https://jsoneditoronline.org/#right=cloud.f12a26cd231e4e99b64bd6761090b705&left=cloud.62845c5be779459dae2f18a002fbba4c
VERTCRS["NN2000 height",VDATUM["Norway Normal Null 2000",ID["EPSG",1096]],CS[vertical,1,ID["EPSG",6499]],AXIS["Gravity-related height (H)",up],LENGTHUNIT["metre",1,ID["EPSG",9001]],ID["EPSG",5941]]
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using AxisArrayTables | |
using AxisArrayTables: AxisArrays, data, named_axes | |
using Distributions | |
using Plots | |
## Option 1 | |
function conf_limits(data, interval::Float64) | |
upper_limit = Vector{Float64}(undef, length(data)) |
While obsidian tries to create a plain-text, standard-format, future-proof notes; I found that it does a B- job of doing the same for the whole experience of using the application.
It gets some marks for supporting customization themes, plain-text representation of settings, and plugins support.
So here are some recommendations to make that experience more ergonomic and reproducible. I hope these could influence the devs and spark some interesting conversations.
- User should be able to have multiple vaults open in different instances at the same time.
- All vaults should have the same configuration by default.
- Therefore, all settings should be available under
~/.config/obsidian
by default.
- Therefore, all settings should be available under
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{ | |
"basics": { | |
"name": "omrfe", | |
"label": "BASc Nanotechnology Engineering @ University of Waterloo", | |
"picture": "", | |
"email": "[email protected]", | |
"phone": "", | |
"website": "", | |
"summary": " .", | |
"location": { |

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/* GIST NOTE: this is part of a much larger collection of lua utilities for AwesomeWM | |
and has some (very tiny) lua code that wraps these C functions and places them into | |
a table. */ | |
/* License: GPLv3 | |
Copyright 2018 Levi Webb */ | |
/* MINIMAL TCP SOCKET SUPPORT */ | |
typedef struct tsoc_con { |
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/* center radius (pixels) */ | |
#define C_RADIUS 112 | |
/* center line thickness (pixels) */ | |
#define C_LINE 2 | |
/* outline color --- (R, G, B, transparency)*/ | |
#define OUTLINE vec4(0, 0, 0, 0) | |
/* number of bars (use even values for best results) */ |