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## Flujo de Creación de Productos de Documentación y Arquitectura | |
### Fase 1: Entendimiento y Definición del Dominio (La Base) | |
El punto de partida es siempre el **negocio** y el **lenguaje compartido**. | |
1. ### **Glosario de Dominio** | |
* **Propósito:** Establecer un lenguaje común y unívoco para todas las entidades y conceptos clave del negocio (ej., Orden, Carrito, Pago, Cliente). Es la "Biblia" de los términos. | |
* **Cómo se crea:** | |
* **Recopilación Inicial:** Reúnete con *stakeholders* de negocio, Product Owners y Tech Leads. Inicia con una lista de los términos más usados y críticos. |
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import java.util.*; | |
import java.util.stream.IntStream; | |
import java.util.stream.Stream; | |
public class AirportTraffic { | |
private static final int PLANES_PER_RUNWAY = 5; | |
private static final int RUNWAYS = 3; | |
private static final Scanner SCANNER = new Scanner(System.in); | |
private static int planeIdCounter = 1; |
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import java.util.ArrayDeque; | |
import java.util.Queue; | |
import java.util.Random; | |
public class VentanillaUnica { | |
static Queue<Cliente> cola; | |
static Queue<Cliente> colaAdultosMayores; | |
static boolean ocupada; | |
static boolean ocupadaAdultosMayores; | |
static int atendidos; |