Created
July 8, 2022 23:24
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import protocol from 'minecraft-protocol' | |
async function queryMinecraftServerStatus(ip, port) { | |
try { | |
const data = await protocol.ping({ host: ip, port, closeTimeout: 3000, noPongTimeout: 3000 }) | |
return { online: true, data } | |
} catch(e) { | |
return { online: false, data: null } | |
} | |
} | |
async function getServerStatusText(ip, port) { | |
const { online, data } = await queryMinecraftServerStatus(ip, port) | |
if(!online) { | |
return 'Der Server ist derzeit leider offline.' | |
} | |
if(typeof data?.players?.online === 'number') { | |
const onlinePlayers = data.players.online | |
const sample = data.players.sample | |
if(onlinePlayers === 0) { | |
return 'Es ist derzeit niemand online.' | |
} else if(onlinePlayers === 1) { | |
if(sample?.length > 0) { | |
return `Es ist derzeit nur ${sample[0].name} online.` | |
} | |
return 'Es ist derzeit ein:e Spieler:in online.' | |
} else { | |
if(sample?.length > 0) { | |
const difference = onlinePlayers - sample.length | |
if(difference > 0) { | |
const sampleNames = sample | |
.map(player => player.name) | |
.join(', ') | |
if(difference === 1) { | |
return `Es sind derzeit ${sampleNames} und eine weitere Spieler:in online.` | |
} | |
return `Es sind derzeit ${sampleNames} und ${difference} weitere Spieler:innen online.` | |
} else { | |
const sampleNames = sample | |
.map(player => player.name) | |
.map((name, index) => { | |
if(index === sample.length - 2) { // vorletzter eintrag | |
return name + ' und ' | |
} else if(index === sample.length - 1) { | |
return name | |
} else { | |
return name + ', ' | |
} | |
}) | |
.join('') | |
return `Es sind derzeit ${sampleNames} online.` | |
} | |
} | |
return `Es sind derzeit ${data.players.online} Spieler:innen online.` | |
} | |
} | |
} | |
console.log(await getServerStatusText(process.argv[2], parseInt(process.argv[3]))) | |
process.exit(0) |
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