Created
November 27, 2018 13:50
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shaderPack = r'C:\ProgramData\Redshift\Data\Redshift1.dat' | |
from struct import unpack | |
import os | |
shaderdataFloder = r'Redshift1' | |
os.makedirs(shaderdataFloder,exist_ok=True) | |
def dint(b): | |
return unpack("i",b)[0] | |
def decodeData(data,factor): | |
factor = factor & 0xff | |
result = b'' | |
for v3 in range(len(data)): | |
v4 = data[v3] | |
eax = v3 + v4 | |
result += bytes([factor ^ v4]) | |
factor = eax & 0xff | |
return result | |
shaders = {} | |
with open(shaderPack,'rb') as fp: | |
shaderNum = dint(fp.read(4)) | |
for v6 in range(shaderNum): | |
nameLength = dint(fp.read(4)) | |
cryptedName = fp.read(nameLength) | |
name = decodeData(cryptedName,v6) | |
size = dint(decodeData(fp.read(4),v6)) | |
offset = dint(decodeData(fp.read(4),v6)) | |
shaders[name.decode()] = { | |
"offset":offset, | |
"size":size, | |
"factor":v6 | |
} | |
for filename in shaders: | |
shader = shaders[filename] | |
fp.seek(shader["offset"]) | |
data = fp.read(shader["size"]) | |
with open(os.path.join(shaderdataFloder,filename),"wb") as wfp: | |
wfp.write(decodeData(data,shader["factor"])) |
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hello, how do I package all the unpacked bin files into a. Dat file? can you write a pack .py file?
thank you for your help.