Author : MD. Rejaul Hasan
As said in the headline it is going to review the most used STL for problem-solving. I am not going to note their implementation details and the time complexity analysis. The purpose is to make the list for my personal use. If it helps anyone it will be a plus for me. There are much better repositories available. So you can checkout those also. Please check the Official documentation and gfg list. Those are helpful also.
Author: Chris Lattner
Picking the right architecture = Picking the right battles + Managing trade-offs
- Clarify and agree on the scope of the system
- User cases (description of sequences of events that, taken together, lead to a system doing something useful)
- Who is going to use it?
- How are they going to use it?
This file contains hidden or bidirectional Unicode text that may be interpreted or compiled differently than what appears below. To review, open the file in an editor that reveals hidden Unicode characters.
Learn more about bidirectional Unicode characters
import UIKit | |
import StoreKit | |
//MARK: SKProductsRequestDelegate | |
extension IAPHelpers : SKProductsRequestDelegate | |
{ | |
func productsRequest(request: SKProductsRequest, didReceiveResponse response: SKProductsResponse) | |
{ |
This file contains hidden or bidirectional Unicode text that may be interpreted or compiled differently than what appears below. To review, open the file in an editor that reveals hidden Unicode characters.
Learn more about bidirectional Unicode characters
Options All -Indexes | |
DirectoryIndex index.php index.htm index.html | |
RewriteEngine on | |
RewriteBase / | |
# Force HTTPS on the subdomains/subdirectories login or admin | |
#RewriteCond %{HTTPS} off | |
#RewriteCond %{HTTP_HOST} ^(login|admin)\. [NC] |
This file contains hidden or bidirectional Unicode text that may be interpreted or compiled differently than what appears below. To review, open the file in an editor that reveals hidden Unicode characters.
Learn more about bidirectional Unicode characters
$ wget http://downloads.sourceforge.net/project/glfw/glfw/3.0.1/glfw-3.0.1.zip | |
$ unzip glfw-3.0.1.zip | |
$ cd glfw-3.0.1/ | |
$ mkdir build | |
$ cd build | |
$ export MACOSX_DEPLOYMENT_TARGET=10.8 | |
$ cmake -D GLFW_NATIVE_API=1 -D CMAKE_OSX_ARCHITECTURES="i386;x86_64" -D BUILD_SHARED_LIBS=ON -D CMAKE_C_COMPILER=clang ../ | |
$ make | |
$ ls -l src/libglfw* |
This file contains hidden or bidirectional Unicode text that may be interpreted or compiled differently than what appears below. To review, open the file in an editor that reveals hidden Unicode characters.
Learn more about bidirectional Unicode characters
#import <UIKit/UIKit.h> | |
#import <ImageIO/ImageIO.h> | |
#import <MobileCoreServices/MobileCoreServices.h> | |
- (void)exportAnimatedGif | |
{ | |
UIImage *shacho = [UIImage imageNamed:@"shacho.png"]; | |
UIImage *bucho = [UIImage imageNamed:@"bucho.jpeg"]; | |
NSString *path = [[NSSearchPathForDirectoriesInDomains(NSDocumentDirectory, NSUserDomainMask, YES) lastObject] stringByAppendingPathComponent:@"animated.gif"]; |
This file contains hidden or bidirectional Unicode text that may be interpreted or compiled differently than what appears below. To review, open the file in an editor that reveals hidden Unicode characters.
Learn more about bidirectional Unicode characters
#import <UIKit/UIKit.h> | |
#import <ImageIO/ImageIO.h> | |
#import <MobileCoreServices/MobileCoreServices.h> | |
static UIImage *frameImage(CGSize size, CGFloat radians) { | |
UIGraphicsBeginImageContextWithOptions(size, YES, 1); { | |
[[UIColor whiteColor] setFill]; | |
UIRectFill(CGRectInfinite); | |
CGContextRef gc = UIGraphicsGetCurrentContext(); | |
CGContextTranslateCTM(gc, size.width / 2, size.height / 2); |
NewerOlder