Created
June 19, 2019 20:49
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package com.robertx22.mmorpg.registers.common; | |
import com.robertx22.db_lists.WorldProviders; | |
import com.robertx22.mmorpg.Ref; | |
import com.robertx22.world_gen.features.RandomSurfaceDecoration; | |
import com.robertx22.world_gen.features.RandomSurfaceEggFeature; | |
import com.robertx22.world_gen.features.RandomSurfaceTreasure; | |
import com.robertx22.world_gen.structures.TowerStructure; | |
import net.minecraft.util.registry.Registry; | |
import net.minecraft.world.biome.Biome; | |
import net.minecraft.world.gen.GenerationStage; | |
import net.minecraft.world.gen.feature.ConfiguredFeature; | |
import net.minecraft.world.gen.feature.Feature; | |
import net.minecraft.world.gen.feature.IFeatureConfig; | |
import net.minecraft.world.gen.feature.NoFeatureConfig; | |
import net.minecraft.world.gen.feature.structure.Structure; | |
import net.minecraft.world.gen.placement.AtSurfaceWithChance; | |
import net.minecraft.world.gen.placement.ChanceConfig; | |
import net.minecraft.world.gen.placement.IPlacementConfig; | |
import net.minecraft.world.gen.placement.Placement; | |
import net.minecraftforge.event.RegistryEvent; | |
import net.minecraftforge.eventbus.api.SubscribeEvent; | |
import net.minecraftforge.fml.common.Mod; | |
import net.minecraftforge.registries.ForgeRegistries; | |
import java.util.stream.Collectors; | |
@Mod.EventBusSubscriber(modid = Ref.MODID, bus = Mod.EventBusSubscriber.Bus.MOD) | |
public class WorldGenRegisters { | |
public static final int SMALL_DECO_CHANCE = 50; | |
public static final ConfiguredFeature randomSurfaceChest = create(new RandomSurfaceEggFeature(NoFeatureConfig::deserialize), new AtSurfaceWithChance(ChanceConfig::deserialize), new ChanceConfig(1000)); | |
public static final ConfiguredFeature smallRandomSurfaceDecoration = createSmallSurfaceDeco(new RandomSurfaceDecoration(NoFeatureConfig::deserialize)); | |
public static final ConfiguredFeature smallRandomSurfaceTreasure = Biome.createDecoratedFeature(new RandomSurfaceTreasure(NoFeatureConfig::deserialize), IFeatureConfig.NO_FEATURE_CONFIG, Placement.CHANCE_TOP_SOLID_HEIGHTMAP, new ChanceConfig(400)); | |
public static Structure<NoFeatureConfig> towerStructure = null; | |
private static ConfiguredFeature<?> towerFeature = null; | |
public static void register() { | |
System.out.println("Registering Mine and Slash Map World Gen"); | |
registerStructure(towerStructure); | |
for (Biome biome : ForgeRegistries.BIOMES) { // this works! | |
// only register world gen where it can actually be used | |
if (WorldProviders.All.values() | |
.stream() | |
.filter(iwp -> iwp.getBiome().equals(biome)) | |
.collect(Collectors.toList()) | |
.size() > 0) { | |
add(biome, randomSurfaceChest); | |
add(biome, smallRandomSurfaceDecoration); | |
add(biome, smallRandomSurfaceTreasure); | |
biome.addStructure(towerStructure, IFeatureConfig.NO_FEATURE_CONFIG); | |
} | |
} | |
} | |
@SubscribeEvent | |
public static void registerFeatures(RegistryEvent.Register<Feature<?>> event) { | |
towerStructure = registerStructure(new TowerStructure(NoFeatureConfig::deserialize)); | |
towerFeature = Biome.createDecoratedFeature(towerStructure, IFeatureConfig.NO_FEATURE_CONFIG, Placement.NOPE, IPlacementConfig.NO_PLACEMENT_CONFIG); | |
event.getRegistry().register(towerStructure); | |
} | |
private static <C extends IFeatureConfig, F extends Structure<C>> F registerStructure( | |
F value) { | |
Feature.STRUCTURES.put(value.getStructureName(), value); | |
return (F) (Registry.<Feature<?>>register(Registry.FEATURE, value.getStructureName(), value)); | |
} | |
public static void add(Biome biome, ConfiguredFeature comp) { | |
biome.addFeature(GenerationStage.Decoration.SURFACE_STRUCTURES, comp); | |
} | |
public static ConfiguredFeature createSmallSurfaceDeco(Feature feature) { | |
return Biome.createDecoratedFeature(feature, IFeatureConfig.NO_FEATURE_CONFIG, Placement.CHANCE_TOP_SOLID_HEIGHTMAP, new ChanceConfig(SMALL_DECO_CHANCE)); | |
} | |
public static <F extends IFeatureConfig, D extends IPlacementConfig> ConfiguredFeature<F> create( | |
Feature feature, Placement<D> basePlacementIn, D placementConfig) { | |
return Biome.createDecoratedFeature(feature, IFeatureConfig.NO_FEATURE_CONFIG, basePlacementIn, placementConfig); | |
} | |
} |
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