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#include <errno.h> | |
#include <stdint.h> | |
#include <stdio.h> | |
#include <stdlib.h> | |
#include <string.h> | |
#include <string> | |
typedef uint8_t u8; | |
typedef uint16_t u16; | |
typedef uint32_t u32; |
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<svg> | |
<defs> | |
<pattern id="inner-grid" width="10" height="10" patternUnits="userSpaceOnUse"> | |
<rect width="100%" height="100%" fill="none" stroke="#ccc" stroke-width="0.5" /> | |
</pattern> | |
<pattern id="grid" width="100" height="100" patternUnits="userSpaceOnUse"> | |
<rect width="100%" height="100%" fill="url(#inner-grid)" stroke="#ccc" stroke-width="1.5" /> | |
</pattern> | |
</defs> | |
<rect x="0" y="0" width="100%" height="100%" fill="url(#grid)"></rect> |
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#include <GLFW/glfw3.h> | |
#include <yoga/Yoga.h> | |
#include <stdlib.h> | |
int main(void) | |
{ | |
GLFWwindow* window; | |
/* Initialize the library */ | |
if (!glfwInit()) |
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[RequireComponent(typeof(MeshFilter))] | |
public class GenerateMesh02 : MonoBehaviour { | |
/* scratchpad */ | |
private MeshFilter mf; | |
void Start () { | |
mf = GetComponent<MeshFilter> (); | |
GenerateMesh (); |
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/** | |
* Depth-first and Breadth-first graph traversals. | |
* | |
* In this diff we implement non-recursive algorithms for DFS, | |
* and BFS maintaining an explicit stack and a queue. | |
* | |
* by Dmitry Soshnikov <[email protected]> | |
* MIT Style license | |
*/ |
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/* | |
Copyright (c) 2020 Chan Jer Shyan | |
Permission is hereby granted, free of charge, to any person obtaining a copy | |
of this software and associated documentation files (the "Software"), to deal | |
in the Software without restriction, including without limitation the rights | |
to use, copy, modify, merge, publish, distribute, sublicense, and/or sell | |
copies of the Software, and to permit persons to whom the Software is | |
furnished to do so, subject to the following conditions: |