Created
November 9, 2020 23:23
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Hourglass animation
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struct Hourglass: View { | |
let hourglassSize: CGFloat | |
let glassColor: Color | |
let sandColor: Color | |
@State private var topOffset: CGFloat = 0 | |
@State private var middleOffset: CGFloat = 0 | |
@State private var bottomOffset: CGFloat = 0 | |
@State private var rotation: Double = 0 | |
var body: some View { | |
ZStack { | |
ZStack { | |
Rectangle() | |
.frame(width: hourglassSize, height: hourglassSize / 2) | |
.foregroundColor(sandColor) | |
.offset(y: topOffset) | |
.mask( | |
Rectangle() | |
.frame(width: hourglassSize, height: hourglassSize / 2) | |
) | |
.offset(y: -hourglassSize / 4 - hourglassSize * 0.03) | |
Rectangle() | |
.frame(width: hourglassSize * 0.07, height: hourglassSize / 2) | |
.foregroundColor(sandColor) | |
.offset(y: middleOffset) | |
Rectangle() | |
.frame(width: hourglassSize, height: hourglassSize / 2) | |
.foregroundColor(sandColor) | |
.offset(y: bottomOffset) | |
.mask( | |
Rectangle() | |
.frame(width: hourglassSize, height: hourglassSize / 2) | |
) | |
.offset(y: hourglassSize / 4 + hourglassSize * 0.03) | |
} | |
.mask( | |
HourglassShape() | |
.frame(width: hourglassSize * 0.8, height: hourglassSize) | |
) | |
HourglassShape() | |
.stroke(glassColor, style: StrokeStyle(lineWidth: 5, lineCap: .round, lineJoin: .round)) | |
.frame(width: hourglassSize * 0.8, height: hourglassSize) | |
} | |
.rotationEffect(.degrees(rotation)) | |
.onAppear { | |
bottomOffset = hourglassSize / 2 | |
middleOffset = -hourglassSize / 4 - hourglassSize * 0.03 | |
} | |
.onTapGesture(count: 1, perform: { | |
startAnimation() | |
Timer.scheduledTimer(withTimeInterval: 1.8, repeats: true) { _ in | |
startAnimation() | |
} | |
}) | |
} | |
func startAnimation() { | |
withAnimation(Animation.linear(duration: 0.15)) { | |
middleOffset = (hourglassSize / 4) - hourglassSize * 0.03 | |
} | |
DispatchQueue.main.asyncAfter(deadline: .now() + 0.95) { | |
withAnimation(Animation.linear(duration: 0.25)) { | |
middleOffset += (hourglassSize / 4) | |
} | |
} | |
withAnimation(Animation.linear(duration: 1)) { | |
topOffset = hourglassSize / 2 | |
} | |
withAnimation(Animation.linear(duration: 1).delay(0.15)) { | |
bottomOffset = 0 | |
} | |
DispatchQueue.main.asyncAfter(deadline: .now() + 1.3) { | |
withAnimation(Animation.easeInOut(duration: 0.3)) { | |
rotation = 180 | |
} | |
DispatchQueue.main.asyncAfter(deadline: .now() + 0.3) { | |
rotation = 0 | |
topOffset = 0 | |
bottomOffset = hourglassSize / 2 | |
middleOffset = -hourglassSize / 4 - hourglassSize * 0.03 | |
} | |
} | |
} | |
} |
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struct HourglassShape: Shape { | |
func path(in rect: CGRect) -> Path { | |
let midTopY = rect.midY - (rect.maxY * 0.03) | |
let midBotT = rect.midY + (rect.maxY * 0.03) | |
let midLeftX = rect.midX - (rect.maxY * 0.05) | |
let midRightX = rect.midX + (rect.maxY * 0.05) | |
var path = Path() | |
let r: CGFloat = rect.maxY / 10 | |
let rcd = sqrt(((sqrt((r*r) + (r*r)) - r)*(sqrt((r*r) + (r*r)) - r)) / 2) | |
let trs = CGPoint(x: rect.maxX - r, y: rect.minY) | |
let trc = CGPoint(x: rect.maxX - r, y: rect.minY + r) | |
let brs = CGPoint(x: rect.maxX - rcd, y: rect.maxY - r - ( r - rcd)) | |
let brc = CGPoint(x: rect.maxX - r, y: rect.maxY - r) | |
let bls = CGPoint(x: rect.minX + r, y: rect.maxY) | |
let blc = CGPoint(x: rect.minX + r, y: rect.maxY - r) | |
let tls = CGPoint(x: rect.minX + rcd, y: rect.minY + r + (r - rcd)) | |
let tlc = CGPoint(x: rect.minX + r, y: rect.minY + r) | |
path.move(to: trs) | |
path.addRelativeArc(center: trc, radius: r, startAngle: Angle.degrees(270), delta: Angle.degrees(135)) | |
path.addLine(to: CGPoint(x: midRightX, y: midTopY)) | |
path.addLine(to: CGPoint(x: midRightX, y: midBotT)) | |
path.addLine(to: brs) | |
path.addRelativeArc(center: brc, radius: r, startAngle: Angle.degrees(315), delta: Angle.degrees(135)) | |
path.addLine(to: bls) | |
path.addRelativeArc(center: blc, radius: r, startAngle: Angle.degrees(90), delta: Angle.degrees(135)) | |
path.addLine(to: CGPoint(x: midLeftX, y: midBotT)) | |
path.addLine(to: CGPoint(x: midLeftX, y: midTopY)) | |
path.addLine(to: tls) | |
path.addRelativeArc(center: tlc, radius: r, startAngle: Angle.degrees(135), delta: Angle.degrees(135)) | |
path.addLine(to: trs) | |
return path | |
} | |
} |
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struct HourglassView: View { | |
var body: some View { | |
ZStack { | |
Color(red: 0.189, green: 0.187, blue: 0.256) | |
.edgesIgnoringSafeArea(.all) | |
Circle() | |
.frame(width: 300, height: 300) | |
.foregroundColor(.white) | |
Hourglass(hourglassSize: 130, glassColor: .black, sandColor: Color(red: 0.96, green: 0.84, blue: 0.69)) | |
} | |
} | |
} |
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