Created
May 21, 2019 17:41
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LootTableTest plugin
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name: LootTableTest | |
main: com.github.jikoo.TestPlugin | |
author: Jikoo | |
version: ${project.version} | |
api-version: 1.13 |
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package com.github.jikoo; | |
import java.util.concurrent.ThreadLocalRandom; | |
import org.bukkit.attribute.Attribute; | |
import org.bukkit.attribute.AttributeInstance; | |
import org.bukkit.enchantments.Enchantment; | |
import org.bukkit.entity.LivingEntity; | |
import org.bukkit.entity.Player; | |
import org.bukkit.event.EventHandler; | |
import org.bukkit.event.Listener; | |
import org.bukkit.event.entity.EntityDamageByEntityEvent; | |
import org.bukkit.inventory.ItemStack; | |
import org.bukkit.loot.LootContext; | |
import org.bukkit.loot.LootTable; | |
import org.bukkit.loot.Lootable; | |
import org.bukkit.plugin.java.JavaPlugin; | |
public class TestPlugin extends JavaPlugin implements Listener { | |
@Override | |
public void onEnable() { | |
getServer().getPluginManager().registerEvents(this, this); | |
} | |
@EventHandler | |
public void onEntityDamageByEntity(EntityDamageByEntityEvent event) { | |
if (!(event.getDamager() instanceof Player) || !(event.getEntity() instanceof Lootable) | |
|| !(event.getEntity() instanceof LivingEntity)) { | |
return; | |
} | |
LivingEntity entity = (LivingEntity) event.getEntity(); | |
Lootable lootable = (Lootable) event.getEntity(); | |
LootTable lootTable = lootable.getLootTable(); | |
if (lootTable == null) { | |
return; | |
} | |
Player killer = (Player) event.getDamager(); | |
LootContext.Builder contextBuilder = new LootContext.Builder(entity.getLocation()).lootedEntity(entity).killer(killer); | |
AttributeInstance attributeLuck = killer.getAttribute(Attribute.GENERIC_LUCK); | |
if (attributeLuck != null) { | |
contextBuilder.luck(((float) attributeLuck.getValue())); | |
} | |
contextBuilder.lootingModifier(killer.getInventory().getItemInMainHand().getEnchantmentLevel(Enchantment.LOOT_BONUS_MOBS)); | |
LootContext context = contextBuilder.build(); | |
for (ItemStack loot : lootTable.populateLoot(ThreadLocalRandom.current(), context)) { | |
entity.getWorld().dropItemNaturally(entity.getLocation(), loot); | |
} | |
} | |
} |
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