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"UUID","Description","References" | |
"17ee8c60-f84d-11d9-8cd6-0800200c9a66","Used to store information about the status of capture hardware like cameras","https://www.exiftool.org/TagNames/H264.html#MDPM" | |
"4d495350-6d69-6372-6f73-656374696d65 (""MISPmicrosectime"")","Indicates a payload containing a one byte flag and then a timestamp as dictated by the MISB (Motion Imagery Standards Board)'s MISP (Motion Imagery Standards Profile)","https://nsgreg.nga.mil/doc/view?i=4500 https://github.com/WestRidgeSystems/jmisb/issues/102" | |
"a8687dd4-d759-3758-a5ce-f0338b6545f1","Same as ""4d495350-6d69-6372-6f73-656374696d65"", but for H265/HEVC instead of H264","https://nsgreg.nga.mil/doc/view?i=4500" | |
"47564adc-5c4c-433f-94ef-c5113cd143a8","Appears in the first emitted blob of non-AVCC packet buffer data from the VideoToolbox framework's H264 encoding facilities in the Apple product ecosystem","https://developer.apple.com/forums/thread/778196" | |
"05fbc6b9-5a80-40e5-a22a-ab4020267e26","An extension from Microsoft for RTP streams" |
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import cv2 | |
import mediapipe as mp | |
mp_drawing = mp.solutions.drawing_utils | |
mp_drawing_styles = mp.solutions.drawing_styles | |
mp_hands = mp.solutions.hands | |
# For webcam input: | |
cap = cv2.VideoCapture(0) | |
with mp_hands.Hands( | |
model_complexity=0, |
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<!-- DTD for XML Schema Definition Language Part 1: Structures | |
Public Identifier: "-//W3C//DTD XSD 1.1//EN" | |
Official Location: http://www.w3.org/2009/XMLSchema/XMLSchema.dtd --> | |
<!-- Id: structures.dtd,v 1.1 2003/08/28 13:30:52 ht Exp --> | |
<!-- With the exception of cases with multiple namespace | |
prefixes for the XSD namespace, any XML document which is | |
not valid per this DTD given redefinitions in its internal subset of the | |
'p' and 's' parameter entities below appropriate to its namespace | |
declaration of the XSD namespace is almost certainly not | |
a valid schema document. --> |
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{ | |
"Assertives": [ | |
"asserting", | |
"claiming", | |
"affirming", | |
"stating", | |
"denying", | |
"disclaiming", | |
"assuring", | |
"arguing", |
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// https://hbfs.wordpress.com/2013/12/10/the-speed-of-gcd/ | |
/* | |
g++ ./the-speed-of-gcd.cpp -static-libstdc++ -std=c++11 -pthread -O3 -o ./the-speed-of-gcd | |
./the-speed-of-gcd | |
1000 3.3428e-05 5.77788e-05 3.3541e-05 6.12842e-05 3.4811e-05 | |
1000 1.90322e-05 3.82361e-05 1.8979e-05 4.174e-05 1.99548e-05 | |
1000 1.83879e-05 3.77061e-05 1.85562e-05 4.1613e-05 1.97229e-05 | |
1000 1.8762e-05 3.7532e-05 1.84731e-05 4.12971e-05 1.89309e-05 | |
1000 1.88318e-05 3.774e-05 1.82791e-05 4.15129e-05 1.88972e-05 |
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// Daniel Lemire in this article | |
// https://lemire.me/blog/2013/12/26/fastest-way-to-compute-the-greatest-common-divisor/ | |
// presented benchmark comparisons of different implementations of Stein's (binary) gcd algorithm. | |
// The wikipedia (iterative) implementation of the algorithm was noted to be very inefficient. | |
// Lemire presented benchmarked comparisons of various implementations, original code below. | |
// https://github.com/lemire/Code-used-on-Daniel-Lemire-s-blog/blob/master/2013/12/26/gcd.cpp | |
// I have modified the output to make it explicit and clear, modified the code in some functions | |
// to make them easier to follow and standardized variable names, and added the Ruby implementation. | |
// I also ordered the ouput to show fastest to slowest. | |
// The results: gcdwikipedia7fast32 is fastest by far; the implementation shown in widipedia is slowest. |
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extends Node3D | |
# Called when the node enters the scene tree for the first time. | |
func _ready(): | |
var state = GLTFState.new() | |
var document = GLTFDocument.new() | |
var error = document.append_from_file("res://untitled.gltf", state) | |
if (error != OK): | |
print(str(error)) |
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# Title = Picture-Delta-Video | |
# Author = Pierce Brooks | |
# Usage = `python3 ./PicDelVid.py ./MyMP4.mp4` | |
# Reference = https://towardsdatascience.com/head-pose-estimation-using-python-d165d3541600 | |
import cv2 | |
import sys | |
import os | |
import numpy as np |
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#!/usr/bin/env bash | |
# castanet.sh: Script to connect a chromecast to a WiFi network. | |
# | |
# Allows you to put your Chromecast on WiFi and do Chromecast initial setup | |
# without using the Google Home app at all, just using a normal Linux computer. | |
# | |
# You do need your Chromecast to be on Ethernet, or (untested) to join its setup WiFi | |
# network with your PC, and you also need to find out its IP yourself with e.g. | |
# Wireshark. |
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"use strict"; | |
var http = require('http'); | |
var url = require('url'); | |
var fs = require('fs'); | |
var mimetypes = { | |
'.dvb' : 'application/dvbsubs', | |
'.srt' : 'application/x-subrip', |
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