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[ | |
{ | |
"Product":{ | |
"Name":"Ek Number (No.1) - 1500 Bricks (1 Trailer)", | |
"Price":"₹14,700.00", | |
"OriginalPrice":"₹20,700.00", | |
"PercentDiscount":"30%", | |
"FrameSize":"10.25 x 5.25 x 3.25 inch", | |
"BricksSize":"10 x 5 x 3 inch (approx.)", | |
"Usage":"Wall/Floor/etc.", |
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using QuestPDF.Fluent; | |
using QuestPDF.Helpers; | |
using QuestPDF.Infrastructure; | |
using QuestPDF.Previewer; | |
using SkiaSharp; | |
QuestPDF.Settings.License = LicenseType.Community; | |
Document.Create(container => | |
{ | |
container |
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public class Node | |
{ | |
public Dictionary<char,Node> value { get; set; } = new Dictionary<char,Node>(); | |
public bool IsEndOfWord = false; | |
} | |
public class Trie | |
{ | |
Node node; | |
public Trie() | |
{ node = new Node();} |
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using System; | |
using System.Diagnostics; | |
using System.Drawing; | |
using System.Numerics; | |
using System.Runtime.InteropServices; | |
using System.Threading; | |
using System.Threading.Tasks; | |
using System.Windows.Forms; | |
using static System.Console; |
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public List<List<int>> ListFromString(string str) | |
{ | |
return str.Split(']') | |
.Where(x => x.Length > 0) | |
.Select(x=> x | |
.Split(new char[] { '[', ',' }) | |
.Where(m => m.Length > 0) | |
.Select(m => Convert.ToInt32(m)) | |
.ToList()) | |
.ToList(); |
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<!DOCTYPE html> | |
<html lang="en"> | |
<head> | |
<title>HighLight Js Example </title> | |
<link rel="stylesheet" href="https://cdnjs.cloudflare.com/ajax/libs/highlight.js/11.5.1/styles/default.min.css"> | |
<script src="https://cdnjs.cloudflare.com/ajax/libs/highlight.js/11.5.1/highlight.min.js"></script> | |
<link href="https://cdn.jsdelivr.net/npm/[email protected]/dist/css/bootstrap.min.css" rel="stylesheet" | |
integrity="sha384-EVSTQN3/azprG1Anm3QDgpJLIm9Nao0Yz1ztcQTwFspd3yD65VohhpuuCOmLASjC" crossorigin="anonymous"> | |
<script src="https://cdn.jsdelivr.net/npm/[email protected]/dist/js/bootstrap.bundle.min.js" |
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using System; | |
using System.Diagnostics; | |
using System.IO; | |
using System.Text; | |
namespace CpuUses | |
{ | |
class Program | |
{ | |
static PerformanceCounter cpuCounter; |
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public class Program | |
{ | |
static void Main(string[] args) | |
{ | |
var arr = new int[] {1,2,3,4,5,6,7,8,9}; | |
var tree = new LeetCodeTree().MakeTree(arr); | |
BFS(tree); | |
} | |
} | |
public class LeetCodeTree |
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var newObstacle = Instantiate(cube, new Vector3(i, 0, j), Quaternion.identity, transform); | |
Renderer obstacleRenderer = newObstacle.GetComponent<Renderer>(); | |
Material mat = new Material(obstacleRenderer.sharedMaterial); | |
mat.color = GetRandomColor(); | |
obstacleRenderer.sharedMaterial = mat; | |
// | |
public Color GetRandomColor() |
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// MapGenerator is class on which this custom editor will be called | |
using UnityEditor; | |
[CustomEditor(typeof(MapGenerator))] | |
public class Edit : Editor | |
{ | |
public override void OnInspectorGUI() | |
{ | |
base.OnInspectorGUI(); | |
// if you remove |^|(base.OnInspectorGUI(); ) | |
// variable in inspector may not show up properly |
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