Created
June 10, 2014 17:39
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lua script to show a very basic tutorial in The Powder Toy
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function lerp(a,b,t) | |
return {(a[1]*(1-t))+(b[1]*t),(a[2]*(1-t))+(b[2]*t)} | |
end | |
function bezier(p0,p1,p2,p3,t) | |
local p4=lerp(p0,p1,t) | |
local p5=lerp(p2,p3,t) | |
local p6=lerp(p4,p5,t) | |
return p6 | |
end | |
function drawbezier(p0,p1,p2,p3,r,g,b) | |
if r==nil then | |
r=255 | |
g=255 | |
b=255 | |
end | |
local pp2=nil | |
local pp1 | |
for i=0,10 do | |
t1=i/10 | |
pp1=bezier(p0,p1,p2,p3,t1) | |
--p2=bezier(p0,p1,p2,p3,t2) | |
if pp2 then | |
graphics.drawLine(pp1[1],pp1[2],pp2[1],pp2[2],r,g,b) | |
end | |
pp2=pp1 | |
end | |
end | |
function drawarrow(s,e,dir,r,g,b) | |
if r==nil then | |
r=255 | |
g=255 | |
b=255 | |
end | |
local dir=math.rad(dir) | |
local ln=128 | |
local dp={e[1]+math.cos(dir)*ln,e[2]+math.sin(dir)*ln} | |
drawbezier(s,dp,dp,e,r,g,b) | |
graphics.drawLine(e[1],e[2],e[1]+math.cos(dir+math.pi*0.15)*16,e[2]+math.sin(dir+math.pi*0.15)*16,r,g,b) | |
graphics.drawLine(e[1],e[2],e[1]+math.cos(dir-math.pi*0.15)*16,e[2]+math.sin(dir-math.pi*0.15)*16,r,g,b) | |
end | |
function drawoutlinearrow(s,e,dir) | |
for x=-2,2 do | |
for y=-2,2 do | |
drawarrow({s[1]+x,s[2]+y},{e[1]+x,e[2]+y},dir,0,0,0) | |
end | |
end | |
drawarrow(s,e,dir) | |
end | |
function drawoutlinebezier(p0,p1,p2,p3) | |
for x=-2,2 do | |
for y=-2,2 do | |
drawbezier({p0[1]+x,p0[2]+y},{p1[1]+x,p1[2]+y},{p2[1]+x,p2[2]+y},{p3[1]+x,p3[2]+y},0,0,0) | |
end | |
end | |
drawbezier(p0,p1,p2,p3,255,255,255) | |
end | |
function drawfreearrow(p0,p1,p2,p3,r,g,b) | |
if r==nil then | |
r=255 | |
g=255 | |
b=255 | |
end | |
drawbezier(p0,p1,p2,p3,r,g,b) | |
local sp=bezier(p0,p1,p2,p3,0.9) | |
local ep=bezier(p0,p1,p2,p3,1) | |
local dir=math.atan2(sp[2]-ep[2],sp[1]-ep[1]) | |
graphics.drawLine(ep[1],ep[2],ep[1]+math.cos(dir+math.pi*0.15)*16,ep[2]+math.sin(dir+math.pi*0.15)*16,r,g,b) | |
graphics.drawLine(ep[1],ep[2],ep[1]+math.cos(dir-math.pi*0.15)*16,ep[2]+math.sin(dir-math.pi*0.15)*16,r,g,b) | |
end | |
function drawoutlinetext(textpos,text) | |
for x=-2,2 do | |
for y=-2,2 do | |
graphics.drawText(textpos[1]+x,textpos[2]+y,text,0,0,0) | |
end | |
end | |
graphics.drawText(textpos[1],textpos[2],text) | |
end | |
function drawinstruction(text,point,dir) | |
textwidth=graphics.textSize(text) | |
arrowpos=lerp({314,212},point,0.5) | |
textpos={arrowpos[1]-textwidth/2,arrowpos[2]-5} | |
drawoutlinearrow(arrowpos,point,dir) | |
drawoutlinetext(textpos,text) | |
end | |
function hide_all() | |
for k,v in pairs(tpt.el) do tpt.el[k].enabled = 1 tpt.el[k].menu=0 end | |
end | |
function show_all() | |
for k,v in pairs(tpt.el) do tpt.el[k].enabled = 1 tpt.el[k].menu=1 end | |
end | |
function init() | |
tpt.register_mouseclick(function(mx,my,btn,ev) | |
end) | |
end | |
function lvl01_fire() | |
sim.loadSave(1558068,1) | |
hide_all() | |
tpt.el.plnt.enabled=1 | |
tpt.el.plnt.menu=1 | |
local hadplant=false | |
stepfunction=function() | |
if sim.elementCount(tpt.element("firw"))==0 then | |
drawoutlinetext({314,212},"A winner is you!") | |
else | |
if sim.elementCount(tpt.element("plnt"))>1000 or hadplant then | |
--500,218 | |
drawinstruction("burn",{500,218},270) | |
hadplant=true | |
else | |
if tpt.selectedl=="DEFAULT_PT_PLNT" then | |
tpt.brushx=32 | |
tpt.brushy=32 | |
drawoutlinetext({314,212},"draw") | |
drawfreearrow({50,280},{50,0},{550,400},{550,280}) | |
else | |
if tpt.active_menu()~=9 then | |
drawinstruction("select the 'solids' menu",{610,302},180) | |
else | |
drawinstruction("select the 'PLNT' element",{588,370},270) | |
end | |
end | |
end | |
end | |
end | |
end | |
stepfunction=nil | |
do | |
local modal=Window:new(16,171,596,80) | |
interface.showWindow(modal) | |
local b=tpt.el.dust.color%256 | |
local g=bit.rshift(tpt.el.dust.color,8)%256 | |
local r=bit.rshift(tpt.el.dust.color,16)%256 | |
local freeplaybutton=Button:new(4,4,96,32,"\15"..string.char(r,g,b)..string.char(208).." Free Play") | |
modal:addComponent(freeplaybutton) | |
freeplaybutton:action(function(sender) interface.closeWindow(modal) end) | |
local freeplaytext=Label:new(52,4,540,32,"All elements are available from the start.") | |
modal:addComponent(freeplaytext) | |
local careerbutton=Button:new(4,44,96,32,"\15"..string.char(1,255,1)..string.char(207).." Career mode") | |
modal:addComponent(careerbutton) | |
careerbutton:action(function(sender) interface.closeWindow(modal) init() lvl01_fire() end) | |
local careertext=Label:new(52,44,540,32,"Unlock elements as you discover them. reccomended for new players") | |
modal:addComponent(careertext) | |
tpt.register_step(function() | |
if stepfunction~=nil then | |
stepfunction() | |
end | |
end) | |
end |
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