Created
October 31, 2023 16:10
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Unreal Engine UGS P4 Ignore Example
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# Files generated by visual studio should not be checked in. | |
*.csproj.* | |
.vs/* | |
*.pdb | |
*.suo | |
*.opensdf | |
*.sdf | |
*.tmp | |
*.mdb | |
obj/ | |
*.vcxproj | |
*.sln | |
*-Debug.* | |
# Git generate file structures | |
.git/ | |
# Python scripts in Perforce | |
__pycache__ | |
*.pyc | |
# egg-infos | |
p4util.egg-info | |
*.egg | |
# Unix specific generated files should not be checked in. | |
**/FileOpenOrder/ | |
*.xcworkspace | |
*.xcodeproj | |
./Makefile | |
./CMakeLists.txt | |
.ue4dependencies | |
# Do not check in samples & featurepacks copies provided by the engine. | |
Samples/* | |
FeaturePacks/* | |
Templates/* | |
**/Engine/Documentation/* | |
# Saved files are overwritten by each person. Should not be checked in. | |
**/Saved/ | |
# Do not save results of local builds. (Locally compiled engine build from source) | |
**/LocalBuilds/ | |
# Engine intermediates | |
**/Engine/Intermediate/* | |
**/Intermediate/ | |
# Special case: Intermediate folders for embedded programs should not be checked in | |
**/Engine/Programs/*/Intermediate/* | |
# Intermediate folders created for various C# programs | |
Engine/Source/Programs/*/obj/* | |
# Saved folders for programs should not be checked in | |
Engine/Programs/*/Saved/* | |
Engine/Programs/UnrealBuildTool/* | |
# Derived data cache should never be checked in | |
/DerivedDataCache/* | |
# Ignore any build receipts | |
**/Engine/Build/Receipts/* | |
# Ignore personal workspace vars | |
.p4config.txt | |
# Ignore Unix backup files | |
*~ | |
# Ignore Mac desktop services store files | |
.DS_Store | |
# Ignore crash reports | |
crashinfo--* | |
# Ignore linux project files | |
*.user | |
*.pro | |
*.pri | |
*.kdev4 | |
# Obj-C/Swift specific | |
*.hmap | |
*.ipa | |
*.dSYM.zip | |
*.dSYM | |
# Ignore documentation generated for C# tools | |
**/Engine/Binaries/DotNET/UnrealBuildTool.xml | |
Engine/Binaries/DotNET/AutomationScripts/BuildGraph.Automation.xml | |
# Ignore version files in the Engine/Binaries directory created by UBT | |
**/Engine/Binaries/**/*.version | |
# Ignore exp files in the the Engine/Binaries directory as they aren't C/C++ source files | |
**/Engine/Binaries/**/*.exp | |
# Ignore Swarm local save files | |
**/Engine/Binaries/DotNET/SwarmAgent.DeveloperOptions.xml | |
**/Engine/Binaries/DotNET/SwarmAgent.Options.xml | |
# Intermediary Files | |
*.target.xml | |
*.exe.config | |
*.exe.manifest |
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