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| using UnityEngine; | |
| using TMPro; | |
| public class BuildDisplayer : MonoBehaviour | |
| { | |
| [SerializeField] private TMP_Text _textBuildNumber; | |
| private void Awake() | |
| { | |
| if (_textBuildNumber.TryGetComponent(out TMP_Text textBuildLabel)) |
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| using UnityEngine; | |
| public class FlyCamera : MonoBehaviour | |
| { | |
| private float _mainSpeed = 100.0f; | |
| private float _shiftAdd = 250.0f; | |
| private float _maxShift = 1000.0f; | |
| private float _camSens = 0.25f; | |
| private float _totalRun = 1.0f; | |
| private Vector3 _lastMouse = new (255, 255, 255); |