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January 12, 2025 00:38
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Dynmap RegionGrid component
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componentconstructors['regiongrid'] = function(dynmap, configuration) { | |
// var cfg = $.extend({}, configuration); | |
var me = this; | |
this.chunkGroup = new L.LayerGroup(); | |
this.regionGroup = new L.LayerGroup(); | |
this.chunkMarkers = []; | |
this.regionMarkers = []; | |
this.chunkStyle = { | |
color: '#800000', | |
weight: '1', | |
opacity: 0.6, | |
clickable: false, | |
fill: false | |
}; | |
this.regionStyle = { | |
color: '#000080', | |
weight: '3', | |
opacity: 0.6, | |
clickable: false, | |
fill: false | |
}; | |
dynmap.addToLayerSelector(this.chunkGroup, 'Chunks', -1); | |
dynmap.addToLayerSelector(this.regionGroup, 'Regions', -1); | |
dynmap.map.on('moveend', function () { | |
setTimeout(function () {updateGrid();}, 0); | |
}); | |
dynmap.map.on('layeradd layerremove', function (event) { | |
if (event.layer === me.chunkGroup || event.layer === me.regionGroup) | |
{ | |
updateGrid(); | |
} | |
}); | |
function updateGrid() { | |
removeMarkers(me.chunkMarkers, me.chunkGroup); | |
removeMarkers(me.regionMarkers, me.regionGroup); | |
if (!dynmap.map.hasLayer(me.chunkGroup) && !dynmap.map.hasLayer(me.regionGroup)) | |
{ | |
return; | |
} | |
var minMax = getMinMaxData(); | |
addAreas(me.chunkGroup, me.chunkMarkers, me.chunkStyle, 16, minMax.minChunk, minMax.maxChunk); | |
addAreas(me.regionGroup, me.regionMarkers, me.regionStyle, 16*32, minMax.minRegion, minMax.maxRegion); | |
} | |
function removeMarkers(markers, group) { | |
while (markers.length) { | |
group.removeLayer(markers.pop()); | |
} | |
} | |
function addAreas(group, markers, style, multiplier, min, max) { | |
if (!dynmap.map.hasLayer(group)) return; | |
if ((max.x - min.x) * (max.z - min.z) > 1500) return; // for performance reasons | |
for (var x = min.x; x < max.x; x++) { | |
for (var z = min.z; z < max.z; z++) { | |
var pointList = [ | |
latlng(x * multiplier, 64, (z + 1) * multiplier), | |
latlng((x + 1) * multiplier, 64, (z + 1) * multiplier), | |
latlng((x + 1) * multiplier, 64, z * multiplier) | |
]; | |
var marker = new L.Polyline(pointList, style); | |
markers.push(marker); | |
group.addLayer(marker); | |
} | |
} | |
} | |
function getMinMaxData() { | |
// 0,0 => chunk 0 0 => region 0 0 | |
// 15, 15 => chunk 0 0 => region 0 0 | |
// 16, 16 => chunk 1 1 => region 0 0 | |
// 12228, 8898 => chunk 764 556 => region 23 17 | |
var bounds = dynmap.map.getBounds(), | |
projection = dynmap.maptype.getProjection(); | |
var ne = projection.fromLatLngToLocation(bounds.getNorthEast(), 64), | |
se = projection.fromLatLngToLocation(bounds.getSouthEast(), 64), | |
sw = projection.fromLatLngToLocation(bounds.getSouthWest(), 64), | |
nw = projection.fromLatLngToLocation(bounds.getNorthWest(), 64); | |
var minX = Math.min(ne.x, se.x, sw.x, nw.x), | |
maxX = Math.max(ne.x, se.x, sw.x, nw.x), | |
minZ = Math.min(ne.z, se.z, sw.z, nw.z), | |
maxZ = Math.max(ne.z, se.z, sw.z, nw.z), | |
minChunk = { | |
x: Math.floor(minX / 16) - 1, | |
z: Math.floor(minZ / 16) - 1 | |
}, | |
maxChunk = { | |
x: Math.ceil(maxX / 16) + 1, | |
z: Math.ceil(maxZ / 16) + 1 | |
}, | |
minRegion = { | |
x: Math.floor(minChunk.x / 32), | |
z: Math.floor(minChunk.z / 32) | |
}, | |
maxRegion = { | |
x: Math.ceil(maxChunk.x / 32), | |
z: Math.ceil(maxChunk.z / 32) | |
}; | |
return { | |
minChunk: minChunk, | |
maxChunk: maxChunk, | |
minRegion: minRegion, | |
maxRegion: maxRegion | |
}; | |
} | |
}; |
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That looks fantastic! Well done man, especially with the improved performance π π
I'm totally happy with that credit section.
I'm also glad you survived the cold! π