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| function run() { | |
| const MediaRemote = $.NSBundle.bundleWithPath('/System/Library/PrivateFrameworks/MediaRemote.framework/'); | |
| MediaRemote.load | |
| const MRNowPlayingRequest = $.NSClassFromString('MRNowPlayingRequest'); | |
| const appName = MRNowPlayingRequest.localNowPlayingPlayerPath.client.displayName; | |
| const infoDict = MRNowPlayingRequest.localNowPlayingItem.nowPlayingInfo; | |
| const title = infoDict.valueForKey('kMRMediaRemoteNowPlayingInfoTitle'); | |
| const album = infoDict.valueForKey('kMRMediaRemoteNowPlayingInfoAlbum'); | |
| const artist = infoDict.valueForKey('kMRMediaRemoteNowPlayingInfoArtist'); | |
| return `${title.js} — ${album.js} — ${artist.js} | ${appName.js}`; | |
| } |
| use framework "AppKit" | |
| on run | |
| set MediaRemote to current application's NSBundle's bundleWithPath:"/System/Library/PrivateFrameworks/MediaRemote.framework/" | |
| MediaRemote's load() | |
| set MRNowPlayingRequest to current application's NSClassFromString("MRNowPlayingRequest") | |
| set appName to MRNowPlayingRequest's localNowPlayingPlayerPath()'s client()'s displayName() | |
| set infoDict to MRNowPlayingRequest's localNowPlayingItem()'s nowPlayingInfo() | |
| set title to (infoDict's valueForKey:"kMRMediaRemoteNowPlayingInfoTitle") as text | |
| set album to (infoDict's valueForKey:"kMRMediaRemoteNowPlayingInfoAlbum") as text | |
| set artist to (infoDict's valueForKey:"kMRMediaRemoteNowPlayingInfoArtist") as text | |
| return title & " - " & album & " - " & artist & " | " & appName | |
| end run |
@Pen7art You can use the kMRMediaRemoteNowPlayingInfoPlaybackRate key, which is 0 when paused and 1 when playing.
const isPlaying = infoDict.valueForKey('kMRMediaRemoteNowPlayingInfoPlaybackRate').js == 1;how to pause the player? use applescript press space? is there another way?
@starsea Like this:
use framework "AppKit"
property play : 0
property pause : 1
property togglePlayPause : 2
property stop : 3
property nextTrack: 4
property previousTrack: 5
on run
-- Load MediaRemote classes into the ObjC runtime
set MediaRemote to current application's NSBundle's bundleWithPath:"/System/Library/PrivateFrameworks/MediaRemote.framework/"
MediaRemote's load()
-- Run some media playback command
my sendCommand(play)
delay 2
my sendCommand(pause)
delay 2
my sendCommand(togglePlayPause)
delay 2
my sendCommand(stop)
end run
-- Sends a media command to the local player (i.e. your computer, not an external device)
on sendCommand(theCommand)
set MRNowPlayingController to current application's NSClassFromString("MRNowPlayingController")
set commandOptions to current application's NSDictionary's alloc()'s init()
set controller to MRNowPlayingController's localRouteController()
controller's sendCommand:theCommand options:commandOptions completion:(missing value)
end sendCommandor in JXA:
ObjC.import('Foundation');
play = 0;
pause = 1;
togglePlayPause = 2;
stop = 3;
nextTrack = 4;
previousTrack = 5;
function run() {
// Load MediaRemote classes into the ObjC runtime
const MediaRemote = $.NSBundle.bundleWithPath('/System/Library/PrivateFrameworks/MediaRemote.framework/');
MediaRemote.load
// Run some media playback command
sendCommand(play);
delay(2);
sendCommand(pause);
delay(2);
sendCommand(togglePlayPause);
delay(2);
sendCommand(stop);
}
// Sends a media command to the local player (i.e. your computer, not an external device)
function sendCommand(command) {
const MRNowPlayingController = $.NSClassFromString('MRNowPlayingController');
const controller = MRNowPlayingController.localRouteController;
const commandOptions = $.NSDictionary.alloc.init;
controller.sendCommandOptionsCompletion(command, commandOptions, null);
}To anyone stumbling upon this, looking for a solution to use the MediaRemote framework in its full capacity, I found a solution to load it on all versions of macOS, including 15.4 and above: https://github.com/ungive/mediaremote-adapter
@SKaplanOfficial thank you for the answer. Btw do you know why browsers elapsed time doesn't update?
@Pen7art Check this for why elapsed time appears as not being updated: ungive/mediaremote-adapter#6
@SKaplanOfficial - wasn't able to reproduce the command functionality on macOS 26.1. Reading media works, however writing to the media client seems to be blocked. Can anyone else confirm?
@ejbills Commands (play, pause, etc.) work for me on the 26.2 beta, tested with built-in apps, Spotify, and YouTube. I can't easily test on 26.1 at this point, but if there was a bug, it seems to be fixed.
@SKaplanOfficial is there a way to get album artwork using this? Thanks.
@kreatoo try kMRMediaRemoteNowPlayingInfoArtworkData
@kreatoo Last time I tried I couldn't get the artwork to load with JXA/osascript, it would just be empty
Yeah, seems so. kMRMediaRemoteNowPlayingInfoArtworkData is just returning null. Thanks for the help!
@kreatoo In case it's still relevant: seems MediaRemote can't do it, but MediaPlayer can (but only for Music.app, I think).
use framework "Foundation"
use framework "MediaPlayer"
use scripting additions
-- Get the system-wide music player
set player to current application's MPMusicPlayerController's systemMusicPlayer()
-- Get item for the current track
set nowPlayingItem to player's nowPlayingItem()
if nowPlayingItem is not missing value then
-- Get artwork as 500x500px PNG image
set artworkImage to nowPlayingItem's artwork()'s imageWithSize:{500, 500}
set imageRep to (artworkImage's representations()'s objectAtIndex:0)
set artworkData to imageRep's representationUsingType:(current application's NSPNGFileType) |properties|:(missing value)
-- Output to downloads directory
set filePath to POSIX path of (path to downloads folder) & "artwork.png"
artworkData's writeToFile:filePath atomically:false
else
return false
end ifJXA equivalent:
(() => {
ObjC.import('MediaPlayer');
// Get the system-wide music player
const player = $.MPMusicPlayerController.systemMusicPlayer;
// Get item for the current track
const currentTrack = player.nowPlayingItem.item;
if (currentTrack) {
// Get artwork as 500x500px PNG image
const artworkImage = currentTrack.artwork.imageWithSize((500,500));
const artworkData = artworkImage.representations.objectAtIndex(0).representationUsingTypeProperties($.NSPNGFileType, $({}));
// Output to downloads directory
return artworkData.writeToFileAtomically(`${Application('System Events').downloadsFolder.posixPath()}/artwork.png`, false);
} else {
return false;
}
})()
Hey do you know if there is any way to know if the track is playing or if it's paused?