Created
October 3, 2024 16:05
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const preload = () => { | |
let manager = new THREE.LoadingManager(); | |
manager.onLoad = function() { | |
const environment = new Environment( typo, particle ); | |
} | |
var typo = null; | |
const loader = new THREE.FontLoader( manager ); | |
const font = loader.load('https://res.cloudinary.com/dydre7amr/raw/upload/v1612950355/font_zsd4dr.json', function ( font ) { typo = font; }); | |
const particle = new THREE.TextureLoader( manager ).load( 'https://res.cloudinary.com/dfvtkoboz/image/upload/v1605013866/particle_a64uzf.png'); | |
} | |
if ( document.readyState === "complete" || (document.readyState !== "loading" && !document.documentElement.doScroll)) | |
preload (); | |
else | |
document.addEventListener("DOMContentLoaded", preload ); | |
class Environment { | |
constructor( font, particle ){ | |
this.font = font; | |
this.particle = particle; | |
this.container = document.querySelector( '#magic' ); | |
this.scene = new THREE.Scene(); | |
this.createCamera(); | |
this.createRenderer(); | |
this.setup() | |
this.bindEvents(); | |
} | |
bindEvents(){ | |
window.addEventListener( 'resize', this.onWindowResize.bind( this )); | |
} | |
setup(){ | |
this.createParticles = new CreateParticles( this.scene, this.font,this.particle, this.camera, this.renderer, this.container ); | |
} | |
render() { | |
this.createParticles.render() | |
this.renderer.render( this.scene, this.camera ) | |
} | |
createCamera() { | |
this.camera = new THREE.PerspectiveCamera( 65, this.container.clientWidth / this.container.clientHeight, 1, 10000 ); | |
this.camera.position.set( 0,0, 100 ); | |
} | |
createRenderer() { | |
this.renderer = new THREE.WebGLRenderer(); | |
this.renderer.setSize( this.container.clientWidth, this.container.clientHeight ); | |
this.renderer.setPixelRatio( Math.min( window.devicePixelRatio, 2)); | |
this.renderer.outputEncoding = THREE.sRGBEncoding; | |
this.container.appendChild( this.renderer.domElement ); | |
this.renderer.setAnimationLoop(() => { this.render() }) | |
} | |
onWindowResize(){ | |
this.camera.aspect = this.container.clientWidth / this.container.clientHeight; | |
this.camera.updateProjectionMatrix(); | |
this.renderer.setSize( this.container.clientWidth, this.container.clientHeight ); | |
} | |
} | |
class CreateParticles { | |
constructor( scene, font, particleImg, camera, renderer, container ) { | |
this.scene = scene; | |
this.font = font; | |
this.particleImg = particleImg; | |
this.camera = camera; | |
this.renderer = renderer; | |
this.raycaster = new THREE.Raycaster(); | |
this.mouse = new THREE.Vector2(0, 0); | |
this.colorChange = new THREE.Color(); | |
this.buttom = false; | |
this.container = container; | |
this.data = { | |
text: 'BEST \nSITE', | |
amount: 1500, | |
particleSize: 1, | |
particleColor: 0xBEC681, | |
textSize: 24, | |
area: 250, | |
ease: .05, | |
} | |
this.setup(); | |
this.bindEvents(); | |
} | |
setup(){ | |
const geometry = new THREE.PlaneGeometry( this.visibleWidthAtZDepth( 100, this.camera ), this.visibleHeightAtZDepth( 100, this.camera )); | |
const material = new THREE.MeshBasicMaterial( { color: 0xBEC681, transparent: true } ); | |
this.planeArea = new THREE.Mesh( geometry, material ); | |
this.planeArea.visible = false; | |
this.createText(); | |
} | |
bindEvents() { | |
document.addEventListener( 'mousedown', this.onMouseDown.bind( this )); | |
document.addEventListener( 'mousemove', this.onMouseMove.bind( this )); | |
document.addEventListener( 'mouseup', this.onMouseUp.bind( this )); | |
} | |
onMouseDown(){ | |
this.mouse.x = ( event.clientX / window.innerWidth ) * 2 - 1; | |
this.mouse.y = - ( event.clientY / window.innerHeight ) * 2 + 1; | |
const vector = new THREE.Vector3( this.mouse.x, this.mouse.y, 0.5); | |
vector.unproject( this.camera ); | |
const dir = vector.sub( this.camera.position ).normalize(); | |
const distance = - this.camera.position.z / dir.z; | |
this.currenPosition = this.camera.position.clone().add( dir.multiplyScalar( distance ) ); | |
const pos = this.particles.geometry.attributes.position; | |
this.buttom = true; | |
this.data.ease = .01; | |
} | |
onMouseUp(){ | |
this.buttom = false; | |
this.data.ease = .05; | |
} | |
onMouseMove( ) { | |
this.mouse.x = ( event.clientX / this.container.clientWidth ) * 2 - 1; | |
this.mouse.y = - ( event.clientY / this.container.clientHeight ) * 2 + 1; | |
} | |
render( level ){ | |
const time = ((.001 * performance.now())%12)/12; | |
const zigzagTime = (1 + (Math.sin( time * 2 * Math.PI )))/6; | |
this.raycaster.setFromCamera( this.mouse, this.camera ); | |
const intersects = this.raycaster.intersectObject( this.planeArea ); | |
if ( intersects.length > 0 ) { | |
const pos = this.particles.geometry.attributes.position; | |
const copy = this.geometryCopy.attributes.position; | |
const coulors = this.particles.geometry.attributes.customColor; | |
const size = this.particles.geometry.attributes.size; | |
const mx = intersects[ 0 ].point.x; | |
const my = intersects[ 0 ].point.y; | |
const mz = intersects[ 0 ].point.z; | |
for ( var i = 0, l = pos.count; i < l; i++) { | |
const initX = copy.getX(i); | |
const initY = copy.getY(i); | |
const initZ = copy.getZ(i); | |
let px = pos.getX(i); | |
let py = pos.getY(i); | |
let pz = pos.getZ(i); | |
this.colorChange.setHSL( .5, 1 , 1 ) | |
coulors.setXYZ( i, this.colorChange.r, this.colorChange.g, this.colorChange.b ) | |
coulors.needsUpdate = true; | |
size.array[ i ] = this.data.particleSize; | |
size.needsUpdate = true; | |
let dx = mx - px; | |
let dy = my - py; | |
const dz = mz - pz; | |
const mouseDistance = this.distance( mx, my, px, py ) | |
let d = ( dx = mx - px ) * dx + ( dy = my - py ) * dy; | |
const f = - this.data.area/d; | |
if( this.buttom ){ | |
const t = Math.atan2( dy, dx ); | |
px -= f * Math.cos( t ); | |
py -= f * Math.sin( t ); | |
this.colorChange.setHSL( .5 + zigzagTime, 1.0 , .5 ) | |
coulors.setXYZ( i, this.colorChange.r, this.colorChange.g, this.colorChange.b ) | |
coulors.needsUpdate = true; | |
if ((px > (initX + 70)) || ( px < (initX - 70)) || (py > (initY + 70) || ( py < (initY - 70)))){ | |
this.colorChange.setHSL( .85, 1.0 , .5 ) | |
coulors.setXYZ( i, this.colorChange.r, this.colorChange.g, this.colorChange.b ) | |
coulors.needsUpdate = true; | |
} | |
}else{ | |
if( mouseDistance < this.data.area ){ | |
if(i%5==0){ | |
const t = Math.atan2( dy, dx ); | |
px -= .03 * Math.cos( t ); | |
py -= .03 * Math.sin( t ); | |
this.colorChange.setHSL( .85 , 1.0 , .5 ) | |
coulors.setXYZ( i, this.colorChange.r, this.colorChange.g, this.colorChange.b ) | |
coulors.needsUpdate = true; | |
size.array[ i ] = this.data.particleSize /1.2; | |
size.needsUpdate = true; | |
}else{ | |
const t = Math.atan2( dy, dx ); | |
px += f * Math.cos( t ); | |
py += f * Math.sin( t ); | |
pos.setXYZ( i, px, py, pz ); | |
pos.needsUpdate = true; | |
size.array[ i ] = this.data.particleSize * 0.6 ; | |
size.needsUpdate = true; | |
} | |
if ((px > (initX + 10)) || ( px < (initX - 10)) || (py > (initY + 10) || ( py < (initY - 10)))){ | |
this.colorChange.setHSL( .85, 1.0 , .5 ) | |
coulors.setXYZ( i, this.colorChange.r, this.colorChange.g, this.colorChange.b ) | |
coulors.needsUpdate = true; | |
size.array[ i ] = this.data.particleSize /1.8; | |
size.needsUpdate = true; | |
} | |
} | |
} | |
px += ( initX - px ) * this.data.ease; | |
py += ( initY - py ) * this.data.ease; | |
pz += ( initZ - pz ) * this.data.ease; | |
pos.setXYZ( i, px, py, pz ); | |
pos.needsUpdate = true; | |
} | |
} | |
} | |
createText(){ | |
let thePoints = []; | |
let shapes = this.font.generateShapes( this.data.text , this.data.textSize ); | |
let geometry = new THREE.ShapeGeometry( shapes ); | |
geometry.computeBoundingBox(); | |
const xMid = - 0.5 * ( geometry.boundingBox.max.x - geometry.boundingBox.min.x ); | |
const yMid = (geometry.boundingBox.max.y - geometry.boundingBox.min.y)/2.85; | |
geometry.center(); | |
let holeShapes = []; | |
for ( let q = 0; q < shapes.length; q ++ ) { | |
let shape = shapes[ q ]; | |
if ( shape.holes && shape.holes.length > 0 ) { | |
for ( let j = 0; j < shape.holes.length; j ++ ) { | |
let hole = shape.holes[ j ]; | |
holeShapes.push( hole ); | |
} | |
} | |
} | |
shapes.push.apply( shapes, holeShapes ); | |
let colors = []; | |
let sizes = []; | |
for ( let x = 0; x < shapes.length; x ++ ) { | |
let shape = shapes[ x ]; | |
const amountPoints = ( shape.type == 'Path') ? this.data.amount/2 : this.data.amount; | |
let points = shape.getSpacedPoints( amountPoints ) ; | |
points.forEach( ( element, z ) => { | |
const a = new THREE.Vector3( element.x, element.y, 0 ); | |
thePoints.push( a ); | |
colors.push( this.colorChange.r, this.colorChange.g, this.colorChange.b); | |
sizes.push( 1 ) | |
}); | |
} | |
let geoParticles = new THREE.BufferGeometry().setFromPoints( thePoints ); | |
geoParticles.translate( xMid, yMid, 0 ); | |
geoParticles.setAttribute( 'customColor', new THREE.Float32BufferAttribute( colors, 3 ) ); | |
geoParticles.setAttribute( 'size', new THREE.Float32BufferAttribute( sizes, 1) ); | |
const material = new THREE.ShaderMaterial( { | |
uniforms: { | |
color: { value: new THREE.Color( 0xBEC681 ) }, | |
pointTexture: { value: this.particleImg } | |
}, | |
vertexShader: document.getElementById( 'vertexshader' ).textContent, | |
fragmentShader: document.getElementById( 'fragmentshader' ).textContent, | |
blending: THREE.AdditiveBlending, | |
depthTest: false, | |
transparent: true, | |
} ); | |
this.particles = new THREE.Points( geoParticles, material ); | |
this.scene.add( this.particles ); | |
this.geometryCopy = new THREE.BufferGeometry(); | |
this.geometryCopy.copy( this.particles.geometry ); | |
} | |
visibleHeightAtZDepth ( depth, camera ) { | |
const cameraOffset = camera.position.z; | |
if ( depth < cameraOffset ) depth -= cameraOffset; | |
else depth += cameraOffset; | |
const vFOV = camera.fov * Math.PI / 180; | |
return 2 * Math.tan( vFOV / 2 ) * Math.abs( depth ); | |
} | |
visibleWidthAtZDepth( depth, camera ) { | |
const height = this.visibleHeightAtZDepth( depth, camera ); | |
return height * camera.aspect; | |
} | |
distance (x1, y1, x2, y2){ | |
return Math.sqrt(Math.pow((x1 - x2), 2) + Math.pow((y1 - y2), 2)); | |
} | |
} |
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