Created
June 19, 2019 16:27
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NeoMatrix Rainbow Effect
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#include <Adafruit_GFX.h> | |
#include <Adafruit_NeoMatrix.h> | |
#include <Adafruit_NeoPixel.h> | |
#define PIN 6 | |
Adafruit_NeoMatrix matrix = Adafruit_NeoMatrix(32, 8, PIN, | |
NEO_MATRIX_TOP + NEO_MATRIX_LEFT + | |
NEO_MATRIX_COLUMNS + NEO_MATRIX_ZIGZAG, | |
NEO_GRB + NEO_KHZ800); | |
void setup() { | |
matrix.begin(); | |
matrix.setBrightness(30); | |
matrix.clear(); | |
} | |
void loop() { | |
rainbowCycle(); | |
} | |
void rainbowCycle() { | |
uint16_t i; | |
for(i = 0; i < 256; i++) { | |
for(int x = 0; x < matrix.width(); x++) { | |
for(int y = 0; y < matrix.height(); y++) { | |
matrix.drawPixel(x, y, Wheel((((x+y) * 256 / (8*32) + i) & 255))); | |
} | |
} | |
matrix.show(); | |
delay(3); | |
} | |
} | |
// Input a value 0 to 255 to get a color value. | |
// The colours are a transition r - g - b - back to r. | |
uint32_t Wheel(byte WheelPos) { | |
if(WheelPos < 85) { | |
return matrix.Color(WheelPos * 3, 255 - WheelPos * 3, 0); | |
} else if(WheelPos < 170) { | |
WheelPos -= 85; | |
return matrix.Color(255 - WheelPos * 3, 0, WheelPos * 3); | |
} else { | |
WheelPos -= 170; | |
return matrix.Color(0, WheelPos * 3, 255 - WheelPos * 3); | |
} | |
} |
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