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> make a new app | |
You create a new application in Xcode called "Play Me". You then write a little | |
program that will allow you to play a song on your phone. You spend most of | |
the day coding this up. | |
> add features to my app | |
You add a few more features to your app, such as a button to play/pause or skip | |
through songs. You also add a slider so you can change the volume between 0-100% | |
> launch my app | |
You open up Play Me and it works! You have created an app that allows people | |
to listen to music from their phones. You are proud of yourself | |
> put my app on google play | |
You upload your app to Google Play and it is downloaded by many users. Your app | |
has been downloaded over 100,000 times. You feel good about yourself. | |
> read reviews for my app | |
You go back into your app and see all the positive comments people leave. They | |
really liked your app. You are happy with how well it did. | |
> read the negative reviews for my app | |
You go back into your app and see all the bad reviews people left. Some of them | |
were pretty harsh. You don't want to deal with those right now. You need to | |
focus on getting more downloads. | |
> monetize my app | |
You decide to monetize your app. You can either charge money for every download | |
or you can get free ad space. The latter seems much better since you don't want | |
to get too attached to any one user. | |
> put small unobtrusive ads on my app | |
You put small ads on your app. These ads aren't intrusive at all. People who | |
download your app never seem to notice them. | |
> check how much my app is making | |
Your app is doing great! You've made over $1000 dollars in just a week. You're | |
feeling pretty good about yourself. | |
> add features to my app | |
You continue to work hard on your app. You add a couple more features to it. | |
You decide to make it so when someone listens to your song they can select which | |
song they want to hear next. This way you can keep adding songs to your playlist. | |
> debug my app | |
Traceback (most recent call last): | |
File "/usr/local/lib/python3.6/dist-packages/tensorflow_core/python/client/session.py", line 1365, in _do_call | |
return fn(*args) | |
File "/usr/local/lib/python3.6/dist-packages/tensorflow_core/python/client/session.py", line 1350, in _run_fn | |
target_list, run_metadata) | |
File "/usr/local/lib/python3.6/dist-packages/tensorflow_core/python/client/session.py", line 1443, in _call_tf_sessionrun | |
run_metadata) | |
tensorflow.python.framework.errors_impl.ResourceExhaustedError: 2 root error(s) found. | |
(0) Resource exhausted: OOM when allocating tensor with shape[1,48,2,25,539,64] and type float on /job:localhost/replica:0/task:0/device:GPU:0 by allocator GPU_0_bfc | |
[[{{node sample_sequence/while/concat}}]] | |
Hint: If you want to see a list of allocated tensors when OOM happens, add report_tensor_allocations_upon_oom to RunOptions for current allocation info. | |
[[sample_sequence/while/Exit_3/_1387]] | |
Hint: If you want to see a list of allocated tensors when OOM happens, add report_tensor_allocations_upon_oom to RunOptions for current allocation info. | |
(1) Resource exhausted: OOM when allocating tensor with shape[1,48,2,25,539,64] and type float on /job:localhost/replica:0/task:0/device:GPU:0 by allocator GPU_0_bfc | |
[[{{node sample_sequence/while/concat}}]] | |
Hint: If you want to see a list of allocated tensors when OOM happens, add report_tensor_allocations_upon_oom to RunOptions for current allocation info. | |
0 successful operations. | |
0 derived errors ignored. | |
... |
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