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Homeassistant blueprint for motion-activated light scene with sun elevation sensor
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blueprint: | |
name: Motion-activated light scene with optional ambient scene with sun elevation sensor | |
description: Turn on a light scene when motion is detected and the sun is below given threshold. Four different scenes can be defined depending on time of day. | |
domain: automation | |
source_url: https://gist.github.com/Martinnygaard/7645dcee2ca03d18c7a9523aa592605b | |
input: | |
motion_entity: | |
name: Motion Sensor | |
description: Choose which motion sensor to use. If multiple motion sensors should trigger this automation, then group them in a template sensor or regular group. | |
selector: | |
entity: | |
domain: binary_sensor | |
device_class: motion | |
light_target: | |
name: Light | |
selector: | |
target: | |
entity: | |
domain: light | |
below_elevation: | |
name: Below sun elevation | |
description: Solar elevation. This is the angle between the sun and the horizon. | |
Negative values mean the sun is below the horizon. | |
default: 3 | |
selector: | |
number: | |
min: -90.0 | |
max: 90.0 | |
unit_of_measurement: degrees | |
step: 1.0 | |
mode: slider | |
scene_ambient: | |
name: Ambient Scene (Optional) | |
description: Scene for ambient state. Will be activated when no motion is detected and light level is under threshold. Default value = scene.none | |
default: scene.none | |
selector: | |
entity: | |
domain: scene | |
time_scene_ambient_start: | |
name: Ambient time frame start | |
description: Time from which on ambient scene will be activated | |
default: "00:00:00" | |
selector: | |
time: | |
time_scene_ambient_end: | |
name: Ambient time frame end | |
description: Time from which on ambient scene will be not activated | |
default: "00:00:00" | |
selector: | |
time: | |
scene_morning: | |
name: Scene for the morning | |
default: scene.none | |
selector: | |
entity: | |
domain: scene | |
time_scene_morning: | |
name: Time for the morning scene | |
description: A time input which defines the time from which on the scene will be activated if motion is detected. Default value = scene.none | |
default: "00:00:00" | |
selector: | |
time: | |
scene_day: | |
name: Scene for the bright day | |
default: scene.none | |
selector: | |
entity: | |
domain: scene | |
time_scene_day: | |
name: Time for the day scene | |
description: A time input which defines the time from which on the scene will be activated if motion is detected. Default value = scene.none | |
default: "00:00:00" | |
selector: | |
time: | |
scene_evening: | |
name: Scene for the evening | |
default: scene.none | |
selector: | |
entity: | |
domain: scene | |
time_scene_evening: | |
name: Time for the evening scene | |
description: A time input which defines the time from which on the scene will be activated if motion is detected. Default value = scene.none | |
default: "00:00:00" | |
selector: | |
time: | |
scene_night: | |
name: Scene for the dark night | |
default: scene.none | |
selector: | |
entity: | |
domain: scene | |
time_scene_night: | |
name: Time for the night scene | |
description: A time input which defines the time from which on the scene will be activated if motion is detectedd. Default value = scene.none | |
default: "00:00:00" | |
selector: | |
time: | |
no_motion_wait: | |
name: Wait time | |
description: Time to leave the light on after last motion is detected. | |
default: 120 | |
selector: | |
number: | |
min: 0 | |
max: 3600 | |
unit_of_measurement: seconds | |
mode: restart | |
max_exceeded: silent | |
variables: | |
scene_ambient: !input scene_ambient | |
below_elevation: !input 'below_elevation' | |
condition: | |
- '{{ state_attr(''sun.sun'',''elevation'') <= (below_elevation | float)}}' | |
trigger: | |
platform: state | |
entity_id: !input motion_entity | |
from: "off" | |
to: "on" | |
## condition for illumination has to be checked for every scece and not global. reason: action should be also triggered if no lights should be enabled to switch off ambient scene if it is to bright | |
action: | |
- choose: | |
- conditions: | |
- condition: time | |
after: !input time_scene_morning | |
before: !input time_scene_day | |
sequence: | |
- scene: !input scene_morning | |
- conditions: | |
- condition: time | |
after: !input time_scene_day | |
before: !input time_scene_evening | |
sequence: | |
- scene: !input scene_day | |
- conditions: | |
- condition: time | |
after: !input time_scene_evening | |
before: !input time_scene_night | |
sequence: | |
- scene: !input scene_evening | |
- conditions: | |
- condition: time | |
after: !input time_scene_night | |
before: !input time_scene_morning | |
sequence: | |
- scene: !input scene_night | |
- wait_for_trigger: | |
platform: state | |
entity_id: !input motion_entity | |
from: "on" | |
to: "off" | |
- delay: !input no_motion_wait | |
- choose: | |
- conditions: | |
- "{{ scene_ambient != 'scene.none'}}" | |
- condition: time | |
after: !input time_scene_ambient_start | |
before: !input time_scene_ambient_end | |
sequence: | |
- scene: !input scene_ambient | |
default: | |
- service: light.turn_off | |
target: !input light_target |
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