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| // | |
| // BlobView.swift | |
| // Prototypes | |
| // | |
| // Created by Shubham on 07/07/26. | |
| // | |
| import SwiftUI | |
| struct BlobView: View { | |
| // MARK: - Variables | |
| @State private var dragOffset: CGSize = .zero | |
| @State private var blobColor: Color = .red | |
| let colors: [Color] = [.red, .orange, .yellow, .green, .blue, .purple, .pink] | |
| let circleSize: CGFloat = 120 | |
| let blurRadius: CGFloat = 25 | |
| // MARK: - Views | |
| var body: some View { | |
| NavigationStack { | |
| ZStack { | |
| Canvas { context, size in | |
| context.addFilter(.alphaThreshold(min: 0.5, color: .white)) | |
| context.addFilter(.blur(radius: blurRadius)) | |
| context.drawLayer { ctx in | |
| let center = CGPoint(x: size.width / 2, y: size.height / 2 - 24) | |
| if let staticCircle = context.resolveSymbol(id: 1) { | |
| ctx.draw(staticCircle, at: center) | |
| } | |
| if let draggableCircle = context.resolveSymbol(id: 2) { | |
| ctx.draw(draggableCircle, at: center) | |
| } | |
| } | |
| } symbols: { | |
| // Make sure the base symbols are also white | |
| Circle() | |
| .fill(.white) | |
| .frame(width: circleSize, height: circleSize) | |
| .tag(1) | |
| Circle() | |
| .fill(.white) | |
| .frame(width: circleSize, height: circleSize) | |
| .offset(dragOffset) | |
| .tag(2) | |
| } | |
| .ignoresSafeArea() | |
| // 2. Apply the color to the final canvas output! | |
| // This modifier smoothly animates 100% of the time in SwiftUI. | |
| .colorMultiply(blobColor) | |
| .animation(.smooth(duration: 0.5), value: blobColor) | |
| // Invisible layer for drag gesture | |
| Color.clear | |
| .contentShape(Rectangle()) | |
| .ignoresSafeArea() | |
| .gesture( | |
| DragGesture() | |
| .onChanged { value in | |
| dragOffset = value.translation | |
| } | |
| .onEnded { _ in | |
| withAnimation(.spring(response: 0.4, dampingFraction: 0.6)) { | |
| dragOffset = .zero | |
| } | |
| } | |
| ) | |
| } | |
| .onAppear { | |
| // Safely randomize on launch | |
| blobColor = colors.randomElement() ?? .red | |
| } | |
| .toolbar { | |
| ToolbarItem(placement: .topBarTrailing) { | |
| Button { | |
| // The .colorMultiply modifier will catch this state change | |
| // and animate it perfectly. | |
| blobColor = colors.randomElement() ?? .red | |
| } label: { | |
| Image(systemName: "shuffle") | |
| } | |
| } | |
| } | |
| } | |
| } | |
| } | |
| #Preview { | |
| BlobView() | |
| } |
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