathrest_GetTipString_Patch.GetTipStringPostfix
Need_Deathrest.NeedInterval: post: LTS_Implants.Need_Deathrest_NeedInterval_Patch.NeedIntervalPostfix
Need_Food.get_FoodFallPerTick: post: RimTraits.Patch_FoodFallPerTick.Postfix
Need_Food.get_MaxLevel: post: VEF.Genes.VanillaExpandedFramework_Patch_FoodCapacity.FoodCapacity_Postfix
Need_Joy.get_FallPerInterval: post: RimTraits.FallPerInterval_Patch.Postfix
Need_MechEnergy.get_FallPerDay: post: ReinforcedMechanoids.Harmony.Need_MechEnergy_FallPerDay.Postfix
Need_Mood.NeedInterval: post: CommonSense.Need_NeedInterval_CommonSensePatch.Postfix
Need_Rest.get_RestFallPerTick: post: RimTraits.Patch_RestFallPerTick.Postfix
Object.Finalize: TRANS: FixesForSBZFridge.CommsConsoleWorksWithoutTradeBeaconIfFridgeExists.FridgesAllowCommsToBeInitiated_Transpiler
Object.Finalize: TRANS: FixesForSBZFridge.CommsConsoleWorksWithoutTradeBeaconIfFridgeExists.FridgesAllowCommsToBeInitiated_Transpiler
OptionListingUtility.DrawOptionListing: PRE: aRandomKiwi.ARS.OptionListingUtility_Patch.Listener, QuestEditor_Library.Patch_AddQuestEditor.PreFix
OverlayDrawer.DisposeHandle: post: VEF.Graphics.OverlayDrawer_DisposeHandle_Patch.Postfix
OverlayDrawer.DrawAllOverlays: TRANS: VEF.Graphics.OverlayDrawer_DrawAllOverlays_Patch.Transpiler
OverlayDrawer.RenderForbiddenOverlay: PRE: [10000]CameraPlus.DrawAllOverlaysPatch.Prefix, [600]AdaptiveStorage.HarmonyPatches.HideStoredThingsFromSectionLayerAndOverlayDrawer.Prefix
Page.DoBack: post: LunarFramework.Internal.Patches.Patch_RimWorld_Page.DoBack_Postfix
Page_ChooseIdeoPreset.DoNext: PRE: VFETribals.Page_ChooseIdeoPreset_DoNext_Patch.Prefix
Page_ChooseIdeoPreset.PostOpen: post: VFETribals.Page_ChooseIdeoPreset_PostOpen_Patch.Postfix
Page_ConfigureIdeo.CanDoNext: PRE: VFETribals.Page_ConfigureIdeo_CanDoNext_Patch.Prefix
Page_ConfigureIdeo.DoWindowContents: post: VFETribals.Page_ConfigureIdeo_DoWindowContents_Patch.Postfix
Page_ConfigureIdeo.SelectOrMakeNewIdeo: PRE: VFETribals.Page_ConfigureIdeo_SelectOrMakeNewIdeo_Patch.Prefix
Page_ConfigureIdeo.get_PageTitle: PRE: VFETribals.Page_ConfigureIdeo_PageTitle_Patch.Prefix
Page_ConfigureStartingPawns.DoWindowContents: post: CharacterEditor.CEditor.AddCharacterEditorButton, EdB.PrepareCarefully.HarmonyPatches.PrepareCarefullyButtonPatch.Postfix
Page_ConfigureStartingPawns.PreOpen: post: CharacterEditor.CEditor.GamePlusPreOpen, KCSG.Postfix_Page_ConfigureStartingPawns_PreOpen.Postfix
Page_CreateWorldParams.DoWindowContents: TRANS: VFEInsectoids.Page_CreateWorldParams_DoWindowContents_Patch.Transpiler, [200]GeologicalLandforms.Patches.Patch_RimWorld_Page_CreateWorldParams.DoWindowContents_Transpiler
Page_CreateWorldParams.Reset: post: GeologicalLandforms.Patches.Patch_RimWorld_Page_CreateWorldParams.Reset
Page_ModsConfig.DoModInfo: PRE: Brrainz.CrossPromotion.Page_ModsConfig_DoModInfo_Prefix TRANS: ModSettingsFramework.Page_ModsConfig_DoModInfo_Transpiler.Transpiler
Page_ModsConfig.RecacheSelectedModInfo: PRE: UseThisInstead.Page_ModsConfig_RecacheSelectedModInfo.Prefix
Page_SelectStartingSite.CanDoNext: PRE: RealRuins.RealRuins+Page_SelectStartingSite_CanDoNext_Patch.Prefix
Page_SelectStartingSite.DoNext: PRE: RealRuins.RealRuins+Page_SelectStartingSite_DoNext_Patch.Prefix
Page_SelectStartingSite.PostOpen: post: RealRuins.RealRuins+Page_SelectStartingSite_PostOpen_Patch.Postfix
Page_SelectStartingSite.PreOpen: post: MapPreview.Patches.Patch_RimWorld_Page_SelectStartingSite.PreOpen_Postfix
Page_SelectStoryteller.CanDoNext: post: VFEPirates.Page_SelectStoryteller_CanDoNext_Patch.ChangeNext
Page_SelectStorytellerInGame.PreClose: post: VFEPirates.Page_SelectStorytellerInGame_PreClose_Patch.OpenCurses
PassingShip.<>c__DisplayClass23_0.<CommFloatMenuOption>b__0: TRANS: FixesForSBZFridge.CommsConsoleWorksWithoutTradeBeaconIfFridgeExists.FridgesAllowCommsToBeInitiated_Transpiler
PassingShip.<>c__DisplayClass23_0.<CommFloatMenuOption>b__1: TRANS: FixesForSBZFridge.CommsConsoleWorksWithoutTradeBeaconIfFridgeExists.FridgesAllowCommsToBeInitiated_Transpiler
Patch_Construction.CompleteConstructionVehicle: PRE: VanillaVehiclesExpanded.PatchConstruction_CompleteConstructionVehicle_Patch.Prefix
PathFinder.CreateRequest: PRE: VEF.Hediffs.PhasingPatches.CreateRequest_Prefix
PathGridDoorsBlockedJob.Execute: post: FixesForSBZFridge.IncreasePathCostThroughPrison.Postfix
Pathing.RecalculatePerceivedPathCostAt: post: Vehicles.Patch_VehiclePathing.RecalculatePerceivedPathCostForVehicle
Pawn.<GetDisabledWorkTypes>g__FillList|373_0: PRE: VEF.Apparels.VanillaExpandedFramework_Pawn_GetDisabledWorkTypes_Patch.Prefix post: VFETribals.Pawn_GetDisabledWorkTypes_FillList_Patch.Postfix TRANS: VFEEmpire.HarmonyPatches.Patch_Conceit+Work.Transpiler
Pawn.AnythingToStrip: PRE: VFEPirates.Pawn_AnythingToStrip_Patch.Prefix
Pawn.ButcherProducts: post: VEF.Genes.VanillaExpandedFramework_Pawn_ButcherProducts_Patch.Postfix, VFEPirates.Pawn_ButcherProducts_Patch.Postfix, MU.Patch_ExtraButcherProducts.Postfix, ReinforcedMechanoids.Harmony.Pawn_ButcherProducts.Postfix
Pawn.CheckAcceptArrest: post: VEF.Planet.HireableSystemStaticInitialization.CheckAcceptArrestPostfix
Pawn.DeSpawn: PRE: MVCF.PatchSets.PatchSet_IndependentVerbs.Postfix_Pawn_DeSpawn post: VEF.Hediffs.ShieldsSystem.OnPawnDespawn, VEF.Hediffs.PhasingPatches.Despawn_Postfix, VanillaPsycastsExpanded.Pawn_Spawn_Patches.PawnPostDeSpawned
Pawn.Destroy: PRE: VFEInsectoids.Pawn_Destroy_Patch.Prefix TRANS: Vehicles.Patch_Construction.ValidDestroyModeForVehicles
Pawn.Discard: post: VFEEmpire.HarmonyPatches.Patch_HonorsMisc.Discard_Postfix
Pawn.DrawAt: post: VEF.Hediffs.ShieldsSystem.PawnPostDrawAt
Pawn.DrawGUIOverlay: PRE: [800]AM.Patches.Patch_Pawn_DrawGUIOverlay.Prefix
Pawn.DropAndForbidEverything: PRE: Fortified.Patch_Pawn_DropAndForbidEverything.PreFix, Cities.Pawn_DropAndForbidEverything.Prefix, ReinforcedMechanoids.Harmony.Pawn_DropAndForbidEverything.Prefix
Pawn.DropBeforeDying: post: RomanceOnTheRim.HarmonyPatch_AddAndRemoveResurrectedThought+HarmonyPatch_RemoveResurrectedThought.RemoveResurrectedThoughtWhenDie
Pawn.ExposeData: post: VFEEmpire.HarmonyPatches.Patch_HonorsMisc.ExposeData_Postfix, VanillaVehiclesExpanded.Pawn_ExposeData_Patch.Postfix, MVCF.PatchSets.PatchSet_Base.PostExposeDataPawn
Pawn.GetDisabledWorkTypes: post: VFEPirates.Pawn_GetDisabledWorkTypes_Patch.Postfix
Pawn.GetGizmos: post: VEF.Weapons.VanillaExpandedFramework_Pawn_GetGizmos_Lasers_Patch.GetGizmos_PostFix, VEF.AnimalBehaviours.Pawn_GetGizmos_Patch.Postfix, VFEEmpire.HarmonyPatches.Patch_HonorsMisc.GetGizmos_Postfix, PeteTimesSix.SimpleSidearms.Intercepts.Pawn_GetGizmos_Postfix.Postfix, Fortified.Patch_Pawn_GetGizmos.Postfix, Embergarden.PawnGizmoPatch.Postfix, LTS_Implants.Pawn_GetGizmos_Patch.Pawn_GetGizmos_Postfix, ChooseYourOutfit.Patch_Pawn_GetGizmos.Postfix, Exosuit.Patch_Pawn_GetGizmos.Postfix, RunAndGun.Harmony.Pawn_DraftController_GetGizmos_Patch.Postfix
Pawn.GetInspectString: post: VFEPirates.Pawn_GetInspectString_Patch.Postfix, VanillaQuestsExpandedDeadlife.Pawn_GetInspectString_Patch.Postfix
Pawn.GetReasonsForDisabledWorkType: post: VFETribals.Pawn_GetReasonsForDisabledWorkType_Patch.Postfix TRANS: VFEEmpire.HarmonyPatches.Patch_Conceit+Work.Transpiler
Pawn.GiveSoldThingToPlayer: PRE: VanillaTradingExpanded.GiveSoldThingToPlayer_Patch.Prefix
Pawn.GiveSoldThingToTrader: PRE: VanillaTradingExpanded.GiveSoldThingToTrader_Patch.Prefix
Pawn.HearClamor: PRE: VFETribals.Pawn_HearClamor_Patch.Prefix
Pawn.Kill: PRE: Vehicles.Patch_Misc.MoveOnDeath, VEF.Storyteller.VanillaExpandedFramework_Pawn_Kill_Patch.Prefix, VEF.Apparels.VanillaExpandedFramework_Pawn_Kill_Patch.Prefix, MultiDoctorSurgery.Patches.Patch_Pawn_Kill_ClearBills.Prefix, VFE_Settlers.Utilities.Harmony+PawnKill_Patch.PreFix, VanillaPsycastsExpanded.Pawn_Kill_Patch.Prefix, VanillaPsycastsExpanded.Skipmaster.SkipdoorPatches.Pawn_Kill_Prefix, VAE_Accessories.HarmonyPatches.BeltsOnDeath, ReinforcedMechanoids.CompExplosions+Pawn_Kill_Patch.Prefix post: VEF.Pawns.VanillaExpandedFramework_Pawn_Kill.Postfix, VFEEmpire.HarmonyPatches.ColonistTitleCache+OnPawn.Postfix, VFED.HarmonyPatches.MiscPatches.ExplodePackOnDeath, VanillaPsycastsExpanded.Pawn_Kill_Patch.Postfix, VFEC.Senators.WorldComponent_Senators.Notify_PawnDied, ReinforcedMechanoids.Harmony.Pawn_Kill.Postfix, ReinforcedMechanoids.CompExplosions+Pawn_Kill_Patch.Postfix
Pawn.MainDesc: post: ReinforcedMechanoids.Harmony.Pawn_MainDesc.Postfix
Pawn.Notify_Downed: post: RomanceOnTheRim.HarmonyPatch_Pawn_Notify_Downed.ForwardDownEvent
Pawn.PostMapInit: post: VEF.Genes.VanillaExpandedFramework_Pawn_PostMapInit_Patch.Postfix
Pawn.PreTraded: post: Vehicles.Patch_CaravanHandling.RemoveSoldPawnFromVehicle
Pawn.ProcessPostTickVisuals: PRE: Vehicles.Patch_Rendering.ProcessVehiclePostTickVisuals
Pawn.SetFaction: post: VFEEmpire.HarmonyPatches.ColonistTitleCache+OnPawn.Postfix
Pawn.SpawnSetup: post: VEF.Apparels.CompShieldField+SpawnSetup_Patch.Postfix, VEF.Hediffs.ShieldsSystem.OnPawnSpawn, VEF.Hediffs.PhasingPatches.CheckPhasing, VanillaPsycastsExpanded.Pawn_Spawn_Patches.PawnPostSpawned, MVCF.PatchSets.PatchSet_IndependentVerbs.Postfix_Pawn_SpawnSetup
Pawn.Strip: PRE: VFEPirates.Pawn_Strip_Patch.Prefix
Pawn.ThreatDisabled: post: Vehicles.Patch_PawnAi.VehicleThreatDisabled
Pawn.TickRare: post: VFE_Settlers.Utilities.Harmony+PawnTickRare_Patch.PostFix
Pawn.TicksPerMove: PRE: Vehicles.Patch_HealthAndStats.VehicleMoveSpeed post: RunAndGun.Harmony.Pawn_TicksPerMove.Postfix
Pawn.TryGetAttackVerb: PRE: [2147483647]ReinforcedMechanoids.Harmony.Pawn_TryGetAttackVerb.Prefix, MVCF.PatchSets.PatchSet_MultiVerb.TryGetAttackVerb_Prefix post: VEF.Abilities.VanillaExpandedFramework_Pawn_TryGetAttackVerb_Patch.Postfix, ReinforcedMechanoids.Harmony.Pawn_TryGetAttackVerb.Postfix, MVCF.PatchSets.PatchSet_MultiVerb.TryGetAttackVerb_Postfix
Pawn.WorkTypeIsDisabled: post: VEF.AnimalBehaviours.VanillaExpandedFramework_Pawn_WorkTypeIsDisabled_Patch.RemoveTendFromAnimals
Pawn.get_BodySize: post: VEF.Genes.VanillaExpandedFramework_Pawn_BodySize.Postfix, AllsparkCrisis.Patch_BodySize.PostFix
Pawn.get_CanTakeOrder: post: Vehicles.Patch_Components.CanVehicleTakeOrder, VEF.AnimalBehaviours.VanillaExpandedFramework_Pawn_CanTakeOrder_Patch.MakePawnControllable
Pawn.get_CombinedDisabledWorkTags: post: VFEEmpire.HarmonyPatches.Patch_HonorsMisc.Postfix_Disabled, VFETribals.Pawn_CombinedDisabledWorkTags_Patch.Postfix TRANS: VFEEmpire.HarmonyPatches.Patch_Conceit+Work.Transpiler
Pawn.get_CurrentEffectiveVerb: PRE: MVCF.PatchSets.PatchSet_TargetFinder.CurrentEffectiveVerb_Prefix
Pawn.get_Drafted: post: Vehicles.Patch_Components.VehicleIsDrafted
Pawn.get_HealthScale: post: VEF.Genes.VanillaExpandedFramework_Pawn_HealthScale.HealthScale_Postfix, AllsparkCrisis.Patch_HealthScale.PostFix
Pawn.get_IsColonistPlayerControlled: post: VEF.AnimalBehaviours.VanillaExpandedFramework_Pawn_IsColonistPlayerControlled_Patch.AddAnimalAsColonist, Fortified.Patch_Pawn_IsColonistPlayerControlled.Postfix
Pawn.get_IsColonyMech: post: Embergarden.Pawn_IsColonyMech_Postfix.Postfix
Pawn.get_IsColonyMechPlayerControlled: post: Fortified.Patch_IsColonyMechPlayerControlled.Postfix, Embergarden.Pawn_IsColonyMechPlayerControlled_Postfix.Postfix
Pawn.get_KindLabel: post: GestaltEngine.Pawn_KindLabel.Postfix
Pawn.set_Name: PRE: VFEEmpire.HarmonyPatches.Patch_HonorsMisc.Set_Name_Prefix
PawnApparelGenerator.GenerateStartingApparelFor: post: VEF.Apparels.Patch_PawnApparelGenerator.GenerateStartingApparelFor_Postfix
PawnApparelGenerator.PossibleApparelSet.CoatButNoShirt: TRANS: VEF.Apparels.Patch_PawnApparelGenerator+PossibleApparelSet+manual_CoatButNoShirt.Transpiler
PawnAttackGizmoUtility.AtLeastTwoSelectedPlayerPawnsHaveDifferentWeapons: post: VEF.Graphics.VanillaExpandedFramework_PawnAttackGizmoUtility_AtLeastTwoSelectedPlayerPawnsHaveDifferentWeapons_Patch.Postfix
PawnAttackGizmoUtility.GetAttackGizmos: post: MVCF.PatchSets.PatchSet_HumanoidGizmos.GetAttackGizmos_Postfix
PawnCapacitiesHandler.Notify_CapacityLevelsDirty: PRE: Vehicles.Patch_Misc.RecheckVehicleHandlerCapacities
PawnCapacityUtility.CalculateCapacityLevel: post: VEF.Apparels.VanillaExpandedFramework_PawnCapacityUtility_CalculateCapacityLevel.Postfix
PawnColumnWorker_Designator.SetValue: PRE: VFETribals.PawnColumnWorker_Designator_SetValue_Patch.Prefix
PawnColumnWorker_Outfit.<>c__DisplayClass4_0.<Button_GenerateMenu>b__1: TRANS: ChooseYourOutfit.Patch_PawnColumnWorker_Outfit_Button_GenerateMenu.Transpiler
PawnColumnWorker_Outfit.DoHeader: TRANS: ChooseYourOutfit.Patch_PawnColumnWorker_Outfit_DoHeader.Transpiler
PawnComponentsUtility.AddAndRemoveDynamicComponents: PRE: Vehicles.Patch_Components.AddAndRemoveVehicleComponents post: VEF.AnimalBehaviours.VanillaExpandedFramework_PawnComponentsUtility_AddAndRemoveDynamicComponents_Patch.AddDraftability, Fortified.Patch_AddAndRemoveDynamicComponents.Postfix, ReinforcedMechanoids.Harmony.PawnComponentsUtility_AddAndRemoveDynamicComponents.Postfix
PawnComponentsUtility.AddComponentsForSpawn: post: Fortified.Patch_MechInteracte.Postfix
PawnComponentsUtility.CreateInitialComponents: PRE: Vehicles.Patch_Components.CreateInitialVehicleComponents post: VEF.Pawns.VanillaExpandedFramework_PawnComponentsUtility_CreateInitialComponents_Patch.Postfix
PawnFlyer.MakeFlyer: TRANS: VEF.Abilities.VanillaExpandedFramework_PawnFlyer_MakeFlyer_Patch.Transpiler
PawnFlyer.RecomputePosition: PRE: VEF.Abilities.VanillaExpandedFramework_PawnFlyer_RecomputePosition_Patch.Prefix
PawnGenerator.GenerateGearFor: post: PeteTimesSix.SimpleSidearms.Intercepts.PawnGenerator_GenerateGearFor_Postfix.GenerateGearFor, Exosuit.PawnGenerator_Patch.Postfix, [0]AM.Patches.Patch_PawnGenerator_GeneratePawn.Postfix
PawnGenerator.GenerateGenes: post: VEF.Genes.VanillaExpandedFramework_PawnGenerator_GenerateGenes_Patch.Postfix
PawnGenerator.GenerateNewPawnInternal: post: VEF.Abilities.VanillaExpandedFramework_PawnGenerator_GenerateNewPawnInternal_Patch.Postfix, VanillaPsycastsExpanded.PawnGen_Patch.Postfix
PawnGenerator.GenerateOrRedressPawnInternal: PRE: Embergarden.FuckIdeoApparel.FuckingIdeoApparel, BreadMoFuckIdeoApprelAM.FuckIdeoApparel.FuckingIdeoApparel, Exosuit.FuckIdeoApparel.FuckingIdeoApparel
PawnGenerator.GeneratePawn: PRE: Vehicles.Patch_Construction.GenerateVehiclePawn post: MU.Patch_GenerateUpgradedPawn.Postfix, VFEPirates.PawnGenerator_GeneratePawn_Patch.Postfix, Fortified.Patch_GeneratePawnTitle.Postfix, Embergarden.PawnGeneratorPatch.Postfix, Cities.PawnGenerator_GeneratePawn.Postfix
PawnGenerator.GeneratePawnRelations: PRE: VEF.Genes.VanillaExpandedFramework_PawnGenerator_GeneratePawnRelations_Patch.DisableRelations
PawnGenerator.GenerateTraits: PRE: [800]RimTraits.GenerateTraits_Patch.Prefix post: [0]RimTraits.GenerateTraits_Patch.Postfix
PawnGenerator.TryGenerateNewPawnInternal: post: RH_PawnKindSkills.PawnGenerator_TryGenerateNewPawnInternal_Patch.Postfix TRANS: VFEEmpire.HarmonyPatches.Patch_PawnGenerator.Transpiler
PawnGraphicUtils.TryGetAlternate: post: Bestiary.HarmonyPatches.TryGetAlternatePostfix
PawnGroupKindWorker.GeneratePawns: PRE: VFEInsectoids.PawnGroupKindWorker_GeneratePawns_Patch.Prefix
PawnGroupMaker.CanGenerateFrom: post: VanillaPsycastsExpanded.PawnGroupMaker_CanGenerateFrom_Patch.Postfix, ReinforcedMechanoids.Harmony.PawnGroupMaker_CanGenerateFrom.Postfix
PawnGroupMakerUtility.GeneratePawnKindsExample: PRE: VFED.HarmonyPatches.ImperialForcesSizePatches.Prefix
PawnGroupMakerUtility.GeneratePawns: PRE: VFED.HarmonyPatches.ImperialForcesSizePatches.Prefix post: VFEInsectoids.PawnGroupMakerUtility_GeneratePawns.Postfix
PawnGroupMakerUtility.PawnGenOptionValid: post: VFED.HarmonyPatches.MiscPatches.CheckDeserterSpawn
PawnPath.DrawPath: PRE: wasdedPawn.WASDHarmonyPatch.Prefix_DrawPath
PawnRelationUtility.Notify_PawnsSeenByPlayer_Letter_Send: (no patches)
PawnRenderNode.AddChildren: post: FacialAnimation.HarmonyPatches.PostfixAddChildren
PawnRenderNode.ColorFor: post: VEF.Genes.VanillaExpandedFramework_PawnRenderNode_ColorFor_Patch.Postfix
PawnRenderNode.EnsureInitialized: post: VFEInsectoids.PawnRenderNode_EnsureInitialized_Patch.Postfix
PawnRenderNodeWorker.AppendDrawRequests: PRE: VEF.Apparels.VanillaExpandedFramework_PawnRenderNodeWorker_AppendDrawRequests_Patch.Prefix
PawnRenderNodeWorker.ScaleFor: post: VEF.Genes.VanillaExpandedFramework_PawnRenderNodeWorker_ScaleFor_Patch.Postfix
PawnRenderNodeWorker_Apparel_Body.CanDrawNow: PRE: Fortified.Patch_PawnRenderNodeWorker_Apparel_Body_CanDrawNow.Prefix
PawnRenderNodeWorker_Apparel_Head.CanDrawNow: PRE: VEF.Apparels.VanillaExpandedFramework_PawnRenderNodeWorker_Apparel_Head_CanDrawNow_Patch.Prefix, Fortified.Patch_PawnRenderNodeWorker_Apparel_Head_CanDrawNow.Prefix post: VEF.Apparels.VanillaExpandedFramework_PawnRenderNodeWorker_Apparel_Head_CanDrawNow_Patch.Postfix
PawnRenderNodeWorker_Apparel_Head.HeadgearVisible: post: VFEPirates.HarmonyPatches.PawnRenderNodeWorker_Apparel_Head_HeadgearVisible_Patch.Postfix, RomanceOnTheRim.HarmonyPatch_HeadgearVisible.HideHelmet TRANS: VEF.Apparels.VanillaExpandedFramework_PawnRenderNodeWorker_Apparel_Head_HeadgearVisible_Patch.Transpiler
PawnRenderNodeWorker_Beard.OffsetFor: post: FacialAnimation.HarmonyPatches.PostfixBeardOffsetFor
PawnRenderNodeWorker_Body.CanDrawNow: post: VEF.Apparels.VanillaExpandedFramework_PawnRenderNodeWorker_Body_CanDrawNow_Patch.Postfix
PawnRenderNodeWorker_Carried.CanDrawNow: post: Fortified.Patch_PawnRenderNodeWorker_Carried_CanDrawNow.Postfix
PawnRenderNodeWorker_Carried.PostDraw: post: [600]Fortified.Patch_PawnRenderNodeWorker_Carried.Postfix
PawnRenderNode_AnimalPack.GraphicFor: post: VEF.Pawns.PawnRenderNode_AnimalPack_GraphicFor_Patch.Postfix
PawnRenderNode_AnimalPart.GraphicFor: post: VFEInsectoids.PawnRenderNode_AnimalPart_GraphicFor_Patch.Postfix, EmergingAnimals.HarmonyPatches.GraphicForPostfix
PawnRenderNode_Body.GraphicFor: post: VEF.Genes.VanillaExpandedFramework_PawnRenderNode_Body_GraphicFor_Patch.Postfix
PawnRenderNode_Fur.GraphicFor: post: VEF.Genes.VanillaExpandedFramework_PawnRenderNode_Fur_GraphicFor_Patch.Postfix
PawnRenderNode_Head.GraphicFor: post: VEF.Genes.VanillaExpandedFramework_PawnRenderNode_Head_GraphicFor_Patch.Postfix
PawnRenderTree.AddChild: PRE: FacialAnimation.HarmonyPatches.Prefix_AddChild post: Exosuit.PawnRenderTree_Apparel_Patch.AddChildEvenHasNullParentTag
PawnRenderTree.AdjustParms: post: Exosuit.PawnRender_Patch.AdjustParms_Patch TRANS: ChooseYourOutfit.Patch_PawnRenderTree_AdjustParms.Transpiler
PawnRenderTree.ParallelPreDraw: PRE: [800]AM.Patches.Patch_PawnRenderTree_ParallelPreDraw.Prefix post: [800]AM.Patches.Patch_PawnRenderTree_ParallelPreDraw.Postfix, FacialAnimation.HarmonyPatches.PostfixParallelPreDraw
PawnRenderTree.SetupDynamicNodes: post: Fortified.PawnRenderTree_SetupDynamicNodes_Patch.Postfix, Exosuit.PawnRenderTree_Apparel_Patch.PostSetupApparelTags
PawnRenderTree.ShouldAddNodeToTree: post: Fortified.PawnRenderTree_ShouldAddNodeToTree_Patch.Postfix
PawnRenderUtility.CarryWeaponOpenly: post: PeteTimesSix.SimpleSidearms.Intercepts.PawnRenderUtility_CarryWeaponOpenly.PawnRenderUtility_CarryWeaponOpenly_Postfix, ReinforcedMechanoids.Harmony.PawnRenderUtility_CarryWeaponOpenly.Postfix
PawnRenderUtility.DrawCarriedWeapon: TRANS: YayoAnimation.HarmonyPatches.PawnPatches.CarriedWeaponDrawing.Transpiler
PawnRenderUtility.DrawEquipmentAiming: PRE: [800]VEF.Pawns.VanillaExpandedFramework_PawnRenderer_DrawEquipmentAiming_Patch.Prefix, [800]AM.Patches.Patch_PawnRenderer_DrawEquipment.Prefix, VEF.Weapons.VanillaExpandedFramework_PawnRenderUtility_Draw_EquipmentAiming_Patch.Prefix, VFEPirates.HarmonyPatches.PawnRenderUtility_DrawEquipmentAiming_Patch.Prefix, ReinforcedMechanoids.Harmony.PawnRenderUtility_DrawEquipmentAiming.Prefix, ReinforcedMechanoids.Harmony.PawnRenderUtility_DrawEquipmentAiming_Turret.Prefix, TOT_DLL_test.HarmonyPatches+HarmonyPatch_PawnWeaponRenderer.Prefix, TOT_DLL_test.HarmonyPatches+HarmonyPatch_PawnWeaponRenderer.Prefix, MoteDraw_Libraray.HarmonyPatches+HarmonyPatch_PawnWeaponRenderer.Prefix, [0]VEF.Graphics.VanillaExpandedFramework_DynamicGraphicPatches.DrawEquipmentAimingPrefix post: MuzzleFlash.Patch.HarmonyPatch_PawnRenderer.Postfix, ReinforcedMechanoids.Harmony.PawnRenderUtility_DrawEquipmentAiming.Postfix, ReinforcedMechanoids.Harmony.PawnRenderUtility_DrawEquipmentAiming_Turret.Postfix
PawnRenderUtility.DrawEquipmentAndApparelExtras: PRE: [800]VFEMedieval.VFEMedieval_PawnRenderUtility_DrawEquipmentAndApparelExtras_Patch.Prefix, [600]Fortified.Patch_DrawVehicleTurret.Prefix, [600]Embergarden.Patch_DrawVehicleTurret.Prefix, YayoAnimation.HarmonyPatches.PawnPatches.AimingPatch.Prefix, Exosuit.WeaponDrawPosPatch.Prefix post: MVCF.PatchSets.PatchSet_Drawing.DrawVerbExtras TRANS: YayoAnimation.HarmonyPatches.PawnPatches.AimingPatch.Transpiler
PawnRenderer.BaseHeadOffsetAt: post: VEF.Genes.VanillaExpandedFramework_PawnRenderer_BaseHeadOffsetAt.Postfix, FacialAnimation.HarmonyPatches.PostfixBaseHeadOffsetAt
PawnRenderer.BodyAngle: PRE: VFEEmpire.HarmonyPatches.PawnRenderer_BodyAngle_Patch.Prefix post: YayoAnimation.HarmonyPatches.PawnPatches.BodyAnglePatch.Postfix
PawnRenderer.DrawShadowInternal: PRE: [800]AM.Patches.Patch_PawnRenderer_DrawShadowInternal.Prefix
PawnRenderer.GetBodyPos: post: YayoAnimation.HarmonyPatches.PawnPatches.GetBodyPosPatch.Postfix, VEF.Apparels.VanillaExpandedFramework_PawnRenderer_GetBodyPos_Patch.Postfix TRANS: SmashTools.PawnOverlayRenderer.ShowBodyTranspiler
PawnRenderer.LayingFacing: PRE: SmashTools.PawnOverlayRenderer.LayingFacing post: YayoAnimation.HarmonyPatches.PawnPatches.LayingFacingPatch.Postfix
PawnRenderer.ParallelGetPreRenderResults: PRE: YayoAnimation.HarmonyPatches.PawnPatches.ParallelGetPreRenderResultsPatch.Prefix, Vehicles.Patch_Rendering.DisableCachingPawnOverlays, VEF.AestheticScaling.VanillaExpandedFramework_PawnRenderer_ParallelGetPreRenderResults_Patch.Prefix, FacialAnimation.HarmonyPatches.PrefixParallelGetPreRenderResults, [300]Exosuit.ParallelGetPreRenderResults_Patch.Prefix post: [0]AM.Patches.Patch_PawnRenderer_ParallelGetPreRenderResults.Postfix TRANS: YayoAnimation.HarmonyPatches.PawnPatches.ParallelGetPreRenderResultsPatch.Transpiler
PawnRenderer.ParallelPreRenderPawnAt: PRE: [800]AM.Patches.Patch_PawnRenderer_ParallelPreRenderPawnAt.Prefix
PawnRenderer.RenderPawnAt: PRE: [10000]CameraPlus.DotTools+PawnRenderer_RenderPawnAt_Patch.Prefix, [800]AM.Patches.Patch_PawnRenderer_RenderPawnAt.Prefix, VFEC.VFEC_PawnRenderer_RenderPawnAt_Patch.PreFix post: [800]AM.Patches.Patch_PawnRenderer_RenderPawnAt.Postfix
PawnTrader.GiveSoldThingToPlayer: PRE: VanillaTradingExpanded.GiveSoldThingToPlayer_Patch.Prefix
PawnTrader.GiveSoldThingToTrader: PRE: VanillaTradingExpanded.GiveSoldThingToTrader_Patch.Prefix
PawnTweener.PreDrawPosCalculation: TRANS: ReinforcedMechanoids.Harmony.PawnTweener_PreDrawPosCalculation.Transpiler
PawnUIOverlay.DrawPawnGUIOverlay: PRE: [10000]CameraPlus.DotTools+PawnUIOverlay_DrawPawnGUIOverlay_Patch.Prefix, VEF.Apparels.VanillaExpandedFramework_PawnUIOverlay_Patch.GhillieException, VEF.AestheticScaling.VanillaExpandedFramework_PawnUIOverlay_DrawPawnGUIOverlay_Patch.Prefix post: VEF.AestheticScaling.VanillaExpandedFramework_PawnUIOverlay_DrawPawnGUIOverlay_Patch.Postfix
PawnUtility.BodyResourceGrowthSpeed: post: VEF.Genes.VanillaExpandedFramework_PawnUtility_BodyResourceGrowthSpeed_Patch.MultiplyPregnancy
PawnUtility.CanPickUp: PRE: PickUpAndHaul.HarmonyPatches.CanBeMadeToDropStuff
PawnUtility.GetMaxAllowedToPickUp: PRE: PickUpAndHaul.HarmonyPatches.MaxAllowedToPickUpPrefix
PawnUtility.IsFighting: post: VEF.AnimalBehaviours.VanillaExpandedFramework_PawnUtility_IsFighting_Patch.DontFlee TRANS: AlphaBehavioursAndEvents.AlphaAnimals_PawnUtility_IsFighting_Patch.DisableBlackHive_Transpiler
PawnUtility.IsTravelingInTransportPodWorldObject: post: Vehicles.Patch_WorldHandling.AerialVehiclesDontRandomizePrisoners
PawnUtility.Mated: PRE: VEF.AnimalBehaviours.PawnUtility_Mated+VanillaExpandedFramework_PawnUtility_Mated_Patch.Prefix
PawnUtility.PawnBlockingPathAt: PRE: [800]AM.Patches.Patch_PawnUtility_PawnBlockingPathAt.Prefix, [800]AM.Patches.Patch_PawnUtility_PawnBlockingPathAt.Prefix
PawnUtility.ShouldSendNotificationAbout: post: Vehicles.Patch_Misc.SendNotificationsVehicle, VanillaPsycastsExpanded.HarmonyPatches.PawnUtility_ShouldSendNotificationAbout_Patch.Postfix
PawnWeaponGenerator.TryGenerateWeaponFor: post: MVCF.PatchSets.PatchSet_Reloading.PostGenerate
Pawn_AbilityTracker.Notify_TemporaryAbilitiesChanged: post: VanillaPsycastsExpanded.Pawn_AbilityTracker_Notify_TemporaryAbilitiesChanged_Patch.Postfix
Pawn_AgeTracker.BirthdayBiological: post: RomanceOnTheRim.HarmonyPatch_TriggerAdoptQuestAtBirthday.CheckAdoptionChance
Pawn_AgeTracker.CalculateInitialGrowth: post: CharacterEditor.CEditor.OnPreRecalcIndex
Pawn_AgeTracker.GrowthPointsPerDayAtLearningLevel: post: VEF.Genes.VanillaExpandedFramework_GrowthPointPerDayAtLearningLevel_Patch.Postfix
Pawn_AgeTracker.RecalculateLifeStageIndex: post: CharacterEditor.CEditor.OnRecalcIndex
Pawn_ApparelTracker.Notify_ApparelAdded: post: VEF.Apparels.VanillaExpandedFramework_Pawn_ApparelTracker_Notify_ApparelAdded_Patch.Postfix, MVCF.PatchSets.Trackers.PatchSet_Apparel.ApparelAdded_Postfix
Pawn_ApparelTracker.Notify_ApparelChanged: PRE: [800]AM.Patches.Patch_Pawn_ApparelTracker_Notify_ApparelChanged.Prefix
Pawn_ApparelTracker.Notify_ApparelRemoved: PRE: MVCF.PatchSets.Trackers.PatchSet_Apparel.ApparelRemoved_Prefix post: VEF.Weapons.VanillaExpandedFramework_Pawn_ApparelTracker_Notify_ApparelRemoved_Patch.Postfix, VEF.Apparels.VanillaExpandedFramework_Pawn_ApparelTracker_Notify_ApparelRemoved_Patch.Postfix
Pawn_ApparelTracker.Remove: post: VEF.Apparels.VanillaExpandedFramework_Pawn_ApparelTracker_Remove_Patch.Postfix
Pawn_ApparelTracker.TryDrop: post: VEF.Weapons.VanillaExpandedFramework_Pawn_ApparelTracker_TryDrop_Patch.Postfix, VEF.Apparels.VanillaExpandedFramework_Pawn_ApparelTracker_TryDrop_Patch.Postfix
Pawn_ApparelTracker.Unlock: PRE: VFEPirates.Pawn_ApparelTracker_Unlock_Patch.Prefix
Pawn_ApparelTracker.Wear: PRE: TOT_DLL_test.Harmony_AppareltPatch+Harmony_Wear.Prefix post: VEF.Apparels.VanillaExpandedFramework_ApparelTracker_Wear_Patch.Postfix, VEF.Apparels.VanillaExpandedFramework_Pawn_ApparelTracker_Wear_Patch.Postfix
Pawn_DraftController.GetGizmos: post: VEF.AI.DraftGizmos.GetGizmosPostfix, Enlist.Pawn_DraftController_GetGizmos_Patch.Postfix, wasdedPawn.WASDHarmonyPatch.Postfix_GetGizmos, MVCF.PatchSets.PatchSet_HumanoidGizmos.GetGizmos_Postfix
Pawn_DraftController.get_ShowDraftGizmo: post: Fortified.Patch_ShowDraftGizmo.Postfix, Fortified.Patch_Pawn_DraftController_ShowDraftGizmo.Postfix, Embergarden.Pawn_DraftController_Postfix.Postfix
Pawn_DraftController.set_Drafted: post: VFEMedieval.Pawn_DraftController_Drafted_Patch.Postfix, PeteTimesSix.SimpleSidearms.Intercepts.Pawn_DraftController_Drafted_Setter_Postfix.DraftedSetter
Pawn_DrawTracker.Notify_MeleeAttackOn: PRE: AM.Patches.Patch_Pawn_DrawTracker_Notify_MeleeAttackOn.Prefix
Pawn_DrawTracker.get_DrawPos: post: VEF.AestheticScaling.VanillaExpandedFramework_Pawn_DrawTracker_DrawPos_Patch.Postfix
Pawn_DrugPolicyTracker.AllowedToTakeScheduledNow: PRE: CommonSense.Pawn_DrugPolicyTracker_AllowedToTakeScheduledNow_CommonSensePatch.Prefix
Pawn_EquipmentTracker.AddEquipment: post: VEF.Weapons.VanillaExpandedFramework_Pawn_EquipmentTracker_AddEquipment_Patch.Postfix
Pawn_EquipmentTracker.DestroyEquipment: PRE: ReinforcedMechanoids.Harmony.Pawn_EquipmentTracker_DestroyEquipment.Prefix
Pawn_EquipmentTracker.DropAllEquipment: PRE: ReinforcedMechanoids.Harmony.Pawn_EquipmentTracker_DropAllEquipment.Prefix
Pawn_EquipmentTracker.GetGizmos: post: VFEC.ClassicMod.GetEquipGizmos
Pawn_EquipmentTracker.Notify_EquipmentAdded: post: MVCF.PatchSets.Trackers.PatchSet_Equipment.EquipmentAdded_Postfix
Pawn_EquipmentTracker.Notify_EquipmentRemoved: PRE: MVCF.PatchSets.Trackers.PatchSet_Equipment.EquipmentRemoved_Prefix
Pawn_EquipmentTracker.TryDropEquipment: PRE: Exosuit.Pawn_EquipmentTracker_TryDropEquipment.TryDropEquipment post: VEF.Weapons.VanillaExpandedFramework_Pawn_EquipmentTracker_TryDropEquipment_Patch.Postfix
Pawn_EquipmentTracker.TryTransferEquipmentToContainer: post: MVCF.PatchSets.Trackers.PatchSet_Equipment.TryTransferEquipmentToContainer_Postfix
Pawn_FilthTracker.Notify_EnteredNewCell: PRE: VEF.AnimalBehaviours.VanillaExpandedFramework_Pawn_FilthTracker_Notify_EnteredNewCell_Patch.DontDealWithFilth
Pawn_GeneTracker.Notify_GenesChanged: PRE: FacialAnimation.HarmonyPatches.Prefix_Notify_GenesChanged post: VEF.Genes.VanillaExpandedFramework_Notify_GenesChanged_Patch.Postfix, VanillaPsycastsExpanded.Pawn_GeneTracker_Notify_GenesChanged_Patch.Postfix
Pawn_HealthTracker.AddHediff: PRE: Vehicles.Patch_HealthAndStats.VehiclesDontAddHediffs, VanillaPsycastsExpanded.Pawn_HealthTracker_AddHediff_Patch.Prefix post: MVCF.PatchSets.Trackers.PatchSet_Hediffs.AddHediff_Postfix
Pawn_HealthTracker.CheckForStateChange: post: VEF.Apparels.Patch_Pawn_HealthTracker+VanillaExpandedFramework_Pawn_HealthTracker_CheckForStateChange_Patch.Postfix
Pawn_HealthTracker.DropBloodFilth: post: VFEInsectoids.VFEInsectoids_Pawn_HealthTracker_DropBloodFilth_Patch.Postfix TRANS: VEF.Genes.VanillaExpandedFramework_Pawn_HealthTracker_DropBloodFilth_Patch.Transpiler
Pawn_HealthTracker.DropBloodSmear: TRANS: VEF.Genes.VanillaExpandedFramework_Pawn_HealthTracker_DropBloodSmear_Patch.Transpiler
Pawn_HealthTracker.MakeDowned: PRE: Vehicles.Patch_HealthAndStats.VehiclesCantBeDowned post: VFEEmpire.HarmonyPatches.Patch_StateChange.Postfix, VFEMedieval.Pawn_HealthTracker_MakeDowned_Patch.Postfix
Pawn_HealthTracker.MakeUndowned: PRE: ReinforcedMechanoids.Harmony.Pawn_HealthTracker_MakeUndowned.Prefix post: VFEEmpire.HarmonyPatches.Patch_StateChange.Postfix, VFEMedieval.Pawn_HealthTracker_MakeUndowned_Patch.Postfix
Pawn_HealthTracker.NotifyPlayerOfKilled: PRE: VFEPirates.HarmonyPatches.Pawn_HealthTracker_NotifyPlayerOfKilled_Patch.Prefix
Pawn_HealthTracker.Notify_Resurrected: post: VFEEmpire.HarmonyPatches.Patch_StateChange.Postfix
Pawn_HealthTracker.PostApplyDamage: post: VanillaPsycastsExpanded.Chronopath.GameCondition_RaidPause.PostPostApplyDamage
Pawn_HealthTracker.Reset: post: VFEEmpire.HarmonyPatches.Patch_StateChange.Postfix
Pawn_HealthTracker.SetDead: post: VFEEmpire.HarmonyPatches.Patch_StateChange.Postfix, ReinforcedMechanoids.Harmony.Pawn_HealthTracker_SetDead.Postfix
Pawn_HealthTracker.ShouldBeDeadFromLethalDamageThreshold: TRANS: VanillaPsycastsExpanded.Pawn_HealthTracker_ShouldBeDeadFromLethalDamageThreshold_Patch.Transpiler
Pawn_HealthTracker.ShouldBeDowned: PRE: Vehicles.Patch_HealthAndStats.VehicleShouldBeDowned, VEF.Apparels.VanillaExpandedFramework_Pawn_HealthTracker_ShouldBeDowned_Patch.Prefix
Pawn_IdeoTracker.SetIdeo: post: VEF.Memes.VanillaExpandedFramework_Pawn_IdeoTracker_SetIdeo_Patch.ForceTraitAndAbilities
Pawn_InteractionsTracker.TryInteractWith: post: VEF.Hediffs.VanillaExpandedFramework_Pawn_InteractionsTracker_TryInteractWith_Patch.Postfix, VFEPirates.VFEPirates_Pawn_InteractionsTracker_TryInteractWith_Patch.AddInteractionThoughts TRANS: VFEEmpire.HarmonyPatches.Patch_Pawn_InteractionsTracker_TryInteractWith.Transpiler
Pawn_InventoryTracker.Notify_ItemRemoved: post: Vehicles.Patch_Components.RemovePawnFromInventory, PickUpAndHaul.HarmonyPatches.Pawn_InventoryTracker_PostFix
Pawn_InventoryTracker.get_FirstUnloadableThing: post: PeteTimesSix.SimpleSidearms.Intercepts.Pawn_InventoryTracker_FirstUnloadableThing.Postfix
Pawn_InventoryTracker.set_UnloadEverything: PRE: Vehicles.Patch_CaravanFormation.VehiclesShouldntUnloadEverything
Pawn_JobTracker.CheckForJobOverride: TRANS: Vehicles.Patch_JobSystem.NoOverrideDamageTakenTranspiler
Pawn_JobTracker.CleanupCurrentJob: TRANS: CommonSense.PutBackToBackpack+Pawn_CleanupCurrentJob_CommonSensePatch.Transpiler
Pawn_JobTracker.EndCurrentJob: PRE: CommonSense.OpportunisticTasks+Pawn_JobTracker_EndCurrentJob_CommonSensePatch.Prefix post: VFEMedieval.Pawn_JobTracker_EndCurrentJob_Patch.Postfix
Pawn_JobTracker.IsCurrentJobPlayerInterruptible: PRE: Vehicles.Patch_VehiclePathing.JobInterruptibleForVehicle
Pawn_JobTracker.StartJob: PRE: VFEPirates.Pawn_JobTracker_StartJob_Patch.Prefix, CommonSense.OpportunisticTasks+Pawn_JobTracker_StartJob_CommonSensePatch.Prefix, VanillaPsycastsExpanded.Pawn_JobTracker_StartJob_Patch.Prefix, ReinforcedMechanoids.Harmony.Pawn_JobTracker_StartJob.Prefix, Exosuit.HarmonyPatches.Pawn_JobTraceker_Patch.JobReplacerPatch post: VFEMedieval.Pawn_JobTracker_StartJob_Patch.Postfix
Pawn_MechanitorTracker.CanCommandTo: post: LTS_Implants.Pawn_MechanitorTracker_CanCommandTo_Patch.CanCommandToPostfix
Pawn_MechanitorTracker.DrawCommandRadius: PRE: LTS_Implants.Pawn_MechanitorTracker_DrawCommandRadius_Patch.DrawCommandRadiusPrefix post: LTS_Implants.Pawn_MechanitorTracker_DrawCommandRadius_Patch.DrawCommandRadiusPostfix
Pawn_MechanitorTracker.get_CanControlMechs: post: Fortified.Patch_CanControlMechs.Postfix, GestaltEngine.Pawn_MechanitorTracker_CanControlMechs.Postfix
Pawn_MechanitorTracker.get_TotalAvailableControlGroups: post: GestaltEngine.Pawn_MechanitorTracker_TotalAvailableControlGroups.Postfix
Pawn_MechanitorTracker.get_TotalBandwidth: post: GestaltEngine.Pawn_MechanitorTracker_TotalBandwidth.Postfix
Pawn_MeleeVerbs.ChooseMeleeVerb: PRE: Vehicles.Patch_Components.VehiclesDontMeleeThings, ReinforcedMechanoids.Harmony.Pawn_MeleeVerbs_ChooseMeleeVerb.Prefix
Pawn_MindState.Notify_DamageTaken: post: Bestiary.NotifyDamageTakenPatch.Notify_DamageTakenPostfix
Pawn_MindState.StartFleeingBecauseOfPawnAction: PRE: VEF.AnimalBehaviours.VanillaExpandedFramework_Pawn_MindState_StartFleeingBecauseOfPawnAction_Patch.DontFlee, VFEInsectoids.Pawn_MindState_StartFleeingBecauseOfPawnAction_Patch.Prefix
Pawn_NeedsTracker.AddOrRemoveNeedsAsAppropriate: PRE: VEF.AestheticScaling.VanillaExpandedFramework_Pawn_NeedsTracker_AddOrRemoveNeedsAsAppropriate_Patch.Prefix post: VEF.AestheticScaling.VanillaExpandedFramework_Pawn_NeedsTracker_AddOrRemoveNeedsAsAppropriate_Patch.Postfix
Pawn_NeedsTracker.ShouldHaveNeed: PRE: VanillaPsycastsExpanded.Pawn_NeedsTracker_ShouldHaveNeed_Patch.Prefix, ReinforcedMechanoids.Harmony.Pawn_NeedsTracker_ShouldHaveNeed.Prefix
Pawn_PathFollower.AtDestinationPosition: PRE: VEF.Weapons.VanillaExpandedFramework_Pawn_PathFollower_AtDestinationPosition_Patch.Prefix
Pawn_PathFollower.BuildingBlockingNextPathCell: PRE: VEF.Hediffs.PhasingPatches.NoBuildingBlocking
Pawn_PathFollower.CostToMoveIntoCell: post: VEF.AnimalBehaviours.VanillaExpandedFramework_Pawn_PathFollower_CostToMoveIntoCell_Patch.DisablePathCostForFloatingCreatures TRANS: VEF.Hediffs.PhasingPatches.CostToMoveIntoCell_Transpile
Pawn_PathFollower.StartPath: PRE: Vehicles.Patch_VehiclePathing.StartVehiclePath, VEF.Hediffs.PhasingPatches.StartPath_Prefix, Cities.Pawn_PathFollower_StartPath.Prefix post: VEF.Hediffs.PhasingPatches.StartPath_Postfix, ReinforcedMechanoids.Harmony.Pawn_PathFollower_StartPath.Postfix
Pawn_PathFollower.TryEnterNextPathCell: post: VEF.Hediffs.PhasingPatches.UnfogEnteredCells
Pawn_PlayerSettings.get_RespectsAllowedArea: post: VFEInsectoids.Pawn_PlayerSettings_RespectsAllowedArea_Patch.Postfix
Pawn_PsychicEntropyTracker.GainPsyfocus_NewTemp: post: VanillaPsycastsExpanded.Pawn_EntropyTracker_GainPsyfocus_Postfix.Postfix
Pawn_PsychicEntropyTracker.GetGizmo: PRE: VanillaPsycastsExpanded.Pawn_EntropyTracker_GetGizmo_Prefix.Prefix
Pawn_PsychicEntropyTracker.OffsetPsyfocusDirectly: post: VanillaPsycastsExpanded.Pawn_EntropyTracker_OffsetPsyfocusDirectly_Postfix.Postfix
Pawn_PsychicEntropyTracker.PsychicEntropyTrackerTickInterval: TRANS: VanillaPsycastsExpanded.MinHeatPatches.Transpiler
Pawn_PsychicEntropyTracker.RechargePsyfocus: PRE: VanillaPsycastsExpanded.Pawn_EntropyTracker_RechargePsyfocus_Postfix.Prefix
Pawn_PsychicEntropyTracker.RemoveAllEntropy: TRANS: VanillaPsycastsExpanded.MinHeatPatches.Transpiler
Pawn_PsychicEntropyTracker.TryAddEntropy: TRANS: VanillaPsycastsExpanded.MinHeatPatches.Transpiler
Pawn_RelationsTracker.AddDirectRelation: post: RomanceOnTheRim.HarmonyPatch_NotifyRelationshipChanged+HarmonyPatch_Pawn_RelationsTracker_AddDirectRelation.NotifyDirtyAndRecordTime
Pawn_RelationsTracker.ExposeData: post: VEF.Pawns.VanillaExpandedFramework_Pawn_RelationsTracker_ExposeData_Patch.Postfix
Pawn_RelationsTracker.OpinionExplanation: TRANS: VFEEmpire.HarmonyPatches.Patch_HonorsMisc+RelationsPatches.Transpiler, RomanceOnTheRim.HarmonyPatch_AddAnniversaryTooltip.AddRelationshipSpanLabel
Pawn_RelationsTracker.OpinionOf: TRANS: VFEEmpire.HarmonyPatches.Patch_HonorsMisc+RelationsPatches.Transpiler
Pawn_RelationsTracker.SetPregnancyApproach: post: VEF.Pawns.VanillaExpandedFramework_Pawn_RelationsTracker_SetPregnancyApproach_Patch.Postfix
Pawn_RelationsTracker.TryRemoveDirectRelation: post: RomanceOnTheRim.HarmonyPatch_NotifyRelationshipChanged+HarmonyPatch_Pawn_RelationsTracker_TryRemoveDirectRelation.NotifyDirty
Pawn_RotationTracker.UpdateRotation: PRE: Vehicles.Patch_Rendering.UpdateVehicleRotation
Pawn_RoyaltyTracker.ReduceTitle: post: VFEEmpire.HarmonyPatches.ColonistTitleCache+RoyaltyTracker.Postfix
Pawn_RoyaltyTracker.SetTitle: post: VFEEmpire.HarmonyPatches.ColonistTitleCache+RoyaltyTracker.Postfix
Pawn_RoyaltyTracker.UpdateRoyalTitle: post: VFEEmpire.HarmonyPatches.ColonistTitleCache+RoyaltyTracker.Postfix
Pawn_SkillTracker.Learn: PRE: VanillaPsycastsExpanded.Pawn_SkillTracker_Learn_Patch.Prefix post: VEF.Genes.VanillaExpandedFramework_Pawn_SkillTracker_Learn_Patch.GiveRecreation
Pawn_StanceTracker.SetStance: PRE: MVCF.PatchSets.PatchSet_IndependentVerbs.Pawn_StanceTracker_SetStance
Pawn_StyleTracker.get_CanDesireLookChange: PRE: Fortified.Patch_Pawn_StyleTracker_CanDesireLookChange.Prefix
Pawn_TraderTracker.ColonyThingsWillingToBuy: post: MU.Patch_ColonyThingsWillingToBuy.Postfix, Cities.Pawn_TraderTracker_ColonyThingsWillingToBuy.Postfix
Pawn_TrainingTracker.TrainingTrackerTickRare: TRANS: VFEInsectoids.Pawn_TrainingTracker_TrainingTrackerTickRare_Patch.Transpiler
PawnsArrivalModeWorker.CanUseWith: post: VFEInsectoids.PawnsArrivalModeWorker_CanUseWith_Patch.Postfix, [200]GeologicalLandforms.Patches.Patch_RimWorld_PawnsArrivalModeWorker.CanUseWith
PawnsArrivalModeWorker_CenterDrop.Arrive: post: VEF.Storyteller.RaidPatches.RaidGroupChecker
PawnsArrivalModeWorker_CenterDrop.TryResolveRaidSpawnCenter: PRE: TOT_DLL_test.HarmonyPatches+Harmony_CenterDrop_TryResolveRaidSpawnCenter.Prefix
PawnsArrivalModeWorker_ChooseWhereToLand.Arrive: post: VEF.Storyteller.RaidPatches.RaidGroupChecker
PawnsArrivalModeWorker_ClusterDrop.Arrive: post: VEF.Storyteller.RaidPatches.RaidGroupChecker
PawnsArrivalModeWorker_EdgeDrop.Arrive: post: VEF.Storyteller.RaidPatches.RaidGroupChecker
PawnsArrivalModeWorker_EdgeDropGroups.Arrive: post: VEF.Storyteller.RaidPatches.RaidGroupChecker
PawnsArrivalModeWorker_EdgeWalkIn.Arrive: post: VEF.Storyteller.RaidPatches.RaidGroupChecker
PawnsArrivalModeWorker_EdgeWalkInDarkness.Arrive: post: VEF.Storyteller.RaidPatches.RaidGroupChecker
PawnsArrivalModeWorker_EdgeWalkInDistributed.Arrive: post: VEF.Storyteller.RaidPatches.RaidGroupChecker
PawnsArrivalModeWorker_EdgeWalkInDistributedGroups.Arrive: post: VEF.Storyteller.RaidPatches.RaidGroupChecker
PawnsArrivalModeWorker_EdgeWalkInGroups.Arrive: post: VEF.Storyteller.RaidPatches.RaidGroupChecker
PawnsArrivalModeWorker_EdgeWalkInHateChanters.Arrive: post: VEF.Storyteller.RaidPatches.RaidGroupChecker
PawnsArrivalModeWorker_EmergeFromWater.Arrive: post: VEF.Storyteller.RaidPatches.RaidGroupChecker
PawnsArrivalModeWorker_Gauntlet.Arrive: post: VEF.Storyteller.RaidPatches.RaidGroupChecker
PawnsArrivalModeWorker_InfestedMeteorRaid.Arrive: post: VEF.Storyteller.RaidPatches.RaidGroupChecker
PawnsArrivalModeWorker_RandomDrop.Arrive: post: VEF.Storyteller.RaidPatches.RaidGroupChecker
PawnsArrivalModeWorker_SpecificLocationDrop.Arrive: post: VEF.Storyteller.RaidPatches.RaidGroupChecker
PawnsFinder.get_AllCaravansAndTravellingTransporters_AliveOrDead: post: Vehicles.Patch_MapPawns.AllAerialVehicles_AliveOrDead
PawnsFinder.get_AllMapsCaravansAndTravellingTransporters_Alive_OfPlayerFaction: post: Vehicles.Patch_MapPawns.AllMapsVehiclePassengers_Alive_OfPlayerFaction
PlaceWorker_ShowTurretRadius.AllowsPlacing: TRANS: VFED.HarmonyPatches.MiscPatches.FixPlaceworkerForLargeRadius
Plant.CropBlighted: post: ARY_AutomaticStumpChopping.Patch_Plant_CropBlighted.Postfix
Plant.IngestedCalculateAmounts: PRE: GrazeUp.Patch.PatchPlant_IngestedCalculateAmounts.Prefix
Plant.PlantCollected: PRE: VEF.Plants.VanillaExpandedFramework_Plant_PlantCollected_Patch.AddSecondaryOutput
Plant.TrySpawnStump: post: ARY_AutomaticStumpChopping.Patch_Plant_TrySpawnStump.Postfix
Plant.get_IngestibleNow: PRE: GrazeUp.Patch.PatchPlant_GetIngestibleNow.Prefix
PlantProperties.get_LifespanDays: post: GrazeUp.Patch.PatchPlantProperties_GetLifespanDays.Postfix
PlantUtility.GrowthSeasonNow: post: VanillaChristmasExpanded.VanillaChristmasExpanded_PlantUtility_GrowthSeasonNow_Patch.Postfix
PlayDataLoader.DoPlayLoad: post: HugsLib.Patches.PlayDataLoader_Patch.InitModsHook
PlayDataLoader.ResetStaticDataPost: PRE: AdaptiveStorage.HarmonyPatches.InitializeGraphicsDefs.PlayDataLoadingFinished
PlayLogEntryUtility.RulesForOptionalWeapon: post: MVCF.PatchSets.PatchSet_BatteLog.PlayLogEntryUtility_RulesForOptionalWeapon_Postfix
PlayLogEntry_Interaction..ctor: post: VanillaChristmasExpanded.VanillaChristmasExpanded_PlayLogEntry_Interaction_Patch.Postfix
PlaySettings.DoPlaySettingsGlobalControls: post: RimworldPrefabProject.Core.Patches.MiniIconPatch.Postfix, FacialAnimation.HarmonyPatches.PostfixDoPlaySettingsGlobalControls, MapPreview.Patches.Patch_RimWorld_PlaySettings.DoPlaySettingsGlobalControls
PlayerKnowledgeDatabase.ReloadAndRebind: PRE: VEF.DefIndicesFixer.Prefix
PollutionUtility.PolluteMapToPercent: PRE: MapDesigner.Patches.PollutionLevelPatch.Prefix
PowerBeam.StartStrike: post: VFEEmpire.HarmonyPatches.Patch_PowerBeam_StartStrike.Postfix
PowerNet.PowerNetTick: post: VanillaQuestsExpandedTheGenerator.VanillaQuestsExpandedTheGenerator_PowerNet_PowerNetTick_Patch.PowerBatteries TRANS: VanillaQuestsExpandedTheGenerator.VanillaQuestsExpandedTheGenerator_PowerNet_PowerNetTick_Patch.PowerNetOnSolarFlareTranspiler
Precept_Ritual.ShouldShowGizmo: post: VFETribals.Precept_Ritual_ShouldShowGizmo_Patch.Postfix
PregnancyUtility.ApplyBirthOutcome: post: VanillaChristmasExpanded.VanillaChristmasExpanded_PregnancyUtility_ApplyBirthOutcome_Patch.Postfix, LTS_Implants.PregnancyUtility_ApplyBirthOutcome_Patch.ApplyBirthOutcomePostfix TRANS: LTS_Implants.PregnancyUtility_ApplyBirthOutcome_Patch.AddLineToApplyBirthOutcome
PregnancyUtility.PregnancyChanceForPartners: post: VEF.Pawns.VanillaExpandedFramework_PregnancyUtility_PregnancyChanceForPartners_Patch.Postfix
Projectile.CanHit: PRE: Vehicles.Patch_Combat.TurretHitFlags
Projectile.CheckForFreeIntercept: post: VEF.Weapons.TeslaProjectile+ProjectilePatches.Postfix TRANS: Vehicles.Patch_Combat.VehicleProjectileInterceptor, VEF.Weapons.VanillaExpandedFramework_Projectile_SetTrueOrigin_Patch.Transpiler
Projectile.CheckForFreeInterceptBetween: PRE: TOT_DLL_test.HarmonyPatches+Harmony_CheckForFreeInterceptBetween.Prefix TRANS: VEF.Weapons.VanillaExpandedFramework_Projectile_SetTrueOrigin_Patch.Transpiler
Projectile.Impact: PRE: VEF.Weapons.VanillaExpandedFramework_Projectile_Impact_Patch.Prefix
Projectile.ImpactSomething: post: VEF.Weapons.TeslaProjectile+ProjectilePatches.Postfix TRANS: Vehicles.Patch_Combat.VehicleProjectileChanceToHit, VEF.Weapons.VanillaExpandedFramework_Projectile_SetTrueOrigin_Patch.Transpiler, VEF.Pawns.VanillaExpandedFramework_Projectile_ImpactSomething_Patch.Transpiler
Projectile.Launch: post: VEF.Weapons.VanillaExpandedFramework_Projectile_Launch_Patch.Postfix
Projectile.Tick: post: VEF.Weapons.VanillaExpandedFramework_Projectile_Tick_Patch.Postfix
Projectile.get_DamageAmount: post: VEF.Pawns.VanillaExpandedFramework_Projectile_DamageAmount_Patch.Postfix
Projectile.get_HitFlags: post: VFEMedieval.Projectile_HitFlags_Patch.Postfix
Projectile.get_StartingTicksToImpact: post: Vehicles.Patch_Combat.StartingTicksFromTurret
ProjectileProperties.GetArmorPenetration: TRANS: VFEMedieval.ProjectileProperties_GetArmorPenetration_Patch.Transpiler
Projectile_Explosive.Impact: PRE: Vehicles.Patch_Combat.ImpactExplosiveProjectiles
QualityUtility.GenerateQualityCreatedByPawn: post: MU.Patch_QualityOffset.Postfix
Quest.CleanupQuestParts: PRE: VEF.Storyteller.VanillaExpandedFramework_Quest_CleanupQuestParts_Patch.Prefix
Quest.End: PRE: VEF.Storyteller.VanillaExpandedFramework_Quest_End_Patch.Prefix post: VFEEmpire.Patch_Quest_End.Postfix, VFED.HarmonyPatches.MiscPatches.CheckForPlotEnd
QuestGen.AddSlateQuestTags: post: VEF.Storyteller.VanillaExpandedFramework_QuestGen_AddSlateQuestTags_Patch.Postfix, Enlist.Patch_AddSlateQuestTags.Postfix
QuestGenUtility.HardcodedSignalWithQuestID: post: VanillaChristmasExpanded.VanillaChristmasExpanded_QuestGenUtility_HardcodedSignalWithQuestID_Patch.Postfix
QuestGen_Rewards.GiveRewards: PRE: VanillaChristmasExpanded.QuestGen_Rewards_GiveRewards_Patch.Prefix post: VanillaChristmasExpanded.QuestGen_Rewards_GiveRewards_Patch.Postfix
QuestManager.Add: post: VEF.Storyteller.VanillaExpandedFramework_QuestManager_Add_Patch.Postfix
QuestNode_GetFaction.IsGoodFaction: post: VEF.Factions.VanillaExpandedFramework_QuestNode_GetFaction_IsGoodFaction_Patch.Postfix
QuestNode_GetNearbySettlement.RandomNearbyTradeableSettlement: post: Cities.QuestNode_GetNearbySettlement_RandomNearbyTradeableSettlement.Postfix
QuestNode_GetPawn.IsGoodPawn: post: VEF.Factions.VanillaExpandedFramework_QuestNode_GetPawn_IsGoodPawn_Patch.Postfix
QuestNode_GetPawn.RunInt: PRE: VFEC.Senators.SenatorQuests.SetSenatorPawn
QuestNode_GetPawn.TestRunInt: PRE: VFEC.Senators.SenatorQuests.CheckSenatorPawn
QuestNode_GetPawnKind.<>c__DisplayClass7_0.<GetKindDef>g__CanHandle|1: post: VEF.AnimalBehaviours.VanillaExpandedFramework_QuestNode_GetPawnKind_SetVars_CanHandle_Patch.Postfix
QuestNode_GetSiteTile.TryFindTile: PRE: Enlist.Patch_TryFindTile.Prefix
QuestNode_Root_DistressCall.FactionUsable: post: VEF.Factions.VanillaExpandedFramework_QuestNode_Root_DistressCall.Postfix
QuestNode_Root_RelicHunt.RunInt: PRE: VFETribals.QuestNode_Root_RelicHunt_RunInt_Patch.Prefix
QuestNode_Root_ShuttleCrash_Rescue.TryFindRaidWalkInPosition: post: [200]GeologicalLandforms.Patches.Patch_RimWorld_CellFinder.TryFindRaidWalkInPosition
QuestNode_SpawnMechCluster.TestRunInt: post: GeologicalLandforms.Patches.Patch_RimWorld_QuestNode_SpawnMechCluster.TestRunInt
QuestUtility.GetExtraFaction: post: HiringPawns.QuestUtility_GetExtraFaction_Patch.Postfix
QuestUtility.IsQuestLodger: post: VEF.Planet.HireableSystemStaticInitialization.IsQuestLodger_Postfix
RCellFinder.CanWanderToCell: post: CommonSense.RCellFinder_CanWanderToCell_CommonSensePatch.Postfix, WanderPreference.HarmonyPatches.CanWanderToCellPostfix
RCellFinder.FindSiegePositionFrom: post: [200]GeologicalLandforms.Patches.Patch_RimWorld_CellFinder.FindSiegePositionFrom
RCellFinder.TryFindBestExitSpot: post: [200]GeologicalLandforms.Patches.Patch_RimWorld_CellFinder.TryFindBestExitSpot
RCellFinder.TryFindRandomExitSpot: PRE: [600]GeologicalLandforms.Patches.Patch_RimWorld_CellFinder.TryFindRandomExitSpot
RCellFinder.TryFindRandomPawnEntryCell: PRE: Cities.RCellFinder_TryFindRandomPawnEntryCell.Prefix
RaidStrategyWorker.CanUseWith: post: [200]GeologicalLandforms.Patches.Patch_RimWorld_RaidStrategyWorker.CanUseWith
RaidStrategyWorker_Siege.MakeLordJob: PRE: VEF.Planet.Patch_RaidStrategyWorker_Siege+VanillaExpandedFramework_RaidStrategyWorker_Siege_MakeLordJob_Patch.Prefix
Reachability.CanReach: PRE: VEF.Hediffs.PhasingPatches.AllReachable TRANS: Reachability_CanReachTranspiler.Transpiler
ReachabilityImmediate.CanReachImmediate: post: VEF.Weapons.VanillaExpandedFramework_ReachabilityImmediate_CanReachImmediate_Patch.Postfix
ReadingOutcomeDoerGainResearch.OnReadingTick: PRE: VanillaVehiclesExpanded.ReadingOutcomeDoerGainResearch_OnReadingTick_Patch.Prefix post: VanillaVehiclesExpanded.ReadingOutcomeDoerGainResearch_OnReadingTick_Patch.Postfix
RecipeDef.SpecialDisplayStats: post: Fortified.Patch_RecipeDef_SpecialDisplayStats.Postfix
RecipeDef.get_AvailableNow: TRANS: VFETribals.RecipeDef_AvailableNow_Patch.Transpiler
RecipeDefGenerator.ImpliedRecipeDefs: PRE: RimTraits.Patch_ImpliedRecipeDefs.Prefix post: MU.Patch_AddCountWorker.Postfix
RecipeWorker.ConsumeIngredient: PRE: AncientMarket_Libraray.Patch_Recipe.prefix
Recipe_GhoulInfusion.AvailableOnNow: post: AncientAmorphousThreatHarmony.Bread_MutantAvailableOnNow_Patch.Postfix
RecruitUtility.Recruit: post: VanillaChristmasExpanded.VanillaChristmasExpanded_RecruitUtility_Recruit_Patch.Postfix
RefuelWorkGiverUtility.CanRefuel: PRE: VFED.CompBoxRefuel.CanRefuel_Prefix
RegionProcessorClosestThingReachable.ProcessThing: TRANS: FixesForSBZFridge.RegionProcessorClosestThingReachable_ProcessThingTranspiler.Transpiler
ReloadableUtility.OwnerOf: post: VanillaVehiclesExpanded.ReloadableUtility_OwnerOf_Patch.Postfix
RepairUtility.PawnCanRepairEver: post: VFEInsectoids.RepairUtility_PawnCanRepairEver_Patch.Postfix
ResearchManager.ExposeData: PRE: DubsMintMenus.HarmonyPatches+Patch_ResearchManager.Prefix
ResearchManager.FinishProject: PRE: DubsMintMenus.HarmonyPatches+Patch_FinishProject.Prefix post: VFETribals.ResearchManager_FinishProject_Patch.Postfix, DubsMintMenus.HarmonyPatches+Patch_FinishProject.Postfix
ResearchManager.ResearchPerformed: PRE: VFEMedieval.ResearchManager_ResearchPerformed_Patch.Prefix
ResearchProjectDef.GetTip: TRANS: VEF.VanillaExpandedFramework_ResearchProjectDef_GetTip_Patch.Transpiler
ResearchProjectDef.get_CanStartNow: post: VanillaVehiclesExpanded.ResearchProjectDef_CanStartNow_Patch.Postfix
ResearchProjectDef.get_CostApparent: post: VFEMedieval.ResearchProjectDef_CostApparent_Patch.Postfix
ResearchProjectDef.get_ProgressApparent: post: VFEMedieval.ResearchProjectDef_ProgressApparent_Patch.Postfix
ResearchProjectDef.get_UnlockedDefs: post: PipeSystem.ResearchProjectDef_UnlockedDefs_Patch.Postfix TRANS: VFETribals.ResearchProjectDef_UnlockedDefs_Patch.Transpiler
ResourceReadout.DoReadoutCategorized: PRE: DubsMintMenus.PinningSys+Patch_DoReadoutCategorized.Prefix TRANS: DubsMintMenus.PinningSys+Patch_DoReadoutCategorized.Transpiler
RestUtility.CanUseBedNow: PRE: Exosuit.RestUtility_CanUseBedNow.Prefix
ResurrectionUtility.TryResurrect: TRANS: RomanceOnTheRim.HarmonyPatch_AddAndRemoveResurrectedThought+HarmonyPatch_AddResurrectedThought.AddThoughtIfLoverResurrect
RewardsGenerator.DoGenerate: PRE: VFEEmpire.HarmonyPatches.Patch_GenerateRewards.Prefix post: VFEEmpire.HarmonyPatches.Patch_GenerateRewards.Postfix, VFEC.Senators.SenatorQuests.AddFavorReward
RitualOutcomeEffectWorker_BestowTitle.Apply: post: VFEEmpire.HarmonyPatches.Patch_Bestowing.Postfix
RitualOutcomeEffectWorker_Bestowing.Apply: TRANS: VanillaPsycastsExpanded.RitualOutcomeEffectWorker_Bestowing_Apply_Patch.Transpiler
RitualOutcomeEffectWorker_FromQuality.ApplyDevelopmentPoints: post: VanillaChristmasExpanded.VanillaChristmasExpanded_RitualOutcomeEffectWorker_FromQuality_ApplyDevelopmentPoints_Patch.Postfix
RitualRoleAssignments.PawnNotAssignableReason: post: VFETribals.VFETribals_RitualRoleAssignments_PawnNotAssignableReason_Patch.Postfix
RiversCard.DrawRiversCard: PRE: GeologicalLandforms.Compatibility.ModCompat_MapDesigner.RiversCard_DrawRiversCard_Prefix
RoofCollapseUtility.WithinRangeOfRoofHolder: PRE: [600]GeologicalLandforms.Patches.Patch_Verse_RoofCollapseUtility.WithinRangeOfRoofHolder
Room.Notify_ContainedThingSpawnedOrDespawned: PRE: Cities.Room_Notify_ContainedThingSpawnedOrDespawned.Prefix
Room.Notify_RoomShapeChanged: PRE: FixesForSBZFridge.TrackChangeOfPrisonCellStatusForRoom.Prefix post: FixesForSBZFridge.TrackChangeOfPrisonCellStatusForRoom.Postfix
Room.UpdateRoomStatsAndRole: post: VFEEmpire.MapComponent_RoyaltyTracker.Room_UpdateRoomStatsAndRole_Postfix
RoomRequirement_ThingCount.Count: post: RimWorldColumns.Patch_RoomRequirement_ThingCount_Count.Postfix
RoomStatDef.GetScoreStageIndex: post: VanillaPsycastsExpanded.RoomStatDef_GetScoreStageIndex_Patch.Postfix
RoomStatWorker_Beauty.GetScore: post: AlphaBehavioursAndEvents.AlphaAnimals_RoomStatWorker_Beauty_GetScore_Patch.IncreaseRoomBeautyIfPedigreedRaptorDetected
Root.OnGUI: post: HugsLib.Patches.Root_OnGUI_Patch.OnGUIHookUnfiltered, CameraPlus.Root_OnGUI_Patch.Postfix
Root.Update: post: HugsLib.Patches.Root_Patch.UpdateHook
Root_Play.SetupForQuickTestPlay: post: GeologicalLandforms.Patches.Patch_Verse_Root_Play.SetupForQuickTestPlay
RoyalTitleDef.SpecialDisplayStats: post: VFEEmpire.HarmonyPatches.Patch_RoyalTitleDef_SpecialDisplayStats.Postfix
RoyalTitlePermitWorker_CallShuttle.GetReportFromCell: PRE: NepLandOnAnything.ShuttlePrivatePatch.Prefix
RoyalTitleUtility.GenerateBestowingCeremonyQuest: PRE: DMS.Patch_GenerateBestowingCeremonyQuest.Prefix
RoyalTitleUtility.ShouldGetBestowingCeremonyQuest: post: VFEEmpire.HarmonyPatches.Patch_ShouldGetBestowingCeremonyQuest.Postfix
RoyalTitleUtility.ShouldGetBestowingCeremonyQuest: post: VFEEmpire.HarmonyPatches.Patch_ShouldGetBestowingCeremonyQuest.Postfix
Sandy_Detailed_RPG_GearTab.DrawSlotIcons: post: CommonSense.RPGStyleInventory_DrawSlotIcons_CommonSensePatch.Postfix
Sandy_Detailed_RPG_GearTab.DrawThingRow: PRE: CommonSense.ITab_Pawn_Gear_DrawThingRow_CommonSensePatch.Prefix
Sandy_Detailed_RPG_GearTab.PopupMenu: post: CommonSense.RPGStyleInventory_PopupMenu_CommonSensePatch.Postfix
Sandy_Detailed_RPG_GearTab.TryDrawOverallArmor: TRANS: VEF.Apparels.Patch_RPG_GearTab.TryDrawOverallArmor_Revamped_Transpiler
Sandy_Detailed_RPG_GearTab.TryDrawOverallArmor1: TRANS: VEF.Apparels.Patch_RPG_GearTab.TryDrawOverallArmor1_Revamped_Transpiler
Sandy_Detailed_RPG_GearTab.TryDrawOverallArmor2: TRANS: VEF.Apparels.Patch_RPG_GearTab.TryDrawOverallArmor1_Revamped_Transpiler
SanguophageUtility.DeathrestJobReport: post: LTS_Implants.SanguophageUtility_DeathrestJobReport_Patch.DeathrestJobReportPostfix
SavedGameLoaderNow.LoadGameFromSaveFileNow: PRE: GestaltEngine.Utils.ResetStaticData
ScenPart_ConfigPage_ConfigureStartingPawnsBase.PostIdeoChosen: PRE: VFETribals.ScenPart_ConfigPage_ConfigureStartingPawnsBase_PostIdeoChosen_Patch.Prefix
ScenPart_PlayerPawnsArriveMethod.DoGravship: PRE: GravshipExport.HarmonyPatchCustomShip.Prefix post: GravshipExport.HarmonyPatchCustomShip.Postfix TRANS: GravshipExport.HarmonyPatchCustomShip.Transpiler
ScenPart_StartingMech.PlayerStartingThings: post: MU.Patch_UpgradesForStartingMechs.Postfix
SchoolUtility.CanTeachNow: PRE: Vehicles.Patch_HealthAndStats.CantTeachVehicles, VEF.AnimalBehaviours.VanillaExpandedFramework_SchoolUtility_CanTeachNow_Patch.RemoveTeaching
SectionLayer_ThingsGeneral.TakePrintFrom: PRE: [600]AdaptiveStorage.HarmonyPatches.HideStoredThingsFromSectionLayerAndOverlayDrawer.Prefix
SelectionDrawer.DrawSelectionBracketFor: PRE: [10000]CameraPlus.DotTools+SelectionDrawer_DrawSelectionBracketFor_Patch.Prefix, Vehicles.Patch_Rendering.DrawSelectionBracketsVehicles, VEF.AestheticScaling.VanillaExpandedFramework_SelectionDrawer_DrawSelectionBracketFor_Patch.Prefix post: VEF.AestheticScaling.VanillaExpandedFramework_SelectionDrawer_DrawSelectionBracketFor_Patch.Postfix
SelectionDrawer.DrawSelectionOverlays: PRE: RangeFinder.SelectionDrawer_DrawSelectionOverlays_Patch.Prefix, wasdedPawn.WASDHarmonyPatch.Prefix_DrawSelectionOverlays
SelectionDrawer.Notify_Selected: post: AdaptiveStorage.HarmonyPatches.AutomaticallyOpenTab.Postfix
SelectionDrawerUtility.CalculateSelectionBracketPositionsWorld: PRE: AdaptiveStorage.HarmonyPatches.AdjustSelectionBracketPosition.Prefix
Selector.HandleMapClicks: PRE: Vehicles.Patch_Misc.MultiSelectFloatMenu
Selector.HandleMultiselectGoto: PRE: Vehicles.Patch_VehiclePathing.MultiselectGotoDraggingBlocked
Selector.SelectAllMatchingObjectUnderMouseOnScreen: TRANS: ReinforcedMechanoids.Harmony.Selector_SelectAllMatchingObjectUnderMouseOnScreen.Transpiler
Selector.SelectableObjectsUnderMouse: post: AdaptiveStorage.HarmonyPatches.PreventSelectionUnderMouse.Postfix
Selector.SelectorOnGUI: PRE: wasdedPawn.WASDHarmonyPatch.Prefix_HandleInput
Settlement.GetCaravanGizmos: post: Vehicles.Patch_Gizmos.NoAttackSettlementWhenDocked, VFE_Settlers.Utilities.Harmony+SettlementGetCaravanGizmos_Patch.PostFix
Settlement.GetFloatMenuOptions: post: VEF.Buildings.DoorTeleporterPatches.VanillaExpandedFramework_Settlement_GetFloatOptions_Postfix, VFEC.Senators.WorldComponent_Senators.AddSenatorsOption
Settlement.GetGizmos: post: Vehicles.Patch_Gizmos.AddVehicleCaravanGizmoPassthrough
Settlement.GetShuttleFloatMenuOptions: post: ChooseWhereToLand.Patch_Settlement_GetShuttleFloatMenuOptions.Postfix
Settlement.GetTransportersFloatMenuOptions: post: ChooseWhereToLand.Patch_Settlement_GetTransportersFloatMenuOptions.Postfix
Settlement.GiveSoldThingToPlayer: PRE: VanillaTradingExpanded.GiveSoldThingToPlayer_Patch.Prefix
Settlement.GiveSoldThingToTrader: PRE: VanillaTradingExpanded.GiveSoldThingToTrader_Patch.Prefix
Settlement.ShouldRemoveMapNow: post: TOT_DLL_test.HarmonyPatches+SettlementShouldRemoveMapPatch.Postfix
Settlement.get_MapGeneratorDef: post: KCSG.Postfix_Settlement_MapGeneratorDef+Settlement_MapGeneratorDef_Patch.Postfix, QuestEditor_Library.Patch_SettlementGeneration.postfix
SettlementDefeatUtility.CheckDefeated: PRE: Cities.SettlementDefeatUtility_CheckDefeated.Prefix TRANS: Vehicles.Patch_CaravanHandling.CheckDefeatedWithVehiclesTranspiler
SettlementDefeatUtility.IsDefeated: post: VEF.Storyteller.VanillaExpandedFramework_SettlementDefeatUtility_IsDefeated_Patch.Postfix, VFEInsectoids.SettlementDefeatUtility_IsDefeated_Patch.Postfix, BattleQuests.IsDefeated_Patch.Postfix
SettlementProximityGoodwillUtility.GetConfirmationDescriptions: post: VFEInsectoids.SettlementProximityGoodwillUtility_GetConfirmationDescriptions_Patch.Postfix
SettlementUtility.Attack: PRE: Cities.SettlementUtility_Attack.Prefix
SettlementUtility.AttackNow: PRE: KCSG.Postfix_SettlementUtility_Attack.Prefix
Settlement_TraderTracker.ColonyThingsWillingToBuy: PRE: Vehicles.Patch_CaravanHandling.AerialVehicleInventoryItems post: PeteTimesSix.SimpleSidearms.Intercepts.Settlement_TraderTracker_ColonyThingsWillingToBuy.Postfix
Settlement_TraderTracker.GiveSoldThingToPlayer: TRANS: Vehicles.Patch_CaravanHandling.GiveSoldThingToVehicleTranspiler
Settlement_TraderTracker.get_TraderKind: PRE: Cities.Settlement_TraderTracker_TraderKind.Prefix
ShaderUtility.GetSkinShader: post: FacialAnimation.HarmonyPatches.PostfixGetSkinShader
ShaderUtility.GetSkinShaderAbstract: PRE: CharacterEditor.CEditor.GetBetterShader
ShotReport.GetTextReadout: post: LTS_Implants.ShotReport_GetTextReadout_Patch.ShotReport_GetTextReadout_Postfix
ShotReport.HitReportFor: PRE: VEF.Weapons.VanillaExpandedFramework_ShotReport_HitReportFor_Patch.Prefix
ShotReport.get_AimOnTargetChance_StandardTarget: post: VEF.Weapons.VanillaExpandedFramework_ShotReport_AimOnTargetChance_StandardTarget.Postfix, LTS_Implants.ShotReport_AimOnTargetChance_StandardTarget_Patch.ShotReport_AimOnTargetChance_StandardTarget_Postfix
SilhouetteUtility.ShouldDrawSilhouette: PRE: CameraPlus.DotTools+SilhouetteUtility_ShouldDrawSilhouette_Patch.Prefix
SimpleCurveDrawer.DrawCurvesLegend: PRE: VanillaTradingExpanded.SimpleCurveDrawer_Patch.Prefix
Site.GetGizmos: PRE: AncientMarket_Libraray.Site_GetGizmos_Patch.Site_GetGizmosPrefix
Site.GetShuttleFloatMenuOptions: post: ChooseWhereToLand.Patch_Site_GetShuttleFloatMenuOptions.Postfix
Site.GetTransportersFloatMenuOptions: post: ChooseWhereToLand.Patch_Site_GetTransportersFloatMenuOptions.Postfix
Site.ShouldRemoveMapNow: PRE: AncientMarket_Libraray.Site_ShouldRemoveMapNow_Patch.Site_ShouldRemoveMapNowPrefix post: VFEMedieval.Site_ShouldRemoveMapNow_Patch.Postfix, VFED.HarmonyPatches.MiscPatches.NoRemoveObjectiveMaps, Shashlichnik.Site_ShouldRemoveMap_Patch.Postfix, VanillaQuestsExpandedCryptoforge.Site_ShouldRemoveMapNow_Patch.Postfix, VFEInsectoids.Site_ShouldRemoveMapNow_Patch.Postfix
Site.get_PreferredMapSize: post: AncientMarket_Libraray.Patch_QuestMapSize.postfix
SiteMakerHelper.FactionCanOwn: post: VEF.Factions.VanillaExpandedFramework_SiteMakerHelper_FactionCanOwn_Patch.Postfix
SitePart.SitePartTickInterval: PRE: VFETribals.SitePart_SitePartTickInterval_Patch.Prefix
SitePartDef.FactionCanOwn: post: VFEMedieval.SitePartDef_FactionCanOwn_Patch.Postfix, VFEInsectoids.SitePartDef_FactionCanOwn_Patch.Postfix
SitePartParams.ExposeData: post: QuestEditor_Library.Patch_SitePartParams.PostFix
Sketch.GetSuggestedRoofCells: PRE: Patch_Sketch_GetSuggestedRoofCells_Prefix.Prefix
SketchThing.IsSpawningBlocked: PRE: GravshipExport.Patch_SketchThing_IsSpawningBlocked.Prefix
SketchThing.Spawn: PRE: GravshipExport.Patch_SketchThing_Spawn.Prefix
SkillRecord.Interval: PRE: [800]VFEEmpire.HarmonyPatches.Patch_HonorsMisc.Prefix_Interval, [501]Fortified.Patch_SkillRecord.Interval, VEF.Genes.VanillaExpandedFramework_SkillRecord_Interval_Patch.Prefix post: VEF.Genes.VanillaExpandedFramework_SkillRecord_Interval_Patch.Postfix TRANS: VEF.Genes.VanillaExpandedFramework_SkillRecord_Interval_Transpiler_Patch.Transpiler, LTS_Implants.Patch_SkillRecordInterval.Transpiler
SkillRecord.Learn: PRE: VEF.Apparels.VanillaExpandedFramework_SkillRecord_Learn_Patch.Prefix, Fortified.Patch_SkillRecord.RemoveLearnForMechanoid TRANS: VanillaQuestsExpandedCryptoforge.SkillRecord_Learn_Patch.Transpiler
SkillRecord.LearnRateFactor: post: VFEMedieval.VFEMedieval_SkillRecord_LearnRateFactor_Patch.ModifyLearnRate, AlphaBooks.AlphaBooks_SkillRecord_LearnRateFactor_Patch.ModifyLearnFactor
SkillUI.GetSkillDescription: post: AlphaBooks.AlphaBooks_SkillUI_GetSkillDescription_Patch.ModifySkillDescription
Skyfaller.Tick: PRE: VEF.Apparels.Patch_Tick.Prefix post: VFED.HarmonyPatches.MiscPatches.CheckForIntercept
SlaveRebellionUtility.CanApplyWeaponFactor: post: MVCF.PatchSets.PatchSet_MultiVerb.CanApplyWeaponFactor
SocialCardUtility.DrawPawnRoleSelection: PRE: VFETribals.SocialCardUtility_DrawPawnRoleSelection_Patch.Prefix
SocialCardUtility.DrawPregnancyApproach: TRANS: VEF.Pawns.VanillaExpandedFramework_SocialCardUtility_DrawPregnancyApproach_Patch.Transpiler
SocialCardUtility.DrawRelationsAndOpinions: TRANS: RomanceOnTheRim.HarmonyPatch_AddButtonsInSocialTab.AddManualButtons
SocialCardUtility.RomanceExplanation: post: RomanceOnTheRim.HarmonyPatch_AddExplanationForPrecepts.AddPreceptExplanation
SocialProperness.IsSociallyProper: TRANS: FixesForSBZFridge.SocialProperness_IsSociallyProperTranspiler.Transpiler
SpaceMapParent.GetShuttleFloatMenuOptions: post: ChooseWhereToLand.Patch_SpaceMapParent_GetShuttleFloatMenuOptions.Postfix
SpaceMapParent.GetTransportersFloatMenuOptions: post: ChooseWhereToLand.Patch_SpaceMapParent_GetTransportersFloatMenuOptions.Postfix
SpecialThingFilterWorker_Vegetarian.Matches: PRE: AdaptiveStorage.HarmonyPatches.FixVanillaVegetarianFilter.Prefix
StaggerHandler.StaggerFor: PRE: Vehicles.Patch_HealthAndStats.StaggerVehicle
Stance_Warmup.StanceDraw: PRE: wasdedPawn.WASDHarmonyPatch.Prefix_DrawIcon post: VEF.Hediffs.VanillaExpandedFramework_Stance_Warmup_StanceDraw_Patch.Postfix
Stance_Warmup.StanceTick: post: PeteTimesSix.SimpleSidearms.Intercepts.Stance_Warmup_StanceTick_Postfix.StanceTick
StatExtension.GetStatValue: post: Enlist.GetStatValue_Patch.Postfix, ReinforcedMechanoids.Harmony.StatExtension_GetStatValue.Postfix
StatPart_FertilityByGenderAge.AgeFactor: post: LTS_Implants.StatPart_FertilityByGenderAge_AgeFactor_Patch.StatPart_FertilityByGenderAge_AgeFactor_Postfix
StatPart_Glow.ActiveFor: post: VanillaPsycastsExpanded.Nightstalker.Hediff_Darkvision.NoDarkPenalty, LTS_Implants.StatPart_Glow_ActiveFor_Patch.StatPart_Glow_ActiveFor_Postfix
StatWorker.GetBaseValueFor: PRE: VanillaTradingExpanded.StatWorker_GetBaseValueFor_Patch.Prefix, MVCF.PatchSets.PatchSet_Stats.GetBaseValue_Prefix
StatWorker.GetExplanationUnfinalized: post: VFETribals.StatWorker_GetExplanationUnfinalized_Patch.Postfix TRANS: VEF.Apparels.VanillaExpandedFramework_StatWorker_GetExplanationUnfinalized_Transpiler.Transpiler
StatWorker.GetValueUnfinalized: post: MultiDoctorSurgery.Patches.Patch_WorkSpeedMultiplier.Postfix, MultiDoctorSurgery.Patches.Patch_SurgerySuccessChance.Postfix, VFETribals.StatWorker_GetValueUnfinalized_Patch.Postfix TRANS: VEF.Apparels.VanillaExpandedFramework_StatWorker_GetValueUnfinalized_Transpiler.Transpiler, VFETribals.StatWorker_GetValueUnfinalized_Patch.Transpiler
StatWorker.IsDisabledFor: PRE: Vehicles.Patch_HealthAndStats.StatDisabledForVehicle, ReinforcedMechanoids.Harmony.StatWorker_IsDisabledFor.Prefix TRANS: Fortified.Patch_StatWorker_IsDisabledFor.Transpiler
StaticConstructorOnStartupUtility.CallAll: post: VanillaTradingExpanded.Initializer.Postfix
StatsReportUtility.DrawStatsReport: PRE: VEF.Weapons.VanillaExpandedFramework_StatsReportUtility_DrawStatsReport_Patch.Prefix, GestaltEngine.StatsReportUtility_DrawStatsReport.Prefix post: VEF.Weapons.VanillaExpandedFramework_StatsReportUtility_DrawStatsReport_Patch.Postfix, GestaltEngine.StatsReportUtility_DrawStatsReport.Postfix TRANS: CommonSense.TextChanges+StatsReportUtility_DrawStatsReport_CommonSensePatch.Transpiler
SteadyEnvironmentEffects.MeltAmountAt: post: VanillaChristmasExpanded.VanillaChristmasExpanded_SteadyEnvironmentEffects_MeltAmountAt_Patch.Postfix
StoreUtility.NoStorageBlockersIn: TRANS: AdaptiveStorage.HarmonyPatches.StoreUtilityPatches+FixMissingValidStackDestinationCheck.Transpiler
StoreUtility.TryFindBestBetterStoreCellForWorker: PRE: AdaptiveStorage.HarmonyPatches.StoreUtilityPatches+PreventStorageLookupFaster.Prefix
Storyteller.TryFire: PRE: VEF.Storyteller.VanillaExpandedFramework_Storyteller_TryFire_Patch.Prefix
StorytellerComp.IncidentChanceFinal: post: VEF.Storyteller.VanillaExpandedFramework_StorytellerComp_IncidentChanceFinal_Patch.Postfix, VFETribals.StorytellerComp_IncidentChanceFinal_Patch.Postfix, VanillaChristmasExpanded.StorytellerComp_IncidentChanceFinal_Patch.Postfix
StorytellerComp.UsableIncidentsInCategory: post: VFEInsectoids.StorytellerComp_UsableIncidentsInCategory_Patch.Postfix
StorytellerComp_RandomMain.ChooseRandomCategory: TRANS: VFEPirates.StorytellerComp_RandomMain_ChooseRandomCategory_Transpiler.Transpiler
StorytellerUtilityPopulation.CalculatePopulationIntent: post: VFEPirates.StorytellerUtilityPopulation_CalculatePopulationIntent_Patch.Postfix
StrippableUtility.CanBeStrippedByColony: post: Exosuit.StrippableUtility_CanBeStrippedByColony.Postfix
StunHandler.StunFor: PRE: Vehicles.Patch_HealthAndStats.StunVehicle
SurfaceLayer.SerializeMutators: TRANS: GeologicalLandforms.Patches.Patch_RimWorld_SurfaceLayer.SerializeMutators_Transpiler
SymbolResolver_AncientComplex_Defences.get_AncientVehicles: post: ReinforcedMechanoids.Harmony.AddDebris.Postfix
SymbolResolver_Settlement.AddHostilePawnGroup: PRE: VFEInsectoids.SymbolResolver_Settlement_AddHostilePawnGroup_Patch.Prefix
TaleReference.ExposeData: post: RealRuins.RealRuins+TaleReference_ExposeData_Patch.Postfix
TaleReference.GenerateText: PRE: RealRuins.RealRuins+TaleReference_GenerateText_Patch.Prefix
TaleUtility.Notify_PawnDied: post: VFEPirates.VFEPirates_TaleUtility_Notify_PawnDied_Patch.NotifyCrewmanDied
Tale_DoublePawn.Concerns: PRE: Vehicles.Patch_CaravanHandling.ConcernNullThing
Targeter.GetTargetingVerb: PRE: MVCF.PatchSets.PatchSet_MultiVerb.Prefix_GetTargetingVerb
Targeter.ProcessInputEvents: post: Vehicles.Patch_Rendering.ProcessTargeterInputEvents
Targeter.TargeterOnGUI: post: Vehicles.Patch_Rendering.DrawTargeters
Targeter.TargeterUpdate: post: Vehicles.Patch_Rendering.TargeterUpdate
TattooDef.GraphicFor: post: VEF.Genes.VanillaExpandedFramework_TattooDef_GraphicFor_Patch.Postfix
TendUtility.DoTend: PRE: AncientMarket_Libraray.Patch_Tend.prefix
TerrainGrid.DoTerrainChangedEffects: PRE: Vehicles.Patch_VehiclePathing.SetTerrainAndUpdateVehiclePathCosts
TerrainGrid.RemoveTopLayer: PRE: VEF.Maps.VanillaExpandedFramework_TerrainGrid_RemoveTopLayer.Prefix
TerrainGrid.SetTerrain: PRE: VEF.Maps.VanillaExpandedFramework_TerrainGrid_SetTerrain.Prefix post: VEF.Maps.VanillaExpandedFramework_TerrainGrid_SetTerrain.Postfix
TerrainPatchMaker.Init: PRE: [750]MapPreview.Patches.Patch_RimWorld_TerrainPatchMaker.Init_Prefix post: GeologicalLandforms.Patches.Patch_RimWorld_TerrainPatchMaker.Init
Thing.CanStackWith: post: CommonSense.CompIngredients_CanStackWith_CommonSensePatch.Postfix
Thing.DeSpawn: PRE: VanillaPsycastsExpanded.GenRadialCached.DeSpawn_Prefix TRANS: Vehicles.Patch_VehiclePathing.DeSpawnAndUpdateVehicleRegionsTranspiler
Thing.Destroy: PRE: Vehicles.Patch_Combat.ProjectileMapToWorld, VFEInsectoids.CompInsectSpawner+Thing_Destroy_Patch.Prefix
Thing.ExposeData: TRANS: SaveGameCompatibility.ExposeDataPatch.Transpiler
Thing.GetFloatMenuOptions: post: ChooseYourOutfit.Patch_Thing_GetFloatMenuOptions.Postfix
Thing.GetGizmos: post: Vehicles.Patch_Gizmos.ThingTransferToVehicleGizmo
Thing.GetInspectTabs: post: AdaptiveStorage.HarmonyPatches.AddITabToLegacyStorages.Postfix
Thing.Ingested: PRE: VEF.Genes.ThingIngestingPatches.Prefix post: VFEEmpire.HarmonyPatches.Patch_Thing_Ingested.Postfix
Thing.Kill: PRE: ReinforcedMechanoids.CompExplosions+Thing_Kill_Patch.Prefix post: ReinforcedMechanoids.CompExplosions+Thing_Kill_Patch.Postfix
Thing.SpawnSetup: post: VanillaPsycastsExpanded.GenRadialCached.SpawnSetup_Postfix TRANS: Vehicles.Patch_VehiclePathing.SpawnAndUpdateVehicleRegionsTranspiler
Thing.SplitOff: post: Cities.Thing_SplitOff.Postfix TRANS: CommonSense.Thing_SplitOff_CommonSensePatch.CleanIngList
Thing.TakeDamage: PRE: VEF.AnimalBehaviours.Patch_TakeDamage.Prefix, VFETribals.Thing_TakeDamage_Patch.Prefix post: VEF.Weapons.VanillaExpandedFramework_Thing_TakeDamage_Patch.Postfix, DamageMotes.DamageMotes_Patch.Postfix
Thing.get_AmbientTemperature: post: AdaptiveStorage.HarmonyPatches.AdjustThingTemperature.Postfix
Thing.get_DefaultGraphic: PRE: VEF.Graphics.VanillaExpandedFramework_Thing_DefaultGraphic_Patch.Prefix
Thing.get_FlammableNow: post: Fortified.Patch_Thing_FlammableNow.Postfix, Exosuit.Thing_FlammableNow.Postfix
Thing.set_Position: post: Vehicles.Patch_VehiclePathing.SetPositionAndUpdateVehicleRegions
Thing.set_Rotation: PRE: Vehicles.Patch_VehiclePathing.SetRotationAndUpdateVehicleRegionsClipping
ThingDef.ConfigErrors: post: AdaptiveStorage.HarmonyPatches.ImprovedConfigErrors.Postfix
ThingDef.SpecialDisplayStats: post: VEF.Apparels.VanillaExpandedFramework_ThingDef_SpecialDisplayStats_Patch.Postfix, VEF.Apparels.VanillaExpandedFramework_ThingDef_SpecialDisplayStats_Postfix_Patch+SetFaction.Postfix, VEF.AnimalBehaviours.ThingDef_Patch+VanillaExpandedFramework_ThingDef_SpecialDisplayStats_Nocturnal_Patch.Postfix, VEF.AnimalBehaviours.Patch_ThingDef+VanillaExpandedFramework_ThingDef_SpecialDisplayStats_Patch.Postfix, AdaptiveStorage.HarmonyPatches.ThingDefStatDrawEntries.Postfix, MVCF.PatchSets.PatchSet_InfoCard.ReplaceVerbStatDisplay
ThingDef.get_DescriptionDetailed: TRANS: VEF.Apparels.VanillaExpandedFramework_ThingDef_StatOffsetFromGear_Transpiler.Transpiler
ThingDef.get_HasThingIDNumber: post: VanillaPsycastsExpanded.HarmonyPatches.ThingDef_HasThingIDNumber_Patch.Postfix
ThingDef.get_IsRangedWeapon: post: VEF.Weapons.VanillaExpandedFramework_FloatMenuOptionProvider_Equip_GetSingleOptionFor_Patch.IsRangedWeapon
ThingDef.get_IsWeapon: post: VEF.Weapons.VanillaExpandedFramework_FloatMenuOptionProvider_Equip_GetSingleOptionFor_Patch.IsWeapon
ThingDefGenerator_Buildings.NewBlueprintDef_Thing: post: VEF.Buildings.CustomizableGraphicsPatches+InjectImpliedDefComps.Postfix
ThingDefGenerator_Buildings.NewFrameDef_Thing: post: VEF.Buildings.CustomizableGraphicsPatches+InjectImpliedDefComps.Postfix
ThingDefGenerator_Corpses.ImpliedCorpseDefs: post: VEF.Pawns.VanillaExpandedFramework_ThingDefGenerator_Corpses_ImpliedCorpseDefs_Patch.Postfix, MU.Patch_AddITabToCorpses.Postfix
ThingDefGenerator_Neurotrainer.ImpliedThingDefs: post: VanillaPsycastsExpanded.ThingDefGenerator_Neurotrainer_ImpliedThingDefs_Patch.Postfix
ThingFilter.ExposeData: PRE: DefNameLink.ThingFilterExposeDataStrip.Prefix post: MidsaverSaver.Patch_ExposeThingFilter.Postfix, AdaptiveStorage.HarmonyPatches.RemoveInvalidDefsOnStorageSettingsLoading.Postfix
ThingFilter.SetAllowAllWhoCanMake: PRE: CommonSense.TextChanges+ThingFilter_SetAllowAllWhoCanMake_CommonSensePatch.Prefix
ThingFilter.get_Summary: post: CommonSense.TextChanges+ThingFilter_Summary_CommonSensePatch.Postfix
ThingGrid.Deregister: PRE: Vehicles.Patch_VehiclePathing.MonitorThingGridDeregisterStart
ThingGrid.DeregisterInCell: TRANS: AdaptiveStorage.HarmonyPatches.DeregisteredAtThingGridEvent.Transpiler
ThingGrid.Register: PRE: Vehicles.Patch_VehiclePathing.MonitorThingGridRegisterStart
ThingGrid.RegisterInCell: TRANS: AdaptiveStorage.HarmonyPatches.RegisteredAtThingGridEvent.Transpiler
ThingListGroupHelper.Includes: TRANS: VFED.HarmonyPatches.MiscPatches.FixLudeonsStupidHardcoding
ThingMaker.MakeThing: post: CommonSense.ThingMaker_MakeThing_CommonSensePatch.Postfix, AlphaBooks.AlphaBooks_ThingMaker_MakeThing_Patch.HandleCraftModifications
ThingOverlays.ThingOverlaysOnGUI: TRANS: AdaptiveStorage.HarmonyPatches.CacheZoomAndMousePosition.Transpiler
ThingOwner.TryTransferToContainer: post: Exosuit.ThingOwner_TryTransferToContainer.TryTransferToContainer
ThingOwner`1.TryAdd: PRE: Cities.ThingOwner_TryAdd.Prefix post: CommonSense.ThingOwnerThing_TryAdd_CommonSensePatch.Postfix
ThingRequest.Accepts: post: Vehicles.Patch_JobSystem.AcceptsVehicleRefuelable
ThingSelectionUtility.MultiSelectableThingsInScreenRectDistinct: post: AdaptiveStorage.HarmonyPatches.PreventSelectionInRect.Postfix
ThingSelectionUtility.SelectableByMapClick: post: VEF.Apparels.VanillaExpandedFramework_ThingSelectionUtility_Patch.GhillieException
ThingSetMaker_Meteorite.Reset: post: VanillaPsycastsExpanded.ThingSetMaker_Meteorite_Reset.Postfix
ThingStuffPair.get_Commonality: post: VEF.Things.VanillaExpandedFramework_ThingStuffPair_Commonality_Patch.Postfix
ThingWithComps.ExposeData: post: VEF.Weapons.VanillaExpandedFramework_ThingWithComps_ExposeData_Patch.Postfix, CommonSense.ThingWithComps_ExposeData_CommonSensePatch.Postfix
ThingWithComps.PreApplyDamage: post: VEF.Hediffs.ShieldsSystem.PostPreApplyDamage
ThingWithComps.SpawnSetup: post: VEF.Weapons.VanillaExpandedFramework_ThingWithComps_SpawnSetup_Patch.Postfix
ThinkNode_Priority_GetJoy.GetPriority: TRANS: CommonSense.ThinkNode_Priority_GetJoy_GetPriority_CommonSensePatch.Transpiler
ThoughtUtility.NullifyingHediff: post: VanillaPsycastsExpanded.Nightstalker.Hediff_Darkvision.NullDarkness
ThoughtWorker.MoodMultiplier: post: LTS_Implants.ThoughtWorker_MoodMultiplier_Patch.ThoughtWorker_MoodMultiplier_Postfix
ThoughtWorker_Ascetic.CurrentStateInternal: PRE: VanillaPsycastsExpanded.ThoughtWorker_Ascetic_CurrentStateInternal_Patch.Prefix post: VanillaPsycastsExpanded.ThoughtWorker_Ascetic_CurrentStateInternal_Patch.Postfix
ThoughtWorker_Cold.CurrentStateInternal: post: VanillaPsycastsExpanded.ThoughtWorker_Cold_CurrentStateInternal.Postfix
ThoughtWorker_Expectations.CurrentStateInternal: post: VFETribals.VFETribals_ThoughtWorker_Expectations_CurrentStateInternal_Patch.Postfix
ThoughtWorker_Greedy.CurrentStateInternal: PRE: VanillaPsycastsExpanded.ThoughtWorker_Greedy_CurrentStateInternal_Patch.Prefix post: VanillaPsycastsExpanded.ThoughtWorker_Greedy_CurrentStateInternal_Patch.Postfix
ThoughtWorker_HospitalPatientRoomStats.CurrentStateInternal: PRE: VanillaPsycastsExpanded.ThoughtWorker_HospitalPatientRoomStats_CurrentStateInternal_Patch.Prefix post: VanillaPsycastsExpanded.ThoughtWorker_HospitalPatientRoomStats_CurrentStateInternal_Patch.Postfix
ThoughtWorker_HumanLeatherApparel.CurrentThoughtState: post: VEF.Genes.VanillaExpandedFramework_ThoughtWorker_HumanLeatherApparel_CurrentThoughtState.Postfix
ThoughtWorker_IsCarryingRangedWeapon.CurrentStateInternal: PRE: MVCF.PatchSets.PatchSet_Brawlers.CurrentStateInternal_Prefix
ThoughtWorker_NeedFood.CurrentStateInternal: post: VEF.Genes.VanillaExpandedFramework_CurrentSocialStateInternal_Patch.CurrentStateInternal_Postfix
ThoughtWorker_PsychicDrone.CurrentStateInternal: post: VanillaPsycastsExpanded.ThoughtWorker_PsychicDrone_CurrentStateInternal_Patch.Postfix
ThoughtWorker_RoomImpressiveness.CurrentStateInternal: PRE: VanillaPsycastsExpanded.ThoughtWorker_RoomImpressiveness_CurrentStateInternal_Patch.Prefix post: VanillaPsycastsExpanded.ThoughtWorker_RoomImpressiveness_CurrentStateInternal_Patch.Postfix
Thought_Memory.TryMergeWithExistingMemory: TRANS: VFEEmpire.HarmonyPatches.Patch_ThoughtStacking.Transpiler
Thought_Memory.get_DurationTicks: post: VFEMedieval.VFEMedieval_Thought_Memory_DurationTicks_Patch.ModifyDuration
TickManager.DoSingleTick: PRE: VEF.Maps.VanillaExpandedFramework_DoSingleTick_Patch.Prefix post: [800]MidsaverSaver.CheckWorldObjects.Postfix, VEF.Maps.VanillaExpandedFramework_DoSingleTick_Patch.Postfix
TickManager.TogglePaused: post: CameraPlus.TickManager_TogglePaused_Patch.Postfix
TickManager.get_CurTimeSpeed: post: Vehicles.Patch_Misc.ForcePauseFromVehicles
TickManager.get_Paused: post: Vehicles.Patch_Misc.PausedFromVehicles
Tile.AddMutator: PRE: GeologicalLandforms.Patches.Patch_RimWorld_Tile.AddMutator_Prefix post: GeologicalLandforms.Patches.Patch_RimWorld_Tile.AddMutator_Postfix
Tile.RemoveMutator: PRE: GeologicalLandforms.Patches.Patch_RimWorld_Tile.RemoveMutator_Prefix post: GeologicalLandforms.Patches.Patch_RimWorld_Tile.RemoveMutator_Postfix
Tile.get_AllowRoofedEdgeWalkIn: post: GeologicalLandforms.Patches.Patch_RimWorld_Tile.AllowRoofedEdgeWalkIn_Postfix
Tile.get_AnimalDensity: post: GeologicalLandforms.Patches.Patch_RimWorld_Tile.AnimalDensity_Postfix
Tile.get_Biomes: post: GeologicalLandforms.Patches.Patch_RimWorld_Tile.GetBiomes_Postfix
Tile.get_Mutators: post: GeologicalLandforms.Patches.Patch_RimWorld_Tile.GetMutators_Postfix
TileFinder.<>c__DisplayClass2_0.<RandomSettlementTileFor>b__1: PRE: VFEInsectoids.TileFinder_RandomSettlementTileFor_Patch.Prefix post: VEF.Factions.VanillaExpandedFramework_TileFinder_RandomSettlementTileFor_Patch.Postfix
TileFinder.IsValidTileForNewSettlement: TRANS: [200]GeologicalLandforms.Patches.Patch_RimWorld_TileFinder.IsValidTileForNewSettlement_Transpiler
TileFinder.RandomSettlementTileFor: PRE: VEF.Factions.VanillaExpandedFramework_TileFinder_RandomSettlementTileFor_Patch+VanillaExpandedFramework_TileFinder_RandomSettlementTileFor_Prefix_Patch.Prefix post: Vehicles.Patch_MapHandling.AdjustSettlement, VEF.Factions.VanillaExpandedFramework_TileFinder_RandomSettlementTileFor_Patch+VanillaExpandedFramework_TileFinder_RandomSettlementTileFor_Prefix_Patch.Postfix
TileMutatorWorker_Caves.GeneratePostElevationFertility: PRE: MapDesigner.Patches.CaveSettingsPatch.Prefix
TileMutatorWorker_Coast.get_CoastOffset: post: Vehicles.Patch_MapHandling.CoastSizeMultiplier
TileMutatorWorker_River.GenerateRiverLookupTexture: PRE: [700]MapPreview.Patches.Patch_RimWorld_TileMutatorWorker_River.GenerateRiverLookupTexture
TileMutatorWorker_River.GetMapEdgeNodes: PRE: MapDesigner.Patches.RiverDirectionPatch_EdgeNodes.Prefix
TileMutatorWorker_River.GetRiverCenter: post: MapDesigner.Patches.RiverCenterPatch.Postfix
TileMutatorWorker_River.GetRiverWidthAt: post: Vehicles.Patch_MapHandling.RiverNodeWidth
TileMutatorWorker_River.IsFlowingAToB: PRE: MapDesigner.Patches.RiverDirectionPatch_Flowing.Prefix
TilesPerDayCalculator.ApproxTilesPerDay: PRE: Vehicles.Patch_FormCaravanDialog.ApproxTilesForVehicles
TilesPerDayCalculator.ApproxTilesPerDay: PRE: Vehicles.Patch_FormCaravanDialog.ApproxTilesForVehicleTransferables
TimeAssignmentSelector.DrawTimeAssignmentSelectorGrid: post: Exosuit.TimeAssignmentSelector_DrawTimeAssignmentSelectorGrid.DrawTimeAssignmentSelectorGrid
TimeControls.DoTimeControlsGUI: PRE: CameraPlus.TimeControls_DoTimeControlsGUI_Patch.Prefix
TimedDetectionRaids.StartDetectionCountdown: PRE: VFEInsectoids.TimedDetectionRaids_StartDetectionCountdown_Patch.Prefix
Toil..ctor: post: PeteTimesSix.SimpleSidearms.Intercepts.Toil_ctor_Postfix._ctor
ToilMaker.MakeToil: PRE: PeteTimesSix.SimpleSidearms.Intercepts.ToilMaker_MakeToil_Patches.Prefix post: PeteTimesSix.SimpleSidearms.Intercepts.ToilMaker_MakeToil_Patches.Postfix
Toils_Combat.<>c__DisplayClass1_0.<GotoCastPosition>b__0: TRANS: VEF.Weapons.VanillaExpandedFramework_Toils_Combat_GotoCastPosition_Patch.Transpiler
Toils_Combat.<>c__DisplayClass6_0.<FollowAndMeleeAttack>b__0: PRE: VEF.Weapons.VanillaExpandedFramework_Toils_Combat_FollowAndMeleeAttack_Patch.Prefix TRANS: VEF.Weapons.VanillaExpandedFramework_Toils_Combat_FollowAndMeleeAttack_Patch.Transpiler
Toils_Combat.TrySetJobToUseAttackVerb: PRE: MVCF.PatchSets.PatchSet_Hunting.TrySetJobToUseAttackVerb
Toils_General.Open: post: AlphaBooks.AlphaBooks_Toils_General_Open_Patch.CheckForHermetic
Toils_Ingest.<>c__DisplayClass14_0.<FinalizeIngest>b__0: PRE: VanillaPsycastsExpanded.Toils_Ingest_FinalizeIngest_Patch.Prefix post: VanillaPsycastsExpanded.Toils_Ingest_FinalizeIngest_Patch.Postfix
Toils_Ingest.FinalizeIngest: PRE: LTS_Implants.Toils_Ingest_FinalizeIngest_Patch.FinalizeIngest_Prefix
Toils_LayDown.ApplyBedThoughts: PRE: VanillaPsycastsExpanded.Toils_LayDown_ApplyBedThoughts_Patch.Prefix post: VFEC.ClassicMod.TellBedAboutThoughts, VanillaPsycastsExpanded.Toils_LayDown_ApplyBedThoughts_Patch.Postfix
Tool.AdjustedCooldown: post: VEF.Pawns.VanillaExpandedFramework_Tool_AdjustedCooldown_Patch.Postfix
TooltipHandler.TipRegion: PRE: wasdedPawn.WASDHarmonyPatch.Prefix_TipRegion
Tornado.CellImmuneToDamage: post: VEF.Apparels.CellImmuneToDamage.Postfix
TradeDeal.InSellablePosition: PRE: Cities.TradeDeal_InSellablePosition.Prefix post: Vehicles.Patch_CaravanHandling.NegotiatorInVehicle, MU.Patch_InSellablePosition.Postfix
TradeDeal.TryExecute: PRE: VEF.Factions.TradeDeal_TryExecute_Patch.Prefix, VanillaPsycastsExpanded.TradeDeal_TryExecute_Patch.Prefix post: VEF.Factions.TradeDeal_TryExecute_Patch.Postfix, VanillaPsycastsExpanded.TradeDeal_TryExecute_Patch.Postfix
TradeDeal.get_CurrencyTradeable: post: VFEMedieval.TradeDeal_CurrencyTradeable_Patch.Postfix
TradeShip.GiveSoldThingToPlayer: PRE: VanillaTradingExpanded.GiveSoldThingToPlayer_Patch.Prefix
TradeShip.GiveSoldThingToTrader: PRE: VanillaTradingExpanded.GiveSoldThingToTrader_Patch.Prefix
TradeUtility.AllLaunchableThingsForTrade: PRE: Patch_AllLaunchableThingsForTrade.Prefix post: MU.Patch_AllLaunchableThingsForTrad.Postfix, FixesForSBZFridge.FridgeItemsTradeableAtCommsConsole.Postfix
Tradeable.GetPriceTooltip: post: VFEEmpire.HarmonyPatches.DestroyerPatches.AddToTooltip
Tradeable.InitPriceDataIfNeeded: PRE: VFEEmpire.HarmonyPatches.DestroyerPatches.CheckShouldModify post: VFEEmpire.HarmonyPatches.DestroyerPatches.ModifySellPrice
Tradeable.get_Interactive: post: Vehicles.Patch_CaravanHandling.AerialVehicleSlaveTradeRoomCheck
Tradeable.get_IsCurrency: post: VFEMedieval.Tradeable_IsCurrency_Patch.Postfix
TrainableUtility.TamenessCanDecay: PRE: VEF.AnimalBehaviours.VanillaExpandedFramework_TrainableUtility_TamenessCanDecay_ForThingDef_Patch.RemoveTamenessDecayCheck
TrainableUtility.TamenessCanDecay: PRE: VEF.AnimalBehaviours.VanillaExpandedFramework_TrainableUtility_TamenessCanDecay_Patch.RemoveTamenessDecayCheck
Trait.AllowsWorkType: post: VFEPirates.Trait_AllowsWorkType_Patch.Postfix
TraitSet.GainTrait: PRE: VEF.Apparels.VanillaExpandedFramework_TraitSet_GainTrait_Patch.Prefix
Transferable.CanAdjustBy: post: VEF.Factions.Transferable_CanAdjustBy_Patch.Postfix, VanillaPsycastsExpanded.Transferable_CanAdjustBy_Patch.Postfix
TransferableUIUtility.ContentSourceDescription: PRE: VEF.VanillaExpandedFramework_TransferableUIUtility_ContentSourceDescription_Patch.Prefix
TransferableUIUtility.DoCountAdjustInterfaceInternal: PRE: Vehicles.Patch_FormCaravanDialog.CanAdjustPawnTransferable, GestaltEngine.TransferableUIUtility_DoCountAdjustInterfaceInternal.Prefix TRANS: DragSelect.HarmonyPatch_TransferableUIUtility.AddDraggableButton
TransferableUIUtility.DoExtraIcons: post: ReinforcedMechanoids.Harmony.TransferableUIUtility_DoExtraIcons.Postfix
TransferableUIUtility.DrawCaptiveTradeInfo: PRE: Enlist.TransferableUIUtility_Patch.Prefix
TransferableUIUtility.DrawOverseerIcon: PRE: GestaltEngine.TransferableUIUtility_DrawOverseerIcon.Prefix
TransferableUtility.CanStack: post: Vehicles.Patch_CaravanFormation.CanStackVehicle
Transition.Execute: PRE: VEF.Storyteller.VanillaExpandedFramework_Transition_Execute_Patch.Prefix
TransporterUtility.AllSendableItems: post: Cities.TransporterUtility_AllSendableItems.Postfix
TravellingTransporters.Arrived: PRE: VFEPirates.TravelingPawn+TravelingTransportPods_Arrived.Prefix, EOTR.HarmonyPatches.Patch_TravellingTransporters_Arrived_Event.Prefix
TunnelHiveSpawner.Spawn: PRE: VFEInsectoids.TunnelHiveSpawner_Spawn_Patch.Prefix post: VFEInsectoids.TunnelHiveSpawner_Spawn_Patch.Postfix
TurretTop.DrawTurret: PRE: VEF.Weapons.VanillaExpandedFramework_TurretTop_DrawTurret_Patch.Prefix
TurretTop.get_CurRotation: PRE: VEF.Weapons.VanillaExpandedFramework_TurretTop_get_CurRotation_Patch.Prefix
UIRoot.UIRootOnGUI: post: HugsLib.Patches.UIRoot_OnGUI_Patch.OnGUIHook TRANS: MoreWidgets.Patch_DoTooltipGUI.Transpiler
UIRoot_Entry.DoMainMenu: post: CharacterEditor.CEditor.OnDoingMainMenu
UIRoot_Entry.Init: post: SmashTools.GameEvent.RaiseOnMainMenu, CameraPlus.Assets.LoadAssetBundle, [0]UpdateLogTool.Patches.UpdateOnStartup
UIRoot_Play.UIRootOnGUI: post: CameraPlus.UIRoot_Play_UIRootOnGUI_Patch.Postfix
VanillaExpandedFramework_TerrainGrid_SetTerrain.Postfix: PRE: MapPreview.Compatibility.ModCompat_VE_VEF.TerrainGrid_SetTerrain_Postfix
VehicleCaravan_PathFollower.TryEnterNextPathTile: post: VehicleFrameworkCompat.Patch_Vehicle_PathFollower_Event.Postfix
VehicleInfoCard.DrawStatsWorker: PRE: VanillaVehiclesExpanded.VanillaVehiclesExpanded_VehicleInfoCard_DrawStatsWorker_Patch.Prefix
VehicleInfoCard.StatsToDraw: post: VanillaVehiclesExpanded.VanillaVehiclesExpanded_VehicleInfoCard_StatsToDraw_Patch.Postfix
VehiclePathFollower.CostToPayThisTick: post: VanillaVehiclesExpanded.Vehicle_PathFollower_CostToPayThisTick_Patch.Postfix
VehiclePawn.DisembarkPawn: post: VanillaVehiclesExpanded.VehiclePawn_DisembarkPawn_Pawn.Postfix, VanillaVehiclesExpanded_Tier3.VehiclePawn_DisembarkPawn_Pawn.Postfix
VehiclePawn.TotalAllowedFor: post: VanillaVehiclesExpanded.VanillaVehiclesExpanded_VehiclePawn_TotalAllowedFor_Patch.Postfix
VehiclePawn.TryAddPawn: post: VanillaVehiclesExpanded.VehiclePawn_Notify_Boarded_Pawn.Postfix
VehiclePawn.get_PawnCollisionMultiplier: post: VanillaVehiclesExpanded.VanillaVehiclesExpanded_VehiclePawn_PawnCollisionMultiplier_Patch.Postfix
VehiclePawn.get_WorldSpeedMultiplier: post: VanillaVehiclesExpanded.VanillaVehiclesExpanded_VehiclePawn_WorldSpeedMultiplier_Patch.Postfix
VehicleTurret.FireTurret: PRE: VEF.Weapons.VanillaExpandedFramework_VehicleFramework_Turret_Patch.Prefix post: VEF.Weapons.VanillaExpandedFramework_VehicleFramework_Turret_Patch.Postfix
Verb.Available: post: VEF.Weapons.VanillaExpandedFramework_Verb_Available_Patch.Postfix, MVCF.PatchSets.PatchSet_VerbComps.Available_Postfix
Verb.CanHitCellFromCellIgnoringRange: PRE: VFEMedieval.Verb_CanHitCellFromCellIgnoringRange_Patch.Prefix
Verb.CanHitTarget: post: VEF.Hediffs.ShieldsSystem.CanHitTargetFrom_Postfix
Verb.ExposeData: post: MVCF.PatchSets.PatchSet_Base.PostExposeDataVerb
Verb.Notify_EquipmentLost: TRANS: PeteTimesSix.SimpleSidearms.Intercepts.Verb_Notify_EquipmentLost_Patches.Verb_Notify_EquipmentLost_Transpiler
Verb.OrderForceTarget: PRE: MVCF.PatchSets.PatchSet_MultiVerb.Prefix_OrderForceTarget
Verb.TryCastNextBurstShot: post: MuzzleFlash.Patch.HarmonyPatch_Verb.Postfix, MVCF.PatchSets.PatchSet_VerbComps.TryCastNextBurstShot_Postfix TRANS: MVCF.PatchSets.PatchSet_VerbComps.TryCastNextBurstShot_Transpiler, RunAndGun.Harmony.Verb_TryCastNextBurstShot.Transpiler
Verb.TryFindShootLineFromTo: PRE: VEF.Weapons.VanillaExpandedFramework_Verb_TryFindShootLineFromTo_Patch.Prefix
Verb.TryStartCastOn: PRE: RunAndGun.Harmony.Verb_TryStartCastOn.Prefix, [100]VEF.Weapons.VanillaExpandedFramework_Verb_TryStartCastOn_Lasers_Patch.TryStartCastOn_RapidFire_Prefix post: [401]VEF.Weapons.VanillaExpandedFramework_Verb_TryStartCastOn_Lasers_Patch.TryStartCastOn_RapidFire_Postfix
Verb.get_EquipmentSource: PRE: MVCF.PatchSets.PatchSet_MultiVerb.Prefix_EquipmentSource post: VanillaVehiclesExpanded.Verb_EquipmentSource_Patch.Postfix
VerbProperties.AdjustedAccuracy: post: RunAndGun.Harmony.VerbProperties_AdjustedAccuracy.Postfix TRANS: MVCF.PatchSets.PatchSet_Stats.AccuracyTranspiler
VerbProperties.AdjustedCooldown: post: VEF.AnimalBehaviours.VanillaExpandedFramework_VerbProperties_AdjustedCooldown_Patch.LastStand TRANS: MVCF.PatchSets.PatchSet_Stats.CooldownTranspiler1
VerbProperties.AdjustedCooldown: TRANS: MVCF.PatchSets.PatchSet_Stats.CooldownTranspiler2
VerbProperties.AdjustedMeleeDamageAmount: post: VEF.Pawns.VanillaExpandedFramework_AdjustedMeleeDamageAmount_Patch.Postfix, VFEMedieval.VerbProperties_AdjustedMeleeDamageAmount_Patch.Postfix, VanillaPsycastsExpanded.VerbProperties_AdjustedMeleeDamageAmount_Patch.Postfix, ReinforcedMechanoids.Harmony.VerbProperties_AdjustedMeleeDamageAmount.Postfix
VerbProperties.AdjustedRange: post: MU.Patch_AdjustedRange.Postfix
VerbProperties.GetForceMissFactorFor: PRE: MVCF.PatchSets.Trackers.PatchSet_Hediffs.GetForceMissFactorFor_Prefix
VerbProperties.get_Ranged: PRE: TOT_DLL_test.HarmonyPatches+VerbProps_Patch.Prefix
VerbTracker.CreateVerbTargetCommand: post: VEF.Graphics.VanillaExpandedFramework_VerbTracker_CreateVerbTargetCommand_Patch.Postfix
VerbTracker.InitVerb: post: MVCF.PatchSets.PatchSet_Base.PostInitVerb
Verb_CastAbility.CanHitTarget: PRE: Vehicles.Patch_HealthAndStats.VehiclesImmuneToPsycast
Verb_CastAbility.DrawHighlight: post: AlphaBooks.AlphaBooks_Verb_CastAbility_DrawHighlight_Patch.DrawExtraRing
Verb_CastAbilityArcSprayProjectile.Available: post: MVCF.PatchSets.PatchSet_VerbComps.Available_Postfix
Verb_CastAbility_Shoot.Available: post: MVCF.PatchSets.PatchSet_VerbComps.Available_Postfix
Verb_CastTargetEffect.TryCastShot: TRANS: MVCF.PatchSets.Trackers.PatchSet_Hediffs.FixTargetEffectVerb
Verb_InjectMedicine.Available: post: MVCF.PatchSets.PatchSet_VerbComps.Available_Postfix
Verb_LaunchProjectile.Available: post: MVCF.PatchSets.PatchSet_VerbComps.Available_Postfix
Verb_LaunchProjectile.TryCastShot: PRE: VEF.Weapons.VanillaExpandedFramework_Verb_LaunchProjectile_TryCastShot.Prefix TRANS: VFED.HarmonyPatches.MiscPatches.APAlwaysHits, VFED.Building_TurretGunBarrels+CastSourceReplacer.ReplaceCall
Verb_LaunchProjectile.get_Projectile: post: MVCF.PatchSets.PatchSet_VerbComps.Projectile_Postfix
Verb_LaunchProjectileSmart.Available: post: MVCF.PatchSets.PatchSet_VerbComps.Available_Postfix
Verb_LaunchProjectileSmart.TryCastShot: post: RB_SmartPistol.Patch.Patch_VerbLaunchProjectileSmart_TryCastShot.Postfix
Verb_LauncherProjectileSwitchFire.Available: post: MVCF.PatchSets.PatchSet_VerbComps.Available_Postfix
Verb_MeleeApplyHediff.ApplyMeleeDamageToTarget: post: AM.Patches.Patch_Verb_MeleeAttack_ApplyMeleeDamageToTarget.Postfix
Verb_MeleeAttack.CreateCombatLog: PRE: [800]AM.Patches.Patch_Verb_MeleeAttack_CreateCombatLog.Prefix
Verb_MeleeAttack.SoundMiss: post: DamageMotes.Verb_MeleeAttack_Patch.Postfix
Verb_MeleeAttack.TryCastShot: PRE: [800]AM.Patches.Patch_Verb_MeleeAttack_TryCastShot.Prefix post: PeteTimesSix.SimpleSidearms.Intercepts.Verb_MeleeAttack_TryCastShot_PostFix.TryCastShot
Verb_MeleeAttackDamage.ApplyMeleeDamageToTarget: post: AM.Patches.Patch_Verb_MeleeAttack_ApplyMeleeDamageToTarget.Postfix
Verb_MeleeAttackDamageBehemoth.Available: post: MVCF.PatchSets.PatchSet_VerbComps.Available_Postfix
Verb_MeleeSweep.ApplyMeleeDamageToTarget: post: AM.Patches.Patch_Verb_MeleeAttack_ApplyMeleeDamageToTarget.Postfix
Verb_MeleeSweep.ApplyMeleeDamageToTarget: post: AM.Patches.Patch_Verb_MeleeAttack_ApplyMeleeDamageToTarget.Postfix
Verb_SectorExplosion.Available: post: MVCF.PatchSets.PatchSet_VerbComps.Available_Postfix
Verb_ShieldDetonation.Available: post: MVCF.PatchSets.PatchSet_VerbComps.Available_Postfix
Verb_Shoot.TryCastShot: post: VanillaQuestsExpandedDeadlife.Verb_Shoot_TryCastShot_Patch.Postfix, Fortified.Patch_Verb_Shoot_Building_TurretCapacity.Postfix, Fortified.Patch_Verb_Shoot_CompCastPushHeat.Postfix, FortificationMedieval.Harmony_Verb_Shoot.Postfix
Verb_ShootBeam.ApplyDamage: PRE: MU.Patch_ApplyBeamDamage.Prefix TRANS: MVCF.PatchSets.Trackers.PatchSet_Hediffs.FixBeamVerb
Verb_ShootOneUse.SelfConsume: post: PeteTimesSix.SimpleSidearms.Intercepts.Verb_ShootOneUse_SelfConsume_Postfix.SelfConsume
Verb_SpewFire.Available: post: MVCF.PatchSets.PatchSet_VerbComps.Available_Postfix
Verb_Spray.Available: post: MVCF.PatchSets.PatchSet_VerbComps.Available_Postfix
Verb_TryCastNextBurstShot.SetStanceRunAndGun: TRANS: VEF.Apparels.VanillaExpandedFramework_RunAndGun_Harmony_Verb_TryCastNextBurstShot+manual_SetStanceRunAndGun.Transpiler, MVCF.PatchSets.PatchSet_RunAndGun.RunAndGunSetStance
VersionControl.DrawInfoInCorner: post: HarmonyMod.VersionControl_DrawInfoInCorner_Patch.Postfix
VersionUpdateDialogMaker.CreateVersionUpdateDialogIfNecessary: post: Notice.Patch_VersionUpdateDialogMaker.Postfix_CreateVersionUpdateDialogIfNecessary
WITab_Caravan_Health.get_Pawns: PRE: Vehicles.Patch_CaravanHandling.VehicleHealthTabPawns
WITab_Caravan_Social.get_Pawns: PRE: Vehicles.Patch_CaravanHandling.VehicleSocialTabPawns
WITab_Terrain.DrawScrollContents: TRANS: [200]GeologicalLandforms.Patches.Patch_RimWorld_WITab_Terrain.DrawScrollContents_Transpiler
WITab_Terrain.FillTab: PRE: [200]GeologicalLandforms.Patches.Patch_RimWorld_WITab_Terrain.FillTab_Prefix TRANS: [200]GeologicalLandforms.Patches.Patch_RimWorld_WITab_Terrain.FillTab_Transpiler
WITab_Terrain.ListGeometricDetails: post: GeologicalLandforms.Patches.Patch_RimWorld_WITab_Terrain.ListGeometricDetails_Postfix
WITab_Terrain.ListMiscDetails: post: VFEInsectoids.WITab_Terrain_ListMiscDetails_Patch.Postfix, GeologicalLandforms.Patches.Patch_RimWorld_WITab_Terrain.ListMiscDetails_Postfix
WalkPathFinder.<TryFindWalkPath>g__ValidCell|6_0: TRANS: [200]GeologicalLandforms.Patches.Patch_RimWorld_WalkPathFinder.TryFindWalkPath_Transpiler
WanderUtility.GetColonyWanderRoot: post: ReinforcedMechanoids.Harmony.WanderUtility_GetColonyWanderRoot.Postfix
WatchBuildingUtility.EverPossibleToWatchFrom: post: VFEMedieval.VFEMedieval_WatchBuildingUtility_EverPossibleToWatchFrom_Patch.Postfix
WaterBody.SetFishTypes: post: Bestiary.WaterBody_SetFishTypes.Postfix
WeatherBuildupUtility.AddSnowRadial: PRE: VanillaPsycastsExpanded.Conflagrator.FireTornado.FixSnowUtility
WeatherEvent_LightningStrike.FireEvent: PRE: GeologicalLandforms.Patches.Patch_RimWorld_WeatherEvent_LightningStrike.FireEvent
WeatherManager.get_CurWeatherPerceived: post: VEF.Weathers.VanillaExpandedFramework_WeatherManager_CurWeatherPerceived_Patch.Postfix
WeatherWorker..ctor: post: VEF.Weathers.VanillaExpandedFramework_WeatherWorker_Constructor_Patch.Postfix
Widgets.ButtonText: post: UseThisInstead.Widgets_ButtonText_Postfix.Postfix
Widgets.DefIcon: PRE: VFEEmpire.HarmonyPatches.Patch_RoyalTitleIcons.Widgets_DefIcon_Prefix, PipeSystem.Widgets_DefIcon_Patch.Prefix post: VFETribals.Widgets_DefIcon_Patch.Postfix
Widgets.HyperlinkWithIcon: TRANS: VFEEmpire.HarmonyPatches.Patch_RoyalTitleIcons.Widgets_HyperlinkWithIcon_Transpiler
Widgets.WidgetsOnGUI: post: CameraPlus.Widgets_WidgetsOnGUI_Patch.Postfix
WidgetsWork.DrawWorkBoxFor: TRANS: DragSelect.HarmonyPatch_WidgetsWork.AddDraggableButtonForCheckbox, DragSelect.HarmonyPatch_WidgetsWork.AddDraggableButtonForNumber
WildAnimalSpawner.CommonalityOfAnimalNow: post: VFEInsectoids.WildAnimalSpawner_CommonalityOfAnimalNow_Patch.Postfix
WildAnimalSpawner.SpawnRandomWildAnimalAt: TRANS: VFEInsectoids.WildAnimalSpawner_SpawnRandomWildAnimalAt_Patch.Transpiler
WildAnimalSpawner.get_AnimalEcosystemFull: post: QuestEditor_Library.Patch_WildAnimal.postfix
WildAnimalSpawner.get_DesiredAnimalDensity: post: VFEInsectoids.WildAnimalSpawner_DesiredAnimalDensity_Patch.Postfix
Window.Close: post: RealRuins.RealRuins+Window_Close_Patch.Postfix
Window.PostClose: post: Brrainz.CrossPromotion.Page_ModsConfig_PostClose_Postfix
Window.PreClose: PRE: NiceBillTab.Patch_Window_PreClose.Prefix
WindowStack.Add: post: SmashTools.HighPriorityInputs.WindowAddedToStack
WindowStack.HandleEventsHighPriority: post: SmashTools.HighPriorityInputs.HighPriorityOnGUI
WindowStack.TryRemove: post: SmashTools.HighPriorityInputs.WindowRemovedFromStack
WorkGiver_ClearSnowOrSand.ShouldSkip: PRE: CommonSense.WorkGiver_ClearSnow_Patch+WorkGiver_ClearSnow_ShouldSkip_CommonSensePatch.Prefix
WorkGiver_ConstructDeliverResourcesToBlueprints.JobOnThing: PRE: VEF.Pawns.Workgiver_Patches.Prefix
WorkGiver_ConstructDeliverResourcesToFrames.JobOnThing: PRE: VEF.Pawns.Workgiver_Patches.Prefix
WorkGiver_ConstructFinishFrames.JobOnThing: PRE: VEF.Pawns.Workgiver_Patches.Prefix post: SmarterConstruction.Patches.WorkGiver_ConstructFinishFrames_JobOnThing.Postfix
WorkGiver_DoBill.TryFindBestBillIngredients: post: CommonSense.WorkGiver_DoBill_TryStartNewDoBillJob_CommonSensePatch.Postfix
WorkGiver_DoBill.TryFindBestBillIngredientsInSet_AllowMix: PRE: VEF.Cooking.VanillaExpandedFramework_WorkGiver_DoBill_TryFindBestBillIngredientsInSet_AllowMix_Patch.Prefix TRANS: VEF.Cooking.VanillaExpandedFramework_WorkGiver_DoBill_TryFindBestBillIngredientsInSet_AllowMix_Patch.Transpiler, CommonSense.WorkGiver_DoBill_TryFindBestBillIngredientsInSet_AllowMix_CommonSensePatch.AddSort
WorkGiver_DoBill.TryFindBestIngredientsHelper: TRANS: CommonSense.WorkGiver_DoBill_TryFindBestIngredientsHelper_CommonSensePatch.Transpiler
WorkGiver_DoBill.TryFindBestIngredientsInSet_NoMixHelper: PRE: VEF.Cooking.VanillaExpandedFramework_WorkGiver_DoBill_TryFindBestIngredientsInSet_NoMixHelper_Patch.Prefix TRANS: VEF.Cooking.VanillaExpandedFramework_WorkGiver_DoBill_TryFindBestIngredientsInSet_NoMixHelper_Patch.Transpiler
WorkGiver_Haul.ShouldSkip: PRE: PickUpAndHaul.HarmonyPatches.SkipCorpses_Prefix
WorkGiver_HunterHunt.HasHuntingWeapon: PRE: MVCF.PatchSets.PatchSet_Hunting.HasHuntingWeapon post: TOT_DLL_test.Patch_HasHuntingWeapon.Postfix
WorkGiver_Open.HasJobOnThing: post: VFED.HarmonyPatches.MiscPatches.CheckBiosecurity
WorkGiver_RemoveBuilding.HasJobOnThing: post: VFEInsectoids.WorkGiver_RemoveBuilding_HasJobOnThing_Patch.Postfix
WorkGiver_Repair.HasJobOnThing: post: VanillaChristmasExpanded.VanillaChristmasExpanded_WorkGiver_Repair_HasJobOnThing_Patch.Postfix
WorkGiver_Scanner.GetPriority: post: SmarterConstruction.Patches.Patch_WorkGiver_Scanner_GetPriority.PriorityPostfix
WorkGiver_VisitSickPawn.JobOnThing: PRE: CommonSense.WorkGiver_VisitSickPawn_JobOnThing_CommonSensePatch.Prefix
WorkshopItems.Notify_Subscribed: post: Brrainz.CrossPromotion.WorkshopItems_Notify_Subscribed_Postfix
World.CoastAngleAt: post: MapDesigner.Patches.CoastDirPatch.Postfix
World.ConstructComponents: post: GeologicalLandforms.Patches.Patch_RimWorld_World.ConstructComponents
World.FinalizeInit: PRE: GeologicalLandforms.Patches.Patch_RimWorld_World.FinalizeInit post: PeteTimesSix.SimpleSidearms.Intercepts.Patch_World_FinalizeInit.Postfix, CameraPlus.World_FinalizeInit_Patch.Postfix
World.NaturalRockTypesIn: PRE: [0]GeologicalLandforms.Patches.Patch_RimWorld_World.NaturalRockTypesIn_Prefix post: [800]GeologicalLandforms.Patches.Patch_RimWorld_World.NaturalRockTypesIn_Postfix
World.get_PlayerWealthForStoryteller: post: VanillaTradingExpanded.Bank+World_PlayerWealthForStoryteller_Patch.Postfix
WorldComponent_GravshipController.InitiateLanding: PRE: NepLandOnAnything.LandOnAnythingPatches.WorldComponent_GravshipController_InitiateLanding_Patch
WorldComponent_GravshipController.InitiateTakeoff: PRE: SpaceTurbulence.Patch_Launch.prefix
WorldComponent_GravshipController.LandingEnded: PRE: NepLandOnAnything.LandingPrivatePatch.Prefix
WorldDrawLayer_Landmarks.DrawStandard: PRE: GeologicalLandforms.Patches.Patch_RimWorld_WorldDrawLayer_Landmarks.DrawStandard_Prefix
WorldFactionsUIUtility.<>c__DisplayClass8_0.<DoWindowContents>g__CanAddFaction|1: TRANS: VEF.Planet.VanillaExpandedFramework_WorldFactionsUIUtility_CanAddFaction_Patch.Transpiler
WorldFactionsUIUtility.DoRow: post: VEF.Factions.VanillaExpandedFramework_WorldFactionsUIUtility_DoRow_Patch.Postfix
WorldFactionsUIUtility.DoWindowContents: TRANS: VEF.Factions.VanillaExpandedFramework_WorldFactionsUIUtility_DoWindowContents_Patch.Transpiler
WorldGenStep_Mutators.AddMutatorsFromTile: TRANS: SmartOdyssey.SmartOdyssey_WorldGenStep_Mutators_AddMutatorsFromTile_Patch.Transpiler
WorldGenStep_Roads.<>c__DisplayClass12_0.<GenerateRoadEndpoints>b__0: post: VEF.Factions.VanillaExpandedFramework_GenerateRoadEndpoints_Patch.Postfix
WorldGenStep_Terrain.GenerateFresh: post: GeologicalLandforms.Patches.Patch_RimWorld_WorldGenStep_Terrain.GenerateFresh_Postfix
WorldGenStep_Terrain.SetupHillinessNoise: post: GeologicalLandforms.Patches.Patch_RimWorld_WorldGenStep_Terrain.SetupHillinessNoise_Postfix
WorldGizmoUtility.TryGetCaravanGizmo: TRANS: Vehicles.Patch_FormCaravanDialog.TryGetCaravanForVehicles
WorldInterface.CheckOpenOrCloseInspectPane: post: SmartOdyssey.SmartOdyssey_WorldInterface_CheckOpenOrCloseInspectPane_Patch.PopUpPanel
WorldInterface.WorldInterfaceUpdate: TRANS: [200]MapPreview.Patches.Patch_RimWorld_WorldInterface.WorldInterfaceUpdate_Transpiler
WorldLandmarks.AddLandmark: TRANS: SmartOdyssey.SmartOdyssey_WorldLandmarks_AddLandmark_Patch.Transpiler
WorldLandmarks.get_Item: post: GeologicalLandforms.Patches.Patch_RimWorld_WorldLandmarks.GetItem_Postfix
WorldObject.GetDescription: post: ReinforcedMechanoids.Harmony.WorldObject_GetDescription.Postfix
WorldObject.get_ExpandingIconColor: post: VFEInsectoids.WorldObject_ExpandingIconColor_Patch.Postfix
WorldObjectsHolder.Add: PRE: KCSG.Prefix_WorldObjectsHolder_Add.Prefix post: VFEInsectoids.WorldObjectsHolder_Add_Patch.Postfix, GeologicalLandforms.Patches.Patch_RimWorld_WorldObjectsHolder.Add_Postfix
WorldObjectsHolder.AddToCache: post: Vehicles.Patch_WorldHandling.AddVehicleObjectToCache
WorldObjectsHolder.Recache: PRE: Vehicles.Patch_WorldHandling.RecacheVehicleObjectCache
WorldObjectsHolder.Remove: post: VFEInsectoids.WorldObjectsHolder_Remove_Patch.Postfix, GeologicalLandforms.Patches.Patch_RimWorld_WorldObjectsHolder.Remove_Postfix
WorldObjectsHolder.RemoveFromCache: post: Vehicles.Patch_WorldHandling.RemoveVehicleObjectToCache
WorldPathGrid.CalculatedMovementDifficultyAt: PRE: [800]GeologicalLandforms.Patches.Patch_RimWorld_WorldPathGrid.CalculatedMovementDifficultyAt_Prefix TRANS: [200]GeologicalLandforms.Patches.Patch_RimWorld_WorldPathGrid.CalculatedMovementDifficultyAt_Transpiler
WorldPathGrid.HillinessMovementDifficultyOffset: post: [200]GeologicalLandforms.Patches.Patch_RimWorld_WorldPathGrid.HillinessMovementDifficultyOffset
WorldPawns.GetSituation: post: Vehicles.Patch_WorldHandling.SituationBoardedVehicle
WorldPawns.PassToWorld: PRE: VFEEmpire.HarmonyPatches.Patch_WorldPawns_PassToWorld.Prefix
WorldRoutePlanner.DoRoutePlannerButton: post: Vehicles.Patch_WorldPathing.VehicleRoutePlannerButton
WorldSelector.AutoOrderToTileNow: PRE: Vehicles.Patch_WorldPathing.AutoOrderVehicleCaravanPathing
WorldSelector.Select: PRE: SpaceTurbulence.Patch_Selectable.prefix
WorldTargeter.ProcessInputEvents: post: Vehicles.Patch_WorldHandling.WorldTargeterProcessInputEvents
WorldTargeter.TargeterOnGUI: post: Vehicles.Patch_WorldHandling.WorldTargeterOnGUI
WorldTargeter.TargeterUpdate: post: Vehicles.Patch_WorldHandling.WorldTargeterUpdate
XmlToObjectUtils.DoFieldSearch: PRE: SmashTools.Patching.Patch_XmlParsing.PreProcessAttributes post: SmashTools.Patching.Patch_XmlParsing.ReadCustomAttributes
Zone_Stockpile.GetInspectTabs: post: AdaptiveStorage.HarmonyPatches.AddITabToStockpileZones.Postfix
Harmony versions present: 2.4.1.0: net.pardeike.rimworld.lib.harmony, OskarPotocki.VEF, QF_Patch, MechanoidUpgradesPatch, Fortified, AOBA.Embergarden, co.uk.epicguru.meleeanimation, TOT.CMC.Weaponry, com.harmony.rimworld.chooseyouroutfit, AC_Patch, echoesoftherim, HackingExpansion, Mlie.UseThisInstead, com.rimworldprefabproject.patches, dawnsglow.fixesforsbzfridge, AOBA.DMS, RWM.BTD.Remix.GravshipBlueprints, com.arcjc007.gravshipexporter, echoesoftherim.vehicles, CWTL_ChooseWhereToLand; 2.4.0.0: ST_Patch, Azzy.Notice; 2.3.7.0: ReinforcedMechanoids.Mod, ExosuitMod, com.woolstrand.realruins, Andromeda.NiceBillTab, Rimworld.Alite.WanderingPreference, Arylice.Harmony.AutomaticStumpChopping; 2.3.6.0: SmashPhil.VehicleFramework, OskarPotocki.VFEMedieval, Dubwise.DubsMintMenus, Telardo.RomanceOnTheRim, com.yayo.yayoAni, net.pardeike.rimworld.mod.camera+, net.pardeike.rimworld.mods.rangefinder, OskarPotocki.VanillaPsycastsExpanded, UnlimitedHugs.HugsLib, VFEInsectoidsMod, rimworld.mod.charactereditor, legodude17.mvcf, VFEEmpire.Mod, mehni.rimworld.pickupandhaul.main, VFEPirates.Mod, adaptive.storage.framework, GestaltEngine.Mod, Telardo.DragSelect, ModSettingsFrameworkMod, vanillafactionsexpanded.settlers, com.VQETheGenerator, net.avilmask.rimworld.mod.CommonSense, VFETribalsMod, com.multidoctor.surgery, vanillaexpanded.factions.deserters, oskarpotocki.vfe.classical, ChickenPlucker.Enlist, com.VQEDeadlife, BattleQuests.HarmonyInit, com.VanillaChristmasExpanded, SmarterConstruction, AAT_Harmony, com.VQECryptoforge, Rimworld.Alite.BSA, vanillaexpanded.outposts, VanillaTradingExpandedEarly.Mod, Rimworld.Alite.Bestiary, AncientMall.Harmony, DeepAndDeeper, OskarPotocki.VanillaTradingExpanded, Poncho.AutomaticHydroponics, Spacemoth.YouDriveISleep, OskarPotocki.VanillaTexturesExpanded, AOBA.TheDeadManSwitch.AncientCorps, rabiosus.SmartPistol_MF, com.SmartOdyssey, nep.NepLOA, Rimworld.Alite.IllogicalPredators, net.avilmask.rimworld.mod.CommonSense.RPGInventory, BreadMo_AncientMining, BreadMoAncientFarm; 2.3.3.0: MapPreviewMod.Main, GeologicalLandforms.Main, Owlchemist.MidSaverSaver, MapPreview.Main, Cabbage.RimCities, com.alphabooks, bs.defnamelink, bs.postinheritanceoperation, bs.savegamecompatibilityoperation, roolo.RunAndGun.kotobike, JetPacks.Mod, VanillaVehiclesExpanded.Mod, VanillaApparelExpanded.Accessories, com.wasdedpawn.harmonypatches, XMB.AncientMall.MO, Vodka.MuzzleFlash, MapPreviewMod.Active, LunarFramework.Main, LunarFramework.Compat.HugsLib, AM_Patch, EdB.PrepareCarefully, HiringPawnsMod, VanillaVehiclesExpanded_Tier3.Mod, Rimworld.Alite.EmergingAnimals, FS_MeleeAnimationWhitelist, MapPreview.Compat.VEF, MapPreviewMod.Compat.GeologicalLandformsMod, GeologicalLandforms.Compat.MapDesigner, GeologicalLandformsMod.Main; 2.3.2.0: rimworld.cpbackpacks, brrainz-crosspromotion, Kikohi.PipeSystem, Kikohi.KCSG; 2.3.1.1: com.alphamechs, com.alphaanimals, FortificationMedieval, zylle.MapDesigner; 2.2.2.0: kathanon.FloatSubMenu, PeteTimesSix.SimpleSidearms, rimworld.LTS.implants, RH_PawnKindSkills, VanillaBooksExpandedMod, VanillaCookingExpanded, RimTraits.Mod, kittahkhan.grazeup, nephlite.orbitaltradecolumn, BreadMoFuckIdeoApprelAM; 2.1.1.0: com.github.bc.rimworld.mod.moodbar; 2.1.0.0: com.CaesarV6.DamageMotes.Patch; 2.0.0.8: rimworld.randomKiwi.FFM, rimworld.Nals.FacialAnimation
Platform information: (hidden, use publishing options to include)
Log file contents:
Mono path[0] = '[Rimworld_dir]/RimWorldWin64_Data/Managed'
Mono config path = '[Rimworld_dir]/MonoBleedingEdge/etc'
[PhysX] Initialized MultithreadedTaskDispatcher with 12 workers.
Initialize engine version: 2022.3.35f1 (011206c7a712)
[Subsystems] Discovering subsystems at path [Rimworld_dir]/RimWorldWin64_Data/UnitySubsystems
GfxDevice: [Renderer information redacted]
Begin MonoManager ReloadAssembly
- Loaded All Assemblies, in 0.504 seconds
- Finished resetting the current domain, in 0.004 seconds
D3D11 device created for Microsoft Media Foundation video decoding.
[PhysX] Initialized MultithreadedTaskDispatcher with 12 workers.
Command line arguments: -disable-compute-shaders
RimWorld 1.6.4566 rev607
--- Main thread ---
749.330ms StaticConstructorOnStartupUtility.CallAll()
Hotspot analysis
----------------------------------------
1x StaticConstructorOnStartupUtility.CallAll() -> 749.330 ms (total (w/children): 749.330 ms)
Mod Anomaly <packageId> contains word "Ludeon", which is reserved for official content.
Mod Biotech <packageId> contains word "Ludeon", which is reserved for official content.
Mod Ideology <packageId> contains word "Ludeon", which is reserved for official content.
Mod Odyssey <packageId> contains word "Ludeon", which is reserved for official content.
Mod Royalty <packageId> contains word "Ludeon", which is reserved for official content.
Mod [BTD] REMIX: Gravship Blueprints dependency (brrainz.harmony) needs to have <downloadUrl> and/or <steamWorkshopUrl> specified.
Rebuilding mods list
Adding official mods from content folder:
Adding Ludeon.RimWorld([Rimworld_dir]\Data\Core)
Adding mods from mods folder:
Adding Ludeon.RimWorld.Anomaly([Rimworld_dir]\Mods\Anomaly)
Adding Ludeon.RimWorld.Biotech([Rimworld_dir]\Mods\Biotech)
Adding Ludeon.RimWorld.Ideology([Rimworld_dir]\Mods\Ideology)
Adding Ludeon.RimWorld.Odyssey([Rimworld_dir]\Mods\Odyssey)
Adding Ludeon.RimWorld.Royalty([Rimworld_dir]\Mods\Royalty)
Adding mods from Steam:
Adding Arcjc007.GravshipCrashes(C:\Program Files (x86)\Steam\steamapps\workshop\content\294100\3578515873)
Adding Arcjc007.GravshipExporter(C:\Program Files (x86)\Steam\steamapps\workshop\content\294100\3576790938)
Adding btd.remix.gravshipblueprints(C:\Program Files (x86)\Steam\steamapps\workshop\content\294100\3575162262)
Adding altushka.BosCompendium(C:\Program Files (x86)\Steam\steamapps\workshop\content\294100\3571412768)
Adding Ushanka.HackingExpansion(C:\Program Files (x86)\Steam\steamapps\workshop\content\294100\3573344880)
Adding Ghastly.EchoesOfTheRim(C:\Program Files (x86)\Steam\steamapps\workshop\content\294100\3573196843)
Adding VanillaExpanded.VCookE(C:\Program Files (x86)\Steam\steamapps\workshop\content\294100\2134308519)
Adding ICC.TOV.BT(C:\Program Files (x86)\Steam\steamapps\workshop\content\294100\3545135569)
Adding Bean.TurretPack(C:\Program Files (x86)\Steam\steamapps\workshop\content\294100\3271187804)
Adding RH2.Faction.Rangers(C:\Program Files (x86)\Steam\steamapps\workshop\content\294100\2694372968)
Adding nep.landonanything(C:\Program Files (x86)\Steam\steamapps\workshop\content\294100\3545384484)
Adding XMB.AncientHydroponicFarmFacilities.MO(C:\Program Files (x86)\Steam\steamapps\workshop\content\294100\3075384838)
Adding veterano.mythicages.megafaunabestiary(C:\Program Files (x86)\Steam\steamapps\workshop\content\294100\3537788184)
Adding Poncho.AutomaticHydroponics(C:\Program Files (x86)\Steam\steamapps\workshop\content\294100\3528490718)
Adding Aoba.Exosuit.Framework(C:\Program Files (x86)\Steam\steamapps\workshop\content\294100\3352894993)
Adding Aoba.DeadManSwitch.MobileDragoon(C:\Program Files (x86)\Steam\steamapps\workshop\content\294100\3377130226)
Adding Mlie.ReinforcedMechanoid2(C:\Program Files (x86)\Steam\steamapps\workshop\content\294100\3541404610)
Adding HaiLuan.SpaceTurbulence(C:\Program Files (x86)\Steam\steamapps\workshop\content\294100\3540964009)
Adding trigger.universalblueprints(C:\Program Files (x86)\Steam\steamapps\workshop\content\294100\3540066516)
Adding kearril.ChooseWhereToLand(C:\Program Files (x86)\Steam\steamapps\workshop\content\294100\3537970831)
Adding Endy.Airtightgarage(C:\Program Files (x86)\Steam\steamapps\workshop\content\294100\3534740420)
Adding Taveron.IncreasedStack(C:\Program Files (x86)\Steam\steamapps\workshop\content\294100\798158924)
Adding Sandy.RPGStyleInventory.avilmask.Revamped(C:\Program Files (x86)\Steam\steamapps\workshop\content\294100\2478833213)
Adding FrozenSnowFox.BetterExplorationLoot(C:\Program Files (x86)\Steam\steamapps\workshop\content\294100\3526957922)
Adding Mehni.PickUpAndHaul(C:\Program Files (x86)\Steam\steamapps\workshop\content\294100\1279012058)
Adding tgbm.vve.secondary.weapons(C:\Program Files (x86)\Steam\steamapps\workshop\content\294100\3459650108)
Adding Woolstrand.RealRuins(C:\Program Files (x86)\Steam\steamapps\workshop\content\294100\1552146295)
Adding UnlimitedHugs.HugsLib(C:\Program Files (x86)\Steam\steamapps\workshop\content\294100\818773962)
Adding aRandomKiwi.RimSaves(C:\Program Files (x86)\Steam\steamapps\workshop\content\294100\1713367505)
Adding XMB.AncientMiningIndustry.MO(C:\Program Files (x86)\Steam\steamapps\workshop\content\294100\3141472661)
Adding zylle.MapDesigner(C:\Program Files (x86)\Steam\steamapps\workshop\content\294100\2111424996)
Adding zoarak.mechplat(C:\Program Files (x86)\Steam\steamapps\workshop\content\294100\3523146525)
Adding sarg.smartodyssey(C:\Program Files (x86)\Steam\steamapps\workshop\content\294100\3522762411)
Adding VanillaExpanded.VAEAccessories(C:\Program Files (x86)\Steam\steamapps\workshop\content\294100\2521176396)
Adding roolo.RunAndGun.kotobike(C:\Program Files (x86)\Steam\steamapps\workshop\content\294100\3523879860)
Adding lmgginspace.betterspanish.mods(C:\Program Files (x86)\Steam\steamapps\workshop\content\294100\2575968934)
Adding killerbot.GTekV2Arsenal(C:\Program Files (x86)\Steam\steamapps\workshop\content\294100\3285968063)
Adding GoGaTio.MechanoidUpgrades.Anomaly(C:\Program Files (x86)\Steam\steamapps\workshop\content\294100\3375627095)
Adding Joedox.CryptoCraftable.Fr(C:\Program Files (x86)\Steam\steamapps\workshop\content\294100\3466196477)
Adding Aoba.Fortress.Medieval(C:\Program Files (x86)\Steam\steamapps\workshop\content\294100\2501486827)
Adding AOBA.RimThunder.MobileInfantry(C:\Program Files (x86)\Steam\steamapps\workshop\content\294100\2955981244)
Adding Arylice.Rimworld.AutomaticStumpChopping(C:\Program Files (x86)\Steam\steamapps\workshop\content\294100\3357749890)
Adding sbz.NeatStorageFridge(C:\Program Files (x86)\Steam\steamapps\workshop\content\294100\3486264784)
Adding vin.warehouse.storage(C:\Program Files (x86)\Steam\steamapps\workshop\content\294100\3519963835)
Adding telardo.RomanceOnTheRim(C:\Program Files (x86)\Steam\steamapps\workshop\content\294100\2654432921)
Adding EdB.PrepareCarefully(C:\Program Files (x86)\Steam\steamapps\workshop\content\294100\735106432)
Adding OskarPotocki.VanillaVehiclesExpandedTier3(C:\Program Files (x86)\Steam\steamapps\workshop\content\294100\3047892432)
Adding OskarPotocki.VanillaVehiclesExpanded(C:\Program Files (x86)\Steam\steamapps\workshop\content\294100\3014906877)
Adding OskarPotocki.VanillaVehiclesExpandedUpgrades(C:\Program Files (x86)\Steam\steamapps\workshop\content\294100\3302208420)
Adding SmashPhil.VehicleFramework(C:\Program Files (x86)\Steam\steamapps\workshop\content\294100\3014915404)
Adding m00nl1ght.GeologicalLandforms(C:\Program Files (x86)\Steam\steamapps\workshop\content\294100\2773943594)
Adding Cabbage.RimCities(C:\Program Files (x86)\Steam\steamapps\workshop\content\294100\1775170117)
Adding FrozenSnowFox.FilthVanishesWithRainAndTime(C:\Program Files (x86)\Steam\steamapps\workshop\content\294100\1508341791)
Adding avilmask.CommonSense(C:\Program Files (x86)\Steam\steamapps\workshop\content\294100\1561769193)
Adding dhultgren.smarterconstruction(C:\Program Files (x86)\Steam\steamapps\workshop\content\294100\2202185773)
Adding brrainz.cameraplus(C:\Program Files (x86)\Steam\steamapps\workshop\content\294100\867467808)
Adding nephlite.orbitaltradecolumn(C:\Program Files (x86)\Steam\steamapps\workshop\content\294100\2013476665)
Adding VanillaExpanded.VanillaTradingExpanded(C:\Program Files (x86)\Steam\steamapps\workshop\content\294100\2785616901)
Adding Andromeda.NiceBillTab(C:\Program Files (x86)\Steam\steamapps\workshop\content\294100\3520130671)
Adding sarg.alphaanimals(C:\Program Files (x86)\Steam\steamapps\workshop\content\294100\1541721856)
Adding HaiLuan.AllsparkCrisis(C:\Program Files (x86)\Steam\steamapps\workshop\content\294100\3509858311)
Adding Shashlichnik.DeepAndDeeper(C:\Program Files (x86)\Steam\steamapps\workshop\content\294100\3509420021)
Adding FrozenSnowFox.MoreQuests(C:\Program Files (x86)\Steam\steamapps\workshop\content\294100\1975779192)
Adding IssacZhuang.DeadSpace.Equipment(C:\Program Files (x86)\Steam\steamapps\workshop\content\294100\3304641339)
Adding oels.chooseyouroutfit(C:\Program Files (x86)\Steam\steamapps\workshop\content\294100\3231731155)
Adding co.uk.epicguru.whatsthatmod(C:\Program Files (x86)\Steam\steamapps\workshop\content\294100\2258431182)
Adding VanillaExpanded.VTEXE(C:\Program Files (x86)\Steam\steamapps\workshop\content\294100\2016436324)
Adding NightOcean.Misc.TrainingOutpost(C:\Program Files (x86)\Steam\steamapps\workshop\content\294100\3393049311)
Adding VanillaExpanded.VWEQ(C:\Program Files (x86)\Steam\steamapps\workshop\content\294100\1906780517)
Adding SickBoyWi.Vault.OnePointOne(C:\Program Files (x86)\Steam\steamapps\workshop\content\294100\2000708343)
Adding VanillaExpanded.VWEMS(C:\Program Files (x86)\Steam\steamapps\workshop\content\294100\2419690698)
Adding VanillaExpanded.VWEFT(C:\Program Files (x86)\Steam\steamapps\workshop\content\294100\2454918139)
Adding VanillaExpanded.VWEC(C:\Program Files (x86)\Steam\steamapps\workshop\content\294100\2375692535)
Adding VanillaExpanded.BaseGeneration(C:\Program Files (x86)\Steam\steamapps\workshop\content\294100\3209927822)
Adding CAT.StellicArsenal(C:\Program Files (x86)\Steam\steamapps\workshop\content\294100\3386164757)
Adding BotchJob.PossessedWeapons(C:\Program Files (x86)\Steam\steamapps\workshop\content\294100\2982391372)
Adding phaneron.basic.storage(C:\Program Files (x86)\Steam\steamapps\workshop\content\294100\3201536200)
Adding IssacZhuang.MuzzleFlash(C:\Program Files (x86)\Steam\steamapps\workshop\content\294100\2917732219)
Adding plaxen.MalangBodies(C:\Program Files (x86)\Steam\steamapps\workshop\content\294100\2838181007)
Adding lts.I(C:\Program Files (x86)\Steam\steamapps\workshop\content\294100\3223443793)
Adding IH.Clean.Textures(C:\Program Files (x86)\Steam\steamapps\workshop\content\294100\2865361569)
Adding sarg.alphamechs(C:\Program Files (x86)\Steam\steamapps\workshop\content\294100\2973169158)
Adding killerbot.armagear(C:\Program Files (x86)\Steam\steamapps\workshop\content\294100\3396420005)
Adding MortStrudel.CorporationFaction(C:\Program Files (x86)\Steam\steamapps\workshop\content\294100\2974334010)
Adding VanillaExpanded.VAPPE(C:\Program Files (x86)\Steam\steamapps\workshop\content\294100\1814987817)
Adding VanillaExpanded.VARME(C:\Program Files (x86)\Steam\steamapps\workshop\content\294100\1814988282)
Adding rabiosus.smartpistol(C:\Program Files (x86)\Steam\steamapps\workshop\content\294100\3482045633)
Adding VanillaExpanded.VPsycastsE(C:\Program Files (x86)\Steam\steamapps\workshop\content\294100\2842502659)
Adding VanillaExpanded.VBooksE(C:\Program Files (x86)\Steam\steamapps\workshop\content\294100\2193152410)
Adding OskarPotocki.VFE.Insectoid2(C:\Program Files (x86)\Steam\steamapps\workshop\content\294100\3309003431)
Adding VanillaExpanded.VFEPower(C:\Program Files (x86)\Steam\steamapps\workshop\content\294100\2062943477)
Adding vanillaexpanded.outposts(C:\Program Files (x86)\Steam\steamapps\workshop\content\294100\2688941031)
Adding VanillaExpanded.VWENL(C:\Program Files (x86)\Steam\steamapps\workshop\content\294100\2454918354)
Adding VanillaExpanded.VWEL(C:\Program Files (x86)\Steam\steamapps\workshop\content\294100\1989352844)
Adding VanillaExpanded.VWEG(C:\Program Files (x86)\Steam\steamapps\workshop\content\294100\2194472657)
Adding VanillaExpanded.VWEHW(C:\Program Files (x86)\Steam\steamapps\workshop\content\294100\2329126791)
Adding VanillaExpanded.VWEBF(C:\Program Files (x86)\Steam\steamapps\workshop\content\294100\3287469135)
Adding VanillaExpanded.VWE(C:\Program Files (x86)\Steam\steamapps\workshop\content\294100\1814383360)
Adding Spacemoth.YouDriveISleep(C:\Program Files (x86)\Steam\steamapps\workshop\content\294100\3324430833)
Adding kittahkhan.grazeup(C:\Program Files (x86)\Steam\steamapps\workshop\content\294100\2302739121)
Adding com.yayo.yayoAni.continued(C:\Program Files (x86)\Steam\steamapps\workshop\content\294100\2877292196)
Adding HaiLuan.CustomQuestFramework(C:\Program Files (x86)\Steam\steamapps\workshop\content\294100\2978572782)
Adding DMS.MOREDozer(C:\Program Files (x86)\Steam\steamapps\workshop\content\294100\3445608008)
Adding G13.DeadManSwitch.SynRTex(C:\Program Files (x86)\Steam\steamapps\workshop\content\294100\3379706406)
Adding Aoba.DeadManSwitch.Synthetic(C:\Program Files (x86)\Steam\steamapps\workshop\content\294100\3374615241)
Adding brrainz.rangefinder(C:\Program Files (x86)\Steam\steamapps\workshop\content\294100\1332119637)
Adding Haplo.Miscellaneous.Training(C:\Program Files (x86)\Steam\steamapps\workshop\content\294100\717575199)
Adding Owlchemist.MidSaverSaver(C:\Program Files (x86)\Steam\steamapps\workshop\content\294100\3261311100)
Adding m00nl1ght.MapPreview(C:\Program Files (x86)\Steam\steamapps\workshop\content\294100\2800857642)
Adding telardo.DragSelect(C:\Program Files (x86)\Steam\steamapps\workshop\content\294100\2599942235)
Adding CaesarV6.DamageIndicators(C:\Program Files (x86)\Steam\steamapps\workshop\content\294100\2016331497)
Adding sarg.alphabooks(C:\Program Files (x86)\Steam\steamapps\workshop\content\294100\3403180654)
Adding Adaptive.PrimitiveStorage(C:\Program Files (x86)\Steam\steamapps\workshop\content\294100\3400037215)
Adding Van.Beasts(C:\Program Files (x86)\Steam\steamapps\workshop\content\294100\3472275628)
Adding Aoba.Fortress.Neolithic(C:\Program Files (x86)\Steam\steamapps\workshop\content\294100\2385960678)
Adding Aoba.Fortress.Industrial.Concrete(C:\Program Files (x86)\Steam\steamapps\workshop\content\294100\2888037450)
Adding Aoba.Fortress.Industrial.Citadel(C:\Program Files (x86)\Steam\steamapps\workshop\content\294100\2887532326)
Adding XMB.AncientUrbanrUins.MO(C:\Program Files (x86)\Steam\steamapps\workshop\content\294100\3316062206)
Adding addvans.WASDedPawn(C:\Program Files (x86)\Steam\steamapps\workshop\content\294100\3471835151)
Adding Aoba.DeadManSwitch.AncientCorps(C:\Program Files (x86)\Steam\steamapps\workshop\content\294100\3469398006)
Adding Aoba.DeadManSwitch.Core(C:\Program Files (x86)\Steam\steamapps\workshop\content\294100\3121742525)
Adding OskarPotocki.VanillaFactionsExpanded.SettlersModule(C:\Program Files (x86)\Steam\steamapps\workshop\content\294100\2052918119)
Adding OskarPotocki.VFE.Mechanoid(C:\Program Files (x86)\Steam\steamapps\workshop\content\294100\2329011599)
Adding VanillaExpanded.VFEA(C:\Program Files (x86)\Steam\steamapps\workshop\content\294100\2654846754)
Adding OskarPotocki.VFE.Pirates(C:\Program Files (x86)\Steam\steamapps\workshop\content\294100\2723801948)
Adding OskarPotocki.VFE.Classical(C:\Program Files (x86)\Steam\steamapps\workshop\content\294100\2787850474)
Adding Nals.FacialAnimation(C:\Program Files (x86)\Steam\steamapps\workshop\content\294100\1635901197)
Adding OskarPotocki.VFE.Empire(C:\Program Files (x86)\Steam\steamapps\workshop\content\294100\2938820380)
Adding OskarPotocki.VFE.Deserters(C:\Program Files (x86)\Steam\steamapps\workshop\content\294100\3025493377)
Adding OskarPotocki.VFE.Tribals(C:\Program Files (x86)\Steam\steamapps\workshop\content\294100\3079786283)
Adding VE.VanillaChristmasExpanded(C:\Program Files (x86)\Steam\steamapps\workshop\content\294100\3380695249)
Adding vanillaquestsexpanded.generator(C:\Program Files (x86)\Steam\steamapps\workshop\content\294100\3411401573)
Adding OskarPotocki.VFE.Medieval2(C:\Program Files (x86)\Steam\steamapps\workshop\content\294100\3444347874)
Adding vanillaquestsexpanded.cryptoforge(C:\Program Files (x86)\Steam\steamapps\workshop\content\294100\3461526070)
Adding vanillaquestsexpanded.deadlife(C:\Program Files (x86)\Steam\steamapps\workshop\content\294100\3497226454)
Adding OskarPotocki.VanillaFactionsExpanded.Core(C:\Program Files (x86)\Steam\steamapps\workshop\content\294100\2023507013)
Adding zal.jointbattles(C:\Program Files (x86)\Steam\steamapps\workshop\content\294100\3318794297)
Adding Aoba.CargoContainer(C:\Program Files (x86)\Steam\steamapps\workshop\content\294100\2725808118)
Adding Aoba.Fortress.Frontier(C:\Program Files (x86)\Steam\steamapps\workshop\content\294100\3093455596)
Adding Adaptive.Ideology.Storage(C:\Program Files (x86)\Steam\steamapps\workshop\content\294100\3301337278)
Adding GoGaTio.LostFactoryMechanoids(C:\Program Files (x86)\Steam\steamapps\workshop\content\294100\3386146460)
Adding automatic.bionicicons(C:\Program Files (x86)\Steam\steamapps\workshop\content\294100\1677616980)
Adding GoGaTio.MechanoidUpgrades(C:\Program Files (x86)\Steam\steamapps\workshop\content\294100\3365118555)
Adding BreadMo.Cinders(C:\Program Files (x86)\Steam\steamapps\workshop\content\294100\3421959154)
Adding XMB.AncientThreat.MO(C:\Program Files (x86)\Steam\steamapps\workshop\content\294100\3313313985)
Adding void.charactereditor(C:\Program Files (x86)\Steam\steamapps\workshop\content\294100\1874644848)
Adding Albion.SparklingWorlds.Full(C:\Program Files (x86)\Steam\steamapps\workshop\content\294100\1123043922)
Adding Aoba.Fortress.Industrial(C:\Program Files (x86)\Steam\steamapps\workshop\content\294100\2561619583)
Adding AOBA.Framework(C:\Program Files (x86)\Steam\steamapps\workshop\content\294100\3498575851)
Adding rimsenal.security(C:\Program Files (x86)\Steam\steamapps\workshop\content\294100\736139206)
Adding Albion.GoExplore(C:\Program Files (x86)\Steam\steamapps\workshop\content\294100\1814100216)
Adding adaptive.storage.framework(C:\Program Files (x86)\Steam\steamapps\workshop\content\294100\3033901359)
Adding Sierra.RT.VanillaTraitColors(C:\Program Files (x86)\Steam\steamapps\workshop\content\294100\2244594116)
Adding Sierra.RT.MedievalTalents(C:\Program Files (x86)\Steam\steamapps\workshop\content\294100\1916352291)
Adding Sierra.RT.GeneralTraits(C:\Program Files (x86)\Steam\steamapps\workshop\content\294100\2206957172)
Adding WexMan.Mines(C:\Program Files (x86)\Steam\steamapps\workshop\content\294100\1545681321)
Adding Pal5k.DeployableTurret(C:\Program Files (x86)\Steam\steamapps\workshop\content\294100\3121419631)
Adding rimsenal.core(C:\Program Files (x86)\Steam\steamapps\workshop\content\294100\725947920)
Adding rimsenal.EVP(C:\Program Files (x86)\Steam\steamapps\workshop\content\294100\849231601)
Adding Rimsenal.Spacer(C:\Program Files (x86)\Steam\steamapps\workshop\content\294100\3086137468)
Adding Andromeda.NiceHairs(C:\Program Files (x86)\Steam\steamapps\workshop\content\294100\3316363751)
Adding CrashM.ColorCodedMoodBar.11(C:\Program Files (x86)\Steam\steamapps\workshop\content\294100\2006605356)
Adding MasterPNJ.MultiDoctor(C:\Program Files (x86)\Steam\steamapps\workshop\content\294100\3356249192)
Adding TOT.CeleTech.MKIII(C:\Program Files (x86)\Steam\steamapps\workshop\content\294100\3446237098)
Adding Dubwise.DubsMintMenus(C:\Program Files (x86)\Steam\steamapps\workshop\content\294100\1446523594)
Adding co.uk.epicguru.meleeanimation(C:\Program Files (x86)\Steam\steamapps\workshop\content\294100\2944488802)
Adding PeteTimesSix.SimpleSidearms(C:\Program Files (x86)\Steam\steamapps\workshop\content\294100\927155256)
Adding Mlie.UseThisInstead(C:\Program Files (x86)\Steam\steamapps\workshop\content\294100\3396308787)
Adding sbz.NeatStorage(C:\Program Files (x86)\Steam\steamapps\workshop\content\294100\3416243474)
Adding brrainz.harmony(C:\Program Files (x86)\Steam\steamapps\workshop\content\294100\2009463077)
Deactivating not-installed mods:
Direct3D: detected that using refresh rate causes time drift. Will stop trusting refresh rate until the game window is moved.
Direct3D: detected that vsync is broken (it does not limit frame rate properly). Delta time will now be calculated using cpu-side time stampling until the game window is moved.
[HugsLib] version 12.0.0
Loaded What's That Mod.
RimSaves NX rev27
[RealRuins][System]: Loaded RealRuins_Mod (no HugsLib)
<color=#66ffb5>[MeleeAnim]</color> Hello, world!
Build date: 8/30/2025 10:22 AM
Loaded assemblies (10):
0BetterFloatMenu, Version=16.0.0.0, Culture=neutral, PublicKeyToken=null,
0ColourPicker, Version=1.0.0.0, Culture=neutral, PublicKeyToken=null,
AMRetextureSupport, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null,
Meta.Numerics, Version=3.1.0.0, Culture=neutral, PublicKeyToken=67d25c65a6631347,
ModRequestAPI, Version=1.0.0.0, Culture=neutral, PublicKeyToken=null,
ModRequestAPI.Models, Version=1.0.0.0, Culture=neutral, PublicKeyToken=null,
Unity.Newtonsoft.Json, Version=7.0.0.0, Culture=neutral, PublicKeyToken=null,
zAnimationMod, Version=1.0.0.0, Culture=neutral, PublicKeyToken=null,
AM.FacialAnimationPatch, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null,
AM.VehiclesPatch, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null
<color=#66ffb5>[MeleeAnim]</color> Scanning 174 mods for animation data...
<color=#66ffb5>[MeleeAnim]</color> Found 1 mod folders with animation data, total 69 loadable files.
<color=#66ffb5>[MeleeAnim]</color> [<color=#63e0ff>Facial Animation Patch</color>] Successfully loaded Facial Animation patch.
<color=#66ffb5>[MeleeAnim]</color> <color=#ffa8fc>[Vehicle Framework Patch]</color> Loaded vehicle framework patch!
DubsMintMenus v1.3.1086
Direct3D: detected that using refresh rate causes time drift. Will stop trusting refresh rate until the game window is moved.
Direct3D: detected that vsync is broken (it does not limit frame rate properly). Delta time will now be calculated using cpu-side time stampling until the game window is moved.
[UseThisInstead]: Found 0 replacements
Direct3D: detected that using refresh rate causes time drift. Will stop trusting refresh rate until the game window is moved.
Direct3D: detected that vsync is broken (it does not limit frame rate properly). Delta time will now be calculated using cpu-side time stampling until the game window is moved.
Direct3D: detected that using refresh rate causes time drift. Will stop trusting refresh rate until the game window is moved.
Direct3D: detected that vsync is broken (it does not limit frame rate properly). Delta time will now be calculated using cpu-side time stampling until the game window is moved.
"WalkerGear.Building_EjectorBay" => Exosuit.Building_EjectorBay,
"WalkerGear.JobDriver_GetInEjector" => Exosuit.JobDriver_GetInEjector,
"WalkerGear.WalkerGear_Core" => Exosuit.Exosuit_Core,
"WalkerGear.PawnRenderNodeWorker_WeaponOnGantry" => Exosuit.PawnRenderNodeWorker_WeaponOnGantry,
"WalkerGear.CompProperties_BuildingExtraRenderer" => Exosuit.CompProperties_BuildingExtraRenderer,
"WalkerGear.CompApparelForcedWeapon" => Exosuit.CompApparelForcedWeapon,
"WalkerGear.CompProperties_WalkerComponent" => Exosuit.CompProperties_ExosuitModule,
"WalkerGear.CompProperties_ForceUseWeapon" => Exosuit.CompProperties_ForceUseWeapon,
"WalkerGear.CompProperties_LaunchExhaust" => Exosuit.CompProperties_LaunchExhaust,
"WalkerGear.CompProperties_ProjectileFleckEmitter" => Exosuit.CompProperties_ProjectileFleckEmitter,
"WalkerGear.CompProperties_MeleeSweep" => Exosuit.CompProperties_MeleeSweep,
"WalkerGear.Projectile_Parabola" => Exosuit.Projectile_Parabola,
"WalkerGear.ModExtForceApparelGen" => Exosuit.ModExtForceApparelGen,
"WalkerGear.ModExtension_NoIdeoApparel" => Exosuit.ModExtension_NoIdeoApparel,
"WalkerGear.ModExtWalkerCore" => Exosuit.ExosuitExt,
"WalkerGear.ApparelRenderOffsets" => Exosuit.ApparelRenderOffsets,
"WG_WalkerGearLayer_Core" => ExosuitLayer_Core,
"WG_WalkerGearLayer_Utility" => ExosuitLayer_Utility,
"WG_WalkerGearLayer" => ExosuitLayer_Attach
Key named Nerf is not present in settings.
[SafePatcher]The xPath: "Defs/ThingDef[defName="Gun_SmartRifle"]" not found
[SafePatcher]The xPath: "Defs/ThingDef[defName="Gun_SmartPistol"]" not found
[SafePatcher]The xPath: "Defs/ThingDef[defName="Gun_SMG"]" not found
[SafePatcher]The xPath: "Defs/ThingDef[defName="SmartMG"]" not found
[SafePatcher]The xPath: "Defs/ThingDef[defName="Gun_SmartSniperRifle"]" not found
[SafePatcher]The xPath: "Defs/ThingDef[defName="Gun_NestMMG"]" not found
[SafePatcher]The xPath: "Defs/ThingDef[defName="Gun_NestMissile"]" not found
Parsed 0.5 as int.
Parsed 0.5 as int.
Parsed 0.5 as int.
Parsed 0.5 as int.
Parsed 0.5 as int.
Parsed 0.5 as int.
Parsed 0.5 as int.
Parsed 0.5 as int.
Parsed 0.5 as int.
Parsed 0.5 as int.
Parsed 0.5 as int.
Parsed 0.5 as int.
Parsed 0.5 as int.
Parsed 0.5 as int.
Tried to use an uninitialized DefOf of type ThingDefOf. DefOfs are initialized right after all defs all loaded. Uninitialized DefOfs will return only nulls. (hint: don't use DefOfs as default field values in Defs, try to resolve them in ResolveReferences() instead)
Tried to use an uninitialized DefOf of type DMS_DefOf. DefOfs are initialized right after all defs all loaded. Uninitialized DefOfs will return only nulls. (hint: don't use DefOfs as default field values in Defs, try to resolve them in ResolveReferences() instead)
Parsed 0.1 as int.
Direct3D: detected that using refresh rate causes time drift. Will stop trusting refresh rate until the game window is moved.
Direct3D: detected that vsync is broken (it does not limit frame rate properly). Delta time will now be calculated using cpu-side time stampling until the game window is moved.
Parsed 3.5 as int.
Parsed 3.5 as int.
Tried to use an uninitialized DefOf of type DamageDefOf. DefOfs are initialized right after all defs all loaded. Uninitialized DefOfs will return only nulls. (hint: don't use DefOfs as default field values in Defs, try to resolve them in ResolveReferences() instead)
Tried to use an uninitialized DefOf of type ShaderTypeDefOf. DefOfs are initialized right after all defs all loaded. Uninitialized DefOfs will return only nulls. (hint: don't use DefOfs as default field values in Defs, try to resolve them in ResolveReferences() instead)
Parsed 0.2 as int.
Parsed 0.3 as int.
Parsed 0.3 as int.
Could not resolve cross-reference: No Verse.SoundDef named VFE_Shot_InfernoSpewer found to give to Verse.VerbProperties VerbProperties(flame thrower) (using undefined sound instead)
Could not resolve cross-reference: No Verse.SoundDef named Reload_Standard found to give to MVCF.Reloading.Comps.VerbCompProperties_Reloadable MVCF.Reloading.Comps.VerbCompProperties_Reloadable (using undefined sound instead)
Could not resolve cross-reference: No Verse.SoundDef named Reload_Standard found to give to MVCF.Reloading.Comps.VerbCompProperties_Reloadable MVCF.Reloading.Comps.VerbCompProperties_Reloadable (using undefined sound instead)
Possible typo: ThingDef. Using def type name not preceded by "Of"
Direct3D: detected that using refresh rate causes time drift. Will stop trusting refresh rate until the game window is moved.
Direct3D: detected that vsync is broken (it does not limit frame rate properly). Delta time will now be calculated using cpu-side time stampling until the game window is moved.
[Hacking Expansion] No way to determine hack cost for Burnout micro-turret. Defaulting to 100 hack cost.
[Hacking Expansion] No way to determine hack cost for Burnout micro-turret. Defaulting to 100 hack cost.
[Hacking Expansion] Turrets patching report:
- Mortero: mannable
- Torreta de espuma: interactable
- Lanzacohetes múltiple: interactable
- Torreta defensora antigua: already hackable
- Torreta con ametralladora Gatling: mannable
- Lanzadera blindada: no power and not stunnable by emp
- Striker turret: no power and not stunnable by emp
- Nave estrellada: no power and not stunnable by emp
- Nave estrellada: no power and not stunnable by emp
- Nave estrellada: no power and not stunnable by emp
- Nave estrellada: no power and not stunnable by emp
- Cañón de campo: mannable
- Cañón: mannable
- Arbalesta de pared: mannable
- Arcabuz de pared: mannable
- Torreta escorpión: mannable
- Escupebilis: no power and not stunnable by emp
- Gusano-aguja: no power and not stunnable by emp
- Thornspitter: no power and not stunnable by emp
- Torreta de combate: no power and not stunnable by emp
- Sentry turret: no power and not stunnable by emp
- Vasilek: mannable
- Walker rocketswarm launcher: interactable
- HMG nest: mannable
- Grenade nest: mannable
- Recoilless rifle nest: mannable
- Deployable machine gun: mannable
- Deployable AMR: mannable
- Deployable light mortar: mannable
- Decoy dummy: no power and not stunnable by emp
- Smart mine: no power and not stunnable by emp
- Cannon: mannable
- Shard lance turret: no power and not stunnable by emp
- Shard swarmer turret: no power and not stunnable by emp
- Ancient immolator turret: no power and not stunnable by emp
- Ancient auto-mortar cannon: no power and not stunnable by emp
- Ancient charge railgun: no power and not stunnable by emp
- Rock box: interactable
- Swivel gun: mannable
- Infantry mortar: mannable
- Hexagonal Mortar Launcher: mannable
- Howitzer: mannable
- Field cannon: mannable
- Anti Air Gun: mannable
- Quad Anti Air Gun: mannable
- Anti Tank Gun: mannable
- Quad Machine gun: mannable
- Autocannon: mannable
- Recoilless gun: mannable
- General-purpose machine gun: mannable
- Heavy machine gun: mannable
- Infantry heavy machine gun: mannable
- Multi-railed rocket Launcher: mannable
- Twin Heavy flak gun: mannable
- Machinegun turret: no power and not stunnable by emp
- Autocannon turret: no power and not stunnable by emp
- Burnout micro-turret: no power and not stunnable by emp
- Black defiler: no power and not stunnable by emp
- Foam belcher: no power and not stunnable by emp
- Missile launcher: mannable
Turrets not valid for patching total: 60
Direct3D: detected that using refresh rate causes time drift. Will stop trusting refresh rate until the game window is moved.
Direct3D: detected that vsync is broken (it does not limit frame rate properly). Delta time will now be calculated using cpu-side time stampling until the game window is moved.
Recipes:
Make_Wort
ExciseCarcinoma
CureScaria
Sterilize
ButcherCorpseFlesh
ButcherCorpseMechanoid
SmashCorpseMechanoid
CremateCorpse
BurnApparel
BurnWeapon
BurnDrugs
Make_Kibble
Make_Pemmican
Make_PemmicanBulk
CookMealSimple
CookMealSimpleBulk
CookMealFine
CookMealFine_Veg
CookMealFine_Meat
CookMealFineBulk
CookMealFineBulk_Meat
CookMealFineBulk_Veg
CookMealLavish
CookMealLavish_Meat
CookMealLavish_Veg
CookMealLavishBulk
CookMealLavishBulk_Veg
CookMealLavishBulk_Meat
CookMealSurvival
CookMealSurvivalBulk
Make_StoneBlocksAny
ExtractMetalFromSlag
SmeltWeapon
SmeltApparel
DestroyWeapon
DestroyApparel
SmeltOrDestroyThing
Make_ChemfuelFromWood
Make_ChemfuelFromOrganics
Make_ComponentIndustrial
Make_ComponentSpacer
Make_Patchleather
Anesthetize
Euthanize
RemoveBodyPart
AdministerMechSerumHealer
Make_StoneBlocksSandstone
Make_StoneBlocksGranite
Make_StoneBlocksLimestone
Make_StoneBlocksSlate
Make_StoneBlocksMarble
InstallArchotechEye
InstallArchotechArm
InstallArchotechLeg
InstallBionicEye
InstallBionicArm
InstallBionicLeg
InstallBionicSpine
InstallBionicHeart
InstallBionicStomach
InstallDeathAcidifier
InstallBionicEar
InstallBionicTongue
InstallBionicJaw
InstallPegLeg
InstallWoodenHand
InstallWoodenFoot
InstallDenture
InstallNaturalHeart
InstallNaturalLung
InstallNaturalKidney
InstallNaturalLiver
InstallSimpleProstheticLeg
InstallSimpleProstheticArm
InstallSimpleProstheticHeart
InstallCochlearImplant
InstallPowerClaw
InstallJoywire
InstallPainstopper
RemovePainstopper
InstallPsychicSensitizer
RemovePsychicSensitizer
InstallPsychicHarmonizer
RemovePsychicHarmonizer
InstallPsychicReader
RemovePsychicReader
InstallNeurocalculator
RemoveNeurocalculator
InstallLearningAssistant
RemoveLearningAssistant
InstallGastroAnalyzer
RemoveGastroAnalyzer
InstallImmunoenhancer
RemoveImmunoenhancer
InstallCoagulator
RemoveCoagulator
InstallHealingEnhancer
RemoveHealingEnhancer
InstallToughskinGland
RemoveToughskinGland
InstallArmorskinGland
RemoveArmorskinGland
InstallStoneskinGland
RemoveStoneskinGland
InstallAestheticShaper
RemoveAestheticShaper
InstallAestheticNose
RemoveAestheticNose
InstallLoveEnhancer
RemoveLoveEnhancer
InstallDetoxifierStomach
InstallReprocessorStomach
InstallNuclearStomach
InstallCircadianAssistant
RemoveCircadianAssistant
InstallCircadianHalfCycler
RemoveCircadianHalfCycler
InstallMindscrew
InstallDrillArm
InstallFieldHand
InstallHandTalon
RemoveHandTalon
InstallElbowBlade
RemoveElbowBlade
InstallKneeSpike
RemoveKneeSpike
InstallVenomFangs
RemoveVenomFangs
InstallVenomTalon
RemoveVenomTalon
CureBloodRot
CureAbasia
InstallDetoxifierLung
InstallDetoxifierKidney
Make_BabyFood
Make_BabyFoodBulk
Tunneler
CentipedeGunner
CentipedeBurner
Diabolus
Militor
Lifter
Constructoid
Fabricor
Agrihand
Cleansweeper
Paramedic
Scyther
Pikeman
Lancer
CentipedeBlaster
Legionary
Tesseron
Scorcher
Centurion
Warqueen
ResurrectLightMech
ResurrectMediumMech
ResurrectHeavyMech
ResurrectUltraheavyMech
ExtractHemogenPack
ImplantXenogerm
TerminatePregnancy
ExtractOvum
ImplantEmbryo
TubalLigation
Vasectomy
ReverseVasectomy
ImplantIUD
RemoveIUD
BloodTransfusion
InstallGhoulPlating
InstallGhoulBarbs
InstallAdrenalHeart
InstallCorrosiveHeart
InstallMetalbloodHeart
InstallRevenantVertebrae
ExtractBioferrite
BlissLobotomy
GhoulInfusion
SurgicalInspection
InstallBloodWarmer
InstallPilotAssistant
RemovePilotAssistant
InstallVacskinGland
RemoveVacskinGland
Cyclops
Make_BeamGraser
RemovePorcupineQuill
Make_StoneBlocksVacstone
DisassembleMRS-R
ResetMultiLauncher
DisassembleMSS
DisassembleMRS-H
DisassembleMBPS
DisassembleMBPSH
Salvage_LaserWeapon
VQE_DisassembleGenetronComponent
VPE_Make_EltexRobe
VPE_Make_EltexMask
VPE_Make_EltexCape
VPE_Make_EltexVest
VPE_Make_EltexShirt
VPE_Make_EltexStaff
VPE_Make_EltexHelmet
VPE_Make_EltexSkullcap
VFEP_RemoveWarcasket
VFEM2_Make_Sweetroll
VFEM2_Make_Must
VFEM2_MakeHerbalMedicine
VFEM2_Make_ChemfuelFromWood
VFEM2_Make_ChemfuelFromOrganics
VFEM2_Make_Hardweave
VFEM2_Make_Hayweave
VFEC_Make_Bronze
VFEI2_AdministerSornePherocore
VFEI2_AdministerNuchadusPherocore
VFEI2_AdministerChelisPherocore
VFEI2_AdministerKemianPherocore
VFEI2_AdministerXanidesPherocore
VCE_CookBakeSimple
VCE_CookBakeSimpleBulk
VCE_CookBakeFine
VCE_CookBakeFineBulk
VCE_CookBakeLavish
VCE_CookBakeLavishBulk
VCE_CookBakeGourmet
VCE_CanMeats
VCE_CanProduce
VCE_CanFruit
VCE_CanEggs
VCE_ChopCondiments
VCE_MakeSalt
VCE_MakeSaltfromBlocks
VCE_AgaveNectar
VCE_InsectJellyPreserves
VCE_Mayo
VCE_SmokeleafButter
VCE_ChocolateSyrup
VCE_CookDessertSimple
VCE_CookDessertSimpleBulk
VCE_CookDessertFine
VCE_CookDessertFineBulk
VCE_CookDessertLavish
VCE_CookDessertLavishBulk
VCE_CookDessertGourmet
VCE_DeepFryMeats
VCE_DeepFryVegetables
VCE_CookGrillSimple
VCE_CookGrillSimpleBulk
VCE_CookGrillFine
VCE_CookGrillFineBulk
VCE_CookGrillLavish
VCE_CookGrillLavishhBulk
VCE_CookGrillGourmet
VCE_CookMealGourmet
VCE_CookSoupSimple
VCE_CookSoupFine
VCE_CookSoupLavish
VCE_CookSoupGourmet
VCE_MakeEggnog
VCE_MakeHotCocoa
VCE_MakeMilkAndCookies
VCE_MakeToy_Cloth
VCE_MakeToy_Metal
VCE_MakeToy_Wooden
VBE_RecipeShooting
VBE_RecipeMelee
VBE_RecipeConstruction
VBE_RecipeMining
VBE_RecipeCooking
VBE_RecipeGrowing
VBE_RecipeAnimals
VBE_RecipeCrafting
VBE_RecipeArt
VBE_RecipeMedical
VBE_RecipeSocial
VBE_RecipeIntellectual
VAEA_Make_Quiver
USH_SalvageBrokenExecData
DMS_Make_Mammoth
DMS_Make_Ape
DMS_Make_BattleFrame
DMS_Make_FieldCommand
DMS_Make_EscortLifter
DMS_Make_ShaftWorker
DMS_Make_Ronin
DMS_Make_Gladiator
DMS_Make_Siegebreaker
DMS_Make_Protector
DMS_Make_Phalanx
DMS_Make_Arquebusier
DMS_Make_Pioneer
DMS_Make_Sniper
DMS_Make_Jaeger
DMS_ResurrectLightMech
DMS_ResurrectMediumMech
DMS_ResurrectHeavyMech
DMS_ResurrectUltraheavyMech
DMS_Make_Iguana
DMS_Make_Gecko
DMS_Make_Geochelone
DMS_Make_Killdozer
DMS_Make_Caretta
DMS_Make_HermitCrab
DMS_Make_Tarbosaurus
DMS_Make_Hyrax
DMS_Make_Falcon
DMS_Make_Noctula
DMS_Make_Dogge
DMS_Make_Soldat
DMS_Make_Grenadier
DMS_Make_Sergeant
DMS_ExtractMetalFromSlag
DMS_ExtractCompFromSlag
DMS_InstallProstheticEye
DMS_InstallProstheticArm
DMS_InstallProstheticLeg
DMS_InstallProstheticLung
DMS_InstallProstheticKidney
DMS_InstallSensoryFilter
DMS_RemoveSensoryFilter
DMS_InstallNutrientPort
DMS_InstallSyntheticArm
DMS_InstallSyntheticLeg
DMS_Make_Polyester
DMS_Make_PolyesterMass
DMS_Make_Plasfiber
DMS_Make_PlasfiberMass
DMS_Make_Tungsteel
DMS_Make_TungsteelMass
DMS_Make_Ceramics
DMS_Make_CeramicsMass
DMS_Make_ComponentStamped
DMS_Make_ComponentStampedMass
DMS_Make_ComponentIndustrial
DMS_Convert_ComponentIndustrial
DMS_Make_Artifuscle
DMS_Make_ArtifuscleMass
DMS_Make_WetWare
DMS_Make_ATDozer
DMS_Make_FRDozer
DMS_Make_RocketDozer
DMS_Make_worksDozer
DMS_Make_KornetDozer
DMS_Make_TorDozer
DMS_Make_horticultureDozer
DMS_Make_EscortLifterDozer
DMS_Make_BoforsDozer
DMS_Make_FieldCommandDozer
DMS_Make_LPDADozer
DMS_Make_hangarDozer
DMS_Make_StripedDozer
DMS_ResurrectSynthetic
DMS_Make_Lady
DMS_Make_Armiman
DMS_Make_BigSister
DMS_Make_Maiden
WG_SmeltModule
Cinder_ResurrectUltraheavyMech
Make_Cinder_ErosionAgent
Make_Cinder_RegeneratedEnhancedSerum
Make_5Cinder_RegeneratedEnhancedSerum
Make_Cinder_ExtraArmour
Make_Cinder_HeavyExtraArmour
Make_Cinder_BurntStrangeMeat
Cinder_ExtractMetalFromSlag
Cinder_ExtractCompFromSlag
MF_CorporateFilloutPaperwork
ManufactureAICoreSW
MakeReconstructorSerumSW
MakeGlitterMedSW
MakeTripleRocketSW
MakeDoomsdayRocketSW
MakeLuciferiumSW
MakeSynthreadSW
MakeHyperweaveSW
MakePlasteelSW
MakePsychicFoilHelmetSW
MakeHealerSerumSW
MakeResurrectorSerumSW
MakeChemfuelFromNeutroSW
MakeNeutrotamineFromNeutroSW
RP_ImplantRustsparkCore
CookMealNutrientPack
CookMealNutrientPackBulk
Make_Omnifoam
CookMealNutrientPackage
CookMealNutrientPackageBulk
Make_StoneBlocksAnyRS
RM_HackBiocodedThings
RM_Matriarch
MA_Make_MossmireDraught
MA_Prepare_EmberheartSlices
MA_Prepare_HellboarLiverSlices
MA_Prepare_SkyfeatherPipe
Excavate_Steel
Excavate_Plasteel
Excavate_Uranium
Excavate_Silver
Excavate_Gold
Excavate_Jade
Excavate_Granite
Excavate_Sandstone
Excavate_Limestone
Excavate_Slate
Excavate_Marble
Excavate_ComponentIndustrial
InstallLTS_ArchotechEar
InstallLTS_ArchotechHeart
InstallLTS_ArchotechJaw
InstallLTS_ArchotechSpine
InstallHemoFangs
RemoveHemoFangs
InstallHemogenicMicrocompressor
RemoveHemogenicMicrocompressor
InstallHemogenicActivator
RemoveHemogenicActivator
InstallDeathrestCapacitor
RemoveDeathrestCapacitor
InstallDeathrestApparatus
RemoveDeathrestApparatus
InstallDreadheart
RemoveDreadheart
InstallPsychicAgonizer
RemovePsychicAgonizer
InstallBlacksightDevice
RemoveBlacksightDevice
InstallPsychicBeguiler
RemovePsychicBeguiler
InstallMetalhorrorSymbiont
RemoveMetalhorrorSymbiont
InstallDeacidifierMembrane
RemoveDeacidifierMembrane
InstallDeadlifeCollar
RemoveDeadlifeCollar
InstallDefensiveImpaler
RemoveDefensiveImpaler
InstallHyperAdrenalineGland
RemoveHyperAdrenalineGland
InstallSlayersCollar
RemoveSlayersCollar
InstallPsychicSustainer
RemovePsychicSustainer
LTS_InstallVoidlink
LTS_RemoveVoidlink
LTS_InstallPsychicReaper
LTS_RemovePsychicReaper
RemoveRevenantVertebrae
HulkificationSurgery
StalkerizingSurgery
NullificationLobotomy
DroneLobotomy
InstallNerveShredderClaw
InstallDeadlifeVenomClaw
InstallGhoulMetabolicEngine
InstallStalkerSkull
InstallGhoulBioferriteExtractor
InstallGhoulPowerPlating
ScrapGhoulPlating
ScrapGhoulBarbs
ScrapAdrenalHeart
ScrapCorrosiveHeart
ScrapMetalbloodHeart
ScrapNerveShredderClaw
ScrapDeadlifeVenomClaw
ScrapGhoulMetabolicEngine
ScrapStalkerSkull
ScrapGhoulPowerPlating
ScrapGhoulPowerPlatingFemale
ScrapGhoulPowerPlatingThin
ScrapGhoulPowerPlatingHulk
ScrapGhoulPowerPlatingFat
ScrapGhoulBioferriteExtractor
InstallGourmandTongue
RemoveGourmandTongue
LTS_InstallPrestigeSubdermalArmour
LTS_RemovePrestigeSubdermalArmour
InstallEltexAdornments
RemoveEltexAdornments
InstallNeuralHeatsink
RemoveNeuralHeatsink
InstallLeftExtraArchotechArm
RemoveLeftExtraArchotechArm
InstallRightExtraArchotechArm
RemoveRightExtraArchotechArm
InstallLeftExtraBionicArm
RemoveLeftExtraBionicArm
InstallRightExtraBionicArm
RemoveRightExtraBionicArm
InstallLeftExtraPowerClaw
RemoveLeftExtraPowerClaw
InstallRightExtraPowerClaw
RemoveRightExtraPowerClaw
InstallLeftExtraDrillArm
RemoveLeftExtraDrillArm
InstallRightExtraDrillArm
RemoveRightExtraDrillArm
InstallLeftExtraFieldHand
RemoveLeftExtraFieldHand
InstallRightExtraFieldHand
RemoveRightExtraFieldHand
InstallLeftExtraNerveShredderClaw
ScrapLeftExtraNerveShredderClaw
InstallRightExtraNerveShredderClaw
ScrapRightExtraNerveShredderClaw
InstallLeftExtraDeadlifeVenomClaw
ScrapLeftExtraDeadlifeVenomClaw
InstallRightExtraDeadlifeVenomClaw
ScrapRightExtraDeadlifeVenomClaw
LTS_InstallImplantedHighExplosive
LTS_RemoveImplantedHighExplosive
LTS_InstallImplantedAntigrainWarhead
LTS_RemoveImplantedAntigrainWarhead
LTS_InstallImplantedIncendiary
LTS_RemoveImplantedIncendiary
LTS_InstallImplantedSmoke
LTS_RemoveImplantedSmoke
LTS_InstallImplantedFirefoam
LTS_RemoveImplantedFirefoam
LTS_InstallImplantedEMP
LTS_RemoveImplantedEMP
LTS_InstallImplantedToxic
LTS_RemoveImplantedToxic
LTS_InstallImplantedDeadlife
LTS_RemoveImplantedDeadlife
LTS_InstallImplantedShrapnel
LTS_RemoveImplantedShrapnel
LTS_InstallImplantedArmorPiercing
LTS_RemoveImplantedArmorPiercing
LTS_InstallImplantedCluster
LTS_RemoveImplantedCluster
InstallHackingPortImplant
RemoveHackingPortImplant
InstallStrengthEnhancer
RemoveStrengthEnhancer
InstallSynthmarrow
RemoveSynthmarrow
InstallSynthwomb
RemoveSynthwomb
LTS_InstallSubdermalArmour
LTS_RemoveSubdermalArmour
InstallBiotunerImplant
RemoveBiotunerImplant
InstallCranialInsulation
RemoveCranialInsulation
InstallBiochameleonDevice
RemoveBiochameleonDevice
LTS_InstallCellularAdapter
LTS_RemoveCellularAdapter
LTS_InstallMemoryDatabank
LTS_RemoveMemoryDatabank
LTS_InstallFireSupressionSystem
LTS_RemoveFireSupressionSystem
InstallPsychicLevitator
RemovePsychicLevitator
InstallArchowomb
RemoveArchowomb
InstallPsychicNullifier
RemovePsychicNullifier
InstallArchotechVoicebox
RemoveArchotechVoicebox
InstallInternalClimateControlImplant
RemoveInternalClimateControlImplant
InstallCryptoWakeImplant
RemoveCryptoWakeImplant
InstallSkeletalBracing
RemoveSkeletalBracing
InstallLactoStimulator
RemoveLactoStimulator
LTS_InstallNeuralStunner
LTS_RemoveNeuralStunner
LTS_InstallBrainDetonator
LTS_RemoveBrainDetonator
LTS_InstallVoicelock
LTS_RemoveVoicelock
LTS_InstallStealthSystem
LTS_RemoveStealthSystem
LTS_InstallFaceplateArachnid
LTS_RemoveFaceplateArachnid
LTS_InstallVanguard
LTS_RemoveVanguard
LTS_InstallShoulderTurret
LTS_RemoveShoulderTurret
LTS_InstallShoulderChargeTurret
LTS_RemoveShoulderChargeTurret
LTS_InstallShoulderRocketPod
LTS_RemoveShoulderRocketPod
LTS_InstallShoulderMortar
LTS_RemoveShoulderMortar
LTS_InstallScorpionTail
LTS_RemoveScorpionTail
LTS_InstallBionicTail
LTS_RemoveBionicTail
LTS_InstallManipulationTail
LTS_RemoveManipulationTail
Make_HIDGun_RemingtonM870Gun_SawnOff
Make_HIDGun_BPS10Field_SawnOff
Make_HIDGun_BrowningA5Gun_SawnOff
Make_HIDGun_Glock17A
FT_Make_ConcreteCompressed
FT_Unpack_ConcreteCompressed
FT_Make_ConcreteByStonyJunks
FT_Make_ConcreteByChunk
FT_Make_ConcreteByBlock
FT_Make_ConcreteWood
FT_Make_ReinforcedConcrete
FT_Make_ReinforcedBarrel
FT_Make_ComponentIndustrial
FT_Make_Neutroamine
FT_Make_Dye
FT_ExtractChemFuelByCorpses
FT_ExtractChemFuelByJunks
FT_ExtractChemFuelByJunksPlus
FT_ExtractSteelByJunks
FT_ExtractSteelByJunksPlus
FTC_KitchenCookMealSimple
InstallGunslingerArm
DA_SmeltGoldwool
DA_SmeltGoldwoolBulk
DA_Make_Karhan
DA_Make_ScarletScent
VQEAdd_Cryptoaxe
VQEAdd_Cryptobolter
VQEAdd_CryptoHelmet
VQEAdd_CryptoArmor
VQEAdd_CryptoHeavyHelmet
VQEAdd_CryptoHeavyArmor
VQEAdd_Techprint_Cryptoforge
VQEAdd_Techprint_Cryptoarmures
VQEAdd_Techprint_Cryptoarmes
VQEAdd_Techprint_Cryptomelee
VQEAdd_Techprint_Cryptostructures
avCSDummyRecipeForNutrientPaste
VFEI2_AdministerBlackPherocore
AA_ExtractUranium
AA_BlueGel_To_Hexagel
AA_Make_HexagelCore
AA_InstallMutantLeg
AA_InstallMutantArm
AA_InstallMutantEye
AA_ShutDownMechanoid
AA_InstallOmniscientEye
AA_InstallRecalcitrantEye
AA_InstallQuiescentEye
AA_InstallNumbingEye
AA_InstallSpasmodicEye
AA_InstallMeretriciousEye
AA_InstallHeuristicEye
InstallKY
RemoveKY
InstallTJ
RemoveTJ
InstallTQ
RemoveTQ
InstallTS
RemoveTS
InstallTX
RemoveTX
InstallYG
RemoveYG
InstallYH
RemoveYH
AM_DemolisherRecipe
AM_GoliathRecipe
AM_FirewormRecipe
AM_PhalanxRecipe
AM_DaggersnoutRecipe
AM_BellicorRecipe
AM_ArtilleronRecipe
AM_BlitzkriegRecipe
AM_Mech_MasterChefRecipe
AM_Mech_TurboCleanerRecipe
AM_AuraRecipe
AM_LuxRecipe
AM_PolychoronRecipe
AM_OptioRecipe
AM_MunifexRecipe
AM_Mech_SagittariusRecipe
AM_PristineStriderRecipe
AM_PristineAssemblerRecipe
AM_PristineSlurrypedeRecipe
AM_SiegebreakerRecipe
AM_SiegemelterRecipe
AM_StarfireRecipe
AM_Mech_LegateRecipe
AM_InfernusRecipe
AM_WarEmpressRecipe
AM_ApoptosisRecipe
InstallIntegratedTorsoArmor
InstallRampageParasite
AM_DecomposingWeapons
AM_DecomposingWeaponsI
AM_DisassembleLightArmor
AM_DisassemblePolyethylenePlate
AM_DisassembleHeavyArmor
CookMealNutrientPaste
CookMealNutrientPasteBulk
Make_BreadMo_AAT_ErodedSerum
Make_BreadMo_AAT_Resummoner
Make_UACGGun_KozliceShort
RH2_CookRation_RangerRations
RH2_CookRation_RangerRations_Bulk
LFM_Taintor
LFM_Scutum
LFM_Slinger
LFM_RocketSlinger
LFM_Arbiter
MU_ImproveChipTierC
MU_ImproveChipTierB
MU_ImproveModuleTierC
MU_ImproveModuleTierB
MU_ImproveSmallArmorTierC
MU_ImproveSmallArmorTierB
MU_ImproveMediumArmorTierC
MU_ImproveMediumArmorTierB
MU_ImproveLargeArmorTierC
MU_ImproveLargeArmorTierB
MU_ImproveUltraLargeArmorTierC
MU_ImproveUltraArmorTierB
MU_ImproveSmallShieldTierC
MU_ImproveSmallShieldTierB
MU_ImproveMediumShieldTierC
MU_ImproveMediumShieldTierB
MU_ImproveLargeShieldTierC
MU_ImproveLargeShieldTierB
Tagmaton
Skutaton
Borer
Bombito
Psiloid
Omniservant
RM_Mech_Vulture
RM_Mech_Caretaker
RM_Mech_Falcon
RM_Mech_Gremlin
RM_Mech_Harpy
RM_Mech_Ranger
RM_Mech_Zealot
RM_Mech_Marshal
RM_Mech_Sentinel
RM_Mech_Behemoth
RM_Mech_Wraith
RM_Mech_Locust
AM_Gestate_Librarian
Make_GoJuice
Make_GoJuiceBulk
Make_Penoxycyline
Make_PenoxycylineBulk
Make_Flake
Make_FlakeBulk
Make_PsychiteTea
Make_PsychiteTeaBulk
Make_Yayo
Make_YayoBulk
Make_SmokeleafJoint
Make_SmokeleafJointBulk
Make_WakeUp
Make_WakeUpBulk
Make_SculptureSmall
Make_SculptureLarge
Make_SculptureGrand
Make_MedicineIndustrial
Make_MedicineIndustrialBulk
Make_Shell_HighExplosive
Make_Shell_Incendiary
Make_Shell_EMP
Make_Shell_Smoke
Make_Shell_Firefoam
Make_Apparel_ShieldBelt
Make_Apparel_CowboyHat
Make_Apparel_BowlerHat
Make_Apparel_TribalHeaddress
Make_Apparel_Tuque
Make_Apparel_WarMask
Make_Apparel_WarVeil
Make_Apparel_SimpleHelmet
Make_Apparel_AdvancedHelmet
Make_Apparel_PowerArmorHelmet
Make_Apparel_ArmorHelmetRecon
Make_Apparel_HatHood
Make_Apparel_ClothMask
Make_Apparel_SmokepopBelt
Make_Apparel_FirefoampopPack
Make_Apparel_TribalA
Make_Apparel_Parka
Make_Apparel_Pants
Make_Apparel_BasicShirt
Make_Apparel_CollarShirt
Make_Apparel_Duster
Make_Apparel_Jacket
Make_Apparel_PlateArmor
Make_Apparel_FlakVest
Make_Apparel_FlakPants
Make_Apparel_FlakJacket
Make_Apparel_PowerArmor
Make_Apparel_ArmorRecon
Make_Apparel_Cape
Make_Apparel_Robe
Make_BionicEye
Make_BionicArm
Make_BionicLeg
Make_BionicSpine
Make_BionicHeart
Make_BionicStomach
Make_BionicEar
Make_BionicTongue
Make_BionicJaw
Make_SimpleProstheticLeg
Make_SimpleProstheticArm
Make_SimpleProstheticHeart
Make_CochlearImplant
Make_PowerClaw
Make_Joywire
Make_Painstopper
Make_MeleeWeapon_BreachAxe
Make_MeleeWeapon_Mace
Make_MeleeWeapon_Gladius
Make_MeleeWeapon_LongSword
Make_MeleeWeapon_Club
Make_MeleeWeapon_Knife
Make_MeleeWeapon_Ikwa
Make_MeleeWeapon_Spear
Make_Gun_Revolver
Make_Gun_Autopistol
Make_Gun_MachinePistol
Make_Gun_IncendiaryLauncher
Make_Gun_SmokeLauncher
Make_Gun_EmpLauncher
Make_Gun_BoltActionRifle
Make_Gun_PumpShotgun
Make_Gun_ChainShotgun
Make_Gun_HeavySMG
Make_Gun_LMG
Make_Gun_AssaultRifle
Make_Gun_SniperRifle
Make_Gun_Minigun
Make_Weapon_GrenadeFrag
Make_Weapon_GrenadeMolotov
Make_Weapon_GrenadeEMP
Make_Bow_Short
Make_Pila
Make_Bow_Recurve
Make_Bow_Great
Make_Gun_ChargeRifle
Make_Gun_ChargeLance
Make_Neurocalculator
Make_LearningAssistant
Make_GastroAnalyzer
Make_Immunoenhancer
Make_Coagulator
Make_HealingEnhancer
Make_ToughskinGland
Make_ArmorskinGland
Make_StoneskinGland
Make_AestheticShaper
Make_AestheticNose
Make_LoveEnhancer
Make_DetoxifierStomach
Make_ReprocessorStomach
Make_NuclearStomach
Make_CircadianAssistant
Make_CircadianHalfCycler
Make_Mindscrew
Make_DrillArm
Make_FieldHand
Make_HandTalon
Make_ElbowBlade
Make_KneeSpike
Make_VenomFangs
Make_VenomTalon
Make_Harp
Make_Harpsichord
Make_Piano
Make_Apparel_PackJump
Make_Apparel_PackBroadshield
Make_Apparel_ShirtRuffle
Make_Apparel_Corset
Make_Apparel_VestRoyal
Make_Apparel_RobeRoyal
Make_Apparel_HatLadies
Make_Apparel_HatTop
Make_Apparel_Coronet
Make_Apparel_Crown
Make_Apparel_CrownStellic
Make_Apparel_Beret
Make_Apparel_ArmorReconPrestige
Make_Apparel_ArmorHelmetReconPrestige
Make_Apparel_ArmorMarinePrestige
Make_Apparel_ArmorMarineHelmetPrestige
Make_Apparel_ArmorCataphract
Make_Apparel_ArmorHelmetCataphract
Make_Apparel_ArmorCataphractPrestige
Make_Apparel_ArmorHelmetCataphractPrestige
Make_Apparel_ArmorLocust
Make_Apparel_ArmorMarineGrenadier
Make_Apparel_ArmorCataphractPhoenix
Make_Apparel_Gunlink
Make_MeleeWeapon_Axe
Make_MeleeWeapon_Warhammer
Make_SculptureTerror
Make_Drum
Make_Apparel_Headwrap
Make_Apparel_Broadwrap
Make_Apparel_VisageMask
Make_Apparel_Slicecap
Make_Apparel_Collar
Make_Apparel_AuthorityCap
Make_Apparel_Tailcap
Make_Apparel_Shadecone
Make_Apparel_Flophat
Make_Apparel_BodyStrap
Make_Apparel_Burka
Make_Apparel_TortureCrown
Make_Apparel_Blindfold
Make_DetoxifierLung
Make_DetoxifierKidney
Make_ControlSublink
Make_ControlSublinkHigh
Make_RemoteRepairer
Make_MechFormfeeder
Make_RemoteShielder
Make_RepairProbe
Make_SubcoreBasic
Make_Shell_Toxic
Make_Apparel_KidRomper
Make_Apparel_KidShirt
Make_Apparel_KidPants
Make_Apparel_KidParka
Make_Apparel_KidTribal
Make_Apparel_KidHelmet
Make_Apparel_AirwireHeadset
Make_Apparel_ArrayHeadset
Make_Apparel_IntegratorHeadset
Make_Apparel_ArmorHelmetMechCommander
Make_Apparel_ArmorHelmetMechlordHelmet
Make_Apparel_GasMask
Make_Apparel_PackControl
Make_Apparel_PackBandwidth
Make_Apparel_PackTox
Make_Apparel_MechlordSuit
Make_Apparel_Bandolier
Make_Apparel_Sash
Make_Gun_ToxbombLauncher
Make_Weapon_GrenadeTox
Make_GhoulPlating
Make_GhoulBarbs
Make_AdrenalHeart
Make_CorrosiveHeart
Make_MetalbloodHeart
Make_RevenantVertebrae
Make_VoidSculpture
Make_ShardAnimalPulser
Make_BiomutationPulser
Make_Shell_Deadlife
Make_VoidsightSerum
Make_MetalbloodSerum
Make_JuggernautSerum
Make_MindNumbSerum
Make_GhoulResurrectionSerum
Make_Apparel_CultistMask
Make_Apparel_CeremonialCultistMask
Make_Apparel_DisruptorFlarePack
Make_Apparel_PackTurret
Make_Apparel_DeadlifePack
Make_Apparel_ShardPsychicShockLance
Make_Apparel_ShardPsychicInsanityLance
Make_Apparel_BiomutationLance
Make_Apparel_LabCoat
Make_Gun_HellcatRifle
Make_Gun_Incinerator
Make_NerveSpiker
Make_BloodWarmer
Make_PilotAssistant
Make_VacskinGland
Make_Statue
Make_GravlitePanel
Make_GravlitePanelBulk
Make_Apparel_VacsuitHelmet
Make_Apparel_PackHunter
Make_Apparel_Vacsuit
Make_Apparel_VacsuitChildren
Make_Gun_BeamRepeater
Make_VVE_EngineBlock
Make_VVE_CarAlternator
Make_VVE_CarExhaust
Make_VVE_CarSuspension
Make_VVE_CarWheel
Make_VVE_CarBattery
Make_VVE_CarFuelTank
Make_VVE_CarTransmission
Make_VVE_CarRadiator
Make_VVE_CarWiring
Make_Carbonsuit
Make_Apparel_SecurityArmor
Make_Apparel_SecurityHelmet
Make_Apparel_PioneerArmor
Make_Apparel_PioneerH
Make_Apparel_NomadArmor
Make_Apparel_NomadH
Make_Apparel_MedicArmor
Make_Apparel_MedicH
Make_Apparel_Dropsuit
Make_Apparel_DropsuitH
Make_Apparel_Strikesuit
Make_Apparel_StrikesuitH
Make_Apparel_AssaultArmor
Make_Apparel_AssaultArmorH
Make_Apparel_FSArmor
Make_Apparel_FSArmorH
Make_Apparel_Korp
Make_Apparel_ReflactorArmor
Make_Apparel_ReflactorArmorH
Make_Apparel_HazardCarapace
Make_Apparel_HazardCarapaceH
Make_Apparel_CloseCombatArmor
Make_Apparel_CloseCombatHelmet
Make_MRSKitR
Make_MRSKitH
Make_MSSKit
Make_MBPSKit
Make_GD_MSST
Make_GD_MSSS
Make_GD_MSSF
Make_GD_MSSH
Make_GD_ModularCarbine
Make_GD_ModularRifle
Make_GD_ModularDMR
Make_GD_ModularLMG
Make_GD_HybridRifle
Make_GD_GrenadeLauncher
Make_GD_INGrenadeLauncher
Make_GD_SKGrenadeLauncher
Make_GD_BSLauncher
Make_JI_Hrunting
Make_JI_Trollsverd
Make_JI_Fafnir
Make_JI_Gramr
Make_JI_Grendel
Make_JI_Muspell
Make_YP_BaegYa
Make_JI_Dunder
Make_GD_Bobcat
Make_TE_Grief
Make_GD_Sabertooth
Make_YP_BingJu
Make_JI_Ormbane
Make_TE_Eris
Make_MeleeWeapon_TorchSword
Make_TE_KineticRifle
Make_TE_KineticPistol
Make_TE_ThuddGun
Make_TE_KineticLongRifle
Make_TE_StormCannon
Make_TE_KineticLance
Make_YP_SeoLi
Make_YP_SagPung
Make_YP_SangAe
Make_YP_SeolHwa
Make_YP_GeugGwang
Make_YP_VectorShot
Make_VWE_SmokeGrenade
Make_VWE_FlashGrenade
Make_VWE_MeleeWeapon_Shovel
Make_VWE_MeleeWeapon_Baton
Make_VWE_MeleeWeapon_CombatKnife
Make_VWE_MeleeWeapon_Hammer
Make_VWE_MeleeWeapon_BattleAxe
Make_VWE_MeleeWeapon_Halberd
Make_VWE_MeleeWeapon_Axe
Make_Gun_TripleRocket
Make_Gun_DoomsdayRocket
Make_VWE_Gun_RocketLauncher
Make_VWE_Bow_Compound
Make_VWE_Gun_HandCannon
Make_VWE_CombatHandgun
Make_VWE_SawedOffShotgun
Make_VWE_Gun_GrenadeLauncher
Make_VWE_Gun_Flamethrower
Make_VWE_Gun_FireExtinguisher
Make_VWE_Gun_SemiAutomaticRifle
Make_VWE_Gun_LeverActionRifle
Make_VWE_Gun_LightSMG
Make_VWE_Gun_SMG
Make_VWE_Gun_HMG
Make_VWE_Gun_ServiceRifle
Make_VWE_Gun_BattleRifle
Make_VWE_Gun_Carbine
Make_VWE_Gun_MarksmanRifle
Make_VWE_Gun_AntiMaterialRifle
Make_VWE_Bow_Crossbow
Make_VWE_Gun_Musket
Make_VWE_Gun_Flintlock
Make_VWE_Throwing_Knives
Make_VWE_Tool_Whip
Make_VWE_Throwing_Rocks
Make_VWE_Bow_Long
Make_VWE_Gun_ChargePistol
Make_VWE_Gun_ChargeShotgun
Make_VWE_Gun_ChargeSMG
Make_VWE_Gun_ChargeLMG
Make_VWE_Gun_ChargeSniperRifle
Make_VWE_Gun_ChargeMinigun
Make_VWE_Gun_ChargeRocketLauncher
Make_VWE_Gun_AutomaticPistol
Make_VWE_Gun_BullpupRifle
Make_VWE_Gun_BullpupDMR
Make_VWE_Gun_PDW
Make_VWE_Gun_Taser
Make_VWE_Gun_RubberBulletPistol
Make_VWE_Gun_DartGun
Make_VWE_Gun_TearGasLauncher
Make_VWE_MeleeWeapon_StunBaton
Make_VWE_TearGasGrenade
Make_VWE_Gun_MakeshiftPistol
Make_VWE_Gun_MakeshiftSMG
Make_VWE_Gun_MakeshiftRifle
Make_VWE_Gun_MakeshiftShotgun
Make_VWE_Gun_MakeshiftLMG
Make_VWEL_Gun_SalvagedLaserPistol
Make_VWEL_Gun_SalvagedLaserRifle
Make_VWEL_Gun_SalvagedLaserShotgun
Make_VWEL_Gun_SalvagedLaserSniperRifle
Make_VWE_Apparel_Exoframe
Make_VWE_Gun_Autocannon
Make_VWE_Gun_HandheldMortar
Make_VWE_Gun_HeavyFlamer
Make_VWE_Gun_SwarmMissileLauncher
Make_VWE_Gun_UraniumSlugRifle
Make_VWE_Apparel_GrenadeFragBelt
Make_VWE_Apparel_GrenadeMolotovBelt
Make_VWE_Apparel_GrenadeEMPBelt
Make_VWE_Gun_GaussRifle
Make_VWE_Gun_GaussMagnum
Make_VWE_Gun_GaussLance
Make_VFES_Headgear_Bandana
Make_VFES_Headgear_Sombrero
Make_VFES_Headgear_FlatCap
Make_Apparel_Vest
Make_Apparel_GreatDress
Make_VFES_Gun_DoubleActionRevolver
Make_VFES_Gun_DoubleBarreledShotgun
Make_VFES_Gun_HuntingRifle
Make_VFES_Weapon_GrenadeDynamite
Make_VFES_Tomahawk
Make_VWEFT_Gun_Derringer
Make_VWEFT_Gun_LeverActionShotgun
Make_VWEFT_Gun_SalvagedLaserRevolver
Make_VWEFT_Gun_SalvagedLaserRepeater
Make_VWEFT_Gun_SalvagedLaserHuntingRifle
Make_VWEFT_Gun_HandheldGatlingGun
Make_VWEFT_Gun_GaussRevolver
Make_VWEFT_Gun_GaussRepeater
Make_VWEFT_Gun_HeavyRevolver
Make_VWEFT_Gun_VolcanicPistol
Make_VWEFT_Gun_FrontierPistol
Make_VWEFT_Gun_RollingBlockRifle
Make_VWEFT_Gun_RepeatingShotgun
Make_VWEB_HeavyIncinerator
Make_VWEB_Gun_FlarestrikeRifle
Make_VWEB_Gun_FirestormShotgun
Make_VWEB_Gun_CycloneMinigun
Make_VWEB_Gun_PiercerRifle
Make_VFEE_RoyalSculptureSmall
Make_VFEE_RoyalSculptureLarge
Make_VFEE_RoyalSculptureGrand
Make_VFEE_PipeOrgan
Make_VFEE_Apparel_JanissaryHelmet
Make_VFE_Apparel_StellicRobe
Make_VFEE_Apparel_JanissaryCuirass
Make_VFEE_Gun_ChargeThumper
Make_VQE_CryptoArmor
Make_VQE_CryptoHeavyArmor
Make_VQE_Apparel_CryptoLightHelmet
Make_VQE_Apparel_CryptoHeavyHelmet
Make_VQE_MeleeWeapon_Cryptoaxe
Make_VQE_Weapon_Cryptobolter
Make_VPE_Apparel_PlateArmorPrestige
Make_VPE_MeleeWeapon_EltexDagger
Make_VPE_MeleeWeapon_EltexMace
Make_VPE_MeleeWeapon_EltexSword
Make_VFET_Apparel_TribalLight
Make_VFET_Apparel_TribalHeavy
Make_VFET_Apparel_TribalWar
Make_VFET_Chunk
Make_VFET_Stake
Make_VFET_Throwspikes
Make_VFEP_Apparel_Privateer
Make_VFEP_Apparel_Rumsuit
Make_VFEP_WarcasketMeleeWeapon_CombatKnife
Make_VFEM2_RoyalJellyDraught
Make_VFEM2_HemogenDraught
Make_VFEM2_ClarityDraught
Make_VFEM2_ImmunizationDraught
Make_VFEM2_HealingDraught
Make_VFEM2_StrengthDraught
Make_VFEM2_EfficiencyDraught
Make_VFEM2_PainkillerDraught
Make_VFEM2_TorturerDraught
Make_VFEM2_FocusDraught
Make_VFEM2_FertilityDraught
Make_VFEM2_InspirationDraught
Make_VFEM2_StoneskinDraught
Make_VFEM2_AmnesiaDraught
Make_VFEM2_ComaDraught
Make_VFEM2_PoisonDraught
Make_VFEM2_AntitoxDraught
Make_VFEM2_Apparel_PlateHelmetHeavy
Make_VFEM2_Apparel_JesterHat
Make_VFEM2_Apparel_DameHat
Make_VFEM2_Apparel_KingsCrown
Make_VFEM2_Apparel_PlagueMask
Make_VFEM2_Apparel_HeavyLeatherHelmet
Make_VFEM2_Apparel_LeatherHelmet
Make_VFEM2_Apparel_PaddedHelmet
Make_VFEM2_Apparel_Chaperon
Make_VFEM2_Apparel_Cap
Make_VFEM2_Apparel_TorchBelt
Make_VFEM2_Apparel_PlateArmorHeavy
Make_VFEM2_Apparel_JesterOutfit
Make_VFEM2_Apparel_DameDress
Make_VFEM2_Apparel_KingsRobes
Make_VFEM2_Apparel_HeavyLeatherArmor
Make_VFEM2_Apparel_LeatherArmor
Make_VFEM2_Apparel_Tabard
Make_VFEM2_Apparel_PaddedArmor
Make_VFEM2_Apparel_Mantle
Make_VFEM2_Shield_Heater
Make_VFEM2_Shield_Round
Make_VFEM2_MeleeWeapon_HeavyMace
Make_VFEM2_MeleeWeapon_DaneAxe
Make_VFEM2_MeleeWeapon_Claymore
Make_VFEM2_MeleeWeapon_Halberd
Make_VFEM2_MeleeWeapon_Standard
Make_VFEM2_MeleeWeapon_Pike
Make_VFEM2_MeleeWeapon_Shortsword
Make_VFEM2_MeleeWeapon_Flail
Make_VFEM2_ThrowingAxe
Make_VFEM2_Gun_Arquebus
Make_VFEM2_Gun_HandCannon
Make_VFEM2_Arbalest
Make_VFEM2_Warbow
Make_VFEC_Wreath
Make_VFEC_Apparel_LegionnaireHelmet
Make_VFEC_Apparel_CenturionHelmet
Make_VFEC_Toga
Make_VFEC_Apparel_LegionnaireArmor
Make_VFEC_Apparel_CenturionArmor
Make_VFEC_Shield_Heavy
Make_VFEC_MeleeWeapon_Spatha
Make_VFEC_MeleeWeapon_Dagger
Make_VFEC_Javelin
Make_VFED_Shell_Shrapnel
Make_VFED_Shell_ArmorPiercing
Make_VFED_Shell_Cluster
Make_VFED_Gun_ChargeCycler
Make_VCE_FestivityBaby
Make_VCE_FestivityFather
Make_VCE_FestivityMother
Make_VCE_FestivityDonkey
Make_VCE_FestivityOx
Make_VCE_FestivitySheep
Make_VCE_FestivityShepherd
Make_VCE_FestivityHunter
Make_VCE_FestivityKing
Make_VCE_SnowSculpture
Make_VCE_Apparel_WarmHat
Make_VCE_Apparel_WarmJacket
Make_VBE_Newspaper
Make_VAE_Headgear_RoyalTrooperHelmet
Make_VAE_Apparel_RoyalTrooperArmor
Make_VAE_Headgear_RoyalSiegeHelmet
Make_VAE_Apparel_RoyalSiegeArmor
Make_VAE_Footwear_PlateBoots
Make_VAE_Footwear_MarineBoots
Make_VAE_Handwear_PlateGloves
Make_VAE_Handwear_MarineGloves
Make_VAE_Apparel_GhillieSuit
Make_VAE_Apparel_HAZMATSuit
Make_VAE_Apparel_Gambeson
Make_VAE_Apparel_QuiltedVest
Make_VAE_Apparel_LightPlateArmor
Make_VAE_Apparel_PlateShoulderpads
Make_VAE_Apparel_Chestplate
Make_VAE_Apparel_Chainmail
Make_VAE_Apparel_PlateHelmet
Make_VAE_Apparel_WoodenArmor
Make_VAE_Headgear_StoneWarMask
Make_VAE_Apparel_RiotArmor
Make_VAE_Apparel_RiotHelmet
Make_VAE_Apparel_Shield_Riot
Make_VAE_Headgear_TrooperHelmet
Make_VAE_Apparel_TrooperArmor
Make_VAE_Headgear_HeavyMarineHelmet
Make_VAE_Apparel_HeavyMarineArmor
Make_VAE_Headgear_Balaclava
Make_VAE_Headgear_GhillieHood
Make_VAE_Headgear_HAZMATMask
Make_VAEA_Apparel_Backpack
Make_VAEA_Apparel_BattleBanner
Make_VAEA_Apparel_MedicBag
Make_VAEA_Apparel_ToolBelt
Make_VAEA_Apparel_AmmoPack
Make_VAEA_Apparel_ExplosiveBelt
Make_VAEA_Apparel_RangedShieldBelt
Make_VAEA_Apparel_MiniTurretPack
Make_VAE_Footwear_Boots
Make_VAE_Footwear_Shoes
Make_VAE_Handwear_Gloves
Make_VAE_Apparel_CasualTShirt
Make_VAE_Apparel_Hoodie
Make_VAE_Apparel_Shorts
Make_VAE_Apparel_Skirt
Make_VAE_Apparel_ShirtandTie
Make_VAE_Apparel_SuitJacket
Make_VAE_Apparel_Trousers
Make_VAE_Headgear_Fedora
Make_VAE_Apparel_Overalls
Make_VAE_Apparel_FleeceShirt
Make_VAE_Apparel_Jeans
Make_VAE_Apparel_ChefsUniform
Make_VAE_Apparel_MilitaryJacket
Make_VAE_Apparel_MilitaryUniform
Make_VAE_Apparel_BuildersJacket
Make_VAE_Apparel_DoctorScrubs
Make_VAE_Apparel_LabCoat
Make_VAE_Apparel_TankTop
Make_VAE_Apparel_SheriffShirt
Make_VAE_Apparel_Jumpsuit
Make_VAE_Apparel_Tunic
Make_VAE_Apparel_Blouse
Make_VAE_Apparel_Apron
Make_VAE_Apparel_PeltCoat
Make_VAE_Apparel_TribalPoncho
Make_VAE_Apparel_TribalKilt
Make_VAE_Headgear_Scarf
Make_VAE_Headgear_Beret
Make_VAE_Headgear_Hardhat
Make_VAE_Headgear_SurgicalMask
Make_VAE_Headgear_BaseballCap
Make_VAE_Headgear_Sunglasses
Make_VAE_Headgear_Glasses
Make_VAE_Headgear_ChefsToque
Make_USH_ExecData_VirtualDataRipper
Make_USH_ExecData_VirtualICEBreaker
Make_USH_ExecData_Zapcode
Make_USH_ExecData_ForkBomb
Make_USH_ExecData_Discharge
Make_USH_ExecData_Disarm
Make_USH_ExecData_ShortCircuit
Make_USH_ExecData_HijackSubcore
Make_USH_DataRipper
Make_USH_ICEBreaker
Make_USH_Cyberlink
Make_USH_AdvancedCyberlink
Make_USH_ExecDataCase
Make_USH_JammerKit
Make_USH_AdvancedJammerKit
Make_USH_OptimizationModule
Make_USH_AdvancedOptimizationModule
Make_USH_RemoteAccessPort
Make_USH_AdvancedRemoteAccessPort
Make_USH_VirtualDataRipper
Make_DMS_MechLink
Make_DMS_MechLink_Nerfed
Make_DMS_Apparel_UnitSuit
Make_DMS_Apparel_GarrisonCap
Make_DMS_Apparel_GarrisonCoat
Make_DMS_Apparel_HazardSuit
Make_DMS_Apparel_PowerSkeleton
Make_DMS_Apparel_BionicSuit
Make_DMS_Apparel_ArmyCap
Make_DMS_Apparel_SoftKepi
Make_DMS_Apparel_Beret
Make_DMS_Apparel_TacticalHelmet
Make_DMS_Apparel_ArrayHelmet
Make_DMS_Apparel_TacticalVest
Make_DMS_Apparel_TacticalCloak
Make_DMS_Apparel_Gunlink
Make_DMS_Apparel_StealthMask
Make_DMS_Apparel_PackHound
Make_DMS_Apparel_PackVerling
Make_DMS_ProstheticEye
Make_DMS_ProstheticArm
Make_DMS_ProstheticLeg
Make_DMS_ProstheticLung
Make_DMS_ProstheticKidney
Make_DMS_ProstheticSpine
Make_DMS_SensoryFilter
Make_DMS_NutrientPort
Make_DMS_SyntheticArm
Make_DMS_SyntheticLeg
Make_Neuroglue
Make_NeuroglueBulk
Make_DMS_CombatRation
Make_DMS_CombatRationBulk
Make_Shell_BlasterSmoke
Make_DMS_CeramicsPlating
Make_DMS_ReinforcedFrame
Make_DMS_SyntheticTendon
Make_DMS_TB_HeavyHydraulicFrame
Make_DMS_BF_ExtendCargo
Make_DMS_BF_ExtendArmor
Make_DMS_KnuckledusterRevolver
Make_DMS_MiniMachineGun
Make_DMS_SurvivalRifle
Make_DMS_Revolver
Make_DMS_RiotShotgun
Make_DMS_ElephantGun
Make_DMS_AssaultShotgun
Make_DMS_AssaultRifle
Make_DMS_SemiAutoRifle
Make_DMS_BattleRifle
Make_DMS_MarksmanRifle
Make_DMS_AntiMaterialRifle
Make_DMS_SniperGrenadeLauncher
Make_DMS_AutomaticGrenadeLauncher
Make_DMS_LightMachineGun
Make_DMS_M214Gatlinggun
Make_DMS_GAU19Gatlinggun
Make_DMS_GAU4Gatlinggun_Hold
Make_DMS_GAU8Gatlinggun
Make_DMS_SniperCannon
Make_DMS_HeavyMachineGun
Make_DMS_Autocannon
Make_DMS_Gun_Recoilless
Make_DMS_Gun_MK44_Autocannon
Make_DMS_Gun_2A38M
Make_DMS_Gun_DragoonRifle
Make_DMS_Gun_DragoonGrenade
Make_DMS_Gun_DawnbladeM
Make_DMS_TacticalPistol
Make_DMS_PDW
Make_DMS_AssaultPiercer
Make_DMS_Flameblaster
Make_DMS_DeposableRocketLauncher
Make_DMS_StunBaton
Make_DMS_Machete
Make_DMS_DoorBreaker
Make_CinderShell_Erosion
Make_Cinder_HeadGear_DamagedScarf
Make_Cinder_HeadGear_GhostVeil
Make_Cinder_HeadGear_ExoticVeil
Make_Cinder_HeadGear_NightServiceVeil
Make_Cinder_HeadGear_MaidHeadwear
Make_Cinder_HeadGear_ProjectionVisor
Make_Cinder_HeadGear_AssaultHelmet
Make_Cinder_HeadGear_AssaultHelmetTan
Make_Cinder_HeadGear_GhoulUnitHelmet
Make_Cinder_HeadGear_FullyEnclosedMask
Make_Cinder_HeadGear_BrokenMask
Make_Cinder_Apparel_ScavHeavyCoat
Make_Cinder_Apparel_WorkwearJacket
Make_Cinder_Apparel_BulletproofEquipment
Make_Cinder_Apparel_HeavyArmorDress
Make_Cinder_Apparel_LowVisibilityDress
Make_Cinder_Apparel_Ink
Make_Cinder_Apparel_GhostUnderwear
Make_Cinder_Apparel_GhostCloak
Make_Cinder_Apparel_Exotic
Make_Cinder_Apparel_NightService
Make_Cinder_Apparel_MaidCostume
Make_Cinder_Apparel_Projection
Make_Cinder_ImpactBreaker
Make_Cinder_ElectricScythe
Make_Cinder_HighFrequencySaw
Make_Cinder_Magistrate
Make_Cinder_MP12A
Make_Cinder_PCX33A
Make_Cinder_Flint50A
Make_Cinder_Dragonslayer
Make_Cinder_ErosionGourd
Make_Cinder_PlasticGrenades
Make_Cinder_FumeGreatsword
Make_Cinder_FumeGreatswordM
Make_Cinder_MechGun_AnvilDiscipline
Make_DMS_Module_APS
Make_DMS_Module_StugnaLauncher
Make_DMS_Apparel_PilotSuit
Make_DMS_Module_AT34_Core
Make_DMS_Module_AT34_Helmet
Make_DMS_Module_FA47_Core
Make_DMS_Module_FA47_Helmet
Make_DMS_Module_Groyne_Helmet
Make_DMS_Module_Stahlhelm_Helmet
Make_DMS_Module_PF3_Core
Make_DMS_Module_PV4_Core
Make_DMS_Module_PV4_Helmet
Make_DMS_Module_PV8_Core
Make_DMS_Module_PV8_Helmet
Make_DMS_Module_PulseShield
Make_DMS_Module_WorkArm
Make_DMS_Module_Shield
Make_DMS_Module_InfraredSensor
Make_DMS_Module_CargoBox
Make_DMS_Module_CombatSword
Make_DMS_Module_PileBunker
Make_DMS_Module_WeaponLmg
Make_DMS_Module_WeaponDMR
Make_DMS_Module_JumpThruster
Make_DMS_Module_PackControlRelay
Make_DMS_Module_PackEngineering
Make_DMS_Module_PackCargo
Make_DMS_Module_PackFrame
Make_DMS_Module_ArmorPad
Make_DMS_Module_SmokeLauncher
Make_DMS_Module_MissilePod
Make_DMS_Module_SwarmMissilePod
Make_DMS_Module_MissilePodPlus
Make_DMS_Module_RelayAntenna
Make_DMS_Module_TurretPackLight
Make_DMS_Module_TurretPackHeavy
Make_DMS_Module_TurretPackGAU
Make_DMS_Dragoon_Shotgun
Make_DMS_Dragoon_Axe
Make_DMSAC_RecoverTransmitter
Make_DMS_ZlobinRevolver
Make_DMS_ZlobinRifle
Make_DMS_VykhlopRifle
Make_DMS_PKM
Make_DMS_KS23K
Make_DMS_YekaterinRifle
Make_DMS_AtlantGrenadeLauncher
Make_DMS_KordMachineGun
Make_DMS_VladimirovMachineGun
Make_DMS_AerialAutocannon
Make_DMS_Gsh30Gatlinggun
Make_DMS_Gun_JusticeGavel
Make_DRKApparelT51bPowerArmor
Make_DRKApparelArmyT51bPowerArmor
Make_DRKApparelCombatArmorMkI
Make_DRKApparelLeatherArmor
Make_DRKApparelMetalArmor
Make_DRKApparelMetalArmorP
Make_DRKApparelCombatArmorMkII
Make_DRKApparelReconArmor
Make_DRKApparelScribeRobe
Make_DRKApparelElderArmor
Make_DRKApparelMidwesternArmor
Make_DRKApparelST50PowerArmor
Make_DRKApparelVigilantPowerArmor
Make_DRKApparelBOSST50PowerArmor
Make_DRKApparelT60PowerArmor
Make_DRKApparelBOSST432Armor
Make_DRKBoSuniform
Make_DRKBoScape
Make_DRKApparelT51bHelmet
Make_DRKApparelTribalT51bHelmet
Make_DRKApparelCombatArmorHelmetMKI
Make_DRKApparelCombatArmorHelmetMKII
Make_DRKApparelReconHelmet
Make_DRKApparelScribeHood
Make_DRKApparelElderHelmet
Make_DRKApparelMidwesternHelmet
Make_DRKApparelST50Helmet
Make_DRKApparelVigilantHelmet
Make_DRKApparelT60Helmet
Make_DRKApparelST432Helmet
Make_DRKApparelEncUniform
Make_DRKApparelEncOfDuster
Make_DRKApparel_EncFlakVest
Make_DRKApparelEncPA
Make_DRKApparelEncTesla
Make_DRKApparelAPA
Make_DRKApparelAPAMkII
Make_DRKApparelXT60a
Make_DRKApparelEncCap
Make_DRKApparelEncCapOf
Make_DRKApparelEncFiltrationHelm
Make_DRKApparelEncPA_Helm
Make_DRKApparelEncTeslaHelm
Make_DRKApparelAPA_Helm
Make_DRKApparelAPA_HelmMkII
Make_DRKApparelxt60_Helm
Make_DRKMelee_WarBanner
Make_DRKMelee_Powerfist
Make_DRKGun_deagle
Make_DRKGun_223rifle
Make_DRKGun_BigBazooka
Make_DRKGun_Autocannon
Make_DRKGun_Fatman
Make_DRKMelee_SuperSledge
Make_DRKGun_chunkyboi
Make_DRKGun_M2HMG
Make_DRKGun_HKG11E
Make_DRKGun_HKSMG
Make_DRKGun_DKS
Make_DRKGun_Bozar
Make_DRKGun_Rangemaster
Make_DRKGun_CityKiller
Make_DRKGun_Vindicator
Make_DRKGun_10mmColt
Make_DRKGun_9mmMauser
Make_DRKGun_14mmpistol
Make_DRKGun_223pistol
Make_DRKGun_Jackhammer
Make_DRKGun_AK112AR
Make_DRKGun_Avenger
Make_DRKGun_Plasmasmg
Make_DRKGun_SemelePlasmaRifle
Make_DRKGun_AdvancedMultiplasRifle
Make_DRKGun_AssaultPlasmaRifle
Make_DRKGun_PlasmaCannon
Make_DRKGun_Wattzpistol
Make_DRKGun_Glockpistol
Make_DRKGun_PlasmaCaster
Make_DRKGun_Flambe
Make_DRKGun_Wattz1800c
Make_DRKGun_Wattz2000lr
Make_DRKGun_LaserGatling
Make_DRKGun_YK42PulseRifle
Make_DRKGun_YK32PulsePistol
Make_DRKGun_P94t
Make_DRKGun_M72Gauss
Make_DRKGun_PPK12Gauss
Make_DRKGun_GaussMinigun
Make_DRKGun_M94t
Make_DRKGun_PlasmaMG
Make_DRKGun_M72GaussA
Make_DRKGun_YCS
Make_CAT_StellicShotgun
Make_CAT_StellicRevolver
Make_CAT_StellicSniper
Make_CAT_StellicSMG
Make_CAT_StellicCarbine
Make_Gun_PainGunSW
Make_Gun_GaussrifleSW
Make_Gun_RailgunSW
Make_Gun_BulletstormSW
Make_LazarusMechInjectorSW
Make_FibrousMechInjectorSW
Make_SensoryMechInjectorSW
Make_BurnStickSW
Make_PainStickSW
Make_Gun_PlasmaGunSW
Make_Gun_RB_Smartpistol
Make_RP_Shell_Rustlife
Make_RP_Apparel_RustlifePack
Make_RP_Gun_RustcystRocket
Make_RTMI_MobileSuit
Make_RTMI_MobileSuitHelmet
Make_RTMI_Gun_Autocannon
Make_RTMI_Gun_MachineGun
Make_Apparel_Unisuit
Make_Apparel_SmartVisor
Make_Apparel_DataGlasses
Make_Apparel_OmnifoamPack
Make_MeleeWeapon_SmartSword
Make_Gun_SmartRevolver
Make_Gun_SmartAutoPistol
Make_Gun_SmartMachinePistol
Make_Gun_SmartBoltActionRifle
Make_Gun_SmartPumpShotgun
Make_Gun_SmartChainShotgun
Make_Gun_SmartHeavySMG
Make_Gun_SmartLMG
Make_Gun_SmartAssaultRifle
Make_Gun_SniperRifleSmart
Make_Gun_SmartMinigun
Make_Gun_SmartChargeRifle
Make_Gun_SmartChargeLance
Make_Weapon_GrenadeSmart
Make_Gun_SmartCarbine
Make_Gun_SmartBattleRifle
Make_Gun_SmartHeavyPistol
Make_Apparel_DefensePack
Make_Apparel_TacVest
Make_Apparel_TacHelmet
Make_Apparel_Exoframe
Make_Apparel_ProtectiveGear
Make_Apparel_ProtectiveHelmet
Make_Gun_RSBeamCarbine
Make_Gun_RSBeamPistol
Make_Gun_RSBeamSniper
Make_Gun_RSBeamShotgun
Make_Gun_FragcatRifle
Make_Gun_ThumpercatCarbine
Make_Gun_ThundercatRifle
Make_Gun_ChargeSidearm
Make_Gun_ScatterCharger
Make_Gun_ChargeDriver
Make_Gun_EMPRifle
Make_Gun_AssaultCharger
Make_Gun_BurstCharger
Make_Gun_CFR
Make_Gun_DumbfirePistol
Make_Gun_DumbfireRifle
Make_Gun_DumbfireBarragegun
Make_Gun_DumbfireLance
Make_Weapon_GrenadeSmoke
Make_Bow_Compound
Make_Gun_Blowgun
Make_Gun_ThrowingAxes
Make_Gun_ThrowingClubs
Make_Gun_RSBattleRifle
Make_Gun_RSCarbine
Make_Gun_PistolHeavyRevolver
Make_Gun_RSAMRifle
Make_Gun_Repeater
Make_Gun_AutomaticRifle
Make_Gun_MarksmanRifle
Make_Gun_MilitiaRifle
Make_Gun_FR
Make_Gun_RSThumper
Make_RM_Apparel_ProphetCrown
Make_RM_Apparel_ProphetAura
Make_RM_MeleeWeapon_GravitonMace
Make_RM_Gun_ChargeLancePistol
Make_RM_Gun_ChargeLanceRifle
Make_RM_Gun_ChargePistol
Make_RM_Gun_InfernoRifle
Make_RM_Gun_InfernoLauncher
Make_RM_Gun_ARCPistol
Make_RM_ARCRifle
Make_RM_Weapon_GrenadePlasmaImmolator
Make_RM_Gun_ShardLauncher
Make_RM_Gun_ShardLance
Make_MA_Rhinhammer
Make_MA_ClawSaber
Make_AM_LassoCloth
Make_AM_LassoDevilstrand
Make_AM_LassoHyperwave
Make_SignalBooster
Make_SignalBoosterHigh
Make_SignalBoosterUltra
Make_WarprogrammerInterface
Make_MechhiveSatelliteUplink
Make_RemoteResurrector
Make_RemoteDominator
Make_Mechwomb
Make_HemoFangs
Make_HemogenicMicrocompressor
Make_HemogenicActivator
Make_DeathrestCapacitor
Make_DeathrestApparatus
Make_Dreadheart
Make_PsychicAgonizer
Make_BlacksightDevice
Make_PsychicBeguiler
Make_MetalhorrorSymbiont
Make_DeacidifierMembrane
Make_DeadlifeCollar
Make_DefensiveImpaler
Make_HyperAdrenalineGland
Make_SlayersCollar
Make_PsychicSustainer
Make_LTS_Voidlink
Make_LTS_PsychicReaper
Make_NerveShredderClaw
Make_DeadlifeVenomClaw
Make_GhoulMetabolicEngine
Make_StalkerSkull
Make_GhoulBioferriteExtractor
Make_GhoulPowerPlating
Make_GourmandTongue
Make_LTS_PrestigeSubdermalArmour
Make_EltexAdornments
Make_NeuralHeatsink
Make_HackingPortImplant
Make_StrengthEnhancer
Make_Synthmarrow
Make_Synthwomb
Make_LTS_SubdermalArmour
Make_BiotunerImplant
Make_CranialInsulation
Make_BiochameleonDevice
Make_LTS_CellularAdapter
Make_LTS_MemoryDatabank
Make_LTS_FireSupressionSystem
Make_InternalClimateControlImplant
Make_CryptoWakeImplant
Make_SkeletalBracing
Make_LactoStimulator
Make_LTS_NeuralStunner
Make_LTS_BrainDetonator
Make_LTS_Voicelock
Make_LTS_StealthSystem
Make_LTS_FaceplateArachnid
Make_LTS_Vanguard
Make_LTS_ShoulderTurret
Make_LTS_ShoulderChargeTurret
Make_LTS_ShoulderRocketPod
Make_LTS_ShoulderMortar
Make_LTS_ScorpionTail
Make_LTS_BionicTail
Make_LTS_ManipulationTail
Make_HIDGun_M202Flash
Make_HIDGun_M320GLM
Make_HIDGun_InkunziPAW
Make_HIDGun_Truvelo_CMS
Make_HIDGun_QLU11GL
Make_HIDGun_REAPR
Make_HIDGun_LAMG
Make_HIDGun_FNMinimi762MkThree
Make_HIDGun_XM8_LMG
Make_HIDGun_MTwoFifty_NGSW
Make_HIDGun_MGThree
Make_HIDGun_RugerRedhawk_44Mag_55In
Make_HIDGun_RugerSuperRedhawk
Make_HIDGun_RugerLCR
Make_HIDGun_RugerVaquero
Make_HIDGun_TaurusM455Tracker
Make_HIDGun_TaurusRagingBull
Make_HIDGun_ColtPython
Make_HIDGun_SW686Gun
Make_HIDGun_SW36Gun
Make_HIDGun_SW460XVR_1050In
Make_HIDGun_BerettaM9Gun
Make_HIDGun_CZ75B
Make_HIDGun_P226SIG
Make_HIDGun_P320SIG
Make_HIDGun_RIA1911FS
Make_HIDGun_ColtDeltaElite
Make_HIDGun_TECNine
Make_HIDGun_TECNineMod
Make_HIDGun_P32KelTec
Make_HIDGun_RugerMkIV_std
Make_HIDGun_RugerLCP_HardR
Make_HIDGun_FN1910M
Make_HIDGun_TT33Tokarev
Make_HIDGun_YeetCannon
Make_HIDGun_Glock17S
Make_HIDGun_FiveSeven
Make_HIDGun_USP45Std
Make_HIDGun_USP45Tactical
Make_HIDGun_DesertEagle_50AE
Make_HIDGun_WaltherPDP_Compact
Make_HIDGun_WaltherP22Q
Make_HIDGun_WaltherPPK
Make_HIDGun_Draco
Make_HIDGun_PowellKnifePistol
Make_HIDGun_AmDerringerM4Alaskan
Make_HIDGun_RossiBrawler
Make_HIDGun_M16A4MWS
Make_HIDGun_M4A1C
Make_HIDGun_M4A1_BlockI
Make_HIDGun_Mk18C
Make_HIDGun_PVARRifle
Make_HIDGun_SIG_MCX_Rattler
Make_HIDGun_XM8C
Make_HIDGun_M2Carbine
Make_HIDGun_K2CDaewoo
Make_HIDGun_Galil_ACE_N_22Gun
Make_HIDGun_RugerAC556_GB
Make_HIDGun_M27IAR
Make_HIDGun_Mk16SCAR
Make_HIDGun_AK47Kalash
Make_HIDGun_AK103Kalash
Make_HIDGun_AK200Kalash
Make_HIDGun_AK205Kalash
Make_HIDGun_M70B1Zastava
Make_HIDGun_M70AB2Zastava
Make_HIDGun_K2C1Daewoo
Make_HIDGun_QBZ95Gun
Make_HIDGun_QBZ191Gun
Make_HIDGun_QBZ192Gun
Make_HIDGun_QBU191Gun
Make_HIDGun_VHSD2CT
Make_HIDGun_L85A3Gun
Make_HIDGun_AUGA1Gun
Make_HIDGun_AUGA3Gun
Make_HIDGun_G11Gun
Make_HIDGun_Mk17SCAR
Make_HIDGun_Mk17SCAR_LB
Make_HIDGun_M77Zastava
Make_HIDGun_SA58_IBR
Make_HIDGun_SA58_tactical
Make_HIDGun_XCRM
Make_HIDGun_XCRM_tactical
Make_HIDGun_MSeven_NGSW
Make_HIDGun_MSeven_Assaulter
Make_HIDGun_SpringfieldM2020W
Make_HIDGun_M1903Springfield
Make_HIDGun_L42A1Enfield
Make_HIDGun_AzraelPRS
Make_HIDGun_HowaM1500_243Win
Make_HIDGun_BarrettMRAD_338Lapua
Make_HIDGun_Savage25WalkingVarminter_Camo
Make_HIDGun_RemingtonM700_BDL
Make_HIDGun_RemingtonM700_CDL
Make_HIDGun_SIG_Cross
Make_HIDGun_QTheFix
Make_HIDGun_BarrettM82A1AMR
Make_HIDGun_BarrettM107A1AMR
Make_HIDGun_AK50AMR
Make_HIDGun_SerbuRN50AMR
Make_HIDGun_Marlin336Model
Make_HIDGun_Marlin336Model_Dark
Make_HIDGun_Marlin1894Model
Make_HIDGun_WinchesterRanger
Make_HIDGun_SW1854_Traditional
Make_HIDGun_SW1854_SF
Make_HIDGun_HenryLeverAction4570_Steel
Make_HIDGun_MSSR
Make_HIDGun_NFWS
Make_HIDGun_M76Zastava
Make_HIDGun_SA58_dmr
Make_HIDGun_KAC_SRTwentyFive
Make_HIDGun_UDMC_S7PVAR
Make_HIDGun_Ruger22Carbine
Make_HIDGun_AR7Explorer
Make_HIDGun_AR15Standard
Make_HIDGun_AR15Beowulf
Make_HIDGun_AR10Christine
Make_HIDGun_HCAR_Auto
Make_HIDGun_M1Garand
Make_HIDGun_M1Carbine
Make_HIDGun_SpringfieldM1A_ScoutSquad
Make_HIDGun_SIG556Gun_LPVO
Make_HIDGun_BrowningBSS
Make_HIDGun_StoegerCoachGun
Make_HIDGun_Paliuntod
Make_HIDGun_M590A1Gun
Make_HIDGun_M590A1Short
Make_HIDGun_RemingtonM870Gun
Make_HIDGun_RemingtonM870Gun_Tactical
Make_HIDGun_RemingtonM870Gun_HomeDefense
Make_HIDGun_BPS10Field
Make_HIDGun_SPAS12Gun
Make_HIDGun_RemingtonSP10Gun
Make_HIDGun_M1014Gun
Make_HIDGun_BrowningA5Gun
Make_HIDGun_SA_RenSec
Make_HIDGun_Savage220XP
Make_HIDGun_REV410Sgun
Make_HIDGun_AA12Gun
Make_HIDGun_BerettaM93R
Make_HIDGun_vz61Skorpion
Make_HIDGun_Uzi
Make_HIDGun_UziMicro
Make_HIDGun_MP5A2Gun
Make_HIDGun_MP5K
Make_HIDGun_MP5SD6Gun
Make_HIDGun_MP510Gun_FBI
Make_HIDGun_UMP40Gun
Make_HIDGun_TommyGun
Make_HIDGun_GreaseGun
Make_HIDGun_M3SpecOps
Make_HIDGun_LutySMG
Make_HIDGun_AR57Gun
Make_HIDGun_CMMGMk9BANSHEE_Auto
Make_HIDGun_APC9K_Pro
Make_HIDGun_P90Gun
Make_HIDGun_PP19BizonTwo
Make_HIDGun_Type79_Tactical
Make_GunslingerArm
Make_Apparel_PackDeployableMicroTurret
Make_DS_Engineer_RIG_Armor
Make_DS_Engineer_RIG_Headgear
Make_DS_Military_RIG_Armor
Make_DS_Military_RIG_Headgear
Make_DS_MedPack
Make_DS_ContactBeam
Make_DS_FlameThrower
Make_DS_ForceGun
Make_DS_PlasmaCutter
Make_DS_PulseRifle
Make_DS_SeekerRifle
Make_CMC_HPA_Base
Make_CMC_HPA_Heavy
Make_CMChelmet
Make_CMChelmetM
Make_CMC_ARGoggles
Make_CMC_ARGoggles_Cat
Make_CMC_GunDrone
Make_CMC_LaserDrone
Make_CMC_EngineerDrone
Make_CMC_Uniform
Make_CMC_Uniform_MKII
Make_CMC_ZGRangedShieldBelt
Make_CMC_ZGRangedShieldBelt_MKI
Make_CMC_rocketpack
Make_CMC_300mmEMLShell
Make_CMC_MissileShell
Make_CMC_RocketShell
Make_KaiYangChip
Make_TianJiChip
Make_TianQuanChip
Make_TianShuChip
Make_TianXuanChip
Make_YaoGuangChip
Make_YuHengChip
Make_QBZ71_QS
Make_QTS9_OICW
Make_QBU_TOOE
Make_QBZ_threeooE
Make_QBB_threeoo
Make_QBZ_threeooED
Make_QBZ_fivenine
Make_QBB_fivenine
Make_QBU_fivenine
Make_CMC_QJZFivenine
Make_CMC_QSZfiveeight
Make_QBZoneooneXuanMing_Elite
Make_W85XWJ
Make_W85X_Thunderer
Make_QBZS85XWJ
Make_QSZ85_M
Make_QBZ_eightfiveAR
Make_CMC_QSZfiveeightSmart
Make_QBUS85XWJ
Make_QBUS85F
Make_CMC_QBU71S
Make_QBU71_QS
Make_CMM_MPDMD
Make_CMM_PLaserpistol
Make_CMC_PLaserSMG
Make_CMC_PLaserLMG
Make_CMC_QiyaoLaserLMG
Make_CMC_ShapedLaserRifle
Make_CMC_Shaped_Laser_Sniper
Make_CMC_TaoTie_Persona
Make_CMC_GrenadeLauncher
Make_CMC_HJX_ATGM
Make_CMC_HJXModII_ATGM
Make_CMC_RocketLauncher
Make_QLUX_Pulse_Projector_Persona
Make_CMC_EMPsword
Make_CMC_EMPsword_sevenstars
Make_TangDao
Make_TangDao_A
Make_TangDao_B
Make_TangDaoPersona
Make_CMC_QBAfournine
Make_CMC_QBXfiveseven_CSG
Make_CMC_QBXninenine_CSG
Make_CMC_QSZfiveseven
Make_CMC_QSZfiveseven_NL
Make_CMC_QSZfiveseven_MODIII
Make_AM_MechCommanderHelm
Make_AM_MechBreakerHelm
Make_AM_BeamcasterPack
Make_AM_VoidlinkPack
Make_AM_CryptoPack
Make_AM_MechCommanderSuit
Make_AM_MechBreakerArmor
Make_AM_AScompFD
Make_AM_MK4aConcealed
Make_AM_MK4aDefensive
Make_AM_CompFlakSuit
Make_AM_FullyEnclosedHelmet
Make_AM_NightVisionHelmet
Make_AM_BulletproofMask
Make_LEGO_GiantRockExcavator_Accomplish
Make_LEGO_HeavyCrane_Accomplish
Make_LEGO_LandmarkBuilding_Accomplish
Make_LEGO_LightCrane_Accomplish
Make_LEGO_MediumCrane_Accomplish
Make_LEGO_Palace_Accomplish
Make_AM_AI2A
Make_AM_AI2ABulk
Make_AM_HemostaticAgent
Make_AM_HemostaticAgentBulk
Make_AM_FirstAidKit
Make_AM_FirstAidKitBulk
Make_AM_Salewa
Make_AM_SalewaBulk
Make_AM_Grizzly
Make_AM_GrizzlyBulk
Make_AM_MetalbloodInjector
Make_AM_MetalbloodInjectorBulk
Make_AM_AnalgesicRegenerationInjector
Make_AM_AnalgesicRegenerationInjectorBulk
Make_AM_CellRegenerationInjector
Make_AM_CellRegenerationInjectorBulk
Make_AM_Spear68C
Make_AM_Spear68A
Make_AM_M5A3LT
Make_AM_TKB68A
Make_AM_AK68A
Make_AM_MK68A
Make_AM_RM68A
Make_AM_MCX
Make_AM_MCXC
Make_AM_ADAR
Make_AM_M4A
Make_AM_M4ASOP
Make_AM_M4C
Make_AM_M42U
Make_AM_AK101A
Make_AM_ASVAL
Make_AM_VSS
Make_AM_DTMDR
Make_AM_MK17A
Make_AM_R11A
Make_AM_SR25A
Make_AM_Hunter
Make_AM_M700A
Make_AM_MK18M
Make_AM_PKM
Make_AM_PKP
Make_AM_AVT
Make_AM_MPX
Make_AM_MPXL
Make_AM_STM
Make_AM_STMC
Make_AM_APS
Make_AM_Makarov
Make_AM_FNHG
Make_AM_CPHG
Make_AT_BreadFlakDress
Make_AT_AmorphousDress
Make_AT_DamagedFlakMask
Make_AT_Pileum
Make_AT_MCXB
Make_AT_M4LV
Make_AT_PCX33A
Make_AT_Eroded20B
Make_UACGGun_AK12Gun
Make_UACGGun_AK12GL
Make_UACGGun_AKM
Make_UACGGun_CAR95Gun
Make_UACGGun_CAR95GL
Make_UACGGun_Katiba
Make_UACGGun_KatibaGL
Make_UACGGun_MX_Snd
Make_UACGGun_MX3GL_Snd
Make_UACGGun_Mk20_Camo
Make_UACGGun_Mk20EGLM_Camo
Make_UACGGun_Promet_Olv
Make_UACGGun_PrometGL_Olv
Make_UACGGun_PrometSG_Olv
Make_UACGGun_SPAR16C_Blk
Make_UACGGun_SPAR16GL_Blk
Make_UACGGun_Type115_Blk
Make_UACGGun_TRG21Gun
Make_UACGGun_TRG21EGLM
Make_UACGGun_AKU12Gun
Make_UACGGun_AKSSeventyFourU
Make_UACGGun_KatibaCarbine
Make_UACGGun_Mk20C_Camo
Make_UACGGun_MXC_Snd
Make_UACGGun_TRG20Gun
Make_UACGGun_ASP1Kir_Blk
Make_UACGGun_CMR76_Blk
Make_UACGGun_Cyrus_Blk
Make_UACGGun_Mk1_EMR_Blk
Make_UACGGun_Mk14DMR_Camo
Make_UACGGun_Mk18ABR
Make_UACGGun_MARIO_Blk
Make_UACGGun_MXM_Snd
Make_UACGGun_PrometMR_Olv
Make_UACGGun_Rahim
Make_UACGGun_SPAR17_Blk
Make_UACGGun_4five_Snd
Make_UACGGun_ACPCtwo
Make_UACGGun_Pseven_Snd
Make_UACGGun_MakarovPM
Make_UACGGun_RookForty
Make_UACGGun_Zubr
Make_UACGGun_MAAWSM4ModOne_Grn
Make_UACGGun_RPGSeven
Make_UACGGun_Navid_Tan
Make_UACGGun_SPMG_Snd
Make_UACGGun_Kozlice
Make_UACGGun_GM6Lynx_Blk
Make_UACGGun_M320LRR_Blk
Make_UACGGun_CAR951Gun
Make_UACGGun_LIM85_Saw
Make_UACGGun_Mk200_Snd
Make_UACGGun_MXSW_Snd
Make_UACGGun_RPK12Gun
Make_UACGGun_SPAR16S_Blk
Make_UACGGun_Zafir
Make_UACGGun_PDW2k
Make_UACGGun_ProtectorSMG
Make_UACGGun_StingSMG
Make_UACGGun_VerminSMG
Make_RH2_RootBeer_Muffaberg
Make_RHApparel_PowerArmorHelmet_Ranger
Make_RHApparel_Duster_Ranger
Make_RHApparel_Poncho_Western
Make_RHApparel_PowerArmor_Ranger
Make_RHApparel_M56Webbing_Ranger
Make_RHApparel_Bandolier_Ranger
Make_RNApparel_Backpack_AUGURDaypack
Make_RNApparel_Backpack_AUGURSling
Make_RNApparel_Backpack_AUGURHaversack
Make_RNMeleeWeapon_VintageKABAR_Knife
Make_RNGun_BattleRifle_M1Garand
Make_RNGun_BattleRifle_M1Carbine
Make_RNGun_BrowningHiPower_Pistol
Make_RNGun_HenryRepeatingRifle_Rifle
Make_RNGun_KBARailgun_BoltAction
Make_RNGun_Revolver_ColtWalker
Make_RNGun_Revolver_RemingtonSingleActionArmy
Make_RNGun_Revolver_SWModel3R
Make_RNGun_Revolver_SWModel29R
Make_RNGun_Revolver_ColtPeacemaker
Make_RNGun_AR10_Rifle
Make_RNGun_T48_Rifle
Make_RNGun_PGMHelcateII_AMR
Make_RNGun_WinchesterModel70_Sniper
Make_RNGun_RugerM77_BoltAction
Make_RNGun_RugerRedLabel_Shotgun
Make_RNGun_MrShorty_ChargeRifle
Make_LFM_ProcessBooster
Make_LFM_CombatSublink
Make_LFM_CombatSublinkHigh
Make_MU_ChemfuelMiniBurner
Make_MU_ChemfuelBurner
Make_MU_ChemfuelFlamethrower
Make_MU_CargoCell_Small
Make_MU_CargoCell_Double
Make_MU_CargoCell_Large
Make_MU_FragGrenades
Make_MU_IncendiaryGrenades
Make_MU_EMPGrenades
Make_MU_ShieldBooster
Make_MU_LegActuators
Make_MU_UrchinSpawner
Make_MU_JumpLauncher
Make_MU_MedicineKit
Make_MU_FrequencyAmplifier
Make_MU_Module_Repair_A
Make_MU_Module_Repair_B
Make_MU_Module_Repair_C
Make_MU_Module_Melee_A
Make_MU_Module_Melee_B
Make_MU_Module_Melee_C
Make_MU_Module_Ranged_A
Make_MU_Module_Ranged_B
Make_MU_Module_Ranged_C
Make_MU_Module_Shield_A
Make_MU_Module_Shield_B
Make_MU_Module_Shield_C
Make_MU_CommandPack
Make_MU_FirefoamPopPack
Make_MU_SmokePopPack
Make_MU_Shield_Small_A
Make_MU_Shield_Small_B
Make_MU_Shield_Small_C
Make_MU_Shield_Medium_A
Make_MU_Shield_Medium_B
Make_MU_Shield_Medium_C
Make_MU_Shield_Large_A
Make_MU_Shield_Large_B
Make_MU_Shield_Large_C
Make_MU_MiniTurret
Make_MU_MechArmor_Large_C
Make_MU_MechArmor_Large_B
Make_MU_MechArmor_Large_A
Make_MU_MechArmor_Medium_C
Make_MU_MechArmor_Medium_B
Make_MU_MechArmor_Medium_A
Make_MU_MechArmor_Small_C
Make_MU_MechArmor_Small_B
Make_MU_MechArmor_Small_A
Make_MU_MechArmor_UltraLarge_C
Make_MU_MechArmor_UltraLarge_B
Make_MU_MechArmor_UltraLarge_A
Make_MU_MechChip_Melee_A
Make_MU_MechChip_Melee_B
Make_MU_MechChip_Melee_C
Make_MU_MechChip_Dodge_A
Make_MU_MechChip_Dodge_B
Make_MU_MechChip_Dodge_C
Make_MU_MechChip_GastroAnalize_A
Make_MU_MechChip_GastroAnalize_B
Make_MU_MechChip_Production_A
Make_MU_MechChip_Production_B
Make_MU_MechChip_Medical_A
Make_MU_MechChip_Medical_B
Make_MU_MechChip_Ranged_A
Make_MU_MechChip_Ranged_B
Make_MU_MechChip_Ranged_C
Make_MU_MechChip_Reload_A
Make_MU_MechChip_Reload_B
Make_MU_MechChip_Reload_C
Make_MU_MechChip_Aiming_A
Make_MU_MechChip_Aiming_B
Make_MU_MechChip_Aiming_C
Make_MU_MechChip_Range_A
Make_MU_MechChip_Range_B
Make_MU_MechChip_Range_C
Make_MU_MechChip_Work_A
Make_MU_MechChip_Work_B
Make_MU_MechChip_Work_C
Make_MU_MechChip_Speed_A
Make_MU_MechChip_Speed_B
Make_MU_MechChip_Speed_C
Make_MU_MechChip_Energy_A
Make_MU_MechChip_Energy_B
Make_MU_MechChip_Energy_C
Make_MU_AcidSpitter
Make_MU_AcidSynthesizer
Make_MU_DisruptorFlares
Make_MU_DeadlifePack
Make_MU_InvisibilityModule
Make_MU_BioferriteMiniBurner
Make_MU_BioferriteBurner
Make_MU_BioferriteFlamethrower
Make_VWE_Apparel_GrenadeToxicBelt
Make_VWE_Apparel_DynamiteBelt
Make_VWE_Apparel_GrenadeTearGasBelt
Make_VWE_Apparel_GrenadeSmokeBelt
Make_VWE_Apparel_GrenadeFlashBelt
Make_VWE_Apparel_GrenadePlasmaImmolator
Make_AM_Apparel_ArmorHelmetMechlordHelmet_Prestige
Make_AM_MechCommanderHelm_Prestige
Make_AM_PrestigeMechBreakerHelm
Make_AM_Apparel_MechlordSuit_Prestige
Make_AM_PrestigeMechCommanderSuit
Make_AM_PrestigeMechBreakerArmor
Administer_Beer
Administer_Ambrosia
Administer_GoJuice
Administer_Luciferium
Administer_Penoxycyline
Administer_Flake
Administer_PsychiteTea
Administer_Yayo
Administer_SmokeleafJoint
Administer_WakeUp
Administer_VoidsightSerum
Administer_MetalbloodSerum
Administer_JuggernautSerum
Administer_MindNumbSerum
Administer_Drug_Psilocap
Administer_Chemshine
Administer_VFEE_Aperitif
Administer_VFEP_Rum
Administer_VFEM2_RoyalJellyDraught
Administer_VFEM2_HemogenDraught
Administer_VFEM2_ClarityDraught
Administer_VFEM2_Mead
Administer_VFEM2_Wine
Administer_VFEM2_ImmunizationDraught
Administer_VFEM2_HealingDraught
Administer_VFEM2_StrengthDraught
Administer_VFEM2_EfficiencyDraught
Administer_VFEM2_PainkillerDraught
Administer_VFEM2_TorturerDraught
Administer_VFEM2_FocusDraught
Administer_VFEM2_FertilityDraught
Administer_VFEM2_InspirationDraught
Administer_VFEM2_StoneskinDraught
Administer_VFEM2_AmnesiaDraught
Administer_VFEM2_ComaDraught
Administer_VFEM2_PoisonDraught
Administer_VFEM2_AntitoxDraught
Administer_VFEC_Opium
Administer_VFEI2_RoyalInsectJelly
Administer_VCE_SimpleDessert
Administer_VCE_FineDessert
Administer_VCE_LavishDessert
Administer_VCE_GourmetDessert
Administer_VCE_Eggnog
Administer_Neuroglue
Administer_DMS_CombatRation
Administer_LazarusMechInjectorSW
Administer_MA_MossmireDraught
Administer_MA_EmberheartSlices
Administer_MA_HellboarLiverSlice
Administer_MA_SkyfeatherPipe
Administer_MA_HealmossFiber
Administer_DA_BarogOil
Administer_DA_RedTear
Administer_DA_Karhan
Administer_DA_ScarletScent
Administer_AM_TsingtaoBeer
Administer_AM_Budweiser
Administer_AM_MilkBeer
Administer_AM_Coca
Administer_AM_Fanta
Administer_AM_Pepsi
Administer_AM_Sprite
Administer_AM_SurgicalBag
Administer_AM_BigSurgicalBag
Administer_AM_MetalbloodInjector
Administer_AM_AnalgesicRegenerationInjector
Administer_AM_CellRegenerationInjector
Administer_AM_EssentialBalm
Administer_AM_Ibuprofen
Administer_AM_Antibiotic
Administer_RH2_RootBeer_Muffaberg
Config error in Royalty: Royalty - ExpansionDefs are used for official content. For mods, you should define ModMetaData in About.xml.
Config error in Ideology: Ideology - ExpansionDefs are used for official content. For mods, you should define ModMetaData in About.xml.
Config error in Biotech: Biotech - ExpansionDefs are used for official content. For mods, you should define ModMetaData in About.xml.
Config error in Anomaly: Anomaly - ExpansionDefs are used for official content. For mods, you should define ModMetaData in About.xml.
Config error in Odyssey: Odyssey - ExpansionDefs are used for official content. For mods, you should define ModMetaData in About.xml.
Config error in VVE_GarageDoorOpened: is airtight but Fillage is not Full
Config error in VVE_GarageDoorOpened: is airtight but Fillage is not Full
Config error in VVE_GarageDoorLargeOpened: is airtight but Fillage is not Full
Config error in VVE_GarageDoorLargeOpened: is airtight but Fillage is not Full
Config error in VVE_GarageAutoDoorOpened: is airtight but Fillage is not Full
Config error in VVE_GarageAutoDoorOpened: is airtight but Fillage is not Full
Config error in VVE_GarageAutoDoorLargeOpened: is airtight but Fillage is not Full
Config error in VVE_GarageAutoDoorLargeOpened: is airtight but Fillage is not Full
Config error in VFED_Gun_ChargeCycler: Could not find verb on parent with label "Single shot (Charged shot)"
Config error in VFED_Gun_ChargeCycler: Could not find verb on parent with label "Single shot (Thump shot)"
Config error in VFED_Gun_ChargeCycler: Could not find verb on parent with label "Single shot (Charged shot)"
Config error in VFED_Gun_ChargeCycler: Could not find verb on parent with label "Single shot (Thump shot)"
Config error in FT_AutoCannon: description has leading whitespace
Config error in FT_AutoCannon: description has trailing whitespace
Config error in FT_RecoillessGun: description has leading whitespace
Config error in FT_RecoillessGun: description has trailing whitespace
Config error in FT_AutoCannon: description has leading whitespace
Config error in FT_AutoCannon: description has trailing whitespace
Config error in FT_ENIAC: description has leading whitespace
Config error in FT_ENIAC: description has trailing whitespace
Config error in FT_RecoillessGun: description has leading whitespace
Config error in FT_RecoillessGun: description has trailing whitespace
Config error in FT_Sandbag: description has trailing whitespace
Config error in FT_ENIAC: description has leading whitespace
Config error in FT_ENIAC: description has trailing whitespace
Config error in FT_Sandbag: description has trailing whitespace
Config error in Frame_FT_AutoCannon: description has leading whitespace
Config error in Frame_FT_AutoCannon: description has trailing whitespace
Config error in Frame_FT_RecoillessGun: description has leading whitespace
Config error in Frame_FT_RecoillessGun: description has trailing whitespace
Config error in Frame_FT_ENIAC: description has leading whitespace
Config error in Frame_FT_ENIAC: description has trailing whitespace
Config error in Frame_FT_Sandbag: description has trailing whitespace
Direct3D: detected that using refresh rate causes time drift. Will stop trusting refresh rate until the game window is moved.
Direct3D: detected that vsync is broken (it does not limit frame rate properly). Delta time will now be calculated using cpu-side time stampling until the game window is moved.
Key binding conflict: MainTab_History and MainTab_AM_LevelSchedule are both bound to F9.
Key binding conflict: MainTab_AM_LevelSchedule and MainTab_History are both bound to F9.
--- Thread 18 ---
426080.118ms (self: 47.110 ms) LoadAllPlayData
- 285441.106ms (67%) (self: 3.827 ms) Load all active mods.
- - 65866.010ms (23%) (self: 2.826 ms) LoadModContent()
- - - 2814.891ms (4.3%) (self: 2814.891 ms) Loading OskarPotocki.VanillaFactionsExpanded.Core content
- - - 2055.824ms (3.1%) (self: 2055.824 ms) Loading co.uk.epicguru.meleeanimation content
- - - 1990.357ms (3%) (self: 1990.357 ms) Loading Dubwise.DubsMintMenus content
- - - 1956.489ms (3%) (self: 1956.489 ms) Loading adaptive.storage.framework content
- - - 1560.914ms (2.4%) (self: 1560.914 ms) Loading Sandy.RPGStyleInventory.avilmask.Revamped content
- - - 1479.080ms (2.2%) (self: 1479.080 ms) Loading CrashM.ColorCodedMoodBar.11 content
- - - 1395.706ms (2.1%) (self: 1395.706 ms) Loading SmashPhil.VehicleFramework content
- - - 1341.354ms (2%) (self: 1341.354 ms) Loading XMB.AncientUrbanrUins.MO content
- - - 1248.696ms (1.9%) (self: 1248.696 ms) Loading Cabbage.RimCities content
- - - 1222.004ms (1.9%) (self: 1222.004 ms) Loading IssacZhuang.MuzzleFlash content
- - - 1208.298ms (1.8%) (self: 1208.298 ms) Loading trigger.universalblueprints content
- - - 1165.274ms (1.8%) (self: 1165.274 ms) Loading Andromeda.NiceBillTab content
- - - 1148.725ms (1.7%) (self: 1148.725 ms) Loading brrainz.rangefinder content
- - - 1145.563ms (1.7%) (self: 1145.563 ms) Loading Owlchemist.MidSaverSaver content
- - - 1084.939ms (1.6%) (self: 1084.939 ms) Loading HaiLuan.CustomQuestFramework content
- - - 1084.456ms (1.6%) (self: 1084.456 ms) Loading roolo.RunAndGun.kotobike content
- - - 1078.691ms (1.6%) (self: 1078.691 ms) Loading nep.landonanything content
- - - 1075.497ms (1.6%) (self: 1075.497 ms) Loading Van.Beasts content
- - - 1057.186ms (1.6%) (self: 1057.186 ms) Loading RH2.Faction.Rangers content
- - - 1013.191ms (1.5%) (self: 1013.191 ms) Loading Albion.SparklingWorlds.Full content
- - - 977.801ms (1.5%) (self: 977.801 ms) Loading nephlite.orbitaltradecolumn content
- - - 969.349ms (1.5%) (self: 969.349 ms) Loading brrainz.harmony content
- - - 934.793ms (1.4%) (self: 934.793 ms) Loading zylle.MapDesigner content
- - - 930.511ms (1.4%) (self: 930.511 ms) Loading UnlimitedHugs.HugsLib content
- - - 916.041ms (1.4%) (self: 916.041 ms) Loading brrainz.cameraplus content
- - - 896.114ms (1.4%) (self: 896.114 ms) Loading Woolstrand.RealRuins content
- - - 821.939ms (1.2%) (self: 821.939 ms) Loading Arcjc007.GravshipExporter content
- - - 793.502ms (1.2%) (self: 793.502 ms) Loading lts.I content
- - - 783.456ms (1.2%) (self: 783.456 ms) Loading kittahkhan.grazeup content
- - - 777.385ms (1.2%) (self: 777.385 ms) Loading aRandomKiwi.RimSaves content
- - - 775.961ms (1.2%) (self: 775.961 ms) Loading void.charactereditor content
- - - 755.470ms (1.1%) (self: 755.470 ms) Loading Sierra.RT.MedievalTalents content
- - - 741.474ms (1.1%) (self: 741.474 ms) Loading Mlie.ReinforcedMechanoid2 content
- - - 722.259ms (1.1%) (self: 722.259 ms) Loading PeteTimesSix.SimpleSidearms content
- - - 711.919ms (1.1%) (self: 711.919 ms) Loading btd.remix.gravshipblueprints content
- - - 622.465ms (0.95%) (self: 622.465 ms) Loading avilmask.CommonSense content
- - - 617.061ms (0.94%) (self: 617.061 ms) Loading Nals.FacialAnimation content
- - - 613.660ms (0.93%) (self: 613.660 ms) Loading Mlie.UseThisInstead content
- - - 611.626ms (0.93%) (self: 611.626 ms) Loading com.yayo.yayoAni.continued content
- - - 597.389ms (0.91%) (self: 597.389 ms) Loading XMB.AncientThreat.MO content
- - - 569.103ms (0.86%) (self: 569.103 ms) Loading VanillaExpanded.VanillaTradingExpanded content
- - - 568.628ms (0.86%) (self: 568.628 ms) Loading DMS.MOREDozer content
- - - 557.322ms (0.85%) (self: 557.322 ms) Loading TOT.CeleTech.MKIII content
- - - 534.059ms (0.81%) (self: 534.059 ms) Loading OskarPotocki.VFE.Deserters content
- - - 532.910ms (0.81%) (self: 532.910 ms) Loading OskarPotocki.VFE.Tribals content
- - - 520.420ms (0.79%) (self: 520.420 ms) Loading oels.chooseyouroutfit content
- - - 511.272ms (0.78%) (self: 511.272 ms) Loading sarg.alphaanimals content
- - - 504.446ms (0.77%) (self: 504.446 ms) Loading EdB.PrepareCarefully content
- - - 502.215ms (0.76%) (self: 502.215 ms) Loading Albion.GoExplore content
- - - 489.879ms (0.74%) (self: 489.879 ms) Loading telardo.RomanceOnTheRim content
- - - 482.901ms (0.73%) (self: 482.901 ms) Loading OskarPotocki.VFE.Classical content
- - - 464.098ms (0.7%) (self: 464.098 ms) Loading rabiosus.smartpistol content
- - - 455.466ms (0.69%) (self: 455.466 ms) Loading Ghastly.EchoesOfTheRim content
- - - 450.781ms (0.68%) (self: 450.781 ms) Loading co.uk.epicguru.whatsthatmod content
- - - 449.434ms (0.68%) (self: 449.434 ms) Loading Arcjc007.GravshipCrashes content
- - - 432.237ms (0.66%) (self: 432.237 ms) Loading OskarPotocki.VFE.Insectoid2 content
- - - 430.107ms (0.65%) (self: 430.107 ms) Loading GoGaTio.MechanoidUpgrades content
- - - 419.340ms (0.64%) (self: 419.340 ms) Loading HaiLuan.AllsparkCrisis content
- - - 419.188ms (0.64%) (self: 419.188 ms) Loading VanillaExpanded.VPsycastsE content
- - - 415.592ms (0.63%) (self: 415.592 ms) Loading AOBA.Framework content
- - - 406.277ms (0.62%) (self: 406.277 ms) Loading Aoba.Exosuit.Framework content
- - - 403.117ms (0.61%) (self: 403.117 ms) Loading Shashlichnik.DeepAndDeeper content
- - - 402.028ms (0.61%) (self: 402.028 ms) Loading vanillaquestsexpanded.deadlife content
- - - 393.240ms (0.6%) (self: 393.240 ms) Loading OskarPotocki.VFE.Empire content
- - - 384.697ms (0.58%) (self: 384.697 ms) Loading OskarPotocki.VFE.Medieval2 content
- - - 380.486ms (0.58%) (self: 380.486 ms) Loading Mehni.PickUpAndHaul content
- - - 377.458ms (0.57%) (self: 377.458 ms) Loading MasterPNJ.MultiDoctor content
- - - 376.868ms (0.57%) (self: 376.868 ms) Loading vanillaquestsexpanded.cryptoforge content
- - - 375.366ms (0.57%) (self: 375.366 ms) Loading VanillaExpanded.VFEPower content
- - - 374.059ms (0.57%) (self: 374.059 ms) Loading Aoba.DeadManSwitch.AncientCorps content
- - - 368.543ms (0.56%) (self: 368.543 ms) Loading sarg.alphabooks content
- - - 359.692ms (0.55%) (self: 359.692 ms) Loading OskarPotocki.VFE.Pirates content
- - - 352.747ms (0.54%) (self: 352.747 ms) Loading OskarPotocki.VanillaVehiclesExpanded content
- - - 338.135ms (0.51%) (self: 338.135 ms) Loading vanillaquestsexpanded.generator content
- - - 331.125ms (0.5%) (self: 331.125 ms) Loading Ushanka.HackingExpansion content
- - - 328.582ms (0.5%) (self: 328.582 ms) Loading VE.VanillaChristmasExpanded content
- - - 326.565ms (0.5%) (self: 326.565 ms) Loading OskarPotocki.VanillaFactionsExpanded.SettlersModule content
- - - 325.380ms (0.49%) (self: 325.380 ms) Loading Haplo.Miscellaneous.Training content
- - - 286.850ms (0.44%) (self: 286.850 ms) Loading BreadMo.Cinders content
- - - 286.019ms (0.43%) (self: 286.019 ms) Loading sarg.alphamechs content
- - - 281.660ms (0.43%) (self: 281.660 ms) Loading addvans.WASDedPawn content
- - - 279.628ms (0.42%) (self: 279.628 ms) Loading kearril.ChooseWhereToLand content
- - - 238.370ms (0.36%) (self: 238.370 ms) Loading XMB.AncientMiningIndustry.MO content
- - - 233.716ms (0.35%) (self: 233.716 ms) Loading VanillaExpanded.VWEBF content
- - - 211.989ms (0.32%) (self: 211.989 ms) Loading Aoba.DeadManSwitch.Core content
- - - 211.066ms (0.32%) (self: 211.066 ms) Loading vanillaexpanded.outposts content
- - - 203.837ms (0.31%) (self: 203.837 ms) Loading Arylice.Rimworld.AutomaticStumpChopping content
- - - 188.513ms (0.29%) (self: 188.513 ms) Loading dhultgren.smarterconstruction content
- - - 187.262ms (0.28%) (self: 187.262 ms) Loading HaiLuan.SpaceTurbulence content
- - - 165.454ms (0.25%) (self: 165.454 ms) Loading zal.jointbattles content
- - - 162.040ms (0.25%) (self: 162.040 ms) Loading m00nl1ght.MapPreview content
- - - 161.428ms (0.25%) (self: 161.428 ms) Loading sbz.NeatStorageFridge content
- - - 142.040ms (0.22%) (self: 142.040 ms) Loading XMB.AncientHydroponicFarmFacilities.MO content
- - - 141.882ms (0.22%) (self: 141.882 ms) Loading telardo.DragSelect content
- - - 141.265ms (0.21%) (self: 141.265 ms) Loading m00nl1ght.GeologicalLandforms content
- - - 133.277ms (0.2%) (self: 133.277 ms) Loading CaesarV6.DamageIndicators content
- - - 131.925ms (0.2%) (self: 131.925 ms) Loading IssacZhuang.DeadSpace.Equipment content
- - - 131.283ms (0.2%) (self: 131.283 ms) Loading sarg.smartodyssey content
- - - 128.543ms (0.2%) (self: 128.543 ms) Loading zoarak.mechplat content
- - - 125.389ms (0.19%) (self: 125.389 ms) Loading VanillaExpanded.VWENL content
- - - 124.882ms (0.19%) (self: 124.882 ms) Loading veterano.mythicages.megafaunabestiary content
- - - 117.957ms (0.18%) (self: 117.957 ms) Loading NightOcean.Misc.TrainingOutpost content
- - - 111.646ms (0.17%) (self: 111.646 ms) Loading VanillaExpanded.VCookE content
- - - 109.186ms (0.17%) (self: 109.186 ms) Loading VanillaExpanded.VBooksE content
- - - 106.614ms (0.16%) (self: 106.614 ms) Loading automatic.bionicicons content
- - - 103.429ms (0.16%) (self: 103.429 ms) Loading MortStrudel.CorporationFaction content
- - - 102.201ms (0.16%) (self: 102.201 ms) Loading GoGaTio.LostFactoryMechanoids content
- - - 101.029ms (0.15%) (self: 101.029 ms) Loading Aoba.Fortress.Medieval content
- - - 94.261ms (0.14%) (self: 94.261 ms) Loading VanillaExpanded.VAEAccessories content
- - - 93.582ms (0.14%) (self: 93.582 ms) Loading SickBoyWi.Vault.OnePointOne content
- - - 91.124ms (0.14%) (self: 91.124 ms) Loading rimsenal.security content
- - - 89.622ms (0.14%) (self: 89.622 ms) Loading Pal5k.DeployableTurret content
- - - 89.464ms (0.14%) (self: 89.464 ms) Loading Spacemoth.YouDriveISleep content
- - - 89.261ms (0.14%) (self: 89.261 ms) Loading VanillaExpanded.VTEXE content
- - - 87.382ms (0.13%) (self: 87.382 ms) Loading Poncho.AutomaticHydroponics content
- - - 79.556ms (0.12%) (self: 79.556 ms) Loading OskarPotocki.VanillaVehiclesExpandedTier3 content
- - - 71.095ms (0.11%) (self: 71.095 ms) Loading altushka.BosCompendium content
- - - 0.967ms (0%) (self: 0.967 ms) Loading VanillaExpanded.VWEFT content
- - - 0.709ms (0%) (self: 0.709 ms) Loading Aoba.DeadManSwitch.MobileDragoon content
- - - 0.672ms (0%) (self: 0.672 ms) Loading FrozenSnowFox.BetterExplorationLoot content
- - - 0.596ms (0%) (self: 0.596 ms) Loading sbz.NeatStorage content
- - - 0.536ms (0%) (self: 0.536 ms) Loading tgbm.vve.secondary.weapons content
- - - 0.511ms (0%) (self: 0.511 ms) Loading FrozenSnowFox.FilthVanishesWithRainAndTime content
- - - 0.456ms (0%) (self: 0.456 ms) Loading FrozenSnowFox.MoreQuests content
- - - 0.435ms (0%) (self: 0.435 ms) Loading Aoba.Fortress.Neolithic content
- - - 0.411ms (0%) (self: 0.411 ms) Loading vin.warehouse.storage content
- - - 0.397ms (0%) (self: 0.397 ms) Loading killerbot.GTekV2Arsenal content
- - - 0.387ms (0%) (self: 0.387 ms) Loading Joedox.CryptoCraftable.Fr content
- - - 0.353ms (0%) (self: 0.353 ms) Loading GoGaTio.MechanoidUpgrades.Anomaly content
- - - 0.339ms (0%) (self: 0.339 ms) Loading killerbot.armagear content
- - - 0.336ms (0%) (self: 0.336 ms) Loading Sierra.RT.VanillaTraitColors content
- - - 0.336ms (0%) (self: 0.336 ms) Loading phaneron.basic.storage content
- - - 0.333ms (0%) (self: 0.333 ms) Loading Taveron.IncreasedStack content
- - - 0.333ms (0%) (self: 0.333 ms) Loading Aoba.Fortress.Industrial content
- - - 0.331ms (0%) (self: 0.331 ms) Loading Adaptive.PrimitiveStorage content
- - - 0.328ms (0%) (self: 0.328 ms) Loading Aoba.CargoContainer content
- - - 0.317ms (0%) (self: 0.317 ms) Loading BotchJob.PossessedWeapons content
- - - 0.315ms (0%) (self: 0.315 ms) Loading Aoba.DeadManSwitch.Synthetic content
- - - 0.308ms (0%) (self: 0.308 ms) Loading CAT.StellicArsenal content
- - - 0.264ms (0%) (self: 0.264 ms) Loading VanillaExpanded.VARME content
- - - 0.259ms (0%) (self: 0.259 ms) Loading Aoba.Fortress.Frontier content
- - - 0.257ms (0%) (self: 0.257 ms) Loading Bean.TurretPack content
- - - 0.254ms (0%) (self: 0.254 ms) Loading Aoba.Fortress.Industrial.Citadel content
- - - 0.253ms (0%) (self: 0.253 ms) Loading ICC.TOV.BT content
- - - 0.248ms (0%) (self: 0.248 ms) Loading G13.DeadManSwitch.SynRTex content
- - - 0.241ms (0%) (self: 0.241 ms) Loading Andromeda.NiceHairs content
- - - 0.240ms (0%) (self: 0.240 ms) Loading VanillaExpanded.VWE content
- - - 0.232ms (0%) (self: 0.232 ms) Loading VanillaExpanded.BaseGeneration content
- - - 0.232ms (0%) (self: 0.232 ms) Loading Sierra.RT.GeneralTraits content
- - - 0.229ms (0%) (self: 0.229 ms) Loading OskarPotocki.VanillaVehiclesExpandedUpgrades content
- - - 0.227ms (0%) (self: 0.227 ms) Loading Endy.Airtightgarage content
- - - 0.224ms (0%) (self: 0.224 ms) Loading IH.Clean.Textures content
- - - 0.222ms (0%) (self: 0.222 ms) Loading VanillaExpanded.VAPPE content
- - - 0.222ms (0%) (self: 0.222 ms) Loading VanillaExpanded.VWEMS content
- - - 0.220ms (0%) (self: 0.220 ms) Loading rimsenal.EVP content
- - - 0.200ms (0%) (self: 0.200 ms) Loading plaxen.MalangBodies content
- - - 0.194ms (0%) (self: 0.194 ms) Loading rimsenal.core content
- - - 0.184ms (0%) (self: 0.184 ms) Loading AOBA.RimThunder.MobileInfantry content
- - - 0.181ms (0%) (self: 0.181 ms) Loading Aoba.Fortress.Industrial.Concrete content
- - - 0.179ms (0%) (self: 0.179 ms) Loading WexMan.Mines content
- - - 0.175ms (0%) (self: 0.175 ms) Loading VanillaExpanded.VWEL content
- - - 0.174ms (0%) (self: 0.174 ms) Loading VanillaExpanded.VWEQ content
- - - 0.174ms (0%) (self: 0.174 ms) Loading Rimsenal.Spacer content
- - - 0.171ms (0%) (self: 0.171 ms) Loading Adaptive.Ideology.Storage content
- - - 0.167ms (0%) (self: 0.167 ms) Loading VanillaExpanded.VWEHW content
- - - 0.160ms (0%) (self: 0.160 ms) Loading lmgginspace.betterspanish.mods content
- - - 0.160ms (0%) (self: 0.160 ms) Loading VanillaExpanded.VWEC content
- - - 0.157ms (0%) (self: 0.157 ms) Loading VanillaExpanded.VWEG content
- - - 0.145ms (0%) (self: 0.145 ms) Loading Ludeon.RimWorld content
- - - 0.102ms (0%) (self: 0.102 ms) Loading Ludeon.RimWorld.Royalty content
- - - 0.088ms (0%) (self: 0.088 ms) Loading Ludeon.RimWorld.Ideology content
- - - 0.086ms (0%) (self: 0.086 ms) Loading Ludeon.RimWorld.Odyssey content
- - - 0.085ms (0%) (self: 0.085 ms) Loading Ludeon.RimWorld.Biotech content
- - - 0.083ms (0%) (self: 0.083 ms) Loading Ludeon.RimWorld.Anomaly content
- - 63442.255ms (22%) (self: 7.240 ms) ParseAndProcessXML()
- - - 32564.071ms (51%) (self: 31458.029 ms) XmlInheritance.Resolve()
- - - - 939.197ms (2.9%) (self: 594.455 ms) 13242x RecursiveNodeCopyOverwriteElements
- - - - - 344.742ms (37%) (self: 279.557 ms) 31305x RecursiveNodeCopyOverwriteElements
- - - - - - 50.100ms (15%) (self: 37.050 ms) 10582x RecursiveNodeCopyOverwriteElements
- - - - - - - 11.694ms (23%) (self: 11.694 ms) 9574x RecursiveNodeCopyOverwriteElements - Remove all current nodes
- - - - - - - 1.356ms (2.7%) (self: 0.986 ms) 332x RecursiveNodeCopyOverwriteElements
- - - - - - - - 0.348ms (26%) (self: 0.348 ms) 291x RecursiveNodeCopyOverwriteElements - Remove all current nodes
- - - - - - - - 0.022ms (1.6%) (self: 0.022 ms) 4x RecursiveNodeCopyOverwriteElements
- - - - - - 15.085ms (4.4%) (self: 15.085 ms) 11907x RecursiveNodeCopyOverwriteElements - Remove all current nodes
- - - - 166.844ms (0.51%) (self: 166.844 ms) 2x Verse.PatchOperationAdd Worker
- - - 30759.771ms (48%) (self: 766.762 ms) Loading defs for 31923 nodes
- - - - 15224.836ms (49%) (self: 15214.415 ms) 45x ParseValueAndReturnDef (for AncientMarket_Libraray.CustomMapDataDef)
- - - - - 5.842ms (0.04%) (self: 5.842 ms) 3x CreateFieldSetterForType
- - - - - 3.044ms (0.02%) (self: 3.044 ms) 2054x RegisterObjectWantsCrossRef (object, FieldInfo, string)
- - - - - 1.227ms (0.01%) (self: 1.227 ms) 331x RegisterObjectWantsCrossRef (object,string,string)
- - - - - 0.309ms (0%) (self: 0.309 ms) 47x RegisterDictionaryWantsCrossRef
- - - - 6201.113ms (20%) (self: 5588.942 ms) 6825x ParseValueAndReturnDef (for Verse.ThingDef)
- - - - - 253.349ms (4.1%) (self: 253.349 ms) 54747x RegisterObjectWantsCrossRef (object,string,string)
- - - - - 183.198ms (3%) (self: 183.198 ms) 132x CreateFieldSetterForType
- - - - - 73.602ms (1.2%) (self: 73.602 ms) 50708x RegisterObjectWantsCrossRef (object, FieldInfo, string)
- - - - - 65.331ms (1.1%) (self: 65.331 ms) 25594x RegisterListWantsCrossRef
- - - - - 31.468ms (0.51%) (self: 31.468 ms) 29x CreateListItemAdderForType
- - - - - 3.958ms (0.06%) (self: 3.958 ms) 840x RegisterObjectWantsCrossRef (object,string,XmlNode)
- - - - - 0.765ms (0.01%) (self: 0.765 ms) 131x Search for field alias
- - - - - 0.500ms (0.01%) (self: 0.500 ms) 10x RegisterDictionaryWantsCrossRef
- - - - 745.522ms (2.4%) (self: 483.668 ms) 884x ParseValueAndReturnDef (for Verse.HediffDef)
- - - - - 222.527ms (30%) (self: 222.527 ms) 147x CreateListItemAdderForType
- - - - - 26.860ms (3.6%) (self: 26.860 ms) 24x CreateFieldSetterForType
- - - - - 9.116ms (1.2%) (self: 9.116 ms) 1796x RegisterObjectWantsCrossRef (object,string,string)
- - - - - 2.212ms (0.3%) (self: 2.212 ms) 1595x RegisterObjectWantsCrossRef (object, FieldInfo, string)
- - - - - 1.140ms (0.15%) (self: 1.140 ms) 330x RegisterListWantsCrossRef
- - - - 608.601ms (2%) (self: 606.587 ms) 1161x ParseValueAndReturnDef (for KCSG.StructureLayoutDef)
- - - - - 1.189ms (0.2%) (self: 1.189 ms) CreateFieldSetterForType
- - - - - 0.825ms (0.14%) (self: 0.825 ms) CreateListItemAdderForType
- - - - 604.057ms (2%) (self: 534.827 ms) 265x ParseValueAndReturnDef (for RimWorld.QuestScriptDef)
- - - - - 64.853ms (11%) (self: 64.853 ms) 101x CreateFieldSetterForType
- - - - - 3.875ms (0.64%) (self: 3.875 ms) 6x CreateListItemAdderForType
- - - - - 0.199ms (0.03%) (self: 0.199 ms) 90x RegisterObjectWantsCrossRef (object, FieldInfo, string)
- - - - - 0.198ms (0.03%) (self: 0.198 ms) 78x RegisterListWantsCrossRef
- - - - - 0.091ms (0.02%) (self: 0.091 ms) 30x TryDoPostLoad
- - - - - 0.014ms (0%) (self: 0.014 ms) RegisterObjectWantsCrossRef (object,string,XmlNode)
- - - - 471.150ms (1.5%) (self: 439.152 ms) 904x ParseValueAndReturnDef (for Verse.PawnKindDef)
- - - - - 16.613ms (3.5%) (self: 16.613 ms) 14x CreateFieldSetterForType
- - - - - 6.170ms (1.3%) (self: 6.170 ms) 4526x RegisterObjectWantsCrossRef (object, FieldInfo, string)
- - - - - 3.174ms (0.67%) (self: 3.174 ms) 3x CreateListItemAdderForType
- - - - - 2.667ms (0.57%) (self: 2.667 ms) 1310x RegisterListWantsCrossRef
- - - - - 2.095ms (0.44%) (self: 2.095 ms) 359x RegisterObjectWantsCrossRef (object,string,string)
- - - - - 1.280ms (0.27%) (self: 1.280 ms) 308x Search for field alias
- - - - 302.207ms (0.98%) (self: 236.258 ms) 36x ParseValueAndReturnDef (for Vehicles.VehicleDef)
- - - - - 45.353ms (15%) (self: 45.353 ms) 36x CreateFieldSetterForType
- - - - - 7.683ms (2.5%) (self: 7.683 ms) 6x CreateListItemAdderForType
- - - - - 4.145ms (1.4%) (self: 4.145 ms) 164x Search for field alias
- - - - - 4.024ms (1.3%) (self: 4.024 ms) 825x RegisterObjectWantsCrossRef (object,string,string)
- - - - - 1.976ms (0.65%) (self: 1.976 ms) 1463x RegisterObjectWantsCrossRef (object, FieldInfo, string)
- - - - - 1.953ms (0.65%) (self: 1.953 ms) 653x RegisterListWantsCrossRef
- - - - - 0.815ms (0.27%) (self: 0.815 ms) 41x RegisterDictionaryWantsCrossRef
- - - - 298.750ms (0.97%) (self: 282.937 ms) 2082x ParseValueAndReturnDef (for Verse.SoundDef)
- - - - - 9.456ms (3.2%) (self: 9.456 ms) 12x CreateFieldSetterForType
- - - - - 6.260ms (2.1%) (self: 6.260 ms) 77x Search for field alias
- - - - - 0.096ms (0.03%) (self: 0.096 ms) 58x RegisterObjectWantsCrossRef (object, FieldInfo, string)
- - - - 267.745ms (0.87%) (self: 237.248 ms) 727x ParseValueAndReturnDef (for Verse.RecipeDef)
- - - - - 9.353ms (3.5%) (self: 9.353 ms) 1523x RegisterObjectWantsCrossRef (object,string,string)
- - - - - 7.521ms (2.8%) (self: 7.521 ms) 3272x RegisterListWantsCrossRef
- - - - - 7.099ms (2.7%) (self: 7.099 ms) 7x CreateFieldSetterForType
- - - - - 4.732ms (1.8%) (self: 4.732 ms) 3574x RegisterObjectWantsCrossRef (object, FieldInfo, string)
- - - - - 1.792ms (0.67%) (self: 1.792 ms) 2x CreateListItemAdderForType
- - - - 264.505ms (0.86%) (self: 257.711 ms) 110x ParseValueAndReturnDef (for Verse.ThinkTreeDef)
- - - - - 6.118ms (2.3%) (self: 6.118 ms) 5x CreateFieldSetterForType
- - - - - 0.602ms (0.23%) (self: 0.602 ms) 348x RegisterObjectWantsCrossRef (object, FieldInfo, string)
- - - - - 0.074ms (0.03%) (self: 0.074 ms) 13x RegisterListWantsCrossRef
- - - - 264.041ms (0.86%) (self: 238.857 ms) 351x ParseValueAndReturnDef (for Verse.GenStepDef)
- - - - - 20.336ms (7.7%) (self: 20.336 ms) 15x CreateFieldSetterForType
- - - - - 2.894ms (1.1%) (self: 2.894 ms) 6x CreateListItemAdderForType
- - - - - 0.671ms (0.25%) (self: 0.671 ms) 324x RegisterListWantsCrossRef
- - - - - 0.651ms (0.25%) (self: 0.651 ms) 200x RegisterObjectWantsCrossRef (object,string,string)
- - - - - 0.618ms (0.23%) (self: 0.618 ms) 378x RegisterObjectWantsCrossRef (object, FieldInfo, string)
- - - - - 0.014ms (0.01%) (self: 0.014 ms) 3x RegisterObjectWantsCrossRef (object,string,XmlNode)
- - - - 217.432ms (0.71%) (self: 199.731 ms) 311x ParseValueAndReturnDef (for RimWorld.AbilityDef)
- - - - - 13.003ms (6%) (self: 13.003 ms) 10x CreateFieldSetterForType
- - - - - 1.852ms (0.85%) (self: 1.852 ms) CreateListItemAdderForType
- - - - - 1.811ms (0.83%) (self: 1.811 ms) 1151x RegisterObjectWantsCrossRef (object, FieldInfo, string)
- - - - - 0.952ms (0.44%) (self: 0.952 ms) 163x RegisterObjectWantsCrossRef (object,string,string)
- - - - - 0.084ms (0.04%) (self: 0.084 ms) 28x RegisterListWantsCrossRef
- - - - 170.695ms (0.55%) (self: 116.489 ms) 83x ParseValueAndReturnDef (for RimWorld.FactionDef)
- - - - - 34.151ms (20%) (self: 34.151 ms) 28x CreateFieldSetterForType
- - - - - 12.210ms (7.2%) (self: 12.210 ms) 3022x RegisterObjectWantsCrossRef (object,string,string)
- - - - - 3.877ms (2.3%) (self: 3.877 ms) 7x CreateListItemAdderForType
- - - - - 3.054ms (1.8%) (self: 3.054 ms) 1147x RegisterListWantsCrossRef
- - - - - 0.914ms (0.54%) (self: 0.914 ms) 682x RegisterObjectWantsCrossRef (object, FieldInfo, string)
- - - - 168.370ms (0.55%) (self: 156.459 ms) 195x ParseValueAndReturnDef (for Verse.AI.DutyDef)
- - - - - 11.653ms (6.9%) (self: 11.653 ms) 12x CreateFieldSetterForType
- - - - - 0.165ms (0.1%) (self: 0.165 ms) 70x RegisterObjectWantsCrossRef (object, FieldInfo, string)
- - - - - 0.092ms (0.05%) (self: 0.092 ms) 8x RegisterListWantsCrossRef
- - - - 163.196ms (0.53%) (self: 143.385 ms) 1209x ParseValueAndReturnDef (for RimWorld.BackstoryDef)
- - - - - 17.029ms (10%) (self: 17.029 ms) 4441x RegisterObjectWantsCrossRef (object,string,string)
- - - - - 1.475ms (0.9%) (self: 1.475 ms) 1469x RegisterObjectWantsCrossRef (object, FieldInfo, string)
- - - - - 0.837ms (0.51%) (self: 0.837 ms) CreateFieldSetterForType
- - - - - 0.470ms (0.29%) (self: 0.470 ms) CreateListItemAdderForType
- - - - 141.818ms (0.46%) (self: 132.548 ms) 1231x ParseValueAndReturnDef (for RimWorld.ThoughtDef)
- - - - - 4.439ms (3.1%) (self: 4.439 ms) 4x CreateFieldSetterForType
- - - - - 3.193ms (2.3%) (self: 3.193 ms) 700x RegisterListWantsCrossRef
- - - - - 1.349ms (0.95%) (self: 1.349 ms) CreateListItemAdderForType
- - - - - 0.220ms (0.16%) (self: 0.220 ms) 141x RegisterObjectWantsCrossRef (object, FieldInfo, string)
- - - - - 0.070ms (0.05%) (self: 0.070 ms) 25x RegisterObjectWantsCrossRef (object,string,string)
- - - - 132.934ms (0.43%) (self: 117.376 ms) 161x ParseValueAndReturnDef (for Verse.BodyDef)
- - - - - 5.746ms (4.3%) (self: 5.746 ms) 6x CreateFieldSetterForType
- - - - - 4.293ms (3.2%) (self: 4.293 ms) 3609x RegisterObjectWantsCrossRef (object, FieldInfo, string)
- - - - - 2.802ms (2.1%) (self: 2.802 ms) 1283x RegisterListWantsCrossRef
- - - - - 2.715ms (2%) (self: 2.715 ms) 2x CreateListItemAdderForType
- - - - 124.859ms (0.41%) (self: 91.789 ms) 25x ParseValueAndReturnDef (for Vehicles.UpgradeTreeDef)
- - - - - 15.736ms (13%) (self: 15.736 ms) 13x CreateFieldSetterForType
- - - - - 14.926ms (12%) (self: 14.926 ms) 9x CreateListItemAdderForType
- - - - - 1.382ms (1.1%) (self: 1.382 ms) 310x RegisterObjectWantsCrossRef (object,string,string)
- - - - - 0.759ms (0.61%) (self: 0.759 ms) 402x RegisterObjectWantsCrossRef (object, FieldInfo, string)
- - - - - 0.267ms (0.21%) (self: 0.267 ms) 61x Search for field alias
- - - - 123.383ms (0.4%) (self: 114.868 ms) 197x ParseValueAndReturnDef (for VEF.Abilities.AbilityDef)
- - - - - 5.190ms (4.2%) (self: 5.190 ms) 4x CreateFieldSetterForType
- - - - - 1.261ms (1%) (self: 1.261 ms) 1029x RegisterObjectWantsCrossRef (object, FieldInfo, string)
- - - - - 1.057ms (0.86%) (self: 1.057 ms) CreateListItemAdderForType
- - - - - 0.724ms (0.59%) (self: 0.724 ms) 239x RegisterListWantsCrossRef
- - - - - 0.283ms (0.23%) (self: 0.283 ms) 36x RegisterObjectWantsCrossRef (object,string,string)
- - - - 107.534ms (0.35%) (self: 93.608 ms) 345x ParseValueAndReturnDef (for RimWorld.StatDef)
- - - - - 9.985ms (9.3%) (self: 9.985 ms) 9x CreateFieldSetterForType
- - - - - 2.850ms (2.7%) (self: 2.850 ms) 2x CreateListItemAdderForType
- - - - - 0.833ms (0.77%) (self: 0.833 ms) 548x RegisterObjectWantsCrossRef (object, FieldInfo, string)
- - - - - 0.259ms (0.24%) (self: 0.259 ms) 41x RegisterListWantsCrossRef
- - - - 102.278ms (0.33%) (self: 100.319 ms) 585x ParseValueAndReturnDef (for Verse.RulePackDef)
- - - - - 0.996ms (0.97%) (self: 0.996 ms) 379x RegisterListWantsCrossRef
- - - - - 0.963ms (0.94%) (self: 0.963 ms) CreateFieldSetterForType
- - - - 100.723ms (0.33%) (self: 98.840 ms) 185x ParseValueAndReturnDef (for RimWorld.RuleDef)
- - - - - 1.883ms (1.9%) (self: 1.883 ms) CreateFieldSetterForType
- - - - 97.607ms (0.32%) (self: 95.572 ms) 553x ParseValueAndReturnDef (for Verse.JobDef)
- - - - - 1.894ms (1.9%) (self: 1.894 ms) 2x CreateFieldSetterForType
- - - - - 0.141ms (0.14%) (self: 0.141 ms) 89x RegisterObjectWantsCrossRef (object, FieldInfo, string)
- - - - 96.992ms (0.32%) (self: 88.727 ms) 117x ParseValueAndReturnDef (for RimWorld.ThingSetMakerDef)
- - - - - 5.071ms (5.2%) (self: 5.071 ms) 4x CreateFieldSetterForType
- - - - - 3.098ms (3.2%) (self: 3.098 ms) 2053x RegisterListWantsCrossRef
- - - - - 0.097ms (0.1%) (self: 0.097 ms) 56x RegisterObjectWantsCrossRef (object, FieldInfo, string)
- - - - 94.728ms (0.31%) (self: 86.965 ms) 411x ParseValueAndReturnDef (for Verse.EffecterDef)
- - - - - 6.259ms (6.6%) (self: 6.259 ms) 3x CreateFieldSetterForType
- - - - - 1.504ms (1.6%) (self: 1.504 ms) 1009x RegisterObjectWantsCrossRef (object, FieldInfo, string)
- - - - 90.144ms (0.29%) (self: 79.539 ms) 76x ParseValueAndReturnDef (for RimWorld.TraderKindDef)
- - - - - 6.325ms (7%) (self: 6.325 ms) 5x CreateFieldSetterForType
- - - - - 2.211ms (2.5%) (self: 2.211 ms) 2x CreateListItemAdderForType
- - - - - 1.431ms (1.6%) (self: 1.431 ms) 1050x RegisterObjectWantsCrossRef (object, FieldInfo, string)
- - - - - 0.423ms (0.47%) (self: 0.423 ms) 172x RegisterListWantsCrossRef
- - - - - 0.215ms (0.24%) (self: 0.215 ms) 23x RegisterObjectWantsCrossRef (object,string,string)
- - - - 86.753ms (0.28%) (self: 75.679 ms) 199x ParseValueAndReturnDef (for AdaptiveStorage.GraphicsDef)
- - - - - 9.119ms (11%) (self: 9.119 ms) 5x CreateFieldSetterForType
- - - - - 0.910ms (1%) (self: 0.910 ms) CreateListItemAdderForType
- - - - - 0.564ms (0.65%) (self: 0.564 ms) 376x RegisterObjectWantsCrossRef (object, FieldInfo, string)
- - - - - 0.372ms (0.43%) (self: 0.372 ms) 94x RegisterListWantsCrossRef
- - - - - 0.108ms (0.12%) (self: 0.108 ms) 83x TryDoPostLoad
- - - - 85.860ms (0.28%) (self: 80.993 ms) 502x ParseValueAndReturnDef (for Verse.ResearchProjectDef)
- - - - - 2.940ms (3.4%) (self: 2.940 ms) 849x RegisterListWantsCrossRef
- - - - - 1.072ms (1.2%) (self: 1.072 ms) CreateFieldSetterForType
- - - - - 0.855ms (1%) (self: 0.855 ms) 671x RegisterObjectWantsCrossRef (object, FieldInfo, string)
- - - - 85.725ms (0.28%) (self: 73.107 ms) 94x ParseValueAndReturnDef (for RimWorld.WorldObjectDef)
- - - - - 10.040ms (12%) (self: 10.040 ms) 7x CreateFieldSetterForType
- - - - - 1.609ms (1.9%) (self: 1.609 ms) 3x CreateListItemAdderForType
- - - - - 0.421ms (0.49%) (self: 0.421 ms) 72x RegisterListWantsCrossRef
- - - - - 0.388ms (0.45%) (self: 0.388 ms) 79x RegisterObjectWantsCrossRef (object,string,string)
- - - - - 0.161ms (0.19%) (self: 0.161 ms) 60x RegisterObjectWantsCrossRef (object, FieldInfo, string)
- - - - 81.202ms (0.26%) (self: 64.384 ms) 33x ParseValueAndReturnDef (for RimWorld.ScenarioDef)
- - - - - 14.629ms (18%) (self: 14.629 ms) 13x CreateFieldSetterForType
- - - - - 1.604ms (2%) (self: 1.604 ms) 1299x RegisterObjectWantsCrossRef (object, FieldInfo, string)
- - - - - 0.323ms (0.4%) (self: 0.323 ms) CreateListItemAdderForType
- - - - - 0.263ms (0.32%) (self: 0.263 ms) 44x RegisterListWantsCrossRef
- - - - 80.953ms (0.26%) (self: 71.429 ms) 210x ParseValueAndReturnDef (for RimWorld.IncidentDef)
- - - - - 6.376ms (7.9%) (self: 6.376 ms) 5x CreateFieldSetterForType
- - - - - 0.967ms (1.2%) (self: 0.967 ms) 342x RegisterListWantsCrossRef
- - - - - 0.885ms (1.1%) (self: 0.885 ms) 2x CreateListItemAdderForType
- - - - - 0.666ms (0.82%) (self: 0.666 ms) 467x RegisterObjectWantsCrossRef (object, FieldInfo, string)
- - - - - 0.574ms (0.71%) (self: 0.574 ms) 73x RegisterObjectWantsCrossRef (object,string,string)
- - - - - 0.055ms (0.07%) (self: 0.055 ms) 2x RegisterDictionaryWantsCrossRef
- - - - 75.686ms (0.25%) (self: 66.042 ms) 15x ParseValueAndReturnDef (for RimWorld.StorytellerDef)
- - - - - 6.706ms (8.9%) (self: 6.706 ms) 6x CreateFieldSetterForType
- - - - - 1.558ms (2.1%) (self: 1.558 ms) 679x RegisterListWantsCrossRef
- - - - - 0.804ms (1.1%) (self: 0.804 ms) 604x RegisterObjectWantsCrossRef (object, FieldInfo, string)
- - - - - 0.379ms (0.5%) (self: 0.379 ms) CreateListItemAdderForType
- - - - - 0.196ms (0.26%) (self: 0.196 ms) 37x RegisterObjectWantsCrossRef (object,string,string)
- - - - 72.831ms (0.24%) (self: 67.353 ms) 4x ParseValueAndReturnDef (for GravshipExport.ShipLayoutDefV2)
- - - - - 3.587ms (4.9%) (self: 3.587 ms) 2x CreateFieldSetterForType
- - - - - 1.891ms (2.6%) (self: 1.891 ms) CreateListItemAdderForType
- - - - 69.556ms (0.23%) (self: 64.553 ms) 508x ParseValueAndReturnDef (for Verse.FleckDef)
- - - - - 3.949ms (5.7%) (self: 3.949 ms) 3x CreateFieldSetterForType
- - - - - 0.747ms (1.1%) (self: 0.747 ms) 632x RegisterObjectWantsCrossRef (object, FieldInfo, string)
- - - - - 0.307ms (0.44%) (self: 0.307 ms) CreateListItemAdderForType
- - - - 64.810ms (0.21%) (self: 52.416 ms) 40x ParseValueAndReturnDef (for RimWorld.RitualBehaviorDef)
- - - - - 11.945ms (18%) (self: 11.945 ms) 9x CreateFieldSetterForType
- - - - - 0.442ms (0.68%) (self: 0.442 ms) 282x RegisterObjectWantsCrossRef (object, FieldInfo, string)
- - - - - 0.008ms (0.01%) (self: 0.008 ms) 7x RegisterListWantsCrossRef
- - - - 64.216ms (0.21%) (self: 52.686 ms) 282x ParseValueAndReturnDef (for RimWorld.PreceptDef)
- - - - - 8.354ms (13%) (self: 8.354 ms) 8x CreateFieldSetterForType
- - - - - 1.418ms (2.2%) (self: 1.418 ms) 1264x RegisterObjectWantsCrossRef (object, FieldInfo, string)
- - - - - 1.040ms (1.6%) (self: 1.040 ms) 547x RegisterListWantsCrossRef
- - - - - 0.376ms (0.59%) (self: 0.376 ms) 81x RegisterObjectWantsCrossRef (object,string,string)
- - - - - 0.285ms (0.44%) (self: 0.285 ms) CreateListItemAdderForType
- - - - - 0.057ms (0.09%) (self: 0.057 ms) 13x RegisterObjectWantsCrossRef (object,string,XmlNode)
- - - - 63.731ms (0.21%) (self: 60.834 ms) 198x ParseValueAndReturnDef (for Verse.DamageDef)
- - - - - 1.505ms (2.4%) (self: 1.505 ms) CreateFieldSetterForType
- - - - - 1.385ms (2.2%) (self: 1.385 ms) 922x RegisterObjectWantsCrossRef (object, FieldInfo, string)
- - - - - 0.007ms (0.01%) (self: 0.007 ms) 2x RegisterListWantsCrossRef
- - - - 63.539ms (0.21%) (self: 54.756 ms) 43x ParseValueAndReturnDef (for VFEPirates.WarcasketDef)
- - - - - 3.261ms (5.1%) (self: 3.261 ms) 2x CreateFieldSetterForType
- - - - - 3.063ms (4.8%) (self: 3.063 ms) 729x RegisterObjectWantsCrossRef (object,string,string)
- - - - - 1.658ms (2.6%) (self: 1.658 ms) CreateListItemAdderForType
- - - - - 0.708ms (1.1%) (self: 0.708 ms) 345x RegisterListWantsCrossRef
- - - - - 0.093ms (0.15%) (self: 0.093 ms) 64x RegisterObjectWantsCrossRef (object, FieldInfo, string)
- - - - 61.090ms (0.2%) (self: 32.825 ms) 29x ParseValueAndReturnDef (for RimWorld.BiomeDef)
- - - - - 16.145ms (26%) (self: 16.145 ms) 14x CreateFieldSetterForType
- - - - - 5.157ms (8.4%) (self: 5.157 ms) 5x CreateListItemAdderForType
- - - - - 3.839ms (6.3%) (self: 3.839 ms) 918x RegisterObjectWantsCrossRef (object,string,XmlNode)
- - - - - 2.712ms (4.4%) (self: 2.712 ms) 111x RegisterListWantsCrossRef
- - - - - 0.412ms (0.67%) (self: 0.412 ms) 369x RegisterObjectWantsCrossRef (object, FieldInfo, string)
- - - - 61.061ms (0.2%) (self: 43.061 ms) 66x ParseValueAndReturnDef (for AM.AnimDef)
- - - - - 18.000ms (29%) (self: 18.000 ms) 12x CreateFieldSetterForType
- - - - 59.165ms (0.19%) (self: 41.691 ms) 143x ParseValueAndReturnDef (for RimWorld.TraitDef)
- - - - - 8.328ms (14%) (self: 8.328 ms) 7x CreateFieldSetterForType
- - - - - 4.492ms (7.6%) (self: 4.492 ms) 750x RegisterObjectWantsCrossRef (object,string,string)
- - - - - 2.463ms (4.2%) (self: 2.463 ms) 3x CreateListItemAdderForType
- - - - - 2.186ms (3.7%) (self: 2.186 ms) 1326x RegisterListWantsCrossRef
- - - - - 0.006ms (0.01%) (self: 0.006 ms) 5x RegisterObjectWantsCrossRef (object, FieldInfo, string)
- - - - 57.433ms (0.19%) (self: 47.384 ms) 161x ParseValueAndReturnDef (for Verse.TerrainDef)
- - - - - 5.305ms (9.2%) (self: 5.305 ms) 6x CreateFieldSetterForType
- - - - - 2.612ms (4.5%) (self: 2.612 ms) 534x RegisterObjectWantsCrossRef (object,string,string)
- - - - - 1.267ms (2.2%) (self: 1.267 ms) 745x RegisterListWantsCrossRef
- - - - - 0.866ms (1.5%) (self: 0.866 ms) 695x RegisterObjectWantsCrossRef (object, FieldInfo, string)
- - - - 55.552ms (0.18%) (self: 34.003 ms) 45x ParseValueAndReturnDef (for RimWorld.MemeDef)
- - - - - 17.235ms (31%) (self: 17.235 ms) 13x CreateFieldSetterForType
- - - - - 3.167ms (5.7%) (self: 3.167 ms) 2x CreateListItemAdderForType
- - - - - 0.805ms (1.4%) (self: 0.805 ms) 195x RegisterListWantsCrossRef
- - - - - 0.239ms (0.43%) (self: 0.239 ms) 122x RegisterObjectWantsCrossRef (object, FieldInfo, string)
- - - - - 0.104ms (0.19%) (self: 0.104 ms) 18x RegisterObjectWantsCrossRef (object,string,string)
- - - - 50.744ms (0.16%) (self: 39.039 ms) 200x ParseValueAndReturnDef (for Verse.GeneDef)
- - - - - 10.508ms (21%) (self: 10.508 ms) 9x CreateFieldSetterForType
- - - - - 0.457ms (0.9%) (self: 0.457 ms) 96x RegisterObjectWantsCrossRef (object,string,string)
- - - - - 0.316ms (0.62%) (self: 0.316 ms) 246x RegisterObjectWantsCrossRef (object, FieldInfo, string)
- - - - - 0.297ms (0.58%) (self: 0.297 ms) CreateListItemAdderForType
- - - - - 0.128ms (0.25%) (self: 0.128 ms) 49x RegisterListWantsCrossRef
- - - - 48.714ms (0.16%) (self: 38.761 ms) 39x ParseValueAndReturnDef (for RimWorld.RoyalTitleDef)
- - - - - 8.257ms (17%) (self: 8.257 ms) 6x CreateFieldSetterForType
- - - - - 1.373ms (2.8%) (self: 1.373 ms) 854x RegisterListWantsCrossRef
- - - - - 0.311ms (0.64%) (self: 0.311 ms) 292x RegisterObjectWantsCrossRef (object, FieldInfo, string)
- - - - - 0.013ms (0.03%) (self: 0.013 ms) 3x RegisterObjectWantsCrossRef (object,string,string)
- - - - 46.768ms (0.15%) (self: 38.236 ms) 198x ParseValueAndReturnDef (for RimWorld.PrefabDef)
- - - - - 4.965ms (11%) (self: 4.965 ms) 4x CreateFieldSetterForType
- - - - - 2.514ms (5.4%) (self: 2.514 ms) 698x RegisterObjectWantsCrossRef (object,string,string)
- - - - - 1.053ms (2.3%) (self: 1.053 ms) 3x CreateListItemAdderForType
- - - - 46.333ms (0.15%) (self: 44.658 ms) 44x ParseValueAndReturnDef (for Verse.PawnRenderTreeDef)
- - - - - 1.358ms (2.9%) (self: 1.358 ms) 2x CreateFieldSetterForType
- - - - - 0.318ms (0.69%) (self: 0.318 ms) 187x RegisterObjectWantsCrossRef (object, FieldInfo, string)
- - - - 44.103ms (0.14%) (self: 39.432 ms) 98x ParseValueAndReturnDef (for MU.MechUpgradeDef)
- - - - - 3.725ms (8.4%) (self: 3.725 ms) 3x CreateFieldSetterForType
- - - - - 0.712ms (1.6%) (self: 0.712 ms) 129x RegisterObjectWantsCrossRef (object,string,string)
- - - - - 0.198ms (0.45%) (self: 0.198 ms) 162x RegisterObjectWantsCrossRef (object, FieldInfo, string)
- - - - - 0.035ms (0.08%) (self: 0.035 ms) 16x RegisterListWantsCrossRef
- - - - 43.457ms (0.14%) (self: 36.569 ms) 50x ParseValueAndReturnDef (for Vehicles.VehicleTurretDef)
- - - - - 5.943ms (14%) (self: 5.943 ms) 5x CreateFieldSetterForType
- - - - - 0.466ms (1.1%) (self: 0.466 ms) 216x RegisterObjectWantsCrossRef (object, FieldInfo, string)
- - - - - 0.251ms (0.58%) (self: 0.251 ms) 48x RegisterListWantsCrossRef
- - - - - 0.228ms (0.53%) (self: 0.228 ms) 24x Search for field alias
- - - - 42.879ms (0.14%) (self: 32.069 ms) 162x ParseValueAndReturnDef (for RimWorld.LayoutRoomDef)
- - - - - 6.660ms (16%) (self: 6.660 ms) 6x CreateFieldSetterForType
- - - - - 2.298ms (5.4%) (self: 2.298 ms) 675x RegisterObjectWantsCrossRef (object,string,string)
- - - - - 1.492ms (3.5%) (self: 1.492 ms) 5x CreateListItemAdderForType
- - - - - 0.322ms (0.75%) (self: 0.322 ms) 114x RegisterListWantsCrossRef
- - - - - 0.038ms (0.09%) (self: 0.038 ms) 30x RegisterObjectWantsCrossRef (object, FieldInfo, string)
- - - - 40.130ms (0.13%) (self: 31.281 ms) 43x ParseValueAndReturnDef (for RimWorld.RitualOutcomeEffectDef)
- - - - - 7.918ms (20%) (self: 7.918 ms) 6x CreateFieldSetterForType
- - - - - 0.404ms (1%) (self: 0.404 ms) CreateListItemAdderForType
- - - - - 0.254ms (0.63%) (self: 0.254 ms) 3x RegisterDictionaryWantsCrossRef
- - - - - 0.207ms (0.51%) (self: 0.207 ms) 153x RegisterObjectWantsCrossRef (object, FieldInfo, string)
- - - - - 0.045ms (0.11%) (self: 0.045 ms) 10x RegisterObjectWantsCrossRef (object,string,string)
- - - - - 0.021ms (0.05%) (self: 0.021 ms) 5x RegisterListWantsCrossRef
- - - - 31.432ms (0.1%) (self: 30.333 ms) 239x ParseValueAndReturnDef (for RimWorld.WorkGiverDef)
- - - - - 0.724ms (2.3%) (self: 0.724 ms) 299x RegisterListWantsCrossRef
- - - - - 0.375ms (1.2%) (self: 0.375 ms) 251x RegisterObjectWantsCrossRef (object, FieldInfo, string)
- - - - 29.794ms (0.1%) (self: 20.458 ms) 303x ParseValueAndReturnDef (for Verse.BodyPartDef)
- - - - - 8.162ms (27%) (self: 8.162 ms) 2x CreateFieldSetterForType
- - - - - 0.631ms (2.1%) (self: 0.631 ms) 352x RegisterListWantsCrossRef
- - - - - 0.538ms (1.8%) (self: 0.538 ms) 5x RegisterDictionaryWantsCrossRef
- - - - - 0.005ms (0.02%) (self: 0.005 ms) 4x RegisterObjectWantsCrossRef (object, FieldInfo, string)
- - - - 29.161ms (0.09%) (self: 21.696 ms) 133x ParseValueAndReturnDef (for RimWorld.TileMutatorDef)
- - - - - 5.515ms (19%) (self: 5.515 ms) 3x CreateFieldSetterForType
- - - - - 0.775ms (2.7%) (self: 0.775 ms) 475x RegisterListWantsCrossRef
- - - - - 0.774ms (2.7%) (self: 0.774 ms) CreateListItemAdderForType
- - - - - 0.320ms (1.1%) (self: 0.320 ms) 72x RegisterObjectWantsCrossRef (object,string,string)
- - - - - 0.056ms (0.19%) (self: 0.056 ms) 32x RegisterObjectWantsCrossRef (object, FieldInfo, string)
- - - - - 0.025ms (0.08%) (self: 0.025 ms) 5x RegisterObjectWantsCrossRef (object,string,XmlNode)
- - - - 27.536ms (0.09%) (self: 27.501 ms) 1110x ParseValueAndReturnDef (for KCSG.SymbolDef)
- - - - - 0.035ms (0.13%) (self: 0.035 ms) 16x RegisterObjectWantsCrossRef (object, FieldInfo, string)
- - - - 25.686ms (0.08%) (self: 24.389 ms) 152x ParseValueAndReturnDef (for RimWorld.SitePartDef)
- - - - - 1.180ms (4.6%) (self: 1.180 ms) CreateFieldSetterForType
- - - - - 0.094ms (0.37%) (self: 0.094 ms) 53x RegisterObjectWantsCrossRef (object, FieldInfo, string)
- - - - - 0.023ms (0.09%) (self: 0.023 ms) 11x RegisterListWantsCrossRef
- - - - 23.677ms (0.08%) (self: 8.511 ms) 41x ParseValueAndReturnDef (for RimWorld.BeardDef)
- - - - - 13.161ms (56%) (self: 13.161 ms) 5x CreateFieldSetterForType
- - - - - 1.395ms (5.9%) (self: 1.395 ms) CreateListItemAdderForType
- - - - - 0.610ms (2.6%) (self: 0.610 ms) 51x RegisterObjectWantsCrossRef (object, FieldInfo, string)
- - - - 22.966ms (0.07%) (self: 17.687 ms) 70x ParseValueAndReturnDef (for Verse.ManeuverDef)
- - - - - 3.290ms (14%) (self: 3.290 ms) 492x RegisterObjectWantsCrossRef (object, FieldInfo, string)
- - - - - 1.989ms (8.7%) (self: 1.989 ms) 2x CreateFieldSetterForType
- - - - 22.668ms (0.07%) (self: 14.324 ms) 28x ParseValueAndReturnDef (for RimWorld.StructureLayoutDef)
- - - - - 5.810ms (26%) (self: 5.810 ms) 5x CreateFieldSetterForType
- - - - - 1.280ms (5.6%) (self: 1.280 ms) 398x RegisterObjectWantsCrossRef (object,string,string)
- - - - - 1.124ms (5%) (self: 1.124 ms) 3x CreateListItemAdderForType
- - - - - 0.131ms (0.58%) (self: 0.131 ms) 120x RegisterObjectWantsCrossRef (object, FieldInfo, string)
- - - - 22.079ms (0.07%) (self: 19.905 ms) 36x ParseValueAndReturnDef (for Vehicles.VehicleBuildDef)
- - - - - 1.802ms (8.2%) (self: 1.802 ms) 424x RegisterObjectWantsCrossRef (object,string,string)
- - - - - 0.237ms (1.1%) (self: 0.237 ms) 180x RegisterObjectWantsCrossRef (object, FieldInfo, string)
- - - - - 0.135ms (0.61%) (self: 0.135 ms) 36x RegisterListWantsCrossRef
- - - - 20.653ms (0.07%) (self: 20.553 ms) 14x ParseValueAndReturnDef (for VEF.Weapons.LaserBeamDef)
- - - - - 0.101ms (0.49%) (self: 0.101 ms) 71x RegisterObjectWantsCrossRef (object, FieldInfo, string)
- - - - 20.345ms (0.07%) (self: 20.345 ms) 40x ParseValueAndReturnDef (for RimWorld.SketchResolverDef)
- - - - 19.447ms (0.06%) (self: 12.432 ms) 46x ParseValueAndReturnDef (for RimWorld.LandmarkDef)
- - - - - 3.401ms (17%) (self: 3.401 ms) 887x RegisterObjectWantsCrossRef (object,string,string)
- - - - - 3.129ms (16%) (self: 3.129 ms) 3x CreateFieldSetterForType
- - - - - 0.404ms (2.1%) (self: 0.404 ms) CreateListItemAdderForType
- - - - - 0.080ms (0.41%) (self: 0.080 ms) 46x RegisterObjectWantsCrossRef (object, FieldInfo, string)
- - - - 17.927ms (0.06%) (self: 14.327 ms) 75x ParseValueAndReturnDef (for RimWorld.InteractionDef)
- - - - - 3.325ms (19%) (self: 3.325 ms) 3x CreateFieldSetterForType
- - - - - 0.229ms (1.3%) (self: 0.229 ms) 68x RegisterListWantsCrossRef
- - - - - 0.047ms (0.26%) (self: 0.047 ms) 30x RegisterObjectWantsCrossRef (object, FieldInfo, string)
- - - - 17.865ms (0.06%) (self: 16.234 ms) 90x ParseValueAndReturnDef (for RimWorld.RoyalTitlePermitDef)
- - - - - 1.155ms (6.5%) (self: 1.155 ms) CreateFieldSetterForType
- - - - - 0.301ms (1.7%) (self: 0.301 ms) 243x RegisterObjectWantsCrossRef (object, FieldInfo, string)
- - - - - 0.154ms (0.86%) (self: 0.154 ms) 50x RegisterObjectWantsCrossRef (object,string,string)
- - - - - 0.021ms (0.12%) (self: 0.021 ms) 8x RegisterListWantsCrossRef
- - - - 17.513ms (0.06%) (self: 15.109 ms) 29x ParseValueAndReturnDef (for KCSG.SettlementLayoutDef)
- - - - - 1.714ms (9.8%) (self: 1.714 ms) CreateFieldSetterForType
- - - - - 0.654ms (3.7%) (self: 0.654 ms) 624x RegisterListWantsCrossRef
- - - - - 0.035ms (0.2%) (self: 0.035 ms) 27x RegisterObjectWantsCrossRef (object, FieldInfo, string)
- - - - 16.918ms (0.06%) (self: 16.266 ms) 102x ParseValueAndReturnDef (for RimWorld.TaleDef)
- - - - - 0.646ms (3.8%) (self: 0.646 ms) CreateFieldSetterForType
- - - - - 0.007ms (0.04%) (self: 0.007 ms) 2x RegisterListWantsCrossRef
- - - - 16.735ms (0.05%) (self: 16.691 ms) 281x ParseValueAndReturnDef (for Verse.ThingStyleDef)
- - - - - 0.044ms (0.26%) (self: 0.044 ms) 41x RegisterObjectWantsCrossRef (object, FieldInfo, string)
- - - - 16.702ms (0.05%) (self: 11.868 ms) 57x ParseValueAndReturnDef (for Verse.GameConditionDef)
- - - - - 3.876ms (23%) (self: 3.876 ms) 3x CreateFieldSetterForType
- - - - - 0.742ms (4.4%) (self: 0.742 ms) CreateListItemAdderForType
- - - - - 0.111ms (0.67%) (self: 0.111 ms) 21x RegisterListWantsCrossRef
- - - - - 0.070ms (0.42%) (self: 0.070 ms) 41x RegisterObjectWantsCrossRef (object, FieldInfo, string)
- - - - - 0.034ms (0.2%) (self: 0.034 ms) 2x RegisterObjectWantsCrossRef (object,string,string)
- - - - 16.458ms (0.05%) (self: 11.795 ms) 7x ParseValueAndReturnDef (for RimWorld.BodyTypeDef)
- - - - - 4.610ms (28%) (self: 4.610 ms) 4x CreateFieldSetterForType
- - - - - 0.054ms (0.33%) (self: 0.054 ms) 28x RegisterObjectWantsCrossRef (object, FieldInfo, string)
- - - - 16.394ms (0.05%) (self: 12.433 ms) 12x ParseValueAndReturnDef (for RimWorld.BossgroupDef)
- - - - - 2.192ms (13%) (self: 2.192 ms) 2x CreateFieldSetterForType
- - - - - 1.287ms (7.8%) (self: 1.287 ms) 378x RegisterObjectWantsCrossRef (object,string,string)
- - - - - 0.287ms (1.8%) (self: 0.287 ms) CreateListItemAdderForType
- - - - - 0.152ms (0.93%) (self: 0.152 ms) 68x RegisterListWantsCrossRef
- - - - - 0.043ms (0.26%) (self: 0.043 ms) 36x RegisterObjectWantsCrossRef (object, FieldInfo, string)
- - - - 15.922ms (0.05%) (self: 12.630 ms) 30x ParseValueAndReturnDef (for Verse.WeatherDef)
- - - - - 3.186ms (20%) (self: 3.186 ms) 3x CreateFieldSetterForType
- - - - - 0.083ms (0.52%) (self: 0.083 ms) 30x RegisterListWantsCrossRef
- - - - - 0.024ms (0.15%) (self: 0.024 ms) 14x RegisterObjectWantsCrossRef (object, FieldInfo, string)
- - - - 15.229ms (0.05%) (self: 15.204 ms) 26x ParseValueAndReturnDef (for Verse.DesignationCategoryDef)
- - - - - 0.025ms (0.17%) (self: 0.025 ms) 5x RegisterListWantsCrossRef
- - - - 14.224ms (0.05%) (self: 9.104 ms) ParseValueAndReturnDef (for AncientMarket_Libraray.DialogTreeDef)
- - - - - 5.117ms (36%) (self: 5.117 ms) 4x CreateFieldSetterForType
- - - - - 0.003ms (0.02%) (self: 0.003 ms) RegisterObjectWantsCrossRef (object, FieldInfo, string)
- - - - 14.070ms (0.05%) (self: 13.209 ms) 63x ParseValueAndReturnDef (for RimWorld.ScenPartDef)
- - - - - 0.852ms (6.1%) (self: 0.852 ms) CreateFieldSetterForType
- - - - - 0.007ms (0.05%) (self: 0.007 ms) 4x RegisterObjectWantsCrossRef (object, FieldInfo, string)
- - - - - 0.003ms (0.02%) (self: 0.003 ms) RegisterListWantsCrossRef
- - - - 13.981ms (0.05%) (self: 13.524 ms) 6x ParseValueAndReturnDef (for VFED.DeserterServiceDef)
- - - - - 0.457ms (3.3%) (self: 0.457 ms) CreateFieldSetterForType
- - - - 13.845ms (0.05%) (self: 7.245 ms) 9x ParseValueAndReturnDef (for Vehicles.VehicleStatDef)
- - - - - 6.572ms (47%) (self: 6.572 ms) 5x CreateFieldSetterForType
- - - - - 0.027ms (0.2%) (self: 0.027 ms) 8x RegisterObjectWantsCrossRef (object, FieldInfo, string)
- - - - 13.689ms (0.04%) (self: 11.320 ms) 56x ParseValueAndReturnDef (for Verse.MentalStateDef)
- - - - - 2.129ms (16%) (self: 2.129 ms) 2x CreateFieldSetterForType
- - - - - 0.134ms (0.98%) (self: 0.134 ms) 32x RegisterListWantsCrossRef
- - - - - 0.107ms (0.78%) (self: 0.107 ms) 79x RegisterObjectWantsCrossRef (object, FieldInfo, string)
- - - - 12.849ms (0.04%) (self: 12.771 ms) 23x ParseValueAndReturnDef (for VEF.Weapons.ExpandableProjectileDef)
- - - - - 0.078ms (0.61%) (self: 0.078 ms) 50x RegisterObjectWantsCrossRef (object, FieldInfo, string)
- - - - 12.137ms (0.04%) (self: 10.887 ms) 98x ParseValueAndReturnDef (for RimWorld.WeaponTraitDef)
- - - - - 0.967ms (8%) (self: 0.967 ms) 220x RegisterObjectWantsCrossRef (object,string,string)
- - - - - 0.273ms (2.3%) (self: 0.273 ms) 177x RegisterObjectWantsCrossRef (object, FieldInfo, string)
- - - - - 0.010ms (0.08%) (self: 0.010 ms) 4x RegisterListWantsCrossRef
- - - - 11.973ms (0.04%) (self: 5.984 ms) 27x ParseValueAndReturnDef (for Verse.AnimationDef)
- - - - - 3.571ms (30%) (self: 3.571 ms) 3x CreateFieldSetterForType
- - - - - 2.025ms (17%) (self: 2.025 ms) CreateListItemAdderForType
- - - - - 0.377ms (3.1%) (self: 0.377 ms) 33x RegisterDictionaryWantsCrossRef
- - - - - 0.017ms (0.14%) (self: 0.017 ms) 13x RegisterObjectWantsCrossRef (object, FieldInfo, string)
- - - - 11.321ms (0.04%) (self: 6.334 ms) 9x ParseValueAndReturnDef (for Verse.CreepJoinerFormKindDef)
- - - - - 4.368ms (39%) (self: 4.368 ms) 4x CreateFieldSetterForType
- - - - - 0.237ms (2.1%) (self: 0.237 ms) Search for field alias
- - - - - 0.196ms (1.7%) (self: 0.196 ms) 63x RegisterListWantsCrossRef
- - - - - 0.116ms (1%) (self: 0.116 ms) 42x RegisterObjectWantsCrossRef (object,string,string)
- - - - - 0.071ms (0.63%) (self: 0.071 ms) 27x RegisterObjectWantsCrossRef (object, FieldInfo, string)
- - - - 10.959ms (0.04%) (self: 8.983 ms) 48x ParseValueAndReturnDef (for PipeSystem.ProcessDef)
- - - - - 1.793ms (16%) (self: 1.793 ms) 2x CreateFieldSetterForType
- - - - - 0.156ms (1.4%) (self: 0.156 ms) 129x RegisterObjectWantsCrossRef (object, FieldInfo, string)
- - - - - 0.026ms (0.24%) (self: 0.026 ms) 11x RegisterListWantsCrossRef
- - - - 10.215ms (0.03%) (self: 6.333 ms) 47x ParseValueAndReturnDef (for Verse.MapGeneratorDef)
- - - - - 2.549ms (25%) (self: 2.549 ms) 2x CreateFieldSetterForType
- - - - - 1.287ms (13%) (self: 1.287 ms) 979x RegisterListWantsCrossRef
- - - - - 0.046ms (0.45%) (self: 0.046 ms) 28x RegisterObjectWantsCrossRef (object, FieldInfo, string)
- - - - 10.041ms (0.03%) (self: 4.864 ms) 10x ParseValueAndReturnDef (for RimWorld.ComplexThreatDef)
- - - - - 2.963ms (30%) (self: 2.963 ms) 3x CreateFieldSetterForType
- - - - - 2.205ms (22%) (self: 2.205 ms) 2x CreateListItemAdderForType
- - - - - 0.009ms (0.09%) (self: 0.009 ms) 3x RegisterObjectWantsCrossRef (object, FieldInfo, string)
- - - - 9.964ms (0.03%) (self: 9.112 ms) 8x ParseValueAndReturnDef (for RimWorld.PsychicRitualRoleDef)
- - - - - 0.852ms (8.5%) (self: 0.852 ms) CreateFieldSetterForType
- - - - 9.901ms (0.03%) (self: 5.792 ms) 3x ParseValueAndReturnDef (for AM.UniqueSkillDef)
- - - - - 3.352ms (34%) (self: 3.352 ms) 2x CreateFieldSetterForType
- - - - - 0.744ms (7.5%) (self: 0.744 ms) CreateListItemAdderForType
- - - - - 0.013ms (0.13%) (self: 0.013 ms) 3x RegisterObjectWantsCrossRef (object, FieldInfo, string)
- - - - 9.748ms (0.03%) (self: 6.437 ms) 6x ParseValueAndReturnDef (for RimWorld.ComplexLayoutDef)
- - - - - 2.381ms (24%) (self: 2.381 ms) 2x CreateFieldSetterForType
- - - - - 0.730ms (7.5%) (self: 0.730 ms) 2x CreateListItemAdderForType
- - - - - 0.179ms (1.8%) (self: 0.179 ms) 58x RegisterObjectWantsCrossRef (object,string,string)
- - - - - 0.021ms (0.21%) (self: 0.021 ms) 11x RegisterObjectWantsCrossRef (object, FieldInfo, string)
- - - - 9.455ms (0.03%) (self: 9.451 ms) 10x ParseValueAndReturnDef (for RomanceOnTheRim.RomanticInteractionDef)
- - - - - 0.005ms (0.05%) (self: 0.005 ms) RegisterObjectWantsCrossRef (object, FieldInfo, string)
- - - - 9.415ms (0.03%) (self: 3.838 ms) 5x ParseValueAndReturnDef (for VFEInsectoids.InsectMapGenDef)
- - - - - 4.909ms (52%) (self: 4.909 ms) 4x CreateFieldSetterForType
- - - - - 0.392ms (4.2%) (self: 0.392 ms) CreateListItemAdderForType
- - - - - 0.216ms (2.3%) (self: 0.216 ms) 60x RegisterObjectWantsCrossRef (object,string,XmlNode)
- - - - - 0.060ms (0.64%) (self: 0.060 ms) 5x RegisterListWantsCrossRef
- - - - 9.341ms (0.03%) (self: 6.752 ms) 19x ParseValueAndReturnDef (for RimWorld.RaidStrategyDef)
- - - - - 2.393ms (26%) (self: 2.393 ms) 2x CreateFieldSetterForType
- - - - - 0.169ms (1.8%) (self: 0.169 ms) 46x RegisterListWantsCrossRef
- - - - - 0.027ms (0.28%) (self: 0.027 ms) 11x RegisterObjectWantsCrossRef (object, FieldInfo, string)
- - - - 9.304ms (0.03%) (self: 7.940 ms) 5x ParseValueAndReturnDef (for Cities.QuestDef)
- - - - - 1.288ms (14%) (self: 1.288 ms) CreateFieldSetterForType
- - - - - 0.040ms (0.42%) (self: 0.040 ms) 15x RegisterObjectWantsCrossRef (object, FieldInfo, string)
- - - - - 0.035ms (0.38%) (self: 0.035 ms) 5x RegisterListWantsCrossRef
- - - - 9.153ms (0.03%) (self: 9.153 ms) 58x ParseValueAndReturnDef (for RimWorld.PawnColumnDef)
- - - - 8.981ms (0.03%) (self: 4.489 ms) ParseValueAndReturnDef (for Enlist.FactionEnlistOptionsDef)
- - - - - 4.422ms (49%) (self: 4.422 ms) 4x CreateFieldSetterForType
- - - - - 0.037ms (0.41%) (self: 0.037 ms) 10x RegisterObjectWantsCrossRef (object,string,string)
- - - - - 0.028ms (0.31%) (self: 0.028 ms) 19x RegisterObjectWantsCrossRef (object, FieldInfo, string)
- - - - - 0.005ms (0.05%) (self: 0.005 ms) RegisterListWantsCrossRef
- - - - 8.590ms (0.03%) (self: 6.635 ms) 139x ParseValueAndReturnDef (for RimWorld.ColorDef)
- - - - - 1.955ms (23%) (self: 1.955 ms) 2x CreateFieldSetterForType
- - - - 8.552ms (0.03%) (self: 6.748 ms) 19x ParseValueAndReturnDef (for RimWorld.CultureDef)
- - - - - 1.639ms (19%) (self: 1.639 ms) 2x CreateFieldSetterForType
- - - - - 0.164ms (1.9%) (self: 0.164 ms) 133x RegisterObjectWantsCrossRef (object, FieldInfo, string)
- - - - 8.434ms (0.03%) (self: 4.885 ms) 20x ParseValueAndReturnDef (for KCSG.TiledStructureDef)
- - - - - 3.361ms (40%) (self: 3.361 ms) 2x CreateFieldSetterForType
- - - - - 0.145ms (1.7%) (self: 0.145 ms) 136x RegisterObjectWantsCrossRef (object, FieldInfo, string)
- - - - - 0.044ms (0.52%) (self: 0.044 ms) 2x RegisterListWantsCrossRef
- - - - 8.382ms (0.03%) (self: 5.616 ms) ParseValueAndReturnDef (for QuestEditor_Library.ReplacementDataDef)
- - - - - 1.825ms (22%) (self: 1.825 ms) CreateFieldSetterForType
- - - - - 0.941ms (11%) (self: 0.941 ms) CreateListItemAdderForType
- - - - 8.315ms (0.03%) (self: 6.703 ms) 37x ParseValueAndReturnDef (for FacialAnimation.FaceAnimationDef)
- - - - - 1.452ms (17%) (self: 1.452 ms) CreateFieldSetterForType
- - - - - 0.160ms (1.9%) (self: 0.160 ms) 136x RegisterObjectWantsCrossRef (object, FieldInfo, string)
- - - - 8.060ms (0.03%) (self: 5.577 ms) 6x ParseValueAndReturnDef (for VFEInsectoids.InsectWaveDef)
- - - - - 1.385ms (17%) (self: 1.385 ms) CreateFieldSetterForType
- - - - - 1.098ms (14%) (self: 1.098 ms) 239x RegisterObjectWantsCrossRef (object,string,string)
- - - - 7.741ms (0.03%) (self: 6.862 ms) 115x ParseValueAndReturnDef (for RimWorld.ConceptDef)
- - - - - 0.879ms (11%) (self: 0.879 ms) CreateFieldSetterForType
- - - - 7.675ms (0.02%) (self: 4.536 ms) 83x ParseValueAndReturnDef (for Verse.KeyBindingDef)
- - - - - 2.881ms (38%) (self: 2.881 ms) 2x CreateFieldSetterForType
- - - - - 0.135ms (1.8%) (self: 0.135 ms) 8x RegisterListWantsCrossRef
- - - - - 0.123ms (1.6%) (self: 0.123 ms) 83x RegisterObjectWantsCrossRef (object, FieldInfo, string)
- - - - 7.620ms (0.02%) (self: 7.550 ms) 54x ParseValueAndReturnDef (for Verse.SpecialThingFilterDef)
- - - - - 0.071ms (0.93%) (self: 0.071 ms) 54x RegisterObjectWantsCrossRef (object, FieldInfo, string)
- - - - 7.614ms (0.02%) (self: 4.455 ms) 91x ParseValueAndReturnDef (for Verse.SongDef)
- - - - - 1.901ms (25%) (self: 1.901 ms) 2x CreateFieldSetterForType
- - - - - 1.246ms (16%) (self: 1.246 ms) CreateListItemAdderForType
- - - - - 0.012ms (0.15%) (self: 0.012 ms) 6x RegisterObjectWantsCrossRef (object, FieldInfo, string)
- - - - 7.581ms (0.02%) (self: 3.007 ms) 9x ParseValueAndReturnDef (for VEF.Maps.ObjectSpawnsDef)
- - - - - 3.166ms (42%) (self: 3.166 ms) 2x CreateFieldSetterForType
- - - - - 0.997ms (13%) (self: 0.997 ms) CreateListItemAdderForType
- - - - - 0.325ms (4.3%) (self: 0.325 ms) 78x RegisterObjectWantsCrossRef (object,string,string)
- - - - - 0.074ms (0.98%) (self: 0.074 ms) 21x RegisterListWantsCrossRef
- - - - - 0.011ms (0.15%) (self: 0.011 ms) 3x RegisterObjectWantsCrossRef (object, FieldInfo, string)
- - - - 7.526ms (0.02%) (self: 5.414 ms) 15x ParseValueAndReturnDef (for Verse.StyleCategoryDef)
- - - - - 1.309ms (17%) (self: 1.309 ms) CreateFieldSetterForType
- - - - - 0.748ms (9.9%) (self: 0.748 ms) 493x RegisterObjectWantsCrossRef (object, FieldInfo, string)
- - - - - 0.055ms (0.73%) (self: 0.055 ms) 20x RegisterListWantsCrossRef
- - - - 7.372ms (0.02%) (self: 6.876 ms) 18x ParseValueAndReturnDef (for MU.ImproveRecipeDef)
- - - - - 0.272ms (3.7%) (self: 0.272 ms) 159x RegisterListWantsCrossRef
- - - - - 0.126ms (1.7%) (self: 0.126 ms) 108x RegisterObjectWantsCrossRef (object, FieldInfo, string)
- - - - - 0.099ms (1.3%) (self: 0.099 ms) 28x RegisterObjectWantsCrossRef (object,string,string)
- - - - 7.208ms (0.02%) (self: 5.796 ms) 41x ParseValueAndReturnDef (for RimWorld.RitualPatternDef)
- - - - - 1.241ms (17%) (self: 1.241 ms) CreateFieldSetterForType
- - - - - 0.167ms (2.3%) (self: 0.167 ms) 142x RegisterObjectWantsCrossRef (object, FieldInfo, string)
- - - - - 0.005ms (0.07%) (self: 0.005 ms) RegisterListWantsCrossRef
- - - - 7.177ms (0.02%) (self: 4.326 ms) 11x ParseValueAndReturnDef (for RimWorld.MeditationFocusDef)
- - - - - 2.850ms (40%) (self: 2.850 ms) 3x CreateFieldSetterForType
- - - - 7.086ms (0.02%) (self: 1.803 ms) 8x ParseValueAndReturnDef (for RimWorld.InspirationDef)
- - - - - 4.753ms (67%) (self: 4.753 ms) 4x CreateFieldSetterForType
- - - - - 0.465ms (6.6%) (self: 0.465 ms) 23x RegisterListWantsCrossRef
- - - - - 0.053ms (0.75%) (self: 0.053 ms) 11x RegisterObjectWantsCrossRef (object,string,string)
- - - - - 0.012ms (0.17%) (self: 0.012 ms) 8x RegisterObjectWantsCrossRef (object, FieldInfo, string)
- - - - 7.058ms (0.02%) (self: 4.040 ms) 3x ParseValueAndReturnDef (for RimWorld.SurgeryOutcomeEffectDef)
- - - - - 2.967ms (42%) (self: 2.967 ms) 3x CreateFieldSetterForType
- - - - - 0.035ms (0.5%) (self: 0.035 ms) 4x RegisterListWantsCrossRef
- - - - - 0.016ms (0.23%) (self: 0.016 ms) 6x RegisterObjectWantsCrossRef (object, FieldInfo, string)
- - - - 6.768ms (0.02%) (self: 6.768 ms) 14x ParseValueAndReturnDef (for Verse.WorldGenStepDef)
- - - - 6.729ms (0.02%) (self: 3.941 ms) 37x ParseValueAndReturnDef (for Verse.HeadTypeDef)
- - - - - 2.754ms (41%) (self: 2.754 ms) 2x CreateFieldSetterForType
- - - - - 0.034ms (0.51%) (self: 0.034 ms) 21x RegisterListWantsCrossRef
- - - - 6.621ms (0.02%) (self: 5.447 ms) 5x ParseValueAndReturnDef (for Fortified.AirSupportDef)
- - - - - 1.144ms (17%) (self: 1.144 ms) CreateFieldSetterForType
- - - - - 0.031ms (0.47%) (self: 0.031 ms) 20x RegisterObjectWantsCrossRef (object, FieldInfo, string)
- - - - 6.529ms (0.02%) (self: 6.372 ms) 118x ParseValueAndReturnDef (for RimWorld.HairDef)
- - - - - 0.156ms (2.4%) (self: 0.156 ms) 118x RegisterObjectWantsCrossRef (object, FieldInfo, string)
- - - - 6.390ms (0.02%) (self: 6.299 ms) 40x ParseValueAndReturnDef (for RimWorld.LifeStageDef)
- - - - - 0.088ms (1.4%) (self: 0.088 ms) 14x RegisterObjectWantsCrossRef (object,string,string)
- - - - - 0.003ms (0.05%) (self: 0.003 ms) 2x RegisterObjectWantsCrossRef (object, FieldInfo, string)
- - - - 6.383ms (0.02%) (self: 3.710 ms) 70x ParseValueAndReturnDef (for RimWorld.RecordDef)
- - - - - 2.564ms (40%) (self: 2.564 ms) 2x CreateFieldSetterForType
- - - - - 0.109ms (1.7%) (self: 0.109 ms) 30x RegisterListWantsCrossRef
- - - - 6.352ms (0.02%) (self: 5.159 ms) 19x ParseValueAndReturnDef (for RimWorld.RitualVisualEffectDef)
- - - - - 1.146ms (18%) (self: 1.146 ms) CreateFieldSetterForType
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- - - - - 0.006ms (0.09%) (self: 0.006 ms) 3x RegisterListWantsCrossRef
- - - - 6.321ms (0.02%) (self: 6.321 ms) 24x ParseValueAndReturnDef (for RimWorld.MainButtonDef)
- - - - 6.253ms (0.02%) (self: 5.751 ms) 38x ParseValueAndReturnDef (for RimWorld.JoyGiverDef)
- - - - - 0.389ms (6.2%) (self: 0.389 ms) 70x RegisterListWantsCrossRef
- - - - - 0.113ms (1.8%) (self: 0.113 ms) 69x RegisterObjectWantsCrossRef (object, FieldInfo, string)
- - - - 6.163ms (0.02%) (self: 4.170 ms) 11x ParseValueAndReturnDef (for RimWorld.FleshTypeDef)
- - - - - 1.945ms (32%) (self: 1.945 ms) 2x CreateFieldSetterForType
- - - - - 0.049ms (0.79%) (self: 0.049 ms) 32x RegisterObjectWantsCrossRef (object, FieldInfo, string)
- - - - 6.153ms (0.02%) (self: 4.990 ms) 35x ParseValueAndReturnDef (for Verse.LetterDef)
- - - - - 1.123ms (18%) (self: 1.123 ms) CreateFieldSetterForType
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- - - - 6.092ms (0.02%) (self: 4.222 ms) ParseValueAndReturnDef (for QuestEditor_Library.SpecialPawnGenerateDef)
- - - - - 1.870ms (31%) (self: 1.870 ms) CreateFieldSetterForType
- - - - 6.058ms (0.02%) (self: 5.844 ms) 187x ParseValueAndReturnDef (for Verse.ThingCategoryDef)
- - - - - 0.214ms (3.5%) (self: 0.214 ms) 185x RegisterObjectWantsCrossRef (object, FieldInfo, string)
- - - - 5.723ms (0.02%) (self: 4.205 ms) ParseValueAndReturnDef (for SmartOdyssey.MutatorIconDef)
- - - - - 1.376ms (24%) (self: 1.376 ms) CreateFieldSetterForType
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- - - - 5.619ms (0.02%) (self: 2.313 ms) 2x ParseValueAndReturnDef (for VanillaQuestsExpandedDeadlife.StructureSetDef)
- - - - - 2.600ms (46%) (self: 2.600 ms) 2x CreateFieldSetterForType
- - - - - 0.624ms (11%) (self: 0.624 ms) CreateListItemAdderForType
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- - - - - 2.202ms (40%) (self: 2.202 ms) 2x CreateFieldSetterForType
- - - - - 0.040ms (0.72%) (self: 0.040 ms) 33x RegisterObjectWantsCrossRef (object, FieldInfo, string)
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- - - - - 0.980ms (18%) (self: 0.980 ms) CreateFieldSetterForType
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- - - - 5.535ms (0.02%) (self: 3.304 ms) 13x ParseValueAndReturnDef (for Verse.RoomStatDef)
- - - - - 1.155ms (21%) (self: 1.155 ms) CreateFieldSetterForType
- - - - - 1.060ms (19%) (self: 1.060 ms) CreateListItemAdderForType
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- - - - 5.429ms (0.02%) (self: 2.717 ms) 7x ParseValueAndReturnDef (for RimWorld.MonolithLevelDef)
- - - - - 2.655ms (49%) (self: 2.655 ms) 2x CreateFieldSetterForType
- - - - - 0.041ms (0.75%) (self: 0.041 ms) 37x RegisterObjectWantsCrossRef (object, FieldInfo, string)
- - - - - 0.017ms (0.31%) (self: 0.017 ms) 3x RegisterListWantsCrossRef
- - - - 5.381ms (0.02%) (self: 1.629 ms) 4x ParseValueAndReturnDef (for MU.UpgradeCombinationDef)
- - - - - 2.169ms (40%) (self: 2.169 ms) CreateFieldSetterForType
- - - - - 1.503ms (28%) (self: 1.503 ms) CreateListItemAdderForType
- - - - - 0.080ms (1.5%) (self: 0.080 ms) 36x RegisterListWantsCrossRef
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- - - - - 1.475ms (28%) (self: 1.475 ms) CreateFieldSetterForType
- - - - - 0.060ms (1.2%) (self: 0.060 ms) 14x RegisterListWantsCrossRef
- - - - - 0.007ms (0.14%) (self: 0.007 ms) 5x RegisterObjectWantsCrossRef (object, FieldInfo, string)
- - - - 5.116ms (0.02%) (self: 2.478 ms) 32x ParseValueAndReturnDef (for RimWorld.EntityCodexEntryDef)
- - - - - 2.375ms (46%) (self: 2.375 ms) 3x CreateFieldSetterForType
- - - - - 0.212ms (4.1%) (self: 0.212 ms) 103x RegisterListWantsCrossRef
- - - - - 0.051ms (1%) (self: 0.051 ms) 55x RegisterObjectWantsCrossRef (object, FieldInfo, string)
- - - - 4.993ms (0.02%) (self: 2.139 ms) 7x ParseValueAndReturnDef (for RimWorld.GeneTemplateDef)
- - - - - 2.835ms (57%) (self: 2.835 ms) 3x CreateFieldSetterForType
- - - - - 0.019ms (0.38%) (self: 0.019 ms) 13x RegisterObjectWantsCrossRef (object, FieldInfo, string)
- - - - 4.697ms (0.02%) (self: 4.639 ms) 5x ParseValueAndReturnDef (for RimWorld.HediffGiverSetDef)
- - - - - 0.035ms (0.73%) (self: 0.035 ms) 23x RegisterObjectWantsCrossRef (object, FieldInfo, string)
- - - - - 0.023ms (0.49%) (self: 0.023 ms) 10x RegisterListWantsCrossRef
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- - - - 4.503ms (0.01%) (self: 2.835 ms) 2x ParseValueAndReturnDef (for Vehicles.AirdropDef)
- - - - - 1.658ms (37%) (self: 1.658 ms) CreateFieldSetterForType
- - - - - 0.010ms (0.22%) (self: 0.010 ms) 4x RegisterObjectWantsCrossRef (object, FieldInfo, string)
- - - - 4.484ms (0.01%) (self: 2.628 ms) 14x ParseValueAndReturnDef (for AncientCorps.CompanyDef)
- - - - - 1.735ms (39%) (self: 1.735 ms) CreateFieldSetterForType
- - - - - 0.093ms (2.1%) (self: 0.093 ms) 50x RegisterListWantsCrossRef
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- - - - - 1.181ms (26%) (self: 1.181 ms) CreateFieldSetterForType
- - - - - 0.096ms (2.2%) (self: 0.096 ms) 38x RegisterListWantsCrossRef
- - - - - 0.037ms (0.82%) (self: 0.037 ms) 24x RegisterObjectWantsCrossRef (object, FieldInfo, string)
- - - - - 0.018ms (0.4%) (self: 0.018 ms) 5x RegisterObjectWantsCrossRef (object,string,string)
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- - - - - 1.292ms (30%) (self: 1.292 ms) CreateFieldSetterForType
- - - - - 0.145ms (3.4%) (self: 0.145 ms) 71x RegisterListWantsCrossRef
- - - - 4.205ms (0.01%) (self: 2.736 ms) 28x ParseValueAndReturnDef (for Verse.RoomRoleDef)
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- - - - 3.968ms (0.01%) (self: 2.666 ms) 29x ParseValueAndReturnDef (for RimWorld.PawnRelationDef)
- - - - - 1.099ms (28%) (self: 1.099 ms) CreateFieldSetterForType
- - - - - 0.124ms (3.1%) (self: 0.124 ms) 15x RegisterListWantsCrossRef
- - - - - 0.079ms (2%) (self: 0.079 ms) 81x RegisterObjectWantsCrossRef (object, FieldInfo, string)
- - - - 3.965ms (0.01%) (self: 3.763 ms) 5x ParseValueAndReturnDef (for RimWorld.MutantDef)
- - - - - 0.134ms (3.4%) (self: 0.134 ms) 120x RegisterListWantsCrossRef
- - - - - 0.052ms (1.3%) (self: 0.052 ms) 57x RegisterObjectWantsCrossRef (object, FieldInfo, string)
- - - - - 0.016ms (0.4%) (self: 0.016 ms) 5x RegisterObjectWantsCrossRef (object,string,string)
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- - - - - 2.112ms (55%) (self: 2.112 ms) 2x CreateFieldSetterForType
- - - - - 0.232ms (6.1%) (self: 0.232 ms) CreateListItemAdderForType
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- - - - - 0.048ms (1.3%) (self: 0.048 ms) 7x RegisterListWantsCrossRef
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- - - - 3.716ms (0.01%) (self: 3.695 ms) 37x ParseValueAndReturnDef (for RimWorld.InstructionDef)
- - - - - 0.020ms (0.55%) (self: 0.020 ms) 15x RegisterObjectWantsCrossRef (object, FieldInfo, string)
- - - - 3.658ms (0.01%) (self: 3.658 ms) 191x ParseValueAndReturnDef (for RimWorld.HistoryEventDef)
- - - - 3.620ms (0.01%) (self: 3.620 ms) 116x ParseValueAndReturnDef (for Verse.BionicIconsIconDef)
- - - - 3.601ms (0.01%) (self: 3.454 ms) 57x ParseValueAndReturnDef (for VanillaTradingExpanded.NewsDef)
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- - - - - 0.061ms (1.7%) (self: 0.061 ms) 57x RegisterObjectWantsCrossRef (object, FieldInfo, string)
- - - - 3.557ms (0.01%) (self: 2.209 ms) ParseValueAndReturnDef (for PipeSystem.PipeNetDef)
- - - - - 1.319ms (37%) (self: 1.319 ms) CreateFieldSetterForType
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- - - - 3.484ms (0.01%) (self: 1.523 ms) 4x ParseValueAndReturnDef (for VFED.ImperialResponseDef)
- - - - - 1.555ms (45%) (self: 1.555 ms) CreateFieldSetterForType
- - - - - 0.378ms (11%) (self: 0.378 ms) CreateListItemAdderForType
- - - - - 0.028ms (0.8%) (self: 0.028 ms) 5x RegisterObjectWantsCrossRef (object,string,string)
- - - - - 0.001ms (0.03%) (self: 0.001 ms) RegisterObjectWantsCrossRef (object, FieldInfo, string)
- - - - 3.463ms (0.01%) (self: 1.921 ms) 12x ParseValueAndReturnDef (for RimWorld.ChemicalDef)
- - - - - 1.505ms (43%) (self: 1.505 ms) CreateFieldSetterForType
- - - - - 0.029ms (0.84%) (self: 0.029 ms) 22x RegisterObjectWantsCrossRef (object, FieldInfo, string)
- - - - - 0.008ms (0.24%) (self: 0.008 ms) 2x RegisterListWantsCrossRef
- - - - 3.458ms (0.01%) (self: 2.005 ms) 11x ParseValueAndReturnDef (for RimWorld.MusicSequenceDef)
- - - - - 1.384ms (40%) (self: 1.384 ms) CreateFieldSetterForType
- - - - - 0.063ms (1.8%) (self: 0.063 ms) 19x RegisterListWantsCrossRef
- - - - - 0.006ms (0.18%) (self: 0.006 ms) 5x RegisterObjectWantsCrossRef (object, FieldInfo, string)
- - - - 3.418ms (0.01%) (self: 3.418 ms) 68x ParseValueAndReturnDef (for Verse.BionicIconsTextureDef)
- - - - 3.370ms (0.01%) (self: 1.195 ms) 7x ParseValueAndReturnDef (for Exosuit.SlotDef)
- - - - - 2.137ms (63%) (self: 2.137 ms) CreateFieldSetterForType
- - - - - 0.038ms (1.1%) (self: 0.038 ms) 6x RegisterListWantsCrossRef
- - - - 3.271ms (0.01%) (self: 3.218 ms) 16x ParseValueAndReturnDef (for RimWorld.PawnsArrivalModeDef)
- - - - - 0.049ms (1.5%) (self: 0.049 ms) 13x RegisterListWantsCrossRef
- - - - - 0.004ms (0.12%) (self: 0.004 ms) 2x RegisterObjectWantsCrossRef (object, FieldInfo, string)
- - - - 3.251ms (0.01%) (self: 3.233 ms) 14x ParseValueAndReturnDef (for USH_HE.HackingOutcomeDef)
- - - - - 0.017ms (0.54%) (self: 0.017 ms) 14x RegisterObjectWantsCrossRef (object, FieldInfo, string)
- - - - 3.169ms (0.01%) (self: 1.111 ms) 2x ParseValueAndReturnDef (for VEF.Graphics.GraphicOffsets)
- - - - - 1.789ms (56%) (self: 1.789 ms) CreateFieldSetterForType
- - - - - 0.265ms (8.4%) (self: 0.265 ms) 5x RegisterDictionaryWantsCrossRef
- - - - - 0.004ms (0.14%) (self: 0.004 ms) 2x RegisterObjectWantsCrossRef (object, FieldInfo, string)
- - - - 3.145ms (0.01%) (self: 2.617 ms) 98x ParseValueAndReturnDef (for RimWorld.IdeoIconDef)
- - - - - 0.529ms (17%) (self: 0.529 ms) 163x RegisterListWantsCrossRef
- - - - 3.138ms (0.01%) (self: 1.891 ms) ParseValueAndReturnDef (for VEF.Maps.ActiveTerrainDef)
- - - - - 1.203ms (38%) (self: 1.203 ms) CreateFieldSetterForType
- - - - - 0.024ms (0.76%) (self: 0.024 ms) 7x RegisterObjectWantsCrossRef (object,string,string)
- - - - - 0.013ms (0.41%) (self: 0.013 ms) 5x RegisterListWantsCrossRef
- - - - - 0.009ms (0.27%) (self: 0.009 ms) 7x RegisterObjectWantsCrossRef (object, FieldInfo, string)
- - - - 3.104ms (0.01%) (self: 1.787 ms) ParseValueAndReturnDef (for HiringPawns.HiringPawnsDef)
- - - - - 1.282ms (41%) (self: 1.282 ms) CreateFieldSetterForType
- - - - - 0.026ms (0.84%) (self: 0.026 ms) 3x RegisterObjectWantsCrossRef (object,string,string)
- - - - - 0.009ms (0.28%) (self: 0.009 ms) 3x RegisterObjectWantsCrossRef (object, FieldInfo, string)
- - - - 2.953ms (0.01%) (self: 2.909 ms) 20x ParseValueAndReturnDef (for Verse.PlaceDef)
- - - - - 0.044ms (1.5%) (self: 0.044 ms) 20x RegisterListWantsCrossRef
- - - - 2.929ms (0.01%) (self: 2.359 ms) 35x ParseValueAndReturnDef (for AncientCorps.PlatoonDef)
- - - - - 0.409ms (14%) (self: 0.409 ms) 115x RegisterObjectWantsCrossRef (object,string,string)
- - - - - 0.162ms (5.5%) (self: 0.162 ms) 98x RegisterListWantsCrossRef
- - - - 2.890ms (0.01%) (self: 2.850 ms) 13x ParseValueAndReturnDef (for RimWorld.NegativeFishingOutcomeDef)
- - - - - 0.040ms (1.4%) (self: 0.040 ms) 34x RegisterObjectWantsCrossRef (object, FieldInfo, string)
- - - - 2.865ms (0.01%) (self: 0.992 ms) 7x ParseValueAndReturnDef (for RimWorld.PawnTableDef)
- - - - - 1.706ms (60%) (self: 1.706 ms) CreateFieldSetterForType
- - - - - 0.167ms (5.8%) (self: 0.167 ms) 89x RegisterListWantsCrossRef
- - - - 2.799ms (0.01%) (self: 0.927 ms) ParseValueAndReturnDef (for RimWorld.FurDef)
- - - - - 1.272ms (45%) (self: 1.272 ms) CreateFieldSetterForType
- - - - - 0.565ms (20%) (self: 0.565 ms) CreateListItemAdderForType
- - - - - 0.035ms (1.3%) (self: 0.035 ms) 7x RegisterObjectWantsCrossRef (object,string,string)
- - - - 2.752ms (0.01%) (self: 2.709 ms) 19x ParseValueAndReturnDef (for VFEC.Perks.PerkDef)
- - - - - 0.043ms (1.6%) (self: 0.043 ms) 10x RegisterObjectWantsCrossRef (object,string,string)
- - - - 2.704ms (0.01%) (self: 2.687 ms) 21x ParseValueAndReturnDef (for VFEEmpire.HonorDef)
- - - - - 0.018ms (0.65%) (self: 0.018 ms) 12x RegisterObjectWantsCrossRef (object, FieldInfo, string)
- - - - 2.699ms (0.01%) (self: 0.988 ms) 19x ParseValueAndReturnDef (for Verse.DrawStyleCategoryDef)
- - - - - 1.548ms (57%) (self: 1.548 ms) CreateFieldSetterForType
- - - - - 0.163ms (6.1%) (self: 0.163 ms) 89x RegisterListWantsCrossRef
- - - - 2.671ms (0.01%) (self: 1.830 ms) 31x ParseValueAndReturnDef (for RimWorld.TattooDef)
- - - - - 0.808ms (30%) (self: 0.808 ms) CreateFieldSetterForType
- - - - - 0.032ms (1.2%) (self: 0.032 ms) 31x RegisterObjectWantsCrossRef (object, FieldInfo, string)
- - - - 2.656ms (0.01%) (self: 0.888 ms) 4x ParseValueAndReturnDef (for USH_HE.HacksetDef)
- - - - - 1.693ms (64%) (self: 1.693 ms) CreateFieldSetterForType
- - - - - 0.076ms (2.9%) (self: 0.076 ms) 41x RegisterListWantsCrossRef
- - - - 2.601ms (0.01%) (self: 2.601 ms) 125x ParseValueAndReturnDef (for Verse.ShaderTypeDef)
- - - - 2.598ms (0.01%) (self: 2.531 ms) 25x ParseValueAndReturnDef (for Verse.WorkTypeDef)
- - - - - 0.067ms (2.6%) (self: 0.067 ms) 20x RegisterListWantsCrossRef
- - - - 2.588ms (0.01%) (self: 2.392 ms) 44x ParseValueAndReturnDef (for VFETribals.CornerstoneDef)
- - - - - 0.197ms (7.6%) (self: 0.197 ms) 44x RegisterObjectWantsCrossRef (object,string,string)
- - - - 2.544ms (0.01%) (self: 1.267 ms) 4x ParseValueAndReturnDef (for RimWorld.RiverDef)
- - - - - 1.267ms (50%) (self: 1.267 ms) CreateFieldSetterForType
- - - - - 0.011ms (0.43%) (self: 0.011 ms) 8x RegisterObjectWantsCrossRef (object, FieldInfo, string)
- - - - 2.530ms (0.01%) (self: 2.434 ms) 13x ParseValueAndReturnDef (for VFETribals.TribalResearchProjectDef)
- - - - - 0.075ms (3%) (self: 0.075 ms) 35x RegisterListWantsCrossRef
- - - - - 0.020ms (0.79%) (self: 0.020 ms) 13x RegisterObjectWantsCrossRef (object, FieldInfo, string)
- - - - 2.511ms (0.01%) (self: 1.699 ms) 33x ParseValueAndReturnDef (for Verse.MentalBreakDef)
- - - - - 0.771ms (31%) (self: 0.771 ms) CreateFieldSetterForType
- - - - - 0.039ms (1.5%) (self: 0.039 ms) 34x RegisterObjectWantsCrossRef (object, FieldInfo, string)
- - - - - 0.002ms (0.09%) (self: 0.002 ms) RegisterListWantsCrossRef
- - - - 2.509ms (0.01%) (self: 1.429 ms) 3x ParseValueAndReturnDef (for Verse.OrbitalDebrisDef)
- - - - - 1.061ms (42%) (self: 1.061 ms) CreateFieldSetterForType
- - - - - 0.019ms (0.75%) (self: 0.019 ms) 9x RegisterObjectWantsCrossRef (object, FieldInfo, string)
- - - - 2.443ms (0.01%) (self: 0.929 ms) 3x ParseValueAndReturnDef (for RimWorld.GatheringDef)
- - - - - 1.438ms (59%) (self: 1.438 ms) CreateFieldSetterForType
- - - - - 0.071ms (2.9%) (self: 0.071 ms) 5x RegisterListWantsCrossRef
- - - - - 0.005ms (0.21%) (self: 0.005 ms) 2x RegisterObjectWantsCrossRef (object, FieldInfo, string)
- - - - 2.428ms (0.01%) (self: 1.567 ms) 40x ParseValueAndReturnDef (for Verse.DesignationDef)
- - - - - 0.861ms (35%) (self: 0.861 ms) CreateFieldSetterForType
- - - - 2.321ms (0.01%) (self: 2.321 ms) 89x ParseValueAndReturnDef (for RimWorld.IssueDef)
- - - - 2.250ms (0.01%) (self: 2.250 ms) 7x ParseValueAndReturnDef (for MVCF.ModDef)
- - - - 2.234ms (0.01%) (self: 0.800 ms) ParseValueAndReturnDef (for RimWorld.RoomPart_GestationTankDef)
- - - - - 1.118ms (50%) (self: 1.118 ms) CreateFieldSetterForType
- - - - - 0.316ms (14%) (self: 0.316 ms) CreateListItemAdderForType
- - - - 2.214ms (0.01%) (self: 2.206 ms) ParseValueAndReturnDef (for RimWorld.PsychicRitualDef_VoidProvocation)
- - - - - 0.006ms (0.25%) (self: 0.006 ms) RegisterListWantsCrossRef
- - - - - 0.002ms (0.09%) (self: 0.002 ms) RegisterObjectWantsCrossRef (object, FieldInfo, string)
- - - - 2.203ms (0.01%) (self: 0.899 ms) 13x ParseValueAndReturnDef (for Verse.KeyBindingCategoryDef)
- - - - - 1.239ms (56%) (self: 1.239 ms) CreateFieldSetterForType
- - - - - 0.066ms (3%) (self: 0.066 ms) 30x RegisterListWantsCrossRef
- - - - 2.113ms (0.01%) (self: 2.113 ms) 93x ParseValueAndReturnDef (for Verse.BodyPartGroupDef)
- - - - 2.087ms (0.01%) (self: 0.698 ms) 4x ParseValueAndReturnDef (for RimWorld.HistoryAutoRecorderGroupDef)
- - - - - 1.331ms (64%) (self: 1.331 ms) CreateFieldSetterForType
- - - - - 0.059ms (2.8%) (self: 0.059 ms) 11x RegisterListWantsCrossRef
- - - - 1.972ms (0.01%) (self: 1.956 ms) 12x ParseValueAndReturnDef (for RimWorld.SkillDef)
- - - - - 0.017ms (0.84%) (self: 0.017 ms) 12x RegisterObjectWantsCrossRef (object, FieldInfo, string)
- - - - 1.971ms (0.01%) (self: 1.971 ms) 40x ParseValueAndReturnDef (for RimWorld.ResearchTabDef)
- - - - 1.932ms (0.01%) (self: 1.728 ms) 14x ParseValueAndReturnDef (for RimWorld.XenotypeDef)
- - - - - 0.176ms (9.1%) (self: 0.176 ms) 199x RegisterListWantsCrossRef
- - - - - 0.020ms (1%) (self: 0.020 ms) 6x RegisterObjectWantsCrossRef (object,string,string)
- - - - - 0.008ms (0.42%) (self: 0.008 ms) 7x RegisterObjectWantsCrossRef (object, FieldInfo, string)
- - - - 1.925ms (0.01%) (self: 1.796 ms) 25x ParseValueAndReturnDef (for RimWorld.IdeoPresetDef)
- - - - - 0.087ms (4.5%) (self: 0.087 ms) 51x RegisterListWantsCrossRef
- - - - - 0.042ms (2.2%) (self: 0.042 ms) 25x RegisterObjectWantsCrossRef (object, FieldInfo, string)
- - - - 1.855ms (0.01%) (self: 1.780 ms) 44x ParseValueAndReturnDef (for RimWorld.GoodwillSituationDef)
- - - - - 0.075ms (4%) (self: 0.075 ms) 76x RegisterObjectWantsCrossRef (object, FieldInfo, string)
- - - - 1.852ms (0.01%) (self: 0.613 ms) 8x ParseValueAndReturnDef (for SmashTools.Animations.AnimationParameterDef)
- - - - - 1.239ms (67%) (self: 1.239 ms) CreateFieldSetterForType
- - - - 1.837ms (0.01%) (self: 0.680 ms) 9x ParseValueAndReturnDef (for Vehicles.StatUpgradeCategoryDef)
- - - - - 1.157ms (63%) (self: 1.157 ms) CreateFieldSetterForType
- - - - 1.826ms (0.01%) (self: 1.822 ms) 19x ParseValueAndReturnDef (for VanillaPsycastsExpanded.PsycasterPathDef)
- - - - - 0.003ms (0.18%) (self: 0.003 ms) RegisterObjectWantsCrossRef (object, FieldInfo, string)
- - - - 1.817ms (0.01%) (self: 1.817 ms) 4x ParseValueAndReturnDef (for Verse.MechWeightClassDef)
- - - - 1.809ms (0.01%) (self: 0.912 ms) 4x ParseValueAndReturnDef (for RimWorld.DrugPolicyDef)
- - - - - 0.889ms (49%) (self: 0.889 ms) CreateFieldSetterForType
- - - - - 0.008ms (0.41%) (self: 0.008 ms) 4x RegisterObjectWantsCrossRef (object, FieldInfo, string)
- - - - 1.782ms (0.01%) (self: 0.624 ms) 2x ParseValueAndReturnDef (for Verse.SubcameraDef)
- - - - - 1.158ms (65%) (self: 1.158 ms) CreateFieldSetterForType
- - - - 1.761ms (0.01%) (self: 1.761 ms) ParseValueAndReturnDef (for Vehicles.AntiAircraftDef)
- - - - 1.757ms (0.01%) (self: 1.740 ms) 7x ParseValueAndReturnDef (for Verse.IdeoStoryPatternDef)
- - - - - 0.017ms (0.95%) (self: 0.017 ms) 7x RegisterListWantsCrossRef
- - - - 1.750ms (0.01%) (self: 1.750 ms) 9x ParseValueAndReturnDef (for AdaptiveStorage.ContentLabelStyleDef)
- - - - 1.732ms (0.01%) (self: 1.692 ms) 22x ParseValueAndReturnDef (for RimWorld.TrainableDef)
- - - - - 0.026ms (1.5%) (self: 0.026 ms) 8x RegisterListWantsCrossRef
- - - - - 0.015ms (0.87%) (self: 0.015 ms) 13x RegisterObjectWantsCrossRef (object, FieldInfo, string)
- - - - 1.706ms (0.01%) (self: 0.973 ms) 10x ParseValueAndReturnDef (for RimWorld.MusicTransitionDef)
- - - - - 0.720ms (42%) (self: 0.720 ms) CreateFieldSetterForType
- - - - - 0.013ms (0.78%) (self: 0.013 ms) 10x RegisterObjectWantsCrossRef (object, FieldInfo, string)
- - - - 1.702ms (0.01%) (self: 1.702 ms) 72x ParseValueAndReturnDef (for Verse.ToolCapacityDef)
- - - - 1.670ms (0.01%) (self: 0.907 ms) 27x ParseValueAndReturnDef (for Verse.DesignatorDropdownGroupDef)
- - - - - 0.763ms (46%) (self: 0.763 ms) CreateFieldSetterForType
- - - - 1.634ms (0.01%) (self: 1.521 ms) 25x ParseValueAndReturnDef (for RimWorld.FeatureDef)
- - - - - 0.086ms (5.2%) (self: 0.086 ms) 55x RegisterListWantsCrossRef
- - - - - 0.028ms (1.7%) (self: 0.028 ms) 25x RegisterObjectWantsCrossRef (object, FieldInfo, string)
- - - - 1.549ms (0.01%) (self: 1.549 ms) 7x ParseValueAndReturnDef (for RimWorld.DifficultyDef)
- - - - 1.513ms (0%) (self: 1.513 ms) 61x ParseValueAndReturnDef (for VFEMedieval.HeraldicSymbol)
- - - - 1.509ms (0%) (self: 1.509 ms) 51x ParseValueAndReturnDef (for RimWorld.StatCategoryDef)
- - - - 1.493ms (0%) (self: 1.493 ms) 35x ParseValueAndReturnDef (for Vehicles.PatternDef)
- - - - 1.487ms (0%) (self: 1.487 ms) 26x ParseValueAndReturnDef (for EdB.PrepareCarefully.CarefullyPawnRelationDef)
- - - - 1.461ms (0%) (self: 1.440 ms) 25x ParseValueAndReturnDef (for RimWorld.RitualObligationTargetFilterDef)
- - - - - 0.021ms (1.4%) (self: 0.021 ms) 12x RegisterListWantsCrossRef
- - - - 1.443ms (0%) (self: 1.443 ms) 9x ParseValueAndReturnDef (for Verse.TipSetDef)
- - - - 1.393ms (0%) (self: 1.392 ms) 2x ParseValueAndReturnDef (for VEF.Planet.MovingBaseDef)
- - - - - 0.001ms (0.08%) (self: 0.001 ms) RegisterObjectWantsCrossRef (object, FieldInfo, string)
- - - - 1.375ms (0%) (self: 1.375 ms) 21x ParseValueAndReturnDef (for SimpleSidearms.rimworld.SidearmWeaponTagMapDef)
- - - - 1.342ms (0%) (self: 1.206 ms) 6x ParseValueAndReturnDef (for VFEInsectoids.InsectGenelineDef)
- - - - - 0.121ms (9%) (self: 0.121 ms) 27x RegisterObjectWantsCrossRef (object,string,string)
- - - - - 0.016ms (1.2%) (self: 0.016 ms) 12x RegisterObjectWantsCrossRef (object, FieldInfo, string)
- - - - 1.243ms (0%) (self: 1.243 ms) 9x ParseValueAndReturnDef (for Verse.ScatterableDef)
- - - - 1.144ms (0%) (self: 0.964 ms) 31x ParseValueAndReturnDef (for KCSG.TileDef)
- - - - - 0.180ms (16%) (self: 0.180 ms) 147x RegisterListWantsCrossRef
- - - - 1.101ms (0%) (self: 1.101 ms) 2x ParseValueAndReturnDef (for AlphaBehavioursAndEvents.ToggleableSpawnDef)
- - - - 1.080ms (0%) (self: 1.080 ms) 4x ParseValueAndReturnDef (for Verse.GameSetupStepDef)
- - - - 1.073ms (0%) (self: 0.967 ms) 4x ParseValueAndReturnDef (for RimWorld.TerrainTemplateDef)
- - - - - 0.085ms (7.9%) (self: 0.085 ms) 22x RegisterObjectWantsCrossRef (object,string,string)
- - - - - 0.012ms (1.1%) (self: 0.012 ms) 10x RegisterObjectWantsCrossRef (object, FieldInfo, string)
- - - - - 0.010ms (0.91%) (self: 0.010 ms) 4x RegisterListWantsCrossRef
- - - - 1.018ms (0%) (self: 1.006 ms) ParseValueAndReturnDef (for Bestiary.TrollSettings)
- - - - - 0.012ms (1.2%) (self: 0.012 ms) 4x RegisterListWantsCrossRef
- - - - 1.016ms (0%) (self: 1.012 ms) 3x ParseValueAndReturnDef (for VEF.Storyteller.QuestChainDef)
- - - - - 0.004ms (0.43%) (self: 0.004 ms) RegisterListWantsCrossRef
- - - - 0.964ms (0%) (self: 0.834 ms) 33x ParseValueAndReturnDef (for RimWorld.IdeoColorDef)
- - - - - 0.078ms (8.1%) (self: 0.078 ms) 33x RegisterObjectWantsCrossRef (object, FieldInfo, string)
- - - - - 0.052ms (5.4%) (self: 0.052 ms) 16x RegisterListWantsCrossRef
- - - - 0.906ms (0%) (self: 0.831 ms) 8x ParseValueAndReturnDef (for Fortified.HeavyEquippableDef)
- - - - - 0.075ms (8.3%) (self: 0.075 ms) 66x RegisterListWantsCrossRef
- - - - 0.905ms (0%) (self: 0.905 ms) 6x ParseValueAndReturnDef (for Verse.DrawStyleDef)
- - - - 0.898ms (0%) (self: 0.881 ms) 9x ParseValueAndReturnDef (for Verse.CreepJoinerDownsideDef)
- - - - - 0.008ms (0.87%) (self: 0.008 ms) 4x RegisterListWantsCrossRef
- - - - - 0.006ms (0.68%) (self: 0.006 ms) 2x RegisterObjectWantsCrossRef (object,string,string)
- - - - - 0.003ms (0.36%) (self: 0.003 ms) 3x RegisterObjectWantsCrossRef (object, FieldInfo, string)
- - - - 0.894ms (0%) (self: 0.894 ms) 11x ParseValueAndReturnDef (for Verse.PawnCapacityDef)
- - - - 0.894ms (0%) (self: 0.886 ms) 3x ParseValueAndReturnDef (for VFEC.RoadBuildingDef)
- - - - - 0.008ms (0.86%) (self: 0.008 ms) 3x RegisterObjectWantsCrossRef (object, FieldInfo, string)
- - - - 0.886ms (0%) (self: 0.886 ms) 14x ParseValueAndReturnDef (for Verse.TerrainAffordanceDef)
- - - - 0.885ms (0%) (self: 0.885 ms) 6x ParseValueAndReturnDef (for RimWorld.ExpansionDef)
- - - - 0.870ms (0%) (self: 0.870 ms) 2x ParseValueAndReturnDef (for VEF.Graphics.CustomOverlayDef)
- - - - 0.854ms (0%) (self: 0.854 ms) 7x ParseValueAndReturnDef (for MuzzleFlash.MuzzleFlashDef)
- - - - 0.839ms (0%) (self: 0.839 ms) 12x ParseValueAndReturnDef (for RimWorld.PrisonerInteractionModeDef)
- - - - 0.831ms (0%) (self: 0.831 ms) 3x ParseValueAndReturnDef (for VEF.OptionalFeatures.OptionalFeaturesDef)
- - - - 0.820ms (0%) (self: 0.807 ms) ParseValueAndReturnDef (for VFEMedieval.CobblestoneWallTemplateDef)
- - - - - 0.011ms (1.3%) (self: 0.011 ms) 10x RegisterObjectWantsCrossRef (object, FieldInfo, string)
- - - - - 0.002ms (0.29%) (self: 0.002 ms) RegisterListWantsCrossRef
- - - - 0.816ms (0%) (self: 0.702 ms) 7x ParseValueAndReturnDef (for RimWorld.GauranlenTreeModeDef)
- - - - - 0.067ms (8.2%) (self: 0.067 ms) 20x RegisterListWantsCrossRef
- - - - - 0.039ms (4.8%) (self: 0.039 ms) 11x RegisterObjectWantsCrossRef (object,string,string)
- - - - - 0.008ms (0.96%) (self: 0.008 ms) 7x RegisterObjectWantsCrossRef (object, FieldInfo, string)
- - - - 0.790ms (0%) (self: 0.790 ms) 20x ParseValueAndReturnDef (for Verse.ApparelLayerDef)
- - - - 0.788ms (0%) (self: 0.748 ms) 7x ParseValueAndReturnDef (for RimWorld.RitualAttachableOutcomeEffectDef)
- - - - - 0.038ms (4.8%) (self: 0.038 ms) 8x RegisterListWantsCrossRef
- - - - - 0.002ms (0.24%) (self: 0.002 ms) RegisterObjectWantsCrossRef (object, FieldInfo, string)
- - - - 0.777ms (0%) (self: 0.777 ms) 22x ParseValueAndReturnDef (for Verse.GeneCategoryDef)
- - - - 0.768ms (0%) (self: 0.768 ms) 3x ParseValueAndReturnDef (for VFED.DeserterTabDef)
- - - - 0.767ms (0%) (self: 0.767 ms) 11x ParseValueAndReturnDef (for RimWorld.HistoryAutoRecorderDef)
- - - - 0.761ms (0%) (self: 0.761 ms) 4x ParseValueAndReturnDef (for Verse.MechWorkModeDef)
- - - - 0.757ms (0%) (self: 0.757 ms) 21x ParseValueAndReturnDef (for RimWorld.PawnGroupKindDef)
- - - - 0.739ms (0%) (self: 0.739 ms) 4x ParseValueAndReturnDef (for VFEEmpire.RoyaltyTabDef)
- - - - 0.726ms (0%) (self: 0.726 ms) 6x ParseValueAndReturnDef (for RimWorld.TimeAssignmentDef)
- - - - 0.724ms (0%) (self: 0.678 ms) 3x ParseValueAndReturnDef (for Vehicles.VehicleFleshTypeDef)
- - - - - 0.046ms (6.4%) (self: 0.046 ms) 27x RegisterObjectWantsCrossRef (object, FieldInfo, string)
- - - - 0.714ms (0%) (self: 0.714 ms) 11x ParseValueAndReturnDef (for RimWorld.ExpectationDef)
- - - - 0.708ms (0%) (self: 0.664 ms) 9x ParseValueAndReturnDef (for RimWorld.TransportShipDef)
- - - - - 0.044ms (6.2%) (self: 0.044 ms) 30x RegisterObjectWantsCrossRef (object, FieldInfo, string)
- - - - 0.693ms (0%) (self: 0.693 ms) 3x ParseValueAndReturnDef (for Vehicles.AerialVehicleArrivalModeDef)
- - - - 0.692ms (0%) (self: 0.692 ms) 35x ParseValueAndReturnDef (for Vehicles.VehicleEventDef)
- - - - 0.689ms (0%) (self: 0.689 ms) ParseValueAndReturnDef (for FacialAnimation.BrowTypeDef)
- - - - 0.689ms (0%) (self: 0.689 ms) 21x ParseValueAndReturnDef (for RimWorld.JoyKindDef)
- - - - 0.683ms (0%) (self: 0.678 ms) 7x ParseValueAndReturnDef (for VFEEmpire.TitheTypeDef)
- - - - - 0.005ms (0.73%) (self: 0.005 ms) 5x RegisterObjectWantsCrossRef (object, FieldInfo, string)
- - - - 0.681ms (0%) (self: 0.636 ms) 2x ParseValueAndReturnDef (for VFEMedieval.LeatherTerrainTemplateDef)
- - - - - 0.033ms (4.9%) (self: 0.033 ms) 8x RegisterObjectWantsCrossRef (object,string,string)
- - - - - 0.007ms (1%) (self: 0.007 ms) 2x RegisterListWantsCrossRef
- - - - - 0.005ms (0.71%) (self: 0.005 ms) 4x RegisterObjectWantsCrossRef (object, FieldInfo, string)
- - - - 0.642ms (0%) (self: 0.583 ms) 5x ParseValueAndReturnDef (for VEF.AnimalBehaviours.AnimalsDisabledFromQuestsDef)
- - - - - 0.060ms (9.3%) (self: 0.060 ms) 39x RegisterListWantsCrossRef
- - - - 0.640ms (0%) (self: 0.640 ms) 8x ParseValueAndReturnDef (for RimWorld.ShipJobDef)
- - - - 0.597ms (0%) (self: 0.568 ms) 4x ParseValueAndReturnDef (for VEF.Planet.HireableFactionDef)
- - - - - 0.023ms (3.8%) (self: 0.023 ms) 12x RegisterListWantsCrossRef
- - - - - 0.006ms (1%) (self: 0.006 ms) 4x RegisterObjectWantsCrossRef (object, FieldInfo, string)
- - - - 0.588ms (0%) (self: 0.567 ms) 12x ParseValueAndReturnDef (for RimWorld.BossDef)
- - - - - 0.021ms (3.6%) (self: 0.021 ms) 12x RegisterObjectWantsCrossRef (object, FieldInfo, string)
- - - - 0.555ms (0%) (self: 0.552 ms) 3x ParseValueAndReturnDef (for Verse.CreepJoinerAggressiveDef)
- - - - - 0.003ms (0.45%) (self: 0.003 ms) 2x RegisterObjectWantsCrossRef (object, FieldInfo, string)
- - - - 0.545ms (0%) (self: 0.532 ms) ParseValueAndReturnDef (for RimWorld.PsychicRitualDef_SummonFleshbeastsPlayer)
- - - - - 0.008ms (1.5%) (self: 0.008 ms) 2x RegisterListWantsCrossRef
- - - - - 0.005ms (0.84%) (self: 0.005 ms) 2x RegisterObjectWantsCrossRef (object, FieldInfo, string)
- - - - 0.545ms (0%) (self: 0.545 ms) 3x ParseValueAndReturnDef (for VFEEmpire.TerrorismTypeDef)
- - - - 0.545ms (0%) (self: 0.536 ms) ParseValueAndReturnDef (for RimWorld.PsychicRitualDef_Philophagy)
- - - - - 0.005ms (0.83%) (self: 0.005 ms) RegisterListWantsCrossRef
- - - - - 0.004ms (0.73%) (self: 0.004 ms) 2x RegisterObjectWantsCrossRef (object, FieldInfo, string)
- - - - 0.541ms (0%) (self: 0.539 ms) 2x ParseValueAndReturnDef (for RimWorld.KnowledgeCategoryDef)
- - - - - 0.002ms (0.37%) (self: 0.002 ms) RegisterObjectWantsCrossRef (object, FieldInfo, string)
- - - - 0.537ms (0%) (self: 0.537 ms) 2x ParseValueAndReturnDef (for RimWorld.PlanetLayerSettingsDef)
- - - - 0.536ms (0%) (self: 0.474 ms) ParseValueAndReturnDef (for RimWorld.LayoutDef)
- - - - - 0.062ms (12%) (self: 0.062 ms) 19x RegisterObjectWantsCrossRef (object,string,string)
- - - - 0.527ms (0%) (self: 0.527 ms) 29x ParseValueAndReturnDef (for RimWorld.WeaponCategoryDef)
- - - - 0.517ms (0%) (self: 0.514 ms) 2x ParseValueAndReturnDef (for Verse.MentalFitDef)
- - - - - 0.003ms (0.56%) (self: 0.003 ms) 2x RegisterObjectWantsCrossRef (object, FieldInfo, string)
- - - - 0.517ms (0%) (self: 0.509 ms) ParseValueAndReturnDef (for RimWorld.PsychicRitualDef_Chronophagy)
- - - - - 0.004ms (0.75%) (self: 0.004 ms) 2x RegisterObjectWantsCrossRef (object, FieldInfo, string)
- - - - - 0.004ms (0.72%) (self: 0.004 ms) RegisterListWantsCrossRef
- - - - 0.515ms (0%) (self: 0.507 ms) ParseValueAndReturnDef (for RimWorld.PsychicRitualDef_ImbueDeathRefusal)
- - - - - 0.005ms (0.95%) (self: 0.005 ms) 3x RegisterObjectWantsCrossRef (object, FieldInfo, string)
- - - - - 0.004ms (0.76%) (self: 0.004 ms) RegisterListWantsCrossRef
- - - - 0.510ms (0%) (self: 0.510 ms) 2x ParseValueAndReturnDef (for Vehicles.IndicatorDef)
- - - - 0.508ms (0%) (self: 0.498 ms) 7x ParseValueAndReturnDef (for RimWorld.LearningDesireDef)
- - - - - 0.010ms (1.9%) (self: 0.010 ms) 7x RegisterObjectWantsCrossRef (object, FieldInfo, string)
- - - - 0.498ms (0%) (self: 0.498 ms) 11x ParseValueAndReturnDef (for VFEMedieval.HeraldicPattern)
- - - - 0.494ms (0%) (self: 0.468 ms) 9x ParseValueAndReturnDef (for RimWorld.StuffCategoryDef)
- - - - - 0.027ms (5.4%) (self: 0.027 ms) 18x RegisterObjectWantsCrossRef (object, FieldInfo, string)
- - - - 0.493ms (0%) (self: 0.493 ms) 6x ParseValueAndReturnDef (for RimWorld.IdeoPresetCategoryDef)
- - - - 0.487ms (0%) (self: 0.468 ms) 12x ParseValueAndReturnDef (for Verse.MessageTypeDef)
- - - - - 0.019ms (3.9%) (self: 0.019 ms) 10x RegisterObjectWantsCrossRef (object, FieldInfo, string)
- - - - 0.486ms (0%) (self: 0.486 ms) 7x ParseValueAndReturnDef (for RimWorld.AbilityGroupDef)
- - - - 0.482ms (0%) (self: 0.482 ms) 7x ParseValueAndReturnDef (for RimWorld.MemeGroupDef)
- - - - 0.469ms (0%) (self: 0.469 ms) 5x ParseValueAndReturnDef (for VFEInsectoids.WaveActivityDef)
- - - - 0.468ms (0%) (self: 0.468 ms) ParseValueAndReturnDef (for RimWorld.RaidAgeRestrictionDef)
- - - - 0.464ms (0%) (self: 0.444 ms) ParseValueAndReturnDef (for RimWorldColumns.RWCSettingsDef)
- - - - - 0.019ms (4%) (self: 0.019 ms) 10x RegisterListWantsCrossRef
- - - - - 0.002ms (0.41%) (self: 0.002 ms) RegisterObjectWantsCrossRef (object, FieldInfo, string)
- - - - 0.458ms (0%) (self: 0.450 ms) ParseValueAndReturnDef (for RimWorld.PsychicRitualDef_PleasurePulse)
- - - - - 0.004ms (0.9%) (self: 0.004 ms) 2x RegisterObjectWantsCrossRef (object, FieldInfo, string)
- - - - - 0.004ms (0.85%) (self: 0.004 ms) RegisterListWantsCrossRef
- - - - 0.440ms (0%) (self: 0.440 ms) ParseValueAndReturnDef (for VanillaWeaponsExpandedNonLethal.UnaffectedByNonLethalDef)
- - - - 0.435ms (0%) (self: 0.435 ms) 5x ParseValueAndReturnDef (for VFETribals.EraAdvancementDef)
- - - - 0.429ms (0%) (self: 0.429 ms) 13x ParseValueAndReturnDef (for RimWorld.StyleItemCategoryDef)
- - - - 0.420ms (0%) (self: 0.405 ms) 5x ParseValueAndReturnDef (for WeaponClassPairDef)
- - - - - 0.014ms (3.4%) (self: 0.014 ms) 10x RegisterObjectWantsCrossRef (object, FieldInfo, string)
- - - - 0.418ms (0%) (self: 0.408 ms) ParseValueAndReturnDef (for VFEC.Senators.RepublicDef)
- - - - - 0.008ms (1.9%) (self: 0.008 ms) 3x RegisterListWantsCrossRef
- - - - - 0.002ms (0.53%) (self: 0.002 ms) RegisterObjectWantsCrossRef (object, FieldInfo, string)
- - - - 0.413ms (0%) (self: 0.396 ms) ParseValueAndReturnDef (for VEF.AnimalBehaviours.AnimalsUnaffectedBySelfTameDef)
- - - - - 0.017ms (4%) (self: 0.017 ms) 9x RegisterListWantsCrossRef
- - - - 0.412ms (0%) (self: 0.412 ms) 4x ParseValueAndReturnDef (for HugsLib.UpdateFeatureDef)
- - - - 0.403ms (0%) (self: 0.403 ms) 25x ParseValueAndReturnDef (for Verse.BodyPartTagDef)
- - - - 0.396ms (0%) (self: 0.396 ms) ParseValueAndReturnDef (for FacialAnimation.MouthTypeDef)
- - - - 0.389ms (0%) (self: 0.389 ms) 4x ParseValueAndReturnDef (for FacialAnimation.EyeballTypeDef)
- - - - 0.383ms (0%) (self: 0.378 ms) ParseValueAndReturnDef (for RimWorld.PsychicRitualDef_Psychophagy)
- - - - - 0.003ms (0.7%) (self: 0.003 ms) 2x RegisterObjectWantsCrossRef (object, FieldInfo, string)
- - - - - 0.003ms (0.65%) (self: 0.003 ms) RegisterListWantsCrossRef
- - - - 0.382ms (0%) (self: 0.376 ms) ParseValueAndReturnDef (for RimWorld.PsychicRitualDef_Brainwipe)
- - - - - 0.004ms (1.1%) (self: 0.004 ms) 3x RegisterObjectWantsCrossRef (object, FieldInfo, string)
- - - - - 0.002ms (0.58%) (self: 0.002 ms) RegisterListWantsCrossRef
- - - - 0.382ms (0%) (self: 0.382 ms) 12x ParseValueAndReturnDef (for WeaponClassDef)
- - - - 0.381ms (0%) (self: 0.381 ms) 8x ParseValueAndReturnDef (for Verse.OptionCategoryDef)
- - - - 0.380ms (0%) (self: 0.380 ms) 5x ParseValueAndReturnDef (for RimWorld.SlaveInteractionModeDef)
- - - - 0.376ms (0%) (self: 0.376 ms) ParseValueAndReturnDef (for FacialAnimation.FaceAdjustmentDef)
- - - - 0.376ms (0%) (self: 0.376 ms) 3x ParseValueAndReturnDef (for FacialAnimation.HeadTypeDef)
- - - - 0.375ms (0%) (self: 0.368 ms) ParseValueAndReturnDef (for RimWorld.PsychicRitualDef_SummonAnimals)
- - - - - 0.005ms (1.4%) (self: 0.005 ms) 2x RegisterListWantsCrossRef
- - - - - 0.002ms (0.48%) (self: 0.002 ms) RegisterObjectWantsCrossRef (object, FieldInfo, string)
- - - - 0.365ms (0%) (self: 0.359 ms) ParseValueAndReturnDef (for RimWorld.PsychicRitualDef_NeurosisPulse)
- - - - - 0.003ms (0.85%) (self: 0.003 ms) 2x RegisterObjectWantsCrossRef (object, FieldInfo, string)
- - - - - 0.003ms (0.82%) (self: 0.003 ms) RegisterListWantsCrossRef
- - - - 0.362ms (0%) (self: 0.357 ms) ParseValueAndReturnDef (for RimWorld.PsychicRitualDef_SummonFleshbeasts)
- - - - - 0.003ms (0.88%) (self: 0.003 ms) RegisterListWantsCrossRef
- - - - - 0.002ms (0.55%) (self: 0.002 ms) RegisterObjectWantsCrossRef (object, FieldInfo, string)
- - - - 0.359ms (0%) (self: 0.359 ms) 7x ParseValueAndReturnDef (for RimWorld.TransferableSorterDef)
- - - - 0.358ms (0%) (self: 0.335 ms) 4x ParseValueAndReturnDef (for AlphaBooks.ChargeAbilityDef)
- - - - - 0.023ms (6.5%) (self: 0.023 ms) 14x RegisterListWantsCrossRef
- - - - 0.358ms (0%) (self: 0.353 ms) ParseValueAndReturnDef (for RimWorld.PsychicRitualDef_SkipAbductionPlayer)
- - - - - 0.003ms (0.95%) (self: 0.003 ms) RegisterListWantsCrossRef
- - - - - 0.002ms (0.53%) (self: 0.002 ms) RegisterObjectWantsCrossRef (object, FieldInfo, string)
- - - - 0.351ms (0%) (self: 0.344 ms) ParseValueAndReturnDef (for RimWorld.PsychicRitualDef_BloodRain)
- - - - - 0.004ms (1.2%) (self: 0.004 ms) 2x RegisterListWantsCrossRef
- - - - - 0.003ms (0.74%) (self: 0.003 ms) 2x RegisterObjectWantsCrossRef (object, FieldInfo, string)
- - - - 0.347ms (0%) (self: 0.340 ms) ParseValueAndReturnDef (for RimWorld.PsychicRitualDef_SummonPitGate)
- - - - - 0.004ms (1.3%) (self: 0.004 ms) 2x RegisterListWantsCrossRef
- - - - - 0.003ms (0.86%) (self: 0.003 ms) 2x RegisterObjectWantsCrossRef (object, FieldInfo, string)
- - - - 0.344ms (0%) (self: 0.344 ms) 12x ParseValueAndReturnDef (for RimWorld.RoomPartDef)
- - - - 0.341ms (0%) (self: 0.341 ms) 2x ParseValueAndReturnDef (for Verse.LogEntryDef)
- - - - 0.341ms (0%) (self: 0.335 ms) ParseValueAndReturnDef (for RimWorld.PsychicRitualDef_SummonShamblers)
- - - - - 0.004ms (1.2%) (self: 0.004 ms) 2x RegisterListWantsCrossRef
- - - - - 0.002ms (0.5%) (self: 0.002 ms) RegisterObjectWantsCrossRef (object, FieldInfo, string)
- - - - 0.334ms (0%) (self: 0.334 ms) 5x ParseValueAndReturnDef (for FacialAnimation.LidTypeDef)
- - - - 0.334ms (0%) (self: 0.334 ms) 8x ParseValueAndReturnDef (for Verse.ResearchProjectTagDef)
- - - - 0.333ms (0%) (self: 0.322 ms) 4x ParseValueAndReturnDef (for Verse.RoofDef)
- - - - - 0.011ms (3.2%) (self: 0.011 ms) 7x RegisterObjectWantsCrossRef (object, FieldInfo, string)
- - - - 0.319ms (0%) (self: 0.308 ms) ParseValueAndReturnDef (for RimWorld.GeneratedLocationDef)
- - - - - 0.010ms (3.1%) (self: 0.010 ms) 8x RegisterListWantsCrossRef
- - - - - 0.002ms (0.56%) (self: 0.002 ms) RegisterObjectWantsCrossRef (object, FieldInfo, string)
- - - - 0.318ms (0%) (self: 0.312 ms) 9x ParseValueAndReturnDef (for Verse.Sound.ImpactSoundTypeDef)
- - - - - 0.007ms (2.1%) (self: 0.007 ms) 4x RegisterObjectWantsCrossRef (object, FieldInfo, string)
- - - - 0.313ms (0%) (self: 0.310 ms) 2x ParseValueAndReturnDef (for Verse.CreepJoinerRejectionDef)
- - - - - 0.003ms (0.86%) (self: 0.003 ms) 2x RegisterObjectWantsCrossRef (object, FieldInfo, string)
- - - - 0.309ms (0%) (self: 0.309 ms) 2x ParseValueAndReturnDef (for FacialAnimation.EyeballColorDef)
- - - - 0.304ms (0%) (self: 0.304 ms) 5x ParseValueAndReturnDef (for Verse.StuffAppearanceDef)
- - - - 0.304ms (0%) (self: 0.299 ms) 4x ParseValueAndReturnDef (for RimWorld.LandingOutcomeDef)
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- - 41224.993ms (14%) (self: 1.938 ms) LoadModXML()
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- - - 42.164ms (0.1%) (self: 0.012 ms) Loading GoGaTio.MechanoidUpgrades.Anomaly
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- - - 33.188ms (0.08%) (self: 0.009 ms) Loading zylle.MapDesigner
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- - - 21.756ms (0.05%) (self: 0.009 ms) Loading Mehni.PickUpAndHaul
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- - - 0.616ms (0%) (self: 0.007 ms) Loading Ghastly.EchoesOfTheRim
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- - - 0.405ms (0%) (self: 0.007 ms) Loading dhultgren.smarterconstruction
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- - - 0.374ms (0%) (self: 0.005 ms) Loading G13.DeadManSwitch.SynRTex
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- - - 0.363ms (0%) (self: 0.006 ms) Loading Owlchemist.MidSaverSaver
- - - - 0.356ms (98%) (self: 0.356 ms) Load defs via DirectXmlLoader
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- - - 0.356ms (0%) (self: 0.007 ms) Loading Mlie.UseThisInstead
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- - - 0.356ms (0%) (self: 0.005 ms) Loading brrainz.rangefinder
- - - - 0.350ms (98%) (self: 0.350 ms) Load defs via DirectXmlLoader
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- - - 0.336ms (0%) (self: 0.006 ms) Loading Andromeda.NiceBillTab
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- - - 0.332ms (0%) (self: 0.007 ms) Loading Spacemoth.YouDriveISleep
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- - - 0.318ms (0%) (self: 0.007 ms) Loading Sierra.RT.VanillaTraitColors
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- - - 0.311ms (0%) (self: 0.006 ms) Loading nep.landonanything
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- - - 0.311ms (0%) (self: 0.005 ms) Loading CaesarV6.DamageIndicators
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- - - 0.296ms (0%) (self: 0.005 ms) Loading CrashM.ColorCodedMoodBar.11
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- - - 0.290ms (0%) (self: 0.004 ms) Loading aRandomKiwi.RimSaves
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- - - 0.281ms (0%) (self: 0.004 ms) Loading com.yayo.yayoAni.continued
- - - - 0.276ms (98%) (self: 0.276 ms) Load defs via DirectXmlLoader
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- - - 0.281ms (0%) (self: 0.008 ms) Loading lmgginspace.betterspanish.mods
- - - - 0.272ms (97%) (self: 0.272 ms) Load defs via DirectXmlLoader
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- - - 0.236ms (0%) (self: 0.005 ms) Loading kittahkhan.grazeup
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- - - 0.234ms (0%) (self: 0.006 ms) Loading IH.Clean.Textures
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- - - 0.209ms (0%) (self: 0.009 ms) Loading plaxen.MalangBodies
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- - - 0.209ms (0%) (self: 0.006 ms) Loading FrozenSnowFox.MoreQuests
- - - - 0.202ms (97%) (self: 0.202 ms) Load defs via DirectXmlLoader
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- - - 0.204ms (0%) (self: 0.005 ms) Loading Endy.Airtightgarage
- - - - 0.198ms (97%) (self: 0.198 ms) Load defs via DirectXmlLoader
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- - - 0.188ms (0%) (self: 0.005 ms) Loading FrozenSnowFox.FilthVanishesWithRainAndTime
- - - - 0.181ms (97%) (self: 0.181 ms) Load defs via DirectXmlLoader
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- - - 0.174ms (0%) (self: 0.004 ms) Loading m00nl1ght.MapPreview
- - - - 0.170ms (98%) (self: 0.170 ms) Load defs via DirectXmlLoader
- - - - 0.001ms (0.29%) (self: 0.001 ms) Parse loaded defs
- - - 0.168ms (0%) (self: 0.004 ms) Loading co.uk.epicguru.whatsthatmod
- - - - 0.163ms (97%) (self: 0.163 ms) Load defs via DirectXmlLoader
- - - - 0.001ms (0.48%) (self: 0.001 ms) Parse loaded defs
- - 35731.862ms (13%) (self: 1285.211 ms) CreateModClasses()
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- - - 5754.649ms (16%) (self: 5754.649 ms) Loading CommonSense.CommonSense mod class
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- - - - 222.474ms (34%) (self: 0.103 ms) HarmonyPatcher_Mod
- - - - - 165.883ms (75%) (self: 165.883 ms) Patch_Events
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- - - - 0.902ms (0.2%) (self: 0.902 ms) DoAllPostLoadInits()
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- - - 127.534ms (0.36%) (self: 122.919 ms) Loading Vehicles.VehicleMod mod class
- - - - 3.841ms (3%) (self: 3.841 ms) ResolveAllCrossReferences()
- - - - 0.773ms (0.61%) (self: 0.773 ms) DoAllPostLoadInits()
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- - - 2.991ms (0.01%) (self: 2.991 ms) Loading ChooseWhereToLand.ChooseWhereToLand_Mod mod class
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- - - - 0.011ms (0.37%) (self: 0.011 ms) ResolveAllCrossReferences()
- - - - 0.005ms (0.19%) (self: 0.005 ms) DoAllPostLoadInits()
- - - 2.802ms (0.01%) (self: 2.802 ms) Loading ChooseYourOutfit.ChooseYourOutfit mod class
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- - - 2.171ms (0.01%) (self: 2.171 ms) Loading ReinforcedMechanoids.ReinforcedMechanoidsMod mod class
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- - - 1.990ms (0.01%) (self: 1.990 ms) Loading RomanceOnTheRim.RomanceOnTheRimModHandler mod class
- - - 1.983ms (0.01%) (self: 1.983 ms) Loading QuestEditor_Library.CustomQuestFramework_Mod mod class
- - - 1.927ms (0.01%) (self: 1.927 ms) Loading MU.MechanoidUpgradesMod mod class
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- - - 1.420ms (0%) (self: 1.420 ms) Loading TOT_DLL_test.Settings_CMC_Main mod class
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- - 11417.303ms (4%) (self: 11357.182 ms) InitializeMods()
- - - 13.924ms (0.12%) (self: 13.924 ms) Initializing [brrainz.harmony|Harmony]
- - - 2.616ms (0.02%) (self: 2.616 ms) Initializing [vin.warehouse.storage|Warehouse Storage]
- - - 1.264ms (0.01%) (self: 1.264 ms) Initializing [SmashPhil.VehicleFramework|Vehicle Framework]
- - - 1.104ms (0.01%) (self: 1.104 ms) Initializing [Ludeon.RimWorld|Core]
- - - 0.821ms (0.01%) (self: 0.821 ms) Initializing [BreadMo.Cinders|Cinders of the Embergarden]
- - - 0.802ms (0.01%) (self: 0.802 ms) Initializing [CaesarV6.DamageIndicators|Damage Indicators [1.6]]
- - - 0.712ms (0.01%) (self: 0.712 ms) 219x TryDoPostLoad
- - - 0.606ms (0.01%) (self: 0.606 ms) Initializing [btd.remix.gravshipblueprints|[BTD] REMIX: Gravship Blueprints]
- - - 0.563ms (0%) (self: 0.563 ms) Initializing [vanillaquestsexpanded.deadlife|Vanilla Quests Expanded - Deadlife]
- - - 0.554ms (0%) (self: 0.554 ms) Initializing [FrozenSnowFox.FilthVanishesWithRainAndTime|[FSF] Filth Vanishes With Rain And Time]
- - - 0.547ms (0%) (self: 0.547 ms) Initializing [Owlchemist.MidSaverSaver|Mid-saver Saver]
- - - 0.544ms (0%) (self: 0.544 ms) Initializing [lmgginspace.betterspanish.mods|[lmgginspace] Traducción al español mejorada - Mods]
- - - 0.526ms (0%) (self: 0.526 ms) Initializing [Ludeon.RimWorld.Royalty|Royalty]
- - - 0.526ms (0%) (self: 0.526 ms) Initializing [OskarPotocki.VFE.Empire|Vanilla Factions Expanded - Empire]
- - - 0.482ms (0%) (self: 0.482 ms) Initializing [Spacemoth.YouDriveISleep|You Drive, I Sleep]
- - - 0.473ms (0%) (self: 0.473 ms) Initializing [avilmask.CommonSense|Common Sense]
- - - 0.464ms (0%) (self: 0.464 ms) Initializing [WexMan.Mines|Mines]
- - - 0.458ms (0%) (self: 0.458 ms) Initializing [Ludeon.RimWorld.Ideology|Ideology]
- - - 0.458ms (0%) (self: 0.458 ms) Initializing [Ludeon.RimWorld.Biotech|Biotech]
- - - 0.453ms (0%) (self: 0.453 ms) Initializing [IH.Clean.Textures|Clean Textures]
- - - 0.452ms (0%) (self: 0.452 ms) Initializing [Ludeon.RimWorld.Anomaly|Anomaly]
- - - 0.451ms (0%) (self: 0.451 ms) Initializing [VanillaExpanded.VWEL|Vanilla Weapons Expanded - Laser]
- - - 0.449ms (0%) (self: 0.449 ms) Initializing [VanillaExpanded.VWEMS|Vanilla Weapons Expanded - Makeshift]
- - - 0.445ms (0%) (self: 0.445 ms) Initializing [Ludeon.RimWorld.Odyssey|Odyssey]
- - - 0.444ms (0%) (self: 0.444 ms) Initializing [HaiLuan.SpaceTurbulence|Space Turbulence]
- - - 0.440ms (0%) (self: 0.440 ms) Initializing [Adaptive.PrimitiveStorage|Adaptive Primitive Storage]
- - - 0.439ms (0%) (self: 0.439 ms) Initializing [VanillaExpanded.VanillaTradingExpanded|Vanilla Trading Expanded]
- - - 0.435ms (0%) (self: 0.435 ms) Initializing [HaiLuan.AllsparkCrisis|Rustspark Crisis]
- - - 0.426ms (0%) (self: 0.426 ms) Initializing [ICC.TOV.BT|Taste of Vanilla - Bean Turrets]
- - - 0.425ms (0%) (self: 0.425 ms) Initializing [Endy.Airtightgarage|AirtightGarageDoors]
- - - 0.422ms (0%) (self: 0.422 ms) Initializing [OskarPotocki.VanillaFactionsExpanded.SettlersModule|Vanilla Factions Expanded - Settlers]
- - - 0.418ms (0%) (self: 0.418 ms) Initializing [Mlie.ReinforcedMechanoid2|Reinforced Mechanoid 2 (Continued)]
- - - 0.416ms (0%) (self: 0.416 ms) Initializing [Cabbage.RimCities|RimCities]
- - - 0.402ms (0%) (self: 0.402 ms) Initializing [MortStrudel.CorporationFaction|The Corporation - Mort's Factions]
- - - 0.393ms (0%) (self: 0.393 ms) Initializing [Bean.TurretPack|Bean's Turret Pack]
- - - 0.390ms (0%) (self: 0.390 ms) Initializing [OskarPotocki.VanillaFactionsExpanded.Core|Vanilla Expanded Framework]
- - - 0.380ms (0%) (self: 0.380 ms) Initializing [plaxen.MalangBodies|Malang Bodies ]
- - - 0.370ms (0%) (self: 0.370 ms) Initializing [Adaptive.Ideology.Storage|Adaptive Ideology Storage]
- - - 0.361ms (0%) (self: 0.361 ms) Initializing [Aoba.Fortress.Neolithic|Fortifications - Neolithic]
- - - 0.361ms (0%) (self: 0.361 ms) Initializing [VanillaExpanded.VWENL|Vanilla Weapons Expanded - Non-Lethal]
- - - 0.353ms (0%) (self: 0.353 ms) Initializing [Aoba.DeadManSwitch.Core|The Dead Man's Switch]
- - - 0.333ms (0%) (self: 0.333 ms) Initializing [NightOcean.Misc.TrainingOutpost|[YH]Misc - Training Outpost]
- - - 0.322ms (0%) (self: 0.322 ms) Initializing [zoarak.mechplat|Mechanitor Orbital Platform]
- - - 0.319ms (0%) (self: 0.319 ms) Initializing [VanillaExpanded.VWEHW|Vanilla Weapons Expanded - Heavy Weapons]
- - - 0.318ms (0%) (self: 0.318 ms) Initializing [sarg.smartodyssey|Smart Odyssey]
- - - 0.318ms (0%) (self: 0.318 ms) Initializing [kearril.ChooseWhereToLand|Choose Where To Land]
- - - 0.316ms (0%) (self: 0.316 ms) Initializing [Nals.FacialAnimation|[NL] Facial Animation - WIP]
- - - 0.315ms (0%) (self: 0.315 ms) Initializing [roolo.RunAndGun.kotobike|RunAndGun]
- - - 0.309ms (0%) (self: 0.309 ms) Initializing [MasterPNJ.MultiDoctor|Multi-Doctor Surgery]
- - - 0.309ms (0%) (self: 0.309 ms) Initializing [com.yayo.yayoAni.continued|Yayo's Animation (Continued)]
- - - 0.308ms (0%) (self: 0.308 ms) Initializing [vanillaquestsexpanded.cryptoforge|Vanilla Quests Expanded - Cryptoforge]
- - - 0.308ms (0%) (self: 0.308 ms) Initializing [SickBoyWi.Vault.OnePointOne|Vault Walls and Doors]
- - - 0.307ms (0%) (self: 0.307 ms) Initializing [altushka.BosCompendium|The Brotherhood Compendium 1.6]
- - - 0.301ms (0%) (self: 0.301 ms) Initializing [OskarPotocki.VanillaVehiclesExpandedTier3|Vanilla Vehicles Expanded - Tier 3]
- - - 0.300ms (0%) (self: 0.300 ms) Initializing [nephlite.orbitaltradecolumn|Utility Columns]
- - - 0.300ms (0%) (self: 0.300 ms) Initializing [Dubwise.DubsMintMenus|Dubs Mint Menus]
- - - 0.300ms (0%) (self: 0.300 ms) Initializing [OskarPotocki.VFE.Deserters|Vanilla Factions Expanded - Deserters]
- - - 0.299ms (0%) (self: 0.299 ms) Initializing [Arcjc007.GravshipCrashes|Gravship Crashes]
- - - 0.298ms (0%) (self: 0.298 ms) Initializing [sbz.NeatStorage|[sbz] Neat Storage]
- - - 0.298ms (0%) (self: 0.298 ms) Initializing [VanillaExpanded.VWEG|Vanilla Weapons Expanded - Grenades]
- - - 0.297ms (0%) (self: 0.297 ms) Initializing [VanillaExpanded.VFEPower|Vanilla Furniture Expanded - Power]
- - - 0.297ms (0%) (self: 0.297 ms) Initializing [Ushanka.HackingExpansion|Ushankas Hacking Expansion]
- - - 0.296ms (0%) (self: 0.296 ms) Initializing [VanillaExpanded.VBooksE|Vanilla Books Expanded]
- - - 0.295ms (0%) (self: 0.295 ms) Initializing [zal.jointbattles|Joint Battles (Continued)]
- - - 0.295ms (0%) (self: 0.295 ms) Initializing [Arcjc007.GravshipExporter|Gravship Exporter]
- - - 0.294ms (0%) (self: 0.294 ms) Initializing [RH2.Faction.Rangers|[RH2] Faction: The Rangers]
- - - 0.293ms (0%) (self: 0.293 ms) Initializing [Sandy.RPGStyleInventory.avilmask.Revamped|RPG Style Inventory Revamped]
- - - 0.292ms (0%) (self: 0.292 ms) Initializing [Andromeda.NiceBillTab|Nice Bill Tab]
- - - 0.291ms (0%) (self: 0.291 ms) Initializing [co.uk.epicguru.whatsthatmod|What's That Mod]
- - - 0.291ms (0%) (self: 0.291 ms) Initializing [Rimsenal.Spacer|Rimsenal Faction Pack - Spacer]
- - - 0.291ms (0%) (self: 0.291 ms) Initializing [VanillaExpanded.VWEC|Vanilla Weapons Expanded - Coilguns]
- - - 0.291ms (0%) (self: 0.291 ms) Initializing [VanillaExpanded.BaseGeneration|Vanilla Base Generation Expanded]
- - - 0.290ms (0%) (self: 0.290 ms) Initializing [rimsenal.EVP|Rimsenal - Augmented Vanilla Pack]
- - - 0.289ms (0%) (self: 0.289 ms) Initializing [Aoba.CargoContainer|Cargo container]
- - - 0.287ms (0%) (self: 0.287 ms) Initializing [Haplo.Miscellaneous.Training|Misc. Training]
- - - 0.286ms (0%) (self: 0.286 ms) Initializing [OskarPotocki.VFE.Tribals|Vanilla Factions Expanded - Tribals]
- - - 0.285ms (0%) (self: 0.285 ms) Initializing [sbz.NeatStorageFridge|[sbz] Fridge]
- - - 0.285ms (0%) (self: 0.285 ms) Initializing [Aoba.Fortress.Medieval|Fortifications - Medieval]
- - - 0.283ms (0%) (self: 0.283 ms) Initializing [VanillaExpanded.VAPPE|Vanilla Apparel Expanded]
- - - 0.283ms (0%) (self: 0.283 ms) Initializing [automatic.bionicicons|Bionic icons]
- - - 0.283ms (0%) (self: 0.283 ms) Initializing [rimsenal.core|Rimsenal: Murder diversified]
- - - 0.283ms (0%) (self: 0.283 ms) Initializing [BotchJob.PossessedWeapons|Possessed Weapons]
- - - 0.280ms (0%) (self: 0.280 ms) Initializing [CAT.StellicArsenal|Stellic Arsenal]
- - - 0.279ms (0%) (self: 0.279 ms) Initializing [rimsenal.security|Rimsenal - Security Pack]
- - - 0.278ms (0%) (self: 0.278 ms) Initializing [VanillaExpanded.VWEQ|Vanilla Weapons Expanded - Quickdraw]
- - - 0.278ms (0%) (self: 0.278 ms) Initializing [aRandomKiwi.RimSaves|RimSaves]
- - - 0.276ms (0%) (self: 0.276 ms) Initializing [adaptive.storage.framework|Adaptive Storage Framework]
- - - 0.276ms (0%) (self: 0.276 ms) Initializing [trigger.universalblueprints|Universal Blueprints]
- - - 0.274ms (0%) (self: 0.274 ms) Initializing [Mehni.PickUpAndHaul|Pick Up And Haul]
- - - 0.273ms (0%) (self: 0.273 ms) Initializing [phaneron.basic.storage|Phaneron's Basic Storage]
- - - 0.272ms (0%) (self: 0.272 ms) Initializing [Taveron.IncreasedStack|Increased Stack]
- - - 0.271ms (0%) (self: 0.271 ms) Initializing [Pal5k.DeployableTurret|Deployable Turret]
- - - 0.269ms (0%) (self: 0.269 ms) Initializing [Mlie.UseThisInstead|Use This Instead]
- - - 0.266ms (0%) (self: 0.266 ms) Initializing [Andromeda.NiceHairs|Nice Short Female Hairs]
- - - 0.263ms (0%) (self: 0.263 ms) Initializing [addvans.WASDedPawn|WASDed Pawn]
- - - 0.233ms (0%) (self: 0.233 ms) Initializing [lts.I|Integrated Implants]
- - - 0.193ms (0%) (self: 0.193 ms) Initializing [OskarPotocki.VFE.Pirates|Vanilla Factions Expanded - Pirates]
- - - 0.190ms (0%) (self: 0.190 ms) Initializing [XMB.AncientThreat.MO|Ancient amorphous threat]
- - - 0.187ms (0%) (self: 0.187 ms) Initializing [co.uk.epicguru.meleeanimation|Melee Animation]
- - - 0.185ms (0%) (self: 0.185 ms) Initializing [Aoba.DeadManSwitch.MobileDragoon|The Dead Man's Switch - MobileDragoon]
- - - 0.184ms (0%) (self: 0.184 ms) Initializing [VanillaExpanded.VTEXE|Vanilla Textures Expanded]
- - - 0.173ms (0%) (self: 0.173 ms) Initializing [sarg.alphamechs|Alpha Mechs]
- - - 0.158ms (0%) (self: 0.158 ms) Initializing [VanillaExpanded.VWEFT|Vanilla Weapons Expanded - Frontier]
- - - 0.154ms (0%) (self: 0.154 ms) Initializing [sarg.alphabooks|Alpha Books]
- - - 0.150ms (0%) (self: 0.150 ms) Initializing [FrozenSnowFox.BetterExplorationLoot|[FSF] Better Exploration Loot]
- - - 0.149ms (0%) (self: 0.149 ms) Initializing [tgbm.vve.secondary.weapons|VVE - Secondary Weapons]
- - - 0.132ms (0%) (self: 0.132 ms) Initializing [Aoba.DeadManSwitch.AncientCorps|The Dead Man's Switch - AncientCorps]
- - - 0.129ms (0%) (self: 0.129 ms) Initializing [OskarPotocki.VanillaVehiclesExpanded|Vanilla Vehicles Expanded]
- - - 0.128ms (0%) (self: 0.128 ms) Initializing [Poncho.AutomaticHydroponics|Automatic Hydroponics]
- - - 0.126ms (0%) (self: 0.126 ms) Initializing [telardo.RomanceOnTheRim|Romance On The Rim]
- - - 0.124ms (0%) (self: 0.124 ms) Initializing [sarg.alphaanimals|Alpha Animals]
- - - 0.122ms (0%) (self: 0.122 ms) Initializing [Aoba.Fortress.Industrial|Fortifications - Industrial]
- - - 0.121ms (0%) (self: 0.121 ms) Initializing [Sierra.RT.VanillaTraitColors|RimTraits - Vanilla Trait Colors]
- - - 0.121ms (0%) (self: 0.121 ms) Initializing [FrozenSnowFox.MoreQuests|[FSF] More Quests]
- - - 0.121ms (0%) (self: 0.121 ms) Initializing [GoGaTio.MechanoidUpgrades|Mechanoid Upgrades]
- - - 0.120ms (0%) (self: 0.120 ms) Initializing [Arylice.Rimworld.AutomaticStumpChopping|[ARY] Automatic Stump Chopping [1.5 - 1.6]]
- - - 0.114ms (0%) (self: 0.114 ms) Initializing [OskarPotocki.VFE.Medieval2|Vanilla Factions Expanded - Medieval 2]
- - - 0.113ms (0%) (self: 0.113 ms) Initializing [killerbot.GTekV2Arsenal|GTek's Arsenal 2.0 - Ultimate Survival and Colony Defense]
- - - 0.111ms (0%) (self: 0.111 ms) Initializing [HaiLuan.CustomQuestFramework|Custom Quest Framework]
- - - 0.111ms (0%) (self: 0.111 ms) Initializing [GoGaTio.LostFactoryMechanoids|Lost Factory Mechanoids]
- - - 0.110ms (0%) (self: 0.110 ms) Initializing [kittahkhan.grazeup|[Kit] Graze up]
- - - 0.106ms (0%) (self: 0.106 ms) Initializing [Aoba.DeadManSwitch.Synthetic|The Dead Man's Switch - Synthetic]
- - - 0.101ms (0%) (self: 0.101 ms) Initializing [killerbot.armagear|2035 Armories - Arma 3 Weapons]
- - - 0.100ms (0%) (self: 0.100 ms) Initializing [VE.VanillaChristmasExpanded|Vanilla Christmas Expanded]
- - - 0.099ms (0%) (self: 0.099 ms) Initializing [CrashM.ColorCodedMoodBar.11|CM Color Coded Mood Bar [1.1+]]
- - - 0.099ms (0%) (self: 0.099 ms) Initializing [Aoba.Fortress.Industrial.Citadel|Fortification Industrial - Citadel]
- - - 0.092ms (0%) (self: 0.092 ms) Initializing [Aoba.Exosuit.Framework|Exosuit Framework]
- - - 0.091ms (0%) (self: 0.091 ms) Initializing [Woolstrand.RealRuins|Real Ruins]
- - - 0.090ms (0%) (self: 0.090 ms) Initializing [VanillaExpanded.VARME|Vanilla Armour Expanded]
- - - 0.088ms (0%) (self: 0.088 ms) Initializing [IssacZhuang.DeadSpace.Equipment|Dead Space Equipment]
- - - 0.088ms (0%) (self: 0.088 ms) Initializing [XMB.AncientUrbanrUins.MO|Ancient urban ruins]
- - - 0.087ms (0%) (self: 0.087 ms) Initializing [Albion.SparklingWorlds.Full|Sparkling Worlds - Full Mod]
- - - 0.087ms (0%) (self: 0.087 ms) Initializing [Aoba.Fortress.Industrial.Concrete|Industrial concrete]
- - - 0.086ms (0%) (self: 0.086 ms) Initializing [AOBA.Framework|Fortified Features Framework]
- - - 0.084ms (0%) (self: 0.084 ms) Initializing [G13.DeadManSwitch.SynRTex|The Dead Man's Switch - Sisters Retexture]
- - - 0.083ms (0%) (self: 0.083 ms) Initializing [void.charactereditor|Character Editor]
- - - 0.083ms (0%) (self: 0.083 ms) Initializing [PeteTimesSix.SimpleSidearms|Simple sidearms]
- - - 0.082ms (0%) (self: 0.082 ms) Initializing [vanillaquestsexpanded.generator|Vanilla Quests Expanded - The Generator]
- - - 0.081ms (0%) (self: 0.081 ms) Initializing [Ghastly.EchoesOfTheRim|Echoes of the Rim]
- - - 0.080ms (0%) (self: 0.080 ms) Initializing [oels.chooseyouroutfit|Choose Your Outfit]
- - - 0.079ms (0%) (self: 0.079 ms) Initializing [TOT.CeleTech.MKIII|CeleTech Arsenal MKIII]
- - - 0.079ms (0%) (self: 0.079 ms) 2x ResolveAllWantedCrossReferences
- - - 0.079ms (0%) (self: 0.079 ms) Initializing [UnlimitedHugs.HugsLib|HugsLib]
- - - 0.079ms (0%) (self: 0.079 ms) Initializing [Joedox.CryptoCraftable.Fr|Crypto-Tech : Craftable]
- - - 0.078ms (0%) (self: 0.078 ms) Initializing [VanillaExpanded.VCookE|Vanilla Cooking Expanded]
- - - 0.077ms (0%) (self: 0.077 ms) Initializing [XMB.AncientMiningIndustry.MO|Ancient mining industry]
- - - 0.076ms (0%) (self: 0.076 ms) Initializing [dhultgren.smarterconstruction|Smarter Construction]
- - - 0.074ms (0%) (self: 0.074 ms) Initializing [VanillaExpanded.VWE|Vanilla Weapons Expanded]
- - - 0.074ms (0%) (self: 0.074 ms) Initializing [Sierra.RT.MedievalTalents|RimTraits - Medieval Talents]
- - - 0.073ms (0%) (self: 0.073 ms) Initializing [OskarPotocki.VanillaVehiclesExpandedUpgrades|Vanilla Vehicles Expanded - Upgrades]
- - - 0.073ms (0%) (self: 0.073 ms) Initializing [AOBA.RimThunder.MobileInfantry|RimThunder - Mobile Infantry]
- - - 0.072ms (0%) (self: 0.072 ms) Initializing [Albion.GoExplore|Go Explore!]
- - - 0.071ms (0%) (self: 0.071 ms) Initializing [rabiosus.smartpistol|Smart Pistol]
- - - 0.070ms (0%) (self: 0.070 ms) Initializing [m00nl1ght.MapPreview|Map Preview]
- - - 0.069ms (0%) (self: 0.069 ms) Initializing [VanillaExpanded.VPsycastsE|Vanilla Psycasts Expanded]
- - - 0.069ms (0%) (self: 0.069 ms) Initializing [telardo.DragSelect|DragSelect]
- - - 0.069ms (0%) (self: 0.069 ms) Initializing [Van.Beasts|Dark Ages : Beasts and Monsters]
- - - 0.065ms (0%) (self: 0.065 ms) Initializing [DMS.MOREDozer|The Dead Man's Switch-more dozer]
- - - 0.065ms (0%) (self: 0.065 ms) Initializing [Aoba.Fortress.Frontier|Fortification Industrial - Frontier]
- - - 0.065ms (0%) (self: 0.065 ms) Initializing [brrainz.cameraplus|Camera+]
- - - 0.061ms (0%) (self: 0.061 ms) Initializing [Sierra.RT.GeneralTraits|RimTraits - General Traits]
- - - 0.059ms (0%) (self: 0.059 ms) Initializing [VanillaExpanded.VWEBF|Vanilla Weapons Expanded - Bioferrite]
- - - 0.058ms (0%) (self: 0.058 ms) Initializing [veterano.mythicages.megafaunabestiary|Mythic Ages: Megafauna Bestiary]
- - - 0.058ms (0%) (self: 0.058 ms) Initializing [EdB.PrepareCarefully|EdB Prepare Carefully]
- - - 0.056ms (0%) (self: 0.056 ms) Initializing [zylle.MapDesigner|Map Designer]
- - - 0.056ms (0%) (self: 0.056 ms) Initializing [OskarPotocki.VFE.Insectoid2|Vanilla Factions Expanded - Insectoids 2]
- - - 0.054ms (0%) (self: 0.054 ms) Initializing [m00nl1ght.GeologicalLandforms|Geological Landforms]
- - - 0.052ms (0%) (self: 0.052 ms) Initializing [brrainz.rangefinder|Range Finder]
- - - 0.052ms (0%) (self: 0.052 ms) Initializing [Shashlichnik.DeepAndDeeper|Deep And Deeper]
- - - 0.052ms (0%) (self: 0.052 ms) Initializing [XMB.AncientHydroponicFarmFacilities.MO|Ancient hydroponic farm facilities]
- - - 0.049ms (0%) (self: 0.049 ms) Initializing [VanillaExpanded.VAEAccessories|Vanilla Apparel Expanded — Accessories]
- - - 0.048ms (0%) (self: 0.048 ms) Initializing [vanillaexpanded.outposts|Vanilla Outposts Expanded]
- - - 0.048ms (0%) (self: 0.048 ms) Initializing [IssacZhuang.MuzzleFlash|Muzzle Flash]
- - - 0.047ms (0%) (self: 0.047 ms) Initializing [GoGaTio.MechanoidUpgrades.Anomaly|Mechanoid Upgrades - Anomaly]
- - - 0.046ms (0%) (self: 0.046 ms) Initializing [OskarPotocki.VFE.Classical|Vanilla Factions Expanded - Classical]
- - - 0.033ms (0%) (self: 0.033 ms) Initializing [nep.landonanything|Land On Anything]
- - - 0.001ms (0%) (self: 0.001 ms) Clear
- - 5694.609ms (2%) (self: 8.096 ms) ErrorCheckPatches()
- - - 5686.512ms (100%) (self: 5683.765 ms) 174x Loading all patches
- - - - 2.748ms (0.05%) (self: 2.748 ms) 4053x TryDoPostLoad
- - 3535.589ms (1.2%) (self: 3535.589 ms) CombineIntoUnifiedXML()
- - 6.124ms (0%) (self: 6.124 ms) TKeySystem.Parse()
- - 1.384ms (0%) (self: 1.384 ms) ClearCachedPatches()
- - 0.542ms (0%) (self: 0.542 ms) 2x XmlInheritance.Clear()
- 46918.928ms (11%) (self: 0.026 ms) Resolve references.
- - 41237.200ms (88%) (self: 59.709 ms) Static resolver calls
- - - 40522.038ms (98%) (self: 0.456 ms) ResolveAllReferences Verse.ThinkTreeDef
- - - - 40521.582ms (100%) (self: 40521.582 ms) 110x Resolver call
- - - 317.360ms (0.77%) (self: 0.322 ms) ResolveAllReferences RimWorld.ThingSetMakerDef
- - - - 317.038ms (100%) (self: 317.038 ms) 102x Resolver call
- - - 80.386ms (0.19%) (self: 0.502 ms) ResolveAllReferences Verse.BodyDef
- - - - 79.884ms (99%) (self: 79.884 ms) 161x Resolver call
- - - 38.695ms (0.09%) (self: 0.093 ms) ResolveAllReferences Vehicles.VehicleDef
- - - - 38.602ms (100%) (self: 38.602 ms) 36x Resolver call
- - - 22.613ms (0.05%) (self: 22.613 ms) 832x SetIndices
- - - 16.372ms (0.04%) (self: 14.544 ms) ResolveAllReferences Verse.GeneDef
- - - - 1.828ms (11%) (self: 1.828 ms) 269x Resolver call
- - - 16.339ms (0.04%) (self: 15.241 ms) ResolveAllReferences Verse.PawnRenderTreeDef
- - - - 1.097ms (6.7%) (self: 1.097 ms) 44x Resolver call
- - - 16.155ms (0.04%) (self: 0.068 ms) ResolveAllReferences VanillaPsycastsExpanded.PsycasterPathDef
- - - - 16.087ms (100%) (self: 16.087 ms) 19x Resolver call
- - - 15.525ms (0.04%) (self: 15.395 ms) ResolveAllReferences Verse.AnimationDef
- - - - 0.129ms (0.83%) (self: 0.129 ms) 90x Resolver call
- - - 11.531ms (0.03%) (self: 0.208 ms) ResolveAllReferences AdaptiveStorage.GraphicsDef
- - - - 11.324ms (98%) (self: 11.324 ms) 199x Resolver call
- - - 7.198ms (0.02%) (self: 1.306 ms) ResolveAllReferences Verse.HediffDef
- - - - 5.892ms (82%) (self: 5.892 ms) 881x Resolver call
- - - 6.126ms (0.01%) (self: 1.545 ms) ResolveAllReferences Verse.SoundDef
- - - - 4.581ms (75%) (self: 4.581 ms) 2082x Resolver call
- - - 5.993ms (0.01%) (self: 0.112 ms) ResolveAllReferences RimWorld.FactionDef
- - - - 5.881ms (98%) (self: 5.881 ms) 83x Resolver call
- - - 5.575ms (0.01%) (self: 0.091 ms) ResolveAllReferences MU.ImproveRecipeDef
- - - - 5.484ms (98%) (self: 1.347 ms) 18x Resolver call
- - - - - 3.106ms (57%) (self: 3.106 ms) 18x MU.fixedIngredientFilter.ResolveReferences()
- - - - - 0.608ms (11%) (self: 0.608 ms) 18x ingredients reference resolve
- - - - - 0.117ms (2.1%) (self: 0.117 ms) 18x MU.defaultIngredientFilter setup
- - - - - 0.098ms (1.8%) (self: 0.098 ms) 18x fixedIngredientFilter.ResolveReferences()
- - - - - 0.081ms (1.5%) (self: 0.081 ms) 18x defaultIngredientFilter setup
- - - - - 0.062ms (1.1%) (self: 0.062 ms) 18x MU.defaultIngredientFilter.ResolveReferences()
- - - - - 0.054ms (0.98%) (self: 0.054 ms) 18x defaultIngredientFilter.ResolveReferences()
- - - - - 0.011ms (0.21%) (self: 0.011 ms) 18x Stat refs
- - - 4.520ms (0.01%) (self: 4.231 ms) ResolveAllReferences RimWorld.RiverDef
- - - - 0.289ms (6.4%) (self: 0.289 ms) 4x Resolver call
- - - 3.663ms (0.01%) (self: 0.076 ms) ResolveAllReferences Verse.WorkTypeDef
- - - - 3.588ms (98%) (self: 3.588 ms) 25x Resolver call
- - - 3.603ms (0.01%) (self: 3.397 ms) ResolveAllReferences WeaponClassDef
- - - - 0.207ms (5.7%) (self: 0.207 ms) 12x Resolver call
- - - 3.390ms (0.01%) (self: 1.013 ms) ResolveAllReferences KCSG.SymbolDef
- - - - 2.377ms (70%) (self: 2.377 ms) 1107x Resolver call
- - - 3.339ms (0.01%) (self: 0.064 ms) ResolveAllReferences Vehicles.UpgradeTreeDef
- - - - 3.275ms (98%) (self: 3.275 ms) 25x Resolver call
- - - 2.833ms (0.01%) (self: 0.470 ms) ResolveAllReferences VEF.Abilities.AbilityDef
- - - - 2.363ms (83%) (self: 2.363 ms) 197x Resolver call
- - - 2.632ms (0.01%) (self: 0.815 ms) ResolveAllReferences Verse.PawnKindDef
- - - - 1.818ms (69%) (self: 1.818 ms) 940x Resolver call
- - - 2.520ms (0.01%) (self: 0.352 ms) ResolveAllReferences RimWorld.TileMutatorDef
- - - - 2.167ms (86%) (self: 2.167 ms) 133x Resolver call
- - - 1.615ms (0%) (self: 0.065 ms) ResolveAllReferences KCSG.SettlementLayoutDef
- - - - 1.550ms (96%) (self: 1.550 ms) 29x Resolver call
- - - 1.574ms (0%) (self: 0.828 ms) ResolveAllReferences RimWorld.ThoughtDef
- - - - 0.746ms (47%) (self: 0.746 ms) 1230x Resolver call
- - - 1.554ms (0%) (self: 0.872 ms) ResolveAllReferences RimWorld.BackstoryDef
- - - - 0.682ms (44%) (self: 0.682 ms) 1208x Resolver call
- - - 1.551ms (0%) (self: 0.206 ms) ResolveAllReferences RimWorld.WorldObjectDef
- - - - 1.345ms (87%) (self: 1.345 ms) 90x Resolver call
- - - 1.528ms (0%) (self: 0.086 ms) ResolveAllReferences Vehicles.VehicleBuildDef
- - - - 1.442ms (94%) (self: 1.442 ms) 36x Resolver call
- - - 1.432ms (0%) (self: 0.092 ms) ResolveAllReferences RimWorld.XenotypeDef
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- - - 1.415ms (0%) (self: 1.179 ms) ResolveAllReferences RimWorld.RoadDef
- - - - 0.236ms (17%) (self: 0.236 ms) 5x Resolver call
- - - 1.274ms (0%) (self: 0.791 ms) ResolveAllReferences KCSG.StructureLayoutDef
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- - - 1.242ms (0%) (self: 0.067 ms) ResolveAllReferences AdaptiveStorage.ContentLabelStyleDef
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- - - 1.238ms (0%) (self: 0.098 ms) ResolveAllReferences RimWorld.TraderKindDef
- - - - 1.139ms (92%) (self: 1.139 ms) 76x Resolver call
- - - 1.175ms (0%) (self: 0.091 ms) ResolveAllReferences Vehicles.VehicleTurretDef
- - - - 1.085ms (92%) (self: 1.085 ms) 50x Resolver call
- - - 1.046ms (0%) (self: 0.545 ms) ResolveAllReferences Verse.ResearchProjectDef
- - - - 0.501ms (48%) (self: 0.501 ms) 502x Resolver call
- - - 1.044ms (0%) (self: 0.064 ms) ResolveAllReferences RimWorld.EntityCodexEntryDef
- - - - 0.980ms (94%) (self: 0.980 ms) 32x Resolver call
- - - 0.990ms (0%) (self: 0.506 ms) ResolveAllReferences Verse.RulePackDef
- - - - 0.484ms (49%) (self: 0.484 ms) 583x Resolver call
- - - 0.960ms (0%) (self: 0.053 ms) ResolveAllReferences HugsLib.UpdateFeatureDef
- - - - 0.907ms (94%) (self: 0.907 ms) 4x Resolver call
- - - 0.898ms (0%) (self: 0.590 ms) ResolveAllReferences RimWorld.AbilityDef
- - - - 0.308ms (34%) (self: 0.308 ms) 311x Resolver call
- - - 0.893ms (0%) (self: 0.068 ms) ResolveAllReferences VFEPirates.WarcasketDef
- - - - 0.825ms (92%) (self: 0.825 ms) 43x Resolver call
- - - 0.880ms (0%) (self: 0.051 ms) ResolveAllReferences RimWorld.StorytellerDef
- - - - 0.829ms (94%) (self: 0.829 ms) 15x Resolver call
- - - 0.878ms (0%) (self: 0.140 ms) ResolveAllReferences RimWorld.TraitDef
- - - - 0.738ms (84%) (self: 0.738 ms) 143x Resolver call
- - - 0.760ms (0%) (self: 0.760 ms) ResolveAllReferences Verse.BuildableDef
- - - 0.730ms (0%) (self: 0.439 ms) ResolveAllReferences Verse.JobDef
- - - - 0.291ms (40%) (self: 0.291 ms) 552x Resolver call
- - - 0.686ms (0%) (self: 0.523 ms) ResolveAllReferences Verse.ScatterableDef
- - - - 0.163ms (24%) (self: 0.163 ms) 9x Resolver call
- - - 0.676ms (0%) (self: 0.409 ms) ResolveAllReferences Verse.TerrainDef
- - - - 0.268ms (40%) (self: 0.268 ms) 567x Resolver call
- - - 0.663ms (0%) (self: 0.094 ms) ResolveAllReferences Vehicles.PatternDef
- - - - 0.570ms (86%) (self: 0.570 ms) 35x Resolver call
- - - 0.592ms (0%) (self: 0.339 ms) ResolveAllReferences Verse.FleckDef
- - - - 0.254ms (43%) (self: 0.254 ms) 505x Resolver call
- - - 0.590ms (0%) (self: 0.305 ms) ResolveAllReferences RimWorld.HistoryEventDef
- - - - 0.285ms (48%) (self: 0.285 ms) 189x Resolver call
- - - 0.560ms (0%) (self: 0.346 ms) ResolveAllReferences Verse.GraphicStateDef
- - - - 0.214ms (38%) (self: 0.214 ms) 479x Resolver call
- - - 0.497ms (0%) (self: 0.307 ms) ResolveAllReferences Verse.EffecterDef
- - - - 0.190ms (38%) (self: 0.190 ms) 411x Resolver call
- - - 0.477ms (0%) (self: 0.062 ms) ResolveAllReferences Vehicles.VehicleFleshTypeDef
- - - - 0.415ms (87%) (self: 0.415 ms) 3x Resolver call
- - - 0.470ms (0%) (self: 0.142 ms) ResolveAllReferences Verse.SongDef
- - - - 0.329ms (70%) (self: 0.329 ms) 91x Resolver call
- - - 0.470ms (0%) (self: 0.379 ms) ResolveAllReferences RimWorld.CultureDef
- - - - 0.091ms (19%) (self: 0.091 ms) 19x Resolver call
- - - 0.465ms (0%) (self: 0.112 ms) ResolveAllReferences MU.MechUpgradeDef
- - - - 0.353ms (76%) (self: 0.353 ms) 98x Resolver call
- - - 0.460ms (0%) (self: 0.312 ms) ResolveAllReferences Verse.BodyPartDef
- - - - 0.148ms (32%) (self: 0.148 ms) 303x Resolver call
- - - 0.450ms (0%) (self: 0.265 ms) ResolveAllReferences RimWorld.StatDef
- - - - 0.185ms (41%) (self: 0.185 ms) 345x Resolver call
- - - 0.421ms (0%) (self: 0.257 ms) ResolveAllReferences Verse.GenStepDef
- - - - 0.163ms (39%) (self: 0.163 ms) 351x Resolver call
- - - 0.418ms (0%) (self: 0.135 ms) ResolveAllReferences RimWorld.SkillDef
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- - - 0.409ms (0%) (self: 0.284 ms) ResolveAllReferences Verse.ShaderTypeDef
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- - - 0.409ms (0%) (self: 0.347 ms) ResolveAllReferences PipeSystem.ProcessDef
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- - - 0.386ms (0%) (self: 0.202 ms) ResolveAllReferences RimWorld.QuestScriptDef
- - - - 0.184ms (48%) (self: 0.184 ms) 265x Resolver call
- - - 0.381ms (0%) (self: 0.194 ms) ResolveAllReferences Verse.ApparelLayerDef
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- - - 0.379ms (0%) (self: 0.048 ms) ResolveAllReferences Verse.CreepJoinerFormKindDef
- - - - 0.331ms (87%) (self: 0.331 ms) 9x Resolver call
- - - 0.379ms (0%) (self: 0.096 ms) ResolveAllReferences RimWorld.InteractionDef
- - - - 0.283ms (75%) (self: 0.283 ms) 75x Resolver call
- - - 0.375ms (0%) (self: 0.037 ms) ResolveAllReferences RimWorld.PsychicRitualDef_BloodRain
- - - - 0.338ms (90%) (self: 0.338 ms) Resolver call
- - - 0.370ms (0%) (self: 0.062 ms) ResolveAllReferences RimWorld.LifeStageDef
- - - - 0.308ms (83%) (self: 0.308 ms) 40x Resolver call
- - - 0.365ms (0%) (self: 0.229 ms) ResolveAllReferences Verse.ThingStyleDef
- - - - 0.136ms (37%) (self: 0.136 ms) 281x Resolver call
- - - 0.356ms (0%) (self: 0.057 ms) ResolveAllReferences Verse.DesignationCategoryDef
- - - - 0.299ms (84%) (self: 0.299 ms) 26x Resolver call
- - - 0.353ms (0%) (self: 0.209 ms) ResolveAllReferences RimWorld.PreceptDef
- - - - 0.144ms (41%) (self: 0.144 ms) 282x Resolver call
- - - 0.336ms (0%) (self: 0.263 ms) ResolveAllReferences VFEMedieval.HeraldicSymbol
- - - - 0.073ms (22%) (self: 0.073 ms) 61x Resolver call
- - - 0.330ms (0%) (self: 0.092 ms) ResolveAllReferences Verse.MentalStateDef
- - - - 0.239ms (72%) (self: 0.239 ms) 56x Resolver call
- - - 0.326ms (0%) (self: 0.164 ms) ResolveAllReferences RimWorld.IncidentDef
- - - - 0.163ms (50%) (self: 0.163 ms) 210x Resolver call
- - - 0.324ms (0%) (self: 0.171 ms) ResolveAllReferences Verse.DamageDef
- - - - 0.154ms (47%) (self: 0.154 ms) 197x Resolver call
- - - 0.319ms (0%) (self: 0.216 ms) ResolveAllReferences AlphaBooks.ChargeAbilityDef
- - - - 0.103ms (32%) (self: 0.103 ms) 4x Resolver call
- - - 0.314ms (0%) (self: 0.037 ms) ResolveAllReferences RimWorld.MutantDef
- - - - 0.277ms (88%) (self: 0.277 ms) 5x Resolver call
- - - 0.313ms (0%) (self: 0.195 ms) ResolveAllReferences RimWorld.WorkGiverDef
- - - - 0.118ms (38%) (self: 0.118 ms) 239x Resolver call
- - - 0.296ms (0%) (self: 0.063 ms) ResolveAllReferences Verse.LetterDef
- - - - 0.232ms (79%) (self: 0.232 ms) 35x Resolver call
- - - 0.294ms (0%) (self: 0.243 ms) ResolveAllReferences Vehicles.VehicleRaidParamsDef
- - - - 0.052ms (18%) (self: 0.052 ms) Resolver call
- - - 0.293ms (0%) (self: 0.039 ms) ResolveAllReferences PipeSystem.PipeNetDef
- - - - 0.255ms (87%) (self: 0.255 ms) Resolver call
- - - 0.283ms (0%) (self: 0.155 ms) ResolveAllReferences Verse.AI.DutyDef
- - - - 0.128ms (45%) (self: 0.128 ms) 195x Resolver call
- - - 0.270ms (0%) (self: 0.224 ms) ResolveAllReferences RimWorld.LandingOutcomeDef
- - - - 0.046ms (17%) (self: 0.046 ms) 4x Resolver call
- - - 0.265ms (0%) (self: 0.155 ms) ResolveAllReferences RimWorld.PrefabDef
- - - - 0.110ms (42%) (self: 0.110 ms) 197x Resolver call
- - - 0.257ms (0%) (self: 0.133 ms) ResolveAllReferences RimWorld.SitePartDef
- - - - 0.124ms (48%) (self: 0.124 ms) 152x Resolver call
- - - 0.252ms (0%) (self: 0.154 ms) ResolveAllReferences RimWorld.RuleDef
- - - - 0.098ms (39%) (self: 0.098 ms) 185x Resolver call
- - - 0.247ms (0%) (self: 0.072 ms) ResolveAllReferences Verse.DesignationDef
- - - - 0.175ms (71%) (self: 0.175 ms) 40x Resolver call
- - - 0.243ms (0%) (self: 0.195 ms) ResolveAllReferences Verse.CreepJoinerDownsideDef
- - - - 0.047ms (20%) (self: 0.047 ms) 9x Resolver call
- - - 0.232ms (0%) (self: 0.153 ms) ResolveAllReferences RimWorld.ConceptDef
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- - - 0.232ms (0%) (self: 0.045 ms) ResolveAllReferences VFEEmpire.TerrorismTypeDef
- - - - 0.187ms (81%) (self: 0.187 ms) 3x Resolver call
- - - 0.232ms (0%) (self: 0.112 ms) ResolveAllReferences RimWorld.RoyalTitlePermitDef
- - - - 0.119ms (51%) (self: 0.119 ms) 90x Resolver call
- - - 0.230ms (0%) (self: 0.138 ms) ResolveAllReferences RimWorld.LayoutRoomDef
- - - - 0.092ms (40%) (self: 0.092 ms) 162x Resolver call
- - - 0.220ms (0%) (self: 0.113 ms) ResolveAllReferences Verse.BodyPartGroupDef
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- - - 0.207ms (0%) (self: 0.125 ms) ResolveAllReferences RimWorld.ColorDef
- - - - 0.082ms (39%) (self: 0.082 ms) 139x Resolver call
- - - 0.202ms (0%) (self: 0.134 ms) ResolveAllReferences RimWorld.GoodwillSituationDef
- - - - 0.068ms (34%) (self: 0.068 ms) 44x Resolver call
- - - 0.196ms (0%) (self: 0.130 ms) ResolveAllReferences Verse.BionicIconsIconDef
- - - - 0.066ms (34%) (self: 0.066 ms) 116x Resolver call
- - - 0.190ms (0%) (self: 0.118 ms) ResolveAllReferences Verse.ToolCapacityDef
- - - - 0.073ms (38%) (self: 0.073 ms) 72x Resolver call
- - - 0.186ms (0%) (self: 0.110 ms) ResolveAllReferences RimWorld.HairDef
- - - - 0.075ms (41%) (self: 0.075 ms) 118x Resolver call
- - - 0.183ms (0%) (self: 0.109 ms) ResolveAllReferences RimWorld.IdeoIconDef
- - - - 0.074ms (40%) (self: 0.074 ms) 98x Resolver call
- - - 0.180ms (0%) (self: 0.086 ms) ResolveAllReferences Verse.WeatherDef
- - - - 0.094ms (52%) (self: 0.094 ms) 30x Resolver call
- - - 0.175ms (0%) (self: 0.108 ms) ResolveAllReferences RimWorld.WeaponTraitDef
- - - - 0.067ms (38%) (self: 0.067 ms) 98x Resolver call
- - - 0.171ms (0%) (self: 0.105 ms) ResolveAllReferences Verse.KeyBindingDef
- - - - 0.065ms (38%) (self: 0.065 ms) 83x Resolver call
- - - 0.168ms (0%) (self: 0.120 ms) ResolveAllReferences AncientCorps.PlatoonDef
- - - - 0.048ms (28%) (self: 0.048 ms) 35x Resolver call
- - - 0.164ms (0%) (self: 0.099 ms) ResolveAllReferences RimWorld.TaleDef
- - - - 0.065ms (40%) (self: 0.065 ms) 102x Resolver call
- - - 0.160ms (0%) (self: 0.098 ms) ResolveAllReferences RimWorld.IssueDef
- - - - 0.061ms (39%) (self: 0.061 ms) 89x Resolver call
- - - 0.158ms (0%) (self: 0.106 ms) ResolveAllReferences AM.AnimDef
- - - - 0.053ms (33%) (self: 0.053 ms) 66x Resolver call
- - - 0.157ms (0%) (self: 0.117 ms) ResolveAllReferences Exosuit.SlotDef
- - - - 0.040ms (26%) (self: 0.040 ms) 7x Resolver call
- - - 0.156ms (0%) (self: 0.120 ms) ResolveAllReferences RimWorld.IdeoFoundationDef
- - - - 0.036ms (23%) (self: 0.036 ms) Resolver call
- - - 0.150ms (0%) (self: 0.098 ms) ResolveAllReferences AlphaBooks.AstronomicalIncidentWhitelistDef
- - - - 0.053ms (35%) (self: 0.053 ms) Resolver call
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- - - - 0.058ms (39%) (self: 0.058 ms) 70x Resolver call
- - - 0.149ms (0%) (self: 0.093 ms) ResolveAllReferences RimWorld.PawnColumnDef
- - - - 0.057ms (38%) (self: 0.057 ms) 88x Resolver call
- - - 0.142ms (0%) (self: 0.076 ms) ResolveAllReferences Verse.GameConditionDef
- - - - 0.066ms (47%) (self: 0.066 ms) 57x Resolver call
- - - 0.141ms (0%) (self: 0.087 ms) ResolveAllReferences RimWorld.AnomalyPlaystyleDef
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- - - - 0.076ms (54%) (self: 0.076 ms) 39x Resolver call
- - - 0.137ms (0%) (self: 0.049 ms) ResolveAllReferences Vehicles.AntiAircraftDef
- - - - 0.088ms (64%) (self: 0.088 ms) Resolver call
- - - 0.135ms (0%) (self: 0.096 ms) ResolveAllReferences AncientMarket_Libraray.CustomMapDataDef
- - - - 0.039ms (29%) (self: 0.039 ms) 45x Resolver call
- - - 0.130ms (0%) (self: 0.078 ms) ResolveAllReferences RimWorld.ScenPartDef
- - - - 0.052ms (40%) (self: 0.052 ms) 63x Resolver call
- - - 0.129ms (0%) (self: 0.087 ms) ResolveAllReferences VanillaTradingExpanded.NewsDef
- - - - 0.043ms (33%) (self: 0.043 ms) 57x Resolver call
- - - 0.129ms (0%) (self: 0.068 ms) ResolveAllReferences RimWorld.IdeoColorDef
- - - - 0.061ms (47%) (self: 0.061 ms) 33x Resolver call
- - - 0.128ms (0%) (self: 0.089 ms) ResolveAllReferences RimWorld.HistoryAutoRecorderDef
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- - - 0.128ms (0%) (self: 0.078 ms) ResolveAllReferences RimWorld.RecordDef
- - - - 0.050ms (39%) (self: 0.050 ms) 70x Resolver call
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- - - - 0.066ms (52%) (self: 0.066 ms) 41x Resolver call
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- - - - 0.046ms (37%) (self: 0.046 ms) 5x Resolver call
- - - 0.124ms (0%) (self: 0.053 ms) ResolveAllReferences Vehicles.SkinDef
- - - - 0.072ms (58%) (self: 0.072 ms) Resolver call
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- - - - 0.046ms (38%) (self: 0.046 ms) 33x Resolver call
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- - - - 0.039ms (32%) (self: 0.039 ms) 22x Resolver call
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- - - - 0.047ms (38%) (self: 0.047 ms) 8x Resolver call
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- - - - 0.045ms (38%) (self: 0.045 ms) 47x Resolver call
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- - - - 0.041ms (34%) (self: 0.041 ms) 25x Resolver call
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- - - - 0.033ms (27%) (self: 0.033 ms) 20x Resolver call
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- - - - 0.048ms (43%) (self: 0.048 ms) 29x Resolver call
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- - - - 0.064ms (57%) (self: 0.064 ms) 12x Resolver call
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- - - - 0.039ms (35%) (self: 0.039 ms) 46x Resolver call
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- - - - 0.040ms (37%) (self: 0.040 ms) 45x Resolver call
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- - - 0.067ms (0%) (self: 0.035 ms) ResolveAllReferences RimWorld.RoomPart_CrateDef
- - - - 0.032ms (48%) (self: 0.032 ms) 2x Resolver call
- - - 0.067ms (0%) (self: 0.036 ms) ResolveAllReferences RimWorld.PsychicRitualDef_SummonFleshbeasts
- - - - 0.031ms (46%) (self: 0.031 ms) Resolver call
- - - 0.067ms (0%) (self: 0.044 ms) ResolveAllReferences VFEInsectoids.WaveActivityDef
- - - - 0.023ms (35%) (self: 0.023 ms) 5x Resolver call
- - - 0.066ms (0%) (self: 0.042 ms) ResolveAllReferences RimWorld.GauranlenTreeModeDef
- - - - 0.024ms (37%) (self: 0.024 ms) 7x Resolver call
- - - 0.066ms (0%) (self: 0.041 ms) ResolveAllReferences RimWorld.HibernatableStateDef
- - - - 0.025ms (38%) (self: 0.025 ms) 3x Resolver call
- - - 0.066ms (0%) (self: 0.036 ms) ResolveAllReferences Vehicles.AirdropDef
- - - - 0.030ms (46%) (self: 0.030 ms) 2x Resolver call
- - - 0.066ms (0%) (self: 0.036 ms) ResolveAllReferences FacialAnimation.HeadTypeDef
- - - - 0.030ms (45%) (self: 0.030 ms) 3x Resolver call
- - - 0.066ms (0%) (self: 0.044 ms) ResolveAllReferences Notice.NoticeDef
- - - - 0.022ms (34%) (self: 0.022 ms) Resolver call
- - - 0.066ms (0%) (self: 0.040 ms) ResolveAllReferences RimWorld.DifficultyDef
- - - - 0.026ms (39%) (self: 0.026 ms) 7x Resolver call
- - - 0.066ms (0%) (self: 0.042 ms) ResolveAllReferences RimWorld.PlanetLayerSettingsDef
- - - - 0.024ms (36%) (self: 0.024 ms) 2x Resolver call
- - - 0.066ms (0%) (self: 0.039 ms) ResolveAllReferences Verse.PathGridDef
- - - - 0.027ms (41%) (self: 0.027 ms) 3x Resolver call
- - - 0.066ms (0%) (self: 0.043 ms) ResolveAllReferences Verse.ReservationLayerDef
- - - - 0.023ms (35%) (self: 0.023 ms) 3x Resolver call
- - - 0.066ms (0%) (self: 0.039 ms) ResolveAllReferences RimWorld.RoomPart_ThingDef
- - - - 0.027ms (41%) (self: 0.027 ms) 6x Resolver call
- - - 0.065ms (0%) (self: 0.041 ms) ResolveAllReferences Vehicles.VehicleStatDef
- - - - 0.024ms (37%) (self: 0.024 ms) 9x Resolver call
- - - 0.065ms (0%) (self: 0.034 ms) ResolveAllReferences RimWorld.PsychicRitualDef_Psychophagy
- - - - 0.031ms (48%) (self: 0.031 ms) Resolver call
- - - 0.065ms (0%) (self: 0.040 ms) ResolveAllReferences RimWorld.RitualTargetFilterDef
- - - - 0.025ms (39%) (self: 0.025 ms) 7x Resolver call
- - - 0.064ms (0%) (self: 0.041 ms) ResolveAllReferences VEF.Maps.ObjectSpawnsDef
- - - - 0.024ms (37%) (self: 0.024 ms) 9x Resolver call
- - - 0.064ms (0%) (self: 0.040 ms) ResolveAllReferences Verse.SubcameraDef
- - - - 0.024ms (38%) (self: 0.024 ms) 2x Resolver call
- - - 0.064ms (0%) (self: 0.042 ms) ResolveAllReferences Vehicles.VehicleTurretEventDef
- - - - 0.022ms (34%) (self: 0.022 ms) 6x Resolver call
- - - 0.064ms (0%) (self: 0.042 ms) ResolveAllReferences GravshipExport.ShipLayoutDefV2
- - - - 0.022ms (34%) (self: 0.022 ms) 4x Resolver call
- - - 0.063ms (0%) (self: 0.040 ms) ResolveAllReferences RimWorld.ComplexLayoutDef
- - - - 0.023ms (37%) (self: 0.023 ms) 6x Resolver call
- - - 0.063ms (0%) (self: 0.036 ms) ResolveAllReferences FacialAnimation.MouthTypeDef
- - - - 0.027ms (42%) (self: 0.027 ms) Resolver call
- - - 0.063ms (0%) (self: 0.039 ms) ResolveAllReferences Verse.StuffAppearanceDef
- - - - 0.024ms (39%) (self: 0.024 ms) 5x Resolver call
- - - 0.063ms (0%) (self: 0.035 ms) ResolveAllReferences RimWorld.PsychicRitualDef_VoidProvocation
- - - - 0.028ms (44%) (self: 0.028 ms) Resolver call
- - - 0.063ms (0%) (self: 0.036 ms) ResolveAllReferences RimWorld.PsychicRitualRoleDef_DeathRefusalTarget
- - - - 0.027ms (43%) (self: 0.027 ms) Resolver call
- - - 0.063ms (0%) (self: 0.044 ms) ResolveAllReferences AlphaBooks.QuestWhitelistDef
- - - - 0.019ms (31%) (self: 0.019 ms) 2x Resolver call
- - - 0.063ms (0%) (self: 0.035 ms) ResolveAllReferences RimWorld.PlanetLayerDef
- - - - 0.027ms (44%) (self: 0.027 ms) 2x Resolver call
- - - 0.062ms (0%) (self: 0.037 ms) ResolveAllReferences Verse.DamageArmorCategoryDef
- - - - 0.025ms (40%) (self: 0.025 ms) 3x Resolver call
- - - 0.062ms (0%) (self: 0.036 ms) ResolveAllReferences RimWorld.SurgeryOutcomeEffectDef
- - - - 0.026ms (42%) (self: 0.026 ms) 3x Resolver call
- - - 0.062ms (0%) (self: 0.042 ms) ResolveAllReferences Bestiary.TrollSettings
- - - - 0.020ms (33%) (self: 0.020 ms) Resolver call
- - - 0.062ms (0%) (self: 0.030 ms) ResolveAllReferences RimWorld.FurDef
- - - - 0.032ms (52%) (self: 0.032 ms) Resolver call
- - - 0.062ms (0%) (self: 0.037 ms) ResolveAllReferences RimWorld.WorkGiverEquivalenceGroupDef
- - - - 0.025ms (40%) (self: 0.025 ms) 3x Resolver call
- - - 0.062ms (0%) (self: 0.035 ms) ResolveAllReferences RimWorld.PsychicRitualDef_SkipAbduction
- - - - 0.026ms (43%) (self: 0.026 ms) Resolver call
- - - 0.061ms (0%) (self: 0.037 ms) ResolveAllReferences FacialAnimation.LidTypeDef
- - - - 0.025ms (40%) (self: 0.025 ms) 5x Resolver call
- - - 0.061ms (0%) (self: 0.037 ms) ResolveAllReferences Verse.GameSetupStepDef
- - - - 0.024ms (39%) (self: 0.024 ms) 4x Resolver call
- - - 0.061ms (0%) (self: 0.039 ms) ResolveAllReferences RimWorld.EntityCategoryDef
- - - - 0.022ms (37%) (self: 0.022 ms) 3x Resolver call
- - - 0.061ms (0%) (self: 0.039 ms) ResolveAllReferences VFEInsectoids.InsectWaveDef
- - - - 0.022ms (36%) (self: 0.022 ms) 6x Resolver call
- - - 0.061ms (0%) (self: 0.041 ms) ResolveAllReferences VanillaQuestsExpandedDeadlife.StructureSetDef
- - - - 0.020ms (33%) (self: 0.020 ms) 2x Resolver call
- - - 0.061ms (0%) (self: 0.039 ms) ResolveAllReferences Fortified.HeavyEquippableDef
- - - - 0.022ms (37%) (self: 0.022 ms) 8x Resolver call
- - - 0.061ms (0%) (self: 0.035 ms) ResolveAllReferences RimWorld.GlobalWorldDrawLayerDef
- - - - 0.026ms (43%) (self: 0.026 ms) 2x Resolver call
- - - 0.061ms (0%) (self: 0.036 ms) ResolveAllReferences FacialAnimation.EmotionTypeDef
- - - - 0.025ms (40%) (self: 0.025 ms) Resolver call
- - - 0.060ms (0%) (self: 0.034 ms) ResolveAllReferences FacialAnimation.SkinTypeDef
- - - - 0.026ms (43%) (self: 0.026 ms) 3x Resolver call
- - - 0.060ms (0%) (self: 0.038 ms) ResolveAllReferences Vehicles.CustomHitFlags
- - - - 0.022ms (37%) (self: 0.022 ms) 2x Resolver call
- - - 0.060ms (0%) (self: 0.060 ms) ResolveAllReferences QuestEditor_Library.GroupDataDef
- - - 0.060ms (0%) (self: 0.035 ms) ResolveAllReferences RimWorld.RoomPart_GestationTankDef
- - - - 0.025ms (41%) (self: 0.025 ms) Resolver call
- - - 0.060ms (0%) (self: 0.037 ms) ResolveAllReferences Verse.RoofDef
- - - - 0.023ms (38%) (self: 0.023 ms) 4x Resolver call
- - - 0.060ms (0%) (self: 0.039 ms) ResolveAllReferences VFEInsectoids.InsectGenelineDef
- - - - 0.021ms (35%) (self: 0.021 ms) 6x Resolver call
- - - 0.060ms (0%) (self: 0.038 ms) ResolveAllReferences USH_HE.HacksetDef
- - - - 0.022ms (37%) (self: 0.022 ms) 4x Resolver call
- - - 0.060ms (0%) (self: 0.041 ms) ResolveAllReferences AncientAmorphousThreat.PredefinedCharacterParmDef
- - - - 0.018ms (31%) (self: 0.018 ms) 2x Resolver call
- - - 0.060ms (0%) (self: 0.039 ms) ResolveAllReferences VFEEmpire.TitheTypeDef
- - - - 0.021ms (35%) (self: 0.021 ms) 7x Resolver call
- - - 0.059ms (0%) (self: 0.038 ms) ResolveAllReferences VFED.ImperialResponseDef
- - - - 0.021ms (35%) (self: 0.021 ms) 4x Resolver call
- - - 0.059ms (0%) (self: 0.037 ms) ResolveAllReferences Vehicles.IndicatorDef
- - - - 0.022ms (38%) (self: 0.022 ms) 2x Resolver call
- - - 0.059ms (0%) (self: 0.038 ms) ResolveAllReferences Vehicles.StatUpgradeCategoryDef
- - - - 0.021ms (36%) (self: 0.021 ms) 9x Resolver call
- - - 0.058ms (0%) (self: 0.037 ms) ResolveAllReferences RimWorld.GeneratedLocationDef
- - - - 0.021ms (36%) (self: 0.021 ms) Resolver call
- - - 0.058ms (0%) (self: 0.058 ms) ResolveAllReferences RimWorld.PsychicRitualDef
- - - 0.058ms (0%) (self: 0.033 ms) ResolveAllReferences FacialAnimation.HeadShapeDef
- - - - 0.025ms (43%) (self: 0.025 ms) 2x Resolver call
- - - 0.057ms (0%) (self: 0.036 ms) ResolveAllReferences VEF.AnimalBehaviours.AnimalsUnaffectedBySelfTameDef
- - - - 0.021ms (37%) (self: 0.021 ms) Resolver call
- - - 0.057ms (0%) (self: 0.037 ms) ResolveAllReferences VFEMedieval.LeatherTerrainTemplateDef
- - - - 0.020ms (35%) (self: 0.020 ms) 2x Resolver call
- - - 0.057ms (0%) (self: 0.038 ms) ResolveAllReferences VFEC.Senators.RepublicDef
- - - - 0.020ms (34%) (self: 0.020 ms) Resolver call
- - - 0.057ms (0%) (self: 0.032 ms) ResolveAllReferences FacialAnimation.EyeballTypeDef
- - - - 0.025ms (43%) (self: 0.025 ms) 4x Resolver call
- - - 0.057ms (0%) (self: 0.042 ms) ResolveAllReferences AncientMarket_Libraray.DialogTreeDef
- - - - 0.015ms (26%) (self: 0.015 ms) Resolver call
- - - 0.056ms (0%) (self: 0.037 ms) ResolveAllReferences VFEInsectoids.InsectMapGenDef
- - - - 0.020ms (35%) (self: 0.020 ms) 5x Resolver call
- - - 0.055ms (0%) (self: 0.031 ms) ResolveAllReferences RimWorld.RoomPart_BarricadeDef
- - - - 0.024ms (44%) (self: 0.024 ms) Resolver call
- - - 0.055ms (0%) (self: 0.034 ms) ResolveAllReferences RimWorld.RaidAgeRestrictionDef
- - - - 0.021ms (38%) (self: 0.021 ms) Resolver call
- - - 0.055ms (0%) (self: 0.035 ms) ResolveAllReferences VFEEmpire.RoyaltyTabDef
- - - - 0.020ms (36%) (self: 0.020 ms) 4x Resolver call
- - - 0.055ms (0%) (self: 0.035 ms) ResolveAllReferences AM.UniqueSkillDef
- - - - 0.020ms (36%) (self: 0.020 ms) 3x Resolver call
- - - 0.055ms (0%) (self: 0.035 ms) ResolveAllReferences RimWorld.PitGateIncidentDef
- - - - 0.020ms (37%) (self: 0.020 ms) Resolver call
- - - 0.055ms (0%) (self: 0.055 ms) ResolveAllReferences VEF.Buildings.ConfigurableSpawnerDef
- - - 0.055ms (0%) (self: 0.036 ms) ResolveAllReferences QuestEditor_Library.ReplacementDataDef
- - - - 0.019ms (34%) (self: 0.019 ms) Resolver call
- - - 0.054ms (0%) (self: 0.034 ms) ResolveAllReferences RimWorld.KnowledgeCategoryDef
- - - - 0.021ms (38%) (self: 0.021 ms) 2x Resolver call
- - - 0.054ms (0%) (self: 0.036 ms) ResolveAllReferences VEF.Graphics.GraphicOffsets
- - - - 0.019ms (34%) (self: 0.019 ms) 2x Resolver call
- - - 0.054ms (0%) (self: 0.033 ms) ResolveAllReferences VEF.Storyteller.QuestChainDef
- - - - 0.022ms (40%) (self: 0.022 ms) 3x Resolver call
- - - 0.054ms (0%) (self: 0.035 ms) ResolveAllReferences RimWorld.LayoutDef
- - - - 0.019ms (35%) (self: 0.019 ms) Resolver call
- - - 0.054ms (0%) (self: 0.033 ms) ResolveAllReferences VEF.Graphics.CustomOverlayDef
- - - - 0.021ms (39%) (self: 0.021 ms) 2x Resolver call
- - - 0.053ms (0%) (self: 0.035 ms) ResolveAllReferences VFED.ContrabandCategoryDef
- - - - 0.018ms (35%) (self: 0.018 ms) 2x Resolver call
- - - 0.053ms (0%) (self: 0.029 ms) ResolveAllReferences FacialAnimation.BrowTypeDef
- - - - 0.024ms (45%) (self: 0.024 ms) Resolver call
- - - 0.053ms (0%) (self: 0.034 ms) ResolveAllReferences FacialAnimation.EmotionShapeDef
- - - - 0.019ms (35%) (self: 0.019 ms) 2x Resolver call
- - - 0.052ms (0%) (self: 0.033 ms) ResolveAllReferences QuestEditor_Library.SpecialPawnGenerateDef
- - - - 0.018ms (35%) (self: 0.018 ms) Resolver call
- - - 0.052ms (0%) (self: 0.032 ms) ResolveAllReferences VEF.OptionalFeatures.OptionalFeaturesDef
- - - - 0.020ms (39%) (self: 0.020 ms) 3x Resolver call
- - - 0.052ms (0%) (self: 0.033 ms) ResolveAllReferences VFED.DeserterTabDef
- - - - 0.019ms (36%) (self: 0.019 ms) 3x Resolver call
- - - 0.052ms (0%) (self: 0.033 ms) ResolveAllReferences FacialAnimation.LidShapeDef
- - - - 0.018ms (35%) (self: 0.018 ms) 2x Resolver call
- - - 0.052ms (0%) (self: 0.033 ms) ResolveAllReferences FacialAnimation.EyeballColorDef
- - - - 0.019ms (37%) (self: 0.019 ms) 2x Resolver call
- - - 0.049ms (0%) (self: 0.031 ms) ResolveAllReferences FacialAnimation.SkinShapeDef
- - - - 0.018ms (36%) (self: 0.018 ms) Resolver call
- - - 0.049ms (0%) (self: 0.049 ms) ResolveAllReferences Vehicles.RetextureDef
- - - 0.049ms (0%) (self: 0.032 ms) ResolveAllReferences FacialAnimation.LidOptionShapeDef
- - - - 0.018ms (36%) (self: 0.018 ms) Resolver call
- - - 0.049ms (0%) (self: 0.031 ms) ResolveAllReferences FacialAnimation.BrowShapeDef
- - - - 0.018ms (37%) (self: 0.018 ms) 4x Resolver call
- - - 0.049ms (0%) (self: 0.031 ms) ResolveAllReferences FacialAnimation.EyeballShapeDef
- - - - 0.018ms (37%) (self: 0.018 ms) Resolver call
- - - 0.048ms (0%) (self: 0.030 ms) ResolveAllReferences FacialAnimation.MouthShapeDef
- - - - 0.018ms (37%) (self: 0.018 ms) 2x Resolver call
- - - 0.046ms (0%) (self: 0.046 ms) ResolveAllReferences AM.MeleeAnimationAdjustmentDef
- - - 0.046ms (0%) (self: 0.046 ms) ResolveAllReferences FacialAnimation.FaceTypeDef
- - - 0.045ms (0%) (self: 0.045 ms) ResolveAllReferences RimWorld.IdeoSymbolPartDef
- - - 0.044ms (0%) (self: 0.044 ms) ResolveAllReferences QuestEditor_Library.MetaLordEventDef
- - - 0.041ms (0%) (self: 0.041 ms) ResolveAllReferences RimWorld.StyleItemDef
- - - 0.039ms (0%) (self: 0.039 ms) ResolveAllReferences VFETribals.FakeDef
- - - 0.038ms (0%) (self: 0.038 ms) ResolveAllReferences Verse.CreepJoinerBaseDef
- - - 0.038ms (0%) (self: 0.038 ms) ResolveAllReferences VEF.Pawns.PregnancyApproachDef
- - - 0.036ms (0%) (self: 0.036 ms) ResolveAllReferences VFEMedieval.HeraldicBase
- - - 0.036ms (0%) (self: 0.036 ms) ResolveAllReferences VEF.Weapons.Building_LaserGunDef
- - - 0.035ms (0%) (self: 0.035 ms) ResolveAllReferences RimWorld.PsychicRitualDef_InvocationCircle
- - - 0.033ms (0%) (self: 0.033 ms) ResolveAllReferences MechSpace.InternalLayoutRoomDefOf
- - - 0.032ms (0%) (self: 0.032 ms) ResolveAllReferences RWM_BTD_Remix_GravshipBlueprints.BTD_GravshipCategoryDef
- - - 0.031ms (0%) (self: 0.031 ms) ResolveAllReferences Vehicles.RGBShaderTypeDef
- - - 0.031ms (0%) (self: 0.031 ms) ResolveAllReferences GeologicalLandforms.Defs.BiomeVariantDef
- - - 0.030ms (0%) (self: 0.030 ms) ResolveAllReferences RimworldPrefabProject.Core.Data.ModPrefabDef
- - - 0.029ms (0%) (self: 0.029 ms) ResolveAllReferences QuestEditor_Library.CaravanActionDef
- - - 0.028ms (0%) (self: 0.028 ms) ResolveAllReferences VEF.Weapons.ToolsUsableByNonViolentPawnsDef
- - - 0.028ms (0%) (self: 0.028 ms) ResolveAllReferences VEF.Weapons.SpinningLaserGunDef
- - - 0.028ms (0%) (self: 0.028 ms) ResolveAllReferences QuestEditor_Library.LootDataDef
- - - 0.028ms (0%) (self: 0.028 ms) ResolveAllReferences MechSpace.InternalPawnKindDefOf
- - - 0.028ms (0%) (self: 0.028 ms) ResolveAllReferences VEF.Factions.ContrabandDef
- - - 0.028ms (0%) (self: 0.028 ms) ResolveAllReferences VEF.AnimalBehaviours.GenericToggleableAnimalDef
- - - 0.027ms (0%) (self: 0.027 ms) ResolveAllReferences Vehicles.VehicleStrategyDef
- - - 0.026ms (0%) (self: 0.026 ms) ResolveAllReferences VEF.Weapons.LaserGunDef
- - - 0.026ms (0%) (self: 0.026 ms) ResolveAllReferences VEF.AnimalBehaviours.RiverNeedingAnimalDef
- - - 0.026ms (0%) (self: 0.026 ms) ResolveAllReferences MechSpace.InternalThingDefOf
- - - 0.026ms (0%) (self: 0.026 ms) ResolveAllReferences QuestEditor_Library.SpecialMapGenerationDef
- - - 0.026ms (0%) (self: 0.026 ms) ResolveAllReferences VEF.Planet.SiegeParameterSetDef
- - - 0.025ms (0%) (self: 0.025 ms) ResolveAllReferences VEF.Storyteller.QuestGiverDef
- - - 0.025ms (0%) (self: 0.025 ms) ResolveAllReferences VEF.Memes.StartingItemsByIdeologyDef
- - - 0.025ms (0%) (self: 0.025 ms) ResolveAllReferences VEF.OptionalFeatures.ModDef
- - - 0.025ms (0%) (self: 0.025 ms) ResolveAllReferences FacialAnimation.LidOptionTypeDef
- - - 0.025ms (0%) (self: 0.025 ms) ResolveAllReferences QuestEditor_Library.CustomMapDataDef
- - - 0.024ms (0%) (self: 0.024 ms) ResolveAllReferences QuestEditor_Library.DialogManagerDef
- - - 0.024ms (0%) (self: 0.024 ms) ResolveAllReferences QuestEditor_Library.InteractionDataDef
- - 4719.072ms (10%) (self: 0.054 ms) ThingDef resolver
- - - 4715.325ms (100%) (self: 93.678 ms) ResolveAllReferences Verse.ThingDef
- - - - 4621.647ms (98%) (self: 4621.647 ms) 11379x Resolver call
- - - 3.693ms (0.08%) (self: 3.693 ms) 2x SetIndices
- - 933.696ms (2%) (self: 933.696 ms) RecipeDef resolver
- - 28.935ms (0.06%) (self: 28.935 ms) ThingCategoryDef resolver
- 46776.983ms (11%) (self: 46776.983 ms) Inject selected language data into game data (early pass).
- 19998.381ms (4.7%) (self: 19998.381 ms) Loading language data: SpanishLatin (Español(Latinoamérica))
- 12359.189ms (2.9%) (self: 59.338 ms) Rebind DefOfs (final).
- - 12299.850ms (100%) (self: 12299.850 ms) Loading language data: English
- 7012.364ms (1.6%) (self: 7012.364 ms) Error check all defs.
- 2005.203ms (0.47%) (self: 2005.173 ms) Other def binding, resetting and global operations (pre-resolve).
- - 0.029ms (0%) (self: 0.029 ms) ResolveAllWantedCrossReferences
- - 0.001ms (0%) (self: 0.001 ms) Clear
- 1718.370ms (0.4%) (self: 0.043 ms) Resolve cross-references between non-implied Defs.
- - 1718.327ms (100%) (self: 1718.327 ms) ResolveAllWantedCrossReferences
- 874.475ms (0.21%) (self: 874.475 ms) Copy all Defs from mods to global databases.
- 850.329ms (0.2%) (self: 831.741 ms) Generate implied Defs (pre-resolve).
- - 12.362ms (1.5%) (self: 12.362 ms) ResolveAllWantedCrossReferences
- - 4.940ms (0.58%) (self: 4.940 ms) 881x RegisterObjectWantsCrossRef (object,string,string)
- - 1.286ms (0.15%) (self: 1.286 ms) 674x RegisterListWantsCrossRef
- 803.138ms (0.19%) (self: 803.138 ms) Short hash giving.
- 547.758ms (0.13%) (self: 547.730 ms) Load language metadata.
- - 0.028ms (0.01%) (self: 0.028 ms) 7x TryDoPostLoad
- 316.974ms (0.07%) (self: 316.974 ms) Other def binding, resetting and global operations (post-resolve).
- 165.497ms (0.04%) (self: 165.497 ms) Legacy backstory translations.
- 151.542ms (0.04%) (self: 151.542 ms) Rebind DefOfs (early).
- 42.660ms (0.01%) (self: 42.660 ms) TKeySystem.BuildMappings()
- 31.047ms (0.01%) (self: 30.947 ms) Load keyboard preferences.
- - 0.070ms (0.22%) (self: 0.070 ms) 96x TryDoPostLoad
- - 0.029ms (0.09%) (self: 0.029 ms) ResolveAllWantedCrossReferences
- - 0.001ms (0%) (self: 0.001 ms) Clear
- 7.936ms (0%) (self: 7.936 ms) Generate implied Defs (post-resolve).
- 7.339ms (0%) (self: 0.031 ms) Resolve cross-references between Defs made by the implied defs.
- - 7.210ms (98%) (self: 7.210 ms) ResolveAllWantedCrossReferences
- - 0.097ms (1.3%) (self: 0.097 ms) Clear
- 3.529ms (0%) (self: 3.529 ms) Global operations (early pass).
- 0.262ms (0%) (self: 0.262 ms) GraphicDatabase.Clear()
Hotspot analysis
----------------------------------------
1x Inject selected language data into game data (early pass). -> 46776.983 ms (total (w/children): 46776.983 ms)
34883x Resolver call -> 45678.807 ms (total (w/children): 45682.943 ms)
174x Load defs via DirectXmlLoader -> 41217.810 ms (total (w/children): 41217.810 ms)
1x XmlInheritance.Resolve() -> 31458.029 ms (total (w/children): 32564.071 ms)
1x Loading language data: SpanishLatin (Español(Latinoamérica)) -> 19998.381 ms (total (w/children): 19998.381 ms)
1x Exosuit.XmlBackCompat Worker -> 18232.969 ms (total (w/children): 18232.969 ms)
853x Verse.PatchOperationAdd Worker -> 17791.717 ms (total (w/children): 17791.717 ms)
45x ParseValueAndReturnDef (for AncientMarket_Libraray.CustomMapDataDef) -> 15214.415 ms (total (w/children): 15224.836 ms)
1x Loading language data: English -> 12299.850 ms (total (w/children): 12299.850 ms)
1x InitializeMods() -> 11357.182 ms (total (w/children): 11417.303 ms)
428x Verse.PatchOperationReplace Worker -> 7871.463 ms (total (w/children): 7871.463 ms)
1x Loading VEF.VEF_Mod mod class -> 7496.341 ms (total (w/children): 7496.439 ms)
1x Error check all defs. -> 7012.364 ms (total (w/children): 7012.364 ms)
1x Loading CommonSense.CommonSense mod class -> 5754.649 ms (total (w/children): 5754.649 ms)
174x Loading all patches -> 5683.765 ms (total (w/children): 5686.512 ms)
6825x ParseValueAndReturnDef (for Verse.ThingDef) -> 5588.942 ms (total (w/children): 6201.113 ms)
166x Verse.PatchOperationAddModExtension Worker -> 5323.232 ms (total (w/children): 5323.232 ms)
1x Loading LunarLoader.LunarLoader mod class -> 4843.949 ms (total (w/children): 4844.029 ms)
126x SafePatcher.PatchOperationSetModExtension Worker -> 3986.569 ms (total (w/children): 3986.569 ms)
1x Loading CameraPlus.CameraPlusMain mod class -> 3555.152 ms (total (w/children): 3555.152 ms)
1x CombineIntoUnifiedXML() -> 3535.589 ms (total (w/children): 3535.589 ms)
1x Loading OskarPotocki.VanillaFactionsExpanded.Core content -> 2814.891 ms (total (w/children): 2814.891 ms)
131x Verse.PatchOperationConditional Worker -> 2057.418 ms (total (w/children): 4187.182 ms)
1x Loading co.uk.epicguru.meleeanimation content -> 2055.824 ms (total (w/children): 2055.824 ms)
1x Other def binding, resetting and global operations (pre-resolve). -> 2005.173 ms (total (w/children): 2005.203 ms)
1x Loading Dubwise.DubsMintMenus content -> 1990.357 ms (total (w/children): 1990.357 ms)
1x Loading HugsLib.Core.HugsLibMod mod class -> 1965.501 ms (total (w/children): 1965.501 ms)
1x Loading adaptive.storage.framework content -> 1956.489 ms (total (w/children): 1956.489 ms)
10x ResolveAllWantedCrossReferences -> 1738.194 ms (total (w/children): 1738.194 ms)
1x Loading VFEEmpire.VFEEmpireMod mod class -> 1585.004 ms (total (w/children): 1585.004 ms)
1x Loading Sandy.RPGStyleInventory.avilmask.Revamped content -> 1560.914 ms (total (w/children): 1560.914 ms)
24x Verse.PatchOperationInsert Worker -> 1497.648 ms (total (w/children): 1497.648 ms)
1x Loading CrashM.ColorCodedMoodBar.11 content -> 1479.080 ms (total (w/children): 1479.080 ms)
1x Loading SmashPhil.VehicleFramework content -> 1395.706 ms (total (w/children): 1395.706 ms)
1x Loading XMB.AncientUrbanrUins.MO content -> 1341.354 ms (total (w/children): 1341.354 ms)
1x CreateModClasses() -> 1285.211 ms (total (w/children): 35731.862 ms)
1x Loading Cabbage.RimCities content -> 1248.696 ms (total (w/children): 1248.696 ms)
1x Loading IssacZhuang.MuzzleFlash content -> 1222.004 ms (total (w/children): 1222.004 ms)
1x Loading HarmonyMod.Main mod class -> 1219.193 ms (total (w/children): 1219.193 ms)
1x Loading trigger.universalblueprints content -> 1208.298 ms (total (w/children): 1208.298 ms)
1x Loading Andromeda.NiceBillTab content -> 1165.274 ms (total (w/children): 1165.274 ms)
1x Loading brrainz.rangefinder content -> 1148.725 ms (total (w/children): 1148.725 ms)
1x Loading Owlchemist.MidSaverSaver content -> 1145.563 ms (total (w/children): 1145.563 ms)
1x Loading HaiLuan.CustomQuestFramework content -> 1084.939 ms (total (w/children): 1084.939 ms)
1x Loading roolo.RunAndGun.kotobike content -> 1084.456 ms (total (w/children): 1084.456 ms)
1x Loading nep.landonanything content -> 1078.691 ms (total (w/children): 1078.691 ms)
1x Loading Van.Beasts content -> 1075.497 ms (total (w/children): 1075.497 ms)
1x Loading RH2.Faction.Rangers content -> 1057.186 ms (total (w/children): 1057.186 ms)
1x Loading Albion.SparklingWorlds.Full content -> 1013.191 ms (total (w/children): 1013.191 ms)
1x Loading nephlite.orbitaltradecolumn content -> 977.801 ms (total (w/children): 977.801 ms)
1x Loading brrainz.harmony content -> 969.349 ms (total (w/children): 969.349 ms)
1x Loading zylle.MapDesigner content -> 934.793 ms (total (w/children): 934.793 ms)
1x RecipeDef resolver -> 933.696 ms (total (w/children): 933.696 ms)
1x Loading UnlimitedHugs.HugsLib content -> 930.511 ms (total (w/children): 930.511 ms)
780x CreateFieldSetterForType -> 925.106 ms (total (w/children): 925.106 ms)
1x Loading brrainz.cameraplus content -> 916.041 ms (total (w/children): 916.041 ms)
55465x RecursiveNodeCopyOverwriteElements -> 912.070 ms (total (w/children): 1335.417 ms)
1x Loading Woolstrand.RealRuins content -> 896.114 ms (total (w/children): 896.114 ms)
1x Copy all Defs from mods to global databases. -> 874.475 ms (total (w/children): 874.475 ms)
37x Verse.PatchOperationTest Worker -> 833.731 ms (total (w/children): 833.731 ms)
1x Generate implied Defs (pre-resolve). -> 831.741 ms (total (w/children): 850.329 ms)
1x Loading Arcjc007.GravshipExporter content -> 821.939 ms (total (w/children): 821.939 ms)
1x Short hash giving. -> 803.138 ms (total (w/children): 803.138 ms)
1x Loading lts.I content -> 793.502 ms (total (w/children): 793.502 ms)
1x Loading kittahkhan.grazeup content -> 783.456 ms (total (w/children): 783.456 ms)
1x Loading aRandomKiwi.RimSaves content -> 777.385 ms (total (w/children): 777.385 ms)
1x Loading void.charactereditor content -> 775.961 ms (total (w/children): 775.961 ms)
1x Loading defs for 31923 nodes -> 766.762 ms (total (w/children): 30759.771 ms)
1x Loading Sierra.RT.MedievalTalents content -> 755.470 ms (total (w/children): 755.470 ms)
1x Loading Mlie.ReinforcedMechanoid2 content -> 741.474 ms (total (w/children): 741.474 ms)
1x Loading PeteTimesSix.SimpleSidearms content -> 722.259 ms (total (w/children): 722.259 ms)
1x Loading btd.remix.gravshipblueprints content -> 711.919 ms (total (w/children): 711.919 ms)
1x Loading VFEMedieval.VFEMedieval mod class -> 653.730 ms (total (w/children): 653.730 ms)
1x Loading avilmask.CommonSense content -> 622.465 ms (total (w/children): 622.465 ms)
1x Loading Nals.FacialAnimation content -> 617.061 ms (total (w/children): 617.061 ms)
1x Loading Mlie.UseThisInstead content -> 613.660 ms (total (w/children): 613.660 ms)
1x Loading ColoredMoodBar13.MoodPatchMod mod class -> 611.690 ms (total (w/children): 611.726 ms)
1x Loading com.yayo.yayoAni.continued content -> 611.626 ms (total (w/children): 611.626 ms)
1161x ParseValueAndReturnDef (for KCSG.StructureLayoutDef) -> 606.587 ms (total (w/children): 608.601 ms)
1x Loading XMB.AncientThreat.MO content -> 597.389 ms (total (w/children): 597.389 ms)
1x Loading VanillaExpanded.VanillaTradingExpanded content -> 569.103 ms (total (w/children): 569.103 ms)
1x Loading DMS.MOREDozer content -> 568.628 ms (total (w/children): 568.628 ms)
1x Loading TOT.CeleTech.MKIII content -> 557.322 ms (total (w/children): 557.322 ms)
1x Loading VFEPirates.VFEPiratesMod mod class -> 551.866 ms (total (w/children): 551.866 ms)
1x Load language metadata. -> 547.730 ms (total (w/children): 547.758 ms)
1x Loading VFED.DesertersMod mod class -> 541.964 ms (total (w/children): 541.964 ms)
265x ParseValueAndReturnDef (for RimWorld.QuestScriptDef) -> 534.827 ms (total (w/children): 604.057 ms)
1x Loading OskarPotocki.VFE.Deserters content -> 534.059 ms (total (w/children): 534.059 ms)
1x Loading OskarPotocki.VFE.Tribals content -> 532.910 ms (total (w/children): 532.910 ms)
26x Verse.PatchOperationRemove Worker -> 529.370 ms (total (w/children): 529.370 ms)
1x Loading oels.chooseyouroutfit content -> 520.420 ms (total (w/children): 520.420 ms)
1x Loading sarg.alphaanimals content -> 511.272 ms (total (w/children): 511.272 ms)
1x Loading EdB.PrepareCarefully content -> 504.446 ms (total (w/children): 504.446 ms)
1x Loading Albion.GoExplore content -> 502.215 ms (total (w/children): 502.215 ms)
1x Loading YayoAnimation.Core mod class -> 497.026 ms (total (w/children): 497.026 ms)
1x Loading telardo.RomanceOnTheRim content -> 489.879 ms (total (w/children): 489.879 ms)
884x ParseValueAndReturnDef (for Verse.HediffDef) -> 483.668 ms (total (w/children): 745.522 ms)
1x Loading OskarPotocki.VFE.Classical content -> 482.901 ms (total (w/children): 482.901 ms)
1x Loading rabiosus.smartpistol content -> 464.098 ms (total (w/children): 464.098 ms)
1x Loading PeteTimesSix.SimpleSidearms.SimpleSidearms mod class -> 455.992 ms (total (w/children): 455.992 ms)
1x Loading Ghastly.EchoesOfTheRim content -> 455.466 ms (total (w/children): 455.466 ms)
1x Loading AM.Core mod class -> 453.101 ms (total (w/children): 455.028 ms)
1x Loading co.uk.epicguru.whatsthatmod content -> 450.781 ms (total (w/children): 450.781 ms)
1x Loading Arcjc007.GravshipCrashes content -> 449.434 ms (total (w/children): 449.434 ms)
904x ParseValueAndReturnDef (for Verse.PawnKindDef) -> 439.152 ms (total (w/children): 471.150 ms)
1x Loading OskarPotocki.VFE.Insectoid2 content -> 432.237 ms (total (w/children): 432.237 ms)
1x Loading GoGaTio.MechanoidUpgrades content -> 430.107 ms (total (w/children): 430.107 ms)
1x Loading SmashTools.ProjectSetup mod class -> 421.759 ms (total (w/children): 645.937 ms)
1x Loading HaiLuan.AllsparkCrisis content -> 419.340 ms (total (w/children): 419.340 ms)
1x Loading VanillaExpanded.VPsycastsE content -> 419.188 ms (total (w/children): 419.188 ms)
1x Loading AOBA.Framework content -> 415.592 ms (total (w/children): 415.592 ms)
1x Loading Aoba.Exosuit.Framework content -> 406.277 ms (total (w/children): 406.277 ms)
1x Loading Shashlichnik.DeepAndDeeper content -> 403.117 ms (total (w/children): 403.117 ms)
1x Loading vanillaquestsexpanded.deadlife content -> 402.028 ms (total (w/children): 402.028 ms)
1x Loading OskarPotocki.VFE.Empire content -> 393.240 ms (total (w/children): 393.240 ms)
1x Loading OskarPotocki.VFE.Medieval2 content -> 384.697 ms (total (w/children): 384.697 ms)
1x Loading Mehni.PickUpAndHaul content -> 380.486 ms (total (w/children): 380.486 ms)
1x Loading MasterPNJ.MultiDoctor content -> 377.458 ms (total (w/children): 377.458 ms)
1x Loading vanillaquestsexpanded.cryptoforge content -> 376.868 ms (total (w/children): 376.868 ms)
1x Loading VanillaExpanded.VFEPower content -> 375.366 ms (total (w/children): 375.366 ms)
1x Loading Aoba.DeadManSwitch.AncientCorps content -> 374.059 ms (total (w/children): 374.059 ms)
1x Loading RangeFinder.RangeFinder mod class -> 373.713 ms (total (w/children): 373.713 ms)
1x Loading sarg.alphabooks content -> 368.543 ms (total (w/children): 368.543 ms)
1x Loading OskarPotocki.VFE.Pirates content -> 359.692 ms (total (w/children): 359.692 ms)
1x Loading OskarPotocki.VanillaVehiclesExpanded content -> 352.747 ms (total (w/children): 352.747 ms)
75829x RegisterObjectWantsCrossRef (object,string,string) -> 347.272 ms (total (w/children): 347.272 ms)
283x CreateListItemAdderForType -> 346.507 ms (total (w/children): 346.507 ms)
1x Loading vanillaquestsexpanded.generator content -> 338.135 ms (total (w/children): 338.135 ms)
1x Loading Ushanka.HackingExpansion content -> 331.125 ms (total (w/children): 331.125 ms)
1x Loading VE.VanillaChristmasExpanded content -> 328.582 ms (total (w/children): 328.582 ms)
1x Loading OskarPotocki.VanillaFactionsExpanded.SettlersModule content -> 326.565 ms (total (w/children): 326.565 ms)
1x Loading Haplo.Miscellaneous.Training content -> 325.380 ms (total (w/children): 325.380 ms)
1x Loading CharacterEditor.CharacterEditorMod mod class -> 323.995 ms (total (w/children): 323.995 ms)
1x Loading VEF.VFEGlobal mod class -> 323.230 ms (total (w/children): 323.230 ms)
1x Other def binding, resetting and global operations (post-resolve). -> 316.974 ms (total (w/children): 316.974 ms)
1x Loading MultiDoctorSurgery.MultiDoctorSurgeryMod mod class -> 297.365 ms (total (w/children): 297.365 ms)
1x Loading BreadMo.Cinders content -> 286.850 ms (total (w/children): 286.850 ms)
1x Loading sarg.alphamechs content -> 286.019 ms (total (w/children): 286.019 ms)
2082x ParseValueAndReturnDef (for Verse.SoundDef) -> 282.937 ms (total (w/children): 298.750 ms)
1x Loading addvans.WASDedPawn content -> 281.660 ms (total (w/children): 281.660 ms)
1x Loading kearril.ChooseWhereToLand content -> 279.628 ms (total (w/children): 279.628 ms)
1x Loading ModSettingsFramework.ModSettingsFrameworkMod mod class -> 266.200 ms (total (w/children): 266.200 ms)
110x ParseValueAndReturnDef (for Verse.ThinkTreeDef) -> 257.711 ms (total (w/children): 264.505 ms)
8x ModSettingsFramework.PatchOperationSliderFloat Worker -> 248.230 ms (total (w/children): 248.230 ms)
351x ParseValueAndReturnDef (for Verse.GenStepDef) -> 238.857 ms (total (w/children): 264.041 ms)
1x Loading XMB.AncientMiningIndustry.MO content -> 238.370 ms (total (w/children): 238.370 ms)
727x ParseValueAndReturnDef (for Verse.RecipeDef) -> 237.248 ms (total (w/children): 267.745 ms)
36x ParseValueAndReturnDef (for Vehicles.VehicleDef) -> 236.258 ms (total (w/children): 302.207 ms)
1x Loading VanillaExpanded.VWEBF content -> 233.716 ms (total (w/children): 233.716 ms)
1x Loading Aoba.DeadManSwitch.Core content -> 211.989 ms (total (w/children): 211.989 ms)
1x Loading vanillaexpanded.outposts content -> 211.066 ms (total (w/children): 211.066 ms)
1x Loading Arylice.Rimworld.AutomaticStumpChopping content -> 203.837 ms (total (w/children): 203.837 ms)
311x ParseValueAndReturnDef (for RimWorld.AbilityDef) -> 199.731 ms (total (w/children): 217.432 ms)
1x Loading dhultgren.smarterconstruction content -> 188.513 ms (total (w/children): 188.513 ms)
1x Loading HaiLuan.SpaceTurbulence content -> 187.262 ms (total (w/children): 187.262 ms)
1x Loading MU.MechanoidUpgradesPatch mod class -> 179.306 ms (total (w/children): 179.306 ms)
12x Verse.PatchOperationAttributeSet Worker -> 174.896 ms (total (w/children): 174.896 ms)
1x Patch_Events -> 165.883 ms (total (w/children): 165.883 ms)
1x Legacy backstory translations. -> 165.497 ms (total (w/children): 165.497 ms)
1x Loading zal.jointbattles content -> 165.454 ms (total (w/children): 165.454 ms)
1x Loading m00nl1ght.MapPreview content -> 162.040 ms (total (w/children): 162.040 ms)
1x Loading sbz.NeatStorageFridge content -> 161.428 ms (total (w/children): 161.428 ms)
195x ParseValueAndReturnDef (for Verse.AI.DutyDef) -> 156.459 ms (total (w/children): 168.370 ms)
1x Rebind DefOfs (early). -> 151.542 ms (total (w/children): 151.542 ms)
1x Loading MidsaverSaver.Mod_MidSaverSaver mod class -> 150.107 ms (total (w/children): 150.107 ms)
1209x ParseValueAndReturnDef (for RimWorld.BackstoryDef) -> 143.385 ms (total (w/children): 163.196 ms)
1x Loading XMB.AncientHydroponicFarmFacilities.MO content -> 142.040 ms (total (w/children): 142.040 ms)
1x Loading telardo.DragSelect content -> 141.882 ms (total (w/children): 141.882 ms)
1x Loading m00nl1ght.GeologicalLandforms content -> 141.265 ms (total (w/children): 141.265 ms)
1x Loading Enlist.EnlistMod mod class -> 140.357 ms (total (w/children): 140.357 ms)
1x Loading CaesarV6.DamageIndicators content -> 133.277 ms (total (w/children): 133.277 ms)
1231x ParseValueAndReturnDef (for RimWorld.ThoughtDef) -> 132.548 ms (total (w/children): 141.818 ms)
1x Loading IssacZhuang.DeadSpace.Equipment content -> 131.925 ms (total (w/children): 131.925 ms)
1x Loading sarg.smartodyssey content -> 131.283 ms (total (w/children): 131.283 ms)
90588x RegisterObjectWantsCrossRef (object, FieldInfo, string) -> 130.812 ms (total (w/children): 130.812 ms)
1x Loading zoarak.mechplat content -> 128.543 ms (total (w/children): 128.543 ms)
1x Loading VanillaExpanded.VWENL content -> 125.389 ms (total (w/children): 125.389 ms)
1x Loading veterano.mythicages.megafaunabestiary content -> 124.882 ms (total (w/children): 124.882 ms)
50229x RegisterListWantsCrossRef -> 124.374 ms (total (w/children): 124.374 ms)
1x Loading Vehicles.VehicleMod mod class -> 122.919 ms (total (w/children): 127.534 ms)
1x Loading NightOcean.Misc.TrainingOutpost content -> 117.957 ms (total (w/children): 117.957 ms)
161x ParseValueAndReturnDef (for Verse.BodyDef) -> 117.376 ms (total (w/children): 132.934 ms)
83x ParseValueAndReturnDef (for RimWorld.FactionDef) -> 116.489 ms (total (w/children): 170.695 ms)
1x Loading SaveGameCompatibility.SaveGameCompatibilityMod mod class -> 116.321 ms (total (w/children): 116.321 ms)
197x ParseValueAndReturnDef (for VEF.Abilities.AbilityDef) -> 114.868 ms (total (w/children): 123.383 ms)
1x Loading VanillaExpanded.VCookE content -> 111.646 ms (total (w/children): 111.646 ms)
1x Loading DefNameLink.DefNameLinkMod mod class -> 110.984 ms (total (w/children): 110.984 ms)
1x Loading VanillaExpanded.VBooksE content -> 109.186 ms (total (w/children): 109.186 ms)
1x Loading automatic.bionicicons content -> 106.614 ms (total (w/children): 106.614 ms)
1x Loading MortStrudel.CorporationFaction content -> 103.429 ms (total (w/children): 103.429 ms)
1x Loading GoGaTio.LostFactoryMechanoids content -> 102.201 ms (total (w/children): 102.201 ms)
1x Loading Aoba.Fortress.Medieval content -> 101.029 ms (total (w/children): 101.029 ms)
585x ParseValueAndReturnDef (for Verse.RulePackDef) -> 100.319 ms (total (w/children): 102.278 ms)
1x Loading HiringPawns.HiringPawnsMod mod class -> 100.264 ms (total (w/children): 100.264 ms)
185x ParseValueAndReturnDef (for RimWorld.RuleDef) -> 98.840 ms (total (w/children): 100.723 ms)
553x ParseValueAndReturnDef (for Verse.JobDef) -> 95.572 ms (total (w/children): 97.607 ms)
1x Loading VanillaExpanded.VAEAccessories content -> 94.261 ms (total (w/children): 94.261 ms)
1x ResolveAllReferences Verse.ThingDef -> 93.678 ms (total (w/children): 4715.325 ms)
345x ParseValueAndReturnDef (for RimWorld.StatDef) -> 93.608 ms (total (w/children): 107.534 ms)
1x Loading SickBoyWi.Vault.OnePointOne content -> 93.582 ms (total (w/children): 93.582 ms)
25x ParseValueAndReturnDef (for Vehicles.UpgradeTreeDef) -> 91.789 ms (total (w/children): 124.859 ms)
1x Loading rimsenal.security content -> 91.124 ms (total (w/children): 91.124 ms)
1x Loading RimTraits.RimTraitsMod mod class -> 90.481 ms (total (w/children): 90.481 ms)
1x Loading Pal5k.DeployableTurret content -> 89.622 ms (total (w/children): 89.622 ms)
1x Loading Spacemoth.YouDriveISleep content -> 89.464 ms (total (w/children): 89.464 ms)
1x Loading VanillaExpanded.VTEXE content -> 89.261 ms (total (w/children): 89.261 ms)
1x Loading RimworldPrefabProject.PrefabProjectMod mod class -> 89.127 ms (total (w/children): 89.127 ms)
117x ParseValueAndReturnDef (for RimWorld.ThingSetMakerDef) -> 88.727 ms (total (w/children): 96.992 ms)
1x Loading Poncho.AutomaticHydroponics content -> 87.382 ms (total (w/children): 87.382 ms)
411x ParseValueAndReturnDef (for Verse.EffecterDef) -> 86.965 ms (total (w/children): 94.728 ms)
1x Loading USH_HE.HE_Mod mod class -> 84.570 ms (total (w/children): 84.570 ms)
502x ParseValueAndReturnDef (for Verse.ResearchProjectDef) -> 80.993 ms (total (w/children): 85.860 ms)
1x Loading UseThisInstead.UseThisInsteadMod mod class -> 79.942 ms (total (w/children): 79.942 ms)
326x Verse.PatchOperationFindMod Worker -> 79.715 ms (total (w/children): 17804.873 ms)
1x Loading OskarPotocki.VanillaVehiclesExpandedTier3 content -> 79.556 ms (total (w/children): 79.556 ms)
76x ParseValueAndReturnDef (for RimWorld.TraderKindDef) -> 79.539 ms (total (w/children): 90.144 ms)
199x ParseValueAndReturnDef (for AdaptiveStorage.GraphicsDef) -> 75.679 ms (total (w/children): 86.753 ms)
94x ParseValueAndReturnDef (for RimWorld.WorldObjectDef) -> 73.107 ms (total (w/children): 85.725 ms)
1x Loading VanillaBooksExpanded.VanillaBooksExpandedMod mod class -> 71.618 ms (total (w/children): 71.618 ms)
210x ParseValueAndReturnDef (for RimWorld.IncidentDef) -> 71.429 ms (total (w/children): 80.953 ms)
1x Loading altushka.BosCompendium content -> 71.095 ms (total (w/children): 71.095 ms)
1x Loading Shashlichnik.Mod mod class -> 71.066 ms (total (w/children): 71.066 ms)
1x Loading PostInheritanceOperation.PostInheritanceOperationMod mod class -> 69.160 ms (total (w/children): 69.160 ms)
4x ParseValueAndReturnDef (for GravshipExport.ShipLayoutDefV2) -> 67.353 ms (total (w/children): 72.831 ms)
15x ParseValueAndReturnDef (for RimWorld.StorytellerDef) -> 66.042 ms (total (w/children): 75.686 ms)
508x ParseValueAndReturnDef (for Verse.FleckDef) -> 64.553 ms (total (w/children): 69.556 ms)
33x ParseValueAndReturnDef (for RimWorld.ScenarioDef) -> 64.384 ms (total (w/children): 81.202 ms)
1x Loading aRandomKiwi.ARS.RimSaves mod class -> 61.002 ms (total (w/children): 61.002 ms)
198x ParseValueAndReturnDef (for Verse.DamageDef) -> 60.834 ms (total (w/children): 63.731 ms)
1x Static resolver calls -> 59.709 ms (total (w/children): 41237.200 ms)
1x Rebind DefOfs (final). -> 59.338 ms (total (w/children): 12359.189 ms)
1x Loading VFEC.ClassicMod mod class -> 58.267 ms (total (w/children): 58.267 ms)
43x ParseValueAndReturnDef (for VFEPirates.WarcasketDef) -> 54.756 ms (total (w/children): 63.539 ms)
1x Loading AlphaMechs.AlphaMechs mod class -> 54.626 ms (total (w/children): 54.626 ms)
282x ParseValueAndReturnDef (for RimWorld.PreceptDef) -> 52.686 ms (total (w/children): 64.216 ms)
1x Loading VanillaPsycastsExpanded.PsycastsMod mod class -> 52.637 ms (total (w/children): 52.637 ms)
40x ParseValueAndReturnDef (for RimWorld.RitualBehaviorDef) -> 52.416 ms (total (w/children): 64.810 ms)
1x Loading NiceBillTab.NiceBillTabMod mod class -> 51.559 ms (total (w/children): 51.559 ms)
31916x XmlInheritance.TryRegister -> 51.331 ms (total (w/children): 51.331 ms)
161x ParseValueAndReturnDef (for Verse.TerrainDef) -> 47.384 ms (total (w/children): 57.433 ms)
1x LoadAllPlayData -> 47.110 ms (total (w/children): 426080.118 ms)
1x Loading AutomaticHydroponics_Mod mod class -> 45.949 ms (total (w/children): 45.949 ms)
1x Patch_XmlParsing -> 45.019 ms (total (w/children): 45.019 ms)
44x ParseValueAndReturnDef (for Verse.PawnRenderTreeDef) -> 44.658 ms (total (w/children): 46.333 ms)
66x ParseValueAndReturnDef (for AM.AnimDef) -> 43.061 ms (total (w/children): 61.061 ms)
1x TKeySystem.BuildMappings() -> 42.660 ms (total (w/children): 42.660 ms)
143x ParseValueAndReturnDef (for RimWorld.TraitDef) -> 41.691 ms (total (w/children): 59.165 ms)
98x ParseValueAndReturnDef (for MU.MechUpgradeDef) -> 39.432 ms (total (w/children): 44.103 ms)
200x ParseValueAndReturnDef (for Verse.GeneDef) -> 39.039 ms (total (w/children): 50.744 ms)
39x ParseValueAndReturnDef (for RimWorld.RoyalTitleDef) -> 38.761 ms (total (w/children): 48.714 ms)
1x Loading asset nodes 31923 -> 38.596 ms (total (w/children): 111.174 ms)
198x ParseValueAndReturnDef (for RimWorld.PrefabDef) -> 38.236 ms (total (w/children): 46.768 ms)
50x ParseValueAndReturnDef (for Vehicles.VehicleTurretDef) -> 36.569 ms (total (w/children): 43.457 ms)
1x Loading AdaptiveStorage.AdaptiveStorageFrameworkMod mod class -> 35.147 ms (total (w/children): 35.147 ms)
45x ParseValueAndReturnDef (for RimWorld.MemeDef) -> 34.003 ms (total (w/children): 55.552 ms)
29x ParseValueAndReturnDef (for RimWorld.BiomeDef) -> 32.825 ms (total (w/children): 61.090 ms)
162x ParseValueAndReturnDef (for RimWorld.LayoutRoomDef) -> 32.069 ms (total (w/children): 42.879 ms)
43x ParseValueAndReturnDef (for RimWorld.RitualOutcomeEffectDef) -> 31.281 ms (total (w/children): 40.130 ms)
1x Load keyboard preferences. -> 30.947 ms (total (w/children): 31.047 ms)
239x ParseValueAndReturnDef (for RimWorld.WorkGiverDef) -> 30.333 ms (total (w/children): 31.432 ms)
1x ThingCategoryDef resolver -> 28.935 ms (total (w/children): 28.935 ms)
1110x ParseValueAndReturnDef (for KCSG.SymbolDef) -> 27.501 ms (total (w/children): 27.536 ms)
21772x RecursiveNodeCopyOverwriteElements - Remove all current nodes -> 27.127 ms (total (w/children): 27.127 ms)
834x SetIndices -> 26.306 ms (total (w/children): 26.306 ms)
1x ApplyPatches() -> 24.607 ms (total (w/children): 58516.606 ms)
1x Loading Outposts.OutpostsMod mod class -> 24.488 ms (total (w/children): 24.488 ms)
152x ParseValueAndReturnDef (for RimWorld.SitePartDef) -> 24.389 ms (total (w/children): 25.686 ms)
133x ParseValueAndReturnDef (for RimWorld.TileMutatorDef) -> 21.696 ms (total (w/children): 29.161 ms)
31916x assetlookup.TryGetValue -> 21.246 ms (total (w/children): 21.246 ms)
14x ParseValueAndReturnDef (for VEF.Weapons.LaserBeamDef) -> 20.553 ms (total (w/children): 20.653 ms)
303x ParseValueAndReturnDef (for Verse.BodyPartDef) -> 20.458 ms (total (w/children): 29.794 ms)
40x ParseValueAndReturnDef (for RimWorld.SketchResolverDef) -> 20.345 ms (total (w/children): 20.345 ms)
36x ParseValueAndReturnDef (for Vehicles.VehicleBuildDef) -> 19.905 ms (total (w/children): 22.079 ms)
1x Loading VanillaPowerExpanded.VanillaPowerExpanded_Mod mod class -> 19.332 ms (total (w/children): 19.332 ms)
1x Loading MVCF.MVCF mod class -> 17.772 ms (total (w/children): 17.772 ms)
70x ParseValueAndReturnDef (for Verse.ManeuverDef) -> 17.687 ms (total (w/children): 22.966 ms)
281x ParseValueAndReturnDef (for Verse.ThingStyleDef) -> 16.691 ms (total (w/children): 16.735 ms)
102x ParseValueAndReturnDef (for RimWorld.TaleDef) -> 16.266 ms (total (w/children): 16.918 ms)
90x ParseValueAndReturnDef (for RimWorld.RoyalTitlePermitDef) -> 16.234 ms (total (w/children): 17.865 ms)
1x ResolveAllReferences Verse.AnimationDef -> 15.395 ms (total (w/children): 15.525 ms)
1x ResolveAllReferences Verse.PawnRenderTreeDef -> 15.241 ms (total (w/children): 16.339 ms)
26x ParseValueAndReturnDef (for Verse.DesignationCategoryDef) -> 15.204 ms (total (w/children): 15.229 ms)
29x ParseValueAndReturnDef (for KCSG.SettlementLayoutDef) -> 15.109 ms (total (w/children): 17.513 ms)
1x ResolveAllReferences Verse.GeneDef -> 14.544 ms (total (w/children): 16.372 ms)
75x ParseValueAndReturnDef (for RimWorld.InteractionDef) -> 14.327 ms (total (w/children): 17.927 ms)
28x ParseValueAndReturnDef (for RimWorld.StructureLayoutDef) -> 14.324 ms (total (w/children): 22.668 ms)
1x Initializing [brrainz.harmony|Harmony] -> 13.924 ms (total (w/children): 13.924 ms)
6x ParseValueAndReturnDef (for VFED.DeserterServiceDef) -> 13.524 ms (total (w/children): 13.981 ms)
63x ParseValueAndReturnDef (for RimWorld.ScenPartDef) -> 13.209 ms (total (w/children): 14.070 ms)
766x Search for field alias -> 13.182 ms (total (w/children): 13.182 ms)
23x ParseValueAndReturnDef (for VEF.Weapons.ExpandableProjectileDef) -> 12.771 ms (total (w/children): 12.849 ms)
30x ParseValueAndReturnDef (for Verse.WeatherDef) -> 12.630 ms (total (w/children): 15.922 ms)
12x ParseValueAndReturnDef (for RimWorld.BossgroupDef) -> 12.433 ms (total (w/children): 16.394 ms)
46x ParseValueAndReturnDef (for RimWorld.LandmarkDef) -> 12.432 ms (total (w/children): 19.447 ms)
57x ParseValueAndReturnDef (for Verse.GameConditionDef) -> 11.868 ms (total (w/children): 16.702 ms)
7x ParseValueAndReturnDef (for RimWorld.BodyTypeDef) -> 11.795 ms (total (w/children): 16.458 ms)
1x Patch_Graphics -> 11.469 ms (total (w/children): 11.469 ms)
56x ParseValueAndReturnDef (for Verse.MentalStateDef) -> 11.320 ms (total (w/children): 13.689 ms)
98x ParseValueAndReturnDef (for RimWorld.WeaponTraitDef) -> 10.887 ms (total (w/children): 12.137 ms)
1x Loading VanillaTradingExpanded.VanillaTradingExpandedMod mod class -> 9.953 ms (total (w/children): 9.953 ms)
238x Verse.PatchOperationSequence Worker -> 9.612 ms (total (w/children): 20722.608 ms)
10x ParseValueAndReturnDef (for RomanceOnTheRim.RomanticInteractionDef) -> 9.451 ms (total (w/children): 9.455 ms)
58x ParseValueAndReturnDef (for RimWorld.PawnColumnDef) -> 9.153 ms (total (w/children): 9.153 ms)
8x ParseValueAndReturnDef (for RimWorld.PsychicRitualRoleDef) -> 9.112 ms (total (w/children): 9.964 ms)
1x ParseValueAndReturnDef (for AncientMarket_Libraray.DialogTreeDef) -> 9.104 ms (total (w/children): 14.224 ms)
48x ParseValueAndReturnDef (for PipeSystem.ProcessDef) -> 8.983 ms (total (w/children): 10.959 ms)
1x Embergarden.PatchOperationAddSafe Worker -> 8.883 ms (total (w/children): 8.883 ms)
41x ParseValueAndReturnDef (for RimWorld.BeardDef) -> 8.511 ms (total (w/children): 23.677 ms)
1840x RegisterObjectWantsCrossRef (object,string,XmlNode) -> 8.123 ms (total (w/children): 8.123 ms)
1x ErrorCheckPatches() -> 8.096 ms (total (w/children): 5694.609 ms)
5x ParseValueAndReturnDef (for Cities.QuestDef) -> 7.940 ms (total (w/children): 9.304 ms)
1x Generate implied Defs (post-resolve). -> 7.936 ms (total (w/children): 7.936 ms)
54x ParseValueAndReturnDef (for Verse.SpecialThingFilterDef) -> 7.550 ms (total (w/children): 7.620 ms)
1x Loading DubsMintMenus.DubsMintMenusMod mod class -> 7.517 ms (total (w/children): 7.517 ms)
9x ParseValueAndReturnDef (for Vehicles.VehicleStatDef) -> 7.245 ms (total (w/children): 13.845 ms)
1x ParseAndProcessXML() -> 7.240 ms (total (w/children): 63442.255 ms)
18x ParseValueAndReturnDef (for MU.ImproveRecipeDef) -> 6.876 ms (total (w/children): 7.372 ms)
115x ParseValueAndReturnDef (for RimWorld.ConceptDef) -> 6.862 ms (total (w/children): 7.741 ms)
14x ParseValueAndReturnDef (for Verse.WorldGenStepDef) -> 6.768 ms (total (w/children): 6.768 ms)
19x ParseValueAndReturnDef (for RimWorld.RaidStrategyDef) -> 6.752 ms (total (w/children): 9.341 ms)
19x ParseValueAndReturnDef (for RimWorld.CultureDef) -> 6.748 ms (total (w/children): 8.552 ms)
37x ParseValueAndReturnDef (for FacialAnimation.FaceAnimationDef) -> 6.703 ms (total (w/children): 8.315 ms)
11x ModSettingsFramework.PatchOperationModOption Worker -> 6.659 ms (total (w/children): 409.860 ms)
139x ParseValueAndReturnDef (for RimWorld.ColorDef) -> 6.635 ms (total (w/children): 8.590 ms)
6x ParseValueAndReturnDef (for RimWorld.ComplexLayoutDef) -> 6.437 ms (total (w/children): 9.748 ms)
118x ParseValueAndReturnDef (for RimWorld.HairDef) -> 6.372 ms (total (w/children): 6.529 ms)
9x ParseValueAndReturnDef (for Verse.CreepJoinerFormKindDef) -> 6.334 ms (total (w/children): 11.321 ms)
47x ParseValueAndReturnDef (for Verse.MapGeneratorDef) -> 6.333 ms (total (w/children): 10.215 ms)
24x ParseValueAndReturnDef (for RimWorld.MainButtonDef) -> 6.321 ms (total (w/children): 6.321 ms)
40x ParseValueAndReturnDef (for RimWorld.LifeStageDef) -> 6.299 ms (total (w/children): 6.390 ms)
1x TKeySystem.Parse() -> 6.124 ms (total (w/children): 6.124 ms)
27x ParseValueAndReturnDef (for Verse.AnimationDef) -> 5.984 ms (total (w/children): 11.973 ms)
187x ParseValueAndReturnDef (for Verse.ThingCategoryDef) -> 5.844 ms (total (w/children): 6.058 ms)
41x ParseValueAndReturnDef (for RimWorld.RitualPatternDef) -> 5.796 ms (total (w/children): 7.208 ms)
3x ParseValueAndReturnDef (for AM.UniqueSkillDef) -> 5.792 ms (total (w/children): 9.901 ms)
38x ParseValueAndReturnDef (for RimWorld.JoyGiverDef) -> 5.751 ms (total (w/children): 6.253 ms)
1x ParseValueAndReturnDef (for QuestEditor_Library.ReplacementDataDef) -> 5.616 ms (total (w/children): 8.382 ms)
6x ParseValueAndReturnDef (for VFEInsectoids.InsectWaveDef) -> 5.577 ms (total (w/children): 8.060 ms)
5x ParseValueAndReturnDef (for Fortified.AirSupportDef) -> 5.447 ms (total (w/children): 6.621 ms)
15x ParseValueAndReturnDef (for Verse.StyleCategoryDef) -> 5.414 ms (total (w/children): 7.526 ms)
19x ParseValueAndReturnDef (for RimWorld.RitualVisualEffectDef) -> 5.159 ms (total (w/children): 6.352 ms)
35x ParseValueAndReturnDef (for Verse.LetterDef) -> 4.990 ms (total (w/children): 6.153 ms)
4x ResolveAllCrossReferences() -> 4.905 ms (total (w/children): 4.905 ms)
20x ParseValueAndReturnDef (for KCSG.TiledStructureDef) -> 4.885 ms (total (w/children): 8.434 ms)
10x ParseValueAndReturnDef (for RimWorld.ComplexThreatDef) -> 4.864 ms (total (w/children): 10.041 ms)
18x ParseValueAndReturnDef (for VFEPirates.CurseDef) -> 4.644 ms (total (w/children): 4.644 ms)
5x ParseValueAndReturnDef (for RimWorld.HediffGiverSetDef) -> 4.639 ms (total (w/children): 4.697 ms)
6x ParseValueAndReturnDef (for VFED.VisibilityLevelDef) -> 4.545 ms (total (w/children): 5.541 ms)
83x ParseValueAndReturnDef (for Verse.KeyBindingDef) -> 4.536 ms (total (w/children): 7.675 ms)
1x ParseValueAndReturnDef (for Enlist.FactionEnlistOptionsDef) -> 4.489 ms (total (w/children): 8.981 ms)
91x ParseValueAndReturnDef (for Verse.SongDef) -> 4.455 ms (total (w/children): 7.614 ms)
1x Loading RB_SmartPistol.Mod_SmartPistol mod class -> 4.333 ms (total (w/children): 4.333 ms)
11x ParseValueAndReturnDef (for RimWorld.MeditationFocusDef) -> 4.326 ms (total (w/children): 7.177 ms)
1x ResolveAllReferences RimWorld.RiverDef -> 4.231 ms (total (w/children): 4.520 ms)
1x ParseValueAndReturnDef (for QuestEditor_Library.SpecialPawnGenerateDef) -> 4.222 ms (total (w/children): 6.092 ms)
1x ParseValueAndReturnDef (for SmartOdyssey.MutatorIconDef) -> 4.205 ms (total (w/children): 5.723 ms)
11x ParseValueAndReturnDef (for RimWorld.FleshTypeDef) -> 4.170 ms (total (w/children): 6.163 ms)
3x ParseValueAndReturnDef (for RimWorld.SurgeryOutcomeEffectDef) -> 4.040 ms (total (w/children): 7.058 ms)
1x Loading MapDesigner.MapDesignerMod mod class -> 4.031 ms (total (w/children): 4.031 ms)
37x ParseValueAndReturnDef (for Verse.HeadTypeDef) -> 3.941 ms (total (w/children): 6.729 ms)
5x ParseValueAndReturnDef (for VFEInsectoids.InsectMapGenDef) -> 3.838 ms (total (w/children): 9.415 ms)
1x Load all active mods. -> 3.827 ms (total (w/children): 285441.106 ms)
1x Loading GravshipExport.GravshipExportMod mod class -> 3.786 ms (total (w/children): 3.786 ms)
4497x TryDoPostLoad -> 3.776 ms (total (w/children): 3.776 ms)
1x Loading WhatsThatMod.ModCore mod class -> 3.764 ms (total (w/children): 3.764 ms)
5x ParseValueAndReturnDef (for RimWorld.MutantDef) -> 3.763 ms (total (w/children): 3.965 ms)
70x ParseValueAndReturnDef (for RimWorld.RecordDef) -> 3.710 ms (total (w/children): 6.383 ms)
37x ParseValueAndReturnDef (for RimWorld.InstructionDef) -> 3.695 ms (total (w/children): 3.716 ms)
191x ParseValueAndReturnDef (for RimWorld.HistoryEventDef) -> 3.658 ms (total (w/children): 3.658 ms)
2x ParseValueAndReturnDef (for RimWorld.PlanetLayerDef) -> 3.641 ms (total (w/children): 5.183 ms)
116x ParseValueAndReturnDef (for Verse.BionicIconsIconDef) -> 3.620 ms (total (w/children): 3.620 ms)
2x PostInheritanceOperation.Patch Worker -> 3.578 ms (total (w/children): 3.578 ms)
1x Global operations (early pass). -> 3.529 ms (total (w/children): 3.529 ms)
30x ParseValueAndReturnDef (for RimWorld.NeedDef) -> 3.503 ms (total (w/children): 3.717 ms)
57x ParseValueAndReturnDef (for VanillaTradingExpanded.NewsDef) -> 3.454 ms (total (w/children): 3.601 ms)
68x ParseValueAndReturnDef (for Verse.BionicIconsTextureDef) -> 3.418 ms (total (w/children): 3.418 ms)
1x ResolveAllReferences WeaponClassDef -> 3.397 ms (total (w/children): 3.603 ms)
1x Loading RealRuins.RealRuins_Mod mod class -> 3.361 ms (total (w/children): 3.361 ms)
5x ParseValueAndReturnDef (for RimWorld.RoadDef) -> 3.311 ms (total (w/children): 5.552 ms)
13x ParseValueAndReturnDef (for Verse.RoomStatDef) -> 3.304 ms (total (w/children): 5.535 ms)
14x ParseValueAndReturnDef (for USH_HE.HackingOutcomeDef) -> 3.233 ms (total (w/children): 3.251 ms)
1x Loading Exosuit.ExosuitMod mod class -> 3.224 ms (total (w/children): 3.224 ms)
16x ParseValueAndReturnDef (for RimWorld.PawnsArrivalModeDef) -> 3.218 ms (total (w/children): 3.271 ms)
2x ParseValueAndReturnDef (for AncientAmorphousThreat.PredefinedCharacterParmDef) -> 3.132 ms (total (w/children): 4.463 ms)
146x RegisterDictionaryWantsCrossRef -> 3.113 ms (total (w/children): 3.113 ms)
18x MU.fixedIngredientFilter.ResolveReferences() -> 3.106 ms (total (w/children): 3.106 ms)
9x ParseValueAndReturnDef (for VEF.Maps.ObjectSpawnsDef) -> 3.007 ms (total (w/children): 7.581 ms)
1x Loading ChooseWhereToLand.ChooseWhereToLand_Mod mod class -> 2.991 ms (total (w/children): 2.991 ms)
20x ParseValueAndReturnDef (for Verse.PlaceDef) -> 2.909 ms (total (w/children): 2.953 ms)
13x ParseValueAndReturnDef (for RimWorld.NegativeFishingOutcomeDef) -> 2.850 ms (total (w/children): 2.890 ms)
42x ParseValueAndReturnDef (for Sandy_Detailed_RPG_Inventory.ItemSlotDef) -> 2.849 ms (total (w/children): 4.286 ms)
1x Loading Notice.Notice_Mod mod class -> 2.836 ms (total (w/children): 2.852 ms)
2x ParseValueAndReturnDef (for Vehicles.AirdropDef) -> 2.835 ms (total (w/children): 4.503 ms)
1x LoadModContent() -> 2.826 ms (total (w/children): 65866.010 ms)
1x Loading ChooseYourOutfit.ChooseYourOutfit mod class -> 2.802 ms (total (w/children): 2.802 ms)
28x ParseValueAndReturnDef (for Verse.RoomRoleDef) -> 2.736 ms (total (w/children): 4.205 ms)
7x ParseValueAndReturnDef (for RimWorld.MonolithLevelDef) -> 2.717 ms (total (w/children): 5.429 ms)
19x ParseValueAndReturnDef (for VFEC.Perks.PerkDef) -> 2.709 ms (total (w/children): 2.752 ms)
1x Loading PickUpAndHaul.Modbase mod class -> 2.704 ms (total (w/children): 2.704 ms)
21x ParseValueAndReturnDef (for VFEEmpire.HonorDef) -> 2.687 ms (total (w/children): 2.704 ms)
29x ParseValueAndReturnDef (for RimWorld.PawnRelationDef) -> 2.666 ms (total (w/children): 3.968 ms)
14x ParseValueAndReturnDef (for AncientCorps.CompanyDef) -> 2.628 ms (total (w/children): 4.484 ms)
98x ParseValueAndReturnDef (for RimWorld.IdeoIconDef) -> 2.617 ms (total (w/children): 3.145 ms)
1x Initializing [vin.warehouse.storage|Warehouse Storage] -> 2.616 ms (total (w/children): 2.616 ms)
125x ParseValueAndReturnDef (for Verse.ShaderTypeDef) -> 2.601 ms (total (w/children): 2.601 ms)
1x Loading FacialAnimation.FacialAnimationMod mod class -> 2.583 ms (total (w/children): 2.583 ms)
1x Loading AM.VehiclesPatch.PatchCore mod class -> 2.542 ms (total (w/children): 2.542 ms)
1x Loading AlphaBehavioursAndEvents.AlphaAnimalsEvents_Mod mod class -> 2.540 ms (total (w/children): 2.540 ms)
25x ParseValueAndReturnDef (for Verse.WorkTypeDef) -> 2.531 ms (total (w/children): 2.598 ms)
174x Parse loaded defs -> 2.528 ms (total (w/children): 2.528 ms)
1x Loading Cities.Mod_Cities mod class -> 2.509 ms (total (w/children): 2.509 ms)
1x Loading GravshipCrashes.Settings.Mod_GravshipCrashes mod class -> 2.495 ms (total (w/children): 2.495 ms)
32x ParseValueAndReturnDef (for RimWorld.EntityCodexEntryDef) -> 2.478 ms (total (w/children): 5.116 ms)
1x Loading AM.FacialAnimationPatch.PatchCore mod class -> 2.475 ms (total (w/children): 2.475 ms)
1x Loading Sandy_Detailed_RPG_Inventory.Sandy_Detailed_RPG_Inventory mod class -> 2.453 ms (total (w/children): 2.453 ms)
13x ParseValueAndReturnDef (for VFETribals.TribalResearchProjectDef) -> 2.434 ms (total (w/children): 2.530 ms)
44x ParseValueAndReturnDef (for VFETribals.CornerstoneDef) -> 2.392 ms (total (w/children): 2.588 ms)
1x Loading GrazeUp.GrazeUp mod class -> 2.381 ms (total (w/children): 2.381 ms)
35x ParseValueAndReturnDef (for AncientCorps.PlatoonDef) -> 2.359 ms (total (w/children): 2.929 ms)
1x Loading NepLandOnAnything.LandOnAnythingMod mod class -> 2.346 ms (total (w/children): 2.346 ms)
89x ParseValueAndReturnDef (for RimWorld.IssueDef) -> 2.321 ms (total (w/children): 2.321 ms)
2x ParseValueAndReturnDef (for VanillaQuestsExpandedDeadlife.StructureSetDef) -> 2.313 ms (total (w/children): 5.619 ms)
7x ParseValueAndReturnDef (for MVCF.ModDef) -> 2.250 ms (total (w/children): 2.250 ms)
1x Loading VFE_Settlers.VFESMod mod class -> 2.234 ms (total (w/children): 2.234 ms)
1x ParseValueAndReturnDef (for PipeSystem.PipeNetDef) -> 2.209 ms (total (w/children): 3.557 ms)
1x ParseValueAndReturnDef (for RimWorld.PsychicRitualDef_VoidProvocation) -> 2.206 ms (total (w/children): 2.214 ms)
1x Loading ARY_AutomaticStumpChopping.AutomaticStumpChopping_Orders mod class -> 2.182 ms (total (w/children): 2.182 ms)
1x Loading BreadMoAncientFarm.BreadMoAFMod mod class -> 2.182 ms (total (w/children): 2.182 ms)
1x Loading ReinforcedMechanoids.ReinforcedMechanoidsMod mod class -> 2.171 ms (total (w/children): 2.171 ms)
1x Loading VFEInsectoids.VFEInsectoidsMod mod class -> 2.157 ms (total (w/children): 2.157 ms)
7x ParseValueAndReturnDef (for RimWorld.GeneTemplateDef) -> 2.139 ms (total (w/children): 4.993 ms)
93x ParseValueAndReturnDef (for Verse.BodyPartGroupDef) -> 2.113 ms (total (w/children): 2.113 ms)
1x Loading AlphaBehavioursAndEvents.AlphaAnimals_Mod mod class -> 2.068 ms (total (w/children): 2.068 ms)
1x Loading wasdedPawn.WASDMod mod class -> 2.050 ms (total (w/children): 2.050 ms)
1x Loading SmartOdyssey.SmartOdyssey_Mod mod class -> 2.039 ms (total (w/children): 2.039 ms)
11x ParseValueAndReturnDef (for RimWorld.MusicSequenceDef) -> 2.005 ms (total (w/children): 3.458 ms)
1x Loading RomanceOnTheRim.RomanceOnTheRimModHandler mod class -> 1.990 ms (total (w/children): 1.990 ms)
1x Loading QuestEditor_Library.CustomQuestFramework_Mod mod class -> 1.983 ms (total (w/children): 1.983 ms)
40x ParseValueAndReturnDef (for RimWorld.ResearchTabDef) -> 1.971 ms (total (w/children): 1.971 ms)
12x ParseValueAndReturnDef (for RimWorld.SkillDef) -> 1.956 ms (total (w/children): 1.972 ms)
1x LoadModXML() -> 1.938 ms (total (w/children): 41224.993 ms)
1x Loading MU.MechanoidUpgradesMod mod class -> 1.927 ms (total (w/children): 1.927 ms)
12x ParseValueAndReturnDef (for RimWorld.ChemicalDef) -> 1.921 ms (total (w/children): 3.463 ms)
1x Loading AlphaBooks.AlphaBooks_Mod mod class -> 1.896 ms (total (w/children): 1.896 ms)
1x ParseValueAndReturnDef (for VEF.Maps.ActiveTerrainDef) -> 1.891 ms (total (w/children): 3.138 ms)
1x Loading AlphaMechs.AlphaMechs_Mod mod class -> 1.883 ms (total (w/children): 1.883 ms)
1x Loading VanillaWeaponsExpandedNonLethal.VanillaWeaponsExpandedNonLethal_Mod mod class -> 1.874 ms (total (w/children): 1.874 ms)
1x Loading VanillaVehiclesExpanded.VanillaVehiclesExpandedMod mod class -> 1.835 ms (total (w/children): 1.835 ms)
31x ParseValueAndReturnDef (for RimWorld.TattooDef) -> 1.830 ms (total (w/children): 2.671 ms)
19x ParseValueAndReturnDef (for VanillaPsycastsExpanded.PsycasterPathDef) -> 1.822 ms (total (w/children): 1.826 ms)
4x ParseValueAndReturnDef (for Verse.MechWeightClassDef) -> 1.817 ms (total (w/children): 1.817 ms)
1x Loading AncientMarket_Libraray.AM_Mod mod class -> 1.813 ms (total (w/children): 1.813 ms)
8x ParseValueAndReturnDef (for RimWorld.InspirationDef) -> 1.803 ms (total (w/children): 7.086 ms)
25x ParseValueAndReturnDef (for RimWorld.IdeoPresetDef) -> 1.796 ms (total (w/children): 1.925 ms)
1x ParseValueAndReturnDef (for HiringPawns.HiringPawnsDef) -> 1.787 ms (total (w/children): 3.104 ms)
44x ParseValueAndReturnDef (for RimWorld.GoodwillSituationDef) -> 1.780 ms (total (w/children): 1.855 ms)
1x ParseValueAndReturnDef (for Vehicles.AntiAircraftDef) -> 1.761 ms (total (w/children): 1.761 ms)
1x Loading SparklingWorlds.SparklingWorlds mod class -> 1.759 ms (total (w/children): 1.759 ms)
9x ParseValueAndReturnDef (for AdaptiveStorage.ContentLabelStyleDef) -> 1.750 ms (total (w/children): 1.750 ms)
7x ParseValueAndReturnDef (for Verse.IdeoStoryPatternDef) -> 1.740 ms (total (w/children): 1.757 ms)
14x ParseValueAndReturnDef (for RimWorld.XenotypeDef) -> 1.728 ms (total (w/children): 1.932 ms)
1x ConditionalPatches_Mod -> 1.704 ms (total (w/children): 1.704 ms)
72x ParseValueAndReturnDef (for Verse.ToolCapacityDef) -> 1.702 ms (total (w/children): 1.702 ms)
33x ParseValueAndReturnDef (for Verse.MentalBreakDef) -> 1.699 ms (total (w/children): 2.511 ms)
22x ParseValueAndReturnDef (for RimWorld.TrainableDef) -> 1.692 ms (total (w/children): 1.732 ms)
4x DoAllPostLoadInits() -> 1.688 ms (total (w/children): 1.688 ms)
4x ParseValueAndReturnDef (for MU.UpgradeCombinationDef) -> 1.629 ms (total (w/children): 5.381 ms)
1x Loading Embergarden.CinderMod mod class -> 1.620 ms (total (w/children): 1.620 ms)
1x Loading VEF.Weapons.HeavyWeaponsMod mod class -> 1.616 ms (total (w/children): 1.616 ms)
4x VEF.PatchOperationToggableSequence Worker -> 1.572 ms (total (w/children): 440.290 ms)
40x ParseValueAndReturnDef (for Verse.DesignationDef) -> 1.567 ms (total (w/children): 2.428 ms)
7x ParseValueAndReturnDef (for RimWorld.DifficultyDef) -> 1.549 ms (total (w/children): 1.549 ms)
1x ResolveAllReferences Verse.SoundDef -> 1.545 ms (total (w/children): 6.126 ms)
1x Loading ARY_AutomaticStumpChopping.ARYASC_ModMain_DrawMenu mod class -> 1.543 ms (total (w/children): 1.543 ms)
1x Loading AncientAmorphousThreat.AATMod mod class -> 1.532 ms (total (w/children): 1.532 ms)
4x ParseValueAndReturnDef (for VFED.ImperialResponseDef) -> 1.523 ms (total (w/children): 3.484 ms)
25x ParseValueAndReturnDef (for RimWorld.FeatureDef) -> 1.521 ms (total (w/children): 1.634 ms)
61x ParseValueAndReturnDef (for VFEMedieval.HeraldicSymbol) -> 1.513 ms (total (w/children): 1.513 ms)
1x Loading VEF.AnimalBehaviours.VanillaAnimalsExpanded_Mod mod class -> 1.510 ms (total (w/children): 1.510 ms)
51x ParseValueAndReturnDef (for RimWorld.StatCategoryDef) -> 1.509 ms (total (w/children): 1.509 ms)
35x ParseValueAndReturnDef (for Vehicles.PatternDef) -> 1.493 ms (total (w/children): 1.493 ms)
26x ParseValueAndReturnDef (for EdB.PrepareCarefully.CarefullyPawnRelationDef) -> 1.487 ms (total (w/children): 1.487 ms)
1x Loading LetsGoExplore.GoExplore mod class -> 1.464 ms (total (w/children): 1.464 ms)
9x ParseValueAndReturnDef (for Verse.TipSetDef) -> 1.443 ms (total (w/children): 1.443 ms)
25x ParseValueAndReturnDef (for RimWorld.RitualObligationTargetFilterDef) -> 1.440 ms (total (w/children): 1.461 ms)
1x Loading DamageMotes.DMMod mod class -> 1.440 ms (total (w/children): 1.440 ms)
3x ParseValueAndReturnDef (for Verse.OrbitalDebrisDef) -> 1.429 ms (total (w/children): 2.509 ms)
1x Loading TOT_DLL_test.Settings_CMC_Main mod class -> 1.420 ms (total (w/children): 1.420 ms)
10x ParseValueAndReturnDef (for Verse.CreepJoinerBenefitDef) -> 1.392 ms (total (w/children): 3.839 ms)
2x ParseValueAndReturnDef (for VEF.Planet.MovingBaseDef) -> 1.392 ms (total (w/children): 1.393 ms)
1x ClearCachedPatches() -> 1.384 ms (total (w/children): 1.384 ms)
21x ParseValueAndReturnDef (for SimpleSidearms.rimworld.SidearmWeaponTagMapDef) -> 1.375 ms (total (w/children): 1.375 ms)
1x Loading VEF.OptionalFeatures.OptionalFeatures mod class -> 1.338 ms (total (w/children): 1.338 ms)
1x ResolveAllReferences Verse.HediffDef -> 1.306 ms (total (w/children): 7.198 ms)
4x ParseValueAndReturnDef (for RimWorld.RiverDef) -> 1.267 ms (total (w/children): 2.544 ms)
1x Initializing [SmashPhil.VehicleFramework|Vehicle Framework] -> 1.264 ms (total (w/children): 1.264 ms)
9x ParseValueAndReturnDef (for Verse.ScatterableDef) -> 1.243 ms (total (w/children): 1.243 ms)
6x ParseValueAndReturnDef (for VFEInsectoids.InsectGenelineDef) -> 1.206 ms (total (w/children): 1.342 ms)
7x ParseValueAndReturnDef (for Exosuit.SlotDef) -> 1.195 ms (total (w/children): 3.370 ms)
1x ResolveAllReferences RimWorld.RoadDef -> 1.179 ms (total (w/children): 1.415 ms)
1x Loading brrainz.harmony -> 1.162 ms (total (w/children): 1.965 ms)
2x ParseValueAndReturnDef (for VEF.Graphics.GraphicOffsets) -> 1.111 ms (total (w/children): 3.169 ms)
1x Initializing [Ludeon.RimWorld|Core] -> 1.104 ms (total (w/children): 1.104 ms)
2x ParseValueAndReturnDef (for AlphaBehavioursAndEvents.ToggleableSpawnDef) -> 1.101 ms (total (w/children): 1.101 ms)
4x ParseValueAndReturnDef (for Verse.GameSetupStepDef) -> 1.080 ms (total (w/children): 1.080 ms)
1x Embergarden.PatchOperationConditionalSettings Worker -> 1.050 ms (total (w/children): 1.050 ms)
1x ResolveAllReferences KCSG.SymbolDef -> 1.013 ms (total (w/children): 3.390 ms)
3x ParseValueAndReturnDef (for VEF.Storyteller.QuestChainDef) -> 1.012 ms (total (w/children): 1.016 ms)
1x ParseValueAndReturnDef (for Bestiary.TrollSettings) -> 1.006 ms (total (w/children): 1.018 ms)
7x ParseValueAndReturnDef (for RimWorld.PawnTableDef) -> 0.992 ms (total (w/children): 2.865 ms)
19x ParseValueAndReturnDef (for Verse.DrawStyleCategoryDef) -> 0.988 ms (total (w/children): 2.699 ms)
1x Loading VEF.AnimalBehaviours.AnimalBehaviours_Mod mod class -> 0.977 ms (total (w/children): 0.977 ms)
10x ParseValueAndReturnDef (for RimWorld.MusicTransitionDef) -> 0.973 ms (total (w/children): 1.706 ms)
1x Loading VanillaExpanded.VWEFT content -> 0.967 ms (total (w/children): 0.967 ms)
4x ParseValueAndReturnDef (for RimWorld.TerrainTemplateDef) -> 0.967 ms (total (w/children): 1.073 ms)
31x ParseValueAndReturnDef (for KCSG.TileDef) -> 0.964 ms (total (w/children): 1.144 ms)
1x Loading MuzzleFlash.MuzzleFlashMod mod class -> 0.956 ms (total (w/children): 0.956 ms)
3x ParseValueAndReturnDef (for RimWorld.GatheringDef) -> 0.929 ms (total (w/children): 2.443 ms)
1x ParseValueAndReturnDef (for RimWorld.FurDef) -> 0.927 ms (total (w/children): 2.799 ms)
4x ParseValueAndReturnDef (for RimWorld.DrugPolicyDef) -> 0.912 ms (total (w/children): 1.809 ms)
27x ParseValueAndReturnDef (for Verse.DesignatorDropdownGroupDef) -> 0.907 ms (total (w/children): 1.670 ms)
6x ParseValueAndReturnDef (for Verse.DrawStyleDef) -> 0.905 ms (total (w/children): 0.905 ms)
1x Loading VEF.Apparels.VanillaShieldsExpandedMod mod class -> 0.900 ms (total (w/children): 0.900 ms)
13x ParseValueAndReturnDef (for Verse.KeyBindingCategoryDef) -> 0.899 ms (total (w/children): 2.203 ms)
11x ParseValueAndReturnDef (for Verse.PawnCapacityDef) -> 0.894 ms (total (w/children): 0.894 ms)
4x ParseValueAndReturnDef (for USH_HE.HacksetDef) -> 0.888 ms (total (w/children): 2.656 ms)
14x ParseValueAndReturnDef (for Verse.TerrainAffordanceDef) -> 0.886 ms (total (w/children): 0.886 ms)
3x ParseValueAndReturnDef (for VFEC.RoadBuildingDef) -> 0.886 ms (total (w/children): 0.894 ms)
6x ParseValueAndReturnDef (for RimWorld.ExpansionDef) -> 0.885 ms (total (w/children): 0.885 ms)
9x ParseValueAndReturnDef (for Verse.CreepJoinerDownsideDef) -> 0.881 ms (total (w/children): 0.898 ms)
1x ResolveAllReferences RimWorld.BackstoryDef -> 0.872 ms (total (w/children): 1.554 ms)
2x ParseValueAndReturnDef (for VEF.Graphics.CustomOverlayDef) -> 0.870 ms (total (w/children): 0.870 ms)
7x ParseValueAndReturnDef (for MuzzleFlash.MuzzleFlashDef) -> 0.854 ms (total (w/children): 0.854 ms)
1x Loading VEF.Buildings.Furniture_Mod mod class -> 0.852 ms (total (w/children): 0.852 ms)
12x ParseValueAndReturnDef (for RimWorld.PrisonerInteractionModeDef) -> 0.839 ms (total (w/children): 0.839 ms)
33x ParseValueAndReturnDef (for RimWorld.IdeoColorDef) -> 0.834 ms (total (w/children): 0.964 ms)
3x ParseValueAndReturnDef (for VEF.OptionalFeatures.OptionalFeaturesDef) -> 0.831 ms (total (w/children): 0.831 ms)
8x ParseValueAndReturnDef (for Fortified.HeavyEquippableDef) -> 0.831 ms (total (w/children): 0.906 ms)
1x ResolveAllReferences RimWorld.ThoughtDef -> 0.828 ms (total (w/children): 1.574 ms)
1x Initializing [BreadMo.Cinders|Cinders of the Embergarden] -> 0.821 ms (total (w/children): 0.821 ms)
1x ResolveAllReferences Verse.PawnKindDef -> 0.815 ms (total (w/children): 2.632 ms)
1x ParseValueAndReturnDef (for VFEMedieval.CobblestoneWallTemplateDef) -> 0.807 ms (total (w/children): 0.820 ms)
1x Initializing [CaesarV6.DamageIndicators|Damage Indicators [1.6]] -> 0.802 ms (total (w/children): 0.802 ms)
1x ParseValueAndReturnDef (for RimWorld.RoomPart_GestationTankDef) -> 0.800 ms (total (w/children): 2.234 ms)
1x ResolveAllReferences KCSG.StructureLayoutDef -> 0.791 ms (total (w/children): 1.274 ms)
20x ParseValueAndReturnDef (for Verse.ApparelLayerDef) -> 0.790 ms (total (w/children): 0.790 ms)
22x ParseValueAndReturnDef (for Verse.GeneCategoryDef) -> 0.777 ms (total (w/children): 0.777 ms)
3x ParseValueAndReturnDef (for VFED.DeserterTabDef) -> 0.768 ms (total (w/children): 0.768 ms)
11x ParseValueAndReturnDef (for RimWorld.HistoryAutoRecorderDef) -> 0.767 ms (total (w/children): 0.767 ms)
1x Loading SmashTools.SmashMod mod class -> 0.765 ms (total (w/children): 0.765 ms)
4x ParseValueAndReturnDef (for Verse.MechWorkModeDef) -> 0.761 ms (total (w/children): 0.761 ms)
1x ResolveAllReferences Verse.BuildableDef -> 0.760 ms (total (w/children): 0.760 ms)
21x ParseValueAndReturnDef (for RimWorld.PawnGroupKindDef) -> 0.757 ms (total (w/children): 0.757 ms)
7x ParseValueAndReturnDef (for RimWorld.RitualAttachableOutcomeEffectDef) -> 0.748 ms (total (w/children): 0.788 ms)
4x ParseValueAndReturnDef (for VFEEmpire.RoyaltyTabDef) -> 0.739 ms (total (w/children): 0.739 ms)
6x ParseValueAndReturnDef (for RimWorld.TimeAssignmentDef) -> 0.726 ms (total (w/children): 0.726 ms)
11x ParseValueAndReturnDef (for RimWorld.ExpectationDef) -> 0.714 ms (total (w/children): 0.714 ms)
1x Loading Aoba.DeadManSwitch.MobileDragoon content -> 0.709 ms (total (w/children): 0.709 ms)
7x ParseValueAndReturnDef (for RimWorld.GauranlenTreeModeDef) -> 0.702 ms (total (w/children): 0.816 ms)
4x ParseValueAndReturnDef (for RimWorld.HistoryAutoRecorderGroupDef) -> 0.698 ms (total (w/children): 2.087 ms)
3x ParseValueAndReturnDef (for Vehicles.AerialVehicleArrivalModeDef) -> 0.693 ms (total (w/children): 0.693 ms)
35x ParseValueAndReturnDef (for Vehicles.VehicleEventDef) -> 0.692 ms (total (w/children): 0.692 ms)
1x ParseValueAndReturnDef (for FacialAnimation.BrowTypeDef) -> 0.689 ms (total (w/children): 0.689 ms)
21x ParseValueAndReturnDef (for RimWorld.JoyKindDef) -> 0.689 ms (total (w/children): 0.689 ms)
9x ParseValueAndReturnDef (for Vehicles.StatUpgradeCategoryDef) -> 0.680 ms (total (w/children): 1.837 ms)
3x ParseValueAndReturnDef (for Vehicles.VehicleFleshTypeDef) -> 0.678 ms (total (w/children): 0.724 ms)
7x ParseValueAndReturnDef (for VFEEmpire.TitheTypeDef) -> 0.678 ms (total (w/children): 0.683 ms)
1x Loading FrozenSnowFox.BetterExplorationLoot content -> 0.672 ms (total (w/children): 0.672 ms)
9x ParseValueAndReturnDef (for RimWorld.TransportShipDef) -> 0.664 ms (total (w/children): 0.708 ms)
8x ParseValueAndReturnDef (for RimWorld.ShipJobDef) -> 0.640 ms (total (w/children): 0.640 ms)
2x ParseValueAndReturnDef (for VFEMedieval.LeatherTerrainTemplateDef) -> 0.636 ms (total (w/children): 0.681 ms)
2x ParseValueAndReturnDef (for Verse.SubcameraDef) -> 0.624 ms (total (w/children): 1.782 ms)
8x ParseValueAndReturnDef (for SmashTools.Animations.AnimationParameterDef) -> 0.613 ms (total (w/children): 1.852 ms)
1x Loading EOTR.EchoesOfTheRim_Mod mod class -> 0.611 ms (total (w/children): 0.611 ms)
18x ingredients reference resolve -> 0.608 ms (total (w/children): 0.608 ms)
1x Initializing [btd.remix.gravshipblueprints|[BTD] REMIX: Gravship Blueprints] -> 0.606 ms (total (w/children): 0.606 ms)
1x Loading sbz.NeatStorage content -> 0.596 ms (total (w/children): 0.596 ms)
1x ResolveAllReferences RimWorld.AbilityDef -> 0.590 ms (total (w/children): 0.898 ms)
5x ParseValueAndReturnDef (for VEF.AnimalBehaviours.AnimalsDisabledFromQuestsDef) -> 0.583 ms (total (w/children): 0.642 ms)
4x ParseValueAndReturnDef (for VEF.Planet.HireableFactionDef) -> 0.568 ms (total (w/children): 0.597 ms)
12x ParseValueAndReturnDef (for RimWorld.BossDef) -> 0.567 ms (total (w/children): 0.588 ms)
1x Initializing [vanillaquestsexpanded.deadlife|Vanilla Quests Expanded - Deadlife] -> 0.563 ms (total (w/children): 0.563 ms)
1x Initializing [FrozenSnowFox.FilthVanishesWithRainAndTime|[FSF] Filth Vanishes With Rain And Time] -> 0.554 ms (total (w/children): 0.554 ms)
3x ParseValueAndReturnDef (for Verse.CreepJoinerAggressiveDef) -> 0.552 ms (total (w/children): 0.555 ms)
1x Initializing [Owlchemist.MidSaverSaver|Mid-saver Saver] -> 0.547 ms (total (w/children): 0.547 ms)
3x ParseValueAndReturnDef (for VFEEmpire.TerrorismTypeDef) -> 0.545 ms (total (w/children): 0.545 ms)
1x ResolveAllReferences Verse.ResearchProjectDef -> 0.545 ms (total (w/children): 1.046 ms)
1x Initializing [lmgginspace.betterspanish.mods|[lmgginspace] Traducción al español mejorada - Mods] -> 0.544 ms (total (w/children): 0.544 ms)
2x XmlInheritance.Clear() -> 0.542 ms (total (w/children): 0.542 ms)
2x ParseValueAndReturnDef (for RimWorld.KnowledgeCategoryDef) -> 0.539 ms (total (w/children): 0.541 ms)
2x ParseValueAndReturnDef (for RimWorld.PlanetLayerSettingsDef) -> 0.537 ms (total (w/children): 0.537 ms)
1x ParseValueAndReturnDef (for RimWorld.PsychicRitualDef_Philophagy) -> 0.536 ms (total (w/children): 0.545 ms)
1x Loading tgbm.vve.secondary.weapons content -> 0.536 ms (total (w/children): 0.536 ms)
1x Loading HugsLib.Settings.SettingsProxyMod mod class -> 0.534 ms (total (w/children): 0.534 ms)
1x ParseValueAndReturnDef (for RimWorld.PsychicRitualDef_SummonFleshbeastsPlayer) -> 0.532 ms (total (w/children): 0.545 ms)
1x Loading SafePatcher.SafePatcherMod mod class -> 0.532 ms (total (w/children): 0.532 ms)
29x ParseValueAndReturnDef (for RimWorld.WeaponCategoryDef) -> 0.527 ms (total (w/children): 0.527 ms)
1x Initializing [Ludeon.RimWorld.Royalty|Royalty] -> 0.526 ms (total (w/children): 0.526 ms)
1x Initializing [OskarPotocki.VFE.Empire|Vanilla Factions Expanded - Empire] -> 0.526 ms (total (w/children): 0.526 ms)
1x ResolveAllReferences Verse.ScatterableDef -> 0.523 ms (total (w/children): 0.686 ms)
2x ParseValueAndReturnDef (for Verse.MentalFitDef) -> 0.514 ms (total (w/children): 0.517 ms)
1x Loading FrozenSnowFox.FilthVanishesWithRainAndTime content -> 0.511 ms (total (w/children): 0.511 ms)
2x ParseValueAndReturnDef (for Vehicles.IndicatorDef) -> 0.510 ms (total (w/children): 0.510 ms)
1x ParseValueAndReturnDef (for RimWorld.PsychicRitualDef_Chronophagy) -> 0.509 ms (total (w/children): 0.517 ms)
1x ParseValueAndReturnDef (for RimWorld.PsychicRitualDef_ImbueDeathRefusal) -> 0.507 ms (total (w/children): 0.515 ms)
1x ResolveAllReferences Verse.RulePackDef -> 0.506 ms (total (w/children): 0.990 ms)
1x ResolveAllReferences Verse.BodyDef -> 0.502 ms (total (w/children): 80.386 ms)
11x ParseValueAndReturnDef (for VFEMedieval.HeraldicPattern) -> 0.498 ms (total (w/children): 0.498 ms)
7x ParseValueAndReturnDef (for RimWorld.LearningDesireDef) -> 0.498 ms (total (w/children): 0.508 ms)
6x ParseValueAndReturnDef (for RimWorld.IdeoPresetCategoryDef) -> 0.493 ms (total (w/children): 0.493 ms)
7x ParseValueAndReturnDef (for RimWorld.AbilityGroupDef) -> 0.486 ms (total (w/children): 0.486 ms)
1x Initializing [Spacemoth.YouDriveISleep|You Drive, I Sleep] -> 0.482 ms (total (w/children): 0.482 ms)
7x ParseValueAndReturnDef (for RimWorld.MemeGroupDef) -> 0.482 ms (total (w/children): 0.482 ms)
1x ParseValueAndReturnDef (for RimWorld.LayoutDef) -> 0.474 ms (total (w/children): 0.536 ms)
1x Initializing [avilmask.CommonSense|Common Sense] -> 0.473 ms (total (w/children): 0.473 ms)
1x ResolveAllReferences VEF.Abilities.AbilityDef -> 0.470 ms (total (w/children): 2.833 ms)
5x ParseValueAndReturnDef (for VFEInsectoids.WaveActivityDef) -> 0.469 ms (total (w/children): 0.469 ms)
1x ParseValueAndReturnDef (for RimWorld.RaidAgeRestrictionDef) -> 0.468 ms (total (w/children): 0.468 ms)
12x ParseValueAndReturnDef (for Verse.MessageTypeDef) -> 0.468 ms (total (w/children): 0.487 ms)
9x ParseValueAndReturnDef (for RimWorld.StuffCategoryDef) -> 0.468 ms (total (w/children): 0.494 ms)
1x Initializing [WexMan.Mines|Mines] -> 0.464 ms (total (w/children): 0.464 ms)
1x Initializing [Ludeon.RimWorld.Ideology|Ideology] -> 0.458 ms (total (w/children): 0.458 ms)
1x Initializing [Ludeon.RimWorld.Biotech|Biotech] -> 0.458 ms (total (w/children): 0.458 ms)
1x ResolveAllReferences Verse.ThinkTreeDef -> 0.456 ms (total (w/children): 40522.038 ms)
1x Loading FrozenSnowFox.MoreQuests content -> 0.456 ms (total (w/children): 0.456 ms)
1x Initializing [IH.Clean.Textures|Clean Textures] -> 0.453 ms (total (w/children): 0.453 ms)
1x Initializing [Ludeon.RimWorld.Anomaly|Anomaly] -> 0.452 ms (total (w/children): 0.452 ms)
1x Initializing [VanillaExpanded.VWEL|Vanilla Weapons Expanded - Laser] -> 0.451 ms (total (w/children): 0.451 ms)
1x ParseValueAndReturnDef (for RimWorld.PsychicRitualDef_PleasurePulse) -> 0.450 ms (total (w/children): 0.458 ms)
1x Initializing [VanillaExpanded.VWEMS|Vanilla Weapons Expanded - Makeshift] -> 0.449 ms (total (w/children): 0.449 ms)
1x Initializing [Ludeon.RimWorld.Odyssey|Odyssey] -> 0.445 ms (total (w/children): 0.445 ms)
1x Initializing [HaiLuan.SpaceTurbulence|Space Turbulence] -> 0.444 ms (total (w/children): 0.444 ms)
1x ParseValueAndReturnDef (for RimWorldColumns.RWCSettingsDef) -> 0.444 ms (total (w/children): 0.464 ms)
1x ParseValueAndReturnDef (for VanillaWeaponsExpandedNonLethal.UnaffectedByNonLethalDef) -> 0.440 ms (total (w/children): 0.440 ms)
1x Initializing [Adaptive.PrimitiveStorage|Adaptive Primitive Storage] -> 0.440 ms (total (w/children): 0.440 ms)
1x ResolveAllReferences Verse.JobDef -> 0.439 ms (total (w/children): 0.730 ms)
1x Initializing [VanillaExpanded.VanillaTradingExpanded|Vanilla Trading Expanded] -> 0.439 ms (total (w/children): 0.439 ms)
5x ParseValueAndReturnDef (for VFETribals.EraAdvancementDef) -> 0.435 ms (total (w/children): 0.435 ms)
1x Initializing [HaiLuan.AllsparkCrisis|Rustspark Crisis] -> 0.435 ms (total (w/children): 0.435 ms)
1x Loading Aoba.Fortress.Neolithic content -> 0.435 ms (total (w/children): 0.435 ms)
13x ParseValueAndReturnDef (for RimWorld.StyleItemCategoryDef) -> 0.429 ms (total (w/children): 0.429 ms)
1x Initializing [ICC.TOV.BT|Taste of Vanilla - Bean Turrets] -> 0.426 ms (total (w/children): 0.426 ms)
1x Initializing [Endy.Airtightgarage|AirtightGarageDoors] -> 0.425 ms (total (w/children): 0.425 ms)
1x Initializing [OskarPotocki.VanillaFactionsExpanded.SettlersModule|Vanilla Factions Expanded - Settlers] -> 0.422 ms (total (w/children): 0.422 ms)
1x Initializing [Mlie.ReinforcedMechanoid2|Reinforced Mechanoid 2 (Continued)] -> 0.418 ms (total (w/children): 0.418 ms)
1x Initializing [Cabbage.RimCities|RimCities] -> 0.416 ms (total (w/children): 0.416 ms)
4x ParseValueAndReturnDef (for HugsLib.UpdateFeatureDef) -> 0.412 ms (total (w/children): 0.412 ms)
1x Loading vin.warehouse.storage content -> 0.411 ms (total (w/children): 0.411 ms)
1x ResolveAllReferences Verse.TerrainDef -> 0.409 ms (total (w/children): 0.676 ms)
1x ParseValueAndReturnDef (for VFEC.Senators.RepublicDef) -> 0.408 ms (total (w/children): 0.418 ms)
5x ParseValueAndReturnDef (for WeaponClassPairDef) -> 0.405 ms (total (w/children): 0.420 ms)
25x ParseValueAndReturnDef (for Verse.BodyPartTagDef) -> 0.403 ms (total (w/children): 0.403 ms)
1x Initializing [MortStrudel.CorporationFaction|The Corporation - Mort's Factions] -> 0.402 ms (total (w/children): 0.402 ms)
1x Loading killerbot.GTekV2Arsenal content -> 0.397 ms (total (w/children): 0.397 ms)
1x ParseValueAndReturnDef (for VEF.AnimalBehaviours.AnimalsUnaffectedBySelfTameDef) -> 0.396 ms (total (w/children): 0.413 ms)
1x ParseValueAndReturnDef (for FacialAnimation.MouthTypeDef) -> 0.396 ms (total (w/children): 0.396 ms)
1x Initializing [Bean.TurretPack|Bean's Turret Pack] -> 0.393 ms (total (w/children): 0.393 ms)
1x Initializing [OskarPotocki.VanillaFactionsExpanded.Core|Vanilla Expanded Framework] -> 0.390 ms (total (w/children): 0.390 ms)
4x ParseValueAndReturnDef (for FacialAnimation.EyeballTypeDef) -> 0.389 ms (total (w/children): 0.389 ms)
1x Loading Joedox.CryptoCraftable.Fr content -> 0.387 ms (total (w/children): 0.387 ms)
12x ParseValueAndReturnDef (for WeaponClassDef) -> 0.382 ms (total (w/children): 0.382 ms)
8x ParseValueAndReturnDef (for Verse.OptionCategoryDef) -> 0.381 ms (total (w/children): 0.381 ms)
1x Initializing [plaxen.MalangBodies|Malang Bodies ] -> 0.380 ms (total (w/children): 0.380 ms)
5x ParseValueAndReturnDef (for RimWorld.SlaveInteractionModeDef) -> 0.380 ms (total (w/children): 0.380 ms)
1x ResolveAllReferences RimWorld.CultureDef -> 0.379 ms (total (w/children): 0.470 ms)
1x ParseValueAndReturnDef (for RimWorld.PsychicRitualDef_Psychophagy) -> 0.378 ms (total (w/children): 0.383 ms)
1x ParseValueAndReturnDef (for FacialAnimation.FaceAdjustmentDef) -> 0.376 ms (total (w/children): 0.376 ms)
3x ParseValueAndReturnDef (for FacialAnimation.HeadTypeDef) -> 0.376 ms (total (w/children): 0.376 ms)
1x ParseValueAndReturnDef (for RimWorld.PsychicRitualDef_Brainwipe) -> 0.376 ms (total (w/children): 0.382 ms)
1x Initializing [Adaptive.Ideology.Storage|Adaptive Ideology Storage] -> 0.370 ms (total (w/children): 0.370 ms)
1x ParseValueAndReturnDef (for RimWorld.PsychicRitualDef_SummonAnimals) -> 0.368 ms (total (w/children): 0.375 ms)
1x Initializing [Aoba.Fortress.Neolithic|Fortifications - Neolithic] -> 0.361 ms (total (w/children): 0.361 ms)
1x Initializing [VanillaExpanded.VWENL|Vanilla Weapons Expanded - Non-Lethal] -> 0.361 ms (total (w/children): 0.361 ms)
7x ParseValueAndReturnDef (for RimWorld.TransferableSorterDef) -> 0.359 ms (total (w/children): 0.359 ms)
1x ParseValueAndReturnDef (for RimWorld.PsychicRitualDef_NeurosisPulse) -> 0.359 ms (total (w/children): 0.365 ms)
2x AncientMarket_Libraray.PatchOperationConditionModSetting Worker -> 0.357 ms (total (w/children): 8.951 ms)
1x ParseValueAndReturnDef (for RimWorld.PsychicRitualDef_SummonFleshbeasts) -> 0.357 ms (total (w/children): 0.362 ms)
1x Loading GoGaTio.MechanoidUpgrades.Anomaly content -> 0.353 ms (total (w/children): 0.353 ms)
1x Initializing [Aoba.DeadManSwitch.Core|The Dead Man's Switch] -> 0.353 ms (total (w/children): 0.353 ms)
1x ParseValueAndReturnDef (for RimWorld.PsychicRitualDef_SkipAbductionPlayer) -> 0.353 ms (total (w/children): 0.358 ms)
1x ResolveAllReferences RimWorld.TileMutatorDef -> 0.352 ms (total (w/children): 2.520 ms)
1x ResolveAllReferences PipeSystem.ProcessDef -> 0.347 ms (total (w/children): 0.409 ms)
1x ResolveAllReferences Verse.GraphicStateDef -> 0.346 ms (total (w/children): 0.560 ms)
1x ParseValueAndReturnDef (for RimWorld.PsychicRitualDef_BloodRain) -> 0.344 ms (total (w/children): 0.351 ms)
12x ParseValueAndReturnDef (for RimWorld.RoomPartDef) -> 0.344 ms (total (w/children): 0.344 ms)
2x ParseValueAndReturnDef (for Verse.LogEntryDef) -> 0.341 ms (total (w/children): 0.341 ms)
1x ParseValueAndReturnDef (for RimWorld.PsychicRitualDef_SummonPitGate) -> 0.340 ms (total (w/children): 0.347 ms)
1x Loading killerbot.armagear content -> 0.339 ms (total (w/children): 0.339 ms)
1x ResolveAllReferences Verse.FleckDef -> 0.339 ms (total (w/children): 0.592 ms)
1x Loading Sierra.RT.VanillaTraitColors content -> 0.336 ms (total (w/children): 0.336 ms)
1x Loading phaneron.basic.storage content -> 0.336 ms (total (w/children): 0.336 ms)
1x ParseValueAndReturnDef (for RimWorld.PsychicRitualDef_SummonShamblers) -> 0.335 ms (total (w/children): 0.341 ms)
4x ParseValueAndReturnDef (for AlphaBooks.ChargeAbilityDef) -> 0.335 ms (total (w/children): 0.358 ms)
5x ParseValueAndReturnDef (for FacialAnimation.LidTypeDef) -> 0.334 ms (total (w/children): 0.334 ms)
8x ParseValueAndReturnDef (for Verse.ResearchProjectTagDef) -> 0.334 ms (total (w/children): 0.334 ms)
1x Loading Taveron.IncreasedStack content -> 0.333 ms (total (w/children): 0.333 ms)
1x Initializing [NightOcean.Misc.TrainingOutpost|[YH]Misc - Training Outpost] -> 0.333 ms (total (w/children): 0.333 ms)
1x Loading Aoba.Fortress.Industrial content -> 0.333 ms (total (w/children): 0.333 ms)
1x Loading Adaptive.PrimitiveStorage content -> 0.331 ms (total (w/children): 0.331 ms)
1x Loading Aoba.CargoContainer content -> 0.328 ms (total (w/children): 0.328 ms)
1x Initializing [zoarak.mechplat|Mechanitor Orbital Platform] -> 0.322 ms (total (w/children): 0.322 ms)
4x ParseValueAndReturnDef (for Verse.RoofDef) -> 0.322 ms (total (w/children): 0.333 ms)
1x ResolveAllReferences RimWorld.ThingSetMakerDef -> 0.322 ms (total (w/children): 317.360 ms)
1x Initializing [VanillaExpanded.VWEHW|Vanilla Weapons Expanded - Heavy Weapons] -> 0.319 ms (total (w/children): 0.319 ms)
1x Initializing [sarg.smartodyssey|Smart Odyssey] -> 0.318 ms (total (w/children): 0.318 ms)
1x Initializing [kearril.ChooseWhereToLand|Choose Where To Land] -> 0.318 ms (total (w/children): 0.318 ms)
1x Loading BotchJob.PossessedWeapons content -> 0.317 ms (total (w/children): 0.317 ms)
1x Initializing [Nals.FacialAnimation|[NL] Facial Animation - WIP] -> 0.316 ms (total (w/children): 0.316 ms)
1x Initializing [roolo.RunAndGun.kotobike|RunAndGun] -> 0.315 ms (total (w/children): 0.315 ms)
1x Loading Aoba.DeadManSwitch.Synthetic content -> 0.315 ms (total (w/children): 0.315 ms)
9x ParseValueAndReturnDef (for Verse.Sound.ImpactSoundTypeDef) -> 0.312 ms (total (w/children): 0.318 ms)
1x ResolveAllReferences Verse.BodyPartDef -> 0.312 ms (total (w/children): 0.460 ms)
2x ParseValueAndReturnDef (for Verse.CreepJoinerRejectionDef) -> 0.310 ms (total (w/children): 0.313 ms)
1x Initializing [MasterPNJ.MultiDoctor|Multi-Doctor Surgery] -> 0.309 ms (total (w/children): 0.309 ms)
2x ParseValueAndReturnDef (for FacialAnimation.EyeballColorDef) -> 0.309 ms (total (w/children): 0.309 ms)
1x Initializing [com.yayo.yayoAni.continued|Yayo's Animation (Continued)] -> 0.309 ms (total (w/children): 0.309 ms)
1x Initializing [vanillaquestsexpanded.cryptoforge|Vanilla Quests Expanded - Cryptoforge] -> 0.308 ms (total (w/children): 0.308 ms)
1x ParseValueAndReturnDef (for RimWorld.GeneratedLocationDef) -> 0.308 ms (total (w/children): 0.319 ms)
1x Loading CAT.StellicArsenal content -> 0.308 ms (total (w/children): 0.308 ms)
1x Initializing [SickBoyWi.Vault.OnePointOne|Vault Walls and Doors] -> 0.308 ms (total (w/children): 0.308 ms)
1x ResolveAllReferences Verse.EffecterDef -> 0.307 ms (total (w/children): 0.497 ms)
1x Initializing [altushka.BosCompendium|The Brotherhood Compendium 1.6] -> 0.307 ms (total (w/children): 0.307 ms)
1x ResolveAllReferences RimWorld.HistoryEventDef -> 0.305 ms (total (w/children): 0.590 ms)
5x ParseValueAndReturnDef (for Verse.StuffAppearanceDef) -> 0.304 ms (total (w/children): 0.304 ms)
1x Initializing [OskarPotocki.VanillaVehiclesExpandedTier3|Vanilla Vehicles Expanded - Tier 3] -> 0.301 ms (total (w/children): 0.301 ms)
3x ParseValueAndReturnDef (for Verse.PathGridDef) -> 0.301 ms (total (w/children): 0.301 ms)
1x Initializing [nephlite.orbitaltradecolumn|Utility Columns] -> 0.300 ms (total (w/children): 0.300 ms)
1x Initializing [Dubwise.DubsMintMenus|Dubs Mint Menus] -> 0.300 ms (total (w/children): 0.300 ms)
1x ParseValueAndReturnDef (for Notice.NoticeDef) -> 0.300 ms (total (w/children): 0.300 ms)
1x Initializing [OskarPotocki.VFE.Deserters|Vanilla Factions Expanded - Deserters] -> 0.300 ms (total (w/children): 0.300 ms)
4x ParseValueAndReturnDef (for RimWorld.LandingOutcomeDef) -> 0.299 ms (total (w/children): 0.304 ms)
1x Initializing [Arcjc007.GravshipCrashes|Gravship Crashes] -> 0.299 ms (total (w/children): 0.299 ms)
1x Initializing [sbz.NeatStorage|[sbz] Neat Storage] -> 0.298 ms (total (w/children): 0.298 ms)
7x ParseValueAndReturnDef (for RimWorld.RitualTargetFilterDef) -> 0.298 ms (total (w/children): 0.298 ms)
1x Initializing [VanillaExpanded.VWEG|Vanilla Weapons Expanded - Grenades] -> 0.298 ms (total (w/children): 0.298 ms)
1x Initializing [VanillaExpanded.VFEPower|Vanilla Furniture Expanded - Power] -> 0.297 ms (total (w/children): 0.297 ms)
1x Initializing [Ushanka.HackingExpansion|Ushankas Hacking Expansion] -> 0.297 ms (total (w/children): 0.297 ms)
1x Initializing [VanillaExpanded.VBooksE|Vanilla Books Expanded] -> 0.296 ms (total (w/children): 0.296 ms)
1x Initializing [zal.jointbattles|Joint Battles (Continued)] -> 0.295 ms (total (w/children): 0.295 ms)
1x Initializing [Arcjc007.GravshipExporter|Gravship Exporter] -> 0.295 ms (total (w/children): 0.295 ms)
11x ParseValueAndReturnDef (for RimWorld.XenotypeIconDef) -> 0.294 ms (total (w/children): 0.294 ms)
1x Initializing [RH2.Faction.Rangers|[RH2] Faction: The Rangers] -> 0.294 ms (total (w/children): 0.294 ms)
1x Initializing [Sandy.RPGStyleInventory.avilmask.Revamped|RPG Style Inventory Revamped] -> 0.293 ms (total (w/children): 0.293 ms)
1x Initializing [Andromeda.NiceBillTab|Nice Bill Tab] -> 0.292 ms (total (w/children): 0.292 ms)
1x Initializing [co.uk.epicguru.whatsthatmod|What's That Mod] -> 0.291 ms (total (w/children): 0.291 ms)
1x Initializing [Rimsenal.Spacer|Rimsenal Faction Pack - Spacer] -> 0.291 ms (total (w/children): 0.291 ms)
1x Initializing [VanillaExpanded.VWEC|Vanilla Weapons Expanded - Coilguns] -> 0.291 ms (total (w/children): 0.291 ms)
1x Initializing [VanillaExpanded.BaseGeneration|Vanilla Base Generation Expanded] -> 0.291 ms (total (w/children): 0.291 ms)
1x Initializing [rimsenal.EVP|Rimsenal - Augmented Vanilla Pack] -> 0.290 ms (total (w/children): 0.290 ms)
1x Initializing [Aoba.CargoContainer|Cargo container] -> 0.289 ms (total (w/children): 0.289 ms)
3x ParseValueAndReturnDef (for FacialAnimation.SkinTypeDef) -> 0.288 ms (total (w/children): 0.288 ms)
3x ParseValueAndReturnDef (for RimWorld.DebugTabMenuDef) -> 0.287 ms (total (w/children): 0.287 ms)
1x Initializing [Haplo.Miscellaneous.Training|Misc. Training] -> 0.287 ms (total (w/children): 0.287 ms)
5x ParseValueAndReturnDef (for RimWorld.GravshipComponentTypeDef) -> 0.287 ms (total (w/children): 0.287 ms)
1x Initializing [OskarPotocki.VFE.Tribals|Vanilla Factions Expanded - Tribals] -> 0.286 ms (total (w/children): 0.286 ms)
1x Initializing [sbz.NeatStorageFridge|[sbz] Fridge] -> 0.285 ms (total (w/children): 0.285 ms)
14x ParseValueAndReturnDef (for RimWorld.IncidentCategoryDef) -> 0.285 ms (total (w/children): 0.286 ms)
1x Initializing [Aoba.Fortress.Medieval|Fortifications - Medieval] -> 0.285 ms (total (w/children): 0.285 ms)
1x ResolveAllReferences Verse.ShaderTypeDef -> 0.284 ms (total (w/children): 0.409 ms)
1x Initializing [VanillaExpanded.VAPPE|Vanilla Apparel Expanded] -> 0.283 ms (total (w/children): 0.283 ms)
1x Initializing [automatic.bionicicons|Bionic icons] -> 0.283 ms (total (w/children): 0.283 ms)
1x Initializing [rimsenal.core|Rimsenal: Murder diversified] -> 0.283 ms (total (w/children): 0.283 ms)
1x Initializing [BotchJob.PossessedWeapons|Possessed Weapons] -> 0.283 ms (total (w/children): 0.283 ms)
1x ParseValueAndReturnDef (for Vehicles.VehicleRaidParamsDef) -> 0.280 ms (total (w/children): 0.296 ms)
1x Initializing [CAT.StellicArsenal|Stellic Arsenal] -> 0.280 ms (total (w/children): 0.280 ms)
1x Initializing [rimsenal.security|Rimsenal - Security Pack] -> 0.279 ms (total (w/children): 0.279 ms)
1x Initializing [VanillaExpanded.VWEQ|Vanilla Weapons Expanded - Quickdraw] -> 0.278 ms (total (w/children): 0.278 ms)
1x Initializing [aRandomKiwi.RimSaves|RimSaves] -> 0.278 ms (total (w/children): 0.278 ms)
1x Initializing [adaptive.storage.framework|Adaptive Storage Framework] -> 0.276 ms (total (w/children): 0.276 ms)
1x Initializing [trigger.universalblueprints|Universal Blueprints] -> 0.276 ms (total (w/children): 0.276 ms)
1x Initializing [Mehni.PickUpAndHaul|Pick Up And Haul] -> 0.274 ms (total (w/children): 0.274 ms)
1x Initializing [phaneron.basic.storage|Phaneron's Basic Storage] -> 0.273 ms (total (w/children): 0.273 ms)
1x Initializing [Taveron.IncreasedStack|Increased Stack] -> 0.272 ms (total (w/children): 0.272 ms)
1x ParseValueAndReturnDef (for RimWorld.PsychicRitualDef_SkipAbduction) -> 0.271 ms (total (w/children): 0.273 ms)
1x Initializing [Pal5k.DeployableTurret|Deployable Turret] -> 0.271 ms (total (w/children): 0.271 ms)
1x Initializing [Mlie.UseThisInstead|Use This Instead] -> 0.269 ms (total (w/children): 0.269 ms)
1x Initializing [Andromeda.NiceHairs|Nice Short Female Hairs] -> 0.266 ms (total (w/children): 0.266 ms)
15x ParseValueAndReturnDef (for RimWorld.MapMeshFlagDef) -> 0.266 ms (total (w/children): 0.266 ms)
1x ResolveAllReferences RimWorld.StatDef -> 0.265 ms (total (w/children): 0.450 ms)
1x Loading VanillaExpanded.VARME content -> 0.264 ms (total (w/children): 0.264 ms)
1x ResolveAllReferences VFEMedieval.HeraldicSymbol -> 0.263 ms (total (w/children): 0.336 ms)
1x ParseValueAndReturnDef (for RimWorld.PitGateIncidentDef) -> 0.263 ms (total (w/children): 0.263 ms)
1x Initializing [addvans.WASDedPawn|WASDed Pawn] -> 0.263 ms (total (w/children): 0.263 ms)
1x GraphicDatabase.Clear() -> 0.262 ms (total (w/children): 0.262 ms)
7x ParseValueAndReturnDef (for Verse.ClamorDef) -> 0.260 ms (total (w/children): 0.260 ms)
1x Loading Aoba.Fortress.Frontier content -> 0.259 ms (total (w/children): 0.259 ms)
1x ResolveAllReferences Verse.GenStepDef -> 0.257 ms (total (w/children): 0.421 ms)
1x Loading Bean.TurretPack content -> 0.257 ms (total (w/children): 0.257 ms)
1x Loading Aoba.Fortress.Industrial.Citadel content -> 0.254 ms (total (w/children): 0.254 ms)
1x Loading ICC.TOV.BT content -> 0.253 ms (total (w/children): 0.253 ms)
2x ParseValueAndReturnDef (for AlphaBooks.QuestWhitelistDef) -> 0.250 ms (total (w/children): 0.264 ms)
2x ParseValueAndReturnDef (for VFED.ContrabandCategoryDef) -> 0.249 ms (total (w/children): 0.249 ms)
1x Loading G13.DeadManSwitch.SynRTex content -> 0.248 ms (total (w/children): 0.248 ms)
3x ParseValueAndReturnDef (for RimWorld.AnomalyPlaystyleDef) -> 0.244 ms (total (w/children): 0.244 ms)
2x ParseValueAndReturnDef (for RimWorld.GlobalWorldDrawLayerDef) -> 0.244 ms (total (w/children): 0.244 ms)
9x ParseValueAndReturnDef (for Verse.PawnRenderNodeTagDef) -> 0.243 ms (total (w/children): 0.243 ms)
1x ResolveAllReferences Vehicles.VehicleRaidParamsDef -> 0.243 ms (total (w/children): 0.294 ms)
1x Loading Andromeda.NiceHairs content -> 0.241 ms (total (w/children): 0.241 ms)
1x Loading VanillaExpanded.VWE content -> 0.240 ms (total (w/children): 0.240 ms)
3x ParseValueAndReturnDef (for RimWorld.EntityCategoryDef) -> 0.237 ms (total (w/children): 0.237 ms)
1x Initializing [lts.I|Integrated Implants] -> 0.233 ms (total (w/children): 0.233 ms)
1x Loading VanillaExpanded.BaseGeneration content -> 0.232 ms (total (w/children): 0.232 ms)
1x Loading Sierra.RT.GeneralTraits content -> 0.232 ms (total (w/children): 0.232 ms)
4x ParseValueAndReturnDef (for FacialAnimation.BrowShapeDef) -> 0.232 ms (total (w/children): 0.232 ms)
1x ResolveAllReferences Verse.ThingStyleDef -> 0.229 ms (total (w/children): 0.365 ms)
1x Loading OskarPotocki.VanillaVehiclesExpandedUpgrades content -> 0.229 ms (total (w/children): 0.229 ms)
1x Loading Endy.Airtightgarage content -> 0.227 ms (total (w/children): 0.227 ms)
5x ParseValueAndReturnDef (for RimWorld.RoadWorldLayerDef) -> 0.225 ms (total (w/children): 0.225 ms)
1x Loading IH.Clean.Textures content -> 0.224 ms (total (w/children): 0.224 ms)
1x ResolveAllReferences RimWorld.LandingOutcomeDef -> 0.224 ms (total (w/children): 0.270 ms)
1x Loading VanillaExpanded.VAPPE content -> 0.222 ms (total (w/children): 0.222 ms)
1x Loading VanillaExpanded.VWEMS content -> 0.222 ms (total (w/children): 0.222 ms)
1x ParseValueAndReturnDef (for RimWorld.PsychicRitualRoleDef_DeathRefusalTarget) -> 0.222 ms (total (w/children): 0.222 ms)
3x ParseValueAndReturnDef (for ModSettingsFramework.ModOptionCategoryDef) -> 0.221 ms (total (w/children): 0.221 ms)
1x Loading rimsenal.EVP content -> 0.220 ms (total (w/children): 0.220 ms)
3x ParseValueAndReturnDef (for Verse.TrainabilityDef) -> 0.220 ms (total (w/children): 0.220 ms)
1x ResolveAllReferences AlphaBooks.ChargeAbilityDef -> 0.216 ms (total (w/children): 0.319 ms)
6x ParseValueAndReturnDef (for Vehicles.VehicleTurretEventDef) -> 0.214 ms (total (w/children): 0.214 ms)
6x ParseValueAndReturnDef (for RimWorld.RoomPart_ThingDef) -> 0.214 ms (total (w/children): 0.221 ms)
1x ParseValueAndReturnDef (for ChooseWhereToLand.NoticeDef) -> 0.210 ms (total (w/children): 0.210 ms)
1x ResolveAllReferences RimWorld.PreceptDef -> 0.210 ms (total (w/children): 0.353 ms)
1x ResolveAllReferences AdaptiveStorage.GraphicsDef -> 0.208 ms (total (w/children): 11.531 ms)
1x ResolveAllReferences RimWorld.WorldObjectDef -> 0.206 ms (total (w/children): 1.551 ms)
2x ParseValueAndReturnDef (for FacialAnimation.LidShapeDef) -> 0.204 ms (total (w/children): 0.204 ms)
1x ResolveAllReferences RimWorld.QuestScriptDef -> 0.202 ms (total (w/children): 0.386 ms)
1x Loading plaxen.MalangBodies content -> 0.200 ms (total (w/children): 0.200 ms)
1x ResolveAllReferences Verse.CreepJoinerDownsideDef -> 0.195 ms (total (w/children): 0.243 ms)
1x ResolveAllReferences RimWorld.WorkGiverDef -> 0.195 ms (total (w/children): 0.313 ms)
1x ResolveAllReferences Verse.ApparelLayerDef -> 0.194 ms (total (w/children): 0.381 ms)
1x Loading rimsenal.core content -> 0.194 ms (total (w/children): 0.194 ms)
3x ParseValueAndReturnDef (for RimWorld.InfectionPathwayDef) -> 0.194 ms (total (w/children): 0.194 ms)
1x Initializing [OskarPotocki.VFE.Pirates|Vanilla Factions Expanded - Pirates] -> 0.193 ms (total (w/children): 0.193 ms)
5x ParseValueAndReturnDef (for Verse.ImplementOwnerTypeDef) -> 0.192 ms (total (w/children): 0.192 ms)
3x ParseValueAndReturnDef (for RimWorld.BabyPlayDef) -> 0.190 ms (total (w/children): 0.193 ms)
1x Initializing [XMB.AncientThreat.MO|Ancient amorphous threat] -> 0.190 ms (total (w/children): 0.190 ms)
3x ParseValueAndReturnDef (for Verse.OrderedTakeGroupDef) -> 0.188 ms (total (w/children): 0.188 ms)
1x ParseValueAndReturnDef (for RimWorld.IdeoFoundationDef) -> 0.188 ms (total (w/children): 0.188 ms)
1x Initializing [co.uk.epicguru.meleeanimation|Melee Animation] -> 0.187 ms (total (w/children): 0.187 ms)
1x Initializing [Aoba.DeadManSwitch.MobileDragoon|The Dead Man's Switch - MobileDragoon] -> 0.185 ms (total (w/children): 0.185 ms)
1x Initializing [VanillaExpanded.VTEXE|Vanilla Textures Expanded] -> 0.184 ms (total (w/children): 0.184 ms)
1x Loading AOBA.RimThunder.MobileInfantry content -> 0.184 ms (total (w/children): 0.184 ms)
1x Loading Aoba.Fortress.Industrial.Concrete content -> 0.181 ms (total (w/children): 0.181 ms)
3x ParseValueAndReturnDef (for RimWorld.BillRepeatModeDef) -> 0.181 ms (total (w/children): 0.181 ms)
2x ParseValueAndReturnDef (for Vehicles.CustomHitFlags) -> 0.180 ms (total (w/children): 0.180 ms)
1x Loading WexMan.Mines content -> 0.179 ms (total (w/children): 0.179 ms)
4x ParseValueAndReturnDef (for RimWorld.AbilityCategoryDef) -> 0.178 ms (total (w/children): 0.178 ms)
1x VanillaTexturesExpanded.VanillaTexturesExpandedSettings Worker -> 0.177 ms (total (w/children): 0.177 ms)
1x Loading VanillaExpanded.VWEL content -> 0.175 ms (total (w/children): 0.175 ms)
1x Loading VanillaExpanded.VWEQ content -> 0.174 ms (total (w/children): 0.174 ms)
1x Loading Rimsenal.Spacer content -> 0.174 ms (total (w/children): 0.174 ms)
1x Initializing [sarg.alphamechs|Alpha Mechs] -> 0.173 ms (total (w/children): 0.173 ms)
1x ParseValueAndReturnDef (for Vehicles.SkinDef) -> 0.172 ms (total (w/children): 0.172 ms)
1x Loading Adaptive.Ideology.Storage content -> 0.171 ms (total (w/children): 0.171 ms)
1x ResolveAllReferences Verse.DamageDef -> 0.171 ms (total (w/children): 0.324 ms)
2x ParseValueAndReturnDef (for VEF.Buildings.HiddenDesignatorsDef) -> 0.171 ms (total (w/children): 0.195 ms)
3x ParseValueAndReturnDef (for RimWorld.BillStoreModeDef) -> 0.170 ms (total (w/children): 0.170 ms)
8x ParseValueAndReturnDef (for RimWorld.RenderSkipFlagDef) -> 0.170 ms (total (w/children): 0.170 ms)
1x Loading VanillaExpanded.VWEHW content -> 0.167 ms (total (w/children): 0.167 ms)
2x ParseValueAndReturnDef (for FacialAnimation.EmotionShapeDef) -> 0.167 ms (total (w/children): 0.167 ms)
8x ParseValueAndReturnDef (for RimWorld.IncidentTargetTagDef) -> 0.166 ms (total (w/children): 0.166 ms)
1x ParseValueAndReturnDef (for RimWorld.RoomPart_BarricadeDef) -> 0.165 ms (total (w/children): 0.167 ms)
1x ResolveAllReferences RimWorld.IncidentDef -> 0.164 ms (total (w/children): 0.326 ms)
1x ParseValueAndReturnDef (for FacialAnimation.EyeballShapeDef) -> 0.161 ms (total (w/children): 0.161 ms)
1x Loading lmgginspace.betterspanish.mods content -> 0.160 ms (total (w/children): 0.160 ms)
1x Loading VanillaExpanded.VWEC content -> 0.160 ms (total (w/children): 0.160 ms)
1x Initializing [VanillaExpanded.VWEFT|Vanilla Weapons Expanded - Frontier] -> 0.158 ms (total (w/children): 0.158 ms)
1x Loading VanillaExpanded.VWEG content -> 0.157 ms (total (w/children): 0.157 ms)
1x ResolveAllReferences Verse.AI.DutyDef -> 0.155 ms (total (w/children): 0.283 ms)
1x ResolveAllReferences RimWorld.PrefabDef -> 0.155 ms (total (w/children): 0.265 ms)
1x ParseValueAndReturnDef (for AlphaBooks.AstronomicalIncidentWhitelistDef) -> 0.155 ms (total (w/children): 0.167 ms)
3x ParseValueAndReturnDef (for RimWorld.HibernatableStateDef) -> 0.154 ms (total (w/children): 0.154 ms)
1x ResolveAllReferences RimWorld.RuleDef -> 0.154 ms (total (w/children): 0.252 ms)
2x ParseValueAndReturnDef (for FacialAnimation.MouthShapeDef) -> 0.154 ms (total (w/children): 0.154 ms)
1x Initializing [sarg.alphabooks|Alpha Books] -> 0.154 ms (total (w/children): 0.154 ms)
2x ParseValueAndReturnDef (for RimWorld.RoomPart_CrateDef) -> 0.153 ms (total (w/children): 0.162 ms)
1x ResolveAllReferences RimWorld.ConceptDef -> 0.153 ms (total (w/children): 0.232 ms)
1x Initializing [FrozenSnowFox.BetterExplorationLoot|[FSF] Better Exploration Loot] -> 0.150 ms (total (w/children): 0.150 ms)
3x ParseValueAndReturnDef (for RimWorld.WorkGiverEquivalenceGroupDef) -> 0.150 ms (total (w/children): 0.150 ms)
1x ParseValueAndReturnDef (for FacialAnimation.EmotionTypeDef) -> 0.150 ms (total (w/children): 0.150 ms)
1x Initializing [tgbm.vve.secondary.weapons|VVE - Secondary Weapons] -> 0.149 ms (total (w/children): 0.149 ms)
1x Loading Ludeon.RimWorld content -> 0.145 ms (total (w/children): 0.145 ms)
3x ParseValueAndReturnDef (for Verse.DamageArmorCategoryDef) -> 0.144 ms (total (w/children): 0.149 ms)
1x ResolveAllReferences Verse.SongDef -> 0.142 ms (total (w/children): 0.470 ms)
1x ResolveAllReferences RimWorld.TraitDef -> 0.140 ms (total (w/children): 0.878 ms)
1x ParseValueAndReturnDef (for Verse.InventoryStockGroupDef) -> 0.140 ms (total (w/children): 0.154 ms)
1x ResolveAllReferences RimWorld.LayoutRoomDef -> 0.138 ms (total (w/children): 0.230 ms)
1x ResolveAllReferences RimWorld.SkillDef -> 0.135 ms (total (w/children): 0.418 ms)
1x ResolveAllReferences RimWorld.GoodwillSituationDef -> 0.134 ms (total (w/children): 0.202 ms)
1x ResolveAllReferences RimWorld.SitePartDef -> 0.133 ms (total (w/children): 0.257 ms)
1x Initializing [Aoba.DeadManSwitch.AncientCorps|The Dead Man's Switch - AncientCorps] -> 0.132 ms (total (w/children): 0.132 ms)
3x ParseValueAndReturnDef (for Verse.ReservationLayerDef) -> 0.131 ms (total (w/children): 0.131 ms)
1x ResolveAllReferences Verse.BionicIconsIconDef -> 0.130 ms (total (w/children): 0.196 ms)
1x Initializing [OskarPotocki.VanillaVehiclesExpanded|Vanilla Vehicles Expanded] -> 0.129 ms (total (w/children): 0.129 ms)
1x Initializing [Poncho.AutomaticHydroponics|Automatic Hydroponics] -> 0.128 ms (total (w/children): 0.128 ms)
2x ParseValueAndReturnDef (for RimWorld.RoadPathingDef) -> 0.128 ms (total (w/children): 0.128 ms)
1x Initializing [telardo.RomanceOnTheRim|Romance On The Rim] -> 0.126 ms (total (w/children): 0.126 ms)
1x ResolveAllReferences RimWorld.ColorDef -> 0.125 ms (total (w/children): 0.207 ms)
2x ParseValueAndReturnDef (for FacialAnimation.HeadShapeDef) -> 0.125 ms (total (w/children): 0.125 ms)
1x Initializing [sarg.alphaanimals|Alpha Animals] -> 0.124 ms (total (w/children): 0.124 ms)
2x ParseValueAndReturnDef (for Verse.GraphicStateDef) -> 0.124 ms (total (w/children): 0.124 ms)
1x Initializing [Aoba.Fortress.Industrial|Fortifications - Industrial] -> 0.122 ms (total (w/children): 0.122 ms)
1x Initializing [Sierra.RT.VanillaTraitColors|RimTraits - Vanilla Trait Colors] -> 0.121 ms (total (w/children): 0.121 ms)
1x Initializing [FrozenSnowFox.MoreQuests|[FSF] More Quests] -> 0.121 ms (total (w/children): 0.121 ms)
1x Initializing [GoGaTio.MechanoidUpgrades|Mechanoid Upgrades] -> 0.121 ms (total (w/children): 0.121 ms)
1x ResolveAllReferences AncientCorps.PlatoonDef -> 0.120 ms (total (w/children): 0.168 ms)
1x Initializing [Arylice.Rimworld.AutomaticStumpChopping|[ARY] Automatic Stump Chopping [1.5 - 1.6]] -> 0.120 ms (total (w/children): 0.120 ms)
1x ResolveAllReferences RimWorld.IdeoFoundationDef -> 0.120 ms (total (w/children): 0.156 ms)
1x ParseValueAndReturnDef (for FacialAnimation.SkinShapeDef) -> 0.119 ms (total (w/children): 0.119 ms)
1x ResolveAllReferences Verse.ToolCapacityDef -> 0.118 ms (total (w/children): 0.190 ms)
1x ResolveAllReferences Exosuit.SlotDef -> 0.117 ms (total (w/children): 0.157 ms)
18x MU.defaultIngredientFilter setup -> 0.117 ms (total (w/children): 0.117 ms)
1x Initializing [OskarPotocki.VFE.Medieval2|Vanilla Factions Expanded - Medieval 2] -> 0.114 ms (total (w/children): 0.114 ms)
1x ResolveAllReferences Verse.BodyPartGroupDef -> 0.113 ms (total (w/children): 0.220 ms)
1x ParseValueAndReturnDef (for FacialAnimation.LidOptionShapeDef) -> 0.113 ms (total (w/children): 0.113 ms)
1x Initializing [killerbot.GTekV2Arsenal|GTek's Arsenal 2.0 - Ultimate Survival and Colony Defense] -> 0.113 ms (total (w/children): 0.113 ms)
1x ResolveAllReferences RimWorld.RoyalTitlePermitDef -> 0.112 ms (total (w/children): 0.232 ms)
1x ResolveAllReferences RimWorld.FactionDef -> 0.112 ms (total (w/children): 5.993 ms)
1x ResolveAllReferences MU.MechUpgradeDef -> 0.112 ms (total (w/children): 0.465 ms)
1x Initializing [HaiLuan.CustomQuestFramework|Custom Quest Framework] -> 0.111 ms (total (w/children): 0.111 ms)
1x Initializing [GoGaTio.LostFactoryMechanoids|Lost Factory Mechanoids] -> 0.111 ms (total (w/children): 0.111 ms)
1x Initializing [kittahkhan.grazeup|[Kit] Graze up] -> 0.110 ms (total (w/children): 0.110 ms)
1x ResolveAllReferences RimWorld.HairDef -> 0.110 ms (total (w/children): 0.186 ms)
1x ResolveAllReferences RimWorld.IdeoIconDef -> 0.109 ms (total (w/children): 0.183 ms)
1x ResolveAllReferences RimWorld.WeaponTraitDef -> 0.108 ms (total (w/children): 0.175 ms)
1x Initializing [Aoba.DeadManSwitch.Synthetic|The Dead Man's Switch - Synthetic] -> 0.106 ms (total (w/children): 0.106 ms)
1x ResolveAllReferences AM.AnimDef -> 0.106 ms (total (w/children): 0.158 ms)
1x ResolveAllReferences Verse.KeyBindingDef -> 0.105 ms (total (w/children): 0.171 ms)
1x HarmonyPatcher_Mod -> 0.103 ms (total (w/children): 222.474 ms)
1x Loading Ludeon.RimWorld.Royalty content -> 0.102 ms (total (w/children): 0.102 ms)
7x Clear -> 0.102 ms (total (w/children): 0.102 ms)
1x Initializing [killerbot.armagear|2035 Armories - Arma 3 Weapons] -> 0.101 ms (total (w/children): 0.101 ms)
1x Initializing [VE.VanillaChristmasExpanded|Vanilla Christmas Expanded] -> 0.100 ms (total (w/children): 0.100 ms)
1x ResolveAllReferences RimWorld.TaleDef -> 0.099 ms (total (w/children): 0.164 ms)
1x Initializing [CrashM.ColorCodedMoodBar.11|CM Color Coded Mood Bar [1.1+]] -> 0.099 ms (total (w/children): 0.099 ms)
1x Initializing [Aoba.Fortress.Industrial.Citadel|Fortification Industrial - Citadel] -> 0.099 ms (total (w/children): 0.099 ms)
1x ResolveAllReferences RimWorld.TraderKindDef -> 0.098 ms (total (w/children): 1.238 ms)
18x fixedIngredientFilter.ResolveReferences() -> 0.098 ms (total (w/children): 0.098 ms)
1x ResolveAllReferences RimWorld.IssueDef -> 0.098 ms (total (w/children): 0.160 ms)
1x ResolveAllReferences AlphaBooks.AstronomicalIncidentWhitelistDef -> 0.098 ms (total (w/children): 0.150 ms)
1x ResolveAllReferences AncientMarket_Libraray.CustomMapDataDef -> 0.096 ms (total (w/children): 0.135 ms)
1x ResolveAllReferences RimWorld.InteractionDef -> 0.096 ms (total (w/children): 0.379 ms)
1x ResolveAllReferences Vehicles.PatternDef -> 0.093 ms (total (w/children): 0.663 ms)
1x ResolveAllReferences Vehicles.VehicleDef -> 0.093 ms (total (w/children): 38.695 ms)
1x ResolveAllReferences RimWorld.PawnColumnDef -> 0.093 ms (total (w/children): 0.149 ms)
1x ResolveAllReferences RimWorld.XenotypeDef -> 0.092 ms (total (w/children): 1.432 ms)
1x ResolveAllReferences Verse.ManeuverDef -> 0.092 ms (total (w/children): 0.150 ms)
1x Initializing [Aoba.Exosuit.Framework|Exosuit Framework] -> 0.092 ms (total (w/children): 0.092 ms)
1x ResolveAllReferences Verse.MentalStateDef -> 0.091 ms (total (w/children): 0.330 ms)
1x ResolveAllReferences MU.ImproveRecipeDef -> 0.091 ms (total (w/children): 5.575 ms)
1x Initializing [Woolstrand.RealRuins|Real Ruins] -> 0.091 ms (total (w/children): 0.091 ms)
1x ResolveAllReferences Vehicles.VehicleTurretDef -> 0.090 ms (total (w/children): 1.175 ms)
1x ResolveAllReferences HiringPawns.HiringPawnsDef -> 0.090 ms (total (w/children): 0.116 ms)
1x Initializing [VanillaExpanded.VARME|Vanilla Armour Expanded] -> 0.090 ms (total (w/children): 0.090 ms)
1x ResolveAllReferences RimWorld.HistoryAutoRecorderDef -> 0.089 ms (total (w/children): 0.128 ms)
1x Initializing [IssacZhuang.DeadSpace.Equipment|Dead Space Equipment] -> 0.088 ms (total (w/children): 0.088 ms)
1x Loading Ludeon.RimWorld.Ideology content -> 0.088 ms (total (w/children): 0.088 ms)
1x Initializing [XMB.AncientUrbanrUins.MO|Ancient urban ruins] -> 0.088 ms (total (w/children): 0.088 ms)
1x Initializing [Albion.SparklingWorlds.Full|Sparkling Worlds - Full Mod] -> 0.087 ms (total (w/children): 0.087 ms)
1x ResolveAllReferences KCSG.TiledStructureDef -> 0.087 ms (total (w/children): 0.120 ms)
1x Initializing [Aoba.Fortress.Industrial.Concrete|Industrial concrete] -> 0.087 ms (total (w/children): 0.087 ms)
1x ResolveAllReferences RimWorld.AnomalyPlaystyleDef -> 0.087 ms (total (w/children): 0.141 ms)
1x ResolveAllReferences VanillaTradingExpanded.NewsDef -> 0.087 ms (total (w/children): 0.129 ms)
1x Initializing [AOBA.Framework|Fortified Features Framework] -> 0.086 ms (total (w/children): 0.086 ms)
1x Loading Ludeon.RimWorld.Odyssey content -> 0.086 ms (total (w/children): 0.086 ms)
1x ResolveAllReferences Vehicles.VehicleBuildDef -> 0.086 ms (total (w/children): 1.528 ms)
1x ResolveAllReferences Verse.WeatherDef -> 0.086 ms (total (w/children): 0.180 ms)
1x Loading Ludeon.RimWorld.Biotech content -> 0.085 ms (total (w/children): 0.085 ms)
1x ResolveAllReferences Verse.GeneCategoryDef -> 0.084 ms (total (w/children): 0.122 ms)
1x Initializing [G13.DeadManSwitch.SynRTex|The Dead Man's Switch - Sisters Retexture] -> 0.084 ms (total (w/children): 0.084 ms)
1x Initializing [void.charactereditor|Character Editor] -> 0.083 ms (total (w/children): 0.083 ms)
1x Loading Ludeon.RimWorld.Anomaly content -> 0.083 ms (total (w/children): 0.083 ms)
1x Initializing [PeteTimesSix.SimpleSidearms|Simple sidearms] -> 0.083 ms (total (w/children): 0.083 ms)
1x ResolveAllReferences Verse.BionicIconsTextureDef -> 0.082 ms (total (w/children): 0.126 ms)
1x ResolveAllReferences SimpleSidearms.rimworld.SidearmWeaponTagMapDef -> 0.082 ms (total (w/children): 0.113 ms)
1x Initializing [vanillaquestsexpanded.generator|Vanilla Quests Expanded - The Generator] -> 0.082 ms (total (w/children): 0.082 ms)
18x defaultIngredientFilter setup -> 0.081 ms (total (w/children): 0.081 ms)
1x ResolveAllReferences RimWorld.MemeGroupDef -> 0.081 ms (total (w/children): 0.116 ms)
1x Initializing [Ghastly.EchoesOfTheRim|Echoes of the Rim] -> 0.081 ms (total (w/children): 0.081 ms)
1x Initializing [oels.chooseyouroutfit|Choose Your Outfit] -> 0.080 ms (total (w/children): 0.080 ms)
1x ResolveAllReferences AlphaBehavioursAndEvents.ToggleableSpawnDef -> 0.080 ms (total (w/children): 0.116 ms)
1x ResolveAllReferences VFETribals.CornerstoneDef -> 0.080 ms (total (w/children): 0.120 ms)
1x ResolveAllReferences RimWorld.HediffGiverSetDef -> 0.079 ms (total (w/children): 0.125 ms)
1x Initializing [TOT.CeleTech.MKIII|CeleTech Arsenal MKIII] -> 0.079 ms (total (w/children): 0.079 ms)
1x ResolveAllReferences RimWorld.IdeoPresetDef -> 0.079 ms (total (w/children): 0.120 ms)
1x ResolveAllReferences VFEC.RoadBuildingDef -> 0.079 ms (total (w/children): 0.114 ms)
1x Initializing [UnlimitedHugs.HugsLib|HugsLib] -> 0.079 ms (total (w/children): 0.079 ms)
1x Initializing [Joedox.CryptoCraftable.Fr|Crypto-Tech : Craftable] -> 0.079 ms (total (w/children): 0.079 ms)
1x Initializing [VanillaExpanded.VCookE|Vanilla Cooking Expanded] -> 0.078 ms (total (w/children): 0.078 ms)
1x ResolveAllReferences RimWorld.ScenPartDef -> 0.078 ms (total (w/children): 0.130 ms)
1x ResolveAllReferences RimWorld.RecordDef -> 0.078 ms (total (w/children): 0.128 ms)
1x ResolveAllReferences QuestEditor_Library.DialogTreeDef -> 0.077 ms (total (w/children): 0.077 ms)
1x Initializing [XMB.AncientMiningIndustry.MO|Ancient mining industry] -> 0.077 ms (total (w/children): 0.077 ms)
1x ResolveAllReferences Verse.MentalBreakDef -> 0.077 ms (total (w/children): 0.123 ms)
1x Initializing [dhultgren.smarterconstruction|Smarter Construction] -> 0.076 ms (total (w/children): 0.076 ms)
1x ResolveAllReferences WeaponClassPairDef -> 0.076 ms (total (w/children): 0.101 ms)
1x ResolveAllReferences Verse.WorkTypeDef -> 0.076 ms (total (w/children): 3.663 ms)
1x ResolveAllReferences Verse.GameConditionDef -> 0.076 ms (total (w/children): 0.142 ms)
1x ResolveAllReferences Verse.DesignatorDropdownGroupDef -> 0.076 ms (total (w/children): 0.112 ms)
1x ResolveAllReferences RimWorld.IncidentTargetTagDef -> 0.075 ms (total (w/children): 0.122 ms)
1x ResolveAllReferences RimWorld.RenderSkipFlagDef -> 0.075 ms (total (w/children): 0.113 ms)
1x ResolveAllReferences Verse.MapGeneratorDef -> 0.075 ms (total (w/children): 0.120 ms)
1x ResolveAllReferences Verse.OptionCategoryDef -> 0.074 ms (total (w/children): 0.103 ms)
1x Initializing [VanillaExpanded.VWE|Vanilla Weapons Expanded] -> 0.074 ms (total (w/children): 0.074 ms)
1x Initializing [Sierra.RT.MedievalTalents|RimTraits - Medieval Talents] -> 0.074 ms (total (w/children): 0.074 ms)
1x ResolveAllReferences Verse.ResearchProjectTagDef -> 0.073 ms (total (w/children): 0.102 ms)
1x ResolveAllReferences RimWorld.RitualBehaviorDef -> 0.073 ms (total (w/children): 0.115 ms)
1x Initializing [OskarPotocki.VanillaVehiclesExpandedUpgrades|Vanilla Vehicles Expanded - Upgrades] -> 0.073 ms (total (w/children): 0.073 ms)
1x ResolveAllReferences Verse.PlaceDef -> 0.073 ms (total (w/children): 0.107 ms)
1x ResolveAllReferences RimWorld.RitualOutcomeEffectDef -> 0.073 ms (total (w/children): 0.120 ms)
1x Initializing [AOBA.RimThunder.MobileInfantry|RimThunder - Mobile Infantry] -> 0.073 ms (total (w/children): 0.073 ms)
1x ResolveAllReferences RimWorld.HistoryAutoRecorderGroupDef -> 0.072 ms (total (w/children): 0.114 ms)
1x ResolveAllReferences EdB.PrepareCarefully.CarefullyPawnRelationDef -> 0.072 ms (total (w/children): 0.104 ms)
1x ResolveAllReferences Vehicles.VehicleEventDef -> 0.072 ms (total (w/children): 0.106 ms)
1x ResolveAllReferences Verse.DesignationDef -> 0.072 ms (total (w/children): 0.247 ms)
1x ResolveAllReferences RimWorld.LandmarkDef -> 0.072 ms (total (w/children): 0.110 ms)
1x Initializing [Albion.GoExplore|Go Explore!] -> 0.072 ms (total (w/children): 0.072 ms)
1x Initializing [rabiosus.smartpistol|Smart Pistol] -> 0.071 ms (total (w/children): 0.071 ms)
1x ResolveAllReferences Verse.SpecialThingFilterDef -> 0.071 ms (total (w/children): 0.115 ms)
1x ResolveAllReferences RimWorld.BillRepeatModeDef -> 0.071 ms (total (w/children): 0.103 ms)
1x ResolveAllReferences FacialAnimation.FaceAnimationDef -> 0.070 ms (total (w/children): 0.106 ms)
1x ResolveAllReferences VEF.Buildings.HiddenDesignatorsDef -> 0.070 ms (total (w/children): 0.110 ms)
1x Initializing [m00nl1ght.MapPreview|Map Preview] -> 0.070 ms (total (w/children): 0.070 ms)
1x ResolveAllReferences RimWorld.MemeDef -> 0.070 ms (total (w/children): 0.110 ms)
1x ResolveAllReferences Sandy_Detailed_RPG_Inventory.ItemSlotDef -> 0.070 ms (total (w/children): 0.106 ms)
1x ResolveAllReferences RimWorld.MonolithLevelDef -> 0.070 ms (total (w/children): 0.098 ms)
1x ResolveAllReferences VFED.VisibilityLevelDef -> 0.069 ms (total (w/children): 0.099 ms)
1x Initializing [VanillaExpanded.VPsycastsE|Vanilla Psycasts Expanded] -> 0.069 ms (total (w/children): 0.069 ms)
1x Initializing [telardo.DragSelect|DragSelect] -> 0.069 ms (total (w/children): 0.069 ms)
1x ResolveAllReferences VanillaWeaponsExpandedNonLethal.UnaffectedByNonLethalDef -> 0.069 ms (total (w/children): 0.090 ms)
1x ResolveAllReferences RimWorld.BabyPlayDef -> 0.069 ms (total (w/children): 0.115 ms)
1x Initializing [Van.Beasts|Dark Ages : Beasts and Monsters] -> 0.069 ms (total (w/children): 0.069 ms)
1x ResolveAllReferences Verse.TipSetDef -> 0.068 ms (total (w/children): 0.101 ms)
1x ResolveAllReferences VFEPirates.WarcasketDef -> 0.068 ms (total (w/children): 0.893 ms)
1x ResolveAllReferences VanillaPsycastsExpanded.PsycasterPathDef -> 0.068 ms (total (w/children): 16.155 ms)
1x ResolveAllReferences RimWorld.IdeoColorDef -> 0.068 ms (total (w/children): 0.129 ms)
1x ResolveAllReferences RimWorld.RitualObligationTargetFilterDef -> 0.068 ms (total (w/children): 0.106 ms)
1x ResolveAllReferences AdaptiveStorage.ContentLabelStyleDef -> 0.067 ms (total (w/children): 1.242 ms)
1x ResolveAllReferences Verse.WorldGenStepDef -> 0.066 ms (total (w/children): 0.100 ms)
1x ResolveAllReferences RimWorld.InstructionDef -> 0.066 ms (total (w/children): 0.105 ms)
1x ResolveAllReferences MVCF.ModDef -> 0.066 ms (total (w/children): 0.092 ms)
1x ResolveAllReferences Verse.StyleCategoryDef -> 0.066 ms (total (w/children): 0.097 ms)
1x ResolveAllReferences MuzzleFlash.MuzzleFlashDef -> 0.066 ms (total (w/children): 0.096 ms)
1x ResolveAllReferences RimWorld.RitualPatternDef -> 0.066 ms (total (w/children): 0.105 ms)
1x ResolveAllReferences VFETribals.EraAdvancementDef -> 0.066 ms (total (w/children): 0.097 ms)
1x ResolveAllReferences RimWorld.BodyTypeDef -> 0.066 ms (total (w/children): 0.105 ms)
1x Initializing [DMS.MOREDozer|The Dead Man's Switch-more dozer] -> 0.065 ms (total (w/children): 0.065 ms)
1x Initializing [Aoba.Fortress.Frontier|Fortification Industrial - Frontier] -> 0.065 ms (total (w/children): 0.065 ms)
1x ResolveAllReferences RimWorld.StatCategoryDef -> 0.065 ms (total (w/children): 0.110 ms)
1x Initializing [brrainz.cameraplus|Camera+] -> 0.065 ms (total (w/children): 0.065 ms)
1x ResolveAllReferences KCSG.SettlementLayoutDef -> 0.065 ms (total (w/children): 1.615 ms)
1x ResolveAllReferences Enlist.FactionEnlistOptionsDef -> 0.064 ms (total (w/children): 0.088 ms)
1x ResolveAllReferences ModSettingsFramework.ModOptionCategoryDef -> 0.064 ms (total (w/children): 0.089 ms)
1x ResolveAllReferences RimWorld.RoyalTitleDef -> 0.064 ms (total (w/children): 0.140 ms)
1x ResolveAllReferences RimWorld.EntityCodexEntryDef -> 0.064 ms (total (w/children): 1.044 ms)
1x ResolveAllReferences RimWorld.BiomeDef -> 0.064 ms (total (w/children): 0.112 ms)
1x ResolveAllReferences Vehicles.UpgradeTreeDef -> 0.064 ms (total (w/children): 3.339 ms)
1x ResolveAllReferences RimWorld.FeatureDef -> 0.064 ms (total (w/children): 0.100 ms)
1x ResolveAllReferences RimWorld.NeedDef -> 0.064 ms (total (w/children): 0.105 ms)
1x ResolveAllReferences Verse.LetterDef -> 0.063 ms (total (w/children): 0.296 ms)
1x ResolveAllReferences Verse.Sound.ImpactSoundTypeDef -> 0.063 ms (total (w/children): 0.094 ms)
1x ResolveAllReferences RimWorld.SketchResolverDef -> 0.063 ms (total (w/children): 0.105 ms)
1x ResolveAllReferences RimWorld.FleshTypeDef -> 0.062 ms (total (w/children): 0.116 ms)
1x ResolveAllReferences Vehicles.VehicleFleshTypeDef -> 0.062 ms (total (w/children): 0.477 ms)
1x ResolveAllReferences RimWorld.BeardDef -> 0.062 ms (total (w/children): 0.128 ms)
1x ResolveAllReferences RimWorld.RoadPathingDef -> 0.062 ms (total (w/children): 0.091 ms)
18x MU.defaultIngredientFilter.ResolveReferences() -> 0.062 ms (total (w/children): 0.062 ms)
1x ResolveAllReferences RimWorld.LifeStageDef -> 0.061 ms (total (w/children): 0.370 ms)
1x Initializing [Sierra.RT.GeneralTraits|RimTraits - General Traits] -> 0.061 ms (total (w/children): 0.061 ms)
1x ResolveAllReferences RimWorld.IdeoPresetCategoryDef -> 0.061 ms (total (w/children): 0.081 ms)
1x ResolveAllReferences Verse.BodyPartTagDef -> 0.061 ms (total (w/children): 0.095 ms)
1x ResolveAllReferences QuestEditor_Library.GroupDataDef -> 0.060 ms (total (w/children): 0.060 ms)
1x ResolveAllReferences Verse.IdeoStoryPatternDef -> 0.060 ms (total (w/children): 0.085 ms)
1x ResolveAllReferences ChooseWhereToLand.NoticeDef -> 0.060 ms (total (w/children): 0.082 ms)
1x Initializing [VanillaExpanded.VWEBF|Vanilla Weapons Expanded - Bioferrite] -> 0.059 ms (total (w/children): 0.059 ms)
1x ResolveAllReferences MU.UpgradeCombinationDef -> 0.059 ms (total (w/children): 0.083 ms)
1x ResolveAllReferences RimWorld.TattooDef -> 0.059 ms (total (w/children): 0.118 ms)
1x ResolveAllReferences RimWorld.JoyGiverDef -> 0.059 ms (total (w/children): 0.099 ms)
1x ResolveAllReferences VFEPirates.CurseDef -> 0.059 ms (total (w/children): 0.089 ms)
1x ResolveAllReferences Verse.HeadTypeDef -> 0.059 ms (total (w/children): 0.107 ms)
1x Initializing [veterano.mythicages.megafaunabestiary|Mythic Ages: Megafauna Bestiary] -> 0.058 ms (total (w/children): 0.058 ms)
1x Initializing [EdB.PrepareCarefully|EdB Prepare Carefully] -> 0.058 ms (total (w/children): 0.058 ms)
1x ResolveAllReferences RimWorld.PsychicRitualDef -> 0.058 ms (total (w/children): 0.058 ms)
1x ResolveAllReferences RimWorld.MapMeshFlagDef -> 0.058 ms (total (w/children): 0.101 ms)
1x ResolveAllReferences RimWorld.TransportShipDef -> 0.058 ms (total (w/children): 0.086 ms)
1x ResolveAllReferences Verse.DesignationCategoryDef -> 0.057 ms (total (w/children): 0.356 ms)
1x ResolveAllReferences RimWorld.ChemicalDef -> 0.057 ms (total (w/children): 0.090 ms)
1x ResolveAllReferences Verse.TrainabilityDef -> 0.057 ms (total (w/children): 0.094 ms)
1x ResolveAllReferences RimWorld.GravshipComponentTypeDef -> 0.057 ms (total (w/children): 0.078 ms)
1x Initializing [zylle.MapDesigner|Map Designer] -> 0.056 ms (total (w/children): 0.056 ms)
1x ResolveAllReferences RimWorld.ScenarioDef -> 0.056 ms (total (w/children): 0.095 ms)
1x ResolveAllReferences RimWorld.RaidStrategyDef -> 0.056 ms (total (w/children): 0.088 ms)
1x ResolveAllReferences KCSG.TileDef -> 0.056 ms (total (w/children): 0.087 ms)
1x ResolveAllReferences Verse.DrawStyleCategoryDef -> 0.056 ms (total (w/children): 0.091 ms)
1x ResolveAllReferences RimWorld.StructureLayoutDef -> 0.056 ms (total (w/children): 0.102 ms)
1x Initializing [OskarPotocki.VFE.Insectoid2|Vanilla Factions Expanded - Insectoids 2] -> 0.056 ms (total (w/children): 0.056 ms)
1x ResolveAllReferences RimWorld.XenotypeIconDef -> 0.056 ms (total (w/children): 0.083 ms)
1x ResolveAllReferences RimWorld.MainButtonDef -> 0.056 ms (total (w/children): 0.089 ms)
1x ResolveAllReferences Verse.RoomRoleDef -> 0.056 ms (total (w/children): 0.091 ms)
1x ResolveAllReferences RimWorld.WeaponCategoryDef -> 0.056 ms (total (w/children): 0.089 ms)
1x ResolveAllReferences RimWorld.TrainableDef -> 0.055 ms (total (w/children): 0.090 ms)
1x ResolveAllReferences VFEEmpire.HonorDef -> 0.055 ms (total (w/children): 0.082 ms)
1x ResolveAllReferences VEF.Buildings.ConfigurableSpawnerDef -> 0.055 ms (total (w/children): 0.055 ms)
1x ResolveAllReferences SmartOdyssey.MutatorIconDef -> 0.054 ms (total (w/children): 0.077 ms)
1x ResolveAllReferences RimWorld.BillStoreModeDef -> 0.054 ms (total (w/children): 0.091 ms)
1x ResolveAllReferences RimWorld.BossDef -> 0.054 ms (total (w/children): 0.081 ms)
1x Initializing [m00nl1ght.GeologicalLandforms|Geological Landforms] -> 0.054 ms (total (w/children): 0.054 ms)
1x ResolveAllReferences RimWorld.IncidentCategoryDef -> 0.054 ms (total (w/children): 0.083 ms)
1x ThingDef resolver -> 0.054 ms (total (w/children): 4719.072 ms)
18x defaultIngredientFilter.ResolveReferences() -> 0.054 ms (total (w/children): 0.054 ms)
1x ResolveAllReferences RimWorld.PawnRelationDef -> 0.053 ms (total (w/children): 0.090 ms)
1x ResolveAllReferences HugsLib.UpdateFeatureDef -> 0.053 ms (total (w/children): 0.960 ms)
1x ResolveAllReferences VFED.DeserterServiceDef -> 0.053 ms (total (w/children): 0.077 ms)
1x ResolveAllReferences Vehicles.SkinDef -> 0.053 ms (total (w/children): 0.124 ms)
1x ResolveAllReferences RimWorld.AbilityCategoryDef -> 0.052 ms (total (w/children): 0.093 ms)
1x Initializing [brrainz.rangefinder|Range Finder] -> 0.052 ms (total (w/children): 0.052 ms)
1x Initializing [Shashlichnik.DeepAndDeeper|Deep And Deeper] -> 0.052 ms (total (w/children): 0.052 ms)
1x ResolveAllReferences VEF.Weapons.ExpandableProjectileDef -> 0.052 ms (total (w/children): 0.106 ms)
1x ResolveAllReferences AncientCorps.CompanyDef -> 0.052 ms (total (w/children): 0.080 ms)
1x ResolveAllReferences Verse.ClamorDef -> 0.052 ms (total (w/children): 0.082 ms)
1x ResolveAllReferences RimWorld.ResearchTabDef -> 0.052 ms (total (w/children): 0.093 ms)
1x Initializing [XMB.AncientHydroponicFarmFacilities.MO|Ancient hydroponic farm facilities] -> 0.052 ms (total (w/children): 0.052 ms)
1x ResolveAllReferences RimWorld.PsychicRitualDef_NeurosisPulse -> 0.052 ms (total (w/children): 0.089 ms)
1x ResolveAllReferences RimWorld.StorytellerDef -> 0.051 ms (total (w/children): 0.880 ms)
1x ResolveAllReferences Verse.LogEntryDef -> 0.051 ms (total (w/children): 0.083 ms)
1x ResolveAllReferences Verse.OrbitalDebrisDef -> 0.051 ms (total (w/children): 0.073 ms)
1x ResolveAllReferences RimWorld.RitualAttachableOutcomeEffectDef -> 0.051 ms (total (w/children): 0.080 ms)
1x ResolveAllReferences RomanceOnTheRim.RomanticInteractionDef -> 0.051 ms (total (w/children): 0.074 ms)
1x ResolveAllReferences RimWorldColumns.RWCSettingsDef -> 0.051 ms (total (w/children): 0.074 ms)
1x ResolveAllReferences RimWorld.TransferableSorterDef -> 0.050 ms (total (w/children): 0.078 ms)
1x ResolveAllReferences SmashTools.Animations.AnimationParameterDef -> 0.050 ms (total (w/children): 0.076 ms)
1x ResolveAllReferences RimWorld.InspirationDef -> 0.050 ms (total (w/children): 0.081 ms)
1x ResolveAllReferences USH_HE.HackingOutcomeDef -> 0.050 ms (total (w/children): 0.076 ms)
1x ResolveAllReferences RimWorld.ExpansionDef -> 0.050 ms (total (w/children): 0.077 ms)
1x ResolveAllReferences RimWorld.PawnGroupKindDef -> 0.050 ms (total (w/children): 0.080 ms)
1x ResolveAllReferences RimWorld.StuffCategoryDef -> 0.049 ms (total (w/children): 0.078 ms)
1x Initializing [VanillaExpanded.VAEAccessories|Vanilla Apparel Expanded — Accessories] -> 0.049 ms (total (w/children): 0.049 ms)
1x ResolveAllReferences Vehicles.RetextureDef -> 0.049 ms (total (w/children): 0.049 ms)
1x ResolveAllReferences Vehicles.AntiAircraftDef -> 0.049 ms (total (w/children): 0.137 ms)
1x ResolveAllReferences RimWorld.LearningDesireDef -> 0.049 ms (total (w/children): 0.074 ms)
1x ResolveAllReferences Verse.ImplementOwnerTypeDef -> 0.049 ms (total (w/children): 0.076 ms)
1x ResolveAllReferences RimWorld.PrisonerInteractionModeDef -> 0.049 ms (total (w/children): 0.078 ms)
1x Initializing [vanillaexpanded.outposts|Vanilla Outposts Expanded] -> 0.048 ms (total (w/children): 0.048 ms)
1x ResolveAllReferences VEF.Weapons.LaserBeamDef -> 0.048 ms (total (w/children): 0.099 ms)
1x ResolveAllReferences RimWorld.AbilityGroupDef -> 0.048 ms (total (w/children): 0.073 ms)
1x Initializing [IssacZhuang.MuzzleFlash|Muzzle Flash] -> 0.048 ms (total (w/children): 0.048 ms)
1x ResolveAllReferences Verse.CreepJoinerFormKindDef -> 0.048 ms (total (w/children): 0.379 ms)
1x ResolveAllReferences RimWorld.BossgroupDef -> 0.048 ms (total (w/children): 0.112 ms)
1x ResolveAllReferences RimWorld.JoyKindDef -> 0.048 ms (total (w/children): 0.081 ms)
1x ResolveAllReferences RimWorld.PsychicRitualRoleDef -> 0.047 ms (total (w/children): 0.068 ms)
1x ResolveAllReferences RimWorld.PawnsArrivalModeDef -> 0.047 ms (total (w/children): 0.075 ms)
1x Initializing [GoGaTio.MechanoidUpgrades.Anomaly|Mechanoid Upgrades - Anomaly] -> 0.047 ms (total (w/children): 0.047 ms)
1x ResolveAllReferences Verse.KeyBindingCategoryDef -> 0.047 ms (total (w/children): 0.077 ms)
1x ResolveAllReferences FacialAnimation.FaceAdjustmentDef -> 0.047 ms (total (w/children): 0.067 ms)
1x ResolveAllReferences RimWorld.ShipJobDef -> 0.046 ms (total (w/children): 0.075 ms)
1x Initializing [OskarPotocki.VFE.Classical|Vanilla Factions Expanded - Classical] -> 0.046 ms (total (w/children): 0.046 ms)
1x ResolveAllReferences VFEMedieval.CobblestoneWallTemplateDef -> 0.046 ms (total (w/children): 0.069 ms)
1x ResolveAllReferences AM.MeleeAnimationAdjustmentDef -> 0.046 ms (total (w/children): 0.046 ms)
1x ResolveAllReferences Verse.MessageTypeDef -> 0.046 ms (total (w/children): 0.075 ms)
1x ResolveAllReferences Cities.QuestDef -> 0.046 ms (total (w/children): 0.078 ms)
1x ResolveAllReferences Fortified.AirSupportDef -> 0.046 ms (total (w/children): 0.071 ms)
1x ResolveAllReferences FacialAnimation.FaceTypeDef -> 0.046 ms (total (w/children): 0.046 ms)
1x ResolveAllReferences RimWorld.RitualVisualEffectDef -> 0.045 ms (total (w/children): 0.087 ms)
1x ResolveAllReferences RimWorld.ExpectationDef -> 0.045 ms (total (w/children): 0.073 ms)
1x ResolveAllReferences VFEC.Perks.PerkDef -> 0.045 ms (total (w/children): 0.072 ms)
1x ResolveAllReferences RimWorld.RoomPartDef -> 0.045 ms (total (w/children): 0.073 ms)
1x ResolveAllReferences RimWorld.RoadWorldLayerDef -> 0.045 ms (total (w/children): 0.075 ms)
1x ResolveAllReferences Vehicles.AerialVehicleArrivalModeDef -> 0.045 ms (total (w/children): 0.068 ms)
1x ResolveAllReferences VFEEmpire.TerrorismTypeDef -> 0.045 ms (total (w/children): 0.232 ms)
1x ResolveAllReferences Verse.RoomStatDef -> 0.045 ms (total (w/children): 0.073 ms)
1x ResolveAllReferences RimWorld.IdeoSymbolPartDef -> 0.045 ms (total (w/children): 0.045 ms)
1x ResolveAllReferences Verse.MentalFitDef -> 0.045 ms (total (w/children): 0.067 ms)
1x ResolveAllReferences RimWorld.SlaveInteractionModeDef -> 0.044 ms (total (w/children): 0.070 ms)
1x ResolveAllReferences Verse.CreepJoinerBenefitDef -> 0.044 ms (total (w/children): 0.077 ms)
1x ResolveAllReferences VFETribals.TribalResearchProjectDef -> 0.044 ms (total (w/children): 0.079 ms)
1x ResolveAllReferences QuestEditor_Library.MetaLordEventDef -> 0.044 ms (total (w/children): 0.044 ms)
1x ResolveAllReferences RimWorld.GeneTemplateDef -> 0.044 ms (total (w/children): 0.067 ms)
1x ResolveAllReferences Notice.NoticeDef -> 0.044 ms (total (w/children): 0.066 ms)
1x ResolveAllReferences AlphaBooks.QuestWhitelistDef -> 0.044 ms (total (w/children): 0.063 ms)
1x ResolveAllReferences VFEInsectoids.WaveActivityDef -> 0.044 ms (total (w/children): 0.067 ms)
1x ResolveAllReferences RimWorld.TimeAssignmentDef -> 0.043 ms (total (w/children): 0.070 ms)
1x ResolveAllReferences Verse.MechWorkModeDef -> 0.043 ms (total (w/children): 0.076 ms)
1x Resolve cross-references between non-implied Defs. -> 0.043 ms (total (w/children): 1718.370 ms)
1x ResolveAllReferences Verse.InventoryStockGroupDef -> 0.043 ms (total (w/children): 0.067 ms)
1x ResolveAllReferences RimWorld.PawnTableDef -> 0.043 ms (total (w/children): 0.069 ms)
1x ResolveAllReferences Verse.TerrainAffordanceDef -> 0.043 ms (total (w/children): 0.071 ms)
1x ResolveAllReferences Verse.OrderedTakeGroupDef -> 0.043 ms (total (w/children): 0.068 ms)
1x ResolveAllReferences Verse.ReservationLayerDef -> 0.043 ms (total (w/children): 0.066 ms)
1x ResolveAllReferences VFEMedieval.HeraldicPattern -> 0.043 ms (total (w/children): 0.072 ms)
1x ResolveAllReferences RimWorld.GatheringDef -> 0.042 ms (total (w/children): 0.070 ms)
1x ResolveAllReferences RimWorld.PlanetLayerSettingsDef -> 0.042 ms (total (w/children): 0.066 ms)
1x ResolveAllReferences RimWorld.GauranlenTreeModeDef -> 0.042 ms (total (w/children): 0.066 ms)
1x ResolveAllReferences RimWorld.StyleItemCategoryDef -> 0.042 ms (total (w/children): 0.070 ms)
1x ResolveAllReferences RimWorld.NegativeFishingOutcomeDef -> 0.042 ms (total (w/children): 0.084 ms)
1x ResolveAllReferences RimWorld.DebugTabMenuDef -> 0.042 ms (total (w/children): 0.072 ms)
1x ResolveAllReferences AncientMarket_Libraray.DialogTreeDef -> 0.042 ms (total (w/children): 0.057 ms)
1x ResolveAllReferences RimWorld.MusicSequenceDef -> 0.042 ms (total (w/children): 0.067 ms)
1x ResolveAllReferences Bestiary.TrollSettings -> 0.042 ms (total (w/children): 0.062 ms)
1x ResolveAllReferences Vehicles.VehicleTurretEventDef -> 0.042 ms (total (w/children): 0.064 ms)
1x ResolveAllReferences Verse.PawnCapacityDef -> 0.042 ms (total (w/children): 0.072 ms)
1x ResolveAllReferences RimWorld.MusicTransitionDef -> 0.042 ms (total (w/children): 0.070 ms)
1x ResolveAllReferences GravshipExport.ShipLayoutDefV2 -> 0.042 ms (total (w/children): 0.064 ms)
1x ResolveAllReferences Verse.PawnRenderNodeTagDef -> 0.042 ms (total (w/children): 0.072 ms)
1x ResolveAllReferences Vehicles.VehicleStatDef -> 0.041 ms (total (w/children): 0.065 ms)
1x ResolveAllReferences AncientAmorphousThreat.PredefinedCharacterParmDef -> 0.041 ms (total (w/children): 0.060 ms)
1x ResolveAllReferences VEF.Planet.HireableFactionDef -> 0.041 ms (total (w/children): 0.068 ms)
1x ResolveAllReferences RimWorld.HibernatableStateDef -> 0.041 ms (total (w/children): 0.066 ms)
1x ResolveAllReferences RimWorld.StyleItemDef -> 0.041 ms (total (w/children): 0.041 ms)
1x ResolveAllReferences VanillaQuestsExpandedDeadlife.StructureSetDef -> 0.041 ms (total (w/children): 0.061 ms)
1x ResolveAllReferences VEF.AnimalBehaviours.AnimalsDisabledFromQuestsDef -> 0.041 ms (total (w/children): 0.068 ms)
1x ResolveAllReferences RimWorld.DrugPolicyDef -> 0.041 ms (total (w/children): 0.069 ms)
1x ResolveAllReferences RimWorld.InfectionPathwayDef -> 0.041 ms (total (w/children): 0.067 ms)
1x ResolveAllReferences VEF.Maps.ObjectSpawnsDef -> 0.041 ms (total (w/children): 0.064 ms)
1x ResolveAllReferences Verse.DrawStyleDef -> 0.040 ms (total (w/children): 0.070 ms)
1x ResolveAllReferences RimWorld.RitualTargetFilterDef -> 0.040 ms (total (w/children): 0.065 ms)
1x ResolveAllReferences RimWorld.DifficultyDef -> 0.040 ms (total (w/children): 0.066 ms)
1x ResolveAllReferences Verse.CreepJoinerAggressiveDef -> 0.040 ms (total (w/children): 0.070 ms)
1x ResolveAllReferences RimWorld.ComplexLayoutDef -> 0.040 ms (total (w/children): 0.063 ms)
1x ResolveAllReferences Verse.SubcameraDef -> 0.040 ms (total (w/children): 0.064 ms)
1x ResolveAllReferences RimWorld.ComplexThreatDef -> 0.040 ms (total (w/children): 0.071 ms)
1x ResolveAllReferences VFEInsectoids.InsectWaveDef -> 0.039 ms (total (w/children): 0.061 ms)
1x ResolveAllReferences RimWorld.RoomPart_ThingDef -> 0.039 ms (total (w/children): 0.066 ms)
1x ResolveAllReferences RimWorld.PsychicRitualDef_PleasurePulse -> 0.039 ms (total (w/children): 0.072 ms)
1x ResolveAllReferences Verse.PathGridDef -> 0.039 ms (total (w/children): 0.066 ms)
1x ResolveAllReferences RimWorld.EntityCategoryDef -> 0.039 ms (total (w/children): 0.061 ms)
1x ResolveAllReferences VFETribals.FakeDef -> 0.039 ms (total (w/children): 0.039 ms)
1x ResolveAllReferences VFEEmpire.TitheTypeDef -> 0.039 ms (total (w/children): 0.060 ms)
1x ResolveAllReferences Verse.StuffAppearanceDef -> 0.039 ms (total (w/children): 0.063 ms)
1x ResolveAllReferences VFEInsectoids.InsectGenelineDef -> 0.039 ms (total (w/children): 0.060 ms)
1x ResolveAllReferences RimWorld.MeditationFocusDef -> 0.039 ms (total (w/children): 0.093 ms)
1x ResolveAllReferences PipeSystem.PipeNetDef -> 0.039 ms (total (w/children): 0.293 ms)
1x ResolveAllReferences Fortified.HeavyEquippableDef -> 0.039 ms (total (w/children): 0.061 ms)
1x ResolveAllReferences VFED.ImperialResponseDef -> 0.038 ms (total (w/children): 0.059 ms)
1x ResolveAllReferences VEF.Planet.MovingBaseDef -> 0.038 ms (total (w/children): 0.068 ms)
1x ResolveAllReferences Vehicles.CustomHitFlags -> 0.038 ms (total (w/children): 0.060 ms)
1x ResolveAllReferences Verse.CreepJoinerBaseDef -> 0.038 ms (total (w/children): 0.038 ms)
1x ResolveAllReferences Vehicles.StatUpgradeCategoryDef -> 0.038 ms (total (w/children): 0.059 ms)
1x ResolveAllReferences USH_HE.HacksetDef -> 0.038 ms (total (w/children): 0.060 ms)
1x ResolveAllReferences Verse.MechWeightClassDef -> 0.038 ms (total (w/children): 0.087 ms)
1x ResolveAllReferences VFEC.Senators.RepublicDef -> 0.038 ms (total (w/children): 0.057 ms)
1x ResolveAllReferences VEF.Pawns.PregnancyApproachDef -> 0.038 ms (total (w/children): 0.038 ms)
1x ResolveAllReferences RimWorld.PsychicRitualDef_Brainwipe -> 0.037 ms (total (w/children): 0.076 ms)
1x ResolveAllReferences RimWorld.GeneratedLocationDef -> 0.037 ms (total (w/children): 0.058 ms)
1x ResolveAllReferences Verse.GameSetupStepDef -> 0.037 ms (total (w/children): 0.061 ms)
1x ResolveAllReferences RimWorld.MutantDef -> 0.037 ms (total (w/children): 0.314 ms)
1x ResolveAllReferences VFEMedieval.LeatherTerrainTemplateDef -> 0.037 ms (total (w/children): 0.057 ms)
1x ResolveAllReferences Verse.DamageArmorCategoryDef -> 0.037 ms (total (w/children): 0.062 ms)
1x ResolveAllReferences Verse.RoofDef -> 0.037 ms (total (w/children): 0.060 ms)
1x ResolveAllReferences RimWorld.PsychicRitualDef_BloodRain -> 0.037 ms (total (w/children): 0.375 ms)
1x ResolveAllReferences RimWorld.WorkGiverEquivalenceGroupDef -> 0.037 ms (total (w/children): 0.062 ms)
1x ResolveAllReferences FacialAnimation.LidTypeDef -> 0.037 ms (total (w/children): 0.061 ms)
1x ResolveAllReferences Vehicles.IndicatorDef -> 0.037 ms (total (w/children): 0.059 ms)
1x ResolveAllReferences VFEInsectoids.InsectMapGenDef -> 0.037 ms (total (w/children): 0.056 ms)
1x ResolveAllReferences RimWorld.SurgeryOutcomeEffectDef -> 0.036 ms (total (w/children): 0.062 ms)
1x ResolveAllReferences RimWorld.PsychicRitualDef_Philophagy -> 0.036 ms (total (w/children): 0.082 ms)
1x ResolveAllReferences VFEMedieval.HeraldicBase -> 0.036 ms (total (w/children): 0.036 ms)
1x ResolveAllReferences FacialAnimation.MouthTypeDef -> 0.036 ms (total (w/children): 0.063 ms)
1x ResolveAllReferences FacialAnimation.HeadTypeDef -> 0.036 ms (total (w/children): 0.066 ms)
1x ResolveAllReferences RimWorld.PsychicRitualDef_ImbueDeathRefusal -> 0.036 ms (total (w/children): 0.070 ms)
1x ResolveAllReferences Vehicles.AirdropDef -> 0.036 ms (total (w/children): 0.066 ms)
1x ResolveAllReferences VEF.AnimalBehaviours.AnimalsUnaffectedBySelfTameDef -> 0.036 ms (total (w/children): 0.057 ms)
1x ResolveAllReferences FacialAnimation.EmotionTypeDef -> 0.036 ms (total (w/children): 0.061 ms)
1x ResolveAllReferences QuestEditor_Library.ReplacementDataDef -> 0.036 ms (total (w/children): 0.055 ms)
1x ResolveAllReferences VEF.Graphics.GraphicOffsets -> 0.036 ms (total (w/children): 0.054 ms)
1x ResolveAllReferences RimWorld.PsychicRitualRoleDef_DeathRefusalTarget -> 0.036 ms (total (w/children): 0.063 ms)
1x ResolveAllReferences RimWorld.PsychicRitualDef_SkipAbductionPlayer -> 0.036 ms (total (w/children): 0.077 ms)
1x ResolveAllReferences RimWorld.PsychicRitualDef_SummonFleshbeasts -> 0.036 ms (total (w/children): 0.067 ms)
1x ResolveAllReferences VEF.Weapons.Building_LaserGunDef -> 0.036 ms (total (w/children): 0.036 ms)
1x ResolveAllReferences RimWorld.PsychicRitualDef_InvocationCircle -> 0.035 ms (total (w/children): 0.035 ms)
1x ResolveAllReferences RimWorld.TerrainTemplateDef -> 0.035 ms (total (w/children): 0.067 ms)
1x ResolveAllReferences RimWorld.PsychicRitualDef_SummonFleshbeastsPlayer -> 0.035 ms (total (w/children): 0.069 ms)
1x ResolveAllReferences RimWorld.RoomPart_GestationTankDef -> 0.035 ms (total (w/children): 0.060 ms)
1x ResolveAllReferences RimWorld.PsychicRitualDef_SkipAbduction -> 0.035 ms (total (w/children): 0.062 ms)
1x ResolveAllReferences VFEEmpire.RoyaltyTabDef -> 0.035 ms (total (w/children): 0.055 ms)
1x ResolveAllReferences RimWorld.LayoutDef -> 0.035 ms (total (w/children): 0.054 ms)
1x ResolveAllReferences RimWorld.PlanetLayerDef -> 0.035 ms (total (w/children): 0.063 ms)
1x ResolveAllReferences AM.UniqueSkillDef -> 0.035 ms (total (w/children): 0.055 ms)
1x ResolveAllReferences RimWorld.PsychicRitualDef_VoidProvocation -> 0.035 ms (total (w/children): 0.063 ms)
1x ResolveAllReferences RimWorld.RoomPart_CrateDef -> 0.035 ms (total (w/children): 0.067 ms)
1x ResolveAllReferences RimWorld.PsychicRitualDef_Chronophagy -> 0.035 ms (total (w/children): 0.068 ms)
1x ResolveAllReferences VFED.ContrabandCategoryDef -> 0.035 ms (total (w/children): 0.053 ms)
1x ResolveAllReferences Verse.CreepJoinerRejectionDef -> 0.035 ms (total (w/children): 0.069 ms)
1x ResolveAllReferences RimWorld.PsychicRitualDef_SummonShamblers -> 0.035 ms (total (w/children): 0.070 ms)
1x ResolveAllReferences RimWorld.GlobalWorldDrawLayerDef -> 0.035 ms (total (w/children): 0.061 ms)
1x ResolveAllReferences RimWorld.PitGateIncidentDef -> 0.035 ms (total (w/children): 0.055 ms)
1x ResolveAllReferences FacialAnimation.EmotionShapeDef -> 0.034 ms (total (w/children): 0.053 ms)
1x ResolveAllReferences RimWorld.RaidAgeRestrictionDef -> 0.034 ms (total (w/children): 0.055 ms)
1x ResolveAllReferences FacialAnimation.SkinTypeDef -> 0.034 ms (total (w/children): 0.060 ms)
1x ResolveAllReferences RimWorld.PsychicRitualDef_Psychophagy -> 0.034 ms (total (w/children): 0.065 ms)
1x ResolveAllReferences RimWorld.PsychicRitualDef_SummonAnimals -> 0.034 ms (total (w/children): 0.067 ms)
1x ResolveAllReferences RimWorld.PsychicRitualDef_SummonPitGate -> 0.034 ms (total (w/children): 0.067 ms)
1x ResolveAllReferences RimWorld.KnowledgeCategoryDef -> 0.034 ms (total (w/children): 0.054 ms)
1x ResolveAllReferences FacialAnimation.LidShapeDef -> 0.033 ms (total (w/children): 0.052 ms)
1x ResolveAllReferences QuestEditor_Library.SpecialPawnGenerateDef -> 0.033 ms (total (w/children): 0.052 ms)
1x Initializing [nep.landonanything|Land On Anything] -> 0.033 ms (total (w/children): 0.033 ms)
1x ResolveAllReferences VEF.Graphics.CustomOverlayDef -> 0.033 ms (total (w/children): 0.054 ms)
1x ResolveAllReferences VFED.DeserterTabDef -> 0.033 ms (total (w/children): 0.052 ms)
1x ResolveAllReferences VEF.Storyteller.QuestChainDef -> 0.033 ms (total (w/children): 0.054 ms)
1x ResolveAllReferences FacialAnimation.HeadShapeDef -> 0.033 ms (total (w/children): 0.058 ms)
1x ResolveAllReferences VEF.Maps.ActiveTerrainDef -> 0.033 ms (total (w/children): 0.083 ms)
1x ResolveAllReferences MechSpace.InternalLayoutRoomDefOf -> 0.033 ms (total (w/children): 0.033 ms)
1x ResolveAllReferences FacialAnimation.EyeballColorDef -> 0.033 ms (total (w/children): 0.052 ms)
1x ResolveAllReferences FacialAnimation.EyeballTypeDef -> 0.032 ms (total (w/children): 0.057 ms)
1x ResolveAllReferences RWM_BTD_Remix_GravshipBlueprints.BTD_GravshipCategoryDef -> 0.032 ms (total (w/children): 0.032 ms)
1x ResolveAllReferences FacialAnimation.LidOptionShapeDef -> 0.032 ms (total (w/children): 0.049 ms)
1x ResolveAllReferences VEF.OptionalFeatures.OptionalFeaturesDef -> 0.032 ms (total (w/children): 0.052 ms)
1x ResolveAllReferences FacialAnimation.SkinShapeDef -> 0.031 ms (total (w/children): 0.049 ms)
1x Resolve cross-references between Defs made by the implied defs. -> 0.031 ms (total (w/children): 7.339 ms)
1x ResolveAllReferences RimWorld.RoomPart_BarricadeDef -> 0.031 ms (total (w/children): 0.055 ms)
1x ResolveAllReferences Vehicles.RGBShaderTypeDef -> 0.031 ms (total (w/children): 0.031 ms)
1x ResolveAllReferences FacialAnimation.EyeballShapeDef -> 0.031 ms (total (w/children): 0.049 ms)
1x ResolveAllReferences FacialAnimation.BrowShapeDef -> 0.031 ms (total (w/children): 0.049 ms)
1x ResolveAllReferences GeologicalLandforms.Defs.BiomeVariantDef -> 0.031 ms (total (w/children): 0.031 ms)
1x ResolveAllReferences FacialAnimation.MouthShapeDef -> 0.030 ms (total (w/children): 0.048 ms)
1x ResolveAllReferences RimWorld.FurDef -> 0.030 ms (total (w/children): 0.062 ms)
1x ResolveAllReferences RimworldPrefabProject.Core.Data.ModPrefabDef -> 0.030 ms (total (w/children): 0.030 ms)
1x ResolveAllReferences FacialAnimation.BrowTypeDef -> 0.029 ms (total (w/children): 0.053 ms)
1x ResolveAllReferences QuestEditor_Library.CaravanActionDef -> 0.029 ms (total (w/children): 0.029 ms)
1x ResolveAllReferences VEF.Weapons.ToolsUsableByNonViolentPawnsDef -> 0.028 ms (total (w/children): 0.028 ms)
1x ResolveAllReferences VEF.Weapons.SpinningLaserGunDef -> 0.028 ms (total (w/children): 0.028 ms)
1x ResolveAllReferences QuestEditor_Library.LootDataDef -> 0.028 ms (total (w/children): 0.028 ms)
1x ResolveAllReferences MechSpace.InternalPawnKindDefOf -> 0.028 ms (total (w/children): 0.028 ms)
1x ResolveAllReferences VEF.Factions.ContrabandDef -> 0.028 ms (total (w/children): 0.028 ms)
1x ResolveAllReferences VEF.AnimalBehaviours.GenericToggleableAnimalDef -> 0.028 ms (total (w/children): 0.028 ms)
1x ResolveAllReferences Vehicles.VehicleStrategyDef -> 0.027 ms (total (w/children): 0.027 ms)
1x ResolveAllReferences VEF.Weapons.LaserGunDef -> 0.026 ms (total (w/children): 0.026 ms)
1x ResolveAllReferences VEF.AnimalBehaviours.RiverNeedingAnimalDef -> 0.026 ms (total (w/children): 0.026 ms)
1x ResolveAllReferences MechSpace.InternalThingDefOf -> 0.026 ms (total (w/children): 0.026 ms)
1x ResolveAllReferences QuestEditor_Library.SpecialMapGenerationDef -> 0.026 ms (total (w/children): 0.026 ms)
1x Resolve references. -> 0.026 ms (total (w/children): 46918.928 ms)
1x ResolveAllReferences VEF.Planet.SiegeParameterSetDef -> 0.026 ms (total (w/children): 0.026 ms)
1x ResolveAllReferences VEF.Storyteller.QuestGiverDef -> 0.025 ms (total (w/children): 0.025 ms)
1x ResolveAllReferences VEF.Memes.StartingItemsByIdeologyDef -> 0.025 ms (total (w/children): 0.025 ms)
1x ResolveAllReferences VEF.OptionalFeatures.ModDef -> 0.025 ms (total (w/children): 0.025 ms)
1x ResolveAllReferences FacialAnimation.LidOptionTypeDef -> 0.025 ms (total (w/children): 0.025 ms)
1x ResolveAllReferences QuestEditor_Library.CustomMapDataDef -> 0.025 ms (total (w/children): 0.025 ms)
1x ResolveAllReferences QuestEditor_Library.DialogManagerDef -> 0.024 ms (total (w/children): 0.024 ms)
1x ResolveAllReferences QuestEditor_Library.InteractionDataDef -> 0.024 ms (total (w/children): 0.024 ms)
1x Loading roolo.RunAndGun.kotobike -> 0.018 ms (total (w/children): 53.708 ms)
1x Loading VanillaExpanded.VBooksE -> 0.017 ms (total (w/children): 332.208 ms)
1x Loading Nals.FacialAnimation -> 0.017 ms (total (w/children): 489.895 ms)
1x Loading Aoba.Fortress.Neolithic -> 0.017 ms (total (w/children): 25.254 ms)
1x Loading BreadMo.Cinders -> 0.015 ms (total (w/children): 657.209 ms)
1x Loading Ludeon.RimWorld.Biotech -> 0.015 ms (total (w/children): 176.146 ms)
1x Loading Aoba.Fortress.Medieval -> 0.014 ms (total (w/children): 29.911 ms)
1x Loading Arylice.Rimworld.AutomaticStumpChopping -> 0.014 ms (total (w/children): 82.114 ms)
1x Loading VanillaExpanded.VTEXE -> 0.014 ms (total (w/children): 31.220 ms)
1x Loading sbz.NeatStorage -> 0.013 ms (total (w/children): 81.411 ms)
1x Loading sarg.alphaanimals -> 0.013 ms (total (w/children): 3304.904 ms)
1x Loading rimsenal.core -> 0.013 ms (total (w/children): 235.876 ms)
1x Loading kearril.ChooseWhereToLand -> 0.013 ms (total (w/children): 28.148 ms)
1x Loading DMS.MOREDozer -> 0.013 ms (total (w/children): 89.116 ms)
1x Loading btd.remix.gravshipblueprints -> 0.013 ms (total (w/children): 31.020 ms)
1x Loading GoGaTio.MechanoidUpgrades.Anomaly -> 0.012 ms (total (w/children): 42.164 ms)
1x Loading Aoba.DeadManSwitch.Core -> 0.012 ms (total (w/children): 1230.156 ms)
1x Loading VanillaExpanded.VAEAccessories -> 0.012 ms (total (w/children): 28.526 ms)
1x Loading vanillaquestsexpanded.generator -> 0.012 ms (total (w/children): 444.541 ms)
1x Loading sarg.smartodyssey -> 0.012 ms (total (w/children): 29.002 ms)
1x Loading adaptive.storage.framework -> 0.012 ms (total (w/children): 48.302 ms)
1x Loading veterano.mythicages.megafaunabestiary -> 0.012 ms (total (w/children): 414.290 ms)
1x Loading PeteTimesSix.SimpleSidearms -> 0.012 ms (total (w/children): 51.837 ms)
1x Loading OskarPotocki.VFE.Insectoid2 -> 0.012 ms (total (w/children): 840.380 ms)
1x Loading telardo.RomanceOnTheRim -> 0.012 ms (total (w/children): 464.732 ms)
1x Loading Poncho.AutomaticHydroponics -> 0.012 ms (total (w/children): 44.531 ms)
18x Stat refs -> 0.011 ms (total (w/children): 0.011 ms)
1x Loading Aoba.CargoContainer -> 0.011 ms (total (w/children): 29.416 ms)
1x Loading vin.warehouse.storage -> 0.011 ms (total (w/children): 295.260 ms)
1x Loading phaneron.basic.storage -> 0.011 ms (total (w/children): 269.090 ms)
1x Loading Ludeon.RimWorld.Anomaly -> 0.011 ms (total (w/children): 115.350 ms)
1x Loading VanillaExpanded.VWEC -> 0.011 ms (total (w/children): 43.813 ms)
1x Loading Sandy.RPGStyleInventory.avilmask.Revamped -> 0.011 ms (total (w/children): 30.038 ms)
1x Loading HaiLuan.AllsparkCrisis -> 0.011 ms (total (w/children): 276.888 ms)
1x Loading XMB.AncientUrbanrUins.MO -> 0.011 ms (total (w/children): 2787.788 ms)
1x Loading rimsenal.security -> 0.011 ms (total (w/children): 48.892 ms)
1x Loading brrainz.cameraplus -> 0.011 ms (total (w/children): 23.557 ms)
1x Loading SickBoyWi.Vault.OnePointOne -> 0.010 ms (total (w/children): 49.476 ms)
1x Loading Arcjc007.GravshipCrashes -> 0.010 ms (total (w/children): 57.399 ms)
1x Loading GoGaTio.MechanoidUpgrades -> 0.010 ms (total (w/children): 412.589 ms)
1x Loading Sierra.RT.MedievalTalents -> 0.010 ms (total (w/children): 87.273 ms)
1x Loading oels.chooseyouroutfit -> 0.010 ms (total (w/children): 37.216 ms)
1x Loading OskarPotocki.VFE.Deserters -> 0.010 ms (total (w/children): 976.771 ms)
1x Loading Taveron.IncreasedStack -> 0.010 ms (total (w/children): 0.410 ms)
1x Loading OskarPotocki.VanillaFactionsExpanded.SettlersModule -> 0.010 ms (total (w/children): 365.785 ms)
1x Loading OskarPotocki.VanillaVehiclesExpandedUpgrades -> 0.010 ms (total (w/children): 153.840 ms)
1x Loading AOBA.Framework -> 0.010 ms (total (w/children): 47.158 ms)
1x Loading Ludeon.RimWorld -> 0.010 ms (total (w/children): 535.037 ms)
1x Loading MasterPNJ.MultiDoctor -> 0.010 ms (total (w/children): 22.654 ms)
1x Loading TOT.CeleTech.MKIII -> 0.010 ms (total (w/children): 956.455 ms)
1x Loading void.charactereditor -> 0.010 ms (total (w/children): 27.669 ms)
1x Loading VanillaExpanded.VCookE -> 0.010 ms (total (w/children): 364.417 ms)
1x Loading OskarPotocki.VanillaFactionsExpanded.Core -> 0.009 ms (total (w/children): 398.154 ms)
1x Loading Van.Beasts -> 0.009 ms (total (w/children): 693.057 ms)
1x Loading HaiLuan.SpaceTurbulence -> 0.009 ms (total (w/children): 37.984 ms)
1x Loading OskarPotocki.VanillaVehiclesExpandedTier3 -> 0.009 ms (total (w/children): 392.147 ms)
1x Loading altushka.BosCompendium -> 0.009 ms (total (w/children): 368.367 ms)
1x Loading zoarak.mechplat -> 0.009 ms (total (w/children): 27.198 ms)
1x Loading automatic.bionicicons -> 0.009 ms (total (w/children): 199.370 ms)
1x Loading Ushanka.HackingExpansion -> 0.009 ms (total (w/children): 274.290 ms)
1x Loading Aoba.DeadManSwitch.MobileDragoon -> 0.009 ms (total (w/children): 340.999 ms)
1x Loading lts.I -> 0.009 ms (total (w/children): 560.838 ms)
1x Loading XMB.AncientThreat.MO -> 0.009 ms (total (w/children): 312.832 ms)
1x Loading RH2.Faction.Rangers -> 0.009 ms (total (w/children): 778.469 ms)
1x Loading VanillaExpanded.VPsycastsE -> 0.009 ms (total (w/children): 860.957 ms)
1x Loading VanillaExpanded.VWENL -> 0.009 ms (total (w/children): 166.855 ms)
1x Loading VE.VanillaChristmasExpanded -> 0.009 ms (total (w/children): 624.416 ms)
1x Loading VanillaExpanded.BaseGeneration -> 0.009 ms (total (w/children): 326.959 ms)
1x Loading killerbot.armagear -> 0.009 ms (total (w/children): 200.657 ms)
1x Loading addvans.WASDedPawn -> 0.009 ms (total (w/children): 28.899 ms)
1x Loading VanillaExpanded.VWEG -> 0.009 ms (total (w/children): 32.448 ms)
1x Loading SmashPhil.VehicleFramework -> 0.009 ms (total (w/children): 535.192 ms)
1x Loading OskarPotocki.VFE.Medieval2 -> 0.009 ms (total (w/children): 1224.662 ms)
1x Loading IssacZhuang.DeadSpace.Equipment -> 0.009 ms (total (w/children): 137.568 ms)
1x Loading Mehni.PickUpAndHaul -> 0.009 ms (total (w/children): 21.756 ms)
1x Loading plaxen.MalangBodies -> 0.009 ms (total (w/children): 0.209 ms)
1x Loading VanillaExpanded.VWEHW -> 0.009 ms (total (w/children): 41.955 ms)
1x Loading tgbm.vve.secondary.weapons -> 0.009 ms (total (w/children): 95.349 ms)
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Texture quickstartIcon.png is being reloaded with reduced mipmap count (clamped to 2) due to non-power-of-two dimensions: (24x24). This will be slower to load, and will look worse when zoomed out. Consider using a power-of-two texture size instead.
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Texture CheckAuto.png is being reloaded with reduced mipmap count (clamped to 2) due to non-power-of-two dimensions: (24x24). This will be slower to load, and will look worse when zoomed out. Consider using a power-of-two texture size instead.
Texture EmptyImage.png is being reloaded with reduced mipmap count (clamped to 2) due to non-power-of-two dimensions: (216x216). This will be slower to load, and will look worse when zoomed out. Consider using a power-of-two texture size instead.
Texture EmptyImage_east.png is being reloaded with reduced mipmap count (clamped to 2) due to non-power-of-two dimensions: (216x216). This will be slower to load, and will look worse when zoomed out. Consider using a power-of-two texture size instead.
Texture help.png is being reloaded with reduced mipmap count (clamped to 1) due to non-power-of-two dimensions: (122x122). This will be slower to load, and will look worse when zoomed out. Consider using a power-of-two texture size instead.
Texture PS_QualitySelect.png is being reloaded with reduced mipmap count (clamped to 2) due to non-power-of-two dimensions: (24x24). This will be slower to load, and will look worse when zoomed out. Consider using a power-of-two texture size instead.
Texture Note.png is being reloaded with reduced mipmap count (clamped to 1) due to non-power-of-two dimensions: (225x225). This will be slower to load, and will look worse when zoomed out. Consider using a power-of-two texture size instead.
Texture RandomizeIcon.png is being reloaded with reduced mipmap count (clamped to 2) due to non-power-of-two dimensions: (24x24). This will be slower to load, and will look worse when zoomed out. Consider using a power-of-two texture size instead.
Texture Pattern_8Bit.png is being reloaded with reduced mipmap count (clamped to 6) due to non-power-of-two dimensions: (640x640). This will be slower to load, and will look worse when zoomed out. Consider using a power-of-two texture size instead.
Texture Pattern_Blocky.png is being reloaded with reduced mipmap count (clamped to 6) due to non-power-of-two dimensions: (640x640). This will be slower to load, and will look worse when zoomed out. Consider using a power-of-two texture size instead.
Texture Pattern_CallOfDuty.png is being reloaded with reduced mipmap count (clamped to 6) due to non-power-of-two dimensions: (640x640). This will be slower to load, and will look worse when zoomed out. Consider using a power-of-two texture size instead.
Texture Pattern_Dots.png is being reloaded with reduced mipmap count (clamped to 6) due to non-power-of-two dimensions: (640x640). This will be slower to load, and will look worse when zoomed out. Consider using a power-of-two texture size instead.
Texture Pattern_GeometricGrunge.png is being reloaded with reduced mipmap count (clamped to 6) due to non-power-of-two dimensions: (640x640). This will be slower to load, and will look worse when zoomed out. Consider using a power-of-two texture size instead.
Texture Pattern_Gloss.png is being reloaded with reduced mipmap count (clamped to 6) due to non-power-of-two dimensions: (640x640). This will be slower to load, and will look worse when zoomed out. Consider using a power-of-two texture size instead.
Texture Pattern_Grunge.png is being reloaded with reduced mipmap count (clamped to 6) due to non-power-of-two dimensions: (640x640). This will be slower to load, and will look worse when zoomed out. Consider using a power-of-two texture size instead.
Texture Pattern_Marble.png is being reloaded with reduced mipmap count (clamped to 6) due to non-power-of-two dimensions: (640x640). This will be slower to load, and will look worse when zoomed out. Consider using a power-of-two texture size instead.
Texture Pattern_Painted.png is being reloaded with reduced mipmap count (clamped to 6) due to non-power-of-two dimensions: (640x640). This will be slower to load, and will look worse when zoomed out. Consider using a power-of-two texture size instead.
Texture Pattern_Processor.png is being reloaded with reduced mipmap count (clamped to 6) due to non-power-of-two dimensions: (640x640). This will be slower to load, and will look worse when zoomed out. Consider using a power-of-two texture size instead.
Texture Pattern_Reactive.png is being reloaded with reduced mipmap count (clamped to 6) due to non-power-of-two dimensions: (640x640). This will be slower to load, and will look worse when zoomed out. Consider using a power-of-two texture size instead.
Texture Pattern_Rocky.png is being reloaded with reduced mipmap count (clamped to 6) due to non-power-of-two dimensions: (640x640). This will be slower to load, and will look worse when zoomed out. Consider using a power-of-two texture size instead.
Texture Pattern_Savannah.png is being reloaded with reduced mipmap count (clamped to 6) due to non-power-of-two dimensions: (640x640). This will be slower to load, and will look worse when zoomed out. Consider using a power-of-two texture size instead.
Texture Pattern_Shine.png is being reloaded with reduced mipmap count (clamped to 6) due to non-power-of-two dimensions: (640x640). This will be slower to load, and will look worse when zoomed out. Consider using a power-of-two texture size instead.
Texture Pattern_Smudges.png is being reloaded with reduced mipmap count (clamped to 6) due to non-power-of-two dimensions: (640x640). This will be slower to load, and will look worse when zoomed out. Consider using a power-of-two texture size instead.
Texture Pattern_Splatter.png is being reloaded with reduced mipmap count (clamped to 6) due to non-power-of-two dimensions: (640x640). This will be slower to load, and will look worse when zoomed out. Consider using a power-of-two texture size instead.
Texture Pattern_Stamped.png is being reloaded with reduced mipmap count (clamped to 6) due to non-power-of-two dimensions: (640x640). This will be slower to load, and will look worse when zoomed out. Consider using a power-of-two texture size instead.
Texture Pattern_Streaky.png is being reloaded with reduced mipmap count (clamped to 6) due to non-power-of-two dimensions: (640x640). This will be slower to load, and will look worse when zoomed out. Consider using a power-of-two texture size instead.
Texture Pattern_Vinyl.png is being reloaded with reduced mipmap count (clamped to 6) due to non-power-of-two dimensions: (640x640). This will be slower to load, and will look worse when zoomed out. Consider using a power-of-two texture size instead.
Texture Pattern_Wildcat.png is being reloaded with reduced mipmap count (clamped to 6) due to non-power-of-two dimensions: (640x640). This will be slower to load, and will look worse when zoomed out. Consider using a power-of-two texture size instead.
Texture GarageBench_east.png is being reloaded with reduced mipmap count (clamped to 6) due to non-power-of-two dimensions: (512x896). This will be slower to load, and will look worse when zoomed out. Consider using a power-of-two texture size instead.
Texture GarageBench_north.png is being reloaded with reduced mipmap count (clamped to 6) due to non-power-of-two dimensions: (896x512). This will be slower to load, and will look worse when zoomed out. Consider using a power-of-two texture size instead.
Texture GarageBench_south.png is being reloaded with reduced mipmap count (clamped to 6) due to non-power-of-two dimensions: (896x512). This will be slower to load, and will look worse when zoomed out. Consider using a power-of-two texture size instead.
Texture AutoGarageDoor5x1_Mover.png is being reloaded with reduced mipmap count (clamped to 6) due to non-power-of-two dimensions: (640x128). This will be slower to load, and will look worse when zoomed out. Consider using a power-of-two texture size instead.
Texture GarageDoor5x1_Mover.png is being reloaded with reduced mipmap count (clamped to 6) due to non-power-of-two dimensions: (640x128). This will be slower to load, and will look worse when zoomed out. Consider using a power-of-two texture size instead.
Texture Tier1_APC_east.png is being reloaded with reduced mipmap count (clamped to 6) due to non-power-of-two dimensions: (640x384). This will be slower to load, and will look worse when zoomed out. Consider using a power-of-two texture size instead.
Texture Tier1_APC_eastm.png is being reloaded with reduced mipmap count (clamped to 6) due to non-power-of-two dimensions: (640x384). This will be slower to load, and will look worse when zoomed out. Consider using a power-of-two texture size instead.
Texture Tier1_APC_north.png is being reloaded with reduced mipmap count (clamped to 6) due to non-power-of-two dimensions: (384x640). This will be slower to load, and will look worse when zoomed out. Consider using a power-of-two texture size instead.
Texture Tier1_APC_northm.png is being reloaded with reduced mipmap count (clamped to 6) due to non-power-of-two dimensions: (384x640). This will be slower to load, and will look worse when zoomed out. Consider using a power-of-two texture size instead.
Texture Tier1_APC_south.png is being reloaded with reduced mipmap count (clamped to 6) due to non-power-of-two dimensions: (384x640). This will be slower to load, and will look worse when zoomed out. Consider using a power-of-two texture size instead.
Texture Tier1_APC_southm.png is being reloaded with reduced mipmap count (clamped to 6) due to non-power-of-two dimensions: (384x640). This will be slower to load, and will look worse when zoomed out. Consider using a power-of-two texture size instead.
Texture Tier1_Boat_east.png is being reloaded with reduced mipmap count (clamped to 6) due to non-power-of-two dimensions: (640x384). This will be slower to load, and will look worse when zoomed out. Consider using a power-of-two texture size instead.
Texture Tier1_Boat_eastm.png is being reloaded with reduced mipmap count (clamped to 6) due to non-power-of-two dimensions: (640x384). This will be slower to load, and will look worse when zoomed out. Consider using a power-of-two texture size instead.
Texture Tier1_Boat_north.png is being reloaded with reduced mipmap count (clamped to 6) due to non-power-of-two dimensions: (384x640). This will be slower to load, and will look worse when zoomed out. Consider using a power-of-two texture size instead.
Texture Tier1_Boat_northm.png is being reloaded with reduced mipmap count (clamped to 6) due to non-power-of-two dimensions: (384x640). This will be slower to load, and will look worse when zoomed out. Consider using a power-of-two texture size instead.
Texture Tier1_Boat_south.png is being reloaded with reduced mipmap count (clamped to 6) due to non-power-of-two dimensions: (384x640). This will be slower to load, and will look worse when zoomed out. Consider using a power-of-two texture size instead.
Texture Tier1_Boat_southm.png is being reloaded with reduced mipmap count (clamped to 6) due to non-power-of-two dimensions: (384x640). This will be slower to load, and will look worse when zoomed out. Consider using a power-of-two texture size instead.
Texture Tier1_Droppod.png is being reloaded with reduced mipmap count (clamped to 6) due to non-power-of-two dimensions: (384x384). This will be slower to load, and will look worse when zoomed out. Consider using a power-of-two texture size instead.
Texture Tier1_Droppod_m.png is being reloaded with reduced mipmap count (clamped to 6) due to non-power-of-two dimensions: (384x384). This will be slower to load, and will look worse when zoomed out. Consider using a power-of-two texture size instead.
Texture Tier1_Explorer_east.png is being reloaded with reduced mipmap count (clamped to 6) due to non-power-of-two dimensions: (512x384). This will be slower to load, and will look worse when zoomed out. Consider using a power-of-two texture size instead.
Texture Tier1_Explorer_eastm.png is being reloaded with reduced mipmap count (clamped to 6) due to non-power-of-two dimensions: (512x384). This will be slower to load, and will look worse when zoomed out. Consider using a power-of-two texture size instead.
Texture Tier1_Explorer_north.png is being reloaded with reduced mipmap count (clamped to 6) due to non-power-of-two dimensions: (384x512). This will be slower to load, and will look worse when zoomed out. Consider using a power-of-two texture size instead.
Texture Tier1_Explorer_northm.png is being reloaded with reduced mipmap count (clamped to 6) due to non-power-of-two dimensions: (384x512). This will be slower to load, and will look worse when zoomed out. Consider using a power-of-two texture size instead.
Texture Tier1_Explorer_south.png is being reloaded with reduced mipmap count (clamped to 6) due to non-power-of-two dimensions: (384x512). This will be slower to load, and will look worse when zoomed out. Consider using a power-of-two texture size instead.
Texture Tier1_Explorer_southm.png is being reloaded with reduced mipmap count (clamped to 6) due to non-power-of-two dimensions: (384x512). This will be slower to load, and will look worse when zoomed out. Consider using a power-of-two texture size instead.
Texture Tier1_FlamerTank_CannonTop.png is being reloaded with reduced mipmap count (clamped to 6) due to non-power-of-two dimensions: (384x384). This will be slower to load, and will look worse when zoomed out. Consider using a power-of-two texture size instead.
Texture Tier1_FlamerTank_CannonTop_m.png is being reloaded with reduced mipmap count (clamped to 6) due to non-power-of-two dimensions: (384x384). This will be slower to load, and will look worse when zoomed out. Consider using a power-of-two texture size instead.
Texture Tier1_FlamerTank_east.png is being reloaded with reduced mipmap count (clamped to 6) due to non-power-of-two dimensions: (640x384). This will be slower to load, and will look worse when zoomed out. Consider using a power-of-two texture size instead.
Texture Tier1_FlamerTank_eastm.png is being reloaded with reduced mipmap count (clamped to 6) due to non-power-of-two dimensions: (640x384). This will be slower to load, and will look worse when zoomed out. Consider using a power-of-two texture size instead.
Texture Tier1_FlamerTank_north.png is being reloaded with reduced mipmap count (clamped to 6) due to non-power-of-two dimensions: (384x640). This will be slower to load, and will look worse when zoomed out. Consider using a power-of-two texture size instead.
Texture Tier1_FlamerTank_northm.png is being reloaded with reduced mipmap count (clamped to 6) due to non-power-of-two dimensions: (384x640). This will be slower to load, and will look worse when zoomed out. Consider using a power-of-two texture size instead.
Texture Tier1_FlamerTank_south.png is being reloaded with reduced mipmap count (clamped to 6) due to non-power-of-two dimensions: (384x640). This will be slower to load, and will look worse when zoomed out. Consider using a power-of-two texture size instead.
Texture Tier1_FlamerTank_southm.png is being reloaded with reduced mipmap count (clamped to 6) due to non-power-of-two dimensions: (384x640). This will be slower to load, and will look worse when zoomed out. Consider using a power-of-two texture size instead.
Texture Tier1_Hauler_east.png is being reloaded with reduced mipmap count (clamped to 6) due to non-power-of-two dimensions: (640x384). This will be slower to load, and will look worse when zoomed out. Consider using a power-of-two texture size instead.
Texture Tier1_Hauler_eastm.png is being reloaded with reduced mipmap count (clamped to 6) due to non-power-of-two dimensions: (640x384). This will be slower to load, and will look worse when zoomed out. Consider using a power-of-two texture size instead.
Texture Tier1_Hauler_north.png is being reloaded with reduced mipmap count (clamped to 6) due to non-power-of-two dimensions: (384x640). This will be slower to load, and will look worse when zoomed out. Consider using a power-of-two texture size instead.
Texture Tier1_Hauler_northm.png is being reloaded with reduced mipmap count (clamped to 6) due to non-power-of-two dimensions: (384x640). This will be slower to load, and will look worse when zoomed out. Consider using a power-of-two texture size instead.
Texture Tier1_Hauler_south.png is being reloaded with reduced mipmap count (clamped to 6) due to non-power-of-two dimensions: (384x640). This will be slower to load, and will look worse when zoomed out. Consider using a power-of-two texture size instead.
Texture Tier1_Hauler_southm.png is being reloaded with reduced mipmap count (clamped to 6) due to non-power-of-two dimensions: (384x640). This will be slower to load, and will look worse when zoomed out. Consider using a power-of-two texture size instead.
Texture Tier1_Motorbike_east.png is being reloaded with reduced mipmap count (clamped to 6) due to non-power-of-two dimensions: (384x384). This will be slower to load, and will look worse when zoomed out. Consider using a power-of-two texture size instead.
Texture Tier1_Motorbike_eastm.png is being reloaded with reduced mipmap count (clamped to 6) due to non-power-of-two dimensions: (384x384). This will be slower to load, and will look worse when zoomed out. Consider using a power-of-two texture size instead.
Texture Tier1_Motorbike_north.png is being reloaded with reduced mipmap count (clamped to 6) due to non-power-of-two dimensions: (384x384). This will be slower to load, and will look worse when zoomed out. Consider using a power-of-two texture size instead.
Texture Tier1_Motorbike_northm.png is being reloaded with reduced mipmap count (clamped to 6) due to non-power-of-two dimensions: (384x384). This will be slower to load, and will look worse when zoomed out. Consider using a power-of-two texture size instead.
Texture Tier1_Motorbike_south.png is being reloaded with reduced mipmap count (clamped to 6) due to non-power-of-two dimensions: (384x384). This will be slower to load, and will look worse when zoomed out. Consider using a power-of-two texture size instead.
Texture Tier1_Motorbike_southm.png is being reloaded with reduced mipmap count (clamped to 6) due to non-power-of-two dimensions: (384x384). This will be slower to load, and will look worse when zoomed out. Consider using a power-of-two texture size instead.
Texture Tier1_RocketTruck_CannonTop.png is being reloaded with reduced mipmap count (clamped to 6) due to non-power-of-two dimensions: (384x384). This will be slower to load, and will look worse when zoomed out. Consider using a power-of-two texture size instead.
Texture Tier1_RocketTruck_east.png is being reloaded with reduced mipmap count (clamped to 6) due to non-power-of-two dimensions: (640x384). This will be slower to load, and will look worse when zoomed out. Consider using a power-of-two texture size instead.
Texture Tier1_RocketTruck_eastm.png is being reloaded with reduced mipmap count (clamped to 6) due to non-power-of-two dimensions: (640x384). This will be slower to load, and will look worse when zoomed out. Consider using a power-of-two texture size instead.
Texture Tier1_RocketTruck_north.png is being reloaded with reduced mipmap count (clamped to 6) due to non-power-of-two dimensions: (384x640). This will be slower to load, and will look worse when zoomed out. Consider using a power-of-two texture size instead.
Texture Tier1_RocketTruck_northm.png is being reloaded with reduced mipmap count (clamped to 6) due to non-power-of-two dimensions: (384x640). This will be slower to load, and will look worse when zoomed out. Consider using a power-of-two texture size instead.
Texture Tier1_RocketTruck_south.png is being reloaded with reduced mipmap count (clamped to 6) due to non-power-of-two dimensions: (384x640). This will be slower to load, and will look worse when zoomed out. Consider using a power-of-two texture size instead.
Texture Tier1_RocketTruck_southm.png is being reloaded with reduced mipmap count (clamped to 6) due to non-power-of-two dimensions: (384x640). This will be slower to load, and will look worse when zoomed out. Consider using a power-of-two texture size instead.
Texture Tier1_Traveller_east.png is being reloaded with reduced mipmap count (clamped to 6) due to non-power-of-two dimensions: (640x384). This will be slower to load, and will look worse when zoomed out. Consider using a power-of-two texture size instead.
Texture Tier1_Traveller_eastm.png is being reloaded with reduced mipmap count (clamped to 6) due to non-power-of-two dimensions: (640x384). This will be slower to load, and will look worse when zoomed out. Consider using a power-of-two texture size instead.
Texture Tier1_Traveller_north.png is being reloaded with reduced mipmap count (clamped to 6) due to non-power-of-two dimensions: (384x640). This will be slower to load, and will look worse when zoomed out. Consider using a power-of-two texture size instead.
Texture Tier1_Traveller_northm.png is being reloaded with reduced mipmap count (clamped to 6) due to non-power-of-two dimensions: (384x640). This will be slower to load, and will look worse when zoomed out. Consider using a power-of-two texture size instead.
Texture Tier1_Traveller_south.png is being reloaded with reduced mipmap count (clamped to 6) due to non-power-of-two dimensions: (384x640). This will be slower to load, and will look worse when zoomed out. Consider using a power-of-two texture size instead.
Texture Tier1_Traveller_southm.png is being reloaded with reduced mipmap count (clamped to 6) due to non-power-of-two dimensions: (384x640). This will be slower to load, and will look worse when zoomed out. Consider using a power-of-two texture size instead.
Texture Tier1_Van_east.png is being reloaded with reduced mipmap count (clamped to 6) due to non-power-of-two dimensions: (640x384). This will be slower to load, and will look worse when zoomed out. Consider using a power-of-two texture size instead.
Texture Tier1_Van_eastm.png is being reloaded with reduced mipmap count (clamped to 6) due to non-power-of-two dimensions: (640x384). This will be slower to load, and will look worse when zoomed out. Consider using a power-of-two texture size instead.
Texture Tier1_Van_north.png is being reloaded with reduced mipmap count (clamped to 6) due to non-power-of-two dimensions: (384x640). This will be slower to load, and will look worse when zoomed out. Consider using a power-of-two texture size instead.
Texture Tier1_Van_northm.png is being reloaded with reduced mipmap count (clamped to 6) due to non-power-of-two dimensions: (384x640). This will be slower to load, and will look worse when zoomed out. Consider using a power-of-two texture size instead.
Texture Tier1_Van_south.png is being reloaded with reduced mipmap count (clamped to 6) due to non-power-of-two dimensions: (384x640). This will be slower to load, and will look worse when zoomed out. Consider using a power-of-two texture size instead.
Texture Tier1_Van_southm.png is being reloaded with reduced mipmap count (clamped to 6) due to non-power-of-two dimensions: (384x640). This will be slower to load, and will look worse when zoomed out. Consider using a power-of-two texture size instead.
Texture Tier2_Airplane_east.png is being reloaded with reduced mipmap count (clamped to 6) due to non-power-of-two dimensions: (896x896). This will be slower to load, and will look worse when zoomed out. Consider using a power-of-two texture size instead.
Texture Tier2_Airplane_eastm.png is being reloaded with reduced mipmap count (clamped to 6) due to non-power-of-two dimensions: (896x896). This will be slower to load, and will look worse when zoomed out. Consider using a power-of-two texture size instead.
Texture Tier2_Airplane_north.png is being reloaded with reduced mipmap count (clamped to 6) due to non-power-of-two dimensions: (896x896). This will be slower to load, and will look worse when zoomed out. Consider using a power-of-two texture size instead.
Texture Tier2_Airplane_northm.png is being reloaded with reduced mipmap count (clamped to 6) due to non-power-of-two dimensions: (896x896). This will be slower to load, and will look worse when zoomed out. Consider using a power-of-two texture size instead.
Texture Tier2_Airplane_south.png is being reloaded with reduced mipmap count (clamped to 6) due to non-power-of-two dimensions: (896x896). This will be slower to load, and will look worse when zoomed out. Consider using a power-of-two texture size instead.
Texture Tier2_Airplane_southm.png is being reloaded with reduced mipmap count (clamped to 6) due to non-power-of-two dimensions: (896x896). This will be slower to load, and will look worse when zoomed out. Consider using a power-of-two texture size instead.
Texture Tier2_APC_east.png is being reloaded with reduced mipmap count (clamped to 7) due to non-power-of-two dimensions: (768x512). This will be slower to load, and will look worse when zoomed out. Consider using a power-of-two texture size instead.
Texture Tier2_APC_eastm.png is being reloaded with reduced mipmap count (clamped to 7) due to non-power-of-two dimensions: (768x512). This will be slower to load, and will look worse when zoomed out. Consider using a power-of-two texture size instead.
Texture Tier2_APC_north.png is being reloaded with reduced mipmap count (clamped to 7) due to non-power-of-two dimensions: (512x768). This will be slower to load, and will look worse when zoomed out. Consider using a power-of-two texture size instead.
Texture Tier2_APC_northm.png is being reloaded with reduced mipmap count (clamped to 7) due to non-power-of-two dimensions: (512x768). This will be slower to load, and will look worse when zoomed out. Consider using a power-of-two texture size instead.
Texture Tier2_APC_south.png is being reloaded with reduced mipmap count (clamped to 7) due to non-power-of-two dimensions: (512x768). This will be slower to load, and will look worse when zoomed out. Consider using a power-of-two texture size instead.
Texture Tier2_APC_southm.png is being reloaded with reduced mipmap count (clamped to 7) due to non-power-of-two dimensions: (512x768). This will be slower to load, and will look worse when zoomed out. Consider using a power-of-two texture size instead.
Texture Tier2_Boat_east.png is being reloaded with reduced mipmap count (clamped to 6) due to non-power-of-two dimensions: (768x384). This will be slower to load, and will look worse when zoomed out. Consider using a power-of-two texture size instead.
Texture Tier2_Boat_eastm.png is being reloaded with reduced mipmap count (clamped to 6) due to non-power-of-two dimensions: (768x384). This will be slower to load, and will look worse when zoomed out. Consider using a power-of-two texture size instead.
Texture Tier2_Boat_north.png is being reloaded with reduced mipmap count (clamped to 6) due to non-power-of-two dimensions: (384x768). This will be slower to load, and will look worse when zoomed out. Consider using a power-of-two texture size instead.
Texture Tier2_Boat_northm.png is being reloaded with reduced mipmap count (clamped to 6) due to non-power-of-two dimensions: (384x768). This will be slower to load, and will look worse when zoomed out. Consider using a power-of-two texture size instead.
Texture Tier2_Boat_south.png is being reloaded with reduced mipmap count (clamped to 6) due to non-power-of-two dimensions: (384x768). This will be slower to load, and will look worse when zoomed out. Consider using a power-of-two texture size instead.
Texture Tier2_Boat_southm.png is being reloaded with reduced mipmap count (clamped to 6) due to non-power-of-two dimensions: (384x768). This will be slower to load, and will look worse when zoomed out. Consider using a power-of-two texture size instead.
Texture Tier2_FamilyCar_east.png is being reloaded with reduced mipmap count (clamped to 6) due to non-power-of-two dimensions: (640x384). This will be slower to load, and will look worse when zoomed out. Consider using a power-of-two texture size instead.
Texture Tier2_FamilyCar_eastm.png is being reloaded with reduced mipmap count (clamped to 6) due to non-power-of-two dimensions: (640x384). This will be slower to load, and will look worse when zoomed out. Consider using a power-of-two texture size instead.
Texture Tier2_FamilyCar_north.png is being reloaded with reduced mipmap count (clamped to 6) due to non-power-of-two dimensions: (384x640). This will be slower to load, and will look worse when zoomed out. Consider using a power-of-two texture size instead.
Texture Tier2_FamilyCar_northm.png is being reloaded with reduced mipmap count (clamped to 6) due to non-power-of-two dimensions: (384x640). This will be slower to load, and will look worse when zoomed out. Consider using a power-of-two texture size instead.
Texture Tier2_FamilyCar_south.png is being reloaded with reduced mipmap count (clamped to 6) due to non-power-of-two dimensions: (384x640). This will be slower to load, and will look worse when zoomed out. Consider using a power-of-two texture size instead.
Texture Tier2_FamilyCar_southm.png is being reloaded with reduced mipmap count (clamped to 6) due to non-power-of-two dimensions: (384x640). This will be slower to load, and will look worse when zoomed out. Consider using a power-of-two texture size instead.
Texture Tier2_Helicopter_east.png is being reloaded with reduced mipmap count (clamped to 6) due to non-power-of-two dimensions: (768x384). This will be slower to load, and will look worse when zoomed out. Consider using a power-of-two texture size instead.
Texture Tier2_Helicopter_eastm.png is being reloaded with reduced mipmap count (clamped to 6) due to non-power-of-two dimensions: (768x384). This will be slower to load, and will look worse when zoomed out. Consider using a power-of-two texture size instead.
Texture Tier2_Helicopter_north.png is being reloaded with reduced mipmap count (clamped to 6) due to non-power-of-two dimensions: (384x768). This will be slower to load, and will look worse when zoomed out. Consider using a power-of-two texture size instead.
Texture Tier2_Helicopter_northm.png is being reloaded with reduced mipmap count (clamped to 6) due to non-power-of-two dimensions: (384x768). This will be slower to load, and will look worse when zoomed out. Consider using a power-of-two texture size instead.
Texture Tier2_Helicopter_south.png is being reloaded with reduced mipmap count (clamped to 6) due to non-power-of-two dimensions: (384x768). This will be slower to load, and will look worse when zoomed out. Consider using a power-of-two texture size instead.
Texture Tier2_Helicopter_southm.png is being reloaded with reduced mipmap count (clamped to 6) due to non-power-of-two dimensions: (384x768). This will be slower to load, and will look worse when zoomed out. Consider using a power-of-two texture size instead.
Texture Tier2_MilitaryTruck_east.png is being reloaded with reduced mipmap count (clamped to 6) due to non-power-of-two dimensions: (896x512). This will be slower to load, and will look worse when zoomed out. Consider using a power-of-two texture size instead.
Texture Tier2_MilitaryTruck_eastm.png is being reloaded with reduced mipmap count (clamped to 6) due to non-power-of-two dimensions: (896x512). This will be slower to load, and will look worse when zoomed out. Consider using a power-of-two texture size instead.
Texture Tier2_MilitaryTruck_north.png is being reloaded with reduced mipmap count (clamped to 6) due to non-power-of-two dimensions: (512x896). This will be slower to load, and will look worse when zoomed out. Consider using a power-of-two texture size instead.
Texture Tier2_MilitaryTruck_northm.png is being reloaded with reduced mipmap count (clamped to 6) due to non-power-of-two dimensions: (512x896). This will be slower to load, and will look worse when zoomed out. Consider using a power-of-two texture size instead.
Texture Tier2_MilitaryTruck_south.png is being reloaded with reduced mipmap count (clamped to 6) due to non-power-of-two dimensions: (512x896). This will be slower to load, and will look worse when zoomed out. Consider using a power-of-two texture size instead.
Texture Tier2_MilitaryTruck_southm.png is being reloaded with reduced mipmap count (clamped to 6) due to non-power-of-two dimensions: (512x896). This will be slower to load, and will look worse when zoomed out. Consider using a power-of-two texture size instead.
Texture Tier2_Motorbike_east.png is being reloaded with reduced mipmap count (clamped to 6) due to non-power-of-two dimensions: (384x384). This will be slower to load, and will look worse when zoomed out. Consider using a power-of-two texture size instead.
Texture Tier2_Motorbike_eastm.png is being reloaded with reduced mipmap count (clamped to 6) due to non-power-of-two dimensions: (384x384). This will be slower to load, and will look worse when zoomed out. Consider using a power-of-two texture size instead.
Texture Tier2_Motorbike_north.png is being reloaded with reduced mipmap count (clamped to 6) due to non-power-of-two dimensions: (384x384). This will be slower to load, and will look worse when zoomed out. Consider using a power-of-two texture size instead.
Texture Tier2_Motorbike_northm.png is being reloaded with reduced mipmap count (clamped to 6) due to non-power-of-two dimensions: (384x384). This will be slower to load, and will look worse when zoomed out. Consider using a power-of-two texture size instead.
Texture Tier2_Motorbike_south.png is being reloaded with reduced mipmap count (clamped to 6) due to non-power-of-two dimensions: (384x384). This will be slower to load, and will look worse when zoomed out. Consider using a power-of-two texture size instead.
Texture Tier2_Motorbike_southm.png is being reloaded with reduced mipmap count (clamped to 6) due to non-power-of-two dimensions: (384x384). This will be slower to load, and will look worse when zoomed out. Consider using a power-of-two texture size instead.
Texture Tier2_Tank_CannonTop.png is being reloaded with reduced mipmap count (clamped to 2) due to non-power-of-two dimensions: (792x792). This will be slower to load, and will look worse when zoomed out. Consider using a power-of-two texture size instead.
Texture Tier2_Tank_CannonTop_b.png is being reloaded with reduced mipmap count (clamped to 2) due to non-power-of-two dimensions: (792x792). This will be slower to load, and will look worse when zoomed out. Consider using a power-of-two texture size instead.
Texture Tier2_Tank_CannonTop_c.png is being reloaded with reduced mipmap count (clamped to 2) due to non-power-of-two dimensions: (792x792). This will be slower to load, and will look worse when zoomed out. Consider using a power-of-two texture size instead.
Texture Tier2_Tank_CannonTop_d.png is being reloaded with reduced mipmap count (clamped to 2) due to non-power-of-two dimensions: (792x792). This will be slower to load, and will look worse when zoomed out. Consider using a power-of-two texture size instead.
Texture Tier2_Tank_CannonTop_m.png is being reloaded with reduced mipmap count (clamped to 2) due to non-power-of-two dimensions: (792x792). This will be slower to load, and will look worse when zoomed out. Consider using a power-of-two texture size instead.
Texture Tier2_Tank_east.png is being reloaded with reduced mipmap count (clamped to 7) due to non-power-of-two dimensions: (768x512). This will be slower to load, and will look worse when zoomed out. Consider using a power-of-two texture size instead.
Texture Tier2_Tank_eastm.png is being reloaded with reduced mipmap count (clamped to 7) due to non-power-of-two dimensions: (768x512). This will be slower to load, and will look worse when zoomed out. Consider using a power-of-two texture size instead.
Texture Tier2_Tank_north.png is being reloaded with reduced mipmap count (clamped to 7) due to non-power-of-two dimensions: (512x768). This will be slower to load, and will look worse when zoomed out. Consider using a power-of-two texture size instead.
Texture Tier2_Tank_northm.png is being reloaded with reduced mipmap count (clamped to 7) due to non-power-of-two dimensions: (512x768). This will be slower to load, and will look worse when zoomed out. Consider using a power-of-two texture size instead.
Texture Tier2_Tank_south.png is being reloaded with reduced mipmap count (clamped to 7) due to non-power-of-two dimensions: (512x768). This will be slower to load, and will look worse when zoomed out. Consider using a power-of-two texture size instead.
Texture Tier2_Tank_southm.png is being reloaded with reduced mipmap count (clamped to 7) due to non-power-of-two dimensions: (512x768). This will be slower to load, and will look worse when zoomed out. Consider using a power-of-two texture size instead.
Texture Tier2_Hauler_east.png is being reloaded with reduced mipmap count (clamped to 6) due to non-power-of-two dimensions: (768x384). This will be slower to load, and will look worse when zoomed out. Consider using a power-of-two texture size instead.
Texture Tier2_Hauler_eastm.png is being reloaded with reduced mipmap count (clamped to 6) due to non-power-of-two dimensions: (768x384). This will be slower to load, and will look worse when zoomed out. Consider using a power-of-two texture size instead.
Texture Tier2_Hauler_north.png is being reloaded with reduced mipmap count (clamped to 6) due to non-power-of-two dimensions: (384x768). This will be slower to load, and will look worse when zoomed out. Consider using a power-of-two texture size instead.
Texture Tier2_Hauler_northm.png is being reloaded with reduced mipmap count (clamped to 6) due to non-power-of-two dimensions: (384x768). This will be slower to load, and will look worse when zoomed out. Consider using a power-of-two texture size instead.
Texture Tier2_Hauler_south.png is being reloaded with reduced mipmap count (clamped to 6) due to non-power-of-two dimensions: (384x768). This will be slower to load, and will look worse when zoomed out. Consider using a power-of-two texture size instead.
Texture Tier2_Hauler_southm.png is being reloaded with reduced mipmap count (clamped to 6) due to non-power-of-two dimensions: (384x768). This will be slower to load, and will look worse when zoomed out. Consider using a power-of-two texture size instead.
Texture Tier2_Van_east.png is being reloaded with reduced mipmap count (clamped to 6) due to non-power-of-two dimensions: (768x384). This will be slower to load, and will look worse when zoomed out. Consider using a power-of-two texture size instead.
Texture Tier2_Van_eastm.png is being reloaded with reduced mipmap count (clamped to 6) due to non-power-of-two dimensions: (768x384). This will be slower to load, and will look worse when zoomed out. Consider using a power-of-two texture size instead.
Texture Tier2_Van_north.png is being reloaded with reduced mipmap count (clamped to 6) due to non-power-of-two dimensions: (384x768). This will be slower to load, and will look worse when zoomed out. Consider using a power-of-two texture size instead.
Texture Tier2_Van_northm.png is being reloaded with reduced mipmap count (clamped to 6) due to non-power-of-two dimensions: (384x768). This will be slower to load, and will look worse when zoomed out. Consider using a power-of-two texture size instead.
Texture Tier2_Van_south.png is being reloaded with reduced mipmap count (clamped to 6) due to non-power-of-two dimensions: (384x768). This will be slower to load, and will look worse when zoomed out. Consider using a power-of-two texture size instead.
Texture Tier2_Van_southm.png is being reloaded with reduced mipmap count (clamped to 6) due to non-power-of-two dimensions: (384x768). This will be slower to load, and will look worse when zoomed out. Consider using a power-of-two texture size instead.
Texture Tier2_Warplane_east.png is being reloaded with reduced mipmap count (clamped to 7) due to non-power-of-two dimensions: (768x768). This will be slower to load, and will look worse when zoomed out. Consider using a power-of-two texture size instead.
Texture Tier2_Warplane_eastm.png is being reloaded with reduced mipmap count (clamped to 7) due to non-power-of-two dimensions: (768x768). This will be slower to load, and will look worse when zoomed out. Consider using a power-of-two texture size instead.
Texture Tier2_Warplane_north.png is being reloaded with reduced mipmap count (clamped to 7) due to non-power-of-two dimensions: (768x768). This will be slower to load, and will look worse when zoomed out. Consider using a power-of-two texture size instead.
Texture Tier2_Warplane_northm.png is being reloaded with reduced mipmap count (clamped to 7) due to non-power-of-two dimensions: (768x768). This will be slower to load, and will look worse when zoomed out. Consider using a power-of-two texture size instead.
Texture Tier2_Warplane_south.png is being reloaded with reduced mipmap count (clamped to 7) due to non-power-of-two dimensions: (768x768). This will be slower to load, and will look worse when zoomed out. Consider using a power-of-two texture size instead.
Texture Tier2_Warplane_southm.png is being reloaded with reduced mipmap count (clamped to 7) due to non-power-of-two dimensions: (768x768). This will be slower to load, and will look worse when zoomed out. Consider using a power-of-two texture size instead.
Texture Marshal_Shot.png is being reloaded with reduced mipmap count (clamped to 5) due to non-power-of-two dimensions: (448x448). This will be slower to load, and will look worse when zoomed out. Consider using a power-of-two texture size instead.
Texture Wreck_T3AntiAirTank.png is being reloaded with reduced mipmap count (clamped to 7) due to non-power-of-two dimensions: (512x768). This will be slower to load, and will look worse when zoomed out. Consider using a power-of-two texture size instead.
Texture Wreck_T3Artillery.png is being reloaded with reduced mipmap count (clamped to 6) due to non-power-of-two dimensions: (512x640). This will be slower to load, and will look worse when zoomed out. Consider using a power-of-two texture size instead.
Texture Wreck_T3CargoHelicopter.png is being reloaded with reduced mipmap count (clamped to 6) due to non-power-of-two dimensions: (1536x640). This will be slower to load, and will look worse when zoomed out. Consider using a power-of-two texture size instead.
Texture Wreck_T3ClassicCar.png is being reloaded with reduced mipmap count (clamped to 6) due to non-power-of-two dimensions: (384x640). This will be slower to load, and will look worse when zoomed out. Consider using a power-of-two texture size instead.
Texture Wreck_T3Helicopter.png is being reloaded with reduced mipmap count (clamped to 6) due to non-power-of-two dimensions: (640x1280). This will be slower to load, and will look worse when zoomed out. Consider using a power-of-two texture size instead.
Texture Wreck_T3IFV.png is being reloaded with reduced mipmap count (clamped to 7) due to non-power-of-two dimensions: (512x768). This will be slower to load, and will look worse when zoomed out. Consider using a power-of-two texture size instead.
Texture Wreck_T3LAV.png is being reloaded with reduced mipmap count (clamped to 6) due to non-power-of-two dimensions: (896x512). This will be slower to load, and will look worse when zoomed out. Consider using a power-of-two texture size instead.
Texture Wreck_T3OffroadJeep.png is being reloaded with reduced mipmap count (clamped to 6) due to non-power-of-two dimensions: (640x384). This will be slower to load, and will look worse when zoomed out. Consider using a power-of-two texture size instead.
Texture Wreck_T3RefrigeratedTruck.png is being reloaded with reduced mipmap count (clamped to 6) due to non-power-of-two dimensions: (896x512). This will be slower to load, and will look worse when zoomed out. Consider using a power-of-two texture size instead.
Texture Wreck_T3Supercar.png is being reloaded with reduced mipmap count (clamped to 6) due to non-power-of-two dimensions: (640x384). This will be slower to load, and will look worse when zoomed out. Consider using a power-of-two texture size instead.
Texture Wreck_T3Tank.png is being reloaded with reduced mipmap count (clamped to 6) due to non-power-of-two dimensions: (896x512). This will be slower to load, and will look worse when zoomed out. Consider using a power-of-two texture size instead.
Texture Wreck_T3Truck.png is being reloaded with reduced mipmap count (clamped to 6) due to non-power-of-two dimensions: (1024x640). This will be slower to load, and will look worse when zoomed out. Consider using a power-of-two texture size instead.
Texture Wreck_Tier3MLRS.png is being reloaded with reduced mipmap count (clamped to 6) due to non-power-of-two dimensions: (1024x640). This will be slower to load, and will look worse when zoomed out. Consider using a power-of-two texture size instead.
Texture Wreck_Tier3SiegePod.png is being reloaded with reduced mipmap count (clamped to 1) due to non-power-of-two dimensions: (769x769). This will be slower to load, and will look worse when zoomed out. Consider using a power-of-two texture size instead.
Texture Tier3_AntiAir_CannonTop.png is being reloaded with reduced mipmap count (clamped to 6) due to non-power-of-two dimensions: (640x640). This will be slower to load, and will look worse when zoomed out. Consider using a power-of-two texture size instead.
Texture Tier3_AntiAir_CannonTopm.png is being reloaded with reduced mipmap count (clamped to 6) due to non-power-of-two dimensions: (640x640). This will be slower to load, and will look worse when zoomed out. Consider using a power-of-two texture size instead.
Texture Tier3_AntiAir_east.png is being reloaded with reduced mipmap count (clamped to 7) due to non-power-of-two dimensions: (768x512). This will be slower to load, and will look worse when zoomed out. Consider using a power-of-two texture size instead.
Texture Tier3_AntiAir_eastm.png is being reloaded with reduced mipmap count (clamped to 7) due to non-power-of-two dimensions: (768x512). This will be slower to load, and will look worse when zoomed out. Consider using a power-of-two texture size instead.
Texture Tier3_AntiAir_north.png is being reloaded with reduced mipmap count (clamped to 7) due to non-power-of-two dimensions: (512x768). This will be slower to load, and will look worse when zoomed out. Consider using a power-of-two texture size instead.
Texture Tier3_AntiAir_northm.png is being reloaded with reduced mipmap count (clamped to 7) due to non-power-of-two dimensions: (512x768). This will be slower to load, and will look worse when zoomed out. Consider using a power-of-two texture size instead.
Texture Tier3_AntiAir_south.png is being reloaded with reduced mipmap count (clamped to 7) due to non-power-of-two dimensions: (512x768). This will be slower to load, and will look worse when zoomed out. Consider using a power-of-two texture size instead.
Texture Tier3_AntiAir_southm.png is being reloaded with reduced mipmap count (clamped to 7) due to non-power-of-two dimensions: (512x768). This will be slower to load, and will look worse when zoomed out. Consider using a power-of-two texture size instead.
Texture Tier3_Artillery_east.png is being reloaded with reduced mipmap count (clamped to 6) due to non-power-of-two dimensions: (640x512). This will be slower to load, and will look worse when zoomed out. Consider using a power-of-two texture size instead.
Texture Tier3_Artillery_eastm.png is being reloaded with reduced mipmap count (clamped to 6) due to non-power-of-two dimensions: (640x512). This will be slower to load, and will look worse when zoomed out. Consider using a power-of-two texture size instead.
Texture Tier3_Artillery_north.png is being reloaded with reduced mipmap count (clamped to 6) due to non-power-of-two dimensions: (512x640). This will be slower to load, and will look worse when zoomed out. Consider using a power-of-two texture size instead.
Texture Tier3_Artillery_northm.png is being reloaded with reduced mipmap count (clamped to 6) due to non-power-of-two dimensions: (512x640). This will be slower to load, and will look worse when zoomed out. Consider using a power-of-two texture size instead.
Texture Tier3_Artillery_south.png is being reloaded with reduced mipmap count (clamped to 6) due to non-power-of-two dimensions: (512x640). This will be slower to load, and will look worse when zoomed out. Consider using a power-of-two texture size instead.
Texture Tier3_Artillery_southm.png is being reloaded with reduced mipmap count (clamped to 6) due to non-power-of-two dimensions: (512x640). This will be slower to load, and will look worse when zoomed out. Consider using a power-of-two texture size instead.
Texture Tier3_CargoHelicopter_east.png is being reloaded with reduced mipmap count (clamped to 6) due to non-power-of-two dimensions: (1536x640). This will be slower to load, and will look worse when zoomed out. Consider using a power-of-two texture size instead.
Texture Tier3_CargoHelicopter_eastm.png is being reloaded with reduced mipmap count (clamped to 6) due to non-power-of-two dimensions: (1536x640). This will be slower to load, and will look worse when zoomed out. Consider using a power-of-two texture size instead.
Texture Tier3_CargoHelicopter_north.png is being reloaded with reduced mipmap count (clamped to 6) due to non-power-of-two dimensions: (640x1536). This will be slower to load, and will look worse when zoomed out. Consider using a power-of-two texture size instead.
Texture Tier3_CargoHelicopter_northm.png is being reloaded with reduced mipmap count (clamped to 6) due to non-power-of-two dimensions: (640x1536). This will be slower to load, and will look worse when zoomed out. Consider using a power-of-two texture size instead.
Texture Tier3_CargoHelicopter_RotorTop.png is being reloaded with reduced mipmap count (clamped to 3) due to non-power-of-two dimensions: (1200x1200). This will be slower to load, and will look worse when zoomed out. Consider using a power-of-two texture size instead.
Texture Tier3_CargoHelicopter_south.png is being reloaded with reduced mipmap count (clamped to 6) due to non-power-of-two dimensions: (640x1536). This will be slower to load, and will look worse when zoomed out. Consider using a power-of-two texture size instead.
Texture Tier3_CargoHelicopter_southm.png is being reloaded with reduced mipmap count (clamped to 6) due to non-power-of-two dimensions: (640x1536). This will be slower to load, and will look worse when zoomed out. Consider using a power-of-two texture size instead.
Texture Tier3_ClassicCar_east.png is being reloaded with reduced mipmap count (clamped to 6) due to non-power-of-two dimensions: (640x384). This will be slower to load, and will look worse when zoomed out. Consider using a power-of-two texture size instead.
Texture Tier3_ClassicCar_eastm.png is being reloaded with reduced mipmap count (clamped to 6) due to non-power-of-two dimensions: (640x384). This will be slower to load, and will look worse when zoomed out. Consider using a power-of-two texture size instead.
Texture Tier3_ClassicCar_north.png is being reloaded with reduced mipmap count (clamped to 6) due to non-power-of-two dimensions: (384x640). This will be slower to load, and will look worse when zoomed out. Consider using a power-of-two texture size instead.
Texture Tier3_ClassicCar_northm.png is being reloaded with reduced mipmap count (clamped to 6) due to non-power-of-two dimensions: (384x640). This will be slower to load, and will look worse when zoomed out. Consider using a power-of-two texture size instead.
Texture Tier3_ClassicCar_south.png is being reloaded with reduced mipmap count (clamped to 6) due to non-power-of-two dimensions: (384x640). This will be slower to load, and will look worse when zoomed out. Consider using a power-of-two texture size instead.
Texture Tier3_ClassicCar_southm.png is being reloaded with reduced mipmap count (clamped to 6) due to non-power-of-two dimensions: (384x640). This will be slower to load, and will look worse when zoomed out. Consider using a power-of-two texture size instead.
Texture Tier3_IFV_east.png is being reloaded with reduced mipmap count (clamped to 7) due to non-power-of-two dimensions: (768x512). This will be slower to load, and will look worse when zoomed out. Consider using a power-of-two texture size instead.
Texture Tier3_IFV_eastm.png is being reloaded with reduced mipmap count (clamped to 7) due to non-power-of-two dimensions: (768x512). This will be slower to load, and will look worse when zoomed out. Consider using a power-of-two texture size instead.
Texture Tier3_IFV_north.png is being reloaded with reduced mipmap count (clamped to 7) due to non-power-of-two dimensions: (512x768). This will be slower to load, and will look worse when zoomed out. Consider using a power-of-two texture size instead.
Texture Tier3_IFV_northm.png is being reloaded with reduced mipmap count (clamped to 7) due to non-power-of-two dimensions: (512x768). This will be slower to load, and will look worse when zoomed out. Consider using a power-of-two texture size instead.
Texture Tier3_IFV_south.png is being reloaded with reduced mipmap count (clamped to 7) due to non-power-of-two dimensions: (512x768). This will be slower to load, and will look worse when zoomed out. Consider using a power-of-two texture size instead.
Texture Tier3_IFV_southm.png is being reloaded with reduced mipmap count (clamped to 7) due to non-power-of-two dimensions: (512x768). This will be slower to load, and will look worse when zoomed out. Consider using a power-of-two texture size instead.
Texture Tier3_LAV_east.png is being reloaded with reduced mipmap count (clamped to 6) due to non-power-of-two dimensions: (896x512). This will be slower to load, and will look worse when zoomed out. Consider using a power-of-two texture size instead.
Texture Tier3_LAV_eastm.png is being reloaded with reduced mipmap count (clamped to 6) due to non-power-of-two dimensions: (896x512). This will be slower to load, and will look worse when zoomed out. Consider using a power-of-two texture size instead.
Texture Tier3_LAV_north.png is being reloaded with reduced mipmap count (clamped to 6) due to non-power-of-two dimensions: (512x896). This will be slower to load, and will look worse when zoomed out. Consider using a power-of-two texture size instead.
Texture Tier3_LAV_northm.png is being reloaded with reduced mipmap count (clamped to 6) due to non-power-of-two dimensions: (512x896). This will be slower to load, and will look worse when zoomed out. Consider using a power-of-two texture size instead.
Texture Tier3_LAV_south.png is being reloaded with reduced mipmap count (clamped to 6) due to non-power-of-two dimensions: (512x896). This will be slower to load, and will look worse when zoomed out. Consider using a power-of-two texture size instead.
Texture Tier3_LAV_southm.png is being reloaded with reduced mipmap count (clamped to 6) due to non-power-of-two dimensions: (512x896). This will be slower to load, and will look worse when zoomed out. Consider using a power-of-two texture size instead.
Texture Tier3_ModernArmor_east.png is being reloaded with reduced mipmap count (clamped to 6) due to non-power-of-two dimensions: (896x512). This will be slower to load, and will look worse when zoomed out. Consider using a power-of-two texture size instead.
Texture Tier3_ModernArmor_eastm.png is being reloaded with reduced mipmap count (clamped to 6) due to non-power-of-two dimensions: (896x512). This will be slower to load, and will look worse when zoomed out. Consider using a power-of-two texture size instead.
Texture Tier3_ModernArmor_north.png is being reloaded with reduced mipmap count (clamped to 6) due to non-power-of-two dimensions: (512x896). This will be slower to load, and will look worse when zoomed out. Consider using a power-of-two texture size instead.
Texture Tier3_ModernArmor_northm.png is being reloaded with reduced mipmap count (clamped to 6) due to non-power-of-two dimensions: (512x896). This will be slower to load, and will look worse when zoomed out. Consider using a power-of-two texture size instead.
Texture Tier3_ModernArmor_south.png is being reloaded with reduced mipmap count (clamped to 6) due to non-power-of-two dimensions: (512x896). This will be slower to load, and will look worse when zoomed out. Consider using a power-of-two texture size instead.
Texture Tier3_ModernArmor_southm.png is being reloaded with reduced mipmap count (clamped to 6) due to non-power-of-two dimensions: (512x896). This will be slower to load, and will look worse when zoomed out. Consider using a power-of-two texture size instead.
Texture Tier3_OffroadJeep_east.png is being reloaded with reduced mipmap count (clamped to 6) due to non-power-of-two dimensions: (640x384). This will be slower to load, and will look worse when zoomed out. Consider using a power-of-two texture size instead.
Texture Tier3_OffroadJeep_eastm.png is being reloaded with reduced mipmap count (clamped to 6) due to non-power-of-two dimensions: (640x384). This will be slower to load, and will look worse when zoomed out. Consider using a power-of-two texture size instead.
Texture Tier3_OffroadJeep_north.png is being reloaded with reduced mipmap count (clamped to 6) due to non-power-of-two dimensions: (384x640). This will be slower to load, and will look worse when zoomed out. Consider using a power-of-two texture size instead.
Texture Tier3_OffroadJeep_northm.png is being reloaded with reduced mipmap count (clamped to 6) due to non-power-of-two dimensions: (384x640). This will be slower to load, and will look worse when zoomed out. Consider using a power-of-two texture size instead.
Texture Tier3_OffroadJeep_south.png is being reloaded with reduced mipmap count (clamped to 6) due to non-power-of-two dimensions: (384x640). This will be slower to load, and will look worse when zoomed out. Consider using a power-of-two texture size instead.
Texture Tier3_OffroadJeep_southm.png is being reloaded with reduced mipmap count (clamped to 6) due to non-power-of-two dimensions: (384x640). This will be slower to load, and will look worse when zoomed out. Consider using a power-of-two texture size instead.
Texture Tier3_RefrigeratedTruck_east.png is being reloaded with reduced mipmap count (clamped to 6) due to non-power-of-two dimensions: (896x512). This will be slower to load, and will look worse when zoomed out. Consider using a power-of-two texture size instead.
Texture Tier3_RefrigeratedTruck_eastm.png is being reloaded with reduced mipmap count (clamped to 6) due to non-power-of-two dimensions: (896x512). This will be slower to load, and will look worse when zoomed out. Consider using a power-of-two texture size instead.
Texture Tier3_RefrigeratedTruck_north.png is being reloaded with reduced mipmap count (clamped to 6) due to non-power-of-two dimensions: (512x896). This will be slower to load, and will look worse when zoomed out. Consider using a power-of-two texture size instead.
Texture Tier3_RefrigeratedTruck_northm.png is being reloaded with reduced mipmap count (clamped to 6) due to non-power-of-two dimensions: (512x896). This will be slower to load, and will look worse when zoomed out. Consider using a power-of-two texture size instead.
Texture Tier3_RefrigeratedTruck_south.png is being reloaded with reduced mipmap count (clamped to 6) due to non-power-of-two dimensions: (512x896). This will be slower to load, and will look worse when zoomed out. Consider using a power-of-two texture size instead.
Texture Tier3_RefrigeratedTruck_southm.png is being reloaded with reduced mipmap count (clamped to 6) due to non-power-of-two dimensions: (512x896). This will be slower to load, and will look worse when zoomed out. Consider using a power-of-two texture size instead.
Texture Tier3_RocketArtillery_CannonTop.png is being reloaded with reduced mipmap count (clamped to 6) due to non-power-of-two dimensions: (640x640). This will be slower to load, and will look worse when zoomed out. Consider using a power-of-two texture size instead.
Texture Tier3_RocketArtillery_CannonTop_m.png is being reloaded with reduced mipmap count (clamped to 6) due to non-power-of-two dimensions: (640x640). This will be slower to load, and will look worse when zoomed out. Consider using a power-of-two texture size instead.
Texture Tier3_RocketArtillery_east.png is being reloaded with reduced mipmap count (clamped to 6) due to non-power-of-two dimensions: (1024x640). This will be slower to load, and will look worse when zoomed out. Consider using a power-of-two texture size instead.
Texture Tier3_RocketArtillery_eastm.png is being reloaded with reduced mipmap count (clamped to 6) due to non-power-of-two dimensions: (1024x640). This will be slower to load, and will look worse when zoomed out. Consider using a power-of-two texture size instead.
Texture Tier3_RocketArtillery_north.png is being reloaded with reduced mipmap count (clamped to 6) due to non-power-of-two dimensions: (640x1024). This will be slower to load, and will look worse when zoomed out. Consider using a power-of-two texture size instead.
Texture Tier3_RocketArtillery_northm.png is being reloaded with reduced mipmap count (clamped to 6) due to non-power-of-two dimensions: (640x1024). This will be slower to load, and will look worse when zoomed out. Consider using a power-of-two texture size instead.
Texture Tier3_RocketArtillery_south.png is being reloaded with reduced mipmap count (clamped to 6) due to non-power-of-two dimensions: (640x1024). This will be slower to load, and will look worse when zoomed out. Consider using a power-of-two texture size instead.
Texture Tier3_RocketArtillery_southm.png is being reloaded with reduced mipmap count (clamped to 6) due to non-power-of-two dimensions: (640x1024). This will be slower to load, and will look worse when zoomed out. Consider using a power-of-two texture size instead.
Texture Tier3_SiegePod.png is being reloaded with reduced mipmap count (clamped to 7) due to non-power-of-two dimensions: (768x768). This will be slower to load, and will look worse when zoomed out. Consider using a power-of-two texture size instead.
Texture Tier3_SiegePod_Booster.png is being reloaded with reduced mipmap count (clamped to 6) due to non-power-of-two dimensions: (384x384). This will be slower to load, and will look worse when zoomed out. Consider using a power-of-two texture size instead.
Texture Tier3_SiegePod_m.png is being reloaded with reduced mipmap count (clamped to 7) due to non-power-of-two dimensions: (768x768). This will be slower to load, and will look worse when zoomed out. Consider using a power-of-two texture size instead.
Texture Tier3_Supercar_east.png is being reloaded with reduced mipmap count (clamped to 6) due to non-power-of-two dimensions: (640x384). This will be slower to load, and will look worse when zoomed out. Consider using a power-of-two texture size instead.
Texture Tier3_Supercar_eastm.png is being reloaded with reduced mipmap count (clamped to 6) due to non-power-of-two dimensions: (640x384). This will be slower to load, and will look worse when zoomed out. Consider using a power-of-two texture size instead.
Texture Tier3_Supercar_north.png is being reloaded with reduced mipmap count (clamped to 6) due to non-power-of-two dimensions: (384x640). This will be slower to load, and will look worse when zoomed out. Consider using a power-of-two texture size instead.
Texture Tier3_Supercar_northm.png is being reloaded with reduced mipmap count (clamped to 6) due to non-power-of-two dimensions: (384x640). This will be slower to load, and will look worse when zoomed out. Consider using a power-of-two texture size instead.
Texture Tier3_Supercar_south.png is being reloaded with reduced mipmap count (clamped to 6) due to non-power-of-two dimensions: (384x640). This will be slower to load, and will look worse when zoomed out. Consider using a power-of-two texture size instead.
Texture Tier3_Supercar_southm.png is being reloaded with reduced mipmap count (clamped to 6) due to non-power-of-two dimensions: (384x640). This will be slower to load, and will look worse when zoomed out. Consider using a power-of-two texture size instead.
Texture Tier3_TransportHelicopter_east.png is being reloaded with reduced mipmap count (clamped to 6) due to non-power-of-two dimensions: (1280x640). This will be slower to load, and will look worse when zoomed out. Consider using a power-of-two texture size instead.
Texture Tier3_TransportHelicopter_eastm.png is being reloaded with reduced mipmap count (clamped to 6) due to non-power-of-two dimensions: (1280x640). This will be slower to load, and will look worse when zoomed out. Consider using a power-of-two texture size instead.
Texture Tier3_TransportHelicopter_north.png is being reloaded with reduced mipmap count (clamped to 6) due to non-power-of-two dimensions: (640x1280). This will be slower to load, and will look worse when zoomed out. Consider using a power-of-two texture size instead.
Texture Tier3_TransportHelicopter_northm.png is being reloaded with reduced mipmap count (clamped to 6) due to non-power-of-two dimensions: (640x1280). This will be slower to load, and will look worse when zoomed out. Consider using a power-of-two texture size instead.
Texture Tier3_TransportHelicopter_RotorTop.png is being reloaded with reduced mipmap count (clamped to 6) due to non-power-of-two dimensions: (896x896). This will be slower to load, and will look worse when zoomed out. Consider using a power-of-two texture size instead.
Texture Tier3_TransportHelicopter_south.png is being reloaded with reduced mipmap count (clamped to 6) due to non-power-of-two dimensions: (640x1280). This will be slower to load, and will look worse when zoomed out. Consider using a power-of-two texture size instead.
Texture Tier3_TransportHelicopter_southm.png is being reloaded with reduced mipmap count (clamped to 6) due to non-power-of-two dimensions: (640x1280). This will be slower to load, and will look worse when zoomed out. Consider using a power-of-two texture size instead.
Texture Tier3_Truck_east.png is being reloaded with reduced mipmap count (clamped to 6) due to non-power-of-two dimensions: (1024x640). This will be slower to load, and will look worse when zoomed out. Consider using a power-of-two texture size instead.
Texture Tier3_Truck_eastm.png is being reloaded with reduced mipmap count (clamped to 6) due to non-power-of-two dimensions: (1024x640). This will be slower to load, and will look worse when zoomed out. Consider using a power-of-two texture size instead.
Texture Tier3_Truck_north.png is being reloaded with reduced mipmap count (clamped to 6) due to non-power-of-two dimensions: (640x1024). This will be slower to load, and will look worse when zoomed out. Consider using a power-of-two texture size instead.
Texture Tier3_Truck_northm.png is being reloaded with reduced mipmap count (clamped to 6) due to non-power-of-two dimensions: (640x1024). This will be slower to load, and will look worse when zoomed out. Consider using a power-of-two texture size instead.
Texture Tier3_Truck_south.png is being reloaded with reduced mipmap count (clamped to 6) due to non-power-of-two dimensions: (640x1024). This will be slower to load, and will look worse when zoomed out. Consider using a power-of-two texture size instead.
Texture Tier3_Truck_southm.png is being reloaded with reduced mipmap count (clamped to 6) due to non-power-of-two dimensions: (640x1024). This will be slower to load, and will look worse when zoomed out. Consider using a power-of-two texture size instead.
Texture Bangbus_Upgraded.png is being reloaded with reduced mipmap count (clamped to 6) due to non-power-of-two dimensions: (640x384). This will be slower to load, and will look worse when zoomed out. Consider using a power-of-two texture size instead.
Texture Tier1_Van_UpgradeArmor_east.png is being reloaded with reduced mipmap count (clamped to 6) due to non-power-of-two dimensions: (640x384). This will be slower to load, and will look worse when zoomed out. Consider using a power-of-two texture size instead.
Texture Tier1_Van_UpgradeArmor_north.png is being reloaded with reduced mipmap count (clamped to 6) due to non-power-of-two dimensions: (384x640). This will be slower to load, and will look worse when zoomed out. Consider using a power-of-two texture size instead.
Texture Tier1_Van_UpgradeArmor_south.png is being reloaded with reduced mipmap count (clamped to 6) due to non-power-of-two dimensions: (384x640). This will be slower to load, and will look worse when zoomed out. Consider using a power-of-two texture size instead.
Texture Tier1_Van_UpgradeCargo_east.png is being reloaded with reduced mipmap count (clamped to 6) due to non-power-of-two dimensions: (640x384). This will be slower to load, and will look worse when zoomed out. Consider using a power-of-two texture size instead.
Texture Tier1_Van_UpgradeCargo_north.png is being reloaded with reduced mipmap count (clamped to 6) due to non-power-of-two dimensions: (384x640). This will be slower to load, and will look worse when zoomed out. Consider using a power-of-two texture size instead.
Texture Tier1_Van_UpgradeCargo_south.png is being reloaded with reduced mipmap count (clamped to 6) due to non-power-of-two dimensions: (384x640). This will be slower to load, and will look worse when zoomed out. Consider using a power-of-two texture size instead.
Texture Tier1_Van_UpgradeEngine_east.png is being reloaded with reduced mipmap count (clamped to 6) due to non-power-of-two dimensions: (640x384). This will be slower to load, and will look worse when zoomed out. Consider using a power-of-two texture size instead.
Texture Tier1_Van_UpgradeEngine_north.png is being reloaded with reduced mipmap count (clamped to 6) due to non-power-of-two dimensions: (384x640). This will be slower to load, and will look worse when zoomed out. Consider using a power-of-two texture size instead.
Texture Tier1_Van_UpgradeEngine_south .png is being reloaded with reduced mipmap count (clamped to 6) due to non-power-of-two dimensions: (384x640). This will be slower to load, and will look worse when zoomed out. Consider using a power-of-two texture size instead.
Texture Tier1_Van_UpgradeExhaust_east.png is being reloaded with reduced mipmap count (clamped to 6) due to non-power-of-two dimensions: (640x384). This will be slower to load, and will look worse when zoomed out. Consider using a power-of-two texture size instead.
Texture Tier1_Van_UpgradeExhaust_north.png is being reloaded with reduced mipmap count (clamped to 6) due to non-power-of-two dimensions: (384x640). This will be slower to load, and will look worse when zoomed out. Consider using a power-of-two texture size instead.
Texture Tier1_Van_UpgradeExhaust_south.png is being reloaded with reduced mipmap count (clamped to 6) due to non-power-of-two dimensions: (384x640). This will be slower to load, and will look worse when zoomed out. Consider using a power-of-two texture size instead.
Texture Tier1_Van_UpgradeTires_east.png is being reloaded with reduced mipmap count (clamped to 6) due to non-power-of-two dimensions: (640x384). This will be slower to load, and will look worse when zoomed out. Consider using a power-of-two texture size instead.
Texture Tier1_Van_UpgradeTires_north.png is being reloaded with reduced mipmap count (clamped to 6) due to non-power-of-two dimensions: (384x640). This will be slower to load, and will look worse when zoomed out. Consider using a power-of-two texture size instead.
Texture Tier1_Van_UpgradeTires_south.png is being reloaded with reduced mipmap count (clamped to 6) due to non-power-of-two dimensions: (384x640). This will be slower to load, and will look worse when zoomed out. Consider using a power-of-two texture size instead.
Texture Bunsen_Upgraded1.png is being reloaded with reduced mipmap count (clamped to 6) due to non-power-of-two dimensions: (640x384). This will be slower to load, and will look worse when zoomed out. Consider using a power-of-two texture size instead.
Texture Bunsen_Upgraded2.png is being reloaded with reduced mipmap count (clamped to 6) due to non-power-of-two dimensions: (640x384). This will be slower to load, and will look worse when zoomed out. Consider using a power-of-two texture size instead.
Texture Bunsen_Upgraded3.png is being reloaded with reduced mipmap count (clamped to 6) due to non-power-of-two dimensions: (640x384). This will be slower to load, and will look worse when zoomed out. Consider using a power-of-two texture size instead.
Texture Tier1_FlamerTank_UpgradeArmor_east.png is being reloaded with reduced mipmap count (clamped to 6) due to non-power-of-two dimensions: (640x384). This will be slower to load, and will look worse when zoomed out. Consider using a power-of-two texture size instead.
Texture Tier1_FlamerTank_UpgradeArmor_eastm.png is being reloaded with reduced mipmap count (clamped to 6) due to non-power-of-two dimensions: (640x384). This will be slower to load, and will look worse when zoomed out. Consider using a power-of-two texture size instead.
Texture Tier1_FlamerTank_UpgradeArmor_north.png is being reloaded with reduced mipmap count (clamped to 6) due to non-power-of-two dimensions: (384x640). This will be slower to load, and will look worse when zoomed out. Consider using a power-of-two texture size instead.
Texture Tier1_FlamerTank_UpgradeArmor_northm.png is being reloaded with reduced mipmap count (clamped to 6) due to non-power-of-two dimensions: (384x640). This will be slower to load, and will look worse when zoomed out. Consider using a power-of-two texture size instead.
Texture Tier1_FlamerTank_UpgradeArmor_south.png is being reloaded with reduced mipmap count (clamped to 6) due to non-power-of-two dimensions: (384x640). This will be slower to load, and will look worse when zoomed out. Consider using a power-of-two texture size instead.
Texture Tier1_FlamerTank_UpgradeArmor_southm.png is being reloaded with reduced mipmap count (clamped to 6) due to non-power-of-two dimensions: (384x640). This will be slower to load, and will look worse when zoomed out. Consider using a power-of-two texture size instead.
Texture Tier1_FlamerTank_UpgradeEngineCover_east.png is being reloaded with reduced mipmap count (clamped to 6) due to non-power-of-two dimensions: (640x384). This will be slower to load, and will look worse when zoomed out. Consider using a power-of-two texture size instead.
Texture Tier1_FlamerTank_UpgradeEngineCover_north.png is being reloaded with reduced mipmap count (clamped to 6) due to non-power-of-two dimensions: (384x640). This will be slower to load, and will look worse when zoomed out. Consider using a power-of-two texture size instead.
Texture Tier1_FlamerTank_UpgradeEngineCover_south.png is being reloaded with reduced mipmap count (clamped to 6) due to non-power-of-two dimensions: (384x640). This will be slower to load, and will look worse when zoomed out. Consider using a power-of-two texture size instead.
Texture Tier1_FlamerTank_UpgradeLauncher_CannonTop.png is being reloaded with reduced mipmap count (clamped to 6) due to non-power-of-two dimensions: (384x384). This will be slower to load, and will look worse when zoomed out. Consider using a power-of-two texture size instead.
Texture Tier1_FlamerTank_UpgradeLauncher_CannonTop_m.png is being reloaded with reduced mipmap count (clamped to 6) due to non-power-of-two dimensions: (384x384). This will be slower to load, and will look worse when zoomed out. Consider using a power-of-two texture size instead.
Texture Tier1_FlamerTank_UpgradeLong_CannonTop.png is being reloaded with reduced mipmap count (clamped to 6) due to non-power-of-two dimensions: (384x384). This will be slower to load, and will look worse when zoomed out. Consider using a power-of-two texture size instead.
Texture Tier1_FlamerTank_UpgradeLong_CannonTop_m.png is being reloaded with reduced mipmap count (clamped to 6) due to non-power-of-two dimensions: (384x384). This will be slower to load, and will look worse when zoomed out. Consider using a power-of-two texture size instead.
Texture Tier1_FlamerTank_UpgradeShort_CannonTop.png is being reloaded with reduced mipmap count (clamped to 6) due to non-power-of-two dimensions: (384x384). This will be slower to load, and will look worse when zoomed out. Consider using a power-of-two texture size instead.
Texture Tier1_FlamerTank_UpgradeShort_CannonTop_m.png is being reloaded with reduced mipmap count (clamped to 6) due to non-power-of-two dimensions: (384x384). This will be slower to load, and will look worse when zoomed out. Consider using a power-of-two texture size instead.
Texture Tier1_FlamerTank_UpgradeTreadArmor_east.png is being reloaded with reduced mipmap count (clamped to 6) due to non-power-of-two dimensions: (640x384). This will be slower to load, and will look worse when zoomed out. Consider using a power-of-two texture size instead.
Texture Tier1_FlamerTank_UpgradeTreadArmor_north.png is being reloaded with reduced mipmap count (clamped to 6) due to non-power-of-two dimensions: (384x640). This will be slower to load, and will look worse when zoomed out. Consider using a power-of-two texture size instead.
Texture Tier1_FlamerTank_UpgradeTreadArmor_south.png is being reloaded with reduced mipmap count (clamped to 6) due to non-power-of-two dimensions: (384x640). This will be slower to load, and will look worse when zoomed out. Consider using a power-of-two texture size instead.
Texture HighwaymanUpgraded.png is being reloaded with reduced mipmap count (clamped to 6) due to non-power-of-two dimensions: (640x384). This will be slower to load, and will look worse when zoomed out. Consider using a power-of-two texture size instead.
Texture Tier1_APC_UpgradeBumper_east.png is being reloaded with reduced mipmap count (clamped to 6) due to non-power-of-two dimensions: (640x384). This will be slower to load, and will look worse when zoomed out. Consider using a power-of-two texture size instead.
Texture Tier1_APC_UpgradeBumper_north.png is being reloaded with reduced mipmap count (clamped to 6) due to non-power-of-two dimensions: (384x640). This will be slower to load, and will look worse when zoomed out. Consider using a power-of-two texture size instead.
Texture Tier1_APC_UpgradeBumper_south.png is being reloaded with reduced mipmap count (clamped to 6) due to non-power-of-two dimensions: (384x640). This will be slower to load, and will look worse when zoomed out. Consider using a power-of-two texture size instead.
Texture Tier1_APC_UpgradeCrew_east.png is being reloaded with reduced mipmap count (clamped to 6) due to non-power-of-two dimensions: (640x384). This will be slower to load, and will look worse when zoomed out. Consider using a power-of-two texture size instead.
Texture Tier1_APC_UpgradeCrew_eastm.png is being reloaded with reduced mipmap count (clamped to 6) due to non-power-of-two dimensions: (640x384). This will be slower to load, and will look worse when zoomed out. Consider using a power-of-two texture size instead.
Texture Tier1_APC_UpgradeCrew_north.png is being reloaded with reduced mipmap count (clamped to 6) due to non-power-of-two dimensions: (384x640). This will be slower to load, and will look worse when zoomed out. Consider using a power-of-two texture size instead.
Texture Tier1_APC_UpgradeCrew_northm.png is being reloaded with reduced mipmap count (clamped to 6) due to non-power-of-two dimensions: (384x640). This will be slower to load, and will look worse when zoomed out. Consider using a power-of-two texture size instead.
Texture Tier1_APC_UpgradeCrew_south.png is being reloaded with reduced mipmap count (clamped to 6) due to non-power-of-two dimensions: (384x640). This will be slower to load, and will look worse when zoomed out. Consider using a power-of-two texture size instead.
Texture Tier1_APC_UpgradeCrew_southm.png is being reloaded with reduced mipmap count (clamped to 6) due to non-power-of-two dimensions: (384x640). This will be slower to load, and will look worse when zoomed out. Consider using a power-of-two texture size instead.
Texture Tier1_APC_UpgradeEngineCover_east.png is being reloaded with reduced mipmap count (clamped to 6) due to non-power-of-two dimensions: (640x384). This will be slower to load, and will look worse when zoomed out. Consider using a power-of-two texture size instead.
Texture Tier1_APC_UpgradeEngineCover_north.png is being reloaded with reduced mipmap count (clamped to 6) due to non-power-of-two dimensions: (384x640). This will be slower to load, and will look worse when zoomed out. Consider using a power-of-two texture size instead.
Texture Tier1_APC_UpgradeEngineCover_south.png is being reloaded with reduced mipmap count (clamped to 6) due to non-power-of-two dimensions: (384x640). This will be slower to load, and will look worse when zoomed out. Consider using a power-of-two texture size instead.
Texture Tier1_APC_UpgradeTires_east.png is being reloaded with reduced mipmap count (clamped to 6) due to non-power-of-two dimensions: (640x384). This will be slower to load, and will look worse when zoomed out. Consider using a power-of-two texture size instead.
Texture Tier1_APC_UpgradeTires_north.png is being reloaded with reduced mipmap count (clamped to 6) due to non-power-of-two dimensions: (384x640). This will be slower to load, and will look worse when zoomed out. Consider using a power-of-two texture size instead.
Texture Tier1_APC_UpgradeTires_south.png is being reloaded with reduced mipmap count (clamped to 6) due to non-power-of-two dimensions: (384x640). This will be slower to load, and will look worse when zoomed out. Consider using a power-of-two texture size instead.
Texture Tier1_Hauler_UpgradeArmor_east.png is being reloaded with reduced mipmap count (clamped to 6) due to non-power-of-two dimensions: (640x384). This will be slower to load, and will look worse when zoomed out. Consider using a power-of-two texture size instead.
Texture Tier1_Hauler_UpgradeArmor_north.png is being reloaded with reduced mipmap count (clamped to 6) due to non-power-of-two dimensions: (384x640). This will be slower to load, and will look worse when zoomed out. Consider using a power-of-two texture size instead.
Texture Tier1_Hauler_UpgradeArmor_south.png is being reloaded with reduced mipmap count (clamped to 6) due to non-power-of-two dimensions: (384x640). This will be slower to load, and will look worse when zoomed out. Consider using a power-of-two texture size instead.
Texture Tier1_Hauler_UpgradeCargo_east.png is being reloaded with reduced mipmap count (clamped to 6) due to non-power-of-two dimensions: (640x384). This will be slower to load, and will look worse when zoomed out. Consider using a power-of-two texture size instead.
Texture Tier1_Hauler_UpgradeCargo_north.png is being reloaded with reduced mipmap count (clamped to 6) due to non-power-of-two dimensions: (384x640). This will be slower to load, and will look worse when zoomed out. Consider using a power-of-two texture size instead.
Texture Tier1_Hauler_UpgradeCargo_south.png is being reloaded with reduced mipmap count (clamped to 6) due to non-power-of-two dimensions: (384x640). This will be slower to load, and will look worse when zoomed out. Consider using a power-of-two texture size instead.
Texture Tier1_Hauler_UpgradeChemfuel_east.png is being reloaded with reduced mipmap count (clamped to 6) due to non-power-of-two dimensions: (640x384). This will be slower to load, and will look worse when zoomed out. Consider using a power-of-two texture size instead.
Texture Tier1_Hauler_UpgradeChemfuel_north.png is being reloaded with reduced mipmap count (clamped to 6) due to non-power-of-two dimensions: (384x640). This will be slower to load, and will look worse when zoomed out. Consider using a power-of-two texture size instead.
Texture Tier1_Hauler_UpgradeChemfuel_south.png is being reloaded with reduced mipmap count (clamped to 6) due to non-power-of-two dimensions: (384x640). This will be slower to load, and will look worse when zoomed out. Consider using a power-of-two texture size instead.
Texture Tier1_Hauler_UpgradeEngine_east.png is being reloaded with reduced mipmap count (clamped to 6) due to non-power-of-two dimensions: (640x384). This will be slower to load, and will look worse when zoomed out. Consider using a power-of-two texture size instead.
Texture Tier1_Hauler_UpgradeEngine_north.png is being reloaded with reduced mipmap count (clamped to 6) due to non-power-of-two dimensions: (384x640). This will be slower to load, and will look worse when zoomed out. Consider using a power-of-two texture size instead.
Texture Tier1_Hauler_UpgradeEngine_south.png is being reloaded with reduced mipmap count (clamped to 6) due to non-power-of-two dimensions: (384x640). This will be slower to load, and will look worse when zoomed out. Consider using a power-of-two texture size instead.
Texture Tier1_Hauler_UpgradeTires_east.png is being reloaded with reduced mipmap count (clamped to 6) due to non-power-of-two dimensions: (640x384). This will be slower to load, and will look worse when zoomed out. Consider using a power-of-two texture size instead.
Texture Tier1_Hauler_UpgradeTires_north.png is being reloaded with reduced mipmap count (clamped to 6) due to non-power-of-two dimensions: (384x640). This will be slower to load, and will look worse when zoomed out. Consider using a power-of-two texture size instead.
Texture Tier1_Hauler_UpgradeTires_south.png is being reloaded with reduced mipmap count (clamped to 6) due to non-power-of-two dimensions: (384x640). This will be slower to load, and will look worse when zoomed out. Consider using a power-of-two texture size instead.
Texture Prowler_Upgraded1.png is being reloaded with reduced mipmap count (clamped to 6) due to non-power-of-two dimensions: (512x384). This will be slower to load, and will look worse when zoomed out. Consider using a power-of-two texture size instead.
Texture Prowler_Upgraded2.png is being reloaded with reduced mipmap count (clamped to 6) due to non-power-of-two dimensions: (512x384). This will be slower to load, and will look worse when zoomed out. Consider using a power-of-two texture size instead.
Texture Tier1_Explorer_UpgradeArmor_east.png is being reloaded with reduced mipmap count (clamped to 6) due to non-power-of-two dimensions: (512x384). This will be slower to load, and will look worse when zoomed out. Consider using a power-of-two texture size instead.
Texture Tier1_Explorer_UpgradeArmor_north.png is being reloaded with reduced mipmap count (clamped to 6) due to non-power-of-two dimensions: (384x512). This will be slower to load, and will look worse when zoomed out. Consider using a power-of-two texture size instead.
Texture Tier1_Explorer_UpgradeArmor_south.png is being reloaded with reduced mipmap count (clamped to 6) due to non-power-of-two dimensions: (384x512). This will be slower to load, and will look worse when zoomed out. Consider using a power-of-two texture size instead.
Texture Tier1_Explorer_UpgradeChainedTires_east.png is being reloaded with reduced mipmap count (clamped to 6) due to non-power-of-two dimensions: (512x384). This will be slower to load, and will look worse when zoomed out. Consider using a power-of-two texture size instead.
Texture Tier1_Explorer_UpgradeChainedTires_north.png is being reloaded with reduced mipmap count (clamped to 6) due to non-power-of-two dimensions: (384x512). This will be slower to load, and will look worse when zoomed out. Consider using a power-of-two texture size instead.
Texture Tier1_Explorer_UpgradeChainedTires_south.png is being reloaded with reduced mipmap count (clamped to 6) due to non-power-of-two dimensions: (384x512). This will be slower to load, and will look worse when zoomed out. Consider using a power-of-two texture size instead.
Texture Tier1_Explorer_UpgradeOffroadTires_east.png is being reloaded with reduced mipmap count (clamped to 6) due to non-power-of-two dimensions: (512x384). This will be slower to load, and will look worse when zoomed out. Consider using a power-of-two texture size instead.
Texture Tier1_Explorer_UpgradeOffroadTires_north.png is being reloaded with reduced mipmap count (clamped to 6) due to non-power-of-two dimensions: (384x512). This will be slower to load, and will look worse when zoomed out. Consider using a power-of-two texture size instead.
Texture Tier1_Explorer_UpgradeOffroadTires_south.png is being reloaded with reduced mipmap count (clamped to 6) due to non-power-of-two dimensions: (384x512). This will be slower to load, and will look worse when zoomed out. Consider using a power-of-two texture size instead.
Texture Tier1_Explorer_UpgradeSpeed_east.png is being reloaded with reduced mipmap count (clamped to 6) due to non-power-of-two dimensions: (512x384). This will be slower to load, and will look worse when zoomed out. Consider using a power-of-two texture size instead.
Texture Tier1_Explorer_UpgradeSpeed_north.png is being reloaded with reduced mipmap count (clamped to 6) due to non-power-of-two dimensions: (384x512). This will be slower to load, and will look worse when zoomed out. Consider using a power-of-two texture size instead.
Texture Tier1_Explorer_UpgradeSpeed_south.png is being reloaded with reduced mipmap count (clamped to 6) due to non-power-of-two dimensions: (384x512). This will be slower to load, and will look worse when zoomed out. Consider using a power-of-two texture size instead.
Texture Tier1_Explorer_UpgradeTurretBase_east.png is being reloaded with reduced mipmap count (clamped to 6) due to non-power-of-two dimensions: (512x384). This will be slower to load, and will look worse when zoomed out. Consider using a power-of-two texture size instead.
Texture Tier1_Explorer_UpgradeTurretBase_north.png is being reloaded with reduced mipmap count (clamped to 6) due to non-power-of-two dimensions: (384x512). This will be slower to load, and will look worse when zoomed out. Consider using a power-of-two texture size instead.
Texture Tier1_Explorer_UpgradeTurretBase_south.png is being reloaded with reduced mipmap count (clamped to 6) due to non-power-of-two dimensions: (384x512). This will be slower to load, and will look worse when zoomed out. Consider using a power-of-two texture size instead.
Texture Roadkill_Upgraded1.png is being reloaded with reduced mipmap count (clamped to 3) due to non-power-of-two dimensions: (560x512). This will be slower to load, and will look worse when zoomed out. Consider using a power-of-two texture size instead.
Texture Roadkill_Upgraded2.png is being reloaded with reduced mipmap count (clamped to 3) due to non-power-of-two dimensions: (560x512). This will be slower to load, and will look worse when zoomed out. Consider using a power-of-two texture size instead.
Texture Tier1_Traveller_UpgradeArmor_east.png is being reloaded with reduced mipmap count (clamped to 6) due to non-power-of-two dimensions: (640x384). This will be slower to load, and will look worse when zoomed out. Consider using a power-of-two texture size instead.
Texture Tier1_Traveller_UpgradeArmor_north.png is being reloaded with reduced mipmap count (clamped to 6) due to non-power-of-two dimensions: (384x640). This will be slower to load, and will look worse when zoomed out. Consider using a power-of-two texture size instead.
Texture Tier1_Traveller_UpgradeArmor_south.png is being reloaded with reduced mipmap count (clamped to 6) due to non-power-of-two dimensions: (384x640). This will be slower to load, and will look worse when zoomed out. Consider using a power-of-two texture size instead.
Texture Tier1_Traveller_UpgradeBumper_east.png is being reloaded with reduced mipmap count (clamped to 6) due to non-power-of-two dimensions: (640x384). This will be slower to load, and will look worse when zoomed out. Consider using a power-of-two texture size instead.
Texture Tier1_Traveller_UpgradeBumper_north.png is being reloaded with reduced mipmap count (clamped to 6) due to non-power-of-two dimensions: (384x640). This will be slower to load, and will look worse when zoomed out. Consider using a power-of-two texture size instead.
Texture Tier1_Traveller_UpgradeBumper_south.png is being reloaded with reduced mipmap count (clamped to 6) due to non-power-of-two dimensions: (384x640). This will be slower to load, and will look worse when zoomed out. Consider using a power-of-two texture size instead.
Texture Tier1_Traveller_UpgradeCargo_east.png is being reloaded with reduced mipmap count (clamped to 6) due to non-power-of-two dimensions: (640x384). This will be slower to load, and will look worse when zoomed out. Consider using a power-of-two texture size instead.
Texture Tier1_Traveller_UpgradeCargo_north.png is being reloaded with reduced mipmap count (clamped to 6) due to non-power-of-two dimensions: (384x640). This will be slower to load, and will look worse when zoomed out. Consider using a power-of-two texture size instead.
Texture Tier1_Traveller_UpgradeCargo_south.png is being reloaded with reduced mipmap count (clamped to 6) due to non-power-of-two dimensions: (384x640). This will be slower to load, and will look worse when zoomed out. Consider using a power-of-two texture size instead.
Texture Tier1_Traveller_UpgradeEngine_east.png is being reloaded with reduced mipmap count (clamped to 6) due to non-power-of-two dimensions: (640x384). This will be slower to load, and will look worse when zoomed out. Consider using a power-of-two texture size instead.
Texture Tier1_Traveller_UpgradeEngine_north.png is being reloaded with reduced mipmap count (clamped to 6) due to non-power-of-two dimensions: (384x640). This will be slower to load, and will look worse when zoomed out. Consider using a power-of-two texture size instead.
Texture Tier1_Traveller_UpgradeEngine_south.png is being reloaded with reduced mipmap count (clamped to 6) due to non-power-of-two dimensions: (384x640). This will be slower to load, and will look worse when zoomed out. Consider using a power-of-two texture size instead.
Texture Tier1_Traveller_UpgradeSpeed_east.png is being reloaded with reduced mipmap count (clamped to 6) due to non-power-of-two dimensions: (640x384). This will be slower to load, and will look worse when zoomed out. Consider using a power-of-two texture size instead.
Texture Tier1_Traveller_UpgradeSpeed_north.png is being reloaded with reduced mipmap count (clamped to 6) due to non-power-of-two dimensions: (384x640). This will be slower to load, and will look worse when zoomed out. Consider using a power-of-two texture size instead.
Texture Tier1_Traveller_UpgradeSpeed_south.png is being reloaded with reduced mipmap count (clamped to 6) due to non-power-of-two dimensions: (384x640). This will be slower to load, and will look worse when zoomed out. Consider using a power-of-two texture size instead.
Texture Tier1_Traveller_UpgradeTires_east.png is being reloaded with reduced mipmap count (clamped to 6) due to non-power-of-two dimensions: (640x384). This will be slower to load, and will look worse when zoomed out. Consider using a power-of-two texture size instead.
Texture Tier1_Traveller_UpgradeTires_north.png is being reloaded with reduced mipmap count (clamped to 6) due to non-power-of-two dimensions: (384x640). This will be slower to load, and will look worse when zoomed out. Consider using a power-of-two texture size instead.
Texture Tier1_Traveller_UpgradeTires_south.png is being reloaded with reduced mipmap count (clamped to 6) due to non-power-of-two dimensions: (384x640). This will be slower to load, and will look worse when zoomed out. Consider using a power-of-two texture size instead.
Texture CEA_PKM.png is being reloaded with reduced mipmap count (clamped to 1) due to non-power-of-two dimensions: (534x534). This will be slower to load, and will look worse when zoomed out. Consider using a power-of-two texture size instead.
Texture CEA_SPG-9.png is being reloaded with reduced mipmap count (clamped to 1) due to non-power-of-two dimensions: (534x534). This will be slower to load, and will look worse when zoomed out. Consider using a power-of-two texture size instead.
Texture GHTek_M134.png is being reloaded with reduced mipmap count (clamped to 3) due to non-power-of-two dimensions: (720x720). This will be slower to load, and will look worse when zoomed out. Consider using a power-of-two texture size instead.
Texture GHTek_M134_stickout.png is being reloaded with reduced mipmap count (clamped to 3) due to non-power-of-two dimensions: (720x720). This will be slower to load, and will look worse when zoomed out. Consider using a power-of-two texture size instead.
Texture VVEU_Bunsen_LauncherTurret.png is being reloaded with reduced mipmap count (clamped to 6) due to non-power-of-two dimensions: (384x384). This will be slower to load, and will look worse when zoomed out. Consider using a power-of-two texture size instead.
Texture VVEU_Bunsen_LauncherTurret_m.png is being reloaded with reduced mipmap count (clamped to 6) due to non-power-of-two dimensions: (384x384). This will be slower to load, and will look worse when zoomed out. Consider using a power-of-two texture size instead.
Texture TGBM_CoaxialAutocannon.png is being reloaded with reduced mipmap count (clamped to 5) due to non-power-of-two dimensions: (192x192). This will be slower to load, and will look worse when zoomed out. Consider using a power-of-two texture size instead.
Texture TGBM_Paladin_DragoonTurret.png is being reloaded with reduced mipmap count (clamped to 1) due to non-power-of-two dimensions: (550x550). This will be slower to load, and will look worse when zoomed out. Consider using a power-of-two texture size instead.
Texture TGBM_Paladin_DragoonTurret_m.png is being reloaded with reduced mipmap count (clamped to 1) due to non-power-of-two dimensions: (550x550). This will be slower to load, and will look worse when zoomed out. Consider using a power-of-two texture size instead.
Texture TGBM_Paladin_MGSTurret.png is being reloaded with reduced mipmap count (clamped to 2) due to non-power-of-two dimensions: (1000x1000). This will be slower to load, and will look worse when zoomed out. Consider using a power-of-two texture size instead.
Texture TGBM_Paladin_MGSTurret_m.png is being reloaded with reduced mipmap count (clamped to 2) due to non-power-of-two dimensions: (1000x1000). This will be slower to load, and will look worse when zoomed out. Consider using a power-of-two texture size instead.
Texture Cherokee_gunmount.png is being reloaded with reduced mipmap count (clamped to 6) due to non-power-of-two dimensions: (640x1280). This will be slower to load, and will look worse when zoomed out. Consider using a power-of-two texture size instead.
Texture Cherokee_gunmount_east.png is being reloaded with reduced mipmap count (clamped to 6) due to non-power-of-two dimensions: (1536x640). This will be slower to load, and will look worse when zoomed out. Consider using a power-of-two texture size instead.
Texture Cherokee_gunmount_eastm.png is being reloaded with reduced mipmap count (clamped to 6) due to non-power-of-two dimensions: (1536x640). This will be slower to load, and will look worse when zoomed out. Consider using a power-of-two texture size instead.
Texture Cherokee_gunmount_south.png is being reloaded with reduced mipmap count (clamped to 6) due to non-power-of-two dimensions: (640x1280). This will be slower to load, and will look worse when zoomed out. Consider using a power-of-two texture size instead.
Texture Cherokee_gunmount_southm.png is being reloaded with reduced mipmap count (clamped to 6) due to non-power-of-two dimensions: (640x1280). This will be slower to load, and will look worse when zoomed out. Consider using a power-of-two texture size instead.
Texture Louie_gunmount.png is being reloaded with reduced mipmap count (clamped to 6) due to non-power-of-two dimensions: (640x1280). This will be slower to load, and will look worse when zoomed out. Consider using a power-of-two texture size instead.
Texture Louie_gunmount_east.png is being reloaded with reduced mipmap count (clamped to 6) due to non-power-of-two dimensions: (1280x640). This will be slower to load, and will look worse when zoomed out. Consider using a power-of-two texture size instead.
Texture Louie_gunmount_eastm.png is being reloaded with reduced mipmap count (clamped to 6) due to non-power-of-two dimensions: (1280x640). This will be slower to load, and will look worse when zoomed out. Consider using a power-of-two texture size instead.
Texture Louie_gunmount_south.png is being reloaded with reduced mipmap count (clamped to 6) due to non-power-of-two dimensions: (640x1280). This will be slower to load, and will look worse when zoomed out. Consider using a power-of-two texture size instead.
Texture Louie_gunmount_southm.png is being reloaded with reduced mipmap count (clamped to 6) due to non-power-of-two dimensions: (640x1280). This will be slower to load, and will look worse when zoomed out. Consider using a power-of-two texture size instead.
Texture Mule_gunmount_east.png is being reloaded with reduced mipmap count (clamped to 6) due to non-power-of-two dimensions: (640x640). This will be slower to load, and will look worse when zoomed out. Consider using a power-of-two texture size instead.
Texture Mule_gunmount_north.png is being reloaded with reduced mipmap count (clamped to 6) due to non-power-of-two dimensions: (640x640). This will be slower to load, and will look worse when zoomed out. Consider using a power-of-two texture size instead.
Texture Mule_gunmount_south.png is being reloaded with reduced mipmap count (clamped to 6) due to non-power-of-two dimensions: (640x640). This will be slower to load, and will look worse when zoomed out. Consider using a power-of-two texture size instead.
Texture Paladin_gunmount_east.png is being reloaded with reduced mipmap count (clamped to 6) due to non-power-of-two dimensions: (896x512). This will be slower to load, and will look worse when zoomed out. Consider using a power-of-two texture size instead.
Texture Paladin_gunmount_east_m.png is being reloaded with reduced mipmap count (clamped to 6) due to non-power-of-two dimensions: (896x512). This will be slower to load, and will look worse when zoomed out. Consider using a power-of-two texture size instead.
Texture Paladin_gunmount_north.png is being reloaded with reduced mipmap count (clamped to 6) due to non-power-of-two dimensions: (512x896). This will be slower to load, and will look worse when zoomed out. Consider using a power-of-two texture size instead.
Texture Paladin_gunmount_north_m.png is being reloaded with reduced mipmap count (clamped to 6) due to non-power-of-two dimensions: (512x896). This will be slower to load, and will look worse when zoomed out. Consider using a power-of-two texture size instead.
Texture Paladin_gunmount_south.png is being reloaded with reduced mipmap count (clamped to 6) due to non-power-of-two dimensions: (512x896). This will be slower to load, and will look worse when zoomed out. Consider using a power-of-two texture size instead.
Texture Paladin_gunmount_south_m.png is being reloaded with reduced mipmap count (clamped to 6) due to non-power-of-two dimensions: (512x896). This will be slower to load, and will look worse when zoomed out. Consider using a power-of-two texture size instead.
Texture Roadrunner_gunmount_east.png is being reloaded with reduced mipmap count (clamped to 7) due to non-power-of-two dimensions: (768x768). This will be slower to load, and will look worse when zoomed out. Consider using a power-of-two texture size instead.
Texture Roadrunner_gunmount_north.png is being reloaded with reduced mipmap count (clamped to 7) due to non-power-of-two dimensions: (768x768). This will be slower to load, and will look worse when zoomed out. Consider using a power-of-two texture size instead.
Texture Roadrunner_gunmount_south.png is being reloaded with reduced mipmap count (clamped to 1) due to non-power-of-two dimensions: (786x768). This will be slower to load, and will look worse when zoomed out. Consider using a power-of-two texture size instead.
Texture Bjorn.png is being reloaded with reduced mipmap count (clamped to 3) due to non-power-of-two dimensions: (144x144). This will be slower to load, and will look worse when zoomed out. Consider using a power-of-two texture size instead.
Texture BjornH.png is being reloaded with reduced mipmap count (clamped to 3) due to non-power-of-two dimensions: (144x144). This will be slower to load, and will look worse when zoomed out. Consider using a power-of-two texture size instead.
Texture BjornH_m.png is being reloaded with reduced mipmap count (clamped to 3) due to non-power-of-two dimensions: (144x144). This will be slower to load, and will look worse when zoomed out. Consider using a power-of-two texture size instead.
Texture ChangWolH.png is being reloaded with reduced mipmap count (clamped to 3) due to non-power-of-two dimensions: (144x144). This will be slower to load, and will look worse when zoomed out. Consider using a power-of-two texture size instead.
Texture ChangWolH_east.png is being reloaded with reduced mipmap count (clamped to 5) due to non-power-of-two dimensions: (448x448). This will be slower to load, and will look worse when zoomed out. Consider using a power-of-two texture size instead.
Texture ChangWolH_north.png is being reloaded with reduced mipmap count (clamped to 5) due to non-power-of-two dimensions: (448x448). This will be slower to load, and will look worse when zoomed out. Consider using a power-of-two texture size instead.
Texture ChangWolH_south.png is being reloaded with reduced mipmap count (clamped to 5) due to non-power-of-two dimensions: (448x448). This will be slower to load, and will look worse when zoomed out. Consider using a power-of-two texture size instead.
Texture FSArmor.png is being reloaded with reduced mipmap count (clamped to 3) due to non-power-of-two dimensions: (144x144). This will be slower to load, and will look worse when zoomed out. Consider using a power-of-two texture size instead.
Texture FSArmorH.png is being reloaded with reduced mipmap count (clamped to 3) due to non-power-of-two dimensions: (144x144). This will be slower to load, and will look worse when zoomed out. Consider using a power-of-two texture size instead.
Texture FSArmorH_m.png is being reloaded with reduced mipmap count (clamped to 3) due to non-power-of-two dimensions: (144x144). This will be slower to load, and will look worse when zoomed out. Consider using a power-of-two texture size instead.
Texture FSArmor_m.png is being reloaded with reduced mipmap count (clamped to 3) due to non-power-of-two dimensions: (144x144). This will be slower to load, and will look worse when zoomed out. Consider using a power-of-two texture size instead.
Texture JanYeongH_east.png is being reloaded with reduced mipmap count (clamped to 5) due to non-power-of-two dimensions: (448x448). This will be slower to load, and will look worse when zoomed out. Consider using a power-of-two texture size instead.
Texture JanYeongH_north.png is being reloaded with reduced mipmap count (clamped to 5) due to non-power-of-two dimensions: (448x448). This will be slower to load, and will look worse when zoomed out. Consider using a power-of-two texture size instead.
Texture JanYeongH_south.png is being reloaded with reduced mipmap count (clamped to 5) due to non-power-of-two dimensions: (448x448). This will be slower to load, and will look worse when zoomed out. Consider using a power-of-two texture size instead.
Texture GDTable_east.png is being reloaded with reduced mipmap count (clamped to 5) due to non-power-of-two dimensions: (192x448). This will be slower to load, and will look worse when zoomed out. Consider using a power-of-two texture size instead.
Texture GDTable_north.png is being reloaded with reduced mipmap count (clamped to 6) due to non-power-of-two dimensions: (896x384). This will be slower to load, and will look worse when zoomed out. Consider using a power-of-two texture size instead.
Texture GDTable_south.png is being reloaded with reduced mipmap count (clamped to 6) due to non-power-of-two dimensions: (896x384). This will be slower to load, and will look worse when zoomed out. Consider using a power-of-two texture size instead.
Texture JITable_east.png is being reloaded with reduced mipmap count (clamped to 5) due to non-power-of-two dimensions: (192x448). This will be slower to load, and will look worse when zoomed out. Consider using a power-of-two texture size instead.
Texture JITable_south.png is being reloaded with reduced mipmap count (clamped to 6) due to non-power-of-two dimensions: (896x384). This will be slower to load, and will look worse when zoomed out. Consider using a power-of-two texture size instead.
Texture TETable_east.png is being reloaded with reduced mipmap count (clamped to 5) due to non-power-of-two dimensions: (192x448). This will be slower to load, and will look worse when zoomed out. Consider using a power-of-two texture size instead.
Texture TETable_north.png is being reloaded with reduced mipmap count (clamped to 5) due to non-power-of-two dimensions: (448x192). This will be slower to load, and will look worse when zoomed out. Consider using a power-of-two texture size instead.
Texture TETable_south.png is being reloaded with reduced mipmap count (clamped to 5) due to non-power-of-two dimensions: (448x192). This will be slower to load, and will look worse when zoomed out. Consider using a power-of-two texture size instead.
Texture TETable_west.png is being reloaded with reduced mipmap count (clamped to 5) due to non-power-of-two dimensions: (192x448). This will be slower to load, and will look worse when zoomed out. Consider using a power-of-two texture size instead.
Texture YPTable_east.png is being reloaded with reduced mipmap count (clamped to 5) due to non-power-of-two dimensions: (192x448). This will be slower to load, and will look worse when zoomed out. Consider using a power-of-two texture size instead.
Texture YPTable_north.png is being reloaded with reduced mipmap count (clamped to 5) due to non-power-of-two dimensions: (448x192). This will be slower to load, and will look worse when zoomed out. Consider using a power-of-two texture size instead.
Texture YPTable_south.png is being reloaded with reduced mipmap count (clamped to 5) due to non-power-of-two dimensions: (448x192). This will be slower to load, and will look worse when zoomed out. Consider using a power-of-two texture size instead.
Texture Shard.png is being reloaded with reduced mipmap count (clamped to 1) due to non-power-of-two dimensions: (126x126). This will be slower to load, and will look worse when zoomed out. Consider using a power-of-two texture size instead.
Texture Wall_Atlas_Bricks.png is being reloaded with reduced mipmap count (clamped to 5) due to non-power-of-two dimensions: (320x320). This will be slower to load, and will look worse when zoomed out. Consider using a power-of-two texture size instead.
Texture Wall_Atlas_Planks.png is being reloaded with reduced mipmap count (clamped to 5) due to non-power-of-two dimensions: (320x320). This will be slower to load, and will look worse when zoomed out. Consider using a power-of-two texture size instead.
Texture Wall_Atlas_Smooth.png is being reloaded with reduced mipmap count (clamped to 5) due to non-power-of-two dimensions: (320x320). This will be slower to load, and will look worse when zoomed out. Consider using a power-of-two texture size instead.
Texture Wall_Blueprint_Atlas.png is being reloaded with reduced mipmap count (clamped to 6) due to non-power-of-two dimensions: (640x640). This will be slower to load, and will look worse when zoomed out. Consider using a power-of-two texture size instead.
Texture VaultEmbrasure_Atlas_Bricks.png is being reloaded with reduced mipmap count (clamped to 5) due to non-power-of-two dimensions: (320x320). This will be slower to load, and will look worse when zoomed out. Consider using a power-of-two texture size instead.
Texture VaultEmbrasure_Atlas_Planks.png is being reloaded with reduced mipmap count (clamped to 5) due to non-power-of-two dimensions: (320x320). This will be slower to load, and will look worse when zoomed out. Consider using a power-of-two texture size instead.
Texture VaultEmbrasure_Atlas_Smooth.png is being reloaded with reduced mipmap count (clamped to 5) due to non-power-of-two dimensions: (320x320). This will be slower to load, and will look worse when zoomed out. Consider using a power-of-two texture size instead.
Texture VaultEmbrasure_Blueprint_Atlas.png is being reloaded with reduced mipmap count (clamped to 6) due to non-power-of-two dimensions: (640x640). This will be slower to load, and will look worse when zoomed out. Consider using a power-of-two texture size instead.
Texture VaultWall_Atlas_Bricks.png is being reloaded with reduced mipmap count (clamped to 5) due to non-power-of-two dimensions: (320x320). This will be slower to load, and will look worse when zoomed out. Consider using a power-of-two texture size instead.
Texture VaultWall_Atlas_Planks.png is being reloaded with reduced mipmap count (clamped to 5) due to non-power-of-two dimensions: (320x320). This will be slower to load, and will look worse when zoomed out. Consider using a power-of-two texture size instead.
Texture VaultWall_Atlas_Smooth.png is being reloaded with reduced mipmap count (clamped to 5) due to non-power-of-two dimensions: (320x320). This will be slower to load, and will look worse when zoomed out. Consider using a power-of-two texture size instead.
Texture BarStool.png is being reloaded with reduced mipmap count (clamped to 1) due to non-power-of-two dimensions: (172x172). This will be slower to load, and will look worse when zoomed out. Consider using a power-of-two texture size instead.
Texture ChemlampPostOff_east.png is being reloaded with reduced mipmap count (clamped to 5) due to non-power-of-two dimensions: (448x448). This will be slower to load, and will look worse when zoomed out. Consider using a power-of-two texture size instead.
Texture ChemlampPostOff_eastm.png is being reloaded with reduced mipmap count (clamped to 5) due to non-power-of-two dimensions: (448x448). This will be slower to load, and will look worse when zoomed out. Consider using a power-of-two texture size instead.
Texture ChemlampPostOff_north.png is being reloaded with reduced mipmap count (clamped to 5) due to non-power-of-two dimensions: (448x448). This will be slower to load, and will look worse when zoomed out. Consider using a power-of-two texture size instead.
Texture ChemlampPostOff_northm.png is being reloaded with reduced mipmap count (clamped to 5) due to non-power-of-two dimensions: (448x448). This will be slower to load, and will look worse when zoomed out. Consider using a power-of-two texture size instead.
Texture ChemlampPostOff_south.png is being reloaded with reduced mipmap count (clamped to 5) due to non-power-of-two dimensions: (448x448). This will be slower to load, and will look worse when zoomed out. Consider using a power-of-two texture size instead.
Texture ChemlampPostOff_southm.png is being reloaded with reduced mipmap count (clamped to 5) due to non-power-of-two dimensions: (448x448). This will be slower to load, and will look worse when zoomed out. Consider using a power-of-two texture size instead.
Texture ChemlampPost_east.png is being reloaded with reduced mipmap count (clamped to 5) due to non-power-of-two dimensions: (448x448). This will be slower to load, and will look worse when zoomed out. Consider using a power-of-two texture size instead.
Texture ChemlampPost_eastm.png is being reloaded with reduced mipmap count (clamped to 5) due to non-power-of-two dimensions: (448x448). This will be slower to load, and will look worse when zoomed out. Consider using a power-of-two texture size instead.
Texture ChemlampPost_north.png is being reloaded with reduced mipmap count (clamped to 5) due to non-power-of-two dimensions: (448x448). This will be slower to load, and will look worse when zoomed out. Consider using a power-of-two texture size instead.
Texture ChemlampPost_northm.png is being reloaded with reduced mipmap count (clamped to 5) due to non-power-of-two dimensions: (448x448). This will be slower to load, and will look worse when zoomed out. Consider using a power-of-two texture size instead.
Texture ChemlampPost_south.png is being reloaded with reduced mipmap count (clamped to 5) due to non-power-of-two dimensions: (448x448). This will be slower to load, and will look worse when zoomed out. Consider using a power-of-two texture size instead.
Texture ChemlampPost_southm.png is being reloaded with reduced mipmap count (clamped to 5) due to non-power-of-two dimensions: (448x448). This will be slower to load, and will look worse when zoomed out. Consider using a power-of-two texture size instead.
Texture TurretGatlingGun_Base.png is being reloaded with reduced mipmap count (clamped to 6) due to non-power-of-two dimensions: (384x384). This will be slower to load, and will look worse when zoomed out. Consider using a power-of-two texture size instead.
Texture DiegoDire.png is being reloaded with reduced mipmap count (clamped to 1) due to non-power-of-two dimensions: (580x620). This will be slower to load, and will look worse when zoomed out. Consider using a power-of-two texture size instead.
Texture DiegoDireTiny.png is being reloaded with reduced mipmap count (clamped to 1) due to non-power-of-two dimensions: (116x124). This will be slower to load, and will look worse when zoomed out. Consider using a power-of-two texture size instead.
Texture HandheldGatlingGun.png is being reloaded with reduced mipmap count (clamped to 1) due to non-power-of-two dimensions: (196x196). This will be slower to load, and will look worse when zoomed out. Consider using a power-of-two texture size instead.
Texture Blue_IncineratorBeamGradient.png is being reloaded with reduced mipmap count (clamped to 1) due to non-power-of-two dimensions: (128x1). This will be slower to load, and will look worse when zoomed out. Consider using a power-of-two texture size instead.
Texture HeavyIncinerator.png is being reloaded with reduced mipmap count (clamped to 1) due to non-power-of-two dimensions: (196x196). This will be slower to load, and will look worse when zoomed out. Consider using a power-of-two texture size instead.
Texture BombFlare.png is being reloaded with reduced mipmap count (clamped to 7) due to non-power-of-two dimensions: (1280x1280). This will be slower to load, and will look worse when zoomed out. Consider using a power-of-two texture size instead.
Texture GrandChair_east.png is being reloaded with reduced mipmap count (clamped to 6) due to non-power-of-two dimensions: (384x384). This will be slower to load, and will look worse when zoomed out. Consider using a power-of-two texture size instead.
Texture GrandChair_north.png is being reloaded with reduced mipmap count (clamped to 6) due to non-power-of-two dimensions: (384x384). This will be slower to load, and will look worse when zoomed out. Consider using a power-of-two texture size instead.
Texture GrandChair_south.png is being reloaded with reduced mipmap count (clamped to 6) due to non-power-of-two dimensions: (384x384). This will be slower to load, and will look worse when zoomed out. Consider using a power-of-two texture size instead.
Texture RoyalMirror_east.png is being reloaded with reduced mipmap count (clamped to 6) due to non-power-of-two dimensions: (384x384). This will be slower to load, and will look worse when zoomed out. Consider using a power-of-two texture size instead.
Texture RoyalMirror_eastm.png is being reloaded with reduced mipmap count (clamped to 6) due to non-power-of-two dimensions: (384x384). This will be slower to load, and will look worse when zoomed out. Consider using a power-of-two texture size instead.
Texture RoyalMirror_north.png is being reloaded with reduced mipmap count (clamped to 6) due to non-power-of-two dimensions: (384x384). This will be slower to load, and will look worse when zoomed out. Consider using a power-of-two texture size instead.
Texture RoyalMirror_northm.png is being reloaded with reduced mipmap count (clamped to 6) due to non-power-of-two dimensions: (384x384). This will be slower to load, and will look worse when zoomed out. Consider using a power-of-two texture size instead.
Texture RoyalMirror_south.png is being reloaded with reduced mipmap count (clamped to 6) due to non-power-of-two dimensions: (384x384). This will be slower to load, and will look worse when zoomed out. Consider using a power-of-two texture size instead.
Texture RoyalMirror_southm.png is being reloaded with reduced mipmap count (clamped to 6) due to non-power-of-two dimensions: (384x384). This will be slower to load, and will look worse when zoomed out. Consider using a power-of-two texture size instead.
Texture TableGrand3x6_east.png is being reloaded with reduced mipmap count (clamped to 6) due to non-power-of-two dimensions: (1024x640). This will be slower to load, and will look worse when zoomed out. Consider using a power-of-two texture size instead.
Texture TableGrand3x6_eastm.png is being reloaded with reduced mipmap count (clamped to 6) due to non-power-of-two dimensions: (1024x640). This will be slower to load, and will look worse when zoomed out. Consider using a power-of-two texture size instead.
Texture TableGrand3x6_north.png is being reloaded with reduced mipmap count (clamped to 6) due to non-power-of-two dimensions: (640x1024). This will be slower to load, and will look worse when zoomed out. Consider using a power-of-two texture size instead.
Texture TableGrand3x6_northm.png is being reloaded with reduced mipmap count (clamped to 6) due to non-power-of-two dimensions: (640x1024). This will be slower to load, and will look worse when zoomed out. Consider using a power-of-two texture size instead.
Texture ThroneStellic_east.png is being reloaded with reduced mipmap count (clamped to 6) due to non-power-of-two dimensions: (640x896). This will be slower to load, and will look worse when zoomed out. Consider using a power-of-two texture size instead.
Texture ThroneStellic_eastm.png is being reloaded with reduced mipmap count (clamped to 6) due to non-power-of-two dimensions: (640x896). This will be slower to load, and will look worse when zoomed out. Consider using a power-of-two texture size instead.
Texture ThroneStellic_north.png is being reloaded with reduced mipmap count (clamped to 6) due to non-power-of-two dimensions: (896x640). This will be slower to load, and will look worse when zoomed out. Consider using a power-of-two texture size instead.
Texture ThroneStellic_northm.png is being reloaded with reduced mipmap count (clamped to 6) due to non-power-of-two dimensions: (896x640). This will be slower to load, and will look worse when zoomed out. Consider using a power-of-two texture size instead.
Texture ThroneStellic_south.png is being reloaded with reduced mipmap count (clamped to 6) due to non-power-of-two dimensions: (896x640). This will be slower to load, and will look worse when zoomed out. Consider using a power-of-two texture size instead.
Texture ThroneStellic_southm.png is being reloaded with reduced mipmap count (clamped to 6) due to non-power-of-two dimensions: (896x640). This will be slower to load, and will look worse when zoomed out. Consider using a power-of-two texture size instead.
Texture AriadneArchduchess.png is being reloaded with reduced mipmap count (clamped to 1) due to non-power-of-two dimensions: (580x620). This will be slower to load, and will look worse when zoomed out. Consider using a power-of-two texture size instead.
Texture AriadneArchduchessTiny.png is being reloaded with reduced mipmap count (clamped to 1) due to non-power-of-two dimensions: (116x124). This will be slower to load, and will look worse when zoomed out. Consider using a power-of-two texture size instead.
Texture PipeOrgans_east.png is being reloaded with reduced mipmap count (clamped to 7) due to non-power-of-two dimensions: (512x768). This will be slower to load, and will look worse when zoomed out. Consider using a power-of-two texture size instead.
Texture PipeOrgans_north.png is being reloaded with reduced mipmap count (clamped to 7) due to non-power-of-two dimensions: (768x512). This will be slower to load, and will look worse when zoomed out. Consider using a power-of-two texture size instead.
Texture PipeOrgans_south.png is being reloaded with reduced mipmap count (clamped to 7) due to non-power-of-two dimensions: (768x512). This will be slower to load, and will look worse when zoomed out. Consider using a power-of-two texture size instead.
Texture RoyalRugLargeA.png is being reloaded with reduced mipmap count (clamped to 1) due to non-power-of-two dimensions: (396x396). This will be slower to load, and will look worse when zoomed out. Consider using a power-of-two texture size instead.
Texture RoyalRugLargeB.png is being reloaded with reduced mipmap count (clamped to 1) due to non-power-of-two dimensions: (396x396). This will be slower to load, and will look worse when zoomed out. Consider using a power-of-two texture size instead.
Texture RoyalRugLargeC.png is being reloaded with reduced mipmap count (clamped to 1) due to non-power-of-two dimensions: (396x396). This will be slower to load, and will look worse when zoomed out. Consider using a power-of-two texture size instead.
Texture SlabImperialMediumA.png is being reloaded with reduced mipmap count (clamped to 1) due to non-power-of-two dimensions: (396x396). This will be slower to load, and will look worse when zoomed out. Consider using a power-of-two texture size instead.
Texture SlabImperialMediumB.png is being reloaded with reduced mipmap count (clamped to 1) due to non-power-of-two dimensions: (396x396). This will be slower to load, and will look worse when zoomed out. Consider using a power-of-two texture size instead.
Texture ImperialArmoredShuttle.png is being reloaded with reduced mipmap count (clamped to 6) due to non-power-of-two dimensions: (896x640). This will be slower to load, and will look worse when zoomed out. Consider using a power-of-two texture size instead.
Texture ImperialArmoredShuttle_Autocannon.png is being reloaded with reduced mipmap count (clamped to 6) due to non-power-of-two dimensions: (384x384). This will be slower to load, and will look worse when zoomed out. Consider using a power-of-two texture size instead.
Texture ImperialArmoredShuttle_Skyfaller.png is being reloaded with reduced mipmap count (clamped to 6) due to non-power-of-two dimensions: (896x640). This will be slower to load, and will look worse when zoomed out. Consider using a power-of-two texture size instead.
Texture CrashedImperialShuttle.png is being reloaded with reduced mipmap count (clamped to 6) due to non-power-of-two dimensions: (640x384). This will be slower to load, and will look worse when zoomed out. Consider using a power-of-two texture size instead.
Texture ImperialShuttle.png is being reloaded with reduced mipmap count (clamped to 6) due to non-power-of-two dimensions: (896x640). This will be slower to load, and will look worse when zoomed out. Consider using a power-of-two texture size instead.
Texture CrashedImperialShuttle.png is being reloaded with reduced mipmap count (clamped to 6) due to non-power-of-two dimensions: (640x384). This will be slower to load, and will look worse when zoomed out. Consider using a power-of-two texture size instead.
Texture ImperialShuttle.png is being reloaded with reduced mipmap count (clamped to 6) due to non-power-of-two dimensions: (896x640). This will be slower to load, and will look worse when zoomed out. Consider using a power-of-two texture size instead.
Texture Barricade_Atlas.png is being reloaded with reduced mipmap count (clamped to 6) due to non-power-of-two dimensions: (640x640). This will be slower to load, and will look worse when zoomed out. Consider using a power-of-two texture size instead.
Texture RockFlecked_Atlas.png is being reloaded with reduced mipmap count (clamped to 6) due to non-power-of-two dimensions: (640x640). This will be slower to load, and will look worse when zoomed out. Consider using a power-of-two texture size instead.
Texture Rock_Atlas.png is being reloaded with reduced mipmap count (clamped to 6) due to non-power-of-two dimensions: (640x640). This will be slower to load, and will look worse when zoomed out. Consider using a power-of-two texture size instead.
Texture BandNode.png is being reloaded with reduced mipmap count (clamped to 1) due to non-power-of-two dimensions: (310x310). This will be slower to load, and will look worse when zoomed out. Consider using a power-of-two texture size instead.
Texture Defoliator.png is being reloaded with reduced mipmap count (clamped to 6) due to non-power-of-two dimensions: (384x384). This will be slower to load, and will look worse when zoomed out. Consider using a power-of-two texture size instead.
Texture MechanitorShip.png is being reloaded with reduced mipmap count (clamped to 6) due to non-power-of-two dimensions: (640x384). This will be slower to load, and will look worse when zoomed out. Consider using a power-of-two texture size instead.
Texture MechanitorShipCrashed.png is being reloaded with reduced mipmap count (clamped to 6) due to non-power-of-two dimensions: (640x384). This will be slower to load, and will look worse when zoomed out. Consider using a power-of-two texture size instead.
Texture MenuIconWastepackAtomizer.png is being reloaded with reduced mipmap count (clamped to 1) due to non-power-of-two dimensions: (128x86). This will be slower to load, and will look worse when zoomed out. Consider using a power-of-two texture size instead.
Texture Spacedrone.png is being reloaded with reduced mipmap count (clamped to 4) due to non-power-of-two dimensions: (1632x960). This will be slower to load, and will look worse when zoomed out. Consider using a power-of-two texture size instead.
Texture WastepackAtomizerWindow_east.png is being reloaded with reduced mipmap count (clamped to 6) due to non-power-of-two dimensions: (256x384). This will be slower to load, and will look worse when zoomed out. Consider using a power-of-two texture size instead.
Texture WastepackAtomizerWindow_north.png is being reloaded with reduced mipmap count (clamped to 1) due to non-power-of-two dimensions: (256x171). This will be slower to load, and will look worse when zoomed out. Consider using a power-of-two texture size instead.
Texture WastepackAtomizerWindow_south.png is being reloaded with reduced mipmap count (clamped to 1) due to non-power-of-two dimensions: (256x171). This will be slower to load, and will look worse when zoomed out. Consider using a power-of-two texture size instead.
Texture WastepackAtomizer_BottomLayer_east.png is being reloaded with reduced mipmap count (clamped to 6) due to non-power-of-two dimensions: (256x384). This will be slower to load, and will look worse when zoomed out. Consider using a power-of-two texture size instead.
Texture WastepackAtomizer_BottomLayer_north.png is being reloaded with reduced mipmap count (clamped to 1) due to non-power-of-two dimensions: (256x171). This will be slower to load, and will look worse when zoomed out. Consider using a power-of-two texture size instead.
Texture WastepackAtomizer_BottomLayer_south.png is being reloaded with reduced mipmap count (clamped to 1) due to non-power-of-two dimensions: (256x171). This will be slower to load, and will look worse when zoomed out. Consider using a power-of-two texture size instead.
Texture WastepackAtomizer_east.png is being reloaded with reduced mipmap count (clamped to 6) due to non-power-of-two dimensions: (256x384). This will be slower to load, and will look worse when zoomed out. Consider using a power-of-two texture size instead.
Texture WastepackAtomizer_north.png is being reloaded with reduced mipmap count (clamped to 6) due to non-power-of-two dimensions: (384x256). This will be slower to load, and will look worse when zoomed out. Consider using a power-of-two texture size instead.
Texture WastepackAtomizer_south.png is being reloaded with reduced mipmap count (clamped to 6) due to non-power-of-two dimensions: (384x256). This will be slower to load, and will look worse when zoomed out. Consider using a power-of-two texture size instead.
Texture BasicRecharger_east.png is being reloaded with reduced mipmap count (clamped to 3) due to non-power-of-two dimensions: (176x384). This will be slower to load, and will look worse when zoomed out. Consider using a power-of-two texture size instead.
Texture BasicRecharger_north.png is being reloaded with reduced mipmap count (clamped to 3) due to non-power-of-two dimensions: (384x176). This will be slower to load, and will look worse when zoomed out. Consider using a power-of-two texture size instead.
Texture BasicRecharger_south.png is being reloaded with reduced mipmap count (clamped to 3) due to non-power-of-two dimensions: (384x176). This will be slower to load, and will look worse when zoomed out. Consider using a power-of-two texture size instead.
Texture Crematorium_east.png is being reloaded with reduced mipmap count (clamped to 6) due to non-power-of-two dimensions: (256x384). This will be slower to load, and will look worse when zoomed out. Consider using a power-of-two texture size instead.
Texture Crematorium_eastm.png is being reloaded with reduced mipmap count (clamped to 6) due to non-power-of-two dimensions: (256x384). This will be slower to load, and will look worse when zoomed out. Consider using a power-of-two texture size instead.
Texture Crematorium_north.png is being reloaded with reduced mipmap count (clamped to 6) due to non-power-of-two dimensions: (384x256). This will be slower to load, and will look worse when zoomed out. Consider using a power-of-two texture size instead.
Texture Crematorium_northm.png is being reloaded with reduced mipmap count (clamped to 6) due to non-power-of-two dimensions: (384x256). This will be slower to load, and will look worse when zoomed out. Consider using a power-of-two texture size instead.
Texture Crematorium_south.png is being reloaded with reduced mipmap count (clamped to 6) due to non-power-of-two dimensions: (384x256). This will be slower to load, and will look worse when zoomed out. Consider using a power-of-two texture size instead.
Texture Crematorium_southm.png is being reloaded with reduced mipmap count (clamped to 6) due to non-power-of-two dimensions: (384x256). This will be slower to load, and will look worse when zoomed out. Consider using a power-of-two texture size instead.
Texture MechGestatorLargeGlass_east.png is being reloaded with reduced mipmap count (clamped to 7) due to non-power-of-two dimensions: (1280x1536). This will be slower to load, and will look worse when zoomed out. Consider using a power-of-two texture size instead.
Texture MechGestatorLargeGlass_north.png is being reloaded with reduced mipmap count (clamped to 7) due to non-power-of-two dimensions: (1536x1280). This will be slower to load, and will look worse when zoomed out. Consider using a power-of-two texture size instead.
Texture MechGestatorLargeGlass_south.png is being reloaded with reduced mipmap count (clamped to 7) due to non-power-of-two dimensions: (1536x1280). This will be slower to load, and will look worse when zoomed out. Consider using a power-of-two texture size instead.
Texture MechGestatorLargeTop_east.png is being reloaded with reduced mipmap count (clamped to 7) due to non-power-of-two dimensions: (1280x1536). This will be slower to load, and will look worse when zoomed out. Consider using a power-of-two texture size instead.
Texture MechGestatorLargeTop_north.png is being reloaded with reduced mipmap count (clamped to 7) due to non-power-of-two dimensions: (1536x1280). This will be slower to load, and will look worse when zoomed out. Consider using a power-of-two texture size instead.
Texture MechGestatorLargeTop_south.png is being reloaded with reduced mipmap count (clamped to 7) due to non-power-of-two dimensions: (1536x1280). This will be slower to load, and will look worse when zoomed out. Consider using a power-of-two texture size instead.
Texture MechGestatorLarge_east.png is being reloaded with reduced mipmap count (clamped to 7) due to non-power-of-two dimensions: (1280x1536). This will be slower to load, and will look worse when zoomed out. Consider using a power-of-two texture size instead.
Texture MechGestatorLarge_north.png is being reloaded with reduced mipmap count (clamped to 7) due to non-power-of-two dimensions: (1536x1280). This will be slower to load, and will look worse when zoomed out. Consider using a power-of-two texture size instead.
Texture MechGestatorLarge_south.png is being reloaded with reduced mipmap count (clamped to 7) due to non-power-of-two dimensions: (1536x1280). This will be slower to load, and will look worse when zoomed out. Consider using a power-of-two texture size instead.
Texture MechGestatorStandardGlass_east.png is being reloaded with reduced mipmap count (clamped to 4) due to non-power-of-two dimensions: (960x1440). This will be slower to load, and will look worse when zoomed out. Consider using a power-of-two texture size instead.
Texture MechGestatorStandardGlass_north.png is being reloaded with reduced mipmap count (clamped to 4) due to non-power-of-two dimensions: (1440x960). This will be slower to load, and will look worse when zoomed out. Consider using a power-of-two texture size instead.
Texture MechGestatorStandardGlass_south.png is being reloaded with reduced mipmap count (clamped to 4) due to non-power-of-two dimensions: (1440x960). This will be slower to load, and will look worse when zoomed out. Consider using a power-of-two texture size instead.
Texture MechGestatorStandardTop_east.png is being reloaded with reduced mipmap count (clamped to 4) due to non-power-of-two dimensions: (960x1440). This will be slower to load, and will look worse when zoomed out. Consider using a power-of-two texture size instead.
Texture MechGestatorStandardTop_north.png is being reloaded with reduced mipmap count (clamped to 4) due to non-power-of-two dimensions: (1440x960). This will be slower to load, and will look worse when zoomed out. Consider using a power-of-two texture size instead.
Texture MechGestatorStandardTop_south.png is being reloaded with reduced mipmap count (clamped to 4) due to non-power-of-two dimensions: (1440x960). This will be slower to load, and will look worse when zoomed out. Consider using a power-of-two texture size instead.
Texture MechGestatorStandard_east.png is being reloaded with reduced mipmap count (clamped to 4) due to non-power-of-two dimensions: (960x1440). This will be slower to load, and will look worse when zoomed out. Consider using a power-of-two texture size instead.
Texture MechGestatorStandard_north.png is being reloaded with reduced mipmap count (clamped to 4) due to non-power-of-two dimensions: (1440x960). This will be slower to load, and will look worse when zoomed out. Consider using a power-of-two texture size instead.
Texture MechGestatorStandard_south.png is being reloaded with reduced mipmap count (clamped to 4) due to non-power-of-two dimensions: (1440x960). This will be slower to load, and will look worse when zoomed out. Consider using a power-of-two texture size instead.
Texture StandardRecharger_east.png is being reloaded with reduced mipmap count (clamped to 6) due to non-power-of-two dimensions: (384x512). This will be slower to load, and will look worse when zoomed out. Consider using a power-of-two texture size instead.
Texture StandardRecharger_north.png is being reloaded with reduced mipmap count (clamped to 6) due to non-power-of-two dimensions: (512x384). This will be slower to load, and will look worse when zoomed out. Consider using a power-of-two texture size instead.
Texture StandardRecharger_south.png is being reloaded with reduced mipmap count (clamped to 6) due to non-power-of-two dimensions: (512x384). This will be slower to load, and will look worse when zoomed out. Consider using a power-of-two texture size instead.
Texture SubcoreEncoder_east.png is being reloaded with reduced mipmap count (clamped to 6) due to non-power-of-two dimensions: (256x384). This will be slower to load, and will look worse when zoomed out. Consider using a power-of-two texture size instead.
Texture SubcoreEncoder_north.png is being reloaded with reduced mipmap count (clamped to 6) due to non-power-of-two dimensions: (384x256). This will be slower to load, and will look worse when zoomed out. Consider using a power-of-two texture size instead.
Texture SubcoreEncoder_south.png is being reloaded with reduced mipmap count (clamped to 6) due to non-power-of-two dimensions: (384x256). This will be slower to load, and will look worse when zoomed out. Consider using a power-of-two texture size instead.
Texture SubcoreRipscanner_east.png is being reloaded with reduced mipmap count (clamped to 6) due to non-power-of-two dimensions: (256x384). This will be slower to load, and will look worse when zoomed out. Consider using a power-of-two texture size instead.
Texture SubcoreRipscanner_north.png is being reloaded with reduced mipmap count (clamped to 6) due to non-power-of-two dimensions: (384x256). This will be slower to load, and will look worse when zoomed out. Consider using a power-of-two texture size instead.
Texture SubcoreRipscanner_south.png is being reloaded with reduced mipmap count (clamped to 6) due to non-power-of-two dimensions: (384x256). This will be slower to load, and will look worse when zoomed out. Consider using a power-of-two texture size instead.
Texture SubcoreSoftscanner_east.png is being reloaded with reduced mipmap count (clamped to 6) due to non-power-of-two dimensions: (256x384). This will be slower to load, and will look worse when zoomed out. Consider using a power-of-two texture size instead.
Texture SubcoreSoftscanner_north.png is being reloaded with reduced mipmap count (clamped to 6) due to non-power-of-two dimensions: (384x256). This will be slower to load, and will look worse when zoomed out. Consider using a power-of-two texture size instead.
Texture SubcoreSoftscanner_south.png is being reloaded with reduced mipmap count (clamped to 6) due to non-power-of-two dimensions: (384x256). This will be slower to load, and will look worse when zoomed out. Consider using a power-of-two texture size instead.
Texture TableBrewery_east.png is being reloaded with reduced mipmap count (clamped to 5) due to non-power-of-two dimensions: (192x448). This will be slower to load, and will look worse when zoomed out. Consider using a power-of-two texture size instead.
Texture TableBrewery_north.png is being reloaded with reduced mipmap count (clamped to 5) due to non-power-of-two dimensions: (448x192). This will be slower to load, and will look worse when zoomed out. Consider using a power-of-two texture size instead.
Texture TableBrewery_south.png is being reloaded with reduced mipmap count (clamped to 5) due to non-power-of-two dimensions: (448x192). This will be slower to load, and will look worse when zoomed out. Consider using a power-of-two texture size instead.
Texture TableButcher_east.png is being reloaded with reduced mipmap count (clamped to 5) due to non-power-of-two dimensions: (192x448). This will be slower to load, and will look worse when zoomed out. Consider using a power-of-two texture size instead.
Texture TableButcher_north.png is being reloaded with reduced mipmap count (clamped to 5) due to non-power-of-two dimensions: (448x192). This will be slower to load, and will look worse when zoomed out. Consider using a power-of-two texture size instead.
Texture TableButcher_south.png is being reloaded with reduced mipmap count (clamped to 5) due to non-power-of-two dimensions: (448x192). This will be slower to load, and will look worse when zoomed out. Consider using a power-of-two texture size instead.
Texture TableDrugLab_east.png is being reloaded with reduced mipmap count (clamped to 5) due to non-power-of-two dimensions: (192x448). This will be slower to load, and will look worse when zoomed out. Consider using a power-of-two texture size instead.
Texture TableDrugLab_eastm.png is being reloaded with reduced mipmap count (clamped to 5) due to non-power-of-two dimensions: (192x448). This will be slower to load, and will look worse when zoomed out. Consider using a power-of-two texture size instead.
Texture TableDrugLab_north.png is being reloaded with reduced mipmap count (clamped to 5) due to non-power-of-two dimensions: (448x192). This will be slower to load, and will look worse when zoomed out. Consider using a power-of-two texture size instead.
Texture TableDrugLab_northm.png is being reloaded with reduced mipmap count (clamped to 5) due to non-power-of-two dimensions: (448x192). This will be slower to load, and will look worse when zoomed out. Consider using a power-of-two texture size instead.
Texture TableDrugLab_south.png is being reloaded with reduced mipmap count (clamped to 5) due to non-power-of-two dimensions: (448x192). This will be slower to load, and will look worse when zoomed out. Consider using a power-of-two texture size instead.
Texture TableDrugLab_southm.png is being reloaded with reduced mipmap count (clamped to 5) due to non-power-of-two dimensions: (448x192). This will be slower to load, and will look worse when zoomed out. Consider using a power-of-two texture size instead.
Texture TableMachining_east.png is being reloaded with reduced mipmap count (clamped to 5) due to non-power-of-two dimensions: (192x448). This will be slower to load, and will look worse when zoomed out. Consider using a power-of-two texture size instead.
Texture TableMachining_north.png is being reloaded with reduced mipmap count (clamped to 5) due to non-power-of-two dimensions: (448x192). This will be slower to load, and will look worse when zoomed out. Consider using a power-of-two texture size instead.
Texture TableMachining_south.png is being reloaded with reduced mipmap count (clamped to 5) due to non-power-of-two dimensions: (448x192). This will be slower to load, and will look worse when zoomed out. Consider using a power-of-two texture size instead.
Texture TableSmithingElectric_east.png is being reloaded with reduced mipmap count (clamped to 5) due to non-power-of-two dimensions: (192x448). This will be slower to load, and will look worse when zoomed out. Consider using a power-of-two texture size instead.
Texture TableSmithingElectric_north.png is being reloaded with reduced mipmap count (clamped to 5) due to non-power-of-two dimensions: (448x192). This will be slower to load, and will look worse when zoomed out. Consider using a power-of-two texture size instead.
Texture TableSmithingElectric_south.png is being reloaded with reduced mipmap count (clamped to 5) due to non-power-of-two dimensions: (448x192). This will be slower to load, and will look worse when zoomed out. Consider using a power-of-two texture size instead.
Texture TableSmithingFueled_east.png is being reloaded with reduced mipmap count (clamped to 5) due to non-power-of-two dimensions: (192x448). This will be slower to load, and will look worse when zoomed out. Consider using a power-of-two texture size instead.
Texture TableSmithingFueled_north.png is being reloaded with reduced mipmap count (clamped to 5) due to non-power-of-two dimensions: (448x192). This will be slower to load, and will look worse when zoomed out. Consider using a power-of-two texture size instead.
Texture TableSmithingFueled_south.png is being reloaded with reduced mipmap count (clamped to 5) due to non-power-of-two dimensions: (448x192). This will be slower to load, and will look worse when zoomed out. Consider using a power-of-two texture size instead.
Texture TableStoveElectric_east.png is being reloaded with reduced mipmap count (clamped to 5) due to non-power-of-two dimensions: (192x448). This will be slower to load, and will look worse when zoomed out. Consider using a power-of-two texture size instead.
Texture TableStoveElectric_eastm.png is being reloaded with reduced mipmap count (clamped to 5) due to non-power-of-two dimensions: (192x448). This will be slower to load, and will look worse when zoomed out. Consider using a power-of-two texture size instead.
Texture TableStoveElectric_north.png is being reloaded with reduced mipmap count (clamped to 5) due to non-power-of-two dimensions: (448x192). This will be slower to load, and will look worse when zoomed out. Consider using a power-of-two texture size instead.
Texture TableStoveElectric_northm.png is being reloaded with reduced mipmap count (clamped to 5) due to non-power-of-two dimensions: (448x192). This will be slower to load, and will look worse when zoomed out. Consider using a power-of-two texture size instead.
Texture TableStoveElectric_south.png is being reloaded with reduced mipmap count (clamped to 5) due to non-power-of-two dimensions: (448x192). This will be slower to load, and will look worse when zoomed out. Consider using a power-of-two texture size instead.
Texture TableStoveElectric_southm.png is being reloaded with reduced mipmap count (clamped to 5) due to non-power-of-two dimensions: (448x192). This will be slower to load, and will look worse when zoomed out. Consider using a power-of-two texture size instead.
Texture TableStoveFueled_east.png is being reloaded with reduced mipmap count (clamped to 5) due to non-power-of-two dimensions: (192x448). This will be slower to load, and will look worse when zoomed out. Consider using a power-of-two texture size instead.
Texture TableStoveFueled_eastm.png is being reloaded with reduced mipmap count (clamped to 5) due to non-power-of-two dimensions: (192x448). This will be slower to load, and will look worse when zoomed out. Consider using a power-of-two texture size instead.
Texture TableStoveFueled_north.png is being reloaded with reduced mipmap count (clamped to 5) due to non-power-of-two dimensions: (448x192). This will be slower to load, and will look worse when zoomed out. Consider using a power-of-two texture size instead.
Texture TableStoveFueled_northm.png is being reloaded with reduced mipmap count (clamped to 5) due to non-power-of-two dimensions: (448x192). This will be slower to load, and will look worse when zoomed out. Consider using a power-of-two texture size instead.
Texture TableStoveFueled_south.png is being reloaded with reduced mipmap count (clamped to 5) due to non-power-of-two dimensions: (448x192). This will be slower to load, and will look worse when zoomed out. Consider using a power-of-two texture size instead.
Texture TableStoveFueled_southm.png is being reloaded with reduced mipmap count (clamped to 5) due to non-power-of-two dimensions: (448x192). This will be slower to load, and will look worse when zoomed out. Consider using a power-of-two texture size instead.
Texture TableTailorElectric_east.png is being reloaded with reduced mipmap count (clamped to 5) due to non-power-of-two dimensions: (192x448). This will be slower to load, and will look worse when zoomed out. Consider using a power-of-two texture size instead.
Texture TableTailorElectric_eastm.png is being reloaded with reduced mipmap count (clamped to 5) due to non-power-of-two dimensions: (192x448). This will be slower to load, and will look worse when zoomed out. Consider using a power-of-two texture size instead.
Texture TableTailorElectric_north.png is being reloaded with reduced mipmap count (clamped to 5) due to non-power-of-two dimensions: (448x192). This will be slower to load, and will look worse when zoomed out. Consider using a power-of-two texture size instead.
Texture TableTailorElectric_northm.png is being reloaded with reduced mipmap count (clamped to 5) due to non-power-of-two dimensions: (448x192). This will be slower to load, and will look worse when zoomed out. Consider using a power-of-two texture size instead.
Texture TableTailorElectric_south.png is being reloaded with reduced mipmap count (clamped to 5) due to non-power-of-two dimensions: (448x192). This will be slower to load, and will look worse when zoomed out. Consider using a power-of-two texture size instead.
Texture TableTailorElectric_southm.png is being reloaded with reduced mipmap count (clamped to 5) due to non-power-of-two dimensions: (448x192). This will be slower to load, and will look worse when zoomed out. Consider using a power-of-two texture size instead.
Texture TableTailorHand_east.png is being reloaded with reduced mipmap count (clamped to 5) due to non-power-of-two dimensions: (192x448). This will be slower to load, and will look worse when zoomed out. Consider using a power-of-two texture size instead.
Texture TableTailorHand_eastm.png is being reloaded with reduced mipmap count (clamped to 5) due to non-power-of-two dimensions: (192x448). This will be slower to load, and will look worse when zoomed out. Consider using a power-of-two texture size instead.
Texture TableTailorHand_north.png is being reloaded with reduced mipmap count (clamped to 5) due to non-power-of-two dimensions: (448x192). This will be slower to load, and will look worse when zoomed out. Consider using a power-of-two texture size instead.
Texture TableTailorHand_northm.png is being reloaded with reduced mipmap count (clamped to 5) due to non-power-of-two dimensions: (448x192). This will be slower to load, and will look worse when zoomed out. Consider using a power-of-two texture size instead.
Texture TableTailorHand_south.png is being reloaded with reduced mipmap count (clamped to 5) due to non-power-of-two dimensions: (448x192). This will be slower to load, and will look worse when zoomed out. Consider using a power-of-two texture size instead.
Texture TableTailorHand_southm.png is being reloaded with reduced mipmap count (clamped to 5) due to non-power-of-two dimensions: (448x192). This will be slower to load, and will look worse when zoomed out. Consider using a power-of-two texture size instead.
Texture ToFix_NutrientDispenser_east.png is being reloaded with reduced mipmap count (clamped to 1) due to non-power-of-two dimensions: (400x300). This will be slower to load, and will look worse when zoomed out. Consider using a power-of-two texture size instead.
Texture ToFix_NutrientDispenser_north.png is being reloaded with reduced mipmap count (clamped to 1) due to non-power-of-two dimensions: (300x400). This will be slower to load, and will look worse when zoomed out. Consider using a power-of-two texture size instead.
Texture ToFix_NutrientDispenser_south.png is being reloaded with reduced mipmap count (clamped to 1) due to non-power-of-two dimensions: (300x400). This will be slower to load, and will look worse when zoomed out. Consider using a power-of-two texture size instead.
Texture AncientBandNode.png is being reloaded with reduced mipmap count (clamped to 1) due to non-power-of-two dimensions: (310x310). This will be slower to load, and will look worse when zoomed out. Consider using a power-of-two texture size instead.
Texture AncientBasicRecharger_east.png is being reloaded with reduced mipmap count (clamped to 3) due to non-power-of-two dimensions: (176x384). This will be slower to load, and will look worse when zoomed out. Consider using a power-of-two texture size instead.
Texture AncientBasicRecharger_north.png is being reloaded with reduced mipmap count (clamped to 3) due to non-power-of-two dimensions: (384x176). This will be slower to load, and will look worse when zoomed out. Consider using a power-of-two texture size instead.
Texture AncientBasicRecharger_south.png is being reloaded with reduced mipmap count (clamped to 3) due to non-power-of-two dimensions: (384x176). This will be slower to load, and will look worse when zoomed out. Consider using a power-of-two texture size instead.
Texture AncientCommsConsoleOpen_east.png is being reloaded with reduced mipmap count (clamped to 6) due to non-power-of-two dimensions: (256x384). This will be slower to load, and will look worse when zoomed out. Consider using a power-of-two texture size instead.
Texture AncientCommsConsoleOpen_north.png is being reloaded with reduced mipmap count (clamped to 6) due to non-power-of-two dimensions: (384x256). This will be slower to load, and will look worse when zoomed out. Consider using a power-of-two texture size instead.
Texture AncientCommsConsoleOpen_south.png is being reloaded with reduced mipmap count (clamped to 6) due to non-power-of-two dimensions: (384x256). This will be slower to load, and will look worse when zoomed out. Consider using a power-of-two texture size instead.
Texture AncientCommsConsole_east.png is being reloaded with reduced mipmap count (clamped to 6) due to non-power-of-two dimensions: (256x384). This will be slower to load, and will look worse when zoomed out. Consider using a power-of-two texture size instead.
Texture AncientCommsConsole_north.png is being reloaded with reduced mipmap count (clamped to 6) due to non-power-of-two dimensions: (384x256). This will be slower to load, and will look worse when zoomed out. Consider using a power-of-two texture size instead.
Texture AncientCommsConsole_south.png is being reloaded with reduced mipmap count (clamped to 6) due to non-power-of-two dimensions: (384x256). This will be slower to load, and will look worse when zoomed out. Consider using a power-of-two texture size instead.
Texture AncientDisplayBank_east.png is being reloaded with reduced mipmap count (clamped to 5) due to non-power-of-two dimensions: (192x448). This will be slower to load, and will look worse when zoomed out. Consider using a power-of-two texture size instead.
Texture AncientDisplayBank_north.png is being reloaded with reduced mipmap count (clamped to 5) due to non-power-of-two dimensions: (448x192). This will be slower to load, and will look worse when zoomed out. Consider using a power-of-two texture size instead.
Texture AncientDisplayBank_south.png is being reloaded with reduced mipmap count (clamped to 5) due to non-power-of-two dimensions: (448x192). This will be slower to load, and will look worse when zoomed out. Consider using a power-of-two texture size instead.
Texture AncientLargeMechFormer_south.png is being reloaded with reduced mipmap count (clamped to 6) due to non-power-of-two dimensions: (768x640). This will be slower to load, and will look worse when zoomed out. Consider using a power-of-two texture size instead.
Texture AncientLargeMechGestator.png is being reloaded with reduced mipmap count (clamped to 6) due to non-power-of-two dimensions: (768x640). This will be slower to load, and will look worse when zoomed out. Consider using a power-of-two texture size instead.
Texture AncientLargeMechGestator_east.png is being reloaded with reduced mipmap count (clamped to 6) due to non-power-of-two dimensions: (640x768). This will be slower to load, and will look worse when zoomed out. Consider using a power-of-two texture size instead.
Texture AncientLargeMechGestator_north.png is being reloaded with reduced mipmap count (clamped to 6) due to non-power-of-two dimensions: (768x640). This will be slower to load, and will look worse when zoomed out. Consider using a power-of-two texture size instead.
Texture AncientLargeMechGestator_south.png is being reloaded with reduced mipmap count (clamped to 6) due to non-power-of-two dimensions: (768x640). This will be slower to load, and will look worse when zoomed out. Consider using a power-of-two texture size instead.
Texture AncientLockerBank_east.png is being reloaded with reduced mipmap count (clamped to 5) due to non-power-of-two dimensions: (192x448). This will be slower to load, and will look worse when zoomed out. Consider using a power-of-two texture size instead.
Texture AncientLockerBank_north.png is being reloaded with reduced mipmap count (clamped to 5) due to non-power-of-two dimensions: (448x192). This will be slower to load, and will look worse when zoomed out. Consider using a power-of-two texture size instead.
Texture AncientLockerBank_south.png is being reloaded with reduced mipmap count (clamped to 5) due to non-power-of-two dimensions: (448x192). This will be slower to load, and will look worse when zoomed out. Consider using a power-of-two texture size instead.
Texture AncientMechGestator_east.png is being reloaded with reduced mipmap count (clamped to 3) due to non-power-of-two dimensions: (480x720). This will be slower to load, and will look worse when zoomed out. Consider using a power-of-two texture size instead.
Texture AncientMechGestator_north.png is being reloaded with reduced mipmap count (clamped to 1) due to non-power-of-two dimensions: (150x100). This will be slower to load, and will look worse when zoomed out. Consider using a power-of-two texture size instead.
Texture AncientMechGestator_south.png is being reloaded with reduced mipmap count (clamped to 1) due to non-power-of-two dimensions: (150x100). This will be slower to load, and will look worse when zoomed out. Consider using a power-of-two texture size instead.
Texture AncientStandardRecharger_east.png is being reloaded with reduced mipmap count (clamped to 6) due to non-power-of-two dimensions: (384x512). This will be slower to load, and will look worse when zoomed out. Consider using a power-of-two texture size instead.
Texture AncientStandardRecharger_north.png is being reloaded with reduced mipmap count (clamped to 6) due to non-power-of-two dimensions: (512x384). This will be slower to load, and will look worse when zoomed out. Consider using a power-of-two texture size instead.
Texture AncientStandardRecharger_south.png is being reloaded with reduced mipmap count (clamped to 6) due to non-power-of-two dimensions: (512x384). This will be slower to load, and will look worse when zoomed out. Consider using a power-of-two texture size instead.
Texture AncientSystemRack_east.png is being reloaded with reduced mipmap count (clamped to 6) due to non-power-of-two dimensions: (384x128). This will be slower to load, and will look worse when zoomed out. Consider using a power-of-two texture size instead.
Texture AncientSystemRack_north.png is being reloaded with reduced mipmap count (clamped to 6) due to non-power-of-two dimensions: (128x384). This will be slower to load, and will look worse when zoomed out. Consider using a power-of-two texture size instead.
Texture AncientWarspiderRemains.png is being reloaded with reduced mipmap count (clamped to 6) due to non-power-of-two dimensions: (640x640). This will be slower to load, and will look worse when zoomed out. Consider using a power-of-two texture size instead.
Texture AncientWarsprinterRemains.png is being reloaded with reduced mipmap count (clamped to 6) due to non-power-of-two dimensions: (640x384). This will be slower to load, and will look worse when zoomed out. Consider using a power-of-two texture size instead.
Texture AncientWarwalkerShell.png is being reloaded with reduced mipmap count (clamped to 6) due to non-power-of-two dimensions: (640x384). This will be slower to load, and will look worse when zoomed out. Consider using a power-of-two texture size instead.
Texture AncientWarwalkerTorso_east.png is being reloaded with reduced mipmap count (clamped to 7) due to non-power-of-two dimensions: (768x512). This will be slower to load, and will look worse when zoomed out. Consider using a power-of-two texture size instead.
Texture AncientWarwalkerTorso_north.png is being reloaded with reduced mipmap count (clamped to 7) due to non-power-of-two dimensions: (512x768). This will be slower to load, and will look worse when zoomed out. Consider using a power-of-two texture size instead.
Texture AncientWarwalkerTorso_south.png is being reloaded with reduced mipmap count (clamped to 7) due to non-power-of-two dimensions: (512x768). This will be slower to load, and will look worse when zoomed out. Consider using a power-of-two texture size instead.
Texture JetEngine.png is being reloaded with reduced mipmap count (clamped to 6) due to non-power-of-two dimensions: (384x256). This will be slower to load, and will look worse when zoomed out. Consider using a power-of-two texture size instead.
Texture PodCar.png is being reloaded with reduced mipmap count (clamped to 6) due to non-power-of-two dimensions: (384x256). This will be slower to load, and will look worse when zoomed out. Consider using a power-of-two texture size instead.
Texture RuinedTank.png is being reloaded with reduced mipmap count (clamped to 6) due to non-power-of-two dimensions: (640x384). This will be slower to load, and will look worse when zoomed out. Consider using a power-of-two texture size instead.
Texture RustedMilitaryJeep_east.png is being reloaded with reduced mipmap count (clamped to 1) due to non-power-of-two dimensions: (427x256). This will be slower to load, and will look worse when zoomed out. Consider using a power-of-two texture size instead.
Texture RustedMilitaryJeep_north.png is being reloaded with reduced mipmap count (clamped to 1) due to non-power-of-two dimensions: (256x427). This will be slower to load, and will look worse when zoomed out. Consider using a power-of-two texture size instead.
Texture RustedMilitaryJeep_south.png is being reloaded with reduced mipmap count (clamped to 1) due to non-power-of-two dimensions: (256x427). This will be slower to load, and will look worse when zoomed out. Consider using a power-of-two texture size instead.
Texture TreeTeakA.png is being reloaded with reduced mipmap count (clamped to 7) due to non-power-of-two dimensions: (1280x1280). This will be slower to load, and will look worse when zoomed out. Consider using a power-of-two texture size instead.
Texture TreeTeakB.png is being reloaded with reduced mipmap count (clamped to 7) due to non-power-of-two dimensions: (1280x1280). This will be slower to load, and will look worse when zoomed out. Consider using a power-of-two texture size instead.
Texture LessonDesk_east.png is being reloaded with reduced mipmap count (clamped to 6) due to non-power-of-two dimensions: (384x512). This will be slower to load, and will look worse when zoomed out. Consider using a power-of-two texture size instead.
Texture LessonDesk_north.png is being reloaded with reduced mipmap count (clamped to 6) due to non-power-of-two dimensions: (512x384). This will be slower to load, and will look worse when zoomed out. Consider using a power-of-two texture size instead.
Texture LessonDesk_south.png is being reloaded with reduced mipmap count (clamped to 6) due to non-power-of-two dimensions: (512x384). This will be slower to load, and will look worse when zoomed out. Consider using a power-of-two texture size instead.
Texture LessonDesk_west.png is being reloaded with reduced mipmap count (clamped to 6) due to non-power-of-two dimensions: (384x512). This will be slower to load, and will look worse when zoomed out. Consider using a power-of-two texture size instead.
Texture BiosculpterPod_east.png is being reloaded with reduced mipmap count (clamped to 6) due to non-power-of-two dimensions: (256x384). This will be slower to load, and will look worse when zoomed out. Consider using a power-of-two texture size instead.
Texture BiosculpterPod_north.png is being reloaded with reduced mipmap count (clamped to 6) due to non-power-of-two dimensions: (384x256). This will be slower to load, and will look worse when zoomed out. Consider using a power-of-two texture size instead.
Texture BiosculpterPod_south.png is being reloaded with reduced mipmap count (clamped to 6) due to non-power-of-two dimensions: (384x256). This will be slower to load, and will look worse when zoomed out. Consider using a power-of-two texture size instead.
Texture CannibalPlatter_east.png is being reloaded with reduced mipmap count (clamped to 6) due to non-power-of-two dimensions: (384x256). This will be slower to load, and will look worse when zoomed out. Consider using a power-of-two texture size instead.
Texture CannibalPlatter_south.png is being reloaded with reduced mipmap count (clamped to 6) due to non-power-of-two dimensions: (256x384). This will be slower to load, and will look worse when zoomed out. Consider using a power-of-two texture size instead.
Texture GeneAssembler_east.png is being reloaded with reduced mipmap count (clamped to 6) due to non-power-of-two dimensions: (256x384). This will be slower to load, and will look worse when zoomed out. Consider using a power-of-two texture size instead.
Texture GeneAssembler_north.png is being reloaded with reduced mipmap count (clamped to 6) due to non-power-of-two dimensions: (384x256). This will be slower to load, and will look worse when zoomed out. Consider using a power-of-two texture size instead.
Texture GeneAssembler_south.png is being reloaded with reduced mipmap count (clamped to 6) due to non-power-of-two dimensions: (384x256). This will be slower to load, and will look worse when zoomed out. Consider using a power-of-two texture size instead.
Texture Genebank_east.png is being reloaded with reduced mipmap count (clamped to 1) due to non-power-of-two dimensions: (128x210). This will be slower to load, and will look worse when zoomed out. Consider using a power-of-two texture size instead.
Texture Genebank_north.png is being reloaded with reduced mipmap count (clamped to 1) due to non-power-of-two dimensions: (210x128). This will be slower to load, and will look worse when zoomed out. Consider using a power-of-two texture size instead.
Texture Genebank_south.png is being reloaded with reduced mipmap count (clamped to 1) due to non-power-of-two dimensions: (210x128). This will be slower to load, and will look worse when zoomed out. Consider using a power-of-two texture size instead.
Texture LargeNatureShrineStoneA.png is being reloaded with reduced mipmap count (clamped to 1) due to non-power-of-two dimensions: (435x435). This will be slower to load, and will look worse when zoomed out. Consider using a power-of-two texture size instead.
Texture LargeNatureShrineWoodA.png is being reloaded with reduced mipmap count (clamped to 1) due to non-power-of-two dimensions: (435x435). This will be slower to load, and will look worse when zoomed out. Consider using a power-of-two texture size instead.
Texture LargeNatureShrineWoodB.png is being reloaded with reduced mipmap count (clamped to 1) due to non-power-of-two dimensions: (435x435). This will be slower to load, and will look worse when zoomed out. Consider using a power-of-two texture size instead.
Texture NeuralSupercharger_east.png is being reloaded with reduced mipmap count (clamped to 6) due to non-power-of-two dimensions: (384x128). This will be slower to load, and will look worse when zoomed out. Consider using a power-of-two texture size instead.
Texture NeuralSupercharger_north.png is being reloaded with reduced mipmap count (clamped to 6) due to non-power-of-two dimensions: (128x384). This will be slower to load, and will look worse when zoomed out. Consider using a power-of-two texture size instead.
Texture NeuralSupercharger_south.png is being reloaded with reduced mipmap count (clamped to 6) due to non-power-of-two dimensions: (128x384). This will be slower to load, and will look worse when zoomed out. Consider using a power-of-two texture size instead.
Texture Pew_east.png is being reloaded with reduced mipmap count (clamped to 6) due to non-power-of-two dimensions: (384x1152). This will be slower to load, and will look worse when zoomed out. Consider using a power-of-two texture size instead.
Texture Pew_north.png is being reloaded with reduced mipmap count (clamped to 6) due to non-power-of-two dimensions: (1152x384). This will be slower to load, and will look worse when zoomed out. Consider using a power-of-two texture size instead.
Texture Pew_south.png is being reloaded with reduced mipmap count (clamped to 6) due to non-power-of-two dimensions: (1152x384). This will be slower to load, and will look worse when zoomed out. Consider using a power-of-two texture size instead.
Texture Reliquary_east.png is being reloaded with reduced mipmap count (clamped to 1) due to non-power-of-two dimensions: (440x577). This will be slower to load, and will look worse when zoomed out. Consider using a power-of-two texture size instead.
Texture Reliquary_eastm.png is being reloaded with reduced mipmap count (clamped to 1) due to non-power-of-two dimensions: (440x577). This will be slower to load, and will look worse when zoomed out. Consider using a power-of-two texture size instead.
Texture Reliquary_north.png is being reloaded with reduced mipmap count (clamped to 1) due to non-power-of-two dimensions: (577x440). This will be slower to load, and will look worse when zoomed out. Consider using a power-of-two texture size instead.
Texture Reliquary_northm.png is being reloaded with reduced mipmap count (clamped to 1) due to non-power-of-two dimensions: (577x440). This will be slower to load, and will look worse when zoomed out. Consider using a power-of-two texture size instead.
Texture Reliquary_south.png is being reloaded with reduced mipmap count (clamped to 1) due to non-power-of-two dimensions: (577x440). This will be slower to load, and will look worse when zoomed out. Consider using a power-of-two texture size instead.
Texture Reliquary_southm.png is being reloaded with reduced mipmap count (clamped to 1) due to non-power-of-two dimensions: (577x440). This will be slower to load, and will look worse when zoomed out. Consider using a power-of-two texture size instead.
Texture TableStyling_east.png is being reloaded with reduced mipmap count (clamped to 5) due to non-power-of-two dimensions: (192x448). This will be slower to load, and will look worse when zoomed out. Consider using a power-of-two texture size instead.
Texture TableStyling_eastm.png is being reloaded with reduced mipmap count (clamped to 5) due to non-power-of-two dimensions: (192x448). This will be slower to load, and will look worse when zoomed out. Consider using a power-of-two texture size instead.
Texture TableStyling_north.png is being reloaded with reduced mipmap count (clamped to 5) due to non-power-of-two dimensions: (448x192). This will be slower to load, and will look worse when zoomed out. Consider using a power-of-two texture size instead.
Texture TableStyling_northm.png is being reloaded with reduced mipmap count (clamped to 5) due to non-power-of-two dimensions: (448x192). This will be slower to load, and will look worse when zoomed out. Consider using a power-of-two texture size instead.
Texture TableStyling_south.png is being reloaded with reduced mipmap count (clamped to 5) due to non-power-of-two dimensions: (448x192). This will be slower to load, and will look worse when zoomed out. Consider using a power-of-two texture size instead.
Texture TableStyling_southm.png is being reloaded with reduced mipmap count (clamped to 5) due to non-power-of-two dimensions: (448x192). This will be slower to load, and will look worse when zoomed out. Consider using a power-of-two texture size instead.
Texture WatermillGeneratorBody_east.png is being reloaded with reduced mipmap count (clamped to 6) due to non-power-of-two dimensions: (768x640). This will be slower to load, and will look worse when zoomed out. Consider using a power-of-two texture size instead.
Texture WatermillGeneratorBody_north.png is being reloaded with reduced mipmap count (clamped to 6) due to non-power-of-two dimensions: (640x768). This will be slower to load, and will look worse when zoomed out. Consider using a power-of-two texture size instead.
Texture WatermillGeneratorBody_south.png is being reloaded with reduced mipmap count (clamped to 6) due to non-power-of-two dimensions: (640x768). This will be slower to load, and will look worse when zoomed out. Consider using a power-of-two texture size instead.
Texture AncientExostriderCannon.png is being reloaded with reduced mipmap count (clamped to 1) due to non-power-of-two dimensions: (512x342). This will be slower to load, and will look worse when zoomed out. Consider using a power-of-two texture size instead.
Texture AncientExostriderMidsection.png is being reloaded with reduced mipmap count (clamped to 1) due to non-power-of-two dimensions: (512x342). This will be slower to load, and will look worse when zoomed out. Consider using a power-of-two texture size instead.
Texture Husky_eastm.png is being reloaded with reduced mipmap count (clamped to 1) due to non-power-of-two dimensions: (255x256). This will be slower to load, and will look worse when zoomed out. Consider using a power-of-two texture size instead.
Texture Husky_northm.png is being reloaded with reduced mipmap count (clamped to 1) due to non-power-of-two dimensions: (255x256). This will be slower to load, and will look worse when zoomed out. Consider using a power-of-two texture size instead.
Texture Husky_southm.png is being reloaded with reduced mipmap count (clamped to 1) due to non-power-of-two dimensions: (255x256). This will be slower to load, and will look worse when zoomed out. Consider using a power-of-two texture size instead.
Texture AncientGenetronCrane.png is being reloaded with reduced mipmap count (clamped to 6) due to non-power-of-two dimensions: (1152x768). This will be slower to load, and will look worse when zoomed out. Consider using a power-of-two texture size instead.
Texture AncientGenetronDigger.png is being reloaded with reduced mipmap count (clamped to 6) due to non-power-of-two dimensions: (1152x768). This will be slower to load, and will look worse when zoomed out. Consider using a power-of-two texture size instead.
Texture Megagenerator_SpinningCore.png is being reloaded with reduced mipmap count (clamped to 6) due to non-power-of-two dimensions: (384x384). This will be slower to load, and will look worse when zoomed out. Consider using a power-of-two texture size instead.
Texture Megagenerator_SpinningCore_Overdrive.png is being reloaded with reduced mipmap count (clamped to 6) due to non-power-of-two dimensions: (384x384). This will be slower to load, and will look worse when zoomed out. Consider using a power-of-two texture size instead.
Texture Megagenerator_SpinningCore_Superheated.png is being reloaded with reduced mipmap count (clamped to 6) due to non-power-of-two dimensions: (384x384). This will be slower to load, and will look worse when zoomed out. Consider using a power-of-two texture size instead.
Texture AncientChainlinkFence_Atlas.png is being reloaded with reduced mipmap count (clamped to 6) due to non-power-of-two dimensions: (640x640). This will be slower to load, and will look worse when zoomed out. Consider using a power-of-two texture size instead.
Texture AncientGenetronConstructionTruckA.png is being reloaded with reduced mipmap count (clamped to 6) due to non-power-of-two dimensions: (896x512). This will be slower to load, and will look worse when zoomed out. Consider using a power-of-two texture size instead.
Texture AncientGenetronConstructionTruckB.png is being reloaded with reduced mipmap count (clamped to 6) due to non-power-of-two dimensions: (896x512). This will be slower to load, and will look worse when zoomed out. Consider using a power-of-two texture size instead.
Texture AncientGenetronConstructionTruckC.png is being reloaded with reduced mipmap count (clamped to 6) due to non-power-of-two dimensions: (896x512). This will be slower to load, and will look worse when zoomed out. Consider using a power-of-two texture size instead.
Texture ARCModuleA.png is being reloaded with reduced mipmap count (clamped to 6) due to non-power-of-two dimensions: (384x384). This will be slower to load, and will look worse when zoomed out. Consider using a power-of-two texture size instead.
Texture ARCModuleB.png is being reloaded with reduced mipmap count (clamped to 6) due to non-power-of-two dimensions: (384x384). This will be slower to load, and will look worse when zoomed out. Consider using a power-of-two texture size instead.
Texture ARCModuleC.png is being reloaded with reduced mipmap count (clamped to 6) due to non-power-of-two dimensions: (384x384). This will be slower to load, and will look worse when zoomed out. Consider using a power-of-two texture size instead.
Texture ARCModuleD.png is being reloaded with reduced mipmap count (clamped to 6) due to non-power-of-two dimensions: (384x384). This will be slower to load, and will look worse when zoomed out. Consider using a power-of-two texture size instead.
Texture DeadlifeICBM.png is being reloaded with reduced mipmap count (clamped to 6) due to non-power-of-two dimensions: (896x896). This will be slower to load, and will look worse when zoomed out. Consider using a power-of-two texture size instead.
Texture AncientHawkA.png is being reloaded with reduced mipmap count (clamped to 7) due to non-power-of-two dimensions: (768x768). This will be slower to load, and will look worse when zoomed out. Consider using a power-of-two texture size instead.
Texture AncientICBMSilo_Closed.png is being reloaded with reduced mipmap count (clamped to 6) due to non-power-of-two dimensions: (896x896). This will be slower to load, and will look worse when zoomed out. Consider using a power-of-two texture size instead.
Texture AncientICBMSilo_Empty.png is being reloaded with reduced mipmap count (clamped to 6) due to non-power-of-two dimensions: (896x896). This will be slower to load, and will look worse when zoomed out. Consider using a power-of-two texture size instead.
Texture AncientICBMSilo_Loaded.png is being reloaded with reduced mipmap count (clamped to 6) due to non-power-of-two dimensions: (896x896). This will be slower to load, and will look worse when zoomed out. Consider using a power-of-two texture size instead.
Texture AncientICBMSilo_OpenLid.png is being reloaded with reduced mipmap count (clamped to 6) due to non-power-of-two dimensions: (896x896). This will be slower to load, and will look worse when zoomed out. Consider using a power-of-two texture size instead.
Texture AncientLandship_east.png is being reloaded with reduced mipmap count (clamped to 6) due to non-power-of-two dimensions: (1024x640). This will be slower to load, and will look worse when zoomed out. Consider using a power-of-two texture size instead.
Texture AncientLandship_north.png is being reloaded with reduced mipmap count (clamped to 6) due to non-power-of-two dimensions: (640x1024). This will be slower to load, and will look worse when zoomed out. Consider using a power-of-two texture size instead.
Texture AncientLandship_south.png is being reloaded with reduced mipmap count (clamped to 6) due to non-power-of-two dimensions: (640x1024). This will be slower to load, and will look worse when zoomed out. Consider using a power-of-two texture size instead.
Texture AncientLightTankUnwrapped_east.png is being reloaded with reduced mipmap count (clamped to 6) due to non-power-of-two dimensions: (640x384). This will be slower to load, and will look worse when zoomed out. Consider using a power-of-two texture size instead.
Texture AncientLightTankUnwrapped_north.png is being reloaded with reduced mipmap count (clamped to 6) due to non-power-of-two dimensions: (384x640). This will be slower to load, and will look worse when zoomed out. Consider using a power-of-two texture size instead.
Texture AncientLightTankUnwrapped_south.png is being reloaded with reduced mipmap count (clamped to 6) due to non-power-of-two dimensions: (384x640). This will be slower to load, and will look worse when zoomed out. Consider using a power-of-two texture size instead.
Texture AncientLightTank_east.png is being reloaded with reduced mipmap count (clamped to 6) due to non-power-of-two dimensions: (640x384). This will be slower to load, and will look worse when zoomed out. Consider using a power-of-two texture size instead.
Texture AncientLightTank_north.png is being reloaded with reduced mipmap count (clamped to 6) due to non-power-of-two dimensions: (384x640). This will be slower to load, and will look worse when zoomed out. Consider using a power-of-two texture size instead.
Texture AncientLightTank_south.png is being reloaded with reduced mipmap count (clamped to 6) due to non-power-of-two dimensions: (384x640). This will be slower to load, and will look worse when zoomed out. Consider using a power-of-two texture size instead.
Texture DamagedTireStackA.png is being reloaded with reduced mipmap count (clamped to 5) due to non-power-of-two dimensions: (192x192). This will be slower to load, and will look worse when zoomed out. Consider using a power-of-two texture size instead.
Texture DamagedTireStackB.png is being reloaded with reduced mipmap count (clamped to 5) due to non-power-of-two dimensions: (192x192). This will be slower to load, and will look worse when zoomed out. Consider using a power-of-two texture size instead.
Texture FuelPipeline_east.png is being reloaded with reduced mipmap count (clamped to 6) due to non-power-of-two dimensions: (512x384). This will be slower to load, and will look worse when zoomed out. Consider using a power-of-two texture size instead.
Texture FuelPipeline_north.png is being reloaded with reduced mipmap count (clamped to 6) due to non-power-of-two dimensions: (384x512). This will be slower to load, and will look worse when zoomed out. Consider using a power-of-two texture size instead.
Texture FuelPipeline_south.png is being reloaded with reduced mipmap count (clamped to 6) due to non-power-of-two dimensions: (384x512). This will be slower to load, and will look worse when zoomed out. Consider using a power-of-two texture size instead.
Texture InertDeathdoor.png is being reloaded with reduced mipmap count (clamped to 6) due to non-power-of-two dimensions: (896x896). This will be slower to load, and will look worse when zoomed out. Consider using a power-of-two texture size instead.
Texture InertDeathdoorObelisk.png is being reloaded with reduced mipmap count (clamped to 6) due to non-power-of-two dimensions: (640x640). This will be slower to load, and will look worse when zoomed out. Consider using a power-of-two texture size instead.
Texture InertDeathdoorPillar.png is being reloaded with reduced mipmap count (clamped to 6) due to non-power-of-two dimensions: (384x384). This will be slower to load, and will look worse when zoomed out. Consider using a power-of-two texture size instead.
Texture OldImmobilizer_east.png is being reloaded with reduced mipmap count (clamped to 6) due to non-power-of-two dimensions: (384x384). This will be slower to load, and will look worse when zoomed out. Consider using a power-of-two texture size instead.
Texture OldImmobilizer_north.png is being reloaded with reduced mipmap count (clamped to 6) due to non-power-of-two dimensions: (384x384). This will be slower to load, and will look worse when zoomed out. Consider using a power-of-two texture size instead.
Texture OldImmobilizer_south.png is being reloaded with reduced mipmap count (clamped to 6) due to non-power-of-two dimensions: (384x384). This will be slower to load, and will look worse when zoomed out. Consider using a power-of-two texture size instead.
Texture OldShippingContainer_east.png is being reloaded with reduced mipmap count (clamped to 6) due to non-power-of-two dimensions: (384x640). This will be slower to load, and will look worse when zoomed out. Consider using a power-of-two texture size instead.
Texture OldShippingContainer_north.png is being reloaded with reduced mipmap count (clamped to 6) due to non-power-of-two dimensions: (640x384). This will be slower to load, and will look worse when zoomed out. Consider using a power-of-two texture size instead.
Texture OldTerminalSet_east.png is being reloaded with reduced mipmap count (clamped to 6) due to non-power-of-two dimensions: (128x384). This will be slower to load, and will look worse when zoomed out. Consider using a power-of-two texture size instead.
Texture OldTerminalSet_north.png is being reloaded with reduced mipmap count (clamped to 6) due to non-power-of-two dimensions: (384x128). This will be slower to load, and will look worse when zoomed out. Consider using a power-of-two texture size instead.
Texture OldTerminalSet_south.png is being reloaded with reduced mipmap count (clamped to 6) due to non-power-of-two dimensions: (384x128). This will be slower to load, and will look worse when zoomed out. Consider using a power-of-two texture size instead.
Texture RuinedLargeElectroInhibitor_Left.png is being reloaded with reduced mipmap count (clamped to 6) due to non-power-of-two dimensions: (384x384). This will be slower to load, and will look worse when zoomed out. Consider using a power-of-two texture size instead.
Texture RuinedLargeElectroInhibitor_Right.png is being reloaded with reduced mipmap count (clamped to 6) due to non-power-of-two dimensions: (384x384). This will be slower to load, and will look worse when zoomed out. Consider using a power-of-two texture size instead.
Texture OldFloodlight.png is being reloaded with reduced mipmap count (clamped to 5) due to non-power-of-two dimensions: (192x192). This will be slower to load, and will look worse when zoomed out. Consider using a power-of-two texture size instead.
Texture OldTerminalSet_Trap_east.png is being reloaded with reduced mipmap count (clamped to 6) due to non-power-of-two dimensions: (128x384). This will be slower to load, and will look worse when zoomed out. Consider using a power-of-two texture size instead.
Texture OldTerminalSet_Trap_north.png is being reloaded with reduced mipmap count (clamped to 6) due to non-power-of-two dimensions: (384x128). This will be slower to load, and will look worse when zoomed out. Consider using a power-of-two texture size instead.
Texture OldTerminalSet_Trap_south.png is being reloaded with reduced mipmap count (clamped to 6) due to non-power-of-two dimensions: (384x128). This will be slower to load, and will look worse when zoomed out. Consider using a power-of-two texture size instead.
Texture SiloStaircase_Closed.png is being reloaded with reduced mipmap count (clamped to 6) due to non-power-of-two dimensions: (640x640). This will be slower to load, and will look worse when zoomed out. Consider using a power-of-two texture size instead.
Texture SiloStaircase_Exit.png is being reloaded with reduced mipmap count (clamped to 6) due to non-power-of-two dimensions: (640x640). This will be slower to load, and will look worse when zoomed out. Consider using a power-of-two texture size instead.
Texture SiloStaircase_Open.png is being reloaded with reduced mipmap count (clamped to 6) due to non-power-of-two dimensions: (640x640). This will be slower to load, and will look worse when zoomed out. Consider using a power-of-two texture size instead.
Texture AncientIndustrialGenerator.png is being reloaded with reduced mipmap count (clamped to 6) due to non-power-of-two dimensions: (384x384). This will be slower to load, and will look worse when zoomed out. Consider using a power-of-two texture size instead.
Texture KinoScreen_east.png is being reloaded with reduced mipmap count (clamped to 6) due to non-power-of-two dimensions: (256x896). This will be slower to load, and will look worse when zoomed out. Consider using a power-of-two texture size instead.
Texture KinoScreen_north.png is being reloaded with reduced mipmap count (clamped to 6) due to non-power-of-two dimensions: (896x256). This will be slower to load, and will look worse when zoomed out. Consider using a power-of-two texture size instead.
Texture KinoScreen_south.png is being reloaded with reduced mipmap count (clamped to 6) due to non-power-of-two dimensions: (896x256). This will be slower to load, and will look worse when zoomed out. Consider using a power-of-two texture size instead.
Texture AncientMilitaryTurret_Base.png is being reloaded with reduced mipmap count (clamped to 6) due to non-power-of-two dimensions: (384x384). This will be slower to load, and will look worse when zoomed out. Consider using a power-of-two texture size instead.
Texture BuriedDeathPit.png is being reloaded with reduced mipmap count (clamped to 6) due to non-power-of-two dimensions: (640x640). This will be slower to load, and will look worse when zoomed out. Consider using a power-of-two texture size instead.
Texture DeathPit.png is being reloaded with reduced mipmap count (clamped to 6) due to non-power-of-two dimensions: (640x640). This will be slower to load, and will look worse when zoomed out. Consider using a power-of-two texture size instead.
Texture LockedDeathPit.png is being reloaded with reduced mipmap count (clamped to 6) due to non-power-of-two dimensions: (640x640). This will be slower to load, and will look worse when zoomed out. Consider using a power-of-two texture size instead.
Texture RotstinkVentOff.png is being reloaded with reduced mipmap count (clamped to 6) due to non-power-of-two dimensions: (384x384). This will be slower to load, and will look worse when zoomed out. Consider using a power-of-two texture size instead.
Texture RotstinkVentOn.png is being reloaded with reduced mipmap count (clamped to 6) due to non-power-of-two dimensions: (384x384). This will be slower to load, and will look worse when zoomed out. Consider using a power-of-two texture size instead.
Texture DestroyedMinigunTurretA.png is being reloaded with reduced mipmap count (clamped to 6) due to non-power-of-two dimensions: (384x384). This will be slower to load, and will look worse when zoomed out. Consider using a power-of-two texture size instead.
Texture DestroyedMinigunTurretB.png is being reloaded with reduced mipmap count (clamped to 6) due to non-power-of-two dimensions: (384x384). This will be slower to load, and will look worse when zoomed out. Consider using a power-of-two texture size instead.
Texture DestroyedMinigunTurretC.png is being reloaded with reduced mipmap count (clamped to 6) due to non-power-of-two dimensions: (384x384). This will be slower to load, and will look worse when zoomed out. Consider using a power-of-two texture size instead.
Texture VehicleElevatorA.png is being reloaded with reduced mipmap count (clamped to 7) due to non-power-of-two dimensions: (768x768). This will be slower to load, and will look worse when zoomed out. Consider using a power-of-two texture size instead.
Texture VehicleElevatorB.png is being reloaded with reduced mipmap count (clamped to 7) due to non-power-of-two dimensions: (768x768). This will be slower to load, and will look worse when zoomed out. Consider using a power-of-two texture size instead.
Texture Empty.png is being reloaded with reduced mipmap count (clamped to 2) due to non-power-of-two dimensions: (216x216). This will be slower to load, and will look worse when zoomed out. Consider using a power-of-two texture size instead.
Texture Cryptoforge_east.png is being reloaded with reduced mipmap count (clamped to 6) due to non-power-of-two dimensions: (512x896). This will be slower to load, and will look worse when zoomed out. Consider using a power-of-two texture size instead.
Texture Cryptoforge_north.png is being reloaded with reduced mipmap count (clamped to 6) due to non-power-of-two dimensions: (896x512). This will be slower to load, and will look worse when zoomed out. Consider using a power-of-two texture size instead.
Texture Cryptoforge_south.png is being reloaded with reduced mipmap count (clamped to 6) due to non-power-of-two dimensions: (896x512). This will be slower to load, and will look worse when zoomed out. Consider using a power-of-two texture size instead.
Texture AncientBlackBoxOff_east.png is being reloaded with reduced mipmap count (clamped to 5) due to non-power-of-two dimensions: (192x448). This will be slower to load, and will look worse when zoomed out. Consider using a power-of-two texture size instead.
Texture AncientBlackBoxOff_north.png is being reloaded with reduced mipmap count (clamped to 5) due to non-power-of-two dimensions: (448x192). This will be slower to load, and will look worse when zoomed out. Consider using a power-of-two texture size instead.
Texture AncientBlackBoxOff_south.png is being reloaded with reduced mipmap count (clamped to 5) due to non-power-of-two dimensions: (448x192). This will be slower to load, and will look worse when zoomed out. Consider using a power-of-two texture size instead.
Texture AncientBlackBoxOn_east.png is being reloaded with reduced mipmap count (clamped to 5) due to non-power-of-two dimensions: (192x448). This will be slower to load, and will look worse when zoomed out. Consider using a power-of-two texture size instead.
Texture AncientBlackBoxOn_north.png is being reloaded with reduced mipmap count (clamped to 5) due to non-power-of-two dimensions: (448x192). This will be slower to load, and will look worse when zoomed out. Consider using a power-of-two texture size instead.
Texture AncientBlackBoxOn_south.png is being reloaded with reduced mipmap count (clamped to 5) due to non-power-of-two dimensions: (448x192). This will be slower to load, and will look worse when zoomed out. Consider using a power-of-two texture size instead.
Texture ScanningRelay_Off.png is being reloaded with reduced mipmap count (clamped to 6) due to non-power-of-two dimensions: (384x384). This will be slower to load, and will look worse when zoomed out. Consider using a power-of-two texture size instead.
Texture ScanningRelay_On.png is being reloaded with reduced mipmap count (clamped to 6) due to non-power-of-two dimensions: (384x384). This will be slower to load, and will look worse when zoomed out. Consider using a power-of-two texture size instead.
Texture FrozenCryptogenerator_Off.png is being reloaded with reduced mipmap count (clamped to 6) due to non-power-of-two dimensions: (640x640). This will be slower to load, and will look worse when zoomed out. Consider using a power-of-two texture size instead.
Texture FrozenCryptogenerator_On.png is being reloaded with reduced mipmap count (clamped to 6) due to non-power-of-two dimensions: (640x640). This will be slower to load, and will look worse when zoomed out. Consider using a power-of-two texture size instead.
Texture AncientShipTerminalBank_east.png is being reloaded with reduced mipmap count (clamped to 6) due to non-power-of-two dimensions: (128x384). This will be slower to load, and will look worse when zoomed out. Consider using a power-of-two texture size instead.
Texture AncientShipTerminalBank_north.png is being reloaded with reduced mipmap count (clamped to 6) due to non-power-of-two dimensions: (384x128). This will be slower to load, and will look worse when zoomed out. Consider using a power-of-two texture size instead.
Texture AncientShipTerminalBank_south.png is being reloaded with reduced mipmap count (clamped to 6) due to non-power-of-two dimensions: (384x128). This will be slower to load, and will look worse when zoomed out. Consider using a power-of-two texture size instead.
Texture FrozenBridge_east.png is being reloaded with reduced mipmap count (clamped to 7) due to non-power-of-two dimensions: (512x768). This will be slower to load, and will look worse when zoomed out. Consider using a power-of-two texture size instead.
Texture FrozenBridge_north.png is being reloaded with reduced mipmap count (clamped to 7) due to non-power-of-two dimensions: (768x512). This will be slower to load, and will look worse when zoomed out. Consider using a power-of-two texture size instead.
Texture FrozenBridge_south.png is being reloaded with reduced mipmap count (clamped to 7) due to non-power-of-two dimensions: (768x512). This will be slower to load, and will look worse when zoomed out. Consider using a power-of-two texture size instead.
Texture FrozenCapacitorLarge_east.png is being reloaded with reduced mipmap count (clamped to 6) due to non-power-of-two dimensions: (384x640). This will be slower to load, and will look worse when zoomed out. Consider using a power-of-two texture size instead.
Texture FrozenCapacitorLarge_south.png is being reloaded with reduced mipmap count (clamped to 6) due to non-power-of-two dimensions: (640x384). This will be slower to load, and will look worse when zoomed out. Consider using a power-of-two texture size instead.
Texture FrozenCapacitor_east.png is being reloaded with reduced mipmap count (clamped to 6) due to non-power-of-two dimensions: (384x384). This will be slower to load, and will look worse when zoomed out. Consider using a power-of-two texture size instead.
Texture FrozenCapacitor_south.png is being reloaded with reduced mipmap count (clamped to 6) due to non-power-of-two dimensions: (384x384). This will be slower to load, and will look worse when zoomed out. Consider using a power-of-two texture size instead.
Texture FrozenFuelTank_east.png is being reloaded with reduced mipmap count (clamped to 6) due to non-power-of-two dimensions: (384x256). This will be slower to load, and will look worse when zoomed out. Consider using a power-of-two texture size instead.
Texture FrozenFuelTank_south.png is being reloaded with reduced mipmap count (clamped to 6) due to non-power-of-two dimensions: (256x384). This will be slower to load, and will look worse when zoomed out. Consider using a power-of-two texture size instead.
Texture FrozenLife_Support.png is being reloaded with reduced mipmap count (clamped to 6) due to non-power-of-two dimensions: (384x384). This will be slower to load, and will look worse when zoomed out. Consider using a power-of-two texture size instead.
Texture FrozenTorpedoBayLarge.png is being reloaded with reduced mipmap count (clamped to 6) due to non-power-of-two dimensions: (768x384). This will be slower to load, and will look worse when zoomed out. Consider using a power-of-two texture size instead.
Texture FrozenTorpedoBaySmall.png is being reloaded with reduced mipmap count (clamped to 6) due to non-power-of-two dimensions: (384x384). This will be slower to load, and will look worse when zoomed out. Consider using a power-of-two texture size instead.
Texture FrozenTorpedoCrate.png is being reloaded with reduced mipmap count (clamped to 6) due to non-power-of-two dimensions: (384x384). This will be slower to load, and will look worse when zoomed out. Consider using a power-of-two texture size instead.
Texture TurretAncientShip_Base.png is being reloaded with reduced mipmap count (clamped to 6) due to non-power-of-two dimensions: (384x384). This will be slower to load, and will look worse when zoomed out. Consider using a power-of-two texture size instead.
Texture TurretSpaceAutocannon_Top.png is being reloaded with reduced mipmap count (clamped to 6) due to non-power-of-two dimensions: (384x384). This will be slower to load, and will look worse when zoomed out. Consider using a power-of-two texture size instead.
Texture CryptoShipAngle3x1Left.png is being reloaded with reduced mipmap count (clamped to 6) due to non-power-of-two dimensions: (128x384). This will be slower to load, and will look worse when zoomed out. Consider using a power-of-two texture size instead.
Texture CryptoShipAngle3x1Right.png is being reloaded with reduced mipmap count (clamped to 6) due to non-power-of-two dimensions: (128x384). This will be slower to load, and will look worse when zoomed out. Consider using a power-of-two texture size instead.
Texture FrozenShipHullFragile_Atlas.png is being reloaded with reduced mipmap count (clamped to 6) due to non-power-of-two dimensions: (640x640). This will be slower to load, and will look worse when zoomed out. Consider using a power-of-two texture size instead.
Texture FrozenShipHull_Atlas.png is being reloaded with reduced mipmap count (clamped to 6) due to non-power-of-two dimensions: (640x640). This will be slower to load, and will look worse when zoomed out. Consider using a power-of-two texture size instead.
Texture LargeAncientAirlockLocked_east.png is being reloaded with reduced mipmap count (clamped to 6) due to non-power-of-two dimensions: (256x384). This will be slower to load, and will look worse when zoomed out. Consider using a power-of-two texture size instead.
Texture LargeAncientAirlockLocked_south.png is being reloaded with reduced mipmap count (clamped to 6) due to non-power-of-two dimensions: (384x256). This will be slower to load, and will look worse when zoomed out. Consider using a power-of-two texture size instead.
Texture LargeAncientAirlock_MenuIcon_east.png is being reloaded with reduced mipmap count (clamped to 6) due to non-power-of-two dimensions: (256x384). This will be slower to load, and will look worse when zoomed out. Consider using a power-of-two texture size instead.
Texture LargeAncientAirlock_MenuIcon_south.png is being reloaded with reduced mipmap count (clamped to 6) due to non-power-of-two dimensions: (384x256). This will be slower to load, and will look worse when zoomed out. Consider using a power-of-two texture size instead.
Texture LargeAncientAirlock_Top_east.png is being reloaded with reduced mipmap count (clamped to 6) due to non-power-of-two dimensions: (256x384). This will be slower to load, and will look worse when zoomed out. Consider using a power-of-two texture size instead.
Texture LargeAncientAirlock_Top_south.png is being reloaded with reduced mipmap count (clamped to 6) due to non-power-of-two dimensions: (384x256). This will be slower to load, and will look worse when zoomed out. Consider using a power-of-two texture size instead.
Texture TwistedMetalMediumA.png is being reloaded with reduced mipmap count (clamped to 6) due to non-power-of-two dimensions: (384x384). This will be slower to load, and will look worse when zoomed out. Consider using a power-of-two texture size instead.
Texture TwistedMetalMediumB.png is being reloaded with reduced mipmap count (clamped to 6) due to non-power-of-two dimensions: (384x384). This will be slower to load, and will look worse when zoomed out. Consider using a power-of-two texture size instead.
Texture TwistedMetalMediumC.png is being reloaded with reduced mipmap count (clamped to 6) due to non-power-of-two dimensions: (384x384). This will be slower to load, and will look worse when zoomed out. Consider using a power-of-two texture size instead.
Texture BustedSpaceAutocannonA.png is being reloaded with reduced mipmap count (clamped to 6) due to non-power-of-two dimensions: (384x384). This will be slower to load, and will look worse when zoomed out. Consider using a power-of-two texture size instead.
Texture BustedSpaceAutocannonB.png is being reloaded with reduced mipmap count (clamped to 6) due to non-power-of-two dimensions: (384x384). This will be slower to load, and will look worse when zoomed out. Consider using a power-of-two texture size instead.
Texture BustedSpaceAutocannonC.png is being reloaded with reduced mipmap count (clamped to 6) due to non-power-of-two dimensions: (384x384). This will be slower to load, and will look worse when zoomed out. Consider using a power-of-two texture size instead.
Texture PathBG_Archon.png is being reloaded with reduced mipmap count (clamped to 1) due to non-power-of-two dimensions: (950x1515). This will be slower to load, and will look worse when zoomed out. Consider using a power-of-two texture size instead.
Texture PathBG_Archotechist.png is being reloaded with reduced mipmap count (clamped to 1) due to non-power-of-two dimensions: (950x1515). This will be slower to load, and will look worse when zoomed out. Consider using a power-of-two texture size instead.
Texture PathBG_Chronopath.png is being reloaded with reduced mipmap count (clamped to 1) due to non-power-of-two dimensions: (950x1515). This will be slower to load, and will look worse when zoomed out. Consider using a power-of-two texture size instead.
Texture PathBG_Conflagrator.png is being reloaded with reduced mipmap count (clamped to 1) due to non-power-of-two dimensions: (950x1515). This will be slower to load, and will look worse when zoomed out. Consider using a power-of-two texture size instead.
Texture PathBG_Empath.png is being reloaded with reduced mipmap count (clamped to 1) due to non-power-of-two dimensions: (950x1515). This will be slower to load, and will look worse when zoomed out. Consider using a power-of-two texture size instead.
Texture PathBG_Frostshaper.png is being reloaded with reduced mipmap count (clamped to 1) due to non-power-of-two dimensions: (950x1515). This will be slower to load, and will look worse when zoomed out. Consider using a power-of-two texture size instead.
Texture PathBG_Harmonist.png is being reloaded with reduced mipmap count (clamped to 1) due to non-power-of-two dimensions: (950x1515). This will be slower to load, and will look worse when zoomed out. Consider using a power-of-two texture size instead.
Texture PathBG_Necropath.png is being reloaded with reduced mipmap count (clamped to 1) due to non-power-of-two dimensions: (950x1515). This will be slower to load, and will look worse when zoomed out. Consider using a power-of-two texture size instead.
Texture PathBG_Nightstalker.png is being reloaded with reduced mipmap count (clamped to 1) due to non-power-of-two dimensions: (950x1515). This will be slower to load, and will look worse when zoomed out. Consider using a power-of-two texture size instead.
Texture PathBG_Protector.png is being reloaded with reduced mipmap count (clamped to 1) due to non-power-of-two dimensions: (950x1515). This will be slower to load, and will look worse when zoomed out. Consider using a power-of-two texture size instead.
Texture PathBG_Puppeteer.png is being reloaded with reduced mipmap count (clamped to 1) due to non-power-of-two dimensions: (950x1515). This will be slower to load, and will look worse when zoomed out. Consider using a power-of-two texture size instead.
Texture PathBG_Skipmaster.png is being reloaded with reduced mipmap count (clamped to 1) due to non-power-of-two dimensions: (950x1515). This will be slower to load, and will look worse when zoomed out. Consider using a power-of-two texture size instead.
Texture PathBG_Staticlord.png is being reloaded with reduced mipmap count (clamped to 1) due to non-power-of-two dimensions: (950x1515). This will be slower to load, and will look worse when zoomed out. Consider using a power-of-two texture size instead.
Texture PathBG_Technomancer.png is being reloaded with reduced mipmap count (clamped to 1) due to non-power-of-two dimensions: (950x1515). This will be slower to load, and will look worse when zoomed out. Consider using a power-of-two texture size instead.
Texture PathBG_Warlord.png is being reloaded with reduced mipmap count (clamped to 1) due to non-power-of-two dimensions: (950x1515). This will be slower to load, and will look worse when zoomed out. Consider using a power-of-two texture size instead.
Texture PathBG_Wildspeaker.png is being reloaded with reduced mipmap count (clamped to 1) due to non-power-of-two dimensions: (950x1515). This will be slower to load, and will look worse when zoomed out. Consider using a power-of-two texture size instead.
Texture AnimatPath.png is being reloaded with reduced mipmap count (clamped to 1) due to non-power-of-two dimensions: (950x1515). This will be slower to load, and will look worse when zoomed out. Consider using a power-of-two texture size instead.
Texture ArchonPath.png is being reloaded with reduced mipmap count (clamped to 1) due to non-power-of-two dimensions: (950x1515). This will be slower to load, and will look worse when zoomed out. Consider using a power-of-two texture size instead.
Texture ArchotechistPath.png is being reloaded with reduced mipmap count (clamped to 1) due to non-power-of-two dimensions: (950x1515). This will be slower to load, and will look worse when zoomed out. Consider using a power-of-two texture size instead.
Texture ArtificerPath.png is being reloaded with reduced mipmap count (clamped to 1) due to non-power-of-two dimensions: (950x1515). This will be slower to load, and will look worse when zoomed out. Consider using a power-of-two texture size instead.
Texture ChronopathPath.png is being reloaded with reduced mipmap count (clamped to 1) due to non-power-of-two dimensions: (950x1515). This will be slower to load, and will look worse when zoomed out. Consider using a power-of-two texture size instead.
Texture ConflagratorPath.png is being reloaded with reduced mipmap count (clamped to 1) due to non-power-of-two dimensions: (950x1515). This will be slower to load, and will look worse when zoomed out. Consider using a power-of-two texture size instead.
Texture EmpathPath.png is being reloaded with reduced mipmap count (clamped to 1) due to non-power-of-two dimensions: (950x1515). This will be slower to load, and will look worse when zoomed out. Consider using a power-of-two texture size instead.
Texture FrostshaperPath.png is being reloaded with reduced mipmap count (clamped to 1) due to non-power-of-two dimensions: (950x1515). This will be slower to load, and will look worse when zoomed out. Consider using a power-of-two texture size instead.
Texture GauwalkerPath.png is being reloaded with reduced mipmap count (clamped to 1) due to non-power-of-two dimensions: (950x1515). This will be slower to load, and will look worse when zoomed out. Consider using a power-of-two texture size instead.
Texture HarmonistPath.png is being reloaded with reduced mipmap count (clamped to 1) due to non-power-of-two dimensions: (950x1515). This will be slower to load, and will look worse when zoomed out. Consider using a power-of-two texture size instead.
Texture InsectoratorPath.png is being reloaded with reduced mipmap count (clamped to 1) due to non-power-of-two dimensions: (950x1515). This will be slower to load, and will look worse when zoomed out. Consider using a power-of-two texture size instead.
Texture NecropathPath.png is being reloaded with reduced mipmap count (clamped to 1) due to non-power-of-two dimensions: (950x1515). This will be slower to load, and will look worse when zoomed out. Consider using a power-of-two texture size instead.
Texture NightstalkerPath.png is being reloaded with reduced mipmap count (clamped to 1) due to non-power-of-two dimensions: (950x1515). This will be slower to load, and will look worse when zoomed out. Consider using a power-of-two texture size instead.
Texture ProtectorPath.png is being reloaded with reduced mipmap count (clamped to 1) due to non-power-of-two dimensions: (950x1515). This will be slower to load, and will look worse when zoomed out. Consider using a power-of-two texture size instead.
Texture PuppeteerPath.png is being reloaded with reduced mipmap count (clamped to 1) due to non-power-of-two dimensions: (950x1515). This will be slower to load, and will look worse when zoomed out. Consider using a power-of-two texture size instead.
Texture SkipmasterPath.png is being reloaded with reduced mipmap count (clamped to 1) due to non-power-of-two dimensions: (950x1515). This will be slower to load, and will look worse when zoomed out. Consider using a power-of-two texture size instead.
Texture StaticlordPath.png is being reloaded with reduced mipmap count (clamped to 1) due to non-power-of-two dimensions: (950x1515). This will be slower to load, and will look worse when zoomed out. Consider using a power-of-two texture size instead.
Texture TechnomancerPath.png is being reloaded with reduced mipmap count (clamped to 1) due to non-power-of-two dimensions: (950x1515). This will be slower to load, and will look worse when zoomed out. Consider using a power-of-two texture size instead.
Texture WarlordPath.png is being reloaded with reduced mipmap count (clamped to 1) due to non-power-of-two dimensions: (950x1515). This will be slower to load, and will look worse when zoomed out. Consider using a power-of-two texture size instead.
Texture WildspeakerPath.png is being reloaded with reduced mipmap count (clamped to 1) due to non-power-of-two dimensions: (950x1515). This will be slower to load, and will look worse when zoomed out. Consider using a power-of-two texture size instead.
Texture AggresiveHeatDumpBlastA.png is being reloaded with reduced mipmap count (clamped to 7) due to non-power-of-two dimensions: (1280x1280). This will be slower to load, and will look worse when zoomed out. Consider using a power-of-two texture size instead.
Texture AggresiveHeatDumpBlastB.png is being reloaded with reduced mipmap count (clamped to 7) due to non-power-of-two dimensions: (1280x1280). This will be slower to load, and will look worse when zoomed out. Consider using a power-of-two texture size instead.
Texture AggresiveHeatDumpBlastC.png is being reloaded with reduced mipmap count (clamped to 7) due to non-power-of-two dimensions: (1280x1280). This will be slower to load, and will look worse when zoomed out. Consider using a power-of-two texture size instead.
Texture AggresiveHeatDumpBlastD.png is being reloaded with reduced mipmap count (clamped to 7) due to non-power-of-two dimensions: (1280x1280). This will be slower to load, and will look worse when zoomed out. Consider using a power-of-two texture size instead.
Texture PsychicDroneEnergyField.png is being reloaded with reduced mipmap count (clamped to 7) due to non-power-of-two dimensions: (1280x1280). This will be slower to load, and will look worse when zoomed out. Consider using a power-of-two texture size instead.
Texture FireExplosionBlastA.png is being reloaded with reduced mipmap count (clamped to 7) due to non-power-of-two dimensions: (1280x1280). This will be slower to load, and will look worse when zoomed out. Consider using a power-of-two texture size instead.
Texture FireExplosionBlastB.png is being reloaded with reduced mipmap count (clamped to 7) due to non-power-of-two dimensions: (1280x1280). This will be slower to load, and will look worse when zoomed out. Consider using a power-of-two texture size instead.
Texture FireExplosionBlastC.png is being reloaded with reduced mipmap count (clamped to 7) due to non-power-of-two dimensions: (1280x1280). This will be slower to load, and will look worse when zoomed out. Consider using a power-of-two texture size instead.
Texture FireExplosionBlastD.png is being reloaded with reduced mipmap count (clamped to 7) due to non-power-of-two dimensions: (1280x1280). This will be slower to load, and will look worse when zoomed out. Consider using a power-of-two texture size instead.
Texture EyeBlastFirebeam.png is being reloaded with reduced mipmap count (clamped to 1) due to non-power-of-two dimensions: (1289x2569). This will be slower to load, and will look worse when zoomed out. Consider using a power-of-two texture size instead.
Texture SmallMeteorite.png is being reloaded with reduced mipmap count (clamped to 6) due to non-power-of-two dimensions: (640x640). This will be slower to load, and will look worse when zoomed out. Consider using a power-of-two texture size instead.
Texture Blizzard.png is being reloaded with reduced mipmap count (clamped to 2) due to non-power-of-two dimensions: (1000x1000). This will be slower to load, and will look worse when zoomed out. Consider using a power-of-two texture size instead.
Texture Frostbeam_A.png is being reloaded with reduced mipmap count (clamped to 7) due to non-power-of-two dimensions: (1280x2560). This will be slower to load, and will look worse when zoomed out. Consider using a power-of-two texture size instead.
Texture Frostbeam_B.png is being reloaded with reduced mipmap count (clamped to 7) due to non-power-of-two dimensions: (1280x2560). This will be slower to load, and will look worse when zoomed out. Consider using a power-of-two texture size instead.
Texture Frostbeam_C.png is being reloaded with reduced mipmap count (clamped to 7) due to non-power-of-two dimensions: (1280x2560). This will be slower to load, and will look worse when zoomed out. Consider using a power-of-two texture size instead.
Texture Frostbeam_D.png is being reloaded with reduced mipmap count (clamped to 7) due to non-power-of-two dimensions: (1280x2560). This will be slower to load, and will look worse when zoomed out. Consider using a power-of-two texture size instead.
Texture IceWall_Atlas.png is being reloaded with reduced mipmap count (clamped to 6) due to non-power-of-two dimensions: (640x640). This will be slower to load, and will look worse when zoomed out. Consider using a power-of-two texture size instead.
Texture RechargeBeamA.png is being reloaded with reduced mipmap count (clamped to 5) due to non-power-of-two dimensions: (128x192). This will be slower to load, and will look worse when zoomed out. Consider using a power-of-two texture size instead.
Texture RechargeBeamB.png is being reloaded with reduced mipmap count (clamped to 5) due to non-power-of-two dimensions: (128x192). This will be slower to load, and will look worse when zoomed out. Consider using a power-of-two texture size instead.
Texture RechargeBeamC.png is being reloaded with reduced mipmap count (clamped to 1) due to non-power-of-two dimensions: (128x193). This will be slower to load, and will look worse when zoomed out. Consider using a power-of-two texture size instead.
Texture RechargeBeamD.png is being reloaded with reduced mipmap count (clamped to 1) due to non-power-of-two dimensions: (128x193). This will be slower to load, and will look worse when zoomed out. Consider using a power-of-two texture size instead.
Texture StaticAura.png is being reloaded with reduced mipmap count (clamped to 7) due to non-power-of-two dimensions: (1280x1280). This will be slower to load, and will look worse when zoomed out. Consider using a power-of-two texture size instead.
Texture BasilicusBestower.png is being reloaded with reduced mipmap count (clamped to 1) due to non-power-of-two dimensions: (580x620). This will be slower to load, and will look worse when zoomed out. Consider using a power-of-two texture size instead.
Texture BasilicusBestowerTiny.png is being reloaded with reduced mipmap count (clamped to 1) due to non-power-of-two dimensions: (116x124). This will be slower to load, and will look worse when zoomed out. Consider using a power-of-two texture size instead.
Texture Proj_IceBreathA.png is being reloaded with reduced mipmap count (clamped to 6) due to non-power-of-two dimensions: (640x640). This will be slower to load, and will look worse when zoomed out. Consider using a power-of-two texture size instead.
Texture Proj_IceBreathB.png is being reloaded with reduced mipmap count (clamped to 6) due to non-power-of-two dimensions: (640x640). This will be slower to load, and will look worse when zoomed out. Consider using a power-of-two texture size instead.
Texture Proj_IceBreathC.png is being reloaded with reduced mipmap count (clamped to 6) due to non-power-of-two dimensions: (640x640). This will be slower to load, and will look worse when zoomed out. Consider using a power-of-two texture size instead.
Texture Proj_IceBreathD.png is being reloaded with reduced mipmap count (clamped to 6) due to non-power-of-two dimensions: (640x640). This will be slower to load, and will look worse when zoomed out. Consider using a power-of-two texture size instead.
Texture Proj_IceBreathE.png is being reloaded with reduced mipmap count (clamped to 6) due to non-power-of-two dimensions: (640x640). This will be slower to load, and will look worse when zoomed out. Consider using a power-of-two texture size instead.
Texture Proj_IceBreathF.png is being reloaded with reduced mipmap count (clamped to 6) due to non-power-of-two dimensions: (640x640). This will be slower to load, and will look worse when zoomed out. Consider using a power-of-two texture size instead.
Texture Proj_IceBreathG.png is being reloaded with reduced mipmap count (clamped to 6) due to non-power-of-two dimensions: (640x640). This will be slower to load, and will look worse when zoomed out. Consider using a power-of-two texture size instead.
Texture Proj_IceBreathH.png is being reloaded with reduced mipmap count (clamped to 6) due to non-power-of-two dimensions: (640x640). This will be slower to load, and will look worse when zoomed out. Consider using a power-of-two texture size instead.
Texture Proj_IceBreathI.png is being reloaded with reduced mipmap count (clamped to 6) due to non-power-of-two dimensions: (640x640). This will be slower to load, and will look worse when zoomed out. Consider using a power-of-two texture size instead.
Texture Proj_IceBreathJ.png is being reloaded with reduced mipmap count (clamped to 6) due to non-power-of-two dimensions: (640x640). This will be slower to load, and will look worse when zoomed out. Consider using a power-of-two texture size instead.
Texture Proj_IceBreathK.png is being reloaded with reduced mipmap count (clamped to 6) due to non-power-of-two dimensions: (640x640). This will be slower to load, and will look worse when zoomed out. Consider using a power-of-two texture size instead.
Texture Proj_IceBreathL.png is being reloaded with reduced mipmap count (clamped to 6) due to non-power-of-two dimensions: (640x640). This will be slower to load, and will look worse when zoomed out. Consider using a power-of-two texture size instead.
Texture Proj_IceBreathM.png is being reloaded with reduced mipmap count (clamped to 6) due to non-power-of-two dimensions: (640x640). This will be slower to load, and will look worse when zoomed out. Consider using a power-of-two texture size instead.
Texture Proj_IceBreathN.png is being reloaded with reduced mipmap count (clamped to 6) due to non-power-of-two dimensions: (640x640). This will be slower to load, and will look worse when zoomed out. Consider using a power-of-two texture size instead.
Texture Proj_IceBreathO.png is being reloaded with reduced mipmap count (clamped to 6) due to non-power-of-two dimensions: (640x640). This will be slower to load, and will look worse when zoomed out. Consider using a power-of-two texture size instead.
Texture Proj_IceBreathP.png is being reloaded with reduced mipmap count (clamped to 6) due to non-power-of-two dimensions: (640x640). This will be slower to load, and will look worse when zoomed out. Consider using a power-of-two texture size instead.
Texture Proj_IceBreathR.png is being reloaded with reduced mipmap count (clamped to 6) due to non-power-of-two dimensions: (640x640). This will be slower to load, and will look worse when zoomed out. Consider using a power-of-two texture size instead.
Texture Proj_IceBreathS.png is being reloaded with reduced mipmap count (clamped to 6) due to non-power-of-two dimensions: (640x640). This will be slower to load, and will look worse when zoomed out. Consider using a power-of-two texture size instead.
Texture Proj_IceBreathT.png is being reloaded with reduced mipmap count (clamped to 6) due to non-power-of-two dimensions: (640x640). This will be slower to load, and will look worse when zoomed out. Consider using a power-of-two texture size instead.
Texture Proj_IceBreathU.png is being reloaded with reduced mipmap count (clamped to 6) due to non-power-of-two dimensions: (640x640). This will be slower to load, and will look worse when zoomed out. Consider using a power-of-two texture size instead.
Texture Proj_IceBreathW.png is being reloaded with reduced mipmap count (clamped to 6) due to non-power-of-two dimensions: (640x640). This will be slower to load, and will look worse when zoomed out. Consider using a power-of-two texture size instead.
Texture Proj_IceBreathX.png is being reloaded with reduced mipmap count (clamped to 6) due to non-power-of-two dimensions: (640x640). This will be slower to load, and will look worse when zoomed out. Consider using a power-of-two texture size instead.
Texture Proj_IceBreathY.png is being reloaded with reduced mipmap count (clamped to 6) due to non-power-of-two dimensions: (640x640). This will be slower to load, and will look worse when zoomed out. Consider using a power-of-two texture size instead.
Texture Proj_IceBreathZ.png is being reloaded with reduced mipmap count (clamped to 6) due to non-power-of-two dimensions: (640x640). This will be slower to load, and will look worse when zoomed out. Consider using a power-of-two texture size instead.
Texture AdvancedWatermillGeneratorBody_east.png is being reloaded with reduced mipmap count (clamped to 6) due to non-power-of-two dimensions: (768x640). This will be slower to load, and will look worse when zoomed out. Consider using a power-of-two texture size instead.
Texture AdvancedWatermillGeneratorBody_north.png is being reloaded with reduced mipmap count (clamped to 6) due to non-power-of-two dimensions: (640x768). This will be slower to load, and will look worse when zoomed out. Consider using a power-of-two texture size instead.
Texture AdvancedWatermillGeneratorBody_south.png is being reloaded with reduced mipmap count (clamped to 6) due to non-power-of-two dimensions: (640x768). This will be slower to load, and will look worse when zoomed out. Consider using a power-of-two texture size instead.
Texture Crematorium_east.png is being reloaded with reduced mipmap count (clamped to 6) due to non-power-of-two dimensions: (256x384). This will be slower to load, and will look worse when zoomed out. Consider using a power-of-two texture size instead.
Texture Crematorium_eastm.png is being reloaded with reduced mipmap count (clamped to 6) due to non-power-of-two dimensions: (256x384). This will be slower to load, and will look worse when zoomed out. Consider using a power-of-two texture size instead.
Texture Crematorium_north.png is being reloaded with reduced mipmap count (clamped to 6) due to non-power-of-two dimensions: (384x256). This will be slower to load, and will look worse when zoomed out. Consider using a power-of-two texture size instead.
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