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package main
import "core:os";
import "core:fmt";
import "core:strconv";
import "core:strings"
Vec3 :: [3]f32
Vec2 :: [2]f32
@Kiokiok
Kiokiok / FlecsBootstrapper.cs
Last active January 22, 2025 01:08
Simple example on how to render flecs entities in Godot. Two ways : individual instances or multimesh.
using Godot;
using Flecs.NET.Core;
using static Flecs.NET.Bindings.Native;
public partial class FlecsBootstrapper : Node3D
{
[Export]
Mesh renderMesh;
[Export]