Created
February 4, 2019 16:57
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trippy dots
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void setup() { | |
size(720, 720, P3D); | |
smooth(8); | |
noStroke(); | |
fill(200); | |
ortho(-width/2, width/2, -height/2, height/2, -width/2, 3*width); | |
} | |
int N = 16, n = 5, l = 50, r = 2; //"n" is side length of the inner cube | |
float t, ang = PI/100; | |
void draw() { | |
t = mouseX*1.0/width; | |
background(30); | |
push(); | |
translate(width/2, height/2); | |
rotateY(sin(TWO_PI*t)*ang); | |
rotateX((cos(TWO_PI*t)-1)*ang); | |
for (int a = 0; a < 3; a++) { | |
push(); | |
rotate(TWO_PI/3*a); | |
rotateX(-atan(1/sqrt(2))); | |
for (int i = 0; i < N; i++) { | |
for (int j = 0; j < N; j++) { | |
push(); | |
if (i + 1 > n || j + 1 > n) { | |
rotateY(-PI/4); | |
translate(i*l, -j*l); | |
sphere(r); | |
} else { | |
rotateY(PI/4); | |
translate(i*l - (n - 1)*l, -j*l, (n - 1)*l); | |
sphere(r); | |
} | |
pop(); | |
} | |
} | |
pop(); | |
} | |
pop(); | |
} | |
void push() { | |
pushMatrix(); | |
pushStyle(); | |
} | |
void pop() { | |
popStyle(); | |
popMatrix(); | |
} |
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