This file contains hidden or bidirectional Unicode text that may be interpreted or compiled differently than what appears below. To review, open the file in an editor that reveals hidden Unicode characters.
Learn more about bidirectional Unicode characters
import requests | |
websites = [ | |
"google.com", "facebook.com" # Add More Here | |
] | |
# List of common ports | |
ports = "20,21,22,23,25,53,67,68,69,80,110,143,161,162,194,443,465,514,993,995,1433,1434,3306,3389,5432,5900,6379,6660,6661,6662,6663,6664,6665,6666,6667,8080,8443" | |
url = "https://port.jadadev.com/api.php" |
This file contains hidden or bidirectional Unicode text that may be interpreted or compiled differently than what appears below. To review, open the file in an editor that reveals hidden Unicode characters.
Learn more about bidirectional Unicode characters
DELETE FROM creature_template WHERE entry = '90006'; | |
INSERT INTO `creature_template` VALUES ('90006', '0', '0', '0', '0', '0', '42063', '42061', '0', '0', 'Teleporter', 'Locations', 'Directions', '55555', '90', '90', '4', '0', '35', '3', '1', '1.14286', '1', '1', '0', '0', '0', '0', '1', '0', '0', '1', '0', '2048', '0', '0', '0', '0', '0', '0', '0', '0', '7', '0', '0', '0', '0', '0', '0', '0', '0', '0', '0', '0', '0', '0', '0', '0', '0', '0', '0', '0', '0', '0', '0', '0', 'SmartAI', '0', '3', '1', '12', '0', '0', '0', '0', '0', '0', '', '0', '1', '0', '0', '', '1', '1', '1', '1', '0'); | |
DELETE FROM creature_template_addon WHERE Entry = '90006' ; | |
INSERT INTO creature_template_addon (entry, mount, bytes1, bytes2, emote, path_id, auras) VALUES | |
('90006', 0, 0, 0, 0, 0, '35766'); | |
DELETE FROM gossip_menu WHERE entry>'55555'-1 AND entry<'55555'+9; | |
DELETE FROM npc_text WHERE ID>'333333'-1 AND ID<'333333'+5; | |
INSERT INTO gossip_menu (entry, text_id) VALUES | |
('55555'+4, '333333'+3), | |
('55555'+3, '333333'+2), |
This file contains hidden or bidirectional Unicode text that may be interpreted or compiled differently than what appears below. To review, open the file in an editor that reveals hidden Unicode characters.
Learn more about bidirectional Unicode characters
//Created by : parranoia | |
//Updated & Modified by : JadaDev | |
//This world_chat sciprt used for EmuCoreCraft Repack | |
//DO NOT REMOVE CREDITS | |
//Shared : 2016 / 07 / 27 | |
#include "ScriptPCH.h" | |
#include "Chat.h" | |
This file contains hidden or bidirectional Unicode text that may be interpreted or compiled differently than what appears below. To review, open the file in an editor that reveals hidden Unicode characters.
Learn more about bidirectional Unicode characters
/* | |
** Made by Rochet2(Eluna) | |
** Rewritten by mthsena(C++) | |
*/ | |
#include "ScriptPCH.h" | |
using namespace std; | |
#define DEFAULT_MESSAGE 907 |
This file contains hidden or bidirectional Unicode text that may be interpreted or compiled differently than what appears below. To review, open the file in an editor that reveals hidden Unicode characters.
Learn more about bidirectional Unicode characters
class honorable_kills_shop : public CreatureScript | |
{ | |
public: | |
honorable_kills_shop() : CreatureScript("hk_kills_shop") { } | |
bool OnGossipHello(Player* player, Creature* creature) | |
{ | |
player->ADD_GOSSIP_ITEM(4, "[5,000 Lifetime Kills are required in order to view my goods. Make sure you have it, or you won't be able to view nor purchase anything.]", GOSSIP_SENDER_MAIN, 1001); //first menu option - a note for what this creature is | |
player->ADD_GOSSIP_ITEM(4, "[5k kills] Show me what you got!", GOSSIP_SENDER_MAIN, 1002); //second option, click to send to the vendor (if he has 5k kills) | |
player->SEND_GOSSIP_MENU(1, creature->GetGUID()); // This sends the menu to the player |
This file contains hidden or bidirectional Unicode text that may be interpreted or compiled differently than what appears below. To review, open the file in an editor that reveals hidden Unicode characters.
Learn more about bidirectional Unicode characters
/* | |
Made by: SymboliXDEV | |
Edited by: Rochet2 | |
Work %: UnMiniTeleportered | |
Compile: Success | |
*/ | |
#include "ScriptPCH.h" | |
static const uint32 buffIdstools[] = { 43223, 5862, 33377, 33779, 31305, 70692, 42995 }; |
This file contains hidden or bidirectional Unicode text that may be interpreted or compiled differently than what appears below. To review, open the file in an editor that reveals hidden Unicode characters.
Learn more about bidirectional Unicode characters
/* | |
Made by: Ghostcrawler | |
Updated by : JadaDev | |
Script Info : VIP Commands Script | |
Compile : Success. | |
Note : Contacted Ghostcrawler via skype - ac-web.org & he allowed me to post / update it. | |
*/ | |
#include "ScriptMgr.h" | |
#include "ObjectMgr.h" | |
#include "MapManager.h" |
This file contains hidden or bidirectional Unicode text that may be interpreted or compiled differently than what appears below. To review, open the file in an editor that reveals hidden Unicode characters.
Learn more about bidirectional Unicode characters
#include "ScriptPCH.h" | |
#include "Language.h" | |
class Professions_NPC : public CreatureScript | |
{ | |
public: | |
Professions_NPC () : CreatureScript("Professions_NPC") {} | |
void CreatureWhisperBasedOnBool(const char *text, Creature *_creature, Player *pPlayer, bool value) | |
{ |