本專案由 SteamCN 上,@lzstzr 的作品衍生而來
- 更改實時匯率 API,改為使用 https://tw.rter.info/howto_currencyapi.php
- 轉換的匯率由 USD->CNY,改為 USD->TWD 以符合臺灣使用者需求
- 無法獲取實時匯率時,預設匯率改為 1USD = 30.1TWD
修改的版本基於v0.2.19
本專案由 SteamCN 上,@lzstzr 的作品衍生而來
修改的版本基於v0.2.19
FASTBuild is an open-source distributed build system, which could be a free alternative to Incredibuild. Unreal Engine 4 (UE4) does not support FASTBuild natively, however it's not hard to integrate it manually.
We assume you already have the full UE4 source code. First you'll need to grab the latest FASTBuild tools from here. We use v0.93 Windows x64 version in this tutorial. Download it and extract all the files. Here you have several choices:
PATH
environment variable. To see where these folders are, run the PATH
command in a command prompt window;Engine\Binaries\ThirdParty\FASTBuild
folder of your engine. This is the recommended place;# GDC Vault videos can't be watched on mobile devices and this is a very sad thing indeed! | |
# (Note: this has changed for GDC2013, which lets you watch raw MP4 streams. Kudos!) | |
# This script is designed to circumvent this by downloading the lecture and slideshow | |
# videos which can then be re-encoded into whatever format you wish. Obviously, you | |
# won't be able to do this without access to the Vault. This is strictly for the | |
# convenience of legitimate Vault users! | |
# Note: this code is rather flimsy and was written as fast as possible for my own personal use. | |
# The code only works for the most recent GDC Vault videos, since they all use the same player | |
# format. If the XML format used to run the player is changed (as it has in the past), the code |