Created
September 20, 2016 07:11
-
-
Save QXSoftware/ba068b89e35aab1f2b357e3c26170369 to your computer and use it in GitHub Desktop.
Remove Unity3D Documentation analytic stuff
This file contains hidden or bidirectional Unicode text that may be interpreted or compiled differently than what appears below. To review, open the file in an editor that reveals hidden Unicode characters.
Learn more about bidirectional Unicode characters
use strict; | |
use warnings; | |
sub process_html_file { | |
my $doc_file = $_[0]; | |
open(DOC_FILE, "<", $doc_file) || die "Cannot open file : $!"; | |
local $/; | |
my $content = <DOC_FILE>; | |
close(DOC_FILE); | |
$content =~ s#<script type=\"text/javascript\">\s*var _gaq = _gaq \|\| \[\];.+?</script>##s; | |
$content =~ s#<script type=\"text/javascript\"\s*src=\"docdata/toc\.js\">.+?</script>##s; | |
$content =~ s#<script type=\"text/javascript\"\s*src=\"docdata/global_toc\.js\">.+?</script>##s; | |
$content =~ s#^\s*<!--local TOC-->$##m; | |
$content =~ s#^\s*<!--global TOC, including other platforms-->$##m; | |
unlink($doc_file.".nhtml") if -f $doc_file.".nhtml"; | |
open(DOC_FILE, ">", $doc_file) or die "Cannot open file : $!"; | |
print DOC_FILE $content; | |
close(DOC_FILE); | |
print $doc_file, "\n"; | |
} | |
sub strip_html { | |
my $dir_path = $_[0]; | |
opendir(DOC_DIR, $dir_path) or die "Cannot open dir : $!"; | |
my @items = readdir(DOC_DIR); | |
foreach (@items) { | |
my $full_path = $dir_path."/".$_; | |
if (-f $full_path) { | |
if (/\.html$/) { | |
process_html_file($full_path); | |
} | |
} | |
elsif(-d $full_path) { | |
if ($_ ne "." and $_ ne "..") { | |
strip_html($full_path); | |
} | |
} | |
} | |
close(DOC_DIR); | |
} | |
sub main { | |
chomp (my $docDir = $_[0]); | |
$docDir =~ s/\"//g; | |
strip_html($docDir); | |
} | |
sub usage { | |
print "Usage:\n", | |
" ".__FILE__." PATH_TO_UNITY_DOC\n\n", | |
" For example:\n\n", | |
" ".__FILE__.' C:\Program Files\Unity\Editor\Data\Documentation\en', "\n"; | |
} | |
my $argc = @ARGV; | |
if($argc != 1) { | |
usage(); | |
} | |
else { | |
main($ARGV[0]); | |
} |
Sign up for free
to join this conversation on GitHub.
Already have an account?
Sign in to comment