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@boxabirds
boxabirds / .cursorrules
Last active August 13, 2025 12:28
Rock solid: turn Cursor into a rock-solid software engineering companion
# Project Policy
This policy provides a single, authoritative, and machine-readable source of truth for AI coding agents and humans, ensuring that all work is governed by clear, unambiguous rules and workflows. It aims to eliminate ambiguity, reduce supervision needs, and facilitate automation while maintaining accountability and compliance with best practices.
# 1. Introduction
> Rationale: Sets the context, actors, and compliance requirements for the policy, ensuring all participants understand their roles and responsibilities.
## 1.1 Actors
@SolveSoul
SolveSoul / ceshi.ini
Created August 18, 2021 08:56
V380 Pro Activate ONVIF/RTSP
[CONST_PARAM]
rtsp = 1 ; RTSPЭ�飬0���ر� 1������
@miguelmota
miguelmota / external_link_arrow.txt
Last active August 11, 2025 16:14
Unicode UTF-8 external link arrow symbol (closest thing to it)
@shubhamwagh
shubhamwagh / TexturedMeshSteps.md
Last active August 3, 2025 20:13
Steps to create textured mesh from point cloud using Meshlab

Steps to create Textured Mesh from Point Cloud using Meshlab

Get your PointCloud into MeshLab

  • Import the pointcloud file in ".ply" file format in Meshlab. Before importing make sure you do some pre-processing / cleaning on point cloud so as to ease the process of meshing.

Point Cloud Simplification and Normals Computation

  • Next we need to reduce the number of point samples for smooth meshing.
    • So go to Filters -> Point Set -> Point Cloud Simplification. Enter Number of samples circa 5% of original number of points. Make sure Best Sample Heuristic is checked.
  • After point cloud simplification, make sure to select Simplified point cloud in the Show Layer Dialog on the right hand side. If not visible, it can be opened by navigating to View -> Show Layer Dialog. Now we need to compute normals for point set.
  • So go to Filters -> Point Set -> Compute normals for point sets . Enter Neighbour num between 10 - 100. Initially try with 10 and