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using System.Collections; | |
using System.Collections.Generic; | |
using UnityEngine; | |
public class RotateAxisOnCompass : MonoBehavior | |
{ | |
enum Axis { x, y, z } | |
[SerializeField] private Axis rotateAxis; | |
[SerializeField] private float compassSmooth; | |
private float lastMagneticHeading; | |
private void Start() |