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using System; | |
using System.Collections.Generic; | |
using System.Diagnostics; | |
using System.IO; | |
using System.Linq; | |
using System.Text; | |
using DiceKingdoms.Meta; | |
using UnityEngine; | |
using Unity.Build; | |
using UnityEditor; |
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bl_info = { | |
"name": "Unity LOD Setup", | |
"blender": (3, 0, 0), | |
"category": "Object", | |
} | |
import bpy | |
class SetupUnityLOD(bpy.types.Operator): |
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using System.Collections.Generic; | |
using DiceKingdoms.Game; | |
using DiceKingdoms.Interface; | |
using Unity.Mathematics; | |
using UnityEditor; | |
using UnityEditor.U2D; | |
using UnityEngine; | |
using UnityEngine.Experimental.Rendering; | |
using UnityEngine.U2D; | |
using Utility; |