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4x4 game solver
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#include <iostream> | |
#include <thread> | |
#include <vector> | |
struct Node { | |
bool WalkedRight; | |
bool WalkedDown; | |
Node() { | |
WalkedRight = false; | |
WalkedDown = false; | |
} | |
}; | |
enum Dir { | |
Up, | |
Right, | |
Down, | |
Left | |
}; | |
static unsigned int totalPaths = 0; | |
template <size_t rows, size_t cols> | |
void walkPath(Node(&n)[rows][cols], int curX, int curY, float sum, Dir d, std::vector<std::pair<int, int>> steps) { | |
switch (d) { | |
case Up: | |
// /2 | |
sum /= 2.f; | |
curY--; | |
n[curY][curX].WalkedDown = true; | |
break; | |
case Right: | |
// +2 | |
sum += 2.f; | |
n[curY][curX].WalkedRight = true; | |
curX++; | |
break; | |
case Down: | |
// *2 | |
sum *= 2.f; | |
n[curY][curX].WalkedDown = true; | |
curY++; | |
break; | |
case Left: | |
// -2 | |
sum -= 2.f; | |
curX--; | |
n[curY][curX].WalkedRight = true; | |
break; | |
} | |
//add current step | |
steps.push_back(std::pair<int, int>(curX, curY)); | |
//std::cout << "Currently at: X" << curX << ", Y" << curY << std::endl; | |
if (curX == 4 && curY == 4) { | |
//std::cout << "Finished path with value: " << sum << ", steps: " << steps.size() << std::endl; | |
totalPaths++; | |
if (sum == 0.f) { | |
std::cout << "Found valid path with end value: " << sum << ", steps: " << steps.size() << std::endl; | |
for(std::pair<int, int> s : steps) { | |
std::cout << "X" << s.first << " Y" << s.second << "|"; | |
} | |
std::cout << std::endl; | |
//std::getchar(); | |
} | |
} | |
Node nt[5][5]; | |
std::vector<std::pair<int, int>> st; | |
//recurse | |
//check if we can go up | |
if ((curY - 1) >= 0 && !n[curY - 1][curX].WalkedDown) { | |
copyArray(n, nt); | |
st = steps; | |
walkPath(nt, curX, curY, sum, Dir::Up, st); | |
} | |
//check if we can go left | |
if ((curX - 1) >= 0 && !n[curY][curX - 1].WalkedRight) { | |
copyArray(n, nt); | |
st = steps; | |
walkPath(nt, curX, curY, sum, Dir::Left, st); | |
} | |
//check if we can go down | |
if ((curY + 1) <= 4 && !n[curY][curX].WalkedDown) { | |
copyArray(n, nt); | |
st = steps; | |
walkPath(nt, curX, curY, sum, Dir::Down, st); | |
} | |
//check if we can go right | |
if ((curX + 1) <= 4 && !n[curY][curX].WalkedRight) { | |
copyArray(n, nt); | |
st = steps; | |
walkPath(nt, curX, curY, sum, Dir::Right, st); | |
} | |
} | |
template <size_t rows, size_t cols> | |
void copyArray(Node(&in)[rows][cols], Node(&out)[rows][cols]) { | |
for (int x = 0; x < rows; x++) { | |
for (int y = 0; y < cols; y++) { | |
out[y][x] = in[y][x]; | |
} | |
} | |
} | |
int main() | |
{ | |
Node n[5][5]; | |
std::vector<std::pair<int, int>> steps; | |
//populate nodes | |
for (int x = 0; x < 5; x++) { | |
for (int y = 0; y < 5; y++) { | |
n[x][y] = Node(); | |
} | |
} | |
//walk right 2 times | |
int curX = 2; | |
int curY = 0; | |
float sum = 4.f; | |
n[0][0].WalkedRight = true; | |
n[0][1].WalkedRight = true; | |
steps.push_back(std::pair<int, int>(1, 0)); | |
steps.push_back(std::pair<int, int>(2, 0)); | |
std::cout << "Searching for valid paths..." << std::endl; | |
//check all other possible combinations | |
Node nt[5][5]; | |
std::vector<std::pair<int, int>> st; | |
st = steps; | |
copyArray(n, nt); | |
walkPath(nt, curX, curY, sum, Dir::Down, st); | |
st = steps; | |
copyArray(n, nt); | |
walkPath(nt, curX, curY, sum, Dir::Right, st); | |
std::cout << "Finished searching, total paths: " << totalPaths << std::endl; | |
std::getchar(); | |
} |
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